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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.149 by root, Mon Jan 8 14:11:05 2007 UTC vs.
Revision 1.250 by root, Wed Apr 18 14:24:10 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
29use YAML::Syck ();
22use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
23use YAML::Syck ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext"; 59our $LIBDIR = datadir . "/ext";
41 60
42our $TICK = MAX_TIME * 1e-6; 61our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 62our $TICK_WATCHER;
63our $AIO_POLL_WATCHER;
64our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 65our $NEXT_TICK;
45our $NOW; 66our $NOW;
67our $USE_FSYNC = 1; # use fsync to write maps - default off
68
69our $BDB_POLL_WATCHER;
70our $DB_ENV;
46 71
47our %CFG; 72our %CFG;
48 73
49our $UPTIME; $UPTIME ||= time; 74our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 75our $RUNTIME;
51 76
52our %PLAYER; # all users 77our %PLAYER; # all users
53our %MAP; # all maps 78our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 79our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 80our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 81our $BDB_ENV_DIR = cf::localdir . "/db";
82
83# used to convert map paths into valid unix filenames by replacing / by ∕
84our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 85
58binmode STDOUT; 86binmode STDOUT;
59binmode STDERR; 87binmode STDERR;
60 88
61# read virtual server time, if available 89# read virtual server time, if available
68mkdir cf::localdir; 96mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 97mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 98mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 99mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 100mkdir $RANDOM_MAPS;
101mkdir $BDB_ENV_DIR;
73 102
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 103our $EMERGENCY_POSITION;
104
105sub cf::map::normalise;
77 106
78############################################################################# 107#############################################################################
79 108
80=head2 GLOBAL VARIABLES 109=head2 GLOBAL VARIABLES
81 110
105 134
106=item %cf::CFG 135=item %cf::CFG
107 136
108Configuration for the server, loaded from C</etc/crossfire/config>, or 137Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 138from wherever your confdir points to.
139
140=item cf::wait_for_tick, cf::wait_for_tick_begin
141
142These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
143returns directly I<after> the tick processing (and consequently, can only wake one process
144per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
115BEGIN { 150BEGIN {
116 *CORE::GLOBAL::warn = sub { 151 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 152 my $msg = join "", @_;
118 utf8::encode $msg;
119 153
120 $msg .= "\n" 154 $msg .= "\n"
121 unless $msg =~ /\n$/; 155 unless $msg =~ /\n$/;
122 156
157 $msg =~ s/([\x00-\x09\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
158
159 utf8::encode $msg;
123 LOG llevError, $msg; 160 LOG llevError, $msg;
124 }; 161 };
125} 162}
126 163
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 164@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
146 183
147$Event::DIED = sub { 184$Event::DIED = sub {
148 warn "error in event callback: @_"; 185 warn "error in event callback: @_";
149}; 186};
150 187
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 188=head2 UTILITY FUNCTIONS
156 189
157=over 4 190=over 4
158 191
159=cut 192=item dumpval $ref
160 193
194=cut
195
196sub dumpval {
197 eval {
198 local $SIG{__DIE__};
199 my $d;
200 if (1) {
201 $d = new Data::Dumper([$_[0]], ["*var"]);
202 $d->Terse(1);
203 $d->Indent(2);
204 $d->Quotekeys(0);
205 $d->Useqq(1);
206 #$d->Bless(...);
207 $d->Seen($_[1]) if @_ > 1;
208 $d = $d->Dump();
209 }
210 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
211 $d
212 } || "[unable to dump $_[0]: '$@']";
213}
214
161use JSON::Syck (); # TODO# replace by JSON::PC once working 215use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 216
163=item $ref = cf::from_json $json 217=item $ref = cf::from_json $json
164 218
165Converts a JSON string into the corresponding perl data structure. 219Converts a JSON string into the corresponding perl data structure.
166 220
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 221=item $json = cf::to_json $ref
175 222
176Converts a perl data structure into its JSON representation. 223Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 224
185=item cf::lock_wait $string 225=item cf::lock_wait $string
186 226
187Wait until the given lock is available. See cf::lock_acquire. 227Wait until the given lock is available. See cf::lock_acquire.
188 228
225} 265}
226 266
227sub freeze_mainloop { 267sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 268 return unless $TICK_WATCHER->is_active;
229 269
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 270 my $guard = Coro::guard {
271 $TICK_WATCHER->start;
272 };
231 $TICK_WATCHER->stop; 273 $TICK_WATCHER->stop;
232 $guard 274 $guard
233} 275}
234 276
235=item cf::async { BLOCK } 277=item cf::async { BLOCK }
287 } 329 }
288} 330}
289 331
290=item $coro = cf::async_ext { BLOCK } 332=item $coro = cf::async_ext { BLOCK }
291 333
292Like async, but this coro is automcatially being canceled when the 334Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 335extension calling this is being unloaded.
294 336
295=cut 337=cut
296 338
297sub async_ext(&) { 339sub async_ext(&) {
306 348
307 $coro 349 $coro
308} 350}
309 351
310sub write_runtime { 352sub write_runtime {
353 my $guard = cf::lock_acquire "write_runtime";
354
311 my $runtime = cf::localdir . "/runtime"; 355 my $runtime = cf::localdir . "/runtime";
312 356
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 357 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 358 or return;
315 359
360 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 361 # 10 is the runtime save interval, for a monotonic clock
362 # 60 allows for the watchdog to kill the server.
363
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 364 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 365 and return;
319 366
367 # always fsync - this file is important
320 aio_fsync $fh 368 aio_fsync $fh
321 and return; 369 and return;
322 370
323 close $fh 371 close $fh
324 or return; 372 or return;
327 and return; 375 and return;
328 376
329 1 377 1
330} 378}
331 379
380=item cf::datalog type => key => value, ...
381
382Log a datalog packet of the given type with the given key-value pairs.
383
384=cut
385
386sub datalog($@) {
387 my ($type, %kv) = @_;
388 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
389}
390
332=back 391=back
333 392
334=cut 393=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 394
456############################################################################# 395#############################################################################
457 396
458=head2 ATTACHABLE OBJECTS 397=head2 ATTACHABLE OBJECTS
459 398
585our @CB_TYPE = (); # registry for type (cf-object class) based events 524our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 525our @CB_MAP = ();
587 526
588my %attachment; 527my %attachment;
589 528
529sub cf::attachable::thawer_merge {
530 # simply override everything except _meta
531 local $_[0]{_meta};
532 %{$_[0]} = %{$_[1]};
533}
534
590sub _attach_cb($$$$) { 535sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 536 my ($registry, $event, $prio, $cb) = @_;
592 537
593 use sort 'stable'; 538 use sort 'stable';
594 539
765# object support 710# object support
766 711
767sub reattach { 712sub reattach {
768 # basically do the same as instantiate, without calling instantiate 713 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 714 my ($obj) = @_;
715
716 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 717
771 my $registry = $obj->registry; 718 my $registry = $obj->registry;
772 719
773 @$registry = (); 720 @$registry = ();
774 721
821 $filename, length $$rdata, scalar @$objs; 768 $filename, length $$rdata, scalar @$objs;
822 769
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 772 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 773 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 774 close $fh;
828 775
829 if (@$objs) { 776 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 778 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 779 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 780 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 781 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 782 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 783 aio_rename "$filename.pst~", "$filename.pst";
837 } 784 }
838 } else { 785 } else {
839 aio_unlink "$filename.pst"; 786 aio_unlink "$filename.pst";
906=cut 853=cut
907 854
908sub register_extcmd { 855sub register_extcmd {
909 my ($name, $cb) = @_; 856 my ($name, $cb) = @_;
910 857
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 858 $EXTCMD{$name} = $cb;
915} 859}
916 860
917cf::player->attach ( 861cf::player->attach (
918 on_command => sub { 862 on_command => sub {
919 my ($pl, $name, $params) = @_; 863 my ($pl, $name, $params) = @_;
932 876
933 my $msg = eval { from_json $buf }; 877 my $msg = eval { from_json $buf };
934 878
935 if (ref $msg) { 879 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 880 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 881 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 882 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 883 }
940 } 884 }
941 } else { 885 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 886 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 888
945 cf::override; 889 cf::override;
946 }, 890 },
947); 891);
948 892
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 893sub load_extension {
956 my ($path) = @_; 894 my ($path) = @_;
957 895
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 896 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 897 my $base = $1;
960 my $pkg = $1; 898 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 899 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 900 $pkg = "ext::$pkg";
963 901
964 warn "loading '$path' into '$pkg'\n"; 902 warn "... loading '$path' into '$pkg'\n";
965 903
966 open my $fh, "<:utf8", $path 904 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 905 or die "$path: $!";
968 906
969 my $source = 907 my $source =
970 "package $pkg; use strict; use utf8;\n" 908 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 909 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 910 . (do { local $/; <$fh> })
973 . "\n};\n1"; 911 . "\n};\n1";
974 912
975 eval $source 913 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 914 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 915 : "extension disabled.\n";
978 916 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 917 warn $@;
980 $ext_pkg{$base} = $pkg; 918 warn "mandatory extension failed to load, exiting.\n";
981 919 exit 1;
982# no strict 'refs'; 920 }
983# @{"$pkg\::ISA"} = ext::; 921 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 922 }
998 923
999 # remove commands 924 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 925}
1024 926
1025sub load_extensions { 927sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 928 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 929 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 933 } or warn "$ext not loaded: $@";
1032 } 934 }
1033} 935}
1034 936
1035############################################################################# 937#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 938
1073=head2 CORE EXTENSIONS 939=head2 CORE EXTENSIONS
1074 940
1075Functions and methods that extend core crossfire objects. 941Functions and methods that extend core crossfire objects.
