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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.449 by root, Sat Sep 20 00:09:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 123our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 124
56our %EXT_CORO; 125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
57 132
58binmode STDOUT; 133binmode STDOUT;
59binmode STDERR; 134binmode STDERR;
60 135
61# read virtual server time, if available 136# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
63 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
64 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
65 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
66} 141}
67 142
68mkdir cf::localdir; 143mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 145
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
77 149
78############################################################################# 150#############################################################################
79 151
80=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
81 153
88=item $cf::RUNTIME 160=item $cf::RUNTIME
89 161
90The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 163every server tick.
92 164
93=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 168
95The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
97 173
98=item $cf::NOW 174=item $cf::NOW
99 175
100The time of the last (current) server tick. 176The time of the last (current) server tick.
101 177
102=item $cf::TICK 178=item $cf::TICK
103 179
104The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
105 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
106=item %cf::CFG 192=item %cf::CFG
107 193
108Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
110 208
111=back 209=back
112 210
113=cut 211=cut
114 212
115BEGIN { 213BEGIN {
116 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 215 my $msg = join "", @_;
118 utf8::encode $msg;
119 216
120 $msg .= "\n" 217 $msg .= "\n"
121 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
122 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
123 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
124 }; 223 };
125} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
126 240
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 248
134# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 250# within the Safe compartment.
136for my $pkg (qw( 251for my $pkg (qw(
137 cf::global cf::attachable 252 cf::global cf::attachable
138 cf::object cf::object::player 253 cf::object cf::object::player
139 cf::client cf::player 254 cf::client cf::player
140 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
141 cf::map cf::party cf::region 257 cf::party cf::region
142)) { 258)) {
143 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 260}
146 261
147$Event::DIED = sub { 262$EV::DIED = sub {
148 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
149}; 264};
150 265
151my %ext_pkg; 266#############################################################################
152my @exts;
153my @hook;
154 267
155=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
156 269
157=over 4 270=over 4
158 271
159=cut 272=item dumpval $ref
160 273
161use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
162 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
163=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
164 296
165Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
166 298
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
175 300
176Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
177 302
178=cut 303=cut
179 304
180sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 306
185=item my $guard = cf::guard { BLOCK } 307sub encode_json($) { $json_coder->encode ($_[0]) }
186 308sub decode_json($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 309
207=item cf::lock_wait $string 310=item cf::lock_wait $string
208 311
209Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
210 313
211=item my $lock = cf::lock_acquire $string 314=item my $lock = cf::lock_acquire $string
212 315
213Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
216returned. 319returned.
217 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
218Lock names should begin with a unique identifier (for example, find_map 324Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 325uses map_find and cf::map::load uses map_load).
326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
220 330
221=cut 331=cut
222 332
223our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
224 335
225sub lock_wait($) { 336sub lock_wait($) {
226 my ($key) = @_; 337 my ($key) = @_;
338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
227 343
228 # wait for lock, if any 344 # wait for lock, if any
229 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 346 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 347 Coro::schedule;
237 353
238 # wait, to be sure we are not locked 354 # wait, to be sure we are not locked
239 lock_wait $key; 355 lock_wait $key;
240 356
241 $LOCK{$key} = []; 357 $LOCK{$key} = [];
358 $LOCKER{$key} = $Coro::current;#d#
242 359
243 cf::guard { 360 Coro::guard {
361 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 362 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 363 $_->ready for @{ delete $LOCK{$key} };
246 } 364 }
247} 365}
248 366
367sub lock_active($) {
368 my ($key) = @_;
369
370 ! ! $LOCK{$key}
371}
372
373sub freeze_mainloop {
374 tick_inhibit_inc;
375
376 Coro::guard \&tick_inhibit_dec;
377}
378
379=item cf::periodic $interval, $cb
380
381Like EV::periodic, but randomly selects a starting point so that the actions
382get spread over timer.
383
384=cut
385
386sub periodic($$) {
387 my ($interval, $cb) = @_;
388
389 my $start = rand List::Util::min 180, $interval;
390
391 EV::periodic $start, $interval, 0, $cb
392}
393
394=item cf::get_slot $time[, $priority[, $name]]
395
396Allocate $time seconds of blocking CPU time at priority C<$priority>:
397This call blocks and returns only when you have at least C<$time> seconds
398of cpu time till the next tick. The slot is only valid till the next cede.
399
400The optional C<$name> can be used to identify the job to run. It might be
401used for statistical purposes and should identify the same time-class.
402
403Useful for short background jobs.
404
405=cut
406
407our @SLOT_QUEUE;
408our $SLOT_QUEUE;
409
410$SLOT_QUEUE->cancel if $SLOT_QUEUE;
411$SLOT_QUEUE = Coro::async {
412 $Coro::current->desc ("timeslot manager");
413
414 my $signal = new Coro::Signal;
415
416 while () {
417 next_job:
418 my $avail = cf::till_tick;
419 if ($avail > 0.01) {
420 for (0 .. $#SLOT_QUEUE) {
421 if ($SLOT_QUEUE[$_][0] < $avail) {
422 my $job = splice @SLOT_QUEUE, $_, 1, ();
423 $job->[2]->send;
424 Coro::cede;
425 goto next_job;
426 }
427 }
428 }
429
430 if (@SLOT_QUEUE) {
431 # we do not use wait_for_tick() as it returns immediately when tick is inactive
432 push @cf::WAIT_FOR_TICK, $signal;
433 $signal->wait;
434 } else {
435 Coro::schedule;
436 }
437 }
438};
439
440sub get_slot($;$$) {
441 return if tick_inhibit || $Coro::current == $Coro::main;
442
443 my ($time, $pri, $name) = @_;
444
445 $time = $TICK * .6 if $time > $TICK * .6;
446 my $sig = new Coro::Signal;
447
448 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
449 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
450 $SLOT_QUEUE->ready;
451 $sig->wait;
452}
453
249=item cf::async { BLOCK } 454=item cf::async { BLOCK }
250 455
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 456Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 457C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
458thing you are allowed to do is call C<prio> on it.
253 459
254=cut 460=cut
255 461
256sub async(&) { 462BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 463
265=item cf::sync_job { BLOCK } 464=item cf::sync_job { BLOCK }
266 465
267The design of crossfire+ requires that the main coro ($Coro::main) is 466The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 467is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 468partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
469acceptable.
270 470
271If it must be done, put the blocking parts into C<sync_job>. This will run 471If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 472the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 473server will be frozen during this time, so the block should either finish
274fast or be very important. 474fast or be very important.
277 477
278sub sync_job(&) { 478sub sync_job(&) {
279 my ($job) = @_; 479 my ($job) = @_;
280 480
281 if ($Coro::current == $Coro::main) { 481 if ($Coro::current == $Coro::main) {
482 my $time = EV::time;
483
282 # this is the main coro, too bad, we have to block 484 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 485 # till the operation succeeds, freezing the server :/
284 486
285 # TODO: use suspend/resume instead 487 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 488
287 local $FREEZE = 1; 489 my $freeze_guard = freeze_mainloop;
288 490
289 my $busy = 1; 491 my $busy = 1;
290 my @res; 492 my @res;
291 493
292 (Coro::async { 494 (async {
495 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 496 @res = eval { $job->() };
294 warn $@ if $@; 497 warn $@ if $@;
295 undef $busy; 498 undef $busy;
296 })->prio (Coro::PRIO_MAX); 499 })->prio (Coro::PRIO_MAX);
297 500
298 while ($busy) { 501 while ($busy) {
502 if (Coro::nready) {
299 Coro::cede_notself; 503 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 504 } else {
505 EV::loop EV::LOOP_ONESHOT;
301 } 506 }
507 }
508
509 my $time = EV::time - $time;
510
511 $TICK_START += $time; # do not account sync jobs to server load
302 512
303 wantarray ? @res : $res[0] 513 wantarray ? @res : $res[0]
304 } else { 514 } else {
305 # we are in another coroutine, how wonderful, everything just works 515 # we are in another coroutine, how wonderful, everything just works
306 516
307 $job->() 517 $job->()
308 } 518 }
309} 519}
310 520
311=item $coro = cf::coro { BLOCK } 521=item $coro = cf::async_ext { BLOCK }
312 522
313Creates and returns a new coro. This coro is automcatially being canceled 523Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 524extension calling this is being unloaded.
315 525
316=cut 526=cut
317 527
318sub coro(&) { 528sub async_ext(&) {
319 my $cb = shift; 529 my $cb = shift;
320 530
321 my $coro = &cf::async ($cb); 531 my $coro = &Coro::async ($cb);
322 532
323 $coro->on_destroy (sub { 533 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 534 delete $EXT_CORO{$coro+0};
325 }); 535 });
326 $EXT_CORO{$coro+0} = $coro; 536 $EXT_CORO{$coro+0} = $coro;
327 537
328 $coro 538 $coro
329} 539}
330 540
331sub write_runtime { 541=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 542
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 543Executes the given code block with the given arguments in a seperate
335 or return; 544process, returning the results. Everything must be serialisable with
545Coro::Storable. May, of course, block. Note that the executed sub may
546never block itself or use any form of event handling.
336 547
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 548=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 549
341 aio_fsync $fh 550sub fork_call(&@) {
342 and return; 551 my ($cb, @args) = @_;
343 552
344 close $fh 553 # we seemingly have to make a local copy of the whole thing,
345 or return; 554 # otherwise perl prematurely frees the stuff :/
555 # TODO: investigate and fix (likely this will be rather laborious)
346 556
347 aio_rename "$runtime~", $runtime 557 my @res = Coro::Util::fork_eval {
348 and return; 558 reset_signals;
559 &$cb
560 }, @args;
349 561
562 wantarray ? @res : $res[-1]
563}
564
565=item $coin = coin_from_name $name
566
567=cut
568
569our %coin_alias = (
570 "silver" => "silvercoin",
571 "silvercoin" => "silvercoin",
572 "silvercoins" => "silvercoin",
573 "gold" => "goldcoin",
574 "goldcoin" => "goldcoin",
575 "goldcoins" => "goldcoin",
576 "platinum" => "platinacoin",
577 "platinumcoin" => "platinacoin",
578 "platinumcoins" => "platinacoin",
579 "platina" => "platinacoin",
580 "platinacoin" => "platinacoin",
581 "platinacoins" => "platinacoin",
582 "royalty" => "royalty",
583 "royalties" => "royalty",
584);
585
586sub coin_from_name($) {
587 $coin_alias{$_[0]}
588 ? cf::arch::find $coin_alias{$_[0]}
589 : undef
590}
591
592=item $value = cf::db_get $family => $key
593
594Returns a single value from the environment database.
595
596=item cf::db_put $family => $key => $value
597
598Stores the given C<$value> in the family. It can currently store binary
599data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
600
601=item $db = cf::db_table "name"
602
603Create and/or open a new database table. The string must not be "db" and must be unique
604within each server.
605
606=cut
607
608sub db_table($) {
609 my ($name) = @_;
610 my $db = BDB::db_create $DB_ENV;
611
612 eval {
613 $db->set_flags (BDB::CHKSUM);
614
615 utf8::encode $name;
616 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
617 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
618 cf::cleanup "db_open(db): $!" if $!;
619 };
620 cf::cleanup "db_open(db): $@" if $@;
621
622 $db
623}
624
625our $DB;
626
627sub db_init {
628 cf::sync_job {
629 $DB ||= db_table "db";
630 };
631}
632
633sub db_get($$) {
634 my $key = "$_[0]/$_[1]";
635
636 cf::sync_job {
637 BDB::db_get $DB, undef, $key, my $data;
638
639 $! ? ()
640 : $data
350 1 641 }
642}
643
644sub db_put($$$) {
645 BDB::dbreq_pri 4;
646 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
647}
648
649=item cf::cache $id => [$paths...], $processversion => $process
650
651Generic caching function that returns the value of the resource $id,
652caching and regenerating as required.
