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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.154 by root, Tue Jan 9 15:36:19 2007 UTC vs.
Revision 1.434 by root, Thu May 29 03:27:37 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
28 61
29# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 62IO::AIO::max_poll_reqs 1;#d#
30$YAML::Syck::ImplicitUnicode = 1; 63
64# configure various modules to our taste
65#
66$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
31 69
32$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
33 71
34sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 73
36our %COMMAND = (); 74our %COMMAND = ();
37our %COMMAND_TIME = (); 75our %COMMAND_TIME = ();
76
77our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 78our %EXTCMD = ();
79our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps
39 82
83our $RELOAD; # number of reloads so far
40our @EVENT; 84our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 85
43our $TICK = MAX_TIME * 1e-6; 86our $CONFDIR = confdir;
44our $TICK_WATCHER; 87our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db";
97our %RESOURCE;
98
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 101our $NEXT_TICK;
46our $NOW; 102our $USE_FSYNC = 1; # use fsync to write maps - default off
103
104our $BDB_DEADLOCK_WATCHER;
105our $BDB_CHECKPOINT_WATCHER;
106our $BDB_TRICKLE_WATCHER;
107our $DB_ENV;
47 108
48our %CFG; 109our %CFG;
49 110
50our $UPTIME; $UPTIME ||= time; 111our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 112our $RUNTIME;
113our $NOW;
52 114
53our %PLAYER; # all users 115our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 116our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 117our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 118
57our %EXT_CORO; # coroutines bound to extensions 119# used to convert map paths into valid unix filenames by replacing / by ∕
120our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
121
122our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes
58 126
59binmode STDOUT; 127binmode STDOUT;
60binmode STDERR; 128binmode STDERR;
61 129
62# read virtual server time, if available 130# read virtual server time, if available
63unless ($RUNTIME || !-e cf::localdir . "/runtime") { 131unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
64 open my $fh, "<", cf::localdir . "/runtime" 132 open my $fh, "<", "$LOCALDIR/runtime"
65 or die "unable to read runtime file: $!"; 133 or die "unable to read runtime file: $!";
66 $RUNTIME = <$fh> + 0.; 134 $RUNTIME = <$fh> + 0.;
67} 135}
68 136
69mkdir cf::localdir; 137mkdir $_
70mkdir cf::localdir . "/" . cf::playerdir; 138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
71mkdir cf::localdir . "/" . cf::tmpdir;
72mkdir cf::localdir . "/" . cf::uniquedir;
73mkdir $RANDOM_MAPS;
74 139
75# a special map that is always available
76our $LINK_MAP;
77our $EMERGENCY_POSITION; 140our $EMERGENCY_POSITION;
141
142sub cf::map::normalise;
78 143
79############################################################################# 144#############################################################################
80 145
81=head2 GLOBAL VARIABLES 146=head2 GLOBAL VARIABLES
82 147
89=item $cf::RUNTIME 154=item $cf::RUNTIME
90 155
91The time this server has run, starts at 0 and is increased by $cf::TICK on 156The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 157every server tick.
93 158
94=item $cf::LIBDIR 159=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
160$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
161$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 162
96The perl library directory, where extensions and cf-specific modules can 163Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 164directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
165unique-items directory, player file directory, random maps directory and
166database environment.
98 167
99=item $cf::NOW 168=item $cf::NOW
100 169
101The time of the last (current) server tick. 170The time of the last (current) server tick.
102 171
103=item $cf::TICK 172=item $cf::TICK
104 173
105The interval between server ticks, in seconds. 174The interval between server ticks, in seconds.
106 175
176=item $cf::LOADAVG
177
178The current CPU load on the server (alpha-smoothed), as a value between 0
179(none) and 1 (overloaded), indicating how much time is spent on processing
180objects per tick. Healthy values are < 0.5.
181
182=item $cf::LOAD
183
184The raw value load value from the last tick.
185
107=item %cf::CFG 186=item %cf::CFG
108 187
109Configuration for the server, loaded from C</etc/crossfire/config>, or 188Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 189from wherever your confdir points to.
190
191=item cf::wait_for_tick, cf::wait_for_tick_begin
192
193These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
194returns directly I<after> the tick processing (and consequently, can only wake one process
195per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
196
197=item @cf::INVOKE_RESULTS
198
199This array contains the results of the last C<invoke ()> call. When
200C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
201that call.
111 202
112=back 203=back
113 204
114=cut 205=cut
115 206
116BEGIN { 207BEGIN {
117 *CORE::GLOBAL::warn = sub { 208 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 209 my $msg = join "", @_;
119 utf8::encode $msg;
120 210
121 $msg .= "\n" 211 $msg .= "\n"
122 unless $msg =~ /\n$/; 212 unless $msg =~ /\n$/;
123 213
214 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
215
124 LOG llevError, $msg; 216 LOG llevError, $msg;
125 }; 217 };
126} 218}
219
220$Coro::State::DIEHOOK = sub {
221 return unless $^S eq 0; # "eq", not "=="
222
223 if ($Coro::current == $Coro::main) {#d#
224 warn "DIEHOOK called in main context, Coro bug?\n";#d#
225 return;#d#
226 }#d#
227
228 # kill coroutine otherwise
229 warn Carp::longmess $_[0];
230 Coro::terminate
231};
232
233$SIG{__DIE__} = sub { }; #d#?
127 234
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 235@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 236@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 237@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 238@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 239@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
240@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 241@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 242
135# we bless all objects into (empty) derived classes to force a method lookup 243# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 244# within the Safe compartment.
137for my $pkg (qw( 245for my $pkg (qw(
138 cf::global cf::attachable 246 cf::global cf::attachable
143)) { 251)) {
144 no strict 'refs'; 252 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 253 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 254}
147 255
148$Event::DIED = sub { 256$EV::DIED = sub {
149 warn "error in event callback: @_"; 257 warn "error in event callback: @_";
150}; 258};
151 259
152my %ext_pkg; 260#############################################################################
153my @exts;
154my @hook;
155 261
156=head2 UTILITY FUNCTIONS 262=head2 UTILITY FUNCTIONS
157 263
158=over 4 264=over 4
159 265
178 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 284 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
179 $d 285 $d
180 } || "[unable to dump $_[0]: '$@']"; 286 } || "[unable to dump $_[0]: '$@']";
181} 287}
182 288
183use JSON::Syck (); # TODO# replace by JSON::PC once working
184
185=item $ref = cf::from_json $json 289=item $ref = cf::decode_json $json
186 290
187Converts a JSON string into the corresponding perl data structure. 291Converts a JSON string into the corresponding perl data structure.
188 292
189=cut
190
191sub from_json($) {
192 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
193 JSON::Syck::Load $_[0]
194}
195
196=item $json = cf::to_json $ref 293=item $json = cf::encode_json $ref
197 294
198Converts a perl data structure into its JSON representation. 295Converts a perl data structure into its JSON representation.
199 296
200=cut 297=cut
201 298
202sub to_json($) { 299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
203 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 300
204 JSON::Syck::Dump $_[0] 301sub encode_json($) { $json_coder->encode ($_[0]) }
205} 302sub decode_json($) { $json_coder->decode ($_[0]) }
206 303
207=item cf::lock_wait $string 304=item cf::lock_wait $string
208 305
209Wait until the given lock is available. See cf::lock_acquire. 306Wait until the given lock is available. See cf::lock_acquire.
210 307
213Wait until the given lock is available and then acquires it and returns 310Wait until the given lock is available and then acquires it and returns
214a Coro::guard object. If the guard object gets destroyed (goes out of scope, 311a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 312for example when the coroutine gets canceled), the lock is automatically
216returned. 313returned.
217 314
315Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro.
317
218Lock names should begin with a unique identifier (for example, cf::map::find 318Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and cf::map::load uses map_load). 319uses map_find and cf::map::load uses map_load).
220 320
321=item $locked = cf::lock_active $string
322
323Return true if the lock is currently active, i.e. somebody has locked it.
324
221=cut 325=cut
222 326
223our %LOCK; 327our %LOCK;
328our %LOCKER;#d#
224 329
225sub lock_wait($) { 330sub lock_wait($) {
226 my ($key) = @_; 331 my ($key) = @_;
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
227 337
228 # wait for lock, if any 338 # wait for lock, if any
229 while ($LOCK{$key}) { 339 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 340 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 341 Coro::schedule;
237 347
238 # wait, to be sure we are not locked 348 # wait, to be sure we are not locked
239 lock_wait $key; 349 lock_wait $key;
240 350
241 $LOCK{$key} = []; 351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
242 353
243 Coro::guard { 354 Coro::guard {
355 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 356 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 357 $_->ready for @{ delete $LOCK{$key} };
246 } 358 }
247} 359}
248 360
361sub lock_active($) {
362 my ($key) = @_;
363
364 ! ! $LOCK{$key}
365}
366
249sub freeze_mainloop { 367sub freeze_mainloop {
250 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
251 369
252 my $guard = Coro::guard { $TICK_WATCHER->start }; 370 Coro::guard \&tick_inhibit_dec;
253 $TICK_WATCHER->stop; 371}
254 $guard 372
373=item cf::periodic $interval, $cb
374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
386}
387
388=item cf::get_slot $time[, $priority[, $name]]
389
390Allocate $time seconds of blocking CPU time at priority C<$priority>:
391This call blocks and returns only when you have at least C<$time> seconds
392of cpu time till the next tick. The slot is only valid till the next cede.
393
394The optional C<$name> can be used to identify the job to run. It might be
395used for statistical purposes and should identify the same time-class.
396
397Useful for short background jobs.
398
399=cut
400
401our @SLOT_QUEUE;
402our $SLOT_QUEUE;
403
404$SLOT_QUEUE->cancel if $SLOT_QUEUE;
405$SLOT_QUEUE = Coro::async {
406 $Coro::current->desc ("timeslot manager");
407
408 my $signal = new Coro::Signal;
409
410 while () {
411 next_job:
412 my $avail = cf::till_tick;
413 if ($avail > 0.01) {
414 for (0 .. $#SLOT_QUEUE) {
415 if ($SLOT_QUEUE[$_][0] < $avail) {
416 my $job = splice @SLOT_QUEUE, $_, 1, ();
417 $job->[2]->send;
418 Coro::cede;
419 goto next_job;
420 }
421 }
422 }
423
424 if (@SLOT_QUEUE) {
425 # we do not use wait_for_tick() as it returns immediately when tick is inactive
426 push @cf::WAIT_FOR_TICK, $signal;
427 $signal->wait;
428 } else {
429 Coro::schedule;
430 }
431 }
432};
433
434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
437 my ($time, $pri, $name) = @_;
438
439 $time = $TICK * .6 if $time > $TICK * .6;
440 my $sig = new Coro::Signal;
441
442 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
443 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
444 $SLOT_QUEUE->ready;
445 $sig->wait;
255} 446}
256 447
257=item cf::async { BLOCK } 448=item cf::async { BLOCK }
258 449
259Currently the same as Coro::async_pool, meaning you cannot use 450Currently the same as Coro::async_pool, meaning you cannot use
264 455
265BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
266 457
267=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
268 459
269The design of crossfire+ requires that the main coro ($Coro::main) is 460The design of Deliantra requires that the main coroutine ($Coro::main)
270always able to handle events or runnable, as crossfire+ is only partly 461is always able to handle events or runnable, as Deliantra is only
271reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
463acceptable.
272 464
273If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
274the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
275server will be frozen during this time, so the block should either finish 467server will be frozen during this time, so the block should either finish
276fast or be very important. 468fast or be very important.
279 471
280sub sync_job(&) { 472sub sync_job(&) {
281 my ($job) = @_; 473 my ($job) = @_;
282 474
283 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
476 my $time = EV::time;
477
284 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
285 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
286 480
287 # TODO: use suspend/resume instead 481 LOG llevError, Carp::longmess "sync job";#d#
288 # (but this is cancel-safe) 482
289 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
290 484
291 my $busy = 1; 485 my $busy = 1;
292 my @res; 486 my @res;
293 487
294 (async { 488 (async {
489 $Coro::current->desc ("sync job coro");
295 @res = eval { $job->() }; 490 @res = eval { $job->() };
296 warn $@ if $@; 491 warn $@ if $@;
297 undef $busy; 492 undef $busy;
298 })->prio (Coro::PRIO_MAX); 493 })->prio (Coro::PRIO_MAX);
299 494
300 while ($busy) { 495 while ($busy) {
301 Coro::cede or Event::one_event; 496 if (Coro::nready) {
497 Coro::cede_notself;
498 } else {
499 EV::loop EV::LOOP_ONESHOT;
302 } 500 }
501 }
502
503 my $time = EV::time - $time;
504
505 $TICK_START += $time; # do not account sync jobs to server load
303 506
304 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
305 } else { 508 } else {
306 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
307 510
309 } 512 }
310} 513}
311 514
312=item $coro = cf::async_ext { BLOCK } 515=item $coro = cf::async_ext { BLOCK }
313 516
314Like async, but this coro is automcatially being canceled when the 517Like async, but this coro is automatically being canceled when the
315extension calling this is being unloaded. 518extension calling this is being unloaded.
316 519
317=cut 520=cut
318 521
319sub async_ext(&) { 522sub async_ext(&) {
327 $EXT_CORO{$coro+0} = $coro; 530 $EXT_CORO{$coro+0} = $coro;
328 531
329 $coro 532 $coro
330} 533}
331 534
332sub write_runtime { 535=item fork_call { }, $args
333 my $runtime = cf::localdir . "/runtime";
334 536
335 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 537Executes the given code block with the given arguments in a seperate
336 or return; 538process, returning the results. Everything must be serialisable with
539Coro::Storable. May, of course, block. Note that the executed sub may
540never block itself or use any form of event handling.
337 541
338 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 542=cut
339 (aio_write $fh, 0, (length $value), $value, 0) <= 0
340 and return;
341 543
342 aio_fsync $fh 544sub fork_call(&@) {
343 and return; 545 my ($cb, @args) = @_;
344 546
345 close $fh 547 # we seemingly have to make a local copy of the whole thing,
346 or return; 548 # otherwise perl prematurely frees the stuff :/
549 # TODO: investigate and fix (likely this will be rather laborious)
347 550
348 aio_rename "$runtime~", $runtime 551 my @res = Coro::Util::fork_eval {
349 and return; 552 reset_signals;
553 &$cb
554 }, @args;
350 555
556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
584}
585
586=item $value = cf::db_get $family => $key
587
588Returns a single value from the environment database.
589
590=item cf::db_put $family => $key => $value
591
592Stores the given C<$value> in the family. It can currently store binary
593data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
594
595=item $db = cf::db_table "name"
596
597Create and/or open a new database table. The string must not be "db" and must be unique
598within each server.
599
600=cut
601
602sub db_table($) {
603 my ($name) = @_;
604 my $db = BDB::db_create $DB_ENV;
605
606 eval {
607 $db->set_flags (BDB::CHKSUM);
608
609 utf8::encode $name;
610 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
611 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
612 cf::cleanup "db_open(db): $!" if $!;
613 };
614 cf::cleanup "db_open(db): $@" if $@;
615
616 $db
617}
618
619our $DB;
620
621sub db_init {
622 cf::sync_job {
623 $DB ||= db_table "db";
624 };
625}
626
627sub db_get($$) {
628 my $key = "$_[0]/$_[1]";
629
630 cf::sync_job {
631 BDB::db_get $DB, undef, $key, my $data;
632
633 $! ? ()
634 : $data
351 1 635 }
636}
637
638sub db_put($$$) {
639 BDB::dbreq_pri 4;
640 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
641}
642
643=item cf::cache $id => [$paths...], $processversion => $process
644
645Generic caching function that returns the value of the resource $id,
646caching and regenerating as required.
647
648This function can block.
