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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.52 by root, Mon Aug 28 16:52:51 2006 UTC vs.
Revision 1.232 by root, Wed Apr 4 02:07:19 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
9use Event;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
9 13
14use Coro 3.52 ();
15use Coro::State;
16use Coro::Event;
17use Coro::Timer;
18use Coro::Signal;
19use Coro::Semaphore;
20use Coro::AIO;
21
22use BDB ();
23use Data::Dumper;
24use Digest::MD5;
25use Fcntl;
26use YAML::Syck ();
27use IO::AIO 2.32 ();
10use Time::HiRes; 28use Time::HiRes;
11use Event; 29use Compress::LZF;
30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
12$Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
13 37
14use strict; 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
39$YAML::Syck::ImplicitUnicode = 1;
15 40
16_reload_1; 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
17 42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
44
18our %COMMAND = (); 45our %COMMAND = ();
46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
52
53our $RELOAD; # number of reloads so far
19our @EVENT; 54our @EVENT;
20our %PROP_TYPE; 55our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 56
24our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
26our $NEXT_TICK; 61our $NEXT_TICK;
62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
67
68our %CFG;
69
70our $UPTIME; $UPTIME ||= time;
71our $RUNTIME;
72
73our %PLAYER; # all users
74our %MAP; # all maps
75our $LINK_MAP; # the special {link} map, which is always available
76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
84
85binmode STDOUT;
86binmode STDERR;
87
88# read virtual server time, if available
89unless ($RUNTIME || !-e cf::localdir . "/runtime") {
90 open my $fh, "<", cf::localdir . "/runtime"
91 or die "unable to read runtime file: $!";
92 $RUNTIME = <$fh> + 0.;
93}
94
95mkdir cf::localdir;
96mkdir cf::localdir . "/" . cf::playerdir;
97mkdir cf::localdir . "/" . cf::tmpdir;
98mkdir cf::localdir . "/" . cf::uniquedir;
99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
101
102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
105
106#############################################################################
107
108=head2 GLOBAL VARIABLES
109
110=over 4
111
112=item $cf::UPTIME
113
114The timestamp of the server start (so not actually an uptime).
115
116=item $cf::RUNTIME
117
118The time this server has run, starts at 0 and is increased by $cf::TICK on
119every server tick.
120
121=item $cf::LIBDIR
122
123The perl library directory, where extensions and cf-specific modules can
124be found. It will be added to C<@INC> automatically.
125
126=item $cf::NOW
127
128The time of the last (current) server tick.
129
130=item $cf::TICK
131
132The interval between server ticks, in seconds.
133
134=item %cf::CFG
135
136Configuration for the server, loaded from C</etc/crossfire/config>, or
137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
145
146=back
147
148=cut
27 149
28BEGIN { 150BEGIN {
29 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 152 my $msg = join "", @_;
153 utf8::encode $msg;
154
31 $msg .= "\n" 155 $msg .= "\n"
32 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
33 157
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
36 }; 159 };
37} 160}
38 161
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 164@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 165@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 166@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 167@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 168
75# we bless all objects into (empty) derived classes to force a method lookup 169# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 170# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 171for my $pkg (qw(
172 cf::global cf::attachable
173 cf::object cf::object::player
174 cf::client cf::player
175 cf::arch cf::living
176 cf::map cf::party cf::region
177)) {
78 no strict 'refs'; 178 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 179 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 180}
81 181
82$Event::DIED = sub { 182$Event::DIED = sub {
83 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
84}; 184};
85 185
86my %ext_pkg; 186=head2 UTILITY FUNCTIONS
87my @exts; 187
88my @hook; 188=over 4
89my %command; 189
90my %extcmd; 190=item dumpval $ref
191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
214
215=item $ref = cf::from_json $json
216
217Converts a JSON string into the corresponding perl data structure.
218
219=item $json = cf::to_json $ref
220
221Converts a perl data structure into its JSON representation.
222
223=item cf::lock_wait $string
224
225Wait until the given lock is available. See cf::lock_acquire.
226
227=item my $lock = cf::lock_acquire $string
228
229Wait until the given lock is available and then acquires it and returns
230a Coro::guard object. If the guard object gets destroyed (goes out of scope,
231for example when the coroutine gets canceled), the lock is automatically
232returned.
233
234Lock names should begin with a unique identifier (for example, cf::map::find
235uses map_find and cf::map::load uses map_load).
236
237=cut
238
239our %LOCK;
240
241sub lock_wait($) {
242 my ($key) = @_;
243
244 # wait for lock, if any
245 while ($LOCK{$key}) {
246 push @{ $LOCK{$key} }, $Coro::current;
247 Coro::schedule;
248 }
249}
250
251sub lock_acquire($) {
252 my ($key) = @_;
253
254 # wait, to be sure we are not locked
255 lock_wait $key;
256
257 $LOCK{$key} = [];
258
259 Coro::guard {
260 # wake up all waiters, to be on the safe side
261 $_->ready for @{ delete $LOCK{$key} };
262 }
263}
264
265sub freeze_mainloop {
266 return unless $TICK_WATCHER->is_active;
267
268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
271 $TICK_WATCHER->stop;
272 $guard
273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
284
285=item cf::sync_job { BLOCK }
286
287The design of crossfire+ requires that the main coro ($Coro::main) is
288always able to handle events or runnable, as crossfire+ is only partly
289reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
290
291If it must be done, put the blocking parts into C<sync_job>. This will run
292the given BLOCK in another coroutine while waiting for the result. The
293server will be frozen during this time, so the block should either finish
294fast or be very important.
295
296=cut
297
298sub sync_job(&) {
299 my ($job) = @_;
300
301 if ($Coro::current == $Coro::main) {
302 # this is the main coro, too bad, we have to block
303 # till the operation succeeds, freezing the server :/
304
305 # TODO: use suspend/resume instead
306 # (but this is cancel-safe)
307 my $freeze_guard = freeze_mainloop;
308
309 my $busy = 1;
310 my @res;
311
312 (async {
313 @res = eval { $job->() };
314 warn $@ if $@;
315 undef $busy;
316 })->prio (Coro::PRIO_MAX);
317
318 while ($busy) {
319 Coro::cede or Event::one_event;
320 }
321
322 wantarray ? @res : $res[0]
323 } else {
324 # we are in another coroutine, how wonderful, everything just works
325
326 $job->()
327 }
328}
329
330=item $coro = cf::async_ext { BLOCK }
331
332Like async, but this coro is automatically being canceled when the
333extension calling this is being unloaded.
334
335=cut
336
337sub async_ext(&) {
338 my $cb = shift;
339
340 my $coro = &Coro::async ($cb);
341
342 $coro->on_destroy (sub {
343 delete $EXT_CORO{$coro+0};
344 });
345 $EXT_CORO{$coro+0} = $coro;
346
347 $coro
348}
349
350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
353 my $runtime = cf::localdir . "/runtime";
354
355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
356 or return;
357
358 my $value = $cf::RUNTIME + 90 + 10;
359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
363 and return;
364
365 # always fsync - this file is important
366 aio_fsync $fh
367 and return;
368
369 close $fh
370 or return;
371
372 aio_rename "$runtime~", $runtime
373 and return;
374
375 1
376}
377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
389=back
390
391=cut
91 392
92############################################################################# 393#############################################################################
93# utility functions
94 394
95use JSON::Syck (); # TODO# replace by JSON::PC once working 395=head2 ATTACHABLE OBJECTS
96 396
97sub from_json($) { 397Many objects in crossfire are so-called attachable objects. That means you can
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 398attach callbacks/event handlers (a collection of which is called an "attachment")
99 JSON::Syck::Load $_[0] 399to it. All such attachable objects support the following methods.
100}
101 400
102sub to_json($) { 401In the following description, CLASS can be any of C<global>, C<object>
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 402C<player>, C<client> or C<map> (i.e. the attachable objects in
104 JSON::Syck::Dump $_[0] 403crossfire+).
105}
106 404
107############################################################################# 405=over 4
108# "new" plug-in system
109 406
110=item $object->attach ($attachment, key => $value...) 407=item $attachable->attach ($attachment, key => $value...)
111 408
112Attach a pre-registered attachment to an object. 409=item $attachable->detach ($attachment)
113 410
114=item $player->attach ($attachment, key => $value...) 411Attach/detach a pre-registered attachment to a specific object and give it
412the specified key/value pairs as arguments.
115 413
116Attach a pre-registered attachment to a player. 414Example, attach a minesweeper attachment to the given object, making it a
41510x10 minesweeper game:
117 416
118=item $map->attach ($attachment, key => $value...) # not yet persistent 417 $obj->attach (minesweeper => width => 10, height => 10);
119 418
120Attach a pre-registered attachment to a map. 419=item $bool = $attachable->attached ($name)
121 420
122=item cf::attach_global ... 421Checks wether the named attachment is currently attached to the object.
123 422
124Attach handlers for global events. 423=item cf::CLASS->attach ...
125 424
126This and all following C<attach_*>-functions expect any number of the 425=item cf::CLASS->detach ...
127following handler/hook descriptions: 426
427Define an anonymous attachment and attach it to all objects of the given
428CLASS. See the next function for an explanation of its arguments.
429
430You can attach to global events by using the C<cf::global> class.
431
432Example, log all player logins:
433
434 cf::player->attach (
435 on_login => sub {
436 my ($pl) = @_;
437 ...
438 },
439 );
440
441Example, attach to the jeweler skill:
442
443 cf::object->attach (
444 type => cf::SKILL,
445 subtype => cf::SK_JEWELER,
446 on_use_skill => sub {
447 my ($sk, $ob, $part, $dir, $msg) = @_;
448 ...
449 },
450 );
451
452=item cf::CLASS::attachment $name, ...
453
454Register an attachment by C<$name> through which attachable objects of the
455given CLASS can refer to this attachment.
456
457Some classes such as crossfire maps and objects can specify attachments
458that are attached at load/instantiate time, thus the need for a name.
459
460These calls expect any number of the following handler/hook descriptions:
128 461
129=over 4 462=over 4
130 463
131=item prio => $number 464=item prio => $number
132 465
134by another C<prio> setting). Lower priority handlers get executed 467by another C<prio> setting). Lower priority handlers get executed
135earlier. The default priority is C<0>, and many built-in handlers are 468earlier. The default priority is C<0>, and many built-in handlers are
136registered at priority C<-1000>, so lower priorities should not be used 469registered at priority C<-1000>, so lower priorities should not be used
137unless you know what you are doing. 470unless you know what you are doing.
