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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.229 by root, Sun Apr 1 00:36:34 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
73our %PLAYER; # all users
52our %MAP; # all maps 74our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
55our %EXT_CORO; 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 84
57binmode STDOUT; 85binmode STDOUT;
58binmode STDERR; 86binmode STDERR;
59 87
60# read virtual server time, if available 88# read virtual server time, if available
67mkdir cf::localdir; 95mkdir cf::localdir;
68mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
69mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
72 101
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
76 105
77############################################################################# 106#############################################################################
78 107
79=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
80 109
104 133
105=item %cf::CFG 134=item %cf::CFG
106 135
107Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
109 145
110=back 146=back
111 147
112=cut 148=cut
113 149
117 utf8::encode $msg; 153 utf8::encode $msg;
118 154
119 $msg .= "\n" 155 $msg .= "\n"
120 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
121 157
122 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
123 }; 159 };
124} 160}
125 161
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 181
146$Event::DIED = sub { 182$Event::DIED = sub {
147 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
148}; 184};
149 185
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
155 187
156=over 4 188=over 4
157 189
158=cut 190=item dumpval $ref
159 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
160use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 214
162=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
163 216
164Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
165 218
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
174 220
175Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 222
184=item cf::lock_wait $string 223=item cf::lock_wait $string
185 224
186Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
187 226
221 # wake up all waiters, to be on the safe side 260 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 261 $_->ready for @{ delete $LOCK{$key} };
223 } 262 }
224} 263}
225 264
226=item cf::async { BLOCK }
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_;
235
236 Coro::async {
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240}
241
242sub freeze_mainloop { 265sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
244 267
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
246 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
247 $guard 272 $guard
248} 273}
274
275=item cf::async { BLOCK }
276
277Currently the same as Coro::async_pool, meaning you cannot use
278C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
279thing you are allowed to do is call C<prio> on it.
280
281=cut
282
283BEGIN { *async = \&Coro::async_pool }
249 284
250=item cf::sync_job { BLOCK } 285=item cf::sync_job { BLOCK }
251 286
252The design of crossfire+ requires that the main coro ($Coro::main) is 287The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 288always able to handle events or runnable, as crossfire+ is only partly
272 my $freeze_guard = freeze_mainloop; 307 my $freeze_guard = freeze_mainloop;
273 308
274 my $busy = 1; 309 my $busy = 1;
275 my @res; 310 my @res;
276 311
277 (Coro::async { 312 (async {
278 @res = eval { $job->() }; 313 @res = eval { $job->() };
279 warn $@ if $@; 314 warn $@ if $@;
280 undef $busy; 315 undef $busy;
281 })->prio (Coro::PRIO_MAX); 316 })->prio (Coro::PRIO_MAX);
282 317
283 while ($busy) { 318 while ($busy) {
284 Coro::cede_notself; 319 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 320 }
287 321
288 wantarray ? @res : $res[0] 322 wantarray ? @res : $res[0]
289 } else { 323 } else {
290 # we are in another coroutine, how wonderful, everything just works 324 # we are in another coroutine, how wonderful, everything just works
291 325
292 $job->() 326 $job->()
293 } 327 }
294} 328}
295 329
296=item $coro = cf::coro { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
297 331
298Creates and returns a new coro. This coro is automcatially being canceled 332Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 333extension calling this is being unloaded.
