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Revision 1.364 by root, Tue Sep 11 08:41:11 2007 UTC vs.
Revision 1.456 by root, Tue Sep 30 04:00:35 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use Storable; 31use EV;
10use Event;
11use Opcode; 32use Opcode;
12use Safe; 33use Safe;
13use Safe::Hole; 34use Safe::Hole;
35use Storable ();
14 36
15use Coro 3.64 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
40use Coro::EV;
18use Coro::Event; 41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
47use Coro::BDB 1.6;
23use Coro::Storable; 48use Coro::Storable;
24use Coro::Util (); 49use Coro::Util ();
25 50
26use JSON::XS (); 51use JSON::XS 2.01 ();
27use BDB (); 52use BDB ();
28use Data::Dumper; 53use Data::Dumper;
29use Digest::MD5; 54use Digest::MD5;
30use Fcntl; 55use Fcntl;
31use YAML::Syck (); 56use YAML ();
32use IO::AIO 2.32 (); 57use IO::AIO ();
33use Time::HiRes; 58use Time::HiRes;
34use Compress::LZF; 59use Compress::LZF;
35use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
36 63
37# configure various modules to our taste 64# configure various modules to our taste
38# 65#
39$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 74
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 76
52our %COMMAND = (); 77our %COMMAND = ();
53our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
56our %EXTCMD = (); 81our %EXTCMD = ();
57our %EXTICMD = (); 82our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
60 85
61our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
62our @EVENT; 87our @EVENT;
63 88
64our $CONFDIR = confdir; 89our $CONFDIR = confdir;
65our $DATADIR = datadir; 90our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
103our %RESOURCE;
75 104
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 107our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
83 109
84our $BDB_POLL_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
87our $DB_ENV; 113our $DB_ENV;
88 114
89our %CFG; 115our %CFG;
90 116
91our $UPTIME; $UPTIME ||= time; 117our $UPTIME; $UPTIME ||= time;
92our $RUNTIME; 118our $RUNTIME;
119our $NOW;
93 120
94our (%PLAYER, %PLAYER_LOADING); # all users 121our (%PLAYER, %PLAYER_LOADING); # all users
95our (%MAP, %MAP_LOADING ); # all maps 122our (%MAP, %MAP_LOADING ); # all maps
96our $LINK_MAP; # the special {link} map, which is always available 123our $LINK_MAP; # the special {link} map, which is always available
97 124
98# used to convert map paths into valid unix filenames by replacing / by ∕ 125# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 126our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 127
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
130our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
132
133our @POST_INIT;
104 134
105binmode STDOUT; 135binmode STDOUT;
106binmode STDERR; 136binmode STDERR;
107 137
108# read virtual server time, if available 138# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 139unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 140 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 141 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 142 $RUNTIME = <$fh> + 0.;
113} 143}
114 144
115mkdir $_ 145mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 146 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
161 191
162The raw value load value from the last tick. 192The raw value load value from the last tick.
163 193
164=item %cf::CFG 194=item %cf::CFG
165 195
166Configuration for the server, loaded from C</etc/crossfire/config>, or 196Configuration for the server, loaded from C</etc/deliantra-server/config>, or
167from wherever your confdir points to. 197from wherever your confdir points to.
168 198
169=item cf::wait_for_tick, cf::wait_for_tick_begin 199=item cf::wait_for_tick, cf::wait_for_tick_begin
170 200
171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 201These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 222 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 223
194 LOG llevError, $msg; 224 LOG llevError, $msg;
195 }; 225 };
196} 226}
227
228$Coro::State::DIEHOOK = sub {
229 return unless $^S eq 0; # "eq", not "=="
230
231 if ($Coro::current == $Coro::main) {#d#
232 warn "DIEHOOK called in main context, Coro bug?\n";#d#
233 return;#d#
234 }#d#
235
236 # kill coroutine otherwise
237 warn Carp::longmess $_[0];
238 Coro::terminate
239};
240
241$SIG{__DIE__} = sub { }; #d#?
197 242
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 243@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 244@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 245@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 246@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 253for my $pkg (qw(
209 cf::global cf::attachable 254 cf::global cf::attachable
210 cf::object cf::object::player 255 cf::object cf::object::player
211 cf::client cf::player 256 cf::client cf::player
212 cf::arch cf::living 257 cf::arch cf::living
258 cf::map cf::mapspace
213 cf::map cf::party cf::region 259 cf::party cf::region
214)) { 260)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 261 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 262}
218 263
219$Event::DIED = sub { 264$EV::DIED = sub {
220 warn "error in event callback: @_"; 265 warn "error in event callback: @_";
221}; 266};
222 267
223############################################################################# 268#############################################################################
224 269
247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 292 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
248 $d 293 $d
249 } || "[unable to dump $_[0]: '$@']"; 294 } || "[unable to dump $_[0]: '$@']";
250} 295}
251 296
252=item $ref = cf::from_json $json 297=item $ref = cf::decode_json $json
253 298
254Converts a JSON string into the corresponding perl data structure. 299Converts a JSON string into the corresponding perl data structure.
255 300
256=item $json = cf::to_json $ref 301=item $json = cf::encode_json $ref
257 302
258Converts a perl data structure into its JSON representation. 303Converts a perl data structure into its JSON representation.
259 304
260=cut 305=cut
261 306
262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 307our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
263 308
264sub to_json ($) { $json_coder->encode ($_[0]) } 309sub encode_json($) { $json_coder->encode ($_[0]) }
265sub from_json ($) { $json_coder->decode ($_[0]) } 310sub decode_json($) { $json_coder->decode ($_[0]) }
311
312=item cf::post_init { BLOCK }
313
314Execute the given codeblock, I<after> all extensions have been (re-)loaded,
315but I<before> the server starts ticking again.
316
317The cdoeblock will have a single boolean argument to indicate whether this
318is a reload or not.
319
320=cut
321
322sub post_init(&) {
323 push @POST_INIT, shift;
324}
266 325
267=item cf::lock_wait $string 326=item cf::lock_wait $string
268 327
269Wait until the given lock is available. See cf::lock_acquire. 328Wait until the given lock is available. See cf::lock_acquire.
270 329
298 return;#d# 357 return;#d#
299 }#d# 358 }#d#
300 359
301 # wait for lock, if any 360 # wait for lock, if any
302 while ($LOCK{$key}) { 361 while ($LOCK{$key}) {
362 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
303 push @{ $LOCK{$key} }, $Coro::current; 363 push @{ $LOCK{$key} }, $Coro::current;
304 Coro::schedule; 364 Coro::schedule;
305 } 365 }
306} 366}
307 367
326 386
327 ! ! $LOCK{$key} 387 ! ! $LOCK{$key}
328} 388}
329 389
330sub freeze_mainloop { 390sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 391 tick_inhibit_inc;
332 392
333 my $guard = Coro::guard { 393 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start; 394}
335 }; 395
336 $TICK_WATCHER->stop; 396=item cf::periodic $interval, $cb
337 $guard 397
398Like EV::periodic, but randomly selects a starting point so that the actions
399get spread over timer.
400
401=cut
402
403sub periodic($$) {
404 my ($interval, $cb) = @_;
405
406 my $start = rand List::Util::min 180, $interval;
407
408 EV::periodic $start, $interval, 0, $cb
338} 409}
339 410
340=item cf::get_slot $time[, $priority[, $name]] 411=item cf::get_slot $time[, $priority[, $name]]
341 412
342Allocate $time seconds of blocking CPU time at priority C<$priority>: 413Allocate $time seconds of blocking CPU time at priority C<$priority>:
353our @SLOT_QUEUE; 424our @SLOT_QUEUE;
354our $SLOT_QUEUE; 425our $SLOT_QUEUE;
355 426
356$SLOT_QUEUE->cancel if $SLOT_QUEUE; 427$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async { 428$SLOT_QUEUE = Coro::async {
429 $Coro::current->desc ("timeslot manager");
430
358 my $signal = new Coro::Signal; 431 my $signal = new Coro::Signal;
359 432
360 while () { 433 while () {
361 next_job: 434 next_job:
362 my $avail = cf::till_tick; 435 my $avail = cf::till_tick;
370 } 443 }
371 } 444 }
372 } 445 }
373 446
374 if (@SLOT_QUEUE) { 447 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive 448 # we do not use wait_for_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal; 449 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait; 450 $signal->wait;
378 } else { 451 } else {
379 Coro::schedule; 452 Coro::schedule;
380 } 453 }
381 } 454 }
382}; 455};
383 456
384sub get_slot($;$$) { 457sub get_slot($;$$) {
458 return if tick_inhibit || $Coro::current == $Coro::main;
459
385 my ($time, $pri, $name) = @_; 460 my ($time, $pri, $name) = @_;
386 461
387 $time = $TICK * .6 if $time > $TICK * .6; 462 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal; 463 my $sig = new Coro::Signal;
389 464
403 478
404BEGIN { *async = \&Coro::async_pool } 479BEGIN { *async = \&Coro::async_pool }
405 480
406=item cf::sync_job { BLOCK } 481=item cf::sync_job { BLOCK }
407 482
408The design of Crossfire TRT requires that the main coroutine ($Coro::main) 483The design of Deliantra requires that the main coroutine ($Coro::main)
409is always able to handle events or runnable, as Crossfire TRT is only 484is always able to handle events or runnable, as Deliantra is only
410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 485partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable. 486acceptable.
