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1 | # |
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2 | # This file is part of Deliantra, the Roguelike Realtime MMORPG. |
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3 | # |
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4 | # Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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5 | # |
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6 | # Deliantra is free software: you can redistribute it and/or modify |
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7 | # it under the terms of the GNU General Public License as published by |
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8 | # the Free Software Foundation, either version 3 of the License, or |
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9 | # (at your option) any later version. |
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10 | # |
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11 | # This program is distributed in the hope that it will be useful, |
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12 | # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 | # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 | # GNU General Public License for more details. |
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15 | # |
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16 | # You should have received a copy of the GNU General Public License |
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17 | # along with this program. If not, see <http://www.gnu.org/licenses/>. |
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18 | # |
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19 | # The authors can be reached via e-mail to <support@deliantra.net> |
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20 | # |
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21 | |
1 | package cf; |
22 | package cf; |
2 | |
23 | |
3 | use utf8; |
24 | use utf8; |
4 | use strict; |
25 | use strict; |
5 | |
26 | |
6 | use Symbol; |
27 | use Symbol; |
7 | use List::Util; |
28 | use List::Util; |
8 | use Socket; |
29 | use Socket; |
9 | use EV 1.86; |
30 | use EV 3.2; |
10 | use Opcode; |
31 | use Opcode; |
11 | use Safe; |
32 | use Safe; |
12 | use Safe::Hole; |
33 | use Safe::Hole; |
13 | use Storable (); |
34 | use Storable (); |
14 | |
35 | |
15 | use Coro 4.32 (); |
36 | use Coro 4.50 (); |
16 | use Coro::State; |
37 | use Coro::State; |
17 | use Coro::Handle; |
38 | use Coro::Handle; |
18 | use Coro::EV; |
39 | use Coro::EV; |
19 | use Coro::Timer; |
40 | use Coro::Timer; |
20 | use Coro::Signal; |
41 | use Coro::Signal; |
… | |
… | |
69 | our $RANDOMDIR = "$LOCALDIR/random"; |
90 | our $RANDOMDIR = "$LOCALDIR/random"; |
70 | our $BDBDIR = "$LOCALDIR/db"; |
91 | our $BDBDIR = "$LOCALDIR/db"; |
71 | our %RESOURCE; |
92 | our %RESOURCE; |
72 | |
93 | |
73 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
94 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
74 | our $TICK_WATCHER; |
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75 | our $AIO_POLL_WATCHER; |
95 | our $AIO_POLL_WATCHER; |
76 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
96 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
77 | our $NEXT_TICK; |
97 | our $NEXT_TICK; |
78 | our $USE_FSYNC = 1; # use fsync to write maps - default off |
98 | our $USE_FSYNC = 1; # use fsync to write maps - default off |
79 | |
99 | |
… | |
… | |
96 | # used to convert map paths into valid unix filenames by replacing / by ∕ |
116 | # used to convert map paths into valid unix filenames by replacing / by ∕ |
97 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
117 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
98 | |
118 | |
99 | our $LOAD; # a number between 0 (idle) and 1 (too many objects) |
119 | our $LOAD; # a number between 0 (idle) and 1 (too many objects) |
100 | our $LOADAVG; # same thing, but with alpha-smoothing |
120 | our $LOADAVG; # same thing, but with alpha-smoothing |
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121 | our $JITTER; # average jitter |
101 | our $tick_start; # for load detecting purposes |
122 | our $TICK_START; # for load detecting purposes |
102 | |
123 | |
103 | binmode STDOUT; |
124 | binmode STDOUT; |
104 | binmode STDERR; |
125 | binmode STDERR; |
105 | |
126 | |
106 | # read virtual server time, if available |
127 | # read virtual server time, if available |
… | |
… | |
192 | LOG llevError, $msg; |
213 | LOG llevError, $msg; |
193 | }; |
214 | }; |
194 | } |
215 | } |
195 | |
216 | |
196 | $Coro::State::DIEHOOK = sub { |
217 | $Coro::State::DIEHOOK = sub { |
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218 | return unless $^S eq 0; # "eq", not "==" |
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219 | |
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220 | if ($Coro::current == $Coro::main) {#d# |
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221 | warn "DIEHOOK called in main context, Coro bug?\n";#d# |
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222 | return;#d# |
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223 | }#d# |
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224 | |
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225 | # kill coroutine otherwise |
197 | warn Carp::longmess $_[0]; |
226 | warn Carp::longmess $_[0]; |
198 | Coro::terminate; |
227 | Coro::terminate |
199 | }; |
228 | }; |
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229 | |
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230 | $SIG{__DIE__} = sub { }; #d#? |
200 | |
231 | |
201 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
232 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
202 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