300 334
301=cut 335=cut
302 336
303sub coro(&) { 337sub async_ext(&) {
304 my $cb = shift; 338 my $cb = shift;
305 339
306 my $coro = &cf::async ($cb); 340 my $coro = &Coro::async ($cb);
307 341
308 $coro->on_destroy (sub { 342 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 343 delete $EXT_CORO{$coro+0};
310 }); 344 });
311 $EXT_CORO{$coro+0} = $coro; 345 $EXT_CORO{$coro+0} = $coro;
312 346
313 $coro 347 $coro
314} 348}
315 349
316sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
317 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
318 354
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
320 or return; 356 or return;
321 357
358 my $value = $cf::RUNTIME + 90 + 10;
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return; 363 and return;
325 364
365 # always fsync - this file is important
326 aio_fsync $fh 366 aio_fsync $fh
327 and return; 367 and return;
328 368
329 close $fh 369 close $fh
330 or return; 370 or return;
336} 376}
337 377
338=back 378=back
339 379
340=cut 380=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 381
462############################################################################# 382#############################################################################
463 383
464=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
465 385
591our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 512our @CB_MAP = ();
593 513
594my %attachment; 514my %attachment;
595 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
596sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
598 524
599 use sort 'stable'; 525 use sort 'stable';
600 526
771# object support 697# object support
772 698
773sub reattach { 699sub reattach {
774 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 704
777 my $registry = $obj->registry; 705 my $registry = $obj->registry;
778 706
779 @$registry = (); 707 @$registry = ();
780 708
827 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
828 756
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 761 close $fh;
834 762
835 if (@$objs) { 763 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 769 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
843 } 771 }
844 } else { 772 } else {
845 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
912=cut 840=cut
913 841
914sub register_extcmd { 842sub register_extcmd {
915 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
916 844
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
921} 846}
922 847
923cf::player->attach ( 848cf::player->attach (
924 on_command => sub { 849 on_command => sub {
925 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
938 863
939 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
940 865
941 if (ref $msg) { 866 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 870 }
946 } 871 }
947 } else { 872 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 875
951 cf::override; 876 cf::override;
952 }, 877 },
953); 878);
954 879
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 880sub load_extension {
962 my ($path) = @_; 881 my ($path) = @_;
963 882
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
965 my $base = $1; 884 my $base = $1;
966 my $pkg = $1; 885 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
969 888
970 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
971 890
972 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
973 or die "$path: $!"; 892 or die "$path: $!";
974 893
975 my $source = 894 my $source =
976 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
979 . "\n};\n1"; 898 . "\n};\n1";
980 899
981 eval $source 900 unless (eval $source) {
982 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
983 : "extension disabled.\n"; 902 : "extension disabled.\n";
984 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
985 push @exts, $pkg; 904 warn $@;
986 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
987 906 exit 1;
988# no strict 'refs'; 907 }
989# @{"$pkg\::ISA"} = ext::; 908 die $@;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 909 }
1004 910
1005 # remove commands 911 push @EXTS, $pkg;
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029} 912}
1030 913
1031sub load_extensions { 914sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext; 916 next unless -r $ext;
1037 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1038 } 921 }
1039} 922}
1040 923
1041############################################################################# 924#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078 925
1079=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1080 927
1081Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1082 929
930=cut
931
932package cf::player;
933
934use Coro::AIO;
935
1083=head3 cf::player 936=head3 cf::player
1084 937
1085=over 4 938=over 4
1086 939
1087=item cf::player::exists $login 940=item cf::player::find $login
1088 941
1089Returns true when the given account exists. 942Returns the given player object, loading it if necessary (might block).
1090 943
1091=cut 944=cut
1092 945
1093sub cf::player::exists($) { 946sub playerdir($) {
1094 cf::player::find $_[0] 947 cf::localdir
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
954sub path($) {
955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
956
957 (playerdir $login) . "/$login.pl"
958}
959
960sub find_active($) {
961 $cf::PLAYER{$_[0]}
962 and $cf::PLAYER{$_[0]}->active
963 and $cf::PLAYER{$_[0]}
964}
965
966sub exists($) {
967 my ($login) = @_;
968
969 $cf::PLAYER{$login}
970 or cf::sync_job { !aio_stat path $login }
971}
972
973sub find($) {
974 return $cf::PLAYER{$_[0]} || do {
975 my $login = $_[0];
976
977 my $guard = cf::lock_acquire "user_find:$login";
978
979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
984 }
985}
986
987sub save($) {
988 my ($pl) = @_;
989
990 return if $pl->{deny_save};
991
992 my $path = path $pl;
993 my $guard = cf::lock_acquire "user_save:$path";
994
995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
998 $pl->{last_save} = $cf::RUNTIME;
999
1000 $pl->save_pl ($path);
1001 Coro::cede;
1002}
1003
1004sub new($) {
1005 my ($login) = @_;
1006
1007 my $self = create;
1008
1009 $self->ob->name ($login);
1010 $self->{deny_save} = 1;
1011
1012 $cf::PLAYER{$login} = $self;
1013
1014 $self
1015}
1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1096} 1116}
1097 1117
1098=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1099 1119
1100Sends an ext reply to the player. 1120Sends an ext reply to the player.
