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Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC vs.
Revision 1.466 by root, Thu Jan 8 03:03:24 2009 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict qw(vars subs);
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV 1.86; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
37use Guard ();
15use Coro 4.32 (); 38use Coro ();
16use Coro::State; 39use Coro::State;
17use Coro::Handle; 40use Coro::Handle;
18use Coro::EV; 41use Coro::EV;
42use Coro::AnyEvent;
19use Coro::Timer; 43use Coro::Timer;
20use Coro::Signal; 44use Coro::Signal;
21use Coro::Semaphore; 45use Coro::Semaphore;
46use Coro::SemaphoreSet;
47use Coro::AnyEvent;
22use Coro::AIO; 48use Coro::AIO;
23use Coro::BDB; 49use Coro::BDB 1.6;
24use Coro::Storable; 50use Coro::Storable;
25use Coro::Util (); 51use Coro::Util ();
26 52
27use JSON::XS 2.01 (); 53use JSON::XS 2.01 ();
28use BDB (); 54use BDB ();
29use Data::Dumper; 55use Data::Dumper;
30use Digest::MD5; 56use Digest::MD5;
31use Fcntl; 57use Fcntl;
32use YAML::Syck (); 58use YAML ();
33use IO::AIO 2.51 (); 59use IO::AIO ();
34use Time::HiRes; 60use Time::HiRes;
35use Compress::LZF; 61use Compress::LZF;
36use Digest::MD5 (); 62use Digest::MD5 ();
63
64AnyEvent::detect;
37 65
38# configure various modules to our taste 66# configure various modules to our taste
39# 67#
40$Storable::canonical = 1; # reduce rsync transfers 68$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 69Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
70
71$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
72
73# make sure c-lzf reinitialises itself
74Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 75Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 76
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 77sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 78
51our %COMMAND = (); 79our %COMMAND = ();
52our %COMMAND_TIME = (); 80our %COMMAND_TIME = ();
55our %EXTCMD = (); 83our %EXTCMD = ();
56our %EXTICMD = (); 84our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions 85our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps 86our %EXT_MAP = (); # pluggable maps
59 87
60our $RELOAD; # number of reloads so far 88our $RELOAD; # number of reloads so far, non-zero while in reload
61our @EVENT; 89our @EVENT;
62 90
63our $CONFDIR = confdir; 91our $CONFDIR = confdir;
64our $DATADIR = datadir; 92our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 93our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 94our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 95our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 96our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 97our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 98our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 99our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 100our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 101our $BDBDIR = "$LOCALDIR/db";
102our $PIDFILE = "$LOCALDIR/pid";
103our $RUNTIMEFILE = "$LOCALDIR/runtime";
104
74our %RESOURCE; 105our %RESOURCE;
75 106
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 107our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 108our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 109our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off 110our $USE_FSYNC = 1; # use fsync to write maps - default off
82 111
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER; 112our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 113our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 114our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 115our $DB_ENV;
88 116
117our @EXTRA_MODULES = qw(pod mapscript);
118
89our %CFG; 119our %CFG;
90 120
91our $UPTIME; $UPTIME ||= time; 121our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 122our $RUNTIME;
93our $NOW; 123our $NOW;
99# used to convert map paths into valid unix filenames by replacing / by ∕ 129# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 130our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101 131
102our $LOAD; # a number between 0 (idle) and 1 (too many objects) 132our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing 133our $LOADAVG; # same thing, but with alpha-smoothing
134our $JITTER; # average jitter
104our $tick_start; # for load detecting purposes 135our $TICK_START; # for load detecting purposes
136
137our @POST_INIT;
138
139our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
105 140
106binmode STDOUT; 141binmode STDOUT;
107binmode STDERR; 142binmode STDERR;
108 143
109# read virtual server time, if available 144# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 145unless ($RUNTIME || !-e $RUNTIMEFILE) {
111 open my $fh, "<", "$LOCALDIR/runtime" 146 open my $fh, "<", $RUNTIMEFILE
112 or die "unable to read runtime file: $!"; 147 or die "unable to read $RUNTIMEFILE file: $!";
113 $RUNTIME = <$fh> + 0.; 148 $RUNTIME = <$fh> + 0.;
114} 149}
115 150
116mkdir $_ 151mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 152 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
195 LOG llevError, $msg; 230 LOG llevError, $msg;
196 }; 231 };
197} 232}
198 233
199$Coro::State::DIEHOOK = sub { 234$Coro::State::DIEHOOK = sub {
235 return unless $^S eq 0; # "eq", not "=="
236
237 if ($Coro::current == $Coro::main) {#d#
238 warn "DIEHOOK called in main context, Coro bug?\n";#d#
239 return;#d#
240 }#d#
241
242 # kill coroutine otherwise
200 warn Carp::longmess $_[0]; 243 warn Carp::longmess $_[0];
201 Coro::terminate; 244 Coro::terminate
202}; 245};
246
247$SIG{__DIE__} = sub { }; #d#?
203 248
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 249@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 250@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 251@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 252@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
214for my $pkg (qw( 259for my $pkg (qw(
215 cf::global cf::attachable 260 cf::global cf::attachable
216 cf::object cf::object::player 261 cf::object cf::object::player
217 cf::client cf::player 262 cf::client cf::player
218 cf::arch cf::living 263 cf::arch cf::living
264 cf::map cf::mapspace
219 cf::map cf::party cf::region 265 cf::party cf::region
220)) { 266)) {
221 no strict 'refs';
222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 267 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
223} 268}
224 269
225$EV::DIED = sub { 270$EV::DIED = sub {
226 warn "error in event callback: @_"; 271 warn "error in event callback: @_";
268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 313our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
269 314
270sub encode_json($) { $json_coder->encode ($_[0]) } 315sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) } 316sub decode_json($) { $json_coder->decode ($_[0]) }
272 317
318=item cf::post_init { BLOCK }
319
320Execute the given codeblock, I<after> all extensions have been (re-)loaded,
321but I<before> the server starts ticking again.
322
323The cdoeblock will have a single boolean argument to indicate whether this
324is a reload or not.
325
326=cut
327
328sub post_init(&) {
329 push @POST_INIT, shift;
330}
331
273=item cf::lock_wait $string 332=item cf::lock_wait $string
274 333
275Wait until the given lock is available. See cf::lock_acquire. 334Wait until the given lock is available. See cf::lock_acquire.
276 335
277=item my $lock = cf::lock_acquire $string 336=item my $lock = cf::lock_acquire $string
278 337
279Wait until the given lock is available and then acquires it and returns 338Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope, 339a L<Guard> object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically 340for example when the coroutine gets canceled), the lock is automatically
282returned. 341returned.
283 342
284Locks are *not* recursive, locking from the same coro twice results in a 343Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro. 344deadlocked coro.
291 350
292Return true if the lock is currently active, i.e. somebody has locked it. 351Return true if the lock is currently active, i.e. somebody has locked it.
