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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.410 by root, Tue Jan 15 12:02:24 2008 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
45 74
46sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
47 76
48our %COMMAND = (); 77our %COMMAND = ();
49our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
55our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
56 85
57our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far
58our @EVENT; 87our @EVENT;
59 88
60our $CONFDIR = confdir; 89our $CONFDIR = confdir;
61our $DATADIR = datadir; 90our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
71our %RESOURCE; 103our %RESOURCE;
72 104
73our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
74our $TICK_WATCHER;
75our $AIO_POLL_WATCHER;
76our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
77our $NEXT_TICK; 107our $NEXT_TICK;
78our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
79 109
80our $BDB_POLL_WATCHER;
81our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
82our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
83our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
84our $DB_ENV; 113our $DB_ENV;
85 114
96# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 127
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
102 132
103binmode STDOUT; 133binmode STDOUT;
104binmode STDERR; 134binmode STDERR;
105 135
106# read virtual server time, if available 136# read virtual server time, if available
107unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
108 open my $fh, "<", "$LOCALDIR/runtime" 138 open my $fh, "<", $RUNTIMEFILE
109 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
110 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
111} 141}
112 142
113mkdir $_ 143mkdir $_
114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
221for my $pkg (qw( 251for my $pkg (qw(
222 cf::global cf::attachable 252 cf::global cf::attachable
223 cf::object cf::object::player 253 cf::object cf::object::player
224 cf::client cf::player 254 cf::client cf::player
225 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
226 cf::map cf::party cf::region 257 cf::party cf::region
227)) { 258)) {
228 no strict 'refs';
229 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
230} 260}
231 261
232$EV::DIED = sub { 262$EV::DIED = sub {
233 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
339 369
340 ! ! $LOCK{$key} 370 ! ! $LOCK{$key}
341} 371}
342 372
343sub freeze_mainloop { 373sub freeze_mainloop {
344 return unless $TICK_WATCHER->is_active; 374 tick_inhibit_inc;
345 375
346 my $guard = Coro::guard { 376 Coro::guard \&tick_inhibit_dec;
347 $TICK_WATCHER->start;
348 };
349 $TICK_WATCHER->stop;
350 $guard
351} 377}
352 378
353=item cf::periodic $interval, $cb 379=item cf::periodic $interval, $cb
354 380
355Like EV::periodic, but randomly selects a starting point so that the actions 381Like EV::periodic, but randomly selects a starting point so that the actions
410 } 436 }
411 } 437 }
412}; 438};
413 439
414sub get_slot($;$$) { 440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
415 my ($time, $pri, $name) = @_; 443 my ($time, $pri, $name) = @_;
416 444
417 $time = $TICK * .6 if $time > $TICK * .6; 445 $time = $TICK * .6 if $time > $TICK * .6;
418 my $sig = new Coro::Signal; 446 my $sig = new Coro::Signal;
419 447
456 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
457 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
458 486
459 LOG llevError, Carp::longmess "sync job";#d# 487 LOG llevError, Carp::longmess "sync job";#d#
460 488
461 # TODO: use suspend/resume instead
462 # (but this is cancel-safe)
463 my $freeze_guard = freeze_mainloop; 489 my $freeze_guard = freeze_mainloop;
464 490
465 my $busy = 1; 491 my $busy = 1;
466 my @res; 492 my @res;
467 493
478 } else { 504 } else {
479 EV::loop EV::LOOP_ONESHOT; 505 EV::loop EV::LOOP_ONESHOT;
480 } 506 }
481 } 507 }
482 508
483 $time = EV::time - $time; 509 my $time = EV::time - $time;
484 510
485 LOG llevError | logBacktrace, Carp::longmess "long sync job"
486 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
487
488 $tick_start += $time; # do not account sync jobs to server load 511 $TICK_START += $time; # do not account sync jobs to server load
489 512
490 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
491 } else { 514 } else {
492 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
493 516
535 reset_signals; 558 reset_signals;
536 &$cb 559 &$cb
537 }, @args; 560 }, @args;
538 561
539 wantarray ? @res : $res[-1] 562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
540} 590}
541 591
542=item $value = cf::db_get $family => $key 592=item $value = cf::db_get $family => $key
543 593
544Returns a single value from the environment database. 594Returns a single value from the environment database.
683 733
684############################################################################# 734#############################################################################
685 735
686=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
687 737
688Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
689attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
690to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
691 741
692In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
693C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
743=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
744 794
745Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
746given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
747 797
748Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
749that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
750 800
751These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
752 802
753=over 4 803=over 4
1044 1094
1045sub reattach { 1095sub reattach {
1046 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
1047 my ($obj) = @_; 1097 my ($obj) = @_;
1048 1098
1099 # no longer needed after getting rid of delete_package?