138 471
472=item type => $type
473
474(Only for C<< cf::object->attach >> calls), limits the attachment to the
475given type of objects only (the additional parameter C<subtype> can be
476used to further limit to the given subtype).
477
139=item on_I<event> => \&cb 478=item on_I<event> => \&cb
140 479
141Call the given code reference whenever the named event happens (event is 480Call the given code reference whenever the named event happens (event is
142something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 481something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
143handlers are recognised generally depends on the type of object these 482handlers are recognised generally depends on the type of object these
152package and register them. Only handlers for eevents supported by the 491package and register them. Only handlers for eevents supported by the
153object/class are recognised. 492object/class are recognised.
154 493
155=back 494=back
156 495
157=item cf::attach_to_type $object_type, $subtype, ... 496Example, define an attachment called "sockpuppet" that calls the given
497event handler when a monster attacks:
158 498
159Attach handlers for a specific object type (e.g. TRANSPORT) and 499 cf::object::attachment sockpuppet =>
160subtype. If C<$subtype> is zero or undef, matches all objects of the given 500 on_skill_attack => sub {
161type. 501 my ($self, $victim) = @_;
502 ...
503 }
504 }
162 505
163=item cf::attach_to_objects ... 506=item $attachable->valid
164 507
165Attach handlers to all objects. Do not use this except for debugging or 508Just because you have a perl object does not mean that the corresponding
166very rare events, as handlers are (obviously) called for I<all> objects in 509C-level object still exists. If you try to access an object that has no
167the game. 510valid C counterpart anymore you get an exception at runtime. This method
168 511can be used to test for existence of the C object part without causing an
169=item cf::attach_to_players ... 512exception.
170
171Attach handlers to all players.
172
173=item cf::attach_to_maps ...
174
175Attach handlers to all maps.
176
177=item cf:register_attachment $name, ...
178
179Register an attachment by name through which objects can refer to this
180attachment.
181
182=item cf:register_map_attachment $name, ...
183
184Register an attachment by name through which maps can refer to this
185attachment.
186 513
187=cut 514=cut
188 515
189# the following variables are defined in .xs and must not be re-created 516# the following variables are defined in .xs and must not be re-created
190our @CB_GLOBAL = (); # registry for all global events 517our @CB_GLOBAL = (); # registry for all global events
518our @CB_ATTACHABLE = (); # registry for all attachables
191our @CB_OBJECT = (); # all objects (should not be used except in emergency) 519our @CB_OBJECT = (); # all objects (should not be used except in emergency)
192our @CB_PLAYER = (); 520our @CB_PLAYER = ();
521our @CB_CLIENT = ();
193our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
194our @CB_MAP = (); 523our @CB_MAP = ();
195 524
196my %attachment; 525my %attachment;
197 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
198sub _attach_cb($\%$$$) { 533sub _attach_cb($$$$) {
199 my ($registry, $undo, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
200 535
201 use sort 'stable'; 536 use sort 'stable';
202 537
203 $cb = [$prio, $cb]; 538 $cb = [$prio, $cb];
204 539
205 @{$registry->[$event]} = sort 540 @{$registry->[$event]} = sort
206 { $a->[0] cmp $b->[0] } 541 { $a->[0] cmp $b->[0] }
207 @{$registry->[$event] || []}, $cb; 542 @{$registry->[$event] || []}, $cb;
208
209 push @{$undo->{cb}}, [$event, $cb];
210} 543}
544
545# hack
546my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
211 547
212# attach handles attaching event callbacks 548# attach handles attaching event callbacks
213# the only thing the caller has to do is pass the correct 549# the only thing the caller has to do is pass the correct
214# registry (== where the callback attaches to). 550# registry (== where the callback attaches to).
215sub _attach(\@$@) { 551sub _attach {
216 my ($registry, $klass, @arg) = @_; 552 my ($registry, $klass, @arg) = @_;
217 553
554 my $object_type;
218 my $prio = 0; 555 my $prio = 0;
219
220 my %undo = (
221 registry => $registry,
222 cb => [],
223 );
224
225 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 556 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
557
558 #TODO: get rid of this hack
559 if ($attachable_klass{$klass}) {
560 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
561 }
226 562
227 while (@arg) { 563 while (@arg) {
228 my $type = shift @arg; 564 my $type = shift @arg;
229 565
230 if ($type eq "prio") { 566 if ($type eq "prio") {
231 $prio = shift @arg; 567 $prio = shift @arg;
232 568
569 } elsif ($type eq "type") {
570 $object_type = shift @arg;
571 $registry = $CB_TYPE[$object_type] ||= [];
572
573 } elsif ($type eq "subtype") {
574 defined $object_type or Carp::croak "subtype specified without type";
575 my $object_subtype = shift @arg;
576 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
577
233 } elsif ($type eq "package") { 578 } elsif ($type eq "package") {
234 my $pkg = shift @arg; 579 my $pkg = shift @arg;
235 580
236 while (my ($name, $id) = each %cb_id) { 581 while (my ($name, $id) = each %cb_id) {
237 if (my $cb = $pkg->can ($name)) { 582 if (my $cb = $pkg->can ($name)) {
238 _attach_cb $registry, %undo, $id, $prio, $cb; 583 _attach_cb $registry, $id, $prio, $cb;
239 } 584 }
240 } 585 }
241 586
242 } elsif (exists $cb_id{$type}) { 587 } elsif (exists $cb_id{$type}) {
243 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 588 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
244 589
245 } elsif (ref $type) { 590 } elsif (ref $type) {
246 warn "attaching objects not supported, ignoring.\n"; 591 warn "attaching objects not supported, ignoring.\n";
247 592
248 } else { 593 } else {
249 shift @arg; 594 shift @arg;
250 warn "attach argument '$type' not supported, ignoring.\n"; 595 warn "attach argument '$type' not supported, ignoring.\n";
251 } 596 }
252 } 597 }
253
254 \%undo
255} 598}
256 599
257sub _attach_attachment { 600sub _object_attach {
258 my ($obj, $name, %arg) = @_; 601 my ($obj, $name, %arg) = @_;
259 602
260 my $res; 603 return if exists $obj->{_attachment}{$name};
261 604
262 if (my $attach = $attachment{$name}) { 605 if (my $attach = $attachment{$name}) {
263 my $registry = $obj->registry; 606 my $registry = $obj->registry;
264 607
265 for (@$attach) { 608 for (@$attach) {
266 my ($klass, @attach) = @$_; 609 my ($klass, @attach) = @$_;
267 $res = _attach @$registry, $klass, @attach; 610 _attach $registry, $klass, @attach;
268 } 611 }
269 612
270 $obj->{$name} = \%arg; 613 $obj->{$name} = \%arg;
271 } else { 614 } else {
272 warn "object uses attachment '$name' that is not available, postponing.\n"; 615 warn "object uses attachment '$name' that is not available, postponing.\n";
273 } 616 }
274 617
275 $obj->{_attachment}{$name} = undef; 618 $obj->{_attachment}{$name} = undef;
276
277 $res->{attachment} = $name;
278 $res
279} 619}
280 620
281sub cf::object::attach { 621sub cf::attachable::attach {
622 if (ref $_[0]) {
623 _object_attach @_;
624 } else {
625 _attach shift->_attach_registry, @_;
626 }
627};
628
629# all those should be optimised
630sub cf::attachable::detach {
282 my ($obj, $name, %arg) = @_; 631 my ($obj, $name) = @_;
283 632
284 _attach_attachment $obj, $name, %arg; 633 if (ref $obj) {
285} 634 delete $obj->{_attachment}{$name};
635 reattach ($obj);
636 } else {
637 Carp::croak "cannot, currently, detach class attachments";
638 }
639};
286 640
287sub cf::player::attach { 641sub cf::attachable::attached {
288 my ($obj, $name, %arg) = @_; 642 my ($obj, $name) = @_;
289 643
290 _attach_attachment $obj, $name, %arg; 644 exists $obj->{_attachment}{$name}
291} 645}
292 646
293sub cf::map::attach { 647for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
294 my ($obj, $name, %arg) = @_; 648 eval "#line " . __LINE__ . " 'cf.pm'
649 sub cf::\L$klass\E::_attach_registry {
650 (\\\@CB_$klass, KLASS_$klass)
651 }
295 652
296 _attach_attachment $obj, $name, %arg; 653 sub cf::\L$klass\E::attachment {
297}
298
299sub attach_global {
300 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
301}
302
303sub attach_to_type {
304 my $type = shift;
305 my $subtype = shift;
306
307 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
308}
309
310sub attach_to_objects {
311 _attach @CB_OBJECT, KLASS_OBJECT, @_
312}
313
314sub attach_to_players {
315 _attach @CB_PLAYER, KLASS_PLAYER, @_
316}
317
318sub attach_to_maps {
319 _attach @CB_MAP, KLASS_MAP, @_
320}
321
322sub register_attachment {
323 my $name = shift; 654 my \$name = shift;
324 655
325 $attachment{$name} = [[KLASS_OBJECT, @_]];
326}
327
328sub register_map_attachment {
329 my $name = shift;
330
331 $attachment{$name} = [[KLASS_MAP, @_]]; 656 \$attachment{\$name} = [[KLASS_$klass, \@_]];
657 }
658 ";
659 die if $@;
332} 660}
333 661
334our $override; 662our $override;
335our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 663our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
336 664
350 for (@$callbacks) { 678 for (@$callbacks) {
351 eval { &{$_->[1]} }; 679 eval { &{$_->[1]} };
352 680
353 if ($@) { 681 if ($@) {
354 warn "$@"; 682 warn "$@";
355 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 683 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
356 override; 684 override;
357 } 685 }
358 686
359 return 1 if $override; 687 return 1 if $override;
360 } 688 }
361 689
362 0 690 0
363} 691}
692
693=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
694
695=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
696
697Generate an object-specific event with the given arguments.
698
699This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
700removed in future versions), and there is no public API to access override
701results (if you must, access C<@cf::invoke_results> directly).