1101 1121
1102=cut 1122=cut
1103 1123
1104sub cf::player::ext_reply($$$%) { 1124sub ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_; 1125 my ($self, $id, %msg) = @_;
1106 1126
1107 $msg{msgid} = $id; 1127 $msg{msgid} = $id;
1108 1128
1109 $self->send ("ext " . to_json \%msg); 1129 $self->send ("ext " . cf::to_json \%msg);
1110} 1130}
1131
1132package cf;
1111 1133
1112=back 1134=back
1113 1135
1114 1136
1115=head3 cf::map 1137=head3 cf::map
1121package cf::map; 1143package cf::map;
1122 1144
1123use Fcntl; 1145use Fcntl;
1124use Coro::AIO; 1146use Coro::AIO;
1125 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1126our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1128 1154
1129sub generate_random_map { 1155sub generate_random_map {
1130 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1158 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1146} 1300}
1147 1301
1148# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1149# all maps in C++... 1303# all maps in C++...
1150sub change_all_map_light { 1304sub change_all_map_light {
1152 1306
1153 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1155} 1309}
1156 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1157sub try_load_header($) { 1319sub load_header_from($) {
1158 my ($path) = @_; 1320 my ($self, $path) = @_;
1159 1321
1160 utf8::encode $path; 1322 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1162 or return; 1327 or return;
1163 1328
1164 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1165 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1166 1375
1167 # for better error messages only, will be overwritten 1376 1
1168 $map->path ($path);
1169
1170 $map->load_header ($path)
1171 or return;
1172
1173 $map->{load_path} = $path;
1174
1175 $map
1176} 1377}
1177 1378
1178sub find; 1379sub find;
1179sub find { 1380sub find {
1180 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1181 1382
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1384
1187 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1188 1386
1189 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1191 1389 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1390 or return;
1211 1391
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1224 1393
1225 Coro::cede; 1394 $map->load_header
1395 or return;
1226 1396
1227 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1400 $map->reset;
1229 undef $guard; 1401 undef $guard;
1230 $map = find $path 1402 return find $path;
1231 or return;
1232 } 1403 }
1233 1404
1234 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1235 } 1406 }
1236} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1237 1411
1238sub load { 1412sub load {
1239 my ($self) = @_; 1413 my ($self) = @_;
1240 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1241 my $path = $self->{path}; 1417 my $path = $self->{path};
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1243 1419
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1421
1246 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1247 1423
1248 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1249 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1429 or return;
1251 1430
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1254 1433
1255 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1435 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1437 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1260 } 1439 }
1261 } 1440 }
1262 1441
1263 Coro::cede; 1442 Coro::cede;
1264 1443
1265 # now do the right thing for maps 1444 # now do the right thing for maps
1266 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1267 1446
1268 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1269 $self->{deny_save} = 1; 1448 $self->decay_objects;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1275 $self->set_darkness_map; 1452 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1278 $self->activate; 1456 $self->activate;
1279 } 1457 }
1280 1458
1281 Coro::cede; 1459 $self->post_load;
1282 1460
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1284} 1495}
1285 1496
1286sub find_sync { 1497sub find_sync {
1287 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1288 1499
1289 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1290} 1501}
1291 1502
1292sub do_load_sync { 1503sub do_load_sync {
1293 my ($map) = @_; 1504 my ($map) = @_;
1294 1505
1295 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1296} 1507}
1297 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1298sub save { 1539sub save {
1299 my ($self) = @_; 1540 my ($self) = @_;
1300 1541
1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1543
1301 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1302 1545
1303 return unless $self->dirty; 1546 return unless $self->dirty;
1304 1547
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1550
1308 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1309 1552
1310 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1311 1554
