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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.132 by root, Thu Jan 4 01:35:56 2007 UTC vs.
Revision 1.427 by root, Sat Apr 26 12:25:45 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
50use Data::Dumper;
20use Digest::MD5; 51use Digest::MD5;
21use Fcntl; 52use Fcntl;
53use YAML ();
22use IO::AIO 2.31 (); 54use IO::AIO 2.51 ();
23use YAML::Syck ();
24use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
25 58
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 64
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
30
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 66
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 68
35our %COMMAND = (); 69our %COMMAND = ();
36our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
38 77
78our $RELOAD; # number of reloads so far
39our @EVENT; 79our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 80
42our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 97our $NEXT_TICK;
45our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
46 105
47our %CFG; 106our %CFG;
48 107
49our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 109our $RUNTIME;
110our $NOW;
51 111
52our %MAP; # all maps 112our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 113our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 114our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 115
56our %EXT_CORO; 116# used to convert map paths into valid unix filenames by replacing / by ∕
117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
57 123
58binmode STDOUT; 124binmode STDOUT;
59binmode STDERR; 125binmode STDERR;
60 126
61# read virtual server time, if available 127# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
66} 132}
67 133
68mkdir cf::localdir; 134mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 136
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
77 140
78############################################################################# 141#############################################################################
79 142
80=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
81 144
88=item $cf::RUNTIME 151=item $cf::RUNTIME
89 152
90The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
91every server tick. 154every server tick.
92 155
93=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
94 159
95The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
96be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
97 164
98=item $cf::NOW 165=item $cf::NOW
99 166
100The time of the last (current) server tick. 167The time of the last (current) server tick.
101 168
102=item $cf::TICK 169=item $cf::TICK
103 170
104The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
105 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
106=item %cf::CFG 183=item %cf::CFG
107 184
108Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
109from wherever your confdir points to. 186from wherever your confdir points to.
187
188=item cf::wait_for_tick, cf::wait_for_tick_begin
189
190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
191returns directly I<after> the tick processing (and consequently, can only wake one process
192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
110 199
111=back 200=back
112 201
113=cut 202=cut
114 203
115BEGIN { 204BEGIN {
116 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
117 my $msg = join "", @_; 206 my $msg = join "", @_;
118 utf8::encode $msg;
119 207
120 $msg .= "\n" 208 $msg .= "\n"
121 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
122 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
123 LOG llevError, "cfperl: $msg"; 213 LOG llevError, $msg;
124 }; 214 };
125} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
126 231
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
129@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
130@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
131@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
132@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
133 239
134# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
135# within the Safe compartment. 241# within the Safe compartment.
136for my $pkg (qw( 242for my $pkg (qw(
137 cf::global cf::attachable 243 cf::global cf::attachable
142)) { 248)) {
143 no strict 'refs'; 249 no strict 'refs';
144 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
145} 251}
146 252
147$Event::DIED = sub { 253$EV::DIED = sub {
148 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
149}; 255};
150 256
151my %ext_pkg; 257#############################################################################
152my @exts;
153my @hook;
154 258
155=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
156 260
157=over 4 261=over 4
158 262
159=cut 263=item dumpval $ref
160 264
161use JSON::Syck (); # TODO# replace by JSON::PC once working 265=cut
162 266
267sub dumpval {
268 eval {
269 local $SIG{__DIE__};
270 my $d;
271 if (1) {
272 $d = new Data::Dumper([$_[0]], ["*var"]);
273 $d->Terse(1);
274 $d->Indent(2);
275 $d->Quotekeys(0);
276 $d->Useqq(1);
277 #$d->Bless(...);
278 $d->Seen($_[1]) if @_ > 1;
279 $d = $d->Dump();
280 }
281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
282 $d
283 } || "[unable to dump $_[0]: '$@']";
284}
285
163=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
164 287
165Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
166 289
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
175 291
176Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
177 293
178=cut 294=cut
179 295
180sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 297
185=item my $guard = cf::guard { BLOCK } 298sub encode_json($) { $json_coder->encode ($_[0]) }
186 299sub decode_json($) { $json_coder->decode ($_[0]) }
187Run the given callback when the guard object gets destroyed (useful for
188coroutine cancellations).
189
190You can call C<< ->cancel >> on the guard object to stop the block from
191being executed.
192
193=cut
194
195sub guard(&) {
196 bless \(my $cb = $_[0]), cf::guard::;
197}
198
199sub cf::guard::cancel {
200 ${$_[0]} = sub { };
201}
202
203sub cf::guard::DESTROY {
204 ${$_[0]}->();
205}
206 300
207=item cf::lock_wait $string 301=item cf::lock_wait $string
208 302
209Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
210 304
211=item my $lock = cf::lock_acquire $string 305=item my $lock = cf::lock_acquire $string
212 306
213Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
214a guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
215for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
216returned. 310returned.
217 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
218Lock names should begin with a unique identifier (for example, find_map 315Lock names should begin with a unique identifier (for example, cf::map::find
219uses map_find and load_map uses map_load). 316uses map_find and cf::map::load uses map_load).
317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
220 321
221=cut 322=cut
222 323
223our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
224 326
225sub lock_wait($) { 327sub lock_wait($) {
226 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
227 334
228 # wait for lock, if any 335 # wait for lock, if any
229 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
230 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
231 Coro::schedule; 338 Coro::schedule;
237 344
238 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
239 lock_wait $key; 346 lock_wait $key;
240 347
241 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
242 350
243 cf::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
244 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
245 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
246 } 355 }
247} 356}
248 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
364sub freeze_mainloop {
365 tick_inhibit_inc;
366
367 Coro::guard \&tick_inhibit_dec;
368}
369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
443}
444
249=item cf::async { BLOCK } 445=item cf::async { BLOCK }
250 446
251Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the 447Currently the same as Coro::async_pool, meaning you cannot use
252error instead of exiting the server in case of a problem. 448C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
449thing you are allowed to do is call C<prio> on it.
253 450
254=cut 451=cut
255 452
256sub async(&) { 453BEGIN { *async = \&Coro::async_pool }
257 my ($cb) = @_;
258
259 Coro::async {
260 eval { $cb->() };
261 warn $@ if $@;
262 }
263}
264 454
265=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
266 456
267The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
268always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
269reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
270 461
271If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
272the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
273server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
274fast or be very important. 465fast or be very important.
277 468
278sub sync_job(&) { 469sub sync_job(&) {
279 my ($job) = @_; 470 my ($job) = @_;
280 471
281 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
282 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
283 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
284 477
285 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
286 # (but this is cancel-safe) 479
287 local $FREEZE = 1; 480 my $freeze_guard = freeze_mainloop;
288 481
289 my $busy = 1; 482 my $busy = 1;
290 my @res; 483 my @res;
291 484
292 (Coro::async { 485 (async {
486 $Coro::current->desc ("sync job coro");
293 @res = eval { $job->() }; 487 @res = eval { $job->() };
294 warn $@ if $@; 488 warn $@ if $@;
295 undef $busy; 489 undef $busy;
296 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
297 491
298 while ($busy) { 492 while ($busy) {
493 if (Coro::nready) {
299 Coro::cede_notself; 494 Coro::cede_notself;
300 Event::one_event unless Coro::nready; 495 } else {
496 EV::loop EV::LOOP_ONESHOT;
301 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
302 503
303 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
304 } else { 505 } else {
305 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
306 507
307 $job->() 508 $job->()
308 } 509 }
309} 510}
310 511
311=item $coro = cf::coro { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
312 513
313Creates and returns a new coro. This coro is automcatially being canceled 514Like async, but this coro is automatically being canceled when the
314when the extension calling this is being unloaded. 515extension calling this is being unloaded.
315 516
316=cut 517=cut
317 518
318sub coro(&) { 519sub async_ext(&) {
319 my $cb = shift; 520 my $cb = shift;
320 521
321 my $coro = &cf::async ($cb); 522 my $coro = &Coro::async ($cb);
322 523
323 $coro->on_destroy (sub { 524 $coro->on_destroy (sub {
324 delete $EXT_CORO{$coro+0}; 525 delete $EXT_CORO{$coro+0};
325 }); 526 });
326 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
327 528
328 $coro 529 $coro
329} 530}
330 531
331sub write_runtime { 532=item fork_call { }, $args
332 my $runtime = cf::localdir . "/runtime";
333 533
334 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
335 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
336 538
337 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
338 (aio_write $fh, 0, (length $value), $value, 0) <= 0
339 and return;
340 540
341 aio_fsync $fh 541sub fork_call(&@) {
342 and return; 542 my ($cb, @args) = @_;
343 543
344 close $fh 544 # we seemingly have to make a local copy of the whole thing,
345 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
346 547
347 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
348 and return; 549 reset_signals;
550 &$cb
551 }, @args;
349 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
350 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
351} 719}
352 720
353=back 721=back
354 722
355=cut 723=cut
356
357#############################################################################
358
359package cf::path;
360
361sub new {
362 my ($class, $path, $base) = @_;
363
364 $path = $path->as_string if ref $path;
365
366 my $self = bless { }, $class;
367
368 # {... are special paths that are not touched
369 # ?xxx/... are special absolute paths
370 # ?random/... random maps
371 # /! non-realised random map exit
372 # /... normal maps
373 # ~/... per-player maps without a specific player (DO NOT USE)
374 # ~user/... per-player map of a specific user
375
376 if ($path =~ /^{/) {
377 # fine as it is
378 } elsif ($path =~ s{^\?random/}{}) {
379 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
380 $self->{random} = cf::from_json $data;
381 } else {
382 if ($path =~ s{^~([^/]+)?}{}) {
383 $self->{user_rel} = 1;
384
385 if (defined $1) {
386 $self->{user} = $1;
387 } elsif ($base =~ m{^~([^/]+)/}) {
388 $self->{user} = $1;
389 } else {
390 warn "cannot resolve user-relative path without user <$path,$base>\n";
391 }
392 } elsif ($path =~ /^\//) {
393 # already absolute
394 } else {
395 $base =~ s{[^/]+/?$}{};
396 return $class->new ("$base/$path");
397 }
398
399 for ($path) {
400 redo if s{/\.?/}{/};
401 redo if s{/[^/]+/\.\./}{/};
402 }
403 }
404
405 $self->{path} = $path;
406
407 $self
408}
409
410# the name / primary key / in-game path
411sub as_string {
412 my ($self) = @_;
413
414 $self->{user_rel} ? "~$self->{user}$self->{path}"
415 : $self->{random} ? "?random/$self->{path}"
416 : $self->{path}
417}
418
419# the displayed name, this is a one way mapping
420sub visible_name {
421 my ($self) = @_;
422
423# if (my $rmp = $self->{random}) {
424# # todo: be more intelligent about this
425# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
426# } else {
427 $self->as_string
428# }
429}
430
431# escape the /'s in the path
432sub _escaped_path {
433 # ∕ is U+2215
434 (my $path = $_[0]{path}) =~ s/\//∕/g;
435 $path
436}
437
438# the original (read-only) location
439sub load_path {
440 my ($self) = @_;
441
442 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
443}
444
445# the temporary/swap location
446sub save_path {
447 my ($self) = @_;
448
449 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
450 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
451 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
452}
453
454# the unique path, might be eq to save_path
455sub uniq_path {
456 my ($self) = @_;
457
458 $self->{user_rel} || $self->{random}
459 ? undef
460 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
461}
462
463# return random map parameters, or undef
464sub random_map_params {
465 my ($self) = @_;
466
467 $self->{random}
468}
469
470# this is somewhat ugly, but style maps do need special treatment
471sub is_style_map {
472 $_[0]{path} =~ m{^/styles/}
473}
474
475package cf;
476 724
477############################################################################# 725#############################################################################
478 726
479=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
480 728
482attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
483to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
484 732
485In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
486C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
487crossfire+). 735Deliantra).