649
650=cut
651
652sub cache {
653 my ($id, $src, $processversion, $process) = @_;
654
655 my $meta =
656 join "\x00",
657 $processversion,
658 map {
659 aio_stat $_
660 and Carp::croak "$_: $!";
661
662 ($_, (stat _)[7,9])
663 } @$src;
664
665 my $dbmeta = db_get cache => "$id/meta";
666 if ($dbmeta ne $meta) {
667 # changed, we may need to process
668
669 my @data;
670 my $md5;
671
672 for (0 .. $#$src) {
673 0 <= aio_load $src->[$_], $data[$_]
674 or Carp::croak "$src->[$_]: $!";
675 }
676
677 # if processing is expensive, check
678 # checksum first
679 if (1) {
680 $md5 =
681 join "\x00",
682 $processversion,
683 map {
684 cf::cede_to_tick;
685 ($src->[$_], Digest::MD5::md5_hex $data[$_])
686 } 0.. $#$src;
687
688
689 my $dbmd5 = db_get cache => "$id/md5";
690 if ($dbmd5 eq $md5) {
691 db_put cache => "$id/meta", $meta;
692
693 return db_get cache => "$id/data";
694 }
695 }
696
697 my $t1 = Time::HiRes::time;
698 my $data = $process->(\@data);
699 my $t2 = Time::HiRes::time;
700
701 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
702
703 db_put cache => "$id/data", $data;
704 db_put cache => "$id/md5" , $md5;
705 db_put cache => "$id/meta", $meta;
706
707 return $data;
708 }
709
710 db_get cache => "$id/data"
711}
712
713=item cf::datalog type => key => value, ...
714
715Log a datalog packet of the given type with the given key-value pairs.
716
717=cut
718
719sub datalog($@) {
720 my ($type, %kv) = @_;
721 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
352} 722}
353 723
354=back 724=back
355 725
356=cut 726=cut
357
358#############################################################################
359
360package cf::path;
361
362# used to convert map paths into valid unix filenames by repalcing / by ∕
363our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
364
365sub new {
366 my ($class, $path, $base) = @_;
367
368 $path = $path->as_string if ref $path;
369
370 my $self = bless { }, $class;
371
372 # {... are special paths that are not touched
373 # ?xxx/... are special absolute paths
374 # ?random/... random maps
375 # /! non-realised random map exit
376 # /... normal maps
377 # ~/... per-player maps without a specific player (DO NOT USE)
378 # ~user/... per-player map of a specific user
379
380 if ($path =~ /^{/) {
381 # fine as it is
382 } elsif ($path =~ s{^\?random/}{}) {
383 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
384 $self->{random} = cf::from_json $data;
385 } else {
386 if ($path =~ s{^~([^/]+)?}{}) {
387 $self->{user_rel} = 1;
388
389 if (defined $1) {
390 $self->{user} = $1;
391 } elsif ($base =~ m{^~([^/]+)/}) {
392 $self->{user} = $1;
393 } else {
394 warn "cannot resolve user-relative path without user <$path,$base>\n";
395 }
396 } elsif ($path =~ /^\//) {
397 # already absolute
398 } else {
399 $base =~ s{[^/]+/?$}{};
400 return $class->new ("$base/$path");
401 }
402
403 for ($path) {
404 redo if s{/\.?/}{/};
405 redo if s{/[^/]+/\.\./}{/};
406 }
407 }
408
409 $self->{path} = $path;
410
411 $self
412}
413
414# the name / primary key / in-game path
415sub as_string {
416 my ($self) = @_;
417
418 $self->{user_rel} ? "~$self->{user}$self->{path}"
419 : $self->{random} ? "?random/$self->{path}"
420 : $self->{path}
421}
422
423# the displayed name, this is a one way mapping
424sub visible_name {
425 my ($self) = @_;
426
427# if (my $rmp = $self->{random}) {
428# # todo: be more intelligent about this
429# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
430# } else {
431 $self->as_string
432# }
433}
434
435# escape the /'s in the path
436sub _escaped_path {
437 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
438 $path
439}
440
441# the original (read-only) location
442sub load_path {
443 my ($self) = @_;
444
445 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
446}
447
448# the temporary/swap location
449sub save_path {
450 my ($self) = @_;
451
452 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
453 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
454 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
455}
456
457# the unique path, might be eq to save_path
458sub uniq_path {
459 my ($self) = @_;
460
461 $self->{user_rel} || $self->{random}
462 ? undef
463 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
464}
465
466# return random map parameters, or undef
467sub random_map_params {
468 my ($self) = @_;
469
470 $self->{random}
471}
472
473# this is somewhat ugly, but style maps do need special treatment
474sub is_style_map {
475 $_[0]{path} =~ m{^/styles/}
476}
477
478package cf;
479 727
480############################################################################# 728#############################################################################
481 729
482=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
483 731
485attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
486to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
487 735
488In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
489C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
490crossfire+). 738Deliantra).
491 739
492=over 4 740=over 4
493 741
494=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
495 743
609our @CB_TYPE = (); # registry for type (cf-object class) based events 857our @CB_TYPE = (); # registry for type (cf-object class) based events
610our @CB_MAP = (); 858our @CB_MAP = ();
611 859
612my %attachment; 860my %attachment;
613 861
862sub cf::attachable::thawer_merge {
863 # simply override everything except _meta
864 local $_[0]{_meta};
865 %{$_[0]} = %{$_[1]};
866}
867
614sub _attach_cb($$$$) { 868sub _attach_cb($$$$) {
615 my ($registry, $event, $prio, $cb) = @_; 869 my ($registry, $event, $prio, $cb) = @_;
616 870
617 use sort 'stable'; 871 use sort 'stable';
618 872
652 $registry = $CB_TYPE[$object_type] ||= []; 906 $registry = $CB_TYPE[$object_type] ||= [];
653 907
654 } elsif ($type eq "subtype") { 908 } elsif ($type eq "subtype") {
655 defined $object_type or Carp::croak "subtype specified without type"; 909 defined $object_type or Carp::croak "subtype specified without type";
656 my $object_subtype = shift @arg; 910 my $object_subtype = shift @arg;
657 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 911 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
658 912
659 } elsif ($type eq "package") { 913 } elsif ($type eq "package") {
660 my $pkg = shift @arg; 914 my $pkg = shift @arg;
661 915
662 while (my ($name, $id) = each %cb_id) { 916 while (my ($name, $id) = each %cb_id) {
691 _attach $registry, $klass, @attach; 945 _attach $registry, $klass, @attach;
692 } 946 }
693 947
694 $obj->{$name} = \%arg; 948 $obj->{$name} = \%arg;
695 } else { 949 } else {
696 warn "object uses attachment '$name' that is not available, postponing.\n"; 950 warn "object uses attachment '$name' which is not available, postponing.\n";
697 } 951 }
698 952
699 $obj->{_attachment}{$name} = undef; 953 $obj->{_attachment}{$name} = undef;
700} 954}
701 955
703 if (ref $_[0]) { 957 if (ref $_[0]) {
704 _object_attach @_; 958 _object_attach @_;
705 } else { 959 } else {
706 _attach shift->_attach_registry, @_; 960 _attach shift->_attach_registry, @_;
707 } 961 }
962 _recalc_want;
708}; 963};
709 964
710# all those should be optimised 965# all those should be optimised
711sub cf::attachable::detach { 966sub cf::attachable::detach {
712 my ($obj, $name) = @_; 967 my ($obj, $name) = @_;
715 delete $obj->{_attachment}{$name}; 970 delete $obj->{_attachment}{$name};
716 reattach ($obj); 971 reattach ($obj);
717 } else { 972 } else {
718 Carp::croak "cannot, currently, detach class attachments"; 973 Carp::croak "cannot, currently, detach class attachments";
719 } 974 }
975 _recalc_want;
720}; 976};
721 977
722sub cf::attachable::attached { 978sub cf::attachable::attached {
723 my ($obj, $name) = @_; 979 my ($obj, $name) = @_;
724 980
739 "; 995 ";
740 die if $@; 996 die if $@;
741} 997}
742 998
743our $override; 999our $override;
744our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 1000our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
745 1001
746sub override { 1002sub override {
747 $override = 1; 1003 $override = 1;
748 @invoke_results = (); 1004 @INVOKE_RESULTS = (@_);
749} 1005}
750 1006
751sub do_invoke { 1007sub do_invoke {
752 my $event = shift; 1008 my $event = shift;
753 my $callbacks = shift; 1009 my $callbacks = shift;
754 1010
755 @invoke_results = (); 1011 @INVOKE_RESULTS = ();
756 1012
757 local $override; 1013 local $override;
758 1014
759 for (@$callbacks) { 1015 for (@$callbacks) {
760 eval { &{$_->[1]} }; 1016 eval { &{$_->[1]} };
769 } 1025 }
770 1026
771 0 1027 0
772} 1028}
773 1029
774=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
775 1031
776=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
777 1033
778Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
779 1035
780This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1036This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
781removed in future versions), and there is no public API to access override 1037removed in future versions), and there is no public API to access override
782results (if you must, access C<@cf::invoke_results> directly). 1038results (if you must, access C<@cf::INVOKE_RESULTS> directly).
783 1039
784=back 1040=back
785 1041
786=cut 1042=cut
787 1043
788############################################################################# 1044#############################################################################
789# object support 1045# object support
1046
1047sub _object_equal($$);
1048sub _object_equal($$) {
1049 my ($a, $b) = @_;
1050
1051 return 0 unless (ref $a) eq (ref $b);
1052
1053 if ("HASH" eq ref $a) {
1054 my @ka = keys %$a;
1055 my @kb = keys %$b;
1056
1057 return 0 if @ka != @kb;
1058
1059 for (0 .. $#ka) {
1060 return 0 unless $ka[$_] eq $kb[$_];
1061 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1062 }
1063
1064 } elsif ("ARRAY" eq ref $a) {
1065
1066 return 0 if @$a != @$b;
1067
1068 for (0 .. $#$a) {
1069 return 0 unless _object_equal $a->[$_], $b->[$_];
1070 }
1071
1072 } elsif ($a ne $b) {
1073 return 0;
1074 }
1075
1076 1
1077}
1078
1079our $SLOW_MERGES;#d#
1080sub _can_merge {
1081 my ($ob1, $ob2) = @_;
1082
1083 ++$SLOW_MERGES;#d#
1084
1085 # we do the slow way here
1086 return _object_equal $ob1, $ob2
1087}
790 1088
791sub reattach { 1089sub reattach {
792 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
793 my ($obj) = @_; 1091 my ($obj) = @_;
1092
1093 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
794 1094
795 my $registry = $obj->registry; 1095 my $registry = $obj->registry;
796 1096
797 @$registry = (); 1097 @$registry = ();
798 1098
813cf::attachable->attach ( 1113cf::attachable->attach (
814 prio => -1000000, 1114 prio => -1000000,
815 on_instantiate => sub { 1115 on_instantiate => sub {
816 my ($obj, $data) = @_; 1116 my ($obj, $data) = @_;
817 1117
818 $data = from_json $data; 1118 $data = decode_json $data;
819 1119
820 for (@$data) { 1120 for (@$data) {
821 my ($name, $args) = @$_; 1121 my ($name, $args) = @$_;
822 1122
823 $obj->attach ($name, %{$args || {} }); 1123 $obj->attach ($name, %{$args || {} });
839sub object_freezer_save { 1139sub object_freezer_save {
840 my ($filename, $rdata, $objs) = @_; 1140 my ($filename, $rdata, $objs) = @_;
841 1141
842 sync_job { 1142 sync_job {
843 if (length $$rdata) { 1143 if (length $$rdata) {
1144 utf8::decode (my $decname = $filename);
844 warn sprintf "saving %s (%d,%d)\n", 1145 warn sprintf "saving %s (%d,%d)\n",
845 $filename, length $$rdata, scalar @$objs; 1146 $decname, length $$rdata, scalar @$objs;
846 1147
847 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1148 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
848 chmod SAVE_MODE, $fh; 1149 aio_chmod $fh, SAVE_MODE;
849 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1150 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
850 aio_fsync $fh; 1151 aio_fsync $fh if $cf::USE_FSYNC;
851 close $fh; 1152 aio_close $fh;
852 1153
853 if (@$objs) { 1154 if (@$objs) {
854 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1155 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
855 chmod SAVE_MODE, $fh; 1156 aio_chmod $fh, SAVE_MODE;
856 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1157 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
857 aio_write $fh, 0, (length $data), $data, 0; 1158 aio_write $fh, 0, (length $data), $data, 0;
858 aio_fsync $fh; 1159 aio_fsync $fh if $cf::USE_FSYNC;
859 close $fh; 1160 aio_close $fh;
860 aio_rename "$filename.pst~", "$filename.pst"; 1161 aio_rename "$filename.pst~", "$filename.pst";
861 } 1162 }
862 } else { 1163 } else {
863 aio_unlink "$filename.pst"; 1164 aio_unlink "$filename.pst";
864 } 1165 }
869 } 1170 }
870 } else { 1171 } else {
871 aio_unlink $filename; 1172 aio_unlink $filename;
872 aio_unlink "$filename.pst"; 1173 aio_unlink "$filename.pst";
873 } 1174 }
874 } 1175 };
875} 1176}
876 1177
877sub object_freezer_as_string { 1178sub object_freezer_as_string {
878 my ($rdata, $objs) = @_; 1179 my ($rdata, $objs) = @_;
879 1180
891 or return; 1192 or return;
892 1193
893 unless (aio_stat "$filename.pst") { 1194 unless (aio_stat "$filename.pst") {
894 (aio_load "$filename.pst", $av) >= 0 1195 (aio_load "$filename.pst", $av) >= 0
895 or return; 1196 or return;
1197
896 $av = eval { (Storable::thaw $av)->{objs} }; 1198 my $st = eval { Coro::Storable::thaw $av };
1199 $av = $st->{objs};
897 } 1200 }
898 1201
1202 utf8::decode (my $decname = $filename);
899 warn sprintf "loading %s (%d)\n", 1203 warn sprintf "loading %s (%d,%d)\n",
900 $filename, length $data, scalar @{$av || []};#d# 1204 $decname, length $data, scalar @{$av || []};
1205
901 return ($data, $av); 1206 ($data, $av)
902} 1207}
1208
1209=head2 COMMAND CALLBACKS
1210
1211=over 4
1212
1213=cut
903 1214
904############################################################################# 1215#############################################################################
905# command handling &c 1216# command handling &c
906 1217
907=item cf::register_command $name => \&callback($ob,$args); 1218=item cf::register_command $name => \&callback($ob,$args);
920 push @{ $COMMAND{$name} }, [$caller, $cb]; 1231 push @{ $COMMAND{$name} }, [$caller, $cb];
921} 1232}
922 1233
923=item cf::register_extcmd $name => \&callback($pl,$packet); 1234=item cf::register_extcmd $name => \&callback($pl,$packet);
924 1235
925Register a callbackf ro execution when the client sends an extcmd packet. 1236Register a callback for execution when the client sends an (synchronous)
1237extcmd packet. Ext commands will be processed in the order they are
1238received by the server, like other user commands. The first argument is
1239the logged-in player. Ext commands can only be processed after a player
1240has logged in successfully.
926 1241
927If the callback returns something, it is sent back as if reply was being 1242If the callback returns something, it is sent back as if reply was being
928called. 1243called.
929 1244
1245=item cf::register_exticmd $name => \&callback($ns,$packet);
1246
1247Register a callback for execution when the client sends an (asynchronous)
1248exticmd packet. Exti commands are processed by the server as soon as they
1249are received, i.e. out of order w.r.t. other commands. The first argument
1250is a client socket. Exti commands can be received anytime, even before
1251log-in.
1252
1253If the callback returns something, it is sent back as if reply was being
1254called.
