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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Storable; 30use Socket;
31use EV;
9use Opcode; 32use Opcode;
10use Safe; 33use Safe;
11use Safe::Hole; 34use Safe::Hole;
35use Storable ();
12 36
13use Coro 3.3 (); 37use Coro ();
38use Coro::State;
39use Coro::Handle;
40use Coro::EV;
14use Coro::Event; 41use Coro::AnyEvent;
15use Coro::Timer; 42use Coro::Timer;
16use Coro::Signal; 43use Coro::Signal;
17use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
18use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
48use Coro::Storable;
49use Coro::Util ();
19 50
51use JSON::XS 2.01 ();
52use BDB ();
53use Data::Dumper;
20use Digest::MD5; 54use Digest::MD5;
21use Fcntl; 55use Fcntl;
56use YAML ();
22use IO::AIO 2.31 (); 57use IO::AIO ();
23use YAML::Syck ();
24use Time::HiRes; 58use Time::HiRes;
59use Compress::LZF;
60use Digest::MD5 ();
25 61
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 62AnyEvent::detect;
27 63
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 64# configure various modules to our taste
29$YAML::Syck::ImplicitUnicode = 1; 65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 69
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 71
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 73
35our %COMMAND = (); 74our %COMMAND = ();
36our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
38 82
83our $RELOAD; # number of reloads so far
39our @EVENT; 84our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 85
42our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
43our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 101our $NEXT_TICK;
45our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
46 108
47our %CFG; 109our %CFG;
48 110
49our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 112our $RUNTIME;
113our $NOW;
51 114
52our %MAP; # all maps 115our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 116our (%MAP, %MAP_LOADING ); # all maps
54our $RANDOM_MAPS = cf::localdir . "/random"; 117our $LINK_MAP; # the special {link} map, which is always available
55our %EXT_CORO; 118
119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
56 126
57binmode STDOUT; 127binmode STDOUT;
58binmode STDERR; 128binmode STDERR;
59 129
60# read virtual server time, if available 130# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
65} 135}
66 136
67mkdir cf::localdir; 137mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 139
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
76 143
77############################################################################# 144#############################################################################
78 145
79=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
80 147
87=item $cf::RUNTIME 154=item $cf::RUNTIME
88 155
89The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 157every server tick.
91 158
92=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 162
94The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
96 167
97=item $cf::NOW 168=item $cf::NOW
98 169
99The time of the last (current) server tick. 170The time of the last (current) server tick.
100 171
101=item $cf::TICK 172=item $cf::TICK
102 173
103The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
104 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
105=item %cf::CFG 186=item %cf::CFG
106 187
107Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
108from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
109 202
110=back 203=back
111 204
112=cut 205=cut
113 206
114BEGIN { 207BEGIN {
115 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 209 my $msg = join "", @_;
117 utf8::encode $msg;
118 210
119 $msg .= "\n" 211 $msg .= "\n"
120 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
121 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
122 LOG llevError, "cfperl: $msg"; 216 LOG llevError, $msg;
123 }; 217 };
124} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
125 234
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 242
133# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 244# within the Safe compartment.
135for my $pkg (qw( 245for my $pkg (qw(
136 cf::global cf::attachable 246 cf::global cf::attachable
137 cf::object cf::object::player 247 cf::object cf::object::player
138 cf::client cf::player 248 cf::client cf::player
139 cf::arch cf::living 249 cf::arch cf::living
250 cf::map cf::mapspace
140 cf::map cf::party cf::region 251 cf::party cf::region
141)) { 252)) {
142 no strict 'refs';
143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
144} 254}
145 255
146$Event::DIED = sub { 256$EV::DIED = sub {
147 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
148}; 258};
149 259
150my %ext_pkg; 260#############################################################################
151my @exts;
152my @hook;
153 261
154=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
155 263
156=over 4 264=over 4
157 265
158=cut 266=item dumpval $ref
159 267
160use JSON::Syck (); # TODO# replace by JSON::PC once working 268=cut
161 269
270sub dumpval {
271 eval {
272 local $SIG{__DIE__};
273 my $d;
274 if (1) {
275 $d = new Data::Dumper([$_[0]], ["*var"]);
276 $d->Terse(1);
277 $d->Indent(2);
278 $d->Quotekeys(0);
279 $d->Useqq(1);
280 #$d->Bless(...);
281 $d->Seen($_[1]) if @_ > 1;
282 $d = $d->Dump();
283 }
284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
285 $d
286 } || "[unable to dump $_[0]: '$@']";
287}
288
162=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
163 290
164Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
165 292
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
174 294
175Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
176 296
177=cut 297=cut
178 298
179sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
181 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
182} 302sub decode_json($) { $json_coder->decode ($_[0]) }
183 303
184=item cf::lock_wait $string 304=item cf::lock_wait $string
185 305
186Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
187 307
190Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
193returned. 313returned.
194 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
195Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
197 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
198=cut 325=cut
199 326
200our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
201 329
202sub lock_wait($) { 330sub lock_wait($) {
203 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
204 337
205 # wait for lock, if any 338 # wait for lock, if any
206 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule; 341 Coro::schedule;
214 347
215 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
216 lock_wait $key; 349 lock_wait $key;
217 350
218 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
219 353
220 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
221 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
223 } 358 }
224} 359}
225 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
226sub freeze_mainloop { 367sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
228 369
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
230 $TICK_WATCHER->stop;
231 $guard
232} 371}
372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
446}
447
448=item cf::async { BLOCK }
449
450Currently the same as Coro::async_pool, meaning you cannot use
451C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
452thing you are allowed to do is call C<prio> on it.
453
454=cut
455
456BEGIN { *async = \&Coro::async_pool }
233 457
234=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
235 459
236The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
237always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
238reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
239 464
240If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
241the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
242server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
243fast or be very important. 468fast or be very important.
246 471
247sub sync_job(&) { 472sub sync_job(&) {
248 my ($job) = @_; 473 my ($job) = @_;
249 474
250 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
251 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
252 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
253 480
254 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
255 # (but this is cancel-safe) 482
256 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
257 484
258 my $busy = 1; 485 my $busy = 1;
259 my @res; 486 my @res;
260 487
261 (Coro::async_pool { 488 (async {
489 $Coro::current->desc ("sync job coro");
262 @res = eval { $job->() }; 490 @res = eval { $job->() };
263 warn $@ if $@; 491 warn $@ if $@;
264 undef $busy; 492 undef $busy;
265 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
266 494
267 while ($busy) { 495 while ($busy) {
268 unless (Coro::cede) { 496 if (Coro::nready) {
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede; 497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
271 } 500 }
272 } 501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
273 506
274 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
275 } else { 508 } else {
276 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
277 510
278 $job->() 511 $job->()
279 } 512 }
280} 513}
281 514
282=item $coro = cf::coro { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
283 516
284Creates (and readies) and returns a new coro. This coro is automcatially 517Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 518extension calling this is being unloaded.
286 519
287=cut 520=cut
288 521
289sub coro(&) { 522sub async_ext(&) {
290 my $cb = shift; 523 my $cb = shift;
291 524
292 my $coro = &Coro::async_pool ($cb); 525 my $coro = &Coro::async ($cb);
293 526
294 $coro->on_destroy (sub { 527 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 528 delete $EXT_CORO{$coro+0};
296 }); 529 });
297 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
298 531
299 $coro 532 $coro
300} 533}
301 534
302sub write_runtime { 535=item fork_call { }, $args
303 my $runtime = cf::localdir . "/runtime";
304 536
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
306 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
307 541
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return;
311 543
312 aio_fsync $fh 544sub fork_call(&@) {
313 and return; 545 my ($cb, @args) = @_;
314 546
315 close $fh 547 # we seemingly have to make a local copy of the whole thing,
316 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
317 550
318 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
319 and return; 552 reset_signals;
553 &$cb
554 }, @args;
320 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
321 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
322} 722}
323 723
324=back 724=back
325 725
326=cut 726=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 727
448############################################################################# 728#############################################################################
449 729
450=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
451 731
453attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
454to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
455 735
456In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
457C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
458crossfire+). 738Deliantra).
459 739
460=over 4 740=over 4
461 741
462=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
463 743
577our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 858our @CB_MAP = ();
579 859
580my %attachment; 860my %attachment;
581 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
582sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
584 870
585 use sort 'stable'; 871 use sort 'stable';
586 872
620 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
621 907
622 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
623 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
624 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
625 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
626 912
627 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
628 my $pkg = shift @arg; 914 my $pkg = shift @arg;
629 915
630 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
659 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
660 } 946 }
661 947
662 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
663 } else { 949 } else {
664 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
665 } 951 }
666 952
667 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
668} 954}
669 955
671 if (ref $_[0]) { 957 if (ref $_[0]) {
672 _object_attach @_; 958 _object_attach @_;
673 } else { 959 } else {
674 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
675 } 961 }
962 _recalc_want;
676}; 963};
677 964
678# all those should be optimised 965# all those should be optimised
679sub cf::attachable::detach { 966sub cf::attachable::detach {
680 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
683 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
684 reattach ($obj); 971 reattach ($obj);
685 } else { 972 } else {
686 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
687 } 974 }
975 _recalc_want;
688}; 976};
689 977
690sub cf::attachable::attached { 978sub cf::attachable::attached {
691 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
692 980
707 "; 995 ";
708 die if $@; 996 die if $@;
709} 997}
710 998
711our $override; 999our $override;
712our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
713 1001
714sub override { 1002sub override {
715 $override = 1; 1003 $override = 1;
716 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
717} 1005}
718 1006
719sub do_invoke { 1007sub do_invoke {
720 my $event = shift; 1008 my $event = shift;
721 my $callbacks = shift; 1009 my $callbacks = shift;
722 1010
723 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
724 1012
725 local $override; 1013 local $override;
726 1014
727 for (@$callbacks) { 1015 for (@$callbacks) {
728 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
737 } 1025 }
738 1026
739 0 1027 0
740} 1028}
741 1029
742=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
743 1031
744=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
745 1033
746Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
747 1035
748This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
749removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
750results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
751 1039
752=back 1040=back
753 1041
754=cut 1042=cut
755 1043
756############################################################################# 1044#############################################################################
757# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
758 1088
759sub reattach { 1089sub reattach {
760 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 # no longer needed after getting rid of delete_package?