293 352
294=cut 353=cut
295 354
296our %LOCK; 355our $LOCKS = new Coro::SemaphoreSet;
297our %LOCKER;#d#
298 356
299sub lock_wait($) { 357sub lock_wait($) {
300 my ($key) = @_; 358 $LOCKS->wait ($_[0]);
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312} 359}
313 360
314sub lock_acquire($) { 361sub lock_acquire($) {
315 my ($key) = @_; 362 $LOCKS->guard ($_[0])
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328} 363}
329 364
330sub lock_active($) { 365sub lock_active($) {
331 my ($key) = @_; 366 $LOCKS->count ($_[0]) < 1
332
333 ! ! $LOCK{$key}
334} 367}
335 368
336sub freeze_mainloop { 369sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active; 370 tick_inhibit_inc;
338 371
339 my $guard = Coro::guard { 372 &Guard::guard (\&tick_inhibit_dec);
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344} 373}
345 374
346=item cf::periodic $interval, $cb 375=item cf::periodic $interval, $cb
347 376
348Like EV::periodic, but randomly selects a starting point so that the actions 377Like EV::periodic, but randomly selects a starting point so that the actions
403 } 432 }
404 } 433 }
405}; 434};
406 435
407sub get_slot($;$$) { 436sub get_slot($;$$) {
437 return if tick_inhibit || $Coro::current == $Coro::main;
438
408 my ($time, $pri, $name) = @_; 439 my ($time, $pri, $name) = @_;
409 440
410 $time = $TICK * .6 if $time > $TICK * .6; 441 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal; 442 my $sig = new Coro::Signal;
412 443
449 # this is the main coro, too bad, we have to block 480 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/ 481 # till the operation succeeds, freezing the server :/
451 482
452 LOG llevError, Carp::longmess "sync job";#d# 483 LOG llevError, Carp::longmess "sync job";#d#
453 484
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop; 485 my $freeze_guard = freeze_mainloop;
457 486
458 my $busy = 1; 487 my $busy = 1;
459 my @res; 488 my @res;
460 489
471 } else { 500 } else {
472 EV::loop EV::LOOP_ONESHOT; 501 EV::loop EV::LOOP_ONESHOT;
473 } 502 }
474 } 503 }
475 504
476 $time = EV::time - $time; 505 my $time = EV::time - $time;
477 506
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load 507 $TICK_START += $time; # do not account sync jobs to server load
482 508
483 wantarray ? @res : $res[0] 509 wantarray ? @res : $res[0]
484 } else { 510 } else {
485 # we are in another coroutine, how wonderful, everything just works 511 # we are in another coroutine, how wonderful, everything just works
486 512
528 reset_signals; 554 reset_signals;
529 &$cb 555 &$cb
530 }, @args; 556 }, @args;
531 557
532 wantarray ? @res : $res[-1] 558 wantarray ? @res : $res[-1]
559}
560
561=item $coin = coin_from_name $name
562
563=cut
564
565our %coin_alias = (
566 "silver" => "silvercoin",
567 "silvercoin" => "silvercoin",
568 "silvercoins" => "silvercoin",
569 "gold" => "goldcoin",
570 "goldcoin" => "goldcoin",
571 "goldcoins" => "goldcoin",
572 "platinum" => "platinacoin",
573 "platinumcoin" => "platinacoin",
574 "platinumcoins" => "platinacoin",
575 "platina" => "platinacoin",
576 "platinacoin" => "platinacoin",
577 "platinacoins" => "platinacoin",
578 "royalty" => "royalty",
579 "royalties" => "royalty",
580);
581
582sub coin_from_name($) {
583 $coin_alias{$_[0]}
584 ? cf::arch::find $coin_alias{$_[0]}
585 : undef
533} 586}
534 587
535=item $value = cf::db_get $family => $key 588=item $value = cf::db_get $family => $key
536 589
537Returns a single value from the environment database. 590Returns a single value from the environment database.
676 729
677############################################################################# 730#############################################################################
678 731
679=head2 ATTACHABLE OBJECTS 732=head2 ATTACHABLE OBJECTS
680 733
681Many objects in crossfire are so-called attachable objects. That means you can 734Many objects in deliantra are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment") 735attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods. 736to it. All such attachable objects support the following methods.
684 737
685In the following description, CLASS can be any of C<global>, C<object> 738In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in 739C<player>, C<client> or C<map> (i.e. the attachable objects in
736=item cf::CLASS::attachment $name, ... 789=item cf::CLASS::attachment $name, ...
737 790
738Register an attachment by C<$name> through which attachable objects of the 791Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment. 792given CLASS can refer to this attachment.
740 793
741Some classes such as crossfire maps and objects can specify attachments 794Some classes such as deliantra maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name. 795that are attached at load/instantiate time, thus the need for a name.
743 796
744These calls expect any number of the following handler/hook descriptions: 797These calls expect any number of the following handler/hook descriptions:
745 798
746=over 4 799=over 4
1037 1090
1038sub reattach { 1091sub reattach {
1039 # basically do the same as instantiate, without calling instantiate 1092 # basically do the same as instantiate, without calling instantiate
1040 my ($obj) = @_; 1093 my ($obj) = @_;
1041 1094
1095 # no longer needed after getting rid of delete_package?
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1096 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043 1097
1044 my $registry = $obj->registry; 1098 my $registry = $obj->registry;
1045 1099
1046 @$registry = (); 1100 @$registry = ();
1047 1101
1093 utf8::decode (my $decname = $filename); 1147 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n", 1148 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs; 1149 $decname, length $$rdata, scalar @$objs;
1096 1150
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1151 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh; 1152 aio_chmod $fh, SAVE_MODE;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1153 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC; 1154 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh; 1155 aio_close $fh;
1102 1156
1103 if (@$objs) { 1157 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1158 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh; 1159 aio_chmod $fh, SAVE_MODE;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1160 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0; 1161 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC; 1162 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh; 1163 aio_close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst"; 1164 aio_rename "$filename.pst~", "$filename.pst";
1111 } 1165 }
1112 } else { 1166 } else {
1113 aio_unlink "$filename.pst"; 1167 aio_unlink "$filename.pst";
1114 } 1168 }
1115 1169
1116 aio_rename "$filename~", $filename; 1170 aio_rename "$filename~", $filename;
1171
1172 $filename =~ s%/[^/]+$%%;
1173 aio_pathsync $filename if $cf::USE_FSYNC;
1117 } else { 1174 } else {
1118 warn "FATAL: $filename~: $!\n"; 1175 warn "unable to save objects: $filename~: $!\n";
1119 } 1176 }
1120 } else { 1177 } else {
1121 aio_unlink $filename; 1178 aio_unlink $filename;
1122 aio_unlink "$filename.pst"; 1179 aio_unlink "$filename.pst";
1123 } 1180 }
1214 my ($name, $cb) = @_; 1271 my ($name, $cb) = @_;
1215 1272
1216 $EXTICMD{$name} = $cb; 1273 $EXTICMD{$name} = $cb;
1217} 1274}
1218 1275
1276use File::Glob ();
1277
1219cf::player->attach ( 1278cf::player->attach (
1220 on_command => sub { 1279 on_command => sub {
1221 my ($pl, $name, $params) = @_; 1280 my ($pl, $name, $params) = @_;
1222 1281
1223 my $cb = $COMMAND{$name} 1282 my $cb = $COMMAND{$name}
1255 1314
1256 cf::override; 1315 cf::override;
1257 }, 1316 },
1258); 1317);
1259 1318
1319# "readahead" all extensions
1320sub cache_extensions {
1321 my $grp = IO::AIO::aio_group;
1322
1323 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1324 for (grep /\.ext$/, @{$_[0]}) {
1325 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1326 }
1327 };
1328
1329 $grp
1330}
1331
1260sub load_extensions { 1332sub load_extensions {
1261 cf::sync_job { 1333 cf::sync_job {
1262 my %todo; 1334 my %todo;
1263 1335
1264 for my $path (<$LIBDIR/*.ext>) { 1336 for my $path (<$LIBDIR/*.ext>) {
1283 1355
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1356 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1357 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286 1358
1287 $ext{source} = 1359 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n" 1360 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n" 1361 . "#line 1 \"$path\"\n{\n"
1290 . $source 1362 . $source
1291 . "\n};\n1"; 1363 . "\n};\n1";
1292 1364
1293 $todo{$base} = \%ext; 1365 $todo{$base} = \%ext;
1309 my $msg = $@ ? "$v->{path}: $@\n" 1381 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n"; 1382 : "$v->{base}: extension inactive.\n";
1311 1383
1312 if (exists $v->{meta}{mandatory}) { 1384 if (exists $v->{meta}{mandatory}) {
1313 warn $msg; 1385 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n"; 1386 cf::cleanup "mandatory extension failed to load, exiting.";
1315 exit 1;
1316 } 1387 }
1317 1388
1318 warn $msg; 1389 warn $msg;
1319 } 1390 }
1320 1391
1334 1405
1335=back 1406=back
1336 1407
1337=head2 CORE EXTENSIONS 1408=head2 CORE EXTENSIONS
1338 1409
1339Functions and methods that extend core crossfire objects. 1410Functions and methods that extend core deliantra objects.
