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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.221 by pippijn, Fri Mar 2 13:32:52 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3 (); 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
20use Data::Dumper; 21use Data::Dumper;
21use Digest::MD5; 22use Digest::MD5;
22use Fcntl; 23use Fcntl;
23use IO::AIO 2.32 (); 24use IO::AIO 2.32 ();
24use YAML::Syck (); 25use YAML::Syck ();
25use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
26 30
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
28 34
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
30$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
31 37
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 39
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35
36our %COMMAND = (); 40our %COMMAND = ();
37our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
39 47
40our @EVENT; 48our @EVENT;
41our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
42 50
43our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 55our $NEXT_TICK;
46our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
47 61
48our %CFG; 62our %CFG;
49 63
50our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 65our $RUNTIME;
52 66
53our %PLAYER; # all users 67our %PLAYER; # all users
54our %MAP; # all maps 68our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
58 78
59binmode STDOUT; 79binmode STDOUT;
60binmode STDERR; 80binmode STDERR;
61 81
62# read virtual server time, if available 82# read virtual server time, if available
69mkdir cf::localdir; 89mkdir cf::localdir;
70mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
71mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
74 95
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 96our $EMERGENCY_POSITION;
97
98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
146} 174}
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151
152my %ext_pkg;
153my @exts;
154my @hook;
155 179
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
247} 271}
248 272
249sub freeze_mainloop { 273sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 274 return unless $TICK_WATCHER->is_active;
251 275
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
253 $TICK_WATCHER->stop; 279 $TICK_WATCHER->stop;
254 $guard 280 $guard
255} 281}
256 282
257=item cf::async { BLOCK } 283=item cf::async { BLOCK }
309 } 335 }
310} 336}
311 337
312=item $coro = cf::async_ext { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
313 339
314Like async, but this coro is automcatially being canceled when the 340Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 341extension calling this is being unloaded.
316 342
317=cut 343=cut
318 344
319sub async_ext(&) { 345sub async_ext(&) {
328 354
329 $coro 355 $coro
330} 356}
331 357
332sub write_runtime { 358sub write_runtime {
359 my $guard = cf::lock_acquire "write_runtime";
360
333 my $runtime = cf::localdir . "/runtime"; 361 my $runtime = cf::localdir . "/runtime";
334 362
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 363 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
336 or return; 364 or return;
337 365
366 my $value = $cf::RUNTIME + 90 + 10;
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 367 # 10 is the runtime save interval, for a monotonic clock
368 # 60 allows for the watchdog to kill the server.
369
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0 370 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return; 371 and return;
341 372
373 # always fsync - this file is important
342 aio_fsync $fh 374 aio_fsync $fh
343 and return; 375 and return;
344 376
345 close $fh 377 close $fh
346 or return; 378 or return;
352} 384}
353 385
354=back 386=back
355 387
356=cut 388=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 389
480############################################################################# 390#############################################################################
481 391
482=head2 ATTACHABLE OBJECTS 392=head2 ATTACHABLE OBJECTS
483 393
609our @CB_TYPE = (); # registry for type (cf-object class) based events 519our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 520our @CB_MAP = ();
611 521
612my %attachment; 522my %attachment;
613 523
524sub cf::attachable::thawer_merge {
525 # simply override everything except _meta
526 local $_[0]{_meta};
527 %{$_[0]} = %{$_[1]};
528}
529
614sub _attach_cb($$$$) { 530sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 531 my ($registry, $event, $prio, $cb) = @_;
616 532
617 use sort 'stable'; 533 use sort 'stable';
618 534
789# object support 705# object support
790 706
791sub reattach { 707sub reattach {
792 # basically do the same as instantiate, without calling instantiate 708 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 709 my ($obj) = @_;
710
711 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 712
795 my $registry = $obj->registry; 713 my $registry = $obj->registry;
796 714
797 @$registry = (); 715 @$registry = ();
798 716
845 $filename, length $$rdata, scalar @$objs; 763 $filename, length $$rdata, scalar @$objs;
846 764
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 765 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 766 chmod SAVE_MODE, $fh;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 767 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 769 close $fh;
852 770
853 if (@$objs) { 771 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 772 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 773 chmod SAVE_MODE, $fh;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 774 my $data = Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 775 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 776 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 777 close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 778 aio_rename "$filename.pst~", "$filename.pst";
861 } 779 }
862 } else { 780 } else {
863 aio_unlink "$filename.pst"; 781 aio_unlink "$filename.pst";
930=cut 848=cut
931 849
932sub register_extcmd { 850sub register_extcmd {
933 my ($name, $cb) = @_; 851 my ($name, $cb) = @_;
934 852
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 853 $EXTCMD{$name} = $cb;
939} 854}
940 855
941cf::player->attach ( 856cf::player->attach (
942 on_command => sub { 857 on_command => sub {
943 my ($pl, $name, $params) = @_; 858 my ($pl, $name, $params) = @_;
956 871
957 my $msg = eval { from_json $buf }; 872 my $msg = eval { from_json $buf };
958 873
959 if (ref $msg) { 874 if (ref $msg) {
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 875 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 876 if (my %reply = $cb->($pl, $msg)) {
962 $pl->ext_reply ($msg->{msgid}, %reply); 877 $pl->ext_reply ($msg->{msgid}, %reply);
963 } 878 }
964 } 879 }
965 } else { 880 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 881 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
968 883
969 cf::override; 884 cf::override;
970 }, 885 },
971); 886);
972 887
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension { 888sub load_extension {
980 my ($path) = @_; 889 my ($path) = @_;
981 890
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 891 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1; 892 my $base = $1;
984 my $pkg = $1; 893 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g; 894 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg"; 895 $pkg = "ext::$pkg";
987 896
988 warn "loading '$path' into '$pkg'\n"; 897 warn "... loading '$path' into '$pkg'\n";
989 898
990 open my $fh, "<:utf8", $path 899 open my $fh, "<:utf8", $path
991 or die "$path: $!"; 900 or die "$path: $!";
992 901
993 my $source = 902 my $source =
994 "package $pkg; use strict; use utf8;\n" 903 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n" 904 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> }) 905 . (do { local $/; <$fh> })
997 . "\n};\n1"; 906 . "\n};\n1";
998 907
999 eval $source 908 unless (eval $source) {
1000 or die $@ ? "$path: $@\n" 909 my $msg = $@ ? "$path: $@\n"
1001 : "extension disabled.\n"; 910 : "extension disabled.\n";
1002 911 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1003 push @exts, $pkg; 912 warn $@;
1004 $ext_pkg{$base} = $pkg; 913 warn "mandatory extension failed to load, exiting.\n";
1005 914 exit 1;
1006# no strict 'refs'; 915 }
1007# @{"$pkg\::ISA"} = ext::; 916 die $@;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# } 917 }
1022 918
1023 # remove commands 919 push @EXTS, $pkg;
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047} 920}
1048 921
1049sub load_extensions { 922sub load_extensions {
1050 for my $ext (<$LIBDIR/*.ext>) { 923 for my $ext (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 924 next unless -r $ext;
1055 } or warn "$ext not loaded: $@"; 928 } or warn "$ext not loaded: $@";
1056 } 929 }
1057} 930}
1058 931
1059############################################################################# 932#############################################################################
1060# load/save/clean perl data associated with a map
1061
1062*cf::mapsupport::on_clean = sub {
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 933
1097=head2 CORE EXTENSIONS 934=head2 CORE EXTENSIONS
1098 935
1099Functions and methods that extend core crossfire objects. 936Functions and methods that extend core crossfire objects.
