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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.232 by root, Wed Apr 4 02:07:19 2007 UTC vs.
Revision 1.259 by root, Sat Apr 21 17:46:39 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
9use Event; 10use Event;
10use Opcode; 11use Opcode;
11use Safe; 12use Safe;
12use Safe::Hole; 13use Safe::Hole;
13 14
14use Coro 3.52 (); 15use Coro 3.61 ();
15use Coro::State; 16use Coro::State;
17use Coro::Handle;
16use Coro::Event; 18use Coro::Event;
17use Coro::Timer; 19use Coro::Timer;
18use Coro::Signal; 20use Coro::Signal;
19use Coro::Semaphore; 21use Coro::Semaphore;
20use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
21 24
22use BDB (); 25use BDB ();
23use Data::Dumper; 26use Data::Dumper;
24use Digest::MD5; 27use Digest::MD5;
25use Fcntl; 28use Fcntl;
28use Time::HiRes; 31use Time::HiRes;
29use Compress::LZF; 32use Compress::LZF;
30 33
31# configure various modules to our taste 34# configure various modules to our taste
32# 35#
36$Storable::canonical = 1; # reduce rsync transfers
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35 39
36$Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
37 41
50our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
52 56
53our $RELOAD; # number of reloads so far 57our $RELOAD; # number of reloads so far
54our @EVENT; 58our @EVENT;
55our $LIBDIR = datadir . "/ext";
56 59
57our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
58our $TICK_WATCHER; 73our $TICK_WATCHER;
59our $AIO_POLL_WATCHER; 74our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
61our $NEXT_TICK; 76our $NEXT_TICK;
62our $NOW; 77our $NOW;
71our $RUNTIME; 86our $RUNTIME;
72 87
73our %PLAYER; # all users 88our %PLAYER; # all users
74our %MAP; # all maps 89our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available 90our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81 91
82# used to convert map paths into valid unix filenames by replacing / by ∕ 92# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84 94
85binmode STDOUT; 95binmode STDOUT;
86binmode STDERR; 96binmode STDERR;
87 97
88# read virtual server time, if available 98# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
91 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
93} 103}
94 104
95mkdir cf::localdir; 105mkdir $_
96mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101 107
102our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
103 109
104sub cf::map::normalise; 110sub cf::map::normalise;
105 111
116=item $cf::RUNTIME 122=item $cf::RUNTIME
117 123
118The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick. 125every server tick.
120 126
121=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
122 130
123The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
124be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
125 135
126=item $cf::NOW 136=item $cf::NOW
127 137
128The time of the last (current) server tick. 138The time of the last (current) server tick.
129 139
134=item %cf::CFG 144=item %cf::CFG
135 145
136Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
137from wherever your confdir points to. 147from wherever your confdir points to.
138 148
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 149=item cf::wait_for_tick, cf::wait_for_tick_begin
140 150
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 152returns directly I<after> the tick processing (and consequently, can only wake one process
143processing has been done. Call C<< ->wait >> on them to maximise the 153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
144window of cpu time available, or simply to synchronise to the server tick.
145 154
146=back 155=back
147 156
148=cut 157=cut
149 158
150BEGIN { 159BEGIN {
151 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
152 my $msg = join "", @_; 161 my $msg = join "", @_;
153 utf8::encode $msg;
154 162
155 $msg .= "\n" 163 $msg .= "\n"
156 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
157 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
158 LOG llevError, $msg; 169 LOG llevError, $msg;
159 }; 170 };
160} 171}
161 172
162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
232returned. 243returned.
233 244
234Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
236 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
237=cut 252=cut
238 253
239our %LOCK; 254our %LOCK;
240 255
241sub lock_wait($) { 256sub lock_wait($) {
258 273
259 Coro::guard { 274 Coro::guard {
260 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
262 } 277 }
278}
279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
263} 284}
264 285
265sub freeze_mainloop { 286sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
267 288
348} 369}
349 370
350sub write_runtime { 371sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime"; 372 my $guard = cf::lock_acquire "write_runtime";
352 373
353 my $runtime = cf::localdir . "/runtime"; 374 my $runtime = "$LOCALDIR/runtime";
354 375
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return; 377 or return;
357 378
358 my $value = $cf::RUNTIME + 90 + 10; 379 my $value = $cf::RUNTIME + 90 + 10;
953Returns the given player object, loading it if necessary (might block). 974Returns the given player object, loading it if necessary (might block).
