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Revision 1.390 by root, Thu Oct 25 09:01:24 2007 UTC vs.
Revision 1.462 by root, Tue Dec 23 06:58:23 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Event; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.1 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
41use Coro::EV;
18use Coro::Event; 42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
49use Coro::BDB 1.6;
23use Coro::Storable; 50use Coro::Storable;
24use Coro::Util (); 51use Coro::Util ();
25 52
26use JSON::XS (); 53use JSON::XS 2.01 ();
27use BDB (); 54use BDB ();
28use Data::Dumper; 55use Data::Dumper;
29use Digest::MD5; 56use Digest::MD5;
30use Fcntl; 57use Fcntl;
31use YAML::Syck (); 58use YAML ();
32use IO::AIO 2.51 (); 59use IO::AIO ();
33use Time::HiRes; 60use Time::HiRes;
34use Compress::LZF; 61use Compress::LZF;
35use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
36 65
37# configure various modules to our taste 66# configure various modules to our taste
38# 67#
39$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 76
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 78
52our %COMMAND = (); 79our %COMMAND = ();
53our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
56our %EXTCMD = (); 83our %EXTCMD = ();
57our %EXTICMD = (); 84our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
60 87
61our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 89our @EVENT;
63 90
64our $CONFDIR = confdir; 91our $CONFDIR = confdir;
65our $DATADIR = datadir; 92our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
83 111
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
88our $DB_ENV; 115our $DB_ENV;
89 116
90our %CFG; 117our %CFG;
91 118
92our $UPTIME; $UPTIME ||= time; 119our $UPTIME; $UPTIME ||= time;
93our $RUNTIME; 120our $RUNTIME;
121our $NOW;
94 122
95our (%PLAYER, %PLAYER_LOADING); # all users 123our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps 124our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available 125our $LINK_MAP; # the special {link} map, which is always available
98 126
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
162 195
163The raw value load value from the last tick. 196The raw value load value from the last tick.
164 197
165=item %cf::CFG 198=item %cf::CFG
166 199
167Configuration for the server, loaded from C</etc/crossfire/config>, or 200Configuration for the server, loaded from C</etc/deliantra-server/config>, or
168from wherever your confdir points to. 201from wherever your confdir points to.
169 202
170=item cf::wait_for_tick, cf::wait_for_tick_begin 203=item cf::wait_for_tick, cf::wait_for_tick_begin
171 204
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 205These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 226 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194 227
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
231
232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
241 warn Carp::longmess $_[0];
242 Coro::terminate
243};
244
245$SIG{__DIE__} = sub { }; #d#?
198 246
199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
209for my $pkg (qw( 257for my $pkg (qw(
210 cf::global cf::attachable 258 cf::global cf::attachable
211 cf::object cf::object::player 259 cf::object cf::object::player
212 cf::client cf::player 260 cf::client cf::player
213 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
214 cf::map cf::party cf::region 263 cf::party cf::region
215)) { 264)) {
216 no strict 'refs';
217 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
218} 266}
219 267
220$Event::DIED = sub { 268$EV::DIED = sub {
221 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
222}; 270};
223 271
224############################################################################# 272#############################################################################
225 273
248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 296 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
249 $d 297 $d
250 } || "[unable to dump $_[0]: '$@']"; 298 } || "[unable to dump $_[0]: '$@']";
251} 299}
252 300
253=item $ref = cf::from_json $json 301=item $ref = cf::decode_json $json
254 302
255Converts a JSON string into the corresponding perl data structure. 303Converts a JSON string into the corresponding perl data structure.
256 304
257=item $json = cf::to_json $ref 305=item $json = cf::encode_json $ref
258 306
259Converts a perl data structure into its JSON representation. 307Converts a perl data structure into its JSON representation.
260 308
261=cut 309=cut
262 310
263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
264 312
265sub to_json ($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
266sub from_json ($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
267 329
268=item cf::lock_wait $string 330=item cf::lock_wait $string
269 331
270Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
271 333
272=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
273 335
274Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
275a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
276for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
277returned. 339returned.
278 340
279Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro. 342deadlocked coro.
286 348
287Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
288 350
289=cut 351=cut
290 352
291our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
292our %LOCKER;#d#
293 354
294sub lock_wait($) { 355sub lock_wait($) {
295 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
301
302 # wait for lock, if any
303 while ($LOCK{$key}) {
304 push @{ $LOCK{$key} }, $Coro::current;
305 Coro::schedule;
306 }
307} 357}
308 358
309sub lock_acquire($) { 359sub lock_acquire($) {
310 my ($key) = @_; 360 $LOCKS->guard ($_[0])
311
312 # wait, to be sure we are not locked
313 lock_wait $key;
314
315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
317
318 Coro::guard {
319 delete $LOCKER{$key};#d#
320 # wake up all waiters, to be on the safe side
321 $_->ready for @{ delete $LOCK{$key} };
322 }
323} 361}
324 362
325sub lock_active($) { 363sub lock_active($) {
326 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
327
328 ! ! $LOCK{$key}
329} 365}
330 366
331sub freeze_mainloop { 367sub freeze_mainloop {
332 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
333 369
334 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
335 $TICK_WATCHER->start; 371}
336 }; 372
337 $TICK_WATCHER->stop; 373=item cf::periodic $interval, $cb
338 $guard 374
375Like EV::periodic, but randomly selects a starting point so that the actions
376get spread over timer.