1049 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1050 1101
1051 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
1052 1103
1053 @$registry = (); 1104 @$registry = ();
1054 1105
1100 utf8::decode (my $decname = $filename); 1151 utf8::decode (my $decname = $filename);
1101 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
1102 $decname, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
1103 1154
1104 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
1106 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1107 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1108 close $fh; 1159 aio_close $fh;
1109 1160
1110 if (@$objs) { 1161 if (@$objs) {
1111 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1112 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
1113 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1114 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
1115 aio_fsync $fh if $cf::USE_FSYNC; 1166 aio_fsync $fh if $cf::USE_FSYNC;
1116 close $fh; 1167 aio_close $fh;
1117 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
1118 } 1169 }
1119 } else { 1170 } else {
1120 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
1121 } 1172 }
1290 1341
1291 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1292 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1293 1344
1294 $ext{source} = 1345 $ext{source} =
1295 "package $pkg; use strict; use utf8;\n" 1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1296 . "#line 1 \"$path\"\n{\n" 1347 . "#line 1 \"$path\"\n{\n"
1297 . $source 1348 . $source
1298 . "\n};\n1"; 1349 . "\n};\n1";
1299 1350
1300 $todo{$base} = \%ext; 1351 $todo{$base} = \%ext;
1316 my $msg = $@ ? "$v->{path}: $@\n" 1367 my $msg = $@ ? "$v->{path}: $@\n"
1317 : "$v->{base}: extension inactive.\n"; 1368 : "$v->{base}: extension inactive.\n";
1318 1369
1319 if (exists $v->{meta}{mandatory}) { 1370 if (exists $v->{meta}{mandatory}) {
1320 warn $msg; 1371 warn $msg;
1321 warn "mandatory extension failed to load, exiting.\n"; 1372 cf::cleanup "mandatory extension failed to load, exiting.";
1322 exit 1;
1323 } 1373 }
1324 1374
1325 warn $msg; 1375 warn $msg;
1326 } 1376 }
1327 1377
1341 1391
1342=back 1392=back
1343 1393
1344=head2 CORE EXTENSIONS 1394=head2 CORE EXTENSIONS
1345 1395
1346Functions and methods that extend core crossfire objects. 1396Functions and methods that extend core deliantra objects.
1347 1397
1348=cut 1398=cut
1349 1399
1350package cf::player; 1400package cf::player;
1351 1401
1416 my $f = new_from_file cf::object::thawer path $login 1466 my $f = new_from_file cf::object::thawer path $login
1417 or return; 1467 or return;
1418 1468
1419 my $pl = cf::player::load_pl $f 1469 my $pl = cf::player::load_pl $f
1420 or return; 1470 or return;
1471
1421 local $cf::PLAYER_LOADING{$login} = $pl; 1472 local $cf::PLAYER_LOADING{$login} = $pl;
1422 $f->resolve_delayed_derefs; 1473 $f->resolve_delayed_derefs;
1423 $cf::PLAYER{$login} = $pl 1474 $cf::PLAYER{$login} = $pl
1424 } 1475 }
1425 } 1476 }
1435 1486
1436 return if $pl->{deny_save}; 1487 return if $pl->{deny_save};
1437 1488
1438 aio_mkdir playerdir $pl, 0770; 1489 aio_mkdir playerdir $pl, 0770;
1439 $pl->{last_save} = $cf::RUNTIME; 1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1440 1493
1441 $pl->save_pl ($path); 1494 $pl->save_pl ($path);
1442 cf::cede_to_tick; 1495 cf::cede_to_tick;
1443} 1496}
1444 1497
1476 my ($pl) = @_; 1529 my ($pl) = @_;
1477 1530
1478 my $name = $pl->ob->name; 1531 my $name = $pl->ob->name;
1479 1532
1480 $pl->{deny_save} = 1; 1533 $pl->{deny_save} = 1;
1481 $pl->password ("*"); # this should lock out the player until we nuked the dir 1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1482 1535
1483 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1484 $pl->deactivate; 1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1485 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1486 $pl->ns->destroy if $pl->ns; 1541 $pl->ns->destroy if $pl->ns;
1487 1542
1488 my $path = playerdir $pl; 1543 my $path = playerdir $pl;
1489 my $temp = "$path~$cf::RUNTIME~deleting~"; 1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1528 1583
1529 for my $login (@$dirs) { 1584 for my $login (@$dirs) {
1530 my $path = path $login; 1585 my $path = path $login;
1531 1586
1532 # a .pst is a dead give-away for a valid player 1587 # a .pst is a dead give-away for a valid player
1533 unless (-e "$path.pst") { 1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1534 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1535 aio_read $fh, 0, 512, my $buf, 0 or next; 1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1536 $buf !~ /^password -------------$/m or next; # official not-valid tag 1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1537 } 1593 }
1538 1594
1569 } 1625 }
1570 1626
1571 \@paths 1627 \@paths
1572} 1628}
1573 1629
1574=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1575 1631
1576Expand crossfire pod fragments into protocol xml. 1632Expand deliantra pod fragments into protocol xml.