1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 1095
763 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
764 1097
765 @$registry = (); 1098 @$registry = ();
766 1099
781cf::attachable->attach ( 1114cf::attachable->attach (
782 prio => -1000000, 1115 prio => -1000000,
783 on_instantiate => sub { 1116 on_instantiate => sub {
784 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
785 1118
786 $data = from_json $data; 1119 $data = decode_json $data;
787 1120
788 for (@$data) { 1121 for (@$data) {
789 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
790 1123
791 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
807sub object_freezer_save { 1140sub object_freezer_save {
808 my ($filename, $rdata, $objs) = @_; 1141 my ($filename, $rdata, $objs) = @_;
809 1142
810 sync_job { 1143 sync_job {
811 if (length $$rdata) { 1144 if (length $$rdata) {
1145 utf8::decode (my $decname = $filename);
812 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
813 $filename, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
814 1148
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 1152 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 1153 aio_close $fh;
820 1154
821 if (@$objs) { 1155 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 1160 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 1161 aio_close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
829 } 1163 }
830 } else { 1164 } else {
831 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
832 } 1166 }
837 } 1171 }
838 } else { 1172 } else {
839 aio_unlink $filename; 1173 aio_unlink $filename;
840 aio_unlink "$filename.pst"; 1174 aio_unlink "$filename.pst";
841 } 1175 }
842 } 1176 };
843} 1177}
844 1178
845sub object_freezer_as_string { 1179sub object_freezer_as_string {
846 my ($rdata, $objs) = @_; 1180 my ($rdata, $objs) = @_;
847 1181
859 or return; 1193 or return;
860 1194
861 unless (aio_stat "$filename.pst") { 1195 unless (aio_stat "$filename.pst") {
862 (aio_load "$filename.pst", $av) >= 0 1196 (aio_load "$filename.pst", $av) >= 0
863 or return; 1197 or return;
1198
864 $av = eval { (Storable::thaw $av)->{objs} }; 1199 my $st = eval { Coro::Storable::thaw $av };
1200 $av = $st->{objs};
865 } 1201 }
866 1202
1203 utf8::decode (my $decname = $filename);
867 warn sprintf "loading %s (%d)\n", 1204 warn sprintf "loading %s (%d,%d)\n",
868 $filename, length $data, scalar @{$av || []};#d# 1205 $decname, length $data, scalar @{$av || []};
1206
869 return ($data, $av); 1207 ($data, $av)
870} 1208}
1209
1210=head2 COMMAND CALLBACKS
1211
1212=over 4
1213
1214=cut
871 1215
872############################################################################# 1216#############################################################################
873# command handling &c 1217# command handling &c
874 1218
875=item cf::register_command $name => \&callback($ob,$args); 1219=item cf::register_command $name => \&callback($ob,$args);
888 push @{ $COMMAND{$name} }, [$caller, $cb]; 1232 push @{ $COMMAND{$name} }, [$caller, $cb];
889} 1233}
890 1234
891=item cf::register_extcmd $name => \&callback($pl,$packet); 1235=item cf::register_extcmd $name => \&callback($pl,$packet);
892 1236
893Register a callbackf ro execution when the client sends an extcmd packet. 1237Register a callback for execution when the client sends an (synchronous)
1238extcmd packet. Ext commands will be processed in the order they are
1239received by the server, like other user commands. The first argument is
1240the logged-in player. Ext commands can only be processed after a player
1241has logged in successfully.
894 1242
895If the callback returns something, it is sent back as if reply was being 1243If the callback returns something, it is sent back as if reply was being
896called. 1244called.
897 1245
1246=item cf::register_exticmd $name => \&callback($ns,$packet);
1247
1248Register a callback for execution when the client sends an (asynchronous)
1249exticmd packet. Exti commands are processed by the server as soon as they
1250are received, i.e. out of order w.r.t. other commands. The first argument
1251is a client socket. Exti commands can be received anytime, even before
1252log-in.
1253
1254If the callback returns something, it is sent back as if reply was being
1255called.
1256
898=cut 1257=cut
899 1258
900sub register_extcmd { 1259sub register_extcmd {
901 my ($name, $cb) = @_; 1260 my ($name, $cb) = @_;
902 1261
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 1262 $EXTCMD{$name} = $cb;
1263}
1264
1265sub register_exticmd {
1266 my ($name, $cb) = @_;
1267
1268 $EXTICMD{$name} = $cb;
907} 1269}
908 1270
909cf::player->attach ( 1271cf::player->attach (
910 on_command => sub { 1272 on_command => sub {
911 my ($pl, $name, $params) = @_; 1273 my ($pl, $name, $params) = @_;
920 cf::override; 1282 cf::override;
921 }, 1283 },
922 on_extcmd => sub { 1284 on_extcmd => sub {
923 my ($pl, $buf) = @_; 1285 my ($pl, $buf) = @_;
924 1286
925 my $msg = eval { from_json $buf }; 1287 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
926 1288
927 if (ref $msg) { 1289 if (ref $msg) {
1290 my ($type, $reply, @payload) =
1291 "ARRAY" eq ref $msg
1292 ? @$msg
1293 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1294
1295 my @reply;
1296
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1297 if (my $cb = $EXTCMD{$type}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 1298 @reply = $cb->($pl, @payload);
930 $pl->ext_reply ($msg->{msgid}, %reply);
931 }
932 } 1299 }
1300
1301 $pl->ext_reply ($reply, @reply)
1302 if $reply;
1303
933 } else { 1304 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1305 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
935 } 1306 }
936 1307
937 cf::override; 1308 cf::override;
938 }, 1309 },
939); 1310);
940 1311
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 1312sub load_extensions {
1313 cf::sync_job {
1314 my %todo;
1315
1316 for my $path (<$LIBDIR/*.ext>) {
1317 next unless -r $path;
1318
1319 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1320 my $base = $1;
1321 my $pkg = $1;
1322 $pkg =~ s/[^[:word:]]/_/g;
1323 $pkg = "ext::$pkg";
1324
1325 open my $fh, "<:utf8", $path
1326 or die "$path: $!";
1327
1328 my $source = do { local $/; <$fh> };
1329
1330 my %ext = (
1331 path => $path,
1332 base => $base,
1333 pkg => $pkg,
1334 );
1335
1336 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1337 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1338
1339 $ext{source} =
1340 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1341 . "#line 1 \"$path\"\n{\n"
1342 . $source
1343 . "\n};\n1";
1344
1345 $todo{$base} = \%ext;
1346 }
1347
1348 my %done;
1349 while (%todo) {
1350 my $progress;
1351
1352 while (my ($k, $v) = each %todo) {
1353 for (split /,\s*/, $v->{meta}{depends}) {
1354 goto skip
1355 unless exists $done{$_};
1356 }
1357
1358 warn "... loading '$k' into '$v->{pkg}'\n";
1359
1360 unless (eval $v->{source}) {
1361 my $msg = $@ ? "$v->{path}: $@\n"
1362 : "$v->{base}: extension inactive.\n";
1363
1364 if (exists $v->{meta}{mandatory}) {
1365 warn $msg;
1366 cf::cleanup "mandatory extension failed to load, exiting.";
1367 }
1368
1369 warn $msg;
1370 }
1371
1372 $done{$k} = delete $todo{$k};
1373 push @EXTS, $v->{pkg};
1374 $progress = 1;
1375 }
1376
1377 skip:
1378 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1379 unless $progress;
1380 }
1381 };
1382}
1383
1384#############################################################################
1385
1386=back
1387
1388=head2 CORE EXTENSIONS
1389
1390Functions and methods that extend core crossfire objects.
1391
1392=cut
1393
1394package cf::player;
1395
1396use Coro::AIO;
1397
1398=head3 cf::player
1399
1400=over 4
1401
1402=item cf::player::num_playing
1403
1404Returns the official number of playing players, as per the Crossfire metaserver rules.
1405
1406=cut
1407
1408sub num_playing {
1409 scalar grep
1410 $_->ob->map
1411 && !$_->hidden
1412 && !$_->ob->flag (cf::FLAG_WIZ),
1413 cf::player::list
1414}
1415
1416=item cf::player::find $login
1417
1418Returns the given player object, loading it if necessary (might block).
1419
1420=cut
1421
1422sub playerdir($) {
1423 "$PLAYERDIR/"
1424 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1425}
1426
1427sub path($) {
1428 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1429
1430 (playerdir $login) . "/playerdata"
1431}
1432
1433sub find_active($) {
1434 $cf::PLAYER{$_[0]}
1435 and $cf::PLAYER{$_[0]}->active
1436 and $cf::PLAYER{$_[0]}
1437}
1438
1439sub exists($) {
1440 my ($login) = @_;
1441
1442 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login }
1444}
1445
1446sub find($) {
1447 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0];
1449
1450 my $guard = cf::lock_acquire "user_find:$login";
1451
1452 $cf::PLAYER{$_[0]} || do {
1453 # rename old playerfiles to new ones
1454 #TODO: remove when no longer required
1455 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1456 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1457 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1458 aio_unlink +(playerdir $login) . "/$login.pl";
1459
1460 my $f = new_from_file cf::object::thawer path $login
1461 or return;
1462
1463 my $pl = cf::player::load_pl $f
1464 or return;
1465
1466 local $cf::PLAYER_LOADING{$login} = $pl;
1467 $f->resolve_delayed_derefs;
1468 $cf::PLAYER{$login} = $pl
1469 }
1470 }
1471}
1472
1473sub save($) {
1474 my ($pl) = @_;
1475
1476 return if $pl->{deny_save};
1477
1478 my $path = path $pl;
1479 my $guard = cf::lock_acquire "user_save:$path";
1480
1481 return if $pl->{deny_save};
1482
1483 aio_mkdir playerdir $pl, 0770;
1484 $pl->{last_save} = $cf::RUNTIME;
1485
1486 cf::get_slot 0.01;
1487
1488 $pl->save_pl ($path);
1489 cf::cede_to_tick;
1490}
1491
1492sub new($) {
1493 my ($login) = @_;
1494
1495 my $self = create;
1496
1497 $self->ob->name ($login);
1498 $self->{deny_save} = 1;
1499
1500 $cf::PLAYER{$login} = $self;
1501
1502 $self
1503}
1504
1505=item $player->send_msg ($channel, $msg, $color, [extra...])
1506
1507=cut
1508
1509sub send_msg {
1510 my $ns = shift->ns
1511 or return;
1512 $ns->send_msg (@_);
1513}
1514
1515=item $pl->quit_character
1516
1517Nukes the player without looking back. If logged in, the connection will
1518be destroyed. May block for a long time.
1519
1520=cut
1521
1522sub quit_character {
1523 my ($pl) = @_;
1524
1525 my $name = $pl->ob->name;
1526
1527 $pl->{deny_save} = 1;
1528 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1529
1530 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1531 $pl->deactivate;
1532 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1533 $pl->ob->check_score;
1534 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1535 $pl->ns->destroy if $pl->ns;
1536
1537 my $path = playerdir $pl;
1538 my $temp = "$path~$cf::RUNTIME~deleting~";
1539 aio_rename $path, $temp;
1540 delete $cf::PLAYER{$pl->ob->name};
1541 $pl->destroy;
1542
1543 my $prefix = qr<^~\Q$name\E/>;
1544
1545 # nuke player maps
1546 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1547
1548 IO::AIO::aio_rmtree $temp;
1549}
1550
1551=item $pl->kick
1552
1553Kicks a player out of the game. This destroys the connection.
1554
1555=cut
1556
1557sub kick {
1558 my ($pl, $kicker) = @_;
1559
1560 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1561 $pl->killer ("kicked");
1562 $pl->ns->destroy;
1563}
1564
1565=item cf::player::list_logins
1566
1567Returns am arrayref of all valid playernames in the system, can take a
1568while and may block, so not sync_job-capable, ever.
1569
1570=cut
1571
1572sub list_logins {
1573 my $dirs = aio_readdir $PLAYERDIR
1574 or return [];
1575
1576 my @logins;
1577
1578 for my $login (@$dirs) {
1579 my $path = path $login;
1580
1581 # a .pst is a dead give-away for a valid player
1582 # if no pst file found, open and chekc for blocked users
1583 if (aio_stat "$path.pst") {
1584 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1585 aio_read $fh, 0, 512, my $buf, 0 or next;
1586 $buf !~ /^password -------------$/m or next; # official not-valid tag
1587 }
1588
1589 utf8::decode $login;
1590 push @logins, $login;
1591 }
1592
1593 \@logins
1594}
1595
1596=item $player->maps
1597
1598Returns an arrayref of map paths that are private for this
1599player. May block.
