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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.162 by root, Thu Jan 11 00:41:08 2007 UTC vs.
Revision 1.432 by root, Mon May 5 22:38:47 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
38 71
39our @EXTS = (); # list of extension package names 72our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 75our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 76our %EXT_MAP = (); # pluggable maps
43 77
78our $RELOAD; # number of reloads so far
44our @EVENT; 79our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 80
47our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 97our $NEXT_TICK;
50our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
51 105
52our %CFG; 106our %CFG;
53 107
54our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 109our $RUNTIME;
110our $NOW;
56 111
57our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 115
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
64 123
65binmode STDOUT; 124binmode STDOUT;
66binmode STDERR; 125binmode STDERR;
67 126
68# read virtual server time, if available 127# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
73} 132}
74 133
75mkdir cf::localdir; 134mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 136
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
84 140
85############################################################################# 141#############################################################################
86 142
87=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
88 144
95=item $cf::RUNTIME 151=item $cf::RUNTIME
96 152
97The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 154every server tick.
99 155
100=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 159
102The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
104 164
105=item $cf::NOW 165=item $cf::NOW
106 166
107The time of the last (current) server tick. 167The time of the last (current) server tick.
108 168
109=item $cf::TICK 169=item $cf::TICK
110 170
111The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
112 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
113=item %cf::CFG 183=item %cf::CFG
114 184
115Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 186from wherever your confdir points to.
117 187
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
119 189
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
124 199
125=back 200=back
126 201
127=cut 202=cut
128 203
129BEGIN { 204BEGIN {
130 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 206 my $msg = join "", @_;
132 utf8::encode $msg;
133 207
134 $msg .= "\n" 208 $msg .= "\n"
135 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
136 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
137 LOG llevError, $msg; 213 LOG llevError, $msg;
138 }; 214 };
139} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
140 231
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 239
148# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 241# within the Safe compartment.
150for my $pkg (qw( 242for my $pkg (qw(
151 cf::global cf::attachable 243 cf::global cf::attachable
156)) { 248)) {
157 no strict 'refs'; 249 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 251}
160 252
161$Event::DIED = sub { 253$EV::DIED = sub {
162 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
163}; 255};
256
257#############################################################################
164 258
165=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
166 260
167=over 4 261=over 4
168 262
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 282 $d
189 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
190} 284}
191 285
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
195 287
196Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
197 289
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
206 291
207Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
208 293
209=cut 294=cut
210 295
211sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
213 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
214} 299sub decode_json($) { $json_coder->decode ($_[0]) }
215 300
216=item cf::lock_wait $string 301=item cf::lock_wait $string
217 302
218Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
219 304
222Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
225returned. 310returned.
226 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
227Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
229 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
230=cut 322=cut
231 323
232our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
233 326
234sub lock_wait($) { 327sub lock_wait($) {
235 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
236 334
237 # wait for lock, if any 335 # wait for lock, if any
238 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 338 Coro::schedule;
246 344
247 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
248 lock_wait $key; 346 lock_wait $key;
249 347
250 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
251 350
252 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
255 } 355 }
256} 356}
257 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
258sub freeze_mainloop { 364sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
260 366
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
262 $TICK_WATCHER->stop; 368}
263 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
264} 443}
265 444
266=item cf::async { BLOCK } 445=item cf::async { BLOCK }
267 446
268Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
273 452
274BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
275 454
276=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
277 456
278The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
281 461
282If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
285fast or be very important. 465fast or be very important.
288 468
289sub sync_job(&) { 469sub sync_job(&) {
290 my ($job) = @_; 470 my ($job) = @_;
291 471
292 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
293 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
295 477
296 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
297 # (but this is cancel-safe) 479
298 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
299 481
300 my $busy = 1; 482 my $busy = 1;
301 my @res; 483 my @res;
302 484
303 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 487 @res = eval { $job->() };
305 warn $@ if $@; 488 warn $@ if $@;
306 undef $busy; 489 undef $busy;
307 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
308 491
309 while ($busy) { 492 while ($busy) {
310 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
311 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
312 503
313 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
314 } else { 505 } else {
315 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
316 507
336 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
337 528
338 $coro 529 $coro
339} 530}
340 531
341sub write_runtime { 532=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 533
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
345 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
346 538
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 540
351 aio_fsync $fh 541sub fork_call(&@) {
352 and return; 542 my ($cb, @args) = @_;
353 543
354 close $fh 544 # we seemingly have to make a local copy of the whole thing,
355 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
356 547
357 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
358 and return; 549 reset_signals;
550 &$cb
551 }, @args;
359 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
360 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 719}
362 720
363=back 721=back
364 722
365=cut 723=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
478 $path
479}
480
481# the original (read-only) location
482sub load_path {
483 my ($self) = @_;
484
485 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
486}
487
488# the temporary/swap location
489sub save_path {
490 my ($self) = @_;
491
492 $self->{user_rel}
493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
495}
496
497# the unique path, undef == no special unique path
498sub uniq_path {
499 my ($self) = @_;
500
501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
502}
503
504# this is somewhat ugly, but style maps do need special treatment
505sub is_style_map {
506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521package cf;
522 724
523############################################################################# 725#############################################################################
524 726
525=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
526 728
528attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
529to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
530 732
531In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
532C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
533crossfire+). 735Deliantra).
534 736
535=over 4 737=over 4
536 738
537=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
538 740
652our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
653our @CB_MAP = (); 855our @CB_MAP = ();
654 856
655my %attachment; 857my %attachment;
656 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
657sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
658 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
659 867
660 use sort 'stable'; 868 use sort 'stable';
661 869
695 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
696 904
697 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
698 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
699 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
700 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
701 909
702 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
703 my $pkg = shift @arg; 911 my $pkg = shift @arg;
704 912
705 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
734 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
735 } 943 }
736 944
737 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
738 } else { 946 } else {
739 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
740 } 948 }
741 949
742 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
743} 951}
744 952
746 if (ref $_[0]) { 954 if (ref $_[0]) {
747 _object_attach @_; 955 _object_attach @_;
748 } else { 956 } else {
749 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
750 } 958 }
959 _recalc_want;
751}; 960};
752 961
753# all those should be optimised 962# all those should be optimised
754sub cf::attachable::detach { 963sub cf::attachable::detach {
755 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
758 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
759 reattach ($obj); 968 reattach ($obj);
760 } else { 969 } else {
761 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
762 } 971 }
972 _recalc_want;
763}; 973};
764 974
765sub cf::attachable::attached { 975sub cf::attachable::attached {
766 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
767 977
782 "; 992 ";
783 die if $@; 993 die if $@;
784} 994}
785 995
786our $override; 996our $override;
787our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
788 998
789sub override { 999sub override {
790 $override = 1; 1000 $override = 1;
791 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
792} 1002}
793 1003
794sub do_invoke { 1004sub do_invoke {
795 my $event = shift; 1005 my $event = shift;
796 my $callbacks = shift; 1006 my $callbacks = shift;
797 1007
798 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
799 1009
800 local $override; 1010 local $override;
801 1011
802 for (@$callbacks) { 1012 for (@$callbacks) {
803 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
812 } 1022 }
813 1023
814 0 1024 0
815} 1025}
816 1026
817=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
818 1028
819=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
820 1030
821Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
822 1032
823This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
824removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
825results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
826 1036
827=back 1037=back
828 1038
829=cut 1039=cut
830 1040
831############################################################################# 1041#############################################################################
832# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
833 1085
834sub reattach { 1086sub reattach {
835 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
836 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
837 1091
838 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
839 1093
840 @$registry = (); 1094 @$registry = ();
841 1095
856cf::attachable->attach ( 1110cf::attachable->attach (
857 prio => -1000000, 1111 prio => -1000000,
858 on_instantiate => sub { 1112 on_instantiate => sub {
859 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
860 1114
861 $data = from_json $data; 1115 $data = decode_json $data;
862 1116
863 for (@$data) { 1117 for (@$data) {
864 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
865 1119
866 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
882sub object_freezer_save { 1136sub object_freezer_save {
883 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
884 1138
885 sync_job { 1139 sync_job {
886 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
887 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
888 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
889 1144
890 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
891 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
892 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
893 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
894 close $fh; 1149 aio_close $fh;
895 1150
896 if (@$objs) { 1151 if (@$objs) {
897 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
898 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
899 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
900 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
901 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
902 close $fh; 1157 aio_close $fh;
903 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
904 } 1159 }
905 } else { 1160 } else {
906 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
907 } 1162 }
912 } 1167 }
913 } else { 1168 } else {
914 aio_unlink $filename; 1169 aio_unlink $filename;
915 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
916 } 1171 }
917 } 1172 };
918} 1173}
919 1174
920sub object_freezer_as_string { 1175sub object_freezer_as_string {
921 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
922 1177
934 or return; 1189 or return;
935 1190
936 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
937 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
938 or return; 1193 or return;
1194
939 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
940 } 1197 }
941 1198
1199 utf8::decode (my $decname = $filename);
942 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
943 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
944 return ($data, $av); 1203 ($data, $av)
945} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
946 1211
947############################################################################# 1212#############################################################################
948# command handling &c 1213# command handling &c
949 1214
950=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
963 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
964} 1229}
965 1230
966=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
967 1232
968Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
969 1238
970If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
971called. 1240called.
972 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
973=cut 1253=cut
974 1254
975sub register_extcmd { 1255sub register_extcmd {
976 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
977 1257
978 $EXTCMD{$name} = $cb; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
979} 1265}
980 1266
981cf::player->attach ( 1267cf::player->attach (
982 on_command => sub { 1268 on_command => sub {
983 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
992 cf::override; 1278 cf::override;
993 }, 1279 },
994 on_extcmd => sub { 1280 on_extcmd => sub {
995 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
996 1282
997 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
998 1284
999 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
1000 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
1001 if (my %reply = $cb->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
1002 $pl->ext_reply ($msg->{msgid}, %reply);
1003 }
1004 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
1005 } else { 1300 } else {
1006 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1007 } 1302 }
1008 1303
1009 cf::override; 1304 cf::override;
1010 }, 1305 },
1011); 1306);
1012 1307
1013sub load_extension {
1014 my ($path) = @_;
1015
1016 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1017 my $base = $1;
1018 my $pkg = $1;
1019 $pkg =~ s/[^[:word:]]/_/g;
1020 $pkg = "ext::$pkg";
1021
1022 warn "... loading '$path' into '$pkg'\n";
1023
1024 open my $fh, "<:utf8", $path
1025 or die "$path: $!";
1026
1027 my $source =
1028 "package $pkg; use strict; use utf8;\n"
1029 . "#line 1 \"$path\"\n{\n"
1030 . (do { local $/; <$fh> })
1031 . "\n};\n1";
1032
1033 eval $source
1034 or die $@ ? "$path: $@\n"
1035 : "extension disabled.\n";
1036
1037 push @EXTS, $pkg;
1038}
1039
1040sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1041 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1042 next unless -r $ext; 1313 next unless -r $path;
1043 eval { 1314
1044 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1045 1 1371 }
1046 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1047 } 1377 };
1048} 1378}
1049 1379
1050############################################################################# 1380#############################################################################
1051# load/save/clean perl data associated with a map
1052 1381
1053*cf::mapsupport::on_clean = sub { 1382=back
1054 my ($map) = @_;
1055
1056 my $path = $map->tmpname;
1057 defined $path or return;
1058
1059 unlink "$path.pst";
1060};
1061
1062cf::map->attach (prio => -10000, package => cf::mapsupport::);
1063
1064#############################################################################
1065 1383
1066=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1067 1385
1068Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1069 1387
1075 1393
1076=head3 cf::player 1394=head3 cf::player
1077 1395
1078=over 4 1396=over 4
1079 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1080=item cf::player::find $login 1412=item cf::player::find $login
1081 1413
1082Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1083 1415
1084=cut 1416=cut
1085 1417
1086sub playerdir($) { 1418sub playerdir($) {
1087 cf::localdir 1419 "$PLAYERDIR/"
1088 . "/"
1089 . cf::playerdir
1090 . "/"
1091 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1092} 1421}
1093 1422
1094sub path($) { 1423sub path($) {
1095 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1096 1425
1097 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1098} 1427}
1099 1428
1100sub find_active($) { 1429sub find_active($) {
1101 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1102 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1105 1434
1106sub exists($) { 1435sub exists($) {
1107 my ($login) = @_; 1436 my ($login) = @_;
1108 1437
1109 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1110 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1111} 1440}
1112 1441
1113sub find($) { 1442sub find($) {
1114 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1115 my $login = $_[0]; 1444 my $login = $_[0];
1116 1445
1117 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1118 1447
1119 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1120 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1121 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1122 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1123 } 1465 }
1124 } 1466 }
1125} 1467}
1126 1468
1135 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1136 1478
1137 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1138 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1139 1481
1482 cf::get_slot 0.01;
1483
1140 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1141 Coro::cede; 1485 cf::cede_to_tick;
1142} 1486}
1143 1487
1144sub new($) { 1488sub new($) {
1145 my ($login) = @_; 1489 my ($login) = @_;
1146 1490
1152 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1153 1497
1154 $self 1498 $self
1155} 1499}
1156 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1157=item $pl->quit_character 1511=item $pl->quit_character
1158 1512
1159Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1160be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1161 1515
1162=cut 1516=cut
1163 1517
1164sub quit_character { 1518sub quit_character {
1165 my ($pl) = @_; 1519 my ($pl) = @_;
1166 1520
1521 my $name = $pl->ob->name;
1522
1167 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1168 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1169 1525
1170 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1171 $pl->deactivate; 1527 $pl->deactivate;
1528 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1529 $pl->ob->check_score;
1172 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1530 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1173 $pl->ns->destroy if $pl->ns; 1531 $pl->ns->destroy if $pl->ns;
1174 1532
1175 my $path = playerdir $pl; 1533 my $path = playerdir $pl;
1176 my $temp = "$path~$cf::RUNTIME~deleting~"; 1534 my $temp = "$path~$cf::RUNTIME~deleting~";
1177 aio_rename $path, $temp; 1535 aio_rename $path, $temp;
1178 delete $cf::PLAYER{$pl->ob->name}; 1536 delete $cf::PLAYER{$pl->ob->name};
1179 $pl->destroy; 1537 $pl->destroy;
1538
1539 my $prefix = qr<^~\Q$name\E/>;
1540
1541 # nuke player maps
1542 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1543
1180 IO::AIO::aio_rmtree $temp; 1544 IO::AIO::aio_rmtree $temp;
1545}
1546
1547=item $pl->kick
1548
1549Kicks a player out of the game. This destroys the connection.