1312 local $self->{last_access} = $self->last_access;#d# 1555 local $self->{last_access} = $self->last_access;#d#
1313 1556
1557 cf::async {
1558 $_->contr->save for $self->players;
1559 };
1560
1314 if ($uniq) { 1561 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1564 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1566 }
1320} 1567}
1321 1568
1322sub swap_out { 1569sub swap_out {
1323 my ($self) = @_; 1570 my ($self) = @_;
1324 1571
1325 # save first because save cedes 1572 # save first because save cedes
1326 $self->save; 1573 $self->save;
1574
1575 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1576
1328 return if $self->players; 1577 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1578 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1579 return if $self->{deny_save};
1331 1580
1335 1584
1336sub reset_at { 1585sub reset_at {
1337 my ($self) = @_; 1586 my ($self) = @_;
1338 1587
1339 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1341 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1342 1591
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1594
1350 my ($self) = @_; 1599 my ($self) = @_;
1351 1600
1352 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1353} 1602}
1354 1603
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1604sub reset {
1377 my ($self) = @_; 1605 my ($self) = @_;
1378 1606
1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1608
1379 return if $self->players; 1609 return if $self->players;
1380 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1381 1611
1382 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1383 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1384 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1385 1627
1386 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1387 1629
1388 $self->unlink_save; 1630 $self->unlink_save;
1389 $self->destroy; 1631 $self->destroy;
1392my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1393 1635
1394sub nuke { 1636sub nuke {
1395 my ($self) = @_; 1637 my ($self) = @_;
1396 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1400 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1401} 1652}
1402 1653
1403sub customise_for { 1654=item cf::map::unique_maps
1404 my ($map, $ob) = @_;
1405 1655
1406 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1408 }
1409 1658
1410 $map 1659=cut
1411}
1412 1660
1413sub emergency_save { 1661sub unique_maps() {
1414 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1415 1664
1416 warn "enter emergency map save\n"; 1665 my @paths;
1417 1666
1418 cf::sync_job { 1667 for (@$files) {
1419 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1420 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1421 }; 1673 }
1422 1674
1423 warn "end emergency map save\n"; 1675 \@paths
1424} 1676}
1425 1677
1426package cf; 1678package cf;
1427 1679
1428=back 1680=back
1429 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1430 1708
1431=head3 cf::object::player 1709=head3 cf::object::player
1432 1710
1433=over 4 1711=over 4
1434 1712
1474 1752
1475=item $player_object->enter_link 1753=item $player_object->enter_link
1476 1754
1477Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1478 1756
1479The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1481 1759
1760Will never block.
1761
1482=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1483 1763
1484Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 1767fails, to the emergency map position.
1488 1768
1489Might block. 1769Might block.
1490 1770
1491=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1492 1782
1493sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1494 my ($self) = @_; 1784 my ($self) = @_;
1495 1785
1496 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1497 1787
1498 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 1789
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 1791 if $self->map;
1502 1792
1503 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 1794}
1505 1795
1506sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1508 1798
1526 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1529 1819
1530 $map->load; 1820 $map->load;
1821 $map->load_diag;
1531 1822
1823 return unless $self->contr->active;
1532 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1534} 1828}
1535 1829
1536cf::player->attach ( 1830cf::player->attach (
1537 on_logout => sub { 1831 on_logout => sub {
1549 1843
1550 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes 1845 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1554 cf::async { 1848 (async {
1849 $pl->ob->reply (undef,
1850 "There was an internal problem at your last logout, "
1851 . "the server will try to bring you to your intended destination in a second.",
1852 cf::NDI_RED);
1555 # we need this sleep as the login has a concurrent enter_exit running 1853 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn 1854 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1559 }; 1857 })->prio (2);
1560 } 1858 }
1561 }, 1859 },
1562); 1860);
1563 1861
