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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.108 by root, Sun Dec 31 21:02:05 2006 UTC vs.
Revision 1.189 by root, Sun Jan 21 21:28:27 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.4 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
44our $NEXT_TICK; 51our $NEXT_TICK;
45our $NOW; 52our $NOW;
46 53
47our %CFG; 54our %CFG;
48 55
49our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 57our $RUNTIME;
51 58
59our %PLAYER; # all users
52our %MAP; # all maps 60our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 63
64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 69
58binmode STDOUT; 70binmode STDOUT;
59binmode STDERR; 71binmode STDERR;
60 72
61# read virtual server time, if available 73# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
73 85
74# a special map that is always available 86our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 87
77############################################################################# 88#############################################################################
78 89
79=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
80 91
104 115
105=item %cf::CFG 116=item %cf::CFG
106 117
107Configuration for the server, loaded from C</etc/crossfire/config>, or 118Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 119from wherever your confdir points to.
120
121=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
122
123These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
124or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
125processing has been done. Call C<< ->wait >> on them to maximise the
126window of cpu time available, or simply to synchronise to the server tick.
109 127
110=back 128=back
111 129
112=cut 130=cut
113 131
117 utf8::encode $msg; 135 utf8::encode $msg;
118 136
119 $msg .= "\n" 137 $msg .= "\n"
120 unless $msg =~ /\n$/; 138 unless $msg =~ /\n$/;
121 139
122 LOG llevError, "cfperl: $msg"; 140 LOG llevError, $msg;
123 }; 141 };
124} 142}
125 143
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 144@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 145@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 163
146$Event::DIED = sub { 164$Event::DIED = sub {
147 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
148}; 166};
149 167
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
155 169
156=over 4 170=over 4
157 171
172=item dumpval $ref
173
158=cut 174=cut
175
176sub dumpval {
177 eval {
178 local $SIG{__DIE__};
179 my $d;
180 if (1) {
181 $d = new Data::Dumper([$_[0]], ["*var"]);
182 $d->Terse(1);
183 $d->Indent(2);
184 $d->Quotekeys(0);
185 $d->Useqq(1);
186 #$d->Bless(...);
187 $d->Seen($_[1]) if @_ > 1;
188 $d = $d->Dump();
189 }
190 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
191 $d
192 } || "[unable to dump $_[0]: '$@']";
193}
159 194
160use JSON::Syck (); # TODO# replace by JSON::PC once working 195use JSON::Syck (); # TODO# replace by JSON::PC once working
161 196
162=item $ref = cf::from_json $json 197=item $ref = cf::from_json $json
163 198
178 213
179sub to_json($) { 214sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 215 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0] 216 JSON::Syck::Dump $_[0]
182} 217}
218
219=item cf::lock_wait $string
220
221Wait until the given lock is available. See cf::lock_acquire.
222
223=item my $lock = cf::lock_acquire $string
224
225Wait until the given lock is available and then acquires it and returns
226a Coro::guard object. If the guard object gets destroyed (goes out of scope,
227for example when the coroutine gets canceled), the lock is automatically
228returned.
229
230Lock names should begin with a unique identifier (for example, cf::map::find
231uses map_find and cf::map::load uses map_load).
232
233=cut
234
235our %LOCK;
236
237sub lock_wait($) {
238 my ($key) = @_;
239
240 # wait for lock, if any
241 while ($LOCK{$key}) {
242 push @{ $LOCK{$key} }, $Coro::current;
243 Coro::schedule;
244 }
245}
246
247sub lock_acquire($) {
248 my ($key) = @_;
249
250 # wait, to be sure we are not locked
251 lock_wait $key;
252
253 $LOCK{$key} = [];
254
255 Coro::guard {
256 # wake up all waiters, to be on the safe side
257 $_->ready for @{ delete $LOCK{$key} };
258 }
259}
260
261sub freeze_mainloop {
262 return unless $TICK_WATCHER->is_active;
263
264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
269 $TICK_WATCHER->stop;
270 $guard
271}
272
273=item cf::async { BLOCK }
274
275Currently the same as Coro::async_pool, meaning you cannot use
276C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
277thing you are allowed to do is call C<prio> on it.
278
279=cut
280
281BEGIN { *async = \&Coro::async_pool }
183 282
184=item cf::sync_job { BLOCK } 283=item cf::sync_job { BLOCK }
185 284
186The design of crossfire+ requires that the main coro ($Coro::main) is 285The design of crossfire+ requires that the main coro ($Coro::main) is
187always able to handle events or runnable, as crossfire+ is only partly 286always able to handle events or runnable, as crossfire+ is only partly
195=cut 294=cut
196 295
197sub sync_job(&) { 296sub sync_job(&) {
198 my ($job) = @_; 297 my ($job) = @_;
199 298
200 my $busy = 1;
201 my @res;
202
203 # TODO: use suspend/resume instead
204 local $FREEZE = 1;
205
206 my $coro = Coro::async {
207 @res = eval { $job->() };
208 warn $@ if $@;
209 undef $busy;
210 };
211
212 if ($Coro::current == $Coro::main) { 299 if ($Coro::current == $Coro::main) {
300 # this is the main coro, too bad, we have to block
301 # till the operation succeeds, freezing the server :/
302
303 # TODO: use suspend/resume instead
304 # (but this is cancel-safe)
305 my $freeze_guard = freeze_mainloop;
306
307 my $busy = 1;
308 my @res;
309
310 (async {
311 @res = eval { $job->() };
312 warn $@ if $@;
313 undef $busy;
213 $coro->prio (Coro::PRIO_MAX); 314 })->prio (Coro::PRIO_MAX);
315
214 while ($busy) { 316 while ($busy) {
215 Coro::cede_notself; 317 Coro::cede or Event::one_event;
216 Event::one_event unless Coro::nready;
217 } 318 }
319
320 wantarray ? @res : $res[0]
218 } else { 321 } else {
219 $coro->join; 322 # we are in another coroutine, how wonderful, everything just works
323
324 $job->()
220 } 325 }
221
222 wantarray ? @res : $res[0]
223} 326}
224 327
225=item $coro = cf::coro { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
226 329
227Creates and returns a new coro. This coro is automcatially being canceled 330Like async, but this coro is automatically being canceled when the
228when the extension calling this is being unloaded. 331extension calling this is being unloaded.
229 332
230=cut 333=cut
231 334
232sub coro(&) { 335sub async_ext(&) {
233 my $cb = shift; 336 my $cb = shift;
234 337
235 my $coro; $coro = async { 338 my $coro = &Coro::async ($cb);
236 eval {
237 $cb->();
238 };
239 warn $@ if $@;
240 };
241 339
242 $coro->on_destroy (sub { 340 $coro->on_destroy (sub {
243 delete $EXT_CORO{$coro+0}; 341 delete $EXT_CORO{$coro+0};
244 }); 342 });
245 $EXT_CORO{$coro+0} = $coro; 343 $EXT_CORO{$coro+0} = $coro;
251 my $runtime = cf::localdir . "/runtime"; 349 my $runtime = cf::localdir . "/runtime";
252 350
253 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 351 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
254 or return; 352 or return;
255 353
256 my $value = $cf::RUNTIME; 354 my $value = $cf::RUNTIME + 90 + 10;
355 # 10 is the runtime save interval, for a monotonic clock
356 # 60 allows for the watchdog to kill the server.