1100 937
1136 973
1137sub exists($) { 974sub exists($) {
1138 my ($login) = @_; 975 my ($login) = @_;
1139 976
1140 $cf::PLAYER{$login} 977 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 978 or cf::sync_job { !aio_stat path $login }
1142} 979}
1143 980
1144sub find($) { 981sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 982 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 983 my $login = $_[0];
1192 1029
1193=cut 1030=cut
1194 1031
1195sub quit_character { 1032sub quit_character {
1196 my ($pl) = @_; 1033 my ($pl) = @_;
1034
1035 my $name = $pl->ob->name;
1197 1036
1198 $pl->{deny_save} = 1; 1037 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1038 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1039
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1040 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1206 my $path = playerdir $pl; 1045 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1046 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1047 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1048 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1049 $pl->destroy;
1050
1051 my $prefix = qr<^~\Q$name\E/>;
1052
1053 # nuke player maps
1054 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1055
1211 IO::AIO::aio_rmtree $temp; 1056 IO::AIO::aio_rmtree $temp;
1057}
1058
1059=item $pl->kick
1060
1061Kicks a player out of the game. This destroys the connection.
1062
1063=cut
1064
1065sub kick {
1066 my ($pl, $kicker) = @_;
1067
1068 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1069 $pl->killer ("kicked");
1070 $pl->ns->destroy;
1212} 1071}
1213 1072
1214=item cf::player::list_logins 1073=item cf::player::list_logins
1215 1074
1216Returns am arrayref of all valid playernames in the system, can take a 1075Returns am arrayref of all valid playernames in the system, can take a
1225 my @logins; 1084 my @logins;
1226 1085
1227 for my $login (@$dirs) { 1086 for my $login (@$dirs) {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1087 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1088 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1089 $buf !~ /^password -------------$/m or next; # official not-valid tag
1231 1090
1232 utf8::decode $login; 1091 utf8::decode $login;
1233 push @logins, $login; 1092 push @logins, $login;
1234 } 1093 }
1235 1094
1236 \@logins 1095 \@logins
1237} 1096}
1238 1097
1239=item $player->maps 1098=item $player->maps
1240 1099
1241Returns an arrayref of cf::path's of all maps that are private for this 1100Returns an arrayref of map paths that are private for this
1242player. May block. 1101player. May block.
1243 1102
1244=cut 1103=cut
1245 1104
1246sub maps($) { 1105sub maps($) {
1247 my ($pl) = @_; 1106 my ($pl) = @_;
1107
1108 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1109
1249 my $files = aio_readdir playerdir $pl 1110 my $files = aio_readdir playerdir $pl
1250 or return; 1111 or return;
1251 1112
1252 my @paths; 1113 my @paths;
1253 1114
1254 for (@$files) { 1115 for (@$files) {
1255 utf8::decode $_; 1116 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1117 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1118 next unless /^$PATH_SEP/o;
1258 1119
1259 s/$PATH_SEP/\//g; 1120 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1121 }
1262 1122
1263 \@paths 1123 \@paths
1264} 1124}
1265 1125
1291package cf::map; 1151package cf::map;
1292 1152
1293use Fcntl; 1153use Fcntl;
1294use Coro::AIO; 1154use Coro::AIO;
1295 1155
1156use overload
1157 '""' => \&as_string,
1158 fallback => 1;
1159
1296our $MAX_RESET = 3600; 1160our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1161our $DEFAULT_RESET = 3000;
1298 1162
1299sub generate_random_map { 1163sub generate_random_map {
1300 my ($path, $rmp) = @_; 1164 my ($self, $rmp) = @_;
1301
1302 # mit "rum" bekleckern, nicht 1165 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1166 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1167 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1168 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1169 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1170 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1171 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1172 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1173 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1174 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1175 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1176 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1177 (cf::region::find $rmp->{region}), $rmp->{custom}
1178 )
1179}
1180
1181=item cf::map->register ($regex, $prio)
1182
1183Register a handler for the map path matching the given regex at the
1184givne priority (higher is better, built-in handlers have priority 0, the
1185default).
1186
1187=cut
1188
1189sub register {
1190 my (undef, $regex, $prio) = @_;
1191 my $pkg = caller;
1192
1193 no strict;
1194 push @{"$pkg\::ISA"}, __PACKAGE__;
1195
1196 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1197}
1198
1199# also paths starting with '/'
1200$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1201
1202sub thawer_merge {
1203 my ($self, $merge) = @_;
1204
1205 # we have to keep some variables in memory intact
1206 local $self->{path};
1207 local $self->{load_path};
1208 local $self->{deny_save};
1209 local $self->{deny_reset};
1210
1211 $self->SUPER::thawer_merge ($merge);
1212}
1213
1214sub normalise {
1215 my ($path, $base) = @_;
1216
1217 $path = "$path"; # make sure its a string
1218
1219 $path =~ s/\.map$//;
1220
1221 # map plan:
1222 #
1223 # /! non-realised random map exit (special hack!)
