ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/lib/cf.pm
(Generate patch)

Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.135 by root, Thu Jan 4 20:29:46 2007 UTC vs.
Revision 1.452 by root, Tue Sep 23 00:24:52 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
30 68
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
32 74
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 76
35our %COMMAND = (); 77our %COMMAND = ();
36our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
79
80our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 81our %EXTCMD = ();
82our %EXTICMD = ();
83our %EXT_CORO = (); # coroutines bound to extensions
84our %EXT_MAP = (); # pluggable maps
38 85
86our $RELOAD; # number of reloads so far, non-zero while in reload
39our @EVENT; 87our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 88
42our $TICK = MAX_TIME * 1e-6; 89our $CONFDIR = confdir;
43our $TICK_WATCHER; 90our $DATADIR = datadir;
91our $LIBDIR = "$DATADIR/ext";
92our $PODDIR = "$DATADIR/pod";
93our $MAPDIR = "$DATADIR/" . mapdir;
94our $LOCALDIR = localdir;
95our $TMPDIR = "$LOCALDIR/" . tmpdir;
96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
98our $RANDOMDIR = "$LOCALDIR/random";
99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
104
105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 107our $NEXT_TICK;
45our $NOW; 108our $USE_FSYNC = 1; # use fsync to write maps - default off
109
110our $BDB_DEADLOCK_WATCHER;
111our $BDB_CHECKPOINT_WATCHER;
112our $BDB_TRICKLE_WATCHER;
113our $DB_ENV;
46 114
47our %CFG; 115our %CFG;
48 116
49our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 118our $RUNTIME;
119our $NOW;
51 120
52our %MAP; # all maps 121our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 122our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 123our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 124
125# used to convert map paths into valid unix filenames by replacing / by ∕
126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
127
128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
131our $TICK_START; # for load detecting purposes
56 132
57binmode STDOUT; 133binmode STDOUT;
58binmode STDERR; 134binmode STDERR;
59 135
60# read virtual server time, if available 136# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 137unless ($RUNTIME || !-e $RUNTIMEFILE) {
62 open my $fh, "<", cf::localdir . "/runtime" 138 open my $fh, "<", $RUNTIMEFILE
63 or die "unable to read runtime file: $!"; 139 or die "unable to read $RUNTIMEFILE file: $!";
64 $RUNTIME = <$fh> + 0.; 140 $RUNTIME = <$fh> + 0.;
65} 141}
66 142
67mkdir cf::localdir; 143mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 144 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 145
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 146our $EMERGENCY_POSITION;
147
148sub cf::map::normalise;
76 149
77############################################################################# 150#############################################################################
78 151
79=head2 GLOBAL VARIABLES 152=head2 GLOBAL VARIABLES
80 153
87=item $cf::RUNTIME 160=item $cf::RUNTIME
88 161
89The time this server has run, starts at 0 and is increased by $cf::TICK on 162The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 163every server tick.
91 164
92=item $cf::LIBDIR 165=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
166$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
167$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 168
94The perl library directory, where extensions and cf-specific modules can 169Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 170directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
171unique-items directory, player file directory, random maps directory and
172database environment.
96 173
97=item $cf::NOW 174=item $cf::NOW
98 175
99The time of the last (current) server tick. 176The time of the last (current) server tick.
100 177
101=item $cf::TICK 178=item $cf::TICK
102 179
103The interval between server ticks, in seconds. 180The interval between server ticks, in seconds.
104 181
182=item $cf::LOADAVG
183
184The current CPU load on the server (alpha-smoothed), as a value between 0
185(none) and 1 (overloaded), indicating how much time is spent on processing
186objects per tick. Healthy values are < 0.5.
187
188=item $cf::LOAD
189
190The raw value load value from the last tick.
191
105=item %cf::CFG 192=item %cf::CFG
106 193
107Configuration for the server, loaded from C</etc/crossfire/config>, or 194Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 195from wherever your confdir points to.
196
197=item cf::wait_for_tick, cf::wait_for_tick_begin
198
199These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
200returns directly I<after> the tick processing (and consequently, can only wake one process
201per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
202
203=item @cf::INVOKE_RESULTS
204
205This array contains the results of the last C<invoke ()> call. When
206C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
207that call.
109 208
110=back 209=back
111 210
112=cut 211=cut
113 212
114BEGIN { 213BEGIN {
115 *CORE::GLOBAL::warn = sub { 214 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 215 my $msg = join "", @_;
117 utf8::encode $msg;
118 216
119 $msg .= "\n" 217 $msg .= "\n"
120 unless $msg =~ /\n$/; 218 unless $msg =~ /\n$/;
121 219
220 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
221
122 LOG llevError, "cfperl: $msg"; 222 LOG llevError, $msg;
123 }; 223 };
124} 224}
225
226$Coro::State::DIEHOOK = sub {
227 return unless $^S eq 0; # "eq", not "=="
228
229 if ($Coro::current == $Coro::main) {#d#
230 warn "DIEHOOK called in main context, Coro bug?\n";#d#
231 return;#d#
232 }#d#
233
234 # kill coroutine otherwise
235 warn Carp::longmess $_[0];
236 Coro::terminate
237};
238
239$SIG{__DIE__} = sub { }; #d#?
125 240
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 241@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 242@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 243@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 244@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 245@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
246@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 247@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 248
133# we bless all objects into (empty) derived classes to force a method lookup 249# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 250# within the Safe compartment.
135for my $pkg (qw( 251for my $pkg (qw(
136 cf::global cf::attachable 252 cf::global cf::attachable
137 cf::object cf::object::player 253 cf::object cf::object::player
138 cf::client cf::player 254 cf::client cf::player
139 cf::arch cf::living 255 cf::arch cf::living
256 cf::map cf::mapspace
140 cf::map cf::party cf::region 257 cf::party cf::region
141)) { 258)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 259 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 260}
145 261
146$Event::DIED = sub { 262$EV::DIED = sub {
147 warn "error in event callback: @_"; 263 warn "error in event callback: @_";
148}; 264};
149 265
150my %ext_pkg; 266#############################################################################
151my @exts;
152my @hook;
153 267
154=head2 UTILITY FUNCTIONS 268=head2 UTILITY FUNCTIONS
155 269
156=over 4 270=over 4
157 271
158=cut 272=item dumpval $ref
159 273
160use JSON::Syck (); # TODO# replace by JSON::PC once working 274=cut
161 275
276sub dumpval {
277 eval {
278 local $SIG{__DIE__};
279 my $d;
280 if (1) {
281 $d = new Data::Dumper([$_[0]], ["*var"]);
282 $d->Terse(1);
283 $d->Indent(2);
284 $d->Quotekeys(0);
285 $d->Useqq(1);
286 #$d->Bless(...);
287 $d->Seen($_[1]) if @_ > 1;
288 $d = $d->Dump();
289 }
290 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
291 $d
292 } || "[unable to dump $_[0]: '$@']";
293}
294
162=item $ref = cf::from_json $json 295=item $ref = cf::decode_json $json
163 296
164Converts a JSON string into the corresponding perl data structure. 297Converts a JSON string into the corresponding perl data structure.
165 298
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 299=item $json = cf::encode_json $ref
174 300
175Converts a perl data structure into its JSON representation. 301Converts a perl data structure into its JSON representation.
176 302
177=cut 303=cut
178 304
179sub to_json($) { 305our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 306
181 JSON::Syck::Dump $_[0] 307sub encode_json($) { $json_coder->encode ($_[0]) }
182} 308sub decode_json($) { $json_coder->decode ($_[0]) }
183 309
184=item cf::lock_wait $string 310=item cf::lock_wait $string
185 311
186Wait until the given lock is available. See cf::lock_acquire. 312Wait until the given lock is available. See cf::lock_acquire.
187 313
190Wait until the given lock is available and then acquires it and returns 316Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 317a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 318for example when the coroutine gets canceled), the lock is automatically
193returned. 319returned.
194 320
321Locks are *not* recursive, locking from the same coro twice results in a
322deadlocked coro.
323
195Lock names should begin with a unique identifier (for example, cf::map::find 324Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 325uses map_find and cf::map::load uses map_load).
197 326
327=item $locked = cf::lock_active $string
328
329Return true if the lock is currently active, i.e. somebody has locked it.
330
198=cut 331=cut
199 332
200our %LOCK; 333our %LOCK;
334our %LOCKER;#d#
201 335
202sub lock_wait($) { 336sub lock_wait($) {
203 my ($key) = @_; 337 my ($key) = @_;
204 338
339 if ($LOCKER{$key} == $Coro::current) {#d#
340 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
341 return;#d#
342 }#d#
343
205 # wait for lock, if any 344 # wait for lock, if any
206 while ($LOCK{$key}) { 345 while ($LOCK{$key}) {
346 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
207 push @{ $LOCK{$key} }, $Coro::current; 347 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 348 Coro::schedule;
209 } 349 }
210} 350}
211 351
214 354
215 # wait, to be sure we are not locked 355 # wait, to be sure we are not locked
216 lock_wait $key; 356 lock_wait $key;
217 357
218 $LOCK{$key} = []; 358 $LOCK{$key} = [];
359 $LOCKER{$key} = $Coro::current;#d#
219 360
220 Coro::guard { 361 Coro::guard {
362 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 363 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 364 $_->ready for @{ delete $LOCK{$key} };
223 } 365 }
224} 366}
225 367
368sub lock_active($) {
369 my ($key) = @_;
370
371 ! ! $LOCK{$key}
372}
373
374sub freeze_mainloop {
375 tick_inhibit_inc;
376
377 Coro::guard \&tick_inhibit_dec;
378}
379
380=item cf::periodic $interval, $cb
381
382Like EV::periodic, but randomly selects a starting point so that the actions
383get spread over timer.
384
385=cut
386
387sub periodic($$) {
388 my ($interval, $cb) = @_;
389
390 my $start = rand List::Util::min 180, $interval;
391
392 EV::periodic $start, $interval, 0, $cb
393}
394
395=item cf::get_slot $time[, $priority[, $name]]
396
397Allocate $time seconds of blocking CPU time at priority C<$priority>:
398This call blocks and returns only when you have at least C<$time> seconds
399of cpu time till the next tick. The slot is only valid till the next cede.
400
401The optional C<$name> can be used to identify the job to run. It might be
402used for statistical purposes and should identify the same time-class.
403
404Useful for short background jobs.
405
406=cut
407
408our @SLOT_QUEUE;
409our $SLOT_QUEUE;
410
411$SLOT_QUEUE->cancel if $SLOT_QUEUE;
412$SLOT_QUEUE = Coro::async {
413 $Coro::current->desc ("timeslot manager");
414
415 my $signal = new Coro::Signal;
416
417 while () {
418 next_job:
419 my $avail = cf::till_tick;
420 if ($avail > 0.01) {
421 for (0 .. $#SLOT_QUEUE) {
422 if ($SLOT_QUEUE[$_][0] < $avail) {
423 my $job = splice @SLOT_QUEUE, $_, 1, ();
424 $job->[2]->send;
425 Coro::cede;
426 goto next_job;
427 }
428 }
429 }
430
431 if (@SLOT_QUEUE) {
432 # we do not use wait_for_tick() as it returns immediately when tick is inactive
433 push @cf::WAIT_FOR_TICK, $signal;
434 $signal->wait;
435 } else {
436 Coro::schedule;
437 }
438 }
439};
440
441sub get_slot($;$$) {
442 return if tick_inhibit || $Coro::current == $Coro::main;
443
444 my ($time, $pri, $name) = @_;
445
446 $time = $TICK * .6 if $time > $TICK * .6;
447 my $sig = new Coro::Signal;
448
449 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
450 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
451 $SLOT_QUEUE->ready;
452 $sig->wait;
453}
454
226=item cf::async { BLOCK } 455=item cf::async { BLOCK }
227 456
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 457Currently the same as Coro::async_pool, meaning you cannot use
229error instead of exiting the server in case of a problem. 458C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
459thing you are allowed to do is call C<prio> on it.
230 460
231=cut 461=cut
232 462
233sub async(&) { 463BEGIN { *async = \&Coro::async_pool }
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249 464
250=item cf::sync_job { BLOCK } 465=item cf::sync_job { BLOCK }
251 466
252The design of crossfire+ requires that the main coro ($Coro::main) is 467The design of Deliantra requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 468is always able to handle events or runnable, as Deliantra is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 469partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
470acceptable.
