… | |
… | |
25 | use strict; |
25 | use strict; |
26 | |
26 | |
27 | use Symbol; |
27 | use Symbol; |
28 | use List::Util; |
28 | use List::Util; |
29 | use Socket; |
29 | use Socket; |
30 | use EV 3.2; |
30 | use EV; |
31 | use Opcode; |
31 | use Opcode; |
32 | use Safe; |
32 | use Safe; |
33 | use Safe::Hole; |
33 | use Safe::Hole; |
34 | use Storable (); |
34 | use Storable (); |
35 | |
35 | |
36 | use Coro 4.50 (); |
36 | use Coro (); |
37 | use Coro::State; |
37 | use Coro::State; |
38 | use Coro::Handle; |
38 | use Coro::Handle; |
39 | use Coro::EV; |
39 | use Coro::AnyEvent; |
40 | use Coro::Timer; |
40 | use Coro::Timer; |
41 | use Coro::Signal; |
41 | use Coro::Signal; |
42 | use Coro::Semaphore; |
42 | use Coro::Semaphore; |
|
|
43 | use Coro::AnyEvent; |
43 | use Coro::AIO; |
44 | use Coro::AIO; |
44 | use Coro::BDB; |
45 | use Coro::BDB 1.6; |
45 | use Coro::Storable; |
46 | use Coro::Storable; |
46 | use Coro::Util (); |
47 | use Coro::Util (); |
47 | |
48 | |
48 | use JSON::XS 2.01 (); |
49 | use JSON::XS 2.01 (); |
49 | use BDB (); |
50 | use BDB (); |
50 | use Data::Dumper; |
51 | use Data::Dumper; |
51 | use Digest::MD5; |
52 | use Digest::MD5; |
52 | use Fcntl; |
53 | use Fcntl; |
53 | use YAML (); |
54 | use YAML (); |
54 | use IO::AIO 2.51 (); |
55 | use IO::AIO (); |
55 | use Time::HiRes; |
56 | use Time::HiRes; |
56 | use Compress::LZF; |
57 | use Compress::LZF; |
57 | use Digest::MD5 (); |
58 | use Digest::MD5 (); |
|
|
59 | |
|
|
60 | AnyEvent::detect; |
58 | |
61 | |
59 | # configure various modules to our taste |
62 | # configure various modules to our taste |
60 | # |
63 | # |
61 | $Storable::canonical = 1; # reduce rsync transfers |
64 | $Storable::canonical = 1; # reduce rsync transfers |
62 | Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator |
65 | Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator |
… | |
… | |
90 | our $RANDOMDIR = "$LOCALDIR/random"; |
93 | our $RANDOMDIR = "$LOCALDIR/random"; |
91 | our $BDBDIR = "$LOCALDIR/db"; |
94 | our $BDBDIR = "$LOCALDIR/db"; |
92 | our %RESOURCE; |
95 | our %RESOURCE; |
93 | |
96 | |
94 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
97 | our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) |
95 | our $AIO_POLL_WATCHER; |
|
|
96 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
98 | our $NEXT_RUNTIME_WRITE; # when should the runtime file be written |
97 | our $NEXT_TICK; |
99 | our $NEXT_TICK; |
98 | our $USE_FSYNC = 1; # use fsync to write maps - default off |
100 | our $USE_FSYNC = 1; # use fsync to write maps - default off |
99 | |
101 | |
100 | our $BDB_POLL_WATCHER; |
|
|
101 | our $BDB_DEADLOCK_WATCHER; |
102 | our $BDB_DEADLOCK_WATCHER; |
102 | our $BDB_CHECKPOINT_WATCHER; |
103 | our $BDB_CHECKPOINT_WATCHER; |
103 | our $BDB_TRICKLE_WATCHER; |
104 | our $BDB_TRICKLE_WATCHER; |
104 | our $DB_ENV; |
105 | our $DB_ENV; |
105 | |
106 | |
… | |
… | |
427 | } |
428 | } |
428 | } |
429 | } |
429 | }; |
430 | }; |
430 | |
431 | |
431 | sub get_slot($;$$) { |
432 | sub get_slot($;$$) { |
|
|
433 | return if tick_inhibit || $Coro::current == $Coro::main; |
|
|
434 | |
432 | my ($time, $pri, $name) = @_; |
435 | my ($time, $pri, $name) = @_; |
433 | |
436 | |
434 | $time = $TICK * .6 if $time > $TICK * .6; |
437 | $time = $TICK * .6 if $time > $TICK * .6; |
435 | my $sig = new Coro::Signal; |
438 | my $sig = new Coro::Signal; |
436 | |
439 | |
… | |
… | |
1139 | utf8::decode (my $decname = $filename); |
1142 | utf8::decode (my $decname = $filename); |
1140 | warn sprintf "saving %s (%d,%d)\n", |
1143 | warn sprintf "saving %s (%d,%d)\n", |
1141 | $decname, length $$rdata, scalar @$objs; |
1144 | $decname, length $$rdata, scalar @$objs; |
1142 | |
1145 | |
1143 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1146 | if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { |
1144 | chmod SAVE_MODE, $fh; |
1147 | aio_chmod $fh, SAVE_MODE; |
1145 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1148 | aio_write $fh, 0, (length $$rdata), $$rdata, 0; |
1146 | aio_fsync $fh if $cf::USE_FSYNC; |
1149 | aio_fsync $fh if $cf::USE_FSYNC; |
1147 | close $fh; |
1150 | aio_close $fh; |
1148 | |
1151 | |
1149 | if (@$objs) { |
1152 | if (@$objs) { |
1150 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1153 | if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { |
1151 | chmod SAVE_MODE, $fh; |
1154 | aio_chmod $fh, SAVE_MODE; |
1152 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1155 | my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; |
1153 | aio_write $fh, 0, (length $data), $data, 0; |
1156 | aio_write $fh, 0, (length $data), $data, 0; |
1154 | aio_fsync $fh if $cf::USE_FSYNC; |
1157 | aio_fsync $fh if $cf::USE_FSYNC; |
