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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.53 by root, Tue Aug 29 13:11:58 2006 UTC vs.
Revision 1.137 by root, Fri Jan 5 10:23:05 2007 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Storable;
6use Opcode; 9use Opcode;
7use Safe; 10use Safe;
8use Safe::Hole; 11use Safe::Hole;
9 12
13use Coro 3.3 ();
14use Coro::Event;
15use Coro::Timer;
16use Coro::Signal;
17use Coro::Semaphore;
18use Coro::AIO;
19
20use Digest::MD5;
21use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck ();
10use Time::HiRes; 24use Time::HiRes;
11use Event; 25
12$Event::Eval = 1; # no idea why this is required, but it is 26use Event; $Event::Eval = 1; # no idea why this is required, but it is
13 27
14use strict; 28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1;
15 30
16_reload_1; 31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority
17 32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
18our %COMMAND = (); 35our %COMMAND = ();
36our %COMMAND_TIME = ();
37our %EXTCMD = ();
38
19our @EVENT; 39our @EVENT;
20our %PROP_TYPE; 40our $LIBDIR = datadir . "/ext";
21our %PROP_IDX;
22our $LIBDIR = maps_directory "perl";
23 41
24our $TICK = MAX_TIME * 1e-6; 42our $TICK = MAX_TIME * 1e-6;
25our $TICK_WATCHER; 43our $TICK_WATCHER;
26our $NEXT_TICK; 44our $NEXT_TICK;
45our $NOW;
46
47our %CFG;
48
49our $UPTIME; $UPTIME ||= time;
50our $RUNTIME;
51
52our %MAP; # all maps
53our $LINK_MAP; # the special {link} map
54our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO;
56
57binmode STDOUT;
58binmode STDERR;
59
60# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime"
63 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.;
65}
66
67mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION;
76
77#############################################################################
78
79=head2 GLOBAL VARIABLES
80
81=over 4
82
83=item $cf::UPTIME
84
85The timestamp of the server start (so not actually an uptime).
86
87=item $cf::RUNTIME
88
89The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick.
91
92=item $cf::LIBDIR
93
94The perl library directory, where extensions and cf-specific modules can
95be found. It will be added to C<@INC> automatically.
96
97=item $cf::NOW
98
99The time of the last (current) server tick.
100
101=item $cf::TICK
102
103The interval between server ticks, in seconds.
104
105=item %cf::CFG
106
107Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to.
109
110=back
111
112=cut
27 113
28BEGIN { 114BEGIN {
29 *CORE::GLOBAL::warn = sub { 115 *CORE::GLOBAL::warn = sub {
30 my $msg = join "", @_; 116 my $msg = join "", @_;
117 utf8::encode $msg;
118
31 $msg .= "\n" 119 $msg .= "\n"
32 unless $msg =~ /\n$/; 120 unless $msg =~ /\n$/;
33 121
34 print STDERR "cfperl: $msg";
35 LOG llevError, "cfperl: $msg"; 122 LOG llevError, "cfperl: $msg";
36 }; 123 };
37} 124}
38 125
39my %ignore_set = (MAP_PROP_PATH => 1); # I hate the plug-in api. Deeply! 126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
40 127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
41# generate property mutators 128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
42sub prop_gen { 129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
43 my ($prefix, $class) = @_; 130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
44
45 no strict 'refs';
46
47 for my $prop (keys %PROP_TYPE) {
48 $prop =~ /^\Q$prefix\E_(.*$)/ or next;
49 my $sub = lc $1;
50
51 my $type = $PROP_TYPE{$prop};
52 my $idx = $PROP_IDX {$prop};
53
54 *{"$class\::get_$sub"} = *{"$class\::$sub"} = sub {
55 $_[0]->get_property ($type, $idx)
56 };
57
58 *{"$class\::set_$sub"} = sub {
59 $_[0]->set_property ($type, $idx, $_[1]);
60 } unless $ignore_set{$prop};
61 }
62}
63
64# auto-generate most of the API
65
66prop_gen OBJECT_PROP => "cf::object";
67# CFAPI_OBJECT_ANIMATION?
68prop_gen PLAYER_PROP => "cf::object::player";
69
70prop_gen MAP_PROP => "cf::map";
71prop_gen ARCH_PROP => "cf::arch";
72
73@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object';
74 132
75# we bless all objects into (empty) derived classes to force a method lookup 133# we bless all objects into (empty) derived classes to force a method lookup
76# within the Safe compartment. 134# within the Safe compartment.
77for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 135for my $pkg (qw(
136 cf::global cf::attachable
137 cf::object cf::object::player
138 cf::client cf::player
139 cf::arch cf::living
140 cf::map cf::party cf::region
141)) {
78 no strict 'refs'; 142 no strict 'refs';
79 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 143 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
80} 144}
81 145
82$Event::DIED = sub { 146$Event::DIED = sub {
84}; 148};
85 149
86my %ext_pkg; 150my %ext_pkg;
87my @exts; 151my @exts;
88my @hook; 152my @hook;
89my %command;
90my %extcmd;
91 153
92############################################################################# 154=head2 UTILITY FUNCTIONS
93# utility functions 155
156=over 4
157
158=cut
94 159
95use JSON::Syck (); # TODO# replace by JSON::PC once working 160use JSON::Syck (); # TODO# replace by JSON::PC once working
161
162=item $ref = cf::from_json $json
163
164Converts a JSON string into the corresponding perl data structure.
165
166=cut
96 167
97sub from_json($) { 168sub from_json($) {
98 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs 169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
99 JSON::Syck::Load $_[0] 170 JSON::Syck::Load $_[0]
100} 171}
101 172
173=item $json = cf::to_json $ref
174
175Converts a perl data structure into its JSON representation.
176
177=cut
178
102sub to_json($) { 179sub to_json($) {
103 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
104 JSON::Syck::Dump $_[0] 181 JSON::Syck::Dump $_[0]
105} 182}
106 183
184=item cf::lock_wait $string
185
186Wait until the given lock is available. See cf::lock_acquire.
187
188=item my $lock = cf::lock_acquire $string
189
190Wait until the given lock is available and then acquires it and returns
191a Coro::guard object. If the guard object gets destroyed (goes out of scope,
192for example when the coroutine gets canceled), the lock is automatically
193returned.
194
195Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load).
197
198=cut
199
200our %LOCK;
201
202sub lock_wait($) {
203 my ($key) = @_;
204
205 # wait for lock, if any
206 while ($LOCK{$key}) {
207 push @{ $LOCK{$key} }, $Coro::current;
208 Coro::schedule;
209 }
210}
211
212sub lock_acquire($) {
213 my ($key) = @_;
214
215 # wait, to be sure we are not locked
216 lock_wait $key;
217
218 $LOCK{$key} = [];
219
220 Coro::guard {
221 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} };
223 }
224}
225
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active;
244
245 my $guard = Coro::guard { $TICK_WATCHER->start };
246 $TICK_WATCHER->stop;
247 $guard
248}
249
250=item cf::sync_job { BLOCK }
251
252The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable.
255
256If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish
259fast or be very important.
260
261=cut
262
263sub sync_job(&) {
264 my ($job) = @_;
265
266 if ($Coro::current == $Coro::main) {
267 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/
269
270 # TODO: use suspend/resume instead
271 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop;
273
274 my $busy = 1;
275 my @res;
276
277 (Coro::async {
278 @res = eval { $job->() };
279 warn $@ if $@;
280 undef $busy;
281 })->prio (Coro::PRIO_MAX);
282
283 while ($busy) {
284 Coro::cede_notself;
285 Event::one_event unless Coro::nready;
286 }
287
288 wantarray ? @res : $res[0]
289 } else {
290 # we are in another coroutine, how wonderful, everything just works
291
292 $job->()
293 }
294}
295
296=item $coro = cf::coro { BLOCK }
297
298Creates and returns a new coro. This coro is automcatially being canceled
299when the extension calling this is being unloaded.