702
703=back
704
705=cut
364 706
365############################################################################# 707#############################################################################
366# object support 708# object support
367 709
368sub instantiate {
369 my ($obj, $data) = @_;
370
371 $data = from_json $data;
372
373 for (@$data) {
374 my ($name, $args) = @$_;
375
376 $obj->attach ($name, %{$args || {} });
377 }
378}
379
380# basically do the same as instantiate, without calling instantiate
381sub reattach { 710sub reattach {
711 # basically do the same as instantiate, without calling instantiate
382 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
715
383 my $registry = $obj->registry; 716 my $registry = $obj->registry;
384 717
385 @$registry = (); 718 @$registry = ();
386 719
387 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 720 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
388 721
389 for my $name (keys %{ $obj->{_attachment} || {} }) { 722 for my $name (keys %{ $obj->{_attachment} || {} }) {
390 if (my $attach = $attachment{$name}) { 723 if (my $attach = $attachment{$name}) {
391 for (@$attach) { 724 for (@$attach) {
392 my ($klass, @attach) = @$_; 725 my ($klass, @attach) = @$_;
393 _attach @$registry, $klass, @attach; 726 _attach $registry, $klass, @attach;
394 } 727 }
395 } else { 728 } else {
396 warn "object uses attachment '$name' that is not available, postponing.\n"; 729 warn "object uses attachment '$name' that is not available, postponing.\n";
397 } 730 }
398 } 731 }
399} 732}
400 733
401sub object_freezer_save { 734cf::attachable->attach (
402 my ($filename, $objs) = @_;
403
404 if (@$objs) {
405 open my $fh, ">:raw", "$filename.pst~";
406 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
407 close $fh;
408 chmod SAVE_MODE, "$filename.pst~";
409 rename "$filename.pst~", "$filename.pst";
410 } else {
411 unlink "$filename.pst";
412 }
413
414 chmod SAVE_MODE, "$filename~";
415 rename "$filename~", $filename;
416}
417
418sub object_thawer_load {
419 my ($filename) = @_;
420
421 open my $fh, "<:raw:perlio", "$filename.pst"
422 or return;
423
424 eval { local $/; (Storable::thaw <$fh>)->{objs} }
425}
426
427attach_to_objects
428 prio => -1000000, 735 prio => -1000000,
736 on_instantiate => sub {
737 my ($obj, $data) = @_;
738
739 $data = from_json $data;
740
741 for (@$data) {
742 my ($name, $args) = @$_;
743
744 $obj->attach ($name, %{$args || {} });
745 }
746 },
747 on_reattach => \&reattach,
429 on_clone => sub { 748 on_clone => sub {
430 my ($src, $dst) = @_; 749 my ($src, $dst) = @_;
431 750
432 @{$dst->registry} = @{$src->registry}; 751 @{$dst->registry} = @{$src->registry};
433 752
434 %$dst = %$src; 753 %$dst = %$src;
435 754
436 %{$dst->{_attachment}} = %{$src->{_attachment}} 755 %{$dst->{_attachment}} = %{$src->{_attachment}}
437 if exists $src->{_attachment}; 756 if exists $src->{_attachment};
438 }, 757 },
439; 758);
759
760sub object_freezer_save {
761 my ($filename, $rdata, $objs) = @_;
762
763 sync_job {
764 if (length $$rdata) {
765 warn sprintf "saving %s (%d,%d)\n",
766 $filename, length $$rdata, scalar @$objs;
767
768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
769 chmod SAVE_MODE, $fh;
770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
771 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh;
773
774 if (@$objs) {
775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
776 chmod SAVE_MODE, $fh;
777 my $data = Storable::nfreeze { version => 1, objs => $objs };
778 aio_write $fh, 0, (length $data), $data, 0;
779 aio_fsync $fh if $cf::USE_FSYNC;
780 close $fh;
781 aio_rename "$filename.pst~", "$filename.pst";
782 }
783 } else {
784 aio_unlink "$filename.pst";
785 }
786
787 aio_rename "$filename~", $filename;
788 } else {
789 warn "FATAL: $filename~: $!\n";
790 }
791 } else {
792 aio_unlink $filename;
793 aio_unlink "$filename.pst";
794 }
795 }
796}
797
798sub object_freezer_as_string {
799 my ($rdata, $objs) = @_;
800
801 use Data::Dumper;
802
803 $$rdata . Dumper $objs
804}
805
806sub object_thawer_load {
807 my ($filename) = @_;
808
809 my ($data, $av);
810
811 (aio_load $filename, $data) >= 0
812 or return;
813
814 unless (aio_stat "$filename.pst") {
815 (aio_load "$filename.pst", $av) >= 0
816 or return;
817 $av = eval { (Storable::thaw $av)->{objs} };
818 }
819
820 warn sprintf "loading %s (%d)\n",
821 $filename, length $data, scalar @{$av || []};#d#
822 return ($data, $av);
823}
440 824
441############################################################################# 825#############################################################################
442# old plug-in events 826# command handling &c
443 827
444sub inject_event { 828=item cf::register_command $name => \&callback($ob,$args);
445 my $extension = shift;
446 my $event_code = shift;
447 829
448 my $cb = $hook[$event_code]{$extension} 830Register a callback for execution when the client sends the user command
449 or return; 831$name.
450 832
451 &$cb 833=cut
452}
453
454sub inject_global_event {
455 my $event = shift;
456
457 my $cb = $hook[$event]
458 or return;
459
460 List::Util::max map &$_, values %$cb
461}
462
463sub inject_command {
464 my ($name, $obj, $params) = @_;
465
466 for my $cmd (@{ $command{$name} }) {
467 $cmd->[1]->($obj, $params);
468 }
469
470 -1
471}
472 834
473sub register_command { 835sub register_command {
474 my ($name, $time, $cb) = @_; 836 my ($name, $cb) = @_;
475 837
476 my $caller = caller; 838 my $caller = caller;
477 #warn "registering command '$name/$time' to '$caller'"; 839 #warn "registering command '$name/$time' to '$caller'";
478 840
479 push @{ $command{$name} }, [$time, $cb, $caller]; 841 push @{ $COMMAND{$name} }, [$caller, $cb];
480 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
481} 842}
843
844=item cf::register_extcmd $name => \&callback($pl,$packet);
845
846Register a callbackf ro execution when the client sends an extcmd packet.
847
848If the callback returns something, it is sent back as if reply was being
849called.
850
851=cut
482 852
483sub register_extcmd { 853sub register_extcmd {
484 my ($name, $cb) = @_; 854 my ($name, $cb) = @_;
485 855
486 my $caller = caller; 856 $EXTCMD{$name} = $cb;
487 #warn "registering extcmd '$name' to '$caller'";
488
489 $extcmd{$name} = [$cb, $caller];
490} 857}
491 858
492sub register { 859cf::player->attach (
493 my ($base, $pkg) = @_; 860 on_command => sub {
861 my ($pl, $name, $params) = @_;
494 862
495 #TODO 863 my $cb = $COMMAND{$name}
496} 864 or return;
865
866 for my $cmd (@$cb) {
867 $cmd->[1]->($pl->ob, $params);
868 }
869
870 cf::override;
871 },
872 on_extcmd => sub {
873 my ($pl, $buf) = @_;
874
875 my $msg = eval { from_json $buf };
876
877 if (ref $msg) {
878 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
879 if (my %reply = $cb->($pl, $msg)) {
880 $pl->ext_reply ($msg->{msgid}, %reply);
881 }
882 }
883 } else {
884 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
885 }
886
887 cf::override;
888 },
889);
497 890
498sub load_extension { 891sub load_extension {
499 my ($path) = @_; 892 my ($path) = @_;
500 893
501 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 894 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
502 my $base = $1; 895 my $base = $1;
503 my $pkg = $1; 896 my $pkg = $1;
504 $pkg =~ s/[^[:word:]]/_/g; 897 $pkg =~ s/[^[:word:]]/_/g;
505 $pkg = "ext::$pkg"; 898 $pkg = "ext::$pkg";
506 899
507 warn "loading '$path' into '$pkg'\n"; 900 warn "... loading '$path' into '$pkg'\n";
508 901
509 open my $fh, "<:utf8", $path 902 open my $fh, "<:utf8", $path
510 or die "$path: $!"; 903 or die "$path: $!";
511 904
512 my $source = 905 my $source =
513 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
514 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
515 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
516 . "\n};\n1"; 909 . "\n};\n1";
517 910
518 eval $source 911 unless (eval $source) {
519 or die "$path: $@"; 912 my $msg = $@ ? "$path: $@\n"
520 913 : "extension disabled.\n";
521 push @exts, $pkg; 914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
522 $ext_pkg{$base} = $pkg; 915 warn $@;
523 916 warn "mandatory extension failed to load, exiting.\n";
524# no strict 'refs'; 917 exit 1;
525# @{"$pkg\::ISA"} = ext::; 918 }
526 919 die $@;
527 register $base, $pkg;
528}
529
530sub unload_extension {
531 my ($pkg) = @_;
532
533 warn "removing extension $pkg\n";
534
535 # remove hooks
536 #TODO
537# for my $idx (0 .. $#PLUGIN_EVENT) {
538# delete $hook[$idx]{$pkg};
539# } 920 }
540 921
541 # remove commands 922 push @EXTS, $pkg;
542 for my $name (keys %command) {
543 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
544
545 if (@cb) {
546 $command{$name} = \@cb;
547 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
548 } else {
549 delete $command{$name};
550 delete $COMMAND{"$name\000"};
551 }
552 }
553
554 # remove extcmds
555 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
556 delete $extcmd{$name};
557 }
558
559 if (my $cb = $pkg->can ("unload")) {
560 eval {
561 $cb->($pkg);
562 1
563 } or warn "$pkg unloaded, but with errors: $@";
564 }
565
566 Symbol::delete_package $pkg;
567} 923}
568 924
569sub load_extensions { 925sub load_extensions {
570 my $LIBDIR = maps_directory "perl";
571
572 for my $ext (<$LIBDIR/*.ext>) { 926 for my $ext (<$LIBDIR/*.ext>) {
573 next unless -r $ext; 927 next unless -r $ext;
574 eval { 928 eval {
575 load_extension $ext; 929 load_extension $ext;
576 1 930 1
577 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
578 } 932 }
579} 933}
580 934
581sub _perl_reload(&) { 935#############################################################################
936
937=head2 CORE EXTENSIONS
938
939Functions and methods that extend core crossfire objects.
940
941=cut
942
943package cf::player;
944
945use Coro::AIO;
946
947=head3 cf::player
948
949=over 4
950
951=item cf::player::find $login
952
953Returns the given player object, loading it if necessary (might block).