1550
1551=cut
1552
1553sub kick {
1554 my ($pl, $kicker) = @_;
1555
1556 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1557 $pl->killer ("kicked");
1558 $pl->ns->destroy;
1181} 1559}
1182 1560
1183=item cf::player::list_logins 1561=item cf::player::list_logins
1184 1562
1185Returns am arrayref of all valid playernames in the system, can take a 1563Returns am arrayref of all valid playernames in the system, can take a
1186while and may block, so not sync_job-capable, ever. 1564while and may block, so not sync_job-capable, ever.
1187 1565
1188=cut 1566=cut
1189 1567
1190sub list_logins { 1568sub list_logins {
1191 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1569 my $dirs = aio_readdir $PLAYERDIR
1192 or return []; 1570 or return [];
1193 1571
1194 my @logins; 1572 my @logins;
1195 1573
1196 for my $login (@$dirs) { 1574 for my $login (@$dirs) {
1575 my $path = path $login;
1576
1577 # a .pst is a dead give-away for a valid player
1578 # if no pst file found, open and chekc for blocked users
1579 if (aio_stat "$path.pst") {
1197 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1580 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1198 aio_read $fh, 0, 512, my $buf, 0 or next; 1581 aio_read $fh, 0, 512, my $buf, 0 or next;
1199 $buf !~ /^password -------------$/m or next; # official not-valid tag 1582 $buf !~ /^password -------------$/m or next; # official not-valid tag
1583 }
1200 1584
1201 utf8::decode $login; 1585 utf8::decode $login;
1202 push @logins, $login; 1586 push @logins, $login;
1203 } 1587 }
1204 1588
1205 \@logins 1589 \@logins
1206} 1590}
1207 1591
1208=item $player->maps 1592=item $player->maps
1209 1593
1210Returns an arrayref of cf::path's of all maps that are private for this 1594Returns an arrayref of map paths that are private for this
1211player. May block. 1595player. May block.
1212 1596
1213=cut 1597=cut
1214 1598
1215sub maps($) { 1599sub maps($) {
1216 my ($pl) = @_; 1600 my ($pl) = @_;
1601
1602 $pl = ref $pl ? $pl->ob->name : $pl;
1217 1603
1218 my $files = aio_readdir playerdir $pl 1604 my $files = aio_readdir playerdir $pl
1219 or return; 1605 or return;
1220 1606
1221 my @paths; 1607 my @paths;
1223 for (@$files) { 1609 for (@$files) {
1224 utf8::decode $_; 1610 utf8::decode $_;
1225 next if /\.(?:pl|pst)$/; 1611 next if /\.(?:pl|pst)$/;
1226 next unless /^$PATH_SEP/o; 1612 next unless /^$PATH_SEP/o;
1227 1613
1228 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1614 push @paths, cf::map::normalise "~$pl/$_";
1229 } 1615 }
1230 1616
1231 \@paths 1617 \@paths
1232} 1618}
1233 1619
1620=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1621
1622Expand crossfire pod fragments into protocol xml.
1623
1624=cut
1625
1626use re 'eval';
1627
1628my $group;
1629my $interior; $interior = qr{
1630 # match a pod interior sequence sans C<< >>
1631 (?:
1632 \ (.*?)\ (?{ $group = $^N })
1633 | < (??{$interior}) >
1634 )
1635}x;
1636
1637sub expand_cfpod {
1638 my ($self, $pod) = @_;
1639
1640 my $xml;
1641
1642 while () {
1643 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1644 $group = $1;
1645
1646 $group =~ s/&/&amp;/g;
1647 $group =~ s/</&lt;/g;
1648
1649 $xml .= $group;
1650 } elsif ($pod =~ m%\G
1651 ([BCGHITU])
1652 <
1653 (?:
1654 ([^<>]*) (?{ $group = $^N })
1655 | < $interior >
1656 )
1657 >
1658 %gcsx
1659 ) {
1660 my ($code, $data) = ($1, $group);
1661
1662 if ($code eq "B") {
1663 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1664 } elsif ($code eq "I") {
1665 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1666 } elsif ($code eq "U") {
1667 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1668 } elsif ($code eq "C") {
1669 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1670 } elsif ($code eq "T") {
1671 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1672 } elsif ($code eq "G") {
1673 my ($male, $female) = split /\|/, $data;
1674 $data = $self->gender ? $female : $male;
1675 $xml .= expand_cfpod ($self, $data);
1676 } elsif ($code eq "H") {
1677 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1678 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1679 "")
1680 [$self->{hintmode}];
1681 } else {
1682 $xml .= "error processing '$code($data)' directive";
1683 }
1684 } else {
1685 if ($pod =~ /\G(.+)/) {
1686 warn "parse error while expanding $pod (at $1)";
1687 }
1688 last;
1689 }
1690 }
1691
1692 for ($xml) {
1693 # create single paragraphs (very hackish)
1694 s/(?<=\S)\n(?=\w)/ /g;
1695
1696 # compress some whitespace
1697 s/\s+\n/\n/g; # ws line-ends
1698 s/\n\n+/\n/g; # double lines
1699 s/^\n+//; # beginning lines
1700 s/\n+$//; # ending lines
1701 }
1702
1703 $xml
1704}
1705
1706no re 'eval';
1707
1708sub hintmode {
1709 $_[0]{hintmode} = $_[1] if @_ > 1;
1710 $_[0]{hintmode}
1711}
1712
1234=item $player->ext_reply ($msgid, $msgtype, %msg) 1713=item $player->ext_reply ($msgid, @msg)
1235 1714
1236Sends an ext reply to the player. 1715Sends an ext reply to the player.
1237 1716
1238=cut 1717=cut
1239 1718
1240sub ext_reply($$$%) { 1719sub ext_reply($$@) {
1241 my ($self, $id, %msg) = @_; 1720 my ($self, $id, @msg) = @_;
1242 1721
1243 $msg{msgid} = $id; 1722 $self->ns->ext_reply ($id, @msg)
1244
1245 $self->send ("ext " . cf::to_json \%msg);
1246} 1723}
1247 1724
1248package cf; 1725=item $player->ext_msg ($type, @msg)
1726
1727Sends an ext event to the client.
1728
1729=cut
1730
1731sub ext_msg($$@) {
1732 my ($self, $type, @msg) = @_;
1733
1734 $self->ns->ext_msg ($type, @msg);
1735}
1736
1737=head3 cf::region
1738
1739=over 4
1740
1741=cut
1742
1743package cf::region;
1744
1745=item cf::region::find_by_path $path
1746
1747Tries to decuce the likely region for a map knowing only its path.
1748
1749=cut
1750
1751sub find_by_path($) {
1752 my ($path) = @_;
1753
1754 my ($match, $specificity);
1755
1756 for my $region (list) {
1757 if ($region->{match} && $path =~ $region->{match}) {
1758 ($match, $specificity) = ($region, $region->specificity)
1759 if $region->specificity > $specificity;
1760 }
1761 }
1762
1763 $match
1764}
1249 1765
1250=back 1766=back
1251
1252 1767
1253=head3 cf::map 1768=head3 cf::map
1254 1769
1255=over 4 1770=over 4
1256 1771
1259package cf::map; 1774package cf::map;
1260 1775
1261use Fcntl; 1776use Fcntl;
1262use Coro::AIO; 1777use Coro::AIO;
1263 1778
1779use overload
1780 '""' => \&as_string,
1781 fallback => 1;
1782
1264our $MAX_RESET = 3600; 1783our $MAX_RESET = 3600;
1265our $DEFAULT_RESET = 3000; 1784our $DEFAULT_RESET = 3000;
1266 1785
1267sub generate_random_map { 1786sub generate_random_map {
1268 my ($path, $rmp) = @_; 1787 my ($self, $rmp) = @_;
1788
1789 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1269 1790
1270 # mit "rum" bekleckern, nicht 1791 # mit "rum" bekleckern, nicht
1271 cf::map::_create_random_map ( 1792 $self->_create_random_map (
1272 $path,
1273 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1793 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1274 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1794 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1275 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1795 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1276 $rmp->{exit_on_final_map}, 1796 $rmp->{exit_on_final_map},
1277 $rmp->{xsize}, $rmp->{ysize}, 1797 $rmp->{xsize}, $rmp->{ysize},
1282 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1802 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1283 (cf::region::find $rmp->{region}), $rmp->{custom} 1803 (cf::region::find $rmp->{region}), $rmp->{custom}
1284 ) 1804 )
1285} 1805}
1286 1806
1807=item cf::map->register ($regex, $prio)
1808
1809Register a handler for the map path matching the given regex at the
1810givne priority (higher is better, built-in handlers have priority 0, the
1811default).
1812
1813=cut
1814
1815sub register {
1816 my (undef, $regex, $prio) = @_;
1817 my $pkg = caller;
1818
1819 no strict;
1820 push @{"$pkg\::ISA"}, __PACKAGE__;
1821
1822 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1823}
1824
1825# also paths starting with '/'
1826$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1827
1828sub thawer_merge {
1829 my ($self, $merge) = @_;
1830
1831 # we have to keep some variables in memory intact
1832 local $self->{path};
1833 local $self->{load_path};
1834
1835 $self->SUPER::thawer_merge ($merge);
1836}
1837
1838sub normalise {
1839 my ($path, $base) = @_;
1840
1841 $path = "$path"; # make sure its a string
1842
1843 $path =~ s/\.map$//;
1844
1845 # map plan:
1846 #
1847 # /! non-realised random map exit (special hack!)
1848 # {... are special paths that are not being touched
1849 # ?xxx/... are special absolute paths
1850 # ?random/... random maps
1851 # /... normal maps
1852 # ~user/... per-player map of a specific user
1853
1854 $path =~ s/$PATH_SEP/\//go;
1855
1856 # treat it as relative path if it starts with
1857 # something that looks reasonable
1858 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1859 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1860
1861 $base =~ s{[^/]+/?$}{};
1862 $path = "$base/$path";
1863 }
1864
1865 for ($path) {
1866 redo if s{//}{/};
1867 redo if s{/\.?/}{/};
1868 redo if s{/[^/]+/\.\./}{/};
1869 }
1870
1871 $path
1872}
1873
1874sub new_from_path {
1875 my (undef, $path, $base) = @_;
1876
1877 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1878
1879 $path = normalise $path, $base;
1880
1881 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1882 if ($path =~ $EXT_MAP{$pkg}[1]) {
1883 my $self = bless cf::map::new, $pkg;
1884 $self->{path} = $path; $self->path ($path);
1885 $self->init; # pass $1 etc.