1600
1601=cut
1602
1603sub maps($) {
1604 my ($pl) = @_;
1605
1606 $pl = ref $pl ? $pl->ob->name : $pl;
1607
1608 my $files = aio_readdir playerdir $pl
1609 or return;
1610
1611 my @paths;
1612
1613 for (@$files) {
1614 utf8::decode $_;
1615 next if /\.(?:pl|pst)$/;
1616 next unless /^$PATH_SEP/o;
1617
1618 push @paths, cf::map::normalise "~$pl/$_";
1619 }
1620
1621 \@paths
1622}
1623
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1625
1626Expand crossfire pod fragments into protocol xml.
1627
1628=item $player->ext_reply ($msgid, @msg)
1629
1630Sends an ext reply to the player.
1631
1632=cut
1633
1634sub ext_reply($$@) {
1635 my ($self, $id, @msg) = @_;
1636
1637 $self->ns->ext_reply ($id, @msg)
1638}
1639
1640=item $player->ext_msg ($type, @msg)
1641
1642Sends an ext event to the client.
1643
1644=cut
1645
1646sub ext_msg($$@) {
1647 my ($self, $type, @msg) = @_;
1648
1649 $self->ns->ext_msg ($type, @msg);
1650}
1651
1652=head3 cf::region
1653
1654=over 4
1655
1656=cut
1657
1658package cf::region;
1659
1660=item cf::region::find_by_path $path
1661
1662Tries to decuce the likely region for a map knowing only its path.
1663
1664=cut
1665
1666sub find_by_path($) {
948 my ($path) = @_; 1667 my ($path) = @_;
949 1668
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1669 my ($match, $specificity);
951 my $base = $1;
952 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg";
955 1670
956 warn "loading '$path' into '$pkg'\n"; 1671 for my $region (list) {
957 1672 if ($region->{match} && $path =~ $region->{match}) {
958 open my $fh, "<:utf8", $path 1673 ($match, $specificity) = ($region, $region->specificity)
959 or die "$path: $!"; 1674 if $region->specificity > $specificity;
960 1675 }
961 my $source =
962 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> })
965 . "\n};\n1";
966
967 eval $source
968 or die $@ ? "$path: $@\n"
969 : "extension disabled.\n";
970
971 push @exts, $pkg;
972 $ext_pkg{$base} = $pkg;
973
974# no strict 'refs';
975# @{"$pkg\::ISA"} = ext::;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 1676 }
990 1677
991 # remove commands 1678 $match
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015}
1016
1017sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext;
1020 eval {
1021 load_extension $ext;
1022 1
1023 } or warn "$ext not loaded: $@";
1024 }
1025}
1026
1027#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064
1065=head2 CORE EXTENSIONS
1066
1067Functions and methods that extend core crossfire objects.
1068
1069=head3 cf::player
1070
1071=over 4
1072
1073=item cf::player::exists $login
1074
1075Returns true when the given account exists.
1076
1077=cut
1078
1079sub cf::player::exists($) {
1080 cf::player::find $_[0]
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1082}
1083
1084=item $player->ext_reply ($msgid, $msgtype, %msg)
1085
1086Sends an ext reply to the player.
1087
1088=cut
1089
1090sub cf::player::ext_reply($$$%) {
1091 my ($self, $id, %msg) = @_;
1092
1093 $msg{msgid} = $id;
1094
1095 $self->send ("ext " . to_json \%msg);
1096} 1679}
1097 1680
1098=back 1681=back
1099
1100 1682
1101=head3 cf::map 1683=head3 cf::map
1102 1684
1103=over 4 1685=over 4
1104 1686
1107package cf::map; 1689package cf::map;
1108 1690
1109use Fcntl; 1691use Fcntl;
1110use Coro::AIO; 1692use Coro::AIO;
1111 1693
1694use overload
1695 '""' => \&as_string,
1696 fallback => 1;
1697
1112our $MAX_RESET = 3600; 1698our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1699our $DEFAULT_RESET = 3000;
1114 1700
1115sub generate_random_map { 1701sub generate_random_map {
1116 my ($path, $rmp) = @_; 1702 my ($self, $rmp) = @_;
1703
1704 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1117 1705
1118 # mit "rum" bekleckern, nicht 1706 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1707 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1708 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1709 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1710 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1711 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1712 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1713 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1714 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1715 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1716 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1717 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1718 (cf::region::find $rmp->{region}), $rmp->{custom}
1719 )
1720}
1721
1722=item cf::map->register ($regex, $prio)
1723
1724Register a handler for the map path matching the given regex at the
1725givne priority (higher is better, built-in handlers have priority 0, the
1726default).
1727
1728=cut
1729
1730sub register {
1731 my (undef, $regex, $prio) = @_;
1732 my $pkg = caller;
1733
1734 no strict;
1735 push @{"$pkg\::ISA"}, __PACKAGE__;
1736
1737 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1738}
1739
1740# also paths starting with '/'
1741$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1742
1743sub thawer_merge {
1744 my ($self, $merge) = @_;
1745
1746 # we have to keep some variables in memory intact
1747 local $self->{path};
1748 local $self->{load_path};
1749
1750 $self->SUPER::thawer_merge ($merge);
1751}
1752
1753sub normalise {
1754 my ($path, $base) = @_;
1755
1756 $path = "$path"; # make sure its a string
1757
1758 $path =~ s/\.map$//;
1759
1760 # map plan:
1761 #
1762 # /! non-realised random map exit (special hack!)
1763 # {... are special paths that are not being touched
1764 # ?xxx/... are special absolute paths
1765 # ?random/... random maps
1766 # /... normal maps
1767 # ~user/... per-player map of a specific user
1768
1769 $path =~ s/$PATH_SEP/\//go;
1770
1771 # treat it as relative path if it starts with
1772 # something that looks reasonable
1773 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1774 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1775
1776 $base =~ s{[^/]+/?$}{};
1777 $path = "$base/$path";
1778 }
1779
1780 for ($path) {
1781 redo if s{//}{/};
1782 redo if s{/\.?/}{/};
1783 redo if s{/[^/]+/\.\./}{/};
1784 }
1785
1786 $path
1787}
1788
1789sub new_from_path {
1790 my (undef, $path, $base) = @_;
1791
1792 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1793
1794 $path = normalise $path, $base;
1795
1796 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1797 if ($path =~ $EXT_MAP{$pkg}[1]) {
1798 my $self = bless cf::map::new, $pkg;
1799 $self->{path} = $path; $self->path ($path);
1800 $self->init; # pass $1 etc.
1801 return $self;
1802 }
1803 }
1804
1805 Carp::cluck "unable to resolve path '$path' (base '$base').";
1806 ()
1807}
1808
1809sub init {
1810 my ($self) = @_;
1811
1812 $self
1813}
1814
1815sub as_string {
1816 my ($self) = @_;
1817
1818 "$self->{path}"
1819}
1820
1821# the displayed name, this is a one way mapping
1822sub visible_name {
1823 &as_string
1824}
1825
1826# the original (read-only) location
1827sub load_path {
1828 my ($self) = @_;
1829
1830 "$MAPDIR/$self->{path}.map"
1831}
1832
1833# the temporary/swap location
1834sub save_path {
1835 my ($self) = @_;
1836
1837 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1838 "$TMPDIR/$path.map"
1839}
1840
1841# the unique path, undef == no special unique path
1842sub uniq_path {
1843 my ($self) = @_;
1844
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path"
1132} 1847}
1133 1848
1134# and all this just because we cannot iterate over 1849# and all this just because we cannot iterate over
1135# all maps in C++... 1850# all maps in C++...
1136sub change_all_map_light { 1851sub change_all_map_light {
1138 1853
1139 $_->change_map_light ($change) 1854 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1855 for grep $_->outdoor, values %cf::MAP;
1141} 1856}
1142 1857
1858sub decay_objects {
1859 my ($self) = @_;
1860
1861 return if $self->{deny_reset};
1862
1863 $self->do_decay_objects;
1864}
1865
1866sub unlink_save {
1867 my ($self) = @_;
1868
1869 utf8::encode (my $save = $self->save_path);
1870 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1871 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1872}
1873
1143sub try_load_header($) { 1874sub load_header_from($) {
1144 my ($path) = @_; 1875 my ($self, $path) = @_;
1145 1876
1146 utf8::encode $path; 1877 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1878 my $f = new_from_file cf::object::thawer $path
1148 or return; 1879 or return;
1149 1880
1150 my $map = cf::map::new 1881 $self->_load_header ($f)
1151 or return; 1882 or return;
1152 1883
1153 # for better error messages only, will be overwritten 1884 local $MAP_LOADING{$self->{path}} = $self;
1154 $map->path ($path); 1885 $f->resolve_delayed_derefs;
1155 1886
1156 $map->load_header ($path) 1887 $self->{load_path} = $path;
1888
1889 1
1890}
1891
1892sub load_header_orig {
1893 my ($self) = @_;
1894
1895 $self->load_header_from ($self->load_path)
1896}
1897
1898sub load_header_temp {
1899 my ($self) = @_;
1900
1901 $self->load_header_from ($self->save_path)
1902}
1903
1904sub prepare_temp {
1905 my ($self) = @_;
1906
1907 $self->last_access ((delete $self->{last_access})
1908 || $cf::RUNTIME); #d#
1909 # safety
1910 $self->{instantiate_time} = $cf::RUNTIME
1911 if $self->{instantiate_time} > $cf::RUNTIME;
1912}
1913
1914sub prepare_orig {
1915 my ($self) = @_;
1916
1917 $self->{load_original} = 1;
1918 $self->{instantiate_time} = $cf::RUNTIME;
1919 $self->last_access ($cf::RUNTIME);
1920 $self->instantiate;
1921}
1922
1923sub load_header {
1924 my ($self) = @_;
1925
1926 if ($self->load_header_temp) {
1927 $self->prepare_temp;
1928 } else {
1929 $self->load_header_orig
1157 or return; 1930 or return;
1931 $self->prepare_orig;
1932 }
1158 1933
1159 $map->{load_path} = $path; 1934 $self->{deny_reset} = 1
1935 if $self->no_reset;
1160 1936
1161 $map 1937 $self->default_region (cf::region::find_by_path $self->{path})
1938 unless $self->default_region;
1939
1940 1
1162} 1941}
1163 1942
1164sub find; 1943sub find;
1165sub find { 1944sub find {
1166 my ($path, $origin) = @_; 1945 my ($path, $origin) = @_;
1167 1946
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1947 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1948
1949 cf::lock_wait "map_data:$path";#d#remove
1173 cf::lock_wait "map_find:$key"; 1950 cf::lock_wait "map_find:$path";
1174 1951
1175 $cf::MAP{$key} || do { 1952 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1176 my $guard = cf::lock_acquire "map_find:$key"; 1954 my $guard2 = cf::lock_acquire "map_find:$path";
1177 1955
1178 # do it the slow way 1956 my $map = new_from_path cf::map $path
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1957 or return;
1197 1958
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1959 $map->{last_save} = $cf::RUNTIME;