412 487
413If it must be done, put the blocking parts into C<sync_job>. This will run 488If it must be done, put the blocking parts into C<sync_job>. This will run
414the given BLOCK in another coroutine while waiting for the result. The 489the given BLOCK in another coroutine while waiting for the result. The
419 494
420sub sync_job(&) { 495sub sync_job(&) {
421 my ($job) = @_; 496 my ($job) = @_;
422 497
423 if ($Coro::current == $Coro::main) { 498 if ($Coro::current == $Coro::main) {
424 my $time = Event::time; 499 my $time = EV::time;
425 500
426 # this is the main coro, too bad, we have to block 501 # this is the main coro, too bad, we have to block
427 # till the operation succeeds, freezing the server :/ 502 # till the operation succeeds, freezing the server :/
428 503
429 # TODO: use suspend/resume instead 504 LOG llevError, Carp::longmess "sync job";#d#
430 # (but this is cancel-safe) 505
431 my $freeze_guard = freeze_mainloop; 506 my $freeze_guard = freeze_mainloop;
432 507
433 my $busy = 1; 508 my $busy = 1;
434 my @res; 509 my @res;
435 510
436 (async { 511 (async {
512 $Coro::current->desc ("sync job coro");
437 @res = eval { $job->() }; 513 @res = eval { $job->() };
438 warn $@ if $@; 514 warn $@ if $@;
439 undef $busy; 515 undef $busy;
440 })->prio (Coro::PRIO_MAX); 516 })->prio (Coro::PRIO_MAX);
441 517
442 while ($busy) { 518 while ($busy) {
443 Coro::cede or Event::one_event; 519 if (Coro::nready) {
520 Coro::cede_notself;
521 } else {
522 EV::loop EV::LOOP_ONESHOT;
444 } 523 }
524 }
445 525
446 $time = Event::time - $time; 526 my $time = EV::time - $time;
447 527
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load 528 $TICK_START += $time; # do not account sync jobs to server load
452 529
453 wantarray ? @res : $res[0] 530 wantarray ? @res : $res[0]
454 } else { 531 } else {
455 # we are in another coroutine, how wonderful, everything just works 532 # we are in another coroutine, how wonderful, everything just works
456 533
481=item fork_call { }, $args 558=item fork_call { }, $args
482 559
483Executes the given code block with the given arguments in a seperate 560Executes the given code block with the given arguments in a seperate
484process, returning the results. Everything must be serialisable with 561process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may 562Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling. 563never block itself or use any form of event handling.
487 564
488=cut 565=cut
489 566
490sub fork_call(&@) { 567sub fork_call(&@) {
491 my ($cb, @args) = @_; 568 my ($cb, @args) = @_;
498 reset_signals; 575 reset_signals;
499 &$cb 576 &$cb
500 }, @args; 577 }, @args;
501 578
502 wantarray ? @res : $res[-1] 579 wantarray ? @res : $res[-1]
580}
581
582=item $coin = coin_from_name $name
583
584=cut
585
586our %coin_alias = (
587 "silver" => "silvercoin",
588 "silvercoin" => "silvercoin",
589 "silvercoins" => "silvercoin",
590 "gold" => "goldcoin",
591 "goldcoin" => "goldcoin",
592 "goldcoins" => "goldcoin",
593 "platinum" => "platinacoin",
594 "platinumcoin" => "platinacoin",
595 "platinumcoins" => "platinacoin",
596 "platina" => "platinacoin",
597 "platinacoin" => "platinacoin",
598 "platinacoins" => "platinacoin",
599 "royalty" => "royalty",
600 "royalties" => "royalty",
601);
602
603sub coin_from_name($) {
604 $coin_alias{$_[0]}
605 ? cf::arch::find $coin_alias{$_[0]}
606 : undef
503} 607}
504 608
505=item $value = cf::db_get $family => $key 609=item $value = cf::db_get $family => $key
506 610
507Returns a single value from the environment database. 611Returns a single value from the environment database.
646 750
647############################################################################# 751#############################################################################
648 752
649=head2 ATTACHABLE OBJECTS 753=head2 ATTACHABLE OBJECTS
650 754
651Many objects in crossfire are so-called attachable objects. That means you can 755Many objects in deliantra are so-called attachable objects. That means you can
652attach callbacks/event handlers (a collection of which is called an "attachment") 756attach callbacks/event handlers (a collection of which is called an "attachment")
653to it. All such attachable objects support the following methods. 757to it. All such attachable objects support the following methods.
654 758
655In the following description, CLASS can be any of C<global>, C<object> 759In the following description, CLASS can be any of C<global>, C<object>
656C<player>, C<client> or C<map> (i.e. the attachable objects in 760C<player>, C<client> or C<map> (i.e. the attachable objects in
657Crossfire TRT). 761Deliantra).
658 762
659=over 4 763=over 4
660 764
661=item $attachable->attach ($attachment, key => $value...) 765=item $attachable->attach ($attachment, key => $value...)
662 766
706=item cf::CLASS::attachment $name, ... 810=item cf::CLASS::attachment $name, ...
707 811
708Register an attachment by C<$name> through which attachable objects of the 812Register an attachment by C<$name> through which attachable objects of the
709given CLASS can refer to this attachment. 813given CLASS can refer to this attachment.
710 814
711Some classes such as crossfire maps and objects can specify attachments 815Some classes such as deliantra maps and objects can specify attachments
712that are attached at load/instantiate time, thus the need for a name. 816that are attached at load/instantiate time, thus the need for a name.
713 817
714These calls expect any number of the following handler/hook descriptions: 818These calls expect any number of the following handler/hook descriptions:
715 819
716=over 4 820=over 4
944 } 1048 }
945 1049
946 0 1050 0
947} 1051}
948 1052
949=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1053=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
950 1054
951=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1055=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
952 1056
953Generate an object-specific event with the given arguments. 1057Generate an object-specific event with the given arguments.
954 1058
960 1064
961=cut 1065=cut
962 1066
963############################################################################# 1067#############################################################################
964# object support 1068# object support
965#
966 1069
1070sub _object_equal($$);
1071sub _object_equal($$) {
1072 my ($a, $b) = @_;
1073
1074 return 0 unless (ref $a) eq (ref $b);
1075
1076 if ("HASH" eq ref $a) {
1077 my @ka = keys %$a;
1078 my @kb = keys %$b;
1079
1080 return 0 if @ka != @kb;
1081
1082 for (0 .. $#ka) {
1083 return 0 unless $ka[$_] eq $kb[$_];
1084 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1085 }
1086
1087 } elsif ("ARRAY" eq ref $a) {
1088
1089 return 0 if @$a != @$b;
1090
1091 for (0 .. $#$a) {
1092 return 0 unless _object_equal $a->[$_], $b->[$_];
1093 }
1094
1095 } elsif ($a ne $b) {
1096 return 0;
1097 }
1098
1099 1
1100}
1101
1102our $SLOW_MERGES;#d#
967sub _can_merge { 1103sub _can_merge {
968 my ($ob1, $ob2) = @_; 1104 my ($ob1, $ob2) = @_;
969 1105
970 local $Storable::canonical = 1; 1106 ++$SLOW_MERGES;#d#
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973 1107
974 $fob1 eq $fob2 1108 # we do the slow way here
1109 return _object_equal $ob1, $ob2
975} 1110}
976 1111
977sub reattach { 1112sub reattach {
978 # basically do the same as instantiate, without calling instantiate 1113 # basically do the same as instantiate, without calling instantiate
979 my ($obj) = @_; 1114 my ($obj) = @_;
980 1115
1116 # no longer needed after getting rid of delete_package?
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1117 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
982 1118
983 my $registry = $obj->registry; 1119 my $registry = $obj->registry;
984 1120
985 @$registry = (); 1121 @$registry = ();
986 1122
1001cf::attachable->attach ( 1137cf::attachable->attach (
1002 prio => -1000000, 1138 prio => -1000000,
1003 on_instantiate => sub { 1139 on_instantiate => sub {
1004 my ($obj, $data) = @_; 1140 my ($obj, $data) = @_;
1005 1141
1006 $data = from_json $data; 1142 $data = decode_json $data;
1007 1143
1008 for (@$data) { 1144 for (@$data) {
1009 my ($name, $args) = @$_; 1145 my ($name, $args) = @$_;
1010 1146
1011 $obj->attach ($name, %{$args || {} }); 1147 $obj->attach ($name, %{$args || {} });
1024 }, 1160 },
1025); 1161);
1026 1162
1027sub object_freezer_save { 1163sub object_freezer_save {
1028 my ($filename, $rdata, $objs) = @_; 1164 my ($filename, $rdata, $objs) = @_;
1029
1030 my $guard = cf::lock_acquire "io";
1031 1165
1032 sync_job { 1166 sync_job {
1033 if (length $$rdata) { 1167 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename); 1168 utf8::decode (my $decname = $filename);
1035 warn sprintf "saving %s (%d,%d)\n", 1169 warn sprintf "saving %s (%d,%d)\n",
1036 $decname, length $$rdata, scalar @$objs; 1170 $decname, length $$rdata, scalar @$objs;
1037 1171
1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1172 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1039 chmod SAVE_MODE, $fh; 1173 aio_chmod $fh, SAVE_MODE;
1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1174 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1041 aio_fsync $fh if $cf::USE_FSYNC; 1175 aio_fsync $fh if $cf::USE_FSYNC;
1042 close $fh; 1176 aio_close $fh;
1043 1177
1044 if (@$objs) { 1178 if (@$objs) {
1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1179 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1046 chmod SAVE_MODE, $fh; 1180 aio_chmod $fh, SAVE_MODE;
1047 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1181 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1048 aio_write $fh, 0, (length $data), $data, 0; 1182 aio_write $fh, 0, (length $data), $data, 0;
1049 aio_fsync $fh if $cf::USE_FSYNC; 1183 aio_fsync $fh if $cf::USE_FSYNC;
1050 close $fh; 1184 aio_close $fh;
1051 aio_rename "$filename.pst~", "$filename.pst"; 1185 aio_rename "$filename.pst~", "$filename.pst";
1052 } 1186 }
1053 } else { 1187 } else {
1054 aio_unlink "$filename.pst"; 1188 aio_unlink "$filename.pst";
1055 } 1189 }
1056 1190
1057 aio_rename "$filename~", $filename; 1191 aio_rename "$filename~", $filename;
1192
1193 $filename =~ s%/[^/]+$%%;
1194 aio_pathsync $filename;
1058 } else { 1195 } else {
1059 warn "FATAL: $filename~: $!\n"; 1196 warn "FATAL: $filename~: $!\n";
1060 } 1197 }
1061 } else { 1198 } else {
1062 aio_unlink $filename; 1199 aio_unlink $filename;
1063 aio_unlink "$filename.pst"; 1200 aio_unlink "$filename.pst";
1064 } 1201 }
1065 }; 1202 };
1066
1067 undef $guard;
1068} 1203}
1069 1204
1070sub object_freezer_as_string { 1205sub object_freezer_as_string {
1071 my ($rdata, $objs) = @_; 1206 my ($rdata, $objs) = @_;
1072 1207
1077 1212
1078sub object_thawer_load { 1213sub object_thawer_load {
1079 my ($filename) = @_; 1214 my ($filename) = @_;
1080 1215
1081 my ($data, $av); 1216 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
1084 1217
1085 (aio_load $filename, $data) >= 0 1218 (aio_load $filename, $data) >= 0
1086 or return; 1219 or return;
1087 1220
1088 unless (aio_stat "$filename.pst") { 1221 unless (aio_stat "$filename.pst") {
1089 (aio_load "$filename.pst", $av) >= 0 1222 (aio_load "$filename.pst", $av) >= 0
1090 or return; 1223 or return;
1091 1224
1092 undef $guard;
1093 $av = eval { (Storable::thaw $av)->{objs} }; 1225 my $st = eval { Coro::Storable::thaw $av };
1226 $av = $st->{objs};
1094 } 1227 }
1095 1228
1096 utf8::decode (my $decname = $filename); 1229 utf8::decode (my $decname = $filename);
1097 warn sprintf "loading %s (%d,%d)\n", 1230 warn sprintf "loading %s (%d,%d)\n",
1098 $decname, length $data, scalar @{$av || []}; 1231 $decname, length $data, scalar @{$av || []};
1228 1361
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1362 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1363 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231 1364
1232 $ext{source} = 1365 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n" 1366 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n" 1367 . "#line 1 \"$path\"\n{\n"
1235 . $source 1368 . $source
1236 . "\n};\n1"; 1369 . "\n};\n1";
1237 1370
1238 $todo{$base} = \%ext; 1371 $todo{$base} = \%ext;
1254 my $msg = $@ ? "$v->{path}: $@\n" 1387 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n"; 1388 : "$v->{base}: extension inactive.\n";
1256 1389
1257 if (exists $v->{meta}{mandatory}) { 1390 if (exists $v->{meta}{mandatory}) {
1258 warn $msg; 1391 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n"; 1392 cf::cleanup "mandatory extension failed to load, exiting.";
1260 exit 1;
1261 } 1393 }
1262 1394
1263 warn $msg; 1395 warn $msg;
1264 } 1396 }
1265 1397
1279 1411
1280=back 1412=back
1281 1413
1282=head2 CORE EXTENSIONS 1414=head2 CORE EXTENSIONS
1283 1415
1284Functions and methods that extend core crossfire objects. 1416Functions and methods that extend core deliantra objects.