357
257 (aio_write $fh, 0, (length $value), $value, 0) <= 0 358 (aio_write $fh, 0, (length $value), $value, 0) <= 0
258 and return; 359 and return;
259 360
260 aio_fsync $fh 361 aio_fsync $fh
261 and return; 362 and return;
270} 371}
271 372
272=back 373=back
273 374
274=cut 375=cut
275
276#############################################################################
277
278package cf::path;
279
280sub new {
281 my ($class, $path, $base) = @_;
282
283 my $self = bless { }, $class;
284
285 if ($path =~ s{^\?random/}{}) {
286 $self->{random} = cf::from_json $path;
287 } else {
288 if ($path =~ s{^~([^/]+)?}{}) {
289 $self->{user_rel} = 1;
290
291 if (defined $1) {
292 $self->{user} = $1;
293 } elsif ($base =~ m{^~([^/]+)/}) {
294 $self->{user} = $1;
295 } else {
296 warn "cannot resolve user-relative path without user <$path,$base>\n";
297 }
298 } elsif ($path =~ /^\//) {
299 # already absolute
300 } else {
301 $base =~ s{[^/]+/?$}{};
302 return $class->new ("$base/$path");
303 }
304
305 for ($path) {
306 redo if s{/\.?/}{/};
307 redo if s{/[^/]+/\.\./}{/};
308 }
309 }
310
311 $self->{path} = $path;
312
313 $self
314}
315
316# the name / primary key / in-game path
317sub as_string {
318 my ($self) = @_;
319
320 $self->{user_rel} ? "~$self->{user}$self->{path}"
321 : $self->{random} ? "?random/$self->{path}"
322 : $self->{path}
323}
324
325# the displayed name, this is a one way mapping
326sub visible_name {
327 my ($self) = @_;
328
329 $self->{random} ? "?random/$self->{random}{origin_map}+$self->{random}{origin_x}+$self->{random}{origin_y}/$self->{random}{dungeon_level}"
330 : $self->as_string
331}
332
333# escape the /'s in the path
334sub _escaped_path {
335 # ∕ is U+2215
336 (my $path = $_[0]{path}) =~ s/\//∕/g;
337 $path
338}
339
340# the original (read-only) location
341sub load_path {
342 my ($self) = @_;
343
344 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
345}
346
347# the temporary/swap location
348sub save_path {
349 my ($self) = @_;
350
351 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
352 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, Digest::MD5::md5_hex $self->{path}
353 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
354}
355
356# the unique path, might be eq to save_path
357sub uniq_path {
358 my ($self) = @_;
359
360 $self->{user_rel} || $self->{random}
361 ? undef
362 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
363}
364
365# return random map parameters, or undef
366sub random_map_params {
367 my ($self) = @_;
368
369 $self->{random}
370}
371
372# this is somewhat ugly, but style maps do need special treatment
373sub is_style_map {
374 $_[0]{path} =~ m{^/styles/}
375}
376
377package cf;
378 376
379############################################################################# 377#############################################################################
380 378
381=head2 ATTACHABLE OBJECTS 379=head2 ATTACHABLE OBJECTS
382 380
508our @CB_TYPE = (); # registry for type (cf-object class) based events 506our @CB_TYPE = (); # registry for type (cf-object class) based events
509our @CB_MAP = (); 507our @CB_MAP = ();
510 508
511my %attachment; 509my %attachment;
512 510
511sub cf::attachable::thawer_merge {
512 # simply override everything except _meta
513 local $_[0]{_meta};
514 %{$_[0]} = %{$_[1]};
515}
516
513sub _attach_cb($$$$) { 517sub _attach_cb($$$$) {
514 my ($registry, $event, $prio, $cb) = @_; 518 my ($registry, $event, $prio, $cb) = @_;
515 519
516 use sort 'stable'; 520 use sort 'stable';
517 521
688# object support 692# object support
689 693
690sub reattach { 694sub reattach {
691 # basically do the same as instantiate, without calling instantiate 695 # basically do the same as instantiate, without calling instantiate
692 my ($obj) = @_; 696 my ($obj) = @_;
697
698 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
693 699
694 my $registry = $obj->registry; 700 my $registry = $obj->registry;
695 701
696 @$registry = (); 702 @$registry = ();
697 703
790 or return; 796 or return;
791 797
792 unless (aio_stat "$filename.pst") { 798 unless (aio_stat "$filename.pst") {
793 (aio_load "$filename.pst", $av) >= 0 799 (aio_load "$filename.pst", $av) >= 0
794 or return; 800 or return;
795 $av = eval { (Storable::thaw <$av>)->{objs} }; 801 $av = eval { (Storable::thaw $av)->{objs} };
796 } 802 }
797 803
804 warn sprintf "loading %s (%d)\n",
805 $filename, length $data, scalar @{$av || []};#d#
798 return ($data, $av); 806 return ($data, $av);
799} 807}
800 808
801############################################################################# 809#############################################################################
802# command handling &c 810# command handling &c
827=cut 835=cut
828 836
829sub register_extcmd { 837sub register_extcmd {
830 my ($name, $cb) = @_; 838 my ($name, $cb) = @_;
831 839
832 my $caller = caller;
833 #warn "registering extcmd '$name' to '$caller'";
834
835 $EXTCMD{$name} = [$cb, $caller]; 840 $EXTCMD{$name} = $cb;
836} 841}
837 842
838cf::player->attach ( 843cf::player->attach (
839 on_command => sub { 844 on_command => sub {
840 my ($pl, $name, $params) = @_; 845 my ($pl, $name, $params) = @_;
853 858
854 my $msg = eval { from_json $buf }; 859 my $msg = eval { from_json $buf };
855 860
856 if (ref $msg) { 861 if (ref $msg) {
857 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 862 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
858 if (my %reply = $cb->[0]->($pl, $msg)) { 863 if (my %reply = $cb->($pl, $msg)) {
859 $pl->ext_reply ($msg->{msgid}, %reply); 864 $pl->ext_reply ($msg->{msgid}, %reply);
860 } 865 }
861 } 866 }
862 } else { 867 } else {
863 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 868 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
865 870
866 cf::override; 871 cf::override;
867 }, 872 },
868); 873);
869 874
870sub register {
871 my ($base, $pkg) = @_;
872
873 #TODO
874}
875
876sub load_extension { 875sub load_extension {
877 my ($path) = @_; 876 my ($path) = @_;
878 877
879 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 878 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
880 my $base = $1; 879 my $base = $1;
881 my $pkg = $1; 880 my $pkg = $1;
882 $pkg =~ s/[^[:word:]]/_/g; 881 $pkg =~ s/[^[:word:]]/_/g;
883 $pkg = "ext::$pkg"; 882 $pkg = "ext::$pkg";
884 883
885 warn "loading '$path' into '$pkg'\n"; 884 warn "... loading '$path' into '$pkg'\n";
886 885
887 open my $fh, "<:utf8", $path 886 open my $fh, "<:utf8", $path
888 or die "$path: $!"; 887 or die "$path: $!";
889 888
890 my $source = 889 my $source =
891 "package $pkg; use strict; use utf8;\n" 890 "package $pkg; use strict; use utf8;\n"
892 . "#line 1 \"$path\"\n{\n" 891 . "#line 1 \"$path\"\n{\n"
893 . (do { local $/; <$fh> }) 892 . (do { local $/; <$fh> })
894 . "\n};\n1"; 893 . "\n};\n1";
895 894
896 eval $source 895 unless (eval $source) {
897 or die $@ ? "$path: $@\n" 896 my $msg = $@ ? "$path: $@\n"
898 : "extension disabled.\n"; 897 : "extension disabled.\n";
899 898 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
900 push @exts, $pkg; 899 warn $@;
901 $ext_pkg{$base} = $pkg; 900 warn "mandatory extension failed to load, exiting.\n";
902 901 exit 1;
903# no strict 'refs'; 902 }
904# @{"$pkg\::ISA"} = ext::; 903 die $@;
905
906 register $base, $pkg;
907}
908
909sub unload_extension {
910 my ($pkg) = @_;
911
912 warn "removing extension $pkg\n";
913
914 # remove hooks
915 #TODO
916# for my $idx (0 .. $#PLUGIN_EVENT) {
917# delete $hook[$idx]{$pkg};
918# } 904 }
919 905
920 # remove commands 906 push @EXTS, $pkg;
921 for my $name (keys %COMMAND) {
922 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
923
924 if (@cb) {
925 $COMMAND{$name} = \@cb;
926 } else {
927 delete $COMMAND{$name};
928 }
929 }
930
931 # remove extcmds
932 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
933 delete $EXTCMD{$name};
934 }
935
936 if (my $cb = $pkg->can ("unload")) {
937 eval {
938 $cb->($pkg);
939 1
940 } or warn "$pkg unloaded, but with errors: $@";
941 }
942
943 Symbol::delete_package $pkg;
944} 907}
945 908
946sub load_extensions { 909sub load_extensions {
947 for my $ext (<$LIBDIR/*.ext>) { 910 for my $ext (<$LIBDIR/*.ext>) {
948 next unless -r $ext; 911 next unless -r $ext;
952 } or warn "$ext not loaded: $@"; 915 } or warn "$ext not loaded: $@";
953 } 916 }
954} 917}
955 918
956############################################################################# 919#############################################################################
957# load/save/clean perl data associated with a map
958 920
959*cf::mapsupport::on_clean = sub { 921=head2 CORE EXTENSIONS
922
923Functions and methods that extend core crossfire objects.
