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Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.463 by root, Sun Dec 28 06:59:27 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
99# used to convert map paths into valid unix filenames by replacing / by ∕ 127# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 128our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 129
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 130our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 131our $LOADAVG; # same thing, but with alpha-smoothing
132our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 133our $TICK_START; # for load detecting purposes
134
135our @POST_INIT;
136
137our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 138
106binmode STDOUT; 139binmode STDOUT;
107binmode STDERR; 140binmode STDERR;
108 141
109# read virtual server time, if available 142# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 143unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 144 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 145 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 146 $RUNTIME = <$fh> + 0.;
114} 147}
115 148
116mkdir $_ 149mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 150 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
195 LOG llevError, $msg; 228 LOG llevError, $msg;
196 }; 229 };
197} 230}
198 231
199$Coro::State::DIEHOOK = sub { 232$Coro::State::DIEHOOK = sub {
233 return unless $^S eq 0; # "eq", not "=="
234
235 if ($Coro::current == $Coro::main) {#d#
236 warn "DIEHOOK called in main context, Coro bug?\n";#d#
237 return;#d#
238 }#d#
239
240 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 241 warn Carp::longmess $_[0];
201 Coro::terminate; 242 Coro::terminate
202}; 243};
244
245$SIG{__DIE__} = sub { }; #d#?
203 246
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 247@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 248@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 249@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 250@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 257for my $pkg (qw(
215 cf::global cf::attachable 258 cf::global cf::attachable
216 cf::object cf::object::player 259 cf::object cf::object::player
217 cf::client cf::player 260 cf::client cf::player
218 cf::arch cf::living 261 cf::arch cf::living
262 cf::map cf::mapspace
219 cf::map cf::party cf::region 263 cf::party cf::region
220)) { 264)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 265 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 266}
224 267
225$EV::DIED = sub { 268$EV::DIED = sub {
226 warn "error in event callback: @_"; 269 warn "error in event callback: @_";
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 311our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 312
270sub encode_json($) { $json_coder->encode ($_[0]) } 313sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 314sub decode_json($) { $json_coder->decode ($_[0]) }
272 315
316=item cf::post_init { BLOCK }
317
318Execute the given codeblock, I<after> all extensions have been (re-)loaded,
319but I<before> the server starts ticking again.
320
321The cdoeblock will have a single boolean argument to indicate whether this
322is a reload or not.
323
324=cut
325
326sub post_init(&) {
327 push @POST_INIT, shift;
328}
329
273=item cf::lock_wait $string 330=item cf::lock_wait $string
274 331
275Wait until the given lock is available. See cf::lock_acquire. 332Wait until the given lock is available. See cf::lock_acquire.
276 333
277=item my $lock = cf::lock_acquire $string 334=item my $lock = cf::lock_acquire $string
278 335
279Wait until the given lock is available and then acquires it and returns 336Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 337a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 338for example when the coroutine gets canceled), the lock is automatically
282returned. 339returned.
283 340
284Locks are *not* recursive, locking from the same coro twice results in a 341Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 342deadlocked coro.
291 348
292Return true if the lock is currently active, i.e. somebody has locked it. 349Return true if the lock is currently active, i.e. somebody has locked it.
293 350
294=cut 351=cut
295 352
296our %LOCK; 353our $LOCKS = new Coro::SemaphoreSet;
297our %LOCKER;#d#
298 354
299sub lock_wait($) { 355sub lock_wait($) {
300 my ($key) = @_; 356 $LOCKS->wait ($_[0]);
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312} 357}
313 358
314sub lock_acquire($) { 359sub lock_acquire($) {
315 my ($key) = @_; 360 $LOCKS->guard ($_[0])
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328} 361}
329 362
330sub lock_active($) { 363sub lock_active($) {
331 my ($key) = @_; 364 $LOCKS->count ($_[0]) < 1
332
333 ! ! $LOCK{$key}
334} 365}
335 366
336sub freeze_mainloop { 367sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 368 tick_inhibit_inc;
338 369
339 my $guard = Coro::guard { 370 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 371}
345 372
346=item cf::periodic $interval, $cb 373=item cf::periodic $interval, $cb
347 374
348Like EV::periodic, but randomly selects a starting point so that the actions 375Like EV::periodic, but randomly selects a starting point so that the actions
403 } 430 }
404 } 431 }
405}; 432};
406 433
407sub get_slot($;$$) { 434sub get_slot($;$$) {
435 return if tick_inhibit || $Coro::current == $Coro::main;
436
408 my ($time, $pri, $name) = @_; 437 my ($time, $pri, $name) = @_;
409 438
410 $time = $TICK * .6 if $time > $TICK * .6; 439 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 440 my $sig = new Coro::Signal;
412 441
449 # this is the main coro, too bad, we have to block 478 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 479 # till the operation succeeds, freezing the server :/
451 480
452 LOG llevError, Carp::longmess "sync job";#d# 481 LOG llevError, Carp::longmess "sync job";#d#
453 482
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 483 my $freeze_guard = freeze_mainloop;
457 484
458 my $busy = 1; 485 my $busy = 1;
459 my @res; 486 my @res;
460 487
471 } else { 498 } else {
472 EV::loop EV::LOOP_ONESHOT; 499 EV::loop EV::LOOP_ONESHOT;
473 } 500 }
474 } 501 }
475 502
476 $time = EV::time - $time; 503 my $time = EV::time - $time;
477 504
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 505 $TICK_START += $time; # do not account sync jobs to server load
482 506
483 wantarray ? @res : $res[0] 507 wantarray ? @res : $res[0]
484 } else { 508 } else {
485 # we are in another coroutine, how wonderful, everything just works 509 # we are in another coroutine, how wonderful, everything just works
486 510
528 reset_signals; 552 reset_signals;
529 &$cb 553 &$cb
530 }, @args; 554 }, @args;
531 555
532 wantarray ? @res : $res[-1] 556 wantarray ? @res : $res[-1]
557}
558
559=item $coin = coin_from_name $name
560
561=cut
562
563our %coin_alias = (
564 "silver" => "silvercoin",
565 "silvercoin" => "silvercoin",
566 "silvercoins" => "silvercoin",
567 "gold" => "goldcoin",
568 "goldcoin" => "goldcoin",
569 "goldcoins" => "goldcoin",
570 "platinum" => "platinacoin",
571 "platinumcoin" => "platinacoin",
572 "platinumcoins" => "platinacoin",
573 "platina" => "platinacoin",
574 "platinacoin" => "platinacoin",
575 "platinacoins" => "platinacoin",
576 "royalty" => "royalty",
577 "royalties" => "royalty",
578);
579
580sub coin_from_name($) {
581 $coin_alias{$_[0]}
582 ? cf::arch::find $coin_alias{$_[0]}
583 : undef
533} 584}
534 585
535=item $value = cf::db_get $family => $key 586=item $value = cf::db_get $family => $key
536 587
537Returns a single value from the environment database. 588Returns a single value from the environment database.