255 471
256If it must be done, put the blocking parts into C<sync_job>. This will run 472If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 473the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 474server will be frozen during this time, so the block should either finish
259fast or be very important. 475fast or be very important.
262 478
263sub sync_job(&) { 479sub sync_job(&) {
264 my ($job) = @_; 480 my ($job) = @_;
265 481
266 if ($Coro::current == $Coro::main) { 482 if ($Coro::current == $Coro::main) {
483 my $time = EV::time;
484
267 # this is the main coro, too bad, we have to block 485 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 486 # till the operation succeeds, freezing the server :/
269 487
270 # TODO: use suspend/resume instead 488 LOG llevError, Carp::longmess "sync job";#d#
271 # (but this is cancel-safe) 489
272 my $freeze_guard = freeze_mainloop; 490 my $freeze_guard = freeze_mainloop;
273 491
274 my $busy = 1; 492 my $busy = 1;
275 my @res; 493 my @res;
276 494
277 (Coro::async { 495 (async {
496 $Coro::current->desc ("sync job coro");
278 @res = eval { $job->() }; 497 @res = eval { $job->() };
279 warn $@ if $@; 498 warn $@ if $@;
280 undef $busy; 499 undef $busy;
281 })->prio (Coro::PRIO_MAX); 500 })->prio (Coro::PRIO_MAX);
282 501
283 while ($busy) { 502 while ($busy) {
503 if (Coro::nready) {
284 Coro::cede_notself; 504 Coro::cede_notself;
285 Event::one_event unless Coro::nready; 505 } else {
506 EV::loop EV::LOOP_ONESHOT;
286 } 507 }
508 }
509
510 my $time = EV::time - $time;
511
512 $TICK_START += $time; # do not account sync jobs to server load
287 513
288 wantarray ? @res : $res[0] 514 wantarray ? @res : $res[0]
289 } else { 515 } else {
290 # we are in another coroutine, how wonderful, everything just works 516 # we are in another coroutine, how wonderful, everything just works
291 517
292 $job->() 518 $job->()
293 } 519 }
294} 520}
295 521
296=item $coro = cf::coro { BLOCK } 522=item $coro = cf::async_ext { BLOCK }
297 523
298Creates and returns a new coro. This coro is automcatially being canceled 524Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 525extension calling this is being unloaded.
300 526
301=cut 527=cut
302 528
303sub coro(&) { 529sub async_ext(&) {
304 my $cb = shift; 530 my $cb = shift;
305 531
306 my $coro = &cf::async ($cb); 532 my $coro = &Coro::async ($cb);
307 533
308 $coro->on_destroy (sub { 534 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 535 delete $EXT_CORO{$coro+0};
310 }); 536 });
311 $EXT_CORO{$coro+0} = $coro; 537 $EXT_CORO{$coro+0} = $coro;
312 538
313 $coro 539 $coro
314} 540}
315 541
316sub write_runtime { 542=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 543
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 544Executes the given code block with the given arguments in a seperate
320 or return; 545process, returning the results. Everything must be serialisable with
546Coro::Storable. May, of course, block. Note that the executed sub may
547never block itself or use any form of event handling.
321 548
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 549=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 550
326 aio_fsync $fh 551sub fork_call(&@) {
327 and return; 552 my ($cb, @args) = @_;
328 553
329 close $fh 554 # we seemingly have to make a local copy of the whole thing,
330 or return; 555 # otherwise perl prematurely frees the stuff :/
556 # TODO: investigate and fix (likely this will be rather laborious)
331 557
332 aio_rename "$runtime~", $runtime 558 my @res = Coro::Util::fork_eval {
333 and return; 559 reset_signals;
560 &$cb
561 }, @args;
334 562
563 wantarray ? @res : $res[-1]
564}
565
566=item $coin = coin_from_name $name
567
568=cut
569
570our %coin_alias = (
571 "silver" => "silvercoin",
572 "silvercoin" => "silvercoin",
573 "silvercoins" => "silvercoin",
574 "gold" => "goldcoin",
575 "goldcoin" => "goldcoin",
576 "goldcoins" => "goldcoin",
577 "platinum" => "platinacoin",
578 "platinumcoin" => "platinacoin",
579 "platinumcoins" => "platinacoin",
580 "platina" => "platinacoin",
581 "platinacoin" => "platinacoin",
582 "platinacoins" => "platinacoin",
583 "royalty" => "royalty",
584 "royalties" => "royalty",
585);
586
587sub coin_from_name($) {
588 $coin_alias{$_[0]}
589 ? cf::arch::find $coin_alias{$_[0]}
590 : undef
591}
592
593=item $value = cf::db_get $family => $key
594
595Returns a single value from the environment database.
596
597=item cf::db_put $family => $key => $value
598
599Stores the given C<$value> in the family. It can currently store binary
600data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
601
602=item $db = cf::db_table "name"
603
604Create and/or open a new database table. The string must not be "db" and must be unique
605within each server.
606
607=cut
608
609sub db_table($) {
610 my ($name) = @_;
611 my $db = BDB::db_create $DB_ENV;
612
613 eval {
614 $db->set_flags (BDB::CHKSUM);
615
616 utf8::encode $name;
617 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
618 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
619 cf::cleanup "db_open(db): $!" if $!;
620 };
621 cf::cleanup "db_open(db): $@" if $@;
622
623 $db
624}
625
626our $DB;
627
628sub db_init {
629 cf::sync_job {
630 $DB ||= db_table "db";
631 };
632}
633
634sub db_get($$) {
635 my $key = "$_[0]/$_[1]";
636
637 cf::sync_job {
638 BDB::db_get $DB, undef, $key, my $data;
639
640 $! ? ()
641 : $data
335 1 642 }
643}
644
645sub db_put($$$) {
646 BDB::dbreq_pri 4;
647 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
648}
649
650=item cf::cache $id => [$paths...], $processversion => $process
651
652Generic caching function that returns the value of the resource $id,
653caching and regenerating as required.
654
655This function can block.
656
657=cut
658
659sub cache {
660 my ($id, $src, $processversion, $process) = @_;
661
662 my $meta =
663 join "\x00",
664 $processversion,
665 map {
666 aio_stat $_
667 and Carp::croak "$_: $!";
668
669 ($_, (stat _)[7,9])
670 } @$src;
671
672 my $dbmeta = db_get cache => "$id/meta";
673 if ($dbmeta ne $meta) {
674 # changed, we may need to process
675
676 my @data;
677 my $md5;
678
679 for (0 .. $#$src) {
680 0 <= aio_load $src->[$_], $data[$_]
681 or Carp::croak "$src->[$_]: $!";
682 }
683
684 # if processing is expensive, check
685 # checksum first
686 if (1) {
687 $md5 =
688 join "\x00",
689 $processversion,
690 map {
691 cf::cede_to_tick;
692 ($src->[$_], Digest::MD5::md5_hex $data[$_])
693 } 0.. $#$src;
694
695
696 my $dbmd5 = db_get cache => "$id/md5";
697 if ($dbmd5 eq $md5) {
698 db_put cache => "$id/meta", $meta;
699
700 return db_get cache => "$id/data";
701 }
702 }
703
704 my $t1 = Time::HiRes::time;
705 my $data = $process->(\@data);
706 my $t2 = Time::HiRes::time;
707
708 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
709
710 db_put cache => "$id/data", $data;
711 db_put cache => "$id/md5" , $md5;
712 db_put cache => "$id/meta", $meta;
713
714 return $data;
715 }
716
717 db_get cache => "$id/data"
718}
719
720=item cf::datalog type => key => value, ...
721
722Log a datalog packet of the given type with the given key-value pairs.
723
724=cut
725
726sub datalog($@) {
727 my ($type, %kv) = @_;
728 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 729}
337 730
338=back 731=back
339 732
340=cut 733=cut
341 734
342############################################################################# 735#############################################################################
343 736
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS 737=head2 ATTACHABLE OBJECTS
465 738
466Many objects in crossfire are so-called attachable objects. That means you can 739Many objects in deliantra are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment") 740attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 741to it. All such attachable objects support the following methods.
469 742
470In the following description, CLASS can be any of C<global>, C<object> 743In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 744C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 745Deliantra).
473 746
474=over 4 747=over 4
475 748
476=item $attachable->attach ($attachment, key => $value...) 749=item $attachable->attach ($attachment, key => $value...)
477 750
521=item cf::CLASS::attachment $name, ... 794=item cf::CLASS::attachment $name, ...
522 795
523Register an attachment by C<$name> through which attachable objects of the 796Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment. 797given CLASS can refer to this attachment.
525 798
526Some classes such as crossfire maps and objects can specify attachments 799Some classes such as deliantra maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name. 800that are attached at load/instantiate time, thus the need for a name.
528 801
529These calls expect any number of the following handler/hook descriptions: 802These calls expect any number of the following handler/hook descriptions:
530 803
531=over 4 804=over 4
591our @CB_TYPE = (); # registry for type (cf-object class) based events 864our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 865our @CB_MAP = ();
593 866
594my %attachment; 867my %attachment;
595 868
869sub cf::attachable::thawer_merge {
870 # simply override everything except _meta
871 local $_[0]{_meta};
872 %{$_[0]} = %{$_[1]};
873}
874
596sub _attach_cb($$$$) { 875sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 876 my ($registry, $event, $prio, $cb) = @_;
598 877
599 use sort 'stable'; 878 use sort 'stable';
600 879
634 $registry = $CB_TYPE[$object_type] ||= []; 913 $registry = $CB_TYPE[$object_type] ||= [];
635 914
636 } elsif ($type eq "subtype") { 915 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 916 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 917 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 918 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 919
641 } elsif ($type eq "package") { 920 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 921 my $pkg = shift @arg;
643 922
644 while (my ($name, $id) = each %cb_id) { 923 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 952 _attach $registry, $klass, @attach;
674 } 953 }
675 954
676 $obj->{$name} = \%arg; 955 $obj->{$name} = \%arg;
677 } else { 956 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 957 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 958 }
680 959
681 $obj->{_attachment}{$name} = undef; 960 $obj->{_attachment}{$name} = undef;
682} 961}
683 962
685 if (ref $_[0]) { 964 if (ref $_[0]) {
686 _object_attach @_; 965 _object_attach @_;
687 } else { 966 } else {
688 _attach shift->_attach_registry, @_; 967 _attach shift->_attach_registry, @_;
689 } 968 }
969 _recalc_want;
690}; 970};
691 971
692# all those should be optimised 972# all those should be optimised
693sub cf::attachable::detach { 973sub cf::attachable::detach {
694 my ($obj, $name) = @_; 974 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 977 delete $obj->{_attachment}{$name};
698 reattach ($obj); 978 reattach ($obj);
699 } else { 979 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 980 Carp::croak "cannot, currently, detach class attachments";
701 } 981 }
982 _recalc_want;
702}; 983};
703 984
704sub cf::attachable::attached { 985sub cf::attachable::attached {
705 my ($obj, $name) = @_; 986 my ($obj, $name) = @_;
706 987
721 "; 1002 ";
722 die if $@; 1003 die if $@;
723} 1004}
724 1005
725our $override; 1006our $override;
726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1007our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
727 1008
728sub override { 1009sub override {
729 $override = 1; 1010 $override = 1;
730 @invoke_results = (); 1011 @INVOKE_RESULTS = (@_);
731} 1012}
732 1013
733sub do_invoke { 1014sub do_invoke {
734 my $event = shift; 1015 my $event = shift;
735 my $callbacks = shift; 1016 my $callbacks = shift;
736 1017
737 @invoke_results = (); 1018 @INVOKE_RESULTS = ();
738 1019
739 local $override; 1020 local $override;
740 1021
741 for (@$callbacks) { 1022 for (@$callbacks) {
742 eval { &{$_->[1]} }; 1023 eval { &{$_->[1]} };
751 } 1032 }
752 1033
753 0 1034 0
754} 1035}
755 1036
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1037=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
757 1038
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1039=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759 1040
760Generate an object-specific event with the given arguments. 1041Generate an object-specific event with the given arguments.
761 1042
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1043This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override 1044removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly). 1045results (if you must, access C<@cf::INVOKE_RESULTS> directly).