1224 # {... are special paths that are not being touched
1225 # ?xxx/... are special absolute paths
1226 # ?random/... random maps
1227 # /... normal maps
1228 # ~user/... per-player map of a specific user
1229
1230 $path =~ s/$PATH_SEP/\//go;
1231
1232 # treat it as relative path if it starts with
1233 # something that looks reasonable
1234 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1235 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1236
1237 $base =~ s{[^/]+/?$}{};
1238 $path = "$base/$path";
1239 }
1240
1241 for ($path) {
1242 redo if s{//}{/};
1243 redo if s{/\.?/}{/};
1244 redo if s{/[^/]+/\.\./}{/};
1245 }
1246
1247 $path
1248}
1249
1250sub new_from_path {
1251 my (undef, $path, $base) = @_;
1252
1253 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1254
1255 $path = normalise $path, $base;
1256
1257 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1258 if ($path =~ $EXT_MAP{$pkg}[1]) {
1259 my $self = bless cf::map::new, $pkg;
1260 $self->{path} = $path; $self->path ($path);
1261 $self->init; # pass $1 etc.
1262 return $self;
1263 }
1264 }
1265
1266 Carp::carp "unable to resolve path '$path' (base '$base').";
1267 ()
1268}
1269
1270sub init {
1271 my ($self) = @_;
1272
1273 $self
1274}
1275
1276sub as_string {
1277 my ($self) = @_;
1278
1279 "$self->{path}"
1280}
1281
1282# the displayed name, this is a one way mapping
1283sub visible_name {
1284 &as_string
1285}
1286
1287# the original (read-only) location
1288sub load_path {
1289 my ($self) = @_;
1290
1291 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1292}
1293
1294# the temporary/swap location
1295sub save_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1300}
1301
1302# the unique path, undef == no special unique path
1303sub uniq_path {
1304 my ($self) = @_;
1305
1306 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1307 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1316} 1308}
1317 1309
1318# and all this just because we cannot iterate over 1310# and all this just because we cannot iterate over
1319# all maps in C++... 1311# all maps in C++...
1320sub change_all_map_light { 1312sub change_all_map_light {
1322 1314
1323 $_->change_map_light ($change) 1315 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1316 for grep $_->outdoor, values %cf::MAP;
1325} 1317}
1326 1318
1319sub unlink_save {
1320 my ($self) = @_;
1321
1322 utf8::encode (my $save = $self->save_path);
1323 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1325}
1326
1327sub try_load_header($) { 1327sub load_header_from($) {
1328 my ($path) = @_; 1328 my ($self, $path) = @_;
1329 1329
1330 utf8::encode $path; 1330 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1331 #aio_open $path, O_RDONLY, 0
1332 # or return;
1333
1334 $self->_load_header ($path)
1332 or return; 1335 or return;
1333 1336
1334 my $map = cf::map::new 1337 $self->{load_path} = $path;
1338
1339 1
1340}
1341
1342sub load_header_orig {
1343 my ($self) = @_;
1344
1345 $self->load_header_from ($self->load_path)
1346}
1347
1348sub load_header_temp {
1349 my ($self) = @_;
1350
1351 $self->load_header_from ($self->save_path)
1352}
1353
1354sub prepare_temp {
1355 my ($self) = @_;
1356
1357 $self->last_access ((delete $self->{last_access})
1358 || $cf::RUNTIME); #d#
1359 # safety
1360 $self->{instantiate_time} = $cf::RUNTIME
1361 if $self->{instantiate_time} > $cf::RUNTIME;
1362}
1363
1364sub prepare_orig {
1365 my ($self) = @_;
1366
1367 $self->{load_original} = 1;
1368 $self->{instantiate_time} = $cf::RUNTIME;
1369 $self->last_access ($cf::RUNTIME);
1370 $self->instantiate;
1371}
1372
1373sub load_header {
1374 my ($self) = @_;
1375
1376 if ($self->load_header_temp) {
1377 $self->prepare_temp;
1378 } else {
1379 $self->load_header_orig
1335 or return; 1380 or return;
1381 $self->prepare_orig;
1382 }
1336 1383
1337 # for better error messages only, will be overwritten 1384 1
1338 $map->path ($path);
1339
1340 $map->load_header ($path)
1341 or return;
1342
1343 $map->{load_path} = $path;
1344
1345 $map
1346} 1385}
1347 1386
1348sub find; 1387sub find;
1349sub find { 1388sub find {
1350 my ($path, $origin) = @_; 1389 my ($path, $origin) = @_;
1351 1390
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 1391 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 1392
1357 cf::lock_wait "map_find:$key"; 1393 cf::lock_wait "map_find:$path";
1358 1394
1359 $cf::MAP{$key} || do { 1395 $cf::MAP{$path} || do {
1360 my $guard = cf::lock_acquire "map_find:$key"; 1396 my $guard = cf::lock_acquire "map_find:$path";
1361 1397 my $map = new_from_path cf::map $path
1362 # do it the slow way
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 1398 or return;
1381 1399
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 1400 $map->{last_save} = $cf::RUNTIME;
1394 1401
1395 Coro::cede; 1402 $map->load_header
1403 or return;
1396 1404
1397 if ($map->should_reset) { 1405 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1406 # doing this can freeze the server in a sync job, obviously
1407 #$cf::WAIT_FOR_TICK->wait;
1398 $map->reset; 1408 $map->reset;
1399 undef $guard; 1409 undef $guard;
1400 $map = find $path 1410 return find $path;
1401 or return;
1402 } 1411 }
1403 1412
1404 $cf::MAP{$key} = $map 1413 $cf::MAP{$path} = $map
1405 } 1414 }
1406} 1415}
1416
1417sub pre_load { }
1418sub post_load { }
1407 1419
1408sub load { 1420sub load {
1409 my ($self) = @_; 1421 my ($self) = @_;
1410 1422
1423 local $self->{deny_reset} = 1; # loading can take a long time
1424
1411 my $path = $self->{path}; 1425 my $path = $self->{path};
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1426 my $guard = cf::lock_acquire "map_load:$path";
1413 1427
1414 return if $self->in_memory != cf::MAP_SWAPPED; 1428 return if $self->in_memory != cf::MAP_SWAPPED;
1415 1429
1416 $self->in_memory (cf::MAP_LOADING); 1430 $self->in_memory (cf::MAP_LOADING);
1417 1431
1418 $self->alloc; 1432 $self->alloc;
1433
1434 $self->pre_load;
1435
1419 $self->load_objects ($self->{load_path}, 1) 1436 $self->_load_objects ($self->{load_path}, 1)
1420 or return; 1437 or return;
1421 1438
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1439 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 1440 if delete $self->{load_original};
1424 1441
1425 if (my $uniq = $path->uniq_path) { 1442 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 1443 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 1444 if (aio_open $uniq, O_RDONLY, 0) {
1428 $self->clear_unique_items; 1445 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 1446 $self->_load_objects ($uniq, 0);
1430 } 1447 }
1431 } 1448 }
1432 1449
1433 Coro::cede; 1450 Coro::cede;