954 975
955=cut 976=cut
956 977
957sub playerdir($) { 978sub playerdir($) {
958 cf::localdir 979 "$PLAYERDIR/"
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 980 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963} 981}
964 982
965sub path($) { 983sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 984 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967 985
968 (playerdir $login) . "/$login.pl" 986 (playerdir $login) . "/playerdata"
969} 987}
970 988
971sub find_active($) { 989sub find_active($) {
972 $cf::PLAYER{$_[0]} 990 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active 991 and $cf::PLAYER{$_[0]}->active
986 my $login = $_[0]; 1004 my $login = $_[0];
987 1005
988 my $guard = cf::lock_acquire "user_find:$login"; 1006 my $guard = cf::lock_acquire "user_find:$login";
989 1007
990 $cf::PLAYER{$_[0]} || do { 1008 $cf::PLAYER{$_[0]} || do {
1009 # rename old playerfiles to new ones
1010 #TODO: remove when no longer required
1011 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1012 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1013 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1014 aio_unlink +(playerdir $login) . "/$login.pl";
1015
991 my $pl = load_pl path $login 1016 my $pl = load_pl path $login
992 or return; 1017 or return;
993 $cf::PLAYER{$login} = $pl 1018 $cf::PLAYER{$login} = $pl
994 } 1019 }
995 } 1020 }
1079while and may block, so not sync_job-capable, ever. 1104while and may block, so not sync_job-capable, ever.
1080 1105
1081=cut 1106=cut
1082 1107
1083sub list_logins { 1108sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1109 my $dirs = aio_readdir $PLAYERDIR
1085 or return []; 1110 or return [];
1086 1111
1087 my @logins; 1112 my @logins;
1088 1113
1089 for my $login (@$dirs) { 1114 for my $login (@$dirs) {
1150 my ($self, $type, %msg) = @_; 1175 my ($self, $type, %msg) = @_;
1151 1176
1152 $self->ns->ext_event ($type, %msg); 1177 $self->ns->ext_event ($type, %msg);
1153} 1178}
1154 1179
1155package cf; 1180=head3 cf::region
1181
1182=over 4
1183
1184=cut
1185
1186package cf::region;
1187
1188=item cf::region::find_by_path $path
1189
1190Tries to decuce the probable region for a map knowing only its path.
1191
1192=cut
1193
1194sub find_by_path($) {
1195 my ($path) = @_;
1196
1197 my ($match, $specificity);
1198
1199 for my $region (list) {
1200 if ($region->match && $path =~ $region->match) {
1201 ($match, $specificity) = ($region, $region->specificity)
1202 if $region->specificity > $specificity;
1203 }
1204 }
1205
1206 $match
1207}
1156 1208
1157=back 1209=back
1158
1159 1210
1160=head3 cf::map 1211=head3 cf::map
1161 1212
1162=over 4 1213=over 4
1163 1214
1301 1352
1302# the original (read-only) location 1353# the original (read-only) location
1303sub load_path { 1354sub load_path {
1304 my ($self) = @_; 1355 my ($self) = @_;
1305 1356
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path} 1357 "$MAPDIR/$self->{path}.map"
1307} 1358}
1308 1359
1309# the temporary/swap location 1360# the temporary/swap location
1310sub save_path { 1361sub save_path {
1311 my ($self) = @_; 1362 my ($self) = @_;
1312 1363
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1364 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path 1365 "$TMPDIR/$path.map"
1315} 1366}
1316 1367
1317# the unique path, undef == no special unique path 1368# the unique path, undef == no special unique path
1318sub uniq_path { 1369sub uniq_path {
1319 my ($self) = @_; 1370 my ($self) = @_;
1320 1371
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1372 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path 1373 "$UNIQUEDIR/$path"
1323} 1374}
1324 1375
1325# and all this just because we cannot iterate over 1376# and all this just because we cannot iterate over
1326# all maps in C++... 1377# all maps in C++...