488 736
489=over 4 737=over 4
490 738
491=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
492 740
606our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
607our @CB_MAP = (); 855our @CB_MAP = ();
608 856
609my %attachment; 857my %attachment;
610 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
611sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
612 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
613 867
614 use sort 'stable'; 868 use sort 'stable';
615 869
649 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
650 904
651 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
652 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
653 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
654 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
655 909
656 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
657 my $pkg = shift @arg; 911 my $pkg = shift @arg;
658 912
659 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
688 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
689 } 943 }
690 944
691 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
692 } else { 946 } else {
693 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
694 } 948 }
695 949
696 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
697} 951}
698 952
700 if (ref $_[0]) { 954 if (ref $_[0]) {
701 _object_attach @_; 955 _object_attach @_;
702 } else { 956 } else {
703 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
704 } 958 }
959 _recalc_want;
705}; 960};
706 961
707# all those should be optimised 962# all those should be optimised
708sub cf::attachable::detach { 963sub cf::attachable::detach {
709 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
712 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
713 reattach ($obj); 968 reattach ($obj);
714 } else { 969 } else {
715 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
716 } 971 }
972 _recalc_want;
717}; 973};
718 974
719sub cf::attachable::attached { 975sub cf::attachable::attached {
720 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
721 977
736 "; 992 ";
737 die if $@; 993 die if $@;
738} 994}
739 995
740our $override; 996our $override;
741our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
742 998
743sub override { 999sub override {
744 $override = 1; 1000 $override = 1;
745 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
746} 1002}
747 1003
748sub do_invoke { 1004sub do_invoke {
749 my $event = shift; 1005 my $event = shift;
750 my $callbacks = shift; 1006 my $callbacks = shift;
751 1007
752 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
753 1009
754 local $override; 1010 local $override;
755 1011
756 for (@$callbacks) { 1012 for (@$callbacks) {
757 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
766 } 1022 }
767 1023
768 0 1024 0
769} 1025}
770 1026
771=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
772 1028
773=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
774 1030
775Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
776 1032
777This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
778removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
779results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
780 1036
781=back 1037=back
782 1038
783=cut 1039=cut
784 1040
785############################################################################# 1041#############################################################################
786# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
787 1085
788sub reattach { 1086sub reattach {
789 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
790 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
791 1091
792 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
793 1093
794 @$registry = (); 1094 @$registry = ();
795 1095
810cf::attachable->attach ( 1110cf::attachable->attach (
811 prio => -1000000, 1111 prio => -1000000,
812 on_instantiate => sub { 1112 on_instantiate => sub {
813 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
814 1114
815 $data = from_json $data; 1115 $data = decode_json $data;
816 1116
817 for (@$data) { 1117 for (@$data) {
818 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
819 1119
820 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
836sub object_freezer_save { 1136sub object_freezer_save {
837 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
838 1138
839 sync_job { 1139 sync_job {
840 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
841 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
842 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
843 1144
844 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
845 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
846 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
847 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
848 close $fh; 1149 aio_close $fh;
849 1150
850 if (@$objs) { 1151 if (@$objs) {
851 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
852 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
853 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
854 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
855 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
856 close $fh; 1157 aio_close $fh;
857 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
858 } 1159 }
859 } else { 1160 } else {
860 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
861 } 1162 }
866 } 1167 }
867 } else { 1168 } else {
868 aio_unlink $filename; 1169 aio_unlink $filename;
869 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
870 } 1171 }
871 } 1172 };
872} 1173}
873 1174
874sub object_freezer_as_string { 1175sub object_freezer_as_string {
875 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
876 1177
888 or return; 1189 or return;
889 1190
890 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
891 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
892 or return; 1193 or return;
1194
893 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
894 } 1197 }
895 1198
1199 utf8::decode (my $decname = $filename);
896 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
897 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
898 return ($data, $av); 1203 ($data, $av)
899} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
900 1211
901############################################################################# 1212#############################################################################
902# command handling &c 1213# command handling &c
903 1214
904=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
917 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
918} 1229}
919 1230
920=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
921 1232
922Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
923 1238
924If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
925called. 1240called.
926 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
927=cut 1253=cut
928 1254
929sub register_extcmd { 1255sub register_extcmd {
930 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
931 1257
932 my $caller = caller;
933 #warn "registering extcmd '$name' to '$caller'";
934
935 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
936} 1265}
937 1266
938cf::player->attach ( 1267cf::player->attach (
939 on_command => sub { 1268 on_command => sub {
940 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
949 cf::override; 1278 cf::override;
950 }, 1279 },
951 on_extcmd => sub { 1280 on_extcmd => sub {
952 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
953 1282
954 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
955 1284
956 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
957 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
958 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
959 $pl->ext_reply ($msg->{msgid}, %reply);
960 }
961 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
962 } else { 1300 } else {
963 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
964 } 1302 }
965 1303
966 cf::override; 1304 cf::override;
967 }, 1305 },
968); 1306);
969 1307
970sub register {
971 my ($base, $pkg) = @_;
972
973 #TODO
974}
975
976sub load_extension { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1312 for my $path (<$LIBDIR/*.ext>) {
1313 next unless -r $path;
1314
1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1371 }
1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1377 };
1378}
1379
1380#############################################################################
1381
1382=back
1383
1384=head2 CORE EXTENSIONS
1385
1386Functions and methods that extend core crossfire objects.
1387
1388=cut
1389
1390package cf::player;
1391
1392use Coro::AIO;
1393
1394=head3 cf::player
1395
1396=over 4
1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1412=item cf::player::find $login
1413
1414Returns the given player object, loading it if necessary (might block).
1415
1416=cut
1417
1418sub playerdir($) {
1419 "$PLAYERDIR/"
1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1421}
1422
1423sub path($) {
1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1425
1426 (playerdir $login) . "/playerdata"
1427}
1428
1429sub find_active($) {
1430 $cf::PLAYER{$_[0]}
1431 and $cf::PLAYER{$_[0]}->active
1432 and $cf::PLAYER{$_[0]}
1433}
1434
1435sub exists($) {
1436 my ($login) = @_;
1437
1438 $cf::PLAYER{$login}
1439 or cf::sync_job { !aio_stat path $login }
1440}
1441
1442sub find($) {
1443 return $cf::PLAYER{$_[0]} || do {
1444 my $login = $_[0];
1445
1446 my $guard = cf::lock_acquire "user_find:$login";
1447
1448 $cf::PLAYER{$_[0]} || do {
1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1464 $cf::PLAYER{$login} = $pl
1465 }
1466 }
1467}
1468
1469sub save($) {
1470 my ($pl) = @_;
1471
1472 return if $pl->{deny_save};
1473
1474 my $path = path $pl;
1475 my $guard = cf::lock_acquire "user_save:$path";
1476
1477 return if $pl->{deny_save};
1478
1479 aio_mkdir playerdir $pl, 0770;
1480 $pl->{last_save} = $cf::RUNTIME;
1481
1482 cf::get_slot 0.01;
1483
1484 $pl->save_pl ($path);
1485 cf::cede_to_tick;
1486}
1487
1488sub new($) {
1489 my ($login) = @_;
1490
1491 my $self = create;
1492
1493 $self->ob->name ($login);
1494 $self->{deny_save} = 1;
1495
1496 $cf::PLAYER{$login} = $self;
1497
1498 $self
1499}
1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1511=item $pl->quit_character
1512
1513Nukes the player without looking back. If logged in, the connection will
1514be destroyed. May block for a long time.
1515
1516=cut
1517
1518sub quit_character {
1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1522
1523 $pl->{deny_save} = 1;
1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1525
1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1527 $pl->deactivate;
1528 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1529 $pl->ns->destroy if $pl->ns;
1530
1531 my $path = playerdir $pl;
1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1533 aio_rename $path, $temp;
1534 delete $cf::PLAYER{$pl->ob->name};
1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1557}
1558
1559=item cf::player::list_logins
1560
1561Returns am arrayref of all valid playernames in the system, can take a
1562while and may block, so not sync_job-capable, ever.
1563
1564=cut
1565
1566sub list_logins {
1567 my $dirs = aio_readdir $PLAYERDIR
1568 or return [];
1569
1570 my @logins;
1571
1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1582
1583 utf8::decode $login;
1584 push @logins, $login;
1585 }
1586
1587 \@logins
1588}
1589
1590=item $player->maps
1591
1592Returns an arrayref of map paths that are private for this
1593player. May block.
1594
1595=cut
1596
1597sub maps($) {
1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1601
1602 my $files = aio_readdir playerdir $pl
1603 or return;
1604
1605 my @paths;
1606
1607 for (@$files) {
1608 utf8::decode $_;
1609 next if /\.(?:pl|pst)$/;
1610 next unless /^$PATH_SEP/o;
1611
1612 push @paths, cf::map::normalise "~$pl/$_";
1613 }
1614
1615 \@paths
1616}
1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1711=item $player->ext_reply ($msgid, @msg)
1712
1713Sends an ext reply to the player.