765 1046
766=back 1047=back
767 1048
768=cut 1049=cut
769 1050
770############################################################################# 1051#############################################################################
771# object support 1052# object support
1053
1054sub _object_equal($$);
1055sub _object_equal($$) {
1056 my ($a, $b) = @_;
1057
1058 return 0 unless (ref $a) eq (ref $b);
1059
1060 if ("HASH" eq ref $a) {
1061 my @ka = keys %$a;
1062 my @kb = keys %$b;
1063
1064 return 0 if @ka != @kb;
1065
1066 for (0 .. $#ka) {
1067 return 0 unless $ka[$_] eq $kb[$_];
1068 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1069 }
1070
1071 } elsif ("ARRAY" eq ref $a) {
1072
1073 return 0 if @$a != @$b;
1074
1075 for (0 .. $#$a) {
1076 return 0 unless _object_equal $a->[$_], $b->[$_];
1077 }
1078
1079 } elsif ($a ne $b) {
1080 return 0;
1081 }
1082
1083 1
1084}
1085
1086our $SLOW_MERGES;#d#
1087sub _can_merge {
1088 my ($ob1, $ob2) = @_;
1089
1090 ++$SLOW_MERGES;#d#
1091
1092 # we do the slow way here
1093 return _object_equal $ob1, $ob2
1094}
772 1095
773sub reattach { 1096sub reattach {
774 # basically do the same as instantiate, without calling instantiate 1097 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 1098 my ($obj) = @_;
1099
1100 # no longer needed after getting rid of delete_package?
1101 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 1102
777 my $registry = $obj->registry; 1103 my $registry = $obj->registry;
778 1104
779 @$registry = (); 1105 @$registry = ();
780 1106
795cf::attachable->attach ( 1121cf::attachable->attach (
796 prio => -1000000, 1122 prio => -1000000,
797 on_instantiate => sub { 1123 on_instantiate => sub {
798 my ($obj, $data) = @_; 1124 my ($obj, $data) = @_;
799 1125
800 $data = from_json $data; 1126 $data = decode_json $data;
801 1127
802 for (@$data) { 1128 for (@$data) {
803 my ($name, $args) = @$_; 1129 my ($name, $args) = @$_;
804 1130
805 $obj->attach ($name, %{$args || {} }); 1131 $obj->attach ($name, %{$args || {} });
821sub object_freezer_save { 1147sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_; 1148 my ($filename, $rdata, $objs) = @_;
823 1149
824 sync_job { 1150 sync_job {
825 if (length $$rdata) { 1151 if (length $$rdata) {
1152 utf8::decode (my $decname = $filename);
826 warn sprintf "saving %s (%d,%d)\n", 1153 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs; 1154 $decname, length $$rdata, scalar @$objs;
828 1155
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1158 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 1160 aio_close $fh;
834 1161
835 if (@$objs) { 1162 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1163 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 1164 aio_chmod $fh, SAVE_MODE;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1165 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 1166 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 1167 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 1168 aio_close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 1169 aio_rename "$filename.pst~", "$filename.pst";
843 } 1170 }
844 } else { 1171 } else {
845 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
846 } 1173 }
851 } 1178 }
852 } else { 1179 } else {
853 aio_unlink $filename; 1180 aio_unlink $filename;
854 aio_unlink "$filename.pst"; 1181 aio_unlink "$filename.pst";
855 } 1182 }
856 } 1183 };
857} 1184}
858 1185
859sub object_freezer_as_string { 1186sub object_freezer_as_string {
860 my ($rdata, $objs) = @_; 1187 my ($rdata, $objs) = @_;
861 1188
873 or return; 1200 or return;
874 1201
875 unless (aio_stat "$filename.pst") { 1202 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0 1203 (aio_load "$filename.pst", $av) >= 0
877 or return; 1204 or return;
1205
878 $av = eval { (Storable::thaw $av)->{objs} }; 1206 my $st = eval { Coro::Storable::thaw $av };
1207 $av = $st->{objs};
879 } 1208 }
880 1209
1210 utf8::decode (my $decname = $filename);
881 warn sprintf "loading %s (%d)\n", 1211 warn sprintf "loading %s (%d,%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1212 $decname, length $data, scalar @{$av || []};
1213
883 return ($data, $av); 1214 ($data, $av)
884} 1215}
1216
1217=head2 COMMAND CALLBACKS
1218
1219=over 4
1220
1221=cut
885 1222
886############################################################################# 1223#############################################################################
887# command handling &c 1224# command handling &c
888 1225
889=item cf::register_command $name => \&callback($ob,$args); 1226=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1239 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1240}
904 1241
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1242=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1243
907Register a callbackf ro execution when the client sends an extcmd packet. 1244Register a callback for execution when the client sends an (synchronous)
1245extcmd packet. Ext commands will be processed in the order they are
1246received by the server, like other user commands. The first argument is
1247the logged-in player. Ext commands can only be processed after a player
1248has logged in successfully.
908 1249
909If the callback returns something, it is sent back as if reply was being 1250If the callback returns something, it is sent back as if reply was being
910called. 1251called.
911 1252
1253=item cf::register_exticmd $name => \&callback($ns,$packet);
1254
1255Register a callback for execution when the client sends an (asynchronous)
1256exticmd packet. Exti commands are processed by the server as soon as they
1257are received, i.e. out of order w.r.t. other commands. The first argument
1258is a client socket. Exti commands can be received anytime, even before
1259log-in.
1260
1261If the callback returns something, it is sent back as if reply was being
1262called.
1263
912=cut 1264=cut
913 1265
914sub register_extcmd { 1266sub register_extcmd {
915 my ($name, $cb) = @_; 1267 my ($name, $cb) = @_;
916 1268
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1269 $EXTCMD{$name} = $cb;
1270}
1271
1272sub register_exticmd {
1273 my ($name, $cb) = @_;
1274
1275 $EXTICMD{$name} = $cb;
921} 1276}
922 1277
923cf::player->attach ( 1278cf::player->attach (
924 on_command => sub { 1279 on_command => sub {
925 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
934 cf::override; 1289 cf::override;
935 }, 1290 },
936 on_extcmd => sub { 1291 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1292 my ($pl, $buf) = @_;
938 1293
939 my $msg = eval { from_json $buf }; 1294 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1295
941 if (ref $msg) { 1296 if (ref $msg) {
1297 my ($type, $reply, @payload) =
1298 "ARRAY" eq ref $msg
1299 ? @$msg
1300 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1301
1302 my @reply;
1303
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1304 if (my $cb = $EXTCMD{$type}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1305 @reply = $cb->($pl, @payload);
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 } 1306 }
1307
1308 $pl->ext_reply ($reply, @reply)
1309 if $reply;
1310
947 } else { 1311 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1312 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 } 1313 }
950 1314
951 cf::override; 1315 cf::override;
952 }, 1316 },
953); 1317);
954 1318
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1319sub load_extensions {
1320 cf::sync_job {
1321 my %todo;
1322
1323 for my $path (<$LIBDIR/*.ext>) {
1324 next unless -r $path;
1325
1326 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1327 my $base = $1;
1328 my $pkg = $1;
1329 $pkg =~ s/[^[:word:]]/_/g;
1330 $pkg = "ext::$pkg";
1331
1332 open my $fh, "<:utf8", $path
1333 or die "$path: $!";
1334
1335 my $source = do { local $/; <$fh> };
1336
1337 my %ext = (
1338 path => $path,
1339 base => $base,
1340 pkg => $pkg,
1341 );
1342
1343 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1344 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1345
1346 $ext{source} =
1347 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1348 . "#line 1 \"$path\"\n{\n"
1349 . $source
1350 . "\n};\n1";
1351
1352 $todo{$base} = \%ext;
1353 }
1354
1355 my %done;
1356 while (%todo) {
1357 my $progress;
1358
1359 while (my ($k, $v) = each %todo) {
1360 for (split /,\s*/, $v->{meta}{depends}) {
1361 goto skip
1362 unless exists $done{$_};
1363 }
1364
1365 warn "... loading '$k' into '$v->{pkg}'\n";
1366
1367 unless (eval $v->{source}) {
1368 my $msg = $@ ? "$v->{path}: $@\n"
1369 : "$v->{base}: extension inactive.\n";
1370
1371 if (exists $v->{meta}{mandatory}) {
1372 warn $msg;
1373 cf::cleanup "mandatory extension failed to load, exiting.";
1374 }
1375
1376 warn $msg;
1377 }
1378
1379 $done{$k} = delete $todo{$k};
1380 push @EXTS, $v->{pkg};
1381 $progress = 1;
1382 }
1383
1384 skip:
1385 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1386 unless $progress;
1387 }
1388 };
1389}
1390
1391#############################################################################
1392
1393=back
1394
1395=head2 CORE EXTENSIONS
1396
1397Functions and methods that extend core deliantra objects.
1398
1399=cut
1400
1401package cf::player;
1402
1403use Coro::AIO;
1404
1405=head3 cf::player
1406
1407=over 4
1408
1409=item cf::player::num_playing
1410
1411Returns the official number of playing players, as per the Crossfire metaserver rules.
1412
1413=cut
1414
1415sub num_playing {
1416 scalar grep
1417 $_->ob->map
1418 && !$_->hidden
1419 && !$_->ob->flag (cf::FLAG_WIZ),
1420 cf::player::list
1421}
1422
1423=item cf::player::find $login
1424
1425Returns the given player object, loading it if necessary (might block).
1426
1427=cut
1428
1429sub playerdir($) {
1430 "$PLAYERDIR/"
1431 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1432}
1433
1434sub path($) {
1435 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1436
1437 (playerdir $login) . "/playerdata"
1438}
1439
1440sub find_active($) {
1441 $cf::PLAYER{$_[0]}
1442 and $cf::PLAYER{$_[0]}->active
1443 and $cf::PLAYER{$_[0]}
1444}
1445
1446sub exists($) {
1447 my ($login) = @_;
1448
1449 $cf::PLAYER{$login}
1450 or !aio_stat path $login
1451}
1452
1453sub find($) {
1454 return $cf::PLAYER{$_[0]} || do {
1455 my $login = $_[0];
1456
1457 my $guard = cf::lock_acquire "user_find:$login";
1458
1459 $cf::PLAYER{$_[0]} || do {
1460 # rename old playerfiles to new ones
1461 #TODO: remove when no longer required
1462 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1463 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1464 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1465 aio_unlink +(playerdir $login) . "/$login.pl";
1466
1467 my $f = new_from_file cf::object::thawer path $login
1468 or return;
1469
1470 my $pl = cf::player::load_pl $f
1471 or return;
1472
1473 local $cf::PLAYER_LOADING{$login} = $pl;
1474 $f->resolve_delayed_derefs;
1475 $cf::PLAYER{$login} = $pl
1476 }
1477 }
1478}
1479
1480sub save($) {
1481 my ($pl) = @_;
1482
1483 return if $pl->{deny_save};
1484
1485 my $path = path $pl;
1486 my $guard = cf::lock_acquire "user_save:$path";
1487
1488 return if $pl->{deny_save};
1489
1490 aio_mkdir playerdir $pl, 0770;
1491 $pl->{last_save} = $cf::RUNTIME;
1492
1493 cf::get_slot 0.01;
1494
1495 $pl->save_pl ($path);
1496 cf::cede_to_tick;
1497}
1498
1499sub new($) {
1500 my ($login) = @_;
1501
1502 my $self = create;
1503
1504 $self->ob->name ($login);
1505 $self->{deny_save} = 1;
1506
1507 $cf::PLAYER{$login} = $self;
1508
1509 $self
1510}
1511
1512=item $player->send_msg ($channel, $msg, $color, [extra...])
1513
1514=cut
1515
1516sub send_msg {
1517 my $ns = shift->ns
1518 or return;
1519 $ns->send_msg (@_);
1520}
1521
1522=item $pl->quit_character
1523
1524Nukes the player without looking back. If logged in, the connection will
1525be destroyed. May block for a long time.
1526
1527=cut
1528
1529sub quit_character {
1530 my ($pl) = @_;
1531
1532 my $name = $pl->ob->name;
1533
1534 $pl->{deny_save} = 1;
1535 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1536
1537 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1538 $pl->deactivate;
1539 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1540 $pl->ob->check_score;
1541 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1542 $pl->ns->destroy if $pl->ns;
1543
1544 my $path = playerdir $pl;
1545 my $temp = "$path~$cf::RUNTIME~deleting~";
1546 aio_rename $path, $temp;
1547 delete $cf::PLAYER{$pl->ob->name};
1548 $pl->destroy;
1549
1550 my $prefix = qr<^~\Q$name\E/>;
1551
1552 # nuke player maps
1553 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1554
1555 IO::AIO::aio_rmtree $temp;
1556}
1557
1558=item $pl->kick
1559
1560Kicks a player out of the game. This destroys the connection.