1886 return $self;
1887 }
1888 }
1889
1890 Carp::cluck "unable to resolve path '$path' (base '$base').";
1891 ()
1892}
1893
1894sub init {
1895 my ($self) = @_;
1896
1897 $self
1898}
1899
1900sub as_string {
1901 my ($self) = @_;
1902
1903 "$self->{path}"
1904}
1905
1906# the displayed name, this is a one way mapping
1907sub visible_name {
1908 &as_string
1909}
1910
1911# the original (read-only) location
1912sub load_path {
1913 my ($self) = @_;
1914
1915 "$MAPDIR/$self->{path}.map"
1916}
1917
1918# the temporary/swap location
1919sub save_path {
1920 my ($self) = @_;
1921
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$TMPDIR/$path.map"
1924}
1925
1926# the unique path, undef == no special unique path
1927sub uniq_path {
1928 my ($self) = @_;
1929
1930 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1931 "$UNIQUEDIR/$path"
1932}
1933
1287# and all this just because we cannot iterate over 1934# and all this just because we cannot iterate over
1288# all maps in C++... 1935# all maps in C++...
1289sub change_all_map_light { 1936sub change_all_map_light {
1290 my ($change) = @_; 1937 my ($change) = @_;
1291 1938
1292 $_->change_map_light ($change) 1939 $_->change_map_light ($change)
1293 for grep $_->outdoor, values %cf::MAP; 1940 for grep $_->outdoor, values %cf::MAP;
1294} 1941}
1295 1942
1943sub decay_objects {
1944 my ($self) = @_;
1945
1946 return if $self->{deny_reset};
1947
1948 $self->do_decay_objects;
1949}
1950
1951sub unlink_save {
1952 my ($self) = @_;
1953
1954 utf8::encode (my $save = $self->save_path);
1955 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1956 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1957}
1958
1296sub load_map_header($) { 1959sub load_header_from($) {
1297 my ($path) = @_; 1960 my ($self, $path) = @_;
1298 1961
1299 utf8::encode $path; 1962 utf8::encode $path;
1300 aio_open $path, O_RDONLY, 0 1963 my $f = new_from_file cf::object::thawer $path
1301 or return; 1964 or return;
1302 1965
1303 my $map = cf::map::new 1966 $self->_load_header ($f)
1304 or return; 1967 or return;
1305 1968
1306 # for better error messages only, will be overwritten later 1969 local $MAP_LOADING{$self->{path}} = $self;
1307 $map->path ($path); 1970 $f->resolve_delayed_derefs;
1308 1971
1309 $map->load_header ($path) 1972 $self->{load_path} = $path;
1973
1974 1
1975}
1976
1977sub load_header_orig {
1978 my ($self) = @_;
1979
1980 $self->load_header_from ($self->load_path)
1981}
1982
1983sub load_header_temp {
1984 my ($self) = @_;
1985
1986 $self->load_header_from ($self->save_path)
1987}
1988
1989sub prepare_temp {
1990 my ($self) = @_;
1991
1992 $self->last_access ((delete $self->{last_access})
1993 || $cf::RUNTIME); #d#
1994 # safety
1995 $self->{instantiate_time} = $cf::RUNTIME
1996 if $self->{instantiate_time} > $cf::RUNTIME;
1997}
1998
1999sub prepare_orig {
2000 my ($self) = @_;
2001
2002 $self->{load_original} = 1;
2003 $self->{instantiate_time} = $cf::RUNTIME;
2004 $self->last_access ($cf::RUNTIME);
2005 $self->instantiate;
2006}
2007
2008sub load_header {
2009 my ($self) = @_;
2010
2011 if ($self->load_header_temp) {
2012 $self->prepare_temp;
2013 } else {
2014 $self->load_header_orig
1310 or return; 2015 or return;
2016 $self->prepare_orig;
2017 }
1311 2018
1312 $map->{load_path} = $path; 2019 $self->{deny_reset} = 1
2020 if $self->no_reset;
1313 2021
1314 $map 2022 $self->default_region (cf::region::find_by_path $self->{path})
2023 unless $self->default_region;
2024
2025 1
1315} 2026}
1316 2027
1317sub find; 2028sub find;
1318sub find { 2029sub find {
1319 my ($path, $origin) = @_; 2030 my ($path, $origin) = @_;
1320 2031
1321 #warn "find<$path,$origin>\n";#d#
1322
1323 $path = new cf::path $path, $origin && $origin->path; 2032 $path = normalise $path, $origin && $origin->path;
1324 my $key = $path->as_string;
1325 2033
2034 cf::lock_wait "map_data:$path";#d#remove
1326 cf::lock_wait "map_find:$key"; 2035 cf::lock_wait "map_find:$path";
1327 2036
1328 $cf::MAP{$key} || do { 2037 $cf::MAP{$path} || do {
2038 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1329 my $guard = cf::lock_acquire "map_find:$key"; 2039 my $guard2 = cf::lock_acquire "map_find:$path";
1330 2040
1331 # do it the slow way 2041 my $map = new_from_path cf::map $path
1332 my $map = $path->load_temp;
1333
1334 Coro::cede;
1335
1336 if ($map) {
1337 $map->last_access ((delete $map->{last_access})
1338 || $cf::RUNTIME); #d#
1339 # safety
1340 $map->{instantiate_time} = $cf::RUNTIME
1341 if $map->{instantiate_time} > $cf::RUNTIME;
1342 } else {
1343 $map = $path->load_orig
1344 or return; 2042 or return;
1345 2043
1346 $map->{load_original} = 1;
1347 $map->{instantiate_time} = $cf::RUNTIME;
1348 $map->last_access ($cf::RUNTIME);
1349 $map->instantiate;
1350
1351 # per-player maps become, after loading, normal maps
1352 $map->per_player (0) if $path->{user_rel};
1353 }
1354
1355 $map->path ($key);
1356 $map->{path} = $path;
1357 $map->{last_save} = $cf::RUNTIME; 2044 $map->{last_save} = $cf::RUNTIME;
1358 2045
1359 Coro::cede; 2046 $map->load_header
2047 or return;
1360 2048
1361 if ($map->should_reset) { 2049 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2050 # doing this can freeze the server in a sync job, obviously
2051 #$cf::WAIT_FOR_TICK->wait;
2052 undef $guard2;
2053 undef $guard1;
1362 $map->reset; 2054 $map->reset;
1363 undef $guard;
1364 $map = find $path 2055 return find $path;
1365 or return;
1366 } 2056 }
1367 2057
1368 $cf::MAP{$key} = $map 2058 $cf::MAP{$path} = $map
1369 } 2059 }
1370} 2060}
2061
2062sub pre_load { }
2063sub post_load { }
1371 2064
1372sub load { 2065sub load {
1373 my ($self) = @_; 2066 my ($self) = @_;
1374 2067
2068 local $self->{deny_reset} = 1; # loading can take a long time
2069
1375 my $path = $self->{path}; 2070 my $path = $self->{path};
2071
2072 {
1376 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2073 my $guard = cf::lock_acquire "map_data:$path";
1377 2074
2075 return unless $self->valid;
1378 return if $self->in_memory != cf::MAP_SWAPPED; 2076 return unless $self->in_memory == cf::MAP_SWAPPED;
1379 2077
1380 $self->in_memory (cf::MAP_LOADING); 2078 $self->in_memory (cf::MAP_LOADING);
1381 2079
1382 $self->alloc; 2080 $self->alloc;
1383 $self->load_objects ($self->{load_path}, 1) 2081
2082 $self->pre_load;
2083 cf::cede_to_tick;
2084
2085 my $f = new_from_file cf::object::thawer $self->{load_path};
2086 $f->skip_block;
2087 $self->_load_objects ($f)
1384 or return; 2088 or return;
1385 2089
1386 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2090 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1387 if delete $self->{load_original}; 2091 if delete $self->{load_original};
1388 2092
1389 if (my $uniq = $path->uniq_path) { 2093 if (my $uniq = $self->uniq_path) {
1390 utf8::encode $uniq; 2094 utf8::encode $uniq;
1391 if (aio_open $uniq, O_RDONLY, 0) { 2095 unless (aio_stat $uniq) {
2096 if (my $f = new_from_file cf::object::thawer $uniq) {
1392 $self->clear_unique_items; 2097 $self->clear_unique_items;
1393 $self->load_objects ($uniq, 0); 2098 $self->_load_objects ($f);
2099 $f->resolve_delayed_derefs;
2100 }
1394 } 2101 }
1395 } 2102 }
1396 2103
1397 Coro::cede; 2104 $f->resolve_delayed_derefs;
1398 2105
2106 cf::cede_to_tick;
1399 # now do the right thing for maps 2107 # now do the right thing for maps
1400 $self->link_multipart_objects; 2108 $self->link_multipart_objects;
1401
1402 if ($self->{path}->is_style_map) {
1403 $self->{deny_save} = 1;
1404 $self->{deny_reset} = 1;
1405 } else {
1406 $self->fix_auto_apply;
1407 $self->decay_objects;
1408 $self->update_buttons;
1409 $self->set_darkness_map;
1410 $self->difficulty ($self->estimate_difficulty) 2109 $self->difficulty ($self->estimate_difficulty)
1411 unless $self->difficulty; 2110 unless $self->difficulty;
2111 cf::cede_to_tick;
2112
2113 unless ($self->{deny_activate}) {
2114 $self->decay_objects;
2115 $self->fix_auto_apply;
2116 $self->update_buttons;
2117 cf::cede_to_tick;
2118 $self->set_darkness_map;
2119 cf::cede_to_tick;
1412 $self->activate; 2120 $self->activate;
1413 } 2121 }
1414 2122
1415 Coro::cede; 2123 $self->{last_save} = $cf::RUNTIME;
2124 $self->last_access ($cf::RUNTIME);
1416 2125
1417 $self->in_memory (cf::MAP_IN_MEMORY); 2126 $self->in_memory (cf::MAP_ACTIVE);
2127 }
2128
2129 $self->post_load;
2130}
2131
2132sub customise_for {
2133 my ($self, $ob) = @_;
2134
2135 return find "~" . $ob->name . "/" . $self->{path}
2136 if $self->per_player;
2137
2138# return find "?party/" . $ob->name . "/" . $self->{path}
2139# if $self->per_party;
2140
2141 $self
1418} 2142}
1419 2143
1420# find and load all maps in the 3x3 area around a map 2144# find and load all maps in the 3x3 area around a map
1421sub load_diag { 2145sub load_neighbours {
1422 my ($map) = @_; 2146 my ($map) = @_;
1423 2147
1424 my @diag; # diagonal neighbours 2148 my @neigh; # diagonal neighbours
1425 2149
1426 for (0 .. 3) { 2150 for (0 .. 3) {
1427 my $neigh = $map->tile_path ($_) 2151 my $neigh = $map->tile_path ($_)
1428 or next; 2152 or next;
1429 $neigh = find $neigh, $map 2153 $neigh = find $neigh, $map
1430 or next; 2154 or next;
1431 $neigh->load; 2155 $neigh->load;
1432 2156
2157 push @neigh,
1433 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2158 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1434 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2159 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1435 } 2160 }
1436 2161
1437 for (@diag) { 2162 for (grep defined $_->[0], @neigh) {
2163 my ($path, $origin) = @$_;
1438 my $neigh = find @$_ 2164 my $neigh = find $path, $origin
1439 or next; 2165 or next;
1440 $neigh->load; 2166 $neigh->load;
1441 } 2167 }
1442} 2168}
1443 2169
1448} 2174}
1449 2175
1450sub do_load_sync { 2176sub do_load_sync {
1451 my ($map) = @_; 2177 my ($map) = @_;
1452 2178
2179 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2180 if $Coro::current == $Coro::main;
2181
1453 cf::sync_job { $map->load }; 2182 cf::sync_job { $map->load };
1454} 2183}
1455 2184
1456our %MAP_PREFETCH; 2185our %MAP_PREFETCH;
2186our $MAP_PREFETCHER = undef;
2187
2188sub find_async {
2189 my ($path, $origin, $load) = @_;
2190
2191 $path = normalise $path, $origin && $origin->{path};
2192
2193 if (my $map = $cf::MAP{$path}) {
2194 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2195 }
2196
2197 $MAP_PREFETCH{$path} |= $load;
2198
1457our $MAP_PREFETCHER = Coro::async { 2199 $MAP_PREFETCHER ||= cf::async {