924
925=cut
926
927package cf::player;
928
929use Coro::AIO;
930
931=head3 cf::player
932
933=over 4
934
935=item cf::player::find $login
936
937Returns the given player object, loading it if necessary (might block).
938
939=cut
940
941sub playerdir($) {
942 cf::localdir
943 . "/"
944 . cf::playerdir
945 . "/"
946 . (ref $_[0] ? $_[0]->ob->name : $_[0])
947}
948
949sub path($) {
950 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
951
952 (playerdir $login) . "/$login.pl"
953}
954
955sub find_active($) {
956 $cf::PLAYER{$_[0]}
957 and $cf::PLAYER{$_[0]}->active
958 and $cf::PLAYER{$_[0]}
959}
960
961sub exists($) {
962 my ($login) = @_;
963
964 $cf::PLAYER{$login}
965 or cf::sync_job { !aio_stat path $login }
966}
967
968sub find($) {
969 return $cf::PLAYER{$_[0]} || do {
970 my $login = $_[0];
971
972 my $guard = cf::lock_acquire "user_find:$login";
973
974 $cf::PLAYER{$_[0]} || do {
975 my $pl = load_pl path $login
976 or return;
977 $cf::PLAYER{$login} = $pl
978 }
979 }
980}
981
982sub save($) {
983 my ($pl) = @_;
984
985 return if $pl->{deny_save};
986
987 my $path = path $pl;
988 my $guard = cf::lock_acquire "user_save:$path";
989
990 return if $pl->{deny_save};
991
992 aio_mkdir playerdir $pl, 0770;
993 $pl->{last_save} = $cf::RUNTIME;
994
995 $pl->save_pl ($path);
996 Coro::cede;
997}
998
999sub new($) {
1000 my ($login) = @_;
1001
1002 my $self = create;
1003
1004 $self->ob->name ($login);
1005 $self->{deny_save} = 1;
1006
1007 $cf::PLAYER{$login} = $self;
1008
1009 $self
1010}
1011
1012=item $pl->quit_character
1013
1014Nukes the player without looking back. If logged in, the connection will
1015be destroyed. May block for a long time.
1016
1017=cut
1018
1019sub quit_character {
1020 my ($pl) = @_;
1021
1022 $pl->{deny_save} = 1;
1023 $pl->password ("*"); # this should lock out the player until we nuked the dir
1024
1025 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1026 $pl->deactivate;
1027 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1028 $pl->ns->destroy if $pl->ns;
1029
1030 my $path = playerdir $pl;
1031 my $temp = "$path~$cf::RUNTIME~deleting~";
1032 aio_rename $path, $temp;
1033 delete $cf::PLAYER{$pl->ob->name};
1034 $pl->destroy;
1035 IO::AIO::aio_rmtree $temp;
1036}
1037
1038=item cf::player::list_logins
1039
1040Returns am arrayref of all valid playernames in the system, can take a
1041while and may block, so not sync_job-capable, ever.
1042
1043=cut
1044
1045sub list_logins {
1046 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1047 or return [];
1048
1049 my @logins;
1050
1051 for my $login (@$dirs) {
1052 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1053 aio_read $fh, 0, 512, my $buf, 0 or next;
1054 $buf !~ /^password -------------$/m or next; # official not-valid tag
1055
1056 utf8::decode $login;
1057 push @logins, $login;
1058 }
1059
1060 \@logins
1061}
1062
1063=item $player->maps
1064
1065Returns an arrayref of map paths that are private for this
1066player. May block.
1067
1068=cut
1069
1070sub maps($) {
1071 my ($pl) = @_;
1072
1073 my $files = aio_readdir playerdir $pl
1074 or return;
1075
1076 my @paths;
1077
1078 for (@$files) {
1079 utf8::decode $_;
1080 next if /\.(?:pl|pst)$/;
1081 next unless /^$PATH_SEP/o;
1082
1083 s/\.map$//;
1084 push @paths, "~" . $pl->ob->name . "/" . $_;
1085 }
1086
1087 \@paths
1088}
1089
1090=item $player->ext_reply ($msgid, $msgtype, %msg)
1091
1092Sends an ext reply to the player.
1093
1094=cut
1095
1096sub ext_reply($$$%) {
1097 my ($self, $id, %msg) = @_;
1098
1099 $msg{msgid} = $id;
1100
1101 $self->send ("ext " . cf::to_json \%msg);
1102}
1103
1104package cf;
1105
1106=back
1107
1108
1109=head3 cf::map
1110
1111=over 4
1112
1113=cut
1114
1115package cf::map;
1116
1117use Fcntl;
1118use Coro::AIO;
1119
1120use overload
1121 '""' => \&as_string,
1122 fallback => 1;
1123
1124our $MAX_RESET = 3600;
1125our $DEFAULT_RESET = 3000;
1126
1127sub generate_random_map {
1128 my ($self, $rmp) = @_;
1129 # mit "rum" bekleckern, nicht
1130 $self->_create_random_map (
1131 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1132 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1133 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1134 $rmp->{exit_on_final_map},
1135 $rmp->{xsize}, $rmp->{ysize},
1136 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1137 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1138 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1139 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1140 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1141 (cf::region::find $rmp->{region}), $rmp->{custom}
1142 )
1143}
1144
1145=item cf::map->register ($regex, $prio)
1146
1147Register a handler for the map path matching the given regex at the
1148givne priority (higher is better, built-in handlers have priority 0, the
1149default).