1076 942
1077=cut 943=cut
1078 944
1079package cf::player; 945package cf::player;
946
947use Coro::AIO;
1080 948
1081=head3 cf::player 949=head3 cf::player
1082 950
1083=over 4 951=over 4
1084 952
1097} 965}
1098 966
1099sub path($) { 967sub path($) {
1100 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 968 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1101 969
1102 (playerdir $login) . "/$login.pl" 970 (playerdir $login) . "/playerdata"
1103} 971}
1104 972
1105sub find_active($) { 973sub find_active($) {
1106 $cf::PLAYER{$_[0]} 974 $cf::PLAYER{$_[0]}
1107 and $cf::PLAYER{$_[0]}->active 975 and $cf::PLAYER{$_[0]}->active
1110 978
1111sub exists($) { 979sub exists($) {
1112 my ($login) = @_; 980 my ($login) = @_;
1113 981
1114 $cf::PLAYER{$login} 982 $cf::PLAYER{$login}
1115 or cf::sync_job { !aio_stat $login } 983 or cf::sync_job { !aio_stat path $login }
1116} 984}
1117 985
1118sub find($) { 986sub find($) {
1119 return $cf::PLAYER{$_[0]} || do { 987 return $cf::PLAYER{$_[0]} || do {
1120 my $login = $_[0]; 988 my $login = $_[0];
1121 989
1122 my $guard = cf::lock_acquire "user_find:$login"; 990 my $guard = cf::lock_acquire "user_find:$login";
1123 991
1124 $cf::PLAYER{$login} ||= (load_pl path $login or return); 992 $cf::PLAYER{$_[0]} || do {
993 # rename old playerfiles to new ones
994 #TODO: remove when no longer required
995 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
996 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
997 aio_unlink +(playerdir $login) . "/$login.pl.pst";
998 aio_unlink +(playerdir $login) . "/$login.pl";
999
1000 my $pl = load_pl path $login
1001 or return;
1002 $cf::PLAYER{$login} = $pl
1003 }
1125 }; 1004 }
1126} 1005}
1127 1006
1128sub save($) { 1007sub save($) {
1129 my ($pl) = @_; 1008 my ($pl) = @_;
1130 1009
1133 my $path = path $pl; 1012 my $path = path $pl;
1134 my $guard = cf::lock_acquire "user_save:$path"; 1013 my $guard = cf::lock_acquire "user_save:$path";
1135 1014
1136 return if $pl->{deny_save}; 1015 return if $pl->{deny_save};
1137 1016
1138 Coro::AIO::aio_mkdir playerdir $pl, 0770; 1017 aio_mkdir playerdir $pl, 0770;
1139 $pl->{last_save} = $cf::RUNTIME; 1018 $pl->{last_save} = $cf::RUNTIME;
1140 1019
1141 $pl->save_pl ($path); 1020 $pl->save_pl ($path);
1142 Coro::cede; 1021 Coro::cede;
1143} 1022}
1153 $cf::PLAYER{$login} = $self; 1032 $cf::PLAYER{$login} = $self;
1154 1033
1155 $self 1034 $self
1156} 1035}
1157 1036
1037=item $pl->quit_character
1038
1039Nukes the player without looking back. If logged in, the connection will
1040be destroyed. May block for a long time.
1041
1042=cut
1043
1158sub quit_character { 1044sub quit_character {
1159 my ($pl) = @_; 1045 my ($pl) = @_;
1046
1047 my $name = $pl->ob->name;
1160 1048
1161 $pl->{deny_save} = 1; 1049 $pl->{deny_save} = 1;
1162 $pl->password ("*"); # this should lock out the player until we nuked the dir 1050 $pl->password ("*"); # this should lock out the player until we nuked the dir
1163 1051
1164 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1052 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1166 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1054 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1167 $pl->ns->destroy if $pl->ns; 1055 $pl->ns->destroy if $pl->ns;
1168 1056
1169 my $path = playerdir $pl; 1057 my $path = playerdir $pl;
1170 my $temp = "$path~$cf::RUNTIME~deleting~"; 1058 my $temp = "$path~$cf::RUNTIME~deleting~";
1171 IO::AIO::aio_rename $path, $temp, sub { 1059 aio_rename $path, $temp;
1172 delete $cf::PLAYER{$pl->ob->name}; 1060 delete $cf::PLAYER{$pl->ob->name};
1173 $pl->destroy; 1061 $pl->destroy;
1174 1062
1063 my $prefix = qr<^~\Q$name\E/>;
1064
1065 # nuke player maps
1066 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1067
1175 IO::AIO::aio_rmtree $temp; 1068 IO::AIO::aio_rmtree $temp;
1069}
1070
1071=item $pl->kick
1072
1073Kicks a player out of the game. This destroys the connection.
1074
1075=cut
1076
1077sub kick {
1078 my ($pl, $kicker) = @_;
1079
1080 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1081 $pl->killer ("kicked");
1082 $pl->ns->destroy;
1083}
1084
1085=item cf::player::list_logins
1086
1087Returns am arrayref of all valid playernames in the system, can take a
1088while and may block, so not sync_job-capable, ever.
1089
1090=cut
1091
1092sub list_logins {
1093 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1094 or return [];
1095
1096 my @logins;
1097
1098 for my $login (@$dirs) {
1099 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1100 aio_read $fh, 0, 512, my $buf, 0 or next;
1101 $buf !~ /^password -------------$/m or next; # official not-valid tag
1102
1103 utf8::decode $login;
1104 push @logins, $login;
1176 }; 1105 }
1177}
1178 1106
1107 \@logins
1108}
1109
1110=item $player->maps
1111
1112Returns an arrayref of map paths that are private for this
1113player. May block.
1114
1115=cut
1116
1117sub maps($) {
1118 my ($pl) = @_;
1119
1120 $pl = ref $pl ? $pl->ob->name : $pl;
1121
1122 my $files = aio_readdir playerdir $pl
1123 or return;
1124
1125 my @paths;
1126
1127 for (@$files) {
1128 utf8::decode $_;
1129 next if /\.(?:pl|pst)$/;
1130 next unless /^$PATH_SEP/o;
1131
1132 push @paths, cf::map::normalise "~$pl/$_";
1133 }
1134
1135 \@paths
1136}
1137
1179=item $player->ext_reply ($msgid, $msgtype, %msg) 1138=item $player->ext_reply ($msgid, %msg)
1180 1139
1181Sends an ext reply to the player. 1140Sends an ext reply to the player.
1182 1141
1183=cut 1142=cut
1184 1143
1185sub ext_reply($$$%) { 1144sub ext_reply($$%) {
1186 my ($self, $id, %msg) = @_; 1145 my ($self, $id, %msg) = @_;
1187 1146
1188 $msg{msgid} = $id; 1147 $msg{msgid} = $id;
1189 1148
1190 $self->send ("ext " . cf::to_json \%msg); 1149 $self->send ("ext " . cf::to_json \%msg);
1191} 1150}
1192 1151
1193package cf; 1152=item $player->ext_event ($type, %msg)
1153
1154Sends an ext event to the client.
1155
1156=cut
1157
1158sub ext_event($$%) {
1159 my ($self, $type, %msg) = @_;
1160
1161 $self->ns->ext_event ($type, %msg);
1162}
1163
1164=head3 cf::region
1165
1166=over 4
1167
1168=cut
1169
1170package cf::region;
1171
1172=item cf::region::find_by_path $path
1173
1174Tries to decuce the probable region for a map knowing only its path.
1175
1176=cut
1177
1178sub find_by_path($) {
1179 my ($path) = @_;
1180
1181 my ($match, $specificity);
1182
1183 for my $region (list) {
1184 if ($region->match && $path =~ $region->match) {
1185 ($match, $specificity) = ($region, $region->specificity)
1186 if $region->specificity > $specificity;
1187 }
1188 }
1189
1190 $match
1191}
1194 1192
1195=back 1193=back
1196
1197 1194
1198=head3 cf::map 1195=head3 cf::map
1199 1196
1200=over 4 1197=over 4
1201 1198
1204package cf::map; 1201package cf::map;
1205 1202
1206use Fcntl; 1203use Fcntl;
1207use Coro::AIO; 1204use Coro::AIO;
1208 1205
1206use overload
1207 '""' => \&as_string,
1208 fallback => 1;
1209
1209our $MAX_RESET = 3600; 1210our $MAX_RESET = 3600;
1210our $DEFAULT_RESET = 3000; 1211our $DEFAULT_RESET = 3000;
1211 1212
1212sub generate_random_map { 1213sub generate_random_map {
1213 my ($path, $rmp) = @_; 1214 my ($self, $rmp) = @_;
1214
1215 # mit "rum" bekleckern, nicht 1215 # mit "rum" bekleckern, nicht
1216 cf::map::_create_random_map 1216 $self->_create_random_map (
1217 $path,
1218 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1217 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1219 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1218 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1220 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1219 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1221 $rmp->{exit_on_final_map}, 1220 $rmp->{exit_on_final_map},
1222 $rmp->{xsize}, $rmp->{ysize}, 1221 $rmp->{xsize}, $rmp->{ysize},
1223 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1222 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1224 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1223 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1225 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1224 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1226 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1225 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1227 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1226 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1228 (cf::region::find $rmp->{region}) 1227 (cf::region::find $rmp->{region}), $rmp->{custom}
1228 )
1229}
1230
1231=item cf::map->register ($regex, $prio)
1232
1233Register a handler for the map path matching the given regex at the
1234givne priority (higher is better, built-in handlers have priority 0, the
1235default).