653
654This function can block.
655
656=cut
657
658sub cache {
659 my ($id, $src, $processversion, $process) = @_;
660
661 my $meta =
662 join "\x00",
663 $processversion,
664 map {
665 aio_stat $_
666 and Carp::croak "$_: $!";
667
668 ($_, (stat _)[7,9])
669 } @$src;
670
671 my $dbmeta = db_get cache => "$id/meta";
672 if ($dbmeta ne $meta) {
673 # changed, we may need to process
674
675 my @data;
676 my $md5;
677
678 for (0 .. $#$src) {
679 0 <= aio_load $src->[$_], $data[$_]
680 or Carp::croak "$src->[$_]: $!";
681 }
682
683 # if processing is expensive, check
684 # checksum first
685 if (1) {
686 $md5 =
687 join "\x00",
688 $processversion,
689 map {
690 cf::cede_to_tick;
691 ($src->[$_], Digest::MD5::md5_hex $data[$_])
692 } 0.. $#$src;
693
694
695 my $dbmd5 = db_get cache => "$id/md5";
696 if ($dbmd5 eq $md5) {
697 db_put cache => "$id/meta", $meta;
698
699 return db_get cache => "$id/data";
700 }
701 }
702
703 my $t1 = Time::HiRes::time;
704 my $data = $process->(\@data);
705 my $t2 = Time::HiRes::time;
706
707 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
708
709 db_put cache => "$id/data", $data;
710 db_put cache => "$id/md5" , $md5;
711 db_put cache => "$id/meta", $meta;
712
713 return $data;
714 }
715
716 db_get cache => "$id/data"
717}
718
719=item cf::datalog type => key => value, ...
720
721Log a datalog packet of the given type with the given key-value pairs.
722
723=cut
724
725sub datalog($@) {
726 my ($type, %kv) = @_;
727 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 728}
352 729
353=back 730=back
354 731
355=cut 732=cut
356 733
357############################################################################# 734#############################################################################
358 735
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476
477#############################################################################
478
479=head2 ATTACHABLE OBJECTS 736=head2 ATTACHABLE OBJECTS
480 737
481Many objects in crossfire are so-called attachable objects. That means you can 738Many objects in deliantra are so-called attachable objects. That means you can
482attach callbacks/event handlers (a collection of which is called an "attachment") 739attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 740to it. All such attachable objects support the following methods.
484 741
485In the following description, CLASS can be any of C<global>, C<object> 742In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 743C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 744Deliantra).
488 745
489=over 4 746=over 4
490 747
491=item $attachable->attach ($attachment, key => $value...) 748=item $attachable->attach ($attachment, key => $value...)
492 749
536=item cf::CLASS::attachment $name, ... 793=item cf::CLASS::attachment $name, ...
537 794
538Register an attachment by C<$name> through which attachable objects of the 795Register an attachment by C<$name> through which attachable objects of the
539given CLASS can refer to this attachment. 796given CLASS can refer to this attachment.
540 797
541Some classes such as crossfire maps and objects can specify attachments 798Some classes such as deliantra maps and objects can specify attachments
542that are attached at load/instantiate time, thus the need for a name. 799that are attached at load/instantiate time, thus the need for a name.
543 800
544These calls expect any number of the following handler/hook descriptions: 801These calls expect any number of the following handler/hook descriptions:
545 802
546=over 4 803=over 4
606our @CB_TYPE = (); # registry for type (cf-object class) based events 863our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 864our @CB_MAP = ();
608 865
609my %attachment; 866my %attachment;
610 867
868sub cf::attachable::thawer_merge {
869 # simply override everything except _meta
870 local $_[0]{_meta};
871 %{$_[0]} = %{$_[1]};
872}
873
611sub _attach_cb($$$$) { 874sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 875 my ($registry, $event, $prio, $cb) = @_;
613 876
614 use sort 'stable'; 877 use sort 'stable';
615 878
649 $registry = $CB_TYPE[$object_type] ||= []; 912 $registry = $CB_TYPE[$object_type] ||= [];
650 913
651 } elsif ($type eq "subtype") { 914 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 915 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 916 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 917 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 918
656 } elsif ($type eq "package") { 919 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 920 my $pkg = shift @arg;
658 921
659 while (my ($name, $id) = each %cb_id) { 922 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 951 _attach $registry, $klass, @attach;
689 } 952 }
690 953
691 $obj->{$name} = \%arg; 954 $obj->{$name} = \%arg;
692 } else { 955 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 956 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 957 }
695 958
696 $obj->{_attachment}{$name} = undef; 959 $obj->{_attachment}{$name} = undef;
697} 960}
698 961
700 if (ref $_[0]) { 963 if (ref $_[0]) {
701 _object_attach @_; 964 _object_attach @_;
702 } else { 965 } else {
703 _attach shift->_attach_registry, @_; 966 _attach shift->_attach_registry, @_;
704 } 967 }
968 _recalc_want;
705}; 969};
706 970
707# all those should be optimised 971# all those should be optimised
708sub cf::attachable::detach { 972sub cf::attachable::detach {
709 my ($obj, $name) = @_; 973 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 976 delete $obj->{_attachment}{$name};
713 reattach ($obj); 977 reattach ($obj);
714 } else { 978 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 979 Carp::croak "cannot, currently, detach class attachments";
716 } 980 }
981 _recalc_want;
717}; 982};
718 983
719sub cf::attachable::attached { 984sub cf::attachable::attached {
720 my ($obj, $name) = @_; 985 my ($obj, $name) = @_;
721 986
736 "; 1001 ";
737 die if $@; 1002 die if $@;
738} 1003}
739 1004
740our $override; 1005our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1006our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 1007
743sub override { 1008sub override {
744 $override = 1; 1009 $override = 1;
745 @invoke_results = (); 1010 @INVOKE_RESULTS = (@_);
746} 1011}
747 1012
748sub do_invoke { 1013sub do_invoke {
749 my $event = shift; 1014 my $event = shift;
750 my $callbacks = shift; 1015 my $callbacks = shift;
751 1016
752 @invoke_results = (); 1017 @INVOKE_RESULTS = ();
753 1018
754 local $override; 1019 local $override;
755 1020
756 for (@$callbacks) { 1021 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1022 eval { &{$_->[1]} };
766 } 1031 }
767 1032
768 0 1033 0
769} 1034}
770 1035
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1036=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1037
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1038=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1039
775Generate an object-specific event with the given arguments. 1040Generate an object-specific event with the given arguments.
776 1041
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1042This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1043removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1044results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1045
781=back 1046=back
782 1047
783=cut 1048=cut
784 1049
785############################################################################# 1050#############################################################################
786# object support 1051# object support
1052
1053sub _object_equal($$);
1054sub _object_equal($$) {
1055 my ($a, $b) = @_;
1056
1057 return 0 unless (ref $a) eq (ref $b);
1058
1059 if ("HASH" eq ref $a) {
1060 my @ka = keys %$a;
1061 my @kb = keys %$b;
1062
1063 return 0 if @ka != @kb;
1064
1065 for (0 .. $#ka) {
1066 return 0 unless $ka[$_] eq $kb[$_];
1067 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1068 }
1069
1070 } elsif ("ARRAY" eq ref $a) {
1071
1072 return 0 if @$a != @$b;
1073
1074 for (0 .. $#$a) {
1075 return 0 unless _object_equal $a->[$_], $b->[$_];
1076 }
1077
1078 } elsif ($a ne $b) {
1079 return 0;
1080 }
1081
1082 1
1083}
1084
1085our $SLOW_MERGES;#d#
1086sub _can_merge {
1087 my ($ob1, $ob2) = @_;
1088
1089 ++$SLOW_MERGES;#d#
1090
1091 # we do the slow way here
1092 return _object_equal $ob1, $ob2
1093}
787 1094
788sub reattach { 1095sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1096 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1097 my ($obj) = @_;
1098
1099 # no longer needed after getting rid of delete_package?
1100 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1101
792 my $registry = $obj->registry; 1102 my $registry = $obj->registry;
793 1103
794 @$registry = (); 1104 @$registry = ();
795 1105
810cf::attachable->attach ( 1120cf::attachable->attach (
811 prio => -1000000, 1121 prio => -1000000,
812 on_instantiate => sub { 1122 on_instantiate => sub {
813 my ($obj, $data) = @_; 1123 my ($obj, $data) = @_;
814 1124
815 $data = from_json $data; 1125 $data = decode_json $data;
816 1126
817 for (@$data) { 1127 for (@$data) {
818 my ($name, $args) = @$_; 1128 my ($name, $args) = @$_;
819 1129
820 $obj->attach ($name, %{$args || {} }); 1130 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1146sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1147 my ($filename, $rdata, $objs) = @_;
838 1148
839 sync_job { 1149 sync_job {
840 if (length $$rdata) { 1150 if (length $$rdata) {
1151 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1152 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1153 $decname, length $$rdata, scalar @$objs;
843 1154
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1157 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1159 aio_close $fh;
849 1160
850 if (@$objs) { 1161 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1162 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1163 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1164 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1165 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1166 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1167 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1168 aio_rename "$filename.pst~", "$filename.pst";
858 } 1169 }
859 } else { 1170 } else {
860 aio_unlink "$filename.pst"; 1171 aio_unlink "$filename.pst";
861 } 1172 }
866 } 1177 }
867 } else { 1178 } else {
868 aio_unlink $filename; 1179 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1180 aio_unlink "$filename.pst";
870 } 1181 }
871 } 1182 };
872} 1183}
873 1184
874sub object_freezer_as_string { 1185sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1186 my ($rdata, $objs) = @_;
876 1187
888 or return; 1199 or return;
889 1200
890 unless (aio_stat "$filename.pst") { 1201 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1202 (aio_load "$filename.pst", $av) >= 0
892 or return; 1203 or return;
1204
893 $av = eval { (Storable::thaw $av)->{objs} }; 1205 my $st = eval { Coro::Storable::thaw $av };
1206 $av = $st->{objs};
894 } 1207 }
895 1208
1209 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1210 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1211 $decname, length $data, scalar @{$av || []};
1212
898 return ($data, $av); 1213 ($data, $av)
899} 1214}
1215
1216=head2 COMMAND CALLBACKS
1217
1218=over 4
1219
1220=cut
900 1221
901############################################################################# 1222#############################################################################
902# command handling &c 1223# command handling &c
903 1224
904=item cf::register_command $name => \&callback($ob,$args); 1225=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1238 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1239}
919 1240
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1241=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1242
922Register a callbackf ro execution when the client sends an extcmd packet. 1243Register a callback for execution when the client sends an (synchronous)
1244extcmd packet. Ext commands will be processed in the order they are
1245received by the server, like other user commands. The first argument is
1246the logged-in player. Ext commands can only be processed after a player
1247has logged in successfully.
923 1248
924If the callback returns something, it is sent back as if reply was being 1249If the callback returns something, it is sent back as if reply was being
925called. 1250called.
926 1251
1252=item cf::register_exticmd $name => \&callback($ns,$packet);
1253
1254Register a callback for execution when the client sends an (asynchronous)
1255exticmd packet. Exti commands are processed by the server as soon as they
1256are received, i.e. out of order w.r.t. other commands. The first argument
1257is a client socket. Exti commands can be received anytime, even before
1258log-in.