1577
1578=cut
1579
1580use re 'eval';
1581
1582my $group;
1583my $interior; $interior = qr{
1584 # match a pod interior sequence sans C<< >>
1585 (?:
1586 \ (.*?)\ (?{ $group = $^N })
1587 | < (??{$interior}) >
1588 )
1589}x;
1590
1591sub expand_cfpod {
1592 my ($self, $pod) = @_;
1593
1594 my $xml;
1595
1596 while () {
1597 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1598 $group = $1;
1599
1600 $group =~ s/&/&amp;/g;
1601 $group =~ s/</&lt;/g;
1602
1603 $xml .= $group;
1604 } elsif ($pod =~ m%\G
1605 ([BCGHITU])
1606 <
1607 (?:
1608 ([^<>]*) (?{ $group = $^N })
1609 | < $interior >
1610 )
1611 >
1612 %gcsx
1613 ) {
1614 my ($code, $data) = ($1, $group);
1615
1616 if ($code eq "B") {
1617 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1618 } elsif ($code eq "I") {
1619 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1620 } elsif ($code eq "U") {
1621 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1622 } elsif ($code eq "C") {
1623 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1624 } elsif ($code eq "T") {
1625 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1626 } elsif ($code eq "G") {
1627 my ($male, $female) = split /\|/, $data;
1628 $data = $self->gender ? $female : $male;
1629 $xml .= expand_cfpod ($self, $data);
1630 } elsif ($code eq "H") {
1631 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1632 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1633 "")
1634 [$self->{hintmode}];
1635 } else {
1636 $xml .= "error processing '$code($data)' directive";
1637 }
1638 } else {
1639 if ($pod =~ /\G(.+)/) {
1640 warn "parse error while expanding $pod (at $1)";
1641 }
1642 last;
1643 }
1644 }
1645
1646 for ($xml) {
1647 # create single paragraphs (very hackish)
1648 s/(?<=\S)\n(?=\w)/ /g;
1649
1650 # compress some whitespace
1651 s/\s+\n/\n/g; # ws line-ends
1652 s/\n\n+/\n/g; # double lines
1653 s/^\n+//; # beginning lines
1654 s/\n+$//; # ending lines
1655 }
1656
1657 $xml
1658}
1659
1660no re 'eval';
1661
1662sub hintmode {
1663 $_[0]{hintmode} = $_[1] if @_ > 1;
1664 $_[0]{hintmode}
1665}
1666 1633
1667=item $player->ext_reply ($msgid, @msg) 1634=item $player->ext_reply ($msgid, @msg)
1668 1635
1669Sends an ext reply to the player. 1636Sends an ext reply to the player.
1670 1637
1737our $MAX_RESET = 3600; 1704our $MAX_RESET = 3600;
1738our $DEFAULT_RESET = 3000; 1705our $DEFAULT_RESET = 3000;
1739 1706
1740sub generate_random_map { 1707sub generate_random_map {
1741 my ($self, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1711
1742 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1743 $self->_create_random_map ( 1713 $self->_create_random_map (
1744 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1745 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1746 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1868 1838
1869# the temporary/swap location 1839# the temporary/swap location
1870sub save_path { 1840sub save_path {
1871 my ($self) = @_; 1841 my ($self) = @_;
1872 1842
1873 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1874 "$TMPDIR/$path.map" 1844 "$TMPDIR/$path.map"
1875} 1845}
1876 1846
1877# the unique path, undef == no special unique path 1847# the unique path, undef == no special unique path
1878sub uniq_path { 1848sub uniq_path {
1879 my ($self) = @_; 1849 my ($self) = @_;
1880 1850
1881 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1882 "$UNIQUEDIR/$path" 1852 "$UNIQUEDIR/$path"
1883} 1853}
1884 1854
1885# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1886# all maps in C++... 1856# all maps in C++...