1210 1960
1211 Coro::cede; 1961 $map->load_header
1962 or return;
1212 1963
1213 if ($map->should_reset) { 1964 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1965 # doing this can freeze the server in a sync job, obviously
1966 #$cf::WAIT_FOR_TICK->wait;
1967 undef $guard2;
1968 undef $guard1;
1214 $map->reset; 1969 $map->reset;
1215 undef $guard;
1216 $map = find $path 1970 return find $path;
1217 or return;
1218 } 1971 }
1219 1972
1220 $cf::MAP{$key} = $map 1973 $cf::MAP{$path} = $map
1221 } 1974 }
1222} 1975}
1976
1977sub pre_load { }
1978sub post_load { }
1223 1979
1224sub load { 1980sub load {
1225 my ($self) = @_; 1981 my ($self) = @_;
1226 1982
1983 local $self->{deny_reset} = 1; # loading can take a long time
1984
1227 my $path = $self->{path}; 1985 my $path = $self->{path};
1986
1987 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1988 my $guard = cf::lock_acquire "map_data:$path";
1229 1989
1990 return unless $self->valid;
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1991 return unless $self->in_memory == cf::MAP_SWAPPED;
1231 1992
1232 $self->in_memory (cf::MAP_LOADING); 1993 $self->in_memory (cf::MAP_LOADING);
1233 1994
1234 $self->alloc; 1995 $self->alloc;
1235 $self->load_objects ($self->{load_path}, 1) 1996
1997 $self->pre_load;
1998 cf::cede_to_tick;
1999
2000 my $f = new_from_file cf::object::thawer $self->{load_path};
2001 $f->skip_block;
2002 $self->_load_objects ($f)
1236 or return; 2003 or return;
1237 2004
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2005 $self->post_load_original
1239 if delete $self->{load_original}; 2006 if delete $self->{load_original};
1240 2007
1241 if (my $uniq = $path->uniq_path) { 2008 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 2009 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 2010 unless (aio_stat $uniq) {
2011 if (my $f = new_from_file cf::object::thawer $uniq) {
1244 $self->clear_unique_items; 2012 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 2013 $self->_load_objects ($f);
2014 $f->resolve_delayed_derefs;
2015 }
1246 } 2016 }
1247 } 2017 }
1248 2018
1249 Coro::cede; 2019 $f->resolve_delayed_derefs;
1250 2020
2021 cf::cede_to_tick;
1251 # now do the right thing for maps 2022 # now do the right thing for maps
1252 $self->link_multipart_objects; 2023 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 2024 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 2025 unless $self->difficulty;
2026 cf::cede_to_tick;
2027
2028 unless ($self->{deny_activate}) {
2029 $self->decay_objects;
2030 $self->fix_auto_apply;
2031 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick;
1264 $self->activate; 2035 $self->activate;
1265 } 2036 }
1266 2037
1267 Coro::cede; 2038 $self->{last_save} = $cf::RUNTIME;
2039 $self->last_access ($cf::RUNTIME);
1268 2040
1269 $self->in_memory (cf::MAP_IN_MEMORY); 2041 $self->in_memory (cf::MAP_ACTIVE);
2042 }
2043
2044 $self->post_load;
2045}
2046
2047sub customise_for {
2048 my ($self, $ob) = @_;
2049
2050 return find "~" . $ob->name . "/" . $self->{path}
2051 if $self->per_player;
2052
2053# return find "?party/" . $ob->name . "/" . $self->{path}
2054# if $self->per_party;
2055
2056 $self
2057}
2058
2059# find and load all maps in the 3x3 area around a map
2060sub load_neighbours {
2061 my ($map) = @_;
2062
2063 my @neigh; # diagonal neighbours
2064
2065 for (0 .. 3) {
2066 my $neigh = $map->tile_path ($_)
2067 or next;
2068 $neigh = find $neigh, $map
2069 or next;
2070 $neigh->load;
2071
2072 push @neigh,
2073 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2074 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2075 }
2076
2077 for (grep defined $_->[0], @neigh) {
2078 my ($path, $origin) = @$_;
2079 my $neigh = find $path, $origin
2080 or next;
2081 $neigh->load;
2082 }
1270} 2083}
1271 2084
1272sub find_sync { 2085sub find_sync {
1273 my ($path, $origin) = @_; 2086 my ($path, $origin) = @_;
1274 2087
1275 cf::sync_job { 2088 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 2089}
1280 2090
1281sub do_load_sync { 2091sub do_load_sync {
1282 my ($map) = @_; 2092 my ($map) = @_;
1283 2093
2094 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2095 if $Coro::current == $Coro::main;
2096
1284 cf::sync_job { $map->load }; 2097 cf::sync_job { $map->load };
2098}
2099
2100our %MAP_PREFETCH;
2101our $MAP_PREFETCHER = undef;
2102
2103sub find_async {
2104 my ($path, $origin, $load) = @_;
2105
2106 $path = normalise $path, $origin && $origin->{path};
2107
2108 if (my $map = $cf::MAP{$path}) {
2109 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2110 }
2111
2112 $MAP_PREFETCH{$path} |= $load;
2113
2114 $MAP_PREFETCHER ||= cf::async {
2115 $Coro::current->{desc} = "map prefetcher";
2116
2117 while (%MAP_PREFETCH) {
2118 while (my ($k, $v) = each %MAP_PREFETCH) {
2119 if (my $map = find $k) {
2120 $map->load if $v;
2121 }
2122
2123 delete $MAP_PREFETCH{$k};
2124 }
2125 }
2126 undef $MAP_PREFETCHER;
2127 };
2128 $MAP_PREFETCHER->prio (6);
2129
2130 ()
1285} 2131}
1286 2132
1287sub save { 2133sub save {
1288 my ($self) = @_; 2134 my ($self) = @_;
1289 2135
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 2136 my $lock = cf::lock_acquire "map_data:$self->{path}";
1291 2137
1292 $self->{last_save} = $cf::RUNTIME; 2138 $self->{last_save} = $cf::RUNTIME;
1293 2139
1294 return unless $self->dirty; 2140 return unless $self->dirty;
1295 2141
1296 my $save = $self->{path}->save_path; utf8::encode $save; 2142 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2143 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 2144
1299 $self->{load_path} = $save; 2145 $self->{load_path} = $save;
1300 2146
1301 return if $self->{deny_save}; 2147 return if $self->{deny_save};
1302 2148
1303 local $self->{last_access} = $self->last_access;#d# 2149 local $self->{last_access} = $self->last_access;#d#
1304 2150
2151 cf::async {
2152 $Coro::current->{desc} = "map player save";
2153 $_->contr->save for $self->players;
2154 };
2155
2156 cf::get_slot 0.02;
2157
1305 if ($uniq) { 2158 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2159 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 2160 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 2161 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 2163 }
1311} 2164}
1312 2165
1313sub swap_out { 2166sub swap_out {
1314 my ($self) = @_; 2167 my ($self) = @_;
1315 2168
1316 # save first because save cedes 2169 # save first because save cedes
1317 $self->save; 2170 $self->save;
1318 2171
1319 my $lock = cf::lock_acquire "map_data:" . $self->path; 2172 my $lock = cf::lock_acquire "map_data:$self->{path}";
1320 2173
1321 return if $self->players; 2174 return if $self->players;
1322 return if $self->in_memory != cf::MAP_IN_MEMORY; 2175 return if $self->in_memory != cf::MAP_ACTIVE;
1323 return if $self->{deny_save}; 2176 return if $self->{deny_save};
1324 2177
2178 $self->in_memory (cf::MAP_SWAPPED);
2179
2180 $self->deactivate;
2181 $_->clear_links_to ($self) for values %cf::MAP;
1325 $self->clear; 2182 $self->clear;
1326 $self->in_memory (cf::MAP_SWAPPED);
1327} 2183}
1328 2184
1329sub reset_at { 2185sub reset_at {
1330 my ($self) = @_; 2186 my ($self) = @_;
1331 2187
1332 # TODO: safety, remove and allow resettable per-player maps 2188 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel};
1334 return 1e99 if $self->{deny_reset}; 2189 return 1e99 if $self->{deny_reset};
1335 2190
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2191 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2192 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 2193
1343 my ($self) = @_; 2198 my ($self) = @_;
1344 2199
1345 $self->reset_at <= $cf::RUNTIME 2200 $self->reset_at <= $cf::RUNTIME
1346} 2201}
1347 2202
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 2203sub reset {
1370 my ($self) = @_; 2204 my ($self) = @_;
1371 2205
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 2206 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 2207
1374 return if $self->players; 2208 return if $self->players;
1375 return if $self->{path}{user_rel};#d#
1376 2209
1377 warn "resetting map ", $self->path;#d# 2210 warn "resetting map ", $self->path;
2211
2212 $self->in_memory (cf::MAP_SWAPPED);
2213
2214 # need to save uniques path
2215 unless ($self->{deny_save}) {
2216 my $uniq = $self->uniq_path; utf8::encode $uniq;
2217
2218 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2219 if $uniq;
2220 }
1378 2221
1379 delete $cf::MAP{$self->path}; 2222 delete $cf::MAP{$self->path};
1380 2223
2224 $self->deactivate;
1381 $_->clear_links_to ($self) for values %cf::MAP; 2225 $_->clear_links_to ($self) for values %cf::MAP;
2226 $self->clear;
1382 2227
1383 $self->unlink_save; 2228 $self->unlink_save;
1384 $self->destroy; 2229 $self->destroy;
1385} 2230}
1386 2231
1387my $nuke_counter = "aaaa"; 2232my $nuke_counter = "aaaa";
1388 2233
1389sub nuke { 2234sub nuke {
1390 my ($self) = @_; 2235 my ($self) = @_;
1391 2236
2237 {
2238 my $lock = cf::lock_acquire "map_data:$self->{path}";
2239
2240 delete $cf::MAP{$self->path};
2241
2242 $self->unlink_save;
2243
2244 bless $self, "cf::map";
2245 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 2246 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 2247 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 2248 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2249
2250 $cf::MAP{$self->path} = $self;
2251 }
2252
1395 $self->reset; # polite request, might not happen 2253 $self->reset; # polite request, might not happen
1396} 2254}
1397 2255
1398sub customise_for { 2256=item $maps = cf::map::tmp_maps
1399 my ($map, $ob) = @_;
1400 2257
1401 if ($map->per_player) { 2258Returns an arrayref with all map paths of currently instantiated and saved
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2259maps. May block.
2260
2261=cut
2262
2263sub tmp_maps() {
1403 } 2264 [
1404 2265 map {
1405 $map 2266 utf8::decode $_;
2267 /\.map$/
2268 ? normalise $_
2269 : ()
2270 } @{ aio_readdir $TMPDIR or [] }
2271 ]
1406} 2272}
1407 2273
1408sub emergency_save { 2274=item $maps = cf::map::random_maps
1409 my $freeze_guard = cf::freeze_mainloop;
1410 2275
1411 warn "enter emergency map save\n"; 2276Returns an arrayref with all map paths of currently instantiated and saved
2277random maps. May block.
1412 2278
1413 cf::sync_job { 2279=cut
1414 warn "begin emergency map save\n"; 2280
1415 $_->save for values %cf::MAP; 2281sub random_maps() {
2282 [
2283 map {
2284 utf8::decode $_;
2285 /\.map$/
2286 ? normalise "?random/$_"
2287 : ()
2288 } @{ aio_readdir $RANDOMDIR or [] }
2289 ]
2290}
2291
2292=item cf::map::unique_maps
2293
2294Returns an arrayref of paths of all shared maps that have
2295instantiated unique items. May block.