233 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
203 | @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; |
234 | @safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; |
204 | @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; |
235 | @safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; |
… | |
… | |
329 | |
360 | |
330 | ! ! $LOCK{$key} |
361 | ! ! $LOCK{$key} |
331 | } |
362 | } |
332 | |
363 | |
333 | sub freeze_mainloop { |
364 | sub freeze_mainloop { |
334 | return unless $TICK_WATCHER->is_active; |
365 | tick_inhibit_inc; |
335 | |
366 | |
336 | my $guard = Coro::guard { |
367 | Coro::guard \&tick_inhibit_dec; |
337 | $TICK_WATCHER->start; |
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338 | }; |
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339 | $TICK_WATCHER->stop; |
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340 | $guard |
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341 | } |
368 | } |
342 | |
369 | |
343 | =item cf::periodic $interval, $cb |
370 | =item cf::periodic $interval, $cb |
344 | |
371 | |
345 | Like EV::periodic, but randomly selects a starting point so that the actions |
372 | Like EV::periodic, but randomly selects a starting point so that the actions |
… | |
… | |
400 | } |
427 | } |
401 | } |
428 | } |
402 | }; |
429 | }; |
403 | |
430 | |
404 | sub get_slot($;$$) { |
431 | sub get_slot($;$$) { |
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432 | return if tick_inhibit || $Coro::current == $Coro::main; |
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433 | |
405 | my ($time, $pri, $name) = @_; |
434 | my ($time, $pri, $name) = @_; |
406 | |
435 | |
407 | $time = $TICK * .6 if $time > $TICK * .6; |
436 | $time = $TICK * .6 if $time > $TICK * .6; |
408 | my $sig = new Coro::Signal; |
437 | my $sig = new Coro::Signal; |
409 | |
438 | |
… | |
… | |
446 | # this is the main coro, too bad, we have to block |
475 | # this is the main coro, too bad, we have to block |
447 | # till the operation succeeds, freezing the server :/ |
476 | # till the operation succeeds, freezing the server :/ |
448 | |
477 | |
449 | LOG llevError, Carp::longmess "sync job";#d# |
478 | LOG llevError, Carp::longmess "sync job";#d# |
450 | |
479 | |
451 | # TODO: use suspend/resume instead |
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452 | # (but this is cancel-safe) |
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453 | my $freeze_guard = freeze_mainloop; |
480 | my $freeze_guard = freeze_mainloop; |
454 | |
481 | |
455 | my $busy = 1; |
482 | my $busy = 1; |
456 | my @res; |
483 | my @res; |
457 | |
484 | |
… | |
… | |
468 | } else { |
495 | } else { |
469 | EV::loop EV::LOOP_ONESHOT; |
496 | EV::loop EV::LOOP_ONESHOT; |
470 | } |
497 | } |
471 | } |
498 | } |
472 | |
499 | |
473 | $time = EV::time - $time; |
500 | my $time = EV::time - $time; |
474 | |
501 | |
475 | LOG llevError | logBacktrace, Carp::longmess "long sync job" |
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476 | if $time > $TICK * 0.5 && $TICK_WATCHER->is_active; |
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477 | |
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478 | $tick_start += $time; # do not account sync jobs to server load |
502 | $TICK_START += $time; # do not account sync jobs to server load |
479 | |
503 | |
480 | wantarray ? @res : $res[0] |
504 | wantarray ? @res : $res[0] |
481 | } else { |
505 | } else { |
482 | # we are in another coroutine, how wonderful, everything just works |
506 | # we are in another coroutine, how wonderful, everything just works |
483 | |
507 | |
… | |
… | |
525 | reset_signals; |
549 | reset_signals; |
526 | &$cb |
550 | &$cb |
527 | }, @args; |
551 | }, @args; |
528 | |
552 | |
529 | wantarray ? @res : $res[-1] |
553 | wantarray ? @res : $res[-1] |
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554 | } |
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555 | |
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556 | =item $coin = coin_from_name $name |
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557 | |
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558 | =cut |
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559 | |
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560 | our %coin_alias = ( |
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561 | "silver" => "silvercoin", |
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562 | "silvercoin" => "silvercoin", |
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563 | "silvercoins" => "silvercoin", |
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564 | "gold" => "goldcoin", |
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565 | "goldcoin" => "goldcoin", |
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566 | "goldcoins" => "goldcoin", |
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567 | "platinum" => "platinacoin", |
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568 | "platinumcoin" => "platinacoin", |
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569 | "platinumcoins" => "platinacoin", |
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570 | "platina" => "platinacoin", |
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571 | "platinacoin" => "platinacoin", |
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572 | "platinacoins" => "platinacoin", |
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573 | "royalty" => "royalty", |
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574 | "royalties" => "royalty", |
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575 | ); |
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576 | |
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577 | sub coin_from_name($) { |
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578 | $coin_alias{$_[0]} |