1564=item $player_object->goto ($path, $x, $y) 1862=item $player_object->goto ($path, $x, $y)
1568sub cf::object::player::goto { 1866sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1570 1868
1571 $self->enter_link; 1869 $self->enter_link;
1572 1870
1573 (cf::async { 1871 (async {
1574 $path = new cf::path $path; 1872 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1577 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1578 1875 $map
1579# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1583 1878
1584 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1585 })->prio (1); 1880 })->prio (1);
1586} 1881}
1587 1882
1591 1886
1592sub parse_random_map_params { 1887sub parse_random_map_params {
1593 my ($spec) = @_; 1888 my ($spec) = @_;
1594 1889
1595 my $rmp = { # defaults 1890 my $rmp = { # defaults
1596 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1598 }; 1895 };
1599 1896
1600 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1602 1899
1606 $rmp 1903 $rmp
1607} 1904}
1608 1905
1609sub prepare_random_map { 1906sub prepare_random_map {
1610 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 1910
1612 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 1913 # that depends on the exit object
1615 1914
1616 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1617 1916
1618 if ($exit->map) { 1917 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1623 } 1922 }
1624 1923
1625 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1626 1925
1627 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1629 1929
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1632 1934
1633 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 1936 $exit->msg (undef);
1635 } 1937 }
1636} 1938}
1638sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1640 1942
1641 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1642 1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1953
1643 $self->enter_link; 1954 $self->enter_link;
1644 1955
1645 (cf::async { 1956 (async {
1646 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 1958 unless (eval {
1648 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 1960
1654 1; 1961 1;
1655 }) { 1962 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1660 1967
1661 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 1969 $self->leave_link;
1663 } 1970 }
1677 1984
1678sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1680 1987
1681 utf8::encode $text; 1988 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 1990}
1684 1991
1685 1992
1686=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1687 1994
1718 # get handled first 2025 # get handled first
1719 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2028
1722 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2031
1724 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1725 2033
1726 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2035 if (@$queue) {
1731 } 2039 }
1732 } 2040 }
1733 }, 2041 },
1734); 2042);
1735 2043
1736=item $client->coro (\&cb) 2044=item $client->async (\&cb)
1737 2045
1738Create a new coroutine, running the specified callback. The coroutine will 2046Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2047be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2048or loss of connection).
1741 2049
1742=cut 2050=cut
1743 2051
1744sub cf::client::coro { 2052sub cf::client::async {
1745 my ($self, $cb) = @_; 2053 my ($self, $cb) = @_;
1746 2054
1747 my $coro = &cf::async ($cb); 2055 my $coro = &Coro::async ($cb);
1748 2056
1749 $coro->on_destroy (sub { 2057 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2058 delete $self->{_coro}{$coro+0};
1751 }); 2059 });
1752 2060
1785 2093
1786# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1787 2095
1788=pod 2096=pod
1789 2097
1790The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1791 2099
1792 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1793 cf::object::player player 2101 cf::object::player player
1794 cf::player peaceful 2102 cf::player peaceful
1795 cf::map trigger 2103 cf::map trigger
1888The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1889using it, it should be unique. 2197using it, it should be unique.
1890 2198
1891=over 4 2199=over 4
1892 2200
1893=item $hashref = cf::db_get $family
1894
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1900 2202
1901Returns a single value from the database 2203Returns a single value from the database.
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907 2204
1908=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1909 2206
1910Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920 2208
1921=cut 2209=cut
1922 2210
1923our $DB; 2211our $DB;
1924 2212
1925{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1926 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1927 2232
1928 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1929 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1930 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1931 2237
1932 my $pid; 2238 unlink $path;
