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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.110 by root, Mon Jan 1 11:21:55 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3; 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available 146our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 147
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 148sub cf::map::normalise;
78 149
79############################################################################# 150#############################################################################
80 151
81=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
82 153
89=item $cf::RUNTIME 160=item $cf::RUNTIME
90 161
91The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 163every server tick.
93 164
94=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 168
96The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
98 173
99=item $cf::NOW 174=item $cf::NOW
100 175
101The time of the last (current) server tick. 176The time of the last (current) server tick.
102 177
103=item $cf::TICK 178=item $cf::TICK
104 179
105The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
106 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
107=item %cf::CFG 192=item %cf::CFG
108 193
109Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
111 208
112=back 209=back
113 210
114=cut 211=cut
115 212
116BEGIN { 213BEGIN {
117 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 215 my $msg = join "", @_;
119 utf8::encode $msg;
120 216
121 $msg .= "\n" 217 $msg .= "\n"
122 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
123 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
124 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
125 }; 223 };
126} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
127 240
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 248
135# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 250# within the Safe compartment.
137for my $pkg (qw( 251for my $pkg (qw(
138 cf::global cf::attachable 252 cf::global cf::attachable
139 cf::object cf::object::player 253 cf::object cf::object::player
140 cf::client cf::player 254 cf::client cf::player
141 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
142 cf::map cf::party cf::region 257 cf::party cf::region
143)) { 258)) {
144 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 260}
147 261
148$Event::DIED = sub { 262$EV::DIED = sub {
149 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
150}; 264};
151 265
152my %ext_pkg; 266#############################################################################
153my @exts;
154my @hook;
155 267
156=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
157 269
158=over 4 270=over 4
159 271
160=cut 272=item dumpval $ref
161 273
162use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
163 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
164=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
165 296
166Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
167 298
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
176 300
177Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
178 302
179=cut 303=cut
180 304
181sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
183 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
308sub decode_json($) { $json_coder->decode ($_[0]) }
309
310=item cf::lock_wait $string
311
312Wait until the given lock is available. See cf::lock_acquire.
313
314=item my $lock = cf::lock_acquire $string
315
316Wait until the given lock is available and then acquires it and returns
317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
318for example when the coroutine gets canceled), the lock is automatically
319returned.
320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
324Lock names should begin with a unique identifier (for example, cf::map::find
325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
331=cut
332
333our %LOCK;
334our %LOCKER;#d#
335
336sub lock_wait($) {
337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
344 # wait for lock, if any
345 while ($LOCK{$key}) {
346 push @{ $LOCK{$key} }, $Coro::current;
347 Coro::schedule;
348 }
184} 349}
350
351sub lock_acquire($) {
352 my ($key) = @_;
353
354 # wait, to be sure we are not locked
355 lock_wait $key;
356
357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
359
360 Coro::guard {
361 delete $LOCKER{$key};#d#
362 # wake up all waiters, to be on the safe side
363 $_->ready for @{ delete $LOCK{$key} };
364 }
365}
366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
373sub freeze_mainloop {
374 tick_inhibit_inc;
375
376 Coro::guard \&tick_inhibit_dec;
377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
452}
453
454=item cf::async { BLOCK }
455
456Currently the same as Coro::async_pool, meaning you cannot use
457C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
458thing you are allowed to do is call C<prio> on it.
459
460=cut
461
462BEGIN { *async = \&Coro::async_pool }
185 463
186=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
187 465
188The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
191 470
192If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
195fast or be very important. 474fast or be very important.
197=cut 476=cut
198 477
199sub sync_job(&) { 478sub sync_job(&) {
200 my ($job) = @_; 479 my ($job) = @_;
201 480
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
212 # TODO: use suspend/resume instead 482 my $time = EV::time;
213 local $FREEZE = 1; 483
484 # this is the main coro, too bad, we have to block
485 # till the operation succeeds, freezing the server :/
486
487 LOG llevError, Carp::longmess "sync job";#d#
488
489 my $freeze_guard = freeze_mainloop;
490
491 my $busy = 1;
492 my @res;
493
494 (async {
495 $Coro::current->desc ("sync job coro");
496 @res = eval { $job->() };
497 warn $@ if $@;
498 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
500
215 while ($busy) { 501 while ($busy) {
502 if (Coro::nready) {
216 Coro::cede_notself; 503 Coro::cede_notself;
217 Event::one_event unless Coro::nready; 504 } else {
505 EV::loop EV::LOOP_ONESHOT;
218 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
512
513 wantarray ? @res : $res[0]
219 } else { 514 } else {
220 $coro->join; 515 # we are in another coroutine, how wonderful, everything just works
516
517 $job->()
221 } 518 }
222
223 wantarray ? @res : $res[0]
224} 519}
225 520
226=item $coro = cf::coro { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
227 522
228Creates and returns a new coro. This coro is automcatially being canceled 523Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 524extension calling this is being unloaded.
230 525
231=cut 526=cut
232 527
233sub coro(&) { 528sub async_ext(&) {
234 my $cb = shift; 529 my $cb = shift;
235 530
236 my $coro; $coro = async { 531 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 532
243 $coro->on_destroy (sub { 533 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 534 delete $EXT_CORO{$coro+0};
245 }); 535 });
246 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
247 537
248 $coro 538 $coro
249} 539}
250 540
251sub write_runtime { 541=item fork_call { }, $args
252 my $runtime = cf::localdir . "/runtime";
253 542
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
255 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
256 547
257 my $value = $cf::RUNTIME; 548=cut
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return;
260 549
261 aio_fsync $fh 550sub fork_call(&@) {
262 and return; 551 my ($cb, @args) = @_;
263 552
264 close $fh 553 # we seemingly have to make a local copy of the whole thing,
265 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
266 556
267 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
268 and return; 558 reset_signals;
559 &$cb
560 }, @args;
269 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
270 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
271} 728}
272 729
273=back 730=back
274 731
275=cut 732=cut
276 733
277############################################################################# 734#############################################################################
278 735
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386
387#############################################################################
388
389=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
390 737
391Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
392attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
393to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
394 741
395In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
396C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
397crossfire+). 744Deliantra).