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579 | ? cf::arch::find $coin_alias{$_[0]} |
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580 | : undef |
530 | } |
581 | } |
531 | |
582 | |
532 | =item $value = cf::db_get $family => $key |
583 | =item $value = cf::db_get $family => $key |
533 | |
584 | |
534 | Returns a single value from the environment database. |
585 | Returns a single value from the environment database. |
… | |
… | |
1090 | utf8::decode (my $decname = $filename); |
1141 | utf8::decode (my $decname = $filename); |
1091 | warn sprintf "saving %s (%d,%d)\n", |
1142 | warn sprintf "saving %s (%d,%d)\n", |
1092 | $decname, length $$rdata, scalar @$objs; |
1143 | $decname, length $$rdata, scalar @$objs; |
1093 | |
1144 | |
1094 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1145 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1095 | chmod SAVE_MODE, $fh; |
1146 | aio_chmod $fh, SAVE_MODE; |
1096 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1147 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1097 | aio_fsync $fh if $cf::USE_FSYNC; |
1148 | aio_fsync $fh if $cf::USE_FSYNC; |
1098 | close $fh; |
1149 | aio_close $fh; |
1099 | |
1150 | |
1100 | if (@$objs) { |
1151 | if (@$objs) { |
1101 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1152 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1102 | chmod SAVE_MODE, $fh; |
1153 | aio_chmod $fh, SAVE_MODE; |
1103 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1154 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1104 | aio_write $fh, 0, (length $data), $data, 0; |
1155 | aio_write $fh, 0, (length $data), $data, 0; |
1105 | aio_fsync $fh if $cf::USE_FSYNC; |
1156 | aio_fsync $fh if $cf::USE_FSYNC; |
1106 | close $fh; |
1157 | aio_close $fh; |
1107 | aio_rename "$filename.pst~", "$filename.pst"; |
1158 | aio_rename "$filename.pst~", "$filename.pst"; |
1108 | } |
1159 | } |
1109 | } else { |
1160 | } else { |
1110 | aio_unlink "$filename.pst"; |
1161 | aio_unlink "$filename.pst"; |
1111 | } |
1162 | } |
… | |
… | |
1306 | my $msg = $@ ? "$v->{path}: $@\n" |
1357 | my $msg = $@ ? "$v->{path}: $@\n" |
1307 | : "$v->{base}: extension inactive.\n"; |
1358 | : "$v->{base}: extension inactive.\n"; |
1308 | |
1359 | |
1309 | if (exists $v->{meta}{mandatory}) { |
1360 | if (exists $v->{meta}{mandatory}) { |
1310 | warn $msg; |
1361 | warn $msg; |
1311 | warn "mandatory extension failed to load, exiting.\n"; |
1362 | cf::cleanup "mandatory extension failed to load, exiting."; |
1312 | exit 1; |
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1313 | } |
1363 | } |
1314 | |
1364 | |
1315 | warn $msg; |
1365 | warn $msg; |
1316 | } |
1366 | } |
1317 | |
1367 | |
… | |
… | |
1406 | my $f = new_from_file cf::object::thawer path $login |
1456 | my $f = new_from_file cf::object::thawer path $login |
1407 | or return; |
1457 | or return; |
1408 | |
1458 | |
1409 | my $pl = cf::player::load_pl $f |
1459 | my $pl = cf::player::load_pl $f |
1410 | or return; |
1460 | or return; |
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1461 | |
1411 | local $cf::PLAYER_LOADING{$login} = $pl; |
1462 | local $cf::PLAYER_LOADING{$login} = $pl; |
1412 | $f->resolve_delayed_derefs; |
1463 | $f->resolve_delayed_derefs; |
1413 | $cf::PLAYER{$login} = $pl |
1464 | $cf::PLAYER{$login} = $pl |
1414 | } |
1465 | } |
1415 | } |
1466 | } |
… | |
… | |
1425 | |
1476 | |
1426 | return if $pl->{deny_save}; |
1477 | return if $pl->{deny_save}; |
1427 | |
1478 | |
1428 | aio_mkdir playerdir $pl, 0770; |
1479 | aio_mkdir playerdir $pl, 0770; |
1429 | $pl->{last_save} = $cf::RUNTIME; |
1480 | $pl->{last_save} = $cf::RUNTIME; |
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1481 | |
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1482 | cf::get_slot 0.01; |
1430 | |
1483 | |
1431 | $pl->save_pl ($path); |
1484 | $pl->save_pl ($path); |
1432 | cf::cede_to_tick; |
1485 | cf::cede_to_tick; |
1433 | } |
1486 | } |
1434 | |
1487 | |
… | |
… | |
1518 | |
1571 | |
1519 | for my $login (@$dirs) { |
1572 | for my $login (@$dirs) { |
1520 | my $path = path $login; |
1573 | my $path = path $login; |
1521 | |
1574 | |
1522 | # a .pst is a dead give-away for a valid player |
1575 | # a .pst is a dead give-away for a valid player |
1523 | unless (-e "$path.pst") { |
1576 | # if no pst file found, open and chekc for blocked users |
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1577 | if (aio_stat "$path.pst") { |
1524 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1578 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1525 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1579 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1526 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1580 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1527 | } |
1581 | } |
1528 | |
1582 | |
… | |
… | |
1727 | our $MAX_RESET = 3600; |
1781 | our $MAX_RESET = 3600; |
1728 | our $DEFAULT_RESET = 3000; |
1782 | our $DEFAULT_RESET = 3000; |
1729 | |
1783 | |
1730 | sub generate_random_map { |
1784 | sub generate_random_map { |
1731 | my ($self, $rmp) = @_; |
1785 | my ($self, $rmp) = @_; |
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1786 | |
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1787 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
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1788 | |
1732 | # mit "rum" bekleckern, nicht |
1789 | # mit "rum" bekleckern, nicht |
1733 | $self->_create_random_map ( |
1790 | $self->_create_random_map ( |
1734 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1791 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1735 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1792 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1736 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1793 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