300
301=cut
302
303sub coro(&) {
304 my $cb = shift;
305
306 my $coro = &cf::async ($cb);
307
308 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0};
310 });
311 $EXT_CORO{$coro+0} = $coro;
312
313 $coro
314}
315
316sub write_runtime {
317 my $runtime = cf::localdir . "/runtime";
318
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return;
321
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325
326 aio_fsync $fh
327 and return;
328
329 close $fh
330 or return;
331
332 aio_rename "$runtime~", $runtime
333 and return;
334
335 1
336}
337
338=back
339
340=cut
341
107############################################################################# 342#############################################################################
108# "new" plug-in system
109 343
110=item $object->attach ($attachment, key => $value...) 344package cf::path;
111 345
112=item $object->detach ($attachment) 346sub new {
347 my ($class, $path, $base) = @_;
113 348
114Attach/detach a pre-registered attachment to an object. 349 $path = $path->as_string if ref $path;
115 350
116=item $player->attach ($attachment, key => $value...) 351 my $self = bless { }, $class;
117 352
118=item $player->detach ($attachment) 353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
119 360
120Attach/detach a pre-registered attachment to a player. 361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
121 369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461
462#############################################################################
463
464=head2 ATTACHABLE OBJECTS
465
466Many objects in crossfire are so-called attachable objects. That means you can
467attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods.
469
470In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+).
473
474=over 4
475
122=item $map->attach ($attachment, key => $value...) 476=item $attachable->attach ($attachment, key => $value...)
123 477
124=item $map->detach ($attachment) 478=item $attachable->detach ($attachment)
125 479
126Attach/detach a pre-registered attachment to a map. 480Attach/detach a pre-registered attachment to a specific object and give it
481the specified key/value pairs as arguments.
127 482
128=item cf::attach_global ... 483Example, attach a minesweeper attachment to the given object, making it a
48410x10 minesweeper game:
129 485
130Attach handlers for global events. 486 $obj->attach (minesweeper => width => 10, height => 10);
131 487
132This and all following C<attach_*>-functions expect any number of the 488=item $bool = $attachable->attached ($name)
133following handler/hook descriptions: 489
490Checks wether the named attachment is currently attached to the object.
491
492=item cf::CLASS->attach ...
493
494=item cf::CLASS->detach ...
495
496Define an anonymous attachment and attach it to all objects of the given
497CLASS. See the next function for an explanation of its arguments.
498
499You can attach to global events by using the C<cf::global> class.
500
501Example, log all player logins:
502
503 cf::player->attach (
504 on_login => sub {
505 my ($pl) = @_;
506 ...
507 },
508 );
509
510Example, attach to the jeweler skill:
511
512 cf::object->attach (
513 type => cf::SKILL,
514 subtype => cf::SK_JEWELER,
515 on_use_skill => sub {
516 my ($sk, $ob, $part, $dir, $msg) = @_;
517 ...
518 },
519 );
520
521=item cf::CLASS::attachment $name, ...
522
523Register an attachment by C<$name> through which attachable objects of the
524given CLASS can refer to this attachment.
525
526Some classes such as crossfire maps and objects can specify attachments
527that are attached at load/instantiate time, thus the need for a name.
528
529These calls expect any number of the following handler/hook descriptions:
134 530
135=over 4 531=over 4
136 532
137=item prio => $number 533=item prio => $number
138 534
140by another C<prio> setting). Lower priority handlers get executed 536by another C<prio> setting). Lower priority handlers get executed
141earlier. The default priority is C<0>, and many built-in handlers are 537earlier. The default priority is C<0>, and many built-in handlers are
142registered at priority C<-1000>, so lower priorities should not be used 538registered at priority C<-1000>, so lower priorities should not be used
143unless you know what you are doing. 539unless you know what you are doing.
144 540
541=item type => $type
542
543(Only for C<< cf::object->attach >> calls), limits the attachment to the
544given type of objects only (the additional parameter C<subtype> can be
545used to further limit to the given subtype).
546
145=item on_I<event> => \&cb 547=item on_I<event> => \&cb
146 548
147Call the given code reference whenever the named event happens (event is 549Call the given code reference whenever the named event happens (event is
148something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 550something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
149handlers are recognised generally depends on the type of object these 551handlers are recognised generally depends on the type of object these
158package and register them. Only handlers for eevents supported by the 560package and register them. Only handlers for eevents supported by the
159object/class are recognised. 561object/class are recognised.
160 562
161=back 563=back
162 564
163=item cf::attach_to_type $object_type, $subtype, ... 565Example, define an attachment called "sockpuppet" that calls the given
566event handler when a monster attacks:
164 567
165Attach handlers for a specific object type (e.g. TRANSPORT) and 568 cf::object::attachment sockpuppet =>
166subtype. If C<$subtype> is zero or undef, matches all objects of the given 569 on_skill_attack => sub {
167type. 570 my ($self, $victim) = @_;
571 ...
572 }
573 }
168 574
169=item cf::attach_to_objects ... 575=item $attachable->valid
170 576
171Attach handlers to all objects. Do not use this except for debugging or 577Just because you have a perl object does not mean that the corresponding
172very rare events, as handlers are (obviously) called for I<all> objects in 578C-level object still exists. If you try to access an object that has no
173the game. 579valid C counterpart anymore you get an exception at runtime. This method
174 580can be used to test for existence of the C object part without causing an
175=item cf::attach_to_players ... 581exception.
176
177Attach handlers to all players.
178
179=item cf::attach_to_maps ...
180
181Attach handlers to all maps.
182
183=item cf:register_attachment $name, ...
184
185Register an attachment by name through which objects can refer to this
186attachment.
187
188=item cf:register_map_attachment $name, ...
189
190Register an attachment by name through which maps can refer to this
191attachment.
192 582
193=cut 583=cut
194 584
195# the following variables are defined in .xs and must not be re-created 585# the following variables are defined in .xs and must not be re-created
196our @CB_GLOBAL = (); # registry for all global events 586our @CB_GLOBAL = (); # registry for all global events
587our @CB_ATTACHABLE = (); # registry for all attachables
197our @CB_OBJECT = (); # all objects (should not be used except in emergency) 588our @CB_OBJECT = (); # all objects (should not be used except in emergency)
198our @CB_PLAYER = (); 589our @CB_PLAYER = ();
590our @CB_CLIENT = ();
199our @CB_TYPE = (); # registry for type (cf-object class) based events 591our @CB_TYPE = (); # registry for type (cf-object class) based events
200our @CB_MAP = (); 592our @CB_MAP = ();
201 593
202my %attachment; 594my %attachment;
203 595
204sub _attach_cb($\%$$$) { 596sub _attach_cb($$$$) {
205 my ($registry, $undo, $event, $prio, $cb) = @_; 597 my ($registry, $event, $prio, $cb) = @_;
206 598
207 use sort 'stable'; 599 use sort 'stable';
208 600
209 $cb = [$prio, $cb]; 601 $cb = [$prio, $cb];
210 602
211 @{$registry->[$event]} = sort 603 @{$registry->[$event]} = sort
212 { $a->[0] cmp $b->[0] } 604 { $a->[0] cmp $b->[0] }
213 @{$registry->[$event] || []}, $cb; 605 @{$registry->[$event] || []}, $cb;
214
215 push @{$undo->{cb}}, [$event, $cb];
216} 606}
607
608# hack
609my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
217 610
218# attach handles attaching event callbacks 611# attach handles attaching event callbacks
219# the only thing the caller has to do is pass the correct 612# the only thing the caller has to do is pass the correct
220# registry (== where the callback attaches to). 613# registry (== where the callback attaches to).