1155 | close $fh; |
1158 | aio_close $fh; |
1156 | aio_rename "$filename.pst~", "$filename.pst"; |
1159 | aio_rename "$filename.pst~", "$filename.pst"; |
1157 | } |
1160 | } |
1158 | } else { |
1161 | } else { |
1159 | aio_unlink "$filename.pst"; |
1162 | aio_unlink "$filename.pst"; |
1160 | } |
1163 | } |
… | |
… | |
1454 | my $f = new_from_file cf::object::thawer path $login |
1457 | my $f = new_from_file cf::object::thawer path $login |
1455 | or return; |
1458 | or return; |
1456 | |
1459 | |
1457 | my $pl = cf::player::load_pl $f |
1460 | my $pl = cf::player::load_pl $f |
1458 | or return; |
1461 | or return; |
|
|
1462 | |
1459 | local $cf::PLAYER_LOADING{$login} = $pl; |
1463 | local $cf::PLAYER_LOADING{$login} = $pl; |
1460 | $f->resolve_delayed_derefs; |
1464 | $f->resolve_delayed_derefs; |
1461 | $cf::PLAYER{$login} = $pl |
1465 | $cf::PLAYER{$login} = $pl |
1462 | } |
1466 | } |
1463 | } |
1467 | } |
… | |
… | |
1473 | |
1477 | |
1474 | return if $pl->{deny_save}; |
1478 | return if $pl->{deny_save}; |
1475 | |
1479 | |
1476 | aio_mkdir playerdir $pl, 0770; |
1480 | aio_mkdir playerdir $pl, 0770; |
1477 | $pl->{last_save} = $cf::RUNTIME; |
1481 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1482 | |
|
|
1483 | cf::get_slot 0.01; |
1478 | |
1484 | |
1479 | $pl->save_pl ($path); |
1485 | $pl->save_pl ($path); |
1480 | cf::cede_to_tick; |
1486 | cf::cede_to_tick; |
1481 | } |
1487 | } |
1482 | |
1488 | |
… | |
… | |
1518 | $pl->{deny_save} = 1; |
1524 | $pl->{deny_save} = 1; |
1519 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1525 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
1520 | |
1526 | |
1521 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1527 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
1522 | $pl->deactivate; |
1528 | $pl->deactivate; |
|
|
1529 | my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy; |
|
|
1530 | $pl->ob->check_score; |
1523 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1531 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
1524 | $pl->ns->destroy if $pl->ns; |
1532 | $pl->ns->destroy if $pl->ns; |
1525 | |
1533 | |
1526 | my $path = playerdir $pl; |
1534 | my $path = playerdir $pl; |
1527 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
1535 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
… | |
… | |
1566 | |
1574 | |
1567 | for my $login (@$dirs) { |
1575 | for my $login (@$dirs) { |
1568 | my $path = path $login; |
1576 | my $path = path $login; |
1569 | |
1577 | |
1570 | # a .pst is a dead give-away for a valid player |
1578 | # a .pst is a dead give-away for a valid player |
1571 | unless (-e "$path.pst") { |
1579 | # if no pst file found, open and chekc for blocked users |
|
|
1580 | if (aio_stat "$path.pst") { |
1572 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1581 | my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; |
1573 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1582 | aio_read $fh, 0, 512, my $buf, 0 or next; |
1574 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1583 | $buf !~ /^password -------------$/m or next; # official not-valid tag |
1575 | } |
1584 | } |
1576 | |
1585 | |
… | |
… | |
1775 | our $MAX_RESET = 3600; |
1784 | our $MAX_RESET = 3600; |
1776 | our $DEFAULT_RESET = 3000; |
1785 | our $DEFAULT_RESET = 3000; |
1777 | |
1786 | |
1778 | sub generate_random_map { |
1787 | sub generate_random_map { |
1779 | my ($self, $rmp) = @_; |
1788 | my ($self, $rmp) = @_; |
|
|
1789 | |
|
|
1790 | my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM |
|
|
1791 | |
1780 | # mit "rum" bekleckern, nicht |
1792 | # mit "rum" bekleckern, nicht |
1781 | $self->_create_random_map ( |
1793 | $self->_create_random_map ( |
1782 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1794 | $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, |
1783 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1795 | $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, |
1784 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
1796 | $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, |
… | |
… | |
1906 | |
1918 | |
1907 | # the temporary/swap location |
1919 | # the temporary/swap location |
1908 | sub save_path { |
1920 | sub save_path { |
1909 | my ($self) = @_; |
1921 | my ($self) = @_; |
1910 | |
1922 | |
1911 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1923 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1912 | "$TMPDIR/$path.map" |
1924 | "$TMPDIR/$path.map" |
1913 | } |
1925 | } |
1914 | |
1926 | |
1915 | # the unique path, undef == no special unique path |
1927 | # the unique path, undef == no special unique path |
1916 | sub uniq_path { |
1928 | sub uniq_path { |