… | |
… | |
1858 | |
1915 | |
1859 | # the temporary/swap location |
1916 | # the temporary/swap location |
1860 | sub save_path { |
1917 | sub save_path { |
1861 | my ($self) = @_; |
1918 | my ($self) = @_; |
1862 | |
1919 | |
1863 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1920 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1864 | "$TMPDIR/$path.map" |
1921 | "$TMPDIR/$path.map" |
1865 | } |
1922 | } |
1866 | |
1923 | |
1867 | # the unique path, undef == no special unique path |
1924 | # the unique path, undef == no special unique path |
1868 | sub uniq_path { |
1925 | sub uniq_path { |
1869 | my ($self) = @_; |
1926 | my ($self) = @_; |
1870 | |
1927 | |
1871 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1928 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1872 | "$UNIQUEDIR/$path" |
1929 | "$UNIQUEDIR/$path" |
1873 | } |
1930 | } |
1874 | |
1931 | |
1875 | # and all this just because we cannot iterate over |
1932 | # and all this just because we cannot iterate over |
1876 | # all maps in C++... |
1933 | # all maps in C++... |
… | |
… | |
1974 | |
2031 | |
1975 | cf::lock_wait "map_data:$path";#d#remove |
2032 | cf::lock_wait "map_data:$path";#d#remove |
1976 | cf::lock_wait "map_find:$path"; |
2033 | cf::lock_wait "map_find:$path"; |
1977 | |
2034 | |
1978 | $cf::MAP{$path} || do { |
2035 | $cf::MAP{$path} || do { |
1979 | my $guard1 = cf::lock_acquire "map_find:$path"; |
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1980 | my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
2036 | my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
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2037 | my $guard2 = cf::lock_acquire "map_find:$path"; |
1981 | |
2038 | |
1982 | my $map = new_from_path cf::map $path |
2039 | my $map = new_from_path cf::map $path |
1983 | or return; |
2040 | or return; |
1984 | |
2041 | |
1985 | $map->{last_save} = $cf::RUNTIME; |
2042 | $map->{last_save} = $cf::RUNTIME; |
… | |
… | |
1988 | or return; |
2045 | or return; |
1989 | |
2046 | |
1990 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2047 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
1991 | # doing this can freeze the server in a sync job, obviously |
2048 | # doing this can freeze the server in a sync job, obviously |
1992 | #$cf::WAIT_FOR_TICK->wait; |
2049 | #$cf::WAIT_FOR_TICK->wait; |
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2050 | undef $guard2; |
1993 | undef $guard1; |
2051 | undef $guard1; |
1994 | undef $guard2; |
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1995 | $map->reset; |
2052 | $map->reset; |
1996 | return find $path; |
2053 | return find $path; |
1997 | } |
2054 | } |
1998 | |
2055 | |
1999 | $cf::MAP{$path} = $map |
2056 | $cf::MAP{$path} = $map |
… | |
… | |
2062 | } |
2119 | } |
2063 | |
2120 | |
2064 | $self->{last_save} = $cf::RUNTIME; |
2121 | $self->{last_save} = $cf::RUNTIME; |
2065 | $self->last_access ($cf::RUNTIME); |
2122 | $self->last_access ($cf::RUNTIME); |
2066 | |
2123 | |
2067 | $self->in_memory (cf::MAP_IN_MEMORY); |
2124 | $self->in_memory (cf::MAP_ACTIVE); |
2068 | } |
2125 | } |
2069 | |
2126 | |
2070 | $self->post_load; |
2127 | $self->post_load; |
2071 | } |
2128 | } |
2072 | |
2129 | |
… | |
… | |
2130 | my ($path, $origin, $load) = @_; |
2187 | my ($path, $origin, $load) = @_; |
2131 | |
2188 | |
2132 | $path = normalise $path, $origin && $origin->{path}; |
2189 | $path = normalise $path, $origin && $origin->{path}; |
2133 | |
2190 | |
2134 | if (my $map = $cf::MAP{$path}) { |
2191 | if (my $map = $cf::MAP{$path}) { |
2135 | return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; |
2192 | return $map if !$load || $map->in_memory == cf::MAP_ACTIVE; |
2136 | } |
2193 | } |
2137 | |
2194 | |
2138 | $MAP_PREFETCH{$path} |= $load; |
2195 | $MAP_PREFETCH{$path} |= $load; |
2139 | |
2196 | |
2140 | $MAP_PREFETCHER ||= cf::async { |
2197 | $MAP_PREFETCHER ||= cf::async { |
… | |
… | |
2177 | cf::async { |
2234 | cf::async { |
2178 | $Coro::current->{desc} = "map player save"; |
2235 | $Coro::current->{desc} = "map player save"; |
2179 | $_->contr->save for $self->players; |
2236 | $_->contr->save for $self->players; |
2180 | }; |
2237 | }; |
2181 | |
2238 | |
|
|
2239 | cf::get_slot 0.02; |
|
|
2240 | |
2182 | if ($uniq) { |
2241 | if ($uniq) { |
2183 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2242 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2184 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2243 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2185 | } else { |
2244 | } else { |
2186 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
2245 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
2194 | $self->save; |
2253 | $self->save; |
2195 | |
2254 | |
2196 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2255 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2197 | |
2256 | |
2198 | return if $self->players; |
2257 | return if $self->players; |
2199 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
2258 | return if $self->in_memory != cf::MAP_ACTIVE; |
2200 | return if $self->{deny_save}; |
2259 | return if $self->{deny_save}; |
2201 | |
2260 | |
2202 | $self->in_memory (cf::MAP_SWAPPED); |
2261 | $self->in_memory (cf::MAP_SWAPPED); |
2203 | |
2262 | |
2204 | $self->deactivate; |
2263 | $self->deactivate; |
… | |
… | |
2322 | |
2381 | |
2323 | sub unique_maps() { |
2382 | sub unique_maps() { |
2324 | [ |
2383 | [ |
2325 | map { |
2384 | map { |
2326 | utf8::decode $_; |
2385 | utf8::decode $_; |
2327 | /\.map$/ |
2386 | s/\.map$//; # TODO future compatibility hack |
|
|
2387 | /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/ |
|
|
2388 | ? () |
2328 | ? normalise $_ |
2389 | : normalise $_ |
2329 | : () |
|
|
2330 | } @{ aio_readdir $UNIQUEDIR or [] } |