2296
2297=cut
2298
2299sub unique_maps() {
2300 [
2301 map {
2302 utf8::decode $_;
2303 s/\.map$//; # TODO future compatibility hack
2304 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2305 ? ()
2306 : normalise $_
2307 } @{ aio_readdir $UNIQUEDIR or [] }
2308 ]
2309}
2310
2311=back
2312
2313=head3 cf::object
2314
2315=cut
2316
2317package cf::object;
2318
2319=over 4
2320
2321=item $ob->inv_recursive
2322
2323Returns the inventory of the object I<and> their inventories, recursively,
2324but I<not> the object itself.
2325
2326=cut
2327
2328sub inv_recursive_;
2329sub inv_recursive_ {
2330 map { $_, inv_recursive_ $_->inv } @_
2331}
2332
2333sub inv_recursive {
2334 inv_recursive_ inv $_[0]
2335}
2336
2337=item $ref = $ob->ref
2338
2339Creates and returns a persistent reference to an object that can be stored as a string.
2340
2341=item $ob = cf::object::deref ($refstring)
2342
2343returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2344even if the object actually exists. May block.
2345
2346=cut
2347
2348sub deref {
2349 my ($ref) = @_;
2350
2351 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2352 my ($uuid, $name) = ($1, $2);
2353 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2354 or return;
2355 $pl->ob->uuid eq $uuid
2356 or return;
2357
2358 $pl->ob
2359 } else {
2360 warn "$ref: cannot resolve object reference\n";
2361 undef
1416 }; 2362 }
1417
1418 warn "end emergency map save\n";
1419} 2363}
1420 2364
1421package cf; 2365package cf;
1422 2366
1423=back 2367=back
1424
1425 2368
1426=head3 cf::object::player 2369=head3 cf::object::player
1427 2370
1428=over 4 2371=over 4
1429 2372
1432Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2375Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1433can be C<undef>. Does the right thing when the player is currently in a 2376can be C<undef>. Does the right thing when the player is currently in a
1434dialogue with the given NPC character. 2377dialogue with the given NPC character.
1435 2378
1436=cut 2379=cut
2380
2381our $SAY_CHANNEL = {
2382 id => "say",
2383 title => "Map",
2384 reply => "say ",
2385 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2386};
2387
2388our $CHAT_CHANNEL = {
2389 id => "chat",
2390 title => "Chat",
2391 reply => "chat ",
2392 tooltip => "Player chat and shouts, global to the server.",
2393};
1437 2394
1438# rough implementation of a future "reply" method that works 2395# rough implementation of a future "reply" method that works
1439# with dialog boxes. 2396# with dialog boxes.
1440#TODO: the first argument must go, split into a $npc->reply_to ( method 2397#TODO: the first argument must go, split into a $npc->reply_to ( method
1441sub cf::object::player::reply($$$;$) { 2398sub cf::object::player::reply($$$;$) {
1443 2400
1444 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2401 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1445 2402
1446 if ($self->{record_replies}) { 2403 if ($self->{record_replies}) {
1447 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2404 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2405
1448 } else { 2406 } else {
2407 my $pl = $self->contr;
2408
2409 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2410 my $dialog = $pl->{npc_dialog};
2411 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2412
2413 } else {
1449 $msg = $npc->name . " says: $msg" if $npc; 2414 $msg = $npc->name . " says: $msg" if $npc;
1450 $self->message ($msg, $flags); 2415 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2416 }
1451 } 2417 }
2418}
2419
2420=item $object->send_msg ($channel, $msg, $color, [extra...])
2421
2422=cut
2423
2424sub cf::object::send_msg {
2425 my $pl = shift->contr
2426 or return;
2427 $pl->send_msg (@_);
1452} 2428}
1453 2429
1454=item $player_object->may ("access") 2430=item $player_object->may ("access")
1455 2431
1456Returns wether the given player is authorized to access resource "access" 2432Returns wether the given player is authorized to access resource "access"
1469 2445
1470=item $player_object->enter_link 2446=item $player_object->enter_link
1471 2447
1472Freezes the player and moves him/her to a special map (C<{link}>). 2448Freezes the player and moves him/her to a special map (C<{link}>).
1473 2449
1474The player should be reaosnably safe there for short amounts of time. You 2450The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 2451I<MUST> call C<leave_link> as soon as possible, though.
1476 2452
2453Will never block.
2454
1477=item $player_object->leave_link ($map, $x, $y) 2455=item $player_object->leave_link ($map, $x, $y)
1478 2456
1479Moves the player out of the specila link map onto the given map. If the 2457Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 2458map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 2459to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 2460fails, to the emergency map position.
1483 2461
1484Might block. 2462Might block.
1485 2463
1486=cut 2464=cut
2465
2466sub link_map {
2467 unless ($LINK_MAP) {
2468 $LINK_MAP = cf::map::find "{link}"
2469 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2470 $LINK_MAP->load;
2471 }
2472
2473 $LINK_MAP
2474}
1487 2475
1488sub cf::object::player::enter_link { 2476sub cf::object::player::enter_link {
1489 my ($self) = @_; 2477 my ($self) = @_;
1490 2478
1491 $self->deactivate_recursive; 2479 $self->deactivate_recursive;
1492 2480
1493 return if $self->map == $LINK_MAP; 2481 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 2482
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2483 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 2484 if $self->map && $self->map->{path} ne "{link}";
1497 2485
1498 $self->enter_map ($LINK_MAP, 20, 20); 2486 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 2487}
1500 2488
1501sub cf::object::player::leave_link { 2489sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 2490 my ($self, $map, $x, $y) = @_;
2491
2492 return unless $self->contr->active;
1503 2493
1504 my $link_pos = delete $self->{_link_pos}; 2494 my $link_pos = delete $self->{_link_pos};
1505 2495
1506 unless ($map) { 2496 unless ($map) {
1507 # restore original map position 2497 # restore original map position
1521 # use -1 or undef as default coordinates, not 0, 0 2511 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 2512 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 2513 if $x <=0 && $y <= 0;
1524 2514
1525 $map->load; 2515 $map->load;
2516 $map->load_neighbours;
1526 2517
2518 return unless $self->contr->active;
1527 $self->activate_recursive; 2519 $self->activate_recursive;
2520
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 2522 $self->enter_map ($map, $x, $y);
1529} 2523}
1530 2524
1531cf::player->attach ( 2525=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1532 on_logout => sub {
1533 my ($pl) = @_;
1534 2526
1535 # abort map switching before logout 2527Moves the player to the given map-path and coordinates by first freezing
1536 if ($pl->ob->{_link_pos}) { 2528her, loading and preparing them map, calling the provided $check callback
1537 cf::sync_job { 2529that has to return the map if sucecssful, and then unfreezes the player on
1538 $pl->ob->leave_link 2530the new (success) or old (failed) map position. In either case, $done will
1539 }; 2531be called at the end of this process.
1540 }
1541 },
1542 on_login => sub {
1543 my ($pl) = @_;
1544 2532
1545 # try to abort aborted map switching on player login :) 2533Note that $check will be called with a potentially non-loaded map, so if
1546 # should happen only on crashes 2534it needs a loaded map it has to call C<< ->load >>.
1547 if ($pl->ob->{_link_pos}) {
1548 2535
1549 $pl->ob->enter_link;
1550 (Coro::async_pool {
1551 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link;
1555 })->prio (2);
1556 }
1557 },
1558);
1559
1560=item $player_object->goto ($path, $x, $y)
1561
1562=cut 2536=cut
2537
2538our $GOTOGEN;
1563 2539
1564sub cf::object::player::goto { 2540sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 2541 my ($self, $path, $x, $y, $check, $done) = @_;
2542
2543 # do generation counting so two concurrent goto's will be executed in-order
2544 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1566 2545
1567 $self->enter_link; 2546 $self->enter_link;
1568 2547
1569 (Coro::async_pool { 2548 (async {
1570 $path = new cf::path $path; 2549 $Coro::current->{desc} = "player::goto $path $x $y";
1571 2550
1572 my $map = cf::map::find $path->as_string; 2551 # *tag paths override both path and x|y
2552 if ($path =~ /^\*(.*)$/) {
2553 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2554 my $ob = $obs[rand @obs];
2555
2556 # see if we actually can go there
2557 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2558 $ob = $obs[rand @obs];
2559 } else {
2560 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2561 }
2562 # else put us there anyways for now #d#
2563
2564 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2565 } else {
2566 ($path, $x, $y) = (undef, undef, undef);
2567 }
2568 }
2569
2570 my $map = eval {
2571 my $map = defined $path ? cf::map::find $path : undef;
2572
2573 if ($map) {
1573 $map = $map->customise_for ($self) if $map; 2574 $map = $map->customise_for ($self);
1574 2575 $map = $check->($map) if $check && $map;
1575# warn "entering ", $map->path, " at ($x, $y)\n" 2576 } else {
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2577 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2578 }
1579 2579
2580 $map
2581 };
2582
2583 if ($@) {
2584 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2585 LOG llevError | logBacktrace, Carp::longmess $@;
2586 }
2587
2588 if ($gen == $self->{_goto_generation}) {
2589 delete $self->{_goto_generation};
1580 $self->leave_link ($map, $x, $y); 2590 $self->leave_link ($map, $x, $y);
2591 }
2592
2593 $done->() if $done;
1581 })->prio (1); 2594 })->prio (1);
1582} 2595}
1583 2596
1584=item $player_object->enter_exit ($exit_object) 2597=item $player_object->enter_exit ($exit_object)
1585 2598
1587 2600
1588sub parse_random_map_params { 2601sub parse_random_map_params {
1589 my ($spec) = @_; 2602 my ($spec) = @_;
1590 2603
1591 my $rmp = { # defaults 2604 my $rmp = { # defaults
1592 xsize => 10, 2605 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 2606 ysize => (cf::rndm 15, 40),
2607 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2608 #layout => string,
1594 }; 2609 };
1595 2610
1596 for (split /\n/, $spec) { 2611 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 2612 my ($k, $v) = split /\s+/, $_, 2;
1598 2613
1610 # that depends on the exit object 2625 # that depends on the exit object
1611 2626
1612 my $rmp = parse_random_map_params $exit->msg; 2627 my $rmp = parse_random_map_params $exit->msg;
1613 2628
1614 if ($exit->map) { 2629 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2630 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2631 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2632 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2633 $rmp->{origin_y} = $exit->y;
2634
2635 $exit->map->touch;
1619 } 2636 }
1620 2637
1621 $rmp->{random_seed} ||= $exit->random_seed; 2638 $rmp->{random_seed} ||= $exit->random_seed;
1622 2639
1623 my $data = cf::to_json $rmp; 2640 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1624 my $md5 = Digest::MD5::md5_hex $data; 2641 my $md5 = Digest::MD5::md5_hex $data;
2642 my $meta = "$RANDOMDIR/$md5.meta";
1625 2643
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2644 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2645 aio_write $fh, 0, (length $data), $data, 0;
2646 undef $fh;
2647 aio_rename "$meta~", $meta;
1628 2648
2649 my $slaying = "?random/$md5";
2650
2651 if ($exit->valid) {
1629 $exit->slaying ("?random/$md5"); 2652 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2653 $exit->msg (undef);
2654 }
1631 } 2655 }
1632} 2656}
1633 2657
1634sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1636 2660
1637 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1638 2662
1639 $self->enter_link; 2663 $self->enter_link;
1640 2664
1641 (Coro::async_pool { 2665 (async {
1642 $self->deactivate_recursive; # just to be sure 2666 $Coro::current->{desc} = "enter_exit";
2667
1643 unless (eval { 2668 unless (eval {
2669 $self->deactivate_recursive; # just to be sure
2670
2671 # random map handling
2672 {
2673 my $guard = cf::lock_acquire "exit_prepare:$exit";
2674
1644 prepare_random_map $exit 2675 prepare_random_map $exit
1645 if $exit->slaying eq "/!"; 2676 if $exit->slaying eq "/!";
2677 }
1646 2678
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2679 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2680 my $x = $exit->stats->hp;
2681 my $y = $exit->stats->sp;
1649 2682
2683 $self->goto ($map, $x, $y);
2684
2685 # if exit is damned, update players death & WoR home-position
2686 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED);
2688
1650 1; 2689 1
1651 }) { 2690 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 2691 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 2692 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 2693 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 2694 cf::NDI_UNIQUE | cf::NDI_RED);
1656 2695
1657 warn "ERROR in enter_exit: $@"; 2696 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 2697 $self->leave_link;
1659 } 2698 }
1660 })->prio (1); 2699 })->prio (1);
1673 2712
1674sub cf::client::send_drawinfo { 2713sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2714 my ($self, $text, $flags) = @_;
1676 2715
1677 utf8::encode $text; 2716 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2717 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2718}
1680 2719
2720=item $client->send_msg ($channel, $msg, $color, [extra...])