1255
930=cut 1256=cut
931 1257
932sub register_extcmd { 1258sub register_extcmd {
933 my ($name, $cb) = @_; 1259 my ($name, $cb) = @_;
934 1260
935 my $caller = caller;
936 #warn "registering extcmd '$name' to '$caller'";
937
938 $EXTCMD{$name} = [$cb, $caller]; 1261 $EXTCMD{$name} = $cb;
1262}
1263
1264sub register_exticmd {
1265 my ($name, $cb) = @_;
1266
1267 $EXTICMD{$name} = $cb;
939} 1268}
940 1269
941cf::player->attach ( 1270cf::player->attach (
942 on_command => sub { 1271 on_command => sub {
943 my ($pl, $name, $params) = @_; 1272 my ($pl, $name, $params) = @_;
952 cf::override; 1281 cf::override;
953 }, 1282 },
954 on_extcmd => sub { 1283 on_extcmd => sub {
955 my ($pl, $buf) = @_; 1284 my ($pl, $buf) = @_;
956 1285
957 my $msg = eval { from_json $buf }; 1286 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
958 1287
959 if (ref $msg) { 1288 if (ref $msg) {
1289 my ($type, $reply, @payload) =
1290 "ARRAY" eq ref $msg
1291 ? @$msg
1292 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1293
1294 my @reply;
1295
960 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1296 if (my $cb = $EXTCMD{$type}) {
961 if (my %reply = $cb->[0]->($pl, $msg)) { 1297 @reply = $cb->($pl, @payload);
962 $pl->ext_reply ($msg->{msgid}, %reply);
963 }
964 } 1298 }
1299
1300 $pl->ext_reply ($reply, @reply)
1301 if $reply;
1302
965 } else { 1303 } else {
966 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1304 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
967 } 1305 }
968 1306
969 cf::override; 1307 cf::override;
970 }, 1308 },
971); 1309);
972 1310
973sub register {
974 my ($base, $pkg) = @_;
975
976 #TODO
977}
978
979sub load_extension {
980 my ($path) = @_;
981
982 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
983 my $base = $1;
984 my $pkg = $1;
985 $pkg =~ s/[^[:word:]]/_/g;
986 $pkg = "ext::$pkg";
987
988 warn "loading '$path' into '$pkg'\n";
989
990 open my $fh, "<:utf8", $path
991 or die "$path: $!";
992
993 my $source =
994 "package $pkg; use strict; use utf8;\n"
995 . "#line 1 \"$path\"\n{\n"
996 . (do { local $/; <$fh> })
997 . "\n};\n1";
998
999 eval $source
1000 or die $@ ? "$path: $@\n"
1001 : "extension disabled.\n";
1002
1003 push @exts, $pkg;
1004 $ext_pkg{$base} = $pkg;
1005
1006# no strict 'refs';
1007# @{"$pkg\::ISA"} = ext::;
1008
1009 register $base, $pkg;
1010}
1011
1012sub unload_extension {
1013 my ($pkg) = @_;
1014
1015 warn "removing extension $pkg\n";
1016
1017 # remove hooks
1018 #TODO
1019# for my $idx (0 .. $#PLUGIN_EVENT) {
1020# delete $hook[$idx]{$pkg};
1021# }
1022
1023 # remove commands
1024 for my $name (keys %COMMAND) {
1025 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1026
1027 if (@cb) {
1028 $COMMAND{$name} = \@cb;
1029 } else {
1030 delete $COMMAND{$name};
1031 }
1032 }
1033
1034 # remove extcmds
1035 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1036 delete $EXTCMD{$name};
1037 }
1038
1039 if (my $cb = $pkg->can ("unload")) {
1040 eval {
1041 $cb->($pkg);
1042 1
1043 } or warn "$pkg unloaded, but with errors: $@";
1044 }
1045
1046 Symbol::delete_package $pkg;
1047}
1048
1049sub load_extensions { 1311sub load_extensions {
1312 cf::sync_job {
1313 my %todo;
1314
1050 for my $ext (<$LIBDIR/*.ext>) { 1315 for my $path (<$LIBDIR/*.ext>) {
1051 next unless -r $ext; 1316 next unless -r $path;
1052 eval { 1317
1053 load_extension $ext; 1318 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1319 my $base = $1;
1320 my $pkg = $1;
1321 $pkg =~ s/[^[:word:]]/_/g;
1322 $pkg = "ext::$pkg";
1323
1324 open my $fh, "<:utf8", $path
1325 or die "$path: $!";
1326
1327 my $source = do { local $/; <$fh> };
1328
1329 my %ext = (
1330 path => $path,
1331 base => $base,
1332 pkg => $pkg,
1333 );
1334
1335 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1336 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1337
1338 $ext{source} =
1339 "package $pkg; use strict; use utf8;\n"
1340 . "#line 1 \"$path\"\n{\n"
1341 . $source
1342 . "\n};\n1";
1343
1344 $todo{$base} = \%ext;
1345 }
1346
1347 my %done;
1348 while (%todo) {
1349 my $progress;
1350
1351 while (my ($k, $v) = each %todo) {
1352 for (split /,\s*/, $v->{meta}{depends}) {
1353 goto skip
1354 unless exists $done{$_};
1355 }
1356
1357 warn "... loading '$k' into '$v->{pkg}'\n";
1358
1359 unless (eval $v->{source}) {
1360 my $msg = $@ ? "$v->{path}: $@\n"
1361 : "$v->{base}: extension inactive.\n";
1362
1363 if (exists $v->{meta}{mandatory}) {
1364 warn $msg;
1365 cf::cleanup "mandatory extension failed to load, exiting.";
1366 }
1367
1368 warn $msg;
1369 }
1370
1371 $done{$k} = delete $todo{$k};
1372 push @EXTS, $v->{pkg};
1373 $progress = 1;
1054 1 1374 }
1055 } or warn "$ext not loaded: $@"; 1375
1376 skip:
1377 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1378 unless $progress;
1379 }
1056 } 1380 };
1057} 1381}
1058 1382
1059############################################################################# 1383#############################################################################
1060# load/save/clean perl data associated with a map
1061 1384
1062*cf::mapsupport::on_clean = sub { 1385=back
1063 my ($map) = @_;
1064
1065 my $path = $map->tmpname;
1066 defined $path or return;
1067
1068 unlink "$path.pst";
1069};
1070
1071cf::map->attach (prio => -10000, package => cf::mapsupport::);
1072
1073#############################################################################
1074# load/save perl data associated with player->ob objects
1075
1076sub all_objects(@) {
1077 @_, map all_objects ($_->inv), @_
1078}
1079
1080# TODO: compatibility cruft, remove when no longer needed
1081cf::player->attach (
1082 on_load => sub {
1083 my ($pl, $path) = @_;
1084
1085 for my $o (all_objects $pl->ob) {
1086 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1087 $o->set_ob_key_value ("_perl_data");
1088
1089 %$o = %{ Storable::thaw pack "H*", $value };
1090 }
1091 }
1092 },
1093);
1094
1095#############################################################################
1096 1386
1097=head2 CORE EXTENSIONS 1387=head2 CORE EXTENSIONS
1098 1388
1099Functions and methods that extend core crossfire objects. 1389Functions and methods that extend core crossfire objects.
1100 1390
1106 1396
1107=head3 cf::player 1397=head3 cf::player
1108 1398
1109=over 4 1399=over 4
1110 1400
1401=item cf::player::num_playing
1402
1403Returns the official number of playing players, as per the Crossfire metaserver rules.
1404
1405=cut
1406
1407sub num_playing {
1408 scalar grep
1409 $_->ob->map
1410 && !$_->hidden
1411 && !$_->ob->flag (cf::FLAG_WIZ),
1412 cf::player::list
1413}
1414
1111=item cf::player::find $login 1415=item cf::player::find $login
1112 1416
1113Returns the given player object, loading it if necessary (might block). 1417Returns the given player object, loading it if necessary (might block).
1114 1418
1115=cut 1419=cut
1116 1420
1117sub playerdir($) { 1421sub playerdir($) {
1118 cf::localdir 1422 "$PLAYERDIR/"
1119 . "/"
1120 . cf::playerdir
1121 . "/"
1122 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1423 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1123} 1424}
1124 1425
1125sub path($) { 1426sub path($) {
1126 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1427 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1127 1428
1128 (playerdir $login) . "/$login.pl" 1429 (playerdir $login) . "/playerdata"
1129} 1430}
1130 1431
1131sub find_active($) { 1432sub find_active($) {
1132 $cf::PLAYER{$_[0]} 1433 $cf::PLAYER{$_[0]}
1133 and $cf::PLAYER{$_[0]}->active 1434 and $cf::PLAYER{$_[0]}->active
1136 1437
1137sub exists($) { 1438sub exists($) {
1138 my ($login) = @_; 1439 my ($login) = @_;
1139 1440
1140 $cf::PLAYER{$login} 1441 $cf::PLAYER{$login}
1141 or cf::sync_job { !aio_stat $login } 1442 or cf::sync_job { !aio_stat path $login }
1142} 1443}
1143 1444
1144sub find($) { 1445sub find($) {
1145 return $cf::PLAYER{$_[0]} || do { 1446 return $cf::PLAYER{$_[0]} || do {
1146 my $login = $_[0]; 1447 my $login = $_[0];
1147 1448
1148 my $guard = cf::lock_acquire "user_find:$login"; 1449 my $guard = cf::lock_acquire "user_find:$login";
1149 1450
1150 $cf::PLAYER{$_[0]} || do { 1451 $cf::PLAYER{$_[0]} || do {
1151 my $pl = load_pl path $login 1452 # rename old playerfiles to new ones
1453 #TODO: remove when no longer required
1454 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1455 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1456 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1457 aio_unlink +(playerdir $login) . "/$login.pl";
1458
1459 my $f = new_from_file cf::object::thawer path $login
1152 or return; 1460 or return;
1461
1462 my $pl = cf::player::load_pl $f
1463 or return;
1464
1465 local $cf::PLAYER_LOADING{$login} = $pl;
1466 $f->resolve_delayed_derefs;
1153 $cf::PLAYER{$login} = $pl 1467 $cf::PLAYER{$login} = $pl
1154 } 1468 }
1155 } 1469 }
1156} 1470}
1157 1471
1166 return if $pl->{deny_save}; 1480 return if $pl->{deny_save};
1167 1481
1168 aio_mkdir playerdir $pl, 0770; 1482 aio_mkdir playerdir $pl, 0770;
1169 $pl->{last_save} = $cf::RUNTIME; 1483 $pl->{last_save} = $cf::RUNTIME;
1170 1484
1485 cf::get_slot 0.01;
1486
1171 $pl->save_pl ($path); 1487 $pl->save_pl ($path);
1172 Coro::cede; 1488 cf::cede_to_tick;
1173} 1489}
1174 1490
1175sub new($) { 1491sub new($) {
1176 my ($login) = @_; 1492 my ($login) = @_;
1177 1493
1183 $cf::PLAYER{$login} = $self; 1499 $cf::PLAYER{$login} = $self;
1184 1500
1185 $self 1501 $self
1186} 1502}
1187 1503
1504=item $player->send_msg ($channel, $msg, $color, [extra...])
1505
1506=cut
1507
1508sub send_msg {
1509 my $ns = shift->ns
1510 or return;
1511 $ns->send_msg (@_);
1512}
1513
1188=item $pl->quit_character 1514=item $pl->quit_character
1189 1515
1190Nukes the player without looking back. If logged in, the connection will 1516Nukes the player without looking back. If logged in, the connection will
1191be destroyed. May block for a long time. 1517be destroyed. May block for a long time.
1192 1518
1193=cut 1519=cut
1194 1520
1195sub quit_character { 1521sub quit_character {
1196 my ($pl) = @_; 1522 my ($pl) = @_;
1197 1523
1524 my $name = $pl->ob->name;
1525
1198 $pl->{deny_save} = 1; 1526 $pl->{deny_save} = 1;
1199 $pl->password ("*"); # this should lock out the player until we nuked the dir 1527 $pl->password ("*"); # this should lock out the player until we nuked the dir
1200 1528
1201 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1529 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1202 $pl->deactivate; 1530 $pl->deactivate;
1531 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1532 $pl->ob->check_score;
1203 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1533 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1204 $pl->ns->destroy if $pl->ns; 1534 $pl->ns->destroy if $pl->ns;
1205 1535
1206 my $path = playerdir $pl; 1536 my $path = playerdir $pl;
1207 my $temp = "$path~$cf::RUNTIME~deleting~"; 1537 my $temp = "$path~$cf::RUNTIME~deleting~";
1208 aio_rename $path, $temp; 1538 aio_rename $path, $temp;
1209 delete $cf::PLAYER{$pl->ob->name}; 1539 delete $cf::PLAYER{$pl->ob->name};
1210 $pl->destroy; 1540 $pl->destroy;
1541
1542 my $prefix = qr<^~\Q$name\E/>;
1543
1544 # nuke player maps
1545 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1546
1211 IO::AIO::aio_rmtree $temp; 1547 IO::AIO::aio_rmtree $temp;
1548}
1549
1550=item $pl->kick
1551
1552Kicks a player out of the game. This destroys the connection.
1553
1554=cut
1555
1556sub kick {
1557 my ($pl, $kicker) = @_;
1558
1559 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1560 $pl->killer ("kicked");
1561 $pl->ns->destroy;
1212} 1562}
1213 1563
1214=item cf::player::list_logins 1564=item cf::player::list_logins
1215 1565
1216Returns am arrayref of all valid playernames in the system, can take a 1566Returns am arrayref of all valid playernames in the system, can take a
1217while and may block, so not sync_job-capable, ever. 1567while and may block, so not sync_job-capable, ever.
1218 1568
1219=cut 1569=cut
1220 1570
1221sub list_logins { 1571sub list_logins {
1222 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1572 my $dirs = aio_readdir $PLAYERDIR
1223 or return []; 1573 or return [];
1224 1574
1225 my @logins; 1575 my @logins;
1226 1576
1227 for my $login (@$dirs) { 1577 for my $login (@$dirs) {
1578 my $path = path $login;
1579
1580 # a .pst is a dead give-away for a valid player
1581 # if no pst file found, open and chekc for blocked users
1582 if (aio_stat "$path.pst") {
1228 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1583 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1229 aio_read $fh, 0, 512, my $buf, 0 or next; 1584 aio_read $fh, 0, 512, my $buf, 0 or next;
1230 $buf !~ /^password -------------$/ or next; # official not-valid tag 1585 $buf !~ /^password -------------$/m or next; # official not-valid tag
1586 }
1231 1587
1232 utf8::decode $login; 1588 utf8::decode $login;
1233 push @logins, $login; 1589 push @logins, $login;
1234 } 1590 }
1235 1591
1236 \@logins 1592 \@logins
1237} 1593}
1238 1594
1239=item $player->maps 1595=item $player->maps
1240 1596
1241Returns an arrayref of cf::path's of all maps that are private for this 1597Returns an arrayref of map paths that are private for this
1242player. May block. 1598player. May block.
1243 1599
1244=cut 1600=cut
1245 1601
1246sub maps($) { 1602sub maps($) {
1247 my ($pl) = @_; 1603 my ($pl) = @_;
1604
1605 $pl = ref $pl ? $pl->ob->name : $pl;
1248 1606
1249 my $files = aio_readdir playerdir $pl 1607 my $files = aio_readdir playerdir $pl
1250 or return; 1608 or return;
1251 1609
1252 my @paths; 1610 my @paths;
1253 1611
1254 for (@$files) { 1612 for (@$files) {
1255 utf8::decode $_; 1613 utf8::decode $_;
1256 next if /\.(?:pl|pst)$/; 1614 next if /\.(?:pl|pst)$/;
1257 next unless /^$PATH_SEP/; 1615 next unless /^$PATH_SEP/o;
1258 1616
1259 s/$PATH_SEP/\//g; 1617 push @paths, cf::map::normalise "~$pl/$_";
1260 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1261 } 1618 }
1262 1619
1263 \@paths 1620 \@paths
1264} 1621}
1265 1622
1623=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1624
1625Expand crossfire pod fragments into protocol xml.