2390 | } @{ aio_readdir $UNIQUEDIR or [] } |
2331 | ] |
2391 | ] |
2332 | } |
2392 | } |
2333 | |
2393 | |
2334 | package cf; |
|
|
2335 | |
|
|
2336 | =back |
2394 | =back |
2337 | |
2395 | |
2338 | =head3 cf::object |
2396 | =head3 cf::object |
2339 | |
2397 | |
2340 | =cut |
2398 | =cut |
… | |
… | |
2343 | |
2401 | |
2344 | =over 4 |
2402 | =over 4 |
2345 | |
2403 | |
2346 | =item $ob->inv_recursive |
2404 | =item $ob->inv_recursive |
2347 | |
2405 | |
2348 | Returns the inventory of the object _and_ their inventories, recursively. |
2406 | Returns the inventory of the object I<and> their inventories, recursively, |
|
|
2407 | but I<not> the object itself. |
2349 | |
2408 | |
2350 | =cut |
2409 | =cut |
2351 | |
2410 | |
2352 | sub inv_recursive_; |
2411 | sub inv_recursive_; |
2353 | sub inv_recursive_ { |
2412 | sub inv_recursive_ { |
… | |
… | |
2358 | inv_recursive_ inv $_[0] |
2417 | inv_recursive_ inv $_[0] |
2359 | } |
2418 | } |
2360 | |
2419 | |
2361 | =item $ref = $ob->ref |
2420 | =item $ref = $ob->ref |
2362 | |
2421 | |
2363 | creates and returns a persistent reference to an objetc that can be stored as a string. |
2422 | Creates and returns a persistent reference to an object that can be stored as a string. |
2364 | |
2423 | |
2365 | =item $ob = cf::object::deref ($refstring) |
2424 | =item $ob = cf::object::deref ($refstring) |
2366 | |
2425 | |
2367 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2426 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2368 | even if the object actually exists. May block. |
2427 | even if the object actually exists. May block. |
… | |
… | |
2400 | can be C<undef>. Does the right thing when the player is currently in a |
2459 | can be C<undef>. Does the right thing when the player is currently in a |
2401 | dialogue with the given NPC character. |
2460 | dialogue with the given NPC character. |
2402 | |
2461 | |
2403 | =cut |
2462 | =cut |
2404 | |
2463 | |
|
|
2464 | our $SAY_CHANNEL = { |
|
|
2465 | id => "say", |
|
|
2466 | title => "Map", |
|
|
2467 | reply => "say ", |
|
|
2468 | tooltip => "Things said to and replied from npcs near you and other players on the same map only.", |
|
|
2469 | }; |
|
|
2470 | |
|
|
2471 | our $CHAT_CHANNEL = { |
|
|
2472 | id => "chat", |
|
|
2473 | title => "Chat", |
|
|
2474 | reply => "chat ", |
|
|
2475 | tooltip => "Player chat and shouts, global to the server.", |
|
|
2476 | }; |
|
|
2477 | |
2405 | # rough implementation of a future "reply" method that works |
2478 | # rough implementation of a future "reply" method that works |
2406 | # with dialog boxes. |
2479 | # with dialog boxes. |
2407 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2480 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2408 | sub cf::object::player::reply($$$;$) { |
2481 | sub cf::object::player::reply($$$;$) { |
2409 | my ($self, $npc, $msg, $flags) = @_; |
2482 | my ($self, $npc, $msg, $flags) = @_; |
… | |
… | |
2420 | my $dialog = $pl->{npc_dialog}; |
2493 | my $dialog = $pl->{npc_dialog}; |
2421 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2494 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2422 | |
2495 | |
2423 | } else { |
2496 | } else { |
2424 | $msg = $npc->name . " says: $msg" if $npc; |
2497 | $msg = $npc->name . " says: $msg" if $npc; |
2425 | $self->message ($msg, $flags); |
2498 | $self->send_msg ($SAY_CHANNEL => $msg, $flags); |
2426 | } |
2499 | } |
2427 | } |
2500 | } |
2428 | } |
2501 | } |
2429 | |
2502 | |
2430 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
2503 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
… | |
… | |
2625 | } |
2698 | } |
2626 | |
2699 | |
2627 | sub prepare_random_map { |
2700 | sub prepare_random_map { |
2628 | my ($exit) = @_; |
2701 | my ($exit) = @_; |
2629 | |
2702 | |
2630 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2631 | |
|
|
2632 | # all this does is basically replace the /! path by |
2703 | # all this does is basically replace the /! path by |
2633 | # a new random map path (?random/...) with a seed |
2704 | # a new random map path (?random/...) with a seed |
2634 | # that depends on the exit object |
2705 | # that depends on the exit object |
2635 | |
2706 | |
2636 | my $rmp = parse_random_map_params $exit->msg; |
2707 | my $rmp = parse_random_map_params $exit->msg; |
… | |
… | |
2638 | if ($exit->map) { |
2709 | if ($exit->map) { |
2639 | $rmp->{region} = $exit->region->name; |
2710 | $rmp->{region} = $exit->region->name; |
2640 | $rmp->{origin_map} = $exit->map->path; |
2711 | $rmp->{origin_map} = $exit->map->path; |
2641 | $rmp->{origin_x} = $exit->x; |
2712 | $rmp->{origin_x} = $exit->x; |
2642 | $rmp->{origin_y} = $exit->y; |
2713 | $rmp->{origin_y} = $exit->y; |
|
|
2714 | |
|
|
2715 | $exit->map->touch; |
2643 | } |
2716 | } |
2644 | |
2717 | |
2645 | $rmp->{random_seed} ||= $exit->random_seed; |
2718 | $rmp->{random_seed} ||= $exit->random_seed; |
2646 | |
2719 | |
2647 | my $data = cf::encode_json $rmp; |
2720 | my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); |
2648 | my $md5 = Digest::MD5::md5_hex $data; |
2721 | my $md5 = Digest::MD5::md5_hex $data; |
2649 | my $meta = "$RANDOMDIR/$md5.meta"; |
2722 | my $meta = "$RANDOMDIR/$md5.meta"; |
2650 | |
2723 | |
2651 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2724 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2652 | aio_write $fh, 0, (length $data), $data, 0; |
2725 | aio_write $fh, 0, (length $data), $data, 0; |
2653 | undef $fh; |
2726 | undef $fh; |
2654 | aio_rename "$meta~", $meta; |
2727 | aio_rename "$meta~", $meta; |
2655 | |
2728 | |
|
|
2729 | my $slaying = "?random/$md5"; |
|
|
2730 | |
|
|
2731 | if ($exit->valid) { |
2656 | $exit->slaying ("?random/$md5"); |
2732 | $exit->slaying ("?random/$md5"); |
2657 | $exit->msg (undef); |
2733 | $exit->msg (undef); |
|
|
2734 | } |
2658 | } |