1236
1237=cut
1238
1239sub register {
1240 my (undef, $regex, $prio) = @_;
1241 my $pkg = caller;
1242
1243 no strict;
1244 push @{"$pkg\::ISA"}, __PACKAGE__;
1245
1246 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1247}
1248
1249# also paths starting with '/'
1250$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1251
1252sub thawer_merge {
1253 my ($self, $merge) = @_;
1254
1255 # we have to keep some variables in memory intact
1256 local $self->{path};
1257 local $self->{load_path};
1258 local $self->{deny_save};
1259 local $self->{deny_reset};
1260
1261 $self->SUPER::thawer_merge ($merge);
1262}
1263
1264sub normalise {
1265 my ($path, $base) = @_;
1266
1267 $path = "$path"; # make sure its a string
1268
1269 $path =~ s/\.map$//;
1270
1271 # map plan:
1272 #
1273 # /! non-realised random map exit (special hack!)
1274 # {... are special paths that are not being touched
1275 # ?xxx/... are special absolute paths
1276 # ?random/... random maps
1277 # /... normal maps
1278 # ~user/... per-player map of a specific user
1279
1280 $path =~ s/$PATH_SEP/\//go;
1281
1282 # treat it as relative path if it starts with
1283 # something that looks reasonable
1284 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1285 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1286
1287 $base =~ s{[^/]+/?$}{};
1288 $path = "$base/$path";
1289 }
1290
1291 for ($path) {
1292 redo if s{//}{/};
1293 redo if s{/\.?/}{/};
1294 redo if s{/[^/]+/\.\./}{/};
1295 }
1296
1297 $path
1298}
1299
1300sub new_from_path {
1301 my (undef, $path, $base) = @_;
1302
1303 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1304
1305 $path = normalise $path, $base;
1306
1307 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1308 if ($path =~ $EXT_MAP{$pkg}[1]) {
1309 my $self = bless cf::map::new, $pkg;
1310 $self->{path} = $path; $self->path ($path);
1311 $self->init; # pass $1 etc.
1312 return $self;
1313 }
1314 }
1315
1316 Carp::carp "unable to resolve path '$path' (base '$base').";
1317 ()
1318}
1319
1320sub init {
1321 my ($self) = @_;
1322
1323 $self
1324}
1325
1326sub as_string {
1327 my ($self) = @_;
1328
1329 "$self->{path}"
1330}
1331
1332# the displayed name, this is a one way mapping
1333sub visible_name {
1334 &as_string
1335}
1336
1337# the original (read-only) location
1338sub load_path {
1339 my ($self) = @_;
1340
1341 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1342}
1343
1344# the temporary/swap location
1345sub save_path {
1346 my ($self) = @_;
1347
1348 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1349 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1350}
1351
1352# the unique path, undef == no special unique path
1353sub uniq_path {
1354 my ($self) = @_;
1355
1356 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1357 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1229} 1358}
1230 1359
1231# and all this just because we cannot iterate over 1360# and all this just because we cannot iterate over
1232# all maps in C++... 1361# all maps in C++...
1233sub change_all_map_light { 1362sub change_all_map_light {
1235 1364
1236 $_->change_map_light ($change) 1365 $_->change_map_light ($change)
1237 for grep $_->outdoor, values %cf::MAP; 1366 for grep $_->outdoor, values %cf::MAP;
1238} 1367}
1239 1368
1369sub unlink_save {
1370 my ($self) = @_;
1371
1372 utf8::encode (my $save = $self->save_path);
1373 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1374 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1375}
1376
1240sub try_load_header($) { 1377sub load_header_from($) {
1241 my ($path) = @_; 1378 my ($self, $path) = @_;
1242 1379
1243 utf8::encode $path; 1380 utf8::encode $path;
1244 aio_open $path, O_RDONLY, 0 1381 #aio_open $path, O_RDONLY, 0
1382 # or return;
1383
1384 $self->_load_header ($path)
1245 or return; 1385 or return;
1246 1386
1247 my $map = cf::map::new 1387 $self->{load_path} = $path;
1388
1389 1
1390}
1391
1392sub load_header_orig {
1393 my ($self) = @_;
1394
1395 $self->load_header_from ($self->load_path)
1396}
1397
1398sub load_header_temp {
1399 my ($self) = @_;
1400
1401 $self->load_header_from ($self->save_path)
1402}
1403
1404sub prepare_temp {
1405 my ($self) = @_;
1406
1407 $self->last_access ((delete $self->{last_access})
1408 || $cf::RUNTIME); #d#
1409 # safety
1410 $self->{instantiate_time} = $cf::RUNTIME
1411 if $self->{instantiate_time} > $cf::RUNTIME;
1412}
1413
1414sub prepare_orig {
1415 my ($self) = @_;
1416
1417 $self->{load_original} = 1;
1418 $self->{instantiate_time} = $cf::RUNTIME;
1419 $self->last_access ($cf::RUNTIME);
1420 $self->instantiate;
1421}
1422
1423sub load_header {
1424 my ($self) = @_;
1425
1426 if ($self->load_header_temp) {
1427 $self->prepare_temp;
1428 } else {
1429 $self->load_header_orig
1248 or return; 1430 or return;
1431 $self->prepare_orig;
1432 }
1249 1433
1250 # for better error messages only, will be overwritten 1434 $self->default_region (cf::region::find_by_path $self->{path})
1251 $map->path ($path); 1435 unless $self->default_region;
1252 1436
1253 $map->load_header ($path) 1437 1
1254 or return;
1255
1256 $map->{load_path} = $path;
1257
1258 $map
1259} 1438}
1260 1439
1261sub find; 1440sub find;
1262sub find { 1441sub find {
1263 my ($path, $origin) = @_; 1442 my ($path, $origin) = @_;
1264 1443
1265 #warn "find<$path,$origin>\n";#d#
1266
1267 $path = new cf::path $path, $origin && $origin->path; 1444 $path = normalise $path, $origin && $origin->path;
1268 my $key = $path->as_string;
1269 1445
1270 cf::lock_wait "map_find:$key"; 1446 cf::lock_wait "map_find:$path";
1271 1447
1272 $cf::MAP{$key} || do { 1448 $cf::MAP{$path} || do {
1273 my $guard = cf::lock_acquire "map_find:$key"; 1449 my $guard = cf::lock_acquire "map_find:$path";
1274 1450 my $map = new_from_path cf::map $path
1275 # do it the slow way
1276 my $map = try_load_header $path->save_path;
1277
1278 Coro::cede;
1279
1280 if ($map) {
1281 $map->last_access ((delete $map->{last_access})
1282 || $cf::RUNTIME); #d#
1283 # safety
1284 $map->{instantiate_time} = $cf::RUNTIME
1285 if $map->{instantiate_time} > $cf::RUNTIME;
1286 } else {
1287 if (my $rmp = $path->random_map_params) {
1288 $map = generate_random_map $key, $rmp;
1289 } else {
1290 $map = try_load_header $path->load_path;
1291 }
1292
1293 $map or return; 1451 or return;
1294 1452
1295 $map->{load_original} = 1;
1296 $map->{instantiate_time} = $cf::RUNTIME;
1297 $map->last_access ($cf::RUNTIME);
1298 $map->instantiate;
1299
1300 # per-player maps become, after loading, normal maps
1301 $map->per_player (0) if $path->{user_rel};
1302 }
1303
1304 $map->path ($key);
1305 $map->{path} = $path;
1306 $map->{last_save} = $cf::RUNTIME; 1453 $map->{last_save} = $cf::RUNTIME;
1307 1454
1308 Coro::cede; 1455 $map->load_header
1456 or return;
1309 1457
1310 if ($map->should_reset) { 1458 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1459 # doing this can freeze the server in a sync job, obviously
1460 #$cf::WAIT_FOR_TICK->wait;
1311 $map->reset; 1461 $map->reset;
1312 undef $guard; 1462 undef $guard;
1313 $map = find $path 1463 return find $path;
1314 or return;
1315 } 1464 }
1316 1465
1317 $cf::MAP{$key} = $map 1466 $cf::MAP{$path} = $map
1318 } 1467 }
1319} 1468}
1469
1470sub pre_load { }
1471sub post_load { }
1320 1472
1321sub load { 1473sub load {
1322 my ($self) = @_; 1474 my ($self) = @_;
1323 1475
1476 local $self->{deny_reset} = 1; # loading can take a long time
1477
1324 my $path = $self->{path}; 1478 my $path = $self->{path};
1325 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1479 my $guard = cf::lock_acquire "map_load:$path";
1326 1480
1327 return if $self->in_memory != cf::MAP_SWAPPED; 1481 return if $self->in_memory != cf::MAP_SWAPPED;
1328 1482
1329 $self->in_memory (cf::MAP_LOADING); 1483 $self->in_memory (cf::MAP_LOADING);
1330 1484
1331 $self->alloc; 1485 $self->alloc;
1486
1487 $self->pre_load;
1488 Coro::cede;
1489
1332 $self->load_objects ($self->{load_path}, 1) 1490 $self->_load_objects ($self->{load_path}, 1)
1333 or return; 1491 or return;
1334 1492
1335 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1493 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1336 if delete $self->{load_original}; 1494 if delete $self->{load_original};
1337 1495
1338 if (my $uniq = $path->uniq_path) { 1496 if (my $uniq = $self->uniq_path) {
1339 utf8::encode $uniq; 1497 utf8::encode $uniq;
1340 if (aio_open $uniq, O_RDONLY, 0) { 1498 if (aio_open $uniq, O_RDONLY, 0) {
1341 $self->clear_unique_items; 1499 $self->clear_unique_items;
1342 $self->load_objects ($uniq, 0); 1500 $self->_load_objects ($uniq, 0);
1343 } 1501 }
1344 } 1502 }
1345 1503