1259
1260If the callback returns something, it is sent back as if reply was being
1261called.
1262
927=cut 1263=cut
928 1264
929sub register_extcmd { 1265sub register_extcmd {
930 my ($name, $cb) = @_; 1266 my ($name, $cb) = @_;
931 1267
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1268 $EXTCMD{$name} = $cb;
1269}
1270
1271sub register_exticmd {
1272 my ($name, $cb) = @_;
1273
1274 $EXTICMD{$name} = $cb;
936} 1275}
937 1276
938cf::player->attach ( 1277cf::player->attach (
939 on_command => sub { 1278 on_command => sub {
940 my ($pl, $name, $params) = @_; 1279 my ($pl, $name, $params) = @_;
949 cf::override; 1288 cf::override;
950 }, 1289 },
951 on_extcmd => sub { 1290 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1291 my ($pl, $buf) = @_;
953 1292
954 my $msg = eval { from_json $buf }; 1293 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1294
956 if (ref $msg) { 1295 if (ref $msg) {
1296 my ($type, $reply, @payload) =
1297 "ARRAY" eq ref $msg
1298 ? @$msg
1299 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1300
1301 my @reply;
1302
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1303 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1304 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1305 }
1306
1307 $pl->ext_reply ($reply, @reply)
1308 if $reply;
1309
962 } else { 1310 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1311 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1312 }
965 1313
966 cf::override; 1314 cf::override;
967 }, 1315 },
968); 1316);
969 1317
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1318sub load_extensions {
1319 cf::sync_job {
1320 my %todo;
1321
1322 for my $path (<$LIBDIR/*.ext>) {
1323 next unless -r $path;
1324
1325 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1326 my $base = $1;
1327 my $pkg = $1;
1328 $pkg =~ s/[^[:word:]]/_/g;
1329 $pkg = "ext::$pkg";
1330
1331 open my $fh, "<:utf8", $path
1332 or die "$path: $!";
1333
1334 my $source = do { local $/; <$fh> };
1335
1336 my %ext = (
1337 path => $path,
1338 base => $base,
1339 pkg => $pkg,
1340 );
1341
1342 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1343 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1344
1345 $ext{source} =
1346 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1347 . "#line 1 \"$path\"\n{\n"
1348 . $source
1349 . "\n};\n1";
1350
1351 $todo{$base} = \%ext;
1352 }
1353
1354 my %done;
1355 while (%todo) {
1356 my $progress;
1357
1358 while (my ($k, $v) = each %todo) {
1359 for (split /,\s*/, $v->{meta}{depends}) {
1360 goto skip
1361 unless exists $done{$_};
1362 }
1363
1364 warn "... loading '$k' into '$v->{pkg}'\n";
1365
1366 unless (eval $v->{source}) {
1367 my $msg = $@ ? "$v->{path}: $@\n"
1368 : "$v->{base}: extension inactive.\n";
1369
1370 if (exists $v->{meta}{mandatory}) {
1371 warn $msg;
1372 cf::cleanup "mandatory extension failed to load, exiting.";
1373 }
1374
1375 warn $msg;
1376 }
1377
1378 $done{$k} = delete $todo{$k};
1379 push @EXTS, $v->{pkg};
1380 $progress = 1;
1381 }
1382
1383 skip:
1384 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1385 unless $progress;
1386 }
1387 };
1388}
1389
1390#############################################################################
1391
1392=back
1393
1394=head2 CORE EXTENSIONS
1395
1396Functions and methods that extend core deliantra objects.
1397
1398=cut
1399
1400package cf::player;
1401
1402use Coro::AIO;
1403
1404=head3 cf::player
1405
1406=over 4
1407
1408=item cf::player::num_playing
1409
1410Returns the official number of playing players, as per the Crossfire metaserver rules.
1411
1412=cut
1413
1414sub num_playing {
1415 scalar grep
1416 $_->ob->map
1417 && !$_->hidden
1418 && !$_->ob->flag (cf::FLAG_WIZ),
1419 cf::player::list
1420}
1421
1422=item cf::player::find $login
1423
1424Returns the given player object, loading it if necessary (might block).
1425
1426=cut
1427
1428sub playerdir($) {
1429 "$PLAYERDIR/"
1430 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1431}
1432
1433sub path($) {
1434 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1435
1436 (playerdir $login) . "/playerdata"
1437}
1438
1439sub find_active($) {
1440 $cf::PLAYER{$_[0]}
1441 and $cf::PLAYER{$_[0]}->active
1442 and $cf::PLAYER{$_[0]}
1443}
1444
1445sub exists($) {
1446 my ($login) = @_;
1447
1448 $cf::PLAYER{$login}
1449 or cf::sync_job { !aio_stat path $login }
1450}
1451
1452sub find($) {
1453 return $cf::PLAYER{$_[0]} || do {
1454 my $login = $_[0];
1455
1456 my $guard = cf::lock_acquire "user_find:$login";
1457
1458 $cf::PLAYER{$_[0]} || do {
1459 # rename old playerfiles to new ones
1460 #TODO: remove when no longer required
1461 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1462 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1463 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1464 aio_unlink +(playerdir $login) . "/$login.pl";
1465
1466 my $f = new_from_file cf::object::thawer path $login
1467 or return;
1468
1469 my $pl = cf::player::load_pl $f
1470 or return;
1471
1472 local $cf::PLAYER_LOADING{$login} = $pl;
1473 $f->resolve_delayed_derefs;
1474 $cf::PLAYER{$login} = $pl
1475 }
1476 }
1477}
1478
1479sub save($) {
1480 my ($pl) = @_;
1481
1482 return if $pl->{deny_save};
1483
1484 my $path = path $pl;
1485 my $guard = cf::lock_acquire "user_save:$path";
1486
1487 return if $pl->{deny_save};
1488
1489 aio_mkdir playerdir $pl, 0770;
1490 $pl->{last_save} = $cf::RUNTIME;
1491
1492 cf::get_slot 0.01;
1493
1494 $pl->save_pl ($path);
1495 cf::cede_to_tick;
1496}
1497
1498sub new($) {
1499 my ($login) = @_;
1500
1501 my $self = create;
1502
1503 $self->ob->name ($login);
1504 $self->{deny_save} = 1;
1505
1506 $cf::PLAYER{$login} = $self;
1507
1508 $self
1509}
1510
1511=item $player->send_msg ($channel, $msg, $color, [extra...])
1512
1513=cut
1514
1515sub send_msg {
1516 my $ns = shift->ns
1517 or return;
1518 $ns->send_msg (@_);
1519}
1520
1521=item $pl->quit_character
1522
1523Nukes the player without looking back. If logged in, the connection will
1524be destroyed. May block for a long time.
1525
1526=cut
1527
1528sub quit_character {
1529 my ($pl) = @_;
1530
1531 my $name = $pl->ob->name;
1532
1533 $pl->{deny_save} = 1;
1534 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1535
1536 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1537 $pl->deactivate;
1538 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1539 $pl->ob->check_score;
1540 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1541 $pl->ns->destroy if $pl->ns;
1542
1543 my $path = playerdir $pl;
1544 my $temp = "$path~$cf::RUNTIME~deleting~";
1545 aio_rename $path, $temp;
1546 delete $cf::PLAYER{$pl->ob->name};
1547 $pl->destroy;
1548
1549 my $prefix = qr<^~\Q$name\E/>;
1550
1551 # nuke player maps
1552 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1553
1554 IO::AIO::aio_rmtree $temp;
1555}
1556
1557=item $pl->kick
1558
1559Kicks a player out of the game. This destroys the connection.
1560
1561=cut
1562
1563sub kick {
1564 my ($pl, $kicker) = @_;
1565
1566 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1567 $pl->killer ("kicked");
1568 $pl->ns->destroy;
1569}
1570
1571=item cf::player::list_logins
1572
1573Returns am arrayref of all valid playernames in the system, can take a
1574while and may block, so not sync_job-capable, ever.
1575
1576=cut
1577
1578sub list_logins {
1579 my $dirs = aio_readdir $PLAYERDIR
1580 or return [];
1581
1582 my @logins;
1583
1584 for my $login (@$dirs) {
1585 my $path = path $login;
1586
1587 # a .pst is a dead give-away for a valid player
1588 # if no pst file found, open and chekc for blocked users
1589 if (aio_stat "$path.pst") {
1590 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1591 aio_read $fh, 0, 512, my $buf, 0 or next;
1592 $buf !~ /^password -------------$/m or next; # official not-valid tag
1593 }
1594
1595 utf8::decode $login;
1596 push @logins, $login;
1597 }
1598
1599 \@logins
1600}
1601
1602=item $player->maps
1603
1604Returns an arrayref of map paths that are private for this
1605player. May block.
1606
1607=cut
1608
1609sub maps($) {
1610 my ($pl) = @_;
1611
1612 $pl = ref $pl ? $pl->ob->name : $pl;
1613
1614 my $files = aio_readdir playerdir $pl
1615 or return;
1616
1617 my @paths;
1618
1619 for (@$files) {
1620 utf8::decode $_;
1621 next if /\.(?:pl|pst)$/;
1622 next unless /^$PATH_SEP/o;
1623
1624 push @paths, cf::map::normalise "~$pl/$_";
1625 }
1626
1627 \@paths
1628}
1629
1630=item $protocol_xml = $player->expand_cfpod ($cfpod)
1631
1632Expand deliantra pod fragments into protocol xml.
1633
1634=item $player->ext_reply ($msgid, @msg)
1635
1636Sends an ext reply to the player.
1637
1638=cut
1639
1640sub ext_reply($$@) {
1641 my ($self, $id, @msg) = @_;
1642
1643 $self->ns->ext_reply ($id, @msg)
1644}
1645
1646=item $player->ext_msg ($type, @msg)
1647
1648Sends an ext event to the client.
1649
1650=cut
1651
1652sub ext_msg($$@) {
1653 my ($self, $type, @msg) = @_;
1654
1655 $self->ns->ext_msg ($type, @msg);
1656}
1657
1658=head3 cf::region
1659
1660=over 4
1661
1662=cut
1663
1664package cf::region;
1665
1666=item cf::region::find_by_path $path
1667
1668Tries to decuce the likely region for a map knowing only its path.
1669
1670=cut
1671
1672sub find_by_path($) {
977 my ($path) = @_; 1673 my ($path) = @_;
978 1674
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1675 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1676
985 warn "loading '$path' into '$pkg'\n"; 1677 for my $region (list) {
986 1678 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1679 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1680 if $region->specificity > $specificity;
989 1681 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1682 }
1019 1683
1020 # remove commands 1684 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1685}
1126 1686
1127=back 1687=back
1128
1129 1688
1130=head3 cf::map 1689=head3 cf::map
1131 1690
1132=over 4 1691=over 4
1133 1692
1136package cf::map; 1695package cf::map;
1137 1696
1138use Fcntl; 1697use Fcntl;
1139use Coro::AIO; 1698use Coro::AIO;
1140 1699
1700use overload
1701 '""' => \&as_string,
1702 fallback => 1;
1703
1141our $MAX_RESET = 7200; 1704our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1705our $DEFAULT_RESET = 3000;
1143 1706
1144sub generate_random_map { 1707sub generate_random_map {
1145 my ($path, $rmp) = @_; 1708 my ($self, $rmp) = @_;
1709
1710 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1711
1147 # mit "rum" bekleckern, nicht 1712 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1713 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1714 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1715 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1716 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1717 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1718 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1719 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1720 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1721 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1722 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1723 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1724 (cf::region::find $rmp->{region}), $rmp->{custom}
1725 )
1726}
1727
1728=item cf::map->register ($regex, $prio)
1729
1730Register a handler for the map path matching the given regex at the
1731givne priority (higher is better, built-in handlers have priority 0, the
1732default).