954
955=cut
956
957sub playerdir($) {
958 cf::localdir
959 . "/"
960 . cf::playerdir
961 . "/"
962 . (ref $_[0] ? $_[0]->ob->name : $_[0])
963}
964
965sub path($) {
966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
967
968 (playerdir $login) . "/$login.pl"
969}
970
971sub find_active($) {
972 $cf::PLAYER{$_[0]}
973 and $cf::PLAYER{$_[0]}->active
974 and $cf::PLAYER{$_[0]}
975}
976
977sub exists($) {
978 my ($login) = @_;
979
980 $cf::PLAYER{$login}
981 or cf::sync_job { !aio_stat path $login }
982}
983
984sub find($) {
985 return $cf::PLAYER{$_[0]} || do {
986 my $login = $_[0];
987
988 my $guard = cf::lock_acquire "user_find:$login";
989
990 $cf::PLAYER{$_[0]} || do {
991 my $pl = load_pl path $login
992 or return;
993 $cf::PLAYER{$login} = $pl
994 }
995 }
996}
997
998sub save($) {
999 my ($pl) = @_;
1000
1001 return if $pl->{deny_save};
1002
1003 my $path = path $pl;
1004 my $guard = cf::lock_acquire "user_save:$path";
1005
1006 return if $pl->{deny_save};
1007
1008 aio_mkdir playerdir $pl, 0770;
1009 $pl->{last_save} = $cf::RUNTIME;
1010
1011 $pl->save_pl ($path);
1012 Coro::cede;
1013}
1014
1015sub new($) {
1016 my ($login) = @_;
1017
1018 my $self = create;
1019
1020 $self->ob->name ($login);
1021 $self->{deny_save} = 1;
1022
1023 $cf::PLAYER{$login} = $self;
1024
1025 $self
1026}
1027
1028=item $pl->quit_character
1029
1030Nukes the player without looking back. If logged in, the connection will
1031be destroyed. May block for a long time.
1032
1033=cut
1034
1035sub quit_character {
1036 my ($pl) = @_;
1037
1038 my $name = $pl->ob->name;
1039
1040 $pl->{deny_save} = 1;
1041 $pl->password ("*"); # this should lock out the player until we nuked the dir
1042
1043 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1044 $pl->deactivate;
1045 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1046 $pl->ns->destroy if $pl->ns;
1047
1048 my $path = playerdir $pl;
1049 my $temp = "$path~$cf::RUNTIME~deleting~";
1050 aio_rename $path, $temp;
1051 delete $cf::PLAYER{$pl->ob->name};
1052 $pl->destroy;
1053
1054 my $prefix = qr<^~\Q$name\E/>;
1055
1056 # nuke player maps
1057 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1058
1059 IO::AIO::aio_rmtree $temp;
1060}
1061
1062=item $pl->kick
1063
1064Kicks a player out of the game. This destroys the connection.
1065
1066=cut
1067
1068sub kick {
1069 my ($pl, $kicker) = @_;
1070
1071 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1072 $pl->killer ("kicked");
1073 $pl->ns->destroy;
1074}
1075
1076=item cf::player::list_logins
1077
1078Returns am arrayref of all valid playernames in the system, can take a
1079while and may block, so not sync_job-capable, ever.
1080
1081=cut
1082
1083sub list_logins {
1084 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1085 or return [];
1086
1087 my @logins;
1088
1089 for my $login (@$dirs) {
1090 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1091 aio_read $fh, 0, 512, my $buf, 0 or next;
1092 $buf !~ /^password -------------$/m or next; # official not-valid tag
1093
1094 utf8::decode $login;
1095 push @logins, $login;
1096 }
1097
1098 \@logins
1099}
1100
1101=item $player->maps
1102
1103Returns an arrayref of map paths that are private for this
1104player. May block.
1105
1106=cut
1107
1108sub maps($) {
1109 my ($pl) = @_;
1110
1111 $pl = ref $pl ? $pl->ob->name : $pl;
1112
1113 my $files = aio_readdir playerdir $pl
1114 or return;
1115
1116 my @paths;
1117
1118 for (@$files) {
1119 utf8::decode $_;
1120 next if /\.(?:pl|pst)$/;
1121 next unless /^$PATH_SEP/o;
1122
1123 push @paths, cf::map::normalise "~$pl/$_";
1124 }
1125
1126 \@paths
1127}
1128
1129=item $player->ext_reply ($msgid, %msg)
1130
1131Sends an ext reply to the player.
1132
1133=cut
1134
1135sub ext_reply($$%) {
1136 my ($self, $id, %msg) = @_;
1137
1138 $msg{msgid} = $id;
1139
1140 $self->send ("ext " . cf::to_json \%msg);
1141}
1142
1143=item $player->ext_event ($type, %msg)
1144
1145Sends an ext event to the client.
1146
1147=cut
1148
1149sub ext_event($$%) {
1150 my ($self, $type, %msg) = @_;
1151
1152 $self->ns->ext_event ($type, %msg);
1153}
1154
1155package cf;
1156
1157=back
1158
1159
1160=head3 cf::map
1161
1162=over 4
1163
1164=cut
1165
1166package cf::map;
1167
1168use Fcntl;
1169use Coro::AIO;
1170
1171use overload
1172 '""' => \&as_string,
1173 fallback => 1;
1174
1175our $MAX_RESET = 3600;
1176our $DEFAULT_RESET = 3000;
1177
1178sub generate_random_map {
1179 my ($self, $rmp) = @_;
1180 # mit "rum" bekleckern, nicht
1181 $self->_create_random_map (
1182 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1183 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1184 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1185 $rmp->{exit_on_final_map},
1186 $rmp->{xsize}, $rmp->{ysize},
1187 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1188 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1189 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1190 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1191 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1192 (cf::region::find $rmp->{region}), $rmp->{custom}
1193 )
1194}
1195
1196=item cf::map->register ($regex, $prio)
1197
1198Register a handler for the map path matching the given regex at the
1199givne priority (higher is better, built-in handlers have priority 0, the
1200default).
1201
1202=cut
1203
1204sub register {
1205 my (undef, $regex, $prio) = @_;
1206 my $pkg = caller;
1207
1208 no strict;
1209 push @{"$pkg\::ISA"}, __PACKAGE__;
1210
1211 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1212}
1213
1214# also paths starting with '/'
1215$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1216
1217sub thawer_merge {
1218 my ($self, $merge) = @_;
1219
1220 # we have to keep some variables in memory intact
1221 local $self->{path};
1222 local $self->{load_path};
1223 local $self->{deny_save};
1224 local $self->{deny_reset};
1225
1226 $self->SUPER::thawer_merge ($merge);
1227}
1228
1229sub normalise {
1230 my ($path, $base) = @_;
1231
1232 $path = "$path"; # make sure its a string
1233
1234 $path =~ s/\.map$//;
1235
1236 # map plan:
1237 #
1238 # /! non-realised random map exit (special hack!)
1239 # {... are special paths that are not being touched
1240 # ?xxx/... are special absolute paths
1241 # ?random/... random maps
1242 # /... normal maps
1243 # ~user/... per-player map of a specific user
1244
1245 $path =~ s/$PATH_SEP/\//go;
1246
1247 # treat it as relative path if it starts with
1248 # something that looks reasonable
1249 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1250 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1251
1252 $base =~ s{[^/]+/?$}{};
1253 $path = "$base/$path";
1254 }
1255
1256 for ($path) {
1257 redo if s{//}{/};
1258 redo if s{/\.?/}{/};
1259 redo if s{/[^/]+/\.\./}{/};
1260 }
1261
1262 $path
1263}
1264
1265sub new_from_path {
1266 my (undef, $path, $base) = @_;
1267
1268 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1269
1270 $path = normalise $path, $base;
1271
1272 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1273 if ($path =~ $EXT_MAP{$pkg}[1]) {
1274 my $self = bless cf::map::new, $pkg;
1275 $self->{path} = $path; $self->path ($path);
1276 $self->init; # pass $1 etc.
1277 return $self;
1278 }
1279 }
1280
1281 Carp::carp "unable to resolve path '$path' (base '$base').";
1282 ()
1283}
1284
1285sub init {
1286 my ($self) = @_;
1287
1288 $self
1289}
1290
1291sub as_string {
1292 my ($self) = @_;
1293
1294 "$self->{path}"
1295}
1296
1297# the displayed name, this is a one way mapping
1298sub visible_name {
1299 &as_string
1300}
1301
1302# the original (read-only) location
1303sub load_path {
1304 my ($self) = @_;
1305
1306 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1307}
1308
1309# the temporary/swap location
1310sub save_path {
1311 my ($self) = @_;
1312
1313 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1314 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1315}
1316
1317# the unique path, undef == no special unique path
1318sub uniq_path {
1319 my ($self) = @_;
1320
1321 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1322 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1323}
1324
1325# and all this just because we cannot iterate over
1326# all maps in C++...
