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Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.458 by root, Sat Dec 13 20:34:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::AnyEvent;
22use Coro::AIO; 47use Coro::AIO;
23use Coro::BDB; 48use Coro::BDB 1.6;
24use Coro::Storable; 49use Coro::Storable;
25use Coro::Util (); 50use Coro::Util ();
26 51
27use JSON::XS 2.01 (); 52use JSON::XS 2.01 ();
28use BDB (); 53use BDB ();
29use Data::Dumper; 54use Data::Dumper;
30use Digest::MD5; 55use Digest::MD5;
31use Fcntl; 56use Fcntl;
32use YAML::Syck (); 57use YAML ();
33use IO::AIO 2.51 (); 58use IO::AIO ();
34use Time::HiRes; 59use Time::HiRes;
35use Compress::LZF; 60use Compress::LZF;
36use Digest::MD5 (); 61use Digest::MD5 ();
62
63AnyEvent::detect;
37 64
38# configure various modules to our taste 65# configure various modules to our taste
39# 66#
40$Storable::canonical = 1; # reduce rsync transfers 67$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 68Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71
72# make sure c-lzf reinitialises itself
73Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 74Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 75
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 76sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 77
51our %COMMAND = (); 78our %COMMAND = ();
52our %COMMAND_TIME = (); 79our %COMMAND_TIME = ();
55our %EXTCMD = (); 82our %EXTCMD = ();
56our %EXTICMD = (); 83our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 84our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 85our %EXT_MAP = (); # pluggable maps
59 86
60our $RELOAD; # number of reloads so far 87our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 88our @EVENT;
62 89
63our $CONFDIR = confdir; 90our $CONFDIR = confdir;
64our $DATADIR = datadir; 91our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 92our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 93our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 94our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 95our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 96our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 97our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 98our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 99our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 100our $BDBDIR = "$LOCALDIR/db";
101our $PIDFILE = "$LOCALDIR/pid";
102our $RUNTIMEFILE = "$LOCALDIR/runtime";
103
74our %RESOURCE; 104our %RESOURCE;
75 105
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 106our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 107our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 108our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 109our $USE_FSYNC = 1; # use fsync to write maps - default off
82 110
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 111our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 112our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 113our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 114our $DB_ENV;
88 115
99# used to convert map paths into valid unix filenames by replacing / by ∕ 126# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 127our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 128
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 129our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 130our $LOADAVG; # same thing, but with alpha-smoothing
131our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 132our $TICK_START; # for load detecting purposes
133
134our @POST_INIT;
135
136our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 137
106binmode STDOUT; 138binmode STDOUT;
107binmode STDERR; 139binmode STDERR;
108 140
109# read virtual server time, if available 141# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 142unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 143 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 144 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 145 $RUNTIME = <$fh> + 0.;
114} 146}
115 147
116mkdir $_ 148mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 149 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
195 LOG llevError, $msg; 227 LOG llevError, $msg;
196 }; 228 };
197} 229}
198 230
199$Coro::State::DIEHOOK = sub { 231$Coro::State::DIEHOOK = sub {
232 return unless $^S eq 0; # "eq", not "=="
233
234 if ($Coro::current == $Coro::main) {#d#
235 warn "DIEHOOK called in main context, Coro bug?\n";#d#
236 return;#d#
237 }#d#
238
239 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 240 warn Carp::longmess $_[0];
201 Coro::terminate; 241 Coro::terminate
202}; 242};
243
244$SIG{__DIE__} = sub { }; #d#?
203 245
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 246@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 247@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 248@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 249@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 256for my $pkg (qw(
215 cf::global cf::attachable 257 cf::global cf::attachable
216 cf::object cf::object::player 258 cf::object cf::object::player
217 cf::client cf::player 259 cf::client cf::player
218 cf::arch cf::living 260 cf::arch cf::living
261 cf::map cf::mapspace
219 cf::map cf::party cf::region 262 cf::party cf::region
220)) { 263)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 264 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 265}
224 266
225$EV::DIED = sub { 267$EV::DIED = sub {
226 warn "error in event callback: @_"; 268 warn "error in event callback: @_";
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 310our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 311
270sub encode_json($) { $json_coder->encode ($_[0]) } 312sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 313sub decode_json($) { $json_coder->decode ($_[0]) }
272 314
315=item cf::post_init { BLOCK }
316
317Execute the given codeblock, I<after> all extensions have been (re-)loaded,
318but I<before> the server starts ticking again.
319
320The cdoeblock will have a single boolean argument to indicate whether this
321is a reload or not.
322
323=cut
324
325sub post_init(&) {
326 push @POST_INIT, shift;
327}
328
273=item cf::lock_wait $string 329=item cf::lock_wait $string
274 330
275Wait until the given lock is available. See cf::lock_acquire. 331Wait until the given lock is available. See cf::lock_acquire.
276 332
277=item my $lock = cf::lock_acquire $string 333=item my $lock = cf::lock_acquire $string
278 334
279Wait until the given lock is available and then acquires it and returns 335Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 336a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 337for example when the coroutine gets canceled), the lock is automatically
282returned. 338returned.
283 339
284Locks are *not* recursive, locking from the same coro twice results in a 340Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 341deadlocked coro.