1714
1715=cut
1716
1717sub ext_reply($$@) {
1718 my ($self, $id, @msg) = @_;
1719
1720 $self->ns->ext_reply ($id, @msg)
1721}
1722
1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
977 my ($path) = @_; 1750 my ($path) = @_;
978 1751
979 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1752 my ($match, $specificity);
980 my $base = $1;
981 my $pkg = $1;
982 $pkg =~ s/[^[:word:]]/_/g;
983 $pkg = "ext::$pkg";
984 1753
985 warn "loading '$path' into '$pkg'\n"; 1754 for my $region (list) {
986 1755 if ($region->{match} && $path =~ $region->{match}) {
987 open my $fh, "<:utf8", $path 1756 ($match, $specificity) = ($region, $region->specificity)
988 or die "$path: $!"; 1757 if $region->specificity > $specificity;
989 1758 }
990 my $source =
991 "package $pkg; use strict; use utf8;\n"
992 . "#line 1 \"$path\"\n{\n"
993 . (do { local $/; <$fh> })
994 . "\n};\n1";
995
996 eval $source
997 or die $@ ? "$path: $@\n"
998 : "extension disabled.\n";
999
1000 push @exts, $pkg;
1001 $ext_pkg{$base} = $pkg;
1002
1003# no strict 'refs';
1004# @{"$pkg\::ISA"} = ext::;
1005
1006 register $base, $pkg;
1007}
1008
1009sub unload_extension {
1010 my ($pkg) = @_;
1011
1012 warn "removing extension $pkg\n";
1013
1014 # remove hooks
1015 #TODO
1016# for my $idx (0 .. $#PLUGIN_EVENT) {
1017# delete $hook[$idx]{$pkg};
1018# } 1759 }
1019 1760
1020 # remove commands 1761 $match
1021 for my $name (keys %COMMAND) {
1022 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1023
1024 if (@cb) {
1025 $COMMAND{$name} = \@cb;
1026 } else {
1027 delete $COMMAND{$name};
1028 }
1029 }
1030
1031 # remove extcmds
1032 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1033 delete $EXTCMD{$name};
1034 }
1035
1036 if (my $cb = $pkg->can ("unload")) {
1037 eval {
1038 $cb->($pkg);
1039 1
1040 } or warn "$pkg unloaded, but with errors: $@";
1041 }
1042
1043 Symbol::delete_package $pkg;
1044}
1045
1046sub load_extensions {
1047 for my $ext (<$LIBDIR/*.ext>) {
1048 next unless -r $ext;
1049 eval {
1050 load_extension $ext;
1051 1
1052 } or warn "$ext not loaded: $@";
1053 }
1054}
1055
1056#############################################################################
1057# load/save/clean perl data associated with a map
1058
1059*cf::mapsupport::on_clean = sub {
1060 my ($map) = @_;
1061
1062 my $path = $map->tmpname;
1063 defined $path or return;
1064
1065 unlink "$path.pst";
1066};
1067
1068cf::map->attach (prio => -10000, package => cf::mapsupport::);
1069
1070#############################################################################
1071# load/save perl data associated with player->ob objects
1072
1073sub all_objects(@) {
1074 @_, map all_objects ($_->inv), @_
1075}
1076
1077# TODO: compatibility cruft, remove when no longer needed
1078cf::player->attach (
1079 on_load => sub {
1080 my ($pl, $path) = @_;
1081
1082 for my $o (all_objects $pl->ob) {
1083 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1084 $o->set_ob_key_value ("_perl_data");
1085
1086 %$o = %{ Storable::thaw pack "H*", $value };
1087 }
1088 }
1089 },
1090);
1091
1092#############################################################################
1093
1094=head2 CORE EXTENSIONS
1095
1096Functions and methods that extend core crossfire objects.
1097
1098=head3 cf::player
1099
1100=over 4
1101
1102=item cf::player::exists $login
1103
1104Returns true when the given account exists.
1105
1106=cut
1107
1108sub cf::player::exists($) {
1109 cf::player::find $_[0]
1110 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1111}
1112
1113=item $player->ext_reply ($msgid, $msgtype, %msg)
1114
1115Sends an ext reply to the player.
1116
1117=cut
1118
1119sub cf::player::ext_reply($$$%) {
1120 my ($self, $id, %msg) = @_;
1121
1122 $msg{msgid} = $id;
1123
1124 $self->send ("ext " . to_json \%msg);
1125} 1762}
1126 1763
1127=back 1764=back
1128
1129 1765
1130=head3 cf::map 1766=head3 cf::map
1131 1767
1132=over 4 1768=over 4
1133 1769
1136package cf::map; 1772package cf::map;
1137 1773
1138use Fcntl; 1774use Fcntl;
1139use Coro::AIO; 1775use Coro::AIO;
1140 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1141our $MAX_RESET = 7200; 1781our $MAX_RESET = 3600;
1142our $DEFAULT_RESET = 3600; 1782our $DEFAULT_RESET = 3000;
1143 1783
1144sub generate_random_map { 1784sub generate_random_map {
1145 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1146 1788
1147 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1148 cf::map::_create_random_map 1790 $self->_create_random_map (
1149 $path,
1150 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1151 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1152 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1153 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1154 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1155 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1156 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1157 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1158 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1159 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1160 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1161} 1930}
1162 1931
1163# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1164# all maps in C++... 1933# all maps in C++...
1165sub change_all_map_light { 1934sub change_all_map_light {
1167 1936
1168 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1169 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1170} 1939}
1171 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1172sub try_load_header($) { 1957sub load_header_from($) {
1173 my ($path) = @_; 1958 my ($self, $path) = @_;
1174 1959
1175 utf8::encode $path; 1960 utf8::encode $path;
1176 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1177 or return; 1962 or return;
1178 1963
1179 my $map = cf::map::new 1964 $self->_load_header ($f)
1180 or return; 1965 or return;
1181 1966
1182 $map->load_header ($path) 1967 local $MAP_LOADING{$self->{path}} = $self;
1968 $f->resolve_delayed_derefs;
1969
1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1183 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1184 2016
1185 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1186 2019
1187 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
1188} 2021 unless $self->default_region;
1189 2022
2023 1
2024}
2025
1190sub find_map; 2026sub find;
1191sub find_map { 2027sub find {
1192 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1193 2029
1194 #warn "find_map<$path,$origin>\n";#d#
1195
1196 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1197 my $key = $path->as_string;
1198 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1199 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1200 2034
1201 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
1202 my $guard = cf::lock_acquire "map_find:$key"; 2036 my $guard1 = cf::lock_acquire "map_find:$path";
2037 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1203 2038
1204 # do it the slow way 2039 my $map = new_from_path cf::map $path
1205 my $map = try_load_header $path->save_path;
1206
1207 if ($map) {
1208 $map->last_access ((delete $map->{last_access})
1209 || $cf::RUNTIME); #d#
1210 # safety
1211 $map->{instantiate_time} = $cf::RUNTIME
1212 if $map->{instantiate_time} > $cf::RUNTIME;
1213 } else {
1214 if (my $rmp = $path->random_map_params) {
1215 $map = generate_random_map $key, $rmp;
1216 } else {
1217 $map = try_load_header $path->load_path;
1218 }
1219
1220 $map or return; 2040 or return;
1221 2041
1222 $map->{load_original} = 1;
1223 $map->{instantiate_time} = $cf::RUNTIME;
1224 $map->last_access ($cf::RUNTIME);
1225 $map->instantiate;
1226
1227 # per-player maps become, after loading, normal maps
1228 $map->per_player (0) if $path->{user_rel};
1229 }
1230
1231 $map->path ($key);
1232 $map->{path} = $path;
1233 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1234 2043
1235 if ($map->should_reset) { 2044 $map->load_header
2045 or return;
2046
2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard1;
2051 undef $guard2;
1236 $map->reset; 2052 $map->reset;
1237 undef $guard; 2053 return find $path;
1238 $map = find_map $path
1239 or return;
1240 } 2054 }
1241 2055
1242 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1243 } 2057 }
1244} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1245 2062
1246sub load { 2063sub load {
1247 my ($self) = @_; 2064 my ($self) = @_;
1248 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1249 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1250 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1251 2072
2073 return unless $self->valid;
1252 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1253 2075
1254 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1255 2077
1256 $self->alloc; 2078 $self->alloc;
1257 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1258 or return; 2086 or return;
1259 2087
1260 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1261 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1262 2090
1263 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1264 utf8::encode $uniq; 2092 utf8::encode $uniq;
1265 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1266 $self->clear_unique_items; 2095 $self->clear_unique_items;
1267 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1268 } 2099 }
1269 } 2100 }
1270 2101
2102 $f->resolve_delayed_derefs;
2103
2104 cf::cede_to_tick;
1271 # now do the right thing for maps 2105 # now do the right thing for maps
1272 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1273
1274 if ($self->{path}->is_style_map) {
1275 $self->{deny_save} = 1;
1276 $self->{deny_reset} = 1;
1277 } else {
1278 $self->fix_auto_apply;
1279 $self->decay_objects;
1280 $self->update_buttons;
1281 $self->set_darkness_map;
1282 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1283 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1284 $self->activate; 2118 $self->activate;
1285 } 2119 }
1286 2120
2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
2123
1287 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
1288} 2125 }
1289 2126
1290sub load_map_sync { 2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
2140}
2141
2142# find and load all maps in the 3x3 area around a map
2143sub load_neighbours {
2144 my ($map) = @_;
2145
2146 my @neigh; # diagonal neighbours
2147
2148 for (0 .. 3) {
2149 my $neigh = $map->tile_path ($_)
2150 or next;
2151 $neigh = find $neigh, $map
2152 or next;
2153 $neigh->load;
2154
2155 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 }
2159
2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
2162 my $neigh = find $path, $origin
2163 or next;
2164 $neigh->load;
2165 }
2166}
2167
2168sub find_sync {
1291 my ($path, $origin) = @_; 2169 my ($path, $origin) = @_;
1292 2170
1293 #warn "load_map_sync<$path, $origin>\n";#d# 2171 cf::sync_job { find $path, $origin }
2172}
1294 2173
1295 cf::sync_job { 2174sub do_load_sync {
1296 my $map = cf::map::find_map $path, $origin 2175 my ($map) = @_;
1297 or return; 2176
1298 $map->load; 2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1299 $map 2178 if $Coro::current == $Coro::main;
2179
2180 cf::sync_job { $map->load };
2181}
2182
2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
2200 while (%MAP_PREFETCH) {
2201 while (my ($k, $v) = each %MAP_PREFETCH) {
2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
2206 delete $MAP_PREFETCH{$k};
2207 }
2208 }
2209 undef $MAP_PREFETCHER;
1300 } 2210 };
2211 $MAP_PREFETCHER->prio (6);
2212
2213 ()
1301} 2214}
1302 2215
1303sub save { 2216sub save {
1304 my ($self) = @_; 2217 my ($self) = @_;
1305 2218
2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
2220
1306 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1307 2222
1308 return unless $self->dirty; 2223 return unless $self->dirty;
1309 2224
1310 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1311 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1312 2227
1313 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1314 2229
1315 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1316 2231
1317 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1318 2233
2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
2236 $_->contr->save for $self->players;
2237 };
2238
2239 cf::get_slot 0.02;
2240
1319 if ($uniq) { 2241 if ($uniq) {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1321 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1322 } else { 2244 } else {
1323 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1324 } 2246 }
1325} 2247}
1326 2248
1327sub swap_out { 2249sub swap_out {
1328 my ($self) = @_; 2250 my ($self) = @_;
1329 2251
1330 # save first because save cedes 2252 # save first because save cedes
1331 $self->save; 2253 $self->save;
1332 2254
2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
2256
1333 return if $self->players; 2257 return if $self->players;
1334 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1335 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1336 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1337 $self->clear; 2265 $self->clear;
1338 $self->in_memory (cf::MAP_SWAPPED);
1339} 2266}
1340 2267
1341sub reset_at { 2268sub reset_at {
1342 my ($self) = @_; 2269 my ($self) = @_;
1343 2270
1344 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1345 return 1e99 if $self->{path}{user_rel};
1346 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1347 2273
1348 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1349 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1350 2276
1355 my ($self) = @_; 2281 my ($self) = @_;
1356 2282
1357 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1358} 2284}
1359 2285
1360sub unlink_save {
1361 my ($self) = @_;
1362
1363 utf8::encode (my $save = $self->{path}->save_path);
1364 aioreq_pri 3; IO::AIO::aio_unlink $save;
1365 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1366}
1367
1368sub rename {
1369 my ($self, $new_path) = @_;
1370
1371 $self->unlink_save;
1372
1373 delete $cf::MAP{$self->path};
1374 $self->{path} = new cf::path $new_path;
1375 $self->path ($self->{path}->as_string);
1376 $cf::MAP{$self->path} = $self;
1377
1378 $self->save;
1379}
1380
1381sub reset { 2286sub reset {
1382 my ($self) = @_; 2287 my ($self) = @_;
1383 2288
2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
2290
1384 return if $self->players; 2291 return if $self->players;
1385 return if $self->{path}{user_rel};#d#
1386 2292
1387 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1388 2304
1389 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1390 2306
2307 $self->deactivate;
1391 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1392 2310
1393 $self->unlink_save; 2311 $self->unlink_save;
1394 $self->destroy; 2312 $self->destroy;
1395} 2313}
1396 2314
1397my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1398 2316
1399sub nuke { 2317sub nuke {
1400 my ($self) = @_; 2318 my ($self) = @_;
1401 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1402 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1403 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1404 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1405 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1406} 2337}
1407 2338
1408sub customise_for { 2339=item $maps = cf::map::tmp_maps
1409 my ($map, $ob) = @_;
1410 2340
1411 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1412 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1413 } 2347 [
1414 2348 map {
1415 $map 2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
1416} 2355}
1417 2356
1418sub emergency_save { 2357=item $maps = cf::map::random_maps
1419 local $cf::FREEZE = 1;
1420 2358
1421 warn "enter emergency map save\n"; 2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
1422 2361
1423 cf::sync_job { 2362=cut
1424 warn "begin emergency map save\n"; 2363
1425 $_->save for values %cf::MAP; 2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
2373}
2374
2375=item cf::map::unique_maps
2376
2377Returns an arrayref of paths of all shared maps that have
2378instantiated unique items. May block.
