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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.444 by root, Mon Sep 8 11:27:25 2008 UTC vs.
Revision 1.462 by root, Tue Dec 23 06:58:23 2008 UTC

32use Opcode; 32use Opcode;
33use Safe; 33use Safe;
34use Safe::Hole; 34use Safe::Hole;
35use Storable (); 35use Storable ();
36 36
37use Guard ();
37use Coro (); 38use Coro ();
38use Coro::State; 39use Coro::State;
39use Coro::Handle; 40use Coro::Handle;
40use Coro::EV; 41use Coro::EV;
41use Coro::AnyEvent; 42use Coro::AnyEvent;
42use Coro::Timer; 43use Coro::Timer;
43use Coro::Signal; 44use Coro::Signal;
44use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
45use Coro::AnyEvent; 47use Coro::AnyEvent;
46use Coro::AIO; 48use Coro::AIO;
47use Coro::BDB 1.6; 49use Coro::BDB 1.6;
48use Coro::Storable; 50use Coro::Storable;
49use Coro::Util (); 51use Coro::Util ();
63 65
64# configure various modules to our taste 66# configure various modules to our taste
65# 67#
66$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
69
70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
71 76
72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
73 78
74our %COMMAND = (); 79our %COMMAND = ();
75our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
78our %EXTCMD = (); 83our %EXTCMD = ();
79our %EXTICMD = (); 84our %EXTICMD = ();
80our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
81our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
82 87
83our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
84our @EVENT; 89our @EVENT;
85 90
86our $CONFDIR = confdir; 91our $CONFDIR = confdir;
87our $DATADIR = datadir; 92our $DATADIR = datadir;
88our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
89our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
90our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
91our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
92our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
94our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
95our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
96our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
97our %RESOURCE; 105our %RESOURCE;
98 106
99our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
100our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
101our $NEXT_TICK; 109our $NEXT_TICK;
122our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
123our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
124our $JITTER; # average jitter 132our $JITTER; # average jitter
125our $TICK_START; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
126 134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
138
127binmode STDOUT; 139binmode STDOUT;
128binmode STDERR; 140binmode STDERR;
129 141
130# read virtual server time, if available 142# read virtual server time, if available
131unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
132 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
133 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
134 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
135} 147}
136 148
137mkdir $_ 149mkdir $_
138 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
299our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
300 312
301sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
302sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
303 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
304=item cf::lock_wait $string 330=item cf::lock_wait $string
305 331
306Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
307 333
308=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
309 335
310Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
311a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
312for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
313returned. 339returned.
314 340
315Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
316deadlocked coro. 342deadlocked coro.
322 348
323Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
324 350
325=cut 351=cut
326 352
327our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
328our %LOCKER;#d#
329 354
330sub lock_wait($) { 355sub lock_wait($) {
331 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
332
333 if ($LOCKER{$key} == $Coro::current) {#d#
334 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
335 return;#d#
336 }#d#
337
338 # wait for lock, if any
339 while ($LOCK{$key}) {
340 push @{ $LOCK{$key} }, $Coro::current;
341 Coro::schedule;
342 }
343} 357}
344 358
345sub lock_acquire($) { 359sub lock_acquire($) {
346 my ($key) = @_; 360 $LOCKS->guard ($_[0])
347
348 # wait, to be sure we are not locked
349 lock_wait $key;
350
351 $LOCK{$key} = [];
352 $LOCKER{$key} = $Coro::current;#d#
353
354 Coro::guard {
355 delete $LOCKER{$key};#d#
356 # wake up all waiters, to be on the safe side
357 $_->ready for @{ delete $LOCK{$key} };
358 }
359} 361}
360 362
361sub lock_active($) { 363sub lock_active($) {
362 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
363
364 ! ! $LOCK{$key}
365} 365}
366 366
367sub freeze_mainloop { 367sub freeze_mainloop {
368 tick_inhibit_inc; 368 tick_inhibit_inc;
369 369
370 Coro::guard \&tick_inhibit_dec; 370 &Guard::guard (\&tick_inhibit_dec);