1984 1954
1985 cf::lock_wait "map_data:$path";#d#remove 1955 cf::lock_wait "map_data:$path";#d#remove
1986 cf::lock_wait "map_find:$path"; 1956 cf::lock_wait "map_find:$path";
1987 1957
1988 $cf::MAP{$path} || do { 1958 $cf::MAP{$path} || do {
1989 my $guard1 = cf::lock_acquire "map_find:$path";
1990 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1960 my $guard2 = cf::lock_acquire "map_find:$path";
1991 1961
1992 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1993 or return; 1963 or return;
1994 1964
1995 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1998 or return; 1968 or return;
1999 1969
2000 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2001 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
2002 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
2003 undef $guard1; 1974 undef $guard1;
2004 undef $guard2;
2005 $map->reset; 1975 $map->reset;
2006 return find $path; 1976 return find $path;
2007 } 1977 }
2008 1978
2009 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2036 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2037 $f->skip_block; 2007 $f->skip_block;
2038 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2039 or return; 2009 or return;
2040 2010
2041 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2042 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2043 2013
2044 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2045 utf8::encode $uniq; 2015 utf8::encode $uniq;
2046 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2072 } 2042 }
2073 2043
2074 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2075 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2076 2046
2077 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2078 } 2048 }
2079 2049
2080 $self->post_load; 2050 $self->post_load;
2081} 2051}
2082 2052
2140 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2141 2111
2142 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2143 2113
2144 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2145 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2146 } 2116 }
2147 2117
2148 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2149 2119
2150 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2187 cf::async { 2157 cf::async {
2188 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2189 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2190 }; 2160 };
2191 2161
2162 cf::get_slot 0.02;
2163
2192 if ($uniq) { 2164 if ($uniq) {
2193 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2194 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2195 } else { 2167 } else {
2196 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2204 $self->save; 2176 $self->save;
2205 2177
2206 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2207 2179
2208 return if $self->players; 2180 return if $self->players;
2209 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2210 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2211 2183
2212 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2213 2185
2214 $self->deactivate; 2186 $self->deactivate;
2332 2304
2333sub unique_maps() { 2305sub unique_maps() {
2334 [ 2306 [
2335 map { 2307 map {
2336 utf8::decode $_; 2308 utf8::decode $_;
2337 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2338 ? normalise $_ 2312 : normalise $_
2339 : ()
2340 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2341 ] 2314 ]
2342} 2315}
2343 2316
2344package cf;
2345
2346=back 2317=back
2347 2318
2348=head3 cf::object 2319=head3 cf::object
2349 2320
2350=cut 2321=cut
2353 2324
2354=over 4 2325=over 4
2355 2326
2356=item $ob->inv_recursive 2327=item $ob->inv_recursive
2357 2328
2358Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2359 2331
2360=cut 2332=cut
2361 2333
2362sub inv_recursive_; 2334sub inv_recursive_;
2363sub inv_recursive_ { 2335sub inv_recursive_ {
2368 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2369} 2341}
2370 2342
2371=item $ref = $ob->ref 2343=item $ref = $ob->ref
2372 2344
2373creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2374 2346
2375=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2376 2348
2377returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2378even if the object actually exists. May block. 2350even if the object actually exists. May block.
2410can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2411dialogue with the given NPC character. 2383dialogue with the given NPC character.
2412 2384
2413=cut 2385=cut
2414 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2415# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2416# with dialog boxes. 2402# with dialog boxes.
2417#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2418sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2419 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2430 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2431 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2432 2418
2433 } else { 2419 } else {
2434 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2435 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2436 } 2422 }
2437 } 2423 }
2438} 2424}
2439 2425
2440=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2465 2451
2466=item $player_object->enter_link 2452=item $player_object->enter_link
2467 2453
2468Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2469 2455
2470The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2471I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2472 2460
2473Will never block. 2461Will never block.
2474 2462