2379
2380=cut
2381
2382sub unique_maps() {
2383 [
2384 map {
2385 utf8::decode $_;
2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ]
2392}
2393
2394=back
2395
2396=head3 cf::object
2397
2398=cut
2399
2400package cf::object;
2401
2402=over 4
2403
2404=item $ob->inv_recursive
2405
2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
2408
2409=cut
2410
2411sub inv_recursive_;
2412sub inv_recursive_ {
2413 map { $_, inv_recursive_ $_->inv } @_
2414}
2415
2416sub inv_recursive {
2417 inv_recursive_ inv $_[0]
2418}
2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
1426 }; 2445 }
1427
1428 warn "end emergency map save\n";
1429} 2446}
1430 2447
1431package cf; 2448package cf;
1432 2449
1433=back 2450=back
1434
1435 2451
1436=head3 cf::object::player 2452=head3 cf::object::player
1437 2453
1438=over 4 2454=over 4
1439 2455
1453 2469
1454 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2470 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1455 2471
1456 if ($self->{record_replies}) { 2472 if ($self->{record_replies}) {
1457 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2473 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2474
1458 } else { 2475 } else {
2476 my $pl = $self->contr;
2477
2478 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2479 my $dialog = $pl->{npc_dialog};
2480 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2481
2482 } else {
1459 $msg = $npc->name . " says: $msg" if $npc; 2483 $msg = $npc->name . " says: $msg" if $npc;
1460 $self->message ($msg, $flags); 2484 $self->message ($msg, $flags);
2485 }
1461 } 2486 }
2487}
2488
2489=item $object->send_msg ($channel, $msg, $color, [extra...])
2490
2491=cut
2492
2493sub cf::object::send_msg {
2494 my $pl = shift->contr
2495 or return;
2496 $pl->send_msg (@_);
1462} 2497}
1463 2498
1464=item $player_object->may ("access") 2499=item $player_object->may ("access")
1465 2500
1466Returns wether the given player is authorized to access resource "access" 2501Returns wether the given player is authorized to access resource "access"
1479 2514
1480=item $player_object->enter_link 2515=item $player_object->enter_link
1481 2516
1482Freezes the player and moves him/her to a special map (C<{link}>). 2517Freezes the player and moves him/her to a special map (C<{link}>).
1483 2518
1484The player should be reaosnably safe there for short amounts of time. You 2519The player should be reasonably safe there for short amounts of time. You
1485I<MUST> call C<leave_link> as soon as possible, though. 2520I<MUST> call C<leave_link> as soon as possible, though.
1486 2521
2522Will never block.
2523
1487=item $player_object->leave_link ($map, $x, $y) 2524=item $player_object->leave_link ($map, $x, $y)
1488 2525
1489Moves the player out of the specila link map onto the given map. If the 2526Moves the player out of the special C<{link}> map onto the specified
1490map is not valid (or omitted), the player will be moved back to the 2527map. If the map is not valid (or omitted), the player will be moved back
1491location he/she was before the call to C<enter_link>, or, if that fails, 2528to the location he/she was before the call to C<enter_link>, or, if that
1492to the emergency map position. 2529fails, to the emergency map position.
1493 2530
1494Might block. 2531Might block.
1495 2532
1496=cut 2533=cut
2534
2535sub link_map {
2536 unless ($LINK_MAP) {
2537 $LINK_MAP = cf::map::find "{link}"
2538 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2539 $LINK_MAP->load;
2540 }
2541
2542 $LINK_MAP
2543}
1497 2544
1498sub cf::object::player::enter_link { 2545sub cf::object::player::enter_link {
1499 my ($self) = @_; 2546 my ($self) = @_;
1500 2547
1501 $self->deactivate_recursive; 2548 $self->deactivate_recursive;
1502 2549
1503 return if $self->map == $LINK_MAP; 2550 return if UNIVERSAL::isa $self->map, "ext::map_link";
1504 2551
1505 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2552 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1506 if $self->map; 2553 if $self->map && $self->map->{path} ne "{link}";
1507 2554
1508 $self->enter_map ($LINK_MAP, 20, 20); 2555 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1509} 2556}
1510 2557
1511sub cf::object::player::leave_link { 2558sub cf::object::player::leave_link {
1512 my ($self, $map, $x, $y) = @_; 2559 my ($self, $map, $x, $y) = @_;
2560
2561 return unless $self->contr->active;
1513 2562
1514 my $link_pos = delete $self->{_link_pos}; 2563 my $link_pos = delete $self->{_link_pos};
1515 2564
1516 unless ($map) { 2565 unless ($map) {
1517 # restore original map position 2566 # restore original map position
1518 ($map, $x, $y) = @{ $link_pos || [] }; 2567 ($map, $x, $y) = @{ $link_pos || [] };
1519 $map = cf::map::find_map $map; 2568 $map = cf::map::find $map;
1520 2569
1521 unless ($map) { 2570 unless ($map) {
1522 ($map, $x, $y) = @$EMERGENCY_POSITION; 2571 ($map, $x, $y) = @$EMERGENCY_POSITION;
1523 $map = cf::map::find_map $map 2572 $map = cf::map::find $map
1524 or die "FATAL: cannot load emergency map\n"; 2573 or die "FATAL: cannot load emergency map\n";
1525 } 2574 }
1526 } 2575 }
1527 2576
1528 ($x, $y) = (-1, -1) 2577 ($x, $y) = (-1, -1)
1531 # use -1 or undef as default coordinates, not 0, 0 2580 # use -1 or undef as default coordinates, not 0, 0
1532 ($x, $y) = ($map->enter_x, $map->enter_y) 2581 ($x, $y) = ($map->enter_x, $map->enter_y)
1533 if $x <=0 && $y <= 0; 2582 if $x <=0 && $y <= 0;
1534 2583
1535 $map->load; 2584 $map->load;
2585 $map->load_neighbours;
1536 2586
2587 return unless $self->contr->active;
1537 $self->activate_recursive; 2588 $self->activate_recursive;
2589
2590 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1538 $self->enter_map ($map, $x, $y); 2591 $self->enter_map ($map, $x, $y);
1539} 2592}
1540 2593
1541cf::player->attach ( 2594=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1542 on_logout => sub {
1543 my ($pl) = @_;
1544 2595
1545 # abort map switching before logout 2596Moves the player to the given map-path and coordinates by first freezing
1546 if ($pl->ob->{_link_pos}) { 2597her, loading and preparing them map, calling the provided $check callback
1547 cf::sync_job { 2598that has to return the map if sucecssful, and then unfreezes the player on
1548 $pl->ob->leave_link 2599the new (success) or old (failed) map position. In either case, $done will
1549 }; 2600be called at the end of this process.