1340 1411
1341=cut 1412=cut
1342 1413
1343package cf::player; 1414package cf::player;
1344 1415
1387 1458
1388sub exists($) { 1459sub exists($) {
1389 my ($login) = @_; 1460 my ($login) = @_;
1390 1461
1391 $cf::PLAYER{$login} 1462 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login } 1463 or !aio_stat path $login
1393} 1464}
1394 1465
1395sub find($) { 1466sub find($) {
1396 return $cf::PLAYER{$_[0]} || do { 1467 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0]; 1468 my $login = $_[0];
1409 my $f = new_from_file cf::object::thawer path $login 1480 my $f = new_from_file cf::object::thawer path $login
1410 or return; 1481 or return;
1411 1482
1412 my $pl = cf::player::load_pl $f 1483 my $pl = cf::player::load_pl $f
1413 or return; 1484 or return;
1485
1414 local $cf::PLAYER_LOADING{$login} = $pl; 1486 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs; 1487 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl 1488 $cf::PLAYER{$login} = $pl
1417 } 1489 }
1418 } 1490 }
1428 1500
1429 return if $pl->{deny_save}; 1501 return if $pl->{deny_save};
1430 1502
1431 aio_mkdir playerdir $pl, 0770; 1503 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME; 1504 $pl->{last_save} = $cf::RUNTIME;
1505
1506 cf::get_slot 0.01;
1433 1507
1434 $pl->save_pl ($path); 1508 $pl->save_pl ($path);
1435 cf::cede_to_tick; 1509 cf::cede_to_tick;
1436} 1510}
1437 1511
1469 my ($pl) = @_; 1543 my ($pl) = @_;
1470 1544
1471 my $name = $pl->ob->name; 1545 my $name = $pl->ob->name;
1472 1546
1473 $pl->{deny_save} = 1; 1547 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir 1548 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1475 1549
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1550 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate; 1551 $pl->deactivate;
1552 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1553 $pl->ob->check_score;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1554 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns; 1555 $pl->ns->destroy if $pl->ns;
1480 1556
1481 my $path = playerdir $pl; 1557 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~"; 1558 my $temp = "$path~$cf::RUNTIME~deleting~";
1521 1597
1522 for my $login (@$dirs) { 1598 for my $login (@$dirs) {
1523 my $path = path $login; 1599 my $path = path $login;
1524 1600
1525 # a .pst is a dead give-away for a valid player 1601 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") { 1602 # if no pst file found, open and chekc for blocked users
1603 if (aio_stat "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1604 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next; 1605 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag 1606 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 } 1607 }
1531 1608
1562 } 1639 }
1563 1640
1564 \@paths 1641 \@paths
1565} 1642}
1566 1643
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1644=item $protocol_xml = $player->expand_cfpod ($cfpod)
1568 1645
1569Expand crossfire pod fragments into protocol xml. 1646Expand deliantra pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659 1647
1660=item $player->ext_reply ($msgid, @msg) 1648=item $player->ext_reply ($msgid, @msg)
1661 1649
1662Sends an ext reply to the player. 1650Sends an ext reply to the player.
1663 1651
1730our $MAX_RESET = 3600; 1718our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000; 1719our $DEFAULT_RESET = 3000;
1732 1720
1733sub generate_random_map { 1721sub generate_random_map {
1734 my ($self, $rmp) = @_; 1722 my ($self, $rmp) = @_;
1723
1724 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1725
1735 # mit "rum" bekleckern, nicht 1726 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map ( 1727 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1728 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1729 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1730 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1861 1852
1862# the temporary/swap location 1853# the temporary/swap location
1863sub save_path { 1854sub save_path {
1864 my ($self) = @_; 1855 my ($self) = @_;
1865 1856
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1857 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1867 "$TMPDIR/$path.map" 1858 "$TMPDIR/$path.map"
1868} 1859}
1869 1860
1870# the unique path, undef == no special unique path 1861# the unique path, undef == no special unique path
1871sub uniq_path { 1862sub uniq_path {
1872 my ($self) = @_; 1863 my ($self) = @_;
1873 1864
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1865 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1875 "$UNIQUEDIR/$path" 1866 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885} 1867}
1886 1868
1887sub decay_objects { 1869sub decay_objects {
1888 my ($self) = @_; 1870 my ($self) = @_;
1889 1871
1973sub find { 1955sub find {
1974 my ($path, $origin) = @_; 1956 my ($path, $origin) = @_;
1975 1957
1976 $path = normalise $path, $origin && $origin->path; 1958 $path = normalise $path, $origin && $origin->path;
1977 1959
1978 cf::lock_wait "map_data:$path";#d#remove 1960 my $guard1 = cf::lock_acquire "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path"; 1961 my $guard2 = cf::lock_acquire "map_find:$path";
1980 1962
1981 $cf::MAP{$path} || do { 1963 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path 1964 my $map = new_from_path cf::map $path
1986 or return; 1965 or return;
1987 1966
1988 $map->{last_save} = $cf::RUNTIME; 1967 $map->{last_save} = $cf::RUNTIME;
1989 1968
1991 or return; 1970 or return;
1992 1971
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1972 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously 1973 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait; 1974 #$cf::WAIT_FOR_TICK->wait;
1975 undef $guard2;
1996 undef $guard1; 1976 undef $guard1;
1997 undef $guard2;
1998 $map->reset; 1977 $map->reset;
1999 return find $path; 1978 return find $path;
2000 } 1979 }
2001 1980
2002 $cf::MAP{$path} = $map 1981 $cf::MAP{$path} = $map
2029 my $f = new_from_file cf::object::thawer $self->{load_path}; 2008 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block; 2009 $f->skip_block;
2031 $self->_load_objects ($f) 2010 $self->_load_objects ($f)
2032 or return; 2011 or return;
2033 2012
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2013 $self->post_load_original
2035 if delete $self->{load_original}; 2014 if delete $self->{load_original};
2036 2015
2037 if (my $uniq = $self->uniq_path) { 2016 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq; 2017 utf8::encode $uniq;
2039 unless (aio_stat $uniq) { 2018 unless (aio_stat $uniq) {
2057 unless ($self->{deny_activate}) { 2036 unless ($self->{deny_activate}) {
2058 $self->decay_objects; 2037 $self->decay_objects;
2059 $self->fix_auto_apply; 2038 $self->fix_auto_apply;
2060 $self->update_buttons; 2039 $self->update_buttons;