1458 while () { 2200 $Coro::current->{desc} = "map prefetcher";
2201
1459 while (%MAP_PREFETCH) { 2202 while (%MAP_PREFETCH) {
1460 my $key = each %MAP_PREFETCH 2203 while (my ($k, $v) = each %MAP_PREFETCH) {
1461 or next; 2204 if (my $map = find $k) {
2205 $map->load if $v;
2206 }
2207
1462 my $path = delete $MAP_PREFETCH{$key}; 2208 delete $MAP_PREFETCH{$k};
1463
1464 my $map = find $path
1465 or next;
1466 $map->load;
1467 } 2209 }
1468 Coro::schedule; 2210 }
2211 undef $MAP_PREFETCHER;
1469 } 2212 };
1470};
1471
1472sub find_async {
1473 my ($path, $origin) = @_;
1474
1475 $path = new cf::path $path, $origin && $origin->path;
1476 my $key = $path->as_string;
1477
1478 if (my $map = $cf::MAP{$key}) {
1479 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1480 }
1481
1482 $MAP_PREFETCH{$key} = $path;
1483 $MAP_PREFETCHER->ready; 2213 $MAP_PREFETCHER->prio (6);
1484 2214
1485 () 2215 ()
1486} 2216}
1487 2217
1488sub save { 2218sub save {
1489 my ($self) = @_; 2219 my ($self) = @_;
1490 2220
1491 my $lock = cf::lock_acquire "map_data:" . $self->path; 2221 my $lock = cf::lock_acquire "map_data:$self->{path}";
1492 2222
1493 $self->{last_save} = $cf::RUNTIME; 2223 $self->{last_save} = $cf::RUNTIME;
1494 2224
1495 return unless $self->dirty; 2225 return unless $self->dirty;
1496 2226
1497 my $save = $self->{path}->save_path; utf8::encode $save; 2227 my $save = $self->save_path; utf8::encode $save;
1498 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2228 my $uniq = $self->uniq_path; utf8::encode $uniq;
1499 2229
1500 $self->{load_path} = $save; 2230 $self->{load_path} = $save;
1501 2231
1502 return if $self->{deny_save}; 2232 return if $self->{deny_save};
1503 2233
1504 local $self->{last_access} = $self->last_access;#d# 2234 local $self->{last_access} = $self->last_access;#d#
1505 2235
1506 cf::async { 2236 cf::async {
2237 $Coro::current->{desc} = "map player save";
1507 $_->contr->save for $self->players; 2238 $_->contr->save for $self->players;
1508 }; 2239 };
1509 2240
2241 cf::get_slot 0.02;
2242
1510 if ($uniq) { 2243 if ($uniq) {
1511 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2244 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1512 $self->save_objects ($uniq, cf::IO_UNIQUES); 2245 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1513 } else { 2246 } else {
1514 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2247 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1515 } 2248 }
1516} 2249}
1517 2250
1518sub swap_out { 2251sub swap_out {
1519 my ($self) = @_; 2252 my ($self) = @_;
1520 2253
1521 # save first because save cedes 2254 # save first because save cedes
1522 $self->save; 2255 $self->save;
1523 2256
1524 my $lock = cf::lock_acquire "map_data:" . $self->path; 2257 my $lock = cf::lock_acquire "map_data:$self->{path}";
1525 2258
1526 return if $self->players; 2259 return if $self->players;
1527 return if $self->in_memory != cf::MAP_IN_MEMORY; 2260 return if $self->in_memory != cf::MAP_ACTIVE;
1528 return if $self->{deny_save}; 2261 return if $self->{deny_save};
1529 2262
2263 $self->in_memory (cf::MAP_SWAPPED);
2264
2265 $self->deactivate;
2266 $_->clear_links_to ($self) for values %cf::MAP;
1530 $self->clear; 2267 $self->clear;
1531 $self->in_memory (cf::MAP_SWAPPED);
1532} 2268}
1533 2269
1534sub reset_at { 2270sub reset_at {
1535 my ($self) = @_; 2271 my ($self) = @_;
1536 2272
1537 # TODO: safety, remove and allow resettable per-player maps 2273 # TODO: safety, remove and allow resettable per-player maps
1538 return 1e99 if $self->{path}{user_rel};
1539 return 1e99 if $self->{deny_reset}; 2274 return 1e99 if $self->{deny_reset};
1540 2275
1541 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2276 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1542 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2277 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1543 2278
1548 my ($self) = @_; 2283 my ($self) = @_;
1549 2284
1550 $self->reset_at <= $cf::RUNTIME 2285 $self->reset_at <= $cf::RUNTIME
1551} 2286}
1552 2287
1553sub unlink_save {
1554 my ($self) = @_;
1555
1556 utf8::encode (my $save = $self->{path}->save_path);
1557 aioreq_pri 3; IO::AIO::aio_unlink $save;
1558 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1559}
1560
1561sub rename {
1562 my ($self, $new_path) = @_;
1563
1564 $self->unlink_save;
1565
1566 delete $cf::MAP{$self->path};
1567 $self->{path} = new cf::path $new_path;
1568 $self->path ($self->{path}->as_string);
1569 $cf::MAP{$self->path} = $self;
1570
1571 $self->save;
1572}
1573
1574sub reset { 2288sub reset {
1575 my ($self) = @_; 2289 my ($self) = @_;
1576 2290
1577 my $lock = cf::lock_acquire "map_data:" . $self->path; 2291 my $lock = cf::lock_acquire "map_data:$self->{path}";
1578 2292
1579 return if $self->players; 2293 return if $self->players;
1580 return if $self->{path}{user_rel};#d#
1581 2294
1582 warn "resetting map ", $self->path;#d# 2295 warn "resetting map ", $self->path;
2296
2297 $self->in_memory (cf::MAP_SWAPPED);
2298
2299 # need to save uniques path
2300 unless ($self->{deny_save}) {
2301 my $uniq = $self->uniq_path; utf8::encode $uniq;
2302
2303 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2304 if $uniq;
2305 }
1583 2306
1584 delete $cf::MAP{$self->path}; 2307 delete $cf::MAP{$self->path};
1585 2308
2309 $self->deactivate;
1586 $_->clear_links_to ($self) for values %cf::MAP; 2310 $_->clear_links_to ($self) for values %cf::MAP;
2311 $self->clear;
1587 2312
1588 $self->unlink_save; 2313 $self->unlink_save;
1589 $self->destroy; 2314 $self->destroy;
1590} 2315}
1591 2316
1592my $nuke_counter = "aaaa"; 2317my $nuke_counter = "aaaa";
1593 2318
1594sub nuke { 2319sub nuke {
1595 my ($self) = @_; 2320 my ($self) = @_;
1596 2321
2322 {
2323 my $lock = cf::lock_acquire "map_data:$self->{path}";
2324
2325 delete $cf::MAP{$self->path};
2326
2327 $self->unlink_save;
2328
2329 bless $self, "cf::map";
2330 delete $self->{deny_reset};
1597 $self->{deny_save} = 1; 2331 $self->{deny_save} = 1;
1598 $self->reset_timeout (1); 2332 $self->reset_timeout (1);
1599 $self->rename ("{nuke}/" . ($nuke_counter++)); 2333 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2334
2335 $cf::MAP{$self->path} = $self;
2336 }
2337
1600 $self->reset; # polite request, might not happen 2338 $self->reset; # polite request, might not happen
1601} 2339}
1602 2340
1603sub customise_for { 2341=item $maps = cf::map::tmp_maps
1604 my ($map, $ob) = @_;
1605 2342
1606 if ($map->per_player) { 2343Returns an arrayref with all map paths of currently instantiated and saved
1607 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2344maps. May block.
2345
2346=cut
2347
2348sub tmp_maps() {
1608 } 2349 [
2350 map {
2351 utf8::decode $_;
2352 /\.map$/
2353 ? normalise $_
2354 : ()
2355 } @{ aio_readdir $TMPDIR or [] }
2356 ]
2357}
1609 2358
1610 $map 2359=item $maps = cf::map::random_maps
2360
2361Returns an arrayref with all map paths of currently instantiated and saved
2362random maps. May block.
2363
2364=cut
2365
2366sub random_maps() {
2367 [
2368 map {
2369 utf8::decode $_;
2370 /\.map$/
2371 ? normalise "?random/$_"
2372 : ()
2373 } @{ aio_readdir $RANDOMDIR or [] }
2374 ]
1611} 2375}
1612 2376
1613=item cf::map::unique_maps 2377=item cf::map::unique_maps
1614 2378
1615Returns an arrayref of cf::path's of all shared maps that have 2379Returns an arrayref of paths of all shared maps that have
1616instantiated unique items. May block. 2380instantiated unique items. May block.
1617 2381
1618=cut 2382=cut
1619 2383
1620sub unique_maps() { 2384sub unique_maps() {
1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2385 [
1622 or return; 2386 map {
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_; 2387 utf8::decode $_;
1628 next if /\.pst$/; 2388 s/\.map$//; # TODO future compatibility hack
1629 next unless /^$PATH_SEP/o; 2389 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1630 2390 ? ()
1631 push @paths, new cf::path $_; 2391 : normalise $_
2392 } @{ aio_readdir $UNIQUEDIR or [] }
1632 } 2393 ]
1633
1634 \@paths
1635} 2394}
1636
1637package cf;
1638 2395
1639=back 2396=back
1640 2397
1641=head3 cf::object 2398=head3 cf::object
1642 2399
1646 2403
1647=over 4 2404=over 4
1648 2405
1649=item $ob->inv_recursive 2406=item $ob->inv_recursive
1650 2407
1651Returns the inventory of the object _and_ their inventories, recursively. 2408Returns the inventory of the object I<and> their inventories, recursively,
2409but I<not> the object itself.
1652 2410
1653=cut 2411=cut
1654 2412
1655sub inv_recursive_; 2413sub inv_recursive_;
1656sub inv_recursive_ { 2414sub inv_recursive_ {
1659 2417
1660sub inv_recursive { 2418sub inv_recursive {
1661 inv_recursive_ inv $_[0] 2419 inv_recursive_ inv $_[0]
1662} 2420}
1663 2421
2422=item $ref = $ob->ref
2423
2424Creates and returns a persistent reference to an object that can be stored as a string.
2425
2426=item $ob = cf::object::deref ($refstring)
2427
2428returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2429even if the object actually exists. May block.
2430
2431=cut
2432
2433sub deref {
2434 my ($ref) = @_;
2435
2436 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2437 my ($uuid, $name) = ($1, $2);
2438 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2439 or return;
2440 $pl->ob->uuid eq $uuid
2441 or return;
2442
2443 $pl->ob
2444 } else {
2445 warn "$ref: cannot resolve object reference\n";
2446 undef
2447 }
2448}
2449
1664package cf; 2450package cf;
1665 2451
1666=back 2452=back
1667 2453
1668=head3 cf::object::player 2454=head3 cf::object::player
1674Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2460Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1675can be C<undef>. Does the right thing when the player is currently in a 2461can be C<undef>. Does the right thing when the player is currently in a
1676dialogue with the given NPC character. 2462dialogue with the given NPC character.
1677 2463
1678=cut 2464=cut
2465
2466our $SAY_CHANNEL = {
2467 id => "say",
2468 title => "Map",
2469 reply => "say ",
2470 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2471};
2472
2473our $CHAT_CHANNEL = {
2474 id => "chat",
2475 title => "Chat",
2476 reply => "chat ",
2477 tooltip => "Player chat and shouts, global to the server.",
2478};
1679 2479
1680# rough implementation of a future "reply" method that works 2480# rough implementation of a future "reply" method that works
1681# with dialog boxes. 2481# with dialog boxes.