1550 }
1551 },
1552 on_login => sub {
1553 my ($pl) = @_;
1554 2601
1555 # try to abort aborted map switching on player login :)
1556 # should happen only on crashes
1557 if ($pl->ob->{_link_pos}) {
1558 $pl->ob->enter_link;
1559 cf::async {
1560 # we need this sleep as the login has a concurrent enter_exit running
1561 # and this sleep increases chances of the player not ending up in scorn
1562 Coro::Timer::sleep 1;
1563 $pl->ob->leave_link;
1564 };
1565 }
1566 },
1567);
1568
1569=item $player_object->goto_map ($path, $x, $y)
1570
1571=cut 2602=cut
1572 2603
2604our $GOTOGEN;
2605
1573sub cf::object::player::goto_map { 2606sub cf::object::player::goto {
1574 my ($self, $path, $x, $y) = @_; 2607 my ($self, $path, $x, $y, $check, $done) = @_;
2608
2609 # do generation counting so two concurrent goto's will be executed in-order
2610 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1575 2611
1576 $self->enter_link; 2612 $self->enter_link;
1577 2613
1578 (cf::async { 2614 (async {
1579 $path = new cf::path $path; 2615 $Coro::current->{desc} = "player::goto $path $x $y";
1580 2616
1581 my $map = cf::map::find_map $path->as_string; 2617 # *tag paths override both path and x|y
2618 if ($path =~ /^\*(.*)$/) {
2619 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2620 my $ob = $obs[rand @obs];
2621
2622 # see if we actually can go there
2623 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2624 $ob = $obs[rand @obs];
2625 } else {
2626 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2627 }
2628 # else put us there anyways for now #d#
2629
2630 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2631 } else {
2632 ($path, $x, $y) = (undef, undef, undef);
2633 }
2634 }
2635
2636 my $map = eval {
2637 my $map = defined $path ? cf::map::find $path : undef;
2638
2639 if ($map) {
1582 $map = $map->customise_for ($self) if $map; 2640 $map = $map->customise_for ($self);
1583 2641 $map = $check->($map) if $check && $map;
1584# warn "entering ", $map->path, " at ($x, $y)\n" 2642 } else {
1585# if $map;
1586
1587 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2643 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2644 }
1588 2645
2646 $map
2647 };
2648
2649 if ($@) {
2650 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2651 LOG llevError | logBacktrace, Carp::longmess $@;
2652 }
2653
2654 if ($gen == $self->{_goto_generation}) {
2655 delete $self->{_goto_generation};
1589 $self->leave_link ($map, $x, $y); 2656 $self->leave_link ($map, $x, $y);
2657 }
2658
2659 $done->() if $done;
1590 })->prio (1); 2660 })->prio (1);
1591} 2661}
1592 2662
1593=item $player_object->enter_exit ($exit_object) 2663=item $player_object->enter_exit ($exit_object)
1594 2664
1596 2666
1597sub parse_random_map_params { 2667sub parse_random_map_params {
1598 my ($spec) = @_; 2668 my ($spec) = @_;
1599 2669
1600 my $rmp = { # defaults 2670 my $rmp = { # defaults
1601 xsize => 10, 2671 xsize => (cf::rndm 15, 40),
1602 ysize => 10, 2672 ysize => (cf::rndm 15, 40),
2673 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2674 #layout => string,
1603 }; 2675 };
1604 2676
1605 for (split /\n/, $spec) { 2677 for (split /\n/, $spec) {
1606 my ($k, $v) = split /\s+/, $_, 2; 2678 my ($k, $v) = split /\s+/, $_, 2;
1607 2679
1611 $rmp 2683 $rmp
1612} 2684}
1613 2685
1614sub prepare_random_map { 2686sub prepare_random_map {
1615 my ($exit) = @_; 2687 my ($exit) = @_;
2688
2689 my $guard = cf::lock_acquire "exit_prepare:$exit";
1616 2690
1617 # all this does is basically replace the /! path by 2691 # all this does is basically replace the /! path by
1618 # a new random map path (?random/...) with a seed 2692 # a new random map path (?random/...) with a seed
1619 # that depends on the exit object 2693 # that depends on the exit object
1620 2694
1621 my $rmp = parse_random_map_params $exit->msg; 2695 my $rmp = parse_random_map_params $exit->msg;
1622 2696
1623 if ($exit->map) { 2697 if ($exit->map) {
1624 $rmp->{region} = $exit->map->region_name; 2698 $rmp->{region} = $exit->region->name;
1625 $rmp->{origin_map} = $exit->map->path; 2699 $rmp->{origin_map} = $exit->map->path;
1626 $rmp->{origin_x} = $exit->x; 2700 $rmp->{origin_x} = $exit->x;
1627 $rmp->{origin_y} = $exit->y; 2701 $rmp->{origin_y} = $exit->y;
1628 } 2702 }
1629 2703
1630 $rmp->{random_seed} ||= $exit->random_seed; 2704 $rmp->{random_seed} ||= $exit->random_seed;
1631 2705
1632 my $data = cf::to_json $rmp; 2706 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1633 my $md5 = Digest::MD5::md5_hex $data; 2707 my $md5 = Digest::MD5::md5_hex $data;
2708 my $meta = "$RANDOMDIR/$md5.meta";
1634 2709
1635 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2710 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1636 aio_write $fh, 0, (length $data), $data, 0; 2711 aio_write $fh, 0, (length $data), $data, 0;
2712 undef $fh;
2713 aio_rename "$meta~", $meta;
1637 2714
1638 $exit->slaying ("?random/$md5"); 2715 $exit->slaying ("?random/$md5");
1639 $exit->msg (undef); 2716 $exit->msg (undef);
1640 } 2717 }
1641} 2718}
1643sub cf::object::player::enter_exit { 2720sub cf::object::player::enter_exit {
1644 my ($self, $exit) = @_; 2721 my ($self, $exit) = @_;
1645 2722
1646 return unless $self->type == cf::PLAYER; 2723 return unless $self->type == cf::PLAYER;
1647 2724
2725 if ($exit->slaying eq "/!") {
2726 #TODO: this should de-fi-ni-te-ly not be a sync-job
2727 # the problem is that $exit might not survive long enough
2728 # so it needs to be done right now, right here
2729 cf::sync_job { prepare_random_map $exit };
2730 }
2731
2732 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2733 my $hp = $exit->stats->hp;
2734 my $sp = $exit->stats->sp;
2735
1648 $self->enter_link; 2736 $self->enter_link;
1649 2737
2738 # if exit is damned, update players death & WoR home-position
2739 $self->contr->savebed ($slaying, $hp, $sp)
2740 if $exit->flag (FLAG_DAMNED);
2741
1650 (cf::async { 2742 (async {
2743 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2744
2745 $self->deactivate_recursive; # just to be sure
1651 unless (eval { 2746 unless (eval {
1652 prepare_random_map $exit 2747 $self->goto ($slaying, $hp, $sp);
1653 if $exit->slaying eq "/!";
1654
1655 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1656 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1657 2748
1658 1; 2749 1;
1659 }) { 2750 }) {
1660 $self->message ("Something went wrong deep within the crossfire server. " 2751 $self->message ("Something went wrong deep within the crossfire server. "
1661 . "I'll try to bring you back to the map you were before. " 2752 . "I'll try to bring you back to the map you were before. "
1662 . "Please report this to the dungeon master", 2753 . "Please report this to the dungeon master!",
1663 cf::NDI_UNIQUE | cf::NDI_RED); 2754 cf::NDI_UNIQUE | cf::NDI_RED);
1664 2755
1665 warn "ERROR in enter_exit: $@"; 2756 warn "ERROR in enter_exit: $@";
1666 $self->leave_link; 2757 $self->leave_link;
1667 } 2758 }
1668 })->prio (1); 2759 })->prio (1);
1681 2772
1682sub cf::client::send_drawinfo { 2773sub cf::client::send_drawinfo {
1683 my ($self, $text, $flags) = @_; 2774 my ($self, $text, $flags) = @_;
1684 2775
1685 utf8::encode $text; 2776 utf8::encode $text;
1686 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2777 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1687} 2778}
1688 2779
2780=item $client->send_msg ($channel, $msg, $color, [extra...])
2781
2782Send a drawinfo or msg packet to the client, formatting the msg for the
2783client if neccessary. C<$type> should be a string identifying the type of
2784the message, with C<log> being the default. If C<$color> is negative, suppress
2785the message unless the client supports the msg packet.
2786
2787=cut
2788
2789# non-persistent channels (usually the info channel)
2790our %CHANNEL = (
2791 "c/identify" => {
2792 id => "infobox",
2793 title => "Identify",
2794 reply => undef,
2795 tooltip => "Items recently identified",
2796 },
2797 "c/examine" => {
2798 id => "infobox",
2799 title => "Examine",
2800 reply => undef,
2801 tooltip => "Signs and other items you examined",
2802 },
2803 "c/book" => {
2804 id => "infobox",
2805 title => "Book",
2806 reply => undef,
2807 tooltip => "The contents of a note or book",
2808 },
2809 "c/lookat" => {
2810 id => "infobox",
2811 title => "Look",
2812 reply => undef,
2813 tooltip => "What you saw there",
2814 },
2815 "c/who" => {
2816 id => "infobox",
2817 title => "Players",
2818 reply => undef,
2819 tooltip => "Shows players who are currently online",
2820 },
2821 "c/body" => {
2822 id => "infobox",
2823 title => "Body Parts",
2824 reply => undef,
2825 tooltip => "Shows which body parts you posess and are available",
2826 },
2827 "c/uptime" => {
2828 id => "infobox",
2829 title => "Uptime",
2830 reply => undef,
2831 tooltip => "How long the server has been running since last restart",
2832 },
2833 "c/mapinfo" => {
2834 id => "infobox",
2835 title => "Map Info",
2836 reply => undef,
2837 tooltip => "Information related to the maps",
2838 },
2839 "c/party" => {
2840 id => "party",
2841 title => "Party",
2842 reply => "gsay ",
2843 tooltip => "Messages and chat related to your party",
2844 },
2845);
2846
2847sub cf::client::send_msg {
2848 my ($self, $channel, $msg, $color, @extra) = @_;
2849
2850 $msg = $self->pl->expand_cfpod ($msg);
2851
2852 $color &= cf::NDI_CLIENT_MASK; # just in case...
2853
2854 # check predefined channels, for the benefit of C
2855 if ($CHANNEL{$channel}) {
2856 $channel = $CHANNEL{$channel};
2857
2858 $self->ext_msg (channel_info => $channel)
2859 if $self->can_msg;
2860
2861 $channel = $channel->{id};
2862
2863 } elsif (ref $channel) {
2864 # send meta info to client, if not yet sent
2865 unless (exists $self->{channel}{$channel->{id}}) {
2866 $self->{channel}{$channel->{id}} = $channel;
2867 $self->ext_msg (channel_info => $channel)
2868 if $self->can_msg;
2869 }
2870
2871 $channel = $channel->{id};
2872 }
2873
2874 return unless @extra || length $msg;
2875
2876 if ($self->can_msg) {
2877 # default colour, mask it out
2878 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2879 if $color & cf::NDI_DEF;
2880
2881 $self->send_packet ("msg " . $self->{json_coder}->encode (
2882 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2883 } else {
2884 if ($color >= 0) {
2885 # replace some tags by gcfclient-compatible ones
2886 for ($msg) {
2887 1 while
2888 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2889 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2890 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2891 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2892 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2893 }
2894
2895 $color &= cf::NDI_COLOR_MASK;
2896
2897 utf8::encode $msg;
2898
2899 if (0 && $msg =~ /\[/) {
2900 # COMMAND/INFO
2901 $self->send_packet ("drawextinfo $color 10 8 $msg")
2902 } else {
2903 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2904 $self->send_packet ("drawinfo $color $msg")
2905 }
2906 }
2907 }
2908}
2909
2910=item $client->ext_msg ($type, @msg)
2911
2912Sends an ext event to the client.
2913
2914=cut
2915
2916sub cf::client::ext_msg($$@) {
2917 my ($self, $type, @msg) = @_;
2918
2919 if ($self->extcmd == 2) {
2920 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2921 } elsif ($self->extcmd == 1) { # TODO: remove
2922 push @msg, msgtype => "event_$type";
2923 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2924 }
2925}
2926
2927=item $client->ext_reply ($msgid, @msg)
2928
2929Sends an ext reply to the client.
2930
2931=cut
2932
2933sub cf::client::ext_reply($$@) {
2934 my ($self, $id, @msg) = @_;
2935
2936 if ($self->extcmd == 2) {
2937 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2938 } elsif ($self->extcmd == 1) {
2939 #TODO: version 1, remove
2940 unshift @msg, msgtype => "reply", msgid => $id;
2941 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2942 }
2943}
1689 2944
1690=item $success = $client->query ($flags, "text", \&cb) 2945=item $success = $client->query ($flags, "text", \&cb)
1691 2946
1692Queues a query to the client, calling the given callback with 2947Queues a query to the client, calling the given callback with
1693the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2948the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1694C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2949C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1695 2950
1696Queries can fail, so check the return code. Or don't, as queries will become 2951Queries can fail, so check the return code. Or don't, as queries will
1697reliable at some point in the future. 2952become reliable at some point in the future.