1626
1627=cut
1628
1629use re 'eval';
1630
1631my $group;
1632my $interior; $interior = qr{
1633 # match a pod interior sequence sans C<< >>
1634 (?:
1635 \ (.*?)\ (?{ $group = $^N })
1636 | < (??{$interior}) >
1637 )
1638}x;
1639
1640sub expand_cfpod {
1641 my ($self, $pod) = @_;
1642
1643 my $xml;
1644
1645 while () {
1646 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1647 $group = $1;
1648
1649 $group =~ s/&/&amp;/g;
1650 $group =~ s/</&lt;/g;
1651
1652 $xml .= $group;
1653 } elsif ($pod =~ m%\G
1654 ([BCGHITU])
1655 <
1656 (?:
1657 ([^<>]*) (?{ $group = $^N })
1658 | < $interior >
1659 )
1660 >
1661 %gcsx
1662 ) {
1663 my ($code, $data) = ($1, $group);
1664
1665 if ($code eq "B") {
1666 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1667 } elsif ($code eq "I") {
1668 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1669 } elsif ($code eq "U") {
1670 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1671 } elsif ($code eq "C") {
1672 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1673 } elsif ($code eq "T") {
1674 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1675 } elsif ($code eq "G") {
1676 my ($male, $female) = split /\|/, $data;
1677 $data = $self->gender ? $female : $male;
1678 $xml .= expand_cfpod ($self, $data);
1679 } elsif ($code eq "H") {
1680 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1681 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1682 "")
1683 [$self->{hintmode}];
1684 } else {
1685 $xml .= "error processing '$code($data)' directive";
1686 }
1687 } else {
1688 if ($pod =~ /\G(.+)/) {
1689 warn "parse error while expanding $pod (at $1)";
1690 }
1691 last;
1692 }
1693 }
1694
1695 for ($xml) {
1696 # create single paragraphs (very hackish)
1697 s/(?<=\S)\n(?=\w)/ /g;
1698
1699 # compress some whitespace
1700 s/\s+\n/\n/g; # ws line-ends
1701 s/\n\n+/\n/g; # double lines
1702 s/^\n+//; # beginning lines
1703 s/\n+$//; # ending lines
1704 }
1705
1706 $xml
1707}
1708
1709no re 'eval';
1710
1711sub hintmode {
1712 $_[0]{hintmode} = $_[1] if @_ > 1;
1713 $_[0]{hintmode}
1714}
1715
1266=item $player->ext_reply ($msgid, $msgtype, %msg) 1716=item $player->ext_reply ($msgid, @msg)
1267 1717
1268Sends an ext reply to the player. 1718Sends an ext reply to the player.
1269 1719
1270=cut 1720=cut
1271 1721
1272sub ext_reply($$$%) { 1722sub ext_reply($$@) {
1273 my ($self, $id, %msg) = @_; 1723 my ($self, $id, @msg) = @_;
1274 1724
1275 $msg{msgid} = $id; 1725 $self->ns->ext_reply ($id, @msg)
1276
1277 $self->send ("ext " . cf::to_json \%msg);
1278} 1726}
1279 1727
1280package cf; 1728=item $player->ext_msg ($type, @msg)
1729
1730Sends an ext event to the client.
1731
1732=cut
1733
1734sub ext_msg($$@) {
1735 my ($self, $type, @msg) = @_;
1736
1737 $self->ns->ext_msg ($type, @msg);
1738}
1739
1740=head3 cf::region
1741
1742=over 4
1743
1744=cut
1745
1746package cf::region;
1747
1748=item cf::region::find_by_path $path
1749
1750Tries to decuce the likely region for a map knowing only its path.
1751
1752=cut
1753
1754sub find_by_path($) {
1755 my ($path) = @_;
1756
1757 my ($match, $specificity);
1758
1759 for my $region (list) {
1760 if ($region->{match} && $path =~ $region->{match}) {
1761 ($match, $specificity) = ($region, $region->specificity)
1762 if $region->specificity > $specificity;
1763 }
1764 }
1765
1766 $match
1767}
1281 1768
1282=back 1769=back
1283
1284 1770
1285=head3 cf::map 1771=head3 cf::map
1286 1772
1287=over 4 1773=over 4
1288 1774
1291package cf::map; 1777package cf::map;
1292 1778
1293use Fcntl; 1779use Fcntl;
1294use Coro::AIO; 1780use Coro::AIO;
1295 1781
1782use overload
1783 '""' => \&as_string,
1784 fallback => 1;
1785
1296our $MAX_RESET = 3600; 1786our $MAX_RESET = 3600;
1297our $DEFAULT_RESET = 3000; 1787our $DEFAULT_RESET = 3000;
1298 1788
1299sub generate_random_map { 1789sub generate_random_map {
1300 my ($path, $rmp) = @_; 1790 my ($self, $rmp) = @_;
1791
1792 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1301 1793
1302 # mit "rum" bekleckern, nicht 1794 # mit "rum" bekleckern, nicht
1303 cf::map::_create_random_map 1795 $self->_create_random_map (
1304 $path,
1305 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1796 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1306 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1797 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1307 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1798 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1308 $rmp->{exit_on_final_map}, 1799 $rmp->{exit_on_final_map},
1309 $rmp->{xsize}, $rmp->{ysize}, 1800 $rmp->{xsize}, $rmp->{ysize},
1310 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1801 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1311 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1802 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1312 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1803 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1313 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1804 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1314 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1805 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1315 (cf::region::find $rmp->{region}) 1806 (cf::region::find $rmp->{region}), $rmp->{custom}
1807 )
1808}
1809
1810=item cf::map->register ($regex, $prio)
1811
1812Register a handler for the map path matching the given regex at the
1813givne priority (higher is better, built-in handlers have priority 0, the
1814default).
1815
1816=cut
1817
1818sub register {
1819 my (undef, $regex, $prio) = @_;
1820 my $pkg = caller;
1821
1822 no strict;
1823 push @{"$pkg\::ISA"}, __PACKAGE__;
1824
1825 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1826}
1827
1828# also paths starting with '/'
1829$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1830
1831sub thawer_merge {
1832 my ($self, $merge) = @_;
1833
1834 # we have to keep some variables in memory intact
1835 local $self->{path};
1836 local $self->{load_path};
1837
1838 $self->SUPER::thawer_merge ($merge);
1839}
1840
1841sub normalise {
1842 my ($path, $base) = @_;
1843
1844 $path = "$path"; # make sure its a string
1845
1846 $path =~ s/\.map$//;
1847
1848 # map plan:
1849 #
1850 # /! non-realised random map exit (special hack!)
1851 # {... are special paths that are not being touched
1852 # ?xxx/... are special absolute paths
1853 # ?random/... random maps
1854 # /... normal maps
1855 # ~user/... per-player map of a specific user
1856
1857 $path =~ s/$PATH_SEP/\//go;
1858
1859 # treat it as relative path if it starts with
1860 # something that looks reasonable
1861 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1862 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1863
1864 $base =~ s{[^/]+/?$}{};
1865 $path = "$base/$path";
1866 }
1867
1868 for ($path) {
1869 redo if s{//}{/};
1870 redo if s{/\.?/}{/};
1871 redo if s{/[^/]+/\.\./}{/};
1872 }
1873
1874 $path
1875}
1876
1877sub new_from_path {
1878 my (undef, $path, $base) = @_;
1879
1880 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1881
1882 $path = normalise $path, $base;
1883
1884 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1885 if ($path =~ $EXT_MAP{$pkg}[1]) {
1886 my $self = bless cf::map::new, $pkg;
1887 $self->{path} = $path; $self->path ($path);
1888 $self->init; # pass $1 etc.
1889 return $self;
1890 }
1891 }
1892
1893 Carp::cluck "unable to resolve path '$path' (base '$base').";
1894 ()
1895}
1896
1897sub init {
1898 my ($self) = @_;
1899
1900 $self
1901}
1902
1903sub as_string {
1904 my ($self) = @_;
1905
1906 "$self->{path}"
1907}
1908
1909# the displayed name, this is a one way mapping
1910sub visible_name {
1911 &as_string
1912}
1913
1914# the original (read-only) location
1915sub load_path {
1916 my ($self) = @_;
1917
1918 "$MAPDIR/$self->{path}.map"
1919}
1920
1921# the temporary/swap location
1922sub save_path {
1923 my ($self) = @_;
1924
1925 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1926 "$TMPDIR/$path.map"
1927}
1928
1929# the unique path, undef == no special unique path
1930sub uniq_path {
1931 my ($self) = @_;
1932
1933 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1934 "$UNIQUEDIR/$path"
1316} 1935}
1317 1936
1318# and all this just because we cannot iterate over 1937# and all this just because we cannot iterate over
1319# all maps in C++... 1938# all maps in C++...
1320sub change_all_map_light { 1939sub change_all_map_light {
1322 1941
1323 $_->change_map_light ($change) 1942 $_->change_map_light ($change)
1324 for grep $_->outdoor, values %cf::MAP; 1943 for grep $_->outdoor, values %cf::MAP;
1325} 1944}
1326 1945
1946sub decay_objects {
1947 my ($self) = @_;
1948
1949 return if $self->{deny_reset};
1950
1951 $self->do_decay_objects;
1952}
1953
1954sub unlink_save {
1955 my ($self) = @_;
1956
1957 utf8::encode (my $save = $self->save_path);
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1959 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1960}
1961
1327sub try_load_header($) { 1962sub load_header_from($) {
1328 my ($path) = @_; 1963 my ($self, $path) = @_;
1329 1964
1330 utf8::encode $path; 1965 utf8::encode $path;
1331 aio_open $path, O_RDONLY, 0 1966 my $f = new_from_file cf::object::thawer $path
1332 or return; 1967 or return;
1333 1968
1334 my $map = cf::map::new 1969 $self->_load_header ($f)
1335 or return; 1970 or return;
1336 1971
1337 # for better error messages only, will be overwritten 1972 local $MAP_LOADING{$self->{path}} = $self;
1338 $map->path ($path); 1973 $f->resolve_delayed_derefs;
1339 1974
1340 $map->load_header ($path) 1975 $self->{load_path} = $path;
1976
1977 1
1978}
1979
1980sub load_header_orig {
1981 my ($self) = @_;
1982
1983 $self->load_header_from ($self->load_path)
1984}
1985
1986sub load_header_temp {
1987 my ($self) = @_;
1988
1989 $self->load_header_from ($self->save_path)
1990}
1991
1992sub prepare_temp {
1993 my ($self) = @_;
1994
1995 $self->last_access ((delete $self->{last_access})
1996 || $cf::RUNTIME); #d#
1997 # safety
1998 $self->{instantiate_time} = $cf::RUNTIME
1999 if $self->{instantiate_time} > $cf::RUNTIME;
2000}
2001
2002sub prepare_orig {
2003 my ($self) = @_;
2004
2005 $self->{load_original} = 1;
2006 $self->{instantiate_time} = $cf::RUNTIME;
2007 $self->last_access ($cf::RUNTIME);
2008 $self->instantiate;
2009}
2010
2011sub load_header {
2012 my ($self) = @_;
2013
2014 if ($self->load_header_temp) {
2015 $self->prepare_temp;
2016 } else {
2017 $self->load_header_orig
1341 or return; 2018 or return;
2019 $self->prepare_orig;
2020 }
1342 2021
1343 $map->{load_path} = $path; 2022 $self->{deny_reset} = 1
2023 if $self->no_reset;
1344 2024
1345 $map 2025 $self->default_region (cf::region::find_by_path $self->{path})
2026 unless $self->default_region;
2027
2028 1
1346} 2029}
1347 2030
1348sub find; 2031sub find;
1349sub find { 2032sub find {
1350 my ($path, $origin) = @_; 2033 my ($path, $origin) = @_;
1351 2034
1352 #warn "find<$path,$origin>\n";#d#
1353
1354 $path = new cf::path $path, $origin && $origin->path; 2035 $path = normalise $path, $origin && $origin->path;
1355 my $key = $path->as_string;
1356 2036
2037 cf::lock_wait "map_data:$path";#d#remove
1357 cf::lock_wait "map_find:$key"; 2038 cf::lock_wait "map_find:$path";
1358 2039
1359 $cf::MAP{$key} || do { 2040 $cf::MAP{$path} || do {
2041 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1360 my $guard = cf::lock_acquire "map_find:$key"; 2042 my $guard2 = cf::lock_acquire "map_find:$path";
1361 2043
1362 # do it the slow way 2044 my $map = new_from_path cf::map $path
1363 my $map = try_load_header $path->save_path;
1364
1365 Coro::cede;
1366
1367 if ($map) {
1368 $map->last_access ((delete $map->{last_access})
1369 || $cf::RUNTIME); #d#
1370 # safety
1371 $map->{instantiate_time} = $cf::RUNTIME
1372 if $map->{instantiate_time} > $cf::RUNTIME;
1373 } else {
1374 if (my $rmp = $path->random_map_params) {
1375 $map = generate_random_map $key, $rmp;
1376 } else {
1377 $map = try_load_header $path->load_path;
1378 }
1379
1380 $map or return; 2045 or return;
1381 2046
1382 $map->{load_original} = 1;
1383 $map->{instantiate_time} = $cf::RUNTIME;
1384 $map->last_access ($cf::RUNTIME);
1385 $map->instantiate;
1386
1387 # per-player maps become, after loading, normal maps
1388 $map->per_player (0) if $path->{user_rel};
1389 }
1390
1391 $map->path ($key);
1392 $map->{path} = $path;
1393 $map->{last_save} = $cf::RUNTIME; 2047 $map->{last_save} = $cf::RUNTIME;
1394 2048
1395 Coro::cede; 2049 $map->load_header
2050 or return;
1396 2051
1397 if ($map->should_reset) { 2052 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2053 # doing this can freeze the server in a sync job, obviously
2054 #$cf::WAIT_FOR_TICK->wait;
2055 undef $guard2;
2056 undef $guard1;
1398 $map->reset; 2057 $map->reset;
1399 undef $guard;
1400 $map = find $path 2058 return find $path;
1401 or return;
1402 } 2059 }
1403 2060
1404 $cf::MAP{$key} = $map 2061 $cf::MAP{$path} = $map
1405 } 2062 }
1406} 2063}
2064
2065sub pre_load { }
2066sub post_load { }
1407 2067
1408sub load { 2068sub load {
1409 my ($self) = @_; 2069 my ($self) = @_;
1410 2070
2071 local $self->{deny_reset} = 1; # loading can take a long time
2072
1411 my $path = $self->{path}; 2073 my $path = $self->{path};
2074
2075 {
1412 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2076 my $guard = cf::lock_acquire "map_data:$path";
1413 2077
2078 return unless $self->valid;
1414 return if $self->in_memory != cf::MAP_SWAPPED; 2079 return unless $self->in_memory == cf::MAP_SWAPPED;
1415 2080
1416 $self->in_memory (cf::MAP_LOADING); 2081 $self->in_memory (cf::MAP_LOADING);
1417 2082
1418 $self->alloc; 2083 $self->alloc;
1419 $self->load_objects ($self->{load_path}, 1) 2084
2085 $self->pre_load;
2086 cf::cede_to_tick;
2087
2088 my $f = new_from_file cf::object::thawer $self->{load_path};
2089 $f->skip_block;
2090 $self->_load_objects ($f)
1420 or return; 2091 or return;
1421 2092
1422 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2093 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1423 if delete $self->{load_original}; 2094 if delete $self->{load_original};
1424 2095
1425 if (my $uniq = $path->uniq_path) { 2096 if (my $uniq = $self->uniq_path) {
1426 utf8::encode $uniq; 2097 utf8::encode $uniq;
1427 if (aio_open $uniq, O_RDONLY, 0) { 2098 unless (aio_stat $uniq) {
2099 if (my $f = new_from_file cf::object::thawer $uniq) {