221sub _attach(\@$@) { 614sub _attach {
222 my ($registry, $klass, @arg) = @_; 615 my ($registry, $klass, @arg) = @_;
223 616
617 my $object_type;
224 my $prio = 0; 618 my $prio = 0;
225
226 my %undo = (
227 registry => $registry,
228 cb => [],
229 );
230
231 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT; 619 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
620
621 #TODO: get rid of this hack
622 if ($attachable_klass{$klass}) {
623 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
624 }
232 625
233 while (@arg) { 626 while (@arg) {
234 my $type = shift @arg; 627 my $type = shift @arg;
235 628
236 if ($type eq "prio") { 629 if ($type eq "prio") {
237 $prio = shift @arg; 630 $prio = shift @arg;
238 631
632 } elsif ($type eq "type") {
633 $object_type = shift @arg;
634 $registry = $CB_TYPE[$object_type] ||= [];
635
636 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= [];
640
239 } elsif ($type eq "package") { 641 } elsif ($type eq "package") {
240 my $pkg = shift @arg; 642 my $pkg = shift @arg;
241 643
242 while (my ($name, $id) = each %cb_id) { 644 while (my ($name, $id) = each %cb_id) {
243 if (my $cb = $pkg->can ($name)) { 645 if (my $cb = $pkg->can ($name)) {
244 _attach_cb $registry, %undo, $id, $prio, $cb; 646 _attach_cb $registry, $id, $prio, $cb;
245 } 647 }
246 } 648 }
247 649
248 } elsif (exists $cb_id{$type}) { 650 } elsif (exists $cb_id{$type}) {
249 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg; 651 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
250 652
251 } elsif (ref $type) { 653 } elsif (ref $type) {
252 warn "attaching objects not supported, ignoring.\n"; 654 warn "attaching objects not supported, ignoring.\n";
253 655
254 } else { 656 } else {
255 shift @arg; 657 shift @arg;
256 warn "attach argument '$type' not supported, ignoring.\n"; 658 warn "attach argument '$type' not supported, ignoring.\n";
257 } 659 }
258 } 660 }
259
260 \%undo
261} 661}
262 662
263sub _attach_attachment { 663sub _object_attach {
264 my ($obj, $name, %arg) = @_; 664 my ($obj, $name, %arg) = @_;
265 665
266 my $res; 666 return if exists $obj->{_attachment}{$name};
267 667
268 if (my $attach = $attachment{$name}) { 668 if (my $attach = $attachment{$name}) {
269 my $registry = $obj->registry; 669 my $registry = $obj->registry;
270 670
271 for (@$attach) { 671 for (@$attach) {
272 my ($klass, @attach) = @$_; 672 my ($klass, @attach) = @$_;
273 $res = _attach @$registry, $klass, @attach; 673 _attach $registry, $klass, @attach;
274 } 674 }
275 675
276 $obj->{$name} = \%arg; 676 $obj->{$name} = \%arg;
277 } else { 677 } else {
278 warn "object uses attachment '$name' that is not available, postponing.\n"; 678 warn "object uses attachment '$name' that is not available, postponing.\n";
279 } 679 }
280 680
281 $obj->{_attachment}{$name} = undef; 681 $obj->{_attachment}{$name} = undef;
282
283 $res->{attachment} = $name;
284 $res
285} 682}
286 683
287sub cf::object::attach { 684sub cf::attachable::attach {
288 my ($obj, $name, %arg) = @_; 685 if (ref $_[0]) {
686 _object_attach @_;
687 } else {
688 _attach shift->_attach_registry, @_;
689 }
690};
289 691
290 _attach_attachment $obj, $name, %arg; 692# all those should be optimised
291}
292
293sub cf::player::attach {
294 my ($obj, $name, %arg) = @_;
295
296 _attach_attachment $obj, $name, %arg;
297}
298
299sub cf::map::attach {
300 my ($obj, $name, %arg) = @_;
301
302 _attach_attachment $obj, $name, %arg;
303}
304
305sub cf::object::detach { 693sub cf::attachable::detach {
306 my ($obj, $name) = @_; 694 my ($obj, $name) = @_;
307 die;#d# 695
308} 696 if (ref $obj) {
309sub cf::player::detach { 697 delete $obj->{_attachment}{$name};
698 reattach ($obj);
699 } else {
700 Carp::croak "cannot, currently, detach class attachments";
701 }
702};
703
704sub cf::attachable::attached {
310 my ($obj, $name) = @_; 705 my ($obj, $name) = @_;
311 die;#d#
312}
313sub cf::map::detach {
314 my ($obj, $name) = @_;
315 die;#d#
316}
317 706
318sub attach_global { 707 exists $obj->{_attachment}{$name}
319 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
320} 708}
321 709
322sub attach_to_type { 710for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
323 my $type = shift; 711 eval "#line " . __LINE__ . " 'cf.pm'
324 my $subtype = shift; 712 sub cf::\L$klass\E::_attach_registry {
713 (\\\@CB_$klass, KLASS_$klass)
714 }
325 715
326 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_ 716 sub cf::\L$klass\E::attachment {
327}
328
329sub attach_to_objects {
330 _attach @CB_OBJECT, KLASS_OBJECT, @_
331}
332
333sub attach_to_players {
334 _attach @CB_PLAYER, KLASS_PLAYER, @_
335}
336
337sub attach_to_maps {
338 _attach @CB_MAP, KLASS_MAP, @_
339}
340
341sub register_attachment {
342 my $name = shift; 717 my \$name = shift;
343 718
344 $attachment{$name} = [[KLASS_OBJECT, @_]];
345}
346
347sub register_map_attachment {
348 my $name = shift;
349
350 $attachment{$name} = [[KLASS_MAP, @_]]; 719 \$attachment{\$name} = [[KLASS_$klass, \@_]];
720 }
721 ";
722 die if $@;
351} 723}
352 724
353our $override; 725our $override;
354our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 726our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
355 727
369 for (@$callbacks) { 741 for (@$callbacks) {
370 eval { &{$_->[1]} }; 742 eval { &{$_->[1]} };
371 743
372 if ($@) { 744 if ($@) {
373 warn "$@"; 745 warn "$@";
374 warn "... while processing $EVENT[$event][0] event, skipping processing altogether.\n"; 746 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
375 override; 747 override;
376 } 748 }
377 749
378 return 1 if $override; 750 return 1 if $override;
379 } 751 }
380 752
381 0 753 0
382} 754}
755
756=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...)
757
758=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
759
760Generate an object-specific event with the given arguments.
761
762This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
763removed in future versions), and there is no public API to access override
764results (if you must, access C<@cf::invoke_results> directly).
765
766=back
767
768=cut
383 769
384############################################################################# 770#############################################################################
385# object support 771# object support
386 772
387sub instantiate {
388 my ($obj, $data) = @_;
389
390 $data = from_json $data;
391
392 for (@$data) {
393 my ($name, $args) = @$_;
394
395 $obj->attach ($name, %{$args || {} });
396 }
397}
398
399# basically do the same as instantiate, without calling instantiate
400sub reattach { 773sub reattach {
774 # basically do the same as instantiate, without calling instantiate
401 my ($obj) = @_; 775 my ($obj) = @_;
776
402 my $registry = $obj->registry; 777 my $registry = $obj->registry;
403 778
404 @$registry = (); 779 @$registry = ();
405 780
406 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 781 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
407 782
408 for my $name (keys %{ $obj->{_attachment} || {} }) { 783 for my $name (keys %{ $obj->{_attachment} || {} }) {
409 if (my $attach = $attachment{$name}) { 784 if (my $attach = $attachment{$name}) {
410 for (@$attach) { 785 for (@$attach) {
411 my ($klass, @attach) = @$_; 786 my ($klass, @attach) = @$_;
412 _attach @$registry, $klass, @attach; 787 _attach $registry, $klass, @attach;
413 } 788 }
414 } else { 789 } else {
415 warn "object uses attachment '$name' that is not available, postponing.\n"; 790 warn "object uses attachment '$name' that is not available, postponing.\n";
416 } 791 }
417 } 792 }
418} 793}
419 794
420sub object_freezer_save { 795cf::attachable->attach (
421 my ($filename, $objs) = @_;
422
423 if (@$objs) {
424 open my $fh, ">:raw", "$filename.pst~";
425 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
426 close $fh;
427 chmod SAVE_MODE, "$filename.pst~";
428 rename "$filename.pst~", "$filename.pst";
429 } else {
430 unlink "$filename.pst";
431 }
432
433 chmod SAVE_MODE, "$filename~";
434 rename "$filename~", $filename;
435}
436
437sub object_thawer_load {
438 my ($filename) = @_;
439
440 open my $fh, "<:raw:perlio", "$filename.pst"
441 or return;
442
443 eval { local $/; (Storable::thaw <$fh>)->{objs} }
444}
445
446attach_to_objects
447 prio => -1000000, 796 prio => -1000000,
797 on_instantiate => sub {
798 my ($obj, $data) = @_;
799
800 $data = from_json $data;
801
802 for (@$data) {
803 my ($name, $args) = @$_;
804
805 $obj->attach ($name, %{$args || {} });
806 }
807 },
808 on_reattach => \&reattach,
448 on_clone => sub { 809 on_clone => sub {
449 my ($src, $dst) = @_; 810 my ($src, $dst) = @_;
450 811
451 @{$dst->registry} = @{$src->registry}; 812 @{$dst->registry} = @{$src->registry};
452 813
453 %$dst = %$src; 814 %$dst = %$src;
454 815
455 %{$dst->{_attachment}} = %{$src->{_attachment}} 816 %{$dst->{_attachment}} = %{$src->{_attachment}}
456 if exists $src->{_attachment}; 817 if exists $src->{_attachment};
457 }, 818 },
458; 819);
820
821sub object_freezer_save {
822 my ($filename, $rdata, $objs) = @_;
823
824 sync_job {
825 if (length $$rdata) {
826 warn sprintf "saving %s (%d,%d)\n",
827 $filename, length $$rdata, scalar @$objs;
828
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh;
833 close $fh;
834
835 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh;
841 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst";
843 }
844 } else {
845 aio_unlink "$filename.pst";
846 }
847
848 aio_rename "$filename~", $filename;
849 } else {
850 warn "FATAL: $filename~: $!\n";
851 }
852 } else {
853 aio_unlink $filename;
854 aio_unlink "$filename.pst";
855 }
856 }
857}
858
859sub object_freezer_as_string {
860 my ($rdata, $objs) = @_;
861
862 use Data::Dumper;
863
864 $$rdata . Dumper $objs
865}
866
867sub object_thawer_load {
868 my ($filename) = @_;
869
870 my ($data, $av);
871
872 (aio_load $filename, $data) >= 0
873 or return;
874
875 unless (aio_stat "$filename.pst") {
876 (aio_load "$filename.pst", $av) >= 0
877 or return;
878 $av = eval { (Storable::thaw $av)->{objs} };
879 }
880
881 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d#
883 return ($data, $av);
884}
459 885
460############################################################################# 886#############################################################################
461# old plug-in events 887# command handling &c
462 888
463sub inject_event { 889=item cf::register_command $name => \&callback($ob,$args);
464 my $extension = shift;
465 my $event_code = shift;
466 890
467 my $cb = $hook[$event_code]{$extension} 891Register a callback for execution when the client sends the user command
468 or return; 892$name.