1698 2953
1699=cut 2954=cut
1700 2955
1701sub cf::client::query { 2956sub cf::client::query {
1702 my ($self, $flags, $text, $cb) = @_; 2957 my ($self, $flags, $text, $cb) = @_;
1710 utf8::encode $text; 2965 utf8::encode $text;
1711 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2966 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1712 2967
1713 $self->send_packet ($self->{query_queue}[0][0]) 2968 $self->send_packet ($self->{query_queue}[0][0])
1714 if @{ $self->{query_queue} } == 1; 2969 if @{ $self->{query_queue} } == 1;
2970
2971 1
1715} 2972}
1716 2973
1717cf::client->attach ( 2974cf::client->attach (
2975 on_connect => sub {
2976 my ($ns) = @_;
2977
2978 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2979 },
1718 on_reply => sub { 2980 on_reply => sub {
1719 my ($ns, $msg) = @_; 2981 my ($ns, $msg) = @_;
1720 2982
1721 # this weird shuffling is so that direct followup queries 2983 # this weird shuffling is so that direct followup queries
1722 # get handled first 2984 # get handled first
1723 my $queue = delete $ns->{query_queue} 2985 my $queue = delete $ns->{query_queue}
1724 or return; # be conservative, not sure how that can happen, but we saw a crash here 2986 or return; # be conservative, not sure how that can happen, but we saw a crash here
1725 2987
1726 (shift @$queue)->[1]->($msg); 2988 (shift @$queue)->[1]->($msg);
2989 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1727 2990
1728 push @{ $ns->{query_queue} }, @$queue; 2991 push @{ $ns->{query_queue} }, @$queue;
1729 2992
1730 if (@{ $ns->{query_queue} } == @$queue) { 2993 if (@{ $ns->{query_queue} } == @$queue) {
1731 if (@$queue) { 2994 if (@$queue) {
1733 } else { 2996 } else {
1734 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2997 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1735 } 2998 }
1736 } 2999 }
1737 }, 3000 },
3001 on_exticmd => sub {
3002 my ($ns, $buf) = @_;
3003
3004 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3005
3006 if (ref $msg) {
3007 my ($type, $reply, @payload) =
3008 "ARRAY" eq ref $msg
3009 ? @$msg
3010 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3011
3012 my @reply;
3013
3014 if (my $cb = $EXTICMD{$type}) {
3015 @reply = $cb->($ns, @payload);
3016 }
3017
3018 $ns->ext_reply ($reply, @reply)
3019 if $reply;
3020
3021 } else {
3022 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3023 }
3024
3025 cf::override;
3026 },
1738); 3027);
1739 3028
1740=item $client->coro (\&cb) 3029=item $client->async (\&cb)
1741 3030
1742Create a new coroutine, running the specified callback. The coroutine will 3031Create a new coroutine, running the specified callback. The coroutine will
1743be automatically cancelled when the client gets destroyed (e.g. on logout, 3032be automatically cancelled when the client gets destroyed (e.g. on logout,
1744or loss of connection). 3033or loss of connection).
1745 3034
1746=cut 3035=cut
1747 3036
1748sub cf::client::coro { 3037sub cf::client::async {
1749 my ($self, $cb) = @_; 3038 my ($self, $cb) = @_;
1750 3039
1751 my $coro = &cf::async ($cb); 3040 my $coro = &Coro::async ($cb);
1752 3041
1753 $coro->on_destroy (sub { 3042 $coro->on_destroy (sub {
1754 delete $self->{_coro}{$coro+0}; 3043 delete $self->{_coro}{$coro+0};
1755 }); 3044 });
1756 3045
1783our $safe = new Safe "safe"; 3072our $safe = new Safe "safe";
1784our $safe_hole = new Safe::Hole; 3073our $safe_hole = new Safe::Hole;
1785 3074
1786$SIG{FPE} = 'IGNORE'; 3075$SIG{FPE} = 'IGNORE';
1787 3076
1788$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3077$safe->permit_only (Opcode::opset qw(
3078 :base_core :base_mem :base_orig :base_math
3079 grepstart grepwhile mapstart mapwhile
3080 sort time
3081));
1789 3082
1790# here we export the classes and methods available to script code 3083# here we export the classes and methods available to script code
1791 3084
1792=pod 3085=pod
1793 3086
1794The following fucntions and emthods are available within a safe environment: 3087The following functions and methods are available within a safe environment:
1795 3088
1796 cf::object contr pay_amount pay_player map 3089 cf::object
3090 contr pay_amount pay_player map x y force_find force_add destroy
3091 insert remove name archname title slaying race decrease split
3092
1797 cf::object::player player 3093 cf::object::player
1798 cf::player peaceful 3094 player
1799 cf::map trigger 3095
3096 cf::player
3097 peaceful
3098
3099 cf::map
3100 trigger
1800 3101
1801=cut 3102=cut
1802 3103
1803for ( 3104for (
1804 ["cf::object" => qw(contr pay_amount pay_player map)], 3105 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3106 insert remove inv name archname title slaying race
3107 decrease split destroy)],
1805 ["cf::object::player" => qw(player)], 3108 ["cf::object::player" => qw(player)],
1806 ["cf::player" => qw(peaceful)], 3109 ["cf::player" => qw(peaceful)],
1807 ["cf::map" => qw(trigger)], 3110 ["cf::map" => qw(trigger)],
1808) { 3111) {
1809 no strict 'refs'; 3112 no strict 'refs';
1880=back 3183=back
1881 3184
1882=cut 3185=cut
1883 3186
1884############################################################################# 3187#############################################################################
3188# the server's init and main functions
1885 3189
1886=head2 EXTENSION DATABASE SUPPORT 3190sub load_facedata($) {
3191 my ($path) = @_;
1887 3192
1888Crossfire maintains a very simple database for extension use. It can 3193 # HACK to clear player env face cache, we need some signal framework
1889currently store anything that can be serialised using Storable, which 3194 # for this (global event?)
1890excludes objects. 3195 %ext::player_env::MUSIC_FACE_CACHE = ();
1891 3196
1892The parameter C<$family> should best start with the name of the extension 3197 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1893using it, it should be unique.
1894 3198
1895=over 4 3199 warn "loading facedata from $path\n";
1896 3200
1897=item $hashref = cf::db_get $family 3201 my $facedata;
3202 0 < aio_load $path, $facedata
3203 or die "$path: $!";
1898 3204
1899Return a hashref for use by the extension C<$family>, which can be 3205 $facedata = Coro::Storable::thaw $facedata;
1900modified. After modifications, you have to call C<cf::db_dirty> or
1901C<cf::db_sync>.
1902 3206
1903=item $value = cf::db_get $family => $key 3207 $facedata->{version} == 2
3208 or cf::cleanup "$path: version mismatch, cannot proceed.";
1904 3209
1905Returns a single value from the database 3210 # patch in the exptable
1906 3211 $facedata->{resource}{"res/exp_table"} = {
1907=item cf::db_put $family => $hashref 3212 type => FT_RSRC,
1908 3213 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1909Stores the given family hashref into the database. Updates are delayed, if
1910you want the data to be synced to disk immediately, use C<cf::db_sync>.
1911
1912=item cf::db_put $family => $key => $value
1913
1914Stores the given C<$value> in the family hash. Updates are delayed, if you
1915want the data to be synced to disk immediately, use C<cf::db_sync>.
1916
1917=item cf::db_dirty
1918
1919Marks the database as dirty, to be updated at a later time.
1920
1921=item cf::db_sync
1922
1923Immediately write the database to disk I<if it is dirty>.
1924
1925=cut
1926
1927our $DB;
1928
1929{
1930 my $path = cf::localdir . "/database.pst";
1931
1932 sub db_load() {
1933 $DB = stat $path ? Storable::retrieve $path : { };
1934 }
1935
1936 my $pid;
1937
1938 sub db_save() {
1939 waitpid $pid, 0 if $pid;
1940 if (0 == ($pid = fork)) {
1941 $DB->{_meta}{version} = 1;
1942 Storable::nstore $DB, "$path~";
1943 rename "$path~", $path;
1944 cf::_exit 0 if defined $pid;
1945 }
1946 }
1947
1948 my $dirty;
1949
1950 sub db_sync() {
1951 db_save if $dirty;
1952 undef $dirty;
1953 }
1954
1955 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1956 db_sync;
1957 }); 3214 };
3215 cf::cede_to_tick;
1958 3216
1959 sub db_dirty() {
1960 $dirty = 1;
1961 $idle->start;
1962 } 3217 {
3218 my $faces = $facedata->{faceinfo};
1963 3219
1964 sub db_get($;$) { 3220 while (my ($face, $info) = each %$faces) {
1965 @_ >= 2 3221 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1966 ? $DB->{$_[0]}{$_[1]}
1967 : ($DB->{$_[0]} ||= { })
1968 }
1969 3222
1970 sub db_put($$;$) { 3223 cf::face::set_visibility $idx, $info->{visibility};
1971 if (@_ >= 3) { 3224 cf::face::set_magicmap $idx, $info->{magicmap};
1972 $DB->{$_[0]}{$_[1]} = $_[2]; 3225 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1973 } else { 3226 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1974 $DB->{$_[0]} = $_[1];
1975 }
1976 db_dirty;
1977 }
1978 3227
1979 cf::global->attach ( 3228 cf::cede_to_tick;
1980 prio => 10000,
1981 on_cleanup => sub {
1982 db_sync;
1983 }, 3229 }
1984 );
1985}
1986 3230
1987############################################################################# 3231 while (my ($face, $info) = each %$faces) {
1988# the server's main() 3232 next unless $info->{smooth};
1989 3233
1990sub cfg_load { 3234 my $idx = cf::face::find $face
3235 or next;
3236
3237 if (my $smooth = cf::face::find $info->{smooth}) {
3238 cf::face::set_smooth $idx, $smooth;
3239 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3240 } else {
3241 warn "smooth face '$info->{smooth}' not found for face '$face'";
3242 }
3243
3244 cf::cede_to_tick;
3245 }
3246 }
3247
3248 {
3249 my $anims = $facedata->{animinfo};
3250
3251 while (my ($anim, $info) = each %$anims) {
3252 cf::anim::set $anim, $info->{frames}, $info->{facings};
3253 cf::cede_to_tick;
3254 }
3255
3256 cf::anim::invalidate_all; # d'oh
3257 }
3258
3259 {
3260 # TODO: for gcfclient pleasure, we should give resources
3261 # that gcfclient doesn't grok a >10000 face index.