2735 | } |
2659 | } |
2736 | } |
2660 | |
2737 | |
2661 | sub cf::object::player::enter_exit { |
2738 | sub cf::object::player::enter_exit { |
2662 | my ($self, $exit) = @_; |
2739 | my ($self, $exit) = @_; |
2663 | |
2740 | |
2664 | return unless $self->type == cf::PLAYER; |
2741 | return unless $self->type == cf::PLAYER; |
2665 | |
2742 | |
2666 | if ($exit->slaying eq "/!") { |
|
|
2667 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
|
|
2668 | # the problem is that $exit might not survive long enough |
|
|
2669 | # so it needs to be done right now, right here |
|
|
2670 | cf::sync_job { prepare_random_map $exit }; |
|
|
2671 | } |
|
|
2672 | |
|
|
2673 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2674 | my $hp = $exit->stats->hp; |
|
|
2675 | my $sp = $exit->stats->sp; |
|
|
2676 | |
|
|
2677 | $self->enter_link; |
2743 | $self->enter_link; |
2678 | |
2744 | |
2679 | # if exit is damned, update players death & WoR home-position |
|
|
2680 | $self->contr->savebed ($slaying, $hp, $sp) |
|
|
2681 | if $exit->flag (FLAG_DAMNED); |
|
|
2682 | |
|
|
2683 | (async { |
2745 | (async { |
2684 | $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; |
2746 | $Coro::current->{desc} = "enter_exit"; |
2685 | |
2747 | |
2686 | $self->deactivate_recursive; # just to be sure |
|
|
2687 | unless (eval { |
2748 | unless (eval { |
|
|
2749 | $self->deactivate_recursive; # just to be sure |
|
|
2750 | |
|
|
2751 | # random map handling |
|
|
2752 | { |
|
|
2753 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2754 | |
|
|
2755 | prepare_random_map $exit |
|
|
2756 | if $exit->slaying eq "/!"; |
|
|
2757 | } |
|
|
2758 | |
|
|
2759 | my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2760 | my $x = $exit->stats->hp; |
|
|
2761 | my $y = $exit->stats->sp; |
|
|
2762 | |
2688 | $self->goto ($slaying, $hp, $sp); |
2763 | $self->goto ($map, $x, $y); |
2689 | |
2764 | |
|
|
2765 | # if exit is damned, update players death & WoR home-position |
|
|
2766 | $self->contr->savebed ($map, $x, $y) |
|
|
2767 | if $exit->flag (cf::FLAG_DAMNED); |
|
|
2768 | |
2690 | 1; |
2769 | 1 |
2691 | }) { |
2770 | }) { |
2692 | $self->message ("Something went wrong deep within the crossfire server. " |
2771 | $self->message ("Something went wrong deep within the crossfire server. " |
2693 | . "I'll try to bring you back to the map you were before. " |
2772 | . "I'll try to bring you back to the map you were before. " |
2694 | . "Please report this to the dungeon master!", |
2773 | . "Please report this to the dungeon master!", |
2695 | cf::NDI_UNIQUE | cf::NDI_RED); |
2774 | cf::NDI_UNIQUE | cf::NDI_RED); |
… | |
… | |
2775 | id => "infobox", |
2854 | id => "infobox", |
2776 | title => "Map Info", |
2855 | title => "Map Info", |
2777 | reply => undef, |
2856 | reply => undef, |
2778 | tooltip => "Information related to the maps", |
2857 | tooltip => "Information related to the maps", |
2779 | }, |
2858 | }, |
|
|
2859 | "c/party" => { |
|
|
2860 | id => "party", |
|
|
2861 | title => "Party", |
|
|
2862 | reply => "gsay ", |
|
|
2863 | tooltip => "Messages and chat related to your party", |
|
|
2864 | }, |
2780 | ); |
2865 | ); |
2781 | |
2866 | |
2782 | sub cf::client::send_msg { |
2867 | sub cf::client::send_msg { |
2783 | my ($self, $channel, $msg, $color, @extra) = @_; |
2868 | my ($self, $channel, $msg, $color, @extra) = @_; |
2784 | |
2869 | |
… | |
… | |
3021 | |
3106 | |
3022 | The following functions and methods are available within a safe environment: |
3107 | The following functions and methods are available within a safe environment: |
3023 | |
3108 | |
3024 | cf::object |
3109 | cf::object |
3025 | contr pay_amount pay_player map x y force_find force_add destroy |
3110 | contr pay_amount pay_player map x y force_find force_add destroy |
3026 | insert remove name archname title slaying race decrease_ob_nr |
3111 | insert remove name archname title slaying race decrease split |
3027 | |
3112 | |
3028 | cf::object::player |
3113 | cf::object::player |
3029 | player |
3114 | player |
3030 | |
3115 | |
3031 | cf::player |
3116 | cf::player |
… | |
… | |
3036 | |
3121 | |
3037 | =cut |
3122 | =cut |
3038 | |
3123 | |
3039 | for ( |
3124 | for ( |
3040 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3125 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3041 | insert remove inv name archname title slaying race |
3126 | insert remove inv nrof name archname title slaying race |
3042 | decrease_ob_nr destroy)], |
3127 | decrease split destroy)], |
3043 | ["cf::object::player" => qw(player)], |
3128 | ["cf::object::player" => qw(player)], |
3044 | ["cf::player" => qw(peaceful)], |
3129 | ["cf::player" => qw(peaceful)], |
3045 | ["cf::map" => qw(trigger)], |
3130 | ["cf::map" => qw(trigger)], |
3046 | ) { |
3131 | ) { |
3047 | no strict 'refs'; |
3132 | no strict 'refs'; |
… | |
… | |
3255 | while (my ($k, $v) = each %$want) { |
3340 | while (my ($k, $v) = each %$want) { |
3256 | $ns->fx_want ($k, $v); |
3341 | $ns->fx_want ($k, $v); |
3257 | } |
3342 | } |
3258 | }; |
3343 | }; |
3259 | |
3344 | |
|
|
3345 | sub load_resource_file($) { |
|
|
3346 | my $guard = lock_acquire "load_resource_file"; |
|
|
3347 | |
|
|
3348 | my $status = load_resource_file_ $_[0]; |
|
|
3349 | get_slot 0.1, 100; |
|
|
3350 | cf::arch::commit_load; |
|
|
3351 | |
|
|
3352 | $status |
|
|
3353 | } |
|
|
3354 | |
3260 | sub reload_regions { |
3355 | sub reload_regions { |
3261 | # HACK to clear player env face cache, we need some signal framework |
3356 | # HACK to clear player env face cache, we need some signal framework |
3262 | # for this (global event?) |
3357 | # for this (global event?) |
3263 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3358 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3264 | |
3359 | |
… | |
… | |
3277 | } |
3372 | } |
3278 | |
3373 | |