1150
1151=cut
1152
1153sub register {
1154 my (undef, $regex, $prio) = @_;
1155 my $pkg = caller;
1156
1157 no strict;
1158 push @{"$pkg\::ISA"}, __PACKAGE__;
1159
1160 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1161}
1162
1163# also paths starting with '/'
1164$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1165
1166sub thawer_merge {
1167 my ($self, $merge) = @_;
1168
1169 # we have to keep some variables in memory intact
1170 local $self->{path};
1171 local $self->{load_path};
1172 local $self->{deny_save};
1173 local $self->{deny_reset};
1174
1175 $self->SUPER::thawer_merge ($merge);
1176}
1177
1178sub normalise {
1179 my ($path, $base) = @_;
1180
1181 # map plan:
1182 #
1183 # /! non-realised random map exit (special hack!)
1184 # {... are special paths that are not being touched
1185 # ?xxx/... are special absolute paths
1186 # ?random/... random maps
1187 # /... normal maps
1188 # ~user/... per-player map of a specific user
1189
1190 $path =~ s/$PATH_SEP/\//go;
1191
1192 # treat it as relative path if it starts with
1193 # something that looks reasonable
1194 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1195 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1196
1197 $base =~ s{[^/]+/?$}{};
1198 $path = "$base/$path";
1199 }
1200
1201 for ($path) {
1202 redo if s{//}{/};
1203 redo if s{/\.?/}{/};
1204 redo if s{/[^/]+/\.\./}{/};
1205 }
1206
1207 $path
1208}
1209
1210sub new_from_path {
1211 my (undef, $path, $base) = @_;
1212
1213 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1214
1215 $path = normalise $path, $base;
1216
1217 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1218 if ($path =~ $EXT_MAP{$pkg}[1]) {
1219 my $self = bless cf::map::new, $pkg;
1220 $self->{path} = $path; $self->path ($path);
1221 $self->init; # pass $1 etc.
1222 return $self;
1223 }
1224 }
1225
1226 Carp::carp "unable to resolve path '$path'.";
1227 ()
1228}
1229
1230sub init {
1231 my ($self) = @_;
1232
1233 $self
1234}
1235
1236sub as_string {
1237 my ($self) = @_;
1238
1239 "$self->{path}"
1240}
1241
1242# the displayed name, this is a one way mapping
1243sub visible_name {
1244 &as_string
1245}
1246
1247# the original (read-only) location
1248sub load_path {
1249 my ($self) = @_;
1250
1251 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1252}
1253
1254# the temporary/swap location
1255sub save_path {
1256 my ($self) = @_;
1257
1258 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1259 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1260}
1261
1262# the unique path, undef == no special unique path
1263sub uniq_path {
1264 my ($self) = @_;
1265
1266 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1267 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1268}
1269
1270# and all this just because we cannot iterate over
1271# all maps in C++...
1272sub change_all_map_light {
1273 my ($change) = @_;
1274
1275 $_->change_map_light ($change)
1276 for grep $_->outdoor, values %cf::MAP;
1277}
1278
1279sub unlink_save {
1280 my ($self) = @_;
1281
1282 utf8::encode (my $save = $self->save_path);
1283 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1284 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1285}
1286
1287sub load_header_from($) {
1288 my ($self, $path) = @_;
1289
1290 utf8::encode $path;
1291 aio_open $path, O_RDONLY, 0
1292 or return;
1293
1294 $self->_load_header ($path)
1295 or return;
1296
1297 $self->{load_path} = $path;
1298
1299 1
1300}
1301
1302sub load_header_orig {
1303 my ($self) = @_;
1304
1305 $self->load_header_from ($self->load_path)
1306}
1307
1308sub load_header_temp {
1309 my ($self) = @_;
1310
1311 $self->load_header_from ($self->save_path)
1312}
1313
1314sub prepare_temp {
1315 my ($self) = @_;
1316
1317 $self->last_access ((delete $self->{last_access})
1318 || $cf::RUNTIME); #d#
1319 # safety
1320 $self->{instantiate_time} = $cf::RUNTIME
1321 if $self->{instantiate_time} > $cf::RUNTIME;
1322}
1323
1324sub prepare_orig {
1325 my ($self) = @_;
1326
1327 $self->{load_original} = 1;
1328 $self->{instantiate_time} = $cf::RUNTIME;
1329 $self->last_access ($cf::RUNTIME);
1330 $self->instantiate;
1331}
1332
1333sub load_header {
1334 my ($self) = @_;
1335
1336 if ($self->load_header_temp) {
1337 $self->prepare_temp;
1338 } else {
1339 $self->load_header_orig
1340 or return;
1341 $self->prepare_orig;
1342 }
1343
1344 1
1345}
1346
1347sub find;
1348sub find {
1349 my ($path, $origin) = @_;
1350
1351 $path = normalise $path, $origin && $origin->path;
1352
1353 cf::lock_wait "map_find:$path";
1354
1355 $cf::MAP{$path} || do {
1356 my $guard = cf::lock_acquire "map_find:$path";
1357 my $map = new_from_path cf::map $path
1358 or return;
1359
1360 $map->{last_save} = $cf::RUNTIME;
1361
1362 $map->load_header
1363 or return;
1364
1365 if ($map->should_reset) {
1366 # doing this can freeze the server in a sync job, obviously
1367 #$cf::WAIT_FOR_TICK->wait;
1368 $map->reset;
1369 undef $guard;
1370 $map = find $path
1371 or return;
1372 }
1373
1374 $cf::MAP{$path} = $map
1375 }
1376}
1377
1378sub pre_load { }
1379sub post_load { }
1380
1381sub load {
1382 my ($self) = @_;
1383
1384 my $path = $self->{path};
1385 my $guard = cf::lock_acquire "map_load:$path";
1386
1387 return if $self->in_memory != cf::MAP_SWAPPED;
1388
1389 $self->in_memory (cf::MAP_LOADING);
1390
1391 $self->alloc;
1392
1393 $self->pre_load;
1394
1395 $self->_load_objects ($self->{load_path}, 1)
1396 or return;
1397
1398 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1399 if delete $self->{load_original};
1400
1401 if (my $uniq = $self->uniq_path) {
1402 utf8::encode $uniq;
1403 if (aio_open $uniq, O_RDONLY, 0) {
1404 $self->clear_unique_items;
1405 $self->_load_objects ($uniq, 0);
1406 }
1407 }
1408
1409 Coro::cede;
1410
1411 # now do the right thing for maps
1412 $self->link_multipart_objects;
1413
1414 unless ($self->{deny_activate}) {
1415 $self->decay_objects;
1416 $self->fix_auto_apply;
1417 $self->update_buttons;
1418 Coro::cede;
1419 $self->set_darkness_map;
1420 $self->difficulty ($self->estimate_difficulty)
1421 unless $self->difficulty;
1422 Coro::cede;
1423 $self->activate;
1424 }
1425
1426 $self->post_load;
1427
1428 $self->in_memory (cf::MAP_IN_MEMORY);
1429}
1430
1431sub customise_for {
1432 my ($self, $ob) = @_;
1433
1434 return find "~" . $ob->name . "/" . $self->{path}
1435 if $self->per_player;
1436
1437 $self
1438}
1439
1440# find and load all maps in the 3x3 area around a map
1441sub load_diag {
960 my ($map) = @_; 1442 my ($map) = @_;
961 1443
962 my $path = $map->tmpname; 1444 my @diag; # diagonal neighbours
963 defined $path or return;
964 1445
965 unlink "$path.pst"; 1446 for (0 .. 3) {
966}; 1447 my $neigh = $map->tile_path ($_)
1448 or next;
1449 $neigh = find $neigh, $map
1450 or next;
1451 $neigh->load;