1733
1734=cut
1735
1736sub register {
1737 my (undef, $regex, $prio) = @_;
1738 my $pkg = caller;
1739
1740 no strict;
1741 push @{"$pkg\::ISA"}, __PACKAGE__;
1742
1743 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1744}
1745
1746# also paths starting with '/'
1747$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1748
1749sub thawer_merge {
1750 my ($self, $merge) = @_;
1751
1752 # we have to keep some variables in memory intact
1753 local $self->{path};
1754 local $self->{load_path};
1755
1756 $self->SUPER::thawer_merge ($merge);
1757}
1758
1759sub normalise {
1760 my ($path, $base) = @_;
1761
1762 $path = "$path"; # make sure its a string
1763
1764 $path =~ s/\.map$//;
1765
1766 # map plan:
1767 #
1768 # /! non-realised random map exit (special hack!)
1769 # {... are special paths that are not being touched
1770 # ?xxx/... are special absolute paths
1771 # ?random/... random maps
1772 # /... normal maps
1773 # ~user/... per-player map of a specific user
1774
1775 $path =~ s/$PATH_SEP/\//go;
1776
1777 # treat it as relative path if it starts with
1778 # something that looks reasonable
1779 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1780 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1781
1782 $base =~ s{[^/]+/?$}{};
1783 $path = "$base/$path";
1784 }
1785
1786 for ($path) {
1787 redo if s{//}{/};
1788 redo if s{/\.?/}{/};
1789 redo if s{/[^/]+/\.\./}{/};
1790 }
1791
1792 $path
1793}
1794
1795sub new_from_path {
1796 my (undef, $path, $base) = @_;
1797
1798 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1799
1800 $path = normalise $path, $base;
1801
1802 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1803 if ($path =~ $EXT_MAP{$pkg}[1]) {
1804 my $self = bless cf::map::new, $pkg;
1805 $self->{path} = $path; $self->path ($path);
1806 $self->init; # pass $1 etc.
1807 return $self;
1808 }
1809 }
1810
1811 Carp::cluck "unable to resolve path '$path' (base '$base').";
1812 ()
1813}
1814
1815sub init {
1816 my ($self) = @_;
1817
1818 $self
1819}
1820
1821sub as_string {
1822 my ($self) = @_;
1823
1824 "$self->{path}"
1825}
1826
1827# the displayed name, this is a one way mapping
1828sub visible_name {
1829 &as_string
1830}
1831
1832# the original (read-only) location
1833sub load_path {
1834 my ($self) = @_;
1835
1836 "$MAPDIR/$self->{path}.map"
1837}
1838
1839# the temporary/swap location
1840sub save_path {
1841 my ($self) = @_;
1842
1843 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1844 "$TMPDIR/$path.map"
1845}
1846
1847# the unique path, undef == no special unique path
1848sub uniq_path {
1849 my ($self) = @_;
1850
1851 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1852 "$UNIQUEDIR/$path"
1161} 1853}
1162 1854
1163# and all this just because we cannot iterate over 1855# and all this just because we cannot iterate over
1164# all maps in C++... 1856# all maps in C++...
1165sub change_all_map_light { 1857sub change_all_map_light {
1167 1859
1168 $_->change_map_light ($change) 1860 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1861 for grep $_->outdoor, values %cf::MAP;
1170} 1862}
1171 1863
1864sub decay_objects {
1865 my ($self) = @_;
1866
1867 return if $self->{deny_reset};
1868
1869 $self->do_decay_objects;
1870}
1871
1872sub unlink_save {
1873 my ($self) = @_;
1874
1875 utf8::encode (my $save = $self->save_path);
1876 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1878}
1879
1172sub try_load_header($) { 1880sub load_header_from($) {
1173 my ($path) = @_; 1881 my ($self, $path) = @_;
1174 1882
1175 utf8::encode $path; 1883 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1884 my $f = new_from_file cf::object::thawer $path
1177 or return; 1885 or return;
1178 1886
1179 my $map = cf::map::new 1887 $self->_load_header ($f)
1180 or return; 1888 or return;
1181 1889
1182 $map->load_header ($path) 1890 local $MAP_LOADING{$self->{path}} = $self;
1891 $f->resolve_delayed_derefs;
1892
1893 $self->{load_path} = $path;
1894
1895 1
1896}
1897
1898sub load_header_orig {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->load_path)
1902}
1903
1904sub load_header_temp {
1905 my ($self) = @_;
1906
1907 $self->load_header_from ($self->save_path)
1908}
1909
1910sub prepare_temp {
1911 my ($self) = @_;
1912
1913 $self->last_access ((delete $self->{last_access})
1914 || $cf::RUNTIME); #d#
1915 # safety
1916 $self->{instantiate_time} = $cf::RUNTIME
1917 if $self->{instantiate_time} > $cf::RUNTIME;
1918}
1919
1920sub prepare_orig {
1921 my ($self) = @_;
1922
1923 $self->{load_original} = 1;
1924 $self->{instantiate_time} = $cf::RUNTIME;
1925 $self->last_access ($cf::RUNTIME);
1926 $self->instantiate;
1927}
1928
1929sub load_header {
1930 my ($self) = @_;
1931
1932 if ($self->load_header_temp) {
1933 $self->prepare_temp;
1934 } else {
1935 $self->load_header_orig
1183 or return; 1936 or return;
1937 $self->prepare_orig;
1938 }
1184 1939
1185 $map->{load_path} = $path; 1940 $self->{deny_reset} = 1
1941 if $self->no_reset;
1186 1942
1187 $map 1943 $self->default_region (cf::region::find_by_path $self->{path})
1188} 1944 unless $self->default_region;
1189 1945
1946 1
1947}
1948
1190sub find_map; 1949sub find;
1191sub find_map { 1950sub find {
1192 my ($path, $origin) = @_; 1951 my ($path, $origin) = @_;
1193 1952
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 1953 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 1954
1955 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 1956 cf::lock_wait "map_find:$path";
1200 1957
1201 $cf::MAP{$key} || do { 1958 $cf::MAP{$path} || do {
1959 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1202 my $guard = cf::lock_acquire "map_find:$key"; 1960 my $guard2 = cf::lock_acquire "map_find:$path";
1203 1961
1204 # do it the slow way 1962 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 1963 or return;
1221 1964
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1234 1966
1235 if ($map->should_reset) { 1967 $map->load_header
1968 or return;
1969
1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1971 # doing this can freeze the server in a sync job, obviously
1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1974 undef $guard1;
1236 $map->reset; 1975 $map->reset;
1237 undef $guard; 1976 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 1977 }
1241 1978
1242 $cf::MAP{$key} = $map 1979 $cf::MAP{$path} = $map
1243 } 1980 }
1244} 1981}
1982
1983sub pre_load { }
1984sub post_load { }
1245 1985
1246sub load { 1986sub load {
1247 my ($self) = @_; 1987 my ($self) = @_;
1248 1988
1989 local $self->{deny_reset} = 1; # loading can take a long time
1990
1249 my $path = $self->{path}; 1991 my $path = $self->{path};
1992
1993 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1994 my $guard = cf::lock_acquire "map_data:$path";
1251 1995
1996 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 1997 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 1998
1254 $self->in_memory (cf::MAP_LOADING); 1999 $self->in_memory (cf::MAP_LOADING);
1255 2000
1256 $self->alloc; 2001 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 2002
2003 $self->pre_load;
2004 cf::cede_to_tick;
2005
2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2007 $f->skip_block;
2008 $self->_load_objects ($f)
1258 or return; 2009 or return;
1259 2010
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1261 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1262 2013
1263 if (my $uniq = $path->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 2015 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 2016 unless (aio_stat $uniq) {
2017 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 2018 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 2019 $self->_load_objects ($f);
2020 $f->resolve_delayed_derefs;
2021 }
1268 } 2022 }
1269 } 2023 }
1270 2024
2025 $f->resolve_delayed_derefs;
2026
2027 cf::cede_to_tick;
1271 # now do the right thing for maps 2028 # now do the right thing for maps
1272 $self->link_multipart_objects; 2029 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 2030 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 2031 unless $self->difficulty;
2032 cf::cede_to_tick;
2033
2034 unless ($self->{deny_activate}) {
2035 $self->decay_objects;
2036 $self->fix_auto_apply;
2037 $self->update_buttons;
2038 cf::cede_to_tick;
2039 $self->set_darkness_map;
2040 cf::cede_to_tick;
1284 $self->activate; 2041 $self->activate;
1285 } 2042 }
1286 2043
2044 $self->{last_save} = $cf::RUNTIME;
2045 $self->last_access ($cf::RUNTIME);
2046
1287 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
1288} 2048 }
1289 2049
1290sub load_map_sync { 2050 $self->post_load;
2051}
2052
2053sub customise_for {
2054 my ($self, $ob) = @_;
2055
2056 return find "~" . $ob->name . "/" . $self->{path}
2057 if $self->per_player;
2058
2059# return find "?party/" . $ob->name . "/" . $self->{path}
2060# if $self->per_party;
2061
2062 $self
2063}
2064
2065# find and load all maps in the 3x3 area around a map
2066sub load_neighbours {
2067 my ($map) = @_;
2068
2069 my @neigh; # diagonal neighbours
2070
2071 for (0 .. 3) {
2072 my $neigh = $map->tile_path ($_)
2073 or next;
2074 $neigh = find $neigh, $map
2075 or next;
2076 $neigh->load;
2077
2078 push @neigh,
2079 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2080 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2081 }
2082
2083 for (grep defined $_->[0], @neigh) {
2084 my ($path, $origin) = @$_;
2085 my $neigh = find $path, $origin
2086 or next;
2087 $neigh->load;
2088 }
2089}
2090
2091sub find_sync {
1291 my ($path, $origin) = @_; 2092 my ($path, $origin) = @_;
1292 2093
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2094 cf::sync_job { find $path, $origin }
2095}
1294 2096
1295 cf::sync_job { 2097sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 2098 my ($map) = @_;
1297 or return; 2099
1298 $map->load; 2100 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1299 $map 2101 if $Coro::current == $Coro::main;
2102
2103 cf::sync_job { $map->load };
2104}
2105
2106our %MAP_PREFETCH;
2107our $MAP_PREFETCHER = undef;
2108
2109sub find_async {
2110 my ($path, $origin, $load) = @_;
2111
2112 $path = normalise $path, $origin && $origin->{path};
2113
2114 if (my $map = $cf::MAP{$path}) {
2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2116 }
2117
2118 $MAP_PREFETCH{$path} |= $load;
2119
2120 $MAP_PREFETCHER ||= cf::async {
2121 $Coro::current->{desc} = "map prefetcher";
2122
2123 while (%MAP_PREFETCH) {
2124 while (my ($k, $v) = each %MAP_PREFETCH) {
2125 if (my $map = find $k) {
2126 $map->load if $v;
2127 }
2128
2129 delete $MAP_PREFETCH{$k};
2130 }
2131 }
2132 undef $MAP_PREFETCHER;
1300 } 2133 };
2134 $MAP_PREFETCHER->prio (6);
2135
2136 ()
1301} 2137}
1302 2138
1303sub save { 2139sub save {
1304 my ($self) = @_; 2140 my ($self) = @_;
1305 2141
2142 my $lock = cf::lock_acquire "map_data:$self->{path}";
2143
1306 $self->{last_save} = $cf::RUNTIME; 2144 $self->{last_save} = $cf::RUNTIME;
1307 2145
1308 return unless $self->dirty; 2146 return unless $self->dirty;
1309 2147
1310 my $save = $self->{path}->save_path; utf8::encode $save; 2148 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2149 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 2150
1313 $self->{load_path} = $save; 2151 $self->{load_path} = $save;
1314 2152
1315 return if $self->{deny_save}; 2153 return if $self->{deny_save};
1316 2154