676 727
677############################################################################# 728#############################################################################
678 729
679=head2 ATTACHABLE OBJECTS 730=head2 ATTACHABLE OBJECTS
680 731
681Many objects in crossfire are so-called attachable objects. That means you can 732Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 733attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 734to it. All such attachable objects support the following methods.
684 735
685In the following description, CLASS can be any of C<global>, C<object> 736In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 737C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 787=item cf::CLASS::attachment $name, ...
737 788
738Register an attachment by C<$name> through which attachable objects of the 789Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 790given CLASS can refer to this attachment.
740 791
741Some classes such as crossfire maps and objects can specify attachments 792Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 793that are attached at load/instantiate time, thus the need for a name.
743 794
744These calls expect any number of the following handler/hook descriptions: 795These calls expect any number of the following handler/hook descriptions:
745 796
746=over 4 797=over 4
1037 1088
1038sub reattach { 1089sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1090 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1091 my ($obj) = @_;
1041 1092
1093 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1094 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1095
1044 my $registry = $obj->registry; 1096 my $registry = $obj->registry;
1045 1097
1046 @$registry = (); 1098 @$registry = ();
1047 1099
1093 utf8::decode (my $decname = $filename); 1145 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1146 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1147 $decname, length $$rdata, scalar @$objs;
1096 1148
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1149 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1150 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1151 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1152 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh; 1153 aio_close $fh;
1102 1154
1103 if (@$objs) { 1155 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1156 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1157 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1158 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1159 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1160 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh; 1161 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1162 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1163 }
1112 } else { 1164 } else {
1113 aio_unlink "$filename.pst"; 1165 aio_unlink "$filename.pst";
1114 } 1166 }
1115 1167
1116 aio_rename "$filename~", $filename; 1168 aio_rename "$filename~", $filename;
1169
1170 $filename =~ s%/[^/]+$%%;
1171 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1172 } else {
1118 warn "FATAL: $filename~: $!\n"; 1173 warn "unable to save objects: $filename~: $!\n";
1119 } 1174 }
1120 } else { 1175 } else {
1121 aio_unlink $filename; 1176 aio_unlink $filename;
1122 aio_unlink "$filename.pst"; 1177 aio_unlink "$filename.pst";
1123 } 1178 }
1214 my ($name, $cb) = @_; 1269 my ($name, $cb) = @_;
1215 1270
1216 $EXTICMD{$name} = $cb; 1271 $EXTICMD{$name} = $cb;
1217} 1272}
1218 1273
1274use File::Glob ();
1275
1219cf::player->attach ( 1276cf::player->attach (
1220 on_command => sub { 1277 on_command => sub {
1221 my ($pl, $name, $params) = @_; 1278 my ($pl, $name, $params) = @_;
1222 1279
1223 my $cb = $COMMAND{$name} 1280 my $cb = $COMMAND{$name}
1255 1312
1256 cf::override; 1313 cf::override;
1257 }, 1314 },
1258); 1315);
1259 1316
1317# "readahead" all extensions
1318sub cache_extensions {
1319 my $grp = IO::AIO::aio_group;
1320
1321 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1322 for (grep /\.ext$/, @{$_[0]}) {
1323 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1324 }
1325 };
1326
1327 $grp
1328}
1329
1260sub load_extensions { 1330sub load_extensions {
1261 cf::sync_job { 1331 cf::sync_job {
1262 my %todo; 1332 my %todo;
1263 1333
1264 for my $path (<$LIBDIR/*.ext>) { 1334 for my $path (<$LIBDIR/*.ext>) {
1283 1353
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1354 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1355 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1356
1287 $ext{source} = 1357 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1358 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1359 . "#line 1 \"$path\"\n{\n"
1290 . $source 1360 . $source
1291 . "\n};\n1"; 1361 . "\n};\n1";
1292 1362
1293 $todo{$base} = \%ext; 1363 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1379 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1380 : "$v->{base}: extension inactive.\n";
1311 1381
1312 if (exists $v->{meta}{mandatory}) { 1382 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1383 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1384 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1385 }
1317 1386
1318 warn $msg; 1387 warn $msg;
1319 } 1388 }
1320 1389
1334 1403
1335=back 1404=back
1336 1405
1337=head2 CORE EXTENSIONS 1406=head2 CORE EXTENSIONS
1338 1407
1339Functions and methods that extend core crossfire objects. 1408Functions and methods that extend core deliantra objects.