967 1452
968cf::map->attach (prio => -10000, package => cf::mapsupport::); 1453 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1454 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1455 }
969 1456
970############################################################################# 1457 for (@diag) {
971# load/save perl data associated with player->ob objects 1458 my $neigh = find @$_
972 1459 or next;
973sub all_objects(@) { 1460 $neigh->load;
974 @_, map all_objects ($_->inv), @_ 1461 }
975} 1462}
976 1463
977# TODO: compatibility cruft, remove when no longer needed 1464sub find_sync {
978cf::player->attach ( 1465 my ($path, $origin) = @_;
979 on_load => sub {
980 my ($pl, $path) = @_;
981 1466
982 for my $o (all_objects $pl->ob) { 1467 cf::sync_job { find $path, $origin }
983 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1468}
984 $o->set_ob_key_value ("_perl_data");
985 1469
986 %$o = %{ Storable::thaw pack "H*", $value }; 1470sub do_load_sync {
1471 my ($map) = @_;
1472
1473 cf::sync_job { $map->load };
1474}
1475
1476our %MAP_PREFETCH;
1477our $MAP_PREFETCHER = undef;
1478
1479sub find_async {
1480 my ($path, $origin) = @_;
1481
1482 $path = normalise $path, $origin && $origin->{path};
1483
1484 if (my $map = $cf::MAP{$path}) {
1485 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1486 }
1487
1488 undef $MAP_PREFETCH{$path};
1489 $MAP_PREFETCHER ||= cf::async {
1490 while (%MAP_PREFETCH) {
1491 for my $path (keys %MAP_PREFETCH) {
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495
1496 delete $MAP_PREFETCH{$path};
987 } 1497 }
988 } 1498 }
1499 undef $MAP_PREFETCHER;
1500 };
1501 $MAP_PREFETCHER->prio (6);
1502
1503 ()
1504}
1505
1506sub save {
1507 my ($self) = @_;
1508
1509 my $lock = cf::lock_acquire "map_data:" . $self->path;
1510
1511 $self->{last_save} = $cf::RUNTIME;
1512
1513 return unless $self->dirty;
1514
1515 my $save = $self->save_path; utf8::encode $save;
1516 my $uniq = $self->uniq_path; utf8::encode $uniq;
1517
1518 $self->{load_path} = $save;
1519
1520 return if $self->{deny_save};
1521
1522 local $self->{last_access} = $self->last_access;#d#
1523
1524 cf::async {
1525 $_->contr->save for $self->players;
1526 };
1527
1528 if ($uniq) {
1529 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1530 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1531 } else {
1532 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
989 }, 1533 }
990); 1534}
991 1535
992############################################################################# 1536sub swap_out {
1537 my ($self) = @_;
993 1538
994=head2 CORE EXTENSIONS 1539 # save first because save cedes
1540 $self->save;
995 1541
996Functions and methods that extend core crossfire objects. 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
997 1543
998=head3 cf::player 1544 return if $self->players;
1545 return if $self->in_memory != cf::MAP_IN_MEMORY;
1546 return if $self->{deny_save};
1547
1548 $self->clear;
1549 $self->in_memory (cf::MAP_SWAPPED);
1550}
1551
1552sub reset_at {
1553 my ($self) = @_;
1554
1555 # TODO: safety, remove and allow resettable per-player maps
1556 return 1e99 if $self->isa ("ext::map_per_player");#d#
1557 return 1e99 if $self->{deny_reset};
1558
1559 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1560 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1561
1562 $time + $to
1563}
1564
1565sub should_reset {
1566 my ($self) = @_;
1567
1568 $self->reset_at <= $cf::RUNTIME
1569}
1570
1571sub reset {
1572 my ($self) = @_;
1573
1574 my $lock = cf::lock_acquire "map_data:$self->{path}";
1575
1576 return if $self->players;
1577 return if $self->isa ("ext::map_per_player");#d#
1578
1579 warn "resetting map ", $self->path;#d#
1580
1581 delete $cf::MAP{$self->path};
1582
1583 $self->in_memory (cf::MAP_SWAPPED);
1584 $self->clear;
1585
1586 $_->clear_links_to ($self) for values %cf::MAP;
1587
1588 $self->unlink_save;
1589 $self->destroy;
1590}
1591
1592my $nuke_counter = "aaaa";
1593
1594sub nuke {
1595 my ($self) = @_;
1596
1597 delete $cf::MAP{$self->path};
1598
1599 $self->unlink_save;
1600
1601 bless $self, "cf::map";
1602 delete $self->{deny_reset};
1603 $self->{deny_save} = 1;
1604 $self->reset_timeout (1);
1605 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1606
1607 $cf::MAP{$self->path} = $self;
1608
1609 $self->reset; # polite request, might not happen
1610}
1611
1612=item cf::map::unique_maps
1613
1614Returns an arrayref of paths of all shared maps that have
1615instantiated unique items. May block.
1616
1617=cut
1618
1619sub unique_maps() {
1620 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1621 or return;
1622
1623 my @paths;
1624
1625 for (@$files) {
1626 utf8::decode $_;
1627 next if /\.pst$/;
1628 next unless /^$PATH_SEP/o;
1629
1630 s/\.map$//;
1631 push @paths, $_;
1632 }
1633
1634 \@paths
1635}
1636
1637package cf;
1638
1639=back
1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
999 1646
1000=over 4 1647=over 4
1001 1648
1002=item cf::player::exists $login 1649=item $ob->inv_recursive
1003 1650
1004Returns true when the given account exists. 1651Returns the inventory of the object _and_ their inventories, recursively.
1005 1652
1006=cut 1653=cut
1007 1654
1008sub cf::player::exists($) { 1655sub inv_recursive_;
1009 cf::player::find $_[0] 1656sub inv_recursive_ {
1010 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1657 map { $_, inv_recursive_ $_->inv } @_
1011} 1658}
1012 1659
1013=item $player->ext_reply ($msgid, $msgtype, %msg) 1660sub inv_recursive {
1014 1661 inv_recursive_ inv $_[0]
1015Sends an ext reply to the player.
1016
1017=cut
1018
1019sub cf::player::ext_reply($$$%) {
1020 my ($self, $id, %msg) = @_;
1021
1022 $msg{msgid} = $id;
1023
1024 $self->send ("ext " . to_json \%msg);
1025} 1662}
1663
1664package cf;
1026 1665
1027=back 1666=back
1028 1667
1029=head3 cf::object::player 1668=head3 cf::object::player
1030 1669
1068 (ref $cf::CFG{"may_$access"} 1707 (ref $cf::CFG{"may_$access"}
1069 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1708 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1070 : $cf::CFG{"may_$access"}) 1709 : $cf::CFG{"may_$access"})
1071} 1710}
1072 1711
1712=item $player_object->enter_link
1713
1714Freezes the player and moves him/her to a special map (C<{link}>).
1715
1716The player should be reasonably safe there for short amounts of time. You
1717I<MUST> call C<leave_link> as soon as possible, though.
1718
1719Will never block.
1720
1721=item $player_object->leave_link ($map, $x, $y)
1722
1723Moves the player out of the special C<{link}> map onto the specified
1724map. If the map is not valid (or omitted), the player will be moved back
1725to the location he/she was before the call to C<enter_link>, or, if that
1726fails, to the emergency map position.
1727
1728Might block.