2061 cf::cede_to_tick; 2040 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate; 2041 $self->activate;
2065 } 2042 }
2066 2043
2067 $self->{last_save} = $cf::RUNTIME; 2044 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME); 2045 $self->last_access ($cf::RUNTIME);
2069 2046
2070 $self->in_memory (cf::MAP_IN_MEMORY); 2047 $self->in_memory (cf::MAP_ACTIVE);
2071 } 2048 }
2072 2049
2073 $self->post_load; 2050 $self->post_load;
2074} 2051}
2075 2052
2133 my ($path, $origin, $load) = @_; 2110 my ($path, $origin, $load) = @_;
2134 2111
2135 $path = normalise $path, $origin && $origin->{path}; 2112 $path = normalise $path, $origin && $origin->{path};
2136 2113
2137 if (my $map = $cf::MAP{$path}) { 2114 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2115 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2139 } 2116 }
2140 2117
2141 $MAP_PREFETCH{$path} |= $load; 2118 $MAP_PREFETCH{$path} |= $load;
2142 2119
2143 $MAP_PREFETCHER ||= cf::async { 2120 $MAP_PREFETCHER ||= cf::async {
2180 cf::async { 2157 cf::async {
2181 $Coro::current->{desc} = "map player save"; 2158 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players; 2159 $_->contr->save for $self->players;
2183 }; 2160 };
2184 2161
2162 cf::get_slot 0.02;
2163
2185 if ($uniq) { 2164 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2166 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else { 2167 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2168 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2197 $self->save; 2176 $self->save;
2198 2177
2199 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2178 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200 2179
2201 return if $self->players; 2180 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY; 2181 return if $self->in_memory != cf::MAP_ACTIVE;
2203 return if $self->{deny_save}; 2182 return if $self->{deny_save};
2204 2183
2205 $self->in_memory (cf::MAP_SWAPPED); 2184 $self->in_memory (cf::MAP_SWAPPED);
2206 2185
2207 $self->deactivate; 2186 $self->deactivate;
2325 2304
2326sub unique_maps() { 2305sub unique_maps() {
2327 [ 2306 [
2328 map { 2307 map {
2329 utf8::decode $_; 2308 utf8::decode $_;
2330 /\.map$/ 2309 s/\.map$//; # TODO future compatibility hack
2310 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2311 ? ()
2331 ? normalise $_ 2312 : normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] } 2313 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ] 2314 ]
2335} 2315}
2336 2316
2337package cf;
2338
2339=back 2317=back
2340 2318
2341=head3 cf::object 2319=head3 cf::object
2342 2320
2343=cut 2321=cut
2346 2324
2347=over 4 2325=over 4
2348 2326
2349=item $ob->inv_recursive 2327=item $ob->inv_recursive
2350 2328
2351Returns the inventory of the object _and_ their inventories, recursively. 2329Returns the inventory of the object I<and> their inventories, recursively,
2330but I<not> the object itself.
2352 2331
2353=cut 2332=cut
2354 2333
2355sub inv_recursive_; 2334sub inv_recursive_;
2356sub inv_recursive_ { 2335sub inv_recursive_ {
2361 inv_recursive_ inv $_[0] 2340 inv_recursive_ inv $_[0]
2362} 2341}
2363 2342
2364=item $ref = $ob->ref 2343=item $ref = $ob->ref
2365 2344
2366creates and returns a persistent reference to an objetc that can be stored as a string. 2345Creates and returns a persistent reference to an object that can be stored as a string.
2367 2346
2368=item $ob = cf::object::deref ($refstring) 2347=item $ob = cf::object::deref ($refstring)
2369 2348
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2349returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block. 2350even if the object actually exists. May block.
2403can be C<undef>. Does the right thing when the player is currently in a 2382can be C<undef>. Does the right thing when the player is currently in a
2404dialogue with the given NPC character. 2383dialogue with the given NPC character.
2405 2384
2406=cut 2385=cut
2407 2386
2387our $SAY_CHANNEL = {
2388 id => "say",
2389 title => "Map",
2390 reply => "say ",
2391 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2392};
2393
2394our $CHAT_CHANNEL = {
2395 id => "chat",
2396 title => "Chat",
2397 reply => "chat ",
2398 tooltip => "Player chat and shouts, global to the server.",
2399};
2400
2408# rough implementation of a future "reply" method that works 2401# rough implementation of a future "reply" method that works
2409# with dialog boxes. 2402# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method 2403#TODO: the first argument must go, split into a $npc->reply_to ( method
2411sub cf::object::player::reply($$$;$) { 2404sub cf::object::player::reply($$$;$) {
2412 my ($self, $npc, $msg, $flags) = @_; 2405 my ($self, $npc, $msg, $flags) = @_;
2423 my $dialog = $pl->{npc_dialog}; 2416 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2417 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425 2418
2426 } else { 2419 } else {
2427 $msg = $npc->name . " says: $msg" if $npc; 2420 $msg = $npc->name . " says: $msg" if $npc;
2428 $self->message ($msg, $flags); 2421 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2429 } 2422 }
2430 } 2423 }
2431} 2424}
2432 2425
2433=item $object->send_msg ($channel, $msg, $color, [extra...]) 2426=item $object->send_msg ($channel, $msg, $color, [extra...])
2458 2451
2459=item $player_object->enter_link 2452=item $player_object->enter_link
2460 2453
2461Freezes the player and moves him/her to a special map (C<{link}>). 2454Freezes the player and moves him/her to a special map (C<{link}>).
2462 2455
2463The player should be reasonably safe there for short amounts of time. You 2456The player should be reasonably safe there for short amounts of time (e.g.
2464I<MUST> call C<leave_link> as soon as possible, though. 2457for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2458though, as the palyer cannot control the character while it is on the link
2459map.
2465 2460
2466Will never block. 2461Will never block.
2467 2462
2468=item $player_object->leave_link ($map, $x, $y) 2463=item $player_object->leave_link ($map, $x, $y)
2469 2464
2527 2522
2528 $map->load; 2523 $map->load;
2529 $map->load_neighbours; 2524 $map->load_neighbours;
2530 2525
2531 return unless $self->contr->active; 2526 return unless $self->contr->active;
2527 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2532 $self->activate_recursive; 2528 $self->activate_recursive;
2533 2529
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2530 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y); 2531 $self->enter_map ($map, $x, $y);
2536} 2532}
2540Moves the player to the given map-path and coordinates by first freezing 2536Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback 2537her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on 2538that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will 2539the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process. 2540be called at the end of this process.