3279 | sub reload_archetypes { |
3374 | sub reload_archetypes { |
3280 | load_resource_file "$DATADIR/archetypes" |
3375 | load_resource_file "$DATADIR/archetypes" |
3281 | or die "unable to load archetypes\n"; |
3376 | or die "unable to load archetypes\n"; |
3282 | #d# NEED to laod twice to resolve forward references |
|
|
3283 | # this really needs to be done in an extra post-pass |
|
|
3284 | # (which needs to be synchronous, so solve it differently) |
|
|
3285 | load_resource_file "$DATADIR/archetypes" |
|
|
3286 | or die "unable to load archetypes\n"; |
|
|
3287 | } |
3377 | } |
3288 | |
3378 | |
3289 | sub reload_treasures { |
3379 | sub reload_treasures { |
3290 | load_resource_file "$DATADIR/treasures" |
3380 | load_resource_file "$DATADIR/treasures" |
3291 | or die "unable to load treasurelists\n"; |
3381 | or die "unable to load treasurelists\n"; |
3292 | } |
3382 | } |
3293 | |
3383 | |
3294 | sub reload_resources { |
3384 | sub reload_resources { |
3295 | warn "reloading resource files...\n"; |
3385 | warn "reloading resource files...\n"; |
3296 | |
3386 | |
|
|
3387 | reload_facedata; |
|
|
3388 | reload_archetypes; |
3297 | reload_regions; |
3389 | reload_regions; |
3298 | reload_facedata; |
|
|
3299 | #reload_archetypes;#d# |
|
|
3300 | reload_archetypes; |
|
|
3301 | reload_treasures; |
3390 | reload_treasures; |
3302 | |
3391 | |
3303 | warn "finished reloading resource files\n"; |
3392 | warn "finished reloading resource files\n"; |
3304 | } |
3393 | } |
3305 | |
3394 | |
3306 | sub init { |
3395 | sub init { |
|
|
3396 | my $guard = freeze_mainloop; |
|
|
3397 | |
3307 | reload_resources; |
3398 | reload_resources; |
3308 | } |
3399 | } |
3309 | |
3400 | |
3310 | sub reload_config { |
3401 | sub reload_config { |
3311 | open my $fh, "<:utf8", "$CONFDIR/config" |
3402 | open my $fh, "<:utf8", "$CONFDIR/config" |
… | |
… | |
3336 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3427 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3337 | EV::loop EV::LOOP_ONESHOT; |
3428 | EV::loop EV::LOOP_ONESHOT; |
3338 | })->prio (Coro::PRIO_MAX); |
3429 | })->prio (Coro::PRIO_MAX); |
3339 | }; |
3430 | }; |
3340 | |
3431 | |
|
|
3432 | { |
|
|
3433 | my $guard = freeze_mainloop; |
3341 | reload_config; |
3434 | reload_config; |
3342 | db_init; |
3435 | db_init; |
3343 | load_extensions; |
3436 | load_extensions; |
3344 | |
3437 | |
3345 | $TICK_WATCHER->start; |
|
|
3346 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3438 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
|
|
3439 | evthread_start IO::AIO::poll_fileno; |
|
|
3440 | } |
|
|
3441 | |
3347 | EV::loop; |
3442 | EV::loop; |
3348 | } |
3443 | } |
3349 | |
3444 | |
3350 | ############################################################################# |
3445 | ############################################################################# |
3351 | # initialisation and cleanup |
3446 | # initialisation and cleanup |
… | |
… | |
3358 | cf::cleanup "SIG$signal"; |
3453 | cf::cleanup "SIG$signal"; |
3359 | }; |
3454 | }; |
3360 | } |
3455 | } |
3361 | } |
3456 | } |
3362 | |
3457 | |
3363 | sub write_runtime { |
3458 | sub write_runtime_sync { |
3364 | my $runtime = "$LOCALDIR/runtime"; |
3459 | my $runtime = "$LOCALDIR/runtime"; |
3365 | |
3460 | |
3366 | # first touch the runtime file to show we are still running: |
3461 | # first touch the runtime file to show we are still running: |
3367 | # the fsync below can take a very very long time. |
3462 | # the fsync below can take a very very long time. |
3368 | |
3463 | |
… | |
… | |
3394 | and return; |
3489 | and return; |
3395 | |
3490 | |
3396 | warn "runtime file written.\n"; |
3491 | warn "runtime file written.\n"; |
3397 | |
3492 | |
3398 | 1 |
3493 | 1 |
|
|
3494 | } |
|
|
3495 | |
|
|
3496 | our $uuid_lock; |
|
|
3497 | our $uuid_skip; |
|
|
3498 | |
|
|
3499 | sub write_uuid_sync($) { |
|
|
3500 | $uuid_skip ||= $_[0]; |
|
|
3501 | |
|
|
3502 | return if $uuid_lock; |
|
|
3503 | local $uuid_lock = 1; |
|
|
3504 | |
|
|
3505 | my $uuid = "$LOCALDIR/uuid"; |
|
|
3506 | |
|
|
3507 | my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 |
|
|
3508 | or return; |
|
|
3509 | |
|
|
3510 | my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; |
|
|
3511 | $uuid_skip = 0; |
|
|
3512 | |
|
|
3513 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
3514 | and return; |
|
|
3515 | |
|
|
3516 | # always fsync - this file is important |
|
|
3517 | aio_fsync $fh |
|
|
3518 | and return; |
|
|
3519 | |
|
|
3520 | close $fh |
|
|
3521 | or return; |
|
|
3522 | |
|
|
3523 | aio_rename "$uuid~", $uuid |
|
|
3524 | and return; |
|
|
3525 | |
|
|
3526 | warn "uuid file written ($value).\n"; |
|
|
3527 | |
|
|
3528 | 1 |
|
|
3529 | |
|
|
3530 | } |
|
|
3531 | |
|
|
3532 | sub write_uuid($$) { |
|
|
3533 | my ($skip, $sync) = @_; |
|
|
3534 | |
|
|
3535 | $sync ? write_uuid_sync $skip |
|
|
3536 | : async { write_uuid_sync $skip }; |
3399 | } |
3537 | } |
3400 | |
3538 | |
3401 | sub emergency_save() { |
3539 | sub emergency_save() { |
3402 | my $freeze_guard = cf::freeze_mainloop; |
3540 | my $freeze_guard = cf::freeze_mainloop; |
3403 | |
3541 | |
… | |
… | |
3425 | warn "end emergency map save\n"; |
3563 | warn "end emergency map save\n"; |
3426 | |
3564 | |
3427 | warn "begin emergency database checkpoint\n"; |
3565 | warn "begin emergency database checkpoint\n"; |
3428 | BDB::db_env_txn_checkpoint $DB_ENV; |
3566 | BDB::db_env_txn_checkpoint $DB_ENV; |
3429 | warn "end emergency database checkpoint\n"; |
3567 | warn "end emergency database checkpoint\n"; |
|
|
3568 | |
|
|
3569 | warn "begin write uuid\n"; |
|
|
3570 | write_uuid_sync 1; |
|
|
3571 | warn "end write uuid\n"; |
3430 | }; |
3572 | }; |
3431 | |
3573 | |
3432 | warn "leave emergency perl save\n"; |
3574 | warn "leave emergency perl save\n"; |
3433 | } |
3575 | } |