1933
1934 sub db_save() {
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 } 2239 };
1942 } 2240 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 }); 2241 }
2242}
1954 2243
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) { 2244sub db_get($$) {
1961 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
1966 sub db_put($$;$) { 2255sub db_put($$$) {
1967 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
1968 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_facedata {
2264 my $path = sprintf "%s/facedata", cf::datadir;
2265
2266 warn "loading facedata from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2285 Coro::cede;
2286 }
2287
2288 while (my ($face, $info) = each %$faces) {
2289 next unless $info->{smooth};
2290 my $idx = cf::face::find $face
2291 or next;
2292 if (my $smooth = cf::face::find $info->{smooth}) {
2293 cf::face::set_smooth $idx, $smooth;
1969 } else { 2294 } else {
1970 $DB->{$_[0]} = $_[1]; 2295 warn "smooth face '$info->{smooth}' not found for face '$face'";
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2296 }
1980 ); 2297 Coro::cede;
1981} 2298 }
1982 2299
1983############################################################################# 2300 1
1984# the server's main() 2301}
2302
2303sub reload_resources {
2304 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2305 or die "unable to load regions file\n";#d#
2306 load_facedata
2307 or die "unable to load facedata\n";#d#
2308}
2309
2310sub init {
2311 reload_resources;
2312}
1985 2313
1986sub cfg_load { 2314sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2315 open my $fh, "<:utf8", cf::confdir . "/config"
1988 or return; 2316 or return;
1989 2317
1990 local $/; 2318 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2319 *CFG = YAML::Syck::Load <$fh>;
1992 2320
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2321 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2322
2323 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2324 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2325
1995 if (exists $CFG{mlockall}) { 2326 if (exists $CFG{mlockall}) {
1996 eval { 2327 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2328 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2329 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2330 };
2000 warn $@ if $@; 2331 warn $@ if $@;
2001 } 2332 }
2002} 2333}
2003 2334
2004sub main { 2335sub main {
2005 # we must not ever block the main coroutine 2336 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2337 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2338 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2339 (async {
2009 Event::one_event; 2340 Event::one_event;
2010 })->(); 2341 })->prio (Coro::PRIO_MAX);
2011 }; 2342 };
2012 2343
2013 cfg_load; 2344 cfg_load;
2014 db_load; 2345 db_init;
2015 load_extensions; 2346 load_extensions;
2347
2348 $TICK_WATCHER->start;
2016 Event::loop; 2349 Event::loop;
2017} 2350}
2018 2351
2019############################################################################# 2352#############################################################################
2020# initialisation 2353# initialisation and cleanup
2354
2355# install some emergency cleanup handlers
2356BEGIN {
2357 for my $signal (qw(INT HUP TERM)) {
2358 Event->signal (
2359 reentrant => 0,
2360 data => WF_AUTOCANCEL,
2361 signal => $signal,
2362 prio => 0,
2363 cb => sub {
2364 cf::cleanup "SIG$signal";
2365 },
2366 );
2367 }
2368}
2369
2370sub emergency_save() {
2371 my $freeze_guard = cf::freeze_mainloop;
2372
2373 warn "enter emergency perl save\n";
2374
2375 cf::sync_job {
2376 # use a peculiar iteration method to avoid tripping on perl
2377 # refcount bugs in for. also avoids problems with players
2378 # and maps saved/destroyed asynchronously.
2379 warn "begin emergency player save\n";
2380 for my $login (keys %cf::PLAYER) {
2381 my $pl = $cf::PLAYER{$login} or next;
2382 $pl->valid or next;
2383 $pl->save;
2384 }
2385 warn "end emergency player save\n";
2386
2387 warn "begin emergency map save\n";
2388 for my $path (keys %cf::MAP) {
2389 my $map = $cf::MAP{$path} or next;
2390 $map->valid or next;
2391 $map->save;
2392 }
2393 warn "end emergency map save\n";
2394
2395 warn "begin emergency database checkpoint\n";
2396 BDB::db_env_txn_checkpoint $DB_ENV;
2397 warn "end emergency database checkpoint\n";
2398 };
2399
2400 warn "leave emergency perl save\n";
2401}
2402
2403sub post_cleanup {
2404 my ($make_core) = @_;
2405
2406 warn Carp::longmess "post_cleanup backtrace"
2407 if $make_core;
2408}
2021 2409
2022sub reload() { 2410sub reload() {
2023 # can/must only be called in main 2411 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2412 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2413 warn "can only reload from main coroutine";
2026 return; 2414 return;
2027 } 2415 }
2028 2416
2029 warn "reloading..."; 2417 warn "reloading...";
2030 2418
2031 my $guard = freeze_mainloop; 2419 warn "entering sync_job";
2420
2421 cf::sync_job {