377
378=cut
379
380sub periodic($$) {
381 my ($interval, $cb) = @_;
382
383 my $start = rand List::Util::min 180, $interval;
384
385 EV::periodic $start, $interval, 0, $cb
339} 386}
340 387
341=item cf::get_slot $time[, $priority[, $name]] 388=item cf::get_slot $time[, $priority[, $name]]
342 389
343Allocate $time seconds of blocking CPU time at priority C<$priority>: 390Allocate $time seconds of blocking CPU time at priority C<$priority>:
383 } 430 }
384 } 431 }
385}; 432};
386 433
387sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
388 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
389 438
390 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
391 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
392 441
406 455
407BEGIN { *async = \&Coro::async_pool } 456BEGIN { *async = \&Coro::async_pool }
408 457
409=item cf::sync_job { BLOCK } 458=item cf::sync_job { BLOCK }
410 459
411The design of Crossfire TRT requires that the main coroutine ($Coro::main) 460The design of Deliantra requires that the main coroutine ($Coro::main)
412is always able to handle events or runnable, as Crossfire TRT is only 461is always able to handle events or runnable, as Deliantra is only
413partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 462partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
414acceptable. 463acceptable.
415 464
416If it must be done, put the blocking parts into C<sync_job>. This will run 465If it must be done, put the blocking parts into C<sync_job>. This will run
417the given BLOCK in another coroutine while waiting for the result. The 466the given BLOCK in another coroutine while waiting for the result. The
422 471
423sub sync_job(&) { 472sub sync_job(&) {
424 my ($job) = @_; 473 my ($job) = @_;
425 474
426 if ($Coro::current == $Coro::main) { 475 if ($Coro::current == $Coro::main) {
427 my $time = Event::time; 476 my $time = EV::time;
428 477
429 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
430 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
431 480
432 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
433 482
434 # TODO: use suspend/resume instead
435 # (but this is cancel-safe)
436 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
437 484
438 my $busy = 1; 485 my $busy = 1;
439 my @res; 486 my @res;
440 487
447 494
448 while ($busy) { 495 while ($busy) {
449 if (Coro::nready) { 496 if (Coro::nready) {
450 Coro::cede_notself; 497 Coro::cede_notself;
451 } else { 498 } else {
452 Event::one_event; 499 EV::loop EV::LOOP_ONESHOT;
453 } 500 }
454 } 501 }
455 502
456 $time = Event::time - $time; 503 my $time = EV::time - $time;
457 504
458 LOG llevError | logBacktrace, Carp::longmess "long sync job"
459 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
460
461 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
462 506
463 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
464 } else { 508 } else {
465 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
466 510
491=item fork_call { }, $args 535=item fork_call { }, $args
492 536
493Executes the given code block with the given arguments in a seperate 537Executes the given code block with the given arguments in a seperate
494process, returning the results. Everything must be serialisable with 538process, returning the results. Everything must be serialisable with
495Coro::Storable. May, of course, block. Note that the executed sub may 539Coro::Storable. May, of course, block. Note that the executed sub may
496never block itself or use any form of Event handling. 540never block itself or use any form of event handling.
497 541
498=cut 542=cut
499 543
500sub fork_call(&@) { 544sub fork_call(&@) {
501 my ($cb, @args) = @_; 545 my ($cb, @args) = @_;
508 reset_signals; 552 reset_signals;
509 &$cb 553 &$cb
510 }, @args; 554 }, @args;
511 555
512 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
513} 584}
514 585
515=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
516 587
517Returns a single value from the environment database. 588Returns a single value from the environment database.
656 727
657############################################################################# 728#############################################################################
658 729
659=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
660 731
661Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
662attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
663to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
664 735
665In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
666C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
667Crossfire TRT). 738Deliantra).
668 739
669=over 4 740=over 4
670 741
671=item $attachable->attach ($attachment, key => $value...) 742=item $attachable->attach ($attachment, key => $value...)
672 743
716=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
717 788
718Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
719given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
720 791
721Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
722that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
723 794
724These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
725 796
726=over 4 797=over 4
954 } 1025 }
955 1026
956 0 1027 0
957} 1028}
958 1029
959=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1030=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
960 1031
961=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1032=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
962 1033
963Generate an object-specific event with the given arguments. 1034Generate an object-specific event with the given arguments.
964 1035
1017 1088
1018sub reattach { 1089sub reattach {
1019 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1020 my ($obj) = @_; 1091 my ($obj) = @_;
1021 1092
1093 # no longer needed after getting rid of delete_package?
1022 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1023 1095
1024 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1025 1097
1026 @$registry = (); 1098 @$registry = ();
1027 1099
1042cf::attachable->attach ( 1114cf::attachable->attach (
1043 prio => -1000000, 1115 prio => -1000000,
1044 on_instantiate => sub { 1116 on_instantiate => sub {
1045 my ($obj, $data) = @_; 1117 my ($obj, $data) = @_;
1046 1118
1047 $data = from_json $data; 1119 $data = decode_json $data;
1048 1120
1049 for (@$data) { 1121 for (@$data) {
1050 my ($name, $args) = @$_; 1122 my ($name, $args) = @$_;
1051 1123
1052 $obj->attach ($name, %{$args || {} }); 1124 $obj->attach ($name, %{$args || {} });
1073 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1074 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1075 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1076 1148
1077 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1078 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1079 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1080 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1081 close $fh; 1153 aio_close $fh;
1082 1154
1083 if (@$objs) { 1155 if (@$objs) {
1084 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1085 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1086 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1087 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1088 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1089 close $fh; 1161 aio_close $fh;