1346 Coro::cede; 1504 Coro::cede;
1347
1348 # now do the right thing for maps 1505 # now do the right thing for maps
1349 $self->link_multipart_objects; 1506 $self->link_multipart_objects;
1507 Coro::cede;
1350 1508
1351 if ($self->{path}->is_style_map) { 1509 unless ($self->{deny_activate}) {
1352 $self->{deny_save} = 1; 1510 $self->decay_objects;
1353 $self->{deny_reset} = 1;
1354 } else {
1355 $self->fix_auto_apply; 1511 $self->fix_auto_apply;
1356 $self->decay_objects;
1357 $self->update_buttons; 1512 $self->update_buttons;
1513 Coro::cede;
1358 $self->set_darkness_map; 1514 $self->set_darkness_map;
1359 $self->difficulty ($self->estimate_difficulty) 1515 $self->difficulty ($self->estimate_difficulty)
1360 unless $self->difficulty; 1516 unless $self->difficulty;
1517 Coro::cede;
1361 $self->activate; 1518 $self->activate;
1519 Coro::cede;
1362 } 1520 }
1363 1521
1522 $self->post_load;
1364 Coro::cede; 1523 Coro::cede;
1365 1524
1366 $self->in_memory (cf::MAP_IN_MEMORY); 1525 $self->in_memory (cf::MAP_IN_MEMORY);
1526}
1527
1528sub customise_for {
1529 my ($self, $ob) = @_;
1530
1531 return find "~" . $ob->name . "/" . $self->{path}
1532 if $self->per_player;
1533
1534 $self
1535}
1536
1537# find and load all maps in the 3x3 area around a map
1538sub load_diag {
1539 my ($map) = @_;
1540
1541 my @diag; # diagonal neighbours
1542
1543 for (0 .. 3) {
1544 my $neigh = $map->tile_path ($_)
1545 or next;
1546 $neigh = find $neigh, $map
1547 or next;
1548 $neigh->load;
1549
1550 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1551 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1552 }
1553
1554 for (@diag) {
1555 my $neigh = find @$_
1556 or next;
1557 $neigh->load;
1558 }
1367} 1559}
1368 1560
1369sub find_sync { 1561sub find_sync {
1370 my ($path, $origin) = @_; 1562 my ($path, $origin) = @_;
1371 1563
1372 cf::sync_job { cf::map::find $path, $origin } 1564 cf::sync_job { find $path, $origin }
1373} 1565}
1374 1566
1375sub do_load_sync { 1567sub do_load_sync {
1376 my ($map) = @_; 1568 my ($map) = @_;
1377 1569
1378 cf::sync_job { $map->load }; 1570 cf::sync_job { $map->load };
1379} 1571}
1380 1572
1573our %MAP_PREFETCH;
1574our $MAP_PREFETCHER = undef;
1575
1576sub find_async {
1577 my ($path, $origin) = @_;
1578
1579 $path = normalise $path, $origin && $origin->{path};
1580
1581 if (my $map = $cf::MAP{$path}) {
1582 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1583 }
1584
1585 undef $MAP_PREFETCH{$path};
1586 $MAP_PREFETCHER ||= cf::async {
1587 while (%MAP_PREFETCH) {
1588 for my $path (keys %MAP_PREFETCH) {
1589 my $map = find $path
1590 or next;
1591 $map->load;
1592
1593 delete $MAP_PREFETCH{$path};
1594 }
1595 }
1596 undef $MAP_PREFETCHER;
1597 };
1598 $MAP_PREFETCHER->prio (6);
1599
1600 ()
1601}
1602
1381sub save { 1603sub save {
1382 my ($self) = @_; 1604 my ($self) = @_;
1383 1605
1384 my $lock = cf::lock_acquire "map_data:" . $self->path; 1606 my $lock = cf::lock_acquire "map_data:" . $self->path;
1385 1607
1386 $self->{last_save} = $cf::RUNTIME; 1608 $self->{last_save} = $cf::RUNTIME;
1387 1609
1388 return unless $self->dirty; 1610 return unless $self->dirty;
1389 1611
1390 my $save = $self->{path}->save_path; utf8::encode $save; 1612 my $save = $self->save_path; utf8::encode $save;
1391 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1613 my $uniq = $self->uniq_path; utf8::encode $uniq;
1392 1614
1393 $self->{load_path} = $save; 1615 $self->{load_path} = $save;
1394 1616
1395 return if $self->{deny_save}; 1617 return if $self->{deny_save};
1396 1618
1399 cf::async { 1621 cf::async {
1400 $_->contr->save for $self->players; 1622 $_->contr->save for $self->players;
1401 }; 1623 };
1402 1624
1403 if ($uniq) { 1625 if ($uniq) {
1404 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1626 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1405 $self->save_objects ($uniq, cf::IO_UNIQUES); 1627 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1406 } else { 1628 } else {
1407 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1629 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1408 } 1630 }
1409} 1631}
1410 1632
1411sub swap_out { 1633sub swap_out {
1412 my ($self) = @_; 1634 my ($self) = @_;
1426 1648
1427sub reset_at { 1649sub reset_at {
1428 my ($self) = @_; 1650 my ($self) = @_;
1429 1651
1430 # TODO: safety, remove and allow resettable per-player maps 1652 # TODO: safety, remove and allow resettable per-player maps
1431 return 1e99 if $self->{path}{user_rel}; 1653 return 1e99 if $self->isa ("ext::map_per_player");#d#
1432 return 1e99 if $self->{deny_reset}; 1654 return 1e99 if $self->{deny_reset};
1433 1655
1434 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1656 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1435 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1657 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1436 1658
1441 my ($self) = @_; 1663 my ($self) = @_;
1442 1664
1443 $self->reset_at <= $cf::RUNTIME 1665 $self->reset_at <= $cf::RUNTIME
1444} 1666}
1445 1667
1446sub unlink_save {
1447 my ($self) = @_;
1448
1449 utf8::encode (my $save = $self->{path}->save_path);
1450 aioreq_pri 3; IO::AIO::aio_unlink $save;
1451 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1452}
1453
1454sub rename {
1455 my ($self, $new_path) = @_;
1456
1457 $self->unlink_save;
1458
1459 delete $cf::MAP{$self->path};
1460 $self->{path} = new cf::path $new_path;
1461 $self->path ($self->{path}->as_string);
1462 $cf::MAP{$self->path} = $self;
1463
1464 $self->save;
1465}
1466
1467sub reset { 1668sub reset {
1468 my ($self) = @_; 1669 my ($self) = @_;
1469 1670
1470 my $lock = cf::lock_acquire "map_data:" . $self->path; 1671 my $lock = cf::lock_acquire "map_data:$self->{path}";
1471 1672
1472 return if $self->players; 1673 return if $self->players;
1473 return if $self->{path}{user_rel};#d# 1674 return if $self->isa ("ext::map_per_player");#d#
1474 1675
1475 warn "resetting map ", $self->path;#d# 1676 warn "resetting map ", $self->path;#d#
1476 1677
1678 $self->in_memory (cf::MAP_SWAPPED);
1679
1680 # need to save uniques path
1681 unless ($self->{deny_save}) {
1682 my $uniq = $self->uniq_path; utf8::encode $uniq;
1683
1684 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1685 if $uniq;
1686 }
1687
1477 delete $cf::MAP{$self->path}; 1688 delete $cf::MAP{$self->path};
1689
1690 $self->clear;
1478 1691
1479 $_->clear_links_to ($self) for values %cf::MAP; 1692 $_->clear_links_to ($self) for values %cf::MAP;
1480 1693
1481 $self->unlink_save; 1694 $self->unlink_save;
1482 $self->destroy; 1695 $self->destroy;
1485my $nuke_counter = "aaaa"; 1698my $nuke_counter = "aaaa";
1486 1699
1487sub nuke { 1700sub nuke {
1488 my ($self) = @_; 1701 my ($self) = @_;
1489 1702
1703 delete $cf::MAP{$self->path};
1704
1705 $self->unlink_save;
1706
1707 bless $self, "cf::map";
1708 delete $self->{deny_reset};
1490 $self->{deny_save} = 1; 1709 $self->{deny_save} = 1;
1491 $self->reset_timeout (1); 1710 $self->reset_timeout (1);
1492 $self->rename ("{nuke}/" . ($nuke_counter++)); 1711 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1712
1713 $cf::MAP{$self->path} = $self;
1714
1493 $self->reset; # polite request, might not happen 1715 $self->reset; # polite request, might not happen
1494} 1716}
1495 1717
1496sub customise_for { 1718=item cf::map::unique_maps
1497 my ($map, $ob) = @_;
1498 1719
1499 if ($map->per_player) { 1720Returns an arrayref of paths of all shared maps that have
1500 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1721instantiated unique items. May block.
1501 }
1502 1722
1503 $map 1723=cut
1504}
1505 1724
1506sub emergency_save { 1725sub unique_maps() {
1507 my $freeze_guard = cf::freeze_mainloop; 1726 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1727 or return;
1508 1728
1509 warn "enter emergency perl save\n"; 1729 my @paths;
1510 1730
1511 cf::sync_job { 1731 for (@$files) {
1512 warn "begin emergency player save\n"; 1732 utf8::decode $_;
1513 $_->save for values %cf::PLAYER; 1733 next if /\.pst$/;
1514 warn "end emergency player save\n"; 1734 next unless /^$PATH_SEP/o;
1515 1735
1516 warn "begin emergency map save\n"; 1736 push @paths, cf::map::normalise $_;
1517 $_->save for values %cf::MAP;
1518 warn "end emergency map save\n";
1519 }; 1737 }
1520 1738
1521 warn "leave emergency perl save\n"; 1739 \@paths
1522} 1740}
1523 1741
1524package cf; 1742package cf;
1525 1743
1526=back 1744=back
1527 1745
1746=head3 cf::object
1747
1748=cut
1749
1750package cf::object;
1751
1752=over 4
1753
1754=item $ob->inv_recursive
1755
1756Returns the inventory of the object _and_ their inventories, recursively.