304 return;#d# 360 return;#d#
305 }#d# 361 }#d#
306 362
307 # wait for lock, if any 363 # wait for lock, if any
308 while ($LOCK{$key}) { 364 while ($LOCK{$key}) {
365 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
309 push @{ $LOCK{$key} }, $Coro::current; 366 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule; 367 Coro::schedule;
311 } 368 }
312} 369}
313 370
318 lock_wait $key; 375 lock_wait $key;
319 376
320 $LOCK{$key} = []; 377 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d# 378 $LOCKER{$key} = $Coro::current;#d#
322 379
323 Coro::guard { 380 Guard::guard {
324 delete $LOCKER{$key};#d# 381 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side 382 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} }; 383 $_->ready for @{ delete $LOCK{$key} };
327 } 384 }
328} 385}
332 389
333 ! ! $LOCK{$key} 390 ! ! $LOCK{$key}
334} 391}
335 392
336sub freeze_mainloop { 393sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 394 tick_inhibit_inc;
338 395
339 my $guard = Coro::guard { 396 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 397}
345 398
346=item cf::periodic $interval, $cb 399=item cf::periodic $interval, $cb
347 400
348Like EV::periodic, but randomly selects a starting point so that the actions 401Like EV::periodic, but randomly selects a starting point so that the actions
403 } 456 }
404 } 457 }
405}; 458};
406 459
407sub get_slot($;$$) { 460sub get_slot($;$$) {
461 return if tick_inhibit || $Coro::current == $Coro::main;
462
408 my ($time, $pri, $name) = @_; 463 my ($time, $pri, $name) = @_;
409 464
410 $time = $TICK * .6 if $time > $TICK * .6; 465 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 466 my $sig = new Coro::Signal;
412 467
449 # this is the main coro, too bad, we have to block 504 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 505 # till the operation succeeds, freezing the server :/
451 506
452 LOG llevError, Carp::longmess "sync job";#d# 507 LOG llevError, Carp::longmess "sync job";#d#
453 508
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 509 my $freeze_guard = freeze_mainloop;
457 510
458 my $busy = 1; 511 my $busy = 1;
459 my @res; 512 my @res;
460 513
471 } else { 524 } else {
472 EV::loop EV::LOOP_ONESHOT; 525 EV::loop EV::LOOP_ONESHOT;
473 } 526 }
474 } 527 }
475 528
476 $time = EV::time - $time; 529 my $time = EV::time - $time;
477 530
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 531 $TICK_START += $time; # do not account sync jobs to server load
482 532
483 wantarray ? @res : $res[0] 533 wantarray ? @res : $res[0]
484 } else { 534 } else {
485 # we are in another coroutine, how wonderful, everything just works 535 # we are in another coroutine, how wonderful, everything just works
486 536
528 reset_signals; 578 reset_signals;
529 &$cb 579 &$cb
530 }, @args; 580 }, @args;
531 581
532 wantarray ? @res : $res[-1] 582 wantarray ? @res : $res[-1]
583}
584
585=item $coin = coin_from_name $name
586
587=cut
588
589our %coin_alias = (
590 "silver" => "silvercoin",
591 "silvercoin" => "silvercoin",
592 "silvercoins" => "silvercoin",
593 "gold" => "goldcoin",
594 "goldcoin" => "goldcoin",
595 "goldcoins" => "goldcoin",
596 "platinum" => "platinacoin",
597 "platinumcoin" => "platinacoin",
598 "platinumcoins" => "platinacoin",
599 "platina" => "platinacoin",
600 "platinacoin" => "platinacoin",
601 "platinacoins" => "platinacoin",
602 "royalty" => "royalty",
603 "royalties" => "royalty",
604);
605
606sub coin_from_name($) {
607 $coin_alias{$_[0]}
608 ? cf::arch::find $coin_alias{$_[0]}
609 : undef
533} 610}
534 611
535=item $value = cf::db_get $family => $key 612=item $value = cf::db_get $family => $key
536 613
537Returns a single value from the environment database. 614Returns a single value from the environment database.
676 753
677############################################################################# 754#############################################################################
678 755
679=head2 ATTACHABLE OBJECTS 756=head2 ATTACHABLE OBJECTS
680 757
681Many objects in crossfire are so-called attachable objects. That means you can 758Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 759attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 760to it. All such attachable objects support the following methods.
684 761
685In the following description, CLASS can be any of C<global>, C<object> 762In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 763C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 813=item cf::CLASS::attachment $name, ...
737 814
738Register an attachment by C<$name> through which attachable objects of the 815Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 816given CLASS can refer to this attachment.
740 817
741Some classes such as crossfire maps and objects can specify attachments 818Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 819that are attached at load/instantiate time, thus the need for a name.