1317 local $self->{last_access} = $self->last_access;#d# 2155 local $self->{last_access} = $self->last_access;#d#
1318 2156
2157 cf::async {
2158 $Coro::current->{desc} = "map player save";
2159 $_->contr->save for $self->players;
2160 };
2161
2162 cf::get_slot 0.02;
2163
1319 if ($uniq) { 2164 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 2167 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 2169 }
1325} 2170}
1326 2171
1327sub swap_out { 2172sub swap_out {
1328 my ($self) = @_; 2173 my ($self) = @_;
1329 2174
1330 # save first because save cedes 2175 # save first because save cedes
1331 $self->save; 2176 $self->save;
1332 2177
2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2179
1333 return if $self->players; 2180 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
1335 return if $self->{deny_save}; 2182 return if $self->{deny_save};
1336 2183
2184 $self->in_memory (cf::MAP_SWAPPED);
2185
2186 $self->deactivate;
2187 $_->clear_links_to ($self) for values %cf::MAP;
1337 $self->clear; 2188 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2189}
1340 2190
1341sub reset_at { 2191sub reset_at {
1342 my ($self) = @_; 2192 my ($self) = @_;
1343 2193
1344 # TODO: safety, remove and allow resettable per-player maps 2194 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2195 return 1e99 if $self->{deny_reset};
1347 2196
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2197 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2198 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2199
1355 my ($self) = @_; 2204 my ($self) = @_;
1356 2205
1357 $self->reset_at <= $cf::RUNTIME 2206 $self->reset_at <= $cf::RUNTIME
1358} 2207}
1359 2208
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2209sub reset {
1382 my ($self) = @_; 2210 my ($self) = @_;
1383 2211
2212 my $lock = cf::lock_acquire "map_data:$self->{path}";
2213
1384 return if $self->players; 2214 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2215
1387 warn "resetting map ", $self->path;#d# 2216 warn "resetting map ", $self->path;
2217
2218 $self->in_memory (cf::MAP_SWAPPED);
2219
2220 # need to save uniques path
2221 unless ($self->{deny_save}) {
2222 my $uniq = $self->uniq_path; utf8::encode $uniq;
2223
2224 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2225 if $uniq;
2226 }
1388 2227
1389 delete $cf::MAP{$self->path}; 2228 delete $cf::MAP{$self->path};
1390 2229
2230 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2231 $_->clear_links_to ($self) for values %cf::MAP;
2232 $self->clear;
1392 2233
1393 $self->unlink_save; 2234 $self->unlink_save;
1394 $self->destroy; 2235 $self->destroy;
1395} 2236}
1396 2237
1397my $nuke_counter = "aaaa"; 2238my $nuke_counter = "aaaa";
1398 2239
1399sub nuke { 2240sub nuke {
1400 my ($self) = @_; 2241 my ($self) = @_;
1401 2242
2243 {
2244 my $lock = cf::lock_acquire "map_data:$self->{path}";
2245
2246 delete $cf::MAP{$self->path};
2247
2248 $self->unlink_save;
2249
2250 bless $self, "cf::map";
2251 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2252 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2253 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2254 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2255
2256 $cf::MAP{$self->path} = $self;
2257 }
2258
1405 $self->reset; # polite request, might not happen 2259 $self->reset; # polite request, might not happen
1406} 2260}
1407 2261
1408sub customise_for { 2262=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2263
1411 if ($map->per_player) { 2264Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2265maps. May block.
2266
2267=cut
2268
2269sub tmp_maps() {
1413 } 2270 [
1414 2271 map {
1415 $map 2272 utf8::decode $_;
2273 /\.map$/
2274 ? normalise $_
2275 : ()
2276 } @{ aio_readdir $TMPDIR or [] }
2277 ]
1416} 2278}
1417 2279
1418sub emergency_save { 2280=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2281
1421 warn "enter emergency map save\n"; 2282Returns an arrayref with all map paths of currently instantiated and saved
2283random maps. May block.
1422 2284
1423 cf::sync_job { 2285=cut
1424 warn "begin emergency map save\n"; 2286
1425 $_->save for values %cf::MAP; 2287sub random_maps() {
2288 [
2289 map {
2290 utf8::decode $_;
2291 /\.map$/
2292 ? normalise "?random/$_"
2293 : ()
2294 } @{ aio_readdir $RANDOMDIR or [] }
2295 ]
2296}
2297
2298=item cf::map::unique_maps
2299
2300Returns an arrayref of paths of all shared maps that have
2301instantiated unique items. May block.
2302
2303=cut
2304
2305sub unique_maps() {
2306 [
2307 map {
2308 utf8::decode $_;
2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2312 : normalise $_
2313 } @{ aio_readdir $UNIQUEDIR or [] }
2314 ]
2315}
2316
2317=back
2318
2319=head3 cf::object
2320
2321=cut
2322
2323package cf::object;
2324
2325=over 4
2326
2327=item $ob->inv_recursive
2328
2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2331
2332=cut
2333
2334sub inv_recursive_;
2335sub inv_recursive_ {
2336 map { $_, inv_recursive_ $_->inv } @_
2337}
2338
2339sub inv_recursive {
2340 inv_recursive_ inv $_[0]
2341}
2342
2343=item $ref = $ob->ref
2344
2345Creates and returns a persistent reference to an object that can be stored as a string.
2346
2347=item $ob = cf::object::deref ($refstring)
2348
2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2350even if the object actually exists. May block.
2351
2352=cut
2353
2354sub deref {
2355 my ($ref) = @_;
2356
2357 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2358 my ($uuid, $name) = ($1, $2);
2359 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2360 or return;
2361 $pl->ob->uuid eq $uuid
2362 or return;
2363
2364 $pl->ob
2365 } else {
2366 warn "$ref: cannot resolve object reference\n";
2367 undef
1426 }; 2368 }
1427
1428 warn "end emergency map save\n";
1429} 2369}
1430 2370
1431package cf; 2371package cf;
1432 2372
1433=back 2373=back
1434
1435 2374
1436=head3 cf::object::player 2375=head3 cf::object::player
1437 2376
1438=over 4 2377=over 4
1439 2378
1442Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2381Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1443can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
1444dialogue with the given NPC character. 2383dialogue with the given NPC character.
1445 2384
1446=cut 2385=cut
2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
1447 2400
1448# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
1449# with dialog boxes. 2402# with dialog boxes.
1450#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
1451sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
1453 2406
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2407 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2408
1456 if ($self->{record_replies}) { 2409 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2410 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2411
1458 } else { 2412 } else {
2413 my $pl = $self->contr;
2414
2415 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2416 my $dialog = $pl->{npc_dialog};
2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2418
2419 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2422 }
1461 } 2423 }
2424}
2425
2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2427
2428=cut
2429
2430sub cf::object::send_msg {
2431 my $pl = shift->contr
2432 or return;
2433 $pl->send_msg (@_);
1462} 2434}
1463 2435
1464=item $player_object->may ("access") 2436=item $player_object->may ("access")
1465 2437
1466Returns wether the given player is authorized to access resource "access" 2438Returns wether the given player is authorized to access resource "access"
1479 2451
1480=item $player_object->enter_link 2452=item $player_object->enter_link
1481 2453
1482Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
1483 2455
1484The player should be reaosnably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
1485I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2460
2461Will never block.
1486 2462
1487=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
1488 2464
1489Moves the player out of the specila link map onto the given map. If the 2465Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2466map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2467to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2468fails, to the emergency map position.
1493 2469
1494Might block. 2470Might block.
1495 2471
1496=cut 2472=cut
2473
2474sub link_map {
2475 unless ($LINK_MAP) {
2476 $LINK_MAP = cf::map::find "{link}"
2477 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2478 $LINK_MAP->load;
2479 }
2480
2481 $LINK_MAP
2482}
1497 2483
1498sub cf::object::player::enter_link { 2484sub cf::object::player::enter_link {
1499 my ($self) = @_; 2485 my ($self) = @_;
1500 2486
1501 $self->deactivate_recursive; 2487 $self->deactivate_recursive;
1502 2488
1503 return if $self->map == $LINK_MAP; 2489 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2490
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2491 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2492 if $self->map && $self->map->{path} ne "{link}";
1507 2493
1508 $self->enter_map ($LINK_MAP, 20, 20); 2494 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 2495}
1510 2496
1511sub cf::object::player::leave_link { 2497sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2498 my ($self, $map, $x, $y) = @_;
2499
2500 return unless $self->contr->active;
1513 2501
1514 my $link_pos = delete $self->{_link_pos}; 2502 my $link_pos = delete $self->{_link_pos};
1515 2503
1516 unless ($map) { 2504 unless ($map) {
1517 # restore original map position 2505 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2506 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2507 $map = cf::map::find $map;
1520 2508
1521 unless ($map) { 2509 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2510 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2511 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2512 or die "FATAL: cannot load emergency map\n";
1525 } 2513 }
1526 } 2514 }
1527 2515
1528 ($x, $y) = (-1, -1) 2516 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 2519 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2520 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2521 if $x <=0 && $y <= 0;
1534 2522
1535 $map->load; 2523 $map->load;
2524 $map->load_neighbours;
1536 2525
2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1537 $self->activate_recursive; 2528 $self->activate_recursive;
2529
2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
1539} 2532}
1540 2533
1541cf::player->attach ( 2534=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1542 on_logout => sub {
1543 my ($pl) = @_;
1544 2535
1545 # abort map switching before logout 2536Moves the player to the given map-path and coordinates by first freezing
1546 if ($pl->ob->{_link_pos}) { 2537her, loading and preparing them map, calling the provided $check callback
1547 cf::sync_job { 2538that has to return the map if sucecssful, and then unfreezes the player on
1548 $pl->ob->leave_link 2539the new (success) or old (failed) map position. In either case, $done will
1549 }; 2540be called at the end of this process.
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2541
1555 # try to abort aborted map switching on player login :) 2542Note that $check will be called with a potentially non-loaded map, so if
1556 # should happen only on crashes 2543it needs a loaded map it has to call C<< ->load >>.