371} 371}
372 372
373=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
374 374
375Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
727 727
728############################################################################# 728#############################################################################
729 729
730=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
731 731
732Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
733attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
734to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
735 735
736In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
737C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
787=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
788 788
789Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
790given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
791 791
792Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
793that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
794 794
795These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
796 796
797=over 4 797=over 4
1164 } else { 1164 } else {
1165 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1166 } 1166 }
1167 1167
1168 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1169 } else { 1172 } else {
1170 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1171 } 1174 }
1172 } else { 1175 } else {
1173 aio_unlink $filename; 1176 aio_unlink $filename;
1174 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1175 } 1178 }
1266 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1267 1270
1268 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1269} 1272}
1270 1273
1274use File::Glob ();
1275
1271cf::player->attach ( 1276cf::player->attach (
1272 on_command => sub { 1277 on_command => sub {
1273 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1274 1279
1275 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1306 } 1311 }
1307 1312
1308 cf::override; 1313 cf::override;
1309 }, 1314 },
1310); 1315);
1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1311 1329
1312sub load_extensions { 1330sub load_extensions {
1313 cf::sync_job { 1331 cf::sync_job {
1314 my %todo; 1332 my %todo;
1315 1333
1385 1403
1386=back 1404=back
1387 1405
1388=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1389 1407
1390Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1391 1409
1392=cut 1410=cut
1393 1411
1394package cf::player; 1412package cf::player;
1395 1413
1438 1456
1439sub exists($) { 1457sub exists($) {
1440 my ($login) = @_; 1458 my ($login) = @_;
1441 1459
1442 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1443 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1444} 1462}
1445 1463
1446sub find($) { 1464sub find($) {
1447 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1448 my $login = $_[0]; 1466 my $login = $_[0];
1619 } 1637 }
1620 1638
1621 \@paths 1639 \@paths
1622} 1640}
1623 1641
1624=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1625 1643
1626Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1627 1645
1628=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1629 1647
1630Sends an ext reply to the player. 1648Sends an ext reply to the player.
1631 1649
1844 1862
1845 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1846 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1847} 1865}
1848 1866
1849# and all this just because we cannot iterate over
1850# all maps in C++...
1851sub change_all_map_light {
1852 my ($change) = @_;
1853
1854 $_->change_map_light ($change)
1855 for grep $_->outdoor, values %cf::MAP;
1856}
1857
1858sub decay_objects { 1867sub decay_objects {
1859 my ($self) = @_; 1868 my ($self) = @_;
1860 1869
1861 return if $self->{deny_reset}; 1870 return if $self->{deny_reset};
1862 1871
1944sub find { 1953sub find {
1945 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1946 1955
1947 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1948 1957
1949 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1950 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1951 1960
1952 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1953 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1954 my $guard2 = cf::lock_acquire "map_find:$path";
1955
1956 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1957 or return; 1963 or return;
1958 1964
1959 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1960 1966
2027 2033
2028 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2029 $self->decay_objects; 2035 $self->decay_objects;
2030 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2031 $self->update_buttons; 2037 $self->update_buttons;
2032 cf::cede_to_tick;
2033 $self->set_darkness_map;
2034 cf::cede_to_tick; 2038 cf::cede_to_tick;
2035 $self->activate; 2039 $self->activate;
2036 } 2040 }
2037 2041
2038 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2445 2449
2446=item $player_object->enter_link 2450=item $player_object->enter_link
2447 2451
2448Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2449 2453
2450The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2451I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2452 2458
2453Will never block. 2459Will never block.