1428 $self->clear_unique_items; 2100 $self->clear_unique_items;
1429 $self->load_objects ($uniq, 0); 2101 $self->_load_objects ($f);
2102 $f->resolve_delayed_derefs;
2103 }
1430 } 2104 }
1431 } 2105 }
1432 2106
1433 Coro::cede; 2107 $f->resolve_delayed_derefs;
1434 2108
2109 cf::cede_to_tick;
1435 # now do the right thing for maps 2110 # now do the right thing for maps
1436 $self->link_multipart_objects; 2111 $self->link_multipart_objects;
1437
1438 if ($self->{path}->is_style_map) {
1439 $self->{deny_save} = 1;
1440 $self->{deny_reset} = 1;
1441 } else {
1442 $self->fix_auto_apply;
1443 $self->decay_objects;
1444 $self->update_buttons;
1445 $self->set_darkness_map;
1446 $self->difficulty ($self->estimate_difficulty) 2112 $self->difficulty ($self->estimate_difficulty)
1447 unless $self->difficulty; 2113 unless $self->difficulty;
2114 cf::cede_to_tick;
2115
2116 unless ($self->{deny_activate}) {
2117 $self->decay_objects;
2118 $self->fix_auto_apply;
2119 $self->update_buttons;
2120 cf::cede_to_tick;
2121 $self->set_darkness_map;
2122 cf::cede_to_tick;
1448 $self->activate; 2123 $self->activate;
1449 } 2124 }
1450 2125
1451 Coro::cede; 2126 $self->{last_save} = $cf::RUNTIME;
2127 $self->last_access ($cf::RUNTIME);
1452 2128
1453 $self->in_memory (cf::MAP_IN_MEMORY); 2129 $self->in_memory (cf::MAP_ACTIVE);
2130 }
2131
2132 $self->post_load;
2133}
2134
2135sub customise_for {
2136 my ($self, $ob) = @_;
2137
2138 return find "~" . $ob->name . "/" . $self->{path}
2139 if $self->per_player;
2140
2141# return find "?party/" . $ob->name . "/" . $self->{path}
2142# if $self->per_party;
2143
2144 $self
2145}
2146
2147# find and load all maps in the 3x3 area around a map
2148sub load_neighbours {
2149 my ($map) = @_;
2150
2151 my @neigh; # diagonal neighbours
2152
2153 for (0 .. 3) {
2154 my $neigh = $map->tile_path ($_)
2155 or next;
2156 $neigh = find $neigh, $map
2157 or next;
2158 $neigh->load;
2159
2160 push @neigh,
2161 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2162 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2163 }
2164
2165 for (grep defined $_->[0], @neigh) {
2166 my ($path, $origin) = @$_;
2167 my $neigh = find $path, $origin
2168 or next;
2169 $neigh->load;
2170 }
1454} 2171}
1455 2172
1456sub find_sync { 2173sub find_sync {
1457 my ($path, $origin) = @_; 2174 my ($path, $origin) = @_;
1458 2175
1459 cf::sync_job { cf::map::find $path, $origin } 2176 cf::sync_job { find $path, $origin }
1460} 2177}
1461 2178
1462sub do_load_sync { 2179sub do_load_sync {
1463 my ($map) = @_; 2180 my ($map) = @_;
1464 2181
2182 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2183 if $Coro::current == $Coro::main;
2184
1465 cf::sync_job { $map->load }; 2185 cf::sync_job { $map->load };
2186}
2187
2188our %MAP_PREFETCH;
2189our $MAP_PREFETCHER = undef;
2190
2191sub find_async {
2192 my ($path, $origin, $load) = @_;
2193
2194 $path = normalise $path, $origin && $origin->{path};
2195
2196 if (my $map = $cf::MAP{$path}) {
2197 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2198 }
2199
2200 $MAP_PREFETCH{$path} |= $load;
2201
2202 $MAP_PREFETCHER ||= cf::async {
2203 $Coro::current->{desc} = "map prefetcher";
2204
2205 while (%MAP_PREFETCH) {
2206 while (my ($k, $v) = each %MAP_PREFETCH) {
2207 if (my $map = find $k) {
2208 $map->load if $v;
2209 }
2210
2211 delete $MAP_PREFETCH{$k};
2212 }
2213 }
2214 undef $MAP_PREFETCHER;
2215 };
2216 $MAP_PREFETCHER->prio (6);
2217
2218 ()
1466} 2219}
1467 2220
1468sub save { 2221sub save {
1469 my ($self) = @_; 2222 my ($self) = @_;
1470 2223
1471 my $lock = cf::lock_acquire "map_data:" . $self->path; 2224 my $lock = cf::lock_acquire "map_data:$self->{path}";
1472 2225
1473 $self->{last_save} = $cf::RUNTIME; 2226 $self->{last_save} = $cf::RUNTIME;
1474 2227
1475 return unless $self->dirty; 2228 return unless $self->dirty;
1476 2229
1477 my $save = $self->{path}->save_path; utf8::encode $save; 2230 my $save = $self->save_path; utf8::encode $save;
1478 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2231 my $uniq = $self->uniq_path; utf8::encode $uniq;
1479 2232
1480 $self->{load_path} = $save; 2233 $self->{load_path} = $save;
1481 2234
1482 return if $self->{deny_save}; 2235 return if $self->{deny_save};
1483 2236
1484 local $self->{last_access} = $self->last_access;#d# 2237 local $self->{last_access} = $self->last_access;#d#
1485 2238
1486 cf::async { 2239 cf::async {
2240 $Coro::current->{desc} = "map player save";
1487 $_->contr->save for $self->players; 2241 $_->contr->save for $self->players;
1488 }; 2242 };
1489 2243
2244 cf::get_slot 0.02;
2245
1490 if ($uniq) { 2246 if ($uniq) {
1491 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1492 $self->save_objects ($uniq, cf::IO_UNIQUES); 2248 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1493 } else { 2249 } else {
1494 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2250 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1495 } 2251 }
1496} 2252}
1497 2253
1498sub swap_out { 2254sub swap_out {
1499 my ($self) = @_; 2255 my ($self) = @_;
1500 2256
1501 # save first because save cedes 2257 # save first because save cedes
1502 $self->save; 2258 $self->save;
1503 2259
1504 my $lock = cf::lock_acquire "map_data:" . $self->path; 2260 my $lock = cf::lock_acquire "map_data:$self->{path}";
1505 2261
1506 return if $self->players; 2262 return if $self->players;
1507 return if $self->in_memory != cf::MAP_IN_MEMORY; 2263 return if $self->in_memory != cf::MAP_ACTIVE;
1508 return if $self->{deny_save}; 2264 return if $self->{deny_save};
1509 2265
2266 $self->in_memory (cf::MAP_SWAPPED);
2267
2268 $self->deactivate;
2269 $_->clear_links_to ($self) for values %cf::MAP;
1510 $self->clear; 2270 $self->clear;
1511 $self->in_memory (cf::MAP_SWAPPED);
1512} 2271}
1513 2272
1514sub reset_at { 2273sub reset_at {
1515 my ($self) = @_; 2274 my ($self) = @_;
1516 2275
1517 # TODO: safety, remove and allow resettable per-player maps 2276 # TODO: safety, remove and allow resettable per-player maps
1518 return 1e99 if $self->{path}{user_rel};
1519 return 1e99 if $self->{deny_reset}; 2277 return 1e99 if $self->{deny_reset};
1520 2278
1521 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2279 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1522 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2280 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1523 2281
1528 my ($self) = @_; 2286 my ($self) = @_;
1529 2287
1530 $self->reset_at <= $cf::RUNTIME 2288 $self->reset_at <= $cf::RUNTIME
1531} 2289}
1532 2290
1533sub unlink_save {
1534 my ($self) = @_;
1535
1536 utf8::encode (my $save = $self->{path}->save_path);
1537 aioreq_pri 3; IO::AIO::aio_unlink $save;
1538 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1539}
1540
1541sub rename {
1542 my ($self, $new_path) = @_;
1543
1544 $self->unlink_save;
1545
1546 delete $cf::MAP{$self->path};
1547 $self->{path} = new cf::path $new_path;
1548 $self->path ($self->{path}->as_string);
1549 $cf::MAP{$self->path} = $self;
1550
1551 $self->save;
1552}
1553
1554sub reset { 2291sub reset {
1555 my ($self) = @_; 2292 my ($self) = @_;
1556 2293
1557 my $lock = cf::lock_acquire "map_data:" . $self->path; 2294 my $lock = cf::lock_acquire "map_data:$self->{path}";
1558 2295
1559 return if $self->players; 2296 return if $self->players;
1560 return if $self->{path}{user_rel};#d#
1561 2297
1562 warn "resetting map ", $self->path;#d# 2298 warn "resetting map ", $self->path;
2299
2300 $self->in_memory (cf::MAP_SWAPPED);
2301
2302 # need to save uniques path
2303 unless ($self->{deny_save}) {
2304 my $uniq = $self->uniq_path; utf8::encode $uniq;
2305
2306 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2307 if $uniq;
2308 }
1563 2309
1564 delete $cf::MAP{$self->path}; 2310 delete $cf::MAP{$self->path};
1565 2311
2312 $self->deactivate;
1566 $_->clear_links_to ($self) for values %cf::MAP; 2313 $_->clear_links_to ($self) for values %cf::MAP;
2314 $self->clear;
1567 2315
1568 $self->unlink_save; 2316 $self->unlink_save;
1569 $self->destroy; 2317 $self->destroy;
1570} 2318}
1571 2319
1572my $nuke_counter = "aaaa"; 2320my $nuke_counter = "aaaa";
1573 2321
1574sub nuke { 2322sub nuke {
1575 my ($self) = @_; 2323 my ($self) = @_;
1576 2324
2325 {
2326 my $lock = cf::lock_acquire "map_data:$self->{path}";
2327
2328 delete $cf::MAP{$self->path};
2329
2330 $self->unlink_save;
2331
2332 bless $self, "cf::map";
2333 delete $self->{deny_reset};
1577 $self->{deny_save} = 1; 2334 $self->{deny_save} = 1;
1578 $self->reset_timeout (1); 2335 $self->reset_timeout (1);
1579 $self->rename ("{nuke}/" . ($nuke_counter++)); 2336 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2337
2338 $cf::MAP{$self->path} = $self;
2339 }
2340
1580 $self->reset; # polite request, might not happen 2341 $self->reset; # polite request, might not happen
1581} 2342}
1582 2343
1583sub customise_for { 2344=item $maps = cf::map::tmp_maps
1584 my ($map, $ob) = @_;
1585 2345
1586 if ($map->per_player) { 2346Returns an arrayref with all map paths of currently instantiated and saved
1587 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2347maps. May block.
2348
2349=cut
2350
2351sub tmp_maps() {
1588 } 2352 [
1589 2353 map {
1590 $map 2354 utf8::decode $_;
2355 /\.map$/
2356 ? normalise $_
2357 : ()
2358 } @{ aio_readdir $TMPDIR or [] }
2359 ]
1591} 2360}
1592 2361
1593sub emergency_save { 2362=item $maps = cf::map::random_maps
1594 my $freeze_guard = cf::freeze_mainloop;
1595 2363
1596 warn "enter emergency perl save\n"; 2364Returns an arrayref with all map paths of currently instantiated and saved
2365random maps. May block.
1597 2366
1598 cf::sync_job { 2367=cut
1599 warn "begin emergency player save\n";
1600 $_->save for values %cf::PLAYER;
1601 warn "end emergency player save\n";
1602 2368
1603 warn "begin emergency map save\n"; 2369sub random_maps() {
1604 $_->save for values %cf::MAP; 2370 [
1605 warn "end emergency map save\n"; 2371 map {
2372 utf8::decode $_;
2373 /\.map$/
2374 ? normalise "?random/$_"
2375 : ()
2376 } @{ aio_readdir $RANDOMDIR or [] }
2377 ]
2378}
2379
2380=item cf::map::unique_maps
2381
2382Returns an arrayref of paths of all shared maps that have
2383instantiated unique items. May block.
2384
2385=cut
2386
2387sub unique_maps() {
2388 [
2389 map {
2390 utf8::decode $_;
2391 s/\.map$//; # TODO future compatibility hack
2392 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2393 ? ()
2394 : normalise $_
2395 } @{ aio_readdir $UNIQUEDIR or [] }
2396 ]
2397}
2398
2399=back
2400
2401=head3 cf::object
2402
2403=cut
2404
2405package cf::object;
2406
2407=over 4
2408
2409=item $ob->inv_recursive
2410
2411Returns the inventory of the object I<and> their inventories, recursively,
2412but I<not> the object itself.
2413
2414=cut
2415
2416sub inv_recursive_;
2417sub inv_recursive_ {
2418 map { $_, inv_recursive_ $_->inv } @_
2419}
2420
2421sub inv_recursive {
2422 inv_recursive_ inv $_[0]
2423}
2424
2425=item $ref = $ob->ref
2426
2427Creates and returns a persistent reference to an object that can be stored as a string.
2428
2429=item $ob = cf::object::deref ($refstring)
2430
2431returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2432even if the object actually exists. May block.
2433
2434=cut
2435
2436sub deref {
2437 my ($ref) = @_;
2438
2439 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2440 my ($uuid, $name) = ($1, $2);
2441 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2442 or return;
2443 $pl->ob->uuid eq $uuid
2444 or return;
2445
2446 $pl->ob
2447 } else {
2448 warn "$ref: cannot resolve object reference\n";
2449 undef
1606 }; 2450 }
1607
1608 warn "leave emergency perl save\n";
1609} 2451}
1610 2452
1611package cf; 2453package cf;
1612 2454
1613=back 2455=back
1614
1615 2456
1616=head3 cf::object::player 2457=head3 cf::object::player
1617 2458
1618=over 4 2459=over 4
1619 2460
1622Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2463Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1623can be C<undef>. Does the right thing when the player is currently in a 2464can be C<undef>. Does the right thing when the player is currently in a
1624dialogue with the given NPC character. 2465dialogue with the given NPC character.
1625 2466
1626=cut 2467=cut
2468
2469our $SAY_CHANNEL = {
2470 id => "say",
2471 title => "Map",
2472 reply => "say ",
2473 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2474};
2475
2476our $CHAT_CHANNEL = {
2477 id => "chat",
2478 title => "Chat",
2479 reply => "chat ",
2480 tooltip => "Player chat and shouts, global to the server.",
2481};
1627 2482
1628# rough implementation of a future "reply" method that works 2483# rough implementation of a future "reply" method that works
1629# with dialog boxes. 2484# with dialog boxes.
1630#TODO: the first argument must go, split into a $npc->reply_to ( method 2485#TODO: the first argument must go, split into a $npc->reply_to ( method
1631sub cf::object::player::reply($$$;$) { 2486sub cf::object::player::reply($$$;$) {
1633 2488
1634 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2489 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1635 2490
1636 if ($self->{record_replies}) { 2491 if ($self->{record_replies}) {
1637 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2492 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2493
1638 } else { 2494 } else {
2495 my $pl = $self->contr;
2496
2497 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2498 my $dialog = $pl->{npc_dialog};
2499 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2500
2501 } else {
1639 $msg = $npc->name . " says: $msg" if $npc; 2502 $msg = $npc->name . " says: $msg" if $npc;
1640 $self->message ($msg, $flags); 2503 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2504 }
1641 } 2505 }
2506}
2507
2508=item $object->send_msg ($channel, $msg, $color, [extra...])
2509
2510=cut
2511
2512sub cf::object::send_msg {
2513 my $pl = shift->contr
2514 or return;
2515 $pl->send_msg (@_);
1642} 2516}
1643 2517
1644=item $player_object->may ("access") 2518=item $player_object->may ("access")
1645 2519
1646Returns wether the given player is authorized to access resource "access" 2520Returns wether the given player is authorized to access resource "access"
1659 2533
1660=item $player_object->enter_link 2534=item $player_object->enter_link
1661 2535
1662Freezes the player and moves him/her to a special map (C<{link}>). 2536Freezes the player and moves him/her to a special map (C<{link}>).