743 820
744These calls expect any number of the following handler/hook descriptions: 821These calls expect any number of the following handler/hook descriptions:
745 822
746=over 4 823=over 4
1037 1114
1038sub reattach { 1115sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1116 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1117 my ($obj) = @_;
1041 1118
1119 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1120 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1121
1044 my $registry = $obj->registry; 1122 my $registry = $obj->registry;
1045 1123
1046 @$registry = (); 1124 @$registry = ();
1047 1125
1093 utf8::decode (my $decname = $filename); 1171 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1172 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1173 $decname, length $$rdata, scalar @$objs;
1096 1174
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1175 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1176 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1177 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1178 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh; 1179 aio_close $fh;
1102 1180
1103 if (@$objs) { 1181 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1182 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1183 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1184 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1185 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1186 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh; 1187 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1188 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1189 }
1112 } else { 1190 } else {
1113 aio_unlink "$filename.pst"; 1191 aio_unlink "$filename.pst";
1114 } 1192 }
1115 1193
1116 aio_rename "$filename~", $filename; 1194 aio_rename "$filename~", $filename;
1195
1196 $filename =~ s%/[^/]+$%%;
1197 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1198 } else {
1118 warn "FATAL: $filename~: $!\n"; 1199 warn "FATAL: $filename~: $!\n";
1119 } 1200 }
1120 } else { 1201 } else {
1121 aio_unlink $filename; 1202 aio_unlink $filename;
1214 my ($name, $cb) = @_; 1295 my ($name, $cb) = @_;
1215 1296
1216 $EXTICMD{$name} = $cb; 1297 $EXTICMD{$name} = $cb;
1217} 1298}
1218 1299
1300use File::Glob ();
1301
1219cf::player->attach ( 1302cf::player->attach (
1220 on_command => sub { 1303 on_command => sub {
1221 my ($pl, $name, $params) = @_; 1304 my ($pl, $name, $params) = @_;
1222 1305
1223 my $cb = $COMMAND{$name} 1306 my $cb = $COMMAND{$name}
1255 1338
1256 cf::override; 1339 cf::override;
1257 }, 1340 },
1258); 1341);
1259 1342
1343# "readahead" all extensions
1344sub cache_extensions {
1345 my $grp = IO::AIO::aio_group;
1346
1347 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1348 for (grep /\.ext$/, @{$_[0]}) {
1349 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1350 }
1351 };
1352
1353 $grp
1354}
1355
1260sub load_extensions { 1356sub load_extensions {
1261 cf::sync_job { 1357 cf::sync_job {
1262 my %todo; 1358 my %todo;
1263 1359
1264 for my $path (<$LIBDIR/*.ext>) { 1360 for my $path (<$LIBDIR/*.ext>) {
1283 1379
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1380 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1381 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1382
1287 $ext{source} = 1383 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1384 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1385 . "#line 1 \"$path\"\n{\n"
1290 . $source 1386 . $source
1291 . "\n};\n1"; 1387 . "\n};\n1";
1292 1388
1293 $todo{$base} = \%ext; 1389 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1405 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1406 : "$v->{base}: extension inactive.\n";
1311 1407
1312 if (exists $v->{meta}{mandatory}) { 1408 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1409 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1410 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1411 }
1317 1412
1318 warn $msg; 1413 warn $msg;
1319 } 1414 }
1320 1415
1334 1429
1335=back 1430=back
1336 1431
1337=head2 CORE EXTENSIONS 1432=head2 CORE EXTENSIONS
1338 1433
1339Functions and methods that extend core crossfire objects. 1434Functions and methods that extend core deliantra objects.
1340 1435
1341=cut 1436=cut
1342 1437
1343package cf::player; 1438package cf::player;
1344 1439
1387 1482
1388sub exists($) { 1483sub exists($) {
1389 my ($login) = @_; 1484 my ($login) = @_;
1390 1485
1391 $cf::PLAYER{$login} 1486 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1487 or !aio_stat path $login
1393} 1488}
1394 1489
1395sub find($) { 1490sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1491 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1492 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1504 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1505 or return;
1411 1506
1412 my $pl = cf::player::load_pl $f 1507 my $pl = cf::player::load_pl $f
1413 or return; 1508 or return;
1509
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1510 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1511 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1512 $cf::PLAYER{$login} = $pl
1417 } 1513 }
1418 } 1514 }
1428 1524
1429 return if $pl->{deny_save}; 1525 return if $pl->{deny_save};
1430 1526
1431 aio_mkdir playerdir $pl, 0770; 1527 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1528 $pl->{last_save} = $cf::RUNTIME;
1529
1530 cf::get_slot 0.01;
1433 1531
1434 $pl->save_pl ($path); 1532 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1533 cf::cede_to_tick;
1436} 1534}
1437 1535
1469 my ($pl) = @_; 1567 my ($pl) = @_;
1470 1568
1471 my $name = $pl->ob->name; 1569 my $name = $pl->ob->name;
1472 1570
1473 $pl->{deny_save} = 1; 1571 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1572 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1573
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1574 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1575 $pl->deactivate;
1576 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1577 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1578 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1579 $pl->ns->destroy if $pl->ns;
1480 1580
1481 my $path = playerdir $pl; 1581 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1582 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1621
1522 for my $login (@$dirs) { 1622 for my $login (@$dirs) {
1523 my $path = path $login; 1623 my $path = path $login;
1524 1624
1525 # a .pst is a dead give-away for a valid player 1625 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1626 # if no pst file found, open and chekc for blocked users
1627 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1628 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1629 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1630 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1631 }
1531 1632
1562 } 1663 }
1563 1664
1564 \@paths 1665 \@paths
1565} 1666}
1566 1667
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1668=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1669
1569Expand crossfire pod fragments into protocol xml. 1670Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1671
1660=item $player->ext_reply ($msgid, @msg) 1672=item $player->ext_reply ($msgid, @msg)
1661 1673
1662Sends an ext reply to the player. 1674Sends an ext reply to the player.
1663 1675
1730our $MAX_RESET = 3600; 1742our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1743our $DEFAULT_RESET = 3000;
1732 1744
1733sub generate_random_map { 1745sub generate_random_map {
1734 my ($self, $rmp) = @_; 1746 my ($self, $rmp) = @_;
1747
1748 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1749
1735 # mit "rum" bekleckern, nicht 1750 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1751 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1752 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1753 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1754 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1876
1862# the temporary/swap location 1877# the temporary/swap location
1863sub save_path { 1878sub save_path {
1864 my ($self) = @_; 1879 my ($self) = @_;
1865 1880
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1882 "$TMPDIR/$path.map"
1868} 1883}
1869 1884
1870# the unique path, undef == no special unique path 1885# the unique path, undef == no special unique path
1871sub uniq_path { 1886sub uniq_path {
1872 my ($self) = @_; 1887 my ($self) = @_;
1873 1888
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1889 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1890 "$UNIQUEDIR/$path"
1876} 1891}
1877 1892
1878# and all this just because we cannot iterate over 1893# and all this just because we cannot iterate over
1879# all maps in C++... 1894# all maps in C++...