1434 1451
1435 # now do the right thing for maps 1452 # now do the right thing for maps
1436 $self->link_multipart_objects; 1453 $self->link_multipart_objects;
1437 1454
1438 if ($self->{path}->is_style_map) { 1455 unless ($self->{deny_activate}) {
1439 $self->{deny_save} = 1; 1456 $self->decay_objects;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply; 1457 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons; 1458 $self->update_buttons;
1459 Coro::cede;
1445 $self->set_darkness_map; 1460 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 1461 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 1462 unless $self->difficulty;
1463 Coro::cede;
1448 $self->activate; 1464 $self->activate;
1449 } 1465 }
1450 1466
1451 Coro::cede; 1467 $self->post_load;
1452 1468
1453 $self->in_memory (cf::MAP_IN_MEMORY); 1469 $self->in_memory (cf::MAP_IN_MEMORY);
1470}
1471
1472sub customise_for {
1473 my ($self, $ob) = @_;
1474
1475 return find "~" . $ob->name . "/" . $self->{path}
1476 if $self->per_player;
1477
1478 $self
1479}
1480
1481# find and load all maps in the 3x3 area around a map
1482sub load_diag {
1483 my ($map) = @_;
1484
1485 my @diag; # diagonal neighbours
1486
1487 for (0 .. 3) {
1488 my $neigh = $map->tile_path ($_)
1489 or next;
1490 $neigh = find $neigh, $map
1491 or next;
1492 $neigh->load;
1493
1494 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1495 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1496 }
1497
1498 for (@diag) {
1499 my $neigh = find @$_
1500 or next;
1501 $neigh->load;
1502 }
1454} 1503}
1455 1504
1456sub find_sync { 1505sub find_sync {
1457 my ($path, $origin) = @_; 1506 my ($path, $origin) = @_;
1458 1507
1459 cf::sync_job { cf::map::find $path, $origin } 1508 cf::sync_job { find $path, $origin }
1460} 1509}
1461 1510
1462sub do_load_sync { 1511sub do_load_sync {
1463 my ($map) = @_; 1512 my ($map) = @_;
1464 1513
1465 cf::sync_job { $map->load }; 1514 cf::sync_job { $map->load };
1466} 1515}
1467 1516
1517our %MAP_PREFETCH;
1518our $MAP_PREFETCHER = undef;
1519
1520sub find_async {
1521 my ($path, $origin) = @_;
1522
1523 $path = normalise $path, $origin && $origin->{path};
1524
1525 if (my $map = $cf::MAP{$path}) {
1526 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1527 }
1528
1529 undef $MAP_PREFETCH{$path};
1530 $MAP_PREFETCHER ||= cf::async {
1531 while (%MAP_PREFETCH) {
1532 for my $path (keys %MAP_PREFETCH) {
1533 my $map = find $path
1534 or next;
1535 $map->load;
1536
1537 delete $MAP_PREFETCH{$path};
1538 }
1539 }
1540 undef $MAP_PREFETCHER;
1541 };
1542 $MAP_PREFETCHER->prio (6);
1543
1544 ()
1545}
1546
1468sub save { 1547sub save {
1469 my ($self) = @_; 1548 my ($self) = @_;
1470 1549
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 1550 my $lock = cf::lock_acquire "map_data:" . $self->path;
1472 1551
1473 $self->{last_save} = $cf::RUNTIME; 1552 $self->{last_save} = $cf::RUNTIME;
1474 1553
1475 return unless $self->dirty; 1554 return unless $self->dirty;
1476 1555
1477 my $save = $self->{path}->save_path; utf8::encode $save; 1556 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1557 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 1558
1480 $self->{load_path} = $save; 1559 $self->{load_path} = $save;
1481 1560
1482 return if $self->{deny_save}; 1561 return if $self->{deny_save};
1483 1562
1486 cf::async { 1565 cf::async {
1487 $_->contr->save for $self->players; 1566 $_->contr->save for $self->players;
1488 }; 1567 };
1489 1568
1490 if ($uniq) { 1569 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1570 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 1571 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 1572 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1573 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 1574 }
1496} 1575}
1497 1576
1498sub swap_out { 1577sub swap_out {
1499 my ($self) = @_; 1578 my ($self) = @_;
1513 1592
1514sub reset_at { 1593sub reset_at {
1515 my ($self) = @_; 1594 my ($self) = @_;
1516 1595
1517 # TODO: safety, remove and allow resettable per-player maps 1596 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel}; 1597 return 1e99 if $self->isa ("ext::map_per_player");#d#
1519 return 1e99 if $self->{deny_reset}; 1598 return 1e99 if $self->{deny_reset};
1520 1599
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1600 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1601 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 1602
1528 my ($self) = @_; 1607 my ($self) = @_;
1529 1608
1530 $self->reset_at <= $cf::RUNTIME 1609 $self->reset_at <= $cf::RUNTIME
1531} 1610}
1532 1611
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 1612sub reset {
1555 my ($self) = @_; 1613 my ($self) = @_;
1556 1614
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 1615 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 1616
1559 return if $self->players; 1617 return if $self->players;
1560 return if $self->{path}{user_rel};#d# 1618 return if $self->isa ("ext::map_per_player");#d#
1561 1619
1562 warn "resetting map ", $self->path;#d# 1620 warn "resetting map ", $self->path;#d#
1563 1621
1622 $self->in_memory (cf::MAP_SWAPPED);
1623
1624 # need to save uniques path
1625 unless ($self->{deny_save}) {
1626 my $uniq = $self->uniq_path; utf8::encode $uniq;
1627
1628 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1629 if $uniq;
1630 }
1631
1564 delete $cf::MAP{$self->path}; 1632 delete $cf::MAP{$self->path};
1633
1634 $self->clear;
1565 1635
1566 $_->clear_links_to ($self) for values %cf::MAP; 1636 $_->clear_links_to ($self) for values %cf::MAP;
1567 1637
1568 $self->unlink_save; 1638 $self->unlink_save;
1569 $self->destroy; 1639 $self->destroy;
1572my $nuke_counter = "aaaa"; 1642my $nuke_counter = "aaaa";
1573 1643
1574sub nuke { 1644sub nuke {
1575 my ($self) = @_; 1645 my ($self) = @_;
1576 1646
1647 delete $cf::MAP{$self->path};
1648
1649 $self->unlink_save;
1650
1651 bless $self, "cf::map";
1652 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 1653 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 1654 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 1655 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1656
1657 $cf::MAP{$self->path} = $self;
1658
1580 $self->reset; # polite request, might not happen 1659 $self->reset; # polite request, might not happen
1581} 1660}
1582 1661
1583sub customise_for { 1662=item cf::map::unique_maps
1584 my ($map, $ob) = @_;
1585 1663
1586 if ($map->per_player) { 1664Returns an arrayref of paths of all shared maps that have
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1665instantiated unique items. May block.