3262 my $res = $facedata->{resource};
3263
3264 while (my ($name, $info) = each %$res) {
3265 if (defined $info->{type}) {
3266 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3267 my $data;
3268
3269 if ($info->{type} & 1) {
3270 # prepend meta info
3271
3272 my $meta = $enc->encode ({
3273 name => $name,
3274 %{ $info->{meta} || {} },
3275 });
3276
3277 $data = pack "(w/a*)*", $meta, $info->{data};
3278 } else {
3279 $data = $info->{data};
3280 }
3281
3282 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3283 cf::face::set_type $idx, $info->{type};
3284 } else {
3285 $RESOURCE{$name} = $info;
3286 }
3287
3288 cf::cede_to_tick;
3289 }
3290 }
3291
3292 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3293
3294 1
3295}
3296
3297cf::global->attach (on_resource_update => sub {
3298 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3299 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3300
3301 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3302 my $sound = $soundconf->{compat}[$_]
3303 or next;
3304
3305 my $face = cf::face::find "sound/$sound->[1]";
3306 cf::sound::set $sound->[0] => $face;
3307 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3308 }
3309
3310 while (my ($k, $v) = each %{$soundconf->{event}}) {
3311 my $face = cf::face::find "sound/$v";
3312 cf::sound::set $k => $face;
3313 }
3314 }
3315});
3316
3317register_exticmd fx_want => sub {
3318 my ($ns, $want) = @_;
3319
3320 while (my ($k, $v) = each %$want) {
3321 $ns->fx_want ($k, $v);
3322 }
3323};
3324
3325sub load_resource_file($) {
3326 my $guard = lock_acquire "load_resource_file";
3327
3328 my $status = load_resource_file_ $_[0];
3329 get_slot 0.1, 100;
3330 cf::arch::commit_load;
3331
3332 $status
3333}
3334
3335sub reload_regions {
3336 # HACK to clear player env face cache, we need some signal framework
3337 # for this (global event?)
3338 %ext::player_env::MUSIC_FACE_CACHE = ();
3339
3340 load_resource_file "$MAPDIR/regions"
3341 or die "unable to load regions file\n";
3342
3343 for (cf::region::list) {
3344 $_->{match} = qr/$_->{match}/
3345 if exists $_->{match};
3346 }
3347}
3348
3349sub reload_facedata {
3350 load_facedata "$DATADIR/facedata"
3351 or die "unable to load facedata\n";
3352}
3353
3354sub reload_archetypes {
3355 load_resource_file "$DATADIR/archetypes"
3356 or die "unable to load archetypes\n";
3357}
3358
3359sub reload_treasures {
3360 load_resource_file "$DATADIR/treasures"
3361 or die "unable to load treasurelists\n";
3362}
3363
3364sub reload_resources {
3365 warn "reloading resource files...\n";
3366
3367 reload_facedata;
3368 reload_archetypes;
3369 reload_regions;
3370 reload_treasures;
3371
3372 warn "finished reloading resource files\n";
3373}
3374
3375sub init {
3376 my $guard = freeze_mainloop;
3377
3378 reload_resources;
3379}
3380
3381sub reload_config {
1991 open my $fh, "<:utf8", cf::confdir . "/config" 3382 open my $fh, "<:utf8", "$CONFDIR/config"
1992 or return; 3383 or return;
1993 3384
1994 local $/; 3385 local $/;
1995 *CFG = YAML::Syck::Load <$fh>; 3386 *CFG = YAML::Load <$fh>;
1996 3387
1997 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3388 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3389
3390 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3391 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1998 3392
1999 if (exists $CFG{mlockall}) { 3393 if (exists $CFG{mlockall}) {
2000 eval { 3394 eval {
2001 $CFG{mlockall} ? &mlockall : &munlockall 3395 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2002 and die "WARNING: m(un)lockall failed: $!\n"; 3396 and die "WARNING: m(un)lockall failed: $!\n";
2003 }; 3397 };
2004 warn $@ if $@; 3398 warn $@ if $@;
2005 } 3399 }
2006} 3400}
2007 3401
2008sub main { 3402sub main {
2009 # we must not ever block the main coroutine 3403 # we must not ever block the main coroutine
2010 local $Coro::idle = sub { 3404 local $Coro::idle = sub {
2011 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3405 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2012 (Coro::unblock_sub { 3406 (async {
2013 Event::one_event; 3407 $Coro::current->{desc} = "IDLE BUG HANDLER";
2014 })->(); 3408 EV::loop EV::LOOP_ONESHOT;
3409 })->prio (Coro::PRIO_MAX);
2015 }; 3410 };
2016 3411
2017 cfg_load; 3412 {
2018 db_load; 3413 my $guard = freeze_mainloop;
3414 reload_config;
3415 db_init;
2019 load_extensions; 3416 load_extensions;
3417
3418 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3419 evthread_start IO::AIO::poll_fileno;
3420 }
3421
2020 Event::loop; 3422 EV::loop;
2021} 3423}
2022 3424
2023############################################################################# 3425#############################################################################
2024# initialisation 3426# initialisation and cleanup
2025 3427
3428# install some emergency cleanup handlers
3429BEGIN {
3430 our %SIGWATCHER = ();
3431 for my $signal (qw(INT HUP TERM)) {
3432 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3433 cf::cleanup "SIG$signal";
3434 };
3435 }
3436}
3437
3438sub write_runtime_sync {
3439 my $runtime = "$LOCALDIR/runtime";
3440
3441 # first touch the runtime file to show we are still running:
3442 # the fsync below can take a very very long time.
3443
3444 IO::AIO::aio_utime $runtime, undef, undef;
3445
3446 my $guard = cf::lock_acquire "write_runtime";
3447
3448 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3449 or return;
3450
3451 my $value = $cf::RUNTIME + 90 + 10;
3452 # 10 is the runtime save interval, for a monotonic clock
3453 # 60 allows for the watchdog to kill the server.
3454
3455 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3456 and return;
3457
3458 # always fsync - this file is important
3459 aio_fsync $fh
3460 and return;
3461
3462 # touch it again to show we are up-to-date
3463 aio_utime $fh, undef, undef;
3464
3465 close $fh
3466 or return;
3467
3468 aio_rename "$runtime~", $runtime
3469 and return;
3470
3471 warn "runtime file written.\n";
3472
3473 1
3474}
3475
3476our $uuid_lock;
3477our $uuid_skip;
3478
3479sub write_uuid_sync($) {
3480 $uuid_skip ||= $_[0];
3481
3482 return if $uuid_lock;
3483 local $uuid_lock = 1;
3484
3485 my $uuid = "$LOCALDIR/uuid";
3486
3487 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3488 or return;
3489
3490 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3491 $uuid_skip = 0;
3492
3493 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3494 and return;
3495
3496 # always fsync - this file is important
3497 aio_fsync $fh
3498 and return;
3499
3500 close $fh
3501 or return;
3502
3503 aio_rename "$uuid~", $uuid
3504 and return;
3505
3506 warn "uuid file written ($value).\n";
3507
3508 1
3509
3510}
3511
3512sub write_uuid($$) {
3513 my ($skip, $sync) = @_;
3514
3515 $sync ? write_uuid_sync $skip
3516 : async { write_uuid_sync $skip };
3517}
3518
3519sub emergency_save() {
3520 my $freeze_guard = cf::freeze_mainloop;
3521
3522 warn "enter emergency perl save\n";
3523
3524 cf::sync_job {
3525 # use a peculiar iteration method to avoid tripping on perl
3526 # refcount bugs in for. also avoids problems with players
3527 # and maps saved/destroyed asynchronously.
3528 warn "begin emergency player save\n";
3529 for my $login (keys %cf::PLAYER) {
3530 my $pl = $cf::PLAYER{$login} or next;
3531 $pl->valid or next;
3532 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3533 $pl->save;
3534 }
3535 warn "end emergency player save\n";
3536
3537 warn "begin emergency map save\n";
3538 for my $path (keys %cf::MAP) {
3539 my $map = $cf::MAP{$path} or next;
3540 $map->valid or next;
3541 $map->save;
3542 }
3543 warn "end emergency map save\n";
3544
3545 warn "begin emergency database checkpoint\n";
3546 BDB::db_env_txn_checkpoint $DB_ENV;
3547 warn "end emergency database checkpoint\n";
3548
3549 warn "begin write uuid\n";
3550 write_uuid_sync 1;
3551 warn "end write uuid\n";
3552 };
3553
3554 warn "leave emergency perl save\n";
3555}
3556
3557sub post_cleanup {
3558 my ($make_core) = @_;
3559
3560 warn Carp::longmess "post_cleanup backtrace"
3561 if $make_core;
3562}
3563
2026sub reload() { 3564sub do_reload_perl() {
2027 # can/must only be called in main 3565 # can/must only be called in main
2028 if ($Coro::current != $Coro::main) { 3566 if ($Coro::current != $Coro::main) {
2029 warn "can only reload from main coroutine\n"; 3567 warn "can only reload from main coroutine";
2030 return; 3568 return;
2031 } 3569 }
2032 3570
2033 warn "reloading..."; 3571 warn "reloading...";
2034 3572
2035 local $FREEZE = 1; 3573 warn "entering sync_job";
3574
3575 cf::sync_job {
3576 cf::write_runtime_sync; # external watchdog should not bark
2036 cf::emergency_save; 3577 cf::emergency_save;
3578 cf::write_runtime_sync; # external watchdog should not bark
2037 3579
2038 eval { 3580 warn "syncing database to disk";
3581 BDB::db_env_txn_checkpoint $DB_ENV;
3582
2039 # if anything goes wrong in here, we should simply crash as we already saved 3583 # if anything goes wrong in here, we should simply crash as we already saved
2040 3584
2041 # cancel all watchers 3585 warn "flushing outstanding aio requests";
2042 for (Event::all_watchers) { 3586 for (;;) {
2043 $_->cancel if $_->data & WF_AUTOCANCEL; 3587 BDB::flush;
3588 IO::AIO::flush;
3589 Coro::cede_notself;
3590 last unless IO::AIO::nreqs || BDB::nreqs;
3591 warn "iterate...";
2044 } 3592 }
2045 3593
3594 ++$RELOAD;
3595
2046 # cancel all extension coros 3596 warn "cancelling all extension coros";
2047 $_->cancel for values %EXT_CORO; 3597 $_->cancel for values %EXT_CORO;
2048 %EXT_CORO = (); 3598 %EXT_CORO = ();
2049 3599
2050 # unload all extensions 3600 warn "removing commands";
2051 for (@exts) { 3601 %COMMAND = ();
3602
3603 warn "removing ext/exti commands";
3604 %EXTCMD = ();
3605 %EXTICMD = ();
3606
3607 warn "unloading/nuking all extensions";
3608 for my $pkg (@EXTS) {
2052 warn "unloading <$_>"; 3609 warn "... unloading $pkg";
2053 unload_extension $_; 3610
3611 if (my $cb = $pkg->can ("unload")) {
3612 eval {