1917 | my ($self) = @_; |
1929 | my ($self) = @_; |
1918 | |
1930 | |
1919 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
1931 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; |
1920 | "$UNIQUEDIR/$path" |
1932 | "$UNIQUEDIR/$path" |
1921 | } |
1933 | } |
1922 | |
1934 | |
1923 | # and all this just because we cannot iterate over |
1935 | # and all this just because we cannot iterate over |
1924 | # all maps in C++... |
1936 | # all maps in C++... |
… | |
… | |
2022 | |
2034 | |
2023 | cf::lock_wait "map_data:$path";#d#remove |
2035 | cf::lock_wait "map_data:$path";#d#remove |
2024 | cf::lock_wait "map_find:$path"; |
2036 | cf::lock_wait "map_find:$path"; |
2025 | |
2037 | |
2026 | $cf::MAP{$path} || do { |
2038 | $cf::MAP{$path} || do { |
2027 | my $guard1 = cf::lock_acquire "map_find:$path"; |
|
|
2028 | my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
2039 | my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it |
|
|
2040 | my $guard2 = cf::lock_acquire "map_find:$path"; |
2029 | |
2041 | |
2030 | my $map = new_from_path cf::map $path |
2042 | my $map = new_from_path cf::map $path |
2031 | or return; |
2043 | or return; |
2032 | |
2044 | |
2033 | $map->{last_save} = $cf::RUNTIME; |
2045 | $map->{last_save} = $cf::RUNTIME; |
… | |
… | |
2036 | or return; |
2048 | or return; |
2037 | |
2049 | |
2038 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2050 | if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) |
2039 | # doing this can freeze the server in a sync job, obviously |
2051 | # doing this can freeze the server in a sync job, obviously |
2040 | #$cf::WAIT_FOR_TICK->wait; |
2052 | #$cf::WAIT_FOR_TICK->wait; |
|
|
2053 | undef $guard2; |
2041 | undef $guard1; |
2054 | undef $guard1; |
2042 | undef $guard2; |
|
|
2043 | $map->reset; |
2055 | $map->reset; |
2044 | return find $path; |
2056 | return find $path; |
2045 | } |
2057 | } |
2046 | |
2058 | |
2047 | $cf::MAP{$path} = $map |
2059 | $cf::MAP{$path} = $map |
… | |
… | |
2110 | } |
2122 | } |
2111 | |
2123 | |
2112 | $self->{last_save} = $cf::RUNTIME; |
2124 | $self->{last_save} = $cf::RUNTIME; |
2113 | $self->last_access ($cf::RUNTIME); |
2125 | $self->last_access ($cf::RUNTIME); |
2114 | |
2126 | |
2115 | $self->in_memory (cf::MAP_IN_MEMORY); |
2127 | $self->in_memory (cf::MAP_ACTIVE); |
2116 | } |
2128 | } |
2117 | |
2129 | |
2118 | $self->post_load; |
2130 | $self->post_load; |
2119 | } |
2131 | } |
2120 | |
2132 | |
… | |
… | |
2178 | my ($path, $origin, $load) = @_; |
2190 | my ($path, $origin, $load) = @_; |
2179 | |
2191 | |
2180 | $path = normalise $path, $origin && $origin->{path}; |
2192 | $path = normalise $path, $origin && $origin->{path}; |
2181 | |
2193 | |
2182 | if (my $map = $cf::MAP{$path}) { |
2194 | if (my $map = $cf::MAP{$path}) { |
2183 | return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; |
2195 | return $map if !$load || $map->in_memory == cf::MAP_ACTIVE; |
2184 | } |
2196 | } |
2185 | |
2197 | |
2186 | $MAP_PREFETCH{$path} |= $load; |
2198 | $MAP_PREFETCH{$path} |= $load; |
2187 | |
2199 | |
2188 | $MAP_PREFETCHER ||= cf::async { |
2200 | $MAP_PREFETCHER ||= cf::async { |
… | |
… | |
2225 | cf::async { |
2237 | cf::async { |
2226 | $Coro::current->{desc} = "map player save"; |
2238 | $Coro::current->{desc} = "map player save"; |
2227 | $_->contr->save for $self->players; |
2239 | $_->contr->save for $self->players; |
2228 | }; |
2240 | }; |
2229 | |
2241 | |
|
|
2242 | cf::get_slot 0.02; |
|
|
2243 | |
2230 | if ($uniq) { |
2244 | if ($uniq) { |
2231 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2245 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
2232 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2246 | $self->_save_objects ($uniq, cf::IO_UNIQUES); |
2233 | } else { |
2247 | } else { |
2234 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
2248 | $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); |
… | |
… | |
2242 | $self->save; |
2256 | $self->save; |
2243 | |
2257 | |
2244 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2258 | my $lock = cf::lock_acquire "map_data:$self->{path}"; |
2245 | |
2259 | |
2246 | return if $self->players; |
2260 | return if $self->players; |
2247 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
2261 | return if $self->in_memory != cf::MAP_ACTIVE; |
2248 | return if $self->{deny_save}; |
2262 | return if $self->{deny_save}; |
2249 | |
2263 | |
2250 | $self->in_memory (cf::MAP_SWAPPED); |
2264 | $self->in_memory (cf::MAP_SWAPPED); |
2251 | |
2265 | |
2252 | $self->deactivate; |
2266 | $self->deactivate; |
… | |
… | |
2370 | |
2384 | |
2371 | sub unique_maps() { |
2385 | sub unique_maps() { |
2372 | [ |
2386 | [ |