2475=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2476 2464
2534 2522
2535 $map->load; 2523 $map->load;
2536 $map->load_neighbours; 2524 $map->load_neighbours;
2537 2525
2538 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2539 $self->activate_recursive; 2528 $self->activate_recursive;
2540 2529
2541 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2542 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2543} 2532}
2547Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2548her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2549that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2550the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2551be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2552 2544
2553=cut 2545=cut
2554 2546
2555our $GOTOGEN; 2547our $GOTOGEN;
2556 2548
2635} 2627}
2636 2628
2637sub prepare_random_map { 2629sub prepare_random_map {
2638 my ($exit) = @_; 2630 my ($exit) = @_;
2639 2631
2640 my $guard = cf::lock_acquire "exit_prepare:$exit";
2641
2642 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2643 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2644 # that depends on the exit object 2634 # that depends on the exit object
2645 2635
2646 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2648 if ($exit->map) { 2638 if ($exit->map) {
2649 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2650 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2651 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2652 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2653 } 2645 }
2654 2646
2655 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2656 2648
2657 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2658 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2659 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2660 2652
2661 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2662 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2663 undef $fh; 2655 undef $fh;
2664 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2665 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2666 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2667 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2668 } 2664 }
2669} 2665}
2670 2666
2671sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2672 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2673 2669
2674 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2675 2671
2676 if ($exit->slaying eq "/!") {
2677 #TODO: this should de-fi-ni-te-ly not be a sync-job
2678 # the problem is that $exit might not survive long enough
2679 # so it needs to be done right now, right here
2680 cf::sync_job { prepare_random_map $exit };
2681 }
2682
2683 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2684 my $hp = $exit->stats->hp;
2685 my $sp = $exit->stats->sp;
2686
2687 $self->enter_link; 2672 $self->enter_link;
2688 2673
2689 # if exit is damned, update players death & WoR home-position
2690 $self->contr->savebed ($slaying, $hp, $sp)
2691 if $exit->flag (FLAG_DAMNED);
2692
2693 (async { 2674 (async {
2694 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2695 2676
2696 $self->deactivate_recursive; # just to be sure
2697 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2698 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2699 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2700 1; 2698 1
2701 }) { 2699 }) {
2702 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2703 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2704 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2705 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2706 2704
2707 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2785 id => "infobox", 2783 id => "infobox",
2786 title => "Map Info", 2784 title => "Map Info",
2787 reply => undef, 2785 reply => undef,
2788 tooltip => "Information related to the maps", 2786 tooltip => "Information related to the maps",
2789 }, 2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2790); 2794);
2791 2795
2792sub cf::client::send_msg { 2796sub cf::client::send_msg {
2793 my ($self, $channel, $msg, $color, @extra) = @_; 2797 my ($self, $channel, $msg, $color, @extra) = @_;
2794 2798
2795 $msg = $self->pl->expand_cfpod ($msg); 2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2796 2801
2797 $color &= cf::NDI_CLIENT_MASK; # just in case... 2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2798 2803
2799 # check predefined channels, for the benefit of C 2804 # check predefined channels, for the benefit of C
2800 if ($CHANNEL{$channel}) { 2805 if ($CHANNEL{$channel}) {
2821 if ($self->can_msg) { 2826 if ($self->can_msg) {
2822 # default colour, mask it out 2827 # default colour, mask it out
2823 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2824 if $color & cf::NDI_DEF; 2829 if $color & cf::NDI_DEF;
2825 2830
2826 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2827 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2828 } else { 2847 } else {
2829 if ($color >= 0) { 2848 if ($color >= 0) {
2830 # replace some tags by gcfclient-compatible ones 2849 # replace some tags by gcfclient-compatible ones
2831 for ($msg) { 2850 for ($msg) {
2832 1 while 2851 1 while
3031 3050
3032The following functions and methods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
3033 3052
3034 cf::object 3053 cf::object
3035 contr pay_amount pay_player map x y force_find force_add destroy 3054 contr pay_amount pay_player map x y force_find force_add destroy