3613 $cb->($pkg);
3614 1
3615 } or warn "$pkg unloaded, but with errors: $@";
2054 } 3616 }
2055 3617
3618 warn "... nuking $pkg";
3619 Symbol::delete_package $pkg;
3620 }
3621
2056 # unload all modules loaded from $LIBDIR 3622 warn "unloading all perl modules loaded from $LIBDIR";
2057 while (my ($k, $v) = each %INC) { 3623 while (my ($k, $v) = each %INC) {
2058 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3624 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2059 3625
2060 warn "removing <$k>"; 3626 warn "... unloading $k";
2061 delete $INC{$k}; 3627 delete $INC{$k};
2062 3628
2063 $k =~ s/\.pm$//; 3629 $k =~ s/\.pm$//;
2064 $k =~ s/\//::/g; 3630 $k =~ s/\//::/g;
2065 3631
2068 } 3634 }
2069 3635
2070 Symbol::delete_package $k; 3636 Symbol::delete_package $k;
2071 } 3637 }
2072 3638
2073 # sync database to disk
2074 cf::db_sync;
2075 IO::AIO::flush;
2076
2077 # get rid of safe::, as good as possible 3639 warn "getting rid of safe::, as good as possible";
2078 Symbol::delete_package "safe::$_" 3640 Symbol::delete_package "safe::$_"
2079 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3641 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2080 3642
2081 # remove register_script_function callbacks
2082 # TODO
2083
2084 # unload cf.pm "a bit" 3643 warn "unloading cf.pm \"a bit\"";
2085 delete $INC{"cf.pm"}; 3644 delete $INC{"cf.pm"};
3645 delete $INC{"cf/pod.pm"};
2086 3646
2087 # don't, removes xs symbols, too, 3647 # don't, removes xs symbols, too,
2088 # and global variables created in xs 3648 # and global variables created in xs
2089 #Symbol::delete_package __PACKAGE__; 3649 #Symbol::delete_package __PACKAGE__;
2090 3650
2091 # reload cf.pm 3651 warn "unload completed, starting to reload now";
3652
2092 warn "reloading cf.pm"; 3653 warn "reloading cf.pm";
2093 require cf; 3654 require cf;
2094 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3655 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2095 3656
2096 # load config and database again 3657 warn "loading config and database again";
2097 cf::cfg_load; 3658 cf::reload_config;
2098 cf::db_load;
2099 3659
2100 # load extensions
2101 warn "load extensions"; 3660 warn "loading extensions";
2102 cf::load_extensions; 3661 cf::load_extensions;
2103 3662
2104 # reattach attachments to objects 3663 warn "reattaching attachments to objects/players";
2105 warn "reattach"; 3664 _global_reattach; # objects, sockets
2106 _global_reattach; 3665 warn "reattaching attachments to maps";
3666 reattach $_ for values %MAP;
3667 warn "reattaching attachments to players";
3668 reattach $_ for values %PLAYER;
3669
3670 warn "leaving sync_job";
3671
3672 1
3673 } or do {
3674 warn $@;
3675 cf::cleanup "error while reloading, exiting.";
2107 }; 3676 };
2108 3677
2109 if ($@) { 3678 warn "reloaded";
2110 warn $@;
2111 warn "error while reloading, exiting.";
2112 exit 1;
2113 }
2114
2115 warn "reloaded successfully";
2116}; 3679};
2117 3680
2118############################################################################# 3681our $RELOAD_WATCHER; # used only during reload
2119 3682
2120unless ($LINK_MAP) { 3683sub reload_perl() {
2121 $LINK_MAP = cf::map::new; 3684 # doing reload synchronously and two reloads happen back-to-back,
3685 # coro crashes during coro_state_free->destroy here.
2122 3686
2123 $LINK_MAP->width (41); 3687 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2124 $LINK_MAP->height (41); 3688 do_reload_perl;
2125 $LINK_MAP->alloc; 3689 undef $RELOAD_WATCHER;
2126 $LINK_MAP->path ("{link}"); 3690 };
2127 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2128 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2129
2130 # dirty hack because... archetypes are not yet loaded
2131 Event->timer (
2132 after => 2,
2133 cb => sub {
2134 $_[0]->w->cancel;
2135
2136 # provide some exits "home"
2137 my $exit = cf::object::new "exit";
2138
2139 $exit->slaying ($EMERGENCY_POSITION->[0]);
2140 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2141 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2142
2143 $LINK_MAP->insert ($exit->clone, 19, 19);
2144 $LINK_MAP->insert ($exit->clone, 19, 20);
2145 $LINK_MAP->insert ($exit->clone, 19, 21);
2146 $LINK_MAP->insert ($exit->clone, 20, 19);
2147 $LINK_MAP->insert ($exit->clone, 20, 21);
2148 $LINK_MAP->insert ($exit->clone, 21, 19);
2149 $LINK_MAP->insert ($exit->clone, 21, 20);
2150 $LINK_MAP->insert ($exit->clone, 21, 21);
2151
2152 $exit->destroy;
2153 });
2154
2155 $LINK_MAP->{deny_save} = 1;
2156 $LINK_MAP->{deny_reset} = 1;
2157
2158 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2159} 3691}
2160
2161register "<global>", __PACKAGE__;
2162 3692
2163register_command "reload" => sub { 3693register_command "reload" => sub {
2164 my ($who, $arg) = @_; 3694 my ($who, $arg) = @_;
2165 3695
2166 if ($who->flag (FLAG_WIZ)) { 3696 if ($who->flag (FLAG_WIZ)) {
2167 $who->message ("start of reload.");
2168 reload;
2169 $who->message ("end of reload."); 3697 $who->message ("reloading server.");
3698 async {
3699 $Coro::current->{desc} = "perl_reload";
3700 reload_perl;
3701 };
2170 } 3702 }
2171}; 3703};
2172 3704
2173unshift @INC, $LIBDIR; 3705unshift @INC, $LIBDIR;
2174 3706
2175$TICK_WATCHER = Event->timer ( 3707my $bug_warning = 0;
2176 reentrant => 0, 3708
2177 prio => 0, 3709our @WAIT_FOR_TICK;
2178 at => $NEXT_TICK || $TICK, 3710our @WAIT_FOR_TICK_BEGIN;
2179 data => WF_AUTOCANCEL, 3711
2180 cb => sub { 3712sub wait_for_tick {
2181 unless ($FREEZE) { 3713 return if tick_inhibit || $Coro::current == $Coro::main;
3714
3715 my $signal = new Coro::Signal;
3716 push @WAIT_FOR_TICK, $signal;
3717 $signal->wait;
3718}
3719
3720sub wait_for_tick_begin {
3721 return if tick_inhibit || $Coro::current == $Coro::main;
3722
3723 my $signal = new Coro::Signal;
3724 push @WAIT_FOR_TICK_BEGIN, $signal;
3725 $signal->wait;
3726}
3727
3728sub tick {
3729 if ($Coro::current != $Coro::main) {
3730 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3731 unless ++$bug_warning > 10;
3732 return;
3733 }
3734
2182 cf::server_tick; # one server iteration 3735 cf::server_tick; # one server iteration
2183 $RUNTIME += $TICK;
2184 }
2185 3736
2186 $NEXT_TICK += $TICK; 3737 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2187 3738 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2188 # if we are delayed by four ticks or more, skip them all 3739 Coro::async_pool {
2189 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3740 $Coro::current->{desc} = "runtime saver";
2190
2191 $TICK_WATCHER->at ($NEXT_TICK);
2192 $TICK_WATCHER->start;
2193 },
2194);
2195
2196IO::AIO::max_poll_time $TICK * 0.2;
2197
2198Event->io (
2199 fd => IO::AIO::poll_fileno,
2200 poll => 'r',
2201 prio => 5,
2202 data => WF_AUTOCANCEL,
2203 cb => \&IO::AIO::poll_cb,
2204);
2205
2206Event->timer (
2207 data => WF_AUTOCANCEL,
2208 after => 0,
2209 interval => 10,
2210 cb => sub {
2211 (Coro::unblock_sub {
2212 write_runtime 3741 write_runtime_sync
2213 or warn "ERROR: unable to write runtime file: $!"; 3742 or warn "ERROR: unable to write runtime file: $!";
2214 })->(); 3743 };
2215 }, 3744 }
2216); 3745
3746 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3747 $sig->send;
3748 }
3749 while (my $sig = shift @WAIT_FOR_TICK) {
3750 $sig->send;
3751 }
3752
3753 $LOAD = ($NOW - $TICK_START) / $TICK;
3754 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3755
3756 if (0) {
3757 if ($NEXT_TICK) {
3758 my $jitter = $TICK_START - $NEXT_TICK;
3759 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3760 warn "jitter $JITTER\n";#d#
3761 }
3762 }
3763}
3764
3765{
3766 # configure BDB
3767
3768 BDB::min_parallel 8;
3769 BDB::max_poll_reqs $TICK * 0.1;
3770 $Coro::BDB::WATCHER->priority (1);
3771
3772 unless ($DB_ENV) {
3773 $DB_ENV = BDB::db_env_create;
3774 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3775 | BDB::LOG_AUTOREMOVE, 1);
3776 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3777 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3778
3779 cf::sync_job {
3780 eval {
3781 BDB::db_env_open
3782 $DB_ENV,
3783 $BDBDIR,
3784 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3785 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3786 0666;
3787
3788 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3789 };
3790
3791 cf::cleanup "db_env_open(db): $@" if $@;
3792 };
3793 }
3794
3795 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3796 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3797 };
3798 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3799 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3800 };
3801 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3802 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3803 };
3804}
3805
3806{
3807 # configure IO::AIO
3808
3809 IO::AIO::min_parallel 8;
3810 IO::AIO::max_poll_time $TICK * 0.1;
3811 $Coro::AIO::WATCHER->priority (1);
3812}
3813
3814my $_log_backtrace;
3815
3816sub _log_backtrace {
3817 my ($msg, @addr) = @_;
3818
3819 $msg =~ s/\n//;
3820
3821 # limit the # of concurrent backtraces
3822 if ($_log_backtrace < 2) {
3823 ++$_log_backtrace;
3824 async {
3825 $Coro::current->{desc} = "abt $msg";
3826
3827 my @bt = fork_call {
3828 @addr = map { sprintf "%x", $_ } @addr;
3829 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3830 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3831 or die "addr2line: $!";
3832
3833 my @funcs;
3834 my @res = <$fh>;
3835 chomp for @res;
3836 while (@res) {
3837 my ($func, $line) = splice @res, 0, 2, ();
3838 push @funcs, "[$func] $line";
3839 }
3840
3841 @funcs
3842 };
3843
3844 LOG llevInfo, "[ABT] $msg\n";
3845 LOG llevInfo, "[ABT] $_\n" for @bt;
3846 --$_log_backtrace;
3847 };
3848 } else {
3849 LOG llevInfo, "[ABT] $msg\n";
3850 LOG llevInfo, "[ABT] [suppressed]\n";
3851 }
3852}
3853
3854# load additional modules
3855use cf::pod;
2217 3856
2218END { cf::emergency_save } 3857END { cf::emergency_save }
2219 3858
22201 38591
2221 3860

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