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568 2544
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut 2545=cut
1572 2546
2547our $GOTOGEN;
2548
1573sub cf::object::player::goto_map { 2549sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2550 my ($self, $path, $x, $y, $check, $done) = @_;
2551
2552 # do generation counting so two concurrent goto's will be executed in-order
2553 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2554
1576 $self->enter_link; 2555 $self->enter_link;
1577 2556
1578 (cf::async { 2557 (async {
1579 $path = new cf::path $path; 2558 $Coro::current->{desc} = "player::goto $path $x $y";
1580 2559
1581 my $map = cf::map::find_map $path->as_string; 2560 # *tag paths override both path and x|y
2561 if ($path =~ /^\*(.*)$/) {
2562 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2563 my $ob = $obs[rand @obs];
2564
2565 # see if we actually can go there
2566 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2567 $ob = $obs[rand @obs];
2568 } else {
2569 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2570 }
2571 # else put us there anyways for now #d#
2572
2573 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2574 } else {
2575 ($path, $x, $y) = (undef, undef, undef);
2576 }
2577 }
2578
2579 my $map = eval {
2580 my $map = defined $path ? cf::map::find $path : undef;
2581
2582 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2583 $map = $map->customise_for ($self);
1583 2584 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2585 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2586 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2587 }
1588 2588
2589 $map
2590 };
2591
2592 if ($@) {
2593 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2594 LOG llevError | logBacktrace, Carp::longmess $@;
2595 }
2596
2597 if ($gen == $self->{_goto_generation}) {
2598 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2599 $self->leave_link ($map, $x, $y);
2600 }
2601
2602 $done->() if $done;
1590 })->prio (1); 2603 })->prio (1);
1591} 2604}
1592 2605
1593=item $player_object->enter_exit ($exit_object) 2606=item $player_object->enter_exit ($exit_object)
1594 2607
1596 2609
1597sub parse_random_map_params { 2610sub parse_random_map_params {
1598 my ($spec) = @_; 2611 my ($spec) = @_;
1599 2612
1600 my $rmp = { # defaults 2613 my $rmp = { # defaults
1601 xsize => 10, 2614 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2615 ysize => (cf::rndm 15, 40),
2616 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2617 #layout => string,
1603 }; 2618 };
1604 2619
1605 for (split /\n/, $spec) { 2620 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2621 my ($k, $v) = split /\s+/, $_, 2;
1607 2622
1619 # that depends on the exit object 2634 # that depends on the exit object
1620 2635
1621 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
1622 2637
1623 if ($exit->map) { 2638 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2639 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
1628 } 2645 }
1629 2646
1630 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
1631 2648
1632 my $data = cf::to_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1633 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2651 my $meta = "$RANDOMDIR/$md5.meta";
1634 2652
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2655 undef $fh;
2656 aio_rename "$meta~", $meta;
1637 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
1638 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
1640 } 2664 }
1641} 2665}
1642 2666
1643sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
1645 2669
1646 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
1647 2671
1648 $self->enter_link; 2672 $self->enter_link;
1649 2673
1650 (cf::async { 2674 (async {
2675 $Coro::current->{desc} = "enter_exit";
2676
1651 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
1652 prepare_random_map $exit 2684 prepare_random_map $exit
1653 if $exit->slaying eq "/!"; 2685 if $exit->slaying eq "/!";
2686 }
1654 2687
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
1657 2691
2692 $self->goto ($map, $x, $y);
2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
1658 1; 2698 1
1659 }) { 2699 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
1661 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2702 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2704
1665 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2706 $self->leave_link;
1667 } 2707 }
1668 })->prio (1); 2708 })->prio (1);
1681 2721
1682sub cf::client::send_drawinfo { 2722sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2723 my ($self, $text, $flags) = @_;
1684 2724
1685 utf8::encode $text; 2725 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2726 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2727}
1688 2728
2729=item $client->send_msg ($channel, $msg, $color, [extra...])
2730
2731Send a drawinfo or msg packet to the client, formatting the msg for the
2732client if neccessary. C<$type> should be a string identifying the type of
2733the message, with C<log> being the default. If C<$color> is negative, suppress
2734the message unless the client supports the msg packet.
2735
2736=cut
2737
2738# non-persistent channels (usually the info channel)
2739our %CHANNEL = (
2740 "c/identify" => {
2741 id => "infobox",
2742 title => "Identify",
2743 reply => undef,
2744 tooltip => "Items recently identified",
2745 },
2746 "c/examine" => {
2747 id => "infobox",
2748 title => "Examine",
2749 reply => undef,
2750 tooltip => "Signs and other items you examined",
2751 },
2752 "c/book" => {
2753 id => "infobox",
2754 title => "Book",
2755 reply => undef,
2756 tooltip => "The contents of a note or book",
2757 },
2758 "c/lookat" => {
2759 id => "infobox",
2760 title => "Look",
2761 reply => undef,
2762 tooltip => "What you saw there",
2763 },
2764 "c/who" => {
2765 id => "infobox",
2766 title => "Players",
2767 reply => undef,
2768 tooltip => "Shows players who are currently online",
2769 },
2770 "c/body" => {
2771 id => "infobox",
2772 title => "Body Parts",
2773 reply => undef,
2774 tooltip => "Shows which body parts you posess and are available",
2775 },
2776 "c/uptime" => {
2777 id => "infobox",
2778 title => "Uptime",
2779 reply => undef,
2780 tooltip => "How long the server has been running since last restart",
2781 },
2782 "c/mapinfo" => {
2783 id => "infobox",
2784 title => "Map Info",
2785 reply => undef,
2786 tooltip => "Information related to the maps",
2787 },
2788 "c/party" => {
2789 id => "party",
2790 title => "Party",
2791 reply => "gsay ",
2792 tooltip => "Messages and chat related to your party",
2793 },
2794);
2795
2796sub cf::client::send_msg {
2797 my ($self, $channel, $msg, $color, @extra) = @_;
2798
2799 $msg = $self->pl->expand_cfpod ($msg)
2800 unless $color & cf::NDI_VERBATIM;
2801
2802 $color &= cf::NDI_CLIENT_MASK; # just in case...
2803
2804 # check predefined channels, for the benefit of C
2805 if ($CHANNEL{$channel}) {
2806 $channel = $CHANNEL{$channel};
2807
2808 $self->ext_msg (channel_info => $channel)
2809 if $self->can_msg;
2810
2811 $channel = $channel->{id};
2812
2813 } elsif (ref $channel) {
2814 # send meta info to client, if not yet sent
2815 unless (exists $self->{channel}{$channel->{id}}) {
2816 $self->{channel}{$channel->{id}} = $channel;
2817 $self->ext_msg (channel_info => $channel)
2818 if $self->can_msg;
2819 }
2820
2821 $channel = $channel->{id};
2822 }
2823
2824 return unless @extra || length $msg;
2825
2826 if ($self->can_msg) {
2827 # default colour, mask it out
2828 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2829 if $color & cf::NDI_DEF;
2830
2831 my $pkt = "msg "
2832 . $self->{json_coder}->encode (
2833 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2834 );
2835
2836 # try lzf for large packets
2837 $pkt = "lzf " . Compress::LZF::compress $pkt
2838 if 1024 <= length $pkt and $self->{can_lzf};
2839
2840 # split very large packets
2841 if (8192 < length $pkt and $self->{can_lzf}) {
2842 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2843 $pkt = "frag";
2844 }
2845
2846 $self->send_packet ($pkt);
2847 } else {
2848 if ($color >= 0) {
2849 # replace some tags by gcfclient-compatible ones
2850 for ($msg) {
2851 1 while
2852 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2853 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2854 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2855 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2856 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2857 }
2858
2859 $color &= cf::NDI_COLOR_MASK;
2860
2861 utf8::encode $msg;
2862
2863 if (0 && $msg =~ /\[/) {
2864 # COMMAND/INFO
2865 $self->send_packet ("drawextinfo $color 10 8 $msg")
2866 } else {
2867 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2868 $self->send_packet ("drawinfo $color $msg")
2869 }
2870 }
2871 }
2872}
2873
2874=item $client->ext_msg ($type, @msg)
2875
2876Sends an ext event to the client.
2877
2878=cut
2879
2880sub cf::client::ext_msg($$@) {
2881 my ($self, $type, @msg) = @_;
2882
2883 if ($self->extcmd == 2) {
2884 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2885 } elsif ($self->extcmd == 1) { # TODO: remove
2886 push @msg, msgtype => "event_$type";
2887 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2888 }
2889}
2890
2891=item $client->ext_reply ($msgid, @msg)
2892
2893Sends an ext reply to the client.
2894
2895=cut
2896
2897sub cf::client::ext_reply($$@) {
2898 my ($self, $id, @msg) = @_;
2899
2900 if ($self->extcmd == 2) {
2901 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2902 } elsif ($self->extcmd == 1) {
2903 #TODO: version 1, remove
2904 unshift @msg, msgtype => "reply", msgid => $id;
2905 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2906 }
2907}
1689 2908
1690=item $success = $client->query ($flags, "text", \&cb) 2909=item $success = $client->query ($flags, "text", \&cb)
1691 2910
1692Queues a query to the client, calling the given callback with 2911Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2912the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2913C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2914
1696Queries can fail, so check the return code. Or don't, as queries will become 2915Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2916become reliable at some point in the future.
1698 2917
1699=cut 2918=cut
1700 2919
1701sub cf::client::query { 2920sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2921 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2929 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2930 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2931
1713 $self->send_packet ($self->{query_queue}[0][0]) 2932 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2933 if @{ $self->{query_queue} } == 1;
2934
2935 1
1715} 2936}
1716 2937
1717cf::client->attach ( 2938cf::client->attach (
2939 on_connect => sub {
2940 my ($ns) = @_;
2941
2942 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2943 },
1718 on_reply => sub { 2944 on_reply => sub {
1719 my ($ns, $msg) = @_; 2945 my ($ns, $msg) = @_;
1720 2946
1721 # this weird shuffling is so that direct followup queries 2947 # this weird shuffling is so that direct followup queries
1722 # get handled first 2948 # get handled first
1723 my $queue = delete $ns->{query_queue} 2949 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2950 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2951
1726 (shift @$queue)->[1]->($msg); 2952 (shift @$queue)->[1]->($msg);
2953 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2954
1728 push @{ $ns->{query_queue} }, @$queue; 2955 push @{ $ns->{query_queue} }, @$queue;
1729 2956
1730 if (@{ $ns->{query_queue} } == @$queue) { 2957 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2958 if (@$queue) {
1733 } else { 2960 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2961 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2962 }
1736 } 2963 }
1737 }, 2964 },
2965 on_exticmd => sub {
2966 my ($ns, $buf) = @_;
2967
2968 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2969
2970 if (ref $msg) {
2971 my ($type, $reply, @payload) =
2972 "ARRAY" eq ref $msg
2973 ? @$msg
2974 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2975
2976 my @reply;
2977
2978 if (my $cb = $EXTICMD{$type}) {
2979 @reply = $cb->($ns, @payload);
2980 }
2981
2982 $ns->ext_reply ($reply, @reply)
2983 if $reply;
2984
2985 } else {
2986 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2987 }
2988
2989 cf::override;
2990 },
1738); 2991);
1739 2992
1740=item $client->coro (\&cb) 2993=item $client->async (\&cb)
1741 2994
1742Create a new coroutine, running the specified callback. The coroutine will 2995Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 2996be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 2997or loss of connection).