2454 2460
2455=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2456 2462
2514 2520
2515 $map->load; 2521 $map->load;
2516 $map->load_neighbours; 2522 $map->load_neighbours;
2517 2523
2518 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2519 $self->activate_recursive; 2526 $self->activate_recursive;
2520 2527
2521 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2522 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2523} 2530}
2686 $self->contr->savebed ($map, $x, $y) 2693 $self->contr->savebed ($map, $x, $y)
2687 if $exit->flag (cf::FLAG_DAMNED); 2694 if $exit->flag (cf::FLAG_DAMNED);
2688 2695
2689 1 2696 1
2690 }) { 2697 }) {
2691 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2692 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2693 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2694 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2695 2702
2696 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2762 id => "infobox", 2769 id => "infobox",
2763 title => "Body Parts", 2770 title => "Body Parts",
2764 reply => undef, 2771 reply => undef,
2765 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2766 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2767 "c/uptime" => { 2780 "c/uptime" => {
2768 id => "infobox", 2781 id => "infobox",
2769 title => "Uptime", 2782 title => "Uptime",
2770 reply => undef, 2783 reply => undef,
2771 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2780 id => "party", 2793 id => "party",
2781 title => "Party", 2794 title => "Party",
2782 reply => "gsay ", 2795 reply => "gsay ",
2783 tooltip => "Messages and chat related to your party", 2796 tooltip => "Messages and chat related to your party",
2784 }, 2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2785); 2800);
2786 2801
2787sub cf::client::send_msg { 2802sub cf::client::send_msg {
2788 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2789 2804
2790 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2791 2807
2792 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2793 2809
2794 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2795 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
3324 reload_treasures; 3340 reload_treasures;
3325 3341
3326 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3327} 3343}
3328 3344
3329sub init {
3330 my $guard = freeze_mainloop;
3331
3332 evthread_start IO::AIO::poll_fileno;
3333
3334 reload_resources;
3335}
3336
3337sub reload_config { 3345sub reload_config {
3338 open my $fh, "<:utf8", "$CONFDIR/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
3339 or return; 3347 or return;
3340 3348
3341 local $/; 3349 local $/;
3353 }; 3361 };
3354 warn $@ if $@; 3362 warn $@ if $@;
3355 } 3363 }
3356} 3364}
3357 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3358sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3359 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3360 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3361 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3362 (async { 3403 (async {
3363 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3364 EV::loop EV::LOOP_ONESHOT; 3405 EV::loop EV::LOOP_ONESHOT;
3365 })->prio (Coro::PRIO_MAX); 3406 })->prio (Coro::PRIO_MAX);
3366 }; 3407 };
3367 3408
3368 { 3409 evthread_start IO::AIO::poll_fileno;
3369 my $guard = freeze_mainloop; 3410
3411 cf::sync_job {
3412 reload_resources;
3370 reload_config; 3413 reload_config;
3371 db_init; 3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3372 load_extensions; 3427 load_extensions;
3373 3428
3374 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3375 } 3435 };
3376 3436
3377 EV::loop; 3437 EV::loop;
3378} 3438}
3379 3439
3380############################################################################# 3440#############################################################################
3389 }; 3449 };
3390 } 3450 }
3391} 3451}
3392 3452
3393sub write_runtime_sync { 3453sub write_runtime_sync {
3394 my $runtime = "$LOCALDIR/runtime";
3395
3396 # first touch the runtime file to show we are still running: 3454 # first touch the runtime file to show we are still running:
3397 # the fsync below can take a very very long time. 3455 # the fsync below can take a very very long time.
3398 3456
3399 IO::AIO::aio_utime $runtime, undef, undef; 3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3400 3458
3401 my $guard = cf::lock_acquire "write_runtime"; 3459 my $guard = cf::lock_acquire "write_runtime";
3402 3460
3403 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3404 or return; 3462 or return;
3405 3463
3406 my $value = $cf::RUNTIME + 90 + 10; 3464 my $value = $cf::RUNTIME + 90 + 10;
3407 # 10 is the runtime save interval, for a monotonic clock 3465 # 10 is the runtime save interval, for a monotonic clock
3408 # 60 allows for the watchdog to kill the server. 3466 # 60 allows for the watchdog to kill the server.
