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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.350 by root, Sat Sep 1 08:03:45 2007 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
37use Guard ();
15use Coro 3.64 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
22use Coro::AIO; 47use Coro::AIO;
48use Coro::BDB 1.6;
23use Coro::Storable; 49use Coro::Storable;
24use Coro::Util (); 50use Coro::Util ();
25 51
26use JSON::XS (); 52use JSON::XS 2.01 ();
27use BDB (); 53use BDB ();
28use Data::Dumper; 54use Data::Dumper;
29use Digest::MD5; 55use Digest::MD5;
30use Fcntl; 56use Fcntl;
31use YAML::Syck (); 57use YAML ();
32use IO::AIO 2.32 (); 58use IO::AIO ();
33use Time::HiRes; 59use Time::HiRes;
34use Compress::LZF; 60use Compress::LZF;
35use Digest::MD5 (); 61use Digest::MD5 ();
62
63AnyEvent::detect;
36 64
37# configure various modules to our taste 65# configure various modules to our taste
38# 66#
39$Storable::canonical = 1; # reduce rsync transfers 67$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 75
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 77
52our %COMMAND = (); 78our %COMMAND = ();
53our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
56our %EXTCMD = (); 82our %EXTCMD = ();
57our %EXTICMD = (); 83our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
60 86
61our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 88our @EVENT;
63 89
64our $CONFDIR = confdir; 90our $CONFDIR = confdir;
65our $DATADIR = datadir; 91our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 92our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 93our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 94our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 95our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 96our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 99our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
104our %RESOURCE;
75 105
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 108our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
83 110
111our $BDB_DEADLOCK_WATCHER;
112our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 113our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 114our $DB_ENV;
86 115
87our %CFG; 116our %CFG;
88 117
89our $UPTIME; $UPTIME ||= time; 118our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 119our $RUNTIME;
120our $NOW;
91 121
92our %PLAYER; # all users 122our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 123our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 124our $LINK_MAP; # the special {link} map, which is always available
95 125
96# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 128
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
102 137
103binmode STDOUT; 138binmode STDOUT;
104binmode STDERR; 139binmode STDERR;
105 140
106# read virtual server time, if available 141# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 143 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
111} 146}
112 147
113mkdir $_ 148mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
159 194
160The raw value load value from the last tick. 195The raw value load value from the last tick.
161 196
162=item %cf::CFG 197=item %cf::CFG
163 198
164Configuration for the server, loaded from C</etc/crossfire/config>, or 199Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 200from wherever your confdir points to.
166 201
167=item cf::wait_for_tick, cf::wait_for_tick_begin 202=item cf::wait_for_tick, cf::wait_for_tick_begin
168 203
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 204These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 222 $msg .= "\n"
188 unless $msg =~ /\n$/; 223 unless $msg =~ /\n$/;
189 224
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 225 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 226
192 utf8::encode $msg;
193 LOG llevError, $msg; 227 LOG llevError, $msg;
194 }; 228 };
195} 229}
230
231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
240 warn Carp::longmess $_[0];
241 Coro::terminate
242};
243
244$SIG{__DIE__} = sub { }; #d#?
196 245
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 256for my $pkg (qw(
208 cf::global cf::attachable 257 cf::global cf::attachable
209 cf::object cf::object::player 258 cf::object cf::object::player
210 cf::client cf::player 259 cf::client cf::player
211 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
212 cf::map cf::party cf::region 262 cf::party cf::region
213)) { 263)) {
214 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 265}
217 266
218$Event::DIED = sub { 267$EV::DIED = sub {
219 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
220}; 269};
221 270
222############################################################################# 271#############################################################################
223 272
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 295 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 296 $d
248 } || "[unable to dump $_[0]: '$@']"; 297 } || "[unable to dump $_[0]: '$@']";
249} 298}
250 299
251=item $ref = cf::from_json $json 300=item $ref = cf::decode_json $json
252 301
253Converts a JSON string into the corresponding perl data structure. 302Converts a JSON string into the corresponding perl data structure.
254 303
255=item $json = cf::to_json $ref 304=item $json = cf::encode_json $ref
256 305
257Converts a perl data structure into its JSON representation. 306Converts a perl data structure into its JSON representation.
258 307
259=cut 308=cut
260 309
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 311
263sub to_json ($) { $json_coder->encode ($_[0]) } 312sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 313sub decode_json($) { $json_coder->decode ($_[0]) }
314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
265 328
266=item cf::lock_wait $string 329=item cf::lock_wait $string
267 330
268Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
269 332
270=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
271 334
272Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
273a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
274for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
275returned. 338returned.
276 339
277Locks are *not* recursive, locking from the same coro twice results in a 340Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro. 341deadlocked coro.
285Return true if the lock is currently active, i.e. somebody has locked it. 348Return true if the lock is currently active, i.e. somebody has locked it.
286 349
287=cut 350=cut
288 351
289our %LOCK; 352our %LOCK;
353our %LOCKER;#d#
290 354
291sub lock_wait($) { 355sub lock_wait($) {
292 my ($key) = @_; 356 my ($key) = @_;
293 357
358 if ($LOCKER{$key} == $Coro::current) {#d#
359 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
360 return;#d#
361 }#d#
362
294 # wait for lock, if any 363 # wait for lock, if any
295 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
296 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 367 Coro::schedule;
298 } 368 }
299} 369}
300 370
303 373
304 # wait, to be sure we are not locked 374 # wait, to be sure we are not locked
305 lock_wait $key; 375 lock_wait $key;
306 376
307 $LOCK{$key} = []; 377 $LOCK{$key} = [];
378 $LOCKER{$key} = $Coro::current;#d#
308 379
309 Coro::guard { 380 Guard::guard {
381 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
312 } 384 }
313} 385}
314 386
317 389
318 ! ! $LOCK{$key} 390 ! ! $LOCK{$key}
319} 391}
320 392
321sub freeze_mainloop { 393sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
323 395
324 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
325 $TICK_WATCHER->start; 397}
326 }; 398
327 $TICK_WATCHER->stop; 399=item cf::periodic $interval, $cb
328 $guard 400
401Like EV::periodic, but randomly selects a starting point so that the actions
402get spread over timer.
403
404=cut
405
406sub periodic($$) {
407 my ($interval, $cb) = @_;
408
409 my $start = rand List::Util::min 180, $interval;
410
411 EV::periodic $start, $interval, 0, $cb
329} 412}
330 413
331=item cf::get_slot $time[, $priority[, $name]] 414=item cf::get_slot $time[, $priority[, $name]]
332 415
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 416Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 427our @SLOT_QUEUE;
345our $SLOT_QUEUE; 428our $SLOT_QUEUE;
346 429
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 430$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 431$SLOT_QUEUE = Coro::async {
432 $Coro::current->desc ("timeslot manager");
433
349 my $signal = new Coro::Signal; 434 my $signal = new Coro::Signal;
350 435
351 while () { 436 while () {
352 next_job: 437 next_job:
353 my $avail = cf::till_tick; 438 my $avail = cf::till_tick;
361 } 446 }
362 } 447 }
363 } 448 }
364 449
365 if (@SLOT_QUEUE) { 450 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 451 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 452 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 453 $signal->wait;
369 } else { 454 } else {
370 Coro::schedule; 455 Coro::schedule;
371 } 456 }
372 } 457 }
373}; 458};
374 459
375sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
376 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
377 464
378 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
380 467
394 481
395BEGIN { *async = \&Coro::async_pool } 482BEGIN { *async = \&Coro::async_pool }
396 483
397=item cf::sync_job { BLOCK } 484=item cf::sync_job { BLOCK }
398 485
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 486The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 487is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 488partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 489acceptable.