1561
1562=cut
1563
1564sub kick {
1565 my ($pl, $kicker) = @_;
1566
1567 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1568 $pl->killer ("kicked");
1569 $pl->ns->destroy;
1570}
1571
1572=item cf::player::list_logins
1573
1574Returns am arrayref of all valid playernames in the system, can take a
1575while and may block, so not sync_job-capable, ever.
1576
1577=cut
1578
1579sub list_logins {
1580 my $dirs = aio_readdir $PLAYERDIR
1581 or return [];
1582
1583 my @logins;
1584
1585 for my $login (@$dirs) {
1586 my $path = path $login;
1587
1588 # a .pst is a dead give-away for a valid player
1589 # if no pst file found, open and chekc for blocked users
1590 if (aio_stat "$path.pst") {
1591 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1592 aio_read $fh, 0, 512, my $buf, 0 or next;
1593 $buf !~ /^password -------------$/m or next; # official not-valid tag
1594 }
1595
1596 utf8::decode $login;
1597 push @logins, $login;
1598 }
1599
1600 \@logins
1601}
1602
1603=item $player->maps
1604
1605Returns an arrayref of map paths that are private for this
1606player. May block.
1607
1608=cut
1609
1610sub maps($) {
1611 my ($pl) = @_;
1612
1613 $pl = ref $pl ? $pl->ob->name : $pl;
1614
1615 my $files = aio_readdir playerdir $pl
1616 or return;
1617
1618 my @paths;
1619
1620 for (@$files) {
1621 utf8::decode $_;
1622 next if /\.(?:pl|pst)$/;
1623 next unless /^$PATH_SEP/o;
1624
1625 push @paths, cf::map::normalise "~$pl/$_";
1626 }
1627
1628 \@paths
1629}
1630
1631=item $protocol_xml = $player->expand_cfpod ($cfpod)
1632
1633Expand deliantra pod fragments into protocol xml.
1634
1635=item $player->ext_reply ($msgid, @msg)
1636
1637Sends an ext reply to the player.
1638
1639=cut
1640
1641sub ext_reply($$@) {
1642 my ($self, $id, @msg) = @_;
1643
1644 $self->ns->ext_reply ($id, @msg)
1645}
1646
1647=item $player->ext_msg ($type, @msg)
1648
1649Sends an ext event to the client.
1650
1651=cut
1652
1653sub ext_msg($$@) {
1654 my ($self, $type, @msg) = @_;
1655
1656 $self->ns->ext_msg ($type, @msg);
1657}
1658
1659=head3 cf::region
1660
1661=over 4
1662
1663=cut
1664
1665package cf::region;
1666
1667=item cf::region::find_by_path $path
1668
1669Tries to decuce the likely region for a map knowing only its path.
1670
1671=cut
1672
1673sub find_by_path($) {
962 my ($path) = @_; 1674 my ($path) = @_;
963 1675
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1676 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1677
970 warn "loading '$path' into '$pkg'\n"; 1678 for my $region (list) {
971 1679 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1680 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1681 if $region->specificity > $specificity;
974 1682 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1683 }
1004 1684
1005 # remove commands 1685 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1686}
1111 1687
1112=back 1688=back
1113
1114 1689
1115=head3 cf::map 1690=head3 cf::map
1116 1691
1117=over 4 1692=over 4
1118 1693
1121package cf::map; 1696package cf::map;
1122 1697
1123use Fcntl; 1698use Fcntl;
1124use Coro::AIO; 1699use Coro::AIO;
1125 1700
1701use overload
1702 '""' => \&as_string,
1703 fallback => 1;
1704
1126our $MAX_RESET = 3600; 1705our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1706our $DEFAULT_RESET = 3000;
1128 1707
1129sub generate_random_map { 1708sub generate_random_map {
1130 my ($path, $rmp) = @_; 1709 my ($self, $rmp) = @_;
1710
1711 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1131 1712
1132 # mit "rum" bekleckern, nicht 1713 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1714 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1715 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1716 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1717 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1718 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1719 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1720 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1721 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1722 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1723 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1724 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1725 (cf::region::find $rmp->{region}), $rmp->{custom}
1726 )
1727}
1728
1729=item cf::map->register ($regex, $prio)
1730
1731Register a handler for the map path matching the given regex at the
1732givne priority (higher is better, built-in handlers have priority 0, the
1733default).
1734
1735=cut
1736
1737sub register {
1738 my (undef, $regex, $prio) = @_;
1739 my $pkg = caller;
1740
1741 no strict;
1742 push @{"$pkg\::ISA"}, __PACKAGE__;
1743
1744 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1745}
1746
1747# also paths starting with '/'
1748$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1749
1750sub thawer_merge {
1751 my ($self, $merge) = @_;
1752
1753 # we have to keep some variables in memory intact
1754 local $self->{path};
1755 local $self->{load_path};
1756
1757 $self->SUPER::thawer_merge ($merge);
1758}
1759
1760sub normalise {
1761 my ($path, $base) = @_;
1762
1763 $path = "$path"; # make sure its a string
1764
1765 $path =~ s/\.map$//;
1766
1767 # map plan:
1768 #
1769 # /! non-realised random map exit (special hack!)
1770 # {... are special paths that are not being touched
1771 # ?xxx/... are special absolute paths
1772 # ?random/... random maps
1773 # /... normal maps
1774 # ~user/... per-player map of a specific user
1775
1776 $path =~ s/$PATH_SEP/\//go;
1777
1778 # treat it as relative path if it starts with
1779 # something that looks reasonable
1780 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1781 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1782
1783 $base =~ s{[^/]+/?$}{};
1784 $path = "$base/$path";
1785 }
1786
1787 for ($path) {
1788 redo if s{//}{/};
1789 redo if s{/\.?/}{/};
1790 redo if s{/[^/]+/\.\./}{/};
1791 }
1792
1793 $path
1794}
1795
1796sub new_from_path {
1797 my (undef, $path, $base) = @_;
1798
1799 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1800
1801 $path = normalise $path, $base;
1802
1803 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1804 if ($path =~ $EXT_MAP{$pkg}[1]) {
1805 my $self = bless cf::map::new, $pkg;
1806 $self->{path} = $path; $self->path ($path);
1807 $self->init; # pass $1 etc.
1808 return $self;
1809 }
1810 }
1811
1812 Carp::cluck "unable to resolve path '$path' (base '$base').";
1813 ()
1814}
1815
1816sub init {
1817 my ($self) = @_;
1818
1819 $self
1820}
1821
1822sub as_string {
1823 my ($self) = @_;
1824
1825 "$self->{path}"
1826}
1827
1828# the displayed name, this is a one way mapping
1829sub visible_name {
1830 &as_string
1831}
1832
1833# the original (read-only) location
1834sub load_path {
1835 my ($self) = @_;
1836
1837 "$MAPDIR/$self->{path}.map"
1838}
1839
1840# the temporary/swap location
1841sub save_path {
1842 my ($self) = @_;
1843
1844 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1845 "$TMPDIR/$path.map"
1846}
1847
1848# the unique path, undef == no special unique path
1849sub uniq_path {
1850 my ($self) = @_;
1851
1852 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1853 "$UNIQUEDIR/$path"
1146} 1854}
1147 1855
1148# and all this just because we cannot iterate over 1856# and all this just because we cannot iterate over
1149# all maps in C++... 1857# all maps in C++...
1150sub change_all_map_light { 1858sub change_all_map_light {
1152 1860
1153 $_->change_map_light ($change) 1861 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1862 for grep $_->outdoor, values %cf::MAP;
1155} 1863}
1156 1864
1865sub decay_objects {
1866 my ($self) = @_;
1867
1868 return if $self->{deny_reset};
1869
1870 $self->do_decay_objects;
1871}
1872
1873sub unlink_save {
1874 my ($self) = @_;
1875
1876 utf8::encode (my $save = $self->save_path);
1877 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1878 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1879}
1880
1157sub try_load_header($) { 1881sub load_header_from($) {
1158 my ($path) = @_; 1882 my ($self, $path) = @_;
1159 1883
1160 utf8::encode $path; 1884 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1885 my $f = new_from_file cf::object::thawer $path
1162 or return; 1886 or return;
1163 1887
1164 my $map = cf::map::new 1888 $self->_load_header ($f)
1165 or return; 1889 or return;
1166 1890
1167 # for better error messages only, will be overwritten 1891 local $MAP_LOADING{$self->{path}} = $self;
1168 $map->path ($path); 1892 $f->resolve_delayed_derefs;
1169 1893
1170 $map->load_header ($path) 1894 $self->{load_path} = $path;
1895
1896 1
1897}
1898
1899sub load_header_orig {
1900 my ($self) = @_;
1901
1902 $self->load_header_from ($self->load_path)
1903}
1904
1905sub load_header_temp {
1906 my ($self) = @_;
1907
1908 $self->load_header_from ($self->save_path)
1909}
1910
1911sub prepare_temp {
1912 my ($self) = @_;
1913
1914 $self->last_access ((delete $self->{last_access})
1915 || $cf::RUNTIME); #d#
1916 # safety
1917 $self->{instantiate_time} = $cf::RUNTIME
1918 if $self->{instantiate_time} > $cf::RUNTIME;
1919}
1920
1921sub prepare_orig {
1922 my ($self) = @_;
1923
1924 $self->{load_original} = 1;
1925 $self->{instantiate_time} = $cf::RUNTIME;
1926 $self->last_access ($cf::RUNTIME);
1927 $self->instantiate;
1928}
1929
1930sub load_header {
1931 my ($self) = @_;
1932
1933 if ($self->load_header_temp) {
1934 $self->prepare_temp;
1935 } else {
1936 $self->load_header_orig
1171 or return; 1937 or return;
1938 $self->prepare_orig;
1939 }
1172 1940
1173 $map->{load_path} = $path; 1941 $self->{deny_reset} = 1
1942 if $self->no_reset;
1174 1943
1175 $map 1944 $self->default_region (cf::region::find_by_path $self->{path})
1945 unless $self->default_region;
1946
1947 1
1176} 1948}
1177 1949
1178sub find; 1950sub find;
1179sub find { 1951sub find {
1180 my ($path, $origin) = @_; 1952 my ($path, $origin) = @_;
1181 1953
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1954 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1955
1956 cf::lock_wait "map_data:$path";#d#remove
1187 cf::lock_wait "map_find:$key"; 1957 cf::lock_wait "map_find:$path";
1188 1958
1189 $cf::MAP{$key} || do { 1959 $cf::MAP{$path} || do {
1960 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1190 my $guard = cf::lock_acquire "map_find:$key"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1191 1962
1192 # do it the slow way 1963 my $map = new_from_path cf::map $path
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1964 or return;
1211 1965
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1966 $map->{last_save} = $cf::RUNTIME;
1224 1967
1225 Coro::cede; 1968 $map->load_header
1969 or return;
1226 1970
1227 if ($map->should_reset) { 1971 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1972 # doing this can freeze the server in a sync job, obviously
1973 #$cf::WAIT_FOR_TICK->wait;
1974 undef $guard2;
1975 undef $guard1;
1228 $map->reset; 1976 $map->reset;
1229 undef $guard;
1230 $map = find $path 1977 return find $path;
1231 or return;
1232 } 1978 }
1233 1979
1234 $cf::MAP{$key} = $map 1980 $cf::MAP{$path} = $map
1235 } 1981 }
1236} 1982}
1983
1984sub pre_load { }
1985sub post_load { }
1237 1986
1238sub load { 1987sub load {
1239 my ($self) = @_; 1988 my ($self) = @_;
1240 1989
1990 local $self->{deny_reset} = 1; # loading can take a long time
1991
1241 my $path = $self->{path}; 1992 my $path = $self->{path};
1993
1994 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1995 my $guard = cf::lock_acquire "map_data:$path";
1243 1996
1997 return unless $self->valid;
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1998 return unless $self->in_memory == cf::MAP_SWAPPED;
1245 1999
1246 $self->in_memory (cf::MAP_LOADING); 2000 $self->in_memory (cf::MAP_LOADING);