1340 1409
1341=cut 1410=cut
1342 1411
1343package cf::player; 1412package cf::player;
1344 1413
1387 1456
1388sub exists($) { 1457sub exists($) {
1389 my ($login) = @_; 1458 my ($login) = @_;
1390 1459
1391 $cf::PLAYER{$login} 1460 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1461 or !aio_stat path $login
1393} 1462}
1394 1463
1395sub find($) { 1464sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1465 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1466 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1478 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1479 or return;
1411 1480
1412 my $pl = cf::player::load_pl $f 1481 my $pl = cf::player::load_pl $f
1413 or return; 1482 or return;
1483
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1484 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1485 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1486 $cf::PLAYER{$login} = $pl
1417 } 1487 }
1418 } 1488 }
1428 1498
1429 return if $pl->{deny_save}; 1499 return if $pl->{deny_save};
1430 1500
1431 aio_mkdir playerdir $pl, 0770; 1501 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1502 $pl->{last_save} = $cf::RUNTIME;
1503
1504 cf::get_slot 0.01;
1433 1505
1434 $pl->save_pl ($path); 1506 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1507 cf::cede_to_tick;
1436} 1508}
1437 1509
1469 my ($pl) = @_; 1541 my ($pl) = @_;
1470 1542
1471 my $name = $pl->ob->name; 1543 my $name = $pl->ob->name;
1472 1544
1473 $pl->{deny_save} = 1; 1545 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1546 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1547
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1548 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1549 $pl->deactivate;
1550 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1551 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1552 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1553 $pl->ns->destroy if $pl->ns;
1480 1554
1481 my $path = playerdir $pl; 1555 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1556 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1595
1522 for my $login (@$dirs) { 1596 for my $login (@$dirs) {
1523 my $path = path $login; 1597 my $path = path $login;
1524 1598
1525 # a .pst is a dead give-away for a valid player 1599 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1600 # if no pst file found, open and chekc for blocked users
1601 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1602 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1603 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1604 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1605 }
1531 1606
1562 } 1637 }
1563 1638
1564 \@paths 1639 \@paths
1565} 1640}
1566 1641
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1642=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1643
1569Expand crossfire pod fragments into protocol xml. 1644Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1645
1660=item $player->ext_reply ($msgid, @msg) 1646=item $player->ext_reply ($msgid, @msg)
1661 1647
1662Sends an ext reply to the player. 1648Sends an ext reply to the player.
1663 1649
1730our $MAX_RESET = 3600; 1716our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1717our $DEFAULT_RESET = 3000;
1732 1718
1733sub generate_random_map { 1719sub generate_random_map {
1734 my ($self, $rmp) = @_; 1720 my ($self, $rmp) = @_;
1721
1722 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1723
1735 # mit "rum" bekleckern, nicht 1724 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1725 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1726 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1727 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1728 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1850
1862# the temporary/swap location 1851# the temporary/swap location
1863sub save_path { 1852sub save_path {
1864 my ($self) = @_; 1853 my ($self) = @_;
1865 1854
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1855 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1856 "$TMPDIR/$path.map"
1868} 1857}
1869 1858
1870# the unique path, undef == no special unique path 1859# the unique path, undef == no special unique path
1871sub uniq_path { 1860sub uniq_path {
1872 my ($self) = @_; 1861 my ($self) = @_;
1873 1862
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1864 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885} 1865}
1886 1866
1887sub decay_objects { 1867sub decay_objects {
1888 my ($self) = @_; 1868 my ($self) = @_;
1889 1869
1973sub find { 1953sub find {
1974 my ($path, $origin) = @_; 1954 my ($path, $origin) = @_;
1975 1955
1976 $path = normalise $path, $origin && $origin->path; 1956 $path = normalise $path, $origin && $origin->path;
1977 1957
1978 cf::lock_wait "map_data:$path";#d#remove 1958 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1959 my $guard2 = cf::lock_acquire "map_find:$path";
1980 1960
1981 $cf::MAP{$path} || do { 1961 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path 1962 my $map = new_from_path cf::map $path
1986 or return; 1963 or return;
1987 1964
1988 $map->{last_save} = $cf::RUNTIME; 1965 $map->{last_save} = $cf::RUNTIME;
1989 1966
1991 or return; 1968 or return;
1992 1969
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1970 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1971 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1972 #$cf::WAIT_FOR_TICK->wait;
1973 undef $guard2;
1996 undef $guard1; 1974 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1975 $map->reset;
1999 return find $path; 1976 return find $path;
2000 } 1977 }
2001 1978
2002 $cf::MAP{$path} = $map 1979 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2006 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2007 $f->skip_block;
2031 $self->_load_objects ($f) 2008 $self->_load_objects ($f)
2032 or return; 2009 or return;
2033 2010
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2011 $self->post_load_original
2035 if delete $self->{load_original}; 2012 if delete $self->{load_original};
2036 2013
2037 if (my $uniq = $self->uniq_path) { 2014 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2015 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2016 unless (aio_stat $uniq) {
2057 unless ($self->{deny_activate}) { 2034 unless ($self->{deny_activate}) {
2058 $self->decay_objects; 2035 $self->decay_objects;
2059 $self->fix_auto_apply; 2036 $self->fix_auto_apply;