1090 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1091 } 1163 }
1092 } else { 1164 } else {
1093 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1094 } 1166 }
1095 1167
1096 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1097 } else { 1172 } else {
1098 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1099 } 1174 }
1100 } else { 1175 } else {
1101 aio_unlink $filename; 1176 aio_unlink $filename;
1102 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1103 } 1178 }
1194 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1195 1270
1196 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1197} 1272}
1198 1273
1274use File::Glob ();
1275
1199cf::player->attach ( 1276cf::player->attach (
1200 on_command => sub { 1277 on_command => sub {
1201 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1202 1279
1203 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1235 1312
1236 cf::override; 1313 cf::override;
1237 }, 1314 },
1238); 1315);
1239 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1240sub load_extensions { 1330sub load_extensions {
1241 cf::sync_job { 1331 cf::sync_job {
1242 my %todo; 1332 my %todo;
1243 1333
1244 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1263 1353
1264 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1265 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1266 1356
1267 $ext{source} = 1357 $ext{source} =
1268 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1269 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1270 . $source 1360 . $source
1271 . "\n};\n1"; 1361 . "\n};\n1";
1272 1362
1273 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1289 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1290 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1291 1381
1292 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1293 warn $msg; 1383 warn $msg;
1294 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1295 exit 1;
1296 } 1385 }
1297 1386
1298 warn $msg; 1387 warn $msg;
1299 } 1388 }
1300 1389
1314 1403
1315=back 1404=back
1316 1405
1317=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1318 1407
1319Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1320 1409
1321=cut 1410=cut
1322 1411
1323package cf::player; 1412package cf::player;
1324 1413
1367 1456
1368sub exists($) { 1457sub exists($) {
1369 my ($login) = @_; 1458 my ($login) = @_;
1370 1459
1371 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1372 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1373} 1462}
1374 1463
1375sub find($) { 1464sub find($) {
1376 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1377 my $login = $_[0]; 1466 my $login = $_[0];
1389 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1390 or return; 1479 or return;
1391 1480
1392 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1393 or return; 1482 or return;
1483
1394 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1395 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1396 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1397 } 1487 }
1398 } 1488 }
1408 1498
1409 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1410 1500
1411 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1412 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1413 1505
1414 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1415 cf::cede_to_tick; 1507 cf::cede_to_tick;
1416} 1508}
1417 1509
1449 my ($pl) = @_; 1541 my ($pl) = @_;
1450 1542
1451 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1452 1544
1453 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1454 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1455 1547
1456 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1457 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1458 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1459 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1460 1554
1461 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1462 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1501 1595
1502 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1503 my $path = path $login; 1597 my $path = path $login;
1504 1598
1505 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1506 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1507 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1508 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1509 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1510 } 1605 }
1511 1606
1542 } 1637 }
1543 1638
1544 \@paths 1639 \@paths
1545} 1640}
1546 1641
1547=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1548 1643
1549Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1550
1551=cut
1552
1553sub expand_cfpod {
1554 ((my $self), (local $_)) = @_;
1555
1556 # escape & and <
1557 s/&/&amp;/g;
1558 s/(?<![BIUGHT])</&lt;/g;
1559
1560 # this is buggy, it needs to properly take care of nested <'s
1561
1562 1 while
1563 # replace B<>, I<>, U<> etc.
1564 s/B<([^\>]*)>/<b>$1<\/b>/
1565 || s/I<([^\>]*)>/<i>$1<\/i>/
1566 || s/U<([^\>]*)>/<u>$1<\/u>/
1567 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1568 # replace G<male|female> tags
1569 || s{G<([^>|]*)\|([^>]*)>}{
1570 $self->gender ? $2 : $1
1571 }ge
1572 # replace H<hint text>
1573 || s{H<([^\>]*)>}
1574 {
1575 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1576 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1577 "")
1578 [$self->{hintmode}]
1579 }ge;
1580
1581 # create single paragraphs (very hackish)
1582 s/(?<=\S)\n(?=\w)/ /g;
1583
1584 # compress some whitespace
1585 s/\s+\n/\n/g; # ws line-ends
1586 s/\n\n+/\n/g; # double lines
1587 s/^\n+//; # beginning lines
1588 s/\n+$//; # ending lines
1589
1590 $_
1591}
1592
1593sub hintmode {
1594 $_[0]{hintmode} = $_[1] if @_ > 1;
1595 $_[0]{hintmode}
1596}
1597 1645
1598=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1599 1647
1600Sends an ext reply to the player. 1648Sends an ext reply to the player.
1601 1649
1668our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1669our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1670 1718
1671sub generate_random_map { 1719sub generate_random_map {
1672 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1673 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1674 $self->_create_random_map ( 1725 $self->_create_random_map (
1675 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1676 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1677 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1799 1850
1800# the temporary/swap location 1851# the temporary/swap location
1801sub save_path { 1852sub save_path {
1802 my ($self) = @_; 1853 my ($self) = @_;
1803 1854
1804 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1805 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1806} 1857}
1807 1858
1808# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1809sub uniq_path { 1860sub uniq_path {
1810 my ($self) = @_; 1861 my ($self) = @_;
1811 1862
1812 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1813 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1814}
1815
1816# and all this just because we cannot iterate over
1817# all maps in C++...