1285 1417
1286=cut 1418=cut
1287 1419
1288package cf::player; 1420package cf::player;
1289 1421
1332 1464
1333sub exists($) { 1465sub exists($) {
1334 my ($login) = @_; 1466 my ($login) = @_;
1335 1467
1336 $cf::PLAYER{$login} 1468 $cf::PLAYER{$login}
1337 or cf::sync_job { !aio_stat path $login } 1469 or !aio_stat path $login
1338} 1470}
1339 1471
1340sub find($) { 1472sub find($) {
1341 return $cf::PLAYER{$_[0]} || do { 1473 return $cf::PLAYER{$_[0]} || do {
1342 my $login = $_[0]; 1474 my $login = $_[0];
1352 aio_unlink +(playerdir $login) . "/$login.pl"; 1484 aio_unlink +(playerdir $login) . "/$login.pl";
1353 1485
1354 my $f = new_from_file cf::object::thawer path $login 1486 my $f = new_from_file cf::object::thawer path $login
1355 or return; 1487 or return;
1356 1488
1357 $f->next;
1358 my $pl = cf::player::load_pl $f 1489 my $pl = cf::player::load_pl $f
1359 or return; 1490 or return;
1491
1360 local $cf::PLAYER_LOADING{$login} = $pl; 1492 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs; 1493 $f->resolve_delayed_derefs;
1362 $cf::PLAYER{$login} = $pl 1494 $cf::PLAYER{$login} = $pl
1363 } 1495 }
1364 } 1496 }
1374 1506
1375 return if $pl->{deny_save}; 1507 return if $pl->{deny_save};
1376 1508
1377 aio_mkdir playerdir $pl, 0770; 1509 aio_mkdir playerdir $pl, 0770;
1378 $pl->{last_save} = $cf::RUNTIME; 1510 $pl->{last_save} = $cf::RUNTIME;
1511
1512 cf::get_slot 0.01;
1379 1513
1380 $pl->save_pl ($path); 1514 $pl->save_pl ($path);
1381 cf::cede_to_tick; 1515 cf::cede_to_tick;
1382} 1516}
1383 1517
1415 my ($pl) = @_; 1549 my ($pl) = @_;
1416 1550
1417 my $name = $pl->ob->name; 1551 my $name = $pl->ob->name;
1418 1552
1419 $pl->{deny_save} = 1; 1553 $pl->{deny_save} = 1;
1420 $pl->password ("*"); # this should lock out the player until we nuked the dir 1554 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1421 1555
1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1556 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1423 $pl->deactivate; 1557 $pl->deactivate;
1558 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1559 $pl->ob->check_score;
1424 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1560 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1425 $pl->ns->destroy if $pl->ns; 1561 $pl->ns->destroy if $pl->ns;
1426 1562
1427 my $path = playerdir $pl; 1563 my $path = playerdir $pl;
1428 my $temp = "$path~$cf::RUNTIME~deleting~"; 1564 my $temp = "$path~$cf::RUNTIME~deleting~";
1467 1603
1468 for my $login (@$dirs) { 1604 for my $login (@$dirs) {
1469 my $path = path $login; 1605 my $path = path $login;
1470 1606
1471 # a .pst is a dead give-away for a valid player 1607 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") { 1608 # if no pst file found, open and chekc for blocked users
1609 if (aio_stat "$path.pst") {
1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1610 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1474 aio_read $fh, 0, 512, my $buf, 0 or next; 1611 aio_read $fh, 0, 512, my $buf, 0 or next;
1475 $buf !~ /^password -------------$/m or next; # official not-valid tag 1612 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 } 1613 }
1477 1614
1508 } 1645 }
1509 1646
1510 \@paths 1647 \@paths
1511} 1648}
1512 1649
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1650=item $protocol_xml = $player->expand_cfpod ($cfpod)
1514 1651
1515Expand crossfire pod fragments into protocol xml. 1652Expand deliantra pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563 1653
1564=item $player->ext_reply ($msgid, @msg) 1654=item $player->ext_reply ($msgid, @msg)
1565 1655
1566Sends an ext reply to the player. 1656Sends an ext reply to the player.
1567 1657
1634our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1635our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1636 1726
1637sub generate_random_map { 1727sub generate_random_map {
1638 my ($self, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1729
1730 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1731
1639 # mit "rum" bekleckern, nicht 1732 # mit "rum" bekleckern, nicht
1640 $self->_create_random_map ( 1733 $self->_create_random_map (
1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1734 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1735 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1736 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1765 1858
1766# the temporary/swap location 1859# the temporary/swap location
1767sub save_path { 1860sub save_path {
1768 my ($self) = @_; 1861 my ($self) = @_;
1769 1862
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1863 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1771 "$TMPDIR/$path.map" 1864 "$TMPDIR/$path.map"
1772} 1865}
1773 1866
1774# the unique path, undef == no special unique path 1867# the unique path, undef == no special unique path
1775sub uniq_path { 1868sub uniq_path {
1776 my ($self) = @_; 1869 my ($self) = @_;
1777 1870
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1871 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1779 "$UNIQUEDIR/$path" 1872 "$UNIQUEDIR/$path"
1780} 1873}
1781 1874
1782# and all this just because we cannot iterate over 1875# and all this just because we cannot iterate over
1783# all maps in C++... 1876# all maps in C++...
1881 1974
1882 cf::lock_wait "map_data:$path";#d#remove 1975 cf::lock_wait "map_data:$path";#d#remove
1883 cf::lock_wait "map_find:$path"; 1976 cf::lock_wait "map_find:$path";
1884 1977
1885 $cf::MAP{$path} || do { 1978 $cf::MAP{$path} || do {
1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1979 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1980 my $guard2 = cf::lock_acquire "map_find:$path";
1888 1981
1889 my $map = new_from_path cf::map $path 1982 my $map = new_from_path cf::map $path
1890 or return; 1983 or return;
1891 1984
1892 $map->{last_save} = $cf::RUNTIME; 1985 $map->{last_save} = $cf::RUNTIME;
1895 or return; 1988 or return;
1896 1989
1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1990 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously 1991 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait; 1992 #$cf::WAIT_FOR_TICK->wait;
1993 undef $guard2;
1900 undef $guard1; 1994 undef $guard1;
1901 undef $guard2;
1902 $map->reset; 1995 $map->reset;
1903 return find $path; 1996 return find $path;
1904 } 1997 }
1905 1998
1906 $cf::MAP{$path} = $map 1999 $cf::MAP{$path} = $map
1933 my $f = new_from_file cf::object::thawer $self->{load_path}; 2026 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block; 2027 $f->skip_block;
1935 $self->_load_objects ($f) 2028 $self->_load_objects ($f)
1936 or return; 2029 or return;
1937 2030
1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2031 $self->post_load_original
1939 if delete $self->{load_original}; 2032 if delete $self->{load_original};
1940 2033
1941 if (my $uniq = $self->uniq_path) { 2034 if (my $uniq = $self->uniq_path) {
1942 utf8::encode $uniq; 2035 utf8::encode $uniq;
1943 unless (aio_stat $uniq) { 2036 unless (aio_stat $uniq) {
1969 } 2062 }
1970 2063
1971 $self->{last_save} = $cf::RUNTIME; 2064 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME); 2065 $self->last_access ($cf::RUNTIME);
1973 2066
1974 $self->in_memory (cf::MAP_IN_MEMORY); 2067 $self->in_memory (cf::MAP_ACTIVE);
1975 } 2068 }
1976 2069
1977 $self->post_load; 2070 $self->post_load;
1978} 2071}
1979 2072
2037 my ($path, $origin, $load) = @_; 2130 my ($path, $origin, $load) = @_;
2038 2131
2039 $path = normalise $path, $origin && $origin->{path}; 2132 $path = normalise $path, $origin && $origin->{path};
2040 2133
2041 if (my $map = $cf::MAP{$path}) { 2134 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2135 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2043 } 2136 }
2044 2137
2045 $MAP_PREFETCH{$path} |= $load; 2138 $MAP_PREFETCH{$path} |= $load;
2046 2139
2047 $MAP_PREFETCHER ||= cf::async { 2140 $MAP_PREFETCHER ||= cf::async {
2141 $Coro::current->{desc} = "map prefetcher";
2142
2048 while (%MAP_PREFETCH) { 2143 while (%MAP_PREFETCH) {
2049 while (my ($k, $v) = each %MAP_PREFETCH) { 2144 while (my ($k, $v) = each %MAP_PREFETCH) {
2050 if (my $map = find $k) { 2145 if (my $map = find $k) {
2051 $map->load if $v; 2146 $map->load if $v;
2052 } 2147 }
2078 return if $self->{deny_save}; 2173 return if $self->{deny_save};
2079 2174
2080 local $self->{last_access} = $self->last_access;#d# 2175 local $self->{last_access} = $self->last_access;#d#
2081 2176
2082 cf::async { 2177 cf::async {
2178 $Coro::current->{desc} = "map player save";
2083 $_->contr->save for $self->players; 2179 $_->contr->save for $self->players;
2084 }; 2180 };
2181
2182 cf::get_slot 0.02;
2085 2183
2086 if ($uniq) { 2184 if ($uniq) {
2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2185 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2088 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2186 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2089 } else { 2187 } else {
2098 $self->save; 2196 $self->save;
2099 2197
2100 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2198 my $lock = cf::lock_acquire "map_data:$self->{path}";
2101 2199
2102 return if $self->players; 2200 return if $self->players;
2103 return if $self->in_memory != cf::MAP_IN_MEMORY; 2201 return if $self->in_memory != cf::MAP_ACTIVE;
2104 return if $self->{deny_save}; 2202 return if $self->{deny_save};
2105 2203
2106 $self->in_memory (cf::MAP_SWAPPED); 2204 $self->in_memory (cf::MAP_SWAPPED);
2107 2205
2108 $self->deactivate; 2206 $self->deactivate;
2226 2324
2227sub unique_maps() { 2325sub unique_maps() {
2228 [ 2326 [
2229 map { 2327 map {
2230 utf8::decode $_; 2328 utf8::decode $_;
2231 /\.map$/ 2329 s/\.map$//; # TODO future compatibility hack
2330 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2331 ? ()
2232 ? normalise $_ 2332 : normalise $_
2233 : ()
2234 } @{ aio_readdir $UNIQUEDIR or [] } 2333 } @{ aio_readdir $UNIQUEDIR or [] }
2235 ] 2334 ]
2236} 2335}
2237 2336
2238package cf;
2239
2240=back 2337=back
2241 2338
2242=head3 cf::object 2339=head3 cf::object
2243 2340
2244=cut 2341=cut
2247 2344
2248=over 4 2345=over 4
2249 2346
2250=item $ob->inv_recursive 2347=item $ob->inv_recursive
2251 2348
2252Returns the inventory of the object _and_ their inventories, recursively. 2349Returns the inventory of the object I<and> their inventories, recursively,
2350but I<not> the object itself.
2253 2351
2254=cut 2352=cut
2255 2353
2256sub inv_recursive_; 2354sub inv_recursive_;
2257sub inv_recursive_ { 2355sub inv_recursive_ {
2262 inv_recursive_ inv $_[0] 2360 inv_recursive_ inv $_[0]
2263} 2361}
2264 2362
2265=item $ref = $ob->ref 2363=item $ref = $ob->ref
2266 2364
2267creates and returns a persistent reference to an objetc that can be stored as a string. 2365Creates and returns a persistent reference to an object that can be stored as a string.
2268 2366
2269=item $ob = cf::object::deref ($refstring) 2367=item $ob = cf::object::deref ($refstring)
2270 2368
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2369returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block. 2370even if the object actually exists. May block.
2274=cut 2372=cut
2275 2373
2276sub deref { 2374sub deref {
2277 my ($ref) = @_; 2375 my ($ref) = @_;
2278 2376
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) { 2377 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2); 2378 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name 2379 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return; 2380 or return;
2286 $pl->ob->uuid eq $uuid 2381 $pl->ob->uuid eq $uuid
2287 or return; 2382 or return;
2307can be C<undef>. Does the right thing when the player is currently in a 2402can be C<undef>. Does the right thing when the player is currently in a
2308dialogue with the given NPC character. 2403dialogue with the given NPC character.
2309 2404
2310=cut 2405=cut
2311 2406
2407our $SAY_CHANNEL = {
2408 id => "say",
2409 title => "Map",
2410 reply => "say ",
2411 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2412};
2413
2414our $CHAT_CHANNEL = {
2415 id => "chat",
2416 title => "Chat",
2417 reply => "chat ",
2418 tooltip => "Player chat and shouts, global to the server.",
2419};
2420
2312# rough implementation of a future "reply" method that works 2421# rough implementation of a future "reply" method that works
2313# with dialog boxes. 2422# with dialog boxes.
2314#TODO: the first argument must go, split into a $npc->reply_to ( method 2423#TODO: the first argument must go, split into a $npc->reply_to ( method
2315sub cf::object::player::reply($$$;$) { 2424sub cf::object::player::reply($$$;$) {
2316 my ($self, $npc, $msg, $flags) = @_; 2425 my ($self, $npc, $msg, $flags) = @_;
2327 my $dialog = $pl->{npc_dialog}; 2436 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2437 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329 2438
2330 } else { 2439 } else {
2331 $msg = $npc->name . " says: $msg" if $npc; 2440 $msg = $npc->name . " says: $msg" if $npc;
2332 $self->message ($msg, $flags); 2441 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2333 } 2442 }
2334 } 2443 }
2335} 2444}
2336 2445
2337=item $object->send_msg ($channel, $msg, $color, [extra...]) 2446=item $object->send_msg ($channel, $msg, $color, [extra...])
2362 2471
2363=item $player_object->enter_link 2472=item $player_object->enter_link
2364 2473
2365Freezes the player and moves him/her to a special map (C<{link}>). 2474Freezes the player and moves him/her to a special map (C<{link}>).
2366 2475
2367The player should be reasonably safe there for short amounts of time. You 2476The player should be reasonably safe there for short amounts of time (e.g.
2368I<MUST> call C<leave_link> as soon as possible, though. 2477for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2478though, as the palyer cannot control the character while it is on the link
2479map.
2369 2480
2370Will never block. 2481Will never block.
2371 2482
2372=item $player_object->leave_link ($map, $x, $y) 2483=item $player_object->leave_link ($map, $x, $y)
2373 2484
2431 2542
2432 $map->load; 2543 $map->load;
2433 $map->load_neighbours; 2544 $map->load_neighbours;
2434 2545
2435 return unless $self->contr->active; 2546 return unless $self->contr->active;
2547 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2436 $self->activate_recursive; 2548 $self->activate_recursive;
2437 2549
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2550 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2439 $self->enter_map ($map, $x, $y); 2551 $self->enter_map ($map, $x, $y);
2440} 2552}
2445her, loading and preparing them map, calling the provided $check callback 2557her, loading and preparing them map, calling the provided $check callback
2446that has to return the map if sucecssful, and then unfreezes the player on 2558that has to return the map if sucecssful, and then unfreezes the player on
2447the new (success) or old (failed) map position. In either case, $done will 2559the new (success) or old (failed) map position. In either case, $done will
2448be called at the end of this process. 2560be called at the end of this process.
2449 2561
2562Note that $check will be called with a potentially non-loaded map, so if
2563it needs a loaded map it has to call C<< ->load >>.
2564
2450=cut 2565=cut
2451 2566
2452our $GOTOGEN; 2567our $GOTOGEN;
2453 2568
2454sub cf::object::player::goto { 2569sub cf::object::player::goto {
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2573 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2459 2574
2460 $self->enter_link; 2575 $self->enter_link;
2461 2576
2462 (async { 2577 (async {
2578 $Coro::current->{desc} = "player::goto $path $x $y";
2579
2580 # *tag paths override both path and x|y
2581 if ($path =~ /^\*(.*)$/) {
2582 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2583 my $ob = $obs[rand @obs];
2584
2585 # see if we actually can go there
2586 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2587 $ob = $obs[rand @obs];
2588 } else {
2589 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2590 }
2591 # else put us there anyways for now #d#
2592
2593 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2594 } else {
2595 ($path, $x, $y) = (undef, undef, undef);
2596 }
2597 }
2598
2463 my $map = eval { 2599 my $map = eval {
2464 my $map = cf::map::find $path; 2600 my $map = defined $path ? cf::map::find $path : undef;
2465 2601
2466 if ($map) { 2602 if ($map) {
2467 $map = $map->customise_for ($self); 2603 $map = $map->customise_for ($self);
2468 $map = $check->($map) if $check && $map; 2604 $map = $check->($map) if $check && $map;
2469 } else { 2605 } else {
2470 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2606 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2471 } 2607 }
2472 2608
2473 $map 2609 $map
2474 }; 2610 };
2475 2611
2511} 2647}
2512 2648
2513sub prepare_random_map { 2649sub prepare_random_map {
2514 my ($exit) = @_; 2650 my ($exit) = @_;
2515 2651
2516 my $guard = cf::lock_acquire "exit_prepare:$exit";
2517
2518 # all this does is basically replace the /! path by 2652 # all this does is basically replace the /! path by
2519 # a new random map path (?random/...) with a seed 2653 # a new random map path (?random/...) with a seed
2520 # that depends on the exit object 2654 # that depends on the exit object
2521 2655
2522 my $rmp = parse_random_map_params $exit->msg; 2656 my $rmp = parse_random_map_params $exit->msg;
2524 if ($exit->map) { 2658 if ($exit->map) {
2525 $rmp->{region} = $exit->region->name; 2659 $rmp->{region} = $exit->region->name;
2526 $rmp->{origin_map} = $exit->map->path; 2660 $rmp->{origin_map} = $exit->map->path;
2527 $rmp->{origin_x} = $exit->x; 2661 $rmp->{origin_x} = $exit->x;
2528 $rmp->{origin_y} = $exit->y; 2662 $rmp->{origin_y} = $exit->y;
2663
2664 $exit->map->touch;
2529 } 2665 }
2530 2666
2531 $rmp->{random_seed} ||= $exit->random_seed; 2667 $rmp->{random_seed} ||= $exit->random_seed;
2532 2668
2533 my $data = cf::to_json $rmp; 2669 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2534 my $md5 = Digest::MD5::md5_hex $data; 2670 my $md5 = Digest::MD5::md5_hex $data;
2535 my $meta = "$RANDOMDIR/$md5.meta"; 2671 my $meta = "$RANDOMDIR/$md5.meta";
2536 2672
2537 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2673 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2538 aio_write $fh, 0, (length $data), $data, 0; 2674 aio_write $fh, 0, (length $data), $data, 0;
2539 undef $fh; 2675 undef $fh;
2540 aio_rename "$meta~", $meta; 2676 aio_rename "$meta~", $meta;
2541 2677
2678 my $slaying = "?random/$md5";
2679
2680 if ($exit->valid) {
2542 $exit->slaying ("?random/$md5"); 2681 $exit->slaying ("?random/$md5");
2543 $exit->msg (undef); 2682 $exit->msg (undef);
2683 }
2544 } 2684 }
2545} 2685}
2546 2686
2547sub cf::object::player::enter_exit { 2687sub cf::object::player::enter_exit {
2548 my ($self, $exit) = @_; 2688 my ($self, $exit) = @_;
2549 2689
2550 return unless $self->type == cf::PLAYER; 2690 return unless $self->type == cf::PLAYER;
2551 2691
2552 if ($exit->slaying eq "/!") {
2553 #TODO: this should de-fi-ni-te-ly not be a sync-job
2554 # the problem is that $exit might not survive long enough
2555 # so it needs to be done right now, right here
2556 cf::sync_job { prepare_random_map $exit };
2557 }
2558
2559 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2560 my $hp = $exit->stats->hp;
2561 my $sp = $exit->stats->sp;
2562
2563 $self->enter_link; 2692 $self->enter_link;
2564 2693
2565 # if exit is damned, update players death & WoR home-position
2566 $self->contr->savebed ($slaying, $hp, $sp)
2567 if $exit->flag (FLAG_DAMNED);
2568
2569 (async { 2694 (async {
2570 $self->deactivate_recursive; # just to be sure 2695 $Coro::current->{desc} = "enter_exit";
2696
2571 unless (eval { 2697 unless (eval {
2698 $self->deactivate_recursive; # just to be sure
2699
2700 # random map handling
2701 {
2702 my $guard = cf::lock_acquire "exit_prepare:$exit";
2703
2704 prepare_random_map $exit
2705 if $exit->slaying eq "/!";
2706 }
2707
2708 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2709 my $x = $exit->stats->hp;
2710 my $y = $exit->stats->sp;
2711
2572 $self->goto ($slaying, $hp, $sp); 2712 $self->goto ($map, $x, $y);
2573 2713
2714 # if exit is damned, update players death & WoR home-position
2715 $self->contr->savebed ($map, $x, $y)
2716 if $exit->flag (cf::FLAG_DAMNED);
2717
2574 1; 2718 1
2575 }) { 2719 }) {
2576 $self->message ("Something went wrong deep within the crossfire server. " 2720 $self->message ("Something went wrong deep within the deliantra server. "
2577 . "I'll try to bring you back to the map you were before. " 2721 . "I'll try to bring you back to the map you were before. "
2578 . "Please report this to the dungeon master!", 2722 . "Please report this to the dungeon master!",
2579 cf::NDI_UNIQUE | cf::NDI_RED); 2723 cf::NDI_UNIQUE | cf::NDI_RED);
2580 2724
2581 warn "ERROR in enter_exit: $@"; 2725 warn "ERROR in enter_exit: $@";
2609the message, with C<log> being the default. If C<$color> is negative, suppress 2753the message, with C<log> being the default. If C<$color> is negative, suppress
2610the message unless the client supports the msg packet. 2754the message unless the client supports the msg packet.
2611 2755
2612=cut 2756=cut
2613 2757
2758# non-persistent channels (usually the info channel)
2614our %CHANNEL = ( 2759our %CHANNEL = (
2615 "c/identify" => { 2760 "c/identify" => {
2616 id => "identify", 2761 id => "infobox",
2617 title => "Identify", 2762 title => "Identify",
2618 reply => undef, 2763 reply => undef,
2619 tooltip => "Items recently identified", 2764 tooltip => "Items recently identified",
2620 }, 2765 },
2621 "c/examine" => { 2766 "c/examine" => {
2622 id => "examine", 2767 id => "infobox",
2623 title => "Examine", 2768 title => "Examine",
2624 reply => undef, 2769 reply => undef,
2625 tooltip => "Signs and other items you examined", 2770 tooltip => "Signs and other items you examined",
2626 }, 2771 },
2772 "c/book" => {
2773 id => "infobox",
2774 title => "Book",
2775 reply => undef,
2776 tooltip => "The contents of a note or book",
2777 },
2778 "c/lookat" => {
2779 id => "infobox",
2780 title => "Look",
2781 reply => undef,
2782 tooltip => "What you saw there",
2783 },
2784 "c/who" => {
2785 id => "infobox",
2786 title => "Players",
2787 reply => undef,
2788 tooltip => "Shows players who are currently online",
2789 },
2790 "c/body" => {
2791 id => "infobox",
2792 title => "Body Parts",
2793 reply => undef,
2794 tooltip => "Shows which body parts you posess and are available",
2795 },
2796 "c/skills" => {
2797 id => "infobox",
2798 title => "Skills",
2799 reply => undef,
2800 tooltip => "Shows your experience per skill and item power",
2801 },
2802 "c/uptime" => {
2803 id => "infobox",
2804 title => "Uptime",
2805 reply => undef,
2806 tooltip => "How long the server has been running since last restart",
2807 },
2808 "c/mapinfo" => {
2809 id => "infobox",
2810 title => "Map Info",
2811 reply => undef,
2812 tooltip => "Information related to the maps",
2813 },
2814 "c/party" => {
2815 id => "party",
2816 title => "Party",
2817 reply => "gsay ",
2818 tooltip => "Messages and chat related to your party",
2819 },
2627); 2820);
2628 2821
2629sub cf::client::send_msg { 2822sub cf::client::send_msg {
2630 my ($self, $channel, $msg, $color, @extra) = @_; 2823 my ($self, $channel, $msg, $color, @extra) = @_;
2631 2824
2632 $msg = $self->pl->expand_cfpod ($msg); 2825 $msg = $self->pl->expand_cfpod ($msg)
2826 unless $color & cf::NDI_VERBATIM;
2633 2827
2634 $color &= cf::NDI_CLIENT_MASK; # just in case... 2828 $color &= cf::NDI_CLIENT_MASK; # just in case...
2635 2829
2636 # check predefined channels, for the benefit of C 2830 # check predefined channels, for the benefit of C
2637 $channel = $CHANNEL{$channel} if $CHANNEL{$channel}; 2831 if ($CHANNEL{$channel}) {
2832 $channel = $CHANNEL{$channel};
2638 2833
2834 $self->ext_msg (channel_info => $channel)
2835 if $self->can_msg;
2836
2837 $channel = $channel->{id};
2838
2639 if (ref $channel) { 2839 } elsif (ref $channel) {
2640 # send meta info to client, if not yet sent 2840 # send meta info to client, if not yet sent
2641 unless (exists $self->{channel}{$channel->{id}}) { 2841 unless (exists $self->{channel}{$channel->{id}}) {
2642 $self->{channel}{$channel->{id}} = $channel; 2842 $self->{channel}{$channel->{id}} = $channel;
2643 $self->ext_msg (channel_info => $channel) 2843 $self->ext_msg (channel_info => $channel)
2644 if $self->can_msg; 2844 if $self->can_msg;
2652 if ($self->can_msg) { 2852 if ($self->can_msg) {
2653 # default colour, mask it out 2853 # default colour, mask it out
2654 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2854 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2655 if $color & cf::NDI_DEF; 2855 if $color & cf::NDI_DEF;
2656 2856
2657 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2857 my $pkt = "msg "
2858 . $self->{json_coder}->encode (
2658 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2859 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2860 );
2861
2862 # try lzf for large packets
2863 $pkt = "lzf " . Compress::LZF::compress $pkt
2864 if 1024 <= length $pkt and $self->{can_lzf};
2865
2866 # split very large packets
2867 if (8192 < length $pkt and $self->{can_lzf}) {
2868 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2869 $pkt = "frag";
2870 }
2871
2872 $self->send_packet ($pkt);
2659 } else { 2873 } else {
2660 if ($color >= 0) { 2874 if ($color >= 0) {
2661 # replace some tags by gcfclient-compatible ones 2875 # replace some tags by gcfclient-compatible ones
2662 for ($msg) { 2876 for ($msg) {
2663 1 while 2877 1 while
2861=pod 3075=pod
2862 3076
2863The following functions and methods are available within a safe environment: 3077The following functions and methods are available within a safe environment:
2864 3078
2865 cf::object 3079 cf::object
2866 contr pay_amount pay_player map x y force_find force_add 3080 contr pay_amount pay_player map x y force_find force_add destroy
2867 insert remove name archname title slaying race decrease_ob_nr 3081 insert remove name archname title slaying race decrease split
2868 3082
2869 cf::object::player 3083 cf::object::player
2870 player 3084 player
2871 3085
2872 cf::player 3086 cf::player
2877 3091
2878=cut 3092=cut
2879 3093
2880for ( 3094for (
2881 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3095 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2882 insert remove inv name archname title slaying race 3096 insert remove inv nrof name archname title slaying race
2883 decrease_ob_nr)], 3097 decrease split destroy change_exp)],
2884 ["cf::object::player" => qw(player)], 3098 ["cf::object::player" => qw(player)],
2885 ["cf::player" => qw(peaceful)], 3099 ["cf::player" => qw(peaceful)],
2886 ["cf::map" => qw(trigger)], 3100 ["cf::map" => qw(trigger)],
2887) { 3101) {
2888 no strict 'refs'; 3102 no strict 'refs';
2993 { 3207 {
2994 my $faces = $facedata->{faceinfo}; 3208 my $faces = $facedata->{faceinfo};
2995 3209
2996 while (my ($face, $info) = each %$faces) { 3210 while (my ($face, $info) = each %$faces) {
2997 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3211 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3212
2998 cf::face::set_visibility $idx, $info->{visibility}; 3213 cf::face::set_visibility $idx, $info->{visibility};
2999 cf::face::set_magicmap $idx, $info->{magicmap}; 3214 cf::face::set_magicmap $idx, $info->{magicmap};
3000 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3215 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3001 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3216 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3002 3217
3003 cf::cede_to_tick; 3218 cf::cede_to_tick;
3004 } 3219 }
3005 3220
3006 while (my ($face, $info) = each %$faces) { 3221 while (my ($face, $info) = each %$faces) {
3007 next unless $info->{smooth}; 3222 next unless $info->{smooth};
3223
3008 my $idx = cf::face::find $face 3224 my $idx = cf::face::find $face
3009 or next; 3225 or next;
3226
3010 if (my $smooth = cf::face::find $info->{smooth}) { 3227 if (my $smooth = cf::face::find $info->{smooth}) {
3011 cf::face::set_smooth $idx, $smooth; 3228 cf::face::set_smooth $idx, $smooth;
3012 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3229 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3013 } else { 3230 } else {
3014 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3231 warn "smooth face '$info->{smooth}' not found for face '$face'";
3032 { 3249 {
3033 # TODO: for gcfclient pleasure, we should give resources 3250 # TODO: for gcfclient pleasure, we should give resources
3034 # that gcfclient doesn't grok a >10000 face index. 3251 # that gcfclient doesn't grok a >10000 face index.
3035 my $res = $facedata->{resource}; 3252 my $res = $facedata->{resource};
3036 3253
3037 my $soundconf = delete $res->{"res/sound.conf"};
3038
3039 while (my ($name, $info) = each %$res) { 3254 while (my ($name, $info) = each %$res) {
3255 if (defined $info->{type}) {
3040 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3256 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3041 my $data; 3257 my $data;
3042 3258
3043 if ($info->{type} & 1) { 3259 if ($info->{type} & 1) {
3044 # prepend meta info 3260 # prepend meta info
3045 3261
3046 my $meta = $enc->encode ({ 3262 my $meta = $enc->encode ({
3047 name => $name, 3263 name => $name,
3048 %{ $info->{meta} || {} }, 3264 %{ $info->{meta} || {} },
3049 }); 3265 });
3050 3266
3051 $data = pack "(w/a*)*", $meta, $info->{data}; 3267 $data = pack "(w/a*)*", $meta, $info->{data};
3268 } else {
3269 $data = $info->{data};
3270 }
3271
3272 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3273 cf::face::set_type $idx, $info->{type};
3052 } else { 3274 } else {
3053 $data = $info->{data}; 3275 $RESOURCE{$name} = $info;
3054 } 3276 }
3055 3277
3056 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3057 cf::face::set_type $idx, $info->{type};
3058
3059 cf::cede_to_tick; 3278 cf::cede_to_tick;
3060 } 3279 }
3061
3062 if ($soundconf) {
3063 $soundconf = $enc->decode (delete $soundconf->{data});
3064
3065 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3066 my $sound = $soundconf->{compat}[$_]
3067 or next;
3068
3069 my $face = cf::face::find "sound/$sound->[1]";
3070 cf::sound::set $sound->[0] => $face;
3071 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3072 }
3073
3074 while (my ($k, $v) = each %{$soundconf->{event}}) {
3075 my $face = cf::face::find "sound/$v";
3076 cf::sound::set $k => $face;
3077 }
3078 }
3079 } 3280 }
3281
3282 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3080 3283
3081 1 3284 1
3082} 3285}
3286
3287cf::global->attach (on_resource_update => sub {
3288 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3289 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3290
3291 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3292 my $sound = $soundconf->{compat}[$_]
3293 or next;
3294
3295 my $face = cf::face::find "sound/$sound->[1]";
3296 cf::sound::set $sound->[0] => $face;
3297 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3298 }
3299
3300 while (my ($k, $v) = each %{$soundconf->{event}}) {
3301 my $face = cf::face::find "sound/$v";
3302 cf::sound::set $k => $face;
3303 }
3304 }
3305});
3083 3306
3084register_exticmd fx_want => sub { 3307register_exticmd fx_want => sub {
3085 my ($ns, $want) = @_; 3308 my ($ns, $want) = @_;
3086 3309
3087 while (my ($k, $v) = each %$want) { 3310 while (my ($k, $v) = each %$want) {
3088 $ns->fx_want ($k, $v); 3311 $ns->fx_want ($k, $v);
3089 } 3312 }
3090}; 3313};
3314
3315sub load_resource_file($) {
3316 my $guard = lock_acquire "load_resource_file";
3317
3318 my $status = load_resource_file_ $_[0];
3319 get_slot 0.1, 100;
3320 cf::arch::commit_load;
3321
3322 $status
3323}
3091 3324
3092sub reload_regions { 3325sub reload_regions {
3093 # HACK to clear player env face cache, we need some signal framework 3326 # HACK to clear player env face cache, we need some signal framework
3094 # for this (global event?) 3327 # for this (global event?)
3095 %ext::player_env::MUSIC_FACE_CACHE = (); 3328 %ext::player_env::MUSIC_FACE_CACHE = ();
3109} 3342}
3110 3343
3111sub reload_archetypes { 3344sub reload_archetypes {
3112 load_resource_file "$DATADIR/archetypes" 3345 load_resource_file "$DATADIR/archetypes"
3113 or die "unable to load archetypes\n"; 3346 or die "unable to load archetypes\n";
3114 #d# NEED to laod twice to resolve forward references
3115 # this really needs to be done in an extra post-pass
3116 # (which needs to be synchronous, so solve it differently)
3117 load_resource_file "$DATADIR/archetypes"
3118 or die "unable to load archetypes\n";
3119} 3347}
3120 3348
3121sub reload_treasures { 3349sub reload_treasures {
3122 load_resource_file "$DATADIR/treasures" 3350 load_resource_file "$DATADIR/treasures"
3123 or die "unable to load treasurelists\n"; 3351 or die "unable to load treasurelists\n";
3124} 3352}
3125 3353
3126sub reload_resources { 3354sub reload_resources {
3127 warn "reloading resource files...\n"; 3355 warn "reloading resource files...\n";
3128 3356
3357 reload_facedata;
3358 reload_archetypes;
3129 reload_regions; 3359 reload_regions;
3130 reload_facedata;
3131 #reload_archetypes;#d#
3132 reload_archetypes;
3133 reload_treasures; 3360 reload_treasures;
3134 3361
3135 warn "finished reloading resource files\n"; 3362 warn "finished reloading resource files\n";
3136}
3137
3138sub init {
3139 reload_resources;
3140} 3363}
3141 3364
3142sub reload_config { 3365sub reload_config {
3143 open my $fh, "<:utf8", "$CONFDIR/config" 3366 open my $fh, "<:utf8", "$CONFDIR/config"
3144 or return; 3367 or return;
3145 3368
3146 local $/; 3369 local $/;
3147 *CFG = YAML::Syck::Load <$fh>; 3370 *CFG = YAML::Load <$fh>;
3148 3371
3149 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3372 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3150 3373
3151 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3374 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3152 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3375 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3158 }; 3381 };
3159 warn $@ if $@; 3382 warn $@ if $@;
3160 } 3383 }
3161} 3384}
3162 3385
3386sub pidfile() {
3387 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3388 or die "$PIDFILE: $!";
3389 flock $fh, &Fcntl::LOCK_EX
3390 or die "$PIDFILE: flock: $!";
3391 $fh
3392}
3393
3394# make sure only one server instance is running at any one time
3395sub atomic {
3396 my $fh = pidfile;
3397
3398 my $pid = <$fh>;
3399 kill 9, $pid if $pid > 0;
3400
3401 seek $fh, 0, 0;
3402 print $fh $$;
3403}
3404
3163sub main { 3405sub main {
3406 cf::init_globals; # initialise logging
3407
3408 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3409 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3410 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3411 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3412
3413 cf::init_experience;
3414 cf::init_anim;
3415 cf::init_attackmess;
3416 cf::init_dynamic;
3417 cf::init_block;
3418
3419 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3420
3164 # we must not ever block the main coroutine 3421 # we must not ever block the main coroutine
3165 local $Coro::idle = sub { 3422 local $Coro::idle = sub {
3166 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3423 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3167 (async { 3424 (async {
3168 Event::one_event; 3425 $Coro::current->{desc} = "IDLE BUG HANDLER";
3426 EV::loop EV::LOOP_ONESHOT;
3169 })->prio (Coro::PRIO_MAX); 3427 })->prio (Coro::PRIO_MAX);
3170 }; 3428 };
3171 3429
3430 evthread_start IO::AIO::poll_fileno;
3431
3432 cf::sync_job {
3433 reload_resources;
3172 reload_config; 3434 reload_config;
3173 db_init; 3435 db_init;
3436
3437 cf::load_settings;
3438 cf::load_materials;
3439 cf::init_uuid;
3440 cf::init_signals;
3441 cf::init_commands;
3442 cf::init_skills;
3443
3444 cf::init_beforeplay;
3445
3446 atomic;
3447
3174 load_extensions; 3448 load_extensions;
3175 3449
3176 $TICK_WATCHER->start; 3450 utime time, time, $RUNTIMEFILE;
3451
3452 # no (long-running) fork's whatsoever before this point(!)
3453 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3454
3455 (pop @POST_INIT)->(0) while @POST_INIT;
3456 };
3457
3177 Event::loop; 3458 EV::loop;
3178} 3459}
3179 3460
3180############################################################################# 3461#############################################################################
3181# initialisation and cleanup 3462# initialisation and cleanup
3182 3463
3183# install some emergency cleanup handlers 3464# install some emergency cleanup handlers
3184BEGIN { 3465BEGIN {
3466 our %SIGWATCHER = ();
3185 for my $signal (qw(INT HUP TERM)) { 3467 for my $signal (qw(INT HUP TERM)) {
3186 Event->signal ( 3468 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3187 reentrant => 0,
3188 data => WF_AUTOCANCEL,
3189 signal => $signal,
3190 prio => 0,
3191 cb => sub {
3192 cf::cleanup "SIG$signal"; 3469 cf::cleanup "SIG$signal";
3193 },
3194 ); 3470 };
3195 } 3471 }
3196} 3472}
3197 3473
3198sub write_runtime { 3474sub write_runtime_sync {
3199 my $runtime = "$LOCALDIR/runtime";
3200
3201 # first touch the runtime file to show we are still running: 3475 # first touch the runtime file to show we are still running:
3202 # the fsync below can take a very very long time. 3476 # the fsync below can take a very very long time.
3203 3477
3204 IO::AIO::aio_utime $runtime, undef, undef; 3478 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3205 3479
3206 my $guard = cf::lock_acquire "write_runtime"; 3480 my $guard = cf::lock_acquire "write_runtime";
3207 3481
3208 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3482 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3209 or return; 3483 or return;
3210 3484
3211 my $value = $cf::RUNTIME + 90 + 10; 3485 my $value = $cf::RUNTIME + 90 + 10;
3212 # 10 is the runtime save interval, for a monotonic clock 3486 # 10 is the runtime save interval, for a monotonic clock
3213 # 60 allows for the watchdog to kill the server. 3487 # 60 allows for the watchdog to kill the server.
3223 aio_utime $fh, undef, undef; 3497 aio_utime $fh, undef, undef;
3224 3498
3225 close $fh 3499 close $fh
3226 or return; 3500 or return;
3227 3501
3228 aio_rename "$runtime~", $runtime 3502 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3229 and return; 3503 and return;
3230 3504
3231 warn "runtime file written.\n"; 3505 warn "runtime file written.\n";
3232 3506
3233 1 3507 1
3508}
3509
3510our $uuid_lock;
3511our $uuid_skip;
3512
3513sub write_uuid_sync($) {
3514 $uuid_skip ||= $_[0];
3515
3516 return if $uuid_lock;
3517 local $uuid_lock = 1;
3518
3519 my $uuid = "$LOCALDIR/uuid";
3520
3521 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3522 or return;
3523
3524 my $value = uuid_seq uuid_cur;
3525
3526 unless ($value) {
3527 warn "cowardly refusing to write zero uuid value!\n";
3528 return;
3529 }
3530
3531 my $value = uuid_str $value + $uuid_skip;
3532 $uuid_skip = 0;
3533
3534 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3535 and return;
3536
3537 # always fsync - this file is important
3538 aio_fsync $fh
3539 and return;
3540
3541 close $fh
3542 or return;
3543
3544 aio_rename "$uuid~", $uuid
3545 and return;
3546
3547 warn "uuid file written ($value).\n";
3548
3549 1
3550
3551}
3552
3553sub write_uuid($$) {
3554 my ($skip, $sync) = @_;
3555
3556 $sync ? write_uuid_sync $skip
3557 : async { write_uuid_sync $skip };
3234} 3558}
3235 3559
3236sub emergency_save() { 3560sub emergency_save() {
3237 my $freeze_guard = cf::freeze_mainloop; 3561 my $freeze_guard = cf::freeze_mainloop;
3238 3562
3244 # and maps saved/destroyed asynchronously. 3568 # and maps saved/destroyed asynchronously.
3245 warn "begin emergency player save\n"; 3569 warn "begin emergency player save\n";
3246 for my $login (keys %cf::PLAYER) { 3570 for my $login (keys %cf::PLAYER) {
3247 my $pl = $cf::PLAYER{$login} or next; 3571 my $pl = $cf::PLAYER{$login} or next;
3248 $pl->valid or next; 3572 $pl->valid or next;
3573 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3249 $pl->save; 3574 $pl->save;
3250 } 3575 }
3251 warn "end emergency player save\n"; 3576 warn "end emergency player save\n";
3252 3577
3253 warn "begin emergency map save\n"; 3578 warn "begin emergency map save\n";
3259 warn "end emergency map save\n"; 3584 warn "end emergency map save\n";
3260 3585
3261 warn "begin emergency database checkpoint\n"; 3586 warn "begin emergency database checkpoint\n";
3262 BDB::db_env_txn_checkpoint $DB_ENV; 3587 BDB::db_env_txn_checkpoint $DB_ENV;
3263 warn "end emergency database checkpoint\n"; 3588 warn "end emergency database checkpoint\n";
3589
3590 warn "begin write uuid\n";
3591 write_uuid_sync 1;
3592 warn "end write uuid\n";
3264 }; 3593 };
3265 3594
3266 warn "leave emergency perl save\n"; 3595 warn "leave emergency perl save\n";
3267} 3596}
3268 3597
3269sub post_cleanup { 3598sub post_cleanup {
3270 my ($make_core) = @_; 3599 my ($make_core) = @_;
3271 3600
3272 warn Carp::longmess "post_cleanup backtrace" 3601 warn Carp::longmess "post_cleanup backtrace"
3273 if $make_core; 3602 if $make_core;
3603
3604 my $fh = pidfile;
3605 unlink $PIDFILE if <$fh> == $$;
3606}
3607
3608# a safer delete_package, copied from Symbol
3609sub clear_package($) {
3610 my $pkg = shift;
3611
3612 # expand to full symbol table name if needed
3613 unless ($pkg =~ /^main::.*::$/) {
3614 $pkg = "main$pkg" if $pkg =~ /^::/;
3615 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3616 $pkg .= '::' unless $pkg =~ /::$/;
3617 }
3618
3619 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3620 my $stem_symtab = *{$stem}{HASH};
3621
3622 defined $stem_symtab and exists $stem_symtab->{$leaf}
3623 or return;
3624
3625 # clear all symbols
3626 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3627 for my $name (keys %$leaf_symtab) {
3628 _gv_clear *{"$pkg$name"};
3629# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3630 }
3631 warn "cleared package $pkg\n";#d#
3274} 3632}
3275 3633
3276sub do_reload_perl() { 3634sub do_reload_perl() {
3277 # can/must only be called in main 3635 # can/must only be called in main
3278 if ($Coro::current != $Coro::main) { 3636 if ($Coro::current != $Coro::main) {
3279 warn "can only reload from main coroutine"; 3637 warn "can only reload from main coroutine";
3280 return; 3638 return;
3281 } 3639 }
3282 3640
3641 return if $RELOAD++;
3642
3643 while ($RELOAD) {
3283 warn "reloading..."; 3644 warn "reloading...";
3284 3645
3285 warn "entering sync_job"; 3646 warn "entering sync_job";
3286 3647
3287 cf::sync_job { 3648 cf::sync_job {
3288 cf::write_runtime; # external watchdog should not bark 3649 cf::write_runtime_sync; # external watchdog should not bark
3289 cf::emergency_save; 3650 cf::emergency_save;
3290 cf::write_runtime; # external watchdog should not bark 3651 cf::write_runtime_sync; # external watchdog should not bark
3291 3652
3292 warn "syncing database to disk"; 3653 warn "syncing database to disk";
3293 BDB::db_env_txn_checkpoint $DB_ENV; 3654 BDB::db_env_txn_checkpoint $DB_ENV;
3294 3655
3295 # if anything goes wrong in here, we should simply crash as we already saved 3656 # if anything goes wrong in here, we should simply crash as we already saved
3296 3657
3297 warn "cancelling all WF_AUTOCANCEL watchers";
3298 for (Event::all_watchers) {
3299 $_->cancel if $_->data & WF_AUTOCANCEL;
3300 }
3301
3302 warn "flushing outstanding aio requests"; 3658 warn "flushing outstanding aio requests";
3303 for (;;) {
3304 BDB::flush;
3305 IO::AIO::flush;
3306 Coro::cede;
3307 last unless IO::AIO::nreqs || BDB::nreqs; 3659 while (IO::AIO::nreqs || BDB::nreqs) {
3308 warn "iterate..."; 3660 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3309 }
3310
3311 ++$RELOAD;
3312
3313 warn "cancelling all extension coros";
3314 $_->cancel for values %EXT_CORO;
3315 %EXT_CORO = ();
3316
3317 warn "removing commands";
3318 %COMMAND = ();
3319
3320 warn "removing ext/exti commands";
3321 %EXTCMD = ();
3322 %EXTICMD = ();
3323
3324 warn "unloading/nuking all extensions";
3325 for my $pkg (@EXTS) {
3326 warn "... unloading $pkg";
3327
3328 if (my $cb = $pkg->can ("unload")) {
3329 eval {
3330 $cb->($pkg);
3331 1
3332 } or warn "$pkg unloaded, but with errors: $@";
3333 } 3661 }
3334 3662
3335 warn "... nuking $pkg"; 3663 warn "cancelling all extension coros";
3336 Symbol::delete_package $pkg; 3664 $_->cancel for values %EXT_CORO;
3337 } 3665 %EXT_CORO = ();
3338 3666
3339 warn "unloading all perl modules loaded from $LIBDIR"; 3667 warn "removing commands";
3340 while (my ($k, $v) = each %INC) { 3668 %COMMAND = ();
3341 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3342 3669
3670 warn "removing ext/exti commands";
3671 %EXTCMD = ();
3672 %EXTICMD = ();
3673
3674 warn "unloading/nuking all extensions";
3675 for my $pkg (@EXTS) {
3343 warn "... unloading $k"; 3676 warn "... unloading $pkg";
3344 delete $INC{$k};
3345 3677
3346 $k =~ s/\.pm$//;
3347 $k =~ s/\//::/g;
3348
3349 if (my $cb = $k->can ("unload_module")) { 3678 if (my $cb = $pkg->can ("unload")) {
3679 eval {
3350 $cb->(); 3680 $cb->($pkg);
3681 1
3682 } or warn "$pkg unloaded, but with errors: $@";
3683 }
3684
3685 warn "... clearing $pkg";
3686 clear_package $pkg;
3351 } 3687 }
3352 3688
3353 Symbol::delete_package $k; 3689 warn "unloading all perl modules loaded from $LIBDIR";
3690 while (my ($k, $v) = each %INC) {
3691 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3692
3693 warn "... unloading $k";
3694 delete $INC{$k};
3695
3696 $k =~ s/\.pm$//;
3697 $k =~ s/\//::/g;
3698
3699 if (my $cb = $k->can ("unload_module")) {
3700 $cb->();
3701 }
3702
3703 clear_package $k;
3354 } 3704 }
3355 3705
3356 warn "getting rid of safe::, as good as possible"; 3706 warn "getting rid of safe::, as good as possible";
3357 Symbol::delete_package "safe::$_" 3707 clear_package "safe::$_"
3358 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3708 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3359 3709
3360 warn "unloading cf.pm \"a bit\""; 3710 warn "unloading cf.pm \"a bit\"";
3361 delete $INC{"cf.pm"}; 3711 delete $INC{"cf.pm"};
3362 delete $INC{"cf/pod.pm"}; 3712 delete $INC{"cf/pod.pm"};
3363 3713
3364 # don't, removes xs symbols, too, 3714 # don't, removes xs symbols, too,
3365 # and global variables created in xs 3715 # and global variables created in xs
3366 #Symbol::delete_package __PACKAGE__; 3716 #clear_package __PACKAGE__;
3367 3717
3368 warn "unload completed, starting to reload now"; 3718 warn "unload completed, starting to reload now";
3369 3719
3370 warn "reloading cf.pm"; 3720 warn "reloading cf.pm";
3371 require cf; 3721 require cf;
3372 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3722 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3373 3723
3374 warn "loading config and database again"; 3724 warn "loading config and database again";
3375 cf::reload_config; 3725 cf::reload_config;
3376 3726
3377 warn "loading extensions"; 3727 warn "loading extensions";
3378 cf::load_extensions; 3728 cf::load_extensions;
3379 3729
3380 warn "reattaching attachments to objects/players"; 3730 warn "reattaching attachments to objects/players";
3381 _global_reattach; # objects, sockets 3731 _global_reattach; # objects, sockets
3382 warn "reattaching attachments to maps"; 3732 warn "reattaching attachments to maps";
3383 reattach $_ for values %MAP; 3733 reattach $_ for values %MAP;
3384 warn "reattaching attachments to players"; 3734 warn "reattaching attachments to players";
3385 reattach $_ for values %PLAYER; 3735 reattach $_ for values %PLAYER;
3386 3736
3737 warn "running post_load";
3738 (pop @POST_INIT)->(1) while @POST_INIT;
3739
3387 warn "leaving sync_job"; 3740 warn "leaving sync_job";
3388 3741
3389 1 3742 1
3390 } or do { 3743 } or do {
3391 warn $@; 3744 warn $@;
3392 warn "error while reloading, exiting."; 3745 cf::cleanup "error while reloading, exiting.";
3393 exit 1;
3394 }; 3746 };
3395 3747
3396 warn "reloaded"; 3748 warn "reloaded";
3749 --$RELOAD;
3750 }
3397}; 3751};
3398 3752
3399our $RELOAD_WATCHER; # used only during reload 3753our $RELOAD_WATCHER; # used only during reload
3400 3754
3401sub reload_perl() { 3755sub reload_perl() {
3402 # doing reload synchronously and two reloads happen back-to-back, 3756 # doing reload synchronously and two reloads happen back-to-back,
3403 # coro crashes during coro_state_free->destroy here. 3757 # coro crashes during coro_state_free->destroy here.
3404 3758
3405 $RELOAD_WATCHER ||= Event->timer ( 3759 $RELOAD_WATCHER ||= EV::timer $TICK * 1.5, 0, sub {
3406 reentrant => 0,
3407 after => 0,
3408 data => WF_AUTOCANCEL,
3409 cb => sub {
3410 do_reload_perl; 3760 do_reload_perl;
3411 undef $RELOAD_WATCHER; 3761 undef $RELOAD_WATCHER;
3412 },
3413 ); 3762 };
3414} 3763}
3415 3764
3416register_command "reload" => sub { 3765register_command "reload" => sub {
3417 my ($who, $arg) = @_; 3766 my ($who, $arg) = @_;
3418 3767
3419 if ($who->flag (FLAG_WIZ)) { 3768 if ($who->flag (FLAG_WIZ)) {
3420 $who->message ("reloading server."); 3769 $who->message ("reloading server.");
3770 async {
3771 $Coro::current->{desc} = "perl_reload";
3421 async { reload_perl }; 3772 reload_perl;
3773 };
3422 } 3774 }
3423}; 3775};
3424 3776
3425unshift @INC, $LIBDIR; 3777unshift @INC, $LIBDIR;
3426 3778
3428 3780
3429our @WAIT_FOR_TICK; 3781our @WAIT_FOR_TICK;
3430our @WAIT_FOR_TICK_BEGIN; 3782our @WAIT_FOR_TICK_BEGIN;
3431 3783
3432sub wait_for_tick { 3784sub wait_for_tick {
3433 return unless $TICK_WATCHER->is_active;
3434 return if $Coro::current == $Coro::main; 3785 return if tick_inhibit || $Coro::current == $Coro::main;
3435 3786
3436 my $signal = new Coro::Signal; 3787 my $signal = new Coro::Signal;
3437 push @WAIT_FOR_TICK, $signal; 3788 push @WAIT_FOR_TICK, $signal;
3438 $signal->wait; 3789 $signal->wait;
3439} 3790}
3440 3791
3441sub wait_for_tick_begin { 3792sub wait_for_tick_begin {
3442 return unless $TICK_WATCHER->is_active;
3443 return if $Coro::current == $Coro::main; 3793 return if tick_inhibit || $Coro::current == $Coro::main;
3444 3794
3445 my $signal = new Coro::Signal; 3795 my $signal = new Coro::Signal;
3446 push @WAIT_FOR_TICK_BEGIN, $signal; 3796 push @WAIT_FOR_TICK_BEGIN, $signal;
3447 $signal->wait; 3797 $signal->wait;
3448} 3798}
3449 3799
3450our $stat_fh; 3800sub tick {
3451sysopen $stat_fh, "/tmp/cfstats", Fcntl::O_APPEND | Fcntl::O_CREAT | Fcntl::O_WRONLY, 0600;#d#
3452
3453$TICK_WATCHER = Event->timer (
3454 reentrant => 0,
3455 parked => 1,
3456 prio => 0,
3457 at => $NEXT_TICK || $TICK,
3458 data => WF_AUTOCANCEL,
3459 cb => sub {
3460 if ($Coro::current != $Coro::main) { 3801 if ($Coro::current != $Coro::main) {
3461 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3802 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3462 unless ++$bug_warning > 10; 3803 unless ++$bug_warning > 10;
3463 return; 3804 return;
3464 } 3805 }
3465 3806
3466 my @pl = cf::player::list; my $stats = sprintf "%.2f %d %d %d", $RUNTIME, (scalar @pl), cf::object::actives_size, cf::object::objects_size; #d#
3467
3468 $NOW = $tick_start = Event::time;
3469
3470 cf::server_tick; # one server iteration 3807 cf::server_tick; # one server iteration
3471 3808
3472 $RUNTIME += $TICK;
3473 $NEXT_TICK += $TICK;
3474
3475 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3809 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3476 $NEXT_RUNTIME_WRITE = $NOW + 10; 3810 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3477 Coro::async_pool { 3811 Coro::async_pool {
3812 $Coro::current->{desc} = "runtime saver";
3478 write_runtime 3813 write_runtime_sync
3479 or warn "ERROR: unable to write runtime file: $!"; 3814 or warn "ERROR: unable to write runtime file: $!";
3480 };
3481 } 3815 };
3816 }
3482 3817
3483# my $AFTER = Event::time;
3484# warn $AFTER - $NOW;#d#
3485
3486 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3818 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3487 $sig->send; 3819 $sig->send;
3488 } 3820 }
3489 while (my $sig = shift @WAIT_FOR_TICK) { 3821 while (my $sig = shift @WAIT_FOR_TICK) {
3490 $sig->send; 3822 $sig->send;
3491 } 3823 }
3492 3824
3493 $NOW = Event::time; 3825 $LOAD = ($NOW - $TICK_START) / $TICK;
3494
3495 # if we are delayed by four ticks or more, skip them all
3496 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3497
3498 $TICK_WATCHER->at ($NEXT_TICK);
3499 $TICK_WATCHER->start;
3500
3501 $LOAD = ($NOW - $tick_start) / $TICK;
3502 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3826 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3503 3827
3504 _post_tick; 3828 if (0) {
3505 3829 if ($NEXT_TICK) {
3506 # gather some statistics#d# 3830 my $jitter = $TICK_START - $NEXT_TICK;
3507 $stats .= sprintf " %d\n", 10000 * ($NOW - $tick_start);#d# 3831 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3508 IO::AIO::aio_write $stat_fh, undef, undef, $stats, 0;#d# 3832 warn "jitter $JITTER\n";#d#
3833 }
3509 }, 3834 }
3510); 3835}
3511 3836
3512{ 3837{
3838 # configure BDB
3839
3513 BDB::min_parallel 8; 3840 BDB::min_parallel 8;
3514 BDB::max_poll_time $TICK * 0.1; 3841 BDB::max_poll_reqs $TICK * 0.1;
3515 $BDB_POLL_WATCHER = Event->io ( 3842 $AnyEvent::BDB::WATCHER->priority (1);
3516 reentrant => 0,
3517 fd => BDB::poll_fileno,
3518 poll => 'r',
3519 prio => 0,
3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538 3843
3539 unless ($DB_ENV) { 3844 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create; 3845 $DB_ENV = BDB::db_env_create;
3846 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3847 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3848 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3849 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3850 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3541 3851
3542 cf::sync_job { 3852 cf::sync_job {
3543 eval { 3853 eval {
3544 BDB::db_env_open 3854 BDB::