1247 2001
1248 $self->alloc; 2002 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1) 2003
2004 $self->pre_load;
2005 cf::cede_to_tick;
2006
2007 my $f = new_from_file cf::object::thawer $self->{load_path};
2008 $f->skip_block;
2009 $self->_load_objects ($f)
1250 or return; 2010 or return;
1251 2011
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2012 $self->post_load_original
1253 if delete $self->{load_original}; 2013 if delete $self->{load_original};
1254 2014
1255 if (my $uniq = $path->uniq_path) { 2015 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 2016 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 2017 unless (aio_stat $uniq) {
2018 if (my $f = new_from_file cf::object::thawer $uniq) {
1258 $self->clear_unique_items; 2019 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 2020 $self->_load_objects ($f);
2021 $f->resolve_delayed_derefs;
2022 }
1260 } 2023 }
1261 } 2024 }
1262 2025
1263 Coro::cede; 2026 $f->resolve_delayed_derefs;
1264 2027
2028 cf::cede_to_tick;
1265 # now do the right thing for maps 2029 # now do the right thing for maps
1266 $self->link_multipart_objects; 2030 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 2031 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 2032 unless $self->difficulty;
2033 cf::cede_to_tick;
2034
2035 unless ($self->{deny_activate}) {
2036 $self->decay_objects;
2037 $self->fix_auto_apply;
2038 $self->update_buttons;
2039 cf::cede_to_tick;
2040 $self->set_darkness_map;
2041 cf::cede_to_tick;
1278 $self->activate; 2042 $self->activate;
1279 } 2043 }
1280 2044
1281 Coro::cede; 2045 $self->{last_save} = $cf::RUNTIME;
2046 $self->last_access ($cf::RUNTIME);
1282 2047
1283 $self->in_memory (cf::MAP_IN_MEMORY); 2048 $self->in_memory (cf::MAP_ACTIVE);
2049 }
2050
2051 $self->post_load;
2052}
2053
2054sub customise_for {
2055 my ($self, $ob) = @_;
2056
2057 return find "~" . $ob->name . "/" . $self->{path}
2058 if $self->per_player;
2059
2060# return find "?party/" . $ob->name . "/" . $self->{path}
2061# if $self->per_party;
2062
2063 $self
2064}
2065
2066# find and load all maps in the 3x3 area around a map
2067sub load_neighbours {
2068 my ($map) = @_;
2069
2070 my @neigh; # diagonal neighbours
2071
2072 for (0 .. 3) {
2073 my $neigh = $map->tile_path ($_)
2074 or next;
2075 $neigh = find $neigh, $map
2076 or next;
2077 $neigh->load;
2078
2079 push @neigh,
2080 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2081 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2082 }
2083
2084 for (grep defined $_->[0], @neigh) {
2085 my ($path, $origin) = @$_;
2086 my $neigh = find $path, $origin
2087 or next;
2088 $neigh->load;
2089 }
1284} 2090}
1285 2091
1286sub find_sync { 2092sub find_sync {
1287 my ($path, $origin) = @_; 2093 my ($path, $origin) = @_;
1288 2094
1289 cf::sync_job { cf::map::find $path, $origin } 2095 cf::sync_job { find $path, $origin }
1290} 2096}
1291 2097
1292sub do_load_sync { 2098sub do_load_sync {
1293 my ($map) = @_; 2099 my ($map) = @_;
1294 2100
2101 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2102 if $Coro::current == $Coro::main;
2103
1295 cf::sync_job { $map->load }; 2104 cf::sync_job { $map->load };
2105}
2106
2107our %MAP_PREFETCH;
2108our $MAP_PREFETCHER = undef;
2109
2110sub find_async {
2111 my ($path, $origin, $load) = @_;
2112
2113 $path = normalise $path, $origin && $origin->{path};
2114
2115 if (my $map = $cf::MAP{$path}) {
2116 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2117 }
2118
2119 $MAP_PREFETCH{$path} |= $load;
2120
2121 $MAP_PREFETCHER ||= cf::async {
2122 $Coro::current->{desc} = "map prefetcher";
2123
2124 while (%MAP_PREFETCH) {
2125 while (my ($k, $v) = each %MAP_PREFETCH) {
2126 if (my $map = find $k) {
2127 $map->load if $v;
2128 }
2129
2130 delete $MAP_PREFETCH{$k};
2131 }
2132 }
2133 undef $MAP_PREFETCHER;
2134 };
2135 $MAP_PREFETCHER->prio (6);
2136
2137 ()
1296} 2138}
1297 2139
1298sub save { 2140sub save {
1299 my ($self) = @_; 2141 my ($self) = @_;
1300 2142
2143 my $lock = cf::lock_acquire "map_data:$self->{path}";
2144
1301 $self->{last_save} = $cf::RUNTIME; 2145 $self->{last_save} = $cf::RUNTIME;
1302 2146
1303 return unless $self->dirty; 2147 return unless $self->dirty;
1304 2148
1305 my $save = $self->{path}->save_path; utf8::encode $save; 2149 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2150 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 2151
1308 $self->{load_path} = $save; 2152 $self->{load_path} = $save;
1309 2153
1310 return if $self->{deny_save}; 2154 return if $self->{deny_save};
1311 2155
1312 local $self->{last_access} = $self->last_access;#d# 2156 local $self->{last_access} = $self->last_access;#d#
1313 2157
2158 cf::async {
2159 $Coro::current->{desc} = "map player save";
2160 $_->contr->save for $self->players;
2161 };
2162
2163 cf::get_slot 0.02;
2164
1314 if ($uniq) { 2165 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 2167 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 2168 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2169 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 2170 }
1320} 2171}
1321 2172
1322sub swap_out { 2173sub swap_out {
1323 my ($self) = @_; 2174 my ($self) = @_;
1324 2175
1325 # save first because save cedes 2176 # save first because save cedes
1326 $self->save; 2177 $self->save;
1327 2178
2179 my $lock = cf::lock_acquire "map_data:$self->{path}";
2180
1328 return if $self->players; 2181 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 2182 return if $self->in_memory != cf::MAP_ACTIVE;
1330 return if $self->{deny_save}; 2183 return if $self->{deny_save};
1331 2184
2185 $self->in_memory (cf::MAP_SWAPPED);
2186
2187 $self->deactivate;
2188 $_->clear_links_to ($self) for values %cf::MAP;
1332 $self->clear; 2189 $self->clear;
1333 $self->in_memory (cf::MAP_SWAPPED);
1334} 2190}
1335 2191
1336sub reset_at { 2192sub reset_at {
1337 my ($self) = @_; 2193 my ($self) = @_;
1338 2194
1339 # TODO: safety, remove and allow resettable per-player maps 2195 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 2196 return 1e99 if $self->{deny_reset};
1342 2197
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2198 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2199 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 2200
1350 my ($self) = @_; 2205 my ($self) = @_;
1351 2206
1352 $self->reset_at <= $cf::RUNTIME 2207 $self->reset_at <= $cf::RUNTIME
1353} 2208}
1354 2209
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 2210sub reset {
1377 my ($self) = @_; 2211 my ($self) = @_;
1378 2212
2213 my $lock = cf::lock_acquire "map_data:$self->{path}";
2214
1379 return if $self->players; 2215 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 2216
1382 warn "resetting map ", $self->path;#d# 2217 warn "resetting map ", $self->path;
2218
2219 $self->in_memory (cf::MAP_SWAPPED);
2220
2221 # need to save uniques path
2222 unless ($self->{deny_save}) {
2223 my $uniq = $self->uniq_path; utf8::encode $uniq;
2224
2225 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2226 if $uniq;
2227 }
1383 2228
1384 delete $cf::MAP{$self->path}; 2229 delete $cf::MAP{$self->path};
1385 2230
2231 $self->deactivate;
1386 $_->clear_links_to ($self) for values %cf::MAP; 2232 $_->clear_links_to ($self) for values %cf::MAP;
2233 $self->clear;
1387 2234
1388 $self->unlink_save; 2235 $self->unlink_save;
1389 $self->destroy; 2236 $self->destroy;
1390} 2237}
1391 2238
1392my $nuke_counter = "aaaa"; 2239my $nuke_counter = "aaaa";
1393 2240
1394sub nuke { 2241sub nuke {
1395 my ($self) = @_; 2242 my ($self) = @_;
1396 2243
2244 {
2245 my $lock = cf::lock_acquire "map_data:$self->{path}";
2246
2247 delete $cf::MAP{$self->path};
2248
2249 $self->unlink_save;
2250
2251 bless $self, "cf::map";
2252 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2253 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2254 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2255 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2256
2257 $cf::MAP{$self->path} = $self;
2258 }
2259
1400 $self->reset; # polite request, might not happen 2260 $self->reset; # polite request, might not happen
1401} 2261}
1402 2262
1403sub customise_for { 2263=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2264
1406 if ($map->per_player) { 2265Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2266maps. May block.
2267
2268=cut
2269
2270sub tmp_maps() {
1408 } 2271 [
1409 2272 map {
1410 $map 2273 utf8::decode $_;
2274 /\.map$/
2275 ? normalise $_
2276 : ()
2277 } @{ aio_readdir $TMPDIR or [] }
2278 ]
1411} 2279}
1412 2280
1413sub emergency_save { 2281=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2282
1416 warn "enter emergency map save\n"; 2283Returns an arrayref with all map paths of currently instantiated and saved
2284random maps. May block.
1417 2285
1418 cf::sync_job { 2286=cut
1419 warn "begin emergency map save\n"; 2287
1420 $_->save for values %cf::MAP; 2288sub random_maps() {
2289 [
2290 map {
2291 utf8::decode $_;
2292 /\.map$/
2293 ? normalise "?random/$_"
2294 : ()
2295 } @{ aio_readdir $RANDOMDIR or [] }
2296 ]
2297}
2298
2299=item cf::map::unique_maps
2300
2301Returns an arrayref of paths of all shared maps that have
2302instantiated unique items. May block.
2303
2304=cut
2305
2306sub unique_maps() {
2307 [
2308 map {
2309 utf8::decode $_;
2310 s/\.map$//; # TODO future compatibility hack
2311 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2312 ? ()
2313 : normalise $_
2314 } @{ aio_readdir $UNIQUEDIR or [] }
2315 ]
2316}
2317
2318=back
2319
2320=head3 cf::object
2321
2322=cut
2323
2324package cf::object;
2325
2326=over 4
2327
2328=item $ob->inv_recursive
2329
2330Returns the inventory of the object I<and> their inventories, recursively,
2331but I<not> the object itself.
2332
2333=cut
2334
2335sub inv_recursive_;
2336sub inv_recursive_ {
2337 map { $_, inv_recursive_ $_->inv } @_
2338}
2339
2340sub inv_recursive {
2341 inv_recursive_ inv $_[0]
2342}
2343
2344=item $ref = $ob->ref
2345
2346Creates and returns a persistent reference to an object that can be stored as a string.
2347
2348=item $ob = cf::object::deref ($refstring)
2349
2350returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2351even if the object actually exists. May block.
2352
2353=cut
2354
2355sub deref {
2356 my ($ref) = @_;
2357
2358 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2359 my ($uuid, $name) = ($1, $2);
2360 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2361 or return;
2362 $pl->ob->uuid eq $uuid
2363 or return;
2364
2365 $pl->ob
2366 } else {
2367 warn "$ref: cannot resolve object reference\n";
2368 undef
1421 }; 2369 }
1422
1423 warn "end emergency map save\n";
1424} 2370}
1425 2371
1426package cf; 2372package cf;
1427 2373
1428=back 2374=back
1429
1430 2375
1431=head3 cf::object::player 2376=head3 cf::object::player
1432 2377
1433=over 4 2378=over 4
1434 2379
1437Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2382Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1438can be C<undef>. Does the right thing when the player is currently in a 2383can be C<undef>. Does the right thing when the player is currently in a
1439dialogue with the given NPC character. 2384dialogue with the given NPC character.
1440 2385
1441=cut 2386=cut
2387
2388our $SAY_CHANNEL = {
2389 id => "say",
2390 title => "Map",
2391 reply => "say ",
2392 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2393};
2394
2395our $CHAT_CHANNEL = {
2396 id => "chat",
2397 title => "Chat",
2398 reply => "chat ",
2399 tooltip => "Player chat and shouts, global to the server.",
2400};
1442 2401
1443# rough implementation of a future "reply" method that works 2402# rough implementation of a future "reply" method that works
1444# with dialog boxes. 2403# with dialog boxes.