1729
1730=cut
1731
1732sub link_map {
1733 unless ($LINK_MAP) {
1734 $LINK_MAP = cf::map::find "{link}"
1735 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1736 $LINK_MAP->load;
1737 }
1738
1739 $LINK_MAP
1740}
1741
1742sub cf::object::player::enter_link {
1743 my ($self) = @_;
1744
1745 $self->deactivate_recursive;
1746
1747 return if UNIVERSAL::isa $self->map, "ext::map_link";
1748
1749 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1750 if $self->map;
1751
1752 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1753}
1754
1755sub cf::object::player::leave_link {
1756 my ($self, $map, $x, $y) = @_;
1757
1758 my $link_pos = delete $self->{_link_pos};
1759
1760 unless ($map) {
1761 # restore original map position
1762 ($map, $x, $y) = @{ $link_pos || [] };
1763 $map = cf::map::find $map;
1764
1765 unless ($map) {
1766 ($map, $x, $y) = @$EMERGENCY_POSITION;
1767 $map = cf::map::find $map
1768 or die "FATAL: cannot load emergency map\n";
1769 }
1770 }
1771
1772 ($x, $y) = (-1, -1)
1773 unless (defined $x) && (defined $y);
1774
1775 # use -1 or undef as default coordinates, not 0, 0
1776 ($x, $y) = ($map->enter_x, $map->enter_y)
1777 if $x <=0 && $y <= 0;
1778
1779 $map->load;
1780 $map->load_diag;
1781
1782 return unless $self->contr->active;
1783 $self->activate_recursive;
1784 $self->enter_map ($map, $x, $y);
1785}
1786
1787cf::player->attach (
1788 on_logout => sub {
1789 my ($pl) = @_;
1790
1791 # abort map switching before logout
1792 if ($pl->ob->{_link_pos}) {
1793 cf::sync_job {
1794 $pl->ob->leave_link
1795 };
1796 }
1797 },
1798 on_login => sub {
1799 my ($pl) = @_;
1800
1801 # try to abort aborted map switching on player login :)
1802 # should happen only on crashes
1803 if ($pl->ob->{_link_pos}) {
1804 $pl->ob->enter_link;
1805 (async {
1806 # we need this sleep as the login has a concurrent enter_exit running
1807 # and this sleep increases chances of the player not ending up in scorn
1808 $pl->ob->reply (undef,
1809 "There was an internal problem at your last logout, "
1810 . "the server will try to bring you to your intended destination in a second.",
1811 cf::NDI_RED);
1812 Coro::Timer::sleep 1;
1813 $pl->ob->leave_link;
1814 })->prio (2);
1815 }
1816 },
1817);
1818
1819=item $player_object->goto ($path, $x, $y)
1820
1821=cut
1822
1823sub cf::object::player::goto {
1824 my ($self, $path, $x, $y) = @_;
1825
1826 $self->enter_link;
1827
1828 (async {
1829 my $map = cf::map::find $path;
1830 $map = $map->customise_for ($self) if $map;
1831
1832# warn "entering ", $map->path, " at ($x, $y)\n"
1833# if $map;
1834
1835 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1836
1837 $self->leave_link ($map, $x, $y);
1838 })->prio (1);
1839}
1840
1841=item $player_object->enter_exit ($exit_object)
1842
1843=cut
1844
1845sub parse_random_map_params {
1846 my ($spec) = @_;
1847
1848 my $rmp = { # defaults
1849 xsize => (cf::rndm 15, 40),
1850 ysize => (cf::rndm 15, 40),
1851 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1852 #layout => string,
1853 };
1854
1855 for (split /\n/, $spec) {
1856 my ($k, $v) = split /\s+/, $_, 2;
1857
1858 $rmp->{lc $k} = $v if (length $k) && (length $v);
1859 }
1860
1861 $rmp
1862}
1863
1864sub prepare_random_map {
1865 my ($exit) = @_;
1866
1867 my $guard = cf::lock_acquire "exit_prepare:$exit";
1868
1869 # all this does is basically replace the /! path by
1870 # a new random map path (?random/...) with a seed
1871 # that depends on the exit object
1872
1873 my $rmp = parse_random_map_params $exit->msg;
1874
1875 if ($exit->map) {
1876 $rmp->{region} = $exit->map->region_name;
1877 $rmp->{origin_map} = $exit->map->path;
1878 $rmp->{origin_x} = $exit->x;
1879 $rmp->{origin_y} = $exit->y;
1880 }
1881
1882 $rmp->{random_seed} ||= $exit->random_seed;
1883
1884 my $data = cf::to_json $rmp;
1885 my $md5 = Digest::MD5::md5_hex $data;
1886 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1887
1888 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1889 aio_write $fh, 0, (length $data), $data, 0;
1890 undef $fh;
1891 aio_rename "$meta~", $meta;
1892
1893 $exit->slaying ("?random/$md5");
1894 $exit->msg (undef);
1895 }
1896}
1897
1898sub cf::object::player::enter_exit {
1899 my ($self, $exit) = @_;
1900
1901 return unless $self->type == cf::PLAYER;
1902
1903 $self->enter_link;
1904
1905 (async {
1906 $self->deactivate_recursive; # just to be sure
1907 unless (eval {
1908 prepare_random_map $exit
1909 if $exit->slaying eq "/!";
1910
1911 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1912 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1913
1914 1;
1915 }) {
1916 $self->message ("Something went wrong deep within the crossfire server. "
1917 . "I'll try to bring you back to the map you were before. "
1918 . "Please report this to the dungeon master!",
1919 cf::NDI_UNIQUE | cf::NDI_RED);
1920
1921 warn "ERROR in enter_exit: $@";
1922 $self->leave_link;
1923 }
1924 })->prio (1);
1925}
1926
1073=head3 cf::client 1927=head3 cf::client
1074 1928
1075=over 4 1929=over 4
1076 1930
1077=item $client->send_drawinfo ($text, $flags) 1931=item $client->send_drawinfo ($text, $flags)
1120 on_reply => sub { 1974 on_reply => sub {
1121 my ($ns, $msg) = @_; 1975 my ($ns, $msg) = @_;
1122 1976
1123 # this weird shuffling is so that direct followup queries 1977 # this weird shuffling is so that direct followup queries
1124 # get handled first 1978 # get handled first
1125 my $queue = delete $ns->{query_queue}; 1979 my $queue = delete $ns->{query_queue}
1980 or return; # be conservative, not sure how that can happen, but we saw a crash here
1126 1981
1127 (shift @$queue)->[1]->($msg); 1982 (shift @$queue)->[1]->($msg);
1128 1983
1129 push @{ $ns->{query_queue} }, @$queue; 1984 push @{ $ns->{query_queue} }, @$queue;
1130 1985
1136 } 1991 }
1137 } 1992 }
1138 }, 1993 },
1139); 1994);
1140 1995
1141=item $client->coro (\&cb) 1996=item $client->async (\&cb)
1142 1997
1143Create a new coroutine, running the specified callback. The coroutine will 1998Create a new coroutine, running the specified callback. The coroutine will
1144be automatically cancelled when the client gets destroyed (e.g. on logout, 1999be automatically cancelled when the client gets destroyed (e.g. on logout,
1145or loss of connection). 2000or loss of connection).