3036 insert remove name archname title slaying race decrease_ob_nr 3055 insert remove name archname title slaying race decrease split
3037 3056
3038 cf::object::player 3057 cf::object::player
3039 player 3058 player
3040 3059
3041 cf::player 3060 cf::player
3046 3065
3047=cut 3066=cut
3048 3067
3049for ( 3068for (
3050 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3051 insert remove inv name archname title slaying race 3070 insert remove inv nrof name archname title slaying race
3052 decrease_ob_nr destroy)], 3071 decrease split destroy change_exp)],
3053 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
3054 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
3055 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
3056) { 3075) {
3057 no strict 'refs'; 3076 no strict 'refs';
3265 while (my ($k, $v) = each %$want) { 3284 while (my ($k, $v) = each %$want) {
3266 $ns->fx_want ($k, $v); 3285 $ns->fx_want ($k, $v);
3267 } 3286 }
3268}; 3287};
3269 3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3270sub reload_regions { 3299sub reload_regions {
3271 # HACK to clear player env face cache, we need some signal framework 3300 # HACK to clear player env face cache, we need some signal framework
3272 # for this (global event?) 3301 # for this (global event?)
3273 %ext::player_env::MUSIC_FACE_CACHE = (); 3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3274 3303
3287} 3316}
3288 3317
3289sub reload_archetypes { 3318sub reload_archetypes {
3290 load_resource_file "$DATADIR/archetypes" 3319 load_resource_file "$DATADIR/archetypes"
3291 or die "unable to load archetypes\n"; 3320 or die "unable to load archetypes\n";
3292 #d# NEED to laod twice to resolve forward references
3293 # this really needs to be done in an extra post-pass
3294 # (which needs to be synchronous, so solve it differently)
3295 load_resource_file "$DATADIR/archetypes"
3296 or die "unable to load archetypes\n";
3297} 3321}
3298 3322
3299sub reload_treasures { 3323sub reload_treasures {
3300 load_resource_file "$DATADIR/treasures" 3324 load_resource_file "$DATADIR/treasures"
3301 or die "unable to load treasurelists\n"; 3325 or die "unable to load treasurelists\n";
3302} 3326}
3303 3327
3304sub reload_resources { 3328sub reload_resources {
3305 warn "reloading resource files...\n"; 3329 warn "reloading resource files...\n";
3306 3330
3331 reload_facedata;
3332 reload_archetypes;
3307 reload_regions; 3333 reload_regions;
3308 reload_facedata;
3309 #reload_archetypes;#d#
3310 reload_archetypes;
3311 reload_treasures; 3334 reload_treasures;
3312 3335
3313 warn "finished reloading resource files\n"; 3336 warn "finished reloading resource files\n";
3314} 3337}
3315 3338
3316sub init { 3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3317 reload_resources; 3344 reload_resources;
3318} 3345}
3319 3346
3320sub reload_config { 3347sub reload_config {
3321 open my $fh, "<:utf8", "$CONFDIR/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
3336 }; 3363 };
3337 warn $@ if $@; 3364 warn $@ if $@;
3338 } 3365 }
3339} 3366}
3340 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
3341sub main { 3387sub main {
3388 atomic;
3389
3342 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
3343 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
3344 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3345 (async { 3393 (async {
3346 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
3347 EV::loop EV::LOOP_ONESHOT; 3395 EV::loop EV::LOOP_ONESHOT;
3348 })->prio (Coro::PRIO_MAX); 3396 })->prio (Coro::PRIO_MAX);
3349 }; 3397 };
3350 3398
3399 {
3400 my $guard = freeze_mainloop;
3351 reload_config; 3401 reload_config;
3352 db_init; 3402 db_init;
3353 load_extensions; 3403 load_extensions;
3354 3404
3355 $TICK_WATCHER->start;
3356 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
3357 EV::loop; 3413 EV::loop;
3358} 3414}
3359 3415
3360############################################################################# 3416#############################################################################
3361# initialisation and cleanup 3417# initialisation and cleanup
3368 cf::cleanup "SIG$signal"; 3424 cf::cleanup "SIG$signal";
3369 }; 3425 };
3370 } 3426 }
3371} 3427}
3372 3428
3373sub write_runtime { 3429sub write_runtime_sync {
3374 my $runtime = "$LOCALDIR/runtime";
3375
3376 # first touch the runtime file to show we are still running: 3430 # first touch the runtime file to show we are still running:
3377 # the fsync below can take a very very long time. 3431 # the fsync below can take a very very long time.
3378 3432
3379 IO::AIO::aio_utime $runtime, undef, undef; 3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3380 3434
3381 my $guard = cf::lock_acquire "write_runtime"; 3435 my $guard = cf::lock_acquire "write_runtime";
3382 3436
3383 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3384 or return; 3438 or return;
3385 3439
3386 my $value = $cf::RUNTIME + 90 + 10; 3440 my $value = $cf::RUNTIME + 90 + 10;
3387 # 10 is the runtime save interval, for a monotonic clock 3441 # 10 is the runtime save interval, for a monotonic clock
3388 # 60 allows for the watchdog to kill the server. 3442 # 60 allows for the watchdog to kill the server.
3398 aio_utime $fh, undef, undef; 3452 aio_utime $fh, undef, undef;
3399 3453
3400 close $fh 3454 close $fh
3401 or return; 3455 or return;
3402 3456
3403 aio_rename "$runtime~", $runtime 3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3404 and return; 3458 and return;
3405 3459