403 490
404If it must be done, put the blocking parts into C<sync_job>. This will run 491If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 492the given BLOCK in another coroutine while waiting for the result. The
410 497
411sub sync_job(&) { 498sub sync_job(&) {
412 my ($job) = @_; 499 my ($job) = @_;
413 500
414 if ($Coro::current == $Coro::main) { 501 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 502 my $time = EV::time;
416 503
417 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
419 506
420 # TODO: use suspend/resume instead 507 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 508
422 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
423 510
424 my $busy = 1; 511 my $busy = 1;
425 my @res; 512 my @res;
426 513
427 (async { 514 (async {
515 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 516 @res = eval { $job->() };
429 warn $@ if $@; 517 warn $@ if $@;
430 undef $busy; 518 undef $busy;
431 })->prio (Coro::PRIO_MAX); 519 })->prio (Coro::PRIO_MAX);
432 520
433 while ($busy) { 521 while ($busy) {
434 Coro::cede or Event::one_event; 522 if (Coro::nready) {
523 Coro::cede_notself;
524 } else {
525 EV::loop EV::LOOP_ONESHOT;
435 } 526 }
527 }
436 528
437 $time = Event::time - $time; 529 my $time = EV::time - $time;
438 530
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
443 532
444 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
445 } else { 534 } else {
446 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
447 536
472=item fork_call { }, $args 561=item fork_call { }, $args
473 562
474Executes the given code block with the given arguments in a seperate 563Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 564process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 565Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 566never block itself or use any form of event handling.
478 567
479=cut 568=cut
480 569
481sub fork_call(&@) { 570sub fork_call(&@) {
482 my ($cb, @args) = @_; 571 my ($cb, @args) = @_;
483 572
484 # we seemingly have to make a local copy of the whole thing, 573 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 574 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 575 # TODO: investigate and fix (likely this will be rather laborious)
487 576
488 my @res = Coro::Util::fork_eval { 577 my @res = Coro::Util::fork_eval {
489 reset_signals; 578 reset_signals;
490 &$cb 579 &$cb
491 }, @args; 580 }, @args;
492 581
493 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
494} 583}
495 584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
610}
611
496=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
497 613
498Returns a single value from the environment database. 614Returns a single value from the environment database.
499 615
500=item cf::db_put $family => $key => $value 616=item cf::db_put $family => $key => $value
501 617
502Stores the given C<$value> in the family. It can currently store binary 618Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 619data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 620
621=item $db = cf::db_table "name"
622
623Create and/or open a new database table. The string must not be "db" and must be unique
624within each server.
625
505=cut 626=cut
627
628sub db_table($) {
629 my ($name) = @_;
630 my $db = BDB::db_create $DB_ENV;
631
632 eval {
633 $db->set_flags (BDB::CHKSUM);
634
635 utf8::encode $name;
636 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
637 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
638 cf::cleanup "db_open(db): $!" if $!;
639 };
640 cf::cleanup "db_open(db): $@" if $@;
641
642 $db
643}
506 644
507our $DB; 645our $DB;
508 646
509sub db_init { 647sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 648 cf::sync_job {
514 eval { 649 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 650 };
524} 651}
525 652
526sub db_get($$) { 653sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 654 my $key = "$_[0]/$_[1]";
528 655
626 753
627############################################################################# 754#############################################################################
628 755
629=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
630 757
631Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
632attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
634 761
635In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 764Deliantra).
638 765
639=over 4 766=over 4
640 767
641=item $attachable->attach ($attachment, key => $value...) 768=item $attachable->attach ($attachment, key => $value...)
642 769
686=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
687 814
688Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
689given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
690 817
691Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
692that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
693 820
694These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
695 822
696=over 4 823=over 4
924 } 1051 }
925 1052
926 0 1053 0
927} 1054}
928 1055
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1056=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1057
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1058=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1059
933Generate an object-specific event with the given arguments. 1060Generate an object-specific event with the given arguments.
934 1061
940 1067
941=cut 1068=cut
942 1069
943############################################################################# 1070#############################################################################
944# object support 1071# object support
945#
946 1072
1073sub _object_equal($$);
1074sub _object_equal($$) {
1075 my ($a, $b) = @_;
1076
1077 return 0 unless (ref $a) eq (ref $b);
1078
1079 if ("HASH" eq ref $a) {
1080 my @ka = keys %$a;
1081 my @kb = keys %$b;
1082
1083 return 0 if @ka != @kb;
1084
1085 for (0 .. $#ka) {
1086 return 0 unless $ka[$_] eq $kb[$_];
1087 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1088 }
1089
1090 } elsif ("ARRAY" eq ref $a) {
1091
1092 return 0 if @$a != @$b;
1093
1094 for (0 .. $#$a) {
1095 return 0 unless _object_equal $a->[$_], $b->[$_];
1096 }
1097
1098 } elsif ($a ne $b) {
1099 return 0;
1100 }
1101
1102 1
1103}
1104
1105our $SLOW_MERGES;#d#
947sub _can_merge { 1106sub _can_merge {
948 my ($ob1, $ob2) = @_; 1107 my ($ob1, $ob2) = @_;
949 1108
950 local $Storable::canonical = 1; 1109 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1110
954 $fob1 eq $fob2 1111 # we do the slow way here
1112 return _object_equal $ob1, $ob2
955} 1113}
956 1114
957sub reattach { 1115sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1117 my ($obj) = @_;
960 1118
1119 # no longer needed after getting rid of delete_package?
961 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
962 1121
963 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
964 1123
965 @$registry = (); 1124 @$registry = ();
966 1125
981cf::attachable->attach ( 1140cf::attachable->attach (
982 prio => -1000000, 1141 prio => -1000000,
983 on_instantiate => sub { 1142 on_instantiate => sub {
984 my ($obj, $data) = @_; 1143 my ($obj, $data) = @_;
985 1144
986 $data = from_json $data; 1145 $data = decode_json $data;
987 1146
988 for (@$data) { 1147 for (@$data) {
989 my ($name, $args) = @$_; 1148 my ($name, $args) = @$_;
990 1149
991 $obj->attach ($name, %{$args || {} }); 1150 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1166sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1167 my ($filename, $rdata, $objs) = @_;
1009 1168
1010 sync_job { 1169 sync_job {
1011 if (length $$rdata) { 1170 if (length $$rdata) {
1171 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1014 1174
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1179 aio_close $fh;
1020 1180
1021 if (@$objs) { 1181 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1187 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1189 }
1030 } else { 1190 } else {
1031 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1032 } 1192 }
1033 1193
1034 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1035 } else { 1198 } else {
1036 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
1037 } 1200 }
1038 } else { 1201 } else {
1039 aio_unlink $filename; 1202 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1203 aio_unlink "$filename.pst";
1041 } 1204 }
1042 } 1205 };
1043} 1206}
1044 1207
1045sub object_freezer_as_string { 1208sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1209 my ($rdata, $objs) = @_;
1047 1210
1059 or return; 1222 or return;
1060 1223
1061 unless (aio_stat "$filename.pst") { 1224 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1225 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1226 or return;
1227
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1228 my $st = eval { Coro::Storable::thaw $av };
1229 $av = $st->{objs};
1065 } 1230 }
1066 1231
1232 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1233 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1234 $decname, length $data, scalar @{$av || []};
1235
1069 return ($data, $av); 1236 ($data, $av)
1070} 1237}
1071 1238
1072=head2 COMMAND CALLBACKS 1239=head2 COMMAND CALLBACKS
1073 1240
1074=over 4 1241=over 4
1128 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
1129 1296
1130 $EXTICMD{$name} = $cb; 1297 $EXTICMD{$name} = $cb;
1131} 1298}
1132 1299
1300use File::Glob ();
1301
1133cf::player->attach ( 1302cf::player->attach (
1134 on_command => sub { 1303 on_command => sub {
1135 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
1136 1305
1137 my $cb = $COMMAND{$name} 1306 my $cb = $COMMAND{$name}
1169 1338
1170 cf::override; 1339 cf::override;
1171 }, 1340 },
1172); 1341);
1173 1342
1343# "readahead" all extensions
1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354}
1355
1174sub load_extensions { 1356sub load_extensions {
1175 cf::sync_job { 1357 cf::sync_job {
1176 my %todo; 1358 my %todo;
1177 1359
1178 for my $path (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1197 1379
1198 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1199 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1200 1382
1201 $ext{source} = 1383 $ext{source} =
1202 "package $pkg; use strict; use utf8;\n" 1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1203 . "#line 1 \"$path\"\n{\n" 1385 . "#line 1 \"$path\"\n{\n"
1204 . $source 1386 . $source
1205 . "\n};\n1"; 1387 . "\n};\n1";
1206 1388
1207 $todo{$base} = \%ext; 1389 $todo{$base} = \%ext;
1223 my $msg = $@ ? "$v->{path}: $@\n" 1405 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1406 : "$v->{base}: extension inactive.\n";
1225 1407
1226 if (exists $v->{meta}{mandatory}) { 1408 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1409 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1410 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1411 }
1231 1412
1232 warn $msg; 1413 warn $msg;
1233 } 1414 }
1234 1415
1248 1429
1249=back 1430=back
1250 1431
1251=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1252 1433
1253Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1254 1435
1255=cut 1436=cut
1256 1437
1257package cf::player; 1438package cf::player;
1258 1439
1259use Coro::AIO; 1440use Coro::AIO;
1260 1441
1261=head3 cf::player 1442=head3 cf::player
1262 1443
1263=over 4 1444=over 4
1445
1446=item cf::player::num_playing
1447
1448Returns the official number of playing players, as per the Crossfire metaserver rules.