2541
2542Note that $check will be called with a potentially non-loaded map, so if
2543it needs a loaded map it has to call C<< ->load >>.
2545 2544
2546=cut 2545=cut
2547 2546
2548our $GOTOGEN; 2547our $GOTOGEN;
2549 2548
2628} 2627}
2629 2628
2630sub prepare_random_map { 2629sub prepare_random_map {
2631 my ($exit) = @_; 2630 my ($exit) = @_;
2632 2631
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by 2632 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed 2633 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object 2634 # that depends on the exit object
2638 2635
2639 my $rmp = parse_random_map_params $exit->msg; 2636 my $rmp = parse_random_map_params $exit->msg;
2641 if ($exit->map) { 2638 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name; 2639 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path; 2640 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x; 2641 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y; 2642 $rmp->{origin_y} = $exit->y;
2643
2644 $exit->map->touch;
2646 } 2645 }
2647 2646
2648 $rmp->{random_seed} ||= $exit->random_seed; 2647 $rmp->{random_seed} ||= $exit->random_seed;
2649 2648
2650 my $data = cf::encode_json $rmp; 2649 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2651 my $md5 = Digest::MD5::md5_hex $data; 2650 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta"; 2651 my $meta = "$RANDOMDIR/$md5.meta";
2653 2652
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2653 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0; 2654 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh; 2655 undef $fh;
2657 aio_rename "$meta~", $meta; 2656 aio_rename "$meta~", $meta;
2658 2657
2658 my $slaying = "?random/$md5";
2659
2660 if ($exit->valid) {
2659 $exit->slaying ("?random/$md5"); 2661 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef); 2662 $exit->msg (undef);
2663 }
2661 } 2664 }
2662} 2665}
2663 2666
2664sub cf::object::player::enter_exit { 2667sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_; 2668 my ($self, $exit) = @_;
2666 2669
2667 return unless $self->type == cf::PLAYER; 2670 return unless $self->type == cf::PLAYER;
2668 2671
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link; 2672 $self->enter_link;
2681 2673
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async { 2674 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2675 $Coro::current->{desc} = "enter_exit";
2688 2676
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval { 2677 unless (eval {
2678 $self->deactivate_recursive; # just to be sure
2679
2680 # random map handling
2681 {
2682 my $guard = cf::lock_acquire "exit_prepare:$exit";
2683
2684 prepare_random_map $exit
2685 if $exit->slaying eq "/!";
2686 }
2687
2688 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2689 my $x = $exit->stats->hp;
2690 my $y = $exit->stats->sp;
2691
2691 $self->goto ($slaying, $hp, $sp); 2692 $self->goto ($map, $x, $y);
2692 2693
2694 # if exit is damned, update players death & WoR home-position
2695 $self->contr->savebed ($map, $x, $y)
2696 if $exit->flag (cf::FLAG_DAMNED);
2697
2693 1; 2698 1
2694 }) { 2699 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. " 2700 $self->message ("Something went wrong deep within the deliantra server. "
2696 . "I'll try to bring you back to the map you were before. " 2701 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!", 2702 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED); 2703 cf::NDI_UNIQUE | cf::NDI_RED);
2699 2704
2700 warn "ERROR in enter_exit: $@"; 2705 warn "ERROR in enter_exit: $@";
2766 id => "infobox", 2771 id => "infobox",
2767 title => "Body Parts", 2772 title => "Body Parts",
2768 reply => undef, 2773 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available", 2774 tooltip => "Shows which body parts you posess and are available",
2770 }, 2775 },
2776 "c/statistics" => {
2777 id => "infobox",
2778 title => "Statistics",
2779 reply => undef,
2780 tooltip => "Shows your primary statistics",
2781 },
2782 "c/skills" => {
2783 id => "infobox",
2784 title => "Skills",
2785 reply => undef,
2786 tooltip => "Shows your experience per skill and item power",
2787 },
2788 "c/resistances" => {
2789 id => "infobox",
2790 title => "Resistances",
2791 reply => undef,
2792 tooltip => "Shows your resistances",
2793 },
2794 "c/pets" => {
2795 id => "infobox",
2796 title => "Pets",
2797 reply => undef,
2798 tooltip => "Shows information abotu your pets/a specific pet",
2799 },
2771 "c/uptime" => { 2800 "c/uptime" => {
2772 id => "infobox", 2801 id => "infobox",
2773 title => "Uptime", 2802 title => "Uptime",
2774 reply => undef, 2803 reply => undef,
2775 tooltip => "How long the server has been running since last restart", 2804 tooltip => "How long the server has been running since last restart",
2778 id => "infobox", 2807 id => "infobox",
2779 title => "Map Info", 2808 title => "Map Info",
2780 reply => undef, 2809 reply => undef,
2781 tooltip => "Information related to the maps", 2810 tooltip => "Information related to the maps",
2782 }, 2811 },
2812 "c/party" => {
2813 id => "party",
2814 title => "Party",
2815 reply => "gsay ",
2816 tooltip => "Messages and chat related to your party",
2817 },
2818 "c/death" => {
2819 id => "death",
2820 title => "Death",
2821 reply => undef,
2822 tooltip => "Reason for and more info about your most recent death",
2823 },
2824 "c/say" => $SAY_CHANNEL,
2825 "c/chat" => $CHAT_CHANNEL,
2783); 2826);
2784 2827
2785sub cf::client::send_msg { 2828sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_; 2829 my ($self, $channel, $msg, $color, @extra) = @_;
2787 2830
2788 $msg = $self->pl->expand_cfpod ($msg); 2831 $msg = $self->pl->expand_cfpod ($msg)
2832 unless $color & cf::NDI_VERBATIM;
2789 2833
2790 $color &= cf::NDI_CLIENT_MASK; # just in case... 2834 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791 2835
2792 # check predefined channels, for the benefit of C 2836 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) { 2837 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel}; 2838 $channel = $CHANNEL{$channel};
2795 2839
2796 $self->ext_msg (channel_info => $channel) 2840 $self->ext_msg (channel_info => $channel);
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id}; 2841 $channel = $channel->{id};
2800 2842
2801 } elsif (ref $channel) { 2843 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent 2844 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) { 2845 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel; 2846 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel) 2847 $self->ext_msg (channel_info => $channel);
2806 if $self->can_msg;
2807 } 2848 }
2808 2849
2809 $channel = $channel->{id}; 2850 $channel = $channel->{id};
2810 } 2851 }
2811 2852
2812 return unless @extra || length $msg; 2853 return unless @extra || length $msg;
2813 2854
2814 if ($self->can_msg) {
2815 # default colour, mask it out 2855 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2856 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF; 2857 if $color & cf::NDI_DEF;
2818 2858
2819 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2859 my $pkt = "msg "
2860 . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2861 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2821 } else { 2862 );
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832 2863
2833 $color &= cf::NDI_COLOR_MASK; 2864 # try lzf for large packets
2865 $pkt = "lzf " . Compress::LZF::compress $pkt
2866 if 1024 <= length $pkt and $self->{can_lzf};
2834 2867
2835 utf8::encode $msg; 2868 # split very large packets
2836 2869 if (8192 < length $pkt and $self->{can_lzf}) {
2837 if (0 && $msg =~ /\[/) { 2870 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2838 # COMMAND/INFO 2871 $pkt = "frag";
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 } 2872 }
2873
2874 $self->send_packet ($pkt);
2846} 2875}
2847 2876
2848=item $client->ext_msg ($type, @msg) 2877=item $client->ext_msg ($type, @msg)
2849 2878
2850Sends an ext event to the client. 2879Sends an ext event to the client.