1445#TODO: the first argument must go, split into a $npc->reply_to ( method 2404#TODO: the first argument must go, split into a $npc->reply_to ( method
1446sub cf::object::player::reply($$$;$) { 2405sub cf::object::player::reply($$$;$) {
1448 2407
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2409
1451 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1453 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2422 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 }
1456 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1457} 2435}
1458 2436
1459=item $player_object->may ("access") 2437=item $player_object->may ("access")
1460 2438
1461Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1474 2452
1475=item $player_object->enter_link 2453=item $player_object->enter_link
1476 2454
1477Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1478 2456
1479The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time (e.g.
1480I<MUST> call C<leave_link> as soon as possible, though. 2458for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2459though, as the palyer cannot control the character while it is on the link
2460map.
2461
2462Will never block.
1481 2463
1482=item $player_object->leave_link ($map, $x, $y) 2464=item $player_object->leave_link ($map, $x, $y)
1483 2465
1484Moves the player out of the specila link map onto the given map. If the 2466Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2467map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2468to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2469fails, to the emergency map position.
1488 2470
1489Might block. 2471Might block.
1490 2472
1491=cut 2473=cut
2474
2475sub link_map {
2476 unless ($LINK_MAP) {
2477 $LINK_MAP = cf::map::find "{link}"
2478 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2479 $LINK_MAP->load;
2480 }
2481
2482 $LINK_MAP
2483}
1492 2484
1493sub cf::object::player::enter_link { 2485sub cf::object::player::enter_link {
1494 my ($self) = @_; 2486 my ($self) = @_;
1495 2487
1496 $self->deactivate_recursive; 2488 $self->deactivate_recursive;
1497 2489
1498 return if $self->map == $LINK_MAP; 2490 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2491
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2492 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2493 if $self->map && $self->map->{path} ne "{link}";
1502 2494
1503 $self->enter_map ($LINK_MAP, 20, 20); 2495 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2496}
1505 2497
1506sub cf::object::player::leave_link { 2498sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2499 my ($self, $map, $x, $y) = @_;
2500
2501 return unless $self->contr->active;
1508 2502
1509 my $link_pos = delete $self->{_link_pos}; 2503 my $link_pos = delete $self->{_link_pos};
1510 2504
1511 unless ($map) { 2505 unless ($map) {
1512 # restore original map position 2506 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2520 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2521 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2522 if $x <=0 && $y <= 0;
1529 2523
1530 $map->load; 2524 $map->load;
2525 $map->load_neighbours;
1531 2526
2527 return unless $self->contr->active;
2528 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
1532 $self->activate_recursive; 2529 $self->activate_recursive;
2530
2531 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2532 $self->enter_map ($map, $x, $y);
1534} 2533}
1535 2534
1536cf::player->attach ( 2535=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1537 on_logout => sub {
1538 my ($pl) = @_;
1539 2536
1540 # abort map switching before logout 2537Moves the player to the given map-path and coordinates by first freezing
1541 if ($pl->ob->{_link_pos}) { 2538her, loading and preparing them map, calling the provided $check callback
1542 cf::sync_job { 2539that has to return the map if sucecssful, and then unfreezes the player on
1543 $pl->ob->leave_link 2540the new (success) or old (failed) map position. In either case, $done will
1544 }; 2541be called at the end of this process.
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549 2542
1550 # try to abort aborted map switching on player login :) 2543Note that $check will be called with a potentially non-loaded map, so if
1551 # should happen only on crashes 2544it needs a loaded map it has to call C<< ->load >>.
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563 2545
1564=item $player_object->goto_map ($path, $x, $y)
1565
1566=cut 2546=cut
1567 2547
2548our $GOTOGEN;
2549
1568sub cf::object::player::goto_map { 2550sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
2552
2553 # do generation counting so two concurrent goto's will be executed in-order
2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2555
1571 $self->enter_link; 2556 $self->enter_link;
1572 2557
1573 (cf::async { 2558 (async {
1574 $path = new cf::path $path; 2559 $Coro::current->{desc} = "player::goto $path $x $y";
1575 2560
1576 my $map = cf::map::find $path->as_string; 2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2584 $map = $map->customise_for ($self);
1578 2585 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2586 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
1583 2589
2590 $map
2591 };
2592
2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
1585 })->prio (1); 2604 })->prio (1);
1586} 2605}
1587 2606
1588=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
1589 2608
1591 2610
1592sub parse_random_map_params { 2611sub parse_random_map_params {
1593 my ($spec) = @_; 2612 my ($spec) = @_;
1594 2613
1595 my $rmp = { # defaults 2614 my $rmp = { # defaults
1596 xsize => 10, 2615 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
1598 }; 2619 };
1599 2620
1600 for (split /\n/, $spec) { 2621 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2622 my ($k, $v) = split /\s+/, $_, 2;
1602 2623
1614 # that depends on the exit object 2635 # that depends on the exit object
1615 2636
1616 my $rmp = parse_random_map_params $exit->msg; 2637 my $rmp = parse_random_map_params $exit->msg;
1617 2638
1618 if ($exit->map) { 2639 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2640 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2641 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2642 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2643 $rmp->{origin_y} = $exit->y;
2644
2645 $exit->map->touch;
1623 } 2646 }
1624 2647
1625 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
1626 2649
1627 my $data = cf::to_json $rmp; 2650 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1628 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
1629 2653
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
1632 2658
2659 my $slaying = "?random/$md5";
2660
2661 if ($exit->valid) {
1633 $exit->slaying ("?random/$md5"); 2662 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2663 $exit->msg (undef);
2664 }
1635 } 2665 }
1636} 2666}
1637 2667
1638sub cf::object::player::enter_exit { 2668sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2669 my ($self, $exit) = @_;
1640 2670
1641 return unless $self->type == cf::PLAYER; 2671 return unless $self->type == cf::PLAYER;
1642 2672
1643 $self->enter_link; 2673 $self->enter_link;
1644 2674
1645 (cf::async { 2675 (async {
1646 $self->deactivate_recursive; # just to be sure 2676 $Coro::current->{desc} = "enter_exit";
2677
1647 unless (eval { 2678 unless (eval {
2679 $self->deactivate_recursive; # just to be sure
2680
2681 # random map handling
2682 {
2683 my $guard = cf::lock_acquire "exit_prepare:$exit";
2684
1648 prepare_random_map $exit 2685 prepare_random_map $exit
1649 if $exit->slaying eq "/!"; 2686 if $exit->slaying eq "/!";
2687 }
1650 2688
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2689 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 2690 my $x = $exit->stats->hp;
2691 my $y = $exit->stats->sp;
1653 2692
2693 $self->goto ($map, $x, $y);
2694
2695 # if exit is damned, update players death & WoR home-position
2696 $self->contr->savebed ($map, $x, $y)
2697 if $exit->flag (cf::FLAG_DAMNED);
2698
1654 1; 2699 1
1655 }) { 2700 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2701 $self->message ("Something went wrong deep within the deliantra server. "
1657 . "I'll try to bring you back to the map you were before. " 2702 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2703 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2704 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2705
1661 warn "ERROR in enter_exit: $@"; 2706 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2707 $self->leave_link;
1663 } 2708 }
1664 })->prio (1); 2709 })->prio (1);
1677 2722
1678sub cf::client::send_drawinfo { 2723sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2724 my ($self, $text, $flags) = @_;
1680 2725
1681 utf8::encode $text; 2726 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2727 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2728}
1684 2729
2730=item $client->send_msg ($channel, $msg, $color, [extra...])
2731
2732Send a drawinfo or msg packet to the client, formatting the msg for the
2733client if neccessary. C<$type> should be a string identifying the type of
2734the message, with C<log> being the default. If C<$color> is negative, suppress
2735the message unless the client supports the msg packet.
2736
2737=cut
2738
2739# non-persistent channels (usually the info channel)
2740our %CHANNEL = (
2741 "c/identify" => {
2742 id => "infobox",
2743 title => "Identify",
2744 reply => undef,
2745 tooltip => "Items recently identified",
2746 },
2747 "c/examine" => {
2748 id => "infobox",
2749 title => "Examine",
2750 reply => undef,
2751 tooltip => "Signs and other items you examined",
2752 },
2753 "c/book" => {
2754 id => "infobox",
2755 title => "Book",
2756 reply => undef,
2757 tooltip => "The contents of a note or book",
2758 },
2759 "c/lookat" => {
2760 id => "infobox",
2761 title => "Look",
2762 reply => undef,
2763 tooltip => "What you saw there",
2764 },
2765 "c/who" => {
2766 id => "infobox",
2767 title => "Players",
2768 reply => undef,
2769 tooltip => "Shows players who are currently online",
2770 },
2771 "c/body" => {
2772 id => "infobox",
2773 title => "Body Parts",
2774 reply => undef,
2775 tooltip => "Shows which body parts you posess and are available",
2776 },
2777 "c/skills" => {
2778 id => "infobox",
2779 title => "Skills",
2780 reply => undef,
2781 tooltip => "Shows your experience per skill and item power",
2782 },
2783 "c/uptime" => {
2784 id => "infobox",
2785 title => "Uptime",
2786 reply => undef,
2787 tooltip => "How long the server has been running since last restart",
2788 },
2789 "c/mapinfo" => {
2790 id => "infobox",
2791 title => "Map Info",
2792 reply => undef,
2793 tooltip => "Information related to the maps",
2794 },
2795 "c/party" => {
2796 id => "party",
2797 title => "Party",
2798 reply => "gsay ",
2799 tooltip => "Messages and chat related to your party",
2800 },
2801);
2802
2803sub cf::client::send_msg {
2804 my ($self, $channel, $msg, $color, @extra) = @_;
2805
2806 $msg = $self->pl->expand_cfpod ($msg)
2807 unless $color & cf::NDI_VERBATIM;
2808
2809 $color &= cf::NDI_CLIENT_MASK; # just in case...
2810
2811 # check predefined channels, for the benefit of C
2812 if ($CHANNEL{$channel}) {
2813 $channel = $CHANNEL{$channel};
2814
2815 $self->ext_msg (channel_info => $channel)
2816 if $self->can_msg;
2817
2818 $channel = $channel->{id};
2819
2820 } elsif (ref $channel) {
2821 # send meta info to client, if not yet sent
2822 unless (exists $self->{channel}{$channel->{id}}) {
2823 $self->{channel}{$channel->{id}} = $channel;
2824 $self->ext_msg (channel_info => $channel)
2825 if $self->can_msg;
2826 }
2827
2828 $channel = $channel->{id};
2829 }
2830
2831 return unless @extra || length $msg;
2832
2833 if ($self->can_msg) {
2834 # default colour, mask it out
2835 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2836 if $color & cf::NDI_DEF;
2837
2838 my $pkt = "msg "
2839 . $self->{json_coder}->encode (
2840 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2841 );
2842
2843 # try lzf for large packets
2844 $pkt = "lzf " . Compress::LZF::compress $pkt
2845 if 1024 <= length $pkt and $self->{can_lzf};
2846
2847 # split very large packets
2848 if (8192 < length $pkt and $self->{can_lzf}) {
2849 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2850 $pkt = "frag";
2851 }
2852
2853 $self->send_packet ($pkt);
2854 } else {
2855 if ($color >= 0) {
2856 # replace some tags by gcfclient-compatible ones
2857 for ($msg) {
2858 1 while
2859 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2860 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2861 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2862 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2863 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2864 }
2865
2866 $color &= cf::NDI_COLOR_MASK;
2867
2868 utf8::encode $msg;
2869
2870 if (0 && $msg =~ /\[/) {
2871 # COMMAND/INFO
2872 $self->send_packet ("drawextinfo $color 10 8 $msg")
2873 } else {
2874 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2875 $self->send_packet ("drawinfo $color $msg")
2876 }
2877 }
2878 }
2879}
2880
2881=item $client->ext_msg ($type, @msg)
2882
2883Sends an ext event to the client.
2884
2885=cut
2886
2887sub cf::client::ext_msg($$@) {
2888 my ($self, $type, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2892 } elsif ($self->extcmd == 1) { # TODO: remove
2893 push @msg, msgtype => "event_$type";
2894 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2895 }
2896}
2897
2898=item $client->ext_reply ($msgid, @msg)
2899
2900Sends an ext reply to the client.