398 745
399=over 4 746=over 4
400 747
401=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
402 749
446=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
447 794
448Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
449given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
450 797
451Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
452that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
453 800
454These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
455 802
456=over 4 803=over 4
516our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
517our @CB_MAP = (); 864our @CB_MAP = ();
518 865
519my %attachment; 866my %attachment;
520 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
521sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
522 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
523 876
524 use sort 'stable'; 877 use sort 'stable';
525 878
559 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
560 913
561 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
562 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
563 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
564 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
565 918
566 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
567 my $pkg = shift @arg; 920 my $pkg = shift @arg;
568 921
569 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
598 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
599 } 952 }
600 953
601 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
602 } else { 955 } else {
603 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
604 } 957 }
605 958
606 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
607} 960}
608 961
610 if (ref $_[0]) { 963 if (ref $_[0]) {
611 _object_attach @_; 964 _object_attach @_;
612 } else { 965 } else {
613 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
614 } 967 }
968 _recalc_want;
615}; 969};
616 970
617# all those should be optimised 971# all those should be optimised
618sub cf::attachable::detach { 972sub cf::attachable::detach {
619 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
622 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
623 reattach ($obj); 977 reattach ($obj);
624 } else { 978 } else {
625 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
626 } 980 }
981 _recalc_want;
627}; 982};
628 983
629sub cf::attachable::attached { 984sub cf::attachable::attached {
630 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
631 986
646 "; 1001 ";
647 die if $@; 1002 die if $@;
648} 1003}
649 1004
650our $override; 1005our $override;
651our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
652 1007
653sub override { 1008sub override {
654 $override = 1; 1009 $override = 1;
655 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
656} 1011}
657 1012
658sub do_invoke { 1013sub do_invoke {
659 my $event = shift; 1014 my $event = shift;
660 my $callbacks = shift; 1015 my $callbacks = shift;
661 1016
662 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
663 1018
664 local $override; 1019 local $override;
665 1020
666 for (@$callbacks) { 1021 for (@$callbacks) {
667 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
676 } 1031 }
677 1032
678 0 1033 0
679} 1034}
680 1035
681=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
682 1037
683=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
684 1039
685Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
686 1041
687This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
688removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
689results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
690 1045
691=back 1046=back
692 1047
693=cut 1048=cut
694 1049
695############################################################################# 1050#############################################################################
696# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
697 1094
698sub reattach { 1095sub reattach {
699 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
700 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
701 1101
702 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
703 1103
704 @$registry = (); 1104 @$registry = ();
705 1105
720cf::attachable->attach ( 1120cf::attachable->attach (
721 prio => -1000000, 1121 prio => -1000000,
722 on_instantiate => sub { 1122 on_instantiate => sub {
723 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
724 1124
725 $data = from_json $data; 1125 $data = decode_json $data;
726 1126
727 for (@$data) { 1127 for (@$data) {
728 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
729 1129
730 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
746sub object_freezer_save { 1146sub object_freezer_save {
747 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
748 1148
749 sync_job { 1149 sync_job {
750 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
751 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
752 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
753 1154
754 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
755 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
756 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
757 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
758 close $fh; 1159 aio_close $fh;
759 1160
760 if (@$objs) { 1161 if (@$objs) {
761 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
762 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
763 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
764 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
765 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
766 close $fh; 1167 aio_close $fh;
767 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
768 } 1169 }
769 } else { 1170 } else {
770 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
771 } 1172 }
776 } 1177 }
777 } else { 1178 } else {
778 aio_unlink $filename; 1179 aio_unlink $filename;
779 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
780 } 1181 }
781 } 1182 };
782} 1183}
783 1184
784sub object_freezer_as_string { 1185sub object_freezer_as_string {
785 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
786 1187
798 or return; 1199 or return;
799 1200
800 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
802 or return; 1203 or return;
1204
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
804 } 1207 }
805 1208
1209 utf8::decode (my $decname = $filename);
1210 warn sprintf "loading %s (%d,%d)\n",
1211 $decname, length $data, scalar @{$av || []};
1212
806 return ($data, $av); 1213 ($data, $av)
807} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
808 1221
809############################################################################# 1222#############################################################################
810# command handling &c 1223# command handling &c
811 1224
812=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
825 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
826} 1239}
827 1240
828=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
829 1242
830Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
831 1248
832If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
833called. 1250called.
834 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
835=cut 1263=cut
836 1264
837sub register_extcmd { 1265sub register_extcmd {
838 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
839 1267
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
844} 1275}
845 1276
846cf::player->attach ( 1277cf::player->attach (
847 on_command => sub { 1278 on_command => sub {
848 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
857 cf::override; 1288 cf::override;
858 }, 1289 },
859 on_extcmd => sub { 1290 on_extcmd => sub {
860 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
861 1292
862 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
863 1294
864 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
867 $pl->ext_reply ($msg->{msgid}, %reply);
868 }
869 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
870 } else { 1310 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
872 } 1312 }
873 1313
874 cf::override; 1314 cf::override;
875 }, 1315 },
876); 1316);
877 1317
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1322 for my $path (<$LIBDIR/*.ext>) {
1323 next unless -r $path;
1324
1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1381 }
1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1387 };
1388}
1389
1390#############################################################################
1391
1392=back
1393
1394=head2 CORE EXTENSIONS
1395
1396Functions and methods that extend core deliantra objects.
1397
1398=cut
1399
1400package cf::player;
1401
1402use Coro::AIO;
1403
1404=head3 cf::player
1405
1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1422=item cf::player::find $login
1423
1424Returns the given player object, loading it if necessary (might block).
1425
1426=cut
1427
1428sub playerdir($) {
1429 "$PLAYERDIR/"
1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1431}
1432
1433sub path($) {
1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1435
1436 (playerdir $login) . "/playerdata"
1437}
1438
1439sub find_active($) {
1440 $cf::PLAYER{$_[0]}
1441 and $cf::PLAYER{$_[0]}->active
1442 and $cf::PLAYER{$_[0]}
1443}
1444
1445sub exists($) {
1446 my ($login) = @_;
1447
1448 $cf::PLAYER{$login}
1449 or cf::sync_job { !aio_stat path $login }
1450}
1451
1452sub find($) {
1453 return $cf::PLAYER{$_[0]} || do {
1454 my $login = $_[0];
1455
1456 my $guard = cf::lock_acquire "user_find:$login";
1457
1458 $cf::PLAYER{$_[0]} || do {
1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1474 $cf::PLAYER{$login} = $pl
1475 }
1476 }
1477}
1478
1479sub save($) {
1480 my ($pl) = @_;
1481
1482 return if $pl->{deny_save};
1483
1484 my $path = path $pl;
1485 my $guard = cf::lock_acquire "user_save:$path";
1486
1487 return if $pl->{deny_save};
1488
1489 aio_mkdir playerdir $pl, 0770;
1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1493
1494 $pl->save_pl ($path);
1495 cf::cede_to_tick;
1496}
1497
1498sub new($) {
1499 my ($login) = @_;
1500
1501 my $self = create;
1502
1503 $self->ob->name ($login);
1504 $self->{deny_save} = 1;
1505
1506 $cf::PLAYER{$login} = $self;
1507
1508 $self
1509}
1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1528sub quit_character {
1529 my ($pl) = @_;
1530
1531 my $name = $pl->ob->name;
1532
1533 $pl->{deny_save} = 1;
1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1535
1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1541 $pl->ns->destroy if $pl->ns;
1542
1543 my $path = playerdir $pl;
1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1545 aio_rename $path, $temp;
1546 delete $cf::PLAYER{$pl->ob->name};
1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1634=item $player->ext_reply ($msgid, @msg)
1635
1636Sends an ext reply to the player.