1818sub change_all_map_light {
1819 my ($change) = @_;
1820
1821 $_->change_map_light ($change)
1822 for grep $_->outdoor, values %cf::MAP;
1823} 1865}
1824 1866
1825sub decay_objects { 1867sub decay_objects {
1826 my ($self) = @_; 1868 my ($self) = @_;
1827 1869
1911sub find { 1953sub find {
1912 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1913 1955
1914 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1915 1957
1916 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1917 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1918 1960
1919 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1920 my $guard1 = cf::lock_acquire "map_find:$path";
1921 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1922
1923 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1924 or return; 1963 or return;
1925 1964
1926 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1927 1966
1929 or return; 1968 or return;
1930 1969
1931 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1932 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1933 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1934 undef $guard1; 1974 undef $guard1;
1935 undef $guard2;
1936 $map->reset; 1975 $map->reset;
1937 return find $path; 1976 return find $path;
1938 } 1977 }
1939 1978
1940 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
1967 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
1968 $f->skip_block; 2007 $f->skip_block;
1969 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
1970 or return; 2009 or return;
1971 2010
1972 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
1973 if delete $self->{load_original}; 2012 if delete $self->{load_original};
1974 2013
1975 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
1976 utf8::encode $uniq; 2015 utf8::encode $uniq;
1977 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
1995 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
1996 $self->decay_objects; 2035 $self->decay_objects;
1997 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
1998 $self->update_buttons; 2037 $self->update_buttons;
1999 cf::cede_to_tick; 2038 cf::cede_to_tick;
2000 $self->set_darkness_map;
2001 cf::cede_to_tick;
2002 $self->activate; 2039 $self->activate;
2003 } 2040 }
2004 2041
2005 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2007 2044
2008 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2009 } 2046 }
2010 2047
2011 $self->post_load; 2048 $self->post_load;
2012} 2049}
2013 2050
2071 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2072 2109
2073 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2074 2111
2075 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2076 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2077 } 2114 }
2078 2115
2079 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2080 2117
2081 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2118 cf::async { 2155 cf::async {
2119 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2120 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2121 }; 2158 };
2122 2159
2160 cf::get_slot 0.02;
2161
2123 if ($uniq) { 2162 if ($uniq) {
2124 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2125 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2126 } else { 2165 } else {
2127 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2135 $self->save; 2174 $self->save;
2136 2175
2137 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2138 2177
2139 return if $self->players; 2178 return if $self->players;
2140 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2141 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2142 2181
2143 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2144 2183
2145 $self->deactivate; 2184 $self->deactivate;
2263 2302
2264sub unique_maps() { 2303sub unique_maps() {
2265 [ 2304 [
2266 map { 2305 map {
2267 utf8::decode $_; 2306 utf8::decode $_;
2268 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2269 ? normalise $_ 2310 : normalise $_
2270 : ()
2271 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2272 ] 2312 ]
2273} 2313}
2274 2314
2275package cf;
2276
2277=back 2315=back
2278 2316
2279=head3 cf::object 2317=head3 cf::object
2280 2318
2281=cut 2319=cut
2284 2322
2285=over 4 2323=over 4
2286 2324
2287=item $ob->inv_recursive 2325=item $ob->inv_recursive
2288 2326
2289Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2290 2329
2291=cut 2330=cut
2292 2331
2293sub inv_recursive_; 2332sub inv_recursive_;
2294sub inv_recursive_ { 2333sub inv_recursive_ {
2299 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2300} 2339}
2301 2340
2302=item $ref = $ob->ref 2341=item $ref = $ob->ref
2303 2342
2304creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2305 2344
2306=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2307 2346
2308returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2309even if the object actually exists. May block. 2348even if the object actually exists. May block.
2341can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2342dialogue with the given NPC character. 2381dialogue with the given NPC character.
2343 2382
2344=cut 2383=cut
2345 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2346# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2347# with dialog boxes. 2400# with dialog boxes.
2348#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2349sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2350 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2361 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2362 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2363 2416
2364 } else { 2417 } else {
2365 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2366 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2367 } 2420 }
2368 } 2421 }
2369} 2422}
2370 2423
2371=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2396 2449
2397=item $player_object->enter_link 2450=item $player_object->enter_link
2398 2451
2399Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2400 2453
2401The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2402I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2403 2458
2404Will never block. 2459Will never block.
2405 2460
2406=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2407 2462
2465 2520
2466 $map->load; 2521 $map->load;
2467 $map->load_neighbours; 2522 $map->load_neighbours;
2468 2523
2469 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2470 $self->activate_recursive; 2526 $self->activate_recursive;
2471 2527
2472 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2473 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2474} 2530}
2478Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2479her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2480that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2481the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2482be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2483 2542
2484=cut 2543=cut
2485 2544
2486our $GOTOGEN; 2545our $GOTOGEN;
2487 2546
2566} 2625}
2567 2626
2568sub prepare_random_map { 2627sub prepare_random_map {
2569 my ($exit) = @_; 2628 my ($exit) = @_;
2570 2629
2571 my $guard = cf::lock_acquire "exit_prepare:$exit";
2572
2573 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2574 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2575 # that depends on the exit object 2632 # that depends on the exit object
2576 2633
2577 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2579 if ($exit->map) { 2636 if ($exit->map) {
2580 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2581 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2582 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2583 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2584 } 2643 }
2585 2644
2586 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2587 2646
2588 my $data = cf::to_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2589 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2590 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2591 2650
2592 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2593 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2594 undef $fh; 2653 undef $fh;
2595 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2596 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2597 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2598 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2599 } 2662 }
2600} 2663}
2601 2664
2602sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2603 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2604 2667
2605 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2606 2669
2607 if ($exit->slaying eq "/!") {
2608 #TODO: this should de-fi-ni-te-ly not be a sync-job
2609 # the problem is that $exit might not survive long enough
2610 # so it needs to be done right now, right here
2611 cf::sync_job { prepare_random_map $exit };
2612 }
2613
2614 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2615 my $hp = $exit->stats->hp;
2616 my $sp = $exit->stats->sp;
2617
2618 $self->enter_link; 2670 $self->enter_link;
2619 2671
2620 # if exit is damned, update players death & WoR home-position
2621 $self->contr->savebed ($slaying, $hp, $sp)
2622 if $exit->flag (FLAG_DAMNED);
2623
2624 (async { 2672 (async {
2625 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2626 2674
2627 $self->deactivate_recursive; # just to be sure
2628 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2629 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2630 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2631 1; 2696 1
2632 }) { 2697 }) {
2633 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2634 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2635 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2636 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2637 2702
2638 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2666the message, with C<log> being the default. If C<$color> is negative, suppress 2731the message, with C<log> being the default. If C<$color> is negative, suppress
2667the message unless the client supports the msg packet. 2732the message unless the client supports the msg packet.