1663 2537
1664The player should be reaosnably safe there for short amounts of time. You 2538The player should be reasonably safe there for short amounts of time. You
1665I<MUST> call C<leave_link> as soon as possible, though. 2539I<MUST> call C<leave_link> as soon as possible, though.
1666 2540
2541Will never block.
2542
1667=item $player_object->leave_link ($map, $x, $y) 2543=item $player_object->leave_link ($map, $x, $y)
1668 2544
1669Moves the player out of the specila link map onto the given map. If the 2545Moves the player out of the special C<{link}> map onto the specified
1670map is not valid (or omitted), the player will be moved back to the 2546map. If the map is not valid (or omitted), the player will be moved back
1671location he/she was before the call to C<enter_link>, or, if that fails, 2547to the location he/she was before the call to C<enter_link>, or, if that
1672to the emergency map position. 2548fails, to the emergency map position.
1673 2549
1674Might block. 2550Might block.
1675 2551
1676=cut 2552=cut
2553
2554sub link_map {
2555 unless ($LINK_MAP) {
2556 $LINK_MAP = cf::map::find "{link}"
2557 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2558 $LINK_MAP->load;
2559 }
2560
2561 $LINK_MAP
2562}
1677 2563
1678sub cf::object::player::enter_link { 2564sub cf::object::player::enter_link {
1679 my ($self) = @_; 2565 my ($self) = @_;
1680 2566
1681 $self->deactivate_recursive; 2567 $self->deactivate_recursive;
1682 2568
1683 return if $self->map == $LINK_MAP; 2569 return if UNIVERSAL::isa $self->map, "ext::map_link";
1684 2570
1685 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2571 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1686 if $self->map; 2572 if $self->map && $self->map->{path} ne "{link}";
1687 2573
1688 $self->enter_map ($LINK_MAP, 20, 20); 2574 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1689} 2575}
1690 2576
1691sub cf::object::player::leave_link { 2577sub cf::object::player::leave_link {
1692 my ($self, $map, $x, $y) = @_; 2578 my ($self, $map, $x, $y) = @_;
2579
2580 return unless $self->contr->active;
1693 2581
1694 my $link_pos = delete $self->{_link_pos}; 2582 my $link_pos = delete $self->{_link_pos};
1695 2583
1696 unless ($map) { 2584 unless ($map) {
1697 # restore original map position 2585 # restore original map position
1711 # use -1 or undef as default coordinates, not 0, 0 2599 # use -1 or undef as default coordinates, not 0, 0
1712 ($x, $y) = ($map->enter_x, $map->enter_y) 2600 ($x, $y) = ($map->enter_x, $map->enter_y)
1713 if $x <=0 && $y <= 0; 2601 if $x <=0 && $y <= 0;
1714 2602
1715 $map->load; 2603 $map->load;
2604 $map->load_neighbours;
1716 2605
1717 return unless $self->contr->active; 2606 return unless $self->contr->active;
1718 $self->activate_recursive; 2607 $self->activate_recursive;
2608
2609 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1719 $self->enter_map ($map, $x, $y); 2610 $self->enter_map ($map, $x, $y);
1720} 2611}
1721 2612
1722cf::player->attach ( 2613=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1723 on_logout => sub {
1724 my ($pl) = @_;
1725 2614
1726 # abort map switching before logout 2615Moves the player to the given map-path and coordinates by first freezing
1727 if ($pl->ob->{_link_pos}) { 2616her, loading and preparing them map, calling the provided $check callback
1728 cf::sync_job { 2617that has to return the map if sucecssful, and then unfreezes the player on
1729 $pl->ob->leave_link 2618the new (success) or old (failed) map position. In either case, $done will
1730 }; 2619be called at the end of this process.
1731 }
1732 },
1733 on_login => sub {
1734 my ($pl) = @_;
1735 2620
1736 # try to abort aborted map switching on player login :)
1737 # should happen only on crashes
1738 if ($pl->ob->{_link_pos}) {
1739 $pl->ob->enter_link;
1740 (async {
1741 # we need this sleep as the login has a concurrent enter_exit running
1742 # and this sleep increases chances of the player not ending up in scorn
1743 $pl->ob->reply (undef,
1744 "There was an internal problem at your last logout, "
1745 . "the server will try to bring you to your intended destination in a second.",
1746 cf::NDI_RED);
1747 Coro::Timer::sleep 1;
1748 $pl->ob->leave_link;
1749 })->prio (2);
1750 }
1751 },
1752);
1753
1754=item $player_object->goto ($path, $x, $y)
1755
1756=cut 2621=cut
2622
2623our $GOTOGEN;
1757 2624
1758sub cf::object::player::goto { 2625sub cf::object::player::goto {
1759 my ($self, $path, $x, $y) = @_; 2626 my ($self, $path, $x, $y, $check, $done) = @_;
1760 2627
1761 $path = new cf::path $path; 2628 # do generation counting so two concurrent goto's will be executed in-order
1762 $path ne "/" or Carp::cluck ("oy");#d# 2629 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1763 2630
1764 $self->enter_link; 2631 $self->enter_link;
1765 2632
1766 (async { 2633 (async {
1767 my $map = cf::map::find $path->as_string; 2634 $Coro::current->{desc} = "player::goto $path $x $y";
2635
2636 # *tag paths override both path and x|y
2637 if ($path =~ /^\*(.*)$/) {
2638 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2639 my $ob = $obs[rand @obs];
2640
2641 # see if we actually can go there
2642 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2643 $ob = $obs[rand @obs];
2644 } else {
2645 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2646 }
2647 # else put us there anyways for now #d#
2648
2649 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2650 } else {
2651 ($path, $x, $y) = (undef, undef, undef);
2652 }
2653 }
2654
2655 my $map = eval {
2656 my $map = defined $path ? cf::map::find $path : undef;
2657
2658 if ($map) {
1768 $map = $map->customise_for ($self) if $map; 2659 $map = $map->customise_for ($self);
1769 2660 $map = $check->($map) if $check && $map;
1770# warn "entering ", $map->path, " at ($x, $y)\n" 2661 } else {
1771# if $map;
1772
1773 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2662 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2663 }
1774 2664
2665 $map
2666 };
2667
2668 if ($@) {
2669 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2670 LOG llevError | logBacktrace, Carp::longmess $@;
2671 }
2672
2673 if ($gen == $self->{_goto_generation}) {
2674 delete $self->{_goto_generation};
1775 $self->leave_link ($map, $x, $y); 2675 $self->leave_link ($map, $x, $y);
2676 }
2677
2678 $done->() if $done;
1776 })->prio (1); 2679 })->prio (1);
1777} 2680}
1778 2681
1779=item $player_object->enter_exit ($exit_object) 2682=item $player_object->enter_exit ($exit_object)
1780 2683
1782 2685
1783sub parse_random_map_params { 2686sub parse_random_map_params {
1784 my ($spec) = @_; 2687 my ($spec) = @_;
1785 2688
1786 my $rmp = { # defaults 2689 my $rmp = { # defaults
1787 xsize => 10, 2690 xsize => (cf::rndm 15, 40),
1788 ysize => 10, 2691 ysize => (cf::rndm 15, 40),
2692 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2693 #layout => string,
1789 }; 2694 };
1790 2695
1791 for (split /\n/, $spec) { 2696 for (split /\n/, $spec) {
1792 my ($k, $v) = split /\s+/, $_, 2; 2697 my ($k, $v) = split /\s+/, $_, 2;
1793 2698
1805 # that depends on the exit object 2710 # that depends on the exit object
1806 2711
1807 my $rmp = parse_random_map_params $exit->msg; 2712 my $rmp = parse_random_map_params $exit->msg;
1808 2713
1809 if ($exit->map) { 2714 if ($exit->map) {
1810 $rmp->{region} = $exit->map->region_name; 2715 $rmp->{region} = $exit->region->name;
1811 $rmp->{origin_map} = $exit->map->path; 2716 $rmp->{origin_map} = $exit->map->path;
1812 $rmp->{origin_x} = $exit->x; 2717 $rmp->{origin_x} = $exit->x;
1813 $rmp->{origin_y} = $exit->y; 2718 $rmp->{origin_y} = $exit->y;
2719
2720 $exit->map->touch;
1814 } 2721 }
1815 2722
1816 $rmp->{random_seed} ||= $exit->random_seed; 2723 $rmp->{random_seed} ||= $exit->random_seed;
1817 2724
1818 my $data = cf::to_json $rmp; 2725 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1819 my $md5 = Digest::MD5::md5_hex $data; 2726 my $md5 = Digest::MD5::md5_hex $data;
2727 my $meta = "$RANDOMDIR/$md5.meta";
1820 2728
1821 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2729 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1822 aio_write $fh, 0, (length $data), $data, 0; 2730 aio_write $fh, 0, (length $data), $data, 0;
2731 undef $fh;
2732 aio_rename "$meta~", $meta;
1823 2733
2734 my $slaying = "?random/$md5";
2735
2736 if ($exit->valid) {
1824 $exit->slaying ("?random/$md5"); 2737 $exit->slaying ("?random/$md5");
1825 $exit->msg (undef); 2738 $exit->msg (undef);
2739 }
1826 } 2740 }
1827} 2741}
1828 2742
1829sub cf::object::player::enter_exit { 2743sub cf::object::player::enter_exit {
1830 my ($self, $exit) = @_; 2744 my ($self, $exit) = @_;
1832 return unless $self->type == cf::PLAYER; 2746 return unless $self->type == cf::PLAYER;
1833 2747
1834 $self->enter_link; 2748 $self->enter_link;
1835 2749
1836 (async { 2750 (async {
1837 $self->deactivate_recursive; # just to be sure 2751 $Coro::current->{desc} = "enter_exit";
2752
1838 unless (eval { 2753 unless (eval {
2754 $self->deactivate_recursive; # just to be sure
2755
2756 # random map handling
2757 {
2758 my $guard = cf::lock_acquire "exit_prepare:$exit";
2759
1839 prepare_random_map $exit 2760 prepare_random_map $exit
1840 if $exit->slaying eq "/!"; 2761 if $exit->slaying eq "/!";
2762 }
1841 2763
1842 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2764 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1843 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2765 my $x = $exit->stats->hp;
2766 my $y = $exit->stats->sp;
1844 2767
2768 $self->goto ($map, $x, $y);
2769
2770 # if exit is damned, update players death & WoR home-position
2771 $self->contr->savebed ($map, $x, $y)
2772 if $exit->flag (cf::FLAG_DAMNED);
2773
1845 1; 2774 1
1846 }) { 2775 }) {
1847 $self->message ("Something went wrong deep within the crossfire server. " 2776 $self->message ("Something went wrong deep within the crossfire server. "
1848 . "I'll try to bring you back to the map you were before. " 2777 . "I'll try to bring you back to the map you were before. "
1849 . "Please report this to the dungeon master", 2778 . "Please report this to the dungeon master!",
1850 cf::NDI_UNIQUE | cf::NDI_RED); 2779 cf::NDI_UNIQUE | cf::NDI_RED);
1851 2780
1852 warn "ERROR in enter_exit: $@"; 2781 warn "ERROR in enter_exit: $@";
1853 $self->leave_link; 2782 $self->leave_link;
1854 } 2783 }
1855 })->prio (1); 2784 })->prio (1);
1868 2797
1869sub cf::client::send_drawinfo { 2798sub cf::client::send_drawinfo {
1870 my ($self, $text, $flags) = @_; 2799 my ($self, $text, $flags) = @_;
1871 2800
1872 utf8::encode $text; 2801 utf8::encode $text;
1873 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2802 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1874} 2803}
1875 2804
2805=item $client->send_msg ($channel, $msg, $color, [extra...])
2806
2807Send a drawinfo or msg packet to the client, formatting the msg for the
2808client if neccessary. C<$type> should be a string identifying the type of
2809the message, with C<log> being the default. If C<$color> is negative, suppress
2810the message unless the client supports the msg packet.
2811
2812=cut
2813
2814# non-persistent channels (usually the info channel)
2815our %CHANNEL = (
2816 "c/identify" => {
2817 id => "infobox",
2818 title => "Identify",
2819 reply => undef,
2820 tooltip => "Items recently identified",
2821 },
2822 "c/examine" => {
2823 id => "infobox",
2824 title => "Examine",
2825 reply => undef,
2826 tooltip => "Signs and other items you examined",
2827 },
2828 "c/book" => {
2829 id => "infobox",
2830 title => "Book",
2831 reply => undef,
2832 tooltip => "The contents of a note or book",
2833 },
2834 "c/lookat" => {
2835 id => "infobox",
2836 title => "Look",
2837 reply => undef,
2838 tooltip => "What you saw there",
2839 },
2840 "c/who" => {
2841 id => "infobox",
2842 title => "Players",
2843 reply => undef,
2844 tooltip => "Shows players who are currently online",
2845 },
2846 "c/body" => {
2847 id => "infobox",
2848 title => "Body Parts",
2849 reply => undef,
2850 tooltip => "Shows which body parts you posess and are available",
2851 },
2852 "c/uptime" => {
2853 id => "infobox",
2854 title => "Uptime",
2855 reply => undef,
2856 tooltip => "How long the server has been running since last restart",
2857 },
2858 "c/mapinfo" => {
2859 id => "infobox",
2860 title => "Map Info",
2861 reply => undef,
2862 tooltip => "Information related to the maps",
2863 },
2864 "c/party" => {
2865 id => "party",
2866 title => "Party",
2867 reply => "gsay ",
2868 tooltip => "Messages and chat related to your party",
2869 },
2870);
2871
2872sub cf::client::send_msg {
2873 my ($self, $channel, $msg, $color, @extra) = @_;
2874
2875 $msg = $self->pl->expand_cfpod ($msg);
2876
2877 $color &= cf::NDI_CLIENT_MASK; # just in case...
2878
2879 # check predefined channels, for the benefit of C
2880 if ($CHANNEL{$channel}) {
2881 $channel = $CHANNEL{$channel};
2882
2883 $self->ext_msg (channel_info => $channel)
2884 if $self->can_msg;
2885
2886 $channel = $channel->{id};
2887
2888 } elsif (ref $channel) {
2889 # send meta info to client, if not yet sent
2890 unless (exists $self->{channel}{$channel->{id}}) {
2891 $self->{channel}{$channel->{id}} = $channel;
2892 $self->ext_msg (channel_info => $channel)
2893 if $self->can_msg;
2894 }
2895
2896 $channel = $channel->{id};
2897 }
2898
2899 return unless @extra || length $msg;
2900
2901 if ($self->can_msg) {
2902 # default colour, mask it out
2903 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2904 if $color & cf::NDI_DEF;
2905
2906 $self->send_packet ("msg " . $self->{json_coder}->encode (
2907 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2908 } else {
2909 if ($color >= 0) {
2910 # replace some tags by gcfclient-compatible ones
2911 for ($msg) {
2912 1 while
2913 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2914 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2915 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2916 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2917 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2918 }
2919
2920 $color &= cf::NDI_COLOR_MASK;
2921
2922 utf8::encode $msg;
2923
2924 if (0 && $msg =~ /\[/) {
2925 # COMMAND/INFO
2926 $self->send_packet ("drawextinfo $color 10 8 $msg")
2927 } else {
2928 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2929 $self->send_packet ("drawinfo $color $msg")
2930 }
2931 }
2932 }
2933}
2934
2935=item $client->ext_msg ($type, @msg)
2936
2937Sends an ext event to the client.
2938
2939=cut
2940
2941sub cf::client::ext_msg($$@) {
2942 my ($self, $type, @msg) = @_;
2943
2944 if ($self->extcmd == 2) {
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2946 } elsif ($self->extcmd == 1) { # TODO: remove
2947 push @msg, msgtype => "event_$type";
2948 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2949 }
2950}
2951
2952=item $client->ext_reply ($msgid, @msg)
2953
2954Sends an ext reply to the client.