1637
1638=cut
1639
1640sub ext_reply($$@) {
1641 my ($self, $id, @msg) = @_;
1642
1643 $self->ns->ext_reply ($id, @msg)
1644}
1645
1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
885 my ($path) = @_; 1673 my ($path) = @_;
886 1674
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1675 my ($match, $specificity);
888 my $base = $1;
889 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg";
892 1676
893 warn "loading '$path' into '$pkg'\n"; 1677 for my $region (list) {
894 1678 if ($region->{match} && $path =~ $region->{match}) {
895 open my $fh, "<:utf8", $path 1679 ($match, $specificity) = ($region, $region->specificity)
896 or die "$path: $!"; 1680 if $region->specificity > $specificity;
897 1681 }
898 my $source =
899 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> })
902 . "\n};\n1";
903
904 eval $source
905 or die $@ ? "$path: $@\n"
906 : "extension disabled.\n";
907
908 push @exts, $pkg;
909 $ext_pkg{$base} = $pkg;
910
911# no strict 'refs';
912# @{"$pkg\::ISA"} = ext::;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 1682 }
927 1683
928 # remove commands 1684 $match
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952}
953
954sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext;
957 eval {
958 load_extension $ext;
959 1
960 } or warn "$ext not loaded: $@";
961 }
962}
963
964#############################################################################
965# load/save/clean perl data associated with a map
966
967*cf::mapsupport::on_clean = sub {
968 my ($map) = @_;
969
970 my $path = $map->tmpname;
971 defined $path or return;
972
973 unlink "$path.pst";
974};
975
976cf::map->attach (prio => -10000, package => cf::mapsupport::);
977
978#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001
1002=head2 CORE EXTENSIONS
1003
1004Functions and methods that extend core crossfire objects.
1005
1006=head3 cf::player
1007
1008=over 4
1009
1010=item cf::player::exists $login
1011
1012Returns true when the given account exists.
1013
1014=cut
1015
1016sub cf::player::exists($) {
1017 cf::player::find $_[0]
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1019}
1020
1021=item $player->ext_reply ($msgid, $msgtype, %msg)
1022
1023Sends an ext reply to the player.
1024
1025=cut
1026
1027sub cf::player::ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_;
1029
1030 $msg{msgid} = $id;
1031
1032 $self->send ("ext " . to_json \%msg);
1033} 1685}
1034 1686
1035=back 1687=back
1036
1037 1688
1038=head3 cf::map 1689=head3 cf::map
1039 1690
1040=over 4 1691=over 4
1041 1692
1044package cf::map; 1695package cf::map;
1045 1696
1046use Fcntl; 1697use Fcntl;
1047use Coro::AIO; 1698use Coro::AIO;
1048 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1049our $MAX_RESET = 7200; 1704our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1705our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1706
1054sub generate_random_map { 1707sub generate_random_map {
1055 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1056 1711
1057 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1713 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1071} 1853}
1072 1854
1073# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1074# all maps in C++... 1856# all maps in C++...
1075sub change_all_map_light { 1857sub change_all_map_light {
1076 my ($change) = @_; 1858 my ($change) = @_;
1077 1859
1078 $_->change_map_light ($change) for values %cf::MAP; 1860 $_->change_map_light ($change)
1861 for grep $_->outdoor, values %cf::MAP;
1079} 1862}
1080 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1081sub try_load_header($) { 1880sub load_header_from($) {
1082 my ($path) = @_; 1881 my ($self, $path) = @_;
1083 1882
1084 utf8::encode $path; 1883 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1086 or return; 1885 or return;
1087 1886
1088 my $map = cf::map::new 1887 $self->_load_header ($f)
1089 or return; 1888 or return;
1090 1889
1091 $map->load_header ($path) 1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1092 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1093 1939
1094 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1095 use Data::Dumper; warn Dumper $map;#d# 1941 if $self->no_reset;
1096 1942
1097 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1098} 1944 unless $self->default_region;
1099 1945
1946 1
1947}
1948
1949sub find;
1100sub find_map { 1950sub find {
1101 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1102 1952
1103 #warn "find_map<$path,$origin>\n";#d# 1953 $path = normalise $path, $origin && $origin->path;
1104 1954
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1955 cf::lock_wait "map_data:$path";#d#remove
1106 my $key = $path->as_string; 1956 cf::lock_wait "map_find:$path";
1107 1957
1108 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1109 # do it the slow way 1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1110 my $map = try_load_header $path->save_path; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1111 1961
1112 if ($map) { 1962 my $map = new_from_path cf::map $path
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1963 or return;
1124 1964
1125 $map->{instantiate_time} = $cf::RUNTIME;
1126 $map->instantiate;
1127
1128 # per-player maps become, after loading, normal maps
1129 $map->per_player (0) if $path->{user_rel};
1130 }
1131
1132 $map->path ($key);
1133 $map->{path} = $path;
1134 $map->last_access ($cf::RUNTIME); 1965 $map->{last_save} = $cf::RUNTIME;
1135 1966
1136 $map->reset if $map->should_reset; 1967 $map->load_header
1968 or return;
1137 1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1975 $map->reset;
1976 return find $path;
1977 }
1978
1138 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1139 } 1980 }
1140} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1141 1985
1142sub load { 1986sub load {
1143 my ($self) = @_; 1987 my ($self) = @_;
1144 1988
1145 return if $self->in_memory != cf::MAP_SWAPPED; 1989 local $self->{deny_reset} = 1; # loading can take a long time
1146
1147 $self->in_memory (cf::MAP_LOADING);
1148 1990
1149 my $path = $self->{path}; 1991 my $path = $self->{path};
1150 1992
1993 {
1994 my $guard = cf::lock_acquire "map_data:$path";
1995
1996 return unless $self->valid;
1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1998
1999 $self->in_memory (cf::MAP_LOADING);
2000
1151 $self->alloc; 2001 $self->alloc;
1152 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1153 or return; 2009 or return;
1154 2010
2011 $self->post_load_original
2012 if delete $self->{load_original};
2013
1155 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1156 utf8::encode $uniq; 2015 utf8::encode $uniq;
1157 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1158 $self->clear_unique_items; 2018 $self->clear_unique_items;
1159 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1160 } 2022 }
1161 } 2023 }
1162 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1163 # now do the right thing for maps 2028 # now do the right thing for maps
1164 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1165
1166 if ($self->{path}->is_style_map) {
1167 $self->{deny_save} = 1;
1168 $self->{deny_reset} = 1;
1169 } else {
1170 $self->fix_auto_apply;
1171 $self->decay_objects;
1172 $self->update_buttons;
1173 $self->set_darkness_map;
1174 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1175 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1176 $self->activate; 2041 $self->activate;
1177 } 2042 }
1178 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1179 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1180} 2048 }
1181 2049
1182sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1183 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1184 2093
1185 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1186 2096
1187 cf::sync_job { 2097sub do_load_sync {
1188 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1189 or return; 2099
1190 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1191 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1192 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1193} 2137}
1194 2138
1195sub save { 2139sub save {
1196 my ($self) = @_; 2140 my ($self) = @_;
1197 2141
1198 my $save = $self->{path}->save_path; utf8::encode $save; 2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
1199 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1200 2143
1201 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1202 2145
1203 return unless $self->dirty; 2146 return unless $self->dirty;
1204 2147
2148 my $save = $self->save_path; utf8::encode $save;
2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
2150
1205 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1206 2152