2668 2733
2669=cut 2734=cut
2670 2735
2736# non-persistent channels (usually the info channel)
2671our %CHANNEL = ( 2737our %CHANNEL = (
2672 "c/identify" => { 2738 "c/identify" => {
2673 id => "infobox", 2739 id => "infobox",
2674 title => "Identify", 2740 title => "Identify",
2675 reply => undef, 2741 reply => undef,
2703 id => "infobox", 2769 id => "infobox",
2704 title => "Body Parts", 2770 title => "Body Parts",
2705 reply => undef, 2771 reply => undef,
2706 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2707 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2708 "c/uptime" => { 2780 "c/uptime" => {
2709 id => "infobox", 2781 id => "infobox",
2710 title => "Uptime", 2782 title => "Uptime",
2711 reply => undef, 2783 reply => undef,
2712 tooltip => "How long the server has been running sicne last restart", 2784 tooltip => "How long the server has been running since last restart",
2713 }, 2785 },
2714 "c/mapinfo" => { 2786 "c/mapinfo" => {
2715 id => "infobox", 2787 id => "infobox",
2716 title => "Map Info", 2788 title => "Map Info",
2717 reply => undef, 2789 reply => undef,
2718 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2719 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2720); 2800);
2721 2801
2722sub cf::client::send_msg { 2802sub cf::client::send_msg {
2723 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2724 2804
2725 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2726 2807
2727 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2728 2809
2729 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2730 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2751 if ($self->can_msg) { 2832 if ($self->can_msg) {
2752 # default colour, mask it out 2833 # default colour, mask it out
2753 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2834 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2754 if $color & cf::NDI_DEF; 2835 if $color & cf::NDI_DEF;
2755 2836
2756 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2837 my $pkt = "msg "
2838 . $self->{json_coder}->encode (
2757 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2839 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2840 );
2841
2842 # try lzf for large packets
2843 $pkt = "lzf " . Compress::LZF::compress $pkt
2844 if 1024 <= length $pkt and $self->{can_lzf};
2845
2846 # split very large packets
2847 if (8192 < length $pkt and $self->{can_lzf}) {
2848 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2849 $pkt = "frag";
2850 }
2851
2852 $self->send_packet ($pkt);
2758 } else { 2853 } else {
2759 if ($color >= 0) { 2854 if ($color >= 0) {
2760 # replace some tags by gcfclient-compatible ones 2855 # replace some tags by gcfclient-compatible ones
2761 for ($msg) { 2856 for ($msg) {
2762 1 while 2857 1 while
2961 3056
2962The following functions and methods are available within a safe environment: 3057The following functions and methods are available within a safe environment:
2963 3058
2964 cf::object 3059 cf::object
2965 contr pay_amount pay_player map x y force_find force_add destroy 3060 contr pay_amount pay_player map x y force_find force_add destroy
2966 insert remove name archname title slaying race decrease_ob_nr 3061 insert remove name archname title slaying race decrease split
2967 3062
2968 cf::object::player 3063 cf::object::player
2969 player 3064 player
2970 3065
2971 cf::player 3066 cf::player
2976 3071
2977=cut 3072=cut
2978 3073
2979for ( 3074for (
2980 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3075 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2981 insert remove inv name archname title slaying race 3076 insert remove inv nrof name archname title slaying race
2982 decrease_ob_nr destroy)], 3077 decrease split destroy change_exp)],
2983 ["cf::object::player" => qw(player)], 3078 ["cf::object::player" => qw(player)],
2984 ["cf::player" => qw(peaceful)], 3079 ["cf::player" => qw(peaceful)],
2985 ["cf::map" => qw(trigger)], 3080 ["cf::map" => qw(trigger)],
2986) { 3081) {
2987 no strict 'refs'; 3082 no strict 'refs';
3092 { 3187 {
3093 my $faces = $facedata->{faceinfo}; 3188 my $faces = $facedata->{faceinfo};
3094 3189
3095 while (my ($face, $info) = each %$faces) { 3190 while (my ($face, $info) = each %$faces) {
3096 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3191 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3192
3097 cf::face::set_visibility $idx, $info->{visibility}; 3193 cf::face::set_visibility $idx, $info->{visibility};
3098 cf::face::set_magicmap $idx, $info->{magicmap}; 3194 cf::face::set_magicmap $idx, $info->{magicmap};
3099 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3195 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3100 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3196 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3101 3197
3102 cf::cede_to_tick; 3198 cf::cede_to_tick;
3103 } 3199 }
3104 3200
3105 while (my ($face, $info) = each %$faces) { 3201 while (my ($face, $info) = each %$faces) {
3106 next unless $info->{smooth}; 3202 next unless $info->{smooth};
3203
3107 my $idx = cf::face::find $face 3204 my $idx = cf::face::find $face
3108 or next; 3205 or next;
3206
3109 if (my $smooth = cf::face::find $info->{smooth}) { 3207 if (my $smooth = cf::face::find $info->{smooth}) {
3110 cf::face::set_smooth $idx, $smooth; 3208 cf::face::set_smooth $idx, $smooth;
3111 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3209 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3112 } else { 3210 } else {
3113 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3211 warn "smooth face '$info->{smooth}' not found for face '$face'";
3131 { 3229 {
3132 # TODO: for gcfclient pleasure, we should give resources 3230 # TODO: for gcfclient pleasure, we should give resources
3133 # that gcfclient doesn't grok a >10000 face index. 3231 # that gcfclient doesn't grok a >10000 face index.