469 893
470 &$cb 894=cut
471}
472
473sub inject_global_event {
474 my $event = shift;
475
476 my $cb = $hook[$event]
477 or return;
478
479 List::Util::max map &$_, values %$cb
480}
481
482sub inject_command {
483 my ($name, $obj, $params) = @_;
484
485 for my $cmd (@{ $command{$name} }) {
486 $cmd->[1]->($obj, $params);
487 }
488
489 -1
490}
491 895
492sub register_command { 896sub register_command {
493 my ($name, $time, $cb) = @_; 897 my ($name, $cb) = @_;
494 898
495 my $caller = caller; 899 my $caller = caller;
496 #warn "registering command '$name/$time' to '$caller'"; 900 #warn "registering command '$name/$time' to '$caller'";
497 901
498 push @{ $command{$name} }, [$time, $cb, $caller]; 902 push @{ $COMMAND{$name} }, [$caller, $cb];
499 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
500} 903}
904
905=item cf::register_extcmd $name => \&callback($pl,$packet);
906
907Register a callbackf ro execution when the client sends an extcmd packet.
908
909If the callback returns something, it is sent back as if reply was being
910called.
911
912=cut
501 913
502sub register_extcmd { 914sub register_extcmd {
503 my ($name, $cb) = @_; 915 my ($name, $cb) = @_;
504 916
505 my $caller = caller; 917 my $caller = caller;
506 #warn "registering extcmd '$name' to '$caller'"; 918 #warn "registering extcmd '$name' to '$caller'";
507 919
508 $extcmd{$name} = [$cb, $caller]; 920 $EXTCMD{$name} = [$cb, $caller];
509} 921}
922
923cf::player->attach (
924 on_command => sub {
925 my ($pl, $name, $params) = @_;
926
927 my $cb = $COMMAND{$name}
928 or return;
929
930 for my $cmd (@$cb) {
931 $cmd->[1]->($pl->ob, $params);
932 }
933
934 cf::override;
935 },
936 on_extcmd => sub {
937 my ($pl, $buf) = @_;
938
939 my $msg = eval { from_json $buf };
940
941 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply);
945 }
946 }
947 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
949 }
950
951 cf::override;
952 },
953);
510 954
511sub register { 955sub register {
512 my ($base, $pkg) = @_; 956 my ($base, $pkg) = @_;
513 957
514 #TODO 958 #TODO
533 . "#line 1 \"$path\"\n{\n" 977 . "#line 1 \"$path\"\n{\n"
534 . (do { local $/; <$fh> }) 978 . (do { local $/; <$fh> })
535 . "\n};\n1"; 979 . "\n};\n1";
536 980
537 eval $source 981 eval $source
538 or die "$path: $@"; 982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
539 984
540 push @exts, $pkg; 985 push @exts, $pkg;
541 $ext_pkg{$base} = $pkg; 986 $ext_pkg{$base} = $pkg;
542 987
543# no strict 'refs'; 988# no strict 'refs';
556# for my $idx (0 .. $#PLUGIN_EVENT) { 1001# for my $idx (0 .. $#PLUGIN_EVENT) {
557# delete $hook[$idx]{$pkg}; 1002# delete $hook[$idx]{$pkg};
558# } 1003# }
559 1004
560 # remove commands 1005 # remove commands
561 for my $name (keys %command) { 1006 for my $name (keys %COMMAND) {
562 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} }; 1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
563 1008
564 if (@cb) { 1009 if (@cb) {
565 $command{$name} = \@cb; 1010 $COMMAND{$name} = \@cb;
566 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
567 } else { 1011 } else {
568 delete $command{$name};
569 delete $COMMAND{"$name\000"}; 1012 delete $COMMAND{$name};
570 } 1013 }
571 } 1014 }
572 1015
573 # remove extcmds 1016 # remove extcmds
574 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) { 1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
575 delete $extcmd{$name}; 1018 delete $EXTCMD{$name};
576 } 1019 }
577 1020
578 if (my $cb = $pkg->can ("unload")) { 1021 if (my $cb = $pkg->can ("unload")) {
579 eval { 1022 eval {
580 $cb->($pkg); 1023 $cb->($pkg);
584 1027
585 Symbol::delete_package $pkg; 1028 Symbol::delete_package $pkg;
586} 1029}
587 1030
588sub load_extensions { 1031sub load_extensions {
589 my $LIBDIR = maps_directory "perl";
590
591 for my $ext (<$LIBDIR/*.ext>) { 1032 for my $ext (<$LIBDIR/*.ext>) {
592 next unless -r $ext; 1033 next unless -r $ext;
593 eval { 1034 eval {
594 load_extension $ext; 1035 load_extension $ext;
595 1 1036 1
596 } or warn "$ext not loaded: $@"; 1037 } or warn "$ext not loaded: $@";
597 } 1038 }
598} 1039}
599 1040
600sub _perl_reload(&) {
601 my ($msg) = @_;
602
603 $msg->("reloading...");
604
605 eval {
606 # 1. cancel all watchers
607 $_->cancel for Event::all_watchers;
608
609 # 2. unload all extensions
610 for (@exts) {
611 $msg->("unloading <$_>");
612 unload_extension $_;
613 }
614
615 # 3. unload all modules loaded from $LIBDIR
616 while (my ($k, $v) = each %INC) {
617 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
618
619 $msg->("removing <$k>");
620 delete $INC{$k};
621
622 $k =~ s/\.pm$//;
623 $k =~ s/\//::/g;
624
625 if (my $cb = $k->can ("unload_module")) {
626 $cb->();
627 }
628
629 Symbol::delete_package $k;
630 }
631
632 # 4. get rid of safe::, as good as possible
633 Symbol::delete_package "safe::$_"
634 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region);
635
636 # 5. remove register_script_function callbacks
637 # TODO
638
639 # 6. unload cf.pm "a bit"
640 delete $INC{"cf.pm"};
641
642 # don't, removes xs symbols, too,
643 # and global variables created in xs
644 #Symbol::delete_package __PACKAGE__;
645
646 # 7. reload cf.pm
647 $msg->("reloading cf.pm");
648 require cf;
649 };
650 $msg->($@) if $@;
651
652 $msg->("reloaded");
653};
654
655sub perl_reload() {
656 _perl_reload {
657 warn $_[0];
658 print "$_[0]\n";
659 };
660}
661
662register_command "perl-reload", 0, sub {
663 my ($who, $arg) = @_;
664
665 if ($who->flag (FLAG_WIZ)) {
666 _perl_reload {
667 warn $_[0];
668 $who->message ($_[0]);
669 };
670 }
671};
672
673#############################################################################
674# extcmd framework, basically convert ext <msg>
675# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
676
677attach_to_players
678 on_extcmd => sub {
679 my ($pl, $buf) = @_;
680
681 my $msg = eval { from_json $buf };
682
683 if (ref $msg) {
684 if (my $cb = $extcmd{$msg->{msgtype}}) {
685 if (my %reply = $cb->[0]->($pl, $msg)) {
686 $pl->ext_reply ($msg->{msgid}, %reply);
687 }
688 }
689 } else {
690 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
691 }
692
693 cf::override;
694 },
695;
696
697############################################################################# 1041#############################################################################
698# load/save/clean perl data associated with a map 1042# load/save/clean perl data associated with a map
699 1043
700*cf::mapsupport::on_clean = sub { 1044*cf::mapsupport::on_clean = sub {
701 my ($map) = @_; 1045 my ($map) = @_;
704 defined $path or return; 1048 defined $path or return;
705 1049
706 unlink "$path.pst"; 1050 unlink "$path.pst";
707}; 1051};
708 1052
709# old style persistent data, TODO: remove #d#
710*cf::mapsupport::on_swapin =
711*cf::mapsupport::on_load = sub {
712 my ($map) = @_;
713
714 my $path = $map->tmpname;
715 $path = $map->path unless defined $path;
716
717 open my $fh, "<:raw", "$path.cfperl"
718 or return; # no perl data
719
720 my $data = Storable::thaw do { local $/; <$fh> };
721
722 $data->{version} <= 1
723 or return; # too new
724
725 $map->_set_obs ($data->{obs});
726 $map->invoke (EVENT_MAP_UPGRADE);
727};
728
729attach_to_maps prio => -10000, package => cf::mapsupport::; 1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
730 1054
731############################################################################# 1055#############################################################################