1745 2998
1746=cut 2999=cut
1747 3000
1748sub cf::client::coro { 3001sub cf::client::async {
1749 my ($self, $cb) = @_; 3002 my ($self, $cb) = @_;
1750 3003
1751 my $coro = &cf::async ($cb); 3004 my $coro = &Coro::async ($cb);
1752 3005
1753 $coro->on_destroy (sub { 3006 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 3007 delete $self->{_coro}{$coro+0};
1755 }); 3008 });
1756 3009
1783our $safe = new Safe "safe"; 3036our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3037our $safe_hole = new Safe::Hole;
1785 3038
1786$SIG{FPE} = 'IGNORE'; 3039$SIG{FPE} = 'IGNORE';
1787 3040
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3041$safe->permit_only (Opcode::opset qw(
3042 :base_core :base_mem :base_orig :base_math
3043 grepstart grepwhile mapstart mapwhile
3044 sort time
3045));
1789 3046
1790# here we export the classes and methods available to script code 3047# here we export the classes and methods available to script code
1791 3048
1792=pod 3049=pod
1793 3050
1794The following fucntions and emthods are available within a safe environment: 3051The following functions and methods are available within a safe environment:
1795 3052
1796 cf::object contr pay_amount pay_player map 3053 cf::object
3054 contr pay_amount pay_player map x y force_find force_add destroy
3055 insert remove name archname title slaying race decrease split
3056
1797 cf::object::player player 3057 cf::object::player
1798 cf::player peaceful 3058 player
1799 cf::map trigger 3059
3060 cf::player
3061 peaceful
3062
3063 cf::map
3064 trigger
1800 3065
1801=cut 3066=cut
1802 3067
1803for ( 3068for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3069 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3070 insert remove inv nrof name archname title slaying race
3071 decrease split destroy change_exp)],
1805 ["cf::object::player" => qw(player)], 3072 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3073 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 3074 ["cf::map" => qw(trigger)],
1808) { 3075) {
1809 no strict 'refs'; 3076 no strict 'refs';
1880=back 3147=back
1881 3148
1882=cut 3149=cut
1883 3150
1884############################################################################# 3151#############################################################################
3152# the server's init and main functions
1885 3153
1886=head2 EXTENSION DATABASE SUPPORT 3154sub load_facedata($) {
3155 my ($path) = @_;
1887 3156
1888Crossfire maintains a very simple database for extension use. It can 3157 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3158 # for this (global event?)
1890excludes objects. 3159 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3160
1892The parameter C<$family> should best start with the name of the extension 3161 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3162
1895=over 4 3163 warn "loading facedata from $path\n";
1896 3164
1897=item $hashref = cf::db_get $family 3165 my $facedata;
3166 0 < aio_load $path, $facedata
3167 or die "$path: $!";
1898 3168
1899Return a hashref for use by the extension C<$family>, which can be 3169 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3170
1903=item $value = cf::db_get $family => $key 3171 $facedata->{version} == 2
3172 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3173
1905Returns a single value from the database 3174 # patch in the exptable
1906 3175 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3176 type => FT_RSRC,
1908 3177 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3178 };
3179 cf::cede_to_tick;
1958 3180
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3181 {
3182 my $faces = $facedata->{faceinfo};
1963 3183
1964 sub db_get($;$) { 3184 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3185 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3186
1970 sub db_put($$;$) { 3187 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3188 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3189 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3190 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3191
1979 cf::global->attach ( 3192 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3193 }
1984 );
1985}
1986 3194
1987############################################################################# 3195 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3196 next unless $info->{smooth};
1989 3197
1990sub cfg_load { 3198 my $idx = cf::face::find $face
3199 or next;
3200
3201 if (my $smooth = cf::face::find $info->{smooth}) {
3202 cf::face::set_smooth $idx, $smooth;
3203 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3204 } else {
3205 warn "smooth face '$info->{smooth}' not found for face '$face'";
3206 }
3207
3208 cf::cede_to_tick;
3209 }
3210 }
3211
3212 {
3213 my $anims = $facedata->{animinfo};
3214
3215 while (my ($anim, $info) = each %$anims) {
3216 cf::anim::set $anim, $info->{frames}, $info->{facings};
3217 cf::cede_to_tick;
3218 }
3219
3220 cf::anim::invalidate_all; # d'oh
3221 }
3222
3223 {
3224 # TODO: for gcfclient pleasure, we should give resources
3225 # that gcfclient doesn't grok a >10000 face index.
3226 my $res = $facedata->{resource};
3227
3228 while (my ($name, $info) = each %$res) {
3229 if (defined $info->{type}) {
3230 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3231 my $data;
3232
3233 if ($info->{type} & 1) {
3234 # prepend meta info
3235
3236 my $meta = $enc->encode ({
3237 name => $name,
3238 %{ $info->{meta} || {} },
3239 });
3240
3241 $data = pack "(w/a*)*", $meta, $info->{data};
3242 } else {
3243 $data = $info->{data};
3244 }
3245
3246 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3247 cf::face::set_type $idx, $info->{type};
3248 } else {
3249 $RESOURCE{$name} = $info;
3250 }
3251
3252 cf::cede_to_tick;
3253 }
3254 }
3255
3256 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3257
3258 1
3259}
3260
3261cf::global->attach (on_resource_update => sub {
3262 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3263 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3264
3265 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3266 my $sound = $soundconf->{compat}[$_]
3267 or next;
3268
3269 my $face = cf::face::find "sound/$sound->[1]";
3270 cf::sound::set $sound->[0] => $face;
3271 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3272 }
3273
3274 while (my ($k, $v) = each %{$soundconf->{event}}) {
3275 my $face = cf::face::find "sound/$v";
3276 cf::sound::set $k => $face;
3277 }
3278 }
3279});
3280
3281register_exticmd fx_want => sub {
3282 my ($ns, $want) = @_;
3283
3284 while (my ($k, $v) = each %$want) {
3285 $ns->fx_want ($k, $v);
3286 }
3287};
3288
3289sub load_resource_file($) {
3290 my $guard = lock_acquire "load_resource_file";
3291
3292 my $status = load_resource_file_ $_[0];
3293 get_slot 0.1, 100;
3294 cf::arch::commit_load;
3295
3296 $status
3297}
3298
3299sub reload_regions {
3300 # HACK to clear player env face cache, we need some signal framework
3301 # for this (global event?)
3302 %ext::player_env::MUSIC_FACE_CACHE = ();
3303
3304 load_resource_file "$MAPDIR/regions"
3305 or die "unable to load regions file\n";
3306
3307 for (cf::region::list) {
3308 $_->{match} = qr/$_->{match}/
3309 if exists $_->{match};
3310 }
3311}
3312
3313sub reload_facedata {
3314 load_facedata "$DATADIR/facedata"
3315 or die "unable to load facedata\n";
3316}
3317
3318sub reload_archetypes {
3319 load_resource_file "$DATADIR/archetypes"
3320 or die "unable to load archetypes\n";
3321}
3322
3323sub reload_treasures {
3324 load_resource_file "$DATADIR/treasures"
3325 or die "unable to load treasurelists\n";
3326}
3327
3328sub reload_resources {
3329 warn "reloading resource files...\n";
3330
3331 reload_facedata;
3332 reload_archetypes;
3333 reload_regions;
3334 reload_treasures;
3335
3336 warn "finished reloading resource files\n";
3337}
3338
3339sub init {
3340 my $guard = freeze_mainloop;
3341
3342 evthread_start IO::AIO::poll_fileno;
3343
3344 reload_resources;
3345}
3346
3347sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3348 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3349 or return;
1993 3350
1994 local $/; 3351 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3352 *CFG = YAML::Load <$fh>;
1996 3353
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3354 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3355
3356 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3357 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1998 3358
1999 if (exists $CFG{mlockall}) { 3359 if (exists $CFG{mlockall}) {
2000 eval { 3360 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3361 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3362 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3363 };
2004 warn $@ if $@; 3364 warn $@ if $@;
2005 } 3365 }
2006} 3366}
2007 3367
3368sub pidfile() {
3369 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3370 or die "$PIDFILE: $!";
3371 flock $fh, &Fcntl::LOCK_EX
3372 or die "$PIDFILE: flock: $!";
3373 $fh
3374}
3375
3376# make sure only one server instance is running at any one time
3377sub atomic {
3378 my $fh = pidfile;
3379
3380 my $pid = <$fh>;
3381 kill 9, $pid if $pid > 0;
3382
3383 seek $fh, 0, 0;
3384 print $fh $$;
3385}
3386
2008sub main { 3387sub main {
3388 atomic;
3389
2009 # we must not ever block the main coroutine 3390 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3391 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3392 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3393 (async {
2013 Event::one_event; 3394 $Coro::current->{desc} = "IDLE BUG HANDLER";
2014 })->(); 3395 EV::loop EV::LOOP_ONESHOT;
3396 })->prio (Coro::PRIO_MAX);
2015 }; 3397 };
2016 3398
2017 cfg_load; 3399 {
2018 db_load; 3400 my $guard = freeze_mainloop;
3401 reload_config;
3402 db_init;
2019 load_extensions; 3403 load_extensions;
3404
3405 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3406 }
3407
3408 utime time, time, $RUNTIMEFILE;
3409
3410 # no (long-running) fork's whatsoever before this point(!)
3411 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3412
2020 Event::loop; 3413 EV::loop;
2021} 3414}
2022 3415
2023############################################################################# 3416#############################################################################
2024# initialisation 3417# initialisation and cleanup
2025 3418
3419# install some emergency cleanup handlers
3420BEGIN {
3421 our %SIGWATCHER = ();
3422 for my $signal (qw(INT HUP TERM)) {
3423 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3424 cf::cleanup "SIG$signal";
3425 };
3426 }
3427}
3428
3429sub write_runtime_sync {
3430 # first touch the runtime file to show we are still running:
3431 # the fsync below can take a very very long time.
3432
3433 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3434
3435 my $guard = cf::lock_acquire "write_runtime";
3436
3437 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3438 or return;
3439
3440 my $value = $cf::RUNTIME + 90 + 10;
3441 # 10 is the runtime save interval, for a monotonic clock
3442 # 60 allows for the watchdog to kill the server.
3443
3444 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3445 and return;
3446
3447 # always fsync - this file is important
3448 aio_fsync $fh
3449 and return;
3450
3451 # touch it again to show we are up-to-date
3452 aio_utime $fh, undef, undef;
3453
3454 close $fh
3455 or return;
3456
3457 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3458 and return;
3459
3460 warn "runtime file written.\n";
3461
3462 1
3463}
3464
3465our $uuid_lock;
3466our $uuid_skip;
3467
3468sub write_uuid_sync($) {
3469 $uuid_skip ||= $_[0];
3470
3471 return if $uuid_lock;
3472 local $uuid_lock = 1;
3473
3474 my $uuid = "$LOCALDIR/uuid";
3475
3476 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3480 $uuid_skip = 0;
3481
3482 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3483 and return;
3484
3485 # always fsync - this file is important
3486 aio_fsync $fh
3487 and return;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$uuid~", $uuid
3493 and return;
3494
3495 warn "uuid file written ($value).\n";
3496
3497 1
3498
3499}
3500
3501sub write_uuid($$) {
3502 my ($skip, $sync) = @_;
3503
3504 $sync ? write_uuid_sync $skip
3505 : async { write_uuid_sync $skip };
3506}
3507
3508sub emergency_save() {
3509 my $freeze_guard = cf::freeze_mainloop;
3510
3511 warn "enter emergency perl save\n";
3512
3513 cf::sync_job {
3514 # use a peculiar iteration method to avoid tripping on perl
3515 # refcount bugs in for. also avoids problems with players
3516 # and maps saved/destroyed asynchronously.