3418 aio_utime $fh, undef, undef; 3476 aio_utime $fh, undef, undef;
3419 3477
3420 close $fh 3478 close $fh
3421 or return; 3479 or return;
3422 3480
3423 aio_rename "$runtime~", $runtime 3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3424 and return; 3482 and return;
3425 3483
3426 warn "runtime file written.\n"; 3484 warn "runtime file written.\n";
3427 3485
3428 1 3486 1
3440 my $uuid = "$LOCALDIR/uuid"; 3498 my $uuid = "$LOCALDIR/uuid";
3441 3499
3442 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3443 or return; 3501 or return;
3444 3502
3445 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3446 $uuid_skip = 0; 3511 $uuid_skip = 0;
3447 3512
3448 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3449 and return; 3514 and return;
3450 3515
3472} 3537}
3473 3538
3474sub emergency_save() { 3539sub emergency_save() {
3475 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3476 3541
3477 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3478 3543
3479 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3480 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3481 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3482 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3483 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3484 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3485 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3486 $pl->valid or next; 3556 $pl->valid or next;
3487 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3488 $pl->save; 3558 $pl->save;
3489 } 3559 }
3490 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3491 3561
3492 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3493 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3494 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3495 $map->valid or next; 3565 $map->valid or next;
3496 $map->save; 3566 $map->save;
3497 } 3567 }
3498 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3499 3569
3500 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3501 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3502 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3503 3573
3504 warn "begin write uuid\n"; 3574 warn "emergency_perl_save: begin write uuid\n";
3505 write_uuid_sync 1; 3575 write_uuid_sync 1;
3506 warn "end write uuid\n"; 3576 warn "emergency_perl_save: end write uuid\n";
3507 }; 3577 };
3508 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3509 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3510} 3585}
3511 3586
3512sub post_cleanup { 3587sub post_cleanup {
3513 my ($make_core) = @_; 3588 my ($make_core) = @_;
3514 3589
3515 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3516 if $make_core; 3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3517} 3595}
3518 3596
3519# a safer delete_package, copied from Symbol 3597# a safer delete_package, copied from Symbol
3520sub clear_package($) { 3598sub clear_package($) {
3521 my $pkg = shift; 3599 my $pkg = shift;
3537 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH}; 3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3538 for my $name (keys %$leaf_symtab) { 3616 for my $name (keys %$leaf_symtab) {
3539 _gv_clear *{"$pkg$name"}; 3617 _gv_clear *{"$pkg$name"};
3540# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"}; 3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3541 } 3619 }
3542 warn "cleared package #$pkg\n";#d# 3620 warn "cleared package $pkg\n";#d#
3543} 3621}
3544
3545our $RELOAD; # how many times to reload
3546 3622
3547sub do_reload_perl() { 3623sub do_reload_perl() {
3548 # can/must only be called in main 3624 # can/must only be called in main
3549 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
3550 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3551 return; 3627 return;
3552 } 3628 }
3553 3629
3554 return if $RELOAD++; 3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3555 3633
3556 while ($RELOAD) { 3634 while ($RELOAD) {
3557 warn "reloading..."; 3635 warn "reloading...";
3558 3636
3559 warn "entering sync_job"; 3637 warn "entering sync_job";
3638 cf::reload_config; 3716 cf::reload_config;
3639 3717
3640 warn "loading extensions"; 3718 warn "loading extensions";
3641 cf::load_extensions; 3719 cf::load_extensions;
3642 3720
3721 if ($REATTACH_ON_RELOAD) {
3643 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3644 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3645 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3646 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3647 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3648 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3649 3732
3650 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3651 3734
3652 1 3735 1
3653 } or do { 3736 } or do {
3656 }; 3739 };
3657 3740
3658 warn "reloaded"; 3741 warn "reloaded";
3659 --$RELOAD; 3742 --$RELOAD;
3660 } 3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3661}; 3747};
3662 3748
3663our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3664 3750
3665sub reload_perl() { 3751sub reload_perl() {
3666 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3667 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3668 3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3669 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3670 do_reload_perl; 3759 do_reload_perl;
3671 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3761 };
3672 }; 3762 };
3673} 3763}
3674 3764
3675register_command "reload" => sub { 3765register_command "reload" => sub {
3676 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3802 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3803 3893
3804 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3805 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3806 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3807 async { 3898 async {
3808 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3809 3900
3810 my @bt = fork_call { 3901 my @bt = fork_call {
3811 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3822 } 3913 }
3823 3914
3824 @funcs 3915 @funcs
3825 }; 3916 };
3826 3917
3827 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3828 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3829 --$_log_backtrace; 3921 --$_log_backtrace;
3830 }; 3922 };
3831 } else { 3923 } else {
3832 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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