732# load/save perl data associated with player->ob objects 1056# load/save perl data associated with player->ob objects
733 1057
734sub all_objects(@) { 1058sub all_objects(@) {
735 @_, map all_objects ($_->inv), @_ 1059 @_, map all_objects ($_->inv), @_
736} 1060}
737 1061
738attach_to_players 1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
739 on_load => sub { 1064 on_load => sub {
740 my ($pl, $path) = @_; 1065 my ($pl, $path) = @_;
741 1066
742 for my $o (all_objects $pl->ob) { 1067 for my $o (all_objects $pl->ob) {
743 if (my $value = $o->get_ob_key_value ("_perl_data")) { 1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
745 1070
746 %$o = %{ Storable::thaw pack "H*", $value }; 1071 %$o = %{ Storable::thaw pack "H*", $value };
747 } 1072 }
748 } 1073 }
749 }, 1074 },
750; 1075);
751 1076
752############################################################################# 1077#############################################################################
753# core extensions - in perl 1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
754 1086
755=item cf::player::exists $login 1087=item cf::player::exists $login
756 1088
757Returns true when the given account exists. 1089Returns true when the given account exists.
758 1090
761sub cf::player::exists($) { 1093sub cf::player::exists($) {
762 cf::player::find $_[0] 1094 cf::player::find $_[0]
763 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
764} 1096}
765 1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110}
1111
1112=back
1113
1114
1115=head3 cf::map
1116
1117=over 4
1118
1119=cut
1120
1121package cf::map;
1122
1123use Fcntl;
1124use Coro::AIO;
1125
1126our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000;
1128
1129sub generate_random_map {
1130 my ($path, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region})
1146}
1147
1148# and all this just because we cannot iterate over
1149# all maps in C++...
1150sub change_all_map_light {
1151 my ($change) = @_;
1152
1153 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP;
1155}
1156
1157sub try_load_header($) {
1158 my ($path) = @_;
1159
1160 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0
1162 or return;
1163
1164 my $map = cf::map::new
1165 or return;
1166
1167 # for better error messages only, will be overwritten
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176}
1177
1178sub find;
1179sub find {
1180 my ($path, $origin) = @_;
1181
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186
1187 cf::lock_wait "map_find:$key";
1188
1189 $cf::MAP{$key} || do {
1190 my $guard = cf::lock_acquire "map_find:$key";
1191
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return;
1211
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME;
1224
1225 Coro::cede;
1226
1227 if ($map->should_reset) {
1228 $map->reset;
1229 undef $guard;
1230 $map = find $path
1231 or return;
1232 }
1233
1234 $cf::MAP{$key} = $map
1235 }
1236}
1237
1238sub load {
1239 my ($self) = @_;
1240
1241 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string;
1243
1244 return if $self->in_memory != cf::MAP_SWAPPED;
1245
1246 $self->in_memory (cf::MAP_LOADING);
1247
1248 $self->alloc;
1249 $self->load_objects ($self->{load_path}, 1)
1250 or return;
1251
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original};
1254
1255 if (my $uniq = $path->uniq_path) {
1256 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0);
1260 }
1261 }
1262
1263 Coro::cede;
1264
1265 # now do the right thing for maps
1266 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty;
1278 $self->activate;
1279 }
1280
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY);
1284}
1285
1286sub find_sync {
1287 my ($path, $origin) = @_;
1288
1289 cf::sync_job { cf::map::find $path, $origin }
1290}
1291
1292sub do_load_sync {
1293 my ($map) = @_;
1294
1295 cf::sync_job { $map->load };
1296}
1297
1298sub save {
1299 my ($self) = @_;
1300
1301 my $lock = cf::lock_acquire "map_data:" . $self->path;
1302
1303 $self->{last_save} = $cf::RUNTIME;
1304
1305 return unless $self->dirty;
1306
1307 my $save = $self->{path}->save_path; utf8::encode $save;
1308 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1309
1310 $self->{load_path} = $save;
1311
1312 return if $self->{deny_save};
1313
1314 local $self->{last_access} = $self->last_access;#d#
1315
1316 if ($uniq) {
1317 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1318 $self->save_objects ($uniq, cf::IO_UNIQUES);
1319 } else {
1320 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1321 }
1322}
1323
1324sub swap_out {
1325 my ($self) = @_;
1326
1327 # save first because save cedes
1328 $self->save;
1329
1330 my $lock = cf::lock_acquire "map_data:" . $self->path;
1331
1332 return if $self->players;
1333 return if $self->in_memory != cf::MAP_IN_MEMORY;
1334 return if $self->{deny_save};
1335
1336 $self->clear;
1337 $self->in_memory (cf::MAP_SWAPPED);
1338}
1339
1340sub reset_at {
1341 my ($self) = @_;
1342
1343 # TODO: safety, remove and allow resettable per-player maps
1344 return 1e99 if $self->{path}{user_rel};
1345 return 1e99 if $self->{deny_reset};
1346
1347 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1348 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1349
1350 $time + $to
1351}
1352
1353sub should_reset {
1354 my ($self) = @_;
1355
1356 $self->reset_at <= $cf::RUNTIME
1357}
1358
1359sub unlink_save {
1360 my ($self) = @_;
1361
1362 utf8::encode (my $save = $self->{path}->save_path);
1363 aioreq_pri 3; IO::AIO::aio_unlink $save;
1364 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1365}
1366
1367sub rename {
1368 my ($self, $new_path) = @_;
1369
1370 $self->unlink_save;
1371
1372 delete $cf::MAP{$self->path};
1373 $self->{path} = new cf::path $new_path;
1374 $self->path ($self->{path}->as_string);
1375 $cf::MAP{$self->path} = $self;
1376
1377 $self->save;
1378}
1379
1380sub reset {
1381 my ($self) = @_;
1382
1383 my $lock = cf::lock_acquire "map_data:" . $self->path;
1384
1385 return if $self->players;
1386 return if $self->{path}{user_rel};#d#
1387
1388 warn "resetting map ", $self->path;#d#
1389
1390 delete $cf::MAP{$self->path};
1391
1392 $_->clear_links_to ($self) for values %cf::MAP;
1393
1394 $self->unlink_save;
1395 $self->destroy;
1396}
1397
1398my $nuke_counter = "aaaa";
1399
1400sub nuke {
1401 my ($self) = @_;
1402
1403 $self->{deny_save} = 1;
1404 $self->reset_timeout (1);
1405 $self->rename ("{nuke}/" . ($nuke_counter++));
1406 $self->reset; # polite request, might not happen
1407}
1408
1409sub customise_for {
1410 my ($map, $ob) = @_;
1411
1412 if ($map->per_player) {
1413 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1414 }
1415
1416 $map
1417}
1418
1419sub emergency_save {
1420 my $freeze_guard = cf::freeze_mainloop;
1421
1422 warn "enter emergency map save\n";
1423
1424 cf::sync_job {
1425 warn "begin emergency map save\n";
1426 $_->save for values %cf::MAP;
1427 };
1428
1429 warn "end emergency map save\n";
1430}
1431
1432package cf;
1433
1434=back
1435
1436
1437=head3 cf::object::player
1438
1439=over 4
1440
766=item $player->reply ($npc, $msg[, $flags]) 1441=item $player_object->reply ($npc, $msg[, $flags])
767 1442
768Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 1443Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
769can be C<undef>. Does the right thing when the player is currently in a 1444can be C<undef>. Does the right thing when the player is currently in a
770dialogue with the given NPC character. 1445dialogue with the given NPC character.