1327sub change_all_map_light { 1378sub change_all_map_light {
1394 $self->load_header_orig 1445 $self->load_header_orig
1395 or return; 1446 or return;
1396 $self->prepare_orig; 1447 $self->prepare_orig;
1397 } 1448 }
1398 1449
1450 $self->default_region (cf::region::find_by_path $self->{path})
1451 unless $self->default_region;
1452
1399 1 1453 1
1400} 1454}
1401 1455
1402sub find; 1456sub find;
1403sub find { 1457sub find {
1436 my ($self) = @_; 1490 my ($self) = @_;
1437 1491
1438 local $self->{deny_reset} = 1; # loading can take a long time 1492 local $self->{deny_reset} = 1; # loading can take a long time
1439 1493
1440 my $path = $self->{path}; 1494 my $path = $self->{path};
1495
1496 {
1441 my $guard = cf::lock_acquire "map_load:$path"; 1497 my $guard = cf::lock_acquire "map_load:$path";
1442 1498
1443 return if $self->in_memory != cf::MAP_SWAPPED; 1499 return if $self->in_memory != cf::MAP_SWAPPED;
1444 1500
1445 $self->in_memory (cf::MAP_LOADING); 1501 $self->in_memory (cf::MAP_LOADING);
1446 1502
1447 $self->alloc; 1503 $self->alloc;
1448 1504
1449 $self->pre_load; 1505 $self->pre_load;
1450
1451 $self->_load_objects ($self->{load_path}, 1)
1452 or return;
1453
1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1455 if delete $self->{load_original};
1456
1457 if (my $uniq = $self->uniq_path) {
1458 utf8::encode $uniq;
1459 if (aio_open $uniq, O_RDONLY, 0) {
1460 $self->clear_unique_items;
1461 $self->_load_objects ($uniq, 0);
1462 }
1463 }
1464
1465 Coro::cede;
1466
1467 # now do the right thing for maps
1468 $self->link_multipart_objects;
1469
1470 unless ($self->{deny_activate}) {
1471 $self->decay_objects;
1472 $self->fix_auto_apply;
1473 $self->update_buttons;
1474 Coro::cede; 1506 Coro::cede;
1475 $self->set_darkness_map; 1507
1508 $self->_load_objects ($self->{load_path}, 1)
1509 or return;
1510
1511 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1512 if delete $self->{load_original};
1513
1514 if (my $uniq = $self->uniq_path) {
1515 utf8::encode $uniq;
1516 if (aio_open $uniq, O_RDONLY, 0) {
1517 $self->clear_unique_items;
1518 $self->_load_objects ($uniq, 0);
1519 }
1520 }
1521
1522 Coro::cede;
1523 # now do the right thing for maps
1524 $self->link_multipart_objects;
1476 $self->difficulty ($self->estimate_difficulty) 1525 $self->difficulty ($self->estimate_difficulty)
1477 unless $self->difficulty; 1526 unless $self->difficulty;
1478 Coro::cede; 1527 Coro::cede;
1528
1529 unless ($self->{deny_activate}) {
1530 $self->decay_objects;
1531 $self->fix_auto_apply;
1532 $self->update_buttons;
1533 Coro::cede;
1534 $self->set_darkness_map;
1535 Coro::cede;
1479 $self->activate; 1536 $self->activate;
1537 }
1538
1539 $self->in_memory (cf::MAP_IN_MEMORY);
1480 } 1540 }
1481 1541
1482 $self->post_load; 1542 $self->post_load;
1483
1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485} 1543}
1486 1544
1487sub customise_for { 1545sub customise_for {
1488 my ($self, $ob) = @_; 1546 my ($self, $ob) = @_;
1489 1547
1680instantiated unique items. May block. 1738instantiated unique items. May block.