1327sub change_all_map_light {
1328 my ($change) = @_;
1329
1330 $_->change_map_light ($change)
1331 for grep $_->outdoor, values %cf::MAP;
1332}
1333
1334sub unlink_save {
1335 my ($self) = @_;
1336
1337 utf8::encode (my $save = $self->save_path);
1338 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1339 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1340}
1341
1342sub load_header_from($) {
1343 my ($self, $path) = @_;
1344
1345 utf8::encode $path;
1346 #aio_open $path, O_RDONLY, 0
1347 # or return;
1348
1349 $self->_load_header ($path)
1350 or return;
1351
1352 $self->{load_path} = $path;
1353
1354 1
1355}
1356
1357sub load_header_orig {
1358 my ($self) = @_;
1359
1360 $self->load_header_from ($self->load_path)
1361}
1362
1363sub load_header_temp {
1364 my ($self) = @_;
1365
1366 $self->load_header_from ($self->save_path)
1367}
1368
1369sub prepare_temp {
1370 my ($self) = @_;
1371
1372 $self->last_access ((delete $self->{last_access})
1373 || $cf::RUNTIME); #d#
1374 # safety
1375 $self->{instantiate_time} = $cf::RUNTIME
1376 if $self->{instantiate_time} > $cf::RUNTIME;
1377}
1378
1379sub prepare_orig {
1380 my ($self) = @_;
1381
1382 $self->{load_original} = 1;
1383 $self->{instantiate_time} = $cf::RUNTIME;
1384 $self->last_access ($cf::RUNTIME);
1385 $self->instantiate;
1386}
1387
1388sub load_header {
1389 my ($self) = @_;
1390
1391 if ($self->load_header_temp) {
1392 $self->prepare_temp;
1393 } else {
1394 $self->load_header_orig
1395 or return;
1396 $self->prepare_orig;
1397 }
1398
1399 1
1400}
1401
1402sub find;
1403sub find {
1404 my ($path, $origin) = @_;
1405
1406 $path = normalise $path, $origin && $origin->path;
1407
1408 cf::lock_wait "map_find:$path";
1409
1410 $cf::MAP{$path} || do {
1411 my $guard = cf::lock_acquire "map_find:$path";
1412 my $map = new_from_path cf::map $path
1413 or return;
1414
1415 $map->{last_save} = $cf::RUNTIME;
1416
1417 $map->load_header
1418 or return;
1419
1420 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1421 # doing this can freeze the server in a sync job, obviously
1422 #$cf::WAIT_FOR_TICK->wait;
1423 $map->reset;
1424 undef $guard;
1425 return find $path;
1426 }
1427
1428 $cf::MAP{$path} = $map
1429 }
1430}
1431
1432sub pre_load { }
1433sub post_load { }
1434
1435sub load {
1436 my ($self) = @_;
1437
1438 local $self->{deny_reset} = 1; # loading can take a long time
1439
1440 my $path = $self->{path};
1441 my $guard = cf::lock_acquire "map_load:$path";
1442
1443 return if $self->in_memory != cf::MAP_SWAPPED;
1444
1445 $self->in_memory (cf::MAP_LOADING);
1446
1447 $self->alloc;
1448
1449 $self->pre_load;
1450
1451 $self->_load_objects ($self->{load_path}, 1)
1452 or return;
1453
1454 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1455 if delete $self->{load_original};
1456
1457 if (my $uniq = $self->uniq_path) {
1458 utf8::encode $uniq;
1459 if (aio_open $uniq, O_RDONLY, 0) {
1460 $self->clear_unique_items;
1461 $self->_load_objects ($uniq, 0);
1462 }
1463 }
1464
1465 Coro::cede;
1466
1467 # now do the right thing for maps
1468 $self->link_multipart_objects;
1469
1470 unless ($self->{deny_activate}) {
1471 $self->decay_objects;
1472 $self->fix_auto_apply;
1473 $self->update_buttons;
1474 Coro::cede;
1475 $self->set_darkness_map;
1476 $self->difficulty ($self->estimate_difficulty)
1477 unless $self->difficulty;
1478 Coro::cede;
1479 $self->activate;
1480 }
1481
1482 $self->post_load;
1483
1484 $self->in_memory (cf::MAP_IN_MEMORY);
1485}
1486
1487sub customise_for {
1488 my ($self, $ob) = @_;
1489
1490 return find "~" . $ob->name . "/" . $self->{path}
1491 if $self->per_player;
1492
1493 $self
1494}
1495
1496# find and load all maps in the 3x3 area around a map
1497sub load_diag {
582 my ($msg) = @_; 1498 my ($map) = @_;
583 1499
584 $msg->("reloading..."); 1500 my @diag; # diagonal neighbours
585 1501
586 eval { 1502 for (0 .. 3) {
587 # 1. cancel all watchers 1503 my $neigh = $map->tile_path ($_)
588 $_->cancel for Event::all_watchers; 1504 or next;
1505 $neigh = find $neigh, $map
1506 or next;
1507 $neigh->load;
589 1508
590 # 2. unload all extensions 1509 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
591 for (@exts) { 1510 [$neigh->tile_path (($_ + 1) % 4), $neigh];
592 $msg->("unloading <$_>"); 1511 }
593 unload_extension $_;
594 }
595 1512
596 # 3. unload all modules loaded from $LIBDIR 1513 for (@diag) {
597 while (my ($k, $v) = each %INC) { 1514 my $neigh = find @$_
598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 1515 or next;
1516 $neigh->load;
1517 }
1518}
599 1519
600 $msg->("removing <$k>"); 1520sub find_sync {
601 delete $INC{$k}; 1521 my ($path, $origin) = @_;
602 1522
603 $k =~ s/\.pm$//; 1523 cf::sync_job { find $path, $origin }
604 $k =~ s/\//::/g; 1524}
605 1525
606 if (my $cb = $k->can ("unload_module")) { 1526sub do_load_sync {
607 $cb->(); 1527 my ($map) = @_;
1528
1529 cf::sync_job { $map->load };
1530}
1531
1532our %MAP_PREFETCH;
1533our $MAP_PREFETCHER = undef;
1534
1535sub find_async {
1536 my ($path, $origin) = @_;
1537
1538 $path = normalise $path, $origin && $origin->{path};
1539
1540 if (my $map = $cf::MAP{$path}) {
1541 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1542 }
1543
1544 undef $MAP_PREFETCH{$path};
1545 $MAP_PREFETCHER ||= cf::async {
1546 while (%MAP_PREFETCH) {
1547 for my $path (keys %MAP_PREFETCH) {
1548 my $map = find $path
1549 or next;
1550 $map->load;
1551
1552 delete $MAP_PREFETCH{$path};
608 } 1553 }
609
610 Symbol::delete_package $k;
611 }
612
613 # 4. get rid of safe::, as good as possible
614 Symbol::delete_package "safe::$_"
615 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
616
617 # 5. remove register_script_function callbacks
618 # TODO
619 1554 }
620 # 6. unload cf.pm "a bit" 1555 undef $MAP_PREFETCHER;
621 delete $INC{"cf.pm"};
622
623 # don't, removes xs symbols, too,
624 # and global variables created in xs
625 #Symbol::delete_package __PACKAGE__;
626
627 # 7. reload cf.pm
628 $msg->("reloading cf.pm");
629 require cf;
630 }; 1556 };
631 $msg->($@) if $@; 1557 $MAP_PREFETCHER->prio (6);
632 1558
633 $msg->("reloaded"); 1559 ()
634}; 1560}
635 1561
636sub perl_reload() { 1562sub save {
637 _perl_reload { 1563 my ($self) = @_;
638 warn $_[0]; 1564
639 print "$_[0]\n"; 1565 my $lock = cf::lock_acquire "map_data:" . $self->path;
1566
1567 $self->{last_save} = $cf::RUNTIME;
1568
1569 return unless $self->dirty;
1570
1571 my $save = $self->save_path; utf8::encode $save;
1572 my $uniq = $self->uniq_path; utf8::encode $uniq;
1573
1574 $self->{load_path} = $save;
1575
1576 return if $self->{deny_save};
1577
1578 local $self->{last_access} = $self->last_access;#d#
1579
1580 cf::async {
1581 $_->contr->save for $self->players;
640 }; 1582 };
641}
642 1583
643register_command "perl-reload", 0, sub { 1584 if ($uniq) {
644 my ($who, $arg) = @_; 1585 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
645 1586 $self->_save_objects ($uniq, cf::IO_UNIQUES);
646 if ($who->flag (FLAG_WIZ)) {
647 _perl_reload {
648 warn $_[0];
649 $who->message ($_[0]);
650 };
651 }
652};
653
654#############################################################################
655# extcmd framework, basically convert ext <msg>
656# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
657
658attach_to_players
659 on_extcmd => sub {
660 my ($pl, $buf) = @_;
661
662 my $msg = eval { from_json $buf };
663
664 if (ref $msg) {
665 if (my $cb = $extcmd{$msg->{msgtype}}) {
666 if (my %reply = $cb->[0]->($pl, $msg)) {
667 $pl->ext_reply ($msg->{msgid}, %reply);
668 }
669 }
670 } else { 1587 } else {
671 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1588 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
672 }
673
674 cf::override;
675 }, 1589 }
676; 1590}
677 1591
678############################################################################# 1592sub swap_out {
679# load/save/clean perl data associated with a map
680
681*cf::mapsupport::on_clean = sub {
682 my ($map) = @_; 1593 my ($self) = @_;
683 1594
684 my $path = $map->tmpname; 1595 # save first because save cedes
685 defined $path or return; 1596 $self->save;
686 1597
687 unlink "$path.pst"; 1598 my $lock = cf::lock_acquire "map_data:" . $self->path;
688};
689 1599
690# old style persistent data, TODO: remove #d# 1600 return if $self->players;
691*cf::mapsupport::on_swapin = 1601 return if $self->in_memory != cf::MAP_IN_MEMORY;
692*cf::mapsupport::on_load = sub { 1602 return if $self->{deny_save};
1603
1604 $self->clear;
1605 $self->in_memory (cf::MAP_SWAPPED);
1606}
1607
1608sub reset_at {
693 my ($map) = @_; 1609 my ($self) = @_;
694 1610
695 my $path = $map->tmpname; 1611 # TODO: safety, remove and allow resettable per-player maps
696 $path = $map->path unless defined $path; 1612 return 1e99 if $self->isa ("ext::map_per_player");#d#
1613 return 1e99 if $self->{deny_reset};
697 1614
698 open my $fh, "<:raw", "$path.cfperl" 1615 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
699 or return; # no perl data 1616 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
700 1617
701 my $data = Storable::thaw do { local $/; <$fh> }; 1618 $time + $to
702
703 $data->{version} <= 1
704 or return; # too new
705
706 $map->_set_obs ($data->{obs});
707 $map->invoke (EVENT_MAP_UPGRADE);
708};
709
710attach_to_maps prio => -10000, package => cf::mapsupport::;
711
712#############################################################################
713# load/save perl data associated with player->ob objects
714
715sub all_objects(@) {
716 @_, map all_objects ($_->inv), @_
717} 1619}
718 1620
719attach_to_players 1621sub should_reset {
720 on_load => sub { 1622 my ($self) = @_;
721 my ($pl, $path) = @_;
722 1623
723 for my $o (all_objects $pl->ob) { 1624 $self->reset_at <= $cf::RUNTIME
724 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1625}
725 $o->set_ob_key_value ("_perl_data");
726 1626
727 %$o = %{ Storable::thaw pack "H*", $value }; 1627sub reset {
728 } 1628 my ($self) = @_;
729 } 1629
1630 my $lock = cf::lock_acquire "map_data:$self->{path}";
1631
1632 return if $self->players;
1633 return if $self->isa ("ext::map_per_player");#d#
1634
1635 warn "resetting map ", $self->path;#d#
1636
1637 $self->in_memory (cf::MAP_SWAPPED);
1638
1639 # need to save uniques path
1640 unless ($self->{deny_save}) {
1641 my $uniq = $self->uniq_path; utf8::encode $uniq;
1642
1643 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1644 if $uniq;
730 }, 1645 }
731;
732 1646
733############################################################################# 1647 delete $cf::MAP{$self->path};
734# core extensions - in perl
735 1648
736=item cf::player::exists $login 1649 $self->clear;
737 1650
738Returns true when the given account exists. 1651 $_->clear_links_to ($self) for values %cf::MAP;
739 1652
740=cut 1653 $self->unlink_save;
741 1654 $self->destroy;
742sub cf::player::exists($) {
743 cf::player::find $_[0]
744 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
745} 1655}
746 1656
1657my $nuke_counter = "aaaa";
1658
1659sub nuke {
1660 my ($self) = @_;
1661
1662 delete $cf::MAP{$self->path};
1663
1664 $self->unlink_save;
1665
1666 bless $self, "cf::map";
1667 delete $self->{deny_reset};
1668 $self->{deny_save} = 1;
1669 $self->reset_timeout (1);
1670 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1671
1672 $cf::MAP{$self->path} = $self;
1673
1674 $self->reset; # polite request, might not happen
1675}
1676
1677=item cf::map::unique_maps
1678
1679Returns an arrayref of paths of all shared maps that have
1680instantiated unique items. May block.