771 1446
772=cut 1447=cut
773 1448
774# rough implementation of a future "reply" method that works 1449# rough implementation of a future "reply" method that works
775# with dialog boxes. 1450# with dialog boxes.
1451#TODO: the first argument must go, split into a $npc->reply_to ( method
776sub cf::object::player::reply($$$;$) { 1452sub cf::object::player::reply($$$;$) {
777 my ($self, $npc, $msg, $flags) = @_; 1453 my ($self, $npc, $msg, $flags) = @_;
778 1454
779 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 1455 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
780 1456
784 $msg = $npc->name . " says: $msg" if $npc; 1460 $msg = $npc->name . " says: $msg" if $npc;
785 $self->message ($msg, $flags); 1461 $self->message ($msg, $flags);
786 } 1462 }
787} 1463}
788 1464
789=item $player->ext_reply ($msgid, $msgtype, %msg) 1465=item $player_object->may ("access")
790 1466
791Sends an ext reply to the player. 1467Returns wether the given player is authorized to access resource "access"
1468(e.g. "command_wizcast").
792 1469
793=cut 1470=cut
794 1471
795sub cf::player::ext_reply($$$%) { 1472sub cf::object::player::may {
1473 my ($self, $access) = @_;
1474
1475 $self->flag (cf::FLAG_WIZ) ||
1476 (ref $cf::CFG{"may_$access"}
1477 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1478 : $cf::CFG{"may_$access"})
1479}
1480
1481=item $player_object->enter_link
1482
1483Freezes the player and moves him/her to a special map (C<{link}>).
1484
1485The player should be reaosnably safe there for short amounts of time. You
1486I<MUST> call C<leave_link> as soon as possible, though.
1487
1488=item $player_object->leave_link ($map, $x, $y)
1489
1490Moves the player out of the specila link map onto the given map. If the
1491map is not valid (or omitted), the player will be moved back to the
1492location he/she was before the call to C<enter_link>, or, if that fails,
1493to the emergency map position.
1494
1495Might block.
1496
1497=cut
1498
1499sub cf::object::player::enter_link {
1500 my ($self) = @_;
1501
1502 $self->deactivate_recursive;
1503
1504 return if $self->map == $LINK_MAP;
1505
1506 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1507 if $self->map;
1508
1509 $self->enter_map ($LINK_MAP, 20, 20);
1510}
1511
1512sub cf::object::player::leave_link {
1513 my ($self, $map, $x, $y) = @_;
1514
1515 my $link_pos = delete $self->{_link_pos};
1516
1517 unless ($map) {
1518 # restore original map position
1519 ($map, $x, $y) = @{ $link_pos || [] };
1520 $map = cf::map::find $map;
1521
1522 unless ($map) {
1523 ($map, $x, $y) = @$EMERGENCY_POSITION;
1524 $map = cf::map::find $map
1525 or die "FATAL: cannot load emergency map\n";
1526 }
1527 }
1528
1529 ($x, $y) = (-1, -1)
1530 unless (defined $x) && (defined $y);
1531
1532 # use -1 or undef as default coordinates, not 0, 0
1533 ($x, $y) = ($map->enter_x, $map->enter_y)
1534 if $x <=0 && $y <= 0;
1535
1536 $map->load;
1537
1538 $self->activate_recursive;
1539 $self->enter_map ($map, $x, $y);
1540}
1541
1542cf::player->attach (
1543 on_logout => sub {
1544 my ($pl) = @_;
1545
1546 # abort map switching before logout
1547 if ($pl->ob->{_link_pos}) {
1548 cf::sync_job {
1549 $pl->ob->leave_link
1550 };
1551 }
1552 },
1553 on_login => sub {
1554 my ($pl) = @_;
1555
1556 # try to abort aborted map switching on player login :)
1557 # should happen only on crashes
1558 if ($pl->ob->{_link_pos}) {
1559 $pl->ob->enter_link;
1560 cf::async {
1561 # we need this sleep as the login has a concurrent enter_exit running
1562 # and this sleep increases chances of the player not ending up in scorn
1563 Coro::Timer::sleep 1;
1564 $pl->ob->leave_link;
1565 };
1566 }
1567 },
1568);
1569
1570=item $player_object->goto ($path, $x, $y)
1571
1572=cut
1573
1574sub cf::object::player::goto {
1575 my ($self, $path, $x, $y) = @_;
1576
1577 $self->enter_link;
1578
1579 (cf::async {
1580 $path = new cf::path $path;
1581
1582 my $map = cf::map::find $path->as_string;
1583 $map = $map->customise_for ($self) if $map;
1584
1585# warn "entering ", $map->path, " at ($x, $y)\n"
1586# if $map;
1587
1588 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1589
1590 $self->leave_link ($map, $x, $y);
1591 })->prio (1);
1592}
1593
1594=item $player_object->enter_exit ($exit_object)
1595
1596=cut
1597
1598sub parse_random_map_params {
1599 my ($spec) = @_;
1600
1601 my $rmp = { # defaults
1602 xsize => 10,
1603 ysize => 10,
1604 };
1605
1606 for (split /\n/, $spec) {
1607 my ($k, $v) = split /\s+/, $_, 2;
1608
1609 $rmp->{lc $k} = $v if (length $k) && (length $v);
1610 }
1611
1612 $rmp
1613}
1614
1615sub prepare_random_map {
1616 my ($exit) = @_;
1617
1618 # all this does is basically replace the /! path by
1619 # a new random map path (?random/...) with a seed
1620 # that depends on the exit object
1621
1622 my $rmp = parse_random_map_params $exit->msg;
1623
1624 if ($exit->map) {
1625 $rmp->{region} = $exit->map->region_name;
1626 $rmp->{origin_map} = $exit->map->path;
1627 $rmp->{origin_x} = $exit->x;
1628 $rmp->{origin_y} = $exit->y;
1629 }
1630
1631 $rmp->{random_seed} ||= $exit->random_seed;
1632
1633 my $data = cf::to_json $rmp;
1634 my $md5 = Digest::MD5::md5_hex $data;
1635
1636 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) {
1637 aio_write $fh, 0, (length $data), $data, 0;
1638
1639 $exit->slaying ("?random/$md5");
1640 $exit->msg (undef);
1641 }
1642}
1643
1644sub cf::object::player::enter_exit {
796 my ($self, $id, %msg) = @_; 1645 my ($self, $exit) = @_;
797 1646
798 $msg{msgid} = $id; 1647 return unless $self->type == cf::PLAYER;
799 1648
800 $self->send ("ext " . to_json \%msg); 1649 $self->enter_link;
801}
802 1650
803############################################################################# 1651 (cf::async {
804# map scripting support 1652 $self->deactivate_recursive; # just to be sure
1653 unless (eval {
1654 prepare_random_map $exit
1655 if $exit->slaying eq "/!";
1656
1657 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1658 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1659
1660 1;
1661 }) {
1662 $self->message ("Something went wrong deep within the crossfire server. "
1663 . "I'll try to bring you back to the map you were before. "
1664 . "Please report this to the dungeon master",
1665 cf::NDI_UNIQUE | cf::NDI_RED);
1666
1667 warn "ERROR in enter_exit: $@";
1668 $self->leave_link;
1669 }
1670 })->prio (1);
1671}
1672
1673=head3 cf::client
1674
1675=over 4
1676
1677=item $client->send_drawinfo ($text, $flags)
1678
1679Sends a drawinfo packet to the client. Circumvents output buffering so
1680should not be used under normal circumstances.