1682#TODO: the first argument must go, split into a $npc->reply_to ( method 2482#TODO: the first argument must go, split into a $npc->reply_to ( method
1683sub cf::object::player::reply($$$;$) { 2483sub cf::object::player::reply($$$;$) {
1685 2485
1686 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2486 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1687 2487
1688 if ($self->{record_replies}) { 2488 if ($self->{record_replies}) {
1689 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2489 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2490
1690 } else { 2491 } else {
2492 my $pl = $self->contr;
2493
2494 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2495 my $dialog = $pl->{npc_dialog};
2496 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2497
2498 } else {
1691 $msg = $npc->name . " says: $msg" if $npc; 2499 $msg = $npc->name . " says: $msg" if $npc;
1692 $self->message ($msg, $flags); 2500 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2501 }
1693 } 2502 }
2503}
2504
2505=item $object->send_msg ($channel, $msg, $color, [extra...])
2506
2507=cut
2508
2509sub cf::object::send_msg {
2510 my $pl = shift->contr
2511 or return;
2512 $pl->send_msg (@_);
1694} 2513}
1695 2514
1696=item $player_object->may ("access") 2515=item $player_object->may ("access")
1697 2516
1698Returns wether the given player is authorized to access resource "access" 2517Returns wether the given player is authorized to access resource "access"
1711 2530
1712=item $player_object->enter_link 2531=item $player_object->enter_link
1713 2532
1714Freezes the player and moves him/her to a special map (C<{link}>). 2533Freezes the player and moves him/her to a special map (C<{link}>).
1715 2534
1716The player should be reaosnably safe there for short amounts of time. You 2535The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though. 2536I<MUST> call C<leave_link> as soon as possible, though.
1718 2537
2538Will never block.
2539
1719=item $player_object->leave_link ($map, $x, $y) 2540=item $player_object->leave_link ($map, $x, $y)
1720 2541
1721Moves the player out of the specila link map onto the given map. If the 2542Moves the player out of the special C<{link}> map onto the specified
1722map is not valid (or omitted), the player will be moved back to the 2543map. If the map is not valid (or omitted), the player will be moved back
1723location he/she was before the call to C<enter_link>, or, if that fails, 2544to the location he/she was before the call to C<enter_link>, or, if that
1724to the emergency map position. 2545fails, to the emergency map position.
1725 2546
1726Might block. 2547Might block.
1727 2548
1728=cut 2549=cut
2550
2551sub link_map {
2552 unless ($LINK_MAP) {
2553 $LINK_MAP = cf::map::find "{link}"
2554 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2555 $LINK_MAP->load;
2556 }
2557
2558 $LINK_MAP
2559}
1729 2560
1730sub cf::object::player::enter_link { 2561sub cf::object::player::enter_link {
1731 my ($self) = @_; 2562 my ($self) = @_;
1732 2563
1733 $self->deactivate_recursive; 2564 $self->deactivate_recursive;
1734 2565
1735 return if $self->map == $LINK_MAP; 2566 return if UNIVERSAL::isa $self->map, "ext::map_link";
1736 2567
1737 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2568 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1738 if $self->map; 2569 if $self->map && $self->map->{path} ne "{link}";
1739 2570
1740 $self->enter_map ($LINK_MAP, 20, 20); 2571 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1741} 2572}
1742 2573
1743sub cf::object::player::leave_link { 2574sub cf::object::player::leave_link {
1744 my ($self, $map, $x, $y) = @_; 2575 my ($self, $map, $x, $y) = @_;
2576
2577 return unless $self->contr->active;
1745 2578
1746 my $link_pos = delete $self->{_link_pos}; 2579 my $link_pos = delete $self->{_link_pos};
1747 2580
1748 unless ($map) { 2581 unless ($map) {
1749 # restore original map position 2582 # restore original map position
1763 # use -1 or undef as default coordinates, not 0, 0 2596 # use -1 or undef as default coordinates, not 0, 0
1764 ($x, $y) = ($map->enter_x, $map->enter_y) 2597 ($x, $y) = ($map->enter_x, $map->enter_y)
1765 if $x <=0 && $y <= 0; 2598 if $x <=0 && $y <= 0;
1766 2599
1767 $map->load; 2600 $map->load;
1768 $map->load_diag; 2601 $map->load_neighbours;
1769 2602
1770 return unless $self->contr->active; 2603 return unless $self->contr->active;
1771 $self->activate_recursive; 2604 $self->activate_recursive;
2605
2606 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1772 $self->enter_map ($map, $x, $y); 2607 $self->enter_map ($map, $x, $y);
1773} 2608}
1774 2609
1775cf::player->attach ( 2610=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1776 on_logout => sub {
1777 my ($pl) = @_;
1778 2611
1779 # abort map switching before logout 2612Moves the player to the given map-path and coordinates by first freezing
1780 if ($pl->ob->{_link_pos}) { 2613her, loading and preparing them map, calling the provided $check callback
1781 cf::sync_job { 2614that has to return the map if sucecssful, and then unfreezes the player on
1782 $pl->ob->leave_link 2615the new (success) or old (failed) map position. In either case, $done will
1783 }; 2616be called at the end of this process.
1784 }
1785 },
1786 on_login => sub {
1787 my ($pl) = @_;
1788 2617
1789 # try to abort aborted map switching on player login :)
1790 # should happen only on crashes
1791 if ($pl->ob->{_link_pos}) {
1792 $pl->ob->enter_link;
1793 (async {
1794 # we need this sleep as the login has a concurrent enter_exit running
1795 # and this sleep increases chances of the player not ending up in scorn
1796 $pl->ob->reply (undef,
1797 "There was an internal problem at your last logout, "
1798 . "the server will try to bring you to your intended destination in a second.",
1799 cf::NDI_RED);
1800 Coro::Timer::sleep 1;
1801 $pl->ob->leave_link;
1802 })->prio (2);
1803 }
1804 },
1805);
1806
1807=item $player_object->goto ($path, $x, $y)
1808
1809=cut 2618=cut
2619
2620our $GOTOGEN;
1810 2621
1811sub cf::object::player::goto { 2622sub cf::object::player::goto {
1812 my ($self, $path, $x, $y) = @_; 2623 my ($self, $path, $x, $y, $check, $done) = @_;
1813 2624
1814 $path = new cf::path $path; 2625 # do generation counting so two concurrent goto's will be executed in-order
2626 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1815 2627
1816 $self->enter_link; 2628 $self->enter_link;
1817 2629
1818 (async { 2630 (async {
1819 my $map = cf::map::find $path->as_string; 2631 $Coro::current->{desc} = "player::goto $path $x $y";
2632
2633 # *tag paths override both path and x|y
2634 if ($path =~ /^\*(.*)$/) {
2635 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2636 my $ob = $obs[rand @obs];
2637
2638 # see if we actually can go there
2639 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2640 $ob = $obs[rand @obs];
2641 } else {
2642 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2643 }
2644 # else put us there anyways for now #d#
2645
2646 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2647 } else {
2648 ($path, $x, $y) = (undef, undef, undef);
2649 }
2650 }
2651
2652 my $map = eval {
2653 my $map = defined $path ? cf::map::find $path : undef;
2654
2655 if ($map) {
1820 $map = $map->customise_for ($self) if $map; 2656 $map = $map->customise_for ($self);
1821 2657 $map = $check->($map) if $check && $map;
1822# warn "entering ", $map->path, " at ($x, $y)\n" 2658 } else {
1823# if $map;
1824
1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2659 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2660 }
1826 2661
2662 $map
2663 };
2664
2665 if ($@) {
2666 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2667 LOG llevError | logBacktrace, Carp::longmess $@;
2668 }
2669
2670 if ($gen == $self->{_goto_generation}) {
2671 delete $self->{_goto_generation};
1827 $self->leave_link ($map, $x, $y); 2672 $self->leave_link ($map, $x, $y);
2673 }
2674
2675 $done->() if $done;
1828 })->prio (1); 2676 })->prio (1);
1829} 2677}
1830 2678
1831=item $player_object->enter_exit ($exit_object) 2679=item $player_object->enter_exit ($exit_object)
1832 2680
1834 2682
1835sub parse_random_map_params { 2683sub parse_random_map_params {
1836 my ($spec) = @_; 2684 my ($spec) = @_;
1837 2685
1838 my $rmp = { # defaults 2686 my $rmp = { # defaults
1839 xsize => 10, 2687 xsize => (cf::rndm 15, 40),
1840 ysize => 10, 2688 ysize => (cf::rndm 15, 40),
2689 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2690 #layout => string,
1841 }; 2691 };
1842 2692
1843 for (split /\n/, $spec) { 2693 for (split /\n/, $spec) {
1844 my ($k, $v) = split /\s+/, $_, 2; 2694 my ($k, $v) = split /\s+/, $_, 2;
1845 2695
1857 # that depends on the exit object 2707 # that depends on the exit object
1858 2708
1859 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1860 2710
1861 if ($exit->map) { 2711 if ($exit->map) {
1862 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1863 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1864 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1865 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
2716
2717 $exit->map->touch;
1866 } 2718 }
1867 2719
1868 $rmp->{random_seed} ||= $exit->random_seed; 2720 $rmp->{random_seed} ||= $exit->random_seed;
1869 2721
1870 my $data = cf::to_json $rmp; 2722 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1871 my $md5 = Digest::MD5::md5_hex $data; 2723 my $md5 = Digest::MD5::md5_hex $data;
2724 my $meta = "$RANDOMDIR/$md5.meta";
1872 2725
1873 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2726 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1874 aio_write $fh, 0, (length $data), $data, 0; 2727 aio_write $fh, 0, (length $data), $data, 0;
2728 undef $fh;
2729 aio_rename "$meta~", $meta;
1875 2730
2731 my $slaying = "?random/$md5";
2732
2733 if ($exit->valid) {
1876 $exit->slaying ("?random/$md5"); 2734 $exit->slaying ("?random/$md5");
1877 $exit->msg (undef); 2735 $exit->msg (undef);
2736 }
1878 } 2737 }
1879} 2738}
1880 2739
1881sub cf::object::player::enter_exit { 2740sub cf::object::player::enter_exit {
1882 my ($self, $exit) = @_; 2741 my ($self, $exit) = @_;
1884 return unless $self->type == cf::PLAYER; 2743 return unless $self->type == cf::PLAYER;
1885 2744
1886 $self->enter_link; 2745 $self->enter_link;
1887 2746
1888 (async { 2747 (async {
1889 $self->deactivate_recursive; # just to be sure 2748 $Coro::current->{desc} = "enter_exit";
2749
1890 unless (eval { 2750 unless (eval {
2751 $self->deactivate_recursive; # just to be sure
2752
2753 # random map handling
2754 {
2755 my $guard = cf::lock_acquire "exit_prepare:$exit";
2756
1891 prepare_random_map $exit 2757 prepare_random_map $exit
1892 if $exit->slaying eq "/!"; 2758 if $exit->slaying eq "/!";
2759 }
1893 2760
1894 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2761 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1895 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2762 my $x = $exit->stats->hp;
2763 my $y = $exit->stats->sp;
1896 2764
2765 $self->goto ($map, $x, $y);
2766
2767 # if exit is damned, update players death & WoR home-position
2768 $self->contr->savebed ($map, $x, $y)
2769 if $exit->flag (cf::FLAG_DAMNED);
2770
1897 1; 2771 1
1898 }) { 2772 }) {
1899 $self->message ("Something went wrong deep within the crossfire server. " 2773 $self->message ("Something went wrong deep within the crossfire server. "
1900 . "I'll try to bring you back to the map you were before. " 2774 . "I'll try to bring you back to the map you were before. "
1901 . "Please report this to the dungeon master!", 2775 . "Please report this to the dungeon master!",
1902 cf::NDI_UNIQUE | cf::NDI_RED); 2776 cf::NDI_UNIQUE | cf::NDI_RED);
1903 2777
1904 warn "ERROR in enter_exit: $@"; 2778 warn "ERROR in enter_exit: $@";
1905 $self->leave_link; 2779 $self->leave_link;
1906 } 2780 }
1907 })->prio (1); 2781 })->prio (1);
1920 2794
1921sub cf::client::send_drawinfo { 2795sub cf::client::send_drawinfo {
1922 my ($self, $text, $flags) = @_; 2796 my ($self, $text, $flags) = @_;
1923 2797
1924 utf8::encode $text; 2798 utf8::encode $text;
1925 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2799 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1926} 2800}
1927 2801
2802=item $client->send_msg ($channel, $msg, $color, [extra...])