1681 1739
1682=cut 1740=cut
1683 1741
1684sub unique_maps() { 1742sub unique_maps() {
1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1743 my $files = aio_readdir $UNIQUEDIR
1686 or return; 1744 or return;
1687 1745
1688 my @paths; 1746 my @paths;
1689 1747
1690 for (@$files) { 1748 for (@$files) {
1946 2004
1947 $rmp->{random_seed} ||= $exit->random_seed; 2005 $rmp->{random_seed} ||= $exit->random_seed;
1948 2006
1949 my $data = cf::to_json $rmp; 2007 my $data = cf::to_json $rmp;
1950 my $md5 = Digest::MD5::md5_hex $data; 2008 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta"; 2009 my $meta = "$RANDOMDIR/$md5.meta";
1952 2010
1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2011 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1954 aio_write $fh, 0, (length $data), $data, 0; 2012 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh; 2013 undef $fh;
1956 aio_rename "$meta~", $meta; 2014 aio_rename "$meta~", $meta;
1965 2023
1966 return unless $self->type == cf::PLAYER; 2024 return unless $self->type == cf::PLAYER;
1967 2025
1968 if ($exit->slaying eq "/!") { 2026 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job 2027 #TODO: this should de-fi-ni-te-ly not be a sync-job
2028 # the problem is that $exit might not survive long enough
2029 # so it needs to be done right now, right here
1970 cf::sync_job { prepare_random_map $exit }; 2030 cf::sync_job { prepare_random_map $exit };
1971 } 2031 }
1972 2032
1973 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; 2033 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1974 my $hp = $exit->stats->hp; 2034 my $hp = $exit->stats->hp;
1982 $self->goto ($slaying, $hp, $sp); 2042 $self->goto ($slaying, $hp, $sp);
1983 2043
1984 1; 2044 1;
1985 }) { 2045 }) {
1986 $self->message ("Something went wrong deep within the crossfire server. " 2046 $self->message ("Something went wrong deep within the crossfire server. "
1987 . "I'll try to bring you back to the map you were before. " 2047 . "I'll try to bring you back to the map you were before. "
1988 . "Please report this to the dungeon master!", 2048 . "Please report this to the dungeon master!",
1989 cf::NDI_UNIQUE | cf::NDI_RED); 2049 cf::NDI_UNIQUE | cf::NDI_RED);
1990 2050
1991 warn "ERROR in enter_exit: $@"; 2051 warn "ERROR in enter_exit: $@";
1992 $self->leave_link; 2052 $self->leave_link;
1993 } 2053 }
1994 })->prio (1); 2054 })->prio (1);
2223############################################################################# 2283#############################################################################
2224 2284
2225=head2 EXTENSION DATABASE SUPPORT 2285=head2 EXTENSION DATABASE SUPPORT
2226 2286
2227Crossfire maintains a very simple database for extension use. It can 2287Crossfire maintains a very simple database for extension use. It can
2228currently store anything that can be serialised using Storable, which 2288currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2229excludes objects. 2289convert to/from binary).
2230 2290
2231The parameter C<$family> should best start with the name of the extension 2291The parameter C<$family> should best start with the name of the extension
2232using it, it should be unique. 2292using it, it should be unique.