3517 warn "begin emergency player save\n";
3518 for my $login (keys %cf::PLAYER) {
3519 my $pl = $cf::PLAYER{$login} or next;
3520 $pl->valid or next;
3521 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3522 $pl->save;
3523 }
3524 warn "end emergency player save\n";
3525
3526 warn "begin emergency map save\n";
3527 for my $path (keys %cf::MAP) {
3528 my $map = $cf::MAP{$path} or next;
3529 $map->valid or next;
3530 $map->save;
3531 }
3532 warn "end emergency map save\n";
3533
3534 warn "begin emergency database checkpoint\n";
3535 BDB::db_env_txn_checkpoint $DB_ENV;
3536 warn "end emergency database checkpoint\n";
3537
3538 warn "begin write uuid\n";
3539 write_uuid_sync 1;
3540 warn "end write uuid\n";
3541 };
3542
3543 warn "leave emergency perl save\n";
3544}
3545
3546sub post_cleanup {
3547 my ($make_core) = @_;
3548
3549 warn Carp::longmess "post_cleanup backtrace"
3550 if $make_core;
3551
3552 my $fh = pidfile;
3553 unlink $PIDFILE if <$fh> == $$;
3554}
3555
3556# a safer delete_package, copied from Symbol
3557sub clear_package($) {
3558 my $pkg = shift;
3559
3560 # expand to full symbol table name if needed
3561 unless ($pkg =~ /^main::.*::$/) {
3562 $pkg = "main$pkg" if $pkg =~ /^::/;
3563 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3564 $pkg .= '::' unless $pkg =~ /::$/;
3565 }
3566
3567 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3568 my $stem_symtab = *{$stem}{HASH};
3569
3570 defined $stem_symtab and exists $stem_symtab->{$leaf}
3571 or return;
3572
3573 # clear all symbols
3574 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3575 for my $name (keys %$leaf_symtab) {
3576 _gv_clear *{"$pkg$name"};
3577# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3578 }
3579 warn "cleared package #$pkg\n";#d#
3580}
3581
3582our $RELOAD; # how many times to reload
3583
2026sub reload() { 3584sub do_reload_perl() {
2027 # can/must only be called in main 3585 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3586 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 3587 warn "can only reload from main coroutine";
2030 return; 3588 return;
2031 } 3589 }
2032 3590
3591 return if $RELOAD++;
3592
3593 while ($RELOAD) {
2033 warn "reloading..."; 3594 warn "reloading...";
2034 3595
2035 local $FREEZE = 1; 3596 warn "entering sync_job";
3597
3598 cf::sync_job {
3599 cf::write_runtime_sync; # external watchdog should not bark
2036 cf::emergency_save; 3600 cf::emergency_save;
3601 cf::write_runtime_sync; # external watchdog should not bark
2037 3602
2038 eval { 3603 warn "syncing database to disk";
3604 BDB::db_env_txn_checkpoint $DB_ENV;
3605
2039 # if anything goes wrong in here, we should simply crash as we already saved 3606 # if anything goes wrong in here, we should simply crash as we already saved
2040 3607
2041 # cancel all watchers 3608 warn "flushing outstanding aio requests";
2042 for (Event::all_watchers) { 3609 while (IO::AIO::nreqs || BDB::nreqs) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 3610 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2044 }
2045
2046 # cancel all extension coros
2047 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = ();
2049
2050 # unload all extensions
2051 for (@exts) {
2052 warn "unloading <$_>";
2053 unload_extension $_;
2054 }
2055
2056 # unload all modules loaded from $LIBDIR
2057 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059
2060 warn "removing <$k>";
2061 delete $INC{$k};
2062
2063 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g;
2065
2066 if (my $cb = $k->can ("unload_module")) {
2067 $cb->();
2068 } 3611 }
2069 3612
2070 Symbol::delete_package $k; 3613 warn "cancelling all extension coros";
3614 $_->cancel for values %EXT_CORO;
3615 %EXT_CORO = ();
3616
3617 warn "removing commands";
3618 %COMMAND = ();
3619
3620 warn "removing ext/exti commands";
3621 %EXTCMD = ();
3622 %EXTICMD = ();
3623
3624 warn "unloading/nuking all extensions";
3625 for my $pkg (@EXTS) {
3626 warn "... unloading $pkg";
3627
3628 if (my $cb = $pkg->can ("unload")) {
3629 eval {
3630 $cb->($pkg);
3631 1
3632 } or warn "$pkg unloaded, but with errors: $@";
3633 }
3634
3635 warn "... clearing $pkg";
3636 clear_package $pkg;
2071 } 3637 }
2072 3638
2073 # sync database to disk 3639 warn "unloading all perl modules loaded from $LIBDIR";
2074 cf::db_sync; 3640 while (my ($k, $v) = each %INC) {
2075 IO::AIO::flush; 3641 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2076 3642
3643 warn "... unloading $k";
3644 delete $INC{$k};
3645
3646 $k =~ s/\.pm$//;
3647 $k =~ s/\//::/g;
3648
3649 if (my $cb = $k->can ("unload_module")) {
3650 $cb->();
3651 }
3652
3653 clear_package $k;
3654 }
3655
2077 # get rid of safe::, as good as possible 3656 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3657 clear_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3658 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3659
2081 # remove register_script_function callbacks 3660 warn "unloading cf.pm \"a bit\"";
2082 # TODO
2083
2084 # unload cf.pm "a bit"
2085 delete $INC{"cf.pm"}; 3661 delete $INC{"cf.pm"};
3662 delete $INC{"cf/pod.pm"};
2086 3663
2087 # don't, removes xs symbols, too, 3664 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3665 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3666 #clear_package __PACKAGE__;
2090 3667
2091 # reload cf.pm 3668 warn "unload completed, starting to reload now";
3669
2092 warn "reloading cf.pm"; 3670 warn "reloading cf.pm";
2093 require cf; 3671 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3672 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 3673
2096 # load config and database again 3674 warn "loading config and database again";
2097 cf::cfg_load; 3675 cf::reload_config;
2098 cf::db_load;
2099 3676
2100 # load extensions
2101 warn "load extensions"; 3677 warn "loading extensions";
2102 cf::load_extensions; 3678 cf::load_extensions;
2103 3679
2104 # reattach attachments to objects 3680 warn "reattaching attachments to objects/players";
3681 _global_reattach; # objects, sockets
3682 warn "reattaching attachments to maps";
3683 reattach $_ for values %MAP;
3684 warn "reattaching attachments to players";
3685 reattach $_ for values %PLAYER;
3686
3687 warn "leaving sync_job";
3688
3689 1
3690 } or do {
3691 warn $@;
3692 cf::cleanup "error while reloading, exiting.";
3693 };
3694
2105 warn "reattach"; 3695 warn "reloaded";
2106 _global_reattach; 3696 --$RELOAD;
3697 }
3698};
3699
3700our $RELOAD_WATCHER; # used only during reload
3701
3702sub reload_perl() {
3703 # doing reload synchronously and two reloads happen back-to-back,
3704 # coro crashes during coro_state_free->destroy here.
3705
3706 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3707 do_reload_perl;
3708 undef $RELOAD_WATCHER;
2107 }; 3709 };
2108
2109 if ($@) {
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116};
2117
2118#############################################################################
2119
2120unless ($LINK_MAP) {
2121 $LINK_MAP = cf::map::new;
2122
2123 $LINK_MAP->width (41);
2124 $LINK_MAP->height (41);
2125 $LINK_MAP->alloc;
2126 $LINK_MAP->path ("{link}");
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 3710}
2160
2161register "<global>", __PACKAGE__;
2162 3711
2163register_command "reload" => sub { 3712register_command "reload" => sub {
2164 my ($who, $arg) = @_; 3713 my ($who, $arg) = @_;
2165 3714
2166 if ($who->flag (FLAG_WIZ)) { 3715 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 3716 $who->message ("reloading server.");
3717 async {
3718 $Coro::current->{desc} = "perl_reload";
3719 reload_perl;
3720 };
2170 } 3721 }
2171}; 3722};
2172 3723
2173unshift @INC, $LIBDIR; 3724unshift @INC, $LIBDIR;
2174 3725
2175$TICK_WATCHER = Event->timer ( 3726my $bug_warning = 0;
2176 reentrant => 0, 3727
2177 prio => 0, 3728our @WAIT_FOR_TICK;
2178 at => $NEXT_TICK || $TICK, 3729our @WAIT_FOR_TICK_BEGIN;
2179 data => WF_AUTOCANCEL, 3730
2180 cb => sub { 3731sub wait_for_tick {
2181 unless ($FREEZE) { 3732 return if tick_inhibit || $Coro::current == $Coro::main;
3733
3734 my $signal = new Coro::Signal;
3735 push @WAIT_FOR_TICK, $signal;
3736 $signal->wait;
3737}
3738
3739sub wait_for_tick_begin {
3740 return if tick_inhibit || $Coro::current == $Coro::main;
3741
3742 my $signal = new Coro::Signal;
3743 push @WAIT_FOR_TICK_BEGIN, $signal;
3744 $signal->wait;
3745}
3746
3747sub tick {
3748 if ($Coro::current != $Coro::main) {
3749 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3750 unless ++$bug_warning > 10;
3751 return;
3752 }
3753
2182 cf::server_tick; # one server iteration 3754 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
2185 3755
2186 $NEXT_TICK += $TICK; 3756 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 3757 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 # if we are delayed by four ticks or more, skip them all 3758 Coro::async_pool {
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3759 $Coro::current->{desc} = "runtime saver";
2190
2191 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start;
2193 },
2194);
2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime 3760 write_runtime_sync
2213 or warn "ERROR: unable to write runtime file: $!"; 3761 or warn "ERROR: unable to write runtime file: $!";
2214 })->(); 3762 };
2215 }, 3763 }
2216); 3764
3765 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3766 $sig->send;
3767 }
3768 while (my $sig = shift @WAIT_FOR_TICK) {
3769 $sig->send;
3770 }
3771
3772 $LOAD = ($NOW - $TICK_START) / $TICK;
3773 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3774
3775 if (0) {
3776 if ($NEXT_TICK) {
3777 my $jitter = $TICK_START - $NEXT_TICK;
3778 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3779 warn "jitter $JITTER\n";#d#
3780 }
3781 }
3782}
3783
3784{
3785 # configure BDB
3786
3787 BDB::min_parallel 8;
3788 BDB::max_poll_reqs $TICK * 0.1;
3789 $AnyEvent::BDB::WATCHER->priority (1);
3790
3791 unless ($DB_ENV) {
3792 $DB_ENV = BDB::db_env_create;
3793 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3794 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3795 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3796 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3797 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3798
3799 cf::sync_job {
3800 eval {
3801 BDB::db_env_open
3802 $DB_ENV,
3803 $BDBDIR,
3804 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3805 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3806 0666;
3807
3808 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3809 };
3810
3811 cf::cleanup "db_env_open(db): $@" if $@;
3812 };
3813 }
3814
3815 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3816 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3817 };
3818 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3819 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3820 };
3821 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3822 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3823 };
3824}
3825
3826{
3827 # configure IO::AIO
3828
3829 IO::AIO::min_parallel 8;
3830 IO::AIO::max_poll_time $TICK * 0.1;
3831 undef $AnyEvent::AIO::WATCHER;
3832}
3833
3834my $_log_backtrace;
3835
3836sub _log_backtrace {
3837 my ($msg, @addr) = @_;
3838
3839 $msg =~ s/\n//;
3840
3841 # limit the # of concurrent backtraces
3842 if ($_log_backtrace < 2) {
3843 ++$_log_backtrace;
3844 my $perl_bt = Carp::longmess $msg;
3845 async {
3846 $Coro::current->{desc} = "abt $msg";
3847
3848 my @bt = fork_call {
3849 @addr = map { sprintf "%x", $_ } @addr;
3850 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3851 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3852 or die "addr2line: $!";
3853
3854 my @funcs;
3855 my @res = <$fh>;
3856 chomp for @res;
3857 while (@res) {
3858 my ($func, $line) = splice @res, 0, 2, ();
3859 push @funcs, "[$func] $line";
3860 }
3861
3862 @funcs
3863 };
3864
3865 LOG llevInfo, "[ABT] $perl_bt\n";
3866 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
2217 3878
2218END { cf::emergency_save } 3879END { cf::emergency_save }
2219 3880
22201 38811
2221 3882

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