2373 | map { |
2387 | map { |
2374 | utf8::decode $_; |
2388 | utf8::decode $_; |
2375 | /\.map$/ |
2389 | s/\.map$//; # TODO future compatibility hack |
|
|
2390 | /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/ |
|
|
2391 | ? () |
2376 | ? normalise $_ |
2392 | : normalise $_ |
2377 | : () |
|
|
2378 | } @{ aio_readdir $UNIQUEDIR or [] } |
2393 | } @{ aio_readdir $UNIQUEDIR or [] } |
2379 | ] |
2394 | ] |
2380 | } |
2395 | } |
2381 | |
2396 | |
2382 | =back |
2397 | =back |
… | |
… | |
2389 | |
2404 | |
2390 | =over 4 |
2405 | =over 4 |
2391 | |
2406 | |
2392 | =item $ob->inv_recursive |
2407 | =item $ob->inv_recursive |
2393 | |
2408 | |
2394 | Returns the inventory of the object _and_ their inventories, recursively. |
2409 | Returns the inventory of the object I<and> their inventories, recursively, |
|
|
2410 | but I<not> the object itself. |
2395 | |
2411 | |
2396 | =cut |
2412 | =cut |
2397 | |
2413 | |
2398 | sub inv_recursive_; |
2414 | sub inv_recursive_; |
2399 | sub inv_recursive_ { |
2415 | sub inv_recursive_ { |
… | |
… | |
2404 | inv_recursive_ inv $_[0] |
2420 | inv_recursive_ inv $_[0] |
2405 | } |
2421 | } |
2406 | |
2422 | |
2407 | =item $ref = $ob->ref |
2423 | =item $ref = $ob->ref |
2408 | |
2424 | |
2409 | creates and returns a persistent reference to an objetc that can be stored as a string. |
2425 | Creates and returns a persistent reference to an object that can be stored as a string. |
2410 | |
2426 | |
2411 | =item $ob = cf::object::deref ($refstring) |
2427 | =item $ob = cf::object::deref ($refstring) |
2412 | |
2428 | |
2413 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2429 | returns the objetc referenced by refstring. may return undef when it cnanot find the object, |
2414 | even if the object actually exists. May block. |
2430 | even if the object actually exists. May block. |
… | |
… | |
2446 | can be C<undef>. Does the right thing when the player is currently in a |
2462 | can be C<undef>. Does the right thing when the player is currently in a |
2447 | dialogue with the given NPC character. |
2463 | dialogue with the given NPC character. |
2448 | |
2464 | |
2449 | =cut |
2465 | =cut |
2450 | |
2466 | |
|
|
2467 | our $SAY_CHANNEL = { |
|
|
2468 | id => "say", |
|
|
2469 | title => "Map", |
|
|
2470 | reply => "say ", |
|
|
2471 | tooltip => "Things said to and replied from npcs near you and other players on the same map only.", |
|
|
2472 | }; |
|
|
2473 | |
|
|
2474 | our $CHAT_CHANNEL = { |
|
|
2475 | id => "chat", |
|
|
2476 | title => "Chat", |
|
|
2477 | reply => "chat ", |
|
|
2478 | tooltip => "Player chat and shouts, global to the server.", |
|
|
2479 | }; |
|
|
2480 | |
2451 | # rough implementation of a future "reply" method that works |
2481 | # rough implementation of a future "reply" method that works |
2452 | # with dialog boxes. |
2482 | # with dialog boxes. |
2453 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2483 | #TODO: the first argument must go, split into a $npc->reply_to ( method |
2454 | sub cf::object::player::reply($$$;$) { |
2484 | sub cf::object::player::reply($$$;$) { |
2455 | my ($self, $npc, $msg, $flags) = @_; |
2485 | my ($self, $npc, $msg, $flags) = @_; |
… | |
… | |
2466 | my $dialog = $pl->{npc_dialog}; |
2496 | my $dialog = $pl->{npc_dialog}; |
2467 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2497 | $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); |
2468 | |
2498 | |
2469 | } else { |
2499 | } else { |
2470 | $msg = $npc->name . " says: $msg" if $npc; |
2500 | $msg = $npc->name . " says: $msg" if $npc; |
2471 | $self->message ($msg, $flags); |
2501 | $self->send_msg ($SAY_CHANNEL => $msg, $flags); |
2472 | } |
2502 | } |
2473 | } |
2503 | } |
2474 | } |
2504 | } |
2475 | |
2505 | |
2476 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
2506 | =item $object->send_msg ($channel, $msg, $color, [extra...]) |
… | |
… | |
2583 | Moves the player to the given map-path and coordinates by first freezing |
2613 | Moves the player to the given map-path and coordinates by first freezing |
2584 | her, loading and preparing them map, calling the provided $check callback |
2614 | her, loading and preparing them map, calling the provided $check callback |
2585 | that has to return the map if sucecssful, and then unfreezes the player on |
2615 | that has to return the map if sucecssful, and then unfreezes the player on |
2586 | the new (success) or old (failed) map position. In either case, $done will |
2616 | the new (success) or old (failed) map position. In either case, $done will |
2587 | be called at the end of this process. |
2617 | be called at the end of this process. |
|
|
2618 | |
|
|