2803
2804Send a drawinfo or msg packet to the client, formatting the msg for the
2805client if neccessary. C<$type> should be a string identifying the type of
2806the message, with C<log> being the default. If C<$color> is negative, suppress
2807the message unless the client supports the msg packet.
2808
2809=cut
2810
2811# non-persistent channels (usually the info channel)
2812our %CHANNEL = (
2813 "c/identify" => {
2814 id => "infobox",
2815 title => "Identify",
2816 reply => undef,
2817 tooltip => "Items recently identified",
2818 },
2819 "c/examine" => {
2820 id => "infobox",
2821 title => "Examine",
2822 reply => undef,
2823 tooltip => "Signs and other items you examined",
2824 },
2825 "c/book" => {
2826 id => "infobox",
2827 title => "Book",
2828 reply => undef,
2829 tooltip => "The contents of a note or book",
2830 },
2831 "c/lookat" => {
2832 id => "infobox",
2833 title => "Look",
2834 reply => undef,
2835 tooltip => "What you saw there",
2836 },
2837 "c/who" => {
2838 id => "infobox",
2839 title => "Players",
2840 reply => undef,
2841 tooltip => "Shows players who are currently online",
2842 },
2843 "c/body" => {
2844 id => "infobox",
2845 title => "Body Parts",
2846 reply => undef,
2847 tooltip => "Shows which body parts you posess and are available",
2848 },
2849 "c/uptime" => {
2850 id => "infobox",
2851 title => "Uptime",
2852 reply => undef,
2853 tooltip => "How long the server has been running since last restart",
2854 },
2855 "c/mapinfo" => {
2856 id => "infobox",
2857 title => "Map Info",
2858 reply => undef,
2859 tooltip => "Information related to the maps",
2860 },
2861 "c/party" => {
2862 id => "party",
2863 title => "Party",
2864 reply => "gsay ",
2865 tooltip => "Messages and chat related to your party",
2866 },
2867);
2868
2869sub cf::client::send_msg {
2870 my ($self, $channel, $msg, $color, @extra) = @_;
2871
2872 $msg = $self->pl->expand_cfpod ($msg);
2873
2874 $color &= cf::NDI_CLIENT_MASK; # just in case...
2875
2876 # check predefined channels, for the benefit of C
2877 if ($CHANNEL{$channel}) {
2878 $channel = $CHANNEL{$channel};
2879
2880 $self->ext_msg (channel_info => $channel)
2881 if $self->can_msg;
2882
2883 $channel = $channel->{id};
2884
2885 } elsif (ref $channel) {
2886 # send meta info to client, if not yet sent
2887 unless (exists $self->{channel}{$channel->{id}}) {
2888 $self->{channel}{$channel->{id}} = $channel;
2889 $self->ext_msg (channel_info => $channel)
2890 if $self->can_msg;
2891 }
2892
2893 $channel = $channel->{id};
2894 }
2895
2896 return unless @extra || length $msg;
2897
2898 if ($self->can_msg) {
2899 # default colour, mask it out
2900 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2901 if $color & cf::NDI_DEF;
2902
2903 $self->send_packet ("msg " . $self->{json_coder}->encode (
2904 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2905 } else {
2906 if ($color >= 0) {
2907 # replace some tags by gcfclient-compatible ones
2908 for ($msg) {
2909 1 while
2910 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2911 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2912 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2913 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2914 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2915 }
2916
2917 $color &= cf::NDI_COLOR_MASK;
2918
2919 utf8::encode $msg;
2920
2921 if (0 && $msg =~ /\[/) {
2922 # COMMAND/INFO
2923 $self->send_packet ("drawextinfo $color 10 8 $msg")
2924 } else {
2925 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2926 $self->send_packet ("drawinfo $color $msg")
2927 }
2928 }
2929 }
2930}
2931
2932=item $client->ext_msg ($type, @msg)
2933
2934Sends an ext event to the client.
2935
2936=cut
2937
2938sub cf::client::ext_msg($$@) {
2939 my ($self, $type, @msg) = @_;
2940
2941 if ($self->extcmd == 2) {
2942 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2943 } elsif ($self->extcmd == 1) { # TODO: remove
2944 push @msg, msgtype => "event_$type";
2945 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2946 }
2947}
2948
2949=item $client->ext_reply ($msgid, @msg)
2950
2951Sends an ext reply to the client.
2952
2953=cut
2954
2955sub cf::client::ext_reply($$@) {
2956 my ($self, $id, @msg) = @_;
2957
2958 if ($self->extcmd == 2) {
2959 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2960 } elsif ($self->extcmd == 1) {
2961 #TODO: version 1, remove
2962 unshift @msg, msgtype => "reply", msgid => $id;
2963 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2964 }
2965}
1928 2966
1929=item $success = $client->query ($flags, "text", \&cb) 2967=item $success = $client->query ($flags, "text", \&cb)
1930 2968
1931Queues a query to the client, calling the given callback with 2969Queues a query to the client, calling the given callback with
1932the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2970the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1933C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2971C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1934 2972
1935Queries can fail, so check the return code. Or don't, as queries will become 2973Queries can fail, so check the return code. Or don't, as queries will
1936reliable at some point in the future. 2974become reliable at some point in the future.
1937 2975
1938=cut 2976=cut
1939 2977
1940sub cf::client::query { 2978sub cf::client::query {
1941 my ($self, $flags, $text, $cb) = @_; 2979 my ($self, $flags, $text, $cb) = @_;
1949 utf8::encode $text; 2987 utf8::encode $text;
1950 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2988 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1951 2989
1952 $self->send_packet ($self->{query_queue}[0][0]) 2990 $self->send_packet ($self->{query_queue}[0][0])
1953 if @{ $self->{query_queue} } == 1; 2991 if @{ $self->{query_queue} } == 1;
2992
2993 1
1954} 2994}
1955 2995
1956cf::client->attach ( 2996cf::client->attach (
2997 on_connect => sub {
2998 my ($ns) = @_;
2999
3000 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3001 },
1957 on_reply => sub { 3002 on_reply => sub {
1958 my ($ns, $msg) = @_; 3003 my ($ns, $msg) = @_;
1959 3004
1960 # this weird shuffling is so that direct followup queries 3005 # this weird shuffling is so that direct followup queries
1961 # get handled first 3006 # get handled first
1962 my $queue = delete $ns->{query_queue} 3007 my $queue = delete $ns->{query_queue}
1963 or return; # be conservative, not sure how that can happen, but we saw a crash here 3008 or return; # be conservative, not sure how that can happen, but we saw a crash here
1964 3009
1965 (shift @$queue)->[1]->($msg); 3010 (shift @$queue)->[1]->($msg);
3011 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1966 3012
1967 push @{ $ns->{query_queue} }, @$queue; 3013 push @{ $ns->{query_queue} }, @$queue;
1968 3014
1969 if (@{ $ns->{query_queue} } == @$queue) { 3015 if (@{ $ns->{query_queue} } == @$queue) {
1970 if (@$queue) { 3016 if (@$queue) {
1972 } else { 3018 } else {
1973 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3019 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1974 } 3020 }
1975 } 3021 }
1976 }, 3022 },
3023 on_exticmd => sub {
3024 my ($ns, $buf) = @_;
3025
3026 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3027
3028 if (ref $msg) {
3029 my ($type, $reply, @payload) =
3030 "ARRAY" eq ref $msg
3031 ? @$msg
3032 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3033
3034 my @reply;
3035
3036 if (my $cb = $EXTICMD{$type}) {
3037 @reply = $cb->($ns, @payload);
3038 }
3039
3040 $ns->ext_reply ($reply, @reply)
3041 if $reply;
3042
3043 } else {
3044 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3045 }
3046
3047 cf::override;
3048 },
1977); 3049);
1978 3050
1979=item $client->async (\&cb) 3051=item $client->async (\&cb)
1980 3052
1981Create a new coroutine, running the specified callback. The coroutine will 3053Create a new coroutine, running the specified callback. The coroutine will
2022our $safe = new Safe "safe"; 3094our $safe = new Safe "safe";
2023our $safe_hole = new Safe::Hole; 3095our $safe_hole = new Safe::Hole;
2024 3096
2025$SIG{FPE} = 'IGNORE'; 3097$SIG{FPE} = 'IGNORE';
2026 3098
2027$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3099$safe->permit_only (Opcode::opset qw(
3100 :base_core :base_mem :base_orig :base_math
3101 grepstart grepwhile mapstart mapwhile
3102 sort time
3103));
2028 3104
2029# here we export the classes and methods available to script code 3105# here we export the classes and methods available to script code
2030 3106
2031=pod 3107=pod
2032 3108
2033The following fucntions and emthods are available within a safe environment: 3109The following functions and methods are available within a safe environment:
2034 3110
2035 cf::object contr pay_amount pay_player map 3111 cf::object
3112 contr pay_amount pay_player map x y force_find force_add destroy
3113 insert remove name archname title slaying race decrease split
3114
2036 cf::object::player player 3115 cf::object::player
2037 cf::player peaceful 3116 player
2038 cf::map trigger 3117
3118 cf::player
3119 peaceful
3120
3121 cf::map
3122 trigger
2039 3123
2040=cut 3124=cut
2041 3125
2042for ( 3126for (
2043 ["cf::object" => qw(contr pay_amount pay_player map)], 3127 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3128 insert remove inv nrof name archname title slaying race
3129 decrease split destroy)],
2044 ["cf::object::player" => qw(player)], 3130 ["cf::object::player" => qw(player)],
2045 ["cf::player" => qw(peaceful)], 3131 ["cf::player" => qw(peaceful)],
2046 ["cf::map" => qw(trigger)], 3132 ["cf::map" => qw(trigger)],
2047) { 3133) {
2048 no strict 'refs'; 3134 no strict 'refs';
2119=back 3205=back
2120 3206
2121=cut 3207=cut
2122 3208
2123############################################################################# 3209#############################################################################
3210# the server's init and main functions
2124 3211
2125=head2 EXTENSION DATABASE SUPPORT 3212sub load_facedata($) {
3213 my ($path) = @_;
2126 3214
2127Crossfire maintains a very simple database for extension use. It can 3215 # HACK to clear player env face cache, we need some signal framework
2128currently store anything that can be serialised using Storable, which 3216 # for this (global event?)
2129excludes objects. 3217 %ext::player_env::MUSIC_FACE_CACHE = ();
2130 3218
2131The parameter C<$family> should best start with the name of the extension 3219 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2132using it, it should be unique.
2133 3220
2134=over 4 3221 warn "loading facedata from $path\n";
2135 3222
2136=item $hashref = cf::db_get $family 3223 my $facedata;
3224 0 < aio_load $path, $facedata
3225 or die "$path: $!";
2137 3226
2138Return a hashref for use by the extension C<$family>, which can be 3227 $facedata = Coro::Storable::thaw $facedata;
2139modified. After modifications, you have to call C<cf::db_dirty> or
2140C<cf::db_sync>.
2141 3228
2142=item $value = cf::db_get $family => $key 3229 $facedata->{version} == 2
3230 or cf::cleanup "$path: version mismatch, cannot proceed.";
2143 3231
2144Returns a single value from the database 3232 # patch in the exptable
2145 3233 $facedata->{resource}{"res/exp_table"} = {
2146=item cf::db_put $family => $hashref 3234 type => FT_RSRC,
2147 3235 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2148Stores the given family hashref into the database. Updates are delayed, if
2149you want the data to be synced to disk immediately, use C<cf::db_sync>.
2150
2151=item cf::db_put $family => $key => $value
2152
2153Stores the given C<$value> in the family hash. Updates are delayed, if you
2154want the data to be synced to disk immediately, use C<cf::db_sync>.
2155
2156=item cf::db_dirty
2157
2158Marks the database as dirty, to be updated at a later time.
2159
2160=item cf::db_sync
2161
2162Immediately write the database to disk I<if it is dirty>.