3024 3053
3025The following functions and methods are available within a safe environment: 3054The following functions and methods are available within a safe environment:
3026 3055
3027 cf::object 3056 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy 3057 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr 3058 insert remove name archname title slaying race decrease split
3059 value
3030 3060
3031 cf::object::player 3061 cf::object::player
3032 player 3062 player
3033 3063
3034 cf::player 3064 cf::player
3039 3069
3040=cut 3070=cut
3041 3071
3042for ( 3072for (
3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3073 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race 3074 insert remove inv nrof name archname title slaying race
3045 decrease_ob_nr destroy)], 3075 decrease split destroy change_exp value msg lore send_msg)],
3046 ["cf::object::player" => qw(player)], 3076 ["cf::object::player" => qw(player)],
3047 ["cf::player" => qw(peaceful)], 3077 ["cf::player" => qw(peaceful send_msg)],
3048 ["cf::map" => qw(trigger)], 3078 ["cf::map" => qw(trigger)],
3049) { 3079) {
3050 no strict 'refs'; 3080 no strict 'refs';
3051 my ($pkg, @funs) = @$_; 3081 my ($pkg, @funs) = @$_;
3052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3082 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
3069 my ($code, %vars) = @_; 3099 my ($code, %vars) = @_;
3070 3100
3071 my $qcode = $code; 3101 my $qcode = $code;
3072 $qcode =~ s/"/‟/g; # not allowed in #line filenames 3102 $qcode =~ s/"/‟/g; # not allowed in #line filenames
3073 $qcode =~ s/\n/\\n/g; 3103 $qcode =~ s/\n/\\n/g;
3104
3105 %vars = (_dummy => 0) unless %vars;
3074 3106
3075 local $_; 3107 local $_;
3076 local @safe::cf::_safe_eval_args = values %vars; 3108 local @safe::cf::_safe_eval_args = values %vars;
3077 3109
3078 my $eval = 3110 my $eval =
3258 while (my ($k, $v) = each %$want) { 3290 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v); 3291 $ns->fx_want ($k, $v);
3260 } 3292 }
3261}; 3293};
3262 3294
3295sub load_resource_file($) {
3296 my $guard = lock_acquire "load_resource_file";
3297
3298 my $status = load_resource_file_ $_[0];
3299 get_slot 0.1, 100;
3300 cf::arch::commit_load;
3301
3302 $status
3303}
3304
3263sub reload_regions { 3305sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework 3306 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?) 3307 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = (); 3308 %ext::player_env::MUSIC_FACE_CACHE = ();
3267 3309
3280} 3322}
3281 3323
3282sub reload_archetypes { 3324sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes" 3325 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n"; 3326 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290} 3327}
3291 3328
3292sub reload_treasures { 3329sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures" 3330 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n"; 3331 or die "unable to load treasurelists\n";
3295} 3332}
3296 3333
3297sub reload_resources { 3334sub reload_resources {
3298 warn "reloading resource files...\n"; 3335 warn "reloading resource files...\n";
3299 3336
3337 reload_facedata;
3338 reload_archetypes;
3300 reload_regions; 3339 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures; 3340 reload_treasures;
3305 3341
3306 warn "finished reloading resource files\n"; 3342 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311} 3343}
3312 3344
3313sub reload_config { 3345sub reload_config {
3314 open my $fh, "<:utf8", "$CONFDIR/config" 3346 open my $fh, "<:utf8", "$CONFDIR/config"
3315 or return; 3347 or return;
3316 3348
3317 local $/; 3349 local $/;
3318 *CFG = YAML::Syck::Load <$fh>; 3350 *CFG = YAML::Load <$fh>;
3319 3351
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3352 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321 3353
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3354 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3355 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3329 }; 3361 };
3330 warn $@ if $@; 3362 warn $@ if $@;
3331 } 3363 }
3332} 3364}
3333 3365
3366sub pidfile() {
3367 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3368 or die "$PIDFILE: $!";
3369 flock $fh, &Fcntl::LOCK_EX
3370 or die "$PIDFILE: flock: $!";
3371 $fh
3372}
3373
3374# make sure only one server instance is running at any one time
3375sub atomic {
3376 my $fh = pidfile;
3377
3378 my $pid = <$fh>;
3379 kill 9, $pid if $pid > 0;
3380
3381 seek $fh, 0, 0;
3382 print $fh $$;
3383}
3384
3334sub main { 3385sub main {
3386 cf::init_globals; # initialise logging
3387
3388 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3389 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3390 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3391 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3392
3393 cf::init_experience;
3394 cf::init_anim;
3395 cf::init_attackmess;
3396 cf::init_dynamic;
3397
3398 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3399
3335 # we must not ever block the main coroutine 3400 # we must not ever block the main coroutine
3336 local $Coro::idle = sub { 3401 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3402 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async { 3403 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3404 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT; 3405 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX); 3406 })->prio (Coro::PRIO_MAX);
3342 }; 3407 };
3343 3408
3409 evthread_start IO::AIO::poll_fileno;
3410
3411 cf::sync_job {
3412 reload_resources;
3344 reload_config; 3413 reload_config;
3345 db_init; 3414 db_init;
3415
3416 cf::load_settings;
3417 cf::load_materials;
3418 cf::init_uuid;
3419 cf::init_signals;
3420 cf::init_commands;
3421 cf::init_skills;
3422
3423 cf::init_beforeplay;
3424
3425 atomic;
3426
3346 load_extensions; 3427 load_extensions;
3347 3428
3348 $TICK_WATCHER->start; 3429 utime time, time, $RUNTIMEFILE;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3430
3431 # no (long-running) fork's whatsoever before this point(!)
3432 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3433
3434 (pop @POST_INIT)->(0) while @POST_INIT;
3435 };
3436
3350 EV::loop; 3437 EV::loop;
3351} 3438}
3352 3439
3353############################################################################# 3440#############################################################################
3354# initialisation and cleanup 3441# initialisation and cleanup
3361 cf::cleanup "SIG$signal"; 3448 cf::cleanup "SIG$signal";
3362 }; 3449 };
3363 } 3450 }
3364} 3451}
3365 3452
3366sub write_runtime { 3453sub write_runtime_sync {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running: 3454 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time. 3455 # the fsync below can take a very very long time.
3371 3456
3372 IO::AIO::aio_utime $runtime, undef, undef; 3457 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3373 3458
3374 my $guard = cf::lock_acquire "write_runtime"; 3459 my $guard = cf::lock_acquire "write_runtime";
3375 3460
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3461 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3377 or return; 3462 or return;
3378 3463
3379 my $value = $cf::RUNTIME + 90 + 10; 3464 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock 3465 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server. 3466 # 60 allows for the watchdog to kill the server.