2060 $self->update_buttons; 2037 $self->update_buttons;
2061 cf::cede_to_tick; 2038 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate; 2039 $self->activate;
2065 } 2040 }
2066 2041
2067 $self->{last_save} = $cf::RUNTIME; 2042 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2043 $self->last_access ($cf::RUNTIME);
2069 2044
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2045 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2046 }
2072 2047
2073 $self->post_load; 2048 $self->post_load;
2074} 2049}
2075 2050
2133 my ($path, $origin, $load) = @_; 2108 my ($path, $origin, $load) = @_;
2134 2109
2135 $path = normalise $path, $origin && $origin->{path}; 2110 $path = normalise $path, $origin && $origin->{path};
2136 2111
2137 if (my $map = $cf::MAP{$path}) { 2112 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2113 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2114 }
2140 2115
2141 $MAP_PREFETCH{$path} |= $load; 2116 $MAP_PREFETCH{$path} |= $load;
2142 2117
2143 $MAP_PREFETCHER ||= cf::async { 2118 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2155 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2156 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2157 $_->contr->save for $self->players;
2183 }; 2158 };
2184 2159
2160 cf::get_slot 0.02;
2161
2185 if ($uniq) { 2162 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2163 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2164 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2165 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2166 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2174 $self->save;
2198 2175
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2176 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2177
2201 return if $self->players; 2178 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2179 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2180 return if $self->{deny_save};
2204 2181
2205 $self->in_memory (cf::MAP_SWAPPED); 2182 $self->in_memory (cf::MAP_SWAPPED);
2206 2183
2207 $self->deactivate; 2184 $self->deactivate;
2325 2302
2326sub unique_maps() { 2303sub unique_maps() {
2327 [ 2304 [
2328 map { 2305 map {
2329 utf8::decode $_; 2306 utf8::decode $_;
2330 /\.map$/ 2307 s/\.map$//; # TODO future compatibility hack
2308 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2309 ? ()
2331 ? normalise $_ 2310 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2311 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2312 ]
2335} 2313}
2336 2314
2337package cf;
2338
2339=back 2315=back
2340 2316
2341=head3 cf::object 2317=head3 cf::object
2342 2318
2343=cut 2319=cut
2346 2322
2347=over 4 2323=over 4
2348 2324
2349=item $ob->inv_recursive 2325=item $ob->inv_recursive
2350 2326
2351Returns the inventory of the object _and_ their inventories, recursively. 2327Returns the inventory of the object I<and> their inventories, recursively,
2328but I<not> the object itself.
2352 2329
2353=cut 2330=cut
2354 2331
2355sub inv_recursive_; 2332sub inv_recursive_;
2356sub inv_recursive_ { 2333sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2338 inv_recursive_ inv $_[0]
2362} 2339}
2363 2340
2364=item $ref = $ob->ref 2341=item $ref = $ob->ref
2365 2342
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2343Creates and returns a persistent reference to an object that can be stored as a string.
2367 2344
2368=item $ob = cf::object::deref ($refstring) 2345=item $ob = cf::object::deref ($refstring)
2369 2346
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2347returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2348even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2380can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2381dialogue with the given NPC character.
2405 2382
2406=cut 2383=cut
2407 2384
2385our $SAY_CHANNEL = {
2386 id => "say",
2387 title => "Map",
2388 reply => "say ",
2389 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2390};
2391
2392our $CHAT_CHANNEL = {
2393 id => "chat",
2394 title => "Chat",
2395 reply => "chat ",
2396 tooltip => "Player chat and shouts, global to the server.",
2397};
2398
2408# rough implementation of a future "reply" method that works 2399# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2400# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2401#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2402sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2403 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2414 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2415 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2416
2426 } else { 2417 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2418 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2419 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2420 }
2430 } 2421 }
2431} 2422}
2432 2423
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2424=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2449
2459=item $player_object->enter_link 2450=item $player_object->enter_link
2460 2451
2461Freezes the player and moves him/her to a special map (C<{link}>). 2452Freezes the player and moves him/her to a special map (C<{link}>).
2462 2453
2463The player should be reasonably safe there for short amounts of time. You 2454The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2455for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2456though, as the palyer cannot control the character while it is on the link
2457map.
2465 2458
2466Will never block. 2459Will never block.
2467 2460
2468=item $player_object->leave_link ($map, $x, $y) 2461=item $player_object->leave_link ($map, $x, $y)
2469 2462
2527 2520
2528 $map->load; 2521 $map->load;
2529 $map->load_neighbours; 2522 $map->load_neighbours;
2530 2523
2531 return unless $self->contr->active; 2524 return unless $self->contr->active;
2525 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2526 $self->activate_recursive;
2533 2527
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
2536} 2530}
2540Moves the player to the given map-path and coordinates by first freezing 2534Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2535her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2536that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2537the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2538be called at the end of this process.
2539
2540Note that $check will be called with a potentially non-loaded map, so if
2541it needs a loaded map it has to call C<< ->load >>.