1757
1758=cut
1759
1760sub inv_recursive_;
1761sub inv_recursive_ {
1762 map { $_, inv_recursive_ $_->inv } @_
1763}
1764
1765sub inv_recursive {
1766 inv_recursive_ inv $_[0]
1767}
1768
1769package cf;
1770
1771=back
1528 1772
1529=head3 cf::object::player 1773=head3 cf::object::player
1530 1774
1531=over 4 1775=over 4
1532 1776
1572 1816
1573=item $player_object->enter_link 1817=item $player_object->enter_link
1574 1818
1575Freezes the player and moves him/her to a special map (C<{link}>). 1819Freezes the player and moves him/her to a special map (C<{link}>).
1576 1820
1577The player should be reaosnably safe there for short amounts of time. You 1821The player should be reasonably safe there for short amounts of time. You
1578I<MUST> call C<leave_link> as soon as possible, though. 1822I<MUST> call C<leave_link> as soon as possible, though.
1579 1823
1824Will never block.
1825
1580=item $player_object->leave_link ($map, $x, $y) 1826=item $player_object->leave_link ($map, $x, $y)
1581 1827
1582Moves the player out of the specila link map onto the given map. If the 1828Moves the player out of the special C<{link}> map onto the specified
1583map is not valid (or omitted), the player will be moved back to the 1829map. If the map is not valid (or omitted), the player will be moved back
1584location he/she was before the call to C<enter_link>, or, if that fails, 1830to the location he/she was before the call to C<enter_link>, or, if that
1585to the emergency map position. 1831fails, to the emergency map position.
1586 1832
1587Might block. 1833Might block.
1588 1834
1589=cut 1835=cut
1836
1837sub link_map {
1838 unless ($LINK_MAP) {
1839 $LINK_MAP = cf::map::find "{link}"
1840 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1841 $LINK_MAP->load;
1842 }
1843
1844 $LINK_MAP
1845}
1590 1846
1591sub cf::object::player::enter_link { 1847sub cf::object::player::enter_link {
1592 my ($self) = @_; 1848 my ($self) = @_;
1593 1849
1594 $self->deactivate_recursive; 1850 $self->deactivate_recursive;
1595 1851
1596 return if $self->map == $LINK_MAP; 1852 return if UNIVERSAL::isa $self->map, "ext::map_link";
1597 1853
1598 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1854 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1599 if $self->map; 1855 if $self->map;
1600 1856
1601 $self->enter_map ($LINK_MAP, 20, 20); 1857 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1602} 1858}
1603 1859
1604sub cf::object::player::leave_link { 1860sub cf::object::player::leave_link {
1605 my ($self, $map, $x, $y) = @_; 1861 my ($self, $map, $x, $y) = @_;
1606 1862
1624 # use -1 or undef as default coordinates, not 0, 0 1880 # use -1 or undef as default coordinates, not 0, 0
1625 ($x, $y) = ($map->enter_x, $map->enter_y) 1881 ($x, $y) = ($map->enter_x, $map->enter_y)
1626 if $x <=0 && $y <= 0; 1882 if $x <=0 && $y <= 0;
1627 1883
1628 $map->load; 1884 $map->load;
1885 $map->load_diag;
1629 1886
1630 return unless $self->contr->active; 1887 return unless $self->contr->active;
1631 $self->activate_recursive; 1888 $self->activate_recursive;
1889
1890 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1632 $self->enter_map ($map, $x, $y); 1891 $self->enter_map ($map, $x, $y);
1633} 1892}
1634 1893
1635cf::player->attach ( 1894cf::player->attach (
1636 on_logout => sub { 1895 on_logout => sub {
1649 # try to abort aborted map switching on player login :) 1908 # try to abort aborted map switching on player login :)
1650 # should happen only on crashes 1909 # should happen only on crashes
1651 if ($pl->ob->{_link_pos}) { 1910 if ($pl->ob->{_link_pos}) {
1652 $pl->ob->enter_link; 1911 $pl->ob->enter_link;
1653 (async { 1912 (async {
1654 # we need this sleep as the login has a concurrent enter_exit running
1655 # and this sleep increases chances of the player not ending up in scorn
1656 $pl->ob->reply (undef, 1913 $pl->ob->reply (undef,
1657 "There was an internal problem at your last logout, " 1914 "There was an internal problem at your last logout, "
1658 . "the server will try to bring you to your intended destination in a second.", 1915 . "the server will try to bring you to your intended destination in a second.",
1659 cf::NDI_RED); 1916 cf::NDI_RED);
1917 # we need this sleep as the login has a concurrent enter_exit running
1918 # and this sleep increases chances of the player not ending up in scorn
1660 Coro::Timer::sleep 1; 1919 Coro::Timer::sleep 1;
1661 $pl->ob->leave_link; 1920 $pl->ob->leave_link;
1662 })->prio (2); 1921 })->prio (2);
1663 } 1922 }
1664 }, 1923 },
1672 my ($self, $path, $x, $y) = @_; 1931 my ($self, $path, $x, $y) = @_;
1673 1932
1674 $self->enter_link; 1933 $self->enter_link;
1675 1934
1676 (async { 1935 (async {
1677 $path = new cf::path $path; 1936 my $map = eval {
1678
1679 my $map = cf::map::find $path->as_string; 1937 my $map = cf::map::find $path;
1680 $map = $map->customise_for ($self) if $map; 1938 $map = $map->customise_for ($self) if $map;
1681 1939 $map
1682# warn "entering ", $map->path, " at ($x, $y)\n" 1940 } or
1683# if $map;
1684
1685 $map or $map->cluck ("oy");#d#
1686 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1941 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1687 1942
1688 $self->leave_link ($map, $x, $y); 1943 $self->leave_link ($map, $x, $y);
1689 })->prio (1); 1944 })->prio (1);
1690} 1945}
1691 1946
1695 1950
1696sub parse_random_map_params { 1951sub parse_random_map_params {
1697 my ($spec) = @_; 1952 my ($spec) = @_;
1698 1953
1699 my $rmp = { # defaults 1954 my $rmp = { # defaults
1700 xsize => 10, 1955 xsize => (cf::rndm 15, 40),
1701 ysize => 10, 1956 ysize => (cf::rndm 15, 40),
1957 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1958 #layout => string,
1702 }; 1959 };
1703 1960
1704 for (split /\n/, $spec) { 1961 for (split /\n/, $spec) {
1705 my ($k, $v) = split /\s+/, $_, 2; 1962 my ($k, $v) = split /\s+/, $_, 2;
1706 1963
1710 $rmp 1967 $rmp
1711} 1968}
1712 1969
1713sub prepare_random_map { 1970sub prepare_random_map {
1714 my ($exit) = @_; 1971 my ($exit) = @_;
1972
1973 my $guard = cf::lock_acquire "exit_prepare:$exit";
1715 1974
1716 # all this does is basically replace the /! path by 1975 # all this does is basically replace the /! path by
1717 # a new random map path (?random/...) with a seed 1976 # a new random map path (?random/...) with a seed
1718 # that depends on the exit object 1977 # that depends on the exit object
1719 1978
1720 my $rmp = parse_random_map_params $exit->msg; 1979 my $rmp = parse_random_map_params $exit->msg;
1721 1980
1722 if ($exit->map) { 1981 if ($exit->map) {
1723 $rmp->{region} = $exit->map->region_name; 1982 $rmp->{region} = $exit->region->name;
1724 $rmp->{origin_map} = $exit->map->path; 1983 $rmp->{origin_map} = $exit->map->path;
1725 $rmp->{origin_x} = $exit->x; 1984 $rmp->{origin_x} = $exit->x;
1726 $rmp->{origin_y} = $exit->y; 1985 $rmp->{origin_y} = $exit->y;
1727 } 1986 }
1728 1987
1729 $rmp->{random_seed} ||= $exit->random_seed; 1988 $rmp->{random_seed} ||= $exit->random_seed;
1730 1989
1731 my $data = cf::to_json $rmp; 1990 my $data = cf::to_json $rmp;
1732 my $md5 = Digest::MD5::md5_hex $data; 1991 my $md5 = Digest::MD5::md5_hex $data;
1992 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1733 1993
1734 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1994 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1735 aio_write $fh, 0, (length $data), $data, 0; 1995 aio_write $fh, 0, (length $data), $data, 0;
1996 undef $fh;
1997 aio_rename "$meta~", $meta;
1736 1998
1737 $exit->slaying ("?random/$md5"); 1999 $exit->slaying ("?random/$md5");
1738 $exit->msg (undef); 2000 $exit->msg (undef);
1739 } 2001 }
1740} 2002}
1741 2003
1742sub cf::object::player::enter_exit { 2004sub cf::object::player::enter_exit {
1743 my ($self, $exit) = @_; 2005 my ($self, $exit) = @_;
1744 2006
1745 return unless $self->type == cf::PLAYER; 2007 return unless $self->type == cf::PLAYER;
2008
2009 if ($exit->slaying eq "/!") {
2010 #TODO: this should de-fi-ni-te-ly not be a sync-job
2011 # the problem is that $exit might not survive long enough
2012 # so it needs to be done right now, right here
2013 cf::sync_job { prepare_random_map $exit };
2014 }
2015
2016 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2017 my $hp = $exit->stats->hp;
2018 my $sp = $exit->stats->sp;
1746 2019
1747 $self->enter_link; 2020 $self->enter_link;
1748 2021
1749 (async { 2022 (async {
1750 $self->deactivate_recursive; # just to be sure 2023 $self->deactivate_recursive; # just to be sure
1751 unless (eval { 2024 unless (eval {
1752 prepare_random_map $exit 2025 $self->goto ($slaying, $hp, $sp);
1753 if $exit->slaying eq "/!";
1754
1755 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1756 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1757 2026
1758 1; 2027 1;
1759 }) { 2028 }) {
1760 $self->message ("Something went wrong deep within the crossfire server. " 2029 $self->message ("Something went wrong deep within the crossfire server. "
1761 . "I'll try to bring you back to the map you were before. " 2030 . "I'll try to bring you back to the map you were before. "
1762 . "Please report this to the dungeon master", 2031 . "Please report this to the dungeon master!",
1763 cf::NDI_UNIQUE | cf::NDI_RED); 2032 cf::NDI_UNIQUE | cf::NDI_RED);
1764 2033
1765 warn "ERROR in enter_exit: $@"; 2034 warn "ERROR in enter_exit: $@";
1766 $self->leave_link; 2035 $self->leave_link;
1767 } 2036 }
1768 })->prio (1); 2037 })->prio (1);
1781 2050
1782sub cf::client::send_drawinfo { 2051sub cf::client::send_drawinfo {
1783 my ($self, $text, $flags) = @_; 2052 my ($self, $text, $flags) = @_;
1784 2053
1785 utf8::encode $text; 2054 utf8::encode $text;
1786 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2055 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1787} 2056}
1788 2057
2058=item $client->ext_event ($type, %msg)
2059
2060Sends an exti event to the client.