1449
1450=cut
1451
1452sub num_playing {
1453 scalar grep
1454 $_->ob->map
1455 && !$_->hidden
1456 && !$_->ob->flag (cf::FLAG_WIZ),
1457 cf::player::list
1458}
1264 1459
1265=item cf::player::find $login 1460=item cf::player::find $login
1266 1461
1267Returns the given player object, loading it if necessary (might block). 1462Returns the given player object, loading it if necessary (might block).
1268 1463
1287 1482
1288sub exists($) { 1483sub exists($) {
1289 my ($login) = @_; 1484 my ($login) = @_;
1290 1485
1291 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1292 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
1293} 1488}
1294 1489
1295sub find($) { 1490sub find($) {
1296 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1297 my $login = $_[0]; 1492 my $login = $_[0];
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1499 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1500 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1501 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1502 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1503
1309 my $pl = load_pl path $login 1504 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1505 or return;
1506
1507 my $pl = cf::player::load_pl $f
1508 or return;
1509
1510 local $cf::PLAYER_LOADING{$login} = $pl;
1511 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
1312 } 1513 }
1313 } 1514 }
1314} 1515}
1315 1516
1323 1524
1324 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1325 1526
1326 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1328 1531
1329 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1533 cf::cede_to_tick;
1331} 1534}
1332 1535
1364 my ($pl) = @_; 1567 my ($pl) = @_;
1365 1568
1366 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1367 1570
1368 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1370 1573
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1375 1580
1376 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1618 or return [];
1414 1619
1415 my @logins; 1620 my @logins;
1416 1621
1417 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1623 my $path = path $login;
1624
1625 # a .pst is a dead give-away for a valid player
1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1631 }
1421 1632
1422 utf8::decode $login; 1633 utf8::decode $login;
1423 push @logins, $login; 1634 push @logins, $login;
1424 } 1635 }
1425 1636
1452 } 1663 }
1453 1664
1454 \@paths 1665 \@paths
1455} 1666}
1456 1667
1457=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1458 1669
1459Expand crossfire pod fragments into protocol xml. 1670Expand deliantra pod fragments into protocol xml.
1460
1461=cut
1462
1463sub expand_cfpod {
1464 ((my $self), (local $_)) = @_;
1465
1466 # escape & and <
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469
1470 # this is buggy, it needs to properly take care of nested <'s
1471
1472 1 while
1473 # replace B<>, I<>, U<> etc.
1474 s/B<([^\>]*)>/<b>$1<\/b>/
1475 || s/I<([^\>]*)>/<i>$1<\/i>/
1476 || s/U<([^\>]*)>/<u>$1<\/u>/
1477 # replace G<male|female> tags
1478 || s{G<([^>|]*)\|([^>]*)>}{
1479 $self->gender ? $2 : $1
1480 }ge
1481 # replace H<hint text>
1482 || s{H<([^\>]*)>}
1483 {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "")
1487 [$self->{hintmode}]
1488 }ge;
1489
1490 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g;
1492
1493 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines
1498
1499 $_
1500}
1501
1502sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode}
1505}
1506 1671
1507=item $player->ext_reply ($msgid, @msg) 1672=item $player->ext_reply ($msgid, @msg)
1508 1673
1509Sends an ext reply to the player. 1674Sends an ext reply to the player.
1510 1675
1577our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1579 1744
1580sub generate_random_map { 1745sub generate_random_map {
1581 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1582 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map ( 1751 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1708 1876
1709# the temporary/swap location 1877# the temporary/swap location
1710sub save_path { 1878sub save_path {
1711 my ($self) = @_; 1879 my ($self) = @_;
1712 1880
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1714 "$TMPDIR/$path.map" 1882 "$TMPDIR/$path.map"
1715} 1883}
1716 1884
1717# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1718sub uniq_path { 1886sub uniq_path {
1719 my ($self) = @_; 1887 my ($self) = @_;
1720 1888
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1722 "$UNIQUEDIR/$path" 1890 "$UNIQUEDIR/$path"
1723} 1891}
1724 1892
1725# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1726# all maps in C++... 1894# all maps in C++...