2545 2542
2546=cut 2543=cut
2547 2544
2548our $GOTOGEN; 2545our $GOTOGEN;
2549 2546
2628} 2625}
2629 2626
2630sub prepare_random_map { 2627sub prepare_random_map {
2631 my ($exit) = @_; 2628 my ($exit) = @_;
2632 2629
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2630 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2631 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2632 # that depends on the exit object
2638 2633
2639 my $rmp = parse_random_map_params $exit->msg; 2634 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2636 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2637 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2638 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2639 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2640 $rmp->{origin_y} = $exit->y;
2641
2642 $exit->map->touch;
2646 } 2643 }
2647 2644
2648 $rmp->{random_seed} ||= $exit->random_seed; 2645 $rmp->{random_seed} ||= $exit->random_seed;
2649 2646
2650 my $data = cf::encode_json $rmp; 2647 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2648 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2649 my $meta = "$RANDOMDIR/$md5.meta";
2653 2650
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2651 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2652 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2653 undef $fh;
2657 aio_rename "$meta~", $meta; 2654 aio_rename "$meta~", $meta;
2658 2655
2656 my $slaying = "?random/$md5";
2657
2658 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2660 $exit->msg (undef);
2661 }
2661 } 2662 }
2662} 2663}
2663 2664
2664sub cf::object::player::enter_exit { 2665sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2666 my ($self, $exit) = @_;
2666 2667
2667 return unless $self->type == cf::PLAYER; 2668 return unless $self->type == cf::PLAYER;
2668 2669
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2670 $self->enter_link;
2681 2671
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2672 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2673 $Coro::current->{desc} = "enter_exit";
2688 2674
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2675 unless (eval {
2676 $self->deactivate_recursive; # just to be sure
2677
2678 # random map handling
2679 {
2680 my $guard = cf::lock_acquire "exit_prepare:$exit";
2681
2682 prepare_random_map $exit
2683 if $exit->slaying eq "/!";
2684 }
2685
2686 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2687 my $x = $exit->stats->hp;
2688 my $y = $exit->stats->sp;
2689
2691 $self->goto ($slaying, $hp, $sp); 2690 $self->goto ($map, $x, $y);
2692 2691
2692 # if exit is damned, update players death & WoR home-position
2693 $self->contr->savebed ($map, $x, $y)
2694 if $exit->flag (cf::FLAG_DAMNED);
2695
2693 1; 2696 1
2694 }) { 2697 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2698 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2699 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2700 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2701 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2702
2700 warn "ERROR in enter_exit: $@"; 2703 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2769 id => "infobox",
2767 title => "Body Parts", 2770 title => "Body Parts",
2768 reply => undef, 2771 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2772 tooltip => "Shows which body parts you posess and are available",
2770 }, 2773 },
2774 "c/skills" => {
2775 id => "infobox",
2776 title => "Skills",
2777 reply => undef,
2778 tooltip => "Shows your experience per skill and item power",
2779 },
2771 "c/uptime" => { 2780 "c/uptime" => {
2772 id => "infobox", 2781 id => "infobox",
2773 title => "Uptime", 2782 title => "Uptime",
2774 reply => undef, 2783 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2784 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2787 id => "infobox",
2779 title => "Map Info", 2788 title => "Map Info",
2780 reply => undef, 2789 reply => undef,
2781 tooltip => "Information related to the maps", 2790 tooltip => "Information related to the maps",
2782 }, 2791 },
2792 "c/party" => {
2793 id => "party",
2794 title => "Party",
2795 reply => "gsay ",
2796 tooltip => "Messages and chat related to your party",
2797 },
2798 "c/say" => $SAY_CHANNEL,
2799 "c/chat" => $CHAT_CHANNEL,
2783); 2800);
2784 2801
2785sub cf::client::send_msg { 2802sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2803 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2804
2788 $msg = $self->pl->expand_cfpod ($msg); 2805 $msg = $self->pl->expand_cfpod ($msg)
2806 unless $color & cf::NDI_VERBATIM;
2789 2807
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2808 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2809
2792 # check predefined channels, for the benefit of C 2810 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2811 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel}; 2812 $channel = $CHANNEL{$channel};
2795 2813
2796 $self->ext_msg (channel_info => $channel) 2814 $self->ext_msg (channel_info => $channel);
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id}; 2815 $channel = $channel->{id};
2800 2816
2801 } elsif (ref $channel) { 2817 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent 2818 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) { 2819 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel; 2820 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel) 2821 $self->ext_msg (channel_info => $channel);
2806 if $self->can_msg;
2807 } 2822 }
2808 2823
2809 $channel = $channel->{id}; 2824 $channel = $channel->{id};
2810 } 2825 }
2811 2826
2812 return unless @extra || length $msg; 2827 return unless @extra || length $msg;
2813 2828
2814 if ($self->can_msg) {
2815 # default colour, mask it out 2829 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2830 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2831 if $color & cf::NDI_DEF;
2818 2832
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2833 my $pkt = "msg "
2834 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2835 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2821 } else { 2836 );
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832 2837
2833 $color &= cf::NDI_COLOR_MASK; 2838 # try lzf for large packets
2839 $pkt = "lzf " . Compress::LZF::compress $pkt
2840 if 1024 <= length $pkt and $self->{can_lzf};
2834 2841
2835 utf8::encode $msg; 2842 # split very large packets
2836 2843 if (8192 < length $pkt and $self->{can_lzf}) {
2837 if (0 && $msg =~ /\[/) { 2844 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2838 # COMMAND/INFO 2845 $pkt = "frag";
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 } 2846 }
2847
2848 $self->send_packet ($pkt);
2846} 2849}
2847 2850
2848=item $client->ext_msg ($type, @msg) 2851=item $client->ext_msg ($type, @msg)
2849 2852
2850Sends an ext event to the client. 2853Sends an ext event to the client.