2061
2062=cut
2063
2064sub cf::client::ext_event($$%) {
2065 my ($self, $type, %msg) = @_;
2066
2067 $msg{msgtype} = "event_$type";
2068 $self->send_packet ("ext " . cf::to_json \%msg);
2069}
1789 2070
1790=item $success = $client->query ($flags, "text", \&cb) 2071=item $success = $client->query ($flags, "text", \&cb)
1791 2072
1792Queues a query to the client, calling the given callback with 2073Queues a query to the client, calling the given callback with
1793the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2074the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1822 # get handled first 2103 # get handled first
1823 my $queue = delete $ns->{query_queue} 2104 my $queue = delete $ns->{query_queue}
1824 or return; # be conservative, not sure how that can happen, but we saw a crash here 2105 or return; # be conservative, not sure how that can happen, but we saw a crash here
1825 2106
1826 (shift @$queue)->[1]->($msg); 2107 (shift @$queue)->[1]->($msg);
2108 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1827 2109
1828 push @{ $ns->{query_queue} }, @$queue; 2110 push @{ $ns->{query_queue} }, @$queue;
1829 2111
1830 if (@{ $ns->{query_queue} } == @$queue) { 2112 if (@{ $ns->{query_queue} } == @$queue) {
1831 if (@$queue) { 2113 if (@$queue) {
1889 2171
1890# here we export the classes and methods available to script code 2172# here we export the classes and methods available to script code
1891 2173
1892=pod 2174=pod
1893 2175
1894The following fucntions and emthods are available within a safe environment: 2176The following functions and methods are available within a safe environment:
1895 2177
1896 cf::object contr pay_amount pay_player map 2178 cf::object contr pay_amount pay_player map
1897 cf::object::player player 2179 cf::object::player player
1898 cf::player peaceful 2180 cf::player peaceful
1899 cf::map trigger 2181 cf::map trigger
1984############################################################################# 2266#############################################################################
1985 2267
1986=head2 EXTENSION DATABASE SUPPORT 2268=head2 EXTENSION DATABASE SUPPORT
1987 2269
1988Crossfire maintains a very simple database for extension use. It can 2270Crossfire maintains a very simple database for extension use. It can
1989currently store anything that can be serialised using Storable, which 2271currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1990excludes objects. 2272convert to/from binary).
1991 2273
1992The parameter C<$family> should best start with the name of the extension 2274The parameter C<$family> should best start with the name of the extension
1993using it, it should be unique. 2275using it, it should be unique.
1994 2276
1995=over 4 2277=over 4
1996 2278
1997=item $hashref = cf::db_get $family
1998
1999Return a hashref for use by the extension C<$family>, which can be
2000modified. After modifications, you have to call C<cf::db_dirty> or
2001C<cf::db_sync>.
2002
2003=item $value = cf::db_get $family => $key 2279=item $value = cf::db_get $family => $key
2004 2280
2005Returns a single value from the database 2281Returns a single value from the database.
2006
2007=item cf::db_put $family => $hashref
2008
2009Stores the given family hashref into the database. Updates are delayed, if
2010you want the data to be synced to disk immediately, use C<cf::db_sync>.
2011 2282
2012=item cf::db_put $family => $key => $value 2283=item cf::db_put $family => $key => $value
2013 2284
2014Stores the given C<$value> in the family hash. Updates are delayed, if you 2285Stores the given C<$value> in the family.
2015want the data to be synced to disk immediately, use C<cf::db_sync>.
2016
2017=item cf::db_dirty
2018
2019Marks the database as dirty, to be updated at a later time.
2020
2021=item cf::db_sync
2022
2023Immediately write the database to disk I<if it is dirty>.
2024 2286
2025=cut 2287=cut
2026 2288
2027our $DB; 2289our $DB;
2028 2290
2029{ 2291sub db_init {
2030 my $path = cf::localdir . "/database.pst"; 2292 unless ($DB) {
2293 $DB = BDB::db_create $DB_ENV;
2031 2294
2032 sub db_load() { 2295 cf::sync_job {
2033 $DB = stat $path ? Storable::retrieve $path : { }; 2296 eval {
2034 } 2297 $DB->set_flags (BDB::CHKSUM);
2035 2298
2036 my $pid; 2299 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2037 2300 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2038 sub db_save() { 2301 cf::cleanup "db_open(db): $!" if $!;
2039 waitpid $pid, 0 if $pid; 2302 };
2040 if (0 == ($pid = fork)) { 2303 cf::cleanup "db_open(db): $@" if $@;
2041 $DB->{_meta}{version} = 1;
2042 Storable::nstore $DB, "$path~";
2043 rename "$path~", $path;
2044 cf::_exit 0 if defined $pid;
2045 } 2304 };
2046 }
2047
2048 my $dirty;
2049
2050 sub db_sync() {
2051 db_save if $dirty;
2052 undef $dirty;
2053 }
2054
2055 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2056 db_sync;
2057 }); 2305 }
2306}
2058 2307
2059 sub db_dirty() {
2060 $dirty = 1;
2061 $idle->start;
2062 }
2063
2064 sub db_get($;$) { 2308sub db_get($$) {
2065 @_ >= 2 2309 my $key = "$_[0]/$_[1]";
2066 ? $DB->{$_[0]}{$_[1]}
2067 : ($DB->{$_[0]} ||= { })
2068 }
2069 2310
2311 cf::sync_job {
2312 BDB::db_get $DB, undef, $key, my $data;
2313
2314 $! ? ()
2315 : $data
2316 }
2317}
2318
2070 sub db_put($$;$) { 2319sub db_put($$$) {
2071 if (@_ >= 3) { 2320 BDB::dbreq_pri 4;
2072 $DB->{$_[0]}{$_[1]} = $_[2]; 2321 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2073 } else { 2322}
2074 $DB->{$_[0]} = $_[1];
2075 }
2076 db_dirty;
2077 }
2078 2323
2079 cf::global->attach ( 2324=item cf::cache $id => [$paths...], $processversion => $process
2080 prio => 10000, 2325
2081 on_cleanup => sub { 2326Generic caching function that returns the value of the resource $id,
2082 db_sync; 2327caching and regenerating as required.
2328
2329This function can block.
2330
2331=cut
2332
2333sub cache {
2334 my ($id, $src, $processversion, $process) = @_;
2335
2336 my $meta =
2337 join "\x00",
2338 $processversion,
2339 map {
2340 aio_stat $_
2341 and Carp::croak "$_: $!";
2342
2343 ($_, (stat _)[7,9])
2344 } @$src;
2345
2346 my $dbmeta = db_get cache => "$id/meta";
2347 if ($dbmeta ne $meta) {
2348 # changed, we may need to process
2349
2350 my @data;
2351 my $md5;
2352
2353 for (0 .. $#$src) {
2354 0 <= aio_load $src->[$_], $data[$_]
2355 or Carp::croak "$src->[$_]: $!";
2083 }, 2356 }
2084 ); 2357
2358 # if processing is expensive, check
2359 # checksum first
2360 if (1) {
2361 $md5 =
2362 join "\x00",
2363 $processversion,
2364 map {
2365 Coro::cede;
2366 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2367 } 0.. $#$src;
2368
2369
2370 my $dbmd5 = db_get cache => "$id/md5";
2371 if ($dbmd5 eq $md5) {
2372 db_put cache => "$id/meta", $meta;
2373
2374 return db_get cache => "$id/data";
2375 }
2376 }
2377
2378 my $data = $process->(\@data);
2379
2380 db_put cache => "$id/data", $data;
2381 db_put cache => "$id/md5" , $md5;
2382 db_put cache => "$id/meta", $meta;
2383
2384 return $data;
2385 }
2386
2387 db_get cache => "$id/data"
2085} 2388}
2389
2390=item fork_call { }, $args
2391
2392Executes the given code block with the given arguments in a seperate
2393process, returning the results. Everything must be serialisable with
2394Coro::Storable. May, of course, block. Note that the executed sub may
2395never block itself or use any form of Event handling.