1588 }
1589 1666
1590 $map 1667=cut
1591}
1592 1668
1593sub emergency_save { 1669sub unique_maps() {
1594 my $freeze_guard = cf::freeze_mainloop; 1670 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1671 or return;
1595 1672
1596 warn "enter emergency perl save\n"; 1673 my @paths;
1597 1674
1598 cf::sync_job { 1675 for (@$files) {
1599 warn "begin emergency player save\n"; 1676 utf8::decode $_;
1600 $_->save for values %cf::PLAYER; 1677 next if /\.pst$/;
1601 warn "end emergency player save\n"; 1678 next unless /^$PATH_SEP/o;
1602 1679
1603 warn "begin emergency map save\n"; 1680 push @paths, cf::map::normalise $_;
1604 $_->save for values %cf::MAP;
1605 warn "end emergency map save\n";
1606 }; 1681 }
1607 1682
1608 warn "leave emergency perl save\n"; 1683 \@paths
1609} 1684}
1610 1685
1611package cf; 1686package cf;
1612 1687
1613=back 1688=back
1614 1689
1690=head3 cf::object
1691
1692=cut
1693
1694package cf::object;
1695
1696=over 4
1697
1698=item $ob->inv_recursive
1699
1700Returns the inventory of the object _and_ their inventories, recursively.
1701
1702=cut
1703
1704sub inv_recursive_;
1705sub inv_recursive_ {
1706 map { $_, inv_recursive_ $_->inv } @_
1707}
1708
1709sub inv_recursive {
1710 inv_recursive_ inv $_[0]
1711}
1712
1713package cf;
1714
1715=back
1615 1716
1616=head3 cf::object::player 1717=head3 cf::object::player
1617 1718
1618=over 4 1719=over 4
1619 1720
1659 1760
1660=item $player_object->enter_link 1761=item $player_object->enter_link
1661 1762
1662Freezes the player and moves him/her to a special map (C<{link}>). 1763Freezes the player and moves him/her to a special map (C<{link}>).
1663 1764
1664The player should be reaosnably safe there for short amounts of time. You 1765The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 1766I<MUST> call C<leave_link> as soon as possible, though.
1666 1767
1768Will never block.
1769
1667=item $player_object->leave_link ($map, $x, $y) 1770=item $player_object->leave_link ($map, $x, $y)
1668 1771
1669Moves the player out of the specila link map onto the given map. If the 1772Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 1773map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 1774to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 1775fails, to the emergency map position.
1673 1776
1674Might block. 1777Might block.
1675 1778
1676=cut 1779=cut
1780
1781sub link_map {
1782 unless ($LINK_MAP) {
1783 $LINK_MAP = cf::map::find "{link}"
1784 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1785 $LINK_MAP->load;
1786 }
1787
1788 $LINK_MAP
1789}
1677 1790
1678sub cf::object::player::enter_link { 1791sub cf::object::player::enter_link {
1679 my ($self) = @_; 1792 my ($self) = @_;
1680 1793
1681 $self->deactivate_recursive; 1794 $self->deactivate_recursive;
1682 1795
1683 return if $self->map == $LINK_MAP; 1796 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 1797
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1798 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 1799 if $self->map;
1687 1800
1688 $self->enter_map ($LINK_MAP, 20, 20); 1801 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 1802}
1690 1803
1691sub cf::object::player::leave_link { 1804sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 1805 my ($self, $map, $x, $y) = @_;
1693 1806
1711 # use -1 or undef as default coordinates, not 0, 0 1824 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 1825 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 1826 if $x <=0 && $y <= 0;
1714 1827
1715 $map->load; 1828 $map->load;
1829 $map->load_diag;
1716 1830
1717 return unless $self->contr->active; 1831 return unless $self->contr->active;
1718 $self->activate_recursive; 1832 $self->activate_recursive;
1833
1834 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 1835 $self->enter_map ($map, $x, $y);
1720} 1836}
1721 1837
1722cf::player->attach ( 1838cf::player->attach (
1723 on_logout => sub { 1839 on_logout => sub {
1736 # try to abort aborted map switching on player login :) 1852 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes 1853 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) { 1854 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link; 1855 $pl->ob->enter_link;
1740 (async { 1856 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef, 1857 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, " 1858 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.", 1859 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED); 1860 cf::NDI_RED);
1861 # we need this sleep as the login has a concurrent enter_exit running
1862 # and this sleep increases chances of the player not ending up in scorn
1747 Coro::Timer::sleep 1; 1863 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link; 1864 $pl->ob->leave_link;
1749 })->prio (2); 1865 })->prio (2);
1750 } 1866 }
1751 }, 1867 },
1756=cut 1872=cut
1757 1873
1758sub cf::object::player::goto { 1874sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 1875 my ($self, $path, $x, $y) = @_;
1760 1876
1761 $path = new cf::path $path;
1762 $path ne "/" or Carp::cluck ("oy");#d#
1763
1764 $self->enter_link; 1877 $self->enter_link;
1765 1878
1766 (async { 1879 (async {
1880 my $map = eval {
1767 my $map = cf::map::find $path->as_string; 1881 my $map = cf::map::find $path;
1768 $map = $map->customise_for ($self) if $map; 1882 $map = $map->customise_for ($self) if $map;
1769 1883 $map