2619 | Note that $check will be called with a potentially non-loaded map, so if |
|
|
2620 | it needs a loaded map it has to call C<< ->load >>. |
2588 | |
2621 | |
2589 | =cut |
2622 | =cut |
2590 | |
2623 | |
2591 | our $GOTOGEN; |
2624 | our $GOTOGEN; |
2592 | |
2625 | |
… | |
… | |
2671 | } |
2704 | } |
2672 | |
2705 | |
2673 | sub prepare_random_map { |
2706 | sub prepare_random_map { |
2674 | my ($exit) = @_; |
2707 | my ($exit) = @_; |
2675 | |
2708 | |
2676 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2677 | |
|
|
2678 | # all this does is basically replace the /! path by |
2709 | # all this does is basically replace the /! path by |
2679 | # a new random map path (?random/...) with a seed |
2710 | # a new random map path (?random/...) with a seed |
2680 | # that depends on the exit object |
2711 | # that depends on the exit object |
2681 | |
2712 | |
2682 | my $rmp = parse_random_map_params $exit->msg; |
2713 | my $rmp = parse_random_map_params $exit->msg; |
… | |
… | |
2684 | if ($exit->map) { |
2715 | if ($exit->map) { |
2685 | $rmp->{region} = $exit->region->name; |
2716 | $rmp->{region} = $exit->region->name; |
2686 | $rmp->{origin_map} = $exit->map->path; |
2717 | $rmp->{origin_map} = $exit->map->path; |
2687 | $rmp->{origin_x} = $exit->x; |
2718 | $rmp->{origin_x} = $exit->x; |
2688 | $rmp->{origin_y} = $exit->y; |
2719 | $rmp->{origin_y} = $exit->y; |
|
|
2720 | |
|
|
2721 | $exit->map->touch; |
2689 | } |
2722 | } |
2690 | |
2723 | |
2691 | $rmp->{random_seed} ||= $exit->random_seed; |
2724 | $rmp->{random_seed} ||= $exit->random_seed; |
2692 | |
2725 | |
2693 | my $data = cf::encode_json $rmp; |
2726 | my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp); |
2694 | my $md5 = Digest::MD5::md5_hex $data; |
2727 | my $md5 = Digest::MD5::md5_hex $data; |
2695 | my $meta = "$RANDOMDIR/$md5.meta"; |
2728 | my $meta = "$RANDOMDIR/$md5.meta"; |
2696 | |
2729 | |
2697 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2730 | if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { |
2698 | aio_write $fh, 0, (length $data), $data, 0; |
2731 | aio_write $fh, 0, (length $data), $data, 0; |
2699 | undef $fh; |
2732 | undef $fh; |
2700 | aio_rename "$meta~", $meta; |
2733 | aio_rename "$meta~", $meta; |
2701 | |
2734 | |
|
|
2735 | my $slaying = "?random/$md5"; |
|
|
2736 | |
|
|
2737 | if ($exit->valid) { |
2702 | $exit->slaying ("?random/$md5"); |
2738 | $exit->slaying ("?random/$md5"); |
2703 | $exit->msg (undef); |
2739 | $exit->msg (undef); |
|
|
2740 | } |
2704 | } |
2741 | } |
2705 | } |
2742 | } |
2706 | |
2743 | |
2707 | sub cf::object::player::enter_exit { |
2744 | sub cf::object::player::enter_exit { |
2708 | my ($self, $exit) = @_; |
2745 | my ($self, $exit) = @_; |
2709 | |
2746 | |
2710 | return unless $self->type == cf::PLAYER; |
2747 | return unless $self->type == cf::PLAYER; |
2711 | |
2748 | |
2712 | if ($exit->slaying eq "/!") { |
|
|
2713 | #TODO: this should de-fi-ni-te-ly not be a sync-job |
|
|
2714 | # the problem is that $exit might not survive long enough |
|
|
2715 | # so it needs to be done right now, right here |
|
|
2716 | cf::sync_job { prepare_random_map $exit }; |
|
|
2717 | } |
|
|
2718 | |
|
|
2719 | my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2720 | my $hp = $exit->stats->hp; |
|
|
2721 | my $sp = $exit->stats->sp; |
|
|
2722 | |
|
|
2723 | $self->enter_link; |
2749 | $self->enter_link; |
2724 | |
2750 | |
2725 | # if exit is damned, update players death & WoR home-position |
|
|
2726 | $self->contr->savebed ($slaying, $hp, $sp) |
|
|
2727 | if $exit->flag (FLAG_DAMNED); |
|
|
2728 | |
|
|
2729 | (async { |
2751 | (async { |
2730 | $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; |
2752 | $Coro::current->{desc} = "enter_exit"; |
2731 | |
2753 | |
2732 | $self->deactivate_recursive; # just to be sure |
|
|
2733 | unless (eval { |
2754 | unless (eval { |
|
|
2755 | $self->deactivate_recursive; # just to be sure |
|
|
2756 | |
|
|
2757 | # random map handling |
|
|
2758 | { |
|
|
2759 | my $guard = cf::lock_acquire "exit_prepare:$exit"; |
|
|
2760 | |
|
|
2761 | prepare_random_map $exit |
|
|
2762 | if $exit->slaying eq "/!"; |
|
|
2763 | } |
|
|
2764 | |
|
|
2765 | my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path; |
|
|
2766 | my $x = $exit->stats->hp; |
|
|
2767 | my $y = $exit->stats->sp; |
|
|
2768 | |
2734 | $self->goto ($slaying, $hp, $sp); |
2769 | $self->goto ($map, $x, $y); |
2735 | |
2770 | |
|
|
2771 | # if exit is damned, update players death & WoR home-position |
|
|
2772 | $self->contr->savebed ($map, $x, $y) |
|
|
2773 | if $exit->flag (cf::FLAG_DAMNED); |
|
|
2774 | |
2736 | 1; |
2775 | 1 |
2737 | }) { |
2776 | }) { |