2721
2722Send a drawinfo or msg packet to the client, formatting the msg for the
2723client if neccessary. C<$type> should be a string identifying the type of
2724the message, with C<log> being the default. If C<$color> is negative, suppress
2725the message unless the client supports the msg packet.
2726
2727=cut
2728
2729# non-persistent channels (usually the info channel)
2730our %CHANNEL = (
2731 "c/identify" => {
2732 id => "infobox",
2733 title => "Identify",
2734 reply => undef,
2735 tooltip => "Items recently identified",
2736 },
2737 "c/examine" => {
2738 id => "infobox",
2739 title => "Examine",
2740 reply => undef,
2741 tooltip => "Signs and other items you examined",
2742 },
2743 "c/book" => {
2744 id => "infobox",
2745 title => "Book",
2746 reply => undef,
2747 tooltip => "The contents of a note or book",
2748 },
2749 "c/lookat" => {
2750 id => "infobox",
2751 title => "Look",
2752 reply => undef,
2753 tooltip => "What you saw there",
2754 },
2755 "c/who" => {
2756 id => "infobox",
2757 title => "Players",
2758 reply => undef,
2759 tooltip => "Shows players who are currently online",
2760 },
2761 "c/body" => {
2762 id => "infobox",
2763 title => "Body Parts",
2764 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available",
2766 },
2767 "c/uptime" => {
2768 id => "infobox",
2769 title => "Uptime",
2770 reply => undef,
2771 tooltip => "How long the server has been running since last restart",
2772 },
2773 "c/mapinfo" => {
2774 id => "infobox",
2775 title => "Map Info",
2776 reply => undef,
2777 tooltip => "Information related to the maps",
2778 },
2779 "c/party" => {
2780 id => "party",
2781 title => "Party",
2782 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party",
2784 },
2785);
2786
2787sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_;
2789
2790 $msg = $self->pl->expand_cfpod ($msg);
2791
2792 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793
2794 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) {
2796 $channel = $CHANNEL{$channel};
2797
2798 $self->ext_msg (channel_info => $channel)
2799 if $self->can_msg;
2800
2801 $channel = $channel->{id};
2802
2803 } elsif (ref $channel) {
2804 # send meta info to client, if not yet sent
2805 unless (exists $self->{channel}{$channel->{id}}) {
2806 $self->{channel}{$channel->{id}} = $channel;
2807 $self->ext_msg (channel_info => $channel)
2808 if $self->can_msg;
2809 }
2810
2811 $channel = $channel->{id};
2812 }
2813
2814 return unless @extra || length $msg;
2815
2816 if ($self->can_msg) {
2817 # default colour, mask it out
2818 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2819 if $color & cf::NDI_DEF;
2820
2821 my $pkt = "msg "
2822 . $self->{json_coder}->encode (
2823 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2824 );
2825
2826 # try lzf for large packets
2827 $pkt = "lzf " . Compress::LZF::compress $pkt
2828 if 1024 <= length $pkt and $self->{can_lzf};
2829
2830 # split very large packets
2831 if (8192 < length $pkt and $self->{can_lzf}) {
2832 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2833 $pkt = "frag";
2834 }
2835
2836 $self->send_packet ($pkt);
2837 } else {
2838 if ($color >= 0) {
2839 # replace some tags by gcfclient-compatible ones
2840 for ($msg) {
2841 1 while
2842 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2843 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2844 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2845 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2846 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2847 }
2848
2849 $color &= cf::NDI_COLOR_MASK;
2850
2851 utf8::encode $msg;
2852
2853 if (0 && $msg =~ /\[/) {
2854 # COMMAND/INFO
2855 $self->send_packet ("drawextinfo $color 10 8 $msg")
2856 } else {
2857 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2858 $self->send_packet ("drawinfo $color $msg")
2859 }
2860 }
2861 }
2862}
2863
2864=item $client->ext_msg ($type, @msg)
2865
2866Sends an ext event to the client.
2867
2868=cut
2869
2870sub cf::client::ext_msg($$@) {
2871 my ($self, $type, @msg) = @_;
2872
2873 if ($self->extcmd == 2) {
2874 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2875 } elsif ($self->extcmd == 1) { # TODO: remove
2876 push @msg, msgtype => "event_$type";
2877 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2878 }
2879}
2880
2881=item $client->ext_reply ($msgid, @msg)
2882
2883Sends an ext reply to the client.
2884
2885=cut
2886
2887sub cf::client::ext_reply($$@) {
2888 my ($self, $id, @msg) = @_;
2889
2890 if ($self->extcmd == 2) {
2891 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2892 } elsif ($self->extcmd == 1) {
2893 #TODO: version 1, remove
2894 unshift @msg, msgtype => "reply", msgid => $id;
2895 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2896 }
2897}
1681 2898
1682=item $success = $client->query ($flags, "text", \&cb) 2899=item $success = $client->query ($flags, "text", \&cb)
1683 2900
1684Queues a query to the client, calling the given callback with 2901Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2902the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1686C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2903C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1687 2904
1688Queries can fail, so check the return code. Or don't, as queries will become 2905Queries can fail, so check the return code. Or don't, as queries will
1689reliable at some point in the future. 2906become reliable at some point in the future.
1690 2907
1691=cut 2908=cut
1692 2909
1693sub cf::client::query { 2910sub cf::client::query {
1694 my ($self, $flags, $text, $cb) = @_; 2911 my ($self, $flags, $text, $cb) = @_;
1702 utf8::encode $text; 2919 utf8::encode $text;
1703 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2920 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1704 2921
1705 $self->send_packet ($self->{query_queue}[0][0]) 2922 $self->send_packet ($self->{query_queue}[0][0])
1706 if @{ $self->{query_queue} } == 1; 2923 if @{ $self->{query_queue} } == 1;
2924
2925 1
1707} 2926}
1708 2927
1709cf::client->attach ( 2928cf::client->attach (
2929 on_connect => sub {
2930 my ($ns) = @_;
2931
2932 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2933 },
1710 on_reply => sub { 2934 on_reply => sub {
1711 my ($ns, $msg) = @_; 2935 my ($ns, $msg) = @_;
1712 2936
1713 # this weird shuffling is so that direct followup queries 2937 # this weird shuffling is so that direct followup queries
1714 # get handled first 2938 # get handled first
1715 my $queue = delete $ns->{query_queue} 2939 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2940 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2941
1718 (shift @$queue)->[1]->($msg); 2942 (shift @$queue)->[1]->($msg);
2943 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2944
1720 push @{ $ns->{query_queue} }, @$queue; 2945 push @{ $ns->{query_queue} }, @$queue;
1721 2946
1722 if (@{ $ns->{query_queue} } == @$queue) { 2947 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2948 if (@$queue) {
1725 } else { 2950 } else {
1726 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2951 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1727 } 2952 }
1728 } 2953 }
1729 }, 2954 },
2955 on_exticmd => sub {
2956 my ($ns, $buf) = @_;
2957
2958 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2959
2960 if (ref $msg) {
2961 my ($type, $reply, @payload) =
2962 "ARRAY" eq ref $msg
2963 ? @$msg
2964 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2965
2966 my @reply;
2967
2968 if (my $cb = $EXTICMD{$type}) {
2969 @reply = $cb->($ns, @payload);
2970 }
2971
2972 $ns->ext_reply ($reply, @reply)
2973 if $reply;
2974
2975 } else {
2976 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2977 }
2978
2979 cf::override;
2980 },
1730); 2981);
1731 2982
1732=item $client->coro (\&cb) 2983=item $client->async (\&cb)
1733 2984
1734Create a new coroutine, running the specified callback. The coroutine will 2985Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2986be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2987or loss of connection).
1737 2988
1738=cut 2989=cut
1739 2990
1740sub cf::client::coro { 2991sub cf::client::async {
1741 my ($self, $cb) = @_; 2992 my ($self, $cb) = @_;
1742 2993
1743 my $coro = &Coro::async_pool ($cb); 2994 my $coro = &Coro::async ($cb);
1744 2995
1745 $coro->on_destroy (sub { 2996 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2997 delete $self->{_coro}{$coro+0};
1747 }); 2998 });
1748 2999
1775our $safe = new Safe "safe"; 3026our $safe = new Safe "safe";
1776our $safe_hole = new Safe::Hole; 3027our $safe_hole = new Safe::Hole;
1777 3028
1778$SIG{FPE} = 'IGNORE'; 3029$SIG{FPE} = 'IGNORE';
1779 3030
1780$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3031$safe->permit_only (Opcode::opset qw(
3032 :base_core :base_mem :base_orig :base_math
3033 grepstart grepwhile mapstart mapwhile
3034 sort time
3035));
1781 3036
1782# here we export the classes and methods available to script code 3037# here we export the classes and methods available to script code
1783 3038
1784=pod 3039=pod
1785 3040
1786The following fucntions and emthods are available within a safe environment: 3041The following functions and methods are available within a safe environment:
1787 3042
1788 cf::object contr pay_amount pay_player map 3043 cf::object
3044 contr pay_amount pay_player map x y force_find force_add destroy
3045 insert remove name archname title slaying race decrease split
3046
1789 cf::object::player player 3047 cf::object::player
1790 cf::player peaceful 3048 player
1791 cf::map trigger 3049
3050 cf::player
3051 peaceful
3052
3053 cf::map
3054 trigger
1792 3055
1793=cut 3056=cut
1794 3057
1795for ( 3058for (
1796 ["cf::object" => qw(contr pay_amount pay_player map)], 3059 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3060 insert remove inv nrof name archname title slaying race
3061 decrease split destroy change_exp)],
1797 ["cf::object::player" => qw(player)], 3062 ["cf::object::player" => qw(player)],
1798 ["cf::player" => qw(peaceful)], 3063 ["cf::player" => qw(peaceful)],
1799 ["cf::map" => qw(trigger)], 3064 ["cf::map" => qw(trigger)],
1800) { 3065) {
1801 no strict 'refs'; 3066 no strict 'refs';
1872=back 3137=back
1873 3138
1874=cut 3139=cut
1875 3140
1876############################################################################# 3141#############################################################################
3142# the server's init and main functions
1877 3143
1878=head2 EXTENSION DATABASE SUPPORT 3144sub load_facedata($) {
3145 my ($path) = @_;
1879 3146
1880Crossfire maintains a very simple database for extension use. It can 3147 # HACK to clear player env face cache, we need some signal framework
1881currently store anything that can be serialised using Storable, which 3148 # for this (global event?)