3406 warn "runtime file written.\n"; 3460 warn "runtime file written.\n";
3407 3461
3408 1 3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3409} 3506}
3410 3507
3411sub emergency_save() { 3508sub emergency_save() {
3412 my $freeze_guard = cf::freeze_mainloop; 3509 my $freeze_guard = cf::freeze_mainloop;
3413 3510
3435 warn "end emergency map save\n"; 3532 warn "end emergency map save\n";
3436 3533
3437 warn "begin emergency database checkpoint\n"; 3534 warn "begin emergency database checkpoint\n";
3438 BDB::db_env_txn_checkpoint $DB_ENV; 3535 BDB::db_env_txn_checkpoint $DB_ENV;
3439 warn "end emergency database checkpoint\n"; 3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3440 }; 3541 };
3441 3542
3442 warn "leave emergency perl save\n"; 3543 warn "leave emergency perl save\n";
3443} 3544}
3444 3545
3445sub post_cleanup { 3546sub post_cleanup {
3446 my ($make_core) = @_; 3547 my ($make_core) = @_;
3447 3548
3448 warn Carp::longmess "post_cleanup backtrace" 3549 warn Carp::longmess "post_cleanup backtrace"
3449 if $make_core; 3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3450} 3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3451 3583
3452sub do_reload_perl() { 3584sub do_reload_perl() {
3453 # can/must only be called in main 3585 # can/must only be called in main
3454 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
3455 warn "can only reload from main coroutine"; 3587 warn "can only reload from main coroutine";
3456 return; 3588 return;
3457 } 3589 }
3458 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
3459 warn "reloading..."; 3594 warn "reloading...";
3460 3595
3461 warn "entering sync_job"; 3596 warn "entering sync_job";
3462 3597
3463 cf::sync_job { 3598 cf::sync_job {
3464 cf::write_runtime; # external watchdog should not bark 3599 cf::write_runtime_sync; # external watchdog should not bark
3465 cf::emergency_save; 3600 cf::emergency_save;
3466 cf::write_runtime; # external watchdog should not bark 3601 cf::write_runtime_sync; # external watchdog should not bark
3467 3602
3468 warn "syncing database to disk"; 3603 warn "syncing database to disk";
3469 BDB::db_env_txn_checkpoint $DB_ENV; 3604 BDB::db_env_txn_checkpoint $DB_ENV;
3470 3605
3471 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
3472 3607
3473 warn "flushing outstanding aio requests"; 3608 warn "flushing outstanding aio requests";
3474 for (;;) {
3475 BDB::flush;
3476 IO::AIO::flush;
3477 Coro::cede_notself;
3478 last unless IO::AIO::nreqs || BDB::nreqs; 3609 while (IO::AIO::nreqs || BDB::nreqs) {
3479 warn "iterate..."; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3480 }
3481
3482 ++$RELOAD;
3483
3484 warn "cancelling all extension coros";
3485 $_->cancel for values %EXT_CORO;
3486 %EXT_CORO = ();
3487
3488 warn "removing commands";
3489 %COMMAND = ();
3490
3491 warn "removing ext/exti commands";
3492 %EXTCMD = ();
3493 %EXTICMD = ();
3494
3495 warn "unloading/nuking all extensions";
3496 for my $pkg (@EXTS) {
3497 warn "... unloading $pkg";
3498
3499 if (my $cb = $pkg->can ("unload")) {
3500 eval {
3501 $cb->($pkg);
3502 1
3503 } or warn "$pkg unloaded, but with errors: $@";
3504 } 3611 }
3505 3612
3506 warn "... nuking $pkg"; 3613 warn "cancelling all extension coros";
3507 Symbol::delete_package $pkg; 3614 $_->cancel for values %EXT_CORO;
3508 } 3615 %EXT_CORO = ();
3509 3616
3510 warn "unloading all perl modules loaded from $LIBDIR"; 3617 warn "removing commands";
3511 while (my ($k, $v) = each %INC) { 3618 %COMMAND = ();
3512 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3513 3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3514 warn "... unloading $k"; 3626 warn "... unloading $pkg";
3515 delete $INC{$k};
3516 3627
3517 $k =~ s/\.pm$//;
3518 $k =~ s/\//::/g;
3519
3520 if (my $cb = $k->can ("unload_module")) { 3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3521 $cb->(); 3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
3522 } 3637 }
3523 3638
3524 Symbol::delete_package $k; 3639 warn "unloading all perl modules loaded from $LIBDIR";
3640 while (my ($k, $v) = each %INC) {
3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3525 } 3654 }
3526 3655
3527 warn "getting rid of safe::, as good as possible"; 3656 warn "getting rid of safe::, as good as possible";
3528 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
3529 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3530 3659
3531 warn "unloading cf.pm \"a bit\""; 3660 warn "unloading cf.pm \"a bit\"";
3532 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3533 delete $INC{"cf/pod.pm"}; 3662 delete $INC{"cf/pod.pm"};
3534 3663
3535 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
3536 # and global variables created in xs 3665 # and global variables created in xs
3537 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
3538 3667
3539 warn "unload completed, starting to reload now"; 3668 warn "unload completed, starting to reload now";
3540 3669
3541 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
3542 require cf; 3671 require cf;
3543 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3544 3673
3545 warn "loading config and database again"; 3674 warn "loading config and database again";
3546 cf::reload_config; 3675 cf::reload_config;
3547 3676
3548 warn "loading extensions"; 3677 warn "loading extensions";
3549 cf::load_extensions; 3678 cf::load_extensions;
3550 3679
3551 warn "reattaching attachments to objects/players"; 3680 warn "reattaching attachments to objects/players";
3552 _global_reattach; # objects, sockets 3681 _global_reattach; # objects, sockets