1749 1917
1750sub load_header_from($) { 1918sub load_header_from($) {
1751 my ($self, $path) = @_; 1919 my ($self, $path) = @_;
1752 1920
1753 utf8::encode $path; 1921 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0 1922 my $f = new_from_file cf::object::thawer $path
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return; 1923 or return;
1924
1925 $self->_load_header ($f)
1926 or return;
1927
1928 local $MAP_LOADING{$self->{path}} = $self;
1929 $f->resolve_delayed_derefs;
1759 1930
1760 $self->{load_path} = $path; 1931 $self->{load_path} = $path;
1761 1932
1762 1 1933 1
1763} 1934}
1817sub find { 1988sub find {
1818 my ($path, $origin) = @_; 1989 my ($path, $origin) = @_;
1819 1990
1820 $path = normalise $path, $origin && $origin->path; 1991 $path = normalise $path, $origin && $origin->path;
1821 1992
1993 cf::lock_wait "map_data:$path";#d#remove
1822 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1823 1995
1824 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1825 my $guard = cf::lock_acquire "map_find:$path"; 1998 my $guard2 = cf::lock_acquire "map_find:$path";
1999
1826 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1827 or return; 2001 or return;
1828 2002
1829 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1830 2004
1832 or return; 2006 or return;
1833 2007
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
2012 undef $guard1;
1837 $map->reset; 2013 $map->reset;
1838 undef $guard;
1839 return find $path; 2014 return find $path;
1840 } 2015 }
1841 2016
1842 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
1843 } 2018 }
1852 local $self->{deny_reset} = 1; # loading can take a long time 2027 local $self->{deny_reset} = 1; # loading can take a long time
1853 2028
1854 my $path = $self->{path}; 2029 my $path = $self->{path};
1855 2030
1856 { 2031 {
1857 my $guard1 = cf::lock_acquire "map_data:$path"; 2032 my $guard = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859 2033
2034 return unless $self->valid;
1860 return if $self->in_memory != cf::MAP_SWAPPED; 2035 return unless $self->in_memory == cf::MAP_SWAPPED;
1861 2036
1862 $self->in_memory (cf::MAP_LOADING); 2037 $self->in_memory (cf::MAP_LOADING);
1863 2038
1864 $self->alloc; 2039 $self->alloc;
1865 2040
1866 $self->pre_load; 2041 $self->pre_load;
1867 cf::cede_to_tick; 2042 cf::cede_to_tick;
1868 2043
2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2045 $f->skip_block;
1869 $self->_load_objects ($self->{load_path}, 1) 2046 $self->_load_objects ($f)
1870 or return; 2047 or return;
1871 2048
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
1873 if delete $self->{load_original}; 2050 if delete $self->{load_original};
1874 2051
1875 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq; 2053 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) { 2054 unless (aio_stat $uniq) {
2055 if (my $f = new_from_file cf::object::thawer $uniq) {
1878 $self->clear_unique_items; 2056 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0); 2057 $self->_load_objects ($f);
2058 $f->resolve_delayed_derefs;
2059 }
1880 } 2060 }
1881 } 2061 }
2062
2063 $f->resolve_delayed_derefs;
1882 2064
1883 cf::cede_to_tick; 2065 cf::cede_to_tick;
1884 # now do the right thing for maps 2066 # now do the right thing for maps
1885 $self->link_multipart_objects; 2067 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty) 2068 $self->difficulty ($self->estimate_difficulty)
1898 } 2080 }
1899 2081
1900 $self->{last_save} = $cf::RUNTIME; 2082 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME); 2083 $self->last_access ($cf::RUNTIME);
1902 2084
1903 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
1904 } 2086 }
1905 2087
1906 $self->post_load; 2088 $self->post_load;
1907} 2089}
1908 2090
1966 my ($path, $origin, $load) = @_; 2148 my ($path, $origin, $load) = @_;
1967 2149
1968 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
1969 2151
1970 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1972 } 2154 }
1973 2155
1974 $MAP_PREFETCH{$path} |= $load; 2156 $MAP_PREFETCH{$path} |= $load;
1975 2157
1976 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2159 $Coro::current->{desc} = "map prefetcher";
2160
1977 while (%MAP_PREFETCH) { 2161 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) { 2162 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) { 2163 if (my $map = find $k) {
1980 $map->load if $v; 2164 $map->load if $v;
1981 } 2165 }
2007 return if $self->{deny_save}; 2191 return if $self->{deny_save};
2008 2192
2009 local $self->{last_access} = $self->last_access;#d# 2193 local $self->{last_access} = $self->last_access;#d#
2010 2194
2011 cf::async { 2195 cf::async {
2196 $Coro::current->{desc} = "map player save";
2012 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
2013 }; 2198 };
2199
2200 cf::get_slot 0.02;
2014 2201
2015 if ($uniq) { 2202 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else { 2205 } else {
2027 $self->save; 2214 $self->save;
2028 2215
2029 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030 2217
2031 return if $self->players; 2218 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
2033 return if $self->{deny_save}; 2220 return if $self->{deny_save};
2034 2221
2222 $self->in_memory (cf::MAP_SWAPPED);
2223
2224 $self->deactivate;
2225 $_->clear_links_to ($self) for values %cf::MAP;
2035 $self->clear; 2226 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037} 2227}
2038 2228
2039sub reset_at { 2229sub reset_at {
2040 my ($self) = @_; 2230 my ($self) = @_;
2041 2231
2073 if $uniq; 2263 if $uniq;
2074 } 2264 }
2075 2265
2076 delete $cf::MAP{$self->path}; 2266 delete $cf::MAP{$self->path};
2077 2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
2078 $self->clear; 2270 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081 2271
2082 $self->unlink_save; 2272 $self->unlink_save;
2083 $self->destroy; 2273 $self->destroy;
2084} 2274}
2085 2275
2090 2280
2091 { 2281 {
2092 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2282 my $lock = cf::lock_acquire "map_data:$self->{path}";
2093 2283
2094 delete $cf::MAP{$self->path}; 2284 delete $cf::MAP{$self->path};
2285
2286 $self->unlink_save;
2095 2287
2096 bless $self, "cf::map"; 2288 bless $self, "cf::map";
2097 delete $self->{deny_reset}; 2289 delete $self->{deny_reset};
2098 $self->{deny_save} = 1; 2290 $self->{deny_save} = 1;
2099 $self->reset_timeout (1); 2291 $self->reset_timeout (1);
2100 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2292 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2101
2102 $self->unlink_save;
2103 2293
2104 $cf::MAP{$self->path} = $self; 2294 $cf::MAP{$self->path} = $self;
2105 } 2295 }
2106 2296
2107 $self->reset; # polite request, might not happen 2297 $self->reset; # polite request, might not happen
2152 2342
2153sub unique_maps() { 2343sub unique_maps() {
2154 [ 2344 [
2155 map { 2345 map {
2156 utf8::decode $_; 2346 utf8::decode $_;
2157 /\.map$/ 2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2158 ? normalise $_ 2350 : normalise $_
2159 : ()
2160 } @{ aio_readdir $UNIQUEDIR or [] } 2351 } @{ aio_readdir $UNIQUEDIR or [] }
2161 ] 2352 ]
2162} 2353}
2163 2354
2164package cf;
2165
2166=back 2355=back
2167 2356
2168=head3 cf::object 2357=head3 cf::object
2169 2358
2170=cut 2359=cut
2173 2362
2174=over 4 2363=over 4
2175 2364
2176=item $ob->inv_recursive 2365=item $ob->inv_recursive
2177 2366
2178Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2179 2369
2180=cut 2370=cut
2181 2371
2182sub inv_recursive_; 2372sub inv_recursive_;
2183sub inv_recursive_ { 2373sub inv_recursive_ {
2186 2376
2187sub inv_recursive { 2377sub inv_recursive {
2188 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
2189} 2379}
2190 2380
2381=item $ref = $ob->ref
2382
2383Creates and returns a persistent reference to an object that can be stored as a string.
2384
2385=item $ob = cf::object::deref ($refstring)
2386
2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2388even if the object actually exists. May block.
2389
2390=cut
2391
2392sub deref {
2393 my ($ref) = @_;
2394
2395 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2396 my ($uuid, $name) = ($1, $2);
2397 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2398 or return;
2399 $pl->ob->uuid eq $uuid
2400 or return;
2401
2402 $pl->ob
2403 } else {
2404 warn "$ref: cannot resolve object reference\n";
2405 undef
2406 }
2407}
2408
2191package cf; 2409package cf;
2192 2410
2193=back 2411=back
2194 2412
2195=head3 cf::object::player 2413=head3 cf::object::player
2201Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2419Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2202can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
2203dialogue with the given NPC character. 2421dialogue with the given NPC character.
2204 2422
2205=cut 2423=cut
2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
2206 2438
2207# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
2208# with dialog boxes. 2440# with dialog boxes.
2209#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
2210sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
2222 my $dialog = $pl->{npc_dialog}; 2454 my $dialog = $pl->{npc_dialog};
2223 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2224 2456
2225 } else { 2457 } else {
2226 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
2227 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2228 } 2460 }
2229 } 2461 }
2230} 2462}
2231 2463
2232=item $object->send_msg ($channel, $msg, $color, [extra...]) 2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2257 2489
2258=item $player_object->enter_link 2490=item $player_object->enter_link
2259 2491
2260Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
2261 2493
2262The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
2263I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2264 2498
2265Will never block. 2499Will never block.