3391 aio_utime $fh, undef, undef; 3476 aio_utime $fh, undef, undef;
3392 3477
3393 close $fh 3478 close $fh
3394 or return; 3479 or return;
3395 3480
3396 aio_rename "$runtime~", $runtime 3481 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3397 and return; 3482 and return;
3398 3483
3399 warn "runtime file written.\n"; 3484 warn "runtime file written.\n";
3400 3485
3401 1 3486 1
3487}
3488
3489our $uuid_lock;
3490our $uuid_skip;
3491
3492sub write_uuid_sync($) {
3493 $uuid_skip ||= $_[0];
3494
3495 return if $uuid_lock;
3496 local $uuid_lock = 1;
3497
3498 my $uuid = "$LOCALDIR/uuid";
3499
3500 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3501 or return;
3502
3503 my $value = uuid_seq uuid_cur;
3504
3505 unless ($value) {
3506 warn "cowardly refusing to write zero uuid value!\n";
3507 return;
3508 }
3509
3510 my $value = uuid_str $value + $uuid_skip;
3511 $uuid_skip = 0;
3512
3513 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3514 and return;
3515
3516 # always fsync - this file is important
3517 aio_fsync $fh
3518 and return;
3519
3520 close $fh
3521 or return;
3522
3523 aio_rename "$uuid~", $uuid
3524 and return;
3525
3526 warn "uuid file written ($value).\n";
3527
3528 1
3529
3530}
3531
3532sub write_uuid($$) {
3533 my ($skip, $sync) = @_;
3534
3535 $sync ? write_uuid_sync $skip
3536 : async { write_uuid_sync $skip };
3402} 3537}
3403 3538
3404sub emergency_save() { 3539sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop; 3540 my $freeze_guard = cf::freeze_mainloop;
3406 3541
3407 warn "enter emergency perl save\n"; 3542 warn "emergency_perl_save: enter\n";
3408 3543
3409 cf::sync_job { 3544 cf::sync_job {
3545 # this is a trade-off: we want to be very quick here, so
3546 # save all maps without fsync, and later call a global sync
3547 # (which in turn might be very very slow)
3548 local $USE_FSYNC = 0;
3549
3410 # use a peculiar iteration method to avoid tripping on perl 3550 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players 3551 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously. 3552 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n"; 3553 warn "emergency_perl_save: begin player save\n";
3414 for my $login (keys %cf::PLAYER) { 3554 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next; 3555 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next; 3556 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3557 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save; 3558 $pl->save;
3419 } 3559 }
3420 warn "end emergency player save\n"; 3560 warn "emergency_perl_save: end player save\n";
3421 3561
3422 warn "begin emergency map save\n"; 3562 warn "emergency_perl_save: begin map save\n";
3423 for my $path (keys %cf::MAP) { 3563 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next; 3564 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next; 3565 $map->valid or next;
3426 $map->save; 3566 $map->save;
3427 } 3567 }
3428 warn "end emergency map save\n"; 3568 warn "emergency_perl_save: end map save\n";
3429 3569
3430 warn "begin emergency database checkpoint\n"; 3570 warn "emergency_perl_save: begin database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV; 3571 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n"; 3572 warn "emergency_perl_save: end database checkpoint\n";
3573
3574 warn "emergency_perl_save: begin write uuid\n";
3575 write_uuid_sync 1;
3576 warn "emergency_perl_save: end write uuid\n";
3433 }; 3577 };
3434 3578
3579 warn "emergency_perl_save: starting sync()\n";
3580 IO::AIO::aio_sync sub {
3581 warn "emergency_perl_save: finished sync()\n";
3582 };
3583
3435 warn "leave emergency perl save\n"; 3584 warn "emergency_perl_save: leave\n";
3436} 3585}
3437 3586
3438sub post_cleanup { 3587sub post_cleanup {
3439 my ($make_core) = @_; 3588 my ($make_core) = @_;
3440 3589
3441 warn Carp::longmess "post_cleanup backtrace" 3590 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core; 3591 if $make_core;
3592
3593 my $fh = pidfile;
3594 unlink $PIDFILE if <$fh> == $$;
3595}
3596
3597# a safer delete_package, copied from Symbol
3598sub clear_package($) {
3599 my $pkg = shift;
3600
3601 # expand to full symbol table name if needed
3602 unless ($pkg =~ /^main::.*::$/) {
3603 $pkg = "main$pkg" if $pkg =~ /^::/;
3604 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3605 $pkg .= '::' unless $pkg =~ /::$/;
3606 }
3607
3608 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3609 my $stem_symtab = *{$stem}{HASH};
3610
3611 defined $stem_symtab and exists $stem_symtab->{$leaf}
3612 or return;
3613
3614 # clear all symbols
3615 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3616 for my $name (keys %$leaf_symtab) {
3617 _gv_clear *{"$pkg$name"};
3618# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3619 }
3620 warn "cleared package $pkg\n";#d#
3443} 3621}
3444 3622
3445sub do_reload_perl() { 3623sub do_reload_perl() {
3446 # can/must only be called in main 3624 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) { 3625 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine"; 3626 warn "can only reload from main coroutine";
3449 return; 3627 return;
3450 } 3628 }
3451 3629
3630 return if $RELOAD++;
3631
3632 my $t1 = EV::time;
3633
3634 while ($RELOAD) {
3452 warn "reloading..."; 3635 warn "reloading...";
3453 3636
3454 warn "entering sync_job"; 3637 warn "entering sync_job";
3455 3638
3456 cf::sync_job { 3639 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark 3640 cf::write_runtime_sync; # external watchdog should not bark
3458 cf::emergency_save; 3641 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark 3642 cf::write_runtime_sync; # external watchdog should not bark
3460 3643
3461 warn "syncing database to disk"; 3644 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV; 3645 BDB::db_env_txn_checkpoint $DB_ENV;
3463 3646
3464 # if anything goes wrong in here, we should simply crash as we already saved 3647 # if anything goes wrong in here, we should simply crash as we already saved
3465 3648
3466 warn "flushing outstanding aio requests"; 3649 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs; 3650 while (IO::AIO::nreqs || BDB::nreqs) {
3472 warn "iterate..."; 3651 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 } 3652 }
3498 3653
3499 warn "... nuking $pkg"; 3654 warn "cancelling all extension coros";
3500 Symbol::delete_package $pkg; 3655 $_->cancel for values %EXT_CORO;
3501 } 3656 %EXT_CORO = ();
3502 3657
3503 warn "unloading all perl modules loaded from $LIBDIR"; 3658 warn "removing commands";
3504 while (my ($k, $v) = each %INC) { 3659 %COMMAND = ();
3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3506 3660
3661 warn "removing ext/exti commands";
3662 %EXTCMD = ();
3663 %EXTICMD = ();
3664
3665 warn "unloading/nuking all extensions";
3666 for my $pkg (@EXTS) {
3507 warn "... unloading $k"; 3667 warn "... unloading $pkg";
3508 delete $INC{$k};
3509 3668
3510 $k =~ s/\.pm$//;
3511 $k =~ s/\//::/g;
3512
3513 if (my $cb = $k->can ("unload_module")) { 3669 if (my $cb = $pkg->can ("unload")) {
3670 eval {
3514 $cb->(); 3671 $cb->($pkg);
3672 1
3673 } or warn "$pkg unloaded, but with errors: $@";