1681
1682=cut
1683
1684sub cf::client::send_drawinfo {
1685 my ($self, $text, $flags) = @_;
1686
1687 utf8::encode $text;
1688 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text);
1689}
1690
1691
1692=item $success = $client->query ($flags, "text", \&cb)
1693
1694Queues a query to the client, calling the given callback with
1695the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1696C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1697
1698Queries can fail, so check the return code. Or don't, as queries will become
1699reliable at some point in the future.
1700
1701=cut
1702
1703sub cf::client::query {
1704 my ($self, $flags, $text, $cb) = @_;
1705
1706 return unless $self->state == ST_PLAYING
1707 || $self->state == ST_SETUP
1708 || $self->state == ST_CUSTOM;
1709
1710 $self->state (ST_CUSTOM);
1711
1712 utf8::encode $text;
1713 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1714
1715 $self->send_packet ($self->{query_queue}[0][0])
1716 if @{ $self->{query_queue} } == 1;
1717}
1718
1719cf::client->attach (
1720 on_reply => sub {
1721 my ($ns, $msg) = @_;
1722
1723 # this weird shuffling is so that direct followup queries
1724 # get handled first
1725 my $queue = delete $ns->{query_queue}
1726 or return; # be conservative, not sure how that can happen, but we saw a crash here
1727
1728 (shift @$queue)->[1]->($msg);
1729
1730 push @{ $ns->{query_queue} }, @$queue;
1731
1732 if (@{ $ns->{query_queue} } == @$queue) {
1733 if (@$queue) {
1734 $ns->send_packet ($ns->{query_queue}[0][0]);
1735 } else {
1736 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1737 }
1738 }
1739 },
1740);
1741
1742=item $client->coro (\&cb)
1743
1744Create a new coroutine, running the specified callback. The coroutine will
1745be automatically cancelled when the client gets destroyed (e.g. on logout,
1746or loss of connection).
1747
1748=cut
1749
1750sub cf::client::coro {
1751 my ($self, $cb) = @_;
1752
1753 my $coro = &cf::async ($cb);
1754
1755 $coro->on_destroy (sub {
1756 delete $self->{_coro}{$coro+0};
1757 });
1758
1759 $self->{_coro}{$coro+0} = $coro;
1760
1761 $coro
1762}
1763
1764cf::client->attach (
1765 on_destroy => sub {
1766 my ($ns) = @_;
1767
1768 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
1769 },
1770);
1771
1772=back
1773
1774
1775=head2 SAFE SCRIPTING
1776
1777Functions that provide a safe environment to compile and execute
1778snippets of perl code without them endangering the safety of the server
1779itself. Looping constructs, I/O operators and other built-in functionality
1780is not available in the safe scripting environment, and the number of
1781functions and methods that can be called is greatly reduced.
1782
1783=cut
805 1784
806our $safe = new Safe "safe"; 1785our $safe = new Safe "safe";
807our $safe_hole = new Safe::Hole; 1786our $safe_hole = new Safe::Hole;
808 1787
809$SIG{FPE} = 'IGNORE'; 1788$SIG{FPE} = 'IGNORE';
810 1789
811$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 1790$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time));
812 1791
813# here we export the classes and methods available to script code 1792# here we export the classes and methods available to script code
814 1793
1794=pod
1795
1796The following fucntions and emthods are available within a safe environment:
1797
1798 cf::object contr pay_amount pay_player map
1799 cf::object::player player
1800 cf::player peaceful
1801 cf::map trigger
1802
1803=cut
1804
815for ( 1805for (
816 ["cf::object" => qw(contr pay_amount pay_player)], 1806 ["cf::object" => qw(contr pay_amount pay_player map)],
817 ["cf::object::player" => qw(player)], 1807 ["cf::object::player" => qw(player)],
818 ["cf::player" => qw(peaceful)], 1808 ["cf::player" => qw(peaceful)],
1809 ["cf::map" => qw(trigger)],
819) { 1810) {
820 no strict 'refs'; 1811 no strict 'refs';
821 my ($pkg, @funs) = @$_; 1812 my ($pkg, @funs) = @$_;
822 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 1813 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
823 for @funs; 1814 for @funs;
824} 1815}
1816
1817=over 4
1818
1819=item @retval = safe_eval $code, [var => value, ...]
1820
1821Compiled and executes the given perl code snippet. additional var/value
1822pairs result in temporary local (my) scalar variables of the given name
1823that are available in the code snippet. Example:
1824
1825 my $five = safe_eval '$first + $second', first => 1, second => 4;
1826
1827=cut
825 1828
826sub safe_eval($;@) { 1829sub safe_eval($;@) {
827 my ($code, %vars) = @_; 1830 my ($code, %vars) = @_;
828 1831
829 my $qcode = $code; 1832 my $qcode = $code;
852 } 1855 }
853 1856
854 wantarray ? @res : $res[0] 1857 wantarray ? @res : $res[0]
855} 1858}
856 1859
1860=item cf::register_script_function $function => $cb
1861
1862Register a function that can be called from within map/npc scripts. The
1863function should be reasonably secure and should be put into a package name
1864like the extension.
1865
1866Example: register a function that gets called whenever a map script calls
1867C<rent::overview>, as used by the C<rent> extension.
1868
1869 cf::register_script_function "rent::overview" => sub {
1870 ...
1871 };
1872
1873=cut
1874
857sub register_script_function { 1875sub register_script_function {
858 my ($fun, $cb) = @_; 1876 my ($fun, $cb) = @_;
859 1877
860 no strict 'refs'; 1878 no strict 'refs';
861 *{"safe::$fun"} = $safe_hole->wrap ($cb); 1879 *{"safe::$fun"} = $safe_hole->wrap ($cb);
862} 1880}
863 1881
1882=back
1883
1884=cut
1885
1886#############################################################################
1887
1888=head2 EXTENSION DATABASE SUPPORT
1889
1890Crossfire maintains a very simple database for extension use. It can
1891currently store anything that can be serialised using Storable, which
1892excludes objects.
1893
1894The parameter C<$family> should best start with the name of the extension
1895using it, it should be unique.
1896
1897=over 4
1898
1899=item $hashref = cf::db_get $family
1900
1901Return a hashref for use by the extension C<$family>, which can be
1902modified. After modifications, you have to call C<cf::db_dirty> or
1903C<cf::db_sync>.
1904
1905=item $value = cf::db_get $family => $key
1906
1907Returns a single value from the database
1908
1909=item cf::db_put $family => $hashref
1910
1911Stores the given family hashref into the database. Updates are delayed, if
1912you want the data to be synced to disk immediately, use C<cf::db_sync>.
1913
1914=item cf::db_put $family => $key => $value
1915
1916Stores the given C<$value> in the family hash. Updates are delayed, if you
1917want the data to be synced to disk immediately, use C<cf::db_sync>.
1918
1919=item cf::db_dirty
1920
1921Marks the database as dirty, to be updated at a later time.
1922
1923=item cf::db_sync
1924
1925Immediately write the database to disk I<if it is dirty>.