2901
2902=cut
2903
2904sub cf::client::ext_reply($$@) {
2905 my ($self, $id, @msg) = @_;
2906
2907 if ($self->extcmd == 2) {
2908 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2909 } elsif ($self->extcmd == 1) {
2910 #TODO: version 1, remove
2911 unshift @msg, msgtype => "reply", msgid => $id;
2912 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2913 }
2914}
1685 2915
1686=item $success = $client->query ($flags, "text", \&cb) 2916=item $success = $client->query ($flags, "text", \&cb)
1687 2917
1688Queues a query to the client, calling the given callback with 2918Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2919the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2920C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2921
1692Queries can fail, so check the return code. Or don't, as queries will become 2922Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2923become reliable at some point in the future.
1694 2924
1695=cut 2925=cut
1696 2926
1697sub cf::client::query { 2927sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2928 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2936 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2937 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2938
1709 $self->send_packet ($self->{query_queue}[0][0]) 2939 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2940 if @{ $self->{query_queue} } == 1;
2941
2942 1
1711} 2943}
1712 2944
1713cf::client->attach ( 2945cf::client->attach (
2946 on_connect => sub {
2947 my ($ns) = @_;
2948
2949 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2950 },
1714 on_reply => sub { 2951 on_reply => sub {
1715 my ($ns, $msg) = @_; 2952 my ($ns, $msg) = @_;
1716 2953
1717 # this weird shuffling is so that direct followup queries 2954 # this weird shuffling is so that direct followup queries
1718 # get handled first 2955 # get handled first
1719 my $queue = delete $ns->{query_queue} 2956 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2957 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2958
1722 (shift @$queue)->[1]->($msg); 2959 (shift @$queue)->[1]->($msg);
2960 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2961
1724 push @{ $ns->{query_queue} }, @$queue; 2962 push @{ $ns->{query_queue} }, @$queue;
1725 2963
1726 if (@{ $ns->{query_queue} } == @$queue) { 2964 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2965 if (@$queue) {
1729 } else { 2967 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2968 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2969 }
1732 } 2970 }
1733 }, 2971 },
2972 on_exticmd => sub {
2973 my ($ns, $buf) = @_;
2974
2975 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2976
2977 if (ref $msg) {
2978 my ($type, $reply, @payload) =
2979 "ARRAY" eq ref $msg
2980 ? @$msg
2981 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2982
2983 my @reply;
2984
2985 if (my $cb = $EXTICMD{$type}) {
2986 @reply = $cb->($ns, @payload);
2987 }
2988
2989 $ns->ext_reply ($reply, @reply)
2990 if $reply;
2991
2992 } else {
2993 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2994 }
2995
2996 cf::override;
2997 },
1734); 2998);
1735 2999
1736=item $client->coro (\&cb) 3000=item $client->async (\&cb)
1737 3001
1738Create a new coroutine, running the specified callback. The coroutine will 3002Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 3003be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 3004or loss of connection).
1741 3005
1742=cut 3006=cut
1743 3007
1744sub cf::client::coro { 3008sub cf::client::async {
1745 my ($self, $cb) = @_; 3009 my ($self, $cb) = @_;
1746 3010
1747 my $coro = &cf::async ($cb); 3011 my $coro = &Coro::async ($cb);
1748 3012
1749 $coro->on_destroy (sub { 3013 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 3014 delete $self->{_coro}{$coro+0};
1751 }); 3015 });
1752 3016
1779our $safe = new Safe "safe"; 3043our $safe = new Safe "safe";
1780our $safe_hole = new Safe::Hole; 3044our $safe_hole = new Safe::Hole;
1781 3045
1782$SIG{FPE} = 'IGNORE'; 3046$SIG{FPE} = 'IGNORE';
1783 3047
1784$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3048$safe->permit_only (Opcode::opset qw(
3049 :base_core :base_mem :base_orig :base_math
3050 grepstart grepwhile mapstart mapwhile
3051 sort time
3052));
1785 3053
1786# here we export the classes and methods available to script code 3054# here we export the classes and methods available to script code
1787 3055
1788=pod 3056=pod
1789 3057
1790The following fucntions and emthods are available within a safe environment: 3058The following functions and methods are available within a safe environment:
1791 3059
1792 cf::object contr pay_amount pay_player map 3060 cf::object
3061 contr pay_amount pay_player map x y force_find force_add destroy
3062 insert remove name archname title slaying race decrease split
3063
1793 cf::object::player player 3064 cf::object::player
1794 cf::player peaceful 3065 player
1795 cf::map trigger 3066
3067 cf::player
3068 peaceful
3069
3070 cf::map
3071 trigger
1796 3072
1797=cut 3073=cut
1798 3074
1799for ( 3075for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 3076 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3077 insert remove inv nrof name archname title slaying race
3078 decrease split destroy change_exp)],
1801 ["cf::object::player" => qw(player)], 3079 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 3080 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 3081 ["cf::map" => qw(trigger)],
1804) { 3082) {
1805 no strict 'refs'; 3083 no strict 'refs';
1876=back 3154=back
1877 3155
1878=cut 3156=cut
1879 3157
1880############################################################################# 3158#############################################################################
3159# the server's init and main functions
1881 3160
1882=head2 EXTENSION DATABASE SUPPORT 3161sub load_facedata($) {
3162 my ($path) = @_;
1883 3163
1884Crossfire maintains a very simple database for extension use. It can 3164 # HACK to clear player env face cache, we need some signal framework
1885currently store anything that can be serialised using Storable, which 3165 # for this (global event?)
1886excludes objects. 3166 %ext::player_env::MUSIC_FACE_CACHE = ();
1887 3167
1888The parameter C<$family> should best start with the name of the extension 3168 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1889using it, it should be unique.
1890 3169
1891=over 4 3170 warn "loading facedata from $path\n";
1892 3171
1893=item $hashref = cf::db_get $family 3172 my $facedata;
3173 0 < aio_load $path, $facedata
3174 or die "$path: $!";
1894 3175
1895Return a hashref for use by the extension C<$family>, which can be 3176 $facedata = Coro::Storable::thaw $facedata;
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898 3177
1899=item $value = cf::db_get $family => $key 3178 $facedata->{version} == 2
3179 or cf::cleanup "$path: version mismatch, cannot proceed.";
1900 3180
1901Returns a single value from the database 3181 # patch in the exptable
1902 3182 $facedata->{resource}{"res/exp_table"} = {
1903=item cf::db_put $family => $hashref 3183 type => FT_RSRC,
1904 3184 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 }
1931
1932 my $pid;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 3185 };
3186 cf::cede_to_tick;
1954 3187
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 } 3188 {
3189 my $faces = $facedata->{faceinfo};
1959 3190
1960 sub db_get($;$) { 3191 while (my ($face, $info) = each %$faces) {
1961 @_ >= 2 3192 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 3193
1966 sub db_put($$;$) { 3194 cf::face::set_visibility $idx, $info->{visibility};
1967 if (@_ >= 3) { 3195 cf::face::set_magicmap $idx, $info->{magicmap};
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 3196 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1969 } else { 3197 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974 3198
1975 cf::global->attach ( 3199 cf::cede_to_tick;
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 3200 }
1980 );
1981}
1982 3201
1983############################################################################# 3202 while (my ($face, $info) = each %$faces) {
1984# the server's main() 3203 next unless $info->{smooth};
1985 3204
1986sub cfg_load { 3205 my $idx = cf::face::find $face
3206 or next;
3207
3208 if (my $smooth = cf::face::find $info->{smooth}) {
3209 cf::face::set_smooth $idx, $smooth;
3210 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3211 } else {
3212 warn "smooth face '$info->{smooth}' not found for face '$face'";
3213 }
3214
3215 cf::cede_to_tick;
3216 }
3217 }
3218
3219 {
3220 my $anims = $facedata->{animinfo};
3221
3222 while (my ($anim, $info) = each %$anims) {
3223 cf::anim::set $anim, $info->{frames}, $info->{facings};
3224 cf::cede_to_tick;
3225 }
3226
3227 cf::anim::invalidate_all; # d'oh
3228 }
3229
3230 {
3231 # TODO: for gcfclient pleasure, we should give resources
3232 # that gcfclient doesn't grok a >10000 face index.
3233 my $res = $facedata->{resource};
3234
3235 while (my ($name, $info) = each %$res) {
3236 if (defined $info->{type}) {
3237 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3238 my $data;
3239
3240 if ($info->{type} & 1) {
3241 # prepend meta info
3242
3243 my $meta = $enc->encode ({
3244 name => $name,
3245 %{ $info->{meta} || {} },
3246 });
3247
3248 $data = pack "(w/a*)*", $meta, $info->{data};
3249 } else {
3250 $data = $info->{data};
3251 }
3252
3253 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3254 cf::face::set_type $idx, $info->{type};
3255 } else {
3256 $RESOURCE{$name} = $info;
3257 }
3258
3259 cf::cede_to_tick;
3260 }
3261 }
3262
3263 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3264
3265 1
3266}
3267
3268cf::global->attach (on_resource_update => sub {
3269 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3270 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3271
3272 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3273 my $sound = $soundconf->{compat}[$_]
3274 or next;
3275
3276 my $face = cf::face::find "sound/$sound->[1]";
3277 cf::sound::set $sound->[0] => $face;
3278 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3279 }
3280
3281 while (my ($k, $v) = each %{$soundconf->{event}}) {
3282 my $face = cf::face::find "sound/$v";
3283 cf::sound::set $k => $face;
3284 }
3285 }
3286});
3287
3288register_exticmd fx_want => sub {
3289 my ($ns, $want) = @_;
3290
3291 while (my ($k, $v) = each %$want) {
3292 $ns->fx_want ($k, $v);
3293 }
3294};
3295
3296sub load_resource_file($) {
3297 my $guard = lock_acquire "load_resource_file";
3298
3299 my $status = load_resource_file_ $_[0];
3300 get_slot 0.1, 100;
3301 cf::arch::commit_load;
3302
3303 $status
3304}
3305
3306sub reload_regions {
3307 # HACK to clear player env face cache, we need some signal framework
3308 # for this (global event?)
3309 %ext::player_env::MUSIC_FACE_CACHE = ();
3310
3311 load_resource_file "$MAPDIR/regions"
3312 or die "unable to load regions file\n";
3313
3314 for (cf::region::list) {
3315 $_->{match} = qr/$_->{match}/
3316 if exists $_->{match};
3317 }
3318}
3319
3320sub reload_facedata {
3321 load_facedata "$DATADIR/facedata"
3322 or die "unable to load facedata\n";
3323}
3324
3325sub reload_archetypes {
3326 load_resource_file "$DATADIR/archetypes"
3327 or die "unable to load archetypes\n";
3328}
3329
3330sub reload_treasures {
3331 load_resource_file "$DATADIR/treasures"
3332 or die "unable to load treasurelists\n";
3333}
3334
3335sub reload_resources {
3336 warn "reloading resource files...\n";
3337
3338 reload_facedata;
3339 reload_archetypes;
3340 reload_regions;
3341 reload_treasures;
3342
3343 warn "finished reloading resource files\n";
3344}
3345
3346sub init {
3347 my $guard = freeze_mainloop;
3348
3349 evthread_start IO::AIO::poll_fileno;
3350
3351 reload_resources;
3352}
3353
3354sub reload_config {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 3355 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 3356 or return;
1989 3357
1990 local $/; 3358 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 3359 *CFG = YAML::Load <$fh>;
1992 3360
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3361 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3362
3363 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3364 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1994 3365
1995 if (exists $CFG{mlockall}) { 3366 if (exists $CFG{mlockall}) {
1996 eval { 3367 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 3368 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 3369 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 3370 };
2000 warn $@ if $@; 3371 warn $@ if $@;
2001 } 3372 }
2002} 3373}
2003 3374
3375sub pidfile() {
3376 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3377 or die "$PIDFILE: $!";
3378 flock $fh, &Fcntl::LOCK_EX
3379 or die "$PIDFILE: flock: $!";
3380 $fh
3381}
3382
3383# make sure only one server instance is running at any one time
3384sub atomic {
3385 my $fh = pidfile;
3386
3387 my $pid = <$fh>;
3388 kill 9, $pid if $pid > 0;
3389
3390 seek $fh, 0, 0;
3391 print $fh $$;
3392}
3393
2004sub main { 3394sub main {
3395 atomic;
3396
2005 # we must not ever block the main coroutine 3397 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 3398 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3399 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 3400 (async {
2009 Event::one_event; 3401 $Coro::current->{desc} = "IDLE BUG HANDLER";
2010 })->(); 3402 EV::loop EV::LOOP_ONESHOT;
3403 })->prio (Coro::PRIO_MAX);
2011 }; 3404 };
2012 3405
2013 cfg_load; 3406 {
2014 db_load; 3407 my $guard = freeze_mainloop;
3408 reload_config;
3409 db_init;
2015 load_extensions; 3410 load_extensions;
3411
3412 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3413 }
3414
3415 utime time, time, $RUNTIMEFILE;
3416
3417 # no (long-running) fork's whatsoever before this point(!)