3134 my $res = $facedata->{resource}; 3232 my $res = $facedata->{resource};
3135 3233
3136 my $soundconf = delete $res->{"res/sound.conf"};
3137
3138 while (my ($name, $info) = each %$res) { 3234 while (my ($name, $info) = each %$res) {
3235 if (defined $info->{type}) {
3139 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3236 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3140 my $data; 3237 my $data;
3141 3238
3142 if ($info->{type} & 1) { 3239 if ($info->{type} & 1) {
3143 # prepend meta info 3240 # prepend meta info
3144 3241
3145 my $meta = $enc->encode ({ 3242 my $meta = $enc->encode ({
3146 name => $name, 3243 name => $name,
3147 %{ $info->{meta} || {} }, 3244 %{ $info->{meta} || {} },
3148 }); 3245 });
3149 3246
3150 $data = pack "(w/a*)*", $meta, $info->{data}; 3247 $data = pack "(w/a*)*", $meta, $info->{data};
3248 } else {
3249 $data = $info->{data};
3250 }
3251
3252 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3253 cf::face::set_type $idx, $info->{type};
3151 } else { 3254 } else {
3152 $data = $info->{data}; 3255 $RESOURCE{$name} = $info;
3153 } 3256 }
3154 3257
3155 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3156 cf::face::set_type $idx, $info->{type};
3157
3158 cf::cede_to_tick; 3258 cf::cede_to_tick;
3159 } 3259 }
3160
3161 if ($soundconf) {
3162 $soundconf = $enc->decode (delete $soundconf->{data});
3163
3164 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3165 my $sound = $soundconf->{compat}[$_]
3166 or next;
3167
3168 my $face = cf::face::find "sound/$sound->[1]";
3169 cf::sound::set $sound->[0] => $face;
3170 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3171 }
3172
3173 while (my ($k, $v) = each %{$soundconf->{event}}) {
3174 my $face = cf::face::find "sound/$v";
3175 cf::sound::set $k => $face;
3176 }
3177 }
3178 } 3260 }
3261
3262 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3179 3263
3180 1 3264 1
3181} 3265}
3266
3267cf::global->attach (on_resource_update => sub {
3268 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3269 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3270
3271 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3272 my $sound = $soundconf->{compat}[$_]
3273 or next;
3274
3275 my $face = cf::face::find "sound/$sound->[1]";
3276 cf::sound::set $sound->[0] => $face;
3277 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3278 }
3279
3280 while (my ($k, $v) = each %{$soundconf->{event}}) {
3281 my $face = cf::face::find "sound/$v";
3282 cf::sound::set $k => $face;
3283 }
3284 }
3285});
3182 3286
3183register_exticmd fx_want => sub { 3287register_exticmd fx_want => sub {
3184 my ($ns, $want) = @_; 3288 my ($ns, $want) = @_;
3185 3289
3186 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3187 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3188 } 3292 }
3189}; 3293};
3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3190 3304
3191sub reload_regions { 3305sub reload_regions {
3192 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3193 # for this (global event?) 3307 # for this (global event?)
3194 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3208} 3322}
3209 3323
3210sub reload_archetypes { 3324sub reload_archetypes {
3211 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3212 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3213 #d# NEED to laod twice to resolve forward references
3214 # this really needs to be done in an extra post-pass
3215 # (which needs to be synchronous, so solve it differently)
3216 load_resource_file "$DATADIR/archetypes"
3217 or die "unable to load archetypes\n";
3218} 3327}
3219 3328
3220sub reload_treasures { 3329sub reload_treasures {
3221 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3222 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3223} 3332}
3224 3333
3225sub reload_resources { 3334sub reload_resources {
3226 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3227 3336
3337 reload_facedata;
3338 reload_archetypes;
3228 reload_regions; 3339 reload_regions;
3229 reload_facedata;
3230 #reload_archetypes;#d#
3231 reload_archetypes;
3232 reload_treasures; 3340 reload_treasures;
3233 3341
3234 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3235}
3236
3237sub init {
3238 reload_resources;
3239} 3343}
3240 3344
3241sub reload_config { 3345sub reload_config {
3242 open my $fh, "<:utf8", "$CONFDIR/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
3243 or return; 3347 or return;
3244 3348
3245 local $/; 3349 local $/;
3246 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
3247 3351
3248 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3249 3353
3250 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3251 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3257 }; 3361 };
3258 warn $@ if $@; 3362 warn $@ if $@;
3259 } 3363 }
3260} 3364}
3261 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3262sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3263 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3264 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3265 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3266 (async { 3403 (async {
3267 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3268 Event::one_event; 3405 EV::loop EV::LOOP_ONESHOT;
3269 })->prio (Coro::PRIO_MAX); 3406 })->prio (Coro::PRIO_MAX);
3270 }; 3407 };
3271 3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3272 reload_config; 3413 reload_config;
3273 db_init; 3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3274 load_extensions; 3427 load_extensions;
3275 3428
3276 $TICK_WATCHER->start; 3429 utime time, time, $RUNTIMEFILE;
3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3277 Event::loop; 3437 EV::loop;
3278} 3438}
3279 3439
3280############################################################################# 3440#############################################################################
3281# initialisation and cleanup 3441# initialisation and cleanup
3282 3442
3283# install some emergency cleanup handlers 3443# install some emergency cleanup handlers
3284BEGIN { 3444BEGIN {
3445 our %SIGWATCHER = ();
3285 for my $signal (qw(INT HUP TERM)) { 3446 for my $signal (qw(INT HUP TERM)) {
3286 Event->signal ( 3447 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3287 reentrant => 0,
3288 data => WF_AUTOCANCEL,
3289 signal => $signal,
3290 prio => 0,
3291 cb => sub {
3292 cf::cleanup "SIG$signal"; 3448 cf::cleanup "SIG$signal";
3293 },
3294 ); 3449 };
3295 } 3450 }
3296} 3451}
3297 3452
3298sub write_runtime { 3453sub write_runtime_sync {
3299 my $runtime = "$LOCALDIR/runtime";
3300
3301 # first touch the runtime file to show we are still running: 3454 # first touch the runtime file to show we are still running:
3302 # the fsync below can take a very very long time. 3455 # the fsync below can take a very very long time.
3303 3456
3304 IO::AIO::aio_utime $runtime, undef, undef; 3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3305 3458
3306 my $guard = cf::lock_acquire "write_runtime"; 3459 my $guard = cf::lock_acquire "write_runtime";
3307 3460
3308 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3309 or return; 3462 or return;
3310 3463
3311 my $value = $cf::RUNTIME + 90 + 10; 3464 my $value = $cf::RUNTIME + 90 + 10;
3312 # 10 is the runtime save interval, for a monotonic clock 3465 # 10 is the runtime save interval, for a monotonic clock
3313 # 60 allows for the watchdog to kill the server. 3466 # 60 allows for the watchdog to kill the server.