1681
1682=cut
1683
1684sub unique_maps() {
1685 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1686 or return;
1687
1688 my @paths;
1689
1690 for (@$files) {
1691 utf8::decode $_;
1692 next if /\.pst$/;
1693 next unless /^$PATH_SEP/o;
1694
1695 push @paths, cf::map::normalise $_;
1696 }
1697
1698 \@paths
1699}
1700
1701package cf;
1702
1703=back
1704
1705=head3 cf::object
1706
1707=cut
1708
1709package cf::object;
1710
1711=over 4
1712
1713=item $ob->inv_recursive
1714
1715Returns the inventory of the object _and_ their inventories, recursively.
1716
1717=cut
1718
1719sub inv_recursive_;
1720sub inv_recursive_ {
1721 map { $_, inv_recursive_ $_->inv } @_
1722}
1723
1724sub inv_recursive {
1725 inv_recursive_ inv $_[0]
1726}
1727
1728package cf;
1729
1730=back
1731
1732=head3 cf::object::player
1733
1734=over 4
1735
747=item $player->reply ($npc, $msg[, $flags]) 1736=item $player_object->reply ($npc, $msg[, $flags])
748 1737
749Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1738Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
750can be C<undef>. Does the right thing when the player is currently in a 1739can be C<undef>. Does the right thing when the player is currently in a
751dialogue with the given NPC character. 1740dialogue with the given NPC character.
752 1741
753=cut 1742=cut
754 1743
755# rough implementation of a future "reply" method that works 1744# rough implementation of a future "reply" method that works
756# with dialog boxes. 1745# with dialog boxes.
1746#TODO: the first argument must go, split into a $npc->reply_to ( method
757sub cf::object::player::reply($$$;$) { 1747sub cf::object::player::reply($$$;$) {
758 my ($self, $npc, $msg, $flags) = @_; 1748 my ($self, $npc, $msg, $flags) = @_;
759 1749
760 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1750 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
761 1751
765 $msg = $npc->name . " says: $msg" if $npc; 1755 $msg = $npc->name . " says: $msg" if $npc;
766 $self->message ($msg, $flags); 1756 $self->message ($msg, $flags);
767 } 1757 }
768} 1758}
769 1759
770=item $player->ext_reply ($msgid, $msgtype, %msg) 1760=item $player_object->may ("access")
771 1761
772Sends an ext reply to the player. 1762Returns wether the given player is authorized to access resource "access"
1763(e.g. "command_wizcast").
773 1764
774=cut 1765=cut
775 1766
776sub cf::player::ext_reply($$$%) { 1767sub cf::object::player::may {
1768 my ($self, $access) = @_;
1769
1770 $self->flag (cf::FLAG_WIZ) ||
1771 (ref $cf::CFG{"may_$access"}
1772 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1773 : $cf::CFG{"may_$access"})
1774}
1775
1776=item $player_object->enter_link
1777
1778Freezes the player and moves him/her to a special map (C<{link}>).
1779
1780The player should be reasonably safe there for short amounts of time. You
1781I<MUST> call C<leave_link> as soon as possible, though.
1782
1783Will never block.
1784
1785=item $player_object->leave_link ($map, $x, $y)
1786
1787Moves the player out of the special C<{link}> map onto the specified
1788map. If the map is not valid (or omitted), the player will be moved back
1789to the location he/she was before the call to C<enter_link>, or, if that
1790fails, to the emergency map position.
1791
1792Might block.
1793
1794=cut
1795
1796sub link_map {
1797 unless ($LINK_MAP) {
1798 $LINK_MAP = cf::map::find "{link}"
1799 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1800 $LINK_MAP->load;
1801 }
1802
1803 $LINK_MAP
1804}
1805
1806sub cf::object::player::enter_link {
1807 my ($self) = @_;
1808
1809 $self->deactivate_recursive;
1810
1811 return if UNIVERSAL::isa $self->map, "ext::map_link";
1812
1813 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1814 if $self->map;
1815
1816 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1817}
1818
1819sub cf::object::player::leave_link {
1820 my ($self, $map, $x, $y) = @_;
1821
1822 my $link_pos = delete $self->{_link_pos};
1823
1824 unless ($map) {
1825 # restore original map position
1826 ($map, $x, $y) = @{ $link_pos || [] };
1827 $map = cf::map::find $map;
1828
1829 unless ($map) {
1830 ($map, $x, $y) = @$EMERGENCY_POSITION;
1831 $map = cf::map::find $map
1832 or die "FATAL: cannot load emergency map\n";
1833 }
1834 }
1835
1836 ($x, $y) = (-1, -1)
1837 unless (defined $x) && (defined $y);
1838
1839 # use -1 or undef as default coordinates, not 0, 0
1840 ($x, $y) = ($map->enter_x, $map->enter_y)
1841 if $x <=0 && $y <= 0;
1842
1843 $map->load;
1844 $map->load_diag;
1845
1846 return unless $self->contr->active;
1847 $self->activate_recursive;
1848
1849 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1850 $self->enter_map ($map, $x, $y);
1851}
1852
1853cf::player->attach (
1854 on_logout => sub {
1855 my ($pl) = @_;
1856
1857 # abort map switching before logout
1858 if ($pl->ob->{_link_pos}) {
1859 cf::sync_job {
1860 $pl->ob->leave_link
1861 };
1862 }
1863 },
1864 on_login => sub {
1865 my ($pl) = @_;
1866
1867 # try to abort aborted map switching on player login :)
1868 # should happen only on crashes
1869 if ($pl->ob->{_link_pos}) {
1870 $pl->ob->enter_link;
1871 (async {
1872 $pl->ob->reply (undef,
1873 "There was an internal problem at your last logout, "
1874 . "the server will try to bring you to your intended destination in a second.",
1875 cf::NDI_RED);
1876 # we need this sleep as the login has a concurrent enter_exit running
1877 # and this sleep increases chances of the player not ending up in scorn
1878 Coro::Timer::sleep 1;
1879 $pl->ob->leave_link;
1880 })->prio (2);
1881 }
1882 },
1883);
1884
1885=item $player_object->goto ($path, $x, $y)
1886
1887=cut
1888
1889sub cf::object::player::goto {
1890 my ($self, $path, $x, $y) = @_;
1891
1892 $self->enter_link;
1893
1894 (async {
1895 my $map = eval {
1896 my $map = cf::map::find $path;
1897 $map = $map->customise_for ($self) if $map;
1898 $map
1899 } or
1900 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1901
1902 $self->leave_link ($map, $x, $y);
1903 })->prio (1);
1904}
1905
1906=item $player_object->enter_exit ($exit_object)
1907
1908=cut
1909
1910sub parse_random_map_params {
1911 my ($spec) = @_;
1912
1913 my $rmp = { # defaults
1914 xsize => (cf::rndm 15, 40),
1915 ysize => (cf::rndm 15, 40),
1916 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1917 #layout => string,
1918 };
1919
1920 for (split /\n/, $spec) {
1921 my ($k, $v) = split /\s+/, $_, 2;
1922
1923 $rmp->{lc $k} = $v if (length $k) && (length $v);
1924 }
1925
1926 $rmp
1927}
1928
1929sub prepare_random_map {
1930 my ($exit) = @_;
1931
1932 my $guard = cf::lock_acquire "exit_prepare:$exit";
1933
1934 # all this does is basically replace the /! path by
1935 # a new random map path (?random/...) with a seed
1936 # that depends on the exit object
1937
1938 my $rmp = parse_random_map_params $exit->msg;
1939
1940 if ($exit->map) {
1941 $rmp->{region} = $exit->region->name;
1942 $rmp->{origin_map} = $exit->map->path;
1943 $rmp->{origin_x} = $exit->x;
1944 $rmp->{origin_y} = $exit->y;
1945 }
1946
1947 $rmp->{random_seed} ||= $exit->random_seed;
1948
1949 my $data = cf::to_json $rmp;
1950 my $md5 = Digest::MD5::md5_hex $data;
1951 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1952
1953 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1954 aio_write $fh, 0, (length $data), $data, 0;
1955 undef $fh;
1956 aio_rename "$meta~", $meta;
1957
1958 $exit->slaying ("?random/$md5");
1959 $exit->msg (undef);
1960 }
1961}
1962
1963sub cf::object::player::enter_exit {
1964 my ($self, $exit) = @_;
1965
1966 return unless $self->type == cf::PLAYER;
1967
1968 if ($exit->slaying eq "/!") {
1969 #TODO: this should de-fi-ni-te-ly not be a sync-job
1970 cf::sync_job { prepare_random_map $exit };
1971 }
1972
1973 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1974 my $hp = $exit->stats->hp;
1975 my $sp = $exit->stats->sp;
1976
1977 $self->enter_link;
1978
1979 (async {
1980 $self->deactivate_recursive; # just to be sure
1981 unless (eval {
1982 $self->goto ($slaying, $hp, $sp);
1983
1984 1;
1985 }) {
1986 $self->message ("Something went wrong deep within the crossfire server. "
1987 . "I'll try to bring you back to the map you were before. "
1988 . "Please report this to the dungeon master!",
1989 cf::NDI_UNIQUE | cf::NDI_RED);
1990
1991 warn "ERROR in enter_exit: $@";
1992 $self->leave_link;
1993 }
1994 })->prio (1);
1995}
1996
1997=head3 cf::client
1998
1999=over 4
2000
2001=item $client->send_drawinfo ($text, $flags)
2002
2003Sends a drawinfo packet to the client. Circumvents output buffering so
2004should not be used under normal circumstances.