1770# warn "entering ", $map->path, " at ($x, $y)\n" 1884 } or
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1885 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1774 1886
1775 $self->leave_link ($map, $x, $y); 1887 $self->leave_link ($map, $x, $y);
1776 })->prio (1); 1888 })->prio (1);
1777} 1889}
1778 1890
1782 1894
1783sub parse_random_map_params { 1895sub parse_random_map_params {
1784 my ($spec) = @_; 1896 my ($spec) = @_;
1785 1897
1786 my $rmp = { # defaults 1898 my $rmp = { # defaults
1787 xsize => 10, 1899 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 1900 ysize => (cf::rndm 15, 40),
1901 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1902 #layout => string,
1789 }; 1903 };
1790 1904
1791 for (split /\n/, $spec) { 1905 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 1906 my ($k, $v) = split /\s+/, $_, 2;
1793 1907
1797 $rmp 1911 $rmp
1798} 1912}
1799 1913
1800sub prepare_random_map { 1914sub prepare_random_map {
1801 my ($exit) = @_; 1915 my ($exit) = @_;
1916
1917 my $guard = cf::lock_acquire "exit_prepare:$exit";
1802 1918
1803 # all this does is basically replace the /! path by 1919 # all this does is basically replace the /! path by
1804 # a new random map path (?random/...) with a seed 1920 # a new random map path (?random/...) with a seed
1805 # that depends on the exit object 1921 # that depends on the exit object
1806 1922
1807 my $rmp = parse_random_map_params $exit->msg; 1923 my $rmp = parse_random_map_params $exit->msg;
1808 1924
1809 if ($exit->map) { 1925 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 1926 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 1927 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 1928 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 1929 $rmp->{origin_y} = $exit->y;
1814 } 1930 }
1815 1931
1816 $rmp->{random_seed} ||= $exit->random_seed; 1932 $rmp->{random_seed} ||= $exit->random_seed;
1817 1933
1818 my $data = cf::to_json $rmp; 1934 my $data = cf::to_json $rmp;
1819 my $md5 = Digest::MD5::md5_hex $data; 1935 my $md5 = Digest::MD5::md5_hex $data;
1936 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1820 1937
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1938 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 1939 aio_write $fh, 0, (length $data), $data, 0;
1940 undef $fh;
1941 aio_rename "$meta~", $meta;
1823 1942
1824 $exit->slaying ("?random/$md5"); 1943 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 1944 $exit->msg (undef);
1826 } 1945 }
1827} 1946}
1828 1947
1829sub cf::object::player::enter_exit { 1948sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 1949 my ($self, $exit) = @_;
1831 1950
1832 return unless $self->type == cf::PLAYER; 1951 return unless $self->type == cf::PLAYER;
1952
1953 if ($exit->slaying eq "/!") {
1954 #TODO: this should de-fi-ni-te-ly not be a sync-job
1955 cf::sync_job { prepare_random_map $exit };
1956 }
1957
1958 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1959 my $hp = $exit->stats->hp;
1960 my $sp = $exit->stats->sp;
1833 1961
1834 $self->enter_link; 1962 $self->enter_link;
1835 1963
1836 (async { 1964 (async {
1837 $self->deactivate_recursive; # just to be sure 1965 $self->deactivate_recursive; # just to be sure
1838 unless (eval { 1966 unless (eval {
1839 prepare_random_map $exit 1967 $self->goto ($slaying, $hp, $sp);
1840 if $exit->slaying eq "/!";
1841
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1844 1968
1845 1; 1969 1;
1846 }) { 1970 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 1971 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 1972 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 1973 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 1974 cf::NDI_UNIQUE | cf::NDI_RED);
1851 1975
1852 warn "ERROR in enter_exit: $@"; 1976 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 1977 $self->leave_link;
1854 } 1978 }
1909 # get handled first 2033 # get handled first
1910 my $queue = delete $ns->{query_queue} 2034 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 2035 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 2036
1913 (shift @$queue)->[1]->($msg); 2037 (shift @$queue)->[1]->($msg);
2038 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 2039
1915 push @{ $ns->{query_queue} }, @$queue; 2040 push @{ $ns->{query_queue} }, @$queue;
1916 2041
1917 if (@{ $ns->{query_queue} } == @$queue) { 2042 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 2043 if (@$queue) {
2079The parameter C<$family> should best start with the name of the extension 2204The parameter C<$family> should best start with the name of the extension
2080using it, it should be unique. 2205using it, it should be unique.
2081 2206
2082=over 4 2207=over 4
2083 2208
2084=item $hashref = cf::db_get $family
2085
2086Return a hashref for use by the extension C<$family>, which can be
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089
2090=item $value = cf::db_get $family => $key 2209=item $value = cf::db_get $family => $key
2091 2210
2092Returns a single value from the database 2211Returns a single value from the database.
2093
2094=item cf::db_put $family => $hashref
2095
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098 2212
2099=item cf::db_put $family => $key => $value 2213=item cf::db_put $family => $key => $value
2100 2214
2101Stores the given C<$value> in the family hash. Updates are delayed, if you 2215Stores the given C<$value> in the family.