3323 aio_utime $fh, undef, undef; 3476 aio_utime $fh, undef, undef;
3324 3477
3325 close $fh 3478 close $fh
3326 or return; 3479 or return;
3327 3480
3328 aio_rename "$runtime~", $runtime 3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3329 and return; 3482 and return;
3330 3483
3331 warn "runtime file written.\n"; 3484 warn "runtime file written.\n";
3332 3485
3333 1 3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3334} 3537}
3335 3538
3336sub emergency_save() { 3539sub emergency_save() {
3337 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3338 3541
3339 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3340 3543
3341 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3342 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3343 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3344 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3345 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3346 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3347 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3348 $pl->valid or next; 3556 $pl->valid or next;
3349 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3350 $pl->save; 3558 $pl->save;
3351 } 3559 }
3352 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3353 3561
3354 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3355 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3356 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3357 $map->valid or next; 3565 $map->valid or next;
3358 $map->save; 3566 $map->save;
3359 } 3567 }
3360 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3361 3569
3362 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3363 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3364 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3365 }; 3577 };
3366 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3367 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3368} 3585}
3369 3586
3370sub post_cleanup { 3587sub post_cleanup {
3371 my ($make_core) = @_; 3588 my ($make_core) = @_;
3372 3589
3373 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3374 if $make_core; 3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3375} 3621}
3376 3622
3377sub do_reload_perl() { 3623sub do_reload_perl() {
3378 # can/must only be called in main 3624 # can/must only be called in main
3379 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
3380 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3381 return; 3627 return;
3382 } 3628 }
3383 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3384 warn "reloading..."; 3635 warn "reloading...";
3385 3636
3386 warn "entering sync_job"; 3637 warn "entering sync_job";
3387 3638
3388 cf::sync_job { 3639 cf::sync_job {
3389 cf::write_runtime; # external watchdog should not bark 3640 cf::write_runtime_sync; # external watchdog should not bark
3390 cf::emergency_save; 3641 cf::emergency_save;
3391 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3392 3643
3393 warn "syncing database to disk"; 3644 warn "syncing database to disk";
3394 BDB::db_env_txn_checkpoint $DB_ENV; 3645 BDB::db_env_txn_checkpoint $DB_ENV;
3395 3646
3396 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
3397 3648
3398 warn "cancelling all WF_AUTOCANCEL watchers";
3399 for (Event::all_watchers) {
3400 $_->cancel if $_->data & WF_AUTOCANCEL;
3401 }
3402
3403 warn "flushing outstanding aio requests"; 3649 warn "flushing outstanding aio requests";
3404 for (;;) {
3405 BDB::flush;
3406 IO::AIO::flush;
3407 Coro::cede_notself;
3408 last unless IO::AIO::nreqs || BDB::nreqs; 3650 while (IO::AIO::nreqs || BDB::nreqs) {
3409 warn "iterate..."; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3410 }
3411
3412 ++$RELOAD;
3413
3414 warn "cancelling all extension coros";
3415 $_->cancel for values %EXT_CORO;
3416 %EXT_CORO = ();
3417
3418 warn "removing commands";
3419 %COMMAND = ();
3420
3421 warn "removing ext/exti commands";
3422 %EXTCMD = ();
3423 %EXTICMD = ();
3424
3425 warn "unloading/nuking all extensions";
3426 for my $pkg (@EXTS) {
3427 warn "... unloading $pkg";
3428
3429 if (my $cb = $pkg->can ("unload")) {
3430 eval {
3431 $cb->($pkg);
3432 1
3433 } or warn "$pkg unloaded, but with errors: $@";
3434 } 3652 }
3435 3653
3436 warn "... nuking $pkg"; 3654 warn "cancelling all extension coros";
3437 Symbol::delete_package $pkg; 3655 $_->cancel for values %EXT_CORO;
3438 } 3656 %EXT_CORO = ();
3439 3657
3440 warn "unloading all perl modules loaded from $LIBDIR"; 3658 warn "removing commands";
3441 while (my ($k, $v) = each %INC) { 3659 %COMMAND = ();
3442 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3443 3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3444 warn "... unloading $k"; 3667 warn "... unloading $pkg";
3445 delete $INC{$k};
3446 3668
3447 $k =~ s/\.pm$//;
3448 $k =~ s/\//::/g;
3449
3450 if (my $cb = $k->can ("unload_module")) { 3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3451 $cb->(); 3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3452 } 3678 }
3453 3679
3454 Symbol::delete_package $k; 3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3455 } 3695 }
3456 3696
3457 warn "getting rid of safe::, as good as possible"; 3697 warn "getting rid of safe::, as good as possible";
3458 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
3459 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3460 3700
3461 warn "unloading cf.pm \"a bit\""; 3701 warn "unloading cf.pm \"a bit\"";
3462 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3463 delete $INC{"cf/pod.pm"}; 3703 delete $INC{"cf/pod.pm"};
3464 3704
3465 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
3466 # and global variables created in xs 3706 # and global variables created in xs
3467 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
3468 3708
3469 warn "unload completed, starting to reload now"; 3709 warn "unload completed, starting to reload now";
3470 3710
3471 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
3472 require cf; 3712 require cf;
3473 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3474 3714
3475 warn "loading config and database again"; 3715 warn "loading config and database again";
3476 cf::reload_config; 3716 cf::reload_config;
3477 3717
3478 warn "loading extensions"; 3718 warn "loading extensions";
3479 cf::load_extensions; 3719 cf::load_extensions;
3480 3720
3721 if ($REATTACH_ON_RELOAD) {
3481 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3482 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3483 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3484 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3485 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3486 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3487 3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3488 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3489 3734
3490 1 3735 1
3491 } or do { 3736 } or do {
3492 warn $@; 3737 warn $@;
3493 warn "error while reloading, exiting."; 3738 cf::cleanup "error while reloading, exiting.";
3494 exit 1;
3495 }; 3739 };
3496 3740