2233 2293
2234=over 4 2294=over 4
2257 BDB::CREATE | BDB::AUTO_COMMIT, 0666; 2317 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2258 cf::cleanup "db_open(db): $!" if $!; 2318 cf::cleanup "db_open(db): $!" if $!;
2259 }; 2319 };
2260 cf::cleanup "db_open(db): $@" if $@; 2320 cf::cleanup "db_open(db): $@" if $@;
2261 }; 2321 };
2262
2263 my $path = cf::localdir . "/database.pst";
2264 if (stat $path) {
2265 cf::sync_job {
2266 my $pst = Storable::retrieve $path;
2267
2268 cf::db_put (board => data => $pst->{board});
2269 cf::db_put (guildrules => data => $pst->{guildrules});
2270 cf::db_put (rent => balance => $pst->{rent}{balance});
2271 BDB::db_env_txn_checkpoint $DB_ENV;
2272
2273 unlink $path;
2274 };
2275 }
2276 } 2322 }
2277} 2323}
2278 2324
2279sub db_get($$) { 2325sub db_get($$) {
2280 my $key = "$_[0]/$_[1]"; 2326 my $key = "$_[0]/$_[1]";
2281 2327
2282 cf::sync_job { 2328 cf::sync_job {
2283 BDB::db_get $DB, undef, $key, my $data; 2329 BDB::db_get $DB, undef, $key, my $data;
2284 2330
2285 $! ? () 2331 $! ? ()
2286 : Compress::LZF::sthaw $data 2332 : $data
2287 } 2333 }
2288} 2334}
2289 2335
2290sub db_put($$$) { 2336sub db_put($$$) {
2291 BDB::dbreq_pri 4; 2337 BDB::dbreq_pri 4;
2292 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { }; 2338 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2293} 2339}
2340
2341=item cf::cache $id => [$paths...], $processversion => $process
2342
2343Generic caching function that returns the value of the resource $id,
2344caching and regenerating as required.
2345
2346This function can block.
2347
2348=cut
2349
2350sub cache {
2351 my ($id, $src, $processversion, $process) = @_;
2352
2353 my $meta =
2354 join "\x00",
2355 $processversion,
2356 map {
2357 aio_stat $_
2358 and Carp::croak "$_: $!";
2359
2360 ($_, (stat _)[7,9])
2361 } @$src;
2362
2363 my $dbmeta = db_get cache => "$id/meta";
2364 if ($dbmeta ne $meta) {
2365 # changed, we may need to process
2366
2367 my @data;
2368 my $md5;
2369
2370 for (0 .. $#$src) {
2371 0 <= aio_load $src->[$_], $data[$_]
2372 or Carp::croak "$src->[$_]: $!";
2373 }
2374
2375 # if processing is expensive, check
2376 # checksum first
2377 if (1) {
2378 $md5 =
2379 join "\x00",
2380 $processversion,
2381 map {
2382 Coro::cede;
2383 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2384 } 0.. $#$src;
2385
2386
2387 my $dbmd5 = db_get cache => "$id/md5";
2388 if ($dbmd5 eq $md5) {
2389 db_put cache => "$id/meta", $meta;
2390
2391 return db_get cache => "$id/data";
2392 }
2393 }
2394
2395 my $t1 = Time::HiRes::time;
2396 my $data = $process->(\@data);
2397 my $t2 = Time::HiRes::time;
2398
2399 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2400
2401 db_put cache => "$id/data", $data;
2402 db_put cache => "$id/md5" , $md5;
2403 db_put cache => "$id/meta", $meta;
2404
2405 return $data;
2406 }
2407
2408 db_get cache => "$id/data"
2409}
2410
2411=item fork_call { }, $args
2412
2413Executes the given code block with the given arguments in a seperate
2414process, returning the results. Everything must be serialisable with
2415Coro::Storable. May, of course, block. Note that the executed sub may
2416never block itself or use any form of Event handling.