2738 | $self->message ("Something went wrong deep within the crossfire server. " |
2777 | $self->message ("Something went wrong deep within the crossfire server. " |
2739 | . "I'll try to bring you back to the map you were before. " |
2778 | . "I'll try to bring you back to the map you were before. " |
2740 | . "Please report this to the dungeon master!", |
2779 | . "Please report this to the dungeon master!", |
2741 | cf::NDI_UNIQUE | cf::NDI_RED); |
2780 | cf::NDI_UNIQUE | cf::NDI_RED); |
… | |
… | |
2821 | id => "infobox", |
2860 | id => "infobox", |
2822 | title => "Map Info", |
2861 | title => "Map Info", |
2823 | reply => undef, |
2862 | reply => undef, |
2824 | tooltip => "Information related to the maps", |
2863 | tooltip => "Information related to the maps", |
2825 | }, |
2864 | }, |
|
|
2865 | "c/party" => { |
|
|
2866 | id => "party", |
|
|
2867 | title => "Party", |
|
|
2868 | reply => "gsay ", |
|
|
2869 | tooltip => "Messages and chat related to your party", |
|
|
2870 | }, |
2826 | ); |
2871 | ); |
2827 | |
2872 | |
2828 | sub cf::client::send_msg { |
2873 | sub cf::client::send_msg { |
2829 | my ($self, $channel, $msg, $color, @extra) = @_; |
2874 | my ($self, $channel, $msg, $color, @extra) = @_; |
2830 | |
2875 | |
… | |
… | |
3067 | |
3112 | |
3068 | The following functions and methods are available within a safe environment: |
3113 | The following functions and methods are available within a safe environment: |
3069 | |
3114 | |
3070 | cf::object |
3115 | cf::object |
3071 | contr pay_amount pay_player map x y force_find force_add destroy |
3116 | contr pay_amount pay_player map x y force_find force_add destroy |
3072 | insert remove name archname title slaying race decrease_ob_nr |
3117 | insert remove name archname title slaying race decrease split |
3073 | |
3118 | |
3074 | cf::object::player |
3119 | cf::object::player |
3075 | player |
3120 | player |
3076 | |
3121 | |
3077 | cf::player |
3122 | cf::player |
… | |
… | |
3082 | |
3127 | |
3083 | =cut |
3128 | =cut |
3084 | |
3129 | |
3085 | for ( |
3130 | for ( |
3086 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3131 | ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y |
3087 | insert remove inv name archname title slaying race |
3132 | insert remove inv nrof name archname title slaying race |
3088 | decrease_ob_nr destroy)], |
3133 | decrease split destroy change_exp)], |
3089 | ["cf::object::player" => qw(player)], |
3134 | ["cf::object::player" => qw(player)], |
3090 | ["cf::player" => qw(peaceful)], |
3135 | ["cf::player" => qw(peaceful)], |
3091 | ["cf::map" => qw(trigger)], |
3136 | ["cf::map" => qw(trigger)], |
3092 | ) { |
3137 | ) { |
3093 | no strict 'refs'; |
3138 | no strict 'refs'; |
… | |
… | |
3301 | while (my ($k, $v) = each %$want) { |
3346 | while (my ($k, $v) = each %$want) { |
3302 | $ns->fx_want ($k, $v); |
3347 | $ns->fx_want ($k, $v); |
3303 | } |
3348 | } |
3304 | }; |
3349 | }; |
3305 | |
3350 | |
|
|
3351 | sub load_resource_file($) { |
|
|
3352 | my $guard = lock_acquire "load_resource_file"; |
|
|
3353 | |
|
|
3354 | my $status = load_resource_file_ $_[0]; |
|
|
3355 | get_slot 0.1, 100; |
|
|
3356 | cf::arch::commit_load; |
|
|
3357 | |
|
|
3358 | $status |
|
|
3359 | } |
|
|
3360 | |
3306 | sub reload_regions { |
3361 | sub reload_regions { |
3307 | # HACK to clear player env face cache, we need some signal framework |
3362 | # HACK to clear player env face cache, we need some signal framework |
3308 | # for this (global event?) |
3363 | # for this (global event?) |
3309 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3364 | %ext::player_env::MUSIC_FACE_CACHE = (); |
3310 | |
3365 | |
… | |
… | |
3323 | } |
3378 | } |
3324 | |
3379 | |
3325 | sub reload_archetypes { |
3380 | sub reload_archetypes { |
3326 | load_resource_file "$DATADIR/archetypes" |
3381 | load_resource_file "$DATADIR/archetypes" |
3327 | or die "unable to load archetypes\n"; |
3382 | or die "unable to load archetypes\n"; |
3328 | #d# NEED to laod twice to resolve forward references |
|
|
3329 | # this really needs to be done in an extra post-pass |
|
|
3330 | # (which needs to be synchronous, so solve it differently) |
|
|
3331 | load_resource_file "$DATADIR/archetypes" |
|
|
3332 | or die "unable to load archetypes\n"; |
|
|
3333 | } |
3383 | } |
3334 | |
3384 | |
3335 | sub reload_treasures { |
3385 | sub reload_treasures { |
3336 | load_resource_file "$DATADIR/treasures" |
3386 | load_resource_file "$DATADIR/treasures" |
3337 | or die "unable to load treasurelists\n"; |
3387 | or die "unable to load treasurelists\n"; |
3338 | } |
3388 | } |
3339 | |
3389 | |
3340 | sub reload_resources { |
3390 | sub reload_resources { |
3341 | warn "reloading resource files...\n"; |