1146 2001
1147=cut 2002=cut
1148 2003
1149sub cf::client::coro { 2004sub cf::client::async {
1150 my ($self, $cb) = @_; 2005 my ($self, $cb) = @_;
1151 2006
1152 my $coro; $coro = async { 2007 my $coro = &Coro::async ($cb);
1153 eval {
1154 $cb->();
1155 };
1156 warn $@ if $@;
1157 };
1158 2008
1159 $coro->on_destroy (sub { 2009 $coro->on_destroy (sub {
1160 delete $self->{_coro}{$coro+0}; 2010 delete $self->{_coro}{$coro+0};
1161 }); 2011 });
1162 2012
1334 2184
1335{ 2185{
1336 my $path = cf::localdir . "/database.pst"; 2186 my $path = cf::localdir . "/database.pst";
1337 2187
1338 sub db_load() { 2188 sub db_load() {
1339 warn "loading database $path\n";#d# remove later
1340 $DB = stat $path ? Storable::retrieve $path : { }; 2189 $DB = stat $path ? Storable::retrieve $path : { };
1341 } 2190 }
1342 2191
1343 my $pid; 2192 my $pid;
1344 2193
1345 sub db_save() { 2194 sub db_save() {
1346 warn "saving database $path\n";#d# remove later
1347 waitpid $pid, 0 if $pid; 2195 waitpid $pid, 0 if $pid;
1348 if (0 == ($pid = fork)) { 2196 if (0 == ($pid = fork)) {
1349 $DB->{_meta}{version} = 1; 2197 $DB->{_meta}{version} = 1;
1350 Storable::nstore $DB, "$path~"; 2198 Storable::nstore $DB, "$path~";
1351 rename "$path~", $path; 2199 rename "$path~", $path;
1358 sub db_sync() { 2206 sub db_sync() {
1359 db_save if $dirty; 2207 db_save if $dirty;
1360 undef $dirty; 2208 undef $dirty;
1361 } 2209 }
1362 2210
1363 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub { 2211 my $idle = Event->idle (
1364 db_sync; 2212 reentrant => 0,
2213 min => 10,
2214 max => 20,
2215 repeat => 0,
2216 data => WF_AUTOCANCEL,
2217 cb => \&db_sync,
1365 }); 2218 );
1366 2219
1367 sub db_dirty() { 2220 sub db_dirty() {
1368 $dirty = 1; 2221 $dirty = 1;
1369 $idle->start; 2222 $idle->start;
1370 } 2223 }
1399 open my $fh, "<:utf8", cf::confdir . "/config" 2252 open my $fh, "<:utf8", cf::confdir . "/config"
1400 or return; 2253 or return;
1401 2254
1402 local $/; 2255 local $/;
1403 *CFG = YAML::Syck::Load <$fh>; 2256 *CFG = YAML::Syck::Load <$fh>;
2257
2258 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2259
2260 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2261 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2262
2263 if (exists $CFG{mlockall}) {
2264 eval {
2265 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2266 and die "WARNING: m(un)lockall failed: $!\n";
2267 };
2268 warn $@ if $@;
2269 }
1404} 2270}
1405 2271
1406sub main { 2272sub main {
1407 # we must not ever block the main coroutine 2273 # we must not ever block the main coroutine
1408 local $Coro::idle = sub { 2274 local $Coro::idle = sub {
1409 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2275 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1410 (Coro::unblock_sub { 2276 (async {
1411 Event::one_event; 2277 Event::one_event;
1412 })->(); 2278 })->prio (Coro::PRIO_MAX);
1413 }; 2279 };
1414 2280
1415 cfg_load; 2281 cfg_load;
1416 db_load; 2282 db_load;
1417 load_extensions; 2283 load_extensions;
2284
2285 $TICK_WATCHER->start;
1418 Event::loop; 2286 Event::loop;
1419} 2287}
1420 2288
1421############################################################################# 2289#############################################################################
1422# initialisation 2290# initialisation and cleanup
1423 2291
2292# install some emergency cleanup handlers
2293BEGIN {
2294 for my $signal (qw(INT HUP TERM)) {
2295 Event->signal (
2296 reentrant => 0,
2297 data => WF_AUTOCANCEL,
2298 signal => $signal,
2299 cb => sub {
2300 cf::cleanup "SIG$signal";
2301 },
2302 );
2303 }
2304}
2305
2306sub emergency_save() {
2307 my $freeze_guard = cf::freeze_mainloop;
2308
2309 warn "enter emergency perl save\n";
2310
2311 cf::sync_job {
2312 # use a peculiar iteration method to avoid tripping on perl
2313 # refcount bugs in for. also avoids problems with players
2314 # and maps saved/destroyed asynchronously.
2315 warn "begin emergency player save\n";
2316 for my $login (keys %cf::PLAYER) {
2317 my $pl = $cf::PLAYER{$login} or next;
2318 $pl->valid or next;
2319 $pl->save;
2320 }
2321 warn "end emergency player save\n";
2322
2323 warn "begin emergency map save\n";
2324 for my $path (keys %cf::MAP) {
2325 my $map = $cf::MAP{$path} or next;
2326 $map->valid or next;
2327 $map->save;
2328 }
2329 warn "end emergency map save\n";
2330 };
2331
2332 warn "leave emergency perl save\n";
2333}
2334
1424sub perl_reload() { 2335sub reload() {
1425 # can/must only be called in main 2336 # can/must only be called in main
1426 if ($Coro::current != $Coro::main) { 2337 if ($Coro::current != $Coro::main) {
1427 warn "can only reload from main coroutine\n"; 2338 warn "can only reload from main coroutine";
1428 return; 2339 return;
1429 } 2340 }
1430 2341
1431 warn "reloading..."; 2342 warn "reloading...";
1432 2343
1433 local $FREEZE = 1; 2344 warn "cancelling server ticker";
2345 $TICK_WATCHER->cancel;
2346
1434 cf::emergency_save; 2347 cf::emergency_save;
1435 2348
1436 eval { 2349 eval {
1437 # if anything goes wrong in here, we should simply crash as we already saved 2350 # if anything goes wrong in here, we should simply crash as we already saved
1438 2351
1439 # cancel all watchers 2352 warn "syncing database to disk";
2353 cf::db_sync;
2354
2355 warn "cancelling all WF_AUTOCANCEL watchers";
1440 for (Event::all_watchers) { 2356 for (Event::all_watchers) {
1441 $_->cancel if $_->data & WF_AUTOCANCEL; 2357 $_->cancel if $_->data & WF_AUTOCANCEL;
1442 } 2358 }
1443 2359
2360 warn "flushing outstanding aio requests";
2361 for (;;) {
2362 IO::AIO::flush;
2363 Coro::cede;
2364 last unless IO::AIO::nreqs;
2365 warn "iterate...";
2366 }
2367
1444 # cancel all extension coros 2368 warn "cancelling all extension coros";
1445 $_->cancel for values %EXT_CORO; 2369 $_->cancel for values %EXT_CORO;
1446 %EXT_CORO = (); 2370 %EXT_CORO = ();
1447 2371
1448 # unload all extensions 2372 warn "removing commands";
1449 for (@exts) { 2373 %COMMAND = ();
2374
2375 warn "removing ext commands";
2376 %EXTCMD = ();
2377
2378 warn "unloading/nuking all extensions";
2379 for my $pkg (@EXTS) {
1450 warn "unloading <$_>"; 2380 warn "... unloading $pkg";
1451 unload_extension $_; 2381
2382 if (my $cb = $pkg->can ("unload")) {
2383 eval {
2384 $cb->($pkg);
2385 1
2386 } or warn "$pkg unloaded, but with errors: $@";
1452 } 2387 }
1453 2388