2417
2418=cut
2419
2420sub fork_call(&@) {
2421 my ($cb, @args) = @_;
2422
2423# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2424# or die "socketpair: $!";
2425 pipe my $fh1, my $fh2
2426 or die "pipe: $!";
2427
2428 if (my $pid = fork) {
2429 close $fh2;
2430
2431 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2432 $res = Coro::Storable::thaw $res;
2433
2434 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2435
2436 die $$res unless "ARRAY" eq ref $res;
2437
2438 return wantarray ? @$res : $res->[-1];
2439 } else {
2440 local $SIG{__WARN__};
2441 eval {
2442 local $SIG{__DIE__};
2443 close $fh1;
2444
2445 my @res = eval { $cb->(@args) };
2446 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2447 };
2448
2449 warn $@ if $@;
2450 _exit 0;
2451 }
2452}
2453
2454
2294 2455
2295############################################################################# 2456#############################################################################
2296# the server's init and main functions 2457# the server's init and main functions
2297 2458
2298sub load_facedata { 2459sub load_facedata($) {
2299 my $path = sprintf "%s/facedata", cf::datadir; 2460 my ($path) = @_;
2300 2461
2301 warn "loading facedata from $path\n"; 2462 warn "loading facedata from $path\n";
2302 2463
2303 my $faces; 2464 my $facedata;
2304 0 < aio_load $path, $faces 2465 0 < aio_load $path, $facedata
2305 or die "$path: $!"; 2466 or die "$path: $!";
2306 2467
2307 Coro::cede;
2308 $faces = Storable::thaw $faces; 2468 $facedata = Coro::Storable::thaw $facedata;
2309 Coro::cede;
2310 2469
2311 my $meta = delete $faces->{""};
2312 $meta->{version} == 1 2470 $facedata->{version} == 2
2313 or cf::cleanup "$path: version mismatch, cannot proceed."; 2471 or cf::cleanup "$path: version mismatch, cannot proceed.";
2314 2472
2473 {
2474 my $faces = $facedata->{faceinfo};
2475
2315 while (my ($face, $info) = each %$faces) { 2476 while (my ($face, $info) = each %$faces) {
2316 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2477 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2317 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2478 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2318 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2479 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2319 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 2480 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2320 Coro::cede; 2481 Coro::cede;
2321 } 2482 }
2322 2483
2323 while (my ($face, $info) = each %$faces) { 2484 while (my ($face, $info) = each %$faces) {
2324 next unless $info->{smooth}; 2485 next unless $info->{smooth};
2325 my $idx = cf::face::find $face 2486 my $idx = cf::face::find $face
2326 or next; 2487 or next;
2327 if (my $smooth = cf::face::find $info->{smooth}) { 2488 if (my $smooth = cf::face::find $info->{smooth}) {
2328 cf::face::set_smooth $idx, $smooth; 2489 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2329 } else { 2490 } else {
2330 warn "smooth face '$info->{smooth}' not found for face '$face'"; 2491 warn "smooth face '$info->{smooth}' not found for face '$face'";
2331 } 2492 }
2332 Coro::cede; 2493 Coro::cede;
2494 }
2495 }
2496
2497 {
2498 my $anims = $facedata->{animinfo};
2499
2500 while (my ($anim, $info) = each %$anims) {
2501 cf::anim::set $anim, $info->{frames}, $info->{facings};
2502 Coro::cede;
2503 }
2504
2505 cf::anim::invalidate_all; # d'oh
2333 } 2506 }
2334 2507
2335 1 2508 1
2336} 2509}
2337 2510
2511sub reload_regions {
2512 load_resource_file "$MAPDIR/regions"
2513 or die "unable to load regions file\n";
2514}
2515
2516sub reload_facedata {
2517 load_facedata "$DATADIR/facedata"
2518 or die "unable to load facedata\n";
2519}
2520
2521sub reload_archetypes {