2955
2956=cut
2957
2958sub cf::client::ext_reply($$@) {
2959 my ($self, $id, @msg) = @_;
2960
2961 if ($self->extcmd == 2) {
2962 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2963 } elsif ($self->extcmd == 1) {
2964 #TODO: version 1, remove
2965 unshift @msg, msgtype => "reply", msgid => $id;
2966 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2967 }
2968}
1876 2969
1877=item $success = $client->query ($flags, "text", \&cb) 2970=item $success = $client->query ($flags, "text", \&cb)
1878 2971
1879Queues a query to the client, calling the given callback with 2972Queues a query to the client, calling the given callback with
1880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2973the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2974C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1882 2975
1883Queries can fail, so check the return code. Or don't, as queries will become 2976Queries can fail, so check the return code. Or don't, as queries will
1884reliable at some point in the future. 2977become reliable at some point in the future.
1885 2978
1886=cut 2979=cut
1887 2980
1888sub cf::client::query { 2981sub cf::client::query {
1889 my ($self, $flags, $text, $cb) = @_; 2982 my ($self, $flags, $text, $cb) = @_;
1897 utf8::encode $text; 2990 utf8::encode $text;
1898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2991 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1899 2992
1900 $self->send_packet ($self->{query_queue}[0][0]) 2993 $self->send_packet ($self->{query_queue}[0][0])
1901 if @{ $self->{query_queue} } == 1; 2994 if @{ $self->{query_queue} } == 1;
2995
2996 1
1902} 2997}
1903 2998
1904cf::client->attach ( 2999cf::client->attach (
3000 on_connect => sub {
3001 my ($ns) = @_;
3002
3003 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3004 },
1905 on_reply => sub { 3005 on_reply => sub {
1906 my ($ns, $msg) = @_; 3006 my ($ns, $msg) = @_;
1907 3007
1908 # this weird shuffling is so that direct followup queries 3008 # this weird shuffling is so that direct followup queries
1909 # get handled first 3009 # get handled first
1910 my $queue = delete $ns->{query_queue} 3010 my $queue = delete $ns->{query_queue}
1911 or return; # be conservative, not sure how that can happen, but we saw a crash here 3011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1912 3012
1913 (shift @$queue)->[1]->($msg); 3013 (shift @$queue)->[1]->($msg);
3014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1914 3015
1915 push @{ $ns->{query_queue} }, @$queue; 3016 push @{ $ns->{query_queue} }, @$queue;
1916 3017
1917 if (@{ $ns->{query_queue} } == @$queue) { 3018 if (@{ $ns->{query_queue} } == @$queue) {
1918 if (@$queue) { 3019 if (@$queue) {
1920 } else { 3021 } else {
1921 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3022 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1922 } 3023 }
1923 } 3024 }
1924 }, 3025 },
3026 on_exticmd => sub {
3027 my ($ns, $buf) = @_;
3028
3029 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3030
3031 if (ref $msg) {
3032 my ($type, $reply, @payload) =
3033 "ARRAY" eq ref $msg
3034 ? @$msg
3035 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3036
3037 my @reply;
3038
3039 if (my $cb = $EXTICMD{$type}) {
3040 @reply = $cb->($ns, @payload);
3041 }
3042
3043 $ns->ext_reply ($reply, @reply)
3044 if $reply;
3045
3046 } else {
3047 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3048 }
3049
3050 cf::override;
3051 },
1925); 3052);
1926 3053
1927=item $client->async (\&cb) 3054=item $client->async (\&cb)
1928 3055
1929Create a new coroutine, running the specified callback. The coroutine will 3056Create a new coroutine, running the specified callback. The coroutine will
1970our $safe = new Safe "safe"; 3097our $safe = new Safe "safe";
1971our $safe_hole = new Safe::Hole; 3098our $safe_hole = new Safe::Hole;
1972 3099
1973$SIG{FPE} = 'IGNORE'; 3100$SIG{FPE} = 'IGNORE';
1974 3101
1975$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3102$safe->permit_only (Opcode::opset qw(
3103 :base_core :base_mem :base_orig :base_math
3104 grepstart grepwhile mapstart mapwhile
3105 sort time
3106));
1976 3107
1977# here we export the classes and methods available to script code 3108# here we export the classes and methods available to script code
1978 3109
1979=pod 3110=pod
1980 3111
1981The following fucntions and emthods are available within a safe environment: 3112The following functions and methods are available within a safe environment:
1982 3113
1983 cf::object contr pay_amount pay_player map 3114 cf::object
3115 contr pay_amount pay_player map x y force_find force_add destroy
3116 insert remove name archname title slaying race decrease split
3117
1984 cf::object::player player 3118 cf::object::player
1985 cf::player peaceful 3119 player
1986 cf::map trigger 3120
3121 cf::player
3122 peaceful
3123
3124 cf::map
3125 trigger
1987 3126
1988=cut 3127=cut
1989 3128
1990for ( 3129for (
1991 ["cf::object" => qw(contr pay_amount pay_player map)], 3130 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3131 insert remove inv nrof name archname title slaying race
3132 decrease split destroy)],
1992 ["cf::object::player" => qw(player)], 3133 ["cf::object::player" => qw(player)],
1993 ["cf::player" => qw(peaceful)], 3134 ["cf::player" => qw(peaceful)],
1994 ["cf::map" => qw(trigger)], 3135 ["cf::map" => qw(trigger)],
1995) { 3136) {
1996 no strict 'refs'; 3137 no strict 'refs';
2067=back 3208=back
2068 3209
2069=cut 3210=cut
2070 3211
2071############################################################################# 3212#############################################################################
3213# the server's init and main functions
2072 3214
2073=head2 EXTENSION DATABASE SUPPORT 3215sub load_facedata($) {
3216 my ($path) = @_;
2074 3217
2075Crossfire maintains a very simple database for extension use. It can 3218 # HACK to clear player env face cache, we need some signal framework
2076currently store anything that can be serialised using Storable, which 3219 # for this (global event?)
2077excludes objects. 3220 %ext::player_env::MUSIC_FACE_CACHE = ();
2078 3221
2079The parameter C<$family> should best start with the name of the extension 3222 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2080using it, it should be unique.
2081 3223
2082=over 4 3224 warn "loading facedata from $path\n";
2083 3225
2084=item $hashref = cf::db_get $family 3226 my $facedata;
3227 0 < aio_load $path, $facedata
3228 or die "$path: $!";
2085 3229
2086Return a hashref for use by the extension C<$family>, which can be 3230 $facedata = Coro::Storable::thaw $facedata;
2087modified. After modifications, you have to call C<cf::db_dirty> or
2088C<cf::db_sync>.
2089 3231
2090=item $value = cf::db_get $family => $key 3232 $facedata->{version} == 2
3233 or cf::cleanup "$path: version mismatch, cannot proceed.";
2091 3234
2092Returns a single value from the database 3235 # patch in the exptable
2093 3236 $facedata->{resource}{"res/exp_table"} = {
2094=item cf::db_put $family => $hashref 3237 type => FT_RSRC,
2095 3238 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2096Stores the given family hashref into the database. Updates are delayed, if
2097you want the data to be synced to disk immediately, use C<cf::db_sync>.
2098
2099=item cf::db_put $family => $key => $value
2100
2101Stores the given C<$value> in the family hash. Updates are delayed, if you
2102want the data to be synced to disk immediately, use C<cf::db_sync>.
2103
2104=item cf::db_dirty
2105
2106Marks the database as dirty, to be updated at a later time.
2107
2108=item cf::db_sync
2109
2110Immediately write the database to disk I<if it is dirty>.
2111
2112=cut
2113
2114our $DB;
2115
2116{
2117 my $path = cf::localdir . "/database.pst";
2118
2119 sub db_load() {
2120 $DB = stat $path ? Storable::retrieve $path : { };
2121 }
2122
2123 my $pid;
2124
2125 sub db_save() {
2126 waitpid $pid, 0 if $pid;
2127 if (0 == ($pid = fork)) {
2128 $DB->{_meta}{version} = 1;
2129 Storable::nstore $DB, "$path~";
2130 rename "$path~", $path;
2131 cf::_exit 0 if defined $pid;
2132 }
2133 }
2134
2135 my $dirty;
2136
2137 sub db_sync() {
2138 db_save if $dirty;
2139 undef $dirty;
2140 }
2141
2142 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2143 db_sync;
2144 }); 3239 };
3240 cf::cede_to_tick;
2145 3241
2146 sub db_dirty() {
2147 $dirty = 1;
2148 $idle->start;
2149 } 3242 {
3243 my $faces = $facedata->{faceinfo};
2150 3244
2151 sub db_get($;$) { 3245 while (my ($face, $info) = each %$faces) {
2152 @_ >= 2 3246 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2153 ? $DB->{$_[0]}{$_[1]}
2154 : ($DB->{$_[0]} ||= { })
2155 }
2156 3247
2157 sub db_put($$;$) { 3248 cf::face::set_visibility $idx, $info->{visibility};
2158 if (@_ >= 3) { 3249 cf::face::set_magicmap $idx, $info->{magicmap};
2159 $DB->{$_[0]}{$_[1]} = $_[2]; 3250 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2160 } else { 3251 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2161 $DB->{$_[0]} = $_[1];
2162 }
2163 db_dirty;
2164 }
2165 3252
2166 cf::global->attach ( 3253 cf::cede_to_tick;
2167 prio => 10000,
2168 on_cleanup => sub {
2169 db_sync;
2170 }, 3254 }
2171 );
2172}
2173 3255
2174############################################################################# 3256 while (my ($face, $info) = each %$faces) {
2175# the server's main() 3257 next unless $info->{smooth};
2176 3258
2177sub cfg_load { 3259 my $idx = cf::face::find $face
3260 or next;
3261
3262 if (my $smooth = cf::face::find $info->{smooth}) {
3263 cf::face::set_smooth $idx, $smooth;
3264 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3265 } else {
3266 warn "smooth face '$info->{smooth}' not found for face '$face'";
3267 }
3268
3269 cf::cede_to_tick;
3270 }
3271 }
3272
3273 {
3274 my $anims = $facedata->{animinfo};
3275
3276 while (my ($anim, $info) = each %$anims) {
3277 cf::anim::set $anim, $info->{frames}, $info->{facings};
3278 cf::cede_to_tick;
3279 }
3280
3281 cf::anim::invalidate_all; # d'oh
3282 }
3283
3284 {
3285 # TODO: for gcfclient pleasure, we should give resources
3286 # that gcfclient doesn't grok a >10000 face index.
3287 my $res = $facedata->{resource};
3288
3289 while (my ($name, $info) = each %$res) {
3290 if (defined $info->{type}) {
3291 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3292 my $data;
3293
3294 if ($info->{type} & 1) {
3295 # prepend meta info
3296
3297 my $meta = $enc->encode ({
3298 name => $name,
3299 %{ $info->{meta} || {} },
3300 });
3301
3302 $data = pack "(w/a*)*", $meta, $info->{data};
3303 } else {
3304 $data = $info->{data};
3305 }
3306
3307 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3308 cf::face::set_type $idx, $info->{type};
3309 } else {
3310 $RESOURCE{$name} = $info;
3311 }
3312
3313 cf::cede_to_tick;
3314 }
3315 }
3316
3317 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3318
3319 1
3320}
3321
3322cf::global->attach (on_resource_update => sub {
3323 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3324 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3325
3326 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3327 my $sound = $soundconf->{compat}[$_]
3328 or next;
3329
3330 my $face = cf::face::find "sound/$sound->[1]";
3331 cf::sound::set $sound->[0] => $face;
3332 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3333 }
3334
3335 while (my ($k, $v) = each %{$soundconf->{event}}) {
3336 my $face = cf::face::find "sound/$v";
3337 cf::sound::set $k => $face;
3338 }
3339 }
3340});
3341
3342register_exticmd fx_want => sub {
3343 my ($ns, $want) = @_;
3344
3345 while (my ($k, $v) = each %$want) {
3346 $ns->fx_want ($k, $v);
3347 }
3348};
3349
3350sub load_resource_file($) {
3351 my $guard = lock_acquire "load_resource_file";
3352
3353 my $status = load_resource_file_ $_[0];
3354 get_slot 0.1, 100;
3355 cf::arch::commit_load;
3356
3357 $status
3358}
3359
3360sub reload_regions {
3361 # HACK to clear player env face cache, we need some signal framework
3362 # for this (global event?)
3363 %ext::player_env::MUSIC_FACE_CACHE = ();
3364
3365 load_resource_file "$MAPDIR/regions"
3366 or die "unable to load regions file\n";
3367
3368 for (cf::region::list) {
3369 $_->{match} = qr/$_->{match}/
3370 if exists $_->{match};
3371 }
3372}
3373
3374sub reload_facedata {
3375 load_facedata "$DATADIR/facedata"
3376 or die "unable to load facedata\n";
3377}
3378
3379sub reload_archetypes {
3380 load_resource_file "$DATADIR/archetypes"
3381 or die "unable to load archetypes\n";
3382}
3383
3384sub reload_treasures {
3385 load_resource_file "$DATADIR/treasures"
3386 or die "unable to load treasurelists\n";
3387}
3388
3389sub reload_resources {
3390 warn "reloading resource files...\n";
3391
3392 reload_facedata;
3393 reload_archetypes;
3394 reload_regions;
3395 reload_treasures;
3396
3397 warn "finished reloading resource files\n";
3398}
3399
3400sub init {
3401 my $guard = freeze_mainloop;
3402
3403 reload_resources;
3404}
3405
3406sub reload_config {
2178 open my $fh, "<:utf8", cf::confdir . "/config" 3407 open my $fh, "<:utf8", "$CONFDIR/config"
2179 or return; 3408 or return;
2180 3409
2181 local $/; 3410 local $/;
2182 *CFG = YAML::Syck::Load <$fh>; 3411 *CFG = YAML::Load <$fh>;
2183 3412
2184 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3413 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2185 3414
2186 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3415 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2187 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3416 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2197 3426
2198sub main { 3427sub main {
2199 # we must not ever block the main coroutine 3428 # we must not ever block the main coroutine
2200 local $Coro::idle = sub { 3429 local $Coro::idle = sub {
2201 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3430 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2202 async { Event::one_event }; 3431 (async {
3432 $Coro::current->{desc} = "IDLE BUG HANDLER";
3433 EV::loop EV::LOOP_ONESHOT;
3434 })->prio (Coro::PRIO_MAX);
2203 }; 3435 };
2204 3436
2205 cfg_load; 3437 {
2206 db_load; 3438 my $guard = freeze_mainloop;
3439 reload_config;
3440 db_init;
2207 load_extensions; 3441 load_extensions;
3442
3443 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3444 }
3445
2208 Event::loop; 3446 EV::loop;
2209} 3447}
2210 3448
2211############################################################################# 3449#############################################################################
2212# initialisation 3450# initialisation and cleanup
2213 3451
3452# install some emergency cleanup handlers
3453BEGIN {
3454 our %SIGWATCHER = ();
3455 for my $signal (qw(INT HUP TERM)) {
3456 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3457 cf::cleanup "SIG$signal";
3458 };
3459 }
3460}
3461
3462sub write_runtime_sync {
3463 my $runtime = "$LOCALDIR/runtime";
3464
3465 # first touch the runtime file to show we are still running:
3466 # the fsync below can take a very very long time.
3467
3468 IO::AIO::aio_utime $runtime, undef, undef;
3469
3470 my $guard = cf::lock_acquire "write_runtime";
3471
3472 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = $cf::RUNTIME + 90 + 10;
3476 # 10 is the runtime save interval, for a monotonic clock
3477 # 60 allows for the watchdog to kill the server.