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111 2216
2112=cut 2217=cut
2113 2218
2114our $DB; 2219our $DB;
2115 2220
2116{ 2221sub db_init {
2222 unless ($DB) {
2223 $DB = BDB::db_create $DB_ENV;
2224
2225 cf::sync_job {
2226 eval {
2227 $DB->set_flags (BDB::CHKSUM);
2228
2229 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2230 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2231 cf::cleanup "db_open(db): $!" if $!;
2232 };
2233 cf::cleanup "db_open(db): $@" if $@;
2234 };
2235
2117 my $path = cf::localdir . "/database.pst"; 2236 my $path = cf::localdir . "/database.pst";
2237 if (stat $path) {
2238 cf::sync_job {
2239 my $pst = Storable::retrieve $path;
2118 2240
2119 sub db_load() { 2241 cf::db_put (board => data => $pst->{board});
2120 $DB = stat $path ? Storable::retrieve $path : { }; 2242 cf::db_put (guildrules => data => $pst->{guildrules});
2121 } 2243 cf::db_put (rent => balance => $pst->{rent}{balance});
2244 BDB::db_env_txn_checkpoint $DB_ENV;
2122 2245
2123 my $pid; 2246 unlink $path;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 } 2247 };
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 });
2145
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 }
2150
2151 sub db_get($;$) {
2152 @_ >= 2
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156
2157 sub db_put($$;$) {
2158 if (@_ >= 3) {
2159 $DB->{$_[0]}{$_[1]} = $_[2];
2160 } else {
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165
2166 cf::global->attach (
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 2248 }
2171 ); 2249 }
2250}
2251
2252sub db_get($$) {
2253 my $key = "$_[0]/$_[1]";
2254
2255 cf::sync_job {
2256 BDB::db_get $DB, undef, $key, my $data;
2257
2258 $! ? ()
2259 : Compress::LZF::sthaw $data
2260 }
2261}
2262
2263sub db_put($$$) {
2264 BDB::dbreq_pri 4;
2265 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2172} 2266}
2173 2267
2174############################################################################# 2268#############################################################################
2175# the server's main() 2269# the server's init and main functions
2270
2271sub init_resources {
2272 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2273 or die "unable to load regions file\n";#d#
2274}
2176 2275
2177sub cfg_load { 2276sub cfg_load {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 2277 open my $fh, "<:utf8", cf::confdir . "/config"
2179 or return; 2278 or return;
2180 2279
2193 }; 2292 };
2194 warn $@ if $@; 2293 warn $@ if $@;
2195 } 2294 }
2196} 2295}
2197 2296
2297sub init {
2298 init_resources;
2299}
2300
2198sub main { 2301sub main {
2199 # we must not ever block the main coroutine 2302 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 2303 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2304 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2305 (async {
2202 async { Event::one_event }; 2306 Event::one_event;
2307 })->prio (Coro::PRIO_MAX);
2203 }; 2308 };
2204 2309
2205 cfg_load; 2310 cfg_load;
2206 db_load; 2311 db_init;
2207 load_extensions; 2312 load_extensions;
2313
2314 $TICK_WATCHER->start;
2208 Event::loop; 2315 Event::loop;
2209} 2316}
2210 2317
2211############################################################################# 2318#############################################################################
2212# initialisation 2319# initialisation and cleanup
2320
2321# install some emergency cleanup handlers
2322BEGIN {
2323 for my $signal (qw(INT HUP TERM)) {
2324 Event->signal (
2325 reentrant => 0,
2326 data => WF_AUTOCANCEL,
2327 signal => $signal,
2328 prio => 0,
2329 cb => sub {
2330 cf::cleanup "SIG$signal";
2331 },
2332 );
2333 }
2334}
2335
2336sub emergency_save() {
2337 my $freeze_guard = cf::freeze_mainloop;
2338
2339 warn "enter emergency perl save\n";
2340
2341 cf::sync_job {
2342 # use a peculiar iteration method to avoid tripping on perl
2343 # refcount bugs in for. also avoids problems with players
2344 # and maps saved/destroyed asynchronously.
2345 warn "begin emergency player save\n";
2346 for my $login (keys %cf::PLAYER) {
2347 my $pl = $cf::PLAYER{$login} or next;
2348 $pl->valid or next;
2349 $pl->save;
2350 }
2351 warn "end emergency player save\n";
2352
2353 warn "begin emergency map save\n";
2354 for my $path (keys %cf::MAP) {
2355 my $map = $cf::MAP{$path} or next;
2356 $map->valid or next;
2357 $map->save;
2358 }
2359 warn "end emergency map save\n";
2360
2361 warn "begin emergency database checkpoint\n";
2362 BDB::db_env_txn_checkpoint $DB_ENV;
2363 warn "end emergency database checkpoint\n";
2364 };
2365
2366 warn "leave emergency perl save\n";
2367}
2368
2369sub post_cleanup {
2370 my ($make_core) = @_;
2371
2372 warn Carp::longmess "post_cleanup backtrace"
2373 if $make_core;
2374}
2213 2375
2214sub reload() { 2376sub reload() {
2215 # can/must only be called in main 2377 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 2378 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 2379 warn "can only reload from main coroutine";
2218 return; 2380 return;
2219 } 2381 }
2220 2382
2221 warn "reloading..."; 2383 warn "reloading...";
2222 2384
2223 my $guard = freeze_mainloop; 2385 warn "entering sync_job";
2386
2387 cf::sync_job {
2388 cf::write_runtime; # external watchdog should not bark
2224 cf::emergency_save; 2389 cf::emergency_save;
2390 cf::write_runtime; # external watchdog should not bark
2225 2391
2226 eval { 2392 warn "syncing database to disk";
2393 BDB::db_env_txn_checkpoint $DB_ENV;
2394
2227 # if anything goes wrong in here, we should simply crash as we already saved 2395 # if anything goes wrong in here, we should simply crash as we already saved
2228 2396
2229 # cancel all watchers 2397 warn "cancelling all WF_AUTOCANCEL watchers";
2230 for (Event::all_watchers) { 2398 for (Event::all_watchers) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 2399 $_->cancel if $_->data & WF_AUTOCANCEL;
2232 } 2400 }
2233 2401
2402 warn "flushing outstanding aio requests";
2403 for (;;) {
2404 BDB::flush;
2405 IO::AIO::flush;
2406 Coro::cede;
2407 last unless IO::AIO::nreqs || BDB::nreqs;
2408 warn "iterate...";
2409 }
2410
2234 # cancel all extension coros 2411 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 2412 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 2413 %EXT_CORO = ();
2237 2414
2238 # unload all extensions 2415 warn "removing commands";
2239 for (@exts) { 2416 %COMMAND = ();
2417
2418 warn "removing ext commands";
2419 %EXTCMD = ();
2420
2421 warn "unloading/nuking all extensions";
2422 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 2423 warn "... unloading $pkg";
2241 unload_extension $_; 2424
2425 if (my $cb = $pkg->can ("unload")) {
2426 eval {
2427 $cb->($pkg);
2428 1
2429 } or warn "$pkg unloaded, but with errors: $@";
2242 } 2430 }
2243 2431
2432 warn "... nuking $pkg";
2433 Symbol::delete_package $pkg;
2434 }
2435
2244 # unload all modules loaded from $LIBDIR 2436 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 2437 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2438 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 2439
2248 warn "removing <$k>"; 2440 warn "... unloading $k";
2249 delete $INC{$k}; 2441 delete $INC{$k};
2250 2442
2251 $k =~ s/\.pm$//; 2443 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 2444 $k =~ s/\//::/g;
2253 2445
2256 } 2448 }
2257 2449
2258 Symbol::delete_package $k; 2450 Symbol::delete_package $k;
2259 } 2451 }
2260 2452
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 2453 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 2454 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2455 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 2456
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 2457 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 2458 delete $INC{"cf.pm"};
2274 2459
2275 # don't, removes xs symbols, too, 2460 # don't, removes xs symbols, too,
2276 # and global variables created in xs 2461 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 2462 #Symbol::delete_package __PACKAGE__;
2278 2463
2279 # reload cf.pm 2464 warn "unload completed, starting to reload now";
2465
2280 warn "reloading cf.pm"; 2466 warn "reloading cf.pm";
2281 require cf; 2467 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2468 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 2469
2284 # load config and database again 2470 warn "loading config and database again";
2285 cf::cfg_load; 2471 cf::cfg_load;
2286 cf::db_load;
2287 2472
2288 # load extensions
2289 warn "load extensions"; 2473 warn "loading extensions";
2290 cf::load_extensions; 2474 cf::load_extensions;
2291 2475
2292 # reattach attachments to objects 2476 warn "reattaching attachments to objects/players";
2293 warn "reattach";
2294 _global_reattach; 2477 _global_reattach;
2478 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 2479 reattach $_ for values %MAP;
2296 };
2297 2480
2298 if ($@) { 2481 warn "loading reloadable resources";
2482 init_resources;
2483
2484 warn "leaving sync_job";
2485
2486 1
2487 } or do {
2299 warn $@; 2488 warn $@;
2300 warn "error while reloading, exiting."; 2489 warn "error while reloading, exiting.";
2301 exit 1; 2490 exit 1;
2302 } 2491 };
2303 2492
2304 warn "reloaded successfully"; 2493 warn "reloaded";
2305}; 2494};
2306 2495
2307############################################################################# 2496our $RELOAD_WATCHER; # used only during reload
2308
2309unless ($LINK_MAP) {
2310 $LINK_MAP = cf::map::new;
2311
2312 $LINK_MAP->width (41);
2313 $LINK_MAP->height (41);
2314 $LINK_MAP->alloc;
2315 $LINK_MAP->path ("{link}");
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348}
2349
2350register "<global>", __PACKAGE__;
2351 2497
2352register_command "reload" => sub { 2498register_command "reload" => sub {
2353 my ($who, $arg) = @_; 2499 my ($who, $arg) = @_;
2354 2500
2355 if ($who->flag (FLAG_WIZ)) { 2501 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload."); 2502 $who->message ("reloading server.");
2503
2504 # doing reload synchronously and two reloads happen back-to-back,
2505 # coro crashes during coro_state_free->destroy here.