1977 1992
1978 cf::lock_wait "map_data:$path";#d#remove 1993 cf::lock_wait "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1994 cf::lock_wait "map_find:$path";
1980 1995
1981 $cf::MAP{$path} || do { 1996 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1997 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1998 my $guard2 = cf::lock_acquire "map_find:$path";
1984 1999
1985 my $map = new_from_path cf::map $path 2000 my $map = new_from_path cf::map $path
1986 or return; 2001 or return;
1987 2002
1988 $map->{last_save} = $cf::RUNTIME; 2003 $map->{last_save} = $cf::RUNTIME;
1991 or return; 2006 or return;
1992 2007
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2008 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 2009 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 2010 #$cf::WAIT_FOR_TICK->wait;
2011 undef $guard2;
1996 undef $guard1; 2012 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 2013 $map->reset;
1999 return find $path; 2014 return find $path;
2000 } 2015 }
2001 2016
2002 $cf::MAP{$path} = $map 2017 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2044 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2045 $f->skip_block;
2031 $self->_load_objects ($f) 2046 $self->_load_objects ($f)
2032 or return; 2047 or return;
2033 2048
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2049 $self->post_load_original
2035 if delete $self->{load_original}; 2050 if delete $self->{load_original};
2036 2051
2037 if (my $uniq = $self->uniq_path) { 2052 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2053 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2054 unless (aio_stat $uniq) {
2065 } 2080 }
2066 2081
2067 $self->{last_save} = $cf::RUNTIME; 2082 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2083 $self->last_access ($cf::RUNTIME);
2069 2084
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2085 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2086 }
2072 2087
2073 $self->post_load; 2088 $self->post_load;
2074} 2089}
2075 2090
2133 my ($path, $origin, $load) = @_; 2148 my ($path, $origin, $load) = @_;
2134 2149
2135 $path = normalise $path, $origin && $origin->{path}; 2150 $path = normalise $path, $origin && $origin->{path};
2136 2151
2137 if (my $map = $cf::MAP{$path}) { 2152 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2153 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2154 }
2140 2155
2141 $MAP_PREFETCH{$path} |= $load; 2156 $MAP_PREFETCH{$path} |= $load;
2142 2157
2143 $MAP_PREFETCHER ||= cf::async { 2158 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2195 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2196 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2197 $_->contr->save for $self->players;
2183 }; 2198 };
2184 2199
2200 cf::get_slot 0.02;
2201
2185 if ($uniq) { 2202 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2203 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2204 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2205 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2206 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2214 $self->save;
2198 2215
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2216 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2217
2201 return if $self->players; 2218 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2219 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2220 return if $self->{deny_save};
2204 2221
2205 $self->in_memory (cf::MAP_SWAPPED); 2222 $self->in_memory (cf::MAP_SWAPPED);
2206 2223
2207 $self->deactivate; 2224 $self->deactivate;
2325 2342
2326sub unique_maps() { 2343sub unique_maps() {
2327 [ 2344 [
2328 map { 2345 map {
2329 utf8::decode $_; 2346 utf8::decode $_;
2330 /\.map$/ 2347 s/\.map$//; # TODO future compatibility hack
2348 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2349 ? ()
2331 ? normalise $_ 2350 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2351 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2352 ]
2335} 2353}
2336 2354
2337package cf;
2338
2339=back 2355=back
2340 2356
2341=head3 cf::object 2357=head3 cf::object
2342 2358
2343=cut 2359=cut
2346 2362
2347=over 4 2363=over 4
2348 2364
2349=item $ob->inv_recursive 2365=item $ob->inv_recursive
2350 2366
2351Returns the inventory of the object _and_ their inventories, recursively. 2367Returns the inventory of the object I<and> their inventories, recursively,
2368but I<not> the object itself.
2352 2369
2353=cut 2370=cut
2354 2371
2355sub inv_recursive_; 2372sub inv_recursive_;
2356sub inv_recursive_ { 2373sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2378 inv_recursive_ inv $_[0]
2362} 2379}
2363 2380
2364=item $ref = $ob->ref 2381=item $ref = $ob->ref
2365 2382
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2383Creates and returns a persistent reference to an object that can be stored as a string.
2367 2384
2368=item $ob = cf::object::deref ($refstring) 2385=item $ob = cf::object::deref ($refstring)
2369 2386
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2387returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2388even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2420can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2421dialogue with the given NPC character.
2405 2422
2406=cut 2423=cut
2407 2424
2425our $SAY_CHANNEL = {
2426 id => "say",
2427 title => "Map",
2428 reply => "say ",
2429 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2430};
2431
2432our $CHAT_CHANNEL = {
2433 id => "chat",
2434 title => "Chat",
2435 reply => "chat ",
2436 tooltip => "Player chat and shouts, global to the server.",
2437};
2438
2408# rough implementation of a future "reply" method that works 2439# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2440# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2441#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2442sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2443 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2454 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2455 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2456
2426 } else { 2457 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2458 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2459 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2460 }
2430 } 2461 }
2431} 2462}
2432 2463
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2464=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2489
2459=item $player_object->enter_link 2490=item $player_object->enter_link
2460 2491
2461Freezes the player and moves him/her to a special map (C<{link}>). 2492Freezes the player and moves him/her to a special map (C<{link}>).
2462 2493
2463The player should be reasonably safe there for short amounts of time. You 2494The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2495for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2496though, as the palyer cannot control the character while it is on the link
2497map.
2465 2498
2466Will never block. 2499Will never block.