3391 | warn "reloading resource files...\n"; |
3342 | |
3392 | |
|
|
3393 | reload_facedata; |
|
|
3394 | reload_archetypes; |
3343 | reload_regions; |
3395 | reload_regions; |
3344 | reload_facedata; |
|
|
3345 | #reload_archetypes;#d# |
|
|
3346 | reload_archetypes; |
|
|
3347 | reload_treasures; |
3396 | reload_treasures; |
3348 | |
3397 | |
3349 | warn "finished reloading resource files\n"; |
3398 | warn "finished reloading resource files\n"; |
3350 | } |
3399 | } |
3351 | |
3400 | |
3352 | sub init { |
3401 | sub init { |
|
|
3402 | my $guard = freeze_mainloop; |
|
|
3403 | |
|
|
3404 | evthread_start IO::AIO::poll_fileno; |
|
|
3405 | |
3353 | reload_resources; |
3406 | reload_resources; |
3354 | } |
3407 | } |
3355 | |
3408 | |
3356 | sub reload_config { |
3409 | sub reload_config { |
3357 | open my $fh, "<:utf8", "$CONFDIR/config" |
3410 | open my $fh, "<:utf8", "$CONFDIR/config" |
… | |
… | |
3382 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3435 | $Coro::current->{desc} = "IDLE BUG HANDLER"; |
3383 | EV::loop EV::LOOP_ONESHOT; |
3436 | EV::loop EV::LOOP_ONESHOT; |
3384 | })->prio (Coro::PRIO_MAX); |
3437 | })->prio (Coro::PRIO_MAX); |
3385 | }; |
3438 | }; |
3386 | |
3439 | |
|
|
3440 | { |
|
|
3441 | my $guard = freeze_mainloop; |
3387 | reload_config; |
3442 | reload_config; |
3388 | db_init; |
3443 | db_init; |
3389 | load_extensions; |
3444 | load_extensions; |
3390 | |
3445 | |
3391 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3446 | $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority |
3392 | evthread_start IO::AIO::poll_fileno; |
3447 | } |
|
|
3448 | |
3393 | EV::loop; |
3449 | EV::loop; |
3394 | } |
3450 | } |
3395 | |
3451 | |
3396 | ############################################################################# |
3452 | ############################################################################# |
3397 | # initialisation and cleanup |
3453 | # initialisation and cleanup |
… | |
… | |
3404 | cf::cleanup "SIG$signal"; |
3460 | cf::cleanup "SIG$signal"; |
3405 | }; |
3461 | }; |
3406 | } |
3462 | } |
3407 | } |
3463 | } |
3408 | |
3464 | |
3409 | sub write_runtime { |
3465 | sub write_runtime_sync { |
3410 | my $runtime = "$LOCALDIR/runtime"; |
3466 | my $runtime = "$LOCALDIR/runtime"; |
3411 | |
3467 | |
3412 | # first touch the runtime file to show we are still running: |
3468 | # first touch the runtime file to show we are still running: |
3413 | # the fsync below can take a very very long time. |
3469 | # the fsync below can take a very very long time. |
3414 | |
3470 | |
… | |
… | |
3440 | and return; |
3496 | and return; |
3441 | |
3497 | |
3442 | warn "runtime file written.\n"; |
3498 | warn "runtime file written.\n"; |
3443 | |
3499 | |
3444 | 1 |
3500 | 1 |
|
|
3501 | } |
|
|
3502 | |
|
|
3503 | our $uuid_lock; |
|
|
3504 | our $uuid_skip; |
|
|
3505 | |
|
|
3506 | sub write_uuid_sync($) { |
|
|
3507 | $uuid_skip ||= $_[0]; |
|
|
3508 | |
|
|
3509 | return if $uuid_lock; |
|
|
3510 | local $uuid_lock = 1; |
|
|
3511 | |
|
|
3512 | my $uuid = "$LOCALDIR/uuid"; |
|
|
3513 | |
|
|
3514 | my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 |
|
|
3515 | or return; |
|
|
3516 | |
|
|
3517 | my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; |
|
|
3518 | $uuid_skip = 0; |
|
|
3519 | |
|
|
3520 | (aio_write $fh, 0, (length $value), $value, 0) <= 0 |
|
|
3521 | and return; |
|
|
3522 | |
|
|
3523 | # always fsync - this file is important |
|
|
3524 | aio_fsync $fh |
|
|
3525 | and return; |
|
|
3526 | |
|
|
3527 | close $fh |
|
|
3528 | or return; |
|
|
3529 | |
|
|
3530 | aio_rename "$uuid~", $uuid |
|
|
3531 | and return; |
|
|
3532 | |
|
|
3533 | warn "uuid file written ($value).\n"; |
|
|
3534 | |
|
|
3535 | 1 |
|
|
3536 | |
|
|
3537 | } |
|
|
3538 | |
|
|
3539 | sub write_uuid($$) { |
|
|
3540 | my ($skip, $sync) = @_; |
|
|
3541 | |
|
|
3542 | $sync ? write_uuid_sync $skip |
|
|
3543 | : async { write_uuid_sync $skip }; |
3445 | } |
3544 | } |
3446 | |
3545 | |
3447 | sub emergency_save() { |
3546 | sub emergency_save() { |
3448 | my $freeze_guard = cf::freeze_mainloop; |
3547 | my $freeze_guard = cf::freeze_mainloop; |
3449 | |
3548 | |
… | |
… | |
3471 | warn "end emergency map save\n"; |
3570 | warn "end emergency map save\n"; |
3472 | |
3571 | |
3473 | warn "begin emergency database checkpoint\n"; |
3572 | warn "begin emergency database checkpoint\n"; |
3474 | BDB::db_env_txn_checkpoint $DB_ENV; |
3573 | BDB::db_env_txn_checkpoint $DB_ENV; |
3475 | warn "end emergency database checkpoint\n"; |
3574 | warn "end emergency database checkpoint\n"; |
|
|
3575 | |
|
|
3576 | warn "begin write uuid\n"; |
|
|
3577 | write_uuid_sync 1; |
|
|
3578 | warn "end write uuid\n"; |