3024 3027
3025The following functions and methods are available within a safe environment: 3028The following functions and methods are available within a safe environment:
3026 3029
3027 cf::object 3030 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3031 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3032 insert remove name archname title slaying race decrease split
3030 3033
3031 cf::object::player 3034 cf::object::player
3032 player 3035 player
3033 3036
3034 cf::player 3037 cf::player
3039 3042
3040=cut 3043=cut
3041 3044
3042for ( 3045for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3046 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3047 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3048 decrease split destroy change_exp)],
3046 ["cf::object::player" => qw(player)], 3049 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3050 ["cf::player" => qw(peaceful)],
3048 ["cf::map" => qw(trigger)], 3051 ["cf::map" => qw(trigger)],
3049) { 3052) {
3050 no strict 'refs'; 3053 no strict 'refs';
3258 while (my ($k, $v) = each %$want) { 3261 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3262 $ns->fx_want ($k, $v);
3260 } 3263 }
3261}; 3264};
3262 3265
3266sub load_resource_file($) {
3267 my $guard = lock_acquire "load_resource_file";
3268
3269 my $status = load_resource_file_ $_[0];
3270 get_slot 0.1, 100;
3271 cf::arch::commit_load;
3272
3273 $status
3274}
3275
3263sub reload_regions { 3276sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3277 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3278 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3279 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3280
3280} 3293}
3281 3294
3282sub reload_archetypes { 3295sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3296 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3297 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3298}
3291 3299
3292sub reload_treasures { 3300sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3301 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3302 or die "unable to load treasurelists\n";
3295} 3303}
3296 3304
3297sub reload_resources { 3305sub reload_resources {
3298 warn "reloading resource files...\n"; 3306 warn "reloading resource files...\n";
3299 3307
3308 reload_facedata;
3309 reload_archetypes;
3300 reload_regions; 3310 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3311 reload_treasures;
3305 3312
3306 warn "finished reloading resource files\n"; 3313 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311} 3314}
3312 3315
3313sub reload_config { 3316sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3317 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3318 or return;
3316 3319
3317 local $/; 3320 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3321 *CFG = YAML::Load <$fh>;
3319 3322
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3323 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3324
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3325 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3326 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3332 };
3330 warn $@ if $@; 3333 warn $@ if $@;
3331 } 3334 }
3332} 3335}
3333 3336
3337sub pidfile() {
3338 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3339 or die "$PIDFILE: $!";
3340 flock $fh, &Fcntl::LOCK_EX
3341 or die "$PIDFILE: flock: $!";
3342 $fh
3343}
3344
3345# make sure only one server instance is running at any one time
3346sub atomic {
3347 my $fh = pidfile;
3348
3349 my $pid = <$fh>;
3350 kill 9, $pid if $pid > 0;
3351
3352 seek $fh, 0, 0;
3353 print $fh $$;
3354}
3355
3334sub main { 3356sub main {
3357 cf::init_globals; # initialise logging
3358
3359 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3360 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3361 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3362 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3363
3364 cf::init_experience;
3365 cf::init_anim;
3366 cf::init_attackmess;
3367 cf::init_dynamic;
3368
3369 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3370
3335 # we must not ever block the main coroutine 3371 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3372 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3373 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3374 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3375 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3376 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3377 })->prio (Coro::PRIO_MAX);
3342 }; 3378 };
3343 3379
3380 evthread_start IO::AIO::poll_fileno;
3381
3382 cf::sync_job {
3383 reload_resources;
3344 reload_config; 3384 reload_config;
3345 db_init; 3385 db_init;
3386
3387 cf::load_settings;
3388 cf::load_materials;
3389 cf::init_uuid;
3390 cf::init_signals;
3391 cf::init_commands;
3392 cf::init_skills;
3393
3394 cf::init_beforeplay;
3395
3396 atomic;
3397
3346 load_extensions; 3398 load_extensions;
3347 3399
3348 $TICK_WATCHER->start; 3400 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401
3402 # no (long-running) fork's whatsoever before this point(!)
3403 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3404
3405 (pop @POST_INIT)->(0) while @POST_INIT;
3406 };
3407
3350 EV::loop; 3408 EV::loop;
3351} 3409}
3352 3410
3353############################################################################# 3411#############################################################################
3354# initialisation and cleanup 3412# initialisation and cleanup
3361 cf::cleanup "SIG$signal"; 3419 cf::cleanup "SIG$signal";
3362 }; 3420 };
3363 } 3421 }
3364} 3422}
3365 3423
3366sub write_runtime { 3424sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3425 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3426 # the fsync below can take a very very long time.