2422 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2423 cf::emergency_save;
2424 cf::write_runtime; # external watchdog should not bark
2033 2425
2034 eval { 2426 warn "syncing database to disk";
2427 BDB::db_env_txn_checkpoint $DB_ENV;
2428
2035 # if anything goes wrong in here, we should simply crash as we already saved 2429 # if anything goes wrong in here, we should simply crash as we already saved
2036 2430
2037 # cancel all watchers 2431 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2432 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2433 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2434 }
2041 2435
2436 warn "flushing outstanding aio requests";
2437 for (;;) {
2438 BDB::flush;
2439 IO::AIO::flush;
2440 Coro::cede;
2441 last unless IO::AIO::nreqs || BDB::nreqs;
2442 warn "iterate...";
2443 }
2444
2445 ++$RELOAD;
2446
2042 # cancel all extension coros 2447 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 2448 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 2449 %EXT_CORO = ();
2045 2450
2046 # unload all extensions 2451 warn "removing commands";
2047 for (@exts) { 2452 %COMMAND = ();
2453
2454 warn "removing ext commands";
2455 %EXTCMD = ();
2456
2457 warn "unloading/nuking all extensions";
2458 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 2459 warn "... unloading $pkg";
2049 unload_extension $_; 2460
2461 if (my $cb = $pkg->can ("unload")) {
2462 eval {
2463 $cb->($pkg);
2464 1
2465 } or warn "$pkg unloaded, but with errors: $@";
2050 } 2466 }
2051 2467
2468 warn "... nuking $pkg";
2469 Symbol::delete_package $pkg;
2470 }
2471
2052 # unload all modules loaded from $LIBDIR 2472 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 2473 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2474 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 2475
2056 warn "removing <$k>"; 2476 warn "... unloading $k";
2057 delete $INC{$k}; 2477 delete $INC{$k};
2058 2478
2059 $k =~ s/\.pm$//; 2479 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 2480 $k =~ s/\//::/g;
2061 2481
2064 } 2484 }
2065 2485
2066 Symbol::delete_package $k; 2486 Symbol::delete_package $k;
2067 } 2487 }
2068 2488
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 2489 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 2490 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2491 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 2492
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 2493 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 2494 delete $INC{"cf.pm"};
2082 2495
2083 # don't, removes xs symbols, too, 2496 # don't, removes xs symbols, too,
2084 # and global variables created in xs 2497 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 2498 #Symbol::delete_package __PACKAGE__;
2086 2499
2087 # reload cf.pm 2500 warn "unload completed, starting to reload now";
2501
2088 warn "reloading cf.pm"; 2502 warn "reloading cf.pm";
2089 require cf; 2503 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2504 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 2505
2092 # load config and database again 2506 warn "loading config and database again";
2093 cf::cfg_load; 2507 cf::cfg_load;
2094 cf::db_load;
2095 2508
2096 # load extensions
2097 warn "load extensions"; 2509 warn "loading extensions";
2098 cf::load_extensions; 2510 cf::load_extensions;
2099 2511
2100 # reattach attachments to objects 2512 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 2513 _global_reattach; # objects, sockets
2102 _global_reattach; 2514 warn "reattaching attachments to maps";
2103 }; 2515 reattach $_ for values %MAP;
2516 warn "reattaching attachments to players";
2517 reattach $_ for values %PLAYER;
2104 2518
2105 if ($@) { 2519 warn "loading reloadable resources";
2520 reload_resources;
2521
2522 warn "leaving sync_job";
2523
2524 1
2525 } or do {
2106 warn $@; 2526 warn $@;
2107 warn "error while reloading, exiting."; 2527 warn "error while reloading, exiting.";
2108 exit 1; 2528 exit 1;
2109 } 2529 };
2110 2530
2111 warn "reloaded successfully"; 2531 warn "reloaded";
2112}; 2532};
2113 2533
2114############################################################################# 2534our $RELOAD_WATCHER; # used only during reload
2115
2116unless ($LINK_MAP) {
2117 $LINK_MAP = cf::map::new;
2118
2119 $LINK_MAP->width (41);
2120 $LINK_MAP->height (41);
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2,
2129 cb => sub {
2130 $_[0]->w->cancel;
2131
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 });
2150
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155}
2156
2157register "<global>", __PACKAGE__;
2158 2535
2159register_command "reload" => sub { 2536register_command "reload" => sub {
2160 my ($who, $arg) = @_; 2537 my ($who, $arg) = @_;
2161 2538
2162 if ($who->flag (FLAG_WIZ)) { 2539 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload."); 2540 $who->message ("reloading server.");
2541
2542 # doing reload synchronously and two reloads happen back-to-back,
2543 # coro crashes during coro_state_free->destroy here.