2467 2500
2468=item $player_object->leave_link ($map, $x, $y) 2501=item $player_object->leave_link ($map, $x, $y)
2469 2502
2527 2560
2528 $map->load; 2561 $map->load;
2529 $map->load_neighbours; 2562 $map->load_neighbours;
2530 2563
2531 return unless $self->contr->active; 2564 return unless $self->contr->active;
2565 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2566 $self->activate_recursive;
2533 2567
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2568 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2569 $self->enter_map ($map, $x, $y);
2536} 2570}
2540Moves the player to the given map-path and coordinates by first freezing 2574Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2575her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2576that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2577the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2578be called at the end of this process.
2579
2580Note that $check will be called with a potentially non-loaded map, so if
2581it needs a loaded map it has to call C<< ->load >>.
2545 2582
2546=cut 2583=cut
2547 2584
2548our $GOTOGEN; 2585our $GOTOGEN;
2549 2586
2628} 2665}
2629 2666
2630sub prepare_random_map { 2667sub prepare_random_map {
2631 my ($exit) = @_; 2668 my ($exit) = @_;
2632 2669
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2670 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2671 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2672 # that depends on the exit object
2638 2673
2639 my $rmp = parse_random_map_params $exit->msg; 2674 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2676 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2677 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2678 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2679 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2680 $rmp->{origin_y} = $exit->y;
2681
2682 $exit->map->touch;
2646 } 2683 }
2647 2684
2648 $rmp->{random_seed} ||= $exit->random_seed; 2685 $rmp->{random_seed} ||= $exit->random_seed;
2649 2686
2650 my $data = cf::encode_json $rmp; 2687 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2688 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2689 my $meta = "$RANDOMDIR/$md5.meta";
2653 2690
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2691 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2692 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2693 undef $fh;
2657 aio_rename "$meta~", $meta; 2694 aio_rename "$meta~", $meta;
2658 2695
2696 my $slaying = "?random/$md5";
2697
2698 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2699 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2700 $exit->msg (undef);
2701 }
2661 } 2702 }
2662} 2703}
2663 2704
2664sub cf::object::player::enter_exit { 2705sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2706 my ($self, $exit) = @_;
2666 2707
2667 return unless $self->type == cf::PLAYER; 2708 return unless $self->type == cf::PLAYER;
2668 2709
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2710 $self->enter_link;
2681 2711
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2712 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2713 $Coro::current->{desc} = "enter_exit";
2688 2714
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2715 unless (eval {
2716 $self->deactivate_recursive; # just to be sure
2717
2718 # random map handling
2719 {
2720 my $guard = cf::lock_acquire "exit_prepare:$exit";
2721
2722 prepare_random_map $exit
2723 if $exit->slaying eq "/!";
2724 }
2725
2726 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2727 my $x = $exit->stats->hp;
2728 my $y = $exit->stats->sp;
2729
2691 $self->goto ($slaying, $hp, $sp); 2730 $self->goto ($map, $x, $y);
2692 2731
2732 # if exit is damned, update players death & WoR home-position
2733 $self->contr->savebed ($map, $x, $y)
2734 if $exit->flag (cf::FLAG_DAMNED);
2735
2693 1; 2736 1
2694 }) { 2737 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2738 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2739 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2740 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2741 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2742
2700 warn "ERROR in enter_exit: $@"; 2743 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2809 id => "infobox",
2767 title => "Body Parts", 2810 title => "Body Parts",
2768 reply => undef, 2811 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2812 tooltip => "Shows which body parts you posess and are available",
2770 }, 2813 },
2814 "c/skills" => {
2815 id => "infobox",
2816 title => "Skills",
2817 reply => undef,
2818 tooltip => "Shows your experience per skill and item power",
2819 },
2771 "c/uptime" => { 2820 "c/uptime" => {
2772 id => "infobox", 2821 id => "infobox",
2773 title => "Uptime", 2822 title => "Uptime",
2774 reply => undef, 2823 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2824 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2827 id => "infobox",
2779 title => "Map Info", 2828 title => "Map Info",
2780 reply => undef, 2829 reply => undef,
2781 tooltip => "Information related to the maps", 2830 tooltip => "Information related to the maps",
2782 }, 2831 },
2832 "c/party" => {
2833 id => "party",
2834 title => "Party",
2835 reply => "gsay ",
2836 tooltip => "Messages and chat related to your party",
2837 },
2783); 2838);
2784 2839
2785sub cf::client::send_msg { 2840sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2841 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2842
2788 $msg = $self->pl->expand_cfpod ($msg); 2843 $msg = $self->pl->expand_cfpod ($msg)
2844 unless $color & cf::NDI_VERBATIM;
2789 2845
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2846 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2847
2792 # check predefined channels, for the benefit of C 2848 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2849 if ($CHANNEL{$channel}) {
2814 if ($self->can_msg) { 2870 if ($self->can_msg) {
2815 # default colour, mask it out 2871 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2872 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2873 if $color & cf::NDI_DEF;
2818 2874
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2875 my $pkt = "msg "
2876 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2877 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2878 );
2879
2880 # try lzf for large packets