1207 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1208 2154
1209 warn "saving map ", $self->path; 2155 local $self->{last_access} = $self->last_access;#d#
2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
1210 2163
1211 if ($uniq) { 2164 if ($uniq) {
1212 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1213 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1214 } else { 2167 } else {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1216 } 2169 }
1217} 2170}
1218 2171
1219sub swap_out { 2172sub swap_out {
1220 my ($self) = @_; 2173 my ($self) = @_;
1221 2174
2175 # save first because save cedes
2176 $self->save;
2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
1222 return if $self->players; 2180 return if $self->players;
1223 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1224 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1225 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
1226 $self->save; 2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1227 $self->clear; 2188 $self->clear;
1228 $self->in_memory (cf::MAP_SWAPPED); 2189}
2190
2191sub reset_at {
2192 my ($self) = @_;
2193
2194 # TODO: safety, remove and allow resettable per-player maps
2195 return 1e99 if $self->{deny_reset};
2196
2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2199
2200 $time + $to
1229} 2201}
1230 2202
1231sub should_reset { 2203sub should_reset {
1232 my ($map) = @_; 2204 my ($self) = @_;
1233 2205
1234 # TODO: safety, remove and allow resettable per-player maps 2206 $self->reset_at <= $cf::RUNTIME
1235 return if $map->{path}{user_rel};#d#
1236 return if $map->{deny_reset};
1237 #return unless $map->reset_timeout;
1238
1239 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1240
1241 $time + ($map->reset_timeout || $DEFAULT_RESET) < $cf::RUNTIME
1242} 2207}
1243 2208
1244sub reset { 2209sub reset {
1245 my ($self) = @_; 2210 my ($self) = @_;
1246 2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
1247 return if $self->players; 2214 return if $self->players;
1248 return if $self->{path}{user_rel};#d#
1249 2215
1250 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
1251 2217
1252 utf8::encode (my $save = $self->{path}->save_path); 2218 $self->in_memory (cf::MAP_SWAPPED);
1253 aioreq_pri 3; IO::AIO::aio_unlink $save;
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1255 2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
2227
2228 delete $cf::MAP{$self->path};
2229
2230 $self->deactivate;
1256 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
1257
1258 $self->clear; 2232 $self->clear;
1259 $self->in_memory (cf::MAP_SWAPPED);
1260 utf8::encode ($self->{load_path} = $self->{path}->load_path);
1261}
1262 2233
1263sub customise_for { 2234 $self->unlink_save;
1264 my ($map, $ob) = @_; 2235 $self->destroy;
2236}
1265 2237
1266 if ($map->per_player) { 2238my $nuke_counter = "aaaa";
1267 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2239
2240sub nuke {
2241 my ($self) = @_;
2242
1268 } 2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
1269 2245
1270 $map 2246 delete $cf::MAP{$self->path};
1271}
1272 2247
1273sub emergency_save { 2248 $self->unlink_save;
1274 local $cf::FREEZE = 1;
1275 2249
1276 warn "enter emergency map save\n"; 2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
2252 $self->{deny_save} = 1;
2253 $self->reset_timeout (1);
2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1277 2255
1278 cf::sync_job { 2256 $cf::MAP{$self->path} = $self;
1279 warn "begin emergency map save\n";
1280 $_->save for values %cf::MAP;
1281 }; 2257 }
1282 2258
1283 warn "end emergency map save\n"; 2259 $self->reset; # polite request, might not happen
2260}
2261
2262=item $maps = cf::map::tmp_maps
2263
2264Returns an arrayref with all map paths of currently instantiated and saved
2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
2270 [
2271 map {
2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
2278}
2279
2280=item $maps = cf::map::random_maps
2281
2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
2284
2285=cut
2286
2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
2368 }
1284} 2369}
1285 2370
1286package cf; 2371package cf;
1287 2372
1288=back 2373=back
1289
1290 2374
1291=head3 cf::object::player 2375=head3 cf::object::player
1292 2376
1293=over 4 2377=over 4
1294 2378
1297Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1298can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1299dialogue with the given NPC character. 2383dialogue with the given NPC character.
1300 2384
1301=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1302 2400
1303# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1304# with dialog boxes. 2402# with dialog boxes.
1305#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1306sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1308 2406
1309 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1310 2408
1311 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1312 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1313 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1314 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1315 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1316 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1317} 2434}
1318 2435
1319=item $player_object->may ("access") 2436=item $player_object->may ("access")
1320 2437
1321Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1330 (ref $cf::CFG{"may_$access"} 2447 (ref $cf::CFG{"may_$access"}
1331 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 2448 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1332 : $cf::CFG{"may_$access"}) 2449 : $cf::CFG{"may_$access"})
1333} 2450}
1334 2451
2452=item $player_object->enter_link
2453
2454Freezes the player and moves him/her to a special map (C<{link}>).
2455
2456The player should be reasonably safe there for short amounts of time (e.g.
2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
2462
2463=item $player_object->leave_link ($map, $x, $y)
2464
2465Moves the player out of the special C<{link}> map onto the specified
2466map. If the map is not valid (or omitted), the player will be moved back
2467to the location he/she was before the call to C<enter_link>, or, if that
2468fails, to the emergency map position.
2469
2470Might block.
2471
2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
2483
1335sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1336 my ($self) = @_; 2485 my ($self) = @_;
1337 2486
1338 return if $self->map == $LINK_MAP;
1339
1340 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1341 if $self->map;
1342
1343 $self->enter_map ($LINK_MAP, 20, 20);
1344 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
2488
2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
2490
2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2492 if $self->map && $self->map->{path} ne "{link}";
2493
2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1345} 2495}
1346 2496
1347sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1348 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
1349 2499
2500 return unless $self->contr->active;
2501
1350 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1351 2503
1352 unless ($map) { 2504 unless ($map) {
1353 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1354
1355 # restore original map position 2505 # restore original map position
1356 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1357 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1358 2508
1359 unless ($map) { 2509 unless ($map) {
1360 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1361 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1362 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1363 } 2513 }
1364 } 2514 }
1365 2515
1366 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1369 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1370 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1371 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1372 2522
1373 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1374 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1375 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1376 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1377} 2532}
1378 2533
1379=item $player_object->goto_map ($map, $x, $y) 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1380 2535
1381=cut 2536Moves the player to the given map-path and coordinates by first freezing
2537her, loading and preparing them map, calling the provided $check callback
2538that has to return the map if sucecssful, and then unfreezes the player on
2539the new (success) or old (failed) map position. In either case, $done will
2540be called at the end of this process.