2266 2500
2267=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
2268 2502
2326 2560
2327 $map->load; 2561 $map->load;
2328 $map->load_neighbours; 2562 $map->load_neighbours;
2329 2563
2330 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2331 $self->activate_recursive; 2566 $self->activate_recursive;
2332 2567
2333 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2334 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
2335} 2570}
2340her, loading and preparing them map, calling the provided $check callback 2575her, loading and preparing them map, calling the provided $check callback
2341that has to return the map if sucecssful, and then unfreezes the player on 2576that has to return the map if sucecssful, and then unfreezes the player on
2342the new (success) or old (failed) map position. In either case, $done will 2577the new (success) or old (failed) map position. In either case, $done will
2343be called at the end of this process. 2578be called at the end of this process.
2344 2579
2580Note that $check will be called with a potentially non-loaded map, so if
2581it needs a loaded map it has to call C<< ->load >>.
2582
2345=cut 2583=cut
2346 2584
2347our $GOTOGEN; 2585our $GOTOGEN;
2348 2586
2349sub cf::object::player::goto { 2587sub cf::object::player::goto {
2353 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2591 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2354 2592
2355 $self->enter_link; 2593 $self->enter_link;
2356 2594
2357 (async { 2595 (async {
2596 $Coro::current->{desc} = "player::goto $path $x $y";
2597
2598 # *tag paths override both path and x|y
2599 if ($path =~ /^\*(.*)$/) {
2600 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2601 my $ob = $obs[rand @obs];
2602
2603 # see if we actually can go there
2604 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2605 $ob = $obs[rand @obs];
2606 } else {
2607 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2608 }
2609 # else put us there anyways for now #d#
2610
2611 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2612 } else {
2613 ($path, $x, $y) = (undef, undef, undef);
2614 }
2615 }
2616
2358 my $map = eval { 2617 my $map = eval {
2359 my $map = cf::map::find $path; 2618 my $map = defined $path ? cf::map::find $path : undef;
2360 2619
2361 if ($map) { 2620 if ($map) {
2362 $map = $map->customise_for ($self); 2621 $map = $map->customise_for ($self);
2363 $map = $check->($map) if $check && $map; 2622 $map = $check->($map) if $check && $map;
2364 } else { 2623 } else {
2365 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2624 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2366 } 2625 }
2367 2626
2368 $map 2627 $map
2369 }; 2628 };
2370 2629
2406} 2665}
2407 2666
2408sub prepare_random_map { 2667sub prepare_random_map {
2409 my ($exit) = @_; 2668 my ($exit) = @_;
2410 2669
2411 my $guard = cf::lock_acquire "exit_prepare:$exit";
2412
2413 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
2414 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
2415 # that depends on the exit object 2672 # that depends on the exit object
2416 2673
2417 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
2419 if ($exit->map) { 2676 if ($exit->map) {
2420 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
2421 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
2422 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
2423 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2424 } 2683 }
2425 2684
2426 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
2427 2686
2428 my $data = cf::to_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2429 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2430 my $meta = "$RANDOMDIR/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
2431 2690
2432 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2433 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2434 undef $fh; 2693 undef $fh;
2435 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
2436 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2437 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
2438 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
2439 } 2702 }
2440} 2703}
2441 2704
2442sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
2443 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
2444 2707
2445 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
2446 2709
2447 if ($exit->slaying eq "/!") {
2448 #TODO: this should de-fi-ni-te-ly not be a sync-job
2449 # the problem is that $exit might not survive long enough
2450 # so it needs to be done right now, right here
2451 cf::sync_job { prepare_random_map $exit };
2452 }
2453
2454 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2455 my $hp = $exit->stats->hp;
2456 my $sp = $exit->stats->sp;
2457
2458 $self->enter_link; 2710 $self->enter_link;
2459 2711
2460 # if exit is damned, update players death & WoR home-position
2461 $self->contr->savebed ($slaying, $hp, $sp)
2462 if $exit->flag (FLAG_DAMNED);
2463
2464 (async { 2712 (async {
2465 $self->deactivate_recursive; # just to be sure 2713 $Coro::current->{desc} = "enter_exit";
2714
2466 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2467 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
2468 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2469 1; 2736 1
2470 }) { 2737 }) {
2471 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
2472 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
2473 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
2474 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
2475 2742
2476 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
2504the message, with C<log> being the default. If C<$color> is negative, suppress 2771the message, with C<log> being the default. If C<$color> is negative, suppress
2505the message unless the client supports the msg packet. 2772the message unless the client supports the msg packet.
2506 2773
2507=cut 2774=cut
2508 2775
2776# non-persistent channels (usually the info channel)
2509our %CHANNEL = ( 2777our %CHANNEL = (
2510 "c/identify" => { 2778 "c/identify" => {
2511 id => "identify", 2779 id => "infobox",
2512 title => "Identify", 2780 title => "Identify",
2513 reply => undef, 2781 reply => undef,
2514 tooltip => "Items recently identified", 2782 tooltip => "Items recently identified",
2515 }, 2783 },
2784 "c/examine" => {
2785 id => "infobox",
2786 title => "Examine",
2787 reply => undef,
2788 tooltip => "Signs and other items you examined",
2789 },
2790 "c/book" => {
2791 id => "infobox",
2792 title => "Book",
2793 reply => undef,
2794 tooltip => "The contents of a note or book",
2795 },
2796 "c/lookat" => {
2797 id => "infobox",
2798 title => "Look",
2799 reply => undef,
2800 tooltip => "What you saw there",
2801 },
2802 "c/who" => {
2803 id => "infobox",
2804 title => "Players",
2805 reply => undef,
2806 tooltip => "Shows players who are currently online",
2807 },
2808 "c/body" => {
2809 id => "infobox",
2810 title => "Body Parts",
2811 reply => undef,
2812 tooltip => "Shows which body parts you posess and are available",
2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2820 "c/uptime" => {
2821 id => "infobox",
2822 title => "Uptime",
2823 reply => undef,
2824 tooltip => "How long the server has been running since last restart",
2825 },
2826 "c/mapinfo" => {
2827 id => "infobox",
2828 title => "Map Info",
2829 reply => undef,
2830 tooltip => "Information related to the maps",
2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2516); 2838);
2517 2839
2518sub cf::client::send_msg { 2840sub cf::client::send_msg {
2519 my ($self, $channel, $msg, $color, @extra) = @_; 2841 my ($self, $channel, $msg, $color, @extra) = @_;
2520 2842
2521 $msg = $self->pl->expand_cfpod ($msg); 2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2522 2845
2523 $color &= cf::NDI_CLIENT_MASK; # just in case... 2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2524 2847
2525 # check predefined channels, for the benefit of C 2848 # check predefined channels, for the benefit of C
2526 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2849 if ($CHANNEL{$channel}) {
2850 $channel = $CHANNEL{$channel};
2527 2851
2852 $self->ext_msg (channel_info => $channel)
2853 if $self->can_msg;
2854
2855 $channel = $channel->{id};
2856
2528 if (ref $channel) { 2857 } elsif (ref $channel) {
2529 # send meta info to client, if not yet sent 2858 # send meta info to client, if not yet sent
2530 unless (exists $self->{channel}{$channel->{id}}) { 2859 unless (exists $self->{channel}{$channel->{id}}) {
2531 $self->{channel}{$channel->{id}} = $channel; 2860 $self->{channel}{$channel->{id}} = $channel;
2532 $self->ext_msg (channel_info => $channel); 2861 $self->ext_msg (channel_info => $channel)
2862 if $self->can_msg;
2533 } 2863 }
2534 2864
2535 $channel = $channel->{id}; 2865 $channel = $channel->{id};
2536 } 2866 }
2537 2867
2540 if ($self->can_msg) { 2870 if ($self->can_msg) {
2541 # default colour, mask it out 2871 # default colour, mask it out
2542 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2543 if $color & cf::NDI_DEF; 2873 if $color & cf::NDI_DEF;
2544 2874
2545 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2546 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2547 } else { 2891 } else {
2548 if ($color >= 0) { 2892 if ($color >= 0) {
2549 # replace some tags by gcfclient-compatible ones 2893 # replace some tags by gcfclient-compatible ones
2550 for ($msg) { 2894 for ($msg) {
2551 1 while 2895 1 while
2749=pod 3093=pod
2750 3094