2005
2006=cut
2007
2008sub cf::client::send_drawinfo {
2009 my ($self, $text, $flags) = @_;
2010
2011 utf8::encode $text;
2012 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2013}
2014
2015=item $client->ext_event ($type, %msg)
2016
2017Sends an exti event to the client.
2018
2019=cut
2020
2021sub cf::client::ext_event($$%) {
777 my ($self, $id, %msg) = @_; 2022 my ($self, $type, %msg) = @_;
778 2023
779 $msg{msgid} = $id; 2024 $msg{msgtype} = "event_$type";
780
781 $self->send ("ext " . to_json \%msg); 2025 $self->send_packet ("ext " . cf::to_json \%msg);
782} 2026}
783 2027
784############################################################################# 2028=item $success = $client->query ($flags, "text", \&cb)
785# map scripting support 2029
2030Queues a query to the client, calling the given callback with
2031the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2032C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2033
2034Queries can fail, so check the return code. Or don't, as queries will become
2035reliable at some point in the future.
2036
2037=cut
2038
2039sub cf::client::query {
2040 my ($self, $flags, $text, $cb) = @_;
2041
2042 return unless $self->state == ST_PLAYING
2043 || $self->state == ST_SETUP
2044 || $self->state == ST_CUSTOM;
2045
2046 $self->state (ST_CUSTOM);
2047
2048 utf8::encode $text;
2049 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2050
2051 $self->send_packet ($self->{query_queue}[0][0])
2052 if @{ $self->{query_queue} } == 1;
2053}
2054
2055cf::client->attach (
2056 on_reply => sub {
2057 my ($ns, $msg) = @_;
2058
2059 # this weird shuffling is so that direct followup queries
2060 # get handled first
2061 my $queue = delete $ns->{query_queue}
2062 or return; # be conservative, not sure how that can happen, but we saw a crash here
2063
2064 (shift @$queue)->[1]->($msg);
2065 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2066
2067 push @{ $ns->{query_queue} }, @$queue;
2068
2069 if (@{ $ns->{query_queue} } == @$queue) {
2070 if (@$queue) {
2071 $ns->send_packet ($ns->{query_queue}[0][0]);
2072 } else {
2073 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2074 }
2075 }
2076 },
2077);
2078
2079=item $client->async (\&cb)
2080
2081Create a new coroutine, running the specified callback. The coroutine will
2082be automatically cancelled when the client gets destroyed (e.g. on logout,
2083or loss of connection).
2084
2085=cut
2086
2087sub cf::client::async {
2088 my ($self, $cb) = @_;
2089
2090 my $coro = &Coro::async ($cb);
2091
2092 $coro->on_destroy (sub {
2093 delete $self->{_coro}{$coro+0};
2094 });
2095
2096 $self->{_coro}{$coro+0} = $coro;
2097
2098 $coro
2099}
2100
2101cf::client->attach (
2102 on_destroy => sub {
2103 my ($ns) = @_;
2104
2105 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2106 },
2107);
2108
2109=back
2110
2111
2112=head2 SAFE SCRIPTING
2113
2114Functions that provide a safe environment to compile and execute
2115snippets of perl code without them endangering the safety of the server
2116itself. Looping constructs, I/O operators and other built-in functionality
2117is not available in the safe scripting environment, and the number of
2118functions and methods that can be called is greatly reduced.
2119
2120=cut
786 2121
787our $safe = new Safe "safe"; 2122our $safe = new Safe "safe";
788our $safe_hole = new Safe::Hole; 2123our $safe_hole = new Safe::Hole;
789 2124
790$SIG{FPE} = 'IGNORE'; 2125$SIG{FPE} = 'IGNORE';
791 2126
792$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2127$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
793 2128
794# here we export the classes and methods available to script code 2129# here we export the classes and methods available to script code
795 2130
2131=pod
2132
2133The following functions and methods are available within a safe environment:
2134
2135 cf::object contr pay_amount pay_player map
2136 cf::object::player player
2137 cf::player peaceful
2138 cf::map trigger
2139
2140=cut
2141
796for ( 2142for (
797 ["cf::object" => qw(contr pay_amount pay_player)], 2143 ["cf::object" => qw(contr pay_amount pay_player map)],
798 ["cf::object::player" => qw(player)], 2144 ["cf::object::player" => qw(player)],
799 ["cf::player" => qw(peaceful)], 2145 ["cf::player" => qw(peaceful)],
2146 ["cf::map" => qw(trigger)],
800) { 2147) {
801 no strict 'refs'; 2148 no strict 'refs';
802 my ($pkg, @funs) = @$_; 2149 my ($pkg, @funs) = @$_;
803 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 2150 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
804 for @funs; 2151 for @funs;
805} 2152}
2153
2154=over 4
2155
2156=item @retval = safe_eval $code, [var => value, ...]
2157
2158Compiled and executes the given perl code snippet. additional var/value
2159pairs result in temporary local (my) scalar variables of the given name
2160that are available in the code snippet. Example:
2161
2162 my $five = safe_eval '$first + $second', first => 1, second => 4;
2163
2164=cut
806 2165
807sub safe_eval($;@) { 2166sub safe_eval($;@) {
808 my ($code, %vars) = @_; 2167 my ($code, %vars) = @_;
809 2168
810 my $qcode = $code; 2169 my $qcode = $code;
833 } 2192 }
834 2193
835 wantarray ? @res : $res[0] 2194 wantarray ? @res : $res[0]
836} 2195}
837 2196
2197=item cf::register_script_function $function => $cb
2198
2199Register a function that can be called from within map/npc scripts. The
2200function should be reasonably secure and should be put into a package name
2201like the extension.
2202
2203Example: register a function that gets called whenever a map script calls
2204C<rent::overview>, as used by the C<rent> extension.
2205
2206 cf::register_script_function "rent::overview" => sub {
2207 ...
2208 };
2209
2210=cut
2211
838sub register_script_function { 2212sub register_script_function {
839 my ($fun, $cb) = @_; 2213 my ($fun, $cb) = @_;
840 2214
841 no strict 'refs'; 2215 no strict 'refs';
842 *{"safe::$fun"} = $safe_hole->wrap ($cb); 2216 *{"safe::$fun"} = $safe_hole->wrap ($cb);
843} 2217}
844 2218
2219=back
2220
2221=cut
2222
845############################################################################# 2223#############################################################################
846# the server's main() 2224
2225=head2 EXTENSION DATABASE SUPPORT
2226
2227Crossfire maintains a very simple database for extension use. It can
2228currently store anything that can be serialised using Storable, which
2229excludes objects.
2230
2231The parameter C<$family> should best start with the name of the extension
2232using it, it should be unique.
2233
2234=over 4
2235
2236=item $value = cf::db_get $family => $key
2237
2238Returns a single value from the database.
2239
2240=item cf::db_put $family => $key => $value
2241
2242Stores the given C<$value> in the family.
2243
2244=cut
2245
2246our $DB;
2247
2248sub db_init {
2249 unless ($DB) {
2250 $DB = BDB::db_create $DB_ENV;
2251
2252 cf::sync_job {
2253 eval {
2254 $DB->set_flags (BDB::CHKSUM);
2255
2256 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2257 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2258 cf::cleanup "db_open(db): $!" if $!;
2259 };
2260 cf::cleanup "db_open(db): $@" if $@;
2261 };
2262
2263 my $path = cf::localdir . "/database.pst";
2264 if (stat $path) {
2265 cf::sync_job {
2266 my $pst = Storable::retrieve $path;
2267
2268 cf::db_put (board => data => $pst->{board});
2269 cf::db_put (guildrules => data => $pst->{guildrules});
2270 cf::db_put (rent => balance => $pst->{rent}{balance});
2271 BDB::db_env_txn_checkpoint $DB_ENV;
2272
2273 unlink $path;
2274 };
2275 }
2276 }
2277}
2278
2279sub db_get($$) {
2280 my $key = "$_[0]/$_[1]";
2281
2282 cf::sync_job {
2283 BDB::db_get $DB, undef, $key, my $data;
2284
2285 $! ? ()
2286 : Compress::LZF::sthaw $data
2287 }
2288}
2289
2290sub db_put($$$) {
2291 BDB::dbreq_pri 4;
2292 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2293}
2294
2295#############################################################################
2296# the server's init and main functions
2297
2298sub load_facedata {
2299 my $path = sprintf "%s/facedata", cf::datadir;
2300
2301 warn "loading facedata from $path\n";
2302
2303 my $faces;
2304 0 < aio_load $path, $faces
2305 or die "$path: $!";
2306
2307 Coro::cede;
2308 $faces = Storable::thaw $faces;
2309 Coro::cede;
2310
2311 my $meta = delete $faces->{""};
2312 $meta->{version} == 1
2313 or cf::cleanup "$path: version mismatch, cannot proceed.";
2314
2315 while (my ($face, $info) = each %$faces) {
2316 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2317 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2318 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2319 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2320 Coro::cede;
2321 }
2322
2323 while (my ($face, $info) = each %$faces) {
2324 next unless $info->{smooth};
2325 my $idx = cf::face::find $face
2326 or next;
2327 if (my $smooth = cf::face::find $info->{smooth}) {
2328 cf::face::set_smooth $idx, $smooth;
2329 } else {
2330 warn "smooth face '$info->{smooth}' not found for face '$face'";
2331 }
2332 Coro::cede;
2333 }
2334
2335 1
2336}
2337
2338sub reload_resources {
2339 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2340 or die "unable to load regions file\n";#d#
2341 load_facedata
2342 or die "unable to load facedata\n";#d#
2343}
2344
2345sub init {
2346 reload_resources;
2347}
2348
2349sub cfg_load {
2350 open my $fh, "<:utf8", cf::confdir . "/config"
2351 or return;
2352
2353 local $/;
2354 *CFG = YAML::Syck::Load <$fh>;
2355
2356 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2357
2358 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2359 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2360
2361 if (exists $CFG{mlockall}) {
2362 eval {
2363 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2364 and die "WARNING: m(un)lockall failed: $!\n";
2365 };
2366 warn $@ if $@;
2367 }
2368}
847 2369
848sub main { 2370sub main {
2371 # we must not ever block the main coroutine
2372 local $Coro::idle = sub {
2373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2374 (async {
2375 Event::one_event;
2376 })->prio (Coro::PRIO_MAX);
2377 };
2378
2379 cfg_load;
2380 db_init;
2381 load_extensions;
2382
2383 $TICK_WATCHER->start;
849 Event::loop; 2384 Event::loop;
850} 2385}
851 2386
852############################################################################# 2387#############################################################################
853# initialisation 2388# initialisation and cleanup
854 2389
855register "<global>", __PACKAGE__; 2390# install some emergency cleanup handlers
2391BEGIN {
2392 for my $signal (qw(INT HUP TERM)) {
2393 Event->signal (
2394 reentrant => 0,
2395 data => WF_AUTOCANCEL,
2396 signal => $signal,
2397 prio => 0,
2398 cb => sub {
2399 cf::cleanup "SIG$signal";
2400 },
2401 );
2402 }
2403}
2404
2405sub emergency_save() {
2406 my $freeze_guard = cf::freeze_mainloop;
2407
2408 warn "enter emergency perl save\n";
2409
2410 cf::sync_job {
2411 # use a peculiar iteration method to avoid tripping on perl
2412 # refcount bugs in for. also avoids problems with players
2413 # and maps saved/destroyed asynchronously.