2881 $pkt = "lzf " . Compress::LZF::compress $pkt
2882 if 1024 <= length $pkt and $self->{can_lzf};
2883
2884 # split very large packets
2885 if (8192 < length $pkt and $self->{can_lzf}) {
2886 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2887 $pkt = "frag";
2888 }
2889
2890 $self->send_packet ($pkt);
2821 } else { 2891 } else {
2822 if ($color >= 0) { 2892 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones 2893 # replace some tags by gcfclient-compatible ones
2824 for ($msg) { 2894 for ($msg) {
2825 1 while 2895 1 while
3024 3094
3025The following functions and methods are available within a safe environment: 3095The following functions and methods are available within a safe environment:
3026 3096
3027 cf::object 3097 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3098 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3099 insert remove name archname title slaying race decrease split
3030 3100
3031 cf::object::player 3101 cf::object::player
3032 player 3102 player
3033 3103
3034 cf::player 3104 cf::player
3039 3109
3040=cut 3110=cut
3041 3111
3042for ( 3112for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3113 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3114 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3115 decrease split destroy change_exp)],
3046 ["cf::object::player" => qw(player)], 3116 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3117 ["cf::player" => qw(peaceful)],
3048 ["cf::map" => qw(trigger)], 3118 ["cf::map" => qw(trigger)],
3049) { 3119) {
3050 no strict 'refs'; 3120 no strict 'refs';
3258 while (my ($k, $v) = each %$want) { 3328 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3329 $ns->fx_want ($k, $v);
3260 } 3330 }
3261}; 3331};
3262 3332
3333sub load_resource_file($) {
3334 my $guard = lock_acquire "load_resource_file";
3335
3336 my $status = load_resource_file_ $_[0];
3337 get_slot 0.1, 100;
3338 cf::arch::commit_load;
3339
3340 $status
3341}
3342
3263sub reload_regions { 3343sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3344 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3345 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3346 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3347
3280} 3360}
3281 3361
3282sub reload_archetypes { 3362sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3363 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3364 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3365}
3291 3366
3292sub reload_treasures { 3367sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3368 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3369 or die "unable to load treasurelists\n";
3295} 3370}
3296 3371
3297sub reload_resources { 3372sub reload_resources {
3298 warn "reloading resource files...\n"; 3373 warn "reloading resource files...\n";
3299 3374
3375 reload_facedata;
3376 reload_archetypes;
3300 reload_regions; 3377 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3378 reload_treasures;
3305 3379
3306 warn "finished reloading resource files\n"; 3380 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311} 3381}
3312 3382
3313sub reload_config { 3383sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3384 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3385 or return;
3316 3386
3317 local $/; 3387 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3388 *CFG = YAML::Load <$fh>;
3319 3389
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3390 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3391
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3392 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3393 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3399 };
3330 warn $@ if $@; 3400 warn $@ if $@;
3331 } 3401 }
3332} 3402}
3333 3403
3404sub pidfile() {
3405 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3406 or die "$PIDFILE: $!";
3407 flock $fh, &Fcntl::LOCK_EX
3408 or die "$PIDFILE: flock: $!";
3409 $fh
3410}
3411
3412# make sure only one server instance is running at any one time
3413sub atomic {
3414 my $fh = pidfile;
3415
3416 my $pid = <$fh>;
3417 kill 9, $pid if $pid > 0;
3418
3419 seek $fh, 0, 0;
3420 print $fh $$;
3421}
3422
3334sub main { 3423sub main {
3424 cf::init_globals; # initialise logging
3425
3426 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3427 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3428 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3429 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3430
3431 cf::init_experience;
3432 cf::init_anim;
3433 cf::init_attackmess;
3434 cf::init_dynamic;
3435 cf::init_block;
3436
3437 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3438
3335 # we must not ever block the main coroutine 3439 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3440 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3441 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3442 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3443 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3444 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3445 })->prio (Coro::PRIO_MAX);
3342 }; 3446 };
3343 3447
3448 evthread_start IO::AIO::poll_fileno;
3449
3450 cf::sync_job {
3451 reload_resources;
3344 reload_config; 3452 reload_config;
3345 db_init; 3453 db_init;
3454
3455 cf::load_settings;
3456 cf::load_materials;
3457 cf::init_uuid;
3458 cf::init_signals;
3459 cf::init_commands;
3460 cf::init_skills;
3461
3462 cf::init_beforeplay;
3463
3464 atomic;
3465
3346 load_extensions; 3466 load_extensions;
3347 3467
3348 $TICK_WATCHER->start; 3468 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3469
3470 # no (long-running) fork's whatsoever before this point(!)
3471 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3472
3473 (pop @POST_INIT)->(0) while @POST_INIT;
3474 };
3475
3350 EV::loop; 3476 EV::loop;
3351} 3477}
3352 3478
3353############################################################################# 3479#############################################################################
3354# initialisation and cleanup 3480# initialisation and cleanup
3361 cf::cleanup "SIG$signal"; 3487 cf::cleanup "SIG$signal";
3362 }; 3488 };
3363 } 3489 }
3364} 3490}
3365 3491
3366sub write_runtime { 3492sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3493 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3494 # the fsync below can take a very very long time.