2396
2397=cut
2398
2399sub fork_call(&@) {
2400 my ($cb, @args) = @_;
2401
2402# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2403# or die "socketpair: $!";
2404 pipe my $fh1, my $fh2
2405 or die "pipe: $!";
2406
2407 if (my $pid = fork) {
2408 close $fh2;
2409
2410 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2411 $res = Coro::Storable::thaw $res;
2412
2413 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2414
2415 die $$res unless "ARRAY" eq ref $res;
2416
2417 return wantarray ? @$res : $res->[-1];
2418 } else {
2419 eval {
2420 local $SIG{__DIE__};
2421 local $SIG{__WARN__};
2422 close $fh1;
2423
2424 my @res = eval { $cb->(@args) };
2425 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2426 };
2427
2428 _exit 0;
2429 }
2430}
2431
2432
2086 2433
2087############################################################################# 2434#############################################################################
2088# the server's main() 2435# the server's init and main functions
2436
2437sub load_facedata($) {
2438 my ($path) = @_;
2439
2440 warn "loading facedata from $path\n";
2441
2442 my $facedata;
2443 0 < aio_load $path, $facedata
2444 or die "$path: $!";
2445
2446 $facedata = Coro::Storable::thaw $facedata;
2447
2448 $facedata->{version} == 2
2449 or cf::cleanup "$path: version mismatch, cannot proceed.";
2450
2451 {
2452 my $faces = $facedata->{faceinfo};
2453
2454 while (my ($face, $info) = each %$faces) {
2455 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2456 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2457 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2458 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2459 Coro::cede;
2460 }
2461
2462 while (my ($face, $info) = each %$faces) {
2463 next unless $info->{smooth};
2464 my $idx = cf::face::find $face
2465 or next;
2466 if (my $smooth = cf::face::find $info->{smooth}) {
2467 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2468 } else {
2469 warn "smooth face '$info->{smooth}' not found for face '$face'";
2470 }
2471 Coro::cede;
2472 }
2473 }
2474
2475 {
2476 my $anims = $facedata->{animinfo};
2477
2478 while (my ($anim, $info) = each %$anims) {
2479 cf::anim::set $anim, $info->{frames}, $info->{facings};
2480 Coro::cede;
2481 }
2482
2483 cf::anim::invalidate_all; # d'oh
2484 }
2485
2486 1
2487}
2488
2489sub reload_facedata {
2490 load_facedata sprintf "%s/facedata", cf::datadir
2491 or die "unable to load facedata\n";
2492}
2493
2494sub reload_regions {
2495 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2496 or die "unable to load regions file\n";
2497}
2498
2499sub reload_archetypes {
2500 load_resource_file sprintf "%s/archetypes", cf::datadir
2501 or die "unable to load archetypes\n";
2502}
2503
2504sub reload_treasures {
2505 load_resource_file sprintf "%s/treasures", cf::datadir
2506 or die "unable to load treasurelists\n";
2507}
2508
2509sub reload_resources {
2510 warn "reloading resource files...\n";
2511
2512 reload_regions;
2513 reload_facedata;
2514 reload_archetypes;
2515 reload_treasures;
2516
2517 warn "finished reloading resource files\n";
2518}
2519
2520sub init {
2521 reload_resources;
2522}
2089 2523
2090sub cfg_load { 2524sub cfg_load {
2091 open my $fh, "<:utf8", cf::confdir . "/config" 2525 open my $fh, "<:utf8", cf::confdir . "/config"
2092 or return; 2526 or return;
2093 2527
2110 2544
2111sub main { 2545sub main {
2112 # we must not ever block the main coroutine 2546 # we must not ever block the main coroutine
2113 local $Coro::idle = sub { 2547 local $Coro::idle = sub {
2114 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2548 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2549 (async {
2115 async { Event::one_event }; 2550 Event::one_event;
2551 })->prio (Coro::PRIO_MAX);
2116 }; 2552 };
2117 2553
2118 cfg_load; 2554 cfg_load;
2119 db_load; 2555 db_init;
2120 load_extensions; 2556 load_extensions;
2557
2558 $TICK_WATCHER->start;
2121 Event::loop; 2559 Event::loop;
2122} 2560}
2123 2561
2124############################################################################# 2562#############################################################################
2125# initialisation 2563# initialisation and cleanup
2126 2564
2565# install some emergency cleanup handlers
2566BEGIN {
2567 for my $signal (qw(INT HUP TERM)) {
2568 Event->signal (
2569 reentrant => 0,
2570 data => WF_AUTOCANCEL,
2571 signal => $signal,
2572 prio => 0,
2573 cb => sub {
2574 cf::cleanup "SIG$signal";
2575 },
2576 );
2577 }
2578}
2579
2580sub emergency_save() {
2581 my $freeze_guard = cf::freeze_mainloop;
2582
2583 warn "enter emergency perl save\n";
2584
2585 cf::sync_job {
2586 # use a peculiar iteration method to avoid tripping on perl
2587 # refcount bugs in for. also avoids problems with players
2588 # and maps saved/destroyed asynchronously.
2589 warn "begin emergency player save\n";
2590 for my $login (keys %cf::PLAYER) {
2591 my $pl = $cf::PLAYER{$login} or next;
2592 $pl->valid or next;
2593 $pl->save;
2594 }
2595 warn "end emergency player save\n";
2596
2597 warn "begin emergency map save\n";
2598 for my $path (keys %cf::MAP) {
2599 my $map = $cf::MAP{$path} or next;
2600 $map->valid or next;
2601 $map->save;
2602 }
2603 warn "end emergency map save\n";
2604
2605 warn "begin emergency database checkpoint\n";
2606 BDB::db_env_txn_checkpoint $DB_ENV;
2607 warn "end emergency database checkpoint\n";
2608 };
2609
2610 warn "leave emergency perl save\n";
2611}
2612
2613sub post_cleanup {
2614 my ($make_core) = @_;
2615
2616 warn Carp::longmess "post_cleanup backtrace"
2617 if $make_core;
2618}
2619
2127sub reload() { 2620sub do_reload_perl() {
2128 # can/must only be called in main 2621 # can/must only be called in main
2129 if ($Coro::current != $Coro::main) { 2622 if ($Coro::current != $Coro::main) {
2130 warn "can only reload from main coroutine\n"; 2623 warn "can only reload from main coroutine";
2131 return; 2624 return;
2132 } 2625 }
2133 2626
2134 warn "reloading..."; 2627 warn "reloading...";
2135 2628
2136 my $guard = freeze_mainloop; 2629 warn "entering sync_job";
2630
2631 cf::sync_job {
2632 cf::write_runtime; # external watchdog should not bark
2137 cf::emergency_save; 2633 cf::emergency_save;
2634 cf::write_runtime; # external watchdog should not bark
2138 2635
2139 eval { 2636 warn "syncing database to disk";
2637 BDB::db_env_txn_checkpoint $DB_ENV;
2638
2140 # if anything goes wrong in here, we should simply crash as we already saved 2639 # if anything goes wrong in here, we should simply crash as we already saved
2141 2640
2142 # cancel all watchers 2641 warn "cancelling all WF_AUTOCANCEL watchers";
2143 for (Event::all_watchers) { 2642 for (Event::all_watchers) {
2144 $_->cancel if $_->data & WF_AUTOCANCEL; 2643 $_->cancel if $_->data & WF_AUTOCANCEL;
2145 } 2644 }
2146 2645
2646 warn "flushing outstanding aio requests";
2647 for (;;) {
2648 BDB::flush;
2649 IO::AIO::flush;
2650 Coro::cede;
2651 last unless IO::AIO::nreqs || BDB::nreqs;
2652 warn "iterate...";
2653 }
2654
2655 ++$RELOAD;
2656
2147 # cancel all extension coros 2657 warn "cancelling all extension coros";
2148 $_->cancel for values %EXT_CORO; 2658 $_->cancel for values %EXT_CORO;
2149 %EXT_CORO = (); 2659 %EXT_CORO = ();
2150 2660
2151 # unload all extensions 2661 warn "removing commands";
2152 for (@exts) { 2662 %COMMAND = ();
2663
2664 warn "removing ext commands";
2665 %EXTCMD = ();
2666
2667 warn "unloading/nuking all extensions";
2668 for my $pkg (@EXTS) {
2153 warn "unloading <$_>"; 2669 warn "... unloading $pkg";
2154 unload_extension $_; 2670
2671 if (my $cb = $pkg->can ("unload")) {
2672 eval {
2673 $cb->($pkg);
2674 1
2675 } or warn "$pkg unloaded, but with errors: $@";
2155 } 2676 }
2156 2677
2678 warn "... nuking $pkg";
2679 Symbol::delete_package $pkg;
2680 }
2681
2157 # unload all modules loaded from $LIBDIR 2682 warn "unloading all perl modules loaded from $LIBDIR";
2158 while (my ($k, $v) = each %INC) { 2683 while (my ($k, $v) = each %INC) {
2159 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2684 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2160 2685
2161 warn "removing <$k>"; 2686 warn "... unloading $k";
2162 delete $INC{$k}; 2687 delete $INC{$k};
2163 2688
2164 $k =~ s/\.pm$//; 2689 $k =~ s/\.pm$//;
2165 $k =~ s/\//::/g; 2690 $k =~ s/\//::/g;
2166 2691
2169 } 2694 }
2170 2695
2171 Symbol::delete_package $k; 2696 Symbol::delete_package $k;
2172 } 2697 }
2173 2698
2174 # sync database to disk
2175 cf::db_sync;
2176 IO::AIO::flush;
2177
2178 # get rid of safe::, as good as possible 2699 warn "getting rid of safe::, as good as possible";
2179 Symbol::delete_package "safe::$_" 2700 Symbol::delete_package "safe::$_"
2180 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2701 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2181 2702
2182 # remove register_script_function callbacks
2183 # TODO
2184
2185 # unload cf.pm "a bit" 2703 warn "unloading cf.pm \"a bit\"";
2186 delete $INC{"cf.pm"}; 2704 delete $INC{"cf.pm"};
2187 2705
2188 # don't, removes xs symbols, too, 2706 # don't, removes xs symbols, too,
2189 # and global variables created in xs 2707 # and global variables created in xs
2190 #Symbol::delete_package __PACKAGE__; 2708 #Symbol::delete_package __PACKAGE__;
2191 2709
2192 # reload cf.pm 2710 warn "unload completed, starting to reload now";
2711
2193 warn "reloading cf.pm"; 2712 warn "reloading cf.pm";
2194 require cf; 2713 require cf;
2195 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2714 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2196 2715
2197 # load config and database again 2716 warn "loading config and database again";
2198 cf::cfg_load; 2717 cf::cfg_load;
2199 cf::db_load;
2200 2718
2201 # load extensions
2202 warn "load extensions"; 2719 warn "loading extensions";
2203 cf::load_extensions; 2720 cf::load_extensions;
2204 2721
2205 # reattach attachments to objects 2722 warn "reattaching attachments to objects/players";
2206 warn "reattach"; 2723 _global_reattach; # objects, sockets
2207 _global_reattach; 2724 warn "reattaching attachments to maps";
2208 reattach $_ for values %MAP; 2725 reattach $_ for values %MAP;
2209 }; 2726 warn "reattaching attachments to players";
2727 reattach $_ for values %PLAYER;
2210 2728
2211 if ($@) { 2729 warn "leaving sync_job";
2730
2731 1
2732 } or do {
2212 warn $@; 2733 warn $@;
2213 warn "error while reloading, exiting."; 2734 warn "error while reloading, exiting.";
2214 exit 1; 2735 exit 1;
2215 } 2736 };
2216 2737
2217 warn "reloaded successfully"; 2738 warn "reloaded";
2218}; 2739};
2219 2740
2220############################################################################# 2741our $RELOAD_WATCHER; # used only during reload
2221 2742
2222unless ($LINK_MAP) { 2743sub reload_perl() {
2223 $LINK_MAP = cf::map::new; 2744 # doing reload synchronously and two reloads happen back-to-back,
2745 # coro crashes during coro_state_free->destroy here.