3497 warn "reloaded"; 3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3498}; 3747};
3499 3748
3500our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3501 3750
3502sub reload_perl() { 3751sub reload_perl() {
3503 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3504 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3505 3754
3506 $RELOAD_WATCHER ||= Event->timer ( 3755 $RELOAD_WATCHER ||= cf::async {
3507 reentrant => 0, 3756 Coro::AIO::aio_wait cache_extensions;
3508 after => 0, 3757
3509 data => WF_AUTOCANCEL, 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3510 cb => sub {
3511 do_reload_perl; 3759 do_reload_perl;
3512 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3513 }, 3761 };
3514 ); 3762 };
3515} 3763}
3516 3764
3517register_command "reload" => sub { 3765register_command "reload" => sub {
3518 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3519 3767
3532 3780
3533our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3534our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3535 3783
3536sub wait_for_tick { 3784sub wait_for_tick {
3537 return unless $TICK_WATCHER->is_active;
3538 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3539 3786
3540 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3541 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3542 $signal->wait; 3789 $signal->wait;
3543} 3790}
3544 3791
3545sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3546 return unless $TICK_WATCHER->is_active;
3547 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3548 3794
3549 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3550 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3551 $signal->wait; 3797 $signal->wait;
3552} 3798}
3553 3799
3554$TICK_WATCHER = Event->timer ( 3800sub tick {
3555 reentrant => 0,
3556 parked => 1,
3557 prio => 0,
3558 at => $NEXT_TICK || $TICK,
3559 data => WF_AUTOCANCEL,
3560 cb => sub {
3561 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3562 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3563 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3564 return; 3804 return;
3565 } 3805 }
3566 3806
3567 $NOW = $tick_start = Event::time;
3568
3569 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3570 3808
3571 $RUNTIME += $TICK;
3572 $NEXT_TICK += $TICK;
3573
3574 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3575 $NEXT_RUNTIME_WRITE = $NOW + 10; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3576 Coro::async_pool { 3811 Coro::async_pool {
3577 $Coro::current->{desc} = "runtime saver"; 3812 $Coro::current->{desc} = "runtime saver";
3578 write_runtime 3813 write_runtime_sync
3579 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3580 };
3581 } 3815 };
3816 }
3582 3817
3583 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3584 $sig->send; 3819 $sig->send;
3585 } 3820 }
3586 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3587 $sig->send; 3822 $sig->send;
3588 } 3823 }
3589 3824
3590 $NOW = Event::time; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3591
3592 # if we are delayed by four ticks or more, skip them all
3593 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3594
3595 $TICK_WATCHER->at ($NEXT_TICK);
3596 $TICK_WATCHER->start;
3597
3598 $LOAD = ($NOW - $tick_start) / $TICK;
3599 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3600 3827
3601 _post_tick; 3828 if (0) {
3829 if ($NEXT_TICK) {
3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3602 }, 3834 }
3603); 3835}
3604 3836
3605{ 3837{
3838 # configure BDB
3839
3606 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3607 BDB::max_poll_time $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3608 $BDB_POLL_WATCHER = Event->io ( 3842 $AnyEvent::BDB::WATCHER->priority (1);
3609 reentrant => 0,
3610 fd => BDB::poll_fileno,
3611 poll => 'r',
3612 prio => 0,
3613 data => WF_AUTOCANCEL,
3614 cb => \&BDB::poll_cb,
3615 );
3616
3617 BDB::set_sync_prepare {
3618 my $status;
3619 my $current = $Coro::current;
3620 (
3621 sub {
3622 $status = $!;
3623 $current->ready; undef $current;
3624 },
3625 sub {
3626 Coro::schedule while defined $current;
3627 $! = $status;
3628 },
3629 )
3630 };
3631 3843
3632 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3633 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3634 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3635 | BDB::LOG_AUTOREMOVE, 1); 3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3636 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3637 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3638 3851
3639 cf::sync_job { 3852 cf::sync_job {
3640 eval { 3853 eval {
3650 3863
3651 cf::cleanup "db_env_open(db): $@" if $@; 3864 cf::cleanup "db_env_open(db): $@" if $@;
3652 }; 3865 };
3653 } 3866 }
3654 3867
3655 $BDB_DEADLOCK_WATCHER = Event->timer ( 3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3656 after => 3,
3657 interval => 1,
3658 hard => 1,
3659 prio => 0,
3660 data => WF_AUTOCANCEL,
3661 cb => sub {
3662 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { }; 3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3663 },
3664 ); 3870 };
3665 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3666 after => 11,
3667 interval => 60,
3668 hard => 1,
3669 prio => 0,
3670 data => WF_AUTOCANCEL,
3671 cb => sub {
3672 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3673 },
3674 ); 3873 };
3675 $BDB_TRICKLE_WATCHER = Event->timer ( 3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3676 after => 5,
3677 interval => 10,
3678 hard => 1,
3679 prio => 0,
3680 data => WF_AUTOCANCEL,
3681 cb => sub {
3682 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3683 },
3684 ); 3876 };
3685} 3877}
3686 3878
3687{ 3879{
3880 # configure IO::AIO
3881
3688 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3689
3690 undef $Coro::AIO::WATCHER;
3691 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3692 $AIO_POLL_WATCHER = Event->io ( 3884 undef $AnyEvent::AIO::WATCHER;
3693 reentrant => 0,
3694 data => WF_AUTOCANCEL,
3695 fd => IO::AIO::poll_fileno,
3696 poll => 'r',
3697 prio => 0,
3698 cb => \&IO::AIO::poll_cb,
3699 );
3700} 3885}
3701 3886
3702my $_log_backtrace; 3887my $_log_backtrace;
3703 3888
3704sub _log_backtrace { 3889sub _log_backtrace {
3707 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3708 3893
3709 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3710 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3711 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3712 async { 3898 async {
3713 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3714 3900
3715 my @bt = fork_call { 3901 my @bt = fork_call {
3716 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3727 } 3913 }
3728 3914
3729 @funcs 3915 @funcs
3730 }; 3916 };
3731 3917
3732 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3733 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3734 --$_log_backtrace; 3921 --$_log_backtrace;
3735 }; 3922 };
3736 } else { 3923 } else {
3737 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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