2522 load_resource_file "$DATADIR/archetypes"
2523 or die "unable to load archetypes\n";
2524}
2525
2526sub reload_treasures {
2527 load_resource_file "$DATADIR/treasures"
2528 or die "unable to load treasurelists\n";
2529}
2530
2338sub reload_resources { 2531sub reload_resources {
2339 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir 2532 warn "reloading resource files...\n";
2340 or die "unable to load regions file\n";#d# 2533
2534 reload_regions;
2341 load_facedata 2535 reload_facedata;
2342 or die "unable to load facedata\n";#d# 2536 reload_archetypes;
2537 reload_treasures;
2538
2539 warn "finished reloading resource files\n";
2343} 2540}
2344 2541
2345sub init { 2542sub init {
2346 reload_resources; 2543 reload_resources;
2347} 2544}
2348 2545
2349sub cfg_load { 2546sub cfg_load {
2350 open my $fh, "<:utf8", cf::confdir . "/config" 2547 open my $fh, "<:utf8", "$CONFDIR/config"
2351 or return; 2548 or return;
2352 2549
2353 local $/; 2550 local $/;
2354 *CFG = YAML::Syck::Load <$fh>; 2551 *CFG = YAML::Syck::Load <$fh>;
2355 2552
2440 2637
2441 warn Carp::longmess "post_cleanup backtrace" 2638 warn Carp::longmess "post_cleanup backtrace"
2442 if $make_core; 2639 if $make_core;
2443} 2640}
2444 2641
2445sub reload() { 2642sub do_reload_perl() {
2446 # can/must only be called in main 2643 # can/must only be called in main
2447 if ($Coro::current != $Coro::main) { 2644 if ($Coro::current != $Coro::main) {
2448 warn "can only reload from main coroutine"; 2645 warn "can only reload from main coroutine";
2449 return; 2646 return;
2450 } 2647 }
2525 Symbol::delete_package "safe::$_" 2722 Symbol::delete_package "safe::$_"
2526 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2723 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2527 2724
2528 warn "unloading cf.pm \"a bit\""; 2725 warn "unloading cf.pm \"a bit\"";
2529 delete $INC{"cf.pm"}; 2726 delete $INC{"cf.pm"};
2727 delete $INC{"cf/pod.pm"};
2530 2728
2531 # don't, removes xs symbols, too, 2729 # don't, removes xs symbols, too,
2532 # and global variables created in xs 2730 # and global variables created in xs
2533 #Symbol::delete_package __PACKAGE__; 2731 #Symbol::delete_package __PACKAGE__;
2534 2732
2549 warn "reattaching attachments to maps"; 2747 warn "reattaching attachments to maps";
2550 reattach $_ for values %MAP; 2748 reattach $_ for values %MAP;
2551 warn "reattaching attachments to players"; 2749 warn "reattaching attachments to players";
2552 reattach $_ for values %PLAYER; 2750 reattach $_ for values %PLAYER;
2553 2751
2554 warn "loading reloadable resources";
2555 reload_resources;
2556
2557 warn "leaving sync_job"; 2752 warn "leaving sync_job";
2558 2753
2559 1 2754 1
2560 } or do { 2755 } or do {
2561 warn $@; 2756 warn $@;
2566 warn "reloaded"; 2761 warn "reloaded";
2567}; 2762};
2568 2763
2569our $RELOAD_WATCHER; # used only during reload 2764our $RELOAD_WATCHER; # used only during reload
2570 2765
2766sub reload_perl() {
2767 # doing reload synchronously and two reloads happen back-to-back,
2768 # coro crashes during coro_state_free->destroy here.
2769
2770 $RELOAD_WATCHER ||= Event->timer (
2771 reentrant => 0,
2772 after => 0,
2773 data => WF_AUTOCANCEL,
2774 cb => sub {
2775 do_reload_perl;
2776 undef $RELOAD_WATCHER;
2777 },
2778 );
2779}
2780
2571register_command "reload" => sub { 2781register_command "reload" => sub {
2572 my ($who, $arg) = @_; 2782 my ($who, $arg) = @_;
2573 2783
2574 if ($who->flag (FLAG_WIZ)) { 2784 if ($who->flag (FLAG_WIZ)) {
2575 $who->message ("reloading server."); 2785 $who->message ("reloading server.");
2576 2786 async { reload_perl };
2577 # doing reload synchronously and two reloads happen back-to-back,
2578 # coro crashes during coro_state_free->destroy here.