2414 warn "begin emergency player save\n";
2415 for my $login (keys %cf::PLAYER) {
2416 my $pl = $cf::PLAYER{$login} or next;
2417 $pl->valid or next;
2418 $pl->save;
2419 }
2420 warn "end emergency player save\n";
2421
2422 warn "begin emergency map save\n";
2423 for my $path (keys %cf::MAP) {
2424 my $map = $cf::MAP{$path} or next;
2425 $map->valid or next;
2426 $map->save;
2427 }
2428 warn "end emergency map save\n";
2429
2430 warn "begin emergency database checkpoint\n";
2431 BDB::db_env_txn_checkpoint $DB_ENV;
2432 warn "end emergency database checkpoint\n";
2433 };
2434
2435 warn "leave emergency perl save\n";
2436}
2437
2438sub post_cleanup {
2439 my ($make_core) = @_;
2440
2441 warn Carp::longmess "post_cleanup backtrace"
2442 if $make_core;
2443}
2444
2445sub reload() {
2446 # can/must only be called in main
2447 if ($Coro::current != $Coro::main) {
2448 warn "can only reload from main coroutine";
2449 return;
2450 }
2451
2452 warn "reloading...";
2453
2454 warn "entering sync_job";
2455
2456 cf::sync_job {
2457 cf::write_runtime; # external watchdog should not bark
2458 cf::emergency_save;
2459 cf::write_runtime; # external watchdog should not bark
2460
2461 warn "syncing database to disk";
2462 BDB::db_env_txn_checkpoint $DB_ENV;
2463
2464 # if anything goes wrong in here, we should simply crash as we already saved
2465
2466 warn "cancelling all WF_AUTOCANCEL watchers";
2467 for (Event::all_watchers) {
2468 $_->cancel if $_->data & WF_AUTOCANCEL;
2469 }
2470
2471 warn "flushing outstanding aio requests";
2472 for (;;) {
2473 BDB::flush;
2474 IO::AIO::flush;
2475 Coro::cede;
2476 last unless IO::AIO::nreqs || BDB::nreqs;
2477 warn "iterate...";
2478 }
2479
2480 ++$RELOAD;
2481
2482 warn "cancelling all extension coros";
2483 $_->cancel for values %EXT_CORO;
2484 %EXT_CORO = ();
2485
2486 warn "removing commands";
2487 %COMMAND = ();
2488
2489 warn "removing ext commands";
2490 %EXTCMD = ();
2491
2492 warn "unloading/nuking all extensions";
2493 for my $pkg (@EXTS) {
2494 warn "... unloading $pkg";
2495
2496 if (my $cb = $pkg->can ("unload")) {
2497 eval {
2498 $cb->($pkg);
2499 1
2500 } or warn "$pkg unloaded, but with errors: $@";
2501 }
2502
2503 warn "... nuking $pkg";
2504 Symbol::delete_package $pkg;
2505 }
2506
2507 warn "unloading all perl modules loaded from $LIBDIR";
2508 while (my ($k, $v) = each %INC) {
2509 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2510
2511 warn "... unloading $k";
2512 delete $INC{$k};
2513
2514 $k =~ s/\.pm$//;
2515 $k =~ s/\//::/g;
2516
2517 if (my $cb = $k->can ("unload_module")) {
2518 $cb->();
2519 }
2520
2521 Symbol::delete_package $k;
2522 }
2523
2524 warn "getting rid of safe::, as good as possible";
2525 Symbol::delete_package "safe::$_"
2526 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2527
2528 warn "unloading cf.pm \"a bit\"";
2529 delete $INC{"cf.pm"};
2530
2531 # don't, removes xs symbols, too,
2532 # and global variables created in xs
2533 #Symbol::delete_package __PACKAGE__;
2534
2535 warn "unload completed, starting to reload now";
2536
2537 warn "reloading cf.pm";
2538 require cf;
2539 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2540
2541 warn "loading config and database again";
2542 cf::cfg_load;
2543
2544 warn "loading extensions";
2545 cf::load_extensions;
2546
2547 warn "reattaching attachments to objects/players";
2548 _global_reattach; # objects, sockets
2549 warn "reattaching attachments to maps";
2550 reattach $_ for values %MAP;
2551 warn "reattaching attachments to players";
2552 reattach $_ for values %PLAYER;
2553
2554 warn "loading reloadable resources";
2555 reload_resources;
2556
2557 warn "leaving sync_job";
2558
2559 1
2560 } or do {
2561 warn $@;
2562 warn "error while reloading, exiting.";
2563 exit 1;
2564 };
2565
2566 warn "reloaded";
2567};
2568
2569our $RELOAD_WATCHER; # used only during reload
2570
2571register_command "reload" => sub {
2572 my ($who, $arg) = @_;
2573
2574 if ($who->flag (FLAG_WIZ)) {
2575 $who->message ("reloading server.");
2576
2577 # doing reload synchronously and two reloads happen back-to-back,
2578 # coro crashes during coro_state_free->destroy here.
2579
2580 $RELOAD_WATCHER ||= Event->timer (
2581 reentrant => 0,
2582 after => 0,
2583 data => WF_AUTOCANCEL,
2584 cb => sub {
2585 reload;
2586 undef $RELOAD_WATCHER;
2587 },
2588 );
2589 }
2590};
856 2591
857unshift @INC, $LIBDIR; 2592unshift @INC, $LIBDIR;
858 2593
859load_extensions; 2594my $bug_warning = 0;
860 2595
861$TICK_WATCHER = Event->timer ( 2596$TICK_WATCHER = Event->timer (
2597 reentrant => 0,
2598 parked => 1,
862 prio => 1, 2599 prio => 0,
863 at => $NEXT_TICK || 1, 2600 at => $NEXT_TICK || $TICK,
2601 data => WF_AUTOCANCEL,
864 cb => sub { 2602 cb => sub {
2603 if ($Coro::current != $Coro::main) {
2604 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2605 unless ++$bug_warning > 10;
2606 return;
2607 }
2608
2609 $NOW = Event::time;
2610
865 cf::server_tick; # one server iteration 2611 cf::server_tick; # one server iteration
866 2612 $RUNTIME += $TICK;
867 my $NOW = Event::time;
868 $NEXT_TICK += $TICK; 2613 $NEXT_TICK += $TICK;
869 2614
2615 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2616 $NEXT_RUNTIME_WRITE = $NOW + 10;
2617 Coro::async_pool {
2618 write_runtime
2619 or warn "ERROR: unable to write runtime file: $!";
2620 };
2621 }
2622
2623 $WAIT_FOR_TICK->broadcast;
2624 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2625
2626# my $AFTER = Event::time;
2627# warn $AFTER - $NOW;#d#
2628
870 # if we are delayed by four ticks, skip them all 2629 # if we are delayed by four ticks or more, skip them all
871 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2630 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
872 2631
873 $TICK_WATCHER->at ($NEXT_TICK); 2632 $TICK_WATCHER->at ($NEXT_TICK);
874 $TICK_WATCHER->start; 2633 $TICK_WATCHER->start;
875 }, 2634 },
876); 2635);
877 2636
878_reload_2; 2637{
2638 BDB::max_poll_time $TICK * 0.1;
2639 $BDB_POLL_WATCHER = Event->io (
2640 reentrant => 0,
2641 fd => BDB::poll_fileno,
2642 poll => 'r',
2643 prio => 0,
2644 data => WF_AUTOCANCEL,
2645 cb => \&BDB::poll_cb,
2646 );
2647 BDB::min_parallel 8;
2648
2649 BDB::set_sync_prepare {
2650 my $status;
2651 my $current = $Coro::current;
2652 (
2653 sub {
2654 $status = $!;
2655 $current->ready; undef $current;
2656 },
2657 sub {
2658 Coro::schedule while defined $current;
2659 $! = $status;
2660 },
2661 )
2662 };
2663
2664 unless ($DB_ENV) {
2665 $DB_ENV = BDB::db_env_create;
2666
2667 cf::sync_job {
2668 eval {
2669 BDB::db_env_open
2670 $DB_ENV,
2671 $BDB_ENV_DIR,
2672 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2673 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2674 0666;
2675
2676 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2677
2678 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2679 $DB_ENV->set_lk_detect;
2680 };
2681
2682 cf::cleanup "db_env_open(db): $@" if $@;
2683 };
2684 }
2685}
2686
2687{
2688 IO::AIO::min_parallel 8;
2689
2690 undef $Coro::AIO::WATCHER;
2691 IO::AIO::max_poll_time $TICK * 0.1;
2692 $AIO_POLL_WATCHER = Event->io (
2693 reentrant => 0,
2694 data => WF_AUTOCANCEL,
2695 fd => IO::AIO::poll_fileno,
2696 poll => 'r',
2697 prio => 6,
2698 cb => \&IO::AIO::poll_cb,
2699 );
2700}
2701
2702END { cf::emergency_save }
879 2703
8801 27041
881 2705

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