3478
3479 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3480 and return;
3481
3482 # always fsync - this file is important
3483 aio_fsync $fh
3484 and return;
3485
3486 # touch it again to show we are up-to-date
3487 aio_utime $fh, undef, undef;
3488
3489 close $fh
3490 or return;
3491
3492 aio_rename "$runtime~", $runtime
3493 and return;
3494
3495 warn "runtime file written.\n";
3496
3497 1
3498}
3499
3500our $uuid_lock;
3501our $uuid_skip;
3502
3503sub write_uuid_sync($) {
3504 $uuid_skip ||= $_[0];
3505
3506 return if $uuid_lock;
3507 local $uuid_lock = 1;
3508
3509 my $uuid = "$LOCALDIR/uuid";
3510
3511 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3512 or return;
3513
3514 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3515 $uuid_skip = 0;
3516
3517 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3518 and return;
3519
3520 # always fsync - this file is important
3521 aio_fsync $fh
3522 and return;
3523
3524 close $fh
3525 or return;
3526
3527 aio_rename "$uuid~", $uuid
3528 and return;
3529
3530 warn "uuid file written ($value).\n";
3531
3532 1
3533
3534}
3535
3536sub write_uuid($$) {
3537 my ($skip, $sync) = @_;
3538
3539 $sync ? write_uuid_sync $skip
3540 : async { write_uuid_sync $skip };
3541}
3542
3543sub emergency_save() {
3544 my $freeze_guard = cf::freeze_mainloop;
3545
3546 warn "enter emergency perl save\n";
3547
3548 cf::sync_job {
3549 # use a peculiar iteration method to avoid tripping on perl
3550 # refcount bugs in for. also avoids problems with players
3551 # and maps saved/destroyed asynchronously.
3552 warn "begin emergency player save\n";
3553 for my $login (keys %cf::PLAYER) {
3554 my $pl = $cf::PLAYER{$login} or next;
3555 $pl->valid or next;
3556 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3557 $pl->save;
3558 }
3559 warn "end emergency player save\n";
3560
3561 warn "begin emergency map save\n";
3562 for my $path (keys %cf::MAP) {
3563 my $map = $cf::MAP{$path} or next;
3564 $map->valid or next;
3565 $map->save;
3566 }
3567 warn "end emergency map save\n";
3568
3569 warn "begin emergency database checkpoint\n";
3570 BDB::db_env_txn_checkpoint $DB_ENV;
3571 warn "end emergency database checkpoint\n";
3572
3573 warn "begin write uuid\n";
3574 write_uuid_sync 1;
3575 warn "end write uuid\n";
3576 };
3577
3578 warn "leave emergency perl save\n";
3579}
3580
3581sub post_cleanup {
3582 my ($make_core) = @_;
3583
3584 warn Carp::longmess "post_cleanup backtrace"
3585 if $make_core;
3586}
3587
2214sub reload() { 3588sub do_reload_perl() {
2215 # can/must only be called in main 3589 # can/must only be called in main
2216 if ($Coro::current != $Coro::main) { 3590 if ($Coro::current != $Coro::main) {
2217 warn "can only reload from main coroutine\n"; 3591 warn "can only reload from main coroutine";
2218 return; 3592 return;
2219 } 3593 }
2220 3594
2221 warn "reloading..."; 3595 warn "reloading...";
2222 3596
2223 my $guard = freeze_mainloop; 3597 warn "entering sync_job";
3598
3599 cf::sync_job {
3600 cf::write_runtime_sync; # external watchdog should not bark
2224 cf::emergency_save; 3601 cf::emergency_save;
3602 cf::write_runtime_sync; # external watchdog should not bark
2225 3603
2226 eval { 3604 warn "syncing database to disk";
3605 BDB::db_env_txn_checkpoint $DB_ENV;
3606
2227 # if anything goes wrong in here, we should simply crash as we already saved 3607 # if anything goes wrong in here, we should simply crash as we already saved
2228 3608
2229 # cancel all watchers 3609 warn "flushing outstanding aio requests";
2230 for (Event::all_watchers) { 3610 for (;;) {
2231 $_->cancel if $_->data & WF_AUTOCANCEL; 3611 BDB::flush;
3612 IO::AIO::flush;
3613 Coro::cede_notself;
3614 last unless IO::AIO::nreqs || BDB::nreqs;
3615 warn "iterate...";
2232 } 3616 }
2233 3617
3618 ++$RELOAD;
3619
2234 # cancel all extension coros 3620 warn "cancelling all extension coros";
2235 $_->cancel for values %EXT_CORO; 3621 $_->cancel for values %EXT_CORO;
2236 %EXT_CORO = (); 3622 %EXT_CORO = ();
2237 3623
2238 # unload all extensions 3624 warn "removing commands";
2239 for (@exts) { 3625 %COMMAND = ();
3626
3627 warn "removing ext/exti commands";
3628 %EXTCMD = ();
3629 %EXTICMD = ();
3630
3631 warn "unloading/nuking all extensions";
3632 for my $pkg (@EXTS) {
2240 warn "unloading <$_>"; 3633 warn "... unloading $pkg";
2241 unload_extension $_; 3634
3635 if (my $cb = $pkg->can ("unload")) {
3636 eval {
3637 $cb->($pkg);
3638 1
3639 } or warn "$pkg unloaded, but with errors: $@";
2242 } 3640 }
2243 3641
3642 warn "... nuking $pkg";
3643 Symbol::delete_package $pkg;
3644 }
3645
2244 # unload all modules loaded from $LIBDIR 3646 warn "unloading all perl modules loaded from $LIBDIR";
2245 while (my ($k, $v) = each %INC) { 3647 while (my ($k, $v) = each %INC) {
2246 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3648 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2247 3649
2248 warn "removing <$k>"; 3650 warn "... unloading $k";
2249 delete $INC{$k}; 3651 delete $INC{$k};
2250 3652
2251 $k =~ s/\.pm$//; 3653 $k =~ s/\.pm$//;
2252 $k =~ s/\//::/g; 3654 $k =~ s/\//::/g;
2253 3655
2256 } 3658 }
2257 3659
2258 Symbol::delete_package $k; 3660 Symbol::delete_package $k;
2259 } 3661 }
2260 3662
2261 # sync database to disk
2262 cf::db_sync;
2263 IO::AIO::flush;
2264
2265 # get rid of safe::, as good as possible 3663 warn "getting rid of safe::, as good as possible";
2266 Symbol::delete_package "safe::$_" 3664 Symbol::delete_package "safe::$_"
2267 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3665 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2268 3666
2269 # remove register_script_function callbacks
2270 # TODO
2271
2272 # unload cf.pm "a bit" 3667 warn "unloading cf.pm \"a bit\"";
2273 delete $INC{"cf.pm"}; 3668 delete $INC{"cf.pm"};
3669 delete $INC{"cf/pod.pm"};
2274 3670
2275 # don't, removes xs symbols, too, 3671 # don't, removes xs symbols, too,
2276 # and global variables created in xs 3672 # and global variables created in xs
2277 #Symbol::delete_package __PACKAGE__; 3673 #Symbol::delete_package __PACKAGE__;
2278 3674
2279 # reload cf.pm 3675 warn "unload completed, starting to reload now";
3676
2280 warn "reloading cf.pm"; 3677 warn "reloading cf.pm";
2281 require cf; 3678 require cf;
2282 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3679 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2283 3680
2284 # load config and database again 3681 warn "loading config and database again";
2285 cf::cfg_load; 3682 cf::reload_config;
2286 cf::db_load;
2287 3683
2288 # load extensions
2289 warn "load extensions"; 3684 warn "loading extensions";
2290 cf::load_extensions; 3685 cf::load_extensions;
2291 3686
2292 # reattach attachments to objects 3687 warn "reattaching attachments to objects/players";
2293 warn "reattach"; 3688 _global_reattach; # objects, sockets
2294 _global_reattach; 3689 warn "reattaching attachments to maps";
2295 reattach $_ for values %MAP; 3690 reattach $_ for values %MAP;
3691 warn "reattaching attachments to players";
3692 reattach $_ for values %PLAYER;
3693
3694 warn "leaving sync_job";
3695
3696 1
3697 } or do {
3698 warn $@;
3699 cf::cleanup "error while reloading, exiting.";
2296 }; 3700 };
2297 3701
2298 if ($@) { 3702 warn "reloaded";
2299 warn $@;
2300 warn "error while reloading, exiting.";
2301 exit 1;
2302 }
2303
2304 warn "reloaded successfully";
2305}; 3703};
2306 3704
2307############################################################################# 3705our $RELOAD_WATCHER; # used only during reload
2308 3706
2309unless ($LINK_MAP) { 3707sub reload_perl() {
2310 $LINK_MAP = cf::map::new; 3708 # doing reload synchronously and two reloads happen back-to-back,
3709 # coro crashes during coro_state_free->destroy here.
2311 3710
2312 $LINK_MAP->width (41); 3711 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2313 $LINK_MAP->height (41); 3712 do_reload_perl;
2314 $LINK_MAP->alloc; 3713 undef $RELOAD_WATCHER;
2315 $LINK_MAP->path ("{link}"); 3714 };
2316 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2317 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2318
2319 # dirty hack because... archetypes are not yet loaded
2320 Event->timer (
2321 after => 10,
2322 cb => sub {
2323 $_[0]->w->cancel;
2324
2325 # provide some exits "home"
2326 my $exit = cf::object::new "exit";
2327
2328 $exit->slaying ($EMERGENCY_POSITION->[0]);
2329 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2330 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2331
2332 $LINK_MAP->insert ($exit->clone, 19, 19);
2333 $LINK_MAP->insert ($exit->clone, 19, 20);
2334 $LINK_MAP->insert ($exit->clone, 19, 21);
2335 $LINK_MAP->insert ($exit->clone, 20, 19);
2336 $LINK_MAP->insert ($exit->clone, 20, 21);
2337 $LINK_MAP->insert ($exit->clone, 21, 19);
2338 $LINK_MAP->insert ($exit->clone, 21, 20);
2339 $LINK_MAP->insert ($exit->clone, 21, 21);
2340
2341 $exit->destroy;
2342 });
2343
2344 $LINK_MAP->{deny_save} = 1;
2345 $LINK_MAP->{deny_reset} = 1;
2346
2347 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2348} 3715}
2349
2350register "<global>", __PACKAGE__;
2351 3716
2352register_command "reload" => sub { 3717register_command "reload" => sub {
2353 my ($who, $arg) = @_; 3718 my ($who, $arg) = @_;
2354 3719
2355 if ($who->flag (FLAG_WIZ)) { 3720 if ($who->flag (FLAG_WIZ)) {
2356 $who->message ("start of reload.");
2357 reload;
2358 $who->message ("end of reload."); 3721 $who->message ("reloading server.");
3722 async {
3723 $Coro::current->{desc} = "perl_reload";
3724 reload_perl;
3725 };
2359 } 3726 }
2360}; 3727};
2361 3728
2362unshift @INC, $LIBDIR; 3729unshift @INC, $LIBDIR;
2363 3730
2364$TICK_WATCHER = Event->timer ( 3731my $bug_warning = 0;
2365 reentrant => 0, 3732
2366 prio => 0, 3733our @WAIT_FOR_TICK;
2367 at => $NEXT_TICK || $TICK, 3734our @WAIT_FOR_TICK_BEGIN;
2368 data => WF_AUTOCANCEL, 3735
2369 cb => sub { 3736sub wait_for_tick {
3737 return if tick_inhibit || $Coro::current == $Coro::main;
3738
3739 my $signal = new Coro::Signal;
3740 push @WAIT_FOR_TICK, $signal;
3741 $signal->wait;
3742}
3743
3744sub wait_for_tick_begin {
3745 return if tick_inhibit || $Coro::current == $Coro::main;
3746
3747 my $signal = new Coro::Signal;
3748 push @WAIT_FOR_TICK_BEGIN, $signal;
3749 $signal->wait;
3750}
3751
3752sub tick {
3753 if ($Coro::current != $Coro::main) {
3754 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3755 unless ++$bug_warning > 10;
3756 return;
3757 }
3758
2370 cf::server_tick; # one server iteration 3759 cf::server_tick; # one server iteration
2371 $RUNTIME += $TICK;
2372 $NEXT_TICK += $TICK;
2373 3760
2374 # if we are delayed by four ticks or more, skip them all 3761 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2375 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3762 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2376 3763 Coro::async_pool {
2377 $TICK_WATCHER->at ($NEXT_TICK); 3764 $Coro::current->{desc} = "runtime saver";
2378 $TICK_WATCHER->start;
2379 },
2380);
2381
2382IO::AIO::max_poll_time $TICK * 0.2;
2383
2384Event->io (
2385 fd => IO::AIO::poll_fileno,
2386 poll => 'r',
2387 prio => 5,
2388 data => WF_AUTOCANCEL,
2389 cb => \&IO::AIO::poll_cb,
2390);
2391
2392Event->timer (
2393 data => WF_AUTOCANCEL,
2394 after => 0,
2395 interval => 10,
2396 cb => sub {
2397 (Coro::unblock_sub {
2398 write_runtime 3765 write_runtime_sync
2399 or warn "ERROR: unable to write runtime file: $!"; 3766 or warn "ERROR: unable to write runtime file: $!";
2400 })->(); 3767 };
2401 }, 3768 }
2402); 3769
3770 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3771 $sig->send;
3772 }
3773 while (my $sig = shift @WAIT_FOR_TICK) {
3774 $sig->send;
3775 }
3776
3777 $LOAD = ($NOW - $TICK_START) / $TICK;
3778 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3779
3780 if (0) {
3781 if ($NEXT_TICK) {
3782 my $jitter = $TICK_START - $NEXT_TICK;
3783 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3784 warn "jitter $JITTER\n";#d#
3785 }
3786 }
3787}
3788
3789{
3790 # configure BDB
3791
3792 BDB::min_parallel 8;
3793 BDB::max_poll_reqs $TICK * 0.1;
3794 $AnyEvent::BDB::WATCHER->priority (1);
3795
3796 unless ($DB_ENV) {
3797 $DB_ENV = BDB::db_env_create;
3798 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3799 | BDB::LOG_AUTOREMOVE, 1);
3800 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3801 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3802
3803 cf::sync_job {
3804 eval {
3805 BDB::db_env_open
3806 $DB_ENV,
3807 $BDBDIR,
3808 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3809 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3810 0666;
3811
3812 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3813 };
3814
3815 cf::cleanup "db_env_open(db): $@" if $@;
3816 };
3817 }
3818
3819 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3820 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3821 };
3822 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3823 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3824 };
3825 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3826 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3827 };
3828}
3829
3830{
3831 # configure IO::AIO
3832
3833 IO::AIO::min_parallel 8;
3834 IO::AIO::max_poll_time $TICK * 0.1;
3835 #undef $AnyEvent::AIO::WATCHER;
3836}
3837
3838my $_log_backtrace;
3839
3840sub _log_backtrace {
3841 my ($msg, @addr) = @_;
3842
3843 $msg =~ s/\n//;
3844
3845 # limit the # of concurrent backtraces
3846 if ($_log_backtrace < 2) {
3847 ++$_log_backtrace;
3848 async {
3849 $Coro::current->{desc} = "abt $msg";
3850
3851 my @bt = fork_call {
3852 @addr = map { sprintf "%x", $_ } @addr;
3853 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3854 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3855 or die "addr2line: $!";
3856
3857 my @funcs;
3858 my @res = <$fh>;
3859 chomp for @res;
3860 while (@res) {
3861 my ($func, $line) = splice @res, 0, 2, ();
3862 push @funcs, "[$func] $line";
3863 }
3864
3865 @funcs
3866 };
3867
3868 LOG llevInfo, "[ABT] $msg\n";
3869 LOG llevInfo, "[ABT] $_\n" for @bt;
3870 --$_log_backtrace;
3871 };
3872 } else {
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] [suppressed]\n";
3875 }
3876}
3877
3878# load additional modules
3879use cf::pod;
2403 3880
2404END { cf::emergency_save } 3881END { cf::emergency_save }
2405 3882
3883evthread_start IO::AIO::poll_fileno;
3884
24061 38851
2407 3886

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