1926
1927=cut
1928
1929our $DB;
1930
1931{
1932 my $path = cf::localdir . "/database.pst";
1933
1934 sub db_load() {
1935 $DB = stat $path ? Storable::retrieve $path : { };
1936 }
1937
1938 my $pid;
1939
1940 sub db_save() {
1941 waitpid $pid, 0 if $pid;
1942 if (0 == ($pid = fork)) {
1943 $DB->{_meta}{version} = 1;
1944 Storable::nstore $DB, "$path~";
1945 rename "$path~", $path;
1946 cf::_exit 0 if defined $pid;
1947 }
1948 }
1949
1950 my $dirty;
1951
1952 sub db_sync() {
1953 db_save if $dirty;
1954 undef $dirty;
1955 }
1956
1957 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1958 db_sync;
1959 });
1960
1961 sub db_dirty() {
1962 $dirty = 1;
1963 $idle->start;
1964 }
1965
1966 sub db_get($;$) {
1967 @_ >= 2
1968 ? $DB->{$_[0]}{$_[1]}
1969 : ($DB->{$_[0]} ||= { })
1970 }
1971
1972 sub db_put($$;$) {
1973 if (@_ >= 3) {
1974 $DB->{$_[0]}{$_[1]} = $_[2];
1975 } else {
1976 $DB->{$_[0]} = $_[1];
1977 }
1978 db_dirty;
1979 }
1980
1981 cf::global->attach (
1982 prio => 10000,
1983 on_cleanup => sub {
1984 db_sync;
1985 },
1986 );
1987}
1988
864############################################################################# 1989#############################################################################
865# the server's main() 1990# the server's main()
866 1991
1992sub cfg_load {
1993 open my $fh, "<:utf8", cf::confdir . "/config"
1994 or return;
1995
1996 local $/;
1997 *CFG = YAML::Syck::Load <$fh>;
1998
1999 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2000
2001 if (exists $CFG{mlockall}) {
2002 eval {
2003 $CFG{mlockall} ? &mlockall : &munlockall
2004 and die "WARNING: m(un)lockall failed: $!\n";
2005 };
2006 warn $@ if $@;
2007 }
2008}
2009
867sub main { 2010sub main {
2011 # we must not ever block the main coroutine
2012 local $Coro::idle = sub {
2013 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2014 (Coro::unblock_sub {
2015 Event::one_event;
2016 })->();
2017 };
2018
2019 cfg_load;
2020 db_load;
2021 load_extensions;
868 Event::loop; 2022 Event::loop;
869} 2023}
870 2024
871############################################################################# 2025#############################################################################
872# initialisation 2026# initialisation
873 2027
2028sub reload() {
2029 # can/must only be called in main
2030 if ($Coro::current != $Coro::main) {
2031 warn "can only reload from main coroutine\n";
2032 return;
2033 }
2034
2035 warn "reloading...";
2036
2037 my $guard = freeze_mainloop;
2038 cf::emergency_save;
2039
2040 eval {
2041 # if anything goes wrong in here, we should simply crash as we already saved
2042
2043 # cancel all watchers
2044 for (Event::all_watchers) {
2045 $_->cancel if $_->data & WF_AUTOCANCEL;
2046 }
2047
2048 # cancel all extension coros
2049 $_->cancel for values %EXT_CORO;
2050 %EXT_CORO = ();
2051
2052 # unload all extensions
2053 for (@exts) {
2054 warn "unloading <$_>";
2055 unload_extension $_;
2056 }
2057
2058 # unload all modules loaded from $LIBDIR
2059 while (my ($k, $v) = each %INC) {
2060 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2061
2062 warn "removing <$k>";
2063 delete $INC{$k};
2064
2065 $k =~ s/\.pm$//;
2066 $k =~ s/\//::/g;
2067
2068 if (my $cb = $k->can ("unload_module")) {
2069 $cb->();
2070 }
2071
2072 Symbol::delete_package $k;
2073 }
2074
2075 # sync database to disk
2076 cf::db_sync;
2077 IO::AIO::flush;
2078
2079 # get rid of safe::, as good as possible
2080 Symbol::delete_package "safe::$_"
2081 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2082
2083 # remove register_script_function callbacks
2084 # TODO
2085
2086 # unload cf.pm "a bit"
2087 delete $INC{"cf.pm"};
2088
2089 # don't, removes xs symbols, too,
2090 # and global variables created in xs
2091 #Symbol::delete_package __PACKAGE__;
2092
2093 # reload cf.pm
2094 warn "reloading cf.pm";
2095 require cf;
2096 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2097
2098 # load config and database again
2099 cf::cfg_load;
2100 cf::db_load;
2101
2102 # load extensions
2103 warn "load extensions";
2104 cf::load_extensions;
2105
2106 # reattach attachments to objects
2107 warn "reattach";
2108 _global_reattach;
2109 };
2110
2111 if ($@) {
2112 warn $@;
2113 warn "error while reloading, exiting.";
2114 exit 1;
2115 }
2116
2117 warn "reloaded successfully";
2118};
2119
2120#############################################################################
2121
2122unless ($LINK_MAP) {
2123 $LINK_MAP = cf::map::new;
2124
2125 $LINK_MAP->width (41);
2126 $LINK_MAP->height (41);
2127 $LINK_MAP->alloc;
2128 $LINK_MAP->path ("{link}");
2129 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2130 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2131
2132 # dirty hack because... archetypes are not yet loaded
2133 Event->timer (
2134 after => 2,
2135 cb => sub {
2136 $_[0]->w->cancel;
2137
2138 # provide some exits "home"
2139 my $exit = cf::object::new "exit";
2140
2141 $exit->slaying ($EMERGENCY_POSITION->[0]);
2142 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2143 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2144
2145 $LINK_MAP->insert ($exit->clone, 19, 19);
2146 $LINK_MAP->insert ($exit->clone, 19, 20);
2147 $LINK_MAP->insert ($exit->clone, 19, 21);
2148 $LINK_MAP->insert ($exit->clone, 20, 19);
2149 $LINK_MAP->insert ($exit->clone, 20, 21);
2150 $LINK_MAP->insert ($exit->clone, 21, 19);
2151 $LINK_MAP->insert ($exit->clone, 21, 20);
2152 $LINK_MAP->insert ($exit->clone, 21, 21);
2153
2154 $exit->destroy;
2155 });
2156
2157 $LINK_MAP->{deny_save} = 1;
2158 $LINK_MAP->{deny_reset} = 1;
2159
2160 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2161}
2162
874register "<global>", __PACKAGE__; 2163register "<global>", __PACKAGE__;
875 2164
2165register_command "reload" => sub {
2166 my ($who, $arg) = @_;
2167
2168 if ($who->flag (FLAG_WIZ)) {
2169 $who->message ("start of reload.");
2170 reload;
2171 $who->message ("end of reload.");
2172 }
2173};
2174
876unshift @INC, $LIBDIR; 2175unshift @INC, $LIBDIR;
877 2176
878load_extensions;
879
880$TICK_WATCHER = Event->timer ( 2177$TICK_WATCHER = Event->timer (
2178 reentrant => 0,
881 prio => 1, 2179 prio => 0,
882 at => $NEXT_TICK || 1, 2180 at => $NEXT_TICK || $TICK,
2181 data => WF_AUTOCANCEL,
883 cb => sub { 2182 cb => sub {
884 cf::server_tick; # one server iteration 2183 cf::server_tick; # one server iteration
885 2184 $RUNTIME += $TICK;
886 my $NOW = Event::time;
887 $NEXT_TICK += $TICK; 2185 $NEXT_TICK += $TICK;
888 2186
889 # if we are delayed by four ticks, skip them all 2187 # if we are delayed by four ticks or more, skip them all
890 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 2188 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
891 2189
892 $TICK_WATCHER->at ($NEXT_TICK); 2190 $TICK_WATCHER->at ($NEXT_TICK);
893 $TICK_WATCHER->start; 2191 $TICK_WATCHER->start;
894 }, 2192 },
895); 2193);
896 2194
897_reload_2; 2195IO::AIO::max_poll_time $TICK * 0.2;
2196
2197Event->io (
2198 fd => IO::AIO::poll_fileno,
2199 poll => 'r',
2200 prio => 5,
2201 data => WF_AUTOCANCEL,
2202 cb => \&IO::AIO::poll_cb,
2203);
2204
2205Event->timer (
2206 data => WF_AUTOCANCEL,
2207 after => 0,
2208 interval => 10,
2209 cb => sub {
2210 (Coro::unblock_sub {
2211 write_runtime
2212 or warn "ERROR: unable to write runtime file: $!";
2213 })->();
2214 },
2215);
2216
2217END { cf::emergency_save }
898 2218
8991 22191
900 2220

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