3418 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3419
2016 Event::loop; 3420 EV::loop;
2017} 3421}
2018 3422
2019############################################################################# 3423#############################################################################
2020# initialisation 3424# initialisation and cleanup
2021 3425
3426# install some emergency cleanup handlers
3427BEGIN {
3428 our %SIGWATCHER = ();
3429 for my $signal (qw(INT HUP TERM)) {
3430 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3431 cf::cleanup "SIG$signal";
3432 };
3433 }
3434}
3435
3436sub write_runtime_sync {
3437 # first touch the runtime file to show we are still running:
3438 # the fsync below can take a very very long time.
3439
3440 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3441
3442 my $guard = cf::lock_acquire "write_runtime";
3443
3444 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3445 or return;
3446
3447 my $value = $cf::RUNTIME + 90 + 10;
3448 # 10 is the runtime save interval, for a monotonic clock
3449 # 60 allows for the watchdog to kill the server.
3450
3451 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3452 and return;
3453
3454 # always fsync - this file is important
3455 aio_fsync $fh
3456 and return;
3457
3458 # touch it again to show we are up-to-date
3459 aio_utime $fh, undef, undef;
3460
3461 close $fh
3462 or return;
3463
3464 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3465 and return;
3466
3467 warn "runtime file written.\n";
3468
3469 1
3470}
3471
3472our $uuid_lock;
3473our $uuid_skip;
3474
3475sub write_uuid_sync($) {
3476 $uuid_skip ||= $_[0];
3477
3478 return if $uuid_lock;
3479 local $uuid_lock = 1;
3480
3481 my $uuid = "$LOCALDIR/uuid";
3482
3483 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3484 or return;
3485
3486 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3487 $uuid_skip = 0;
3488
3489 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3490 and return;
3491
3492 # always fsync - this file is important
3493 aio_fsync $fh
3494 and return;
3495
3496 close $fh
3497 or return;
3498
3499 aio_rename "$uuid~", $uuid
3500 and return;
3501
3502 warn "uuid file written ($value).\n";
3503
3504 1
3505
3506}
3507
3508sub write_uuid($$) {
3509 my ($skip, $sync) = @_;
3510
3511 $sync ? write_uuid_sync $skip
3512 : async { write_uuid_sync $skip };
3513}
3514
3515sub emergency_save() {
3516 my $freeze_guard = cf::freeze_mainloop;
3517
3518 warn "enter emergency perl save\n";
3519
3520 cf::sync_job {
3521 # use a peculiar iteration method to avoid tripping on perl
3522 # refcount bugs in for. also avoids problems with players
3523 # and maps saved/destroyed asynchronously.
3524 warn "begin emergency player save\n";
3525 for my $login (keys %cf::PLAYER) {
3526 my $pl = $cf::PLAYER{$login} or next;
3527 $pl->valid or next;
3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3529 $pl->save;
3530 }
3531 warn "end emergency player save\n";
3532
3533 warn "begin emergency map save\n";
3534 for my $path (keys %cf::MAP) {
3535 my $map = $cf::MAP{$path} or next;
3536 $map->valid or next;
3537 $map->save;
3538 }
3539 warn "end emergency map save\n";
3540
3541 warn "begin emergency database checkpoint\n";
3542 BDB::db_env_txn_checkpoint $DB_ENV;
3543 warn "end emergency database checkpoint\n";
3544
3545 warn "begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "end write uuid\n";
3548 };
3549
3550 warn "leave emergency perl save\n";
3551}
3552
3553sub post_cleanup {
3554 my ($make_core) = @_;
3555
3556 warn Carp::longmess "post_cleanup backtrace"
3557 if $make_core;
3558
3559 my $fh = pidfile;
3560 unlink $PIDFILE if <$fh> == $$;
3561}
3562
3563# a safer delete_package, copied from Symbol
3564sub clear_package($) {
3565 my $pkg = shift;
3566
3567 # expand to full symbol table name if needed
3568 unless ($pkg =~ /^main::.*::$/) {
3569 $pkg = "main$pkg" if $pkg =~ /^::/;
3570 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3571 $pkg .= '::' unless $pkg =~ /::$/;
3572 }
3573
3574 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3575 my $stem_symtab = *{$stem}{HASH};
3576
3577 defined $stem_symtab and exists $stem_symtab->{$leaf}
3578 or return;
3579
3580 # clear all symbols
3581 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3582 for my $name (keys %$leaf_symtab) {
3583 _gv_clear *{"$pkg$name"};
3584# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3585 }
3586 warn "cleared package $pkg\n";#d#
3587}
3588
2022sub reload() { 3589sub do_reload_perl() {
2023 # can/must only be called in main 3590 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 3591 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 3592 warn "can only reload from main coroutine";
2026 return; 3593 return;
2027 } 3594 }
2028 3595
3596 return if $RELOAD++;
3597
3598 while ($RELOAD) {
2029 warn "reloading..."; 3599 warn "reloading...";
2030 3600
2031 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2032 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2033 3607
2034 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2035 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2036 3612
2037 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2038 for (Event::all_watchers) { 3614 while (IO::AIO::nreqs || BDB::nreqs) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2040 }
2041
2042 # cancel all extension coros
2043 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = ();
2045
2046 # unload all extensions
2047 for (@exts) {
2048 warn "unloading <$_>";
2049 unload_extension $_;
2050 }
2051
2052 # unload all modules loaded from $LIBDIR
2053 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055
2056 warn "removing <$k>";
2057 delete $INC{$k};
2058
2059 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g;
2061
2062 if (my $cb = $k->can ("unload_module")) {
2063 $cb->();
2064 } 3616 }
2065 3617
2066 Symbol::delete_package $k; 3618 warn "cancelling all extension coros";
3619 $_->cancel for values %EXT_CORO;
3620 %EXT_CORO = ();
3621
3622 warn "removing commands";
3623 %COMMAND = ();
3624
3625 warn "removing ext/exti commands";
3626 %EXTCMD = ();
3627 %EXTICMD = ();
3628
3629 warn "unloading/nuking all extensions";
3630 for my $pkg (@EXTS) {
3631 warn "... unloading $pkg";
3632
3633 if (my $cb = $pkg->can ("unload")) {
3634 eval {
3635 $cb->($pkg);
3636 1
3637 } or warn "$pkg unloaded, but with errors: $@";
3638 }
3639
3640 warn "... clearing $pkg";
3641 clear_package $pkg;
2067 } 3642 }
2068 3643
2069 # sync database to disk 3644 warn "unloading all perl modules loaded from $LIBDIR";
2070 cf::db_sync; 3645 while (my ($k, $v) = each %INC) {
2071 IO::AIO::flush; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2072 3647
3648 warn "... unloading $k";
3649 delete $INC{$k};
3650
3651 $k =~ s/\.pm$//;
3652 $k =~ s/\//::/g;
3653
3654 if (my $cb = $k->can ("unload_module")) {
3655 $cb->();
3656 }
3657
3658 clear_package $k;
3659 }
3660
2073 # get rid of safe::, as good as possible 3661 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3662 clear_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3664
2077 # remove register_script_function callbacks 3665 warn "unloading cf.pm \"a bit\"";
2078 # TODO
2079
2080 # unload cf.pm "a bit"
2081 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2082 3668
2083 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3670 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3671 #clear_package __PACKAGE__;
2086 3672
2087 # reload cf.pm 3673 warn "unload completed, starting to reload now";
3674
2088 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2089 require cf; 3676 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3678
2092 # load config and database again 3679 warn "loading config and database again";
2093 cf::cfg_load; 3680 cf::reload_config;
2094 cf::db_load;
2095 3681
2096 # load extensions
2097 warn "load extensions"; 3682 warn "loading extensions";
2098 cf::load_extensions; 3683 cf::load_extensions;
2099 3684
2100 # reattach attachments to objects 3685 warn "reattaching attachments to objects/players";
3686 _global_reattach; # objects, sockets
3687 warn "reattaching attachments to maps";
3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
3698 };
3699
2101 warn "reattach"; 3700 warn "reloaded";
2102 _global_reattach; 3701 --$RELOAD;
3702 }
3703};
3704
3705our $RELOAD_WATCHER; # used only during reload
3706
3707sub reload_perl() {
3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
3710
3711 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3712 do_reload_perl;
3713 undef $RELOAD_WATCHER;
2103 }; 3714 };
2104
2105 if ($@) {
2106 warn $@;
2107 warn "error while reloading, exiting.";
2108 exit 1;
2109 }
2110
2111 warn "reloaded successfully";
2112};
2113
2114#############################################################################
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3715}
2156
2157register "<global>", __PACKAGE__;
2158 3716
2159register_command "reload" => sub { 3717register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2161 3719
2162 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2166 } 3726 }
2167}; 3727};
2168 3728
2169unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2170 3730
2171$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2172 reentrant => 0, 3732
2173 prio => 0, 3733our @WAIT_FOR_TICK;
2174 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2175 data => WF_AUTOCANCEL, 3735
2176 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2177 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK;
2180 3760
2181 # if we are delayed by four ticks or more, skip them all 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2183 3763 Coro::async_pool {
2184 $TICK_WATCHER->at ($NEXT_TICK); 3764 $Coro::current->{desc} = "runtime saver";
2185 $TICK_WATCHER->start;
2186 },
2187);
2188
2189IO::AIO::max_poll_time $TICK * 0.2;
2190
2191Event->io (
2192 fd => IO::AIO::poll_fileno,
2193 poll => 'r',
2194 prio => 5,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL,
2201 after => 0,
2202 interval => 10,
2203 cb => sub {
2204 (Coro::unblock_sub {
2205 write_runtime 3765 write_runtime_sync
2206 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2207 })->(); 3767 };
2208 }, 3768 }
2209); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3799 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3800 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3801 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3802 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3803
3804 cf::sync_job {
3805 eval {
3806 BDB::db_env_open
3807 $DB_ENV,
3808 $BDBDIR,
3809 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3810 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3811 0666;
3812
3813 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3814 };
3815
3816 cf::cleanup "db_env_open(db): $@" if $@;
3817 };
3818 }
3819
3820 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3821 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3822 };
3823 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3824 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3825 };
3826 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3827 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3828 };
3829}
3830
3831{
3832 # configure IO::AIO
3833
3834 IO::AIO::min_parallel 8;
3835 IO::AIO::max_poll_time $TICK * 0.1;
3836 undef $AnyEvent::AIO::WATCHER;
3837}
3838
3839my $_log_backtrace;
3840
3841sub _log_backtrace {
3842 my ($msg, @addr) = @_;
3843
3844 $msg =~ s/\n//;
3845
3846 # limit the # of concurrent backtraces
3847 if ($_log_backtrace < 2) {
3848 ++$_log_backtrace;
3849 my $perl_bt = Carp::longmess $msg;
3850 async {
3851 $Coro::current->{desc} = "abt $msg";
3852
3853 my @bt = fork_call {
3854 @addr = map { sprintf "%x", $_ } @addr;
3855 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3856 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3857 or die "addr2line: $!";
3858
3859 my @funcs;
3860 my @res = <$fh>;
3861 chomp for @res;
3862 while (@res) {
3863 my ($func, $line) = splice @res, 0, 2, ();
3864 push @funcs, "[$func] $line";
3865 }
3866
3867 @funcs
3868 };
3869
3870 LOG llevInfo, "[ABT] $perl_bt\n";
3871 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3872 LOG llevInfo, "[ABT] $_\n" for @bt;
3873 --$_log_backtrace;
3874 };
3875 } else {
3876 LOG llevInfo, "[ABT] $msg\n";
3877 LOG llevInfo, "[ABT] [suppressed]\n";
3878 }
3879}
3880
3881# load additional modules
3882use cf::pod;
2210 3883
2211END { cf::emergency_save } 3884END { cf::emergency_save }
2212 3885
22131 38861
2214 3887

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines