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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.292 by root, Tue Jul 3 00:54:57 2007 UTC vs.
Revision 1.354 by root, Sun Sep 2 12:26:54 2007 UTC

10use Event; 10use Event;
11use Opcode; 11use Opcode;
12use Safe; 12use Safe;
13use Safe::Hole; 13use Safe::Hole;
14 14
15use Coro 3.61 (); 15use Coro 3.64 ();
16use Coro::State; 16use Coro::State;
17use Coro::Handle; 17use Coro::Handle;
18use Coro::Event; 18use Coro::Event;
19use Coro::Timer; 19use Coro::Timer;
20use Coro::Signal; 20use Coro::Signal;
21use Coro::Semaphore; 21use Coro::Semaphore;
22use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable; 23use Coro::Storable;
24use Coro::Util ();
24 25
25use JSON::XS 1.4 (); 26use JSON::XS ();
26use BDB (); 27use BDB ();
27use Data::Dumper; 28use Data::Dumper;
28use Digest::MD5; 29use Digest::MD5;
29use Fcntl; 30use Fcntl;
30use YAML::Syck (); 31use YAML::Syck ();
31use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
32use Time::HiRes; 33use Time::HiRes;
33use Compress::LZF; 34use Compress::LZF;
35use Digest::MD5 ();
34 36
35# configure various modules to our taste 37# configure various modules to our taste
36# 38#
37$Storable::canonical = 1; # reduce rsync transfers 39$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
165=item cf::wait_for_tick, cf::wait_for_tick_begin 167=item cf::wait_for_tick, cf::wait_for_tick_begin
166 168
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process 170returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing. 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
170 178
171=back 179=back
172 180
173=cut 181=cut
174 182
264Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
265a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
266for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
267returned. 275returned.
268 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
269Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
270uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
271 282
272=item $locked = cf::lock_active $string 283=item $locked = cf::lock_active $string
273 284
313 my $guard = Coro::guard { 324 my $guard = Coro::guard {
314 $TICK_WATCHER->start; 325 $TICK_WATCHER->start;
315 }; 326 };
316 $TICK_WATCHER->stop; 327 $TICK_WATCHER->stop;
317 $guard 328 $guard
329}
330
331=item cf::get_slot $time[, $priority[, $name]]
332
333Allocate $time seconds of blocking CPU time at priority C<$priority>:
334This call blocks and returns only when you have at least C<$time> seconds
335of cpu time till the next tick. The slot is only valid till the next cede.
336
337The optional C<$name> can be used to identify the job to run. It might be
338used for statistical purposes and should identify the same time-class.
339
340Useful for short background jobs.
341
342=cut
343
344our @SLOT_QUEUE;
345our $SLOT_QUEUE;
346
347$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async {
349 my $signal = new Coro::Signal;
350
351 while () {
352 next_job:
353 my $avail = cf::till_tick;
354 if ($avail > 0.01) {
355 for (0 .. $#SLOT_QUEUE) {
356 if ($SLOT_QUEUE[$_][0] < $avail) {
357 my $job = splice @SLOT_QUEUE, $_, 1, ();
358 $job->[2]->send;
359 Coro::cede;
360 goto next_job;
361 }
362 }
363 }
364
365 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait;
369 } else {
370 Coro::schedule;
371 }
372 }
373};
374
375sub get_slot($;$$) {
376 my ($time, $pri, $name) = @_;
377
378 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal;
380
381 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
382 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
383 $SLOT_QUEUE->ready;
384 $sig->wait;
318} 385}
319 386
320=item cf::async { BLOCK } 387=item cf::async { BLOCK }
321 388
322Currently the same as Coro::async_pool, meaning you cannot use 389Currently the same as Coro::async_pool, meaning you cannot use
412=cut 479=cut
413 480
414sub fork_call(&@) { 481sub fork_call(&@) {
415 my ($cb, @args) = @_; 482 my ($cb, @args) = @_;
416 483
417# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC 484 # we seemingly have to make a local copy of the whole thing,
418# or die "socketpair: $!"; 485 # otherwise perl prematurely frees the stuff :/
419 pipe my $fh1, my $fh2 486 # TODO: investigate and fix (liekly this will be rather laborious)
420 or die "pipe: $!";
421 487
422 if (my $pid = fork) { 488 my @res = Coro::Util::fork_eval {
423 close $fh2;
424
425 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
426 $res = Coro::Storable::thaw $res;
427
428 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
429
430 die $$res unless "ARRAY" eq ref $res;
431
432 return wantarray ? @$res : $res->[-1];
433 } else {
434 reset_signals; 489 reset_signals;
435 local $SIG{__WARN__}; 490 &$cb
436 local $SIG{__DIE__}; 491 }, @args;
437 eval {
438 close $fh1;
439 492
440 my @res = eval { $cb->(@args) }; 493 wantarray ? @res : $res[-1]
441 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
442 };
443
444 warn $@ if $@;
445 _exit 0;
446 }
447} 494}
448 495
449=item $value = cf::db_get $family => $key 496=item $value = cf::db_get $family => $key
450 497
451Returns a single value from the environment database. 498Returns a single value from the environment database.
531 if (1) { 578 if (1) {
532 $md5 = 579 $md5 =
533 join "\x00", 580 join "\x00",
534 $processversion, 581 $processversion,
535 map { 582 map {
536 Coro::cede; 583 cf::cede_to_tick;
537 ($src->[$_], Digest::MD5::md5_hex $data[$_]) 584 ($src->[$_], Digest::MD5::md5_hex $data[$_])
538 } 0.. $#$src; 585 } 0.. $#$src;
539 586
540 587
541 my $dbmd5 = db_get cache => "$id/md5"; 588 my $dbmd5 = db_get cache => "$id/md5";
847 "; 894 ";
848 die if $@; 895 die if $@;
849} 896}
850 897
851our $override; 898our $override;
852our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 899our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
853 900
854sub override { 901sub override {
855 $override = 1; 902 $override = 1;
856 @invoke_results = (); 903 @INVOKE_RESULTS = (@_);
857} 904}
858 905
859sub do_invoke { 906sub do_invoke {
860 my $event = shift; 907 my $event = shift;
861 my $callbacks = shift; 908 my $callbacks = shift;
862 909
863 @invoke_results = (); 910 @INVOKE_RESULTS = ();
864 911
865 local $override; 912 local $override;
866 913
867 for (@$callbacks) { 914 for (@$callbacks) {
868 eval { &{$_->[1]} }; 915 eval { &{$_->[1]} };
885 932
886Generate an object-specific event with the given arguments. 933Generate an object-specific event with the given arguments.
887 934
888This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 935This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
889removed in future versions), and there is no public API to access override 936removed in future versions), and there is no public API to access override
890results (if you must, access C<@cf::invoke_results> directly). 937results (if you must, access C<@cf::INVOKE_RESULTS> directly).
891 938
892=back 939=back
893 940
894=cut 941=cut
895 942
896############################################################################# 943#############################################################################
897# object support 944# object support
945#
946
947sub _can_merge {
948 my ($ob1, $ob2) = @_;
949
950 local $Storable::canonical = 1;
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953
954 $fob1 eq $fob2
955}
898 956
899sub reattach { 957sub reattach {
900 # basically do the same as instantiate, without calling instantiate 958 # basically do the same as instantiate, without calling instantiate
901 my ($obj) = @_; 959 my ($obj) = @_;
902 960
1089 my ($pl, $buf) = @_; 1147 my ($pl, $buf) = @_;
1090 1148
1091 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) }; 1149 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
1092 1150
1093 if (ref $msg) { 1151 if (ref $msg) {
1152 my ($type, $reply, @payload) =
1153 "ARRAY" eq ref $msg
1154 ? @$msg
1155 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1156
1157 my @reply;
1158
1094 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1159 if (my $cb = $EXTCMD{$type}) {
1095 if (my %reply = $cb->($pl, $msg)) { 1160 @reply = $cb->($pl, @payload);
1096 $pl->ext_reply ($msg->{msgid}, %reply);
1097 }
1098 } 1161 }
1162
1163 $pl->ext_reply ($reply, @reply)
1164 if $reply;
1165
1099 } else { 1166 } else {
1100 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1167 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1101 } 1168 }
1102 1169
1103 cf::override; 1170 cf::override;
1258 1325
1259 aio_mkdir playerdir $pl, 0770; 1326 aio_mkdir playerdir $pl, 0770;
1260 $pl->{last_save} = $cf::RUNTIME; 1327 $pl->{last_save} = $cf::RUNTIME;
1261 1328
1262 $pl->save_pl ($path); 1329 $pl->save_pl ($path);
1263 Coro::cede; 1330 cf::cede_to_tick;
1264} 1331}
1265 1332
1266sub new($) { 1333sub new($) {
1267 my ($login) = @_; 1334 my ($login) = @_;
1268 1335
1272 $self->{deny_save} = 1; 1339 $self->{deny_save} = 1;
1273 1340
1274 $cf::PLAYER{$login} = $self; 1341 $cf::PLAYER{$login} = $self;
1275 1342
1276 $self 1343 $self
1344}
1345
1346=item $player->send_msg ($channel, $msg, $color, [extra...])
1347
1348=cut
1349
1350sub send_msg {
1351 my $ns = shift->ns
1352 or return;
1353 $ns->send_msg (@_);
1277} 1354}
1278 1355
1279=item $pl->quit_character 1356=item $pl->quit_character
1280 1357
1281Nukes the player without looking back. If logged in, the connection will 1358Nukes the player without looking back. If logged in, the connection will
1336 or return []; 1413 or return [];
1337 1414
1338 my @logins; 1415 my @logins;
1339 1416
1340 for my $login (@$dirs) { 1417 for my $login (@$dirs) {
1418 my $path = path $login;
1419
1420 # a .pst is a dead give-away for a valid player
1421 unless (-e "$path.pst") {
1341 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1422 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1342 aio_read $fh, 0, 512, my $buf, 0 or next; 1423 aio_read $fh, 0, 512, my $buf, 0 or next;
1343 $buf !~ /^password -------------$/m or next; # official not-valid tag 1424 $buf !~ /^password -------------$/m or next; # official not-valid tag
1425 }
1344 1426
1345 utf8::decode $login; 1427 utf8::decode $login;
1346 push @logins, $login; 1428 push @logins, $login;
1347 } 1429 }
1348 1430
1386sub expand_cfpod { 1468sub expand_cfpod {
1387 ((my $self), (local $_)) = @_; 1469 ((my $self), (local $_)) = @_;
1388 1470
1389 # escape & and < 1471 # escape & and <
1390 s/&/&amp;/g; 1472 s/&/&amp;/g;
1391 s/(?<![BIUGH])</&lt;/g; 1473 s/(?<![BIUGHT])</&lt;/g;
1392 1474
1393 # this is buggy, it needs to properly take care of nested <'s 1475 # this is buggy, it needs to properly take care of nested <'s
1394 1476
1395 1 while 1477 1 while
1396 # replace B<>, I<>, U<> etc. 1478 # replace B<>, I<>, U<> etc.
1397 s/B<([^\>]*)>/<b>$1<\/b>/ 1479 s/B<([^\>]*)>/<b>$1<\/b>/
1398 || s/I<([^\>]*)>/<i>$1<\/i>/ 1480 || s/I<([^\>]*)>/<i>$1<\/i>/
1399 || s/U<([^\>]*)>/<u>$1<\/u>/ 1481 || s/U<([^\>]*)>/<u>$1<\/u>/
1482 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1400 # replace G<male|female> tags 1483 # replace G<male|female> tags
1401 || s{G<([^>|]*)\|([^>]*)>}{ 1484 || s{G<([^>|]*)\|([^>]*)>}{
1402 $self->gender ? $2 : $1 1485 $self->gender ? $2 : $1
1403 }ge 1486 }ge
1404 # replace H<hint text> 1487 # replace H<hint text>
1412 1495
1413 # create single paragraphs (very hackish) 1496 # create single paragraphs (very hackish)
1414 s/(?<=\S)\n(?=\w)/ /g; 1497 s/(?<=\S)\n(?=\w)/ /g;
1415 1498
1416 # compress some whitespace 1499 # compress some whitespace
1417 1 while s/\s*\n\s*\n\s*/\n/; 1500 s/\s+\n/\n/g; # ws line-ends
1501 s/\n\n+/\n/g; # double lines
1502 s/^\n+//; # beginning lines
1503 s/\n+$//; # ending lines
1418 1504
1419 $_ 1505 $_
1420} 1506}
1421 1507
1422sub hintmode { 1508sub hintmode {
1423 $_[0]{hintmode} = $_[1] if @_ > 1; 1509 $_[0]{hintmode} = $_[1] if @_ > 1;
1424 $_[0]{hintmode} 1510 $_[0]{hintmode}
1425} 1511}
1426 1512
1427=item $player->ext_reply ($msgid, %msg) 1513=item $player->ext_reply ($msgid, @msg)
1428 1514
1429Sends an ext reply to the player. 1515Sends an ext reply to the player.
1430 1516
1431=cut 1517=cut
1432 1518
1433sub ext_reply($$%) { 1519sub ext_reply($$@) {
1434 my ($self, $id, %msg) = @_; 1520 my ($self, $id, @msg) = @_;
1435 1521
1436 $msg{msgid} = $id; 1522 $self->ns->ext_reply ($id, @msg)
1437 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1438} 1523}
1439 1524
1440=item $player->ext_event ($type, %msg) 1525=item $player->ext_msg ($type, @msg)
1441 1526
1442Sends an ext event to the client. 1527Sends an ext event to the client.
1443 1528
1444=cut 1529=cut
1445 1530
1446sub ext_event($$%) { 1531sub ext_msg($$@) {
1447 my ($self, $type, %msg) = @_; 1532 my ($self, $type, @msg) = @_;
1448 1533
1449 $self->ns->ext_event ($type, %msg); 1534 $self->ns->ext_msg ($type, @msg);
1450} 1535}
1451 1536
1452=head3 cf::region 1537=head3 cf::region
1453 1538
1454=over 4 1539=over 4
1467 my ($path) = @_; 1552 my ($path) = @_;
1468 1553
1469 my ($match, $specificity); 1554 my ($match, $specificity);
1470 1555
1471 for my $region (list) { 1556 for my $region (list) {
1472 if ($region->match && $path =~ $region->match) { 1557 if ($region->{match} && $path =~ $region->{match}) {
1473 ($match, $specificity) = ($region, $region->specificity) 1558 ($match, $specificity) = ($region, $region->specificity)
1474 if $region->specificity > $specificity; 1559 if $region->specificity > $specificity;
1475 } 1560 }
1476 } 1561 }
1477 1562
1597 $self->init; # pass $1 etc. 1682 $self->init; # pass $1 etc.
1598 return $self; 1683 return $self;
1599 } 1684 }
1600 } 1685 }
1601 1686
1602 Carp::carp "unable to resolve path '$path' (base '$base')."; 1687 Carp::cluck "unable to resolve path '$path' (base '$base').";
1603 () 1688 ()
1604} 1689}
1605 1690
1606sub init { 1691sub init {
1607 my ($self) = @_; 1692 my ($self) = @_;
1773 local $self->{deny_reset} = 1; # loading can take a long time 1858 local $self->{deny_reset} = 1; # loading can take a long time
1774 1859
1775 my $path = $self->{path}; 1860 my $path = $self->{path};
1776 1861
1777 { 1862 {
1863 my $guard1 = cf::lock_acquire "map_data:$path";
1778 my $guard = cf::lock_acquire "map_load:$path"; 1864 my $guard2 = cf::lock_acquire "map_load:$path";
1779 1865
1780 return if $self->in_memory != cf::MAP_SWAPPED; 1866 return if $self->in_memory != cf::MAP_SWAPPED;
1781 1867
1782 $self->in_memory (cf::MAP_LOADING); 1868 $self->in_memory (cf::MAP_LOADING);
1783 1869
1784 $self->alloc; 1870 $self->alloc;
1785 1871
1786 $self->pre_load; 1872 $self->pre_load;
1787 Coro::cede; 1873 cf::cede_to_tick;
1788 1874
1789 $self->_load_objects ($self->{load_path}, 1) 1875 $self->_load_objects ($self->{load_path}, 1)
1790 or return; 1876 or return;
1791 1877
1792 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1878 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1798 $self->clear_unique_items; 1884 $self->clear_unique_items;
1799 $self->_load_objects ($uniq, 0); 1885 $self->_load_objects ($uniq, 0);
1800 } 1886 }
1801 } 1887 }
1802 1888
1803 Coro::cede; 1889 cf::cede_to_tick;
1804 # now do the right thing for maps 1890 # now do the right thing for maps
1805 $self->link_multipart_objects; 1891 $self->link_multipart_objects;
1806 $self->difficulty ($self->estimate_difficulty) 1892 $self->difficulty ($self->estimate_difficulty)
1807 unless $self->difficulty; 1893 unless $self->difficulty;
1808 Coro::cede; 1894 cf::cede_to_tick;
1809 1895
1810 unless ($self->{deny_activate}) { 1896 unless ($self->{deny_activate}) {
1811 $self->decay_objects; 1897 $self->decay_objects;
1812 $self->fix_auto_apply; 1898 $self->fix_auto_apply;
1813 $self->update_buttons; 1899 $self->update_buttons;
1814 Coro::cede; 1900 cf::cede_to_tick;
1815 $self->set_darkness_map; 1901 $self->set_darkness_map;
1816 Coro::cede; 1902 cf::cede_to_tick;
1817 $self->activate; 1903 $self->activate;
1818 } 1904 }
1905
1906 $self->{last_save} = $cf::RUNTIME;
1907 $self->last_access ($cf::RUNTIME);
1819 1908
1820 $self->in_memory (cf::MAP_IN_MEMORY); 1909 $self->in_memory (cf::MAP_IN_MEMORY);
1821 } 1910 }
1822 1911
1823 $self->post_load; 1912 $self->post_load;
1834 1923
1835 $self 1924 $self
1836} 1925}
1837 1926
1838# find and load all maps in the 3x3 area around a map 1927# find and load all maps in the 3x3 area around a map
1839sub load_diag { 1928sub load_neighbours {
1840 my ($map) = @_; 1929 my ($map) = @_;
1841 1930
1842 my @diag; # diagonal neighbours 1931 my @neigh; # diagonal neighbours
1843 1932
1844 for (0 .. 3) { 1933 for (0 .. 3) {
1845 my $neigh = $map->tile_path ($_) 1934 my $neigh = $map->tile_path ($_)
1846 or next; 1935 or next;
1847 $neigh = find $neigh, $map 1936 $neigh = find $neigh, $map
1848 or next; 1937 or next;
1849 $neigh->load; 1938 $neigh->load;
1850 1939
1940 push @neigh,
1851 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1941 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1852 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1942 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1853 } 1943 }
1854 1944
1855 for (@diag) { 1945 for (grep defined $_->[0], @neigh) {
1946 my ($path, $origin) = @$_;
1856 my $neigh = find @$_ 1947 my $neigh = find $path, $origin
1857 or next; 1948 or next;
1858 $neigh->load; 1949 $neigh->load;
1859 } 1950 }
1860} 1951}
1861 1952
1866} 1957}
1867 1958
1868sub do_load_sync { 1959sub do_load_sync {
1869 my ($map) = @_; 1960 my ($map) = @_;
1870 1961
1962 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1963 if $Coro::current == $Coro::main;
1964
1871 cf::sync_job { $map->load }; 1965 cf::sync_job { $map->load };
1872} 1966}
1873 1967
1874our %MAP_PREFETCH; 1968our %MAP_PREFETCH;
1875our $MAP_PREFETCHER = undef; 1969our $MAP_PREFETCHER = undef;
1876 1970
1877sub find_async { 1971sub find_async {
1878 my ($path, $origin) = @_; 1972 my ($path, $origin, $load) = @_;
1879 1973
1880 $path = normalise $path, $origin && $origin->{path}; 1974 $path = normalise $path, $origin && $origin->{path};
1881 1975
1882 if (my $map = $cf::MAP{$path}) { 1976 if (my $map = $cf::MAP{$path}) {
1883 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1977 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
1884 } 1978 }
1885 1979
1886 undef $MAP_PREFETCH{$path}; 1980 $MAP_PREFETCH{$path} |= $load;
1981
1887 $MAP_PREFETCHER ||= cf::async { 1982 $MAP_PREFETCHER ||= cf::async {
1888 while (%MAP_PREFETCH) { 1983 while (%MAP_PREFETCH) {
1889 for my $path (keys %MAP_PREFETCH) { 1984 while (my ($k, $v) = each %MAP_PREFETCH) {
1890 my $map = find $path 1985 if (my $map = find $k) {
1891 or next;
1892 $map->load; 1986 $map->load if $v;
1987 }
1893 1988
1894 delete $MAP_PREFETCH{$path}; 1989 delete $MAP_PREFETCH{$k};
1895 } 1990 }
1896 } 1991 }
1897 undef $MAP_PREFETCHER; 1992 undef $MAP_PREFETCHER;
1898 }; 1993 };
1899 $MAP_PREFETCHER->prio (6); 1994 $MAP_PREFETCHER->prio (6);
1902} 1997}
1903 1998
1904sub save { 1999sub save {
1905 my ($self) = @_; 2000 my ($self) = @_;
1906 2001
1907 my $lock = cf::lock_acquire "map_data:" . $self->path; 2002 my $lock = cf::lock_acquire "map_data:$self->{path}";
1908 2003
1909 $self->{last_save} = $cf::RUNTIME; 2004 $self->{last_save} = $cf::RUNTIME;
1910 2005
1911 return unless $self->dirty; 2006 return unless $self->dirty;
1912 2007
1935 my ($self) = @_; 2030 my ($self) = @_;
1936 2031
1937 # save first because save cedes 2032 # save first because save cedes
1938 $self->save; 2033 $self->save;
1939 2034
1940 my $lock = cf::lock_acquire "map_data:" . $self->path; 2035 my $lock = cf::lock_acquire "map_data:$self->{path}";
1941 2036
1942 return if $self->players; 2037 return if $self->players;
1943 return if $self->in_memory != cf::MAP_IN_MEMORY; 2038 return if $self->in_memory != cf::MAP_IN_MEMORY;
1944 return if $self->{deny_save}; 2039 return if $self->{deny_save};
1945 2040
1997my $nuke_counter = "aaaa"; 2092my $nuke_counter = "aaaa";
1998 2093
1999sub nuke { 2094sub nuke {
2000 my ($self) = @_; 2095 my ($self) = @_;
2001 2096
2097 {
2098 my $lock = cf::lock_acquire "map_data:$self->{path}";
2099
2002 delete $cf::MAP{$self->path}; 2100 delete $cf::MAP{$self->path};
2003 2101
2004 $self->unlink_save; 2102 $self->unlink_save;
2005 2103
2006 bless $self, "cf::map"; 2104 bless $self, "cf::map";
2007 delete $self->{deny_reset}; 2105 delete $self->{deny_reset};
2008 $self->{deny_save} = 1; 2106 $self->{deny_save} = 1;
2009 $self->reset_timeout (1); 2107 $self->reset_timeout (1);
2010 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2108 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2011 2109
2012 $cf::MAP{$self->path} = $self; 2110 $cf::MAP{$self->path} = $self;
2111 }
2013 2112
2014 $self->reset; # polite request, might not happen 2113 $self->reset; # polite request, might not happen
2015} 2114}
2016 2115
2017=item $maps = cf::map::tmp_maps 2116=item $maps = cf::map::tmp_maps
2124 2223
2125 } else { 2224 } else {
2126 my $pl = $self->contr; 2225 my $pl = $self->contr;
2127 2226
2128 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) { 2227 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2129 my $diag = $pl->{npc_dialog}; 2228 my $dialog = $pl->{npc_dialog};
2130 $diag->{pl}->ext_reply ( 2229 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2131 $diag->{id},
2132 msgtype => "reply",
2133 msg => $diag->{pl}->expand_cfpod ($msg),
2134 add_topics => []
2135 );
2136 2230
2137 } else { 2231 } else {
2138 $msg = $npc->name . " says: $msg" if $npc; 2232 $msg = $npc->name . " says: $msg" if $npc;
2139 $self->message ($msg, $flags); 2233 $self->message ($msg, $flags);
2140 } 2234 }
2141 } 2235 }
2236}
2237
2238=item $object->send_msg ($channel, $msg, $color, [extra...])
2239
2240=cut
2241
2242sub cf::object::send_msg {
2243 my $pl = shift->contr
2244 or return;
2245 $pl->send_msg (@_);
2142} 2246}
2143 2247
2144=item $player_object->may ("access") 2248=item $player_object->may ("access")
2145 2249
2146Returns wether the given player is authorized to access resource "access" 2250Returns wether the given player is authorized to access resource "access"
2225 # use -1 or undef as default coordinates, not 0, 0 2329 # use -1 or undef as default coordinates, not 0, 0
2226 ($x, $y) = ($map->enter_x, $map->enter_y) 2330 ($x, $y) = ($map->enter_x, $map->enter_y)
2227 if $x <=0 && $y <= 0; 2331 if $x <=0 && $y <= 0;
2228 2332
2229 $map->load; 2333 $map->load;
2230 $map->load_diag; 2334 $map->load_neighbours;
2231 2335
2232 return unless $self->contr->active; 2336 return unless $self->contr->active;
2233 $self->activate_recursive; 2337 $self->activate_recursive;
2234 2338
2235 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2339 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2236 $self->enter_map ($map, $x, $y); 2340 $self->enter_map ($map, $x, $y);
2237} 2341}
2238 2342
2239=item $player_object->goto ($path, $x, $y[, $check->($map)]) 2343=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2240 2344
2241Moves the player to the given map-path and coordinates by first freezing 2345Moves the player to the given map-path and coordinates by first freezing
2242her, loading and preparing them map, calling the provided $check callback 2346her, loading and preparing them map, calling the provided $check callback
2243that has to return the map if sucecssful, and then unfreezes the player on 2347that has to return the map if sucecssful, and then unfreezes the player on
2244the new (success) or old (failed) map position. 2348the new (success) or old (failed) map position. In either case, $done will
2349be called at the end of this process.
2245 2350
2246=cut 2351=cut
2247 2352
2248our $GOTOGEN; 2353our $GOTOGEN;
2249 2354
2250sub cf::object::player::goto { 2355sub cf::object::player::goto {
2251 my ($self, $path, $x, $y, $check) = @_; 2356 my ($self, $path, $x, $y, $check, $done) = @_;
2252 2357
2253 # do generation counting so two concurrent goto's will be executed in-order 2358 # do generation counting so two concurrent goto's will be executed in-order
2254 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2359 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2255 2360
2256 $self->enter_link; 2361 $self->enter_link;
2276 2381
2277 if ($gen == $self->{_goto_generation}) { 2382 if ($gen == $self->{_goto_generation}) {
2278 delete $self->{_goto_generation}; 2383 delete $self->{_goto_generation};
2279 $self->leave_link ($map, $x, $y); 2384 $self->leave_link ($map, $x, $y);
2280 } 2385 }
2386
2387 $done->() if $done;
2281 })->prio (1); 2388 })->prio (1);
2282} 2389}
2283 2390
2284=item $player_object->enter_exit ($exit_object) 2391=item $player_object->enter_exit ($exit_object)
2285 2392
2354 my $hp = $exit->stats->hp; 2461 my $hp = $exit->stats->hp;
2355 my $sp = $exit->stats->sp; 2462 my $sp = $exit->stats->sp;
2356 2463
2357 $self->enter_link; 2464 $self->enter_link;
2358 2465
2466 # if exit is damned, update players death & WoR home-position
2467 $self->contr->savebed ($slaying, $hp, $sp)
2468 if $exit->flag (FLAG_DAMNED);
2469
2359 (async { 2470 (async {
2360 $self->deactivate_recursive; # just to be sure 2471 $self->deactivate_recursive; # just to be sure
2361 unless (eval { 2472 unless (eval {
2362 $self->goto ($slaying, $hp, $sp); 2473 $self->goto ($slaying, $hp, $sp);
2363 2474
2390 2501
2391 utf8::encode $text; 2502 utf8::encode $text;
2392 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text); 2503 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2393} 2504}
2394 2505
2395=item $client->send_msg ($color, $type, $msg, [extra...]) 2506=item $client->send_msg ($channel, $msg, $color, [extra...])
2396 2507
2397Send a drawinfo or msg packet to the client, formatting the msg for the 2508Send a drawinfo or msg packet to the client, formatting the msg for the
2398client if neccessary. C<$type> should be a string identifying the type of 2509client if neccessary. C<$type> should be a string identifying the type of
2399the message, with C<log> being the default. If C<$color> is negative, suppress 2510the message, with C<log> being the default. If C<$color> is negative, suppress
2400the message unless the client supports the msg packet. 2511the message unless the client supports the msg packet.
2401 2512
2402=cut 2513=cut
2403 2514
2515our %CHANNEL = (
2516 "c/identify" => {
2517 id => "identify",
2518 title => "Identify",
2519 reply => undef,
2520 tooltip => "Items recently identified",
2521 },
2522 "c/examine" => {
2523 id => "examine",
2524 title => "Examine",
2525 reply => undef,
2526 tooltip => "Signs and other items you examined",
2527 },
2528);
2529
2404sub cf::client::send_msg { 2530sub cf::client::send_msg {
2405 my ($self, $color, $type, $msg, @extra) = @_; 2531 my ($self, $channel, $msg, $color, @extra) = @_;
2406 2532
2407 $msg = $self->pl->expand_cfpod ($msg); 2533 $msg = $self->pl->expand_cfpod ($msg);
2408 2534
2535 $color &= cf::NDI_CLIENT_MASK; # just in case...
2536
2537 # check predefined channels, for the benefit of C
2538 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2539
2540 if (ref $channel) {
2541 # send meta info to client, if not yet sent
2542 unless (exists $self->{channel}{$channel->{id}}) {
2543 $self->{channel}{$channel->{id}} = $channel;
2544 $self->ext_msg (channel_info => $channel)
2545 if $self->can_msg;
2546 }
2547
2548 $channel = $channel->{id};
2549 }
2550
2551 return unless @extra || length $msg;
2552
2409 if ($self->can_msg) { 2553 if ($self->can_msg) {
2554 # default colour, mask it out
2555 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2556 if $color & cf::NDI_DEF;
2557
2410 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra])); 2558 $self->send_packet ("msg " . $self->{json_coder}->encode (
2559 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2411 } else { 2560 } else {
2412 # replace some tags by gcfclient-compatible ones
2413 for ($msg) {
2414 1 while
2415 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2416 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2417 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2418 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2419 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2420 }
2421
2422 if ($color >= 0) { 2561 if ($color >= 0) {
2562 # replace some tags by gcfclient-compatible ones
2563 for ($msg) {
2564 1 while
2565 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2566 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2567 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2568 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2569 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2570 }
2571
2572 $color &= cf::NDI_COLOR_MASK;
2573
2574 utf8::encode $msg;
2575
2423 if (0 && $msg =~ /\[/) { 2576 if (0 && $msg =~ /\[/) {
2577 # COMMAND/INFO
2424 $self->send_packet ("drawextinfo $color 4 0 $msg") 2578 $self->send_packet ("drawextinfo $color 10 8 $msg")
2425 } else { 2579 } else {
2426 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g; 2580 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2427 $self->send_packet ("drawinfo $color $msg") 2581 $self->send_packet ("drawinfo $color $msg")
2428 } 2582 }
2429 } 2583 }
2430 } 2584 }
2431} 2585}
2432 2586
2433=item $client->ext_event ($type, %msg) 2587=item $client->ext_msg ($type, @msg)
2434 2588
2435Sends an ext event to the client. 2589Sends an ext event to the client.
2436 2590
2437=cut 2591=cut
2438 2592
2439sub cf::client::ext_event($$%) { 2593sub cf::client::ext_msg($$@) {
2440 my ($self, $type, %msg) = @_; 2594 my ($self, $type, @msg) = @_;
2441 2595
2596 if ($self->extcmd == 2) {
2597 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2598 } elsif ($self->extcmd == 1) { # TODO: remove
2442 $msg{msgtype} = "event_$type"; 2599 push @msg, msgtype => "event_$type";
2443 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg)); 2600 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2601 }
2602}
2603
2604=item $client->ext_reply ($msgid, @msg)
2605
2606Sends an ext reply to the client.
2607
2608=cut
2609
2610sub cf::client::ext_reply($$@) {
2611 my ($self, $id, @msg) = @_;
2612
2613 if ($self->extcmd == 2) {
2614 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2615 } elsif ($self->extcmd == 1) {
2616 #TODO: version 1, remove
2617 unshift @msg, msgtype => "reply", msgid => $id;
2618 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2619 }
2444} 2620}
2445 2621
2446=item $success = $client->query ($flags, "text", \&cb) 2622=item $success = $client->query ($flags, "text", \&cb)
2447 2623
2448Queues a query to the client, calling the given callback with 2624Queues a query to the client, calling the given callback with
2503 my ($ns, $buf) = @_; 2679 my ($ns, $buf) = @_;
2504 2680
2505 my $msg = eval { $ns->{json_coder}->decode ($buf) }; 2681 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2506 2682
2507 if (ref $msg) { 2683 if (ref $msg) {
2684 my ($type, $reply, @payload) =
2685 "ARRAY" eq ref $msg
2686 ? @$msg
2687 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2688
2689 my @reply;
2690
2508 if (my $cb = $EXTICMD{$msg->{msgtype}}) { 2691 if (my $cb = $EXTICMD{$type}) {
2509 if (my %reply = $cb->($ns, $msg)) { 2692 @reply = $cb->($ns, @payload);
2510 $reply{msgid} = $msg->{msgid};
2511 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2512 }
2513 } 2693 }
2694
2695 $ns->ext_reply ($reply, @reply)
2696 if $reply;
2697
2514 } else { 2698 } else {
2515 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n"; 2699 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2516 } 2700 }
2517 2701
2518 cf::override; 2702 cf::override;
2565our $safe = new Safe "safe"; 2749our $safe = new Safe "safe";
2566our $safe_hole = new Safe::Hole; 2750our $safe_hole = new Safe::Hole;
2567 2751
2568$SIG{FPE} = 'IGNORE'; 2752$SIG{FPE} = 'IGNORE';
2569 2753
2570$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2754$safe->permit_only (Opcode::opset qw(
2755 :base_core :base_mem :base_orig :base_math
2756 grepstart grepwhile mapstart mapwhile
2757 sort time
2758));
2571 2759
2572# here we export the classes and methods available to script code 2760# here we export the classes and methods available to script code
2573 2761
2574=pod 2762=pod
2575 2763
2576The following functions and methods are available within a safe environment: 2764The following functions and methods are available within a safe environment:
2577 2765
2578 cf::object contr pay_amount pay_player map 2766 cf::object
2767 contr pay_amount pay_player map x y force_find force_add
2768 insert remove name archname title slaying race decrease_ob_nr
2769
2579 cf::object::player player 2770 cf::object::player
2580 cf::player peaceful 2771 player
2581 cf::map trigger 2772
2773 cf::player
2774 peaceful
2775
2776 cf::map
2777 trigger
2582 2778
2583=cut 2779=cut
2584 2780
2585for ( 2781for (
2586 ["cf::object" => qw(contr pay_amount pay_player map)], 2782 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2783 insert remove inv name archname title slaying race
2784 decrease_ob_nr)],
2587 ["cf::object::player" => qw(player)], 2785 ["cf::object::player" => qw(player)],
2588 ["cf::player" => qw(peaceful)], 2786 ["cf::player" => qw(peaceful)],
2589 ["cf::map" => qw(trigger)], 2787 ["cf::map" => qw(trigger)],
2590) { 2788) {
2591 no strict 'refs'; 2789 no strict 'refs';
2667# the server's init and main functions 2865# the server's init and main functions
2668 2866
2669sub load_facedata($) { 2867sub load_facedata($) {
2670 my ($path) = @_; 2868 my ($path) = @_;
2671 2869
2870 # HACK to clear player env face cache, we need some signal framework
2871 # for this (global event?)
2872 %ext::player_env::MUSIC_FACE_CACHE = ();
2873
2874 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2875
2672 warn "loading facedata from $path\n"; 2876 warn "loading facedata from $path\n";
2673 2877
2674 my $facedata; 2878 my $facedata;
2675 0 < aio_load $path, $facedata 2879 0 < aio_load $path, $facedata
2676 or die "$path: $!"; 2880 or die "$path: $!";
2678 $facedata = Coro::Storable::thaw $facedata; 2882 $facedata = Coro::Storable::thaw $facedata;
2679 2883
2680 $facedata->{version} == 2 2884 $facedata->{version} == 2
2681 or cf::cleanup "$path: version mismatch, cannot proceed."; 2885 or cf::cleanup "$path: version mismatch, cannot proceed.";
2682 2886
2887 # patch in the exptable
2888 $facedata->{resource}{"res/exp_table"} = {
2889 type => FT_RSRC,
2890 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2891 };
2892 cf::cede_to_tick;
2893
2683 { 2894 {
2684 my $faces = $facedata->{faceinfo}; 2895 my $faces = $facedata->{faceinfo};
2685 2896
2686 while (my ($face, $info) = each %$faces) { 2897 while (my ($face, $info) = each %$faces) {
2687 my $idx = (cf::face::find $face) || cf::face::alloc $face; 2898 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2688 cf::face::set $idx, $info->{visibility}, $info->{magicmap}; 2899 cf::face::set_visibility $idx, $info->{visibility};
2900 cf::face::set_magicmap $idx, $info->{magicmap};
2689 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32}; 2901 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2690 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64}; 2902 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2691 Coro::cede; 2903
2904 cf::cede_to_tick;
2692 } 2905 }
2693 2906
2694 while (my ($face, $info) = each %$faces) { 2907 while (my ($face, $info) = each %$faces) {
2695 next unless $info->{smooth}; 2908 next unless $info->{smooth};
2696 my $idx = cf::face::find $face 2909 my $idx = cf::face::find $face
2697 or next; 2910 or next;
2698 if (my $smooth = cf::face::find $info->{smooth}) { 2911 if (my $smooth = cf::face::find $info->{smooth}) {
2912 cf::face::set_smooth $idx, $smooth;
2699 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel}; 2913 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2700 } else { 2914 } else {
2701 warn "smooth face '$info->{smooth}' not found for face '$face'"; 2915 warn "smooth face '$info->{smooth}' not found for face '$face'";
2702 } 2916 }
2703 Coro::cede; 2917
2918 cf::cede_to_tick;
2704 } 2919 }
2705 } 2920 }
2706 2921
2707 { 2922 {
2708 my $anims = $facedata->{animinfo}; 2923 my $anims = $facedata->{animinfo};
2709 2924
2710 while (my ($anim, $info) = each %$anims) { 2925 while (my ($anim, $info) = each %$anims) {
2711 cf::anim::set $anim, $info->{frames}, $info->{facings}; 2926 cf::anim::set $anim, $info->{frames}, $info->{facings};
2712 Coro::cede; 2927 cf::cede_to_tick;
2713 } 2928 }
2714 2929
2715 cf::anim::invalidate_all; # d'oh 2930 cf::anim::invalidate_all; # d'oh
2716 } 2931 }
2717 2932
2933 {
2934 # TODO: for gcfclient pleasure, we should give resources
2935 # that gcfclient doesn't grok a >10000 face index.
2936 my $res = $facedata->{resource};
2937
2938 my $soundconf = delete $res->{"res/sound.conf"};
2939
2940 while (my ($name, $info) = each %$res) {
2941 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2942 my $data;
2943
2944 if ($info->{type} & 1) {
2945 # prepend meta info
2946
2947 my $meta = $enc->encode ({
2948 name => $name,
2949 %{ $info->{meta} || {} },
2950 });
2951
2952 $data = pack "(w/a*)*", $meta, $info->{data};
2953 } else {
2954 $data = $info->{data};
2955 }
2956
2957 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2958 cf::face::set_type $idx, $info->{type};
2959
2960 cf::cede_to_tick;
2961 }
2962
2963 if ($soundconf) {
2964 $soundconf = $enc->decode (delete $soundconf->{data});
2965
2966 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2967 my $sound = $soundconf->{compat}[$_]
2968 or next;
2969
2970 my $face = cf::face::find "sound/$sound->[1]";
2971 cf::sound::set $sound->[0] => $face;
2972 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2973 }
2974
2975 while (my ($k, $v) = each %{$soundconf->{event}}) {
2976 my $face = cf::face::find "sound/$v";
2977 cf::sound::set $k => $face;
2978 }
2979 }
2980 }
2981
2718 1 2982 1
2719} 2983}
2720 2984
2985register_exticmd fx_want => sub {
2986 my ($ns, $want) = @_;
2987
2988 while (my ($k, $v) = each %$want) {
2989 $ns->fx_want ($k, $v);
2990 }
2991};
2992
2721sub reload_regions { 2993sub reload_regions {
2994 # HACK to clear player env face cache, we need some signal framework
2995 # for this (global event?)
2996 %ext::player_env::MUSIC_FACE_CACHE = ();
2997
2722 load_resource_file "$MAPDIR/regions" 2998 load_resource_file "$MAPDIR/regions"
2723 or die "unable to load regions file\n"; 2999 or die "unable to load regions file\n";
3000
3001 for (cf::region::list) {
3002 $_->{match} = qr/$_->{match}/
3003 if exists $_->{match};
3004 }
2724} 3005}
2725 3006
2726sub reload_facedata { 3007sub reload_facedata {
2727 load_facedata "$DATADIR/facedata" 3008 load_facedata "$DATADIR/facedata"
2728 or die "unable to load facedata\n"; 3009 or die "unable to load facedata\n";
2757 3038
2758sub init { 3039sub init {
2759 reload_resources; 3040 reload_resources;
2760} 3041}
2761 3042
2762sub cfg_load { 3043sub reload_config {
2763 open my $fh, "<:utf8", "$CONFDIR/config" 3044 open my $fh, "<:utf8", "$CONFDIR/config"
2764 or return; 3045 or return;
2765 3046
2766 local $/; 3047 local $/;
2767 *CFG = YAML::Syck::Load <$fh>; 3048 *CFG = YAML::Syck::Load <$fh>;
2787 (async { 3068 (async {
2788 Event::one_event; 3069 Event::one_event;
2789 })->prio (Coro::PRIO_MAX); 3070 })->prio (Coro::PRIO_MAX);
2790 }; 3071 };
2791 3072
2792 cfg_load; 3073 reload_config;
2793 db_init; 3074 db_init;
2794 load_extensions; 3075 load_extensions;
2795 3076
2796 $TICK_WATCHER->start; 3077 $TICK_WATCHER->start;
2797 Event::loop; 3078 Event::loop;
2990 warn "reloading cf.pm"; 3271 warn "reloading cf.pm";
2991 require cf; 3272 require cf;
2992 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3273 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2993 3274
2994 warn "loading config and database again"; 3275 warn "loading config and database again";
2995 cf::cfg_load; 3276 cf::reload_config;
2996 3277
2997 warn "loading extensions"; 3278 warn "loading extensions";
2998 cf::load_extensions; 3279 cf::load_extensions;
2999 3280
3000 warn "reattaching attachments to objects/players"; 3281 warn "reattaching attachments to objects/players";

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