2751The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
2752 3096
2753 cf::object 3097 cf::object
2754 contr pay_amount pay_player map x y force_find force_add 3098 contr pay_amount pay_player map x y force_find force_add destroy
2755 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
2756 3100
2757 cf::object::player 3101 cf::object::player
2758 player 3102 player
2759 3103
2760 cf::player 3104 cf::player
2765 3109
2766=cut 3110=cut
2767 3111
2768for ( 3112for (
2769 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2770 insert remove inv name archname title slaying race 3114 insert remove inv nrof name archname title slaying race
2771 decrease_ob_nr)], 3115 decrease split destroy change_exp)],
2772 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
2773 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
2774 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
2775) { 3119) {
2776 no strict 'refs'; 3120 no strict 'refs';
2881 { 3225 {
2882 my $faces = $facedata->{faceinfo}; 3226 my $faces = $facedata->{faceinfo};
2883 3227
2884 while (my ($face, $info) = each %$faces) { 3228 while (my ($face, $info) = each %$faces) {
2885 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3229 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3230
2886 cf::face::set_visibility $idx, $info->{visibility}; 3231 cf::face::set_visibility $idx, $info->{visibility};
2887 cf::face::set_magicmap $idx, $info->{magicmap}; 3232 cf::face::set_magicmap $idx, $info->{magicmap};
2888 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3233 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2889 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3234 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2890 3235
2891 cf::cede_to_tick; 3236 cf::cede_to_tick;
2892 } 3237 }
2893 3238
2894 while (my ($face, $info) = each %$faces) { 3239 while (my ($face, $info) = each %$faces) {
2895 next unless $info->{smooth}; 3240 next unless $info->{smooth};
3241
2896 my $idx = cf::face::find $face 3242 my $idx = cf::face::find $face
2897 or next; 3243 or next;
3244
2898 if (my $smooth = cf::face::find $info->{smooth}) { 3245 if (my $smooth = cf::face::find $info->{smooth}) {
2899 cf::face::set_smooth $idx, $smooth; 3246 cf::face::set_smooth $idx, $smooth;
2900 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3247 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2901 } else { 3248 } else {
2902 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3249 warn "smooth face '$info->{smooth}' not found for face '$face'";
2920 { 3267 {
2921 # TODO: for gcfclient pleasure, we should give resources 3268 # TODO: for gcfclient pleasure, we should give resources
2922 # that gcfclient doesn't grok a >10000 face index. 3269 # that gcfclient doesn't grok a >10000 face index.
2923 my $res = $facedata->{resource}; 3270 my $res = $facedata->{resource};
2924 3271
2925 my $soundconf = delete $res->{"res/sound.conf"};
2926
2927 while (my ($name, $info) = each %$res) { 3272 while (my ($name, $info) = each %$res) {
3273 if (defined $info->{type}) {
2928 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3274 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2929 my $data; 3275 my $data;
2930 3276
2931 if ($info->{type} & 1) { 3277 if ($info->{type} & 1) {
2932 # prepend meta info 3278 # prepend meta info
2933 3279
2934 my $meta = $enc->encode ({ 3280 my $meta = $enc->encode ({
2935 name => $name, 3281 name => $name,
2936 %{ $info->{meta} || {} }, 3282 %{ $info->{meta} || {} },
2937 }); 3283 });
2938 3284
2939 $data = pack "(w/a*)*", $meta, $info->{data}; 3285 $data = pack "(w/a*)*", $meta, $info->{data};
3286 } else {
3287 $data = $info->{data};
3288 }
3289
3290 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3291 cf::face::set_type $idx, $info->{type};
2940 } else { 3292 } else {
2941 $data = $info->{data}; 3293 $RESOURCE{$name} = $info;
2942 } 3294 }
2943 3295
2944 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2945 cf::face::set_type $idx, $info->{type};
2946
2947 cf::cede_to_tick; 3296 cf::cede_to_tick;
2948 } 3297 }
2949
2950 if ($soundconf) {
2951 $soundconf = $enc->decode (delete $soundconf->{data});
2952
2953 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2954 my $sound = $soundconf->{compat}[$_]
2955 or next;
2956
2957 my $face = cf::face::find "sound/$sound->[1]";
2958 cf::sound::set $sound->[0] => $face;
2959 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2960 }
2961
2962 while (my ($k, $v) = each %{$soundconf->{event}}) {
2963 my $face = cf::face::find "sound/$v";
2964 cf::sound::set $k => $face;
2965 }
2966 }
2967 } 3298 }
3299
3300 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2968 3301
2969 1 3302 1
2970} 3303}
3304
3305cf::global->attach (on_resource_update => sub {
3306 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3307 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3308
3309 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3310 my $sound = $soundconf->{compat}[$_]
3311 or next;
3312
3313 my $face = cf::face::find "sound/$sound->[1]";
3314 cf::sound::set $sound->[0] => $face;
3315 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3316 }
3317
3318 while (my ($k, $v) = each %{$soundconf->{event}}) {
3319 my $face = cf::face::find "sound/$v";
3320 cf::sound::set $k => $face;
3321 }
3322 }
3323});
2971 3324
2972register_exticmd fx_want => sub { 3325register_exticmd fx_want => sub {
2973 my ($ns, $want) = @_; 3326 my ($ns, $want) = @_;
2974 3327
2975 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
2976 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
2977 } 3330 }
2978}; 3331};
3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
2979 3342
2980sub reload_regions { 3343sub reload_regions {
2981 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
2982 # for this (global event?) 3345 # for this (global event?)
2983 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
2997} 3360}
2998 3361
2999sub reload_archetypes { 3362sub reload_archetypes {
3000 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3001 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3002 #d# NEED to laod twice to resolve forward references
3003 # this really needs to be done in an extra post-pass
3004 # (which needs to be synchronous, so solve it differently)
3005 load_resource_file "$DATADIR/archetypes"
3006 or die "unable to load archetypes\n";
3007} 3365}
3008 3366
3009sub reload_treasures { 3367sub reload_treasures {
3010 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3011 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3012} 3370}
3013 3371
3014sub reload_resources { 3372sub reload_resources {
3015 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3016 3374
3375 reload_facedata;
3376 reload_archetypes;
3017 reload_regions; 3377 reload_regions;
3018 reload_facedata;
3019 #reload_archetypes;#d#
3020 reload_archetypes;
3021 reload_treasures; 3378 reload_treasures;
3022 3379
3023 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3024}
3025
3026sub init {
3027 reload_resources;
3028} 3381}
3029 3382
3030sub reload_config { 3383sub reload_config {
3031 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3032 or return; 3385 or return;
3033 3386
3034 local $/; 3387 local $/;
3035 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3036 3389
3037 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3038 3391
3039 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3040 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3046 }; 3399 };
3047 warn $@ if $@; 3400 warn $@ if $@;
3048 } 3401 }
3049} 3402}
3050 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3051sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3052 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
3053 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
3054 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3055 (async { 3442 (async {
3056 Event::one_event; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3444 EV::loop EV::LOOP_ONESHOT;
3057 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
3058 }; 3446 };
3059 3447
3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3060 reload_config; 3452 reload_config;
3061 db_init; 3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3062 load_extensions; 3466 load_extensions;
3063 3467
3064 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3065 Event::loop; 3476 EV::loop;
3066} 3477}
3067 3478
3068############################################################################# 3479#############################################################################
3069# initialisation and cleanup 3480# initialisation and cleanup
3070 3481
3071# install some emergency cleanup handlers 3482# install some emergency cleanup handlers
3072BEGIN { 3483BEGIN {
3484 our %SIGWATCHER = ();
3073 for my $signal (qw(INT HUP TERM)) { 3485 for my $signal (qw(INT HUP TERM)) {
3074 Event->signal ( 3486 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3075 reentrant => 0,
3076 data => WF_AUTOCANCEL,
3077 signal => $signal,
3078 prio => 0,
3079 cb => sub {
3080 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
3081 },
3082 ); 3488 };
3083 } 3489 }
3084} 3490}
3085 3491
3086sub write_runtime { 3492sub write_runtime_sync {
3087 my $runtime = "$LOCALDIR/runtime";
3088
3089 # first touch the runtime file to show we are still running: 3493 # first touch the runtime file to show we are still running:
3090 # the fsync below can take a very very long time. 3494 # the fsync below can take a very very long time.