1382 2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2544
2545=cut
2546
2547our $GOTOGEN;
2548
1383sub cf::object::player::goto_map { 2549sub cf::object::player::goto {
1384 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1385 2554
1386 $self->enter_link; 2555 $self->enter_link;
1387 2556
1388 (Coro::async { 2557 (async {
1389 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1390 2559
1391 my $map = cf::map::find_map $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1392 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
2584 $map = $check->($map) if $check && $map;
2585 } else {
2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1393 2588
1394 warn "entering ", $map->path, " at ($x, $y)\n"
1395 if $map; 2589 $map
2590 };
1396 2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1397 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1398 })->prio (1); 2603 })->prio (1);
1399} 2604}
1400 2605
1401=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1402 2607
1404 2609
1405sub parse_random_map_params { 2610sub parse_random_map_params {
1406 my ($spec) = @_; 2611 my ($spec) = @_;
1407 2612
1408 my $rmp = { # defaults 2613 my $rmp = { # defaults
1409 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1410 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1411 }; 2618 };
1412 2619
1413 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1414 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1415 2622
1427 # that depends on the exit object 2634 # that depends on the exit object
1428 2635
1429 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1430 2637
1431 if ($exit->map) { 2638 if ($exit->map) {
1432 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1433 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1434 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1435 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1436 } 2645 }
1437 2646
1438 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1439 2648
1440 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1441 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1442 2652
1443 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1444 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1445 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1446 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1447 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1448 } 2664 }
1449} 2665}
1450 2666
1451sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1452 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1453 2669
1454 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1455 2671
1456 $self->enter_link; 2672 $self->enter_link;
1457 2673
1458 (Coro::async { 2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
1459 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
1460 2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1461 prepare_random_map $exit 2684 prepare_random_map $exit
1462 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1463 2687
1464 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1465 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1466 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1467 1; 2698 1
1468 }) { 2699 }) {
1469 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1470 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1471 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1472 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1473 2704
1474 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1475 $self->leave_link; 2706 $self->leave_link;
1476 } 2707 }
1477 })->prio (1); 2708 })->prio (1);
1490 2721
1491sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1492 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1493 2724
1494 utf8::encode $text; 2725 utf8::encode $text;
1495 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1496} 2727}
1497 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2794);
2795
2796sub cf::client::send_msg {
2797 my ($self, $channel, $msg, $color, @extra) = @_;
2798
2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2801
2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2803
2804 # check predefined channels, for the benefit of C
2805 if ($CHANNEL{$channel}) {
2806 $channel = $CHANNEL{$channel};
2807
2808 $self->ext_msg (channel_info => $channel)
2809 if $self->can_msg;
2810
2811 $channel = $channel->{id};
2812
2813 } elsif (ref $channel) {
2814 # send meta info to client, if not yet sent
2815 unless (exists $self->{channel}{$channel->{id}}) {
2816 $self->{channel}{$channel->{id}} = $channel;
2817 $self->ext_msg (channel_info => $channel)
2818 if $self->can_msg;
2819 }
2820
2821 $channel = $channel->{id};
2822 }
2823
2824 return unless @extra || length $msg;
2825
2826 if ($self->can_msg) {
2827 # default colour, mask it out
2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2829 if $color & cf::NDI_DEF;
2830
2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2847 } else {
2848 if ($color >= 0) {
2849 # replace some tags by gcfclient-compatible ones
2850 for ($msg) {
2851 1 while
2852 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2853 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2854 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2855 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2856 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2857 }
2858
2859 $color &= cf::NDI_COLOR_MASK;
2860
2861 utf8::encode $msg;
2862
2863 if (0 && $msg =~ /\[/) {
2864 # COMMAND/INFO
2865 $self->send_packet ("drawextinfo $color 10 8 $msg")
2866 } else {
2867 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2868 $self->send_packet ("drawinfo $color $msg")
2869 }
2870 }
2871 }
2872}
2873
2874=item $client->ext_msg ($type, @msg)
2875
2876Sends an ext event to the client.
2877
2878=cut
2879
2880sub cf::client::ext_msg($$@) {
2881 my ($self, $type, @msg) = @_;
2882
2883 if ($self->extcmd == 2) {
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2885 } elsif ($self->extcmd == 1) { # TODO: remove
2886 push @msg, msgtype => "event_$type";
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2888 }
2889}
2890
2891=item $client->ext_reply ($msgid, @msg)
2892
2893Sends an ext reply to the client.
2894
2895=cut
2896
2897sub cf::client::ext_reply($$@) {
2898 my ($self, $id, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2902 } elsif ($self->extcmd == 1) {
2903 #TODO: version 1, remove
2904 unshift @msg, msgtype => "reply", msgid => $id;
2905 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2906 }
2907}
1498 2908
1499=item $success = $client->query ($flags, "text", \&cb) 2909=item $success = $client->query ($flags, "text", \&cb)
1500 2910
1501Queues a query to the client, calling the given callback with 2911Queues a query to the client, calling the given callback with
1502the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2912the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1503C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2913C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1504 2914
1505Queries can fail, so check the return code. Or don't, as queries will become 2915Queries can fail, so check the return code. Or don't, as queries will
1506reliable at some point in the future. 2916become reliable at some point in the future.
1507 2917
1508=cut 2918=cut
1509 2919
1510sub cf::client::query { 2920sub cf::client::query {
1511 my ($self, $flags, $text, $cb) = @_; 2921 my ($self, $flags, $text, $cb) = @_;
1519 utf8::encode $text; 2929 utf8::encode $text;
1520 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2930 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1521 2931
1522 $self->send_packet ($self->{query_queue}[0][0]) 2932 $self->send_packet ($self->{query_queue}[0][0])
1523 if @{ $self->{query_queue} } == 1; 2933 if @{ $self->{query_queue} } == 1;
2934
2935 1
1524} 2936}
1525 2937
1526cf::client->attach ( 2938cf::client->attach (
2939 on_connect => sub {
2940 my ($ns) = @_;
2941
2942 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2943 },
1527 on_reply => sub { 2944 on_reply => sub {
1528 my ($ns, $msg) = @_; 2945 my ($ns, $msg) = @_;
1529 2946
1530 # this weird shuffling is so that direct followup queries 2947 # this weird shuffling is so that direct followup queries
1531 # get handled first 2948 # get handled first
1532 my $queue = delete $ns->{query_queue}; 2949 my $queue = delete $ns->{query_queue}
2950 or return; # be conservative, not sure how that can happen, but we saw a crash here
1533 2951
1534 (shift @$queue)->[1]->($msg); 2952 (shift @$queue)->[1]->($msg);
2953 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1535 2954
1536 push @{ $ns->{query_queue} }, @$queue; 2955 push @{ $ns->{query_queue} }, @$queue;
1537 2956
1538 if (@{ $ns->{query_queue} } == @$queue) { 2957 if (@{ $ns->{query_queue} } == @$queue) {
1539 if (@$queue) { 2958 if (@$queue) {
1541 } else { 2960 } else {
1542 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2961 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1543 } 2962 }
1544 } 2963 }
1545 }, 2964 },
2965 on_exticmd => sub {
2966 my ($ns, $buf) = @_;
2967
2968 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2969
2970 if (ref $msg) {
2971 my ($type, $reply, @payload) =
2972 "ARRAY" eq ref $msg
2973 ? @$msg
2974 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2975
2976 my @reply;
2977
2978 if (my $cb = $EXTICMD{$type}) {
2979 @reply = $cb->($ns, @payload);
2980 }
2981
2982 $ns->ext_reply ($reply, @reply)
2983 if $reply;
2984
2985 } else {
2986 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2987 }
2988
2989 cf::override;
2990 },
1546); 2991);
1547 2992
1548=item $client->coro (\&cb) 2993=item $client->async (\&cb)
1549 2994
1550Create a new coroutine, running the specified callback. The coroutine will 2995Create a new coroutine, running the specified callback. The coroutine will
1551be automatically cancelled when the client gets destroyed (e.g. on logout, 2996be automatically cancelled when the client gets destroyed (e.g. on logout,
1552or loss of connection). 2997or loss of connection).