2224 2746
2225 $LINK_MAP->width (41); 2747 $RELOAD_WATCHER ||= Event->timer (
2226 $LINK_MAP->height (41); 2748 reentrant => 0,
2227 $LINK_MAP->alloc;
2228 $LINK_MAP->path ("{link}");
2229 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2230 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2231
2232 # dirty hack because... archetypes are not yet loaded
2233 Event->timer (
2234 after => 10, 2749 after => 0,
2750 data => WF_AUTOCANCEL,
2235 cb => sub { 2751 cb => sub {
2236 $_[0]->w->cancel; 2752 do_reload_perl;
2237 2753 undef $RELOAD_WATCHER;
2238 # provide some exits "home"
2239 my $exit = cf::object::new "exit";
2240
2241 $exit->slaying ($EMERGENCY_POSITION->[0]);
2242 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2243 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2244
2245 $LINK_MAP->insert ($exit->clone, 19, 19);
2246 $LINK_MAP->insert ($exit->clone, 19, 20);
2247 $LINK_MAP->insert ($exit->clone, 19, 21);
2248 $LINK_MAP->insert ($exit->clone, 20, 19);
2249 $LINK_MAP->insert ($exit->clone, 20, 21);
2250 $LINK_MAP->insert ($exit->clone, 21, 19);
2251 $LINK_MAP->insert ($exit->clone, 21, 20);
2252 $LINK_MAP->insert ($exit->clone, 21, 21);
2253
2254 $exit->destroy;
2255 }); 2754 },
2256 2755 );
2257 $LINK_MAP->{deny_save} = 1;
2258 $LINK_MAP->{deny_reset} = 1;
2259
2260 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2261} 2756}
2262
2263register "<global>", __PACKAGE__;
2264 2757
2265register_command "reload" => sub { 2758register_command "reload" => sub {
2266 my ($who, $arg) = @_; 2759 my ($who, $arg) = @_;
2267 2760
2268 if ($who->flag (FLAG_WIZ)) { 2761 if ($who->flag (FLAG_WIZ)) {
2269 $who->message ("start of reload.");
2270 reload;
2271 $who->message ("end of reload."); 2762 $who->message ("reloading server.");
2763 async { reload_perl };
2272 } 2764 }
2273}; 2765};
2274 2766
2275unshift @INC, $LIBDIR; 2767unshift @INC, $LIBDIR;
2768
2769my $bug_warning = 0;
2770
2771our @WAIT_FOR_TICK;
2772our @WAIT_FOR_TICK_BEGIN;
2773
2774sub wait_for_tick {
2775 return unless $TICK_WATCHER->is_active;
2776 return if $Coro::current == $Coro::main;
2777
2778 my $signal = new Coro::Signal;
2779 push @WAIT_FOR_TICK, $signal;
2780 $signal->wait;
2781}
2782
2783sub wait_for_tick_begin {
2784 return unless $TICK_WATCHER->is_active;
2785 return if $Coro::current == $Coro::main;
2786
2787 my $signal = new Coro::Signal;
2788 push @WAIT_FOR_TICK_BEGIN, $signal;
2789 $signal->wait;
2790}
2276 2791
2277$TICK_WATCHER = Event->timer ( 2792$TICK_WATCHER = Event->timer (
2278 reentrant => 0, 2793 reentrant => 0,
2794 parked => 1,
2279 prio => 0, 2795 prio => 0,
2280 at => $NEXT_TICK || $TICK, 2796 at => $NEXT_TICK || $TICK,
2281 data => WF_AUTOCANCEL, 2797 data => WF_AUTOCANCEL,
2282 cb => sub { 2798 cb => sub {
2799 if ($Coro::current != $Coro::main) {
2800 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2801 unless ++$bug_warning > 10;
2802 return;
2803 }
2804
2805 $NOW = Event::time;
2806
2283 cf::server_tick; # one server iteration 2807 cf::server_tick; # one server iteration
2808
2284 $RUNTIME += $TICK; 2809 $RUNTIME += $TICK;
2285 $NEXT_TICK += $TICK; 2810 $NEXT_TICK += $TICK;
2286 2811
2812 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2813 $NEXT_RUNTIME_WRITE = $NOW + 10;
2814 Coro::async_pool {
2815 write_runtime
2816 or warn "ERROR: unable to write runtime file: $!";
2817 };
2818 }
2819
2820# my $AFTER = Event::time;
2821# warn $AFTER - $NOW;#d#
2822
2287 # if we are delayed by four ticks or more, skip them all 2823 # if we are delayed by four ticks or more, skip them all
2288 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2824 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2289 2825
2290 $TICK_WATCHER->at ($NEXT_TICK); 2826 $TICK_WATCHER->at ($NEXT_TICK);
2291 $TICK_WATCHER->start; 2827 $TICK_WATCHER->start;
2828
2829 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2830 $sig->send;
2831 }
2832 while (my $sig = shift @WAIT_FOR_TICK) {
2833 $sig->send;
2834 }
2835
2836 _post_tick;
2292 }, 2837 },
2293); 2838);
2294 2839
2840{
2295IO::AIO::max_poll_time $TICK * 0.2; 2841 BDB::max_poll_time $TICK * 0.1;
2296 2842 $BDB_POLL_WATCHER = Event->io (
2297Event->io ( 2843 reentrant => 0,
2298 fd => IO::AIO::poll_fileno, 2844 fd => BDB::poll_fileno,
2299 poll => 'r', 2845 poll => 'r',
2300 prio => 5, 2846 prio => 0,
2301 data => WF_AUTOCANCEL,
2302 cb => \&IO::AIO::poll_cb,
2303);
2304
2305Event->timer (
2306 data => WF_AUTOCANCEL, 2847 data => WF_AUTOCANCEL,
2307 after => 0, 2848 cb => \&BDB::poll_cb,
2308 interval => 10, 2849 );
2309 cb => sub { 2850 BDB::min_parallel 8;
2310 (Coro::unblock_sub { 2851
2311 write_runtime 2852 BDB::set_sync_prepare {
2312 or warn "ERROR: unable to write runtime file: $!"; 2853 my $status;
2854 my $current = $Coro::current;
2855 (
2856 sub {
2857 $status = $!;
2858 $current->ready; undef $current;
2859 },
2860 sub {
2861 Coro::schedule while defined $current;
2862 $! = $status;
2863 },
2864 )
2865 };
2866
2867 unless ($DB_ENV) {
2868 $DB_ENV = BDB::db_env_create;
2869
2870 cf::sync_job {
2871 eval {
2872 BDB::db_env_open
2873 $DB_ENV,
2874 $BDB_ENV_DIR,
2875 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2876 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2877 0666;
2878
2879 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2880
2881 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2882 $DB_ENV->set_lk_detect;
2883 };
2884
2885 cf::cleanup "db_env_open(db): $@" if $@;
2313 })->(); 2886 };
2314 }, 2887 }
2315); 2888}
2889
2890{
2891 IO::AIO::min_parallel 8;
2892
2893 undef $Coro::AIO::WATCHER;
2894 IO::AIO::max_poll_time $TICK * 0.1;
2895 $AIO_POLL_WATCHER = Event->io (
2896 reentrant => 0,
2897 data => WF_AUTOCANCEL,
2898 fd => IO::AIO::poll_fileno,
2899 poll => 'r',
2900 prio => 6,
2901 cb => \&IO::AIO::poll_cb,
2902 );
2903}
2904
2905# load additional modules
2906use cf::pod;
2316 2907
2317END { cf::emergency_save } 2908END { cf::emergency_save }
2318 2909
23191 29101
2320 2911

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