2544
2545 $RELOAD_WATCHER ||= Event->timer (
2546 reentrant => 0,
2547 after => 0,
2548 data => WF_AUTOCANCEL,
2549 cb => sub {
2164 reload; 2550 reload;
2165 $who->message ("end of reload."); 2551 undef $RELOAD_WATCHER;
2552 },
2553 );
2166 } 2554 }
2167}; 2555};
2168 2556
2169unshift @INC, $LIBDIR; 2557unshift @INC, $LIBDIR;
2558
2559my $bug_warning = 0;
2170 2560
2171$TICK_WATCHER = Event->timer ( 2561$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 2562 reentrant => 0,
2563 parked => 1,
2173 prio => 0, 2564 prio => 0,
2174 at => $NEXT_TICK || $TICK, 2565 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 2566 data => WF_AUTOCANCEL,
2176 cb => sub { 2567 cb => sub {
2568 if ($Coro::current != $Coro::main) {
2569 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2570 unless ++$bug_warning > 10;
2571 return;
2572 }
2573
2574 $NOW = Event::time;
2575
2177 cf::server_tick; # one server iteration 2576 cf::server_tick; # one server iteration
2178 $RUNTIME += $TICK; 2577 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 2578 $NEXT_TICK += $TICK;
2579
2580 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2581 $NEXT_RUNTIME_WRITE = $NOW + 10;
2582 Coro::async_pool {
2583 write_runtime
2584 or warn "ERROR: unable to write runtime file: $!";
2585 };
2586 }
2587
2588 $WAIT_FOR_TICK->broadcast;
2589 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2590
2591# my $AFTER = Event::time;
2592# warn $AFTER - $NOW;#d#
2180 2593
2181 # if we are delayed by four ticks or more, skip them all 2594 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2595 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2183 2596
2184 $TICK_WATCHER->at ($NEXT_TICK); 2597 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 2598 $TICK_WATCHER->start;
2186 }, 2599 },
2187); 2600);
2188 2601
2602{
2189IO::AIO::max_poll_time $TICK * 0.2; 2603 BDB::max_poll_time $TICK * 0.1;
2190 2604 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 2605 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 2606 fd => BDB::poll_fileno,
2193 poll => 'r', 2607 poll => 'r',
2194 prio => 5, 2608 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 2609 data => WF_AUTOCANCEL,
2201 after => 0, 2610 cb => \&BDB::poll_cb,
2202 interval => 10, 2611 );
2203 cb => sub { 2612 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 2613
2205 write_runtime 2614 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 2615 my $status;
2616 my $current = $Coro::current;
2617 (
2618 sub {
2619 $status = $!;
2620 $current->ready; undef $current;
2621 },
2622 sub {
2623 Coro::schedule while defined $current;
2624 $! = $status;
2625 },
2626 )
2627 };
2628
2629 unless ($DB_ENV) {
2630 $DB_ENV = BDB::db_env_create;
2631
2632 cf::sync_job {
2633 eval {
2634 BDB::db_env_open
2635 $DB_ENV,
2636 $BDB_ENV_DIR,
2637 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2638 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2639 0666;
2640
2641 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2642
2643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2644 $DB_ENV->set_lk_detect;
2645 };
2646
2647 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 2648 };
2208 }, 2649 }
2209); 2650}
2651
2652{
2653 IO::AIO::min_parallel 8;
2654
2655 undef $Coro::AIO::WATCHER;
2656 IO::AIO::max_poll_time $TICK * 0.1;
2657 $AIO_POLL_WATCHER = Event->io (
2658 reentrant => 0,
2659 data => WF_AUTOCANCEL,
2660 fd => IO::AIO::poll_fileno,
2661 poll => 'r',
2662 prio => 6,
2663 cb => \&IO::AIO::poll_cb,
2664 );
2665}
2210 2666
2211END { cf::emergency_save } 2667END { cf::emergency_save }
2212 2668
22131 26691
2214 2670

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