2163
2164=cut
2165
2166our $DB;
2167
2168{
2169 my $path = cf::localdir . "/database.pst";
2170
2171 sub db_load() {
2172 $DB = stat $path ? Storable::retrieve $path : { };
2173 }
2174
2175 my $pid;
2176
2177 sub db_save() {
2178 waitpid $pid, 0 if $pid;
2179 if (0 == ($pid = fork)) {
2180 $DB->{_meta}{version} = 1;
2181 Storable::nstore $DB, "$path~";
2182 rename "$path~", $path;
2183 cf::_exit 0 if defined $pid;
2184 }
2185 }
2186
2187 my $dirty;
2188
2189 sub db_sync() {
2190 db_save if $dirty;
2191 undef $dirty;
2192 }
2193
2194 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2195 db_sync;
2196 }); 3236 };
3237 cf::cede_to_tick;
2197 3238
2198 sub db_dirty() {
2199 $dirty = 1;
2200 $idle->start;
2201 } 3239 {
3240 my $faces = $facedata->{faceinfo};
2202 3241
2203 sub db_get($;$) { 3242 while (my ($face, $info) = each %$faces) {
2204 @_ >= 2 3243 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2205 ? $DB->{$_[0]}{$_[1]}
2206 : ($DB->{$_[0]} ||= { })
2207 }
2208 3244
2209 sub db_put($$;$) { 3245 cf::face::set_visibility $idx, $info->{visibility};
2210 if (@_ >= 3) { 3246 cf::face::set_magicmap $idx, $info->{magicmap};
2211 $DB->{$_[0]}{$_[1]} = $_[2]; 3247 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2212 } else { 3248 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2213 $DB->{$_[0]} = $_[1];
2214 }
2215 db_dirty;
2216 }
2217 3249
2218 cf::global->attach ( 3250 cf::cede_to_tick;
2219 prio => 10000,
2220 on_cleanup => sub {
2221 db_sync;
2222 }, 3251 }
2223 );
2224}
2225 3252
2226############################################################################# 3253 while (my ($face, $info) = each %$faces) {
2227# the server's main() 3254 next unless $info->{smooth};
2228 3255
2229sub cfg_load { 3256 my $idx = cf::face::find $face
3257 or next;
3258
3259 if (my $smooth = cf::face::find $info->{smooth}) {
3260 cf::face::set_smooth $idx, $smooth;
3261 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3262 } else {
3263 warn "smooth face '$info->{smooth}' not found for face '$face'";
3264 }
3265
3266 cf::cede_to_tick;
3267 }
3268 }
3269
3270 {
3271 my $anims = $facedata->{animinfo};
3272
3273 while (my ($anim, $info) = each %$anims) {
3274 cf::anim::set $anim, $info->{frames}, $info->{facings};
3275 cf::cede_to_tick;
3276 }
3277
3278 cf::anim::invalidate_all; # d'oh
3279 }
3280
3281 {
3282 # TODO: for gcfclient pleasure, we should give resources
3283 # that gcfclient doesn't grok a >10000 face index.
3284 my $res = $facedata->{resource};
3285
3286 while (my ($name, $info) = each %$res) {
3287 if (defined $info->{type}) {
3288 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3289 my $data;
3290
3291 if ($info->{type} & 1) {
3292 # prepend meta info
3293
3294 my $meta = $enc->encode ({
3295 name => $name,
3296 %{ $info->{meta} || {} },
3297 });
3298
3299 $data = pack "(w/a*)*", $meta, $info->{data};
3300 } else {
3301 $data = $info->{data};
3302 }
3303
3304 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3305 cf::face::set_type $idx, $info->{type};
3306 } else {
3307 $RESOURCE{$name} = $info;
3308 }
3309
3310 cf::cede_to_tick;
3311 }
3312 }
3313
3314 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3315
3316 1
3317}
3318
3319cf::global->attach (on_resource_update => sub {
3320 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3321 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3322
3323 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3324 my $sound = $soundconf->{compat}[$_]
3325 or next;
3326
3327 my $face = cf::face::find "sound/$sound->[1]";
3328 cf::sound::set $sound->[0] => $face;
3329 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3330 }
3331
3332 while (my ($k, $v) = each %{$soundconf->{event}}) {
3333 my $face = cf::face::find "sound/$v";
3334 cf::sound::set $k => $face;
3335 }
3336 }
3337});
3338
3339register_exticmd fx_want => sub {
3340 my ($ns, $want) = @_;
3341
3342 while (my ($k, $v) = each %$want) {
3343 $ns->fx_want ($k, $v);
3344 }
3345};
3346
3347sub load_resource_file($) {
3348 my $guard = lock_acquire "load_resource_file";
3349
3350 my $status = load_resource_file_ $_[0];
3351 get_slot 0.1, 100;
3352 cf::arch::commit_load;
3353
3354 $status
3355}
3356
3357sub reload_regions {
3358 # HACK to clear player env face cache, we need some signal framework
3359 # for this (global event?)
3360 %ext::player_env::MUSIC_FACE_CACHE = ();
3361
3362 load_resource_file "$MAPDIR/regions"
3363 or die "unable to load regions file\n";
3364
3365 for (cf::region::list) {
3366 $_->{match} = qr/$_->{match}/
3367 if exists $_->{match};
3368 }
3369}
3370
3371sub reload_facedata {
3372 load_facedata "$DATADIR/facedata"
3373 or die "unable to load facedata\n";
3374}
3375
3376sub reload_archetypes {
3377 load_resource_file "$DATADIR/archetypes"
3378 or die "unable to load archetypes\n";
3379}
3380
3381sub reload_treasures {
3382 load_resource_file "$DATADIR/treasures"
3383 or die "unable to load treasurelists\n";
3384}
3385
3386sub reload_resources {
3387 warn "reloading resource files...\n";
3388
3389 reload_facedata;
3390 reload_archetypes;
3391 reload_regions;
3392 reload_treasures;
3393
3394 warn "finished reloading resource files\n";
3395}
3396
3397sub init {
3398 my $guard = freeze_mainloop;
3399
3400 reload_resources;
3401}
3402
3403sub reload_config {
2230 open my $fh, "<:utf8", cf::confdir . "/config" 3404 open my $fh, "<:utf8", "$CONFDIR/config"
2231 or return; 3405 or return;
2232 3406
2233 local $/; 3407 local $/;
2234 *CFG = YAML::Syck::Load <$fh>; 3408 *CFG = YAML::Load <$fh>;
2235 3409
2236 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3410 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2237 3411
2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3412 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3413 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2249 3423
2250sub main { 3424sub main {
2251 # we must not ever block the main coroutine 3425 # we must not ever block the main coroutine
2252 local $Coro::idle = sub { 3426 local $Coro::idle = sub {
2253 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3427 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2254 async { Event::one_event }; 3428 (async {
3429 $Coro::current->{desc} = "IDLE BUG HANDLER";
3430 EV::loop EV::LOOP_ONESHOT;
3431 })->prio (Coro::PRIO_MAX);
2255 }; 3432 };
2256 3433
2257 cfg_load; 3434 {
2258 db_load; 3435 my $guard = freeze_mainloop;
3436 reload_config;
3437 db_init;
2259 load_extensions; 3438 load_extensions;
3439
3440 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3441 evthread_start IO::AIO::poll_fileno;
3442 }
3443
2260 Event::loop; 3444 EV::loop;
2261} 3445}
2262 3446
2263############################################################################# 3447#############################################################################
2264# initialisation and cleanup 3448# initialisation and cleanup
2265 3449
2266# install some emergency cleanup handlers 3450# install some emergency cleanup handlers
2267BEGIN { 3451BEGIN {
3452 our %SIGWATCHER = ();
2268 for my $signal (qw(INT HUP TERM)) { 3453 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal ( 3454 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal"; 3455 cf::cleanup "SIG$signal";
2274 },
2275 ); 3456 };
3457 }
3458}
3459
3460sub write_runtime_sync {
3461 my $runtime = "$LOCALDIR/runtime";
3462
3463 # first touch the runtime file to show we are still running:
3464 # the fsync below can take a very very long time.
3465
3466 IO::AIO::aio_utime $runtime, undef, undef;
3467
3468 my $guard = cf::lock_acquire "write_runtime";
3469
3470 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3471 or return;
3472
3473 my $value = $cf::RUNTIME + 90 + 10;
3474 # 10 is the runtime save interval, for a monotonic clock
3475 # 60 allows for the watchdog to kill the server.
3476
3477 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3478 and return;
3479
3480 # always fsync - this file is important
3481 aio_fsync $fh
3482 and return;
3483
3484 # touch it again to show we are up-to-date
3485 aio_utime $fh, undef, undef;
3486
3487 close $fh
3488 or return;
3489
3490 aio_rename "$runtime~", $runtime
3491 and return;
3492
3493 warn "runtime file written.\n";
3494
2276 } 3495 1
3496}
3497
3498our $uuid_lock;
3499our $uuid_skip;
3500
3501sub write_uuid_sync($) {
3502 $uuid_skip ||= $_[0];
3503
3504 return if $uuid_lock;
3505 local $uuid_lock = 1;
3506
3507 my $uuid = "$LOCALDIR/uuid";
3508
3509 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3510 or return;
3511
3512 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3513 $uuid_skip = 0;
3514
3515 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3516 and return;
3517
3518 # always fsync - this file is important
3519 aio_fsync $fh
3520 and return;
3521
3522 close $fh
3523 or return;
3524
3525 aio_rename "$uuid~", $uuid
3526 and return;
3527
3528 warn "uuid file written ($value).\n";
3529
3530 1
3531
3532}
3533
3534sub write_uuid($$) {
3535 my ($skip, $sync) = @_;
3536
3537 $sync ? write_uuid_sync $skip
3538 : async { write_uuid_sync $skip };
2277} 3539}
2278 3540
2279sub emergency_save() { 3541sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop; 3542 my $freeze_guard = cf::freeze_mainloop;
2281 3543
2282 warn "enter emergency perl save\n"; 3544 warn "enter emergency perl save\n";
2283 3545
2284 cf::sync_job { 3546 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl 3547 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players 3548 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously. 3549 # and maps saved/destroyed asynchronously.