3476 | }; |
3579 | }; |
3477 | |
3580 | |
3478 | warn "leave emergency perl save\n"; |
3581 | warn "leave emergency perl save\n"; |
3479 | } |
3582 | } |
3480 | |
3583 | |
… | |
… | |
3495 | warn "reloading..."; |
3598 | warn "reloading..."; |
3496 | |
3599 | |
3497 | warn "entering sync_job"; |
3600 | warn "entering sync_job"; |
3498 | |
3601 | |
3499 | cf::sync_job { |
3602 | cf::sync_job { |
3500 | cf::write_runtime; # external watchdog should not bark |
3603 | cf::write_runtime_sync; # external watchdog should not bark |
3501 | cf::emergency_save; |
3604 | cf::emergency_save; |
3502 | cf::write_runtime; # external watchdog should not bark |
3605 | cf::write_runtime_sync; # external watchdog should not bark |
3503 | |
3606 | |
3504 | warn "syncing database to disk"; |
3607 | warn "syncing database to disk"; |
3505 | BDB::db_env_txn_checkpoint $DB_ENV; |
3608 | BDB::db_env_txn_checkpoint $DB_ENV; |
3506 | |
3609 | |
3507 | # if anything goes wrong in here, we should simply crash as we already saved |
3610 | # if anything goes wrong in here, we should simply crash as we already saved |
… | |
… | |
3632 | |
3735 | |
3633 | our @WAIT_FOR_TICK; |
3736 | our @WAIT_FOR_TICK; |
3634 | our @WAIT_FOR_TICK_BEGIN; |
3737 | our @WAIT_FOR_TICK_BEGIN; |
3635 | |
3738 | |
3636 | sub wait_for_tick { |
3739 | sub wait_for_tick { |
3637 | return if tick_inhibit; |
|
|
3638 | return if $Coro::current == $Coro::main; |
3740 | return if tick_inhibit || $Coro::current == $Coro::main; |
3639 | |
3741 | |
3640 | my $signal = new Coro::Signal; |
3742 | my $signal = new Coro::Signal; |
3641 | push @WAIT_FOR_TICK, $signal; |
3743 | push @WAIT_FOR_TICK, $signal; |
3642 | $signal->wait; |
3744 | $signal->wait; |
3643 | } |
3745 | } |
3644 | |
3746 | |
3645 | sub wait_for_tick_begin { |
3747 | sub wait_for_tick_begin { |
3646 | return if tick_inhibit; |
|
|
3647 | return if $Coro::current == $Coro::main; |
3748 | return if tick_inhibit || $Coro::current == $Coro::main; |
3648 | |
3749 | |
3649 | my $signal = new Coro::Signal; |
3750 | my $signal = new Coro::Signal; |
3650 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3751 | push @WAIT_FOR_TICK_BEGIN, $signal; |
3651 | $signal->wait; |
3752 | $signal->wait; |
3652 | } |
3753 | } |
… | |
… | |
3662 | |
3763 | |
3663 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3764 | if ($NOW >= $NEXT_RUNTIME_WRITE) { |
3664 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3765 | $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; |
3665 | Coro::async_pool { |
3766 | Coro::async_pool { |
3666 | $Coro::current->{desc} = "runtime saver"; |
3767 | $Coro::current->{desc} = "runtime saver"; |
3667 | write_runtime |
3768 | write_runtime_sync |
3668 | or warn "ERROR: unable to write runtime file: $!"; |
3769 | or warn "ERROR: unable to write runtime file: $!"; |
3669 | }; |
3770 | }; |
3670 | } |
3771 | } |
3671 | |
3772 | |
3672 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
3773 | if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { |
… | |
… | |
3691 | { |
3792 | { |
3692 | # configure BDB |
3793 | # configure BDB |
3693 | |
3794 | |
3694 | BDB::min_parallel 8; |
3795 | BDB::min_parallel 8; |
3695 | BDB::max_poll_reqs $TICK * 0.1; |
3796 | BDB::max_poll_reqs $TICK * 0.1; |
3696 | $Coro::BDB::WATCHER->priority (1); |
3797 | $AnyEvent::BDB::WATCHER->priority (1); |
3697 | |
3798 | |
3698 | unless ($DB_ENV) { |
3799 | unless ($DB_ENV) { |
3699 | $DB_ENV = BDB::db_env_create; |
3800 | $DB_ENV = BDB::db_env_create; |
3700 | $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC |
3801 | $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT); |
3701 | | BDB::LOG_AUTOREMOVE, 1); |
3802 | $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7; |
|
|
3803 | $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7; |
3702 | $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); |
3804 | $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); |
3703 | $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); |
3805 | $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); |
3704 | |
3806 | |
3705 | cf::sync_job { |
3807 | cf::sync_job { |
3706 | eval { |
3808 | eval { |
… | |
… | |
3732 | { |
3834 | { |
3733 | # configure IO::AIO |
3835 | # configure IO::AIO |
3734 | |
3836 | |
3735 | IO::AIO::min_parallel 8; |
3837 | IO::AIO::min_parallel 8; |
3736 | IO::AIO::max_poll_time $TICK * 0.1; |
3838 | IO::AIO::max_poll_time $TICK * 0.1; |
3737 | $Coro::AIO::WATCHER->priority (1); |
3839 | undef $AnyEvent::AIO::WATCHER; |
3738 | } |
3840 | } |
3739 | |
3841 | |
3740 | my $_log_backtrace; |
3842 | my $_log_backtrace; |
3741 | |
3843 | |
3742 | sub _log_backtrace { |
3844 | sub _log_backtrace { |