2506
2507 $RELOAD_WATCHER ||= Event->timer (
2508 reentrant => 0,
2509 after => 0,
2510 data => WF_AUTOCANCEL,
2511 cb => sub {
2357 reload; 2512 reload;
2358 $who->message ("end of reload."); 2513 undef $RELOAD_WATCHER;
2514 },
2515 );
2359 } 2516 }
2360}; 2517};
2361 2518
2362unshift @INC, $LIBDIR; 2519unshift @INC, $LIBDIR;
2520
2521my $bug_warning = 0;
2363 2522
2364$TICK_WATCHER = Event->timer ( 2523$TICK_WATCHER = Event->timer (
2365 reentrant => 0, 2524 reentrant => 0,
2525 parked => 1,
2366 prio => 0, 2526 prio => 0,
2367 at => $NEXT_TICK || $TICK, 2527 at => $NEXT_TICK || $TICK,
2368 data => WF_AUTOCANCEL, 2528 data => WF_AUTOCANCEL,
2369 cb => sub { 2529 cb => sub {
2530 if ($Coro::current != $Coro::main) {
2531 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2532 unless ++$bug_warning > 10;
2533 return;
2534 }
2535
2536 $NOW = Event::time;
2537
2370 cf::server_tick; # one server iteration 2538 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK; 2539 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK; 2540 $NEXT_TICK += $TICK;
2541
2542 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2543 $NEXT_RUNTIME_WRITE = $NOW + 10;
2544 Coro::async_pool {
2545 write_runtime
2546 or warn "ERROR: unable to write runtime file: $!";
2547 };
2548 }
2549
2550 $WAIT_FOR_TICK->broadcast;
2551 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2552
2553# my $AFTER = Event::time;
2554# warn $AFTER - $NOW;#d#
2373 2555
2374 # if we are delayed by four ticks or more, skip them all 2556 # if we are delayed by four ticks or more, skip them all
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2376 2558
2377 $TICK_WATCHER->at ($NEXT_TICK); 2559 $TICK_WATCHER->at ($NEXT_TICK);
2378 $TICK_WATCHER->start; 2560 $TICK_WATCHER->start;
2379 }, 2561 },
2380); 2562);
2381 2563
2564{
2382IO::AIO::max_poll_time $TICK * 0.2; 2565 BDB::max_poll_time $TICK * 0.1;
2383 2566 $BDB_POLL_WATCHER = Event->io (
2384Event->io ( 2567 reentrant => 0,
2385 fd => IO::AIO::poll_fileno, 2568 fd => BDB::poll_fileno,
2386 poll => 'r', 2569 poll => 'r',
2387 prio => 5, 2570 prio => 0,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL, 2571 data => WF_AUTOCANCEL,
2394 after => 0, 2572 cb => \&BDB::poll_cb,
2395 interval => 10, 2573 );
2396 cb => sub { 2574 BDB::min_parallel 8;
2397 (Coro::unblock_sub { 2575
2398 write_runtime 2576 BDB::set_sync_prepare {
2399 or warn "ERROR: unable to write runtime file: $!"; 2577 my $status;
2578 my $current = $Coro::current;
2579 (
2580 sub {
2581 $status = $!;
2582 $current->ready; undef $current;
2583 },
2584 sub {
2585 Coro::schedule while defined $current;
2586 $! = $status;
2587 },
2588 )
2589 };
2590
2591 unless ($DB_ENV) {
2592 $DB_ENV = BDB::db_env_create;
2593
2594 cf::sync_job {
2595 eval {
2596 BDB::db_env_open
2597 $DB_ENV,
2598 $BDB_ENV_DIR,
2599 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2600 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2601 0666;
2602
2603 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2604
2605 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2606 $DB_ENV->set_lk_detect;
2607 };
2608
2609 cf::cleanup "db_env_open(db): $@" if $@;
2400 })->(); 2610 };
2401 }, 2611 }
2402); 2612}
2613
2614{
2615 IO::AIO::min_parallel 8;
2616
2617 undef $Coro::AIO::WATCHER;
2618 IO::AIO::max_poll_time $TICK * 0.1;
2619 $AIO_POLL_WATCHER = Event->io (
2620 reentrant => 0,
2621 data => WF_AUTOCANCEL,
2622 fd => IO::AIO::poll_fileno,
2623 poll => 'r',
2624 prio => 6,
2625 cb => \&IO::AIO::poll_cb,
2626 );
2627}
2403 2628
2404END { cf::emergency_save } 2629END { cf::emergency_save }
2405 2630
24061 26311
2407 2632

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