2579
2580 $RELOAD_WATCHER ||= Event->timer (
2581 reentrant => 0,
2582 after => 0,
2583 data => WF_AUTOCANCEL,
2584 cb => sub {
2585 reload;
2586 undef $RELOAD_WATCHER;
2587 },
2588 );
2589 } 2787 }
2590}; 2788};
2591 2789
2592unshift @INC, $LIBDIR; 2790unshift @INC, $LIBDIR;
2593 2791
2594my $bug_warning = 0; 2792my $bug_warning = 0;
2793
2794our @WAIT_FOR_TICK;
2795our @WAIT_FOR_TICK_BEGIN;
2796
2797sub wait_for_tick {
2798 return unless $TICK_WATCHER->is_active;
2799 return if $Coro::current == $Coro::main;
2800
2801 my $signal = new Coro::Signal;
2802 push @WAIT_FOR_TICK, $signal;
2803 $signal->wait;
2804}
2805
2806sub wait_for_tick_begin {
2807 return unless $TICK_WATCHER->is_active;
2808 return if $Coro::current == $Coro::main;
2809
2810 my $signal = new Coro::Signal;
2811 push @WAIT_FOR_TICK_BEGIN, $signal;
2812 $signal->wait;
2813}
2595 2814
2596$TICK_WATCHER = Event->timer ( 2815$TICK_WATCHER = Event->timer (
2597 reentrant => 0, 2816 reentrant => 0,
2598 parked => 1, 2817 parked => 1,
2599 prio => 0, 2818 prio => 0,
2607 } 2826 }
2608 2827
2609 $NOW = Event::time; 2828 $NOW = Event::time;
2610 2829
2611 cf::server_tick; # one server iteration 2830 cf::server_tick; # one server iteration
2831
2612 $RUNTIME += $TICK; 2832 $RUNTIME += $TICK;
2613 $NEXT_TICK += $TICK; 2833 $NEXT_TICK += $TICK;
2614 2834
2615 if ($NOW >= $NEXT_RUNTIME_WRITE) { 2835 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2616 $NEXT_RUNTIME_WRITE = $NOW + 10; 2836 $NEXT_RUNTIME_WRITE = $NOW + 10;
2618 write_runtime 2838 write_runtime
2619 or warn "ERROR: unable to write runtime file: $!"; 2839 or warn "ERROR: unable to write runtime file: $!";
2620 }; 2840 };
2621 } 2841 }
2622 2842
2623 $WAIT_FOR_TICK->broadcast;
2624 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2625
2626# my $AFTER = Event::time; 2843# my $AFTER = Event::time;
2627# warn $AFTER - $NOW;#d# 2844# warn $AFTER - $NOW;#d#
2628 2845
2629 # if we are delayed by four ticks or more, skip them all 2846 # if we are delayed by four ticks or more, skip them all
2630 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2847 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2631 2848
2632 $TICK_WATCHER->at ($NEXT_TICK); 2849 $TICK_WATCHER->at ($NEXT_TICK);
2633 $TICK_WATCHER->start; 2850 $TICK_WATCHER->start;
2851
2852 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2853 $sig->send;
2854 }
2855 while (my $sig = shift @WAIT_FOR_TICK) {
2856 $sig->send;
2857 }
2858
2859 _post_tick;
2634 }, 2860 },
2635); 2861);
2636 2862
2637{ 2863{
2638 BDB::max_poll_time $TICK * 0.1; 2864 BDB::max_poll_time $TICK * 0.1;
2666 2892
2667 cf::sync_job { 2893 cf::sync_job {
2668 eval { 2894 eval {
2669 BDB::db_env_open 2895 BDB::db_env_open
2670 $DB_ENV, 2896 $DB_ENV,
2671 $BDB_ENV_DIR, 2897 $BDBDIR,
2672 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 2898 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2673 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 2899 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2674 0666; 2900 0666;
2675 2901
2676 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!; 2902 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2677 2903
2678 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1); 2904 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2679 $DB_ENV->set_lk_detect; 2905 $DB_ENV->set_lk_detect;
2680 }; 2906 };
2681 2907
2697 prio => 6, 2923 prio => 6,
2698 cb => \&IO::AIO::poll_cb, 2924 cb => \&IO::AIO::poll_cb,
2699 ); 2925 );
2700} 2926}
2701 2927
2928# load additional modules
2929use cf::pod;
2930
2702END { cf::emergency_save } 2931END { cf::emergency_save }
2703 2932
27041 29331
2705 2934

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