1553 2998
1554=cut 2999=cut
1555 3000
1556sub cf::client::coro { 3001sub cf::client::async {
1557 my ($self, $cb) = @_; 3002 my ($self, $cb) = @_;
1558 3003
1559 my $coro; $coro = async { 3004 my $coro = &Coro::async ($cb);
1560 eval {
1561 $cb->();
1562 };
1563 warn $@ if $@;
1564 };
1565 3005
1566 $coro->on_destroy (sub { 3006 $coro->on_destroy (sub {
1567 delete $self->{_coro}{$coro+0}; 3007 delete $self->{_coro}{$coro+0};
1568 }); 3008 });
1569 3009
1596our $safe = new Safe "safe"; 3036our $safe = new Safe "safe";
1597our $safe_hole = new Safe::Hole; 3037our $safe_hole = new Safe::Hole;
1598 3038
1599$SIG{FPE} = 'IGNORE'; 3039$SIG{FPE} = 'IGNORE';
1600 3040
1601$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3041$safe->permit_only (Opcode::opset qw(
3042 :base_core :base_mem :base_orig :base_math
3043 grepstart grepwhile mapstart mapwhile
3044 sort time
3045));
1602 3046
1603# here we export the classes and methods available to script code 3047# here we export the classes and methods available to script code
1604 3048
1605=pod 3049=pod
1606 3050
1607The following fucntions and emthods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
1608 3052
1609 cf::object contr pay_amount pay_player map 3053 cf::object
3054 contr pay_amount pay_player map x y force_find force_add destroy
3055 insert remove name archname title slaying race decrease split
3056
1610 cf::object::player player 3057 cf::object::player
1611 cf::player peaceful 3058 player
1612 cf::map trigger 3059
3060 cf::player
3061 peaceful
3062
3063 cf::map
3064 trigger
1613 3065
1614=cut 3066=cut
1615 3067
1616for ( 3068for (
1617 ["cf::object" => qw(contr pay_amount pay_player map)], 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3070 insert remove inv nrof name archname title slaying race
3071 decrease split destroy change_exp)],
1618 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
1619 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
1620 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
1621) { 3075) {
1622 no strict 'refs'; 3076 no strict 'refs';
1693=back 3147=back
1694 3148
1695=cut 3149=cut
1696 3150
1697############################################################################# 3151#############################################################################
3152# the server's init and main functions
1698 3153
1699=head2 EXTENSION DATABASE SUPPORT 3154sub load_facedata($) {
3155 my ($path) = @_;
1700 3156
1701Crossfire maintains a very simple database for extension use. It can 3157 # HACK to clear player env face cache, we need some signal framework
1702currently store anything that can be serialised using Storable, which 3158 # for this (global event?)
1703excludes objects. 3159 %ext::player_env::MUSIC_FACE_CACHE = ();
1704 3160
1705The parameter C<$family> should best start with the name of the extension 3161 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1706using it, it should be unique.
1707 3162
1708=over 4 3163 warn "loading facedata from $path\n";
1709 3164
1710=item $hashref = cf::db_get $family 3165 my $facedata;
3166 0 < aio_load $path, $facedata
3167 or die "$path: $!";
1711 3168
1712Return a hashref for use by the extension C<$family>, which can be 3169 $facedata = Coro::Storable::thaw $facedata;
1713modified. After modifications, you have to call C<cf::db_dirty> or
1714C<cf::db_sync>.
1715 3170
1716=item $value = cf::db_get $family => $key 3171 $facedata->{version} == 2
3172 or cf::cleanup "$path: version mismatch, cannot proceed.";
1717 3173
1718Returns a single value from the database 3174 # patch in the exptable
1719 3175 $facedata->{resource}{"res/exp_table"} = {
1720=item cf::db_put $family => $hashref 3176 type => FT_RSRC,
1721 3177 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1722Stores the given family hashref into the database. Updates are delayed, if
1723you want the data to be synced to disk immediately, use C<cf::db_sync>.
1724
1725=item cf::db_put $family => $key => $value
1726
1727Stores the given C<$value> in the family hash. Updates are delayed, if you
1728want the data to be synced to disk immediately, use C<cf::db_sync>.
1729
1730=item cf::db_dirty
1731
1732Marks the database as dirty, to be updated at a later time.
1733
1734=item cf::db_sync
1735
1736Immediately write the database to disk I<if it is dirty>.
1737
1738=cut
1739
1740our $DB;
1741
1742{
1743 my $path = cf::localdir . "/database.pst";
1744
1745 sub db_load() {
1746 warn "loading database $path\n";#d# remove later
1747 $DB = stat $path ? Storable::retrieve $path : { };
1748 }
1749
1750 my $pid;
1751
1752 sub db_save() {
1753 warn "saving database $path\n";#d# remove later
1754 waitpid $pid, 0 if $pid;
1755 if (0 == ($pid = fork)) {
1756 $DB->{_meta}{version} = 1;
1757 Storable::nstore $DB, "$path~";
1758 rename "$path~", $path;
1759 cf::_exit 0 if defined $pid;
1760 }
1761 }
1762
1763 my $dirty;
1764
1765 sub db_sync() {
1766 db_save if $dirty;
1767 undef $dirty;
1768 }
1769
1770 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1771 db_sync;
1772 }); 3178 };
3179 cf::cede_to_tick;
1773 3180
1774 sub db_dirty() {
1775 $dirty = 1;
1776 $idle->start;
1777 } 3181 {
3182 my $faces = $facedata->{faceinfo};
1778 3183
1779 sub db_get($;$) { 3184 while (my ($face, $info) = each %$faces) {
1780 @_ >= 2 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1781 ? $DB->{$_[0]}{$_[1]}
1782 : ($DB->{$_[0]} ||= { })
1783 }
1784 3186
1785 sub db_put($$;$) { 3187 cf::face::set_visibility $idx, $info->{visibility};
1786 if (@_ >= 3) { 3188 cf::face::set_magicmap $idx, $info->{magicmap};
1787 $DB->{$_[0]}{$_[1]} = $_[2]; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1788 } else { 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1789 $DB->{$_[0]} = $_[1];
1790 }
1791 db_dirty;
1792 }
1793 3191
1794 cf::global->attach ( 3192 cf::cede_to_tick;
1795 prio => 10000,
1796 on_cleanup => sub {
1797 db_sync;
1798 }, 3193 }
1799 );
1800}
1801 3194
1802############################################################################# 3195 while (my ($face, $info) = each %$faces) {
1803# the server's main() 3196 next unless $info->{smooth};
1804 3197
1805sub cfg_load { 3198 my $idx = cf::face::find $face
3199 or next;
3200
3201 if (my $smooth = cf::face::find $info->{smooth}) {
3202 cf::face::set_smooth $idx, $smooth;
3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3204 } else {
3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
3206 }
3207
3208 cf::cede_to_tick;
3209 }
3210 }
3211
3212 {
3213 my $anims = $facedata->{animinfo};
3214
3215 while (my ($anim, $info) = each %$anims) {
3216 cf::anim::set $anim, $info->{frames}, $info->{facings};
3217 cf::cede_to_tick;
3218 }
3219
3220 cf::anim::invalidate_all; # d'oh
3221 }
3222
3223 {
3224 # TODO: for gcfclient pleasure, we should give resources
3225 # that gcfclient doesn't grok a >10000 face index.
3226 my $res = $facedata->{resource};
3227
3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3231 my $data;
3232
3233 if ($info->{type} & 1) {
3234 # prepend meta info
3235
3236 my $meta = $enc->encode ({
3237 name => $name,
3238 %{ $info->{meta} || {} },
3239 });
3240
3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
3248 } else {
3249 $RESOURCE{$name} = $info;
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3257
3258 1
3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
3280
3281register_exticmd fx_want => sub {
3282 my ($ns, $want) = @_;
3283
3284 while (my ($k, $v) = each %$want) {
3285 $ns->fx_want ($k, $v);
3286 }
3287};
3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3299sub reload_regions {
3300 # HACK to clear player env face cache, we need some signal framework
3301 # for this (global event?)