2288 warn "begin emergency player save\n"; 3550 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) { 3551 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next; 3552 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next; 3553 $pl->valid or next;
3554 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2292 $pl->save; 3555 $pl->save;
2293 } 3556 }
2294 warn "end emergency player save\n"; 3557 warn "end emergency player save\n";
2295 3558
2296 warn "begin emergency map save\n"; 3559 warn "begin emergency map save\n";
2298 my $map = $cf::MAP{$path} or next; 3561 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next; 3562 $map->valid or next;
2300 $map->save; 3563 $map->save;
2301 } 3564 }
2302 warn "end emergency map save\n"; 3565 warn "end emergency map save\n";
3566
3567 warn "begin emergency database checkpoint\n";
3568 BDB::db_env_txn_checkpoint $DB_ENV;
3569 warn "end emergency database checkpoint\n";
3570
3571 warn "begin write uuid\n";
3572 write_uuid_sync 1;
3573 warn "end write uuid\n";
2303 }; 3574 };
2304 3575
2305 warn "leave emergency perl save\n"; 3576 warn "leave emergency perl save\n";
2306} 3577}
2307 3578
3579sub post_cleanup {
3580 my ($make_core) = @_;
3581
3582 warn Carp::longmess "post_cleanup backtrace"
3583 if $make_core;
3584}
3585
2308sub reload() { 3586sub do_reload_perl() {
2309 # can/must only be called in main 3587 # can/must only be called in main
2310 if ($Coro::current != $Coro::main) { 3588 if ($Coro::current != $Coro::main) {
2311 warn "can only reload from main coroutine\n"; 3589 warn "can only reload from main coroutine";
2312 return; 3590 return;
2313 } 3591 }
2314 3592
2315 warn "reloading..."; 3593 warn "reloading...";
2316 3594
2317 warn "freezing server"; 3595 warn "entering sync_job";
2318 my $guard = freeze_mainloop; 3596
3597 cf::sync_job {
3598 cf::write_runtime_sync; # external watchdog should not bark
2319 cf::emergency_save; 3599 cf::emergency_save;
3600 cf::write_runtime_sync; # external watchdog should not bark
2320 3601
2321 warn "sync database to disk"; 3602 warn "syncing database to disk";
2322 cf::db_sync; 3603 BDB::db_env_txn_checkpoint $DB_ENV;
2323 IO::AIO::flush;
2324 3604
2325 eval {
2326 # if anything goes wrong in here, we should simply crash as we already saved 3605 # if anything goes wrong in here, we should simply crash as we already saved
2327 3606
2328 warn "cancel all watchers"; 3607 warn "flushing outstanding aio requests";
2329 for (Event::all_watchers) { 3608 for (;;) {
2330 $_->cancel if $_->data & WF_AUTOCANCEL; 3609 BDB::flush;
3610 IO::AIO::flush;
3611 Coro::cede_notself;
3612 last unless IO::AIO::nreqs || BDB::nreqs;
3613 warn "iterate...";
2331 } 3614 }
2332 3615
3616 ++$RELOAD;
3617
2333 warn "cancel all extension coros"; 3618 warn "cancelling all extension coros";
2334 $_->cancel for values %EXT_CORO; 3619 $_->cancel for values %EXT_CORO;
2335 %EXT_CORO = (); 3620 %EXT_CORO = ();
2336 3621
2337 warn "remove commands"; 3622 warn "removing commands";
2338 %COMMAND = (); 3623 %COMMAND = ();
2339 3624
2340 warn "remove ext commands"; 3625 warn "removing ext/exti commands";
2341 %EXTCMD = (); 3626 %EXTCMD = ();
3627 %EXTICMD = ();
2342 3628
2343 warn "unload/nuke all extensions"; 3629 warn "unloading/nuking all extensions";
2344 for my $pkg (@EXTS) { 3630 for my $pkg (@EXTS) {
2345 warn "... unloading $pkg"; 3631 warn "... unloading $pkg";
2346 3632
2347 if (my $cb = $pkg->can ("unload")) { 3633 if (my $cb = $pkg->can ("unload")) {
2348 eval { 3634 eval {
2353 3639
2354 warn "... nuking $pkg"; 3640 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg; 3641 Symbol::delete_package $pkg;
2356 } 3642 }
2357 3643
2358 warn "unload all perl modules loaded from $LIBDIR"; 3644 warn "unloading all perl modules loaded from $LIBDIR";
2359 while (my ($k, $v) = each %INC) { 3645 while (my ($k, $v) = each %INC) {
2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3646 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2361 3647
2362 warn "removing <$k>"; 3648 warn "... unloading $k";
2363 delete $INC{$k}; 3649 delete $INC{$k};
2364 3650
2365 $k =~ s/\.pm$//; 3651 $k =~ s/\.pm$//;
2366 $k =~ s/\//::/g; 3652 $k =~ s/\//::/g;
2367 3653
2370 } 3656 }
2371 3657
2372 Symbol::delete_package $k; 3658 Symbol::delete_package $k;
2373 } 3659 }
2374 3660
2375 warn "get rid of safe::, as good as possible"; 3661 warn "getting rid of safe::, as good as possible";
2376 Symbol::delete_package "safe::$_" 3662 Symbol::delete_package "safe::$_"
2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3663 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2378 3664
2379 warn "unload cf.pm \"a bit\""; 3665 warn "unloading cf.pm \"a bit\"";
2380 delete $INC{"cf.pm"}; 3666 delete $INC{"cf.pm"};
3667 delete $INC{"cf/pod.pm"};
2381 3668
2382 # don't, removes xs symbols, too, 3669 # don't, removes xs symbols, too,
2383 # and global variables created in xs 3670 # and global variables created in xs
2384 #Symbol::delete_package __PACKAGE__; 3671 #Symbol::delete_package __PACKAGE__;
2385 3672
3673 warn "unload completed, starting to reload now";
3674
2386 warn "reloading cf.pm"; 3675 warn "reloading cf.pm";
2387 require cf; 3676 require cf;
2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3677 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2389 3678
2390 warn "load config and database again"; 3679 warn "loading config and database again";
2391 cf::cfg_load; 3680 cf::reload_config;
2392 cf::db_load;
2393 3681
2394 warn "load extensions"; 3682 warn "loading extensions";
2395 cf::load_extensions; 3683 cf::load_extensions;
2396 3684
2397 warn "reattach attachments to objects/players"; 3685 warn "reattaching attachments to objects/players";
2398 _global_reattach; 3686 _global_reattach; # objects, sockets
2399 warn "reattach attachments to maps"; 3687 warn "reattaching attachments to maps";
2400 reattach $_ for values %MAP; 3688 reattach $_ for values %MAP;
3689 warn "reattaching attachments to players";
3690 reattach $_ for values %PLAYER;
3691
3692 warn "leaving sync_job";
3693
3694 1
3695 } or do {
3696 warn $@;
3697 cf::cleanup "error while reloading, exiting.";
2401 }; 3698 };
2402
2403 if ($@) {
2404 warn $@;
2405 warn "error while reloading, exiting.";
2406 exit 1;
2407 }
2408 3699
2409 warn "reloaded"; 3700 warn "reloaded";
2410}; 3701};
2411 3702
2412############################################################################# 3703our $RELOAD_WATCHER; # used only during reload
2413 3704
2414unless ($LINK_MAP) { 3705sub reload_perl() {
2415 $LINK_MAP = cf::map::new; 3706 # doing reload synchronously and two reloads happen back-to-back,
3707 # coro crashes during coro_state_free->destroy here.
2416 3708
2417 $LINK_MAP->width (41); 3709 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2418 $LINK_MAP->height (41); 3710 do_reload_perl;
2419 $LINK_MAP->alloc; 3711 undef $RELOAD_WATCHER;
2420 $LINK_MAP->path ("{link}"); 3712 };
2421 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2422 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2423
2424 # dirty hack because... archetypes are not yet loaded
2425 Event->timer (
2426 after => 10,
2427 cb => sub {
2428 $_[0]->w->cancel;
2429
2430 # provide some exits "home"
2431 my $exit = cf::object::new "exit";
2432
2433 $exit->slaying ($EMERGENCY_POSITION->[0]);
2434 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2435 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2436
2437 $LINK_MAP->insert ($exit->clone, 19, 19);
2438 $LINK_MAP->insert ($exit->clone, 19, 20);
2439 $LINK_MAP->insert ($exit->clone, 19, 21);
2440 $LINK_MAP->insert ($exit->clone, 20, 19);
2441 $LINK_MAP->insert ($exit->clone, 20, 21);
2442 $LINK_MAP->insert ($exit->clone, 21, 19);
2443 $LINK_MAP->insert ($exit->clone, 21, 20);
2444 $LINK_MAP->insert ($exit->clone, 21, 21);
2445
2446 $exit->destroy;
2447 });
2448
2449 $LINK_MAP->{deny_save} = 1;
2450 $LINK_MAP->{deny_reset} = 1;
2451
2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2453} 3713}
2454 3714
2455register_command "reload" => sub { 3715register_command "reload" => sub {
2456 my ($who, $arg) = @_; 3716 my ($who, $arg) = @_;
2457 3717
2458 if ($who->flag (FLAG_WIZ)) { 3718 if ($who->flag (FLAG_WIZ)) {
2459 $who->message ("start of reload.");
2460 reload;
2461 $who->message ("end of reload."); 3719 $who->message ("reloading server.");
3720 async {
3721 $Coro::current->{desc} = "perl_reload";
3722 reload_perl;
3723 };
2462 } 3724 }
2463}; 3725};
2464 3726
2465unshift @INC, $LIBDIR; 3727unshift @INC, $LIBDIR;
2466 3728
2467$TICK_WATCHER = Event->timer ( 3729my $bug_warning = 0;
2468 reentrant => 0, 3730
2469 prio => 0, 3731our @WAIT_FOR_TICK;
2470 at => $NEXT_TICK || $TICK, 3732our @WAIT_FOR_TICK_BEGIN;
2471 data => WF_AUTOCANCEL, 3733
2472 cb => sub { 3734sub wait_for_tick {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK, $signal;
3739 $signal->wait;
3740}
3741
3742sub wait_for_tick_begin {
3743 return if tick_inhibit || $Coro::current == $Coro::main;
3744
3745 my $signal = new Coro::Signal;
3746 push @WAIT_FOR_TICK_BEGIN, $signal;
3747 $signal->wait;
3748}
3749
3750sub tick {
3751 if ($Coro::current != $Coro::main) {
3752 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3753 unless ++$bug_warning > 10;
3754 return;
3755 }
3756
2473 cf::server_tick; # one server iteration 3757 cf::server_tick; # one server iteration
2474 $RUNTIME += $TICK;
2475 $NEXT_TICK += $TICK;
2476 3758
2477 $WAIT_FOR_TICK->broadcast; 3759 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2478 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3760 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2479 3761 Coro::async_pool {
2480 # if we are delayed by four ticks or more, skip them all 3762 $Coro::current->{desc} = "runtime saver";
2481 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2482
2483 $TICK_WATCHER->at ($NEXT_TICK);
2484 $TICK_WATCHER->start;
2485 },
2486);
2487
2488IO::AIO::max_poll_time $TICK * 0.2;
2489
2490Event->io (
2491 fd => IO::AIO::poll_fileno,
2492 poll => 'r',
2493 prio => 5,
2494 data => WF_AUTOCANCEL,
2495 cb => \&IO::AIO::poll_cb,
2496);
2497
2498Event->timer (
2499 data => WF_AUTOCANCEL,
2500 after => 0,
2501 interval => 10,
2502 cb => sub {
2503 (Coro::unblock_sub {
2504 write_runtime 3763 write_runtime_sync
2505 or warn "ERROR: unable to write runtime file: $!"; 3764 or warn "ERROR: unable to write runtime file: $!";
2506 })->(); 3765 };
2507 }, 3766 }
2508); 3767
3768 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3769 $sig->send;
3770 }
3771 while (my $sig = shift @WAIT_FOR_TICK) {
3772 $sig->send;
3773 }
3774
3775 $LOAD = ($NOW - $TICK_START) / $TICK;
3776 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3777
3778 if (0) {
3779 if ($NEXT_TICK) {
3780 my $jitter = $TICK_START - $NEXT_TICK;
3781 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3782 warn "jitter $JITTER\n";#d#
3783 }
3784 }
3785}
3786
3787{
3788 # configure BDB
3789
3790 BDB::min_parallel 8;
3791 BDB::max_poll_reqs $TICK * 0.1;
3792 $Coro::BDB::WATCHER->priority (1);
3793
3794 unless ($DB_ENV) {
3795 $DB_ENV = BDB::db_env_create;
3796 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3797 | BDB::LOG_AUTOREMOVE, 1);
3798 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3799 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3800
3801 cf::sync_job {
3802 eval {
3803 BDB::db_env_open
3804 $DB_ENV,
3805 $BDBDIR,
3806 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3807 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3808 0666;
3809
3810 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3811 };
3812
3813 cf::cleanup "db_env_open(db): $@" if $@;
3814 };
3815 }
3816
3817 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3818 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3819 };
3820 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3821 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3822 };
3823 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3824 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3825 };
3826}
3827
3828{
3829 # configure IO::AIO
3830
3831 IO::AIO::min_parallel 8;
3832 IO::AIO::max_poll_time $TICK * 0.1;
3833 $Coro::AIO::WATCHER->priority (1);
3834}
3835
3836my $_log_backtrace;
3837
3838sub _log_backtrace {
3839 my ($msg, @addr) = @_;
3840
3841 $msg =~ s/\n//;
3842
3843 # limit the # of concurrent backtraces
3844 if ($_log_backtrace < 2) {
3845 ++$_log_backtrace;
3846 async {
3847 $Coro::current->{desc} = "abt $msg";
3848
3849 my @bt = fork_call {
3850 @addr = map { sprintf "%x", $_ } @addr;
3851 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3852 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3853 or die "addr2line: $!";
3854
3855 my @funcs;
3856 my @res = <$fh>;
3857 chomp for @res;
3858 while (@res) {
3859 my ($func, $line) = splice @res, 0, 2, ();
3860 push @funcs, "[$func] $line";
3861 }
3862
3863 @funcs
3864 };
3865
3866 LOG llevInfo, "[ABT] $msg\n";
3867 LOG llevInfo, "[ABT] $_\n" for @bt;
3868 --$_log_backtrace;
3869 };
3870 } else {
3871 LOG llevInfo, "[ABT] $msg\n";
3872 LOG llevInfo, "[ABT] [suppressed]\n";
3873 }
3874}
3875
3876# load additional modules
3877use cf::pod;
2509 3878
2510END { cf::emergency_save } 3879END { cf::emergency_save }
2511 3880
25121 38811
2513 3882

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