2389 warn "... nuking $pkg";
2390 Symbol::delete_package $pkg;
2391 }
2392
1454 # unload all modules loaded from $LIBDIR 2393 warn "unloading all perl modules loaded from $LIBDIR";
1455 while (my ($k, $v) = each %INC) { 2394 while (my ($k, $v) = each %INC) {
1456 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2395 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1457 2396
1458 warn "removing <$k>"; 2397 warn "... unloading $k";
1459 delete $INC{$k}; 2398 delete $INC{$k};
1460 2399
1461 $k =~ s/\.pm$//; 2400 $k =~ s/\.pm$//;
1462 $k =~ s/\//::/g; 2401 $k =~ s/\//::/g;
1463 2402
1466 } 2405 }
1467 2406
1468 Symbol::delete_package $k; 2407 Symbol::delete_package $k;
1469 } 2408 }
1470 2409
1471 # sync database to disk
1472 cf::db_sync;
1473 IO::AIO::flush;
1474
1475 # get rid of safe::, as good as possible 2410 warn "getting rid of safe::, as good as possible";
1476 Symbol::delete_package "safe::$_" 2411 Symbol::delete_package "safe::$_"
1477 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2412 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1478 2413
1479 # remove register_script_function callbacks
1480 # TODO
1481
1482 # unload cf.pm "a bit" 2414 warn "unloading cf.pm \"a bit\"";
1483 delete $INC{"cf.pm"}; 2415 delete $INC{"cf.pm"};
1484 2416
1485 # don't, removes xs symbols, too, 2417 # don't, removes xs symbols, too,
1486 # and global variables created in xs 2418 # and global variables created in xs
1487 #Symbol::delete_package __PACKAGE__; 2419 #Symbol::delete_package __PACKAGE__;
1488 2420
1489 # reload cf.pm 2421 warn "unload completed, starting to reload now";
2422
1490 warn "reloading cf.pm"; 2423 warn "reloading cf.pm";
1491 require cf; 2424 require cf;
1492 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2425 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1493 2426
1494 # load config and database again 2427 warn "loading config and database again";
1495 cf::cfg_load; 2428 cf::cfg_load;
1496 cf::db_load; 2429 cf::db_load;
1497 2430
1498 # load extensions
1499 warn "load extensions"; 2431 warn "loading extensions";
1500 cf::load_extensions; 2432 cf::load_extensions;
1501 2433
1502 # reattach attachments to objects 2434 warn "reattaching attachments to objects/players";
1503 warn "reattach";
1504 _global_reattach; 2435 _global_reattach;
2436 warn "reattaching attachments to maps";
2437 reattach $_ for values %MAP;
2438
2439 warn "restarting server ticker";
2440
2441 $TICK_WATCHER->start;
1505 }; 2442 };
1506 2443
1507 if ($@) { 2444 if ($@) {
1508 warn $@; 2445 warn $@;
1509 warn "error while reloading, exiting."; 2446 warn "error while reloading, exiting.";
1510 exit 1; 2447 exit 1;
1511 } 2448 }
1512 2449
1513 warn "reloaded successfully"; 2450 warn "reloaded";
1514}; 2451};
1515 2452
1516############################################################################# 2453our $RELOAD_WATCHER; # used only during reload
1517 2454
1518unless ($LINK_MAP) {
1519 $LINK_MAP = cf::map::new;
1520
1521 $LINK_MAP->width (41);
1522 $LINK_MAP->height (41);
1523 $LINK_MAP->alloc;
1524 $LINK_MAP->path ("{link}");
1525 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1526 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1527}
1528
1529register "<global>", __PACKAGE__;
1530
1531register_command "perl-reload" => sub { 2455register_command "reload" => sub {
1532 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
1533 2457
1534 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
1535 $who->message ("start of reload.");
1536 perl_reload;
1537 $who->message ("end of reload."); 2459 $who->message ("reloading server.");
2460
2461 # doing reload synchronously and two reloads happen back-to-back,
2462 # coro crashes during coro_state_free->destroy here.
2463
2464 $RELOAD_WATCHER ||= Event->timer (
2465 reentrant => 0,
2466 after => 0,
2467 data => WF_AUTOCANCEL,
2468 cb => sub {
2469 reload;
2470 undef $RELOAD_WATCHER;
2471 },
2472 );
1538 } 2473 }
1539}; 2474};
1540 2475
1541unshift @INC, $LIBDIR; 2476unshift @INC, $LIBDIR;
2477
2478my $bug_warning = 0;
1542 2479
1543$TICK_WATCHER = Event->timer ( 2480$TICK_WATCHER = Event->timer (
1544 reentrant => 0, 2481 reentrant => 0,
2482 parked => 1,
1545 prio => 0, 2483 prio => 0,
1546 at => $NEXT_TICK || $TICK, 2484 at => $NEXT_TICK || $TICK,
1547 data => WF_AUTOCANCEL, 2485 data => WF_AUTOCANCEL,
1548 cb => sub { 2486 cb => sub {
1549 unless ($FREEZE) { 2487 if ($Coro::current != $Coro::main) {
2488 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2489 unless ++$bug_warning > 10;
2490 return;
2491 }
2492
2493 $NOW = Event::time;
2494
1550 cf::server_tick; # one server iteration 2495 cf::server_tick; # one server iteration
1551 $RUNTIME += $TICK; 2496 $RUNTIME += $TICK;
1552 }
1553
1554 $NEXT_TICK += $TICK; 2497 $NEXT_TICK += $TICK;
2498
2499 $WAIT_FOR_TICK->broadcast;
2500 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
1555 2501
1556 # if we are delayed by four ticks or more, skip them all 2502 # if we are delayed by four ticks or more, skip them all
1557 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2503 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
1558 2504
1559 $TICK_WATCHER->at ($NEXT_TICK); 2505 $TICK_WATCHER->at ($NEXT_TICK);
1561 }, 2507 },
1562); 2508);
1563 2509
1564IO::AIO::max_poll_time $TICK * 0.2; 2510IO::AIO::max_poll_time $TICK * 0.2;
1565 2511
1566Event->io ( 2512undef $Coro::AIO::WATCHER;
2513$AIO_POLL_WATCHER = Event->io (
2514 reentrant => 0,
1567 fd => IO::AIO::poll_fileno, 2515 fd => IO::AIO::poll_fileno,
1568 poll => 'r', 2516 poll => 'r',
1569 prio => 5, 2517 prio => 6,
1570 data => WF_AUTOCANCEL, 2518 data => WF_AUTOCANCEL,
1571 cb => \&IO::AIO::poll_cb, 2519 cb => \&IO::AIO::poll_cb,
1572); 2520);
1573 2521
1574Event->timer ( 2522$WRITE_RUNTIME_WATCHER = Event->timer (
2523 reentrant => 0,
1575 data => WF_AUTOCANCEL, 2524 data => WF_AUTOCANCEL,
1576 after => 0, 2525 after => 1,
1577 interval => 10, 2526 interval => 10,
1578 cb => sub { 2527 prio => 6, # keep it lowest so it acts like a watchdog
1579 (Coro::unblock_sub { 2528 cb => Coro::unblock_sub {
1580 write_runtime 2529 write_runtime
1581 or warn "ERROR: unable to write runtime file: $!"; 2530 or warn "ERROR: unable to write runtime file: $!";
1582 })->();
1583 }, 2531 },
1584); 2532);
1585 2533
2534END { cf::emergency_save }
2535
15861 25361
1587 2537

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