3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3303
3304 load_resource_file "$MAPDIR/regions"
3305 or die "unable to load regions file\n";
3306
3307 for (cf::region::list) {
3308 $_->{match} = qr/$_->{match}/
3309 if exists $_->{match};
3310 }
3311}
3312
3313sub reload_facedata {
3314 load_facedata "$DATADIR/facedata"
3315 or die "unable to load facedata\n";
3316}
3317
3318sub reload_archetypes {
3319 load_resource_file "$DATADIR/archetypes"
3320 or die "unable to load archetypes\n";
3321}
3322
3323sub reload_treasures {
3324 load_resource_file "$DATADIR/treasures"
3325 or die "unable to load treasurelists\n";
3326}
3327
3328sub reload_resources {
3329 warn "reloading resource files...\n";
3330
3331 reload_facedata;
3332 reload_archetypes;
3333 reload_regions;
3334 reload_treasures;
3335
3336 warn "finished reloading resource files\n";
3337}
3338
3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3344 reload_resources;
3345}
3346
3347sub reload_config {
1806 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
1807 or return; 3349 or return;
1808 3350
1809 local $/; 3351 local $/;
1810 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
3353
3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3355
3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3358
3359 if (exists $CFG{mlockall}) {
3360 eval {
3361 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3362 and die "WARNING: m(un)lockall failed: $!\n";
3363 };
3364 warn $@ if $@;
3365 }
3366}
3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
1811} 3385}
1812 3386
1813sub main { 3387sub main {
3388 atomic;
3389
1814 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
1815 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
1816 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1817 (Coro::unblock_sub { 3393 (async {
1818 Event::one_event; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
1819 })->(); 3395 EV::loop EV::LOOP_ONESHOT;
3396 })->prio (Coro::PRIO_MAX);
1820 }; 3397 };
1821 3398
1822 cfg_load; 3399 {
1823 db_load; 3400 my $guard = freeze_mainloop;
3401 reload_config;
3402 db_init;
1824 load_extensions; 3403 load_extensions;
3404
3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
1825 Event::loop; 3413 EV::loop;
1826} 3414}
1827 3415
1828############################################################################# 3416#############################################################################
1829# initialisation 3417# initialisation and cleanup
1830 3418
1831sub perl_reload() { 3419# install some emergency cleanup handlers
3420BEGIN {
3421 our %SIGWATCHER = ();
3422 for my $signal (qw(INT HUP TERM)) {
3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3424 cf::cleanup "SIG$signal";
3425 };
3426 }
3427}
3428
3429sub write_runtime_sync {
3430 # first touch the runtime file to show we are still running:
3431 # the fsync below can take a very very long time.
3432
3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3434
3435 my $guard = cf::lock_acquire "write_runtime";
3436
3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3438 or return;
3439
3440 my $value = $cf::RUNTIME + 90 + 10;
3441 # 10 is the runtime save interval, for a monotonic clock
3442 # 60 allows for the watchdog to kill the server.
3443
3444 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3445 and return;
3446
3447 # always fsync - this file is important
3448 aio_fsync $fh
3449 and return;
3450
3451 # touch it again to show we are up-to-date
3452 aio_utime $fh, undef, undef;
3453
3454 close $fh
3455 or return;
3456
3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3458 and return;
3459
3460 warn "runtime file written.\n";
3461
3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3506}
3507
3508sub emergency_save() {
3509 my $freeze_guard = cf::freeze_mainloop;
3510
3511 warn "enter emergency perl save\n";
3512
3513 cf::sync_job {
3514 # use a peculiar iteration method to avoid tripping on perl
3515 # refcount bugs in for. also avoids problems with players
3516 # and maps saved/destroyed asynchronously.
3517 warn "begin emergency player save\n";
3518 for my $login (keys %cf::PLAYER) {
3519 my $pl = $cf::PLAYER{$login} or next;
3520 $pl->valid or next;
3521 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3522 $pl->save;
3523 }
3524 warn "end emergency player save\n";
3525
3526 warn "begin emergency map save\n";
3527 for my $path (keys %cf::MAP) {
3528 my $map = $cf::MAP{$path} or next;
3529 $map->valid or next;
3530 $map->save;
3531 }
3532 warn "end emergency map save\n";
3533
3534 warn "begin emergency database checkpoint\n";
3535 BDB::db_env_txn_checkpoint $DB_ENV;
3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3541 };
3542
3543 warn "leave emergency perl save\n";
3544}
3545
3546sub post_cleanup {
3547 my ($make_core) = @_;
3548
3549 warn Carp::longmess "post_cleanup backtrace"
3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3583
3584sub do_reload_perl() {
1832 # can/must only be called in main 3585 # can/must only be called in main
1833 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
1834 warn "can only reload from main coroutine\n"; 3587 warn "can only reload from main coroutine";
1835 return; 3588 return;
1836 } 3589 }
1837 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
1838 warn "reloading..."; 3594 warn "reloading...";
1839 3595
1840 local $FREEZE = 1; 3596 warn "entering sync_job";
3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
1841 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
1842 3602
1843 eval { 3603 warn "syncing database to disk";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605
1844 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
1845 3607
1846 # cancel all watchers 3608 warn "flushing outstanding aio requests";
1847 for (Event::all_watchers) { 3609 while (IO::AIO::nreqs || BDB::nreqs) {
1848 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
1849 }
1850
1851 # cancel all extension coros
1852 $_->cancel for values %EXT_CORO;
1853 %EXT_CORO = ();
1854
1855 # unload all extensions
1856 for (@exts) {
1857 warn "unloading <$_>";
1858 unload_extension $_;
1859 }
1860
1861 # unload all modules loaded from $LIBDIR
1862 while (my ($k, $v) = each %INC) {
1863 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1864
1865 warn "removing <$k>";
1866 delete $INC{$k};
1867
1868 $k =~ s/\.pm$//;
1869 $k =~ s/\//::/g;
1870
1871 if (my $cb = $k->can ("unload_module")) {
1872 $cb->();
1873 } 3611 }
1874 3612
1875 Symbol::delete_package $k; 3613 warn "cancelling all extension coros";
3614 $_->cancel for values %EXT_CORO;
3615 %EXT_CORO = ();
3616
3617 warn "removing commands";
3618 %COMMAND = ();
3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3626 warn "... unloading $pkg";
3627
3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
1876 } 3637 }
1877 3638
1878 # sync database to disk 3639 warn "unloading all perl modules loaded from $LIBDIR";
1879 cf::db_sync; 3640 while (my ($k, $v) = each %INC) {
1880 IO::AIO::flush; 3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1881 3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3654 }
3655
1882 # get rid of safe::, as good as possible 3656 warn "getting rid of safe::, as good as possible";
1883 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
1884 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1885 3659
1886 # remove register_script_function callbacks 3660 warn "unloading cf.pm \"a bit\"";
1887 # TODO
1888
1889 # unload cf.pm "a bit"
1890 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3662 delete $INC{"cf/pod.pm"};
1891 3663
1892 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
1893 # and global variables created in xs 3665 # and global variables created in xs
1894 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
1895 3667
1896 # reload cf.pm 3668 warn "unload completed, starting to reload now";
3669
1897 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
1898 require cf; 3671 require cf;
1899 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1900 3673
1901 # load config and database again 3674 warn "loading config and database again";
1902 cf::cfg_load; 3675 cf::reload_config;
1903 cf::db_load;
1904 3676
1905 # load extensions
1906 warn "load extensions"; 3677 warn "loading extensions";
1907 cf::load_extensions; 3678 cf::load_extensions;
1908 3679
1909 # reattach attachments to objects 3680 warn "reattaching attachments to objects/players";
3681 _global_reattach; # objects, sockets
3682 warn "reattaching attachments to maps";
3683 reattach $_ for values %MAP;
3684 warn "reattaching attachments to players";
3685 reattach $_ for values %PLAYER;
3686
3687 warn "leaving sync_job";
3688
3689 1
3690 } or do {
3691 warn $@;
3692 cf::cleanup "error while reloading, exiting.";
3693 };
3694
1910 warn "reattach"; 3695 warn "reloaded";
1911 _global_reattach; 3696 --$RELOAD;
3697 }
3698};
3699
3700our $RELOAD_WATCHER; # used only during reload
3701
3702sub reload_perl() {
3703 # doing reload synchronously and two reloads happen back-to-back,
3704 # coro crashes during coro_state_free->destroy here.