1882excludes objects. 3149 %ext::player_env::MUSIC_FACE_CACHE = ();
1883 3150
1884The parameter C<$family> should best start with the name of the extension 3151 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1885using it, it should be unique.
1886 3152
1887=over 4 3153 warn "loading facedata from $path\n";
1888 3154
1889=item $hashref = cf::db_get $family 3155 my $facedata;
3156 0 < aio_load $path, $facedata
3157 or die "$path: $!";
1890 3158
1891Return a hashref for use by the extension C<$family>, which can be 3159 $facedata = Coro::Storable::thaw $facedata;
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894 3160
1895=item $value = cf::db_get $family => $key 3161 $facedata->{version} == 2
3162 or cf::cleanup "$path: version mismatch, cannot proceed.";
1896 3163
1897Returns a single value from the database 3164 # patch in the exptable
1898 3165 $facedata->{resource}{"res/exp_table"} = {
1899=item cf::db_put $family => $hashref 3166 type => FT_RSRC,
1900 3167 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903
1904=item cf::db_put $family => $key => $value
1905
1906Stores the given C<$value> in the family hash. Updates are delayed, if you
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916
1917=cut
1918
1919our $DB;
1920
1921{
1922 my $path = cf::localdir . "/database.pst";
1923
1924 sub db_load() {
1925 $DB = stat $path ? Storable::retrieve $path : { };
1926 }
1927
1928 my $pid;
1929
1930 sub db_save() {
1931 waitpid $pid, 0 if $pid;
1932 if (0 == ($pid = fork)) {
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 }
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 3168 };
3169 cf::cede_to_tick;
1950 3170
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 } 3171 {
3172 my $faces = $facedata->{faceinfo};
1955 3173
1956 sub db_get($;$) { 3174 while (my ($face, $info) = each %$faces) {
1957 @_ >= 2 3175 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 3176
1962 sub db_put($$;$) { 3177 cf::face::set_visibility $idx, $info->{visibility};
1963 if (@_ >= 3) { 3178 cf::face::set_magicmap $idx, $info->{magicmap};
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 3179 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1965 } else { 3180 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970 3181
1971 cf::global->attach ( 3182 cf::cede_to_tick;
1972 prio => 10000,
1973 on_cleanup => sub {
1974 db_sync;
1975 }, 3183 }
1976 );
1977}
1978 3184
1979############################################################################# 3185 while (my ($face, $info) = each %$faces) {
1980# the server's main() 3186 next unless $info->{smooth};
1981 3187
1982sub cfg_load { 3188 my $idx = cf::face::find $face
3189 or next;
3190
3191 if (my $smooth = cf::face::find $info->{smooth}) {
3192 cf::face::set_smooth $idx, $smooth;
3193 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3194 } else {
3195 warn "smooth face '$info->{smooth}' not found for face '$face'";
3196 }
3197
3198 cf::cede_to_tick;
3199 }
3200 }
3201
3202 {
3203 my $anims = $facedata->{animinfo};
3204
3205 while (my ($anim, $info) = each %$anims) {
3206 cf::anim::set $anim, $info->{frames}, $info->{facings};
3207 cf::cede_to_tick;
3208 }
3209
3210 cf::anim::invalidate_all; # d'oh
3211 }
3212
3213 {
3214 # TODO: for gcfclient pleasure, we should give resources
3215 # that gcfclient doesn't grok a >10000 face index.
3216 my $res = $facedata->{resource};
3217
3218 while (my ($name, $info) = each %$res) {
3219 if (defined $info->{type}) {
3220 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3221 my $data;
3222
3223 if ($info->{type} & 1) {
3224 # prepend meta info
3225
3226 my $meta = $enc->encode ({
3227 name => $name,
3228 %{ $info->{meta} || {} },
3229 });
3230
3231 $data = pack "(w/a*)*", $meta, $info->{data};
3232 } else {
3233 $data = $info->{data};
3234 }
3235
3236 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3237 cf::face::set_type $idx, $info->{type};
3238 } else {
3239 $RESOURCE{$name} = $info;
3240 }
3241
3242 cf::cede_to_tick;
3243 }
3244 }
3245
3246 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3247
3248 1
3249}
3250
3251cf::global->attach (on_resource_update => sub {
3252 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3253 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3254
3255 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3256 my $sound = $soundconf->{compat}[$_]
3257 or next;
3258
3259 my $face = cf::face::find "sound/$sound->[1]";
3260 cf::sound::set $sound->[0] => $face;
3261 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3262 }
3263
3264 while (my ($k, $v) = each %{$soundconf->{event}}) {
3265 my $face = cf::face::find "sound/$v";
3266 cf::sound::set $k => $face;
3267 }
3268 }
3269});
3270
3271register_exticmd fx_want => sub {
3272 my ($ns, $want) = @_;
3273
3274 while (my ($k, $v) = each %$want) {
3275 $ns->fx_want ($k, $v);
3276 }
3277};
3278
3279sub load_resource_file($) {
3280 my $guard = lock_acquire "load_resource_file";
3281
3282 my $status = load_resource_file_ $_[0];
3283 get_slot 0.1, 100;
3284 cf::arch::commit_load;
3285
3286 $status
3287}
3288
3289sub reload_regions {
3290 # HACK to clear player env face cache, we need some signal framework
3291 # for this (global event?)
3292 %ext::player_env::MUSIC_FACE_CACHE = ();
3293
3294 load_resource_file "$MAPDIR/regions"
3295 or die "unable to load regions file\n";
3296
3297 for (cf::region::list) {
3298 $_->{match} = qr/$_->{match}/
3299 if exists $_->{match};
3300 }
3301}
3302
3303sub reload_facedata {
3304 load_facedata "$DATADIR/facedata"
3305 or die "unable to load facedata\n";
3306}
3307
3308sub reload_archetypes {
3309 load_resource_file "$DATADIR/archetypes"
3310 or die "unable to load archetypes\n";
3311}
3312
3313sub reload_treasures {
3314 load_resource_file "$DATADIR/treasures"
3315 or die "unable to load treasurelists\n";
3316}
3317
3318sub reload_resources {
3319 warn "reloading resource files...\n";
3320
3321 reload_facedata;
3322 reload_archetypes;
3323 reload_regions;
3324 reload_treasures;
3325
3326 warn "finished reloading resource files\n";
3327}
3328
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 3338 open my $fh, "<:utf8", "$CONFDIR/config"
1984 or return; 3339 or return;
1985 3340
1986 local $/; 3341 local $/;
1987 *CFG = YAML::Syck::Load <$fh>; 3342 *CFG = YAML::Load <$fh>;
1988 3343
1989 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3344 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1990 3345
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3346 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3347 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 3348
1994 if (exists $CFG{mlockall}) { 3349 if (exists $CFG{mlockall}) {
1995 eval { 3350 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 3351 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 3352 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 3353 };
1999 warn $@ if $@; 3354 warn $@ if $@;
2000 } 3355 }
2001} 3356}
2002 3357
2003sub main { 3358sub main {
2004 # we must not ever block the main coroutine 3359 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 3360 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 3362 (async {
3363 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX);
2008 }; 3366 };
2009 3367
2010 cfg_load; 3368 {
2011 db_load; 3369 my $guard = freeze_mainloop;
3370 reload_config;
3371 db_init;
2012 load_extensions; 3372 load_extensions;
3373
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3375 }
3376
2013 Event::loop; 3377 EV::loop;
2014} 3378}
2015 3379
2016############################################################################# 3380#############################################################################
2017# initialisation 3381# initialisation and cleanup
2018 3382
3383# install some emergency cleanup handlers
3384BEGIN {
3385 our %SIGWATCHER = ();
3386 for my $signal (qw(INT HUP TERM)) {
3387 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3388 cf::cleanup "SIG$signal";
3389 };
3390 }
3391}
3392
3393sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time.
3398
3399 IO::AIO::aio_utime $runtime, undef, undef;
3400
3401 my $guard = cf::lock_acquire "write_runtime";
3402
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3404 or return;
3405
3406 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server.
3409
3410 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3411 and return;
3412
3413 # always fsync - this file is important
3414 aio_fsync $fh
3415 and return;
3416
3417 # touch it again to show we are up-to-date
3418 aio_utime $fh, undef, undef;
3419
3420 close $fh
3421 or return;
3422
3423 aio_rename "$runtime~", $runtime
3424 and return;
3425
3426 warn "runtime file written.\n";
3427
3428 1
3429}
3430
3431our $uuid_lock;
3432our $uuid_skip;
3433
3434sub write_uuid_sync($) {
3435 $uuid_skip ||= $_[0];
3436
3437 return if $uuid_lock;
3438 local $uuid_lock = 1;
3439
3440 my $uuid = "$LOCALDIR/uuid";
3441
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return;
3444
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3446 $uuid_skip = 0;
3447
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return;
3450
3451 # always fsync - this file is important
3452 aio_fsync $fh
3453 and return;
3454
3455 close $fh
3456 or return;
3457
3458 aio_rename "$uuid~", $uuid
3459 and return;
3460
3461 warn "uuid file written ($value).\n";
3462
3463 1
3464
3465}
3466
3467sub write_uuid($$) {
3468 my ($skip, $sync) = @_;
3469
3470 $sync ? write_uuid_sync $skip
3471 : async { write_uuid_sync $skip };
3472}
3473
3474sub emergency_save() {
3475 my $freeze_guard = cf::freeze_mainloop;
3476
3477 warn "enter emergency perl save\n";
3478
3479 cf::sync_job {
3480 # use a peculiar iteration method to avoid tripping on perl
3481 # refcount bugs in for. also avoids problems with players
3482 # and maps saved/destroyed asynchronously.