3091 3495
3092 IO::AIO::aio_utime $runtime, undef, undef; 3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3093 3497
3094 my $guard = cf::lock_acquire "write_runtime"; 3498 my $guard = cf::lock_acquire "write_runtime";
3095 3499
3096 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3097 or return; 3501 or return;
3098 3502
3099 my $value = $cf::RUNTIME + 90 + 10; 3503 my $value = $cf::RUNTIME + 90 + 10;
3100 # 10 is the runtime save interval, for a monotonic clock 3504 # 10 is the runtime save interval, for a monotonic clock
3101 # 60 allows for the watchdog to kill the server. 3505 # 60 allows for the watchdog to kill the server.
3111 aio_utime $fh, undef, undef; 3515 aio_utime $fh, undef, undef;
3112 3516
3113 close $fh 3517 close $fh
3114 or return; 3518 or return;
3115 3519
3116 aio_rename "$runtime~", $runtime 3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3117 and return; 3521 and return;
3118 3522
3119 warn "runtime file written.\n"; 3523 warn "runtime file written.\n";
3120 3524
3121 1 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3122} 3576}
3123 3577
3124sub emergency_save() { 3578sub emergency_save() {
3125 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
3126 3580
3127 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
3128 3582
3129 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3130 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
3131 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
3132 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
3133 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
3134 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
3135 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
3136 $pl->valid or next; 3595 $pl->valid or next;
3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3137 $pl->save; 3597 $pl->save;
3138 } 3598 }
3139 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
3140 3600
3141 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
3142 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
3143 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
3144 $map->valid or next; 3604 $map->valid or next;
3145 $map->save; 3605 $map->save;
3146 } 3606 }
3147 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3148 3608
3149 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
3150 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3151 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3152 }; 3616 };
3153 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3154 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
3155} 3624}
3156 3625
3157sub post_cleanup { 3626sub post_cleanup {
3158 my ($make_core) = @_; 3627 my ($make_core) = @_;
3159 3628
3160 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
3161 if $make_core; 3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3162} 3660}
3163 3661
3164sub do_reload_perl() { 3662sub do_reload_perl() {
3165 # can/must only be called in main 3663 # can/must only be called in main
3166 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
3167 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
3168 return; 3666 return;
3169 } 3667 }
3170 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3171 warn "reloading..."; 3674 warn "reloading...";
3172 3675
3173 warn "entering sync_job"; 3676 warn "entering sync_job";
3174 3677
3175 cf::sync_job { 3678 cf::sync_job {
3176 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
3177 cf::emergency_save; 3680 cf::emergency_save;
3178 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
3179 3682
3180 warn "syncing database to disk"; 3683 warn "syncing database to disk";
3181 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
3182 3685
3183 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
3184 3687
3185 warn "cancelling all WF_AUTOCANCEL watchers";
3186 for (Event::all_watchers) {
3187 $_->cancel if $_->data & WF_AUTOCANCEL;
3188 }
3189
3190 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
3191 for (;;) {
3192 BDB::flush;
3193 IO::AIO::flush;
3194 Coro::cede;
3195 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
3196 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3197 }
3198
3199 ++$RELOAD;
3200
3201 warn "cancelling all extension coros";
3202 $_->cancel for values %EXT_CORO;
3203 %EXT_CORO = ();
3204
3205 warn "removing commands";
3206 %COMMAND = ();
3207
3208 warn "removing ext/exti commands";
3209 %EXTCMD = ();
3210 %EXTICMD = ();
3211
3212 warn "unloading/nuking all extensions";
3213 for my $pkg (@EXTS) {
3214 warn "... unloading $pkg";
3215
3216 if (my $cb = $pkg->can ("unload")) {
3217 eval {
3218 $cb->($pkg);
3219 1
3220 } or warn "$pkg unloaded, but with errors: $@";
3221 } 3691 }
3222 3692
3223 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
3224 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
3225 } 3695 %EXT_CORO = ();
3226 3696
3227 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
3228 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
3229 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3230 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3231 warn "... unloading $k"; 3706 warn "... unloading $pkg";
3232 delete $INC{$k};
3233 3707
3234 $k =~ s/\.pm$//;
3235 $k =~ s/\//::/g;
3236
3237 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3238 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3239 } 3717 }
3240 3718
3241 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3242 } 3734 }
3243 3735
3244 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
3245 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
3246 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3247 3739
3248 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
3249 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3250 delete $INC{"cf/pod.pm"}; 3742 delete $INC{"cf/pod.pm"};
3251 3743
3252 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
3253 # and global variables created in xs 3745 # and global variables created in xs
3254 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
3255 3747
3256 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
3257 3749
3258 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
3259 require cf; 3751 require cf;
3260 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3261 3753
3262 warn "loading config and database again"; 3754 warn "loading config and database again";
3263 cf::reload_config; 3755 cf::reload_config;
3264 3756
3265 warn "loading extensions"; 3757 warn "loading extensions";
3266 cf::load_extensions; 3758 cf::load_extensions;
3267 3759
3760 if ($REATTACH_ON_RELOAD) {
3268 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
3269 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
3270 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
3271 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3272 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
3273 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
3274 3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3275 warn "leaving sync_job"; 3772 warn "leaving sync_job";
3276 3773
3277 1 3774 1
3278 } or do { 3775 } or do {
3279 warn $@; 3776 warn $@;
3280 warn "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
3281 exit 1;
3282 }; 3778 };
3283 3779
3284 warn "reloaded"; 3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3285}; 3786};
3286 3787
3287our $RELOAD_WATCHER; # used only during reload 3788our $RELOAD_WATCHER; # used only during reload
3288 3789
3289sub reload_perl() { 3790sub reload_perl() {
3290 # doing reload synchronously and two reloads happen back-to-back, 3791 # doing reload synchronously and two reloads happen back-to-back,
3291 # coro crashes during coro_state_free->destroy here. 3792 # coro crashes during coro_state_free->destroy here.