3705
3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3707 do_reload_perl;
3708 undef $RELOAD_WATCHER;
1912 }; 3709 };
3710}
1913 3711
1914 if ($@) { 3712register_command "reload" => sub {
1915 warn $@; 3713 my ($who, $arg) = @_;
1916 warn "error while reloading, exiting.";
1917 exit 1;
1918 }
1919 3714
1920 warn "reloaded successfully"; 3715 if ($who->flag (FLAG_WIZ)) {
3716 $who->message ("reloading server.");
3717 async {
3718 $Coro::current->{desc} = "perl_reload";
3719 reload_perl;
3720 };
3721 }
1921}; 3722};
1922 3723
1923#############################################################################
1924
1925unless ($LINK_MAP) {
1926 $LINK_MAP = cf::map::new;
1927
1928 $LINK_MAP->width (41);
1929 $LINK_MAP->height (41);
1930 $LINK_MAP->alloc;
1931 $LINK_MAP->path ("{link}");
1932 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1933 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1934
1935 # dirty hack because... archetypes are not yet loaded
1936 Event->timer (
1937 after => 2,
1938 cb => sub {
1939 $_[0]->w->cancel;
1940
1941 # provide some exits "home"
1942 my $exit = cf::object::new "exit";
1943
1944 $exit->slaying ($EMERGENCY_POSITION->[0]);
1945 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1946 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1947
1948 $LINK_MAP->insert ($exit->clone, 19, 19);
1949 $LINK_MAP->insert ($exit->clone, 19, 20);
1950 $LINK_MAP->insert ($exit->clone, 19, 21);
1951 $LINK_MAP->insert ($exit->clone, 20, 19);
1952 $LINK_MAP->insert ($exit->clone, 20, 21);
1953 $LINK_MAP->insert ($exit->clone, 21, 19);
1954 $LINK_MAP->insert ($exit->clone, 21, 20);
1955 $LINK_MAP->insert ($exit->clone, 21, 21);
1956
1957 $exit->destroy;
1958 });
1959
1960 $LINK_MAP->{deny_save} = 1;
1961 $LINK_MAP->{deny_reset} = 1;
1962
1963 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1964}
1965
1966register "<global>", __PACKAGE__;
1967
1968register_command "perl-reload" => sub {
1969 my ($who, $arg) = @_;
1970
1971 if ($who->flag (FLAG_WIZ)) {
1972 $who->message ("start of reload.");
1973 perl_reload;
1974 $who->message ("end of reload.");
1975 }
1976};
1977
1978unshift @INC, $LIBDIR; 3724unshift @INC, $LIBDIR;
1979 3725
1980$TICK_WATCHER = Event->timer ( 3726my $bug_warning = 0;
1981 reentrant => 0, 3727
1982 prio => 0, 3728our @WAIT_FOR_TICK;
1983 at => $NEXT_TICK || $TICK, 3729our @WAIT_FOR_TICK_BEGIN;
1984 data => WF_AUTOCANCEL, 3730
1985 cb => sub { 3731sub wait_for_tick {
1986 unless ($FREEZE) { 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3733
3734 my $signal = new Coro::Signal;
3735 push @WAIT_FOR_TICK, $signal;
3736 $signal->wait;
3737}
3738
3739sub wait_for_tick_begin {
3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3744 $signal->wait;
3745}
3746
3747sub tick {
3748 if ($Coro::current != $Coro::main) {
3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3750 unless ++$bug_warning > 10;
3751 return;
3752 }
3753
1987 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
1988 $RUNTIME += $TICK;
1989 }
1990 3755
1991 $NEXT_TICK += $TICK; 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1992 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1993 # if we are delayed by four ticks or more, skip them all 3758 Coro::async_pool {
1994 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3759 $Coro::current->{desc} = "runtime saver";
1995
1996 $TICK_WATCHER->at ($NEXT_TICK);
1997 $TICK_WATCHER->start;
1998 },
1999);
2000
2001IO::AIO::max_poll_time $TICK * 0.2;
2002
2003Event->io (
2004 fd => IO::AIO::poll_fileno,
2005 poll => 'r',
2006 prio => 5,
2007 data => WF_AUTOCANCEL,
2008 cb => \&IO::AIO::poll_cb,
2009);
2010
2011Event->timer (
2012 data => WF_AUTOCANCEL,
2013 after => 0,
2014 interval => 10,
2015 cb => sub {
2016 (Coro::unblock_sub {
2017 write_runtime 3760 write_runtime_sync
2018 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
2019 })->(); 3762 };
2020 }, 3763 }
2021); 3764
3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3766 $sig->send;
3767 }
3768 while (my $sig = shift @WAIT_FOR_TICK) {
3769 $sig->send;
3770 }
3771
3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3774
3775 if (0) {
3776 if ($NEXT_TICK) {
3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3781 }
3782}
3783
3784{
3785 # configure BDB
3786
3787 BDB::min_parallel 8;
3788 BDB::max_poll_reqs $TICK * 0.1;
3789 $AnyEvent::BDB::WATCHER->priority (1);
3790
3791 unless ($DB_ENV) {
3792 $DB_ENV = BDB::db_env_create;
3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 undef $AnyEvent::AIO::WATCHER;
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3845 async {
3846 $Coro::current->{desc} = "abt $msg";
3847
3848 my @bt = fork_call {
3849 @addr = map { sprintf "%x", $_ } @addr;
3850 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3851 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3852 or die "addr2line: $!";
3853
3854 my @funcs;
3855 my @res = <$fh>;
3856 chomp for @res;
3857 while (@res) {
3858 my ($func, $line) = splice @res, 0, 2, ();
3859 push @funcs, "[$func] $line";
3860 }
3861
3862 @funcs
3863 };
3864
3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
3878
3879END { cf::emergency_save }
2022 3880
20231 38811
2024 3882

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