3434 | |
3576 | |
… | |
… | |
3449 | warn "reloading..."; |
3591 | warn "reloading..."; |
3450 | |
3592 | |
3451 | warn "entering sync_job"; |
3593 | warn "entering sync_job"; |
3452 | |
3594 | |
3453 | cf::sync_job { |
3595 | cf::sync_job { |
3454 | cf::write_runtime; # external watchdog should not bark |
3596 | cf::write_runtime_sync; # external watchdog should not bark |
3455 | cf::emergency_save; |
3597 | cf::emergency_save; |
3456 | cf::write_runtime; # external watchdog should not bark |
3598 | cf::write_runtime_sync; # external watchdog should not bark |
3457 | |
3599 | |
3458 | warn "syncing database to disk"; |
3600 | warn "syncing database to disk"; |
3459 | BDB::db_env_txn_checkpoint $DB_ENV; |
3601 | BDB::db_env_txn_checkpoint $DB_ENV; |
3460 | |
3602 | |
3461 | # if anything goes wrong in here, we should simply crash as we already saved |
3603 | # if anything goes wrong in here, we should simply crash as we already saved |
… | |
… | |
3548 | warn "leaving sync_job"; |
3690 | warn "leaving sync_job"; |
3549 | |
3691 | |
3550 | 1 |
3692 | 1 |
3551 | } or do { |
3693 | } or do { |
3552 | warn $@; |
3694 | warn $@; |
3553 | warn "error while reloading, exiting."; |
3695 | cf::cleanup "error while reloading, exiting."; |
3554 | exit 1; |
|
|
3555 | }; |
3696 | }; |
3556 | |
3697 | |
3557 | warn "reloaded"; |
3698 | warn "reloaded"; |
3558 | }; |
3699 | }; |
3559 | |
3700 | |
… | |
… | |
3562 | sub reload_perl() { |
3703 | sub reload_perl() { |
3563 | # doing reload synchronously and two reloads happen back-to-back, |
3704 | # doing reload synchronously and two reloads happen back-to-back, |
3564 | # coro crashes during coro_state_free->destroy here. |
3705 | # coro crashes during coro_state_free->destroy here. |
3565 | |
3706 | |
3566 | $RELOAD_WATCHER ||= EV::timer 0, 0, sub { |
3707 | $RELOAD_WATCHER ||= EV::timer 0, 0, sub { |
|
|
3708 | do_reload_perl; |
3567 | undef $RELOAD_WATCHER; |
3709 | undef $RELOAD_WATCHER; |
3568 | do_reload_perl; |
|
|
3569 | }; |
3710 | }; |
3570 | } |
3711 | } |
3571 | |
3712 | |
3572 | register_command "reload" => sub { |
3713 | register_command "reload" => sub { |
3573 | my ($who, $arg) = @_; |
3714 | my ($who, $arg) = @_; |
… | |
… | |
3587 | |
3728 | |
3588 | our @WAIT_FOR_TICK; |
3729 | our @WAIT_FOR_TICK; |
3589 | our @WAIT_FOR_TICK_BEGIN; |
3730 | our @WAIT_FOR_TICK_BEGIN; |
3590 | |
3731 | |
3591 | sub wait_for_tick { |
3732 | sub wait_for_tick { |
3592 | return unless $TICK_WATCHER->is_active; |
|
|
3593 | return if $Coro::current == $Coro::main; |
3733 | return if tick_inhibit || $Coro::current == $Coro::main; |
3594 | |
3734 | |
3595 | my $signal = new Coro::Signal; |
3735 | my $signal = new Coro::Signal; |
3596 | push @WAIT_FOR_TICK, $signal; |
3736 | push @WAIT_FOR_TICK, $signal; |
3597 | $signal->wait; |
3737 | $signal->wait; |
3598 | } |
3738 | } |
3599 | |
3739 | |
3600 | sub wait_for_tick_begin { |
3740 | sub wait_for_tick_begin { |
3601 | return unless $TICK_WATCHER->is_active; |
|
|
3602 | return if $Coro::current == $Coro::main; |
3741 | return if tick_inhibit || $Coro::current == $Coro::main; |
3603 | |
3742 | |
3604 | my $signal = new Coro::Signal; |
3743 | my $signal = new Coro::Signal; |
3605 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3744 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3606 | $signal->wait; |
3745 | $signal->wait; |
3607 | } |
3746 | } |
3608 | |
3747 | |
3609 | $TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { |
3748 | sub tick { |
3610 | if ($Coro::current != $Coro::main) { |
3749 | if ($Coro::current != $Coro::main) { |
3611 | Carp::cluck "major BUG: server tick called outside of main coro, skipping it" |
3750 | Carp::cluck "major BUG: server tick called outside of main coro, skipping it" |
3612 | unless ++$bug_warning > 10; |
3751 | unless ++$bug_warning > 10; |
3613 | return; |
3752 | return; |
3614 | } |
3753 | } |
3615 | |
3754 | |
3616 | $NOW = $tick_start = EV::now; |
|
|
3617 | |
|
|
3618 | cf::server_tick; # one server iteration |
3755 | cf::server_tick; # one server iteration |
3619 | |
|
|
3620 | $RUNTIME += $TICK; |
|
|
3621 | $NEXT_TICK = $_[0]->at; |
|
|
3622 | |
3756 | |
3623 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3757 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3624 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3758 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3625 | Coro::async_pool { |
3759 | Coro::async_pool { |
3626 | $Coro::current->{desc} = "runtime saver"; |
3760 | $Coro::current->{desc} = "runtime saver"; |
3627 | write_runtime |
3761 | write_runtime_sync |
3628 | or warn "ERROR: unable to write runtime file: $!"; |
3762 | or warn "ERROR: unable to write runtime file: $!"; |
3629 | }; |
3763 | }; |
3630 | } |
3764 | } |
3631 | |
3765 | |
3632 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
3766 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
… | |
… | |
3634 | } |
3768 | } |
3635 | while (my $sig = shift @WAIT_FOR_TICK) { |
3769 | while (my $sig = shift @WAIT_FOR_TICK) { |
3636 | $sig->send; |
3770 | $sig->send; |
3637 | } |
3771 | } |
3638 | |
3772 | |
3639 | $LOAD = ($NOW - $tick_start) / $TICK; |
3773 | $LOAD = ($NOW - $TICK_START) / $TICK; |
3640 | $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; |
3774 | $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; |
3641 | |
3775 | |
3642 | _post_tick; |
3776 | if (0) { |
3643 | }; |
3777 | if ($NEXT_TICK) { |
3644 | $TICK_WATCHER->priority (EV::MAXPRI); |
3778 | my $jitter = $TICK_START - $NEXT_TICK; |
|
|
3779 | $JITTER = $JITTER * 0.75 + $jitter * 0.25; |
|
|
3780 | warn "jitter $JITTER\n";#d# |
|
|
3781 | } |
|
|
3782 | } |
|
|
3783 | } |
3645 | |
3784 | |
3646 | { |
3785 | { |
3647 | # configure BDB |
3786 | # configure BDB |
3648 | |
3787 | |
3649 | BDB::min_parallel 8; |
3788 | BDB::min_parallel 8; |