3292 3793
3293 $RELOAD_WATCHER ||= Event->timer ( 3794 $RELOAD_WATCHER ||= cf::async {
3294 reentrant => 0, 3795 Coro::AIO::aio_wait cache_extensions;
3295 after => 0, 3796
3296 data => WF_AUTOCANCEL, 3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3297 cb => sub {
3298 do_reload_perl; 3798 do_reload_perl;
3299 undef $RELOAD_WATCHER; 3799 undef $RELOAD_WATCHER;
3300 }, 3800 };
3301 ); 3801 };
3302} 3802}
3303 3803
3304register_command "reload" => sub { 3804register_command "reload" => sub {
3305 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
3306 3806
3307 if ($who->flag (FLAG_WIZ)) { 3807 if ($who->flag (FLAG_WIZ)) {
3308 $who->message ("reloading server."); 3808 $who->message ("reloading server.");
3809 async {
3810 $Coro::current->{desc} = "perl_reload";
3309 async { reload_perl }; 3811 reload_perl;
3812 };
3310 } 3813 }
3311}; 3814};
3312 3815
3313unshift @INC, $LIBDIR; 3816unshift @INC, $LIBDIR;
3314 3817
3316 3819
3317our @WAIT_FOR_TICK; 3820our @WAIT_FOR_TICK;
3318our @WAIT_FOR_TICK_BEGIN; 3821our @WAIT_FOR_TICK_BEGIN;
3319 3822
3320sub wait_for_tick { 3823sub wait_for_tick {
3321 return unless $TICK_WATCHER->is_active;
3322 return if $Coro::current == $Coro::main; 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3323 3825
3324 my $signal = new Coro::Signal; 3826 my $signal = new Coro::Signal;
3325 push @WAIT_FOR_TICK, $signal; 3827 push @WAIT_FOR_TICK, $signal;
3326 $signal->wait; 3828 $signal->wait;
3327} 3829}
3328 3830
3329sub wait_for_tick_begin { 3831sub wait_for_tick_begin {
3330 return unless $TICK_WATCHER->is_active;
3331 return if $Coro::current == $Coro::main; 3832 return if tick_inhibit || $Coro::current == $Coro::main;
3332 3833
3333 my $signal = new Coro::Signal; 3834 my $signal = new Coro::Signal;
3334 push @WAIT_FOR_TICK_BEGIN, $signal; 3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3335 $signal->wait; 3836 $signal->wait;
3336} 3837}
3337 3838
3338 my $min = 1e6;#d# 3839sub tick {
3339 my $avg = 10;
3340$TICK_WATCHER = Event->timer (
3341 reentrant => 0,
3342 parked => 1,
3343 prio => 0,
3344 at => $NEXT_TICK || $TICK,
3345 data => WF_AUTOCANCEL,
3346 cb => sub {
3347 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
3348 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3349 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
3350 return; 3843 return;
3351 } 3844 }
3352 3845
3353 $NOW = $tick_start = Event::time;
3354
3355 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
3356 3847
3357 0 && sync_job {#d# 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3358 for(1..10) { 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3359 my $t = Event::time; 3850 Coro::async_pool {
3360 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3851 $Coro::current->{desc} = "runtime saver";
3361 or die; 3852 write_runtime_sync
3362 3853 or warn "ERROR: unable to write runtime file: $!";
3363 $map->width (50);
3364 $map->height (50);
3365 $map->alloc;
3366 $map->_load_objects ("/tmp/x.map", 1);
3367 my $t = Event::time - $t;
3368
3369 #next unless $t < 0.0013;#d#
3370 if ($t < $min) {
3371 $min = $t;
3372 }
3373 $avg = $avg * 0.99 + $t * 0.01;
3374 }
3375 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3376 exit 0;
3377 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3378 }; 3854 };
3855 }
3379 3856
3380 $RUNTIME += $TICK;
3381 $NEXT_TICK += $TICK;
3382
3383 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3384 $NEXT_RUNTIME_WRITE = $NOW + 10;
3385 Coro::async_pool {
3386 write_runtime
3387 or warn "ERROR: unable to write runtime file: $!";
3388 };
3389 }
3390
3391# my $AFTER = Event::time;
3392# warn $AFTER - $NOW;#d#
3393
3394 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3395 $sig->send; 3858 $sig->send;
3396 } 3859 }
3397 while (my $sig = shift @WAIT_FOR_TICK) { 3860 while (my $sig = shift @WAIT_FOR_TICK) {
3398 $sig->send; 3861 $sig->send;
3399 } 3862 }
3400 3863
3401 $NOW = Event::time; 3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3402
3403 # if we are delayed by four ticks or more, skip them all
3404 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3405
3406 $TICK_WATCHER->at ($NEXT_TICK);
3407 $TICK_WATCHER->start;
3408
3409 $LOAD = ($NOW - $tick_start) / $TICK;
3410 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3411 3866
3412 _post_tick; 3867 if (0) {
3413 3868 if ($NEXT_TICK) {
3414 3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3415 }, 3873 }
3416); 3874}
3417 3875
3418{ 3876{
3419 BDB::max_poll_time $TICK * 0.1; 3877 # configure BDB
3420 $BDB_POLL_WATCHER = Event->io ( 3878
3421 reentrant => 0,
3422 fd => BDB::poll_fileno,
3423 poll => 'r',
3424 prio => 0,
3425 data => WF_AUTOCANCEL,
3426 cb => \&BDB::poll_cb,
3427 );
3428 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
3429 3880 BDB::max_poll_reqs $TICK * 0.1;
3430 BDB::set_sync_prepare { 3881 $AnyEvent::BDB::WATCHER->priority (1);
3431 my $status;
3432 my $current = $Coro::current;
3433 (
3434 sub {
3435 $status = $!;
3436 $current->ready; undef $current;
3437 },
3438 sub {
3439 Coro::schedule while defined $current;
3440 $! = $status;
3441 },
3442 )
3443 };
3444 3882
3445 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
3446 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3447 3890
3448 cf::sync_job { 3891 cf::sync_job {
3449 eval { 3892 eval {
3450 BDB::db_env_open 3893 BDB::db_env_open
3451 $DB_ENV, 3894 $DB_ENV,
3453 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3896 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3454 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3897 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3455 0666; 3898 0666;
3456 3899
3457 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3900 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3458
3459 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3460 $DB_ENV->set_lk_detect;
3461 }; 3901 };
3462 3902
3463 cf::cleanup "db_env_open(db): $@" if $@; 3903 cf::cleanup "db_env_open(db): $@" if $@;
3464 }; 3904 };
3465 } 3905 }
3906
3907 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3908 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3909 };
3910 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3911 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3912 };
3913 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3914 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3915 };
3466} 3916}
3467 3917
3468{ 3918{
3919 # configure IO::AIO
3920
3469 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
3470
3471 undef $Coro::AIO::WATCHER;
3472 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
3473 $AIO_POLL_WATCHER = Event->io ( 3923 undef $AnyEvent::AIO::WATCHER;
3474 reentrant => 0,
3475 data => WF_AUTOCANCEL,
3476 fd => IO::AIO::poll_fileno,
3477 poll => 'r',
3478 prio => 6,
3479 cb => \&IO::AIO::poll_cb,
3480 );
3481} 3924}
3482 3925
3483my $_log_backtrace; 3926my $_log_backtrace;
3484 3927
3485sub _log_backtrace { 3928sub _log_backtrace {
3488 $msg =~ s/\n//; 3931 $msg =~ s/\n//;
3489 3932
3490 # limit the # of concurrent backtraces 3933 # limit the # of concurrent backtraces
3491 if ($_log_backtrace < 2) { 3934 if ($_log_backtrace < 2) {
3492 ++$_log_backtrace; 3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3493 async { 3937 async {
3938 $Coro::current->{desc} = "abt $msg";
3939
3494 my @bt = fork_call { 3940 my @bt = fork_call {
3495 @addr = map { sprintf "%x", $_ } @addr; 3941 @addr = map { sprintf "%x", $_ } @addr;
3496 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3942 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3497 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3943 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3498 or die "addr2line: $!"; 3944 or die "addr2line: $!";
3506 } 3952 }
3507 3953
3508 @funcs 3954 @funcs
3509 }; 3955 };
3510 3956
3511 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3512 LOG llevInfo, "[ABT] $_\n" for @bt; 3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3513 --$_log_backtrace; 3960 --$_log_backtrace;
3514 }; 3961 };
3515 } else { 3962 } else {
3516 LOG llevInfo, "[ABT] $msg\n"; 3963 LOG llevInfo, "[ABT] $msg\n";

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