3553 warn "reattaching attachments to maps"; 3682 warn "reattaching attachments to maps";
3554 reattach $_ for values %MAP; 3683 reattach $_ for values %MAP;
3555 warn "reattaching attachments to players"; 3684 warn "reattaching attachments to players";
3556 reattach $_ for values %PLAYER; 3685 reattach $_ for values %PLAYER;
3557 3686
3558 warn "leaving sync_job"; 3687 warn "leaving sync_job";
3559 3688
3560 1 3689 1
3561 } or do { 3690 } or do {
3562 warn $@; 3691 warn $@;
3563 warn "error while reloading, exiting."; 3692 cf::cleanup "error while reloading, exiting.";
3564 exit 1;
3565 }; 3693 };
3566 3694
3567 warn "reloaded"; 3695 warn "reloaded";
3696 --$RELOAD;
3697 }
3568}; 3698};
3569 3699
3570our $RELOAD_WATCHER; # used only during reload 3700our $RELOAD_WATCHER; # used only during reload
3571 3701
3572sub reload_perl() { 3702sub reload_perl() {
3597 3727
3598our @WAIT_FOR_TICK; 3728our @WAIT_FOR_TICK;
3599our @WAIT_FOR_TICK_BEGIN; 3729our @WAIT_FOR_TICK_BEGIN;
3600 3730
3601sub wait_for_tick { 3731sub wait_for_tick {
3602 return unless $TICK_WATCHER->is_active;
3603 return if $Coro::current == $Coro::main; 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3604 3733
3605 my $signal = new Coro::Signal; 3734 my $signal = new Coro::Signal;
3606 push @WAIT_FOR_TICK, $signal; 3735 push @WAIT_FOR_TICK, $signal;
3607 $signal->wait; 3736 $signal->wait;
3608} 3737}
3609 3738
3610sub wait_for_tick_begin { 3739sub wait_for_tick_begin {
3611 return unless $TICK_WATCHER->is_active;
3612 return if $Coro::current == $Coro::main; 3740 return if tick_inhibit || $Coro::current == $Coro::main;
3613 3741
3614 my $signal = new Coro::Signal; 3742 my $signal = new Coro::Signal;
3615 push @WAIT_FOR_TICK_BEGIN, $signal; 3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3616 $signal->wait; 3744 $signal->wait;
3617} 3745}
3618 3746
3619$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3747sub tick {
3620 if ($Coro::current != $Coro::main) { 3748 if ($Coro::current != $Coro::main) {
3621 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3622 unless ++$bug_warning > 10; 3750 unless ++$bug_warning > 10;
3623 return; 3751 return;
3624 } 3752 }
3625 3753
3626 $NOW = $tick_start = EV::now;
3627
3628 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
3629
3630 $RUNTIME += $TICK;
3631 $NEXT_TICK = $_[0]->at;
3632 3755
3633 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3634 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3635 Coro::async_pool { 3758 Coro::async_pool {
3636 $Coro::current->{desc} = "runtime saver"; 3759 $Coro::current->{desc} = "runtime saver";
3637 write_runtime 3760 write_runtime_sync
3638 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
3639 }; 3762 };
3640 } 3763 }
3641 3764
3642 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3644 } 3767 }
3645 while (my $sig = shift @WAIT_FOR_TICK) { 3768 while (my $sig = shift @WAIT_FOR_TICK) {
3646 $sig->send; 3769 $sig->send;
3647 } 3770 }
3648 3771
3649 $LOAD = ($NOW - $tick_start) / $TICK; 3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3650 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3651 3774
3652 _post_tick; 3775 if (0) {
3653}; 3776 if ($NEXT_TICK) {
3654$TICK_WATCHER->priority (EV::MAXPRI); 3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3781 }
3782}
3655 3783
3656{ 3784{
3657 # configure BDB 3785 # configure BDB
3658 3786
3659 BDB::min_parallel 8; 3787 BDB::min_parallel 8;
3660 BDB::max_poll_reqs $TICK * 0.1; 3788 BDB::max_poll_reqs $TICK * 0.1;
3661 $Coro::BDB::WATCHER->priority (1); 3789 $AnyEvent::BDB::WATCHER->priority (1);
3662 3790
3663 unless ($DB_ENV) { 3791 unless ($DB_ENV) {
3664 $DB_ENV = BDB::db_env_create; 3792 $DB_ENV = BDB::db_env_create;
3665 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3666 | BDB::LOG_AUTOREMOVE, 1); 3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3667 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3668 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3669 3798
3670 cf::sync_job { 3799 cf::sync_job {
3671 eval { 3800 eval {
3697{ 3826{
3698 # configure IO::AIO 3827 # configure IO::AIO
3699 3828
3700 IO::AIO::min_parallel 8; 3829 IO::AIO::min_parallel 8;
3701 IO::AIO::max_poll_time $TICK * 0.1; 3830 IO::AIO::max_poll_time $TICK * 0.1;
3702 $Coro::AIO::WATCHER->priority (1); 3831 undef $AnyEvent::AIO::WATCHER;
3703} 3832}
3704 3833
3705my $_log_backtrace; 3834my $_log_backtrace;
3706 3835
3707sub _log_backtrace { 3836sub _log_backtrace {
3710 $msg =~ s/\n//; 3839 $msg =~ s/\n//;
3711 3840
3712 # limit the # of concurrent backtraces 3841 # limit the # of concurrent backtraces
3713 if ($_log_backtrace < 2) { 3842 if ($_log_backtrace < 2) {
3714 ++$_log_backtrace; 3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3715 async { 3845 async {
3716 $Coro::current->{desc} = "abt $msg"; 3846 $Coro::current->{desc} = "abt $msg";
3717 3847
3718 my @bt = fork_call { 3848 my @bt = fork_call {
3719 @addr = map { sprintf "%x", $_ } @addr; 3849 @addr = map { sprintf "%x", $_ } @addr;
3730 } 3860 }
3731 3861
3732 @funcs 3862 @funcs
3733 }; 3863 };
3734 3864
3735 LOG llevInfo, "[ABT] $msg\n"; 3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3736 LOG llevInfo, "[ABT] $_\n" for @bt; 3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3737 --$_log_backtrace; 3868 --$_log_backtrace;
3738 }; 3869 };
3739 } else { 3870 } else {
3740 LOG llevInfo, "[ABT] $msg\n"; 3871 LOG llevInfo, "[ABT] $msg\n";

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