3371 3495
3372 IO::AIO::aio_utime $runtime, undef, undef; 3496 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3497
3374 my $guard = cf::lock_acquire "write_runtime"; 3498 my $guard = cf::lock_acquire "write_runtime";
3375 3499
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3501 or return;
3378 3502
3379 my $value = $cf::RUNTIME + 90 + 10; 3503 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3504 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3505 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3515 aio_utime $fh, undef, undef;
3392 3516
3393 close $fh 3517 close $fh
3394 or return; 3518 or return;
3395 3519
3396 aio_rename "$runtime~", $runtime 3520 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3521 and return;
3398 3522
3399 warn "runtime file written.\n"; 3523 warn "runtime file written.\n";
3400 3524
3401 1 3525 1
3526}
3527
3528our $uuid_lock;
3529our $uuid_skip;
3530
3531sub write_uuid_sync($) {
3532 $uuid_skip ||= $_[0];
3533
3534 return if $uuid_lock;
3535 local $uuid_lock = 1;
3536
3537 my $uuid = "$LOCALDIR/uuid";
3538
3539 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3540 or return;
3541
3542 my $value = uuid_seq uuid_cur;
3543
3544 unless ($value) {
3545 warn "cowardly refusing to write zero uuid value!\n";
3546 return;
3547 }
3548
3549 my $value = uuid_str $value + $uuid_skip;
3550 $uuid_skip = 0;
3551
3552 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3553 and return;
3554
3555 # always fsync - this file is important
3556 aio_fsync $fh
3557 and return;
3558
3559 close $fh
3560 or return;
3561
3562 aio_rename "$uuid~", $uuid
3563 and return;
3564
3565 warn "uuid file written ($value).\n";
3566
3567 1
3568
3569}
3570
3571sub write_uuid($$) {
3572 my ($skip, $sync) = @_;
3573
3574 $sync ? write_uuid_sync $skip
3575 : async { write_uuid_sync $skip };
3402} 3576}
3403 3577
3404sub emergency_save() { 3578sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3579 my $freeze_guard = cf::freeze_mainloop;
3406 3580
3407 warn "enter emergency perl save\n"; 3581 warn "emergency_perl_save: enter\n";
3408 3582
3409 cf::sync_job { 3583 cf::sync_job {
3584 # this is a trade-off: we want to be very quick here, so
3585 # save all maps without fsync, and later call a global sync
3586 # (which in turn might be very very slow)
3587 local $USE_FSYNC = 0;
3588
3410 # use a peculiar iteration method to avoid tripping on perl 3589 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3590 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3591 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3592 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3593 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3594 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3595 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3596 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3597 $pl->save;
3419 } 3598 }
3420 warn "end emergency player save\n"; 3599 warn "emergency_perl_save: end player save\n";
3421 3600
3422 warn "begin emergency map save\n"; 3601 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3602 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3603 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3604 $map->valid or next;
3426 $map->save; 3605 $map->save;
3427 } 3606 }
3428 warn "end emergency map save\n"; 3607 warn "emergency_perl_save: end map save\n";
3429 3608
3430 warn "begin emergency database checkpoint\n"; 3609 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3610 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3611 warn "emergency_perl_save: end database checkpoint\n";
3612
3613 warn "emergency_perl_save: begin write uuid\n";
3614 write_uuid_sync 1;
3615 warn "emergency_perl_save: end write uuid\n";
3433 }; 3616 };
3434 3617
3618 warn "emergency_perl_save: starting sync()\n";
3619 IO::AIO::aio_sync sub {
3620 warn "emergency_perl_save: finished sync()\n";
3621 };
3622
3435 warn "leave emergency perl save\n"; 3623 warn "emergency_perl_save: leave\n";
3436} 3624}
3437 3625
3438sub post_cleanup { 3626sub post_cleanup {
3439 my ($make_core) = @_; 3627 my ($make_core) = @_;
3440 3628
3441 warn Carp::longmess "post_cleanup backtrace" 3629 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3630 if $make_core;
3631
3632 my $fh = pidfile;
3633 unlink $PIDFILE if <$fh> == $$;
3634}
3635
3636# a safer delete_package, copied from Symbol
3637sub clear_package($) {
3638 my $pkg = shift;
3639
3640 # expand to full symbol table name if needed
3641 unless ($pkg =~ /^main::.*::$/) {
3642 $pkg = "main$pkg" if $pkg =~ /^::/;
3643 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3644 $pkg .= '::' unless $pkg =~ /::$/;
3645 }
3646
3647 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3648 my $stem_symtab = *{$stem}{HASH};
3649
3650 defined $stem_symtab and exists $stem_symtab->{$leaf}
3651 or return;
3652
3653 # clear all symbols
3654 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3655 for my $name (keys %$leaf_symtab) {
3656 _gv_clear *{"$pkg$name"};
3657# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3658 }
3659 warn "cleared package $pkg\n";#d#
3443} 3660}
3444 3661
3445sub do_reload_perl() { 3662sub do_reload_perl() {
3446 # can/must only be called in main 3663 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3664 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3665 warn "can only reload from main coroutine";
3449 return; 3666 return;
3450 } 3667 }
3451 3668
3669 return if $RELOAD++;
3670
3671 my $t1 = EV::time;
3672
3673 while ($RELOAD) {
3452 warn "reloading..."; 3674 warn "reloading...";
3453 3675
3454 warn "entering sync_job"; 3676 warn "entering sync_job";
3455 3677
3456 cf::sync_job { 3678 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3679 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3680 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3681 cf::write_runtime_sync; # external watchdog should not bark
3460 3682
3461 warn "syncing database to disk"; 3683 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3684 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3685
3464 # if anything goes wrong in here, we should simply crash as we already saved 3686 # if anything goes wrong in here, we should simply crash as we already saved
3465 3687
3466 warn "flushing outstanding aio requests"; 3688 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3689 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3690 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3691 }
3498 3692
3499 warn "... nuking $pkg"; 3693 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3694 $_->cancel for values %EXT_CORO;
3501 } 3695 %EXT_CORO = ();
3502 3696
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3697 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3698 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3699
3700 warn "removing ext/exti commands";
3701 %EXTCMD = ();
3702 %EXTICMD = ();
3703
3704 warn "unloading/nuking all extensions";
3705 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3706 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3707
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3708 if (my $cb = $pkg->can ("unload")) {
3709 eval {
3514 $cb->(); 3710 $cb->($pkg);
3711 1
3712 } or warn "$pkg unloaded, but with errors: $@";
3713 }
3714
3715 warn "... clearing $pkg";
3716 clear_package $pkg;
3515 } 3717 }
3516 3718
3517 Symbol::delete_package $k; 3719 warn "unloading all perl modules loaded from $LIBDIR";
3720 while (my ($k, $v) = each %INC) {