3371 3427
3372 IO::AIO::aio_utime $runtime, undef, undef; 3428 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3429
3374 my $guard = cf::lock_acquire "write_runtime"; 3430 my $guard = cf::lock_acquire "write_runtime";
3375 3431
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3432 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3433 or return;
3378 3434
3379 my $value = $cf::RUNTIME + 90 + 10; 3435 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3436 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3437 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3447 aio_utime $fh, undef, undef;
3392 3448
3393 close $fh 3449 close $fh
3394 or return; 3450 or return;
3395 3451
3396 aio_rename "$runtime~", $runtime 3452 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3453 and return;
3398 3454
3399 warn "runtime file written.\n"; 3455 warn "runtime file written.\n";
3400 3456
3401 1 3457 1
3458}
3459
3460our $uuid_lock;
3461our $uuid_skip;
3462
3463sub write_uuid_sync($) {
3464 $uuid_skip ||= $_[0];
3465
3466 return if $uuid_lock;
3467 local $uuid_lock = 1;
3468
3469 my $uuid = "$LOCALDIR/uuid";
3470
3471 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3472 or return;
3473
3474 my $value = uuid_seq uuid_cur;
3475
3476 unless ($value) {
3477 warn "cowardly refusing to write zero uuid value!\n";
3478 return;
3479 }
3480
3481 my $value = uuid_str $value + $uuid_skip;
3482 $uuid_skip = 0;
3483
3484 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3485 and return;
3486
3487 # always fsync - this file is important
3488 aio_fsync $fh
3489 and return;
3490
3491 close $fh
3492 or return;
3493
3494 aio_rename "$uuid~", $uuid
3495 and return;
3496
3497 warn "uuid file written ($value).\n";
3498
3499 1
3500
3501}
3502
3503sub write_uuid($$) {
3504 my ($skip, $sync) = @_;
3505
3506 $sync ? write_uuid_sync $skip
3507 : async { write_uuid_sync $skip };
3402} 3508}
3403 3509
3404sub emergency_save() { 3510sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3511 my $freeze_guard = cf::freeze_mainloop;
3406 3512
3407 warn "enter emergency perl save\n"; 3513 warn "emergency_perl_save: enter\n";
3408 3514
3409 cf::sync_job { 3515 cf::sync_job {
3516 # this is a trade-off: we want to be very quick here, so
3517 # save all maps without fsync, and later call a global sync
3518 # (which in turn might be very very slow)
3519 local $USE_FSYNC = 0;
3520
3410 # use a peculiar iteration method to avoid tripping on perl 3521 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3522 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3523 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3524 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3525 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3526 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3527 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3528 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3529 $pl->save;
3419 } 3530 }
3420 warn "end emergency player save\n"; 3531 warn "emergency_perl_save: end player save\n";
3421 3532
3422 warn "begin emergency map save\n"; 3533 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3534 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3535 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3536 $map->valid or next;
3426 $map->save; 3537 $map->save;
3427 } 3538 }
3428 warn "end emergency map save\n"; 3539 warn "emergency_perl_save: end map save\n";
3429 3540
3430 warn "begin emergency database checkpoint\n"; 3541 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3542 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3543 warn "emergency_perl_save: end database checkpoint\n";
3544
3545 warn "emergency_perl_save: begin write uuid\n";
3546 write_uuid_sync 1;
3547 warn "emergency_perl_save: end write uuid\n";
3433 }; 3548 };
3434 3549
3550 warn "emergency_perl_save: starting sync()\n";
3551 IO::AIO::aio_sync sub {
3552 warn "emergency_perl_save: finished sync()\n";
3553 };
3554
3435 warn "leave emergency perl save\n"; 3555 warn "emergency_perl_save: leave\n";
3436} 3556}
3437 3557
3438sub post_cleanup { 3558sub post_cleanup {
3439 my ($make_core) = @_; 3559 my ($make_core) = @_;
3440 3560
3441 warn Carp::longmess "post_cleanup backtrace" 3561 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3562 if $make_core;
3563
3564 my $fh = pidfile;
3565 unlink $PIDFILE if <$fh> == $$;
3566}
3567
3568# a safer delete_package, copied from Symbol
3569sub clear_package($) {
3570 my $pkg = shift;
3571
3572 # expand to full symbol table name if needed
3573 unless ($pkg =~ /^main::.*::$/) {
3574 $pkg = "main$pkg" if $pkg =~ /^::/;
3575 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3576 $pkg .= '::' unless $pkg =~ /::$/;
3577 }
3578
3579 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3580 my $stem_symtab = *{$stem}{HASH};
3581
3582 defined $stem_symtab and exists $stem_symtab->{$leaf}
3583 or return;
3584
3585 # clear all symbols
3586 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3587 for my $name (keys %$leaf_symtab) {
3588 _gv_clear *{"$pkg$name"};
3589# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3590 }
3591 warn "cleared package $pkg\n";#d#
3443} 3592}
3444 3593
3445sub do_reload_perl() { 3594sub do_reload_perl() {
3446 # can/must only be called in main 3595 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3596 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3597 warn "can only reload from main coroutine";
3449 return; 3598 return;
3450 } 3599 }
3451 3600
3601 return if $RELOAD++;
3602
3603 my $t1 = EV::time;
3604
3605 while ($RELOAD) {
3452 warn "reloading..."; 3606 warn "reloading...";
3453 3607
3454 warn "entering sync_job"; 3608 warn "entering sync_job";
3455 3609
3456 cf::sync_job { 3610 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3611 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3612 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3613 cf::write_runtime_sync; # external watchdog should not bark
3460 3614
3461 warn "syncing database to disk"; 3615 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3616 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3617
3464 # if anything goes wrong in here, we should simply crash as we already saved 3618 # if anything goes wrong in here, we should simply crash as we already saved
3465 3619
3466 warn "flushing outstanding aio requests"; 3620 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3621 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3622 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3623 }
3498 3624
3499 warn "... nuking $pkg"; 3625 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3626 $_->cancel for values %EXT_CORO;
3501 } 3627 %EXT_CORO = ();
3502 3628
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3629 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3630 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3631
3632 warn "removing ext/exti commands";
3633 %EXTCMD = ();
3634 %EXTICMD = ();
3635
3636 warn "unloading/nuking all extensions";
3637 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3638 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3639
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3640 if (my $cb = $pkg->can ("unload")) {
3641 eval {
3514 $cb->(); 3642 $cb->($pkg);
3643 1
3644 } or warn "$pkg unloaded, but with errors: $@";
3645 }
3646
3647 warn "... clearing $pkg";
3648 clear_package $pkg;
3515 } 3649 }
3516 3650
3517 Symbol::delete_package $k; 3651 warn "unloading all perl modules loaded from $LIBDIR";
3652 while (my ($k, $v) = each %INC) {
3653 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3654
3655 warn "... unloading $k";