3674 }
3675
3676 warn "... clearing $pkg";
3677 clear_package $pkg;
3515 } 3678 }
3516 3679
3517 Symbol::delete_package $k; 3680 warn "unloading all perl modules loaded from $LIBDIR";
3681 while (my ($k, $v) = each %INC) {
3682 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3683
3684 warn "... unloading $k";
3685 delete $INC{$k};
3686
3687 $k =~ s/\.pm$//;
3688 $k =~ s/\//::/g;
3689
3690 if (my $cb = $k->can ("unload_module")) {
3691 $cb->();
3692 }
3693
3694 clear_package $k;
3518 } 3695 }
3519 3696
3520 warn "getting rid of safe::, as good as possible"; 3697 warn "getting rid of safe::, as good as possible";
3521 Symbol::delete_package "safe::$_" 3698 clear_package "safe::$_"
3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3699 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3523 3700
3524 warn "unloading cf.pm \"a bit\""; 3701 warn "unloading cf.pm \"a bit\"";
3525 delete $INC{"cf.pm"}; 3702 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"}; 3703 delete $INC{"cf/$_.pm"} for @EXTRA_MODULES;
3527 3704
3528 # don't, removes xs symbols, too, 3705 # don't, removes xs symbols, too,
3529 # and global variables created in xs 3706 # and global variables created in xs
3530 #Symbol::delete_package __PACKAGE__; 3707 #clear_package __PACKAGE__;
3531 3708
3532 warn "unload completed, starting to reload now"; 3709 warn "unload completed, starting to reload now";
3533 3710
3534 warn "reloading cf.pm"; 3711 warn "reloading cf.pm";
3535 require cf; 3712 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3713 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3537 3714
3538 warn "loading config and database again"; 3715 warn "loading config and database again";
3539 cf::reload_config; 3716 cf::reload_config;
3540 3717
3541 warn "loading extensions"; 3718 warn "loading extensions";
3542 cf::load_extensions; 3719 cf::load_extensions;
3543 3720
3721 if ($REATTACH_ON_RELOAD) {
3544 warn "reattaching attachments to objects/players"; 3722 warn "reattaching attachments to objects/players";
3545 _global_reattach; # objects, sockets 3723 _global_reattach; # objects, sockets
3546 warn "reattaching attachments to maps"; 3724 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP; 3725 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players"; 3726 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER; 3727 reattach $_ for values %PLAYER;
3728 }
3550 3729
3730 warn "running post_init jobs";
3731 (pop @POST_INIT)->(1) while @POST_INIT;
3732
3551 warn "leaving sync_job"; 3733 warn "leaving sync_job";
3552 3734
3553 1 3735 1
3554 } or do { 3736 } or do {
3555 warn $@; 3737 warn $@;
3556 warn "error while reloading, exiting."; 3738 cf::cleanup "error while reloading, exiting.";
3557 exit 1;
3558 }; 3739 };
3559 3740
3560 warn "reloaded"; 3741 warn "reloaded";
3742 --$RELOAD;
3743 }
3744
3745 $t1 = EV::time - $t1;
3746 warn "reload completed in ${t1}s\n";
3561}; 3747};
3562 3748
3563our $RELOAD_WATCHER; # used only during reload 3749our $RELOAD_WATCHER; # used only during reload
3564 3750
3565sub reload_perl() { 3751sub reload_perl() {
3566 # doing reload synchronously and two reloads happen back-to-back, 3752 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here. 3753 # coro crashes during coro_state_free->destroy here.
3568 3754
3755 $RELOAD_WATCHER ||= cf::async {
3756 Coro::AIO::aio_wait cache_extensions;
3757
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3758 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3759 do_reload_perl;
3570 undef $RELOAD_WATCHER; 3760 undef $RELOAD_WATCHER;
3571 do_reload_perl; 3761 };
3572 }; 3762 };
3573} 3763}
3574 3764
3575register_command "reload" => sub { 3765register_command "reload" => sub {
3576 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3590 3780
3591our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3592our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3593 3783
3594sub wait_for_tick { 3784sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3597 3786
3598 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait; 3789 $signal->wait;
3601} 3790}
3602 3791
3603sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3606 3794
3607 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait; 3797 $signal->wait;
3610} 3798}
3611 3799
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3800sub tick {
3613 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3616 return; 3804 return;
3617 } 3805 }
3618 3806
3619 $NOW = $tick_start = EV::now;
3620
3621 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3622
3623 $RUNTIME += $TICK;
3624 $NEXT_TICK = $_[0]->at;
3625 3808
3626 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3628 Coro::async_pool { 3811 Coro::async_pool {
3629 $Coro::current->{desc} = "runtime saver"; 3812 $Coro::current->{desc} = "runtime saver";
3630 write_runtime 3813 write_runtime_sync
3631 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3632 }; 3815 };
3633 } 3816 }
3634 3817
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3637 } 3820 }
3638 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send; 3822 $sig->send;
3640 } 3823 }
3641 3824
3642 $LOAD = ($NOW - $tick_start) / $TICK; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644 3827
3645 _post_tick; 3828 if (0) {
3646}; 3829 if ($NEXT_TICK) {
3647$TICK_WATCHER->priority (EV::MAXPRI); 3830 my $jitter = $TICK_START - $NEXT_TICK;
3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3832 warn "jitter $JITTER\n";#d#
3833 }
3834 }
3835}
3648 3836
3649{ 3837{
3650 # configure BDB 3838 # configure BDB
3651 3839
3652 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1); 3842 $AnyEvent::BDB::WATCHER->priority (1);
3655 3843
3656 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3659 | BDB::LOG_AUTOREMOVE, 1); 3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662 3851
3663 cf::sync_job { 3852 cf::sync_job {
3664 eval { 3853 eval {
3690{ 3879{
3691 # configure IO::AIO 3880 # configure IO::AIO
3692 3881
3693 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1); 3884 undef $AnyEvent::AIO::WATCHER;
3696} 3885}
3697 3886
3698my $_log_backtrace; 3887my $_log_backtrace;
3699 3888
3700sub _log_backtrace { 3889sub _log_backtrace {
3703 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3704 3893
3705 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3708 async { 3898 async {
3709 $Coro::current->{desc} = "abt $msg"; 3899 $Coro::current->{desc} = "abt $msg";
3710 3900
3711 my @bt = fork_call { 3901 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3723 } 3913 }
3724 3914
3725 @funcs 3915 @funcs
3726 }; 3916 };
3727 3917
3728 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace; 3921 --$_log_backtrace;
3731 }; 3922 };
3732 } else { 3923 } else {
3733 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n"; 3925 LOG llevInfo, "[ABT] [suppressed]\n";
3735 } 3926 }
3736} 3927}
3737 3928
3738# load additional modules 3929# load additional modules
3739use cf::pod; 3930eval "use cf::$_" for @EXTRA_MODULES;
3740 3931
3741END { cf::emergency_save } 3932END { cf::emergency_save }
3742 3933
37431 39341
3744 3935

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