3721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3722
3723 warn "... unloading $k";
3724 delete $INC{$k};
3725
3726 $k =~ s/\.pm$//;
3727 $k =~ s/\//::/g;
3728
3729 if (my $cb = $k->can ("unload_module")) {
3730 $cb->();
3731 }
3732
3733 clear_package $k;
3518 } 3734 }
3519 3735
3520 warn "getting rid of safe::, as good as possible"; 3736 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3737 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3739
3524 warn "unloading cf.pm \"a bit\""; 3740 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3741 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3742 delete $INC{"cf/pod.pm"};
3527 3743
3528 # don't, removes xs symbols, too, 3744 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3745 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3746 #clear_package __PACKAGE__;
3531 3747
3532 warn "unload completed, starting to reload now"; 3748 warn "unload completed, starting to reload now";
3533 3749
3534 warn "reloading cf.pm"; 3750 warn "reloading cf.pm";
3535 require cf; 3751 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3753
3538 warn "loading config and database again"; 3754 warn "loading config and database again";
3539 cf::reload_config; 3755 cf::reload_config;
3540 3756
3541 warn "loading extensions"; 3757 warn "loading extensions";
3542 cf::load_extensions; 3758 cf::load_extensions;
3543 3759
3760 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3761 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3762 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3763 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3764 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3765 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3766 reattach $_ for values %PLAYER;
3767 }
3550 3768
3769 warn "running post_init jobs";
3770 (pop @POST_INIT)->(1) while @POST_INIT;
3771
3551 warn "leaving sync_job"; 3772 warn "leaving sync_job";
3552 3773
3553 1 3774 1
3554 } or do { 3775 } or do {
3555 warn $@; 3776 warn $@;
3556 warn "error while reloading, exiting."; 3777 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3778 };
3559 3779
3560 warn "reloaded"; 3780 warn "reloaded";
3781 --$RELOAD;
3782 }
3783
3784 $t1 = EV::time - $t1;
3785 warn "reload completed in ${t1}s\n";
3561}; 3786};
3562 3787
3563our $RELOAD_WATCHER; # used only during reload 3788our $RELOAD_WATCHER; # used only during reload
3564 3789
3565sub reload_perl() { 3790sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3791 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3792 # coro crashes during coro_state_free->destroy here.
3568 3793
3794 $RELOAD_WATCHER ||= cf::async {
3795 Coro::AIO::aio_wait cache_extensions;
3796
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3797 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3798 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3799 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3800 };
3572 }; 3801 };
3573} 3802}
3574 3803
3575register_command "reload" => sub { 3804register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3805 my ($who, $arg) = @_;
3590 3819
3591our @WAIT_FOR_TICK; 3820our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3821our @WAIT_FOR_TICK_BEGIN;
3593 3822
3594sub wait_for_tick { 3823sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3824 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3825
3598 my $signal = new Coro::Signal; 3826 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3827 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3828 $signal->wait;
3601} 3829}
3602 3830
3603sub wait_for_tick_begin { 3831sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3832 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3833
3607 my $signal = new Coro::Signal; 3834 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3835 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3836 $signal->wait;
3610} 3837}
3611 3838
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3839sub tick {
3613 if ($Coro::current != $Coro::main) { 3840 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3841 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3842 unless ++$bug_warning > 10;
3616 return; 3843 return;
3617 } 3844 }
3618 3845
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3846 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3847
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3848 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3849 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3850 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3851 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3852 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3853 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3854 };
3633 } 3855 }
3634 3856
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3857 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3859 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3860 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3861 $sig->send;
3640 } 3862 }
3641 3863
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3864 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3865 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3866
3645 _post_tick; 3867 if (0) {
3646}; 3868 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3869 my $jitter = $TICK_START - $NEXT_TICK;
3870 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3871 warn "jitter $JITTER\n";#d#
3872 }
3873 }
3874}
3648 3875
3649{ 3876{
3650 # configure BDB 3877 # configure BDB
3651 3878
3652 BDB::min_parallel 8; 3879 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3880 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3881 $AnyEvent::BDB::WATCHER->priority (1);
3655 3882
3656 unless ($DB_ENV) { 3883 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3884 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3885 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3886 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3887 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3889 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3890
3663 cf::sync_job { 3891 cf::sync_job {
3664 eval { 3892 eval {
3690{ 3918{
3691 # configure IO::AIO 3919 # configure IO::AIO
3692 3920
3693 IO::AIO::min_parallel 8; 3921 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3922 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3923 undef $AnyEvent::AIO::WATCHER;
3696} 3924}
3697 3925
3698my $_log_backtrace; 3926my $_log_backtrace;
3699 3927
3700sub _log_backtrace { 3928sub _log_backtrace {
3703 $msg =~ s/\n//; 3931 $msg =~ s/\n//;
3704 3932
3705 # limit the # of concurrent backtraces 3933 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3934 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3935 ++$_log_backtrace;
3936 my $perl_bt = Carp::longmess $msg;
3708 async { 3937 async {
3709 $Coro::current->{desc} = "abt $msg"; 3938 $Coro::current->{desc} = "abt $msg";
3710 3939
3711 my @bt = fork_call { 3940 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3941 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3952 }
3724 3953
3725 @funcs 3954 @funcs
3726 }; 3955 };
3727 3956
3728 LOG llevInfo, "[ABT] $msg\n"; 3957 LOG llevInfo, "[ABT] $perl_bt\n";
3958 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3959 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3960 --$_log_backtrace;
3731 }; 3961 };
3732 } else { 3962 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3963 LOG llevInfo, "[ABT] $msg\n";

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