3656 delete $INC{$k};
3657
3658 $k =~ s/\.pm$//;
3659 $k =~ s/\//::/g;
3660
3661 if (my $cb = $k->can ("unload_module")) {
3662 $cb->();
3663 }
3664
3665 clear_package $k;
3518 } 3666 }
3519 3667
3520 warn "getting rid of safe::, as good as possible"; 3668 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3669 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3670 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3671
3524 warn "unloading cf.pm \"a bit\""; 3672 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3673 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3674 delete $INC{"cf/pod.pm"};
3527 3675
3528 # don't, removes xs symbols, too, 3676 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3677 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3678 #clear_package __PACKAGE__;
3531 3679
3532 warn "unload completed, starting to reload now"; 3680 warn "unload completed, starting to reload now";
3533 3681
3534 warn "reloading cf.pm"; 3682 warn "reloading cf.pm";
3535 require cf; 3683 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3684 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3685
3538 warn "loading config and database again"; 3686 warn "loading config and database again";
3539 cf::reload_config; 3687 cf::reload_config;
3540 3688
3541 warn "loading extensions"; 3689 warn "loading extensions";
3542 cf::load_extensions; 3690 cf::load_extensions;
3543 3691
3692 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3693 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3694 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3695 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3696 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3697 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3698 reattach $_ for values %PLAYER;
3699 }
3550 3700
3701 warn "running post_init jobs";
3702 (pop @POST_INIT)->(1) while @POST_INIT;
3703
3551 warn "leaving sync_job"; 3704 warn "leaving sync_job";
3552 3705
3553 1 3706 1
3554 } or do { 3707 } or do {
3555 warn $@; 3708 warn $@;
3556 warn "error while reloading, exiting."; 3709 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3710 };
3559 3711
3560 warn "reloaded"; 3712 warn "reloaded";
3713 --$RELOAD;
3714 }
3715
3716 $t1 = EV::time - $t1;
3717 warn "reload completed in ${t1}s\n";
3561}; 3718};
3562 3719
3563our $RELOAD_WATCHER; # used only during reload 3720our $RELOAD_WATCHER; # used only during reload
3564 3721
3565sub reload_perl() { 3722sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3723 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3724 # coro crashes during coro_state_free->destroy here.
3568 3725
3726 $RELOAD_WATCHER ||= cf::async {
3727 Coro::AIO::aio_wait cache_extensions;
3728
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3729 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3730 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3731 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3732 };
3572 }; 3733 };
3573} 3734}
3574 3735
3575register_command "reload" => sub { 3736register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3737 my ($who, $arg) = @_;
3590 3751
3591our @WAIT_FOR_TICK; 3752our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3753our @WAIT_FOR_TICK_BEGIN;
3593 3754
3594sub wait_for_tick { 3755sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3756 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3757
3598 my $signal = new Coro::Signal; 3758 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3759 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3760 $signal->wait;
3601} 3761}
3602 3762
3603sub wait_for_tick_begin { 3763sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3764 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3765
3607 my $signal = new Coro::Signal; 3766 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3767 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3768 $signal->wait;
3610} 3769}
3611 3770
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3771sub tick {
3613 if ($Coro::current != $Coro::main) { 3772 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3773 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3774 unless ++$bug_warning > 10;
3616 return; 3775 return;
3617 } 3776 }
3618 3777
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3778 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3779
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3780 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3781 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3782 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3783 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3784 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3785 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3786 };
3633 } 3787 }
3634 3788
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3789 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3791 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3792 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3793 $sig->send;
3640 } 3794 }
3641 3795
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3796 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3797 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3798
3645 _post_tick; 3799 if (0) {
3646}; 3800 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3801 my $jitter = $TICK_START - $NEXT_TICK;
3802 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3803 warn "jitter $JITTER\n";#d#
3804 }
3805 }
3806}
3648 3807
3649{ 3808{
3650 # configure BDB 3809 # configure BDB
3651 3810
3652 BDB::min_parallel 8; 3811 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3812 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3813 $AnyEvent::BDB::WATCHER->priority (1);
3655 3814
3656 unless ($DB_ENV) { 3815 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3816 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3817 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3818 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3819 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3820 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3821 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3822
3663 cf::sync_job { 3823 cf::sync_job {
3664 eval { 3824 eval {
3690{ 3850{
3691 # configure IO::AIO 3851 # configure IO::AIO
3692 3852
3693 IO::AIO::min_parallel 8; 3853 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3854 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3855 undef $AnyEvent::AIO::WATCHER;
3696} 3856}
3697 3857
3698my $_log_backtrace; 3858my $_log_backtrace;
3699 3859
3700sub _log_backtrace { 3860sub _log_backtrace {
3703 $msg =~ s/\n//; 3863 $msg =~ s/\n//;
3704 3864
3705 # limit the # of concurrent backtraces 3865 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3866 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3867 ++$_log_backtrace;
3868 my $perl_bt = Carp::longmess $msg;
3708 async { 3869 async {
3709 $Coro::current->{desc} = "abt $msg"; 3870 $Coro::current->{desc} = "abt $msg";
3710 3871
3711 my @bt = fork_call { 3872 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3873 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3884 }
3724 3885
3725 @funcs 3886 @funcs
3726 }; 3887 };
3727 3888
3728 LOG llevInfo, "[ABT] $msg\n"; 3889 LOG llevInfo, "[ABT] $perl_bt\n";
3890 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3891 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3892 --$_log_backtrace;
3731 }; 3893 };
3732 } else { 3894 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3895 LOG llevInfo, "[ABT] $msg\n";

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