3483 warn "begin emergency player save\n";
3484 for my $login (keys %cf::PLAYER) {
3485 my $pl = $cf::PLAYER{$login} or next;
3486 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3488 $pl->save;
3489 }
3490 warn "end emergency player save\n";
3491
3492 warn "begin emergency map save\n";
3493 for my $path (keys %cf::MAP) {
3494 my $map = $cf::MAP{$path} or next;
3495 $map->valid or next;
3496 $map->save;
3497 }
3498 warn "end emergency map save\n";
3499
3500 warn "begin emergency database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n";
3503
3504 warn "begin write uuid\n";
3505 write_uuid_sync 1;
3506 warn "end write uuid\n";
3507 };
3508
3509 warn "leave emergency perl save\n";
3510}
3511
3512sub post_cleanup {
3513 my ($make_core) = @_;
3514
3515 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core;
3517}
3518
3519# a safer delete_package, copied from Symbol
3520sub clear_package($) {
3521 my $pkg = shift;
3522
3523 # expand to full symbol table name if needed
3524 unless ($pkg =~ /^main::.*::$/) {
3525 $pkg = "main$pkg" if $pkg =~ /^::/;
3526 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3527 $pkg .= '::' unless $pkg =~ /::$/;
3528 }
3529
3530 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3531 my $stem_symtab = *{$stem}{HASH};
3532
3533 defined $stem_symtab and exists $stem_symtab->{$leaf}
3534 or return;
3535
3536 # clear all symbols
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 }
3542 warn "cleared package #$pkg\n";#d#
3543}
3544
3545our $RELOAD; # how many times to reload
3546
2019sub reload() { 3547sub do_reload_perl() {
2020 # can/must only be called in main 3548 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 3549 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 3550 warn "can only reload from main coroutine";
2023 return; 3551 return;
2024 } 3552 }
2025 3553
3554 return if $RELOAD++;
3555
3556 while ($RELOAD) {
2026 warn "reloading..."; 3557 warn "reloading...";
2027 3558
2028 my $guard = freeze_mainloop; 3559 warn "entering sync_job";
3560
3561 cf::sync_job {
3562 cf::write_runtime_sync; # external watchdog should not bark
2029 cf::emergency_save; 3563 cf::emergency_save;
3564 cf::write_runtime_sync; # external watchdog should not bark
2030 3565
2031 eval { 3566 warn "syncing database to disk";
3567 BDB::db_env_txn_checkpoint $DB_ENV;
3568
2032 # if anything goes wrong in here, we should simply crash as we already saved 3569 # if anything goes wrong in here, we should simply crash as we already saved
2033 3570
2034 # cancel all watchers 3571 warn "flushing outstanding aio requests";
2035 for (Event::all_watchers) { 3572 while (IO::AIO::nreqs || BDB::nreqs) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 3573 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
2037 }
2038
2039 # cancel all extension coros
2040 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = ();
2042
2043 # unload all extensions
2044 for (@exts) {
2045 warn "unloading <$_>";
2046 unload_extension $_;
2047 }
2048
2049 # unload all modules loaded from $LIBDIR
2050 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052
2053 warn "removing <$k>";
2054 delete $INC{$k};
2055
2056 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g;
2058
2059 if (my $cb = $k->can ("unload_module")) {
2060 $cb->();
2061 } 3574 }
2062 3575
2063 Symbol::delete_package $k; 3576 warn "cancelling all extension coros";
3577 $_->cancel for values %EXT_CORO;
3578 %EXT_CORO = ();
3579
3580 warn "removing commands";
3581 %COMMAND = ();
3582
3583 warn "removing ext/exti commands";
3584 %EXTCMD = ();
3585 %EXTICMD = ();
3586
3587 warn "unloading/nuking all extensions";
3588 for my $pkg (@EXTS) {
3589 warn "... unloading $pkg";
3590
3591 if (my $cb = $pkg->can ("unload")) {
3592 eval {
3593 $cb->($pkg);
3594 1
3595 } or warn "$pkg unloaded, but with errors: $@";
3596 }
3597
3598 warn "... clearing $pkg";
3599 clear_package $pkg;
2064 } 3600 }
2065 3601
2066 # sync database to disk 3602 warn "unloading all perl modules loaded from $LIBDIR";
2067 cf::db_sync; 3603 while (my ($k, $v) = each %INC) {
2068 IO::AIO::flush; 3604 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2069 3605
3606 warn "... unloading $k";
3607 delete $INC{$k};
3608
3609 $k =~ s/\.pm$//;
3610 $k =~ s/\//::/g;
3611
3612 if (my $cb = $k->can ("unload_module")) {
3613 $cb->();
3614 }
3615
3616 clear_package $k;
3617 }
3618
2070 # get rid of safe::, as good as possible 3619 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 3620 clear_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3621 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 3622
2074 # remove register_script_function callbacks 3623 warn "unloading cf.pm \"a bit\"";
2075 # TODO
2076
2077 # unload cf.pm "a bit"
2078 delete $INC{"cf.pm"}; 3624 delete $INC{"cf.pm"};
3625 delete $INC{"cf/pod.pm"};
2079 3626
2080 # don't, removes xs symbols, too, 3627 # don't, removes xs symbols, too,
2081 # and global variables created in xs 3628 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 3629 #clear_package __PACKAGE__;
2083 3630
2084 # reload cf.pm 3631 warn "unload completed, starting to reload now";
3632
2085 warn "reloading cf.pm"; 3633 warn "reloading cf.pm";
2086 require cf; 3634 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3635 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 3636
2089 # load config and database again 3637 warn "loading config and database again";
2090 cf::cfg_load; 3638 cf::reload_config;
2091 cf::db_load;
2092 3639
2093 # load extensions
2094 warn "load extensions"; 3640 warn "loading extensions";
2095 cf::load_extensions; 3641 cf::load_extensions;
2096 3642
2097 # reattach attachments to objects 3643 warn "reattaching attachments to objects/players";
3644 _global_reattach; # objects, sockets
3645 warn "reattaching attachments to maps";
3646 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER;
3649
3650 warn "leaving sync_job";
3651
3652 1
3653 } or do {
3654 warn $@;
3655 cf::cleanup "error while reloading, exiting.";
3656 };
3657
2098 warn "reattach"; 3658 warn "reloaded";
2099 _global_reattach; 3659 --$RELOAD;
3660 }
3661};
3662
3663our $RELOAD_WATCHER; # used only during reload
3664
3665sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here.
3668
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3670 do_reload_perl;
3671 undef $RELOAD_WATCHER;
2100 }; 3672 };
2101
2102 if ($@) {
2103 warn $@;
2104 warn "error while reloading, exiting.";
2105 exit 1;
2106 }
2107
2108 warn "reloaded successfully";
2109};
2110
2111#############################################################################
2112
2113unless ($LINK_MAP) {
2114 $LINK_MAP = cf::map::new;
2115
2116 $LINK_MAP->width (41);
2117 $LINK_MAP->height (41);
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2,
2126 cb => sub {
2127 $_[0]->w->cancel;
2128
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 });
2147
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 3673}
2153
2154register "<global>", __PACKAGE__;
2155 3674
2156register_command "reload" => sub { 3675register_command "reload" => sub {
2157 my ($who, $arg) = @_; 3676 my ($who, $arg) = @_;
2158 3677
2159 if ($who->flag (FLAG_WIZ)) { 3678 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 3679 $who->message ("reloading server.");
3680 async {
3681 $Coro::current->{desc} = "perl_reload";
3682 reload_perl;
3683 };
2163 } 3684 }
2164}; 3685};
2165 3686
2166unshift @INC, $LIBDIR; 3687unshift @INC, $LIBDIR;
2167 3688
2168$TICK_WATCHER = Event->timer ( 3689my $bug_warning = 0;
2169 reentrant => 0, 3690
2170 prio => 0, 3691our @WAIT_FOR_TICK;
2171 at => $NEXT_TICK || $TICK, 3692our @WAIT_FOR_TICK_BEGIN;
2172 data => WF_AUTOCANCEL, 3693
2173 cb => sub { 3694sub wait_for_tick {
3695 return if tick_inhibit || $Coro::current == $Coro::main;
3696
3697 my $signal = new Coro::Signal;
3698 push @WAIT_FOR_TICK, $signal;
3699 $signal->wait;
3700}
3701
3702sub wait_for_tick_begin {
3703 return if tick_inhibit || $Coro::current == $Coro::main;
3704
3705 my $signal = new Coro::Signal;
3706 push @WAIT_FOR_TICK_BEGIN, $signal;
3707 $signal->wait;
3708}
3709
3710sub tick {
3711 if ($Coro::current != $Coro::main) {
3712 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3713 unless ++$bug_warning > 10;
3714 return;
3715 }
3716
2174 cf::server_tick; # one server iteration 3717 cf::server_tick; # one server iteration
2175 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK;
2177 3718
2178 # if we are delayed by four ticks or more, skip them all 3719 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3720 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2180 3721 Coro::async_pool {
2181 $TICK_WATCHER->at ($NEXT_TICK); 3722 $Coro::current->{desc} = "runtime saver";
2182 $TICK_WATCHER->start;
2183 },
2184);
2185
2186IO::AIO::max_poll_time $TICK * 0.2;
2187
2188Event->io (
2189 fd => IO::AIO::poll_fileno,
2190 poll => 'r',
2191 prio => 5,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL,
2198 after => 0,
2199 interval => 10,
2200 cb => sub {
2201 (Coro::unblock_sub {
2202 write_runtime 3723 write_runtime_sync
2203 or warn "ERROR: unable to write runtime file: $!"; 3724 or warn "ERROR: unable to write runtime file: $!";
2204 })->(); 3725 };
2205 }, 3726 }
2206); 3727
3728 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3729 $sig->send;
3730 }
3731 while (my $sig = shift @WAIT_FOR_TICK) {
3732 $sig->send;
3733 }
3734
3735 $LOAD = ($NOW - $TICK_START) / $TICK;
3736 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3737
3738 if (0) {
3739 if ($NEXT_TICK) {
3740 my $jitter = $TICK_START - $NEXT_TICK;
3741 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3742 warn "jitter $JITTER\n";#d#
3743 }
3744 }
3745}
3746
3747{
3748 # configure BDB
3749
3750 BDB::min_parallel 8;
3751 BDB::max_poll_reqs $TICK * 0.1;
3752 $AnyEvent::BDB::WATCHER->priority (1);
3753
3754 unless ($DB_ENV) {
3755 $DB_ENV = BDB::db_env_create;
3756 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3757 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3758 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3759 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3760 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3761
3762 cf::sync_job {
3763 eval {
3764 BDB::db_env_open
3765 $DB_ENV,
3766 $BDBDIR,
3767 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3768 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3769 0666;
3770
3771 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3772 };
3773
3774 cf::cleanup "db_env_open(db): $@" if $@;
3775 };
3776 }
3777
3778 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3779 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3780 };
3781 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3782 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3783 };
3784 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3785 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3786 };
3787}
3788
3789{
3790 # configure IO::AIO
3791
3792 IO::AIO::min_parallel 8;
3793 IO::AIO::max_poll_time $TICK * 0.1;
3794 undef $AnyEvent::AIO::WATCHER;
3795}
3796
3797my $_log_backtrace;
3798
3799sub _log_backtrace {
3800 my ($msg, @addr) = @_;
3801
3802 $msg =~ s/\n//;
3803
3804 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace;
3807 async {
3808 $Coro::current->{desc} = "abt $msg";
3809
3810 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr;
3812 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3813 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3814 or die "addr2line: $!";
3815
3816 my @funcs;
3817 my @res = <$fh>;
3818 chomp for @res;
3819 while (@res) {
3820 my ($func, $line) = splice @res, 0, 2, ();
3821 push @funcs, "[$func] $line";
3822 }
3823
3824 @funcs
3825 };
3826
3827 LOG llevInfo, "[ABT] $msg\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace;
3830 };
3831 } else {
3832 LOG llevInfo, "[ABT] $msg\n";
3833 LOG llevInfo, "[ABT] [suppressed]\n";
3834 }
3835}
3836
3837# load additional modules
3838use cf::pod;
2207 3839
2208END { cf::emergency_save } 3840END { cf::emergency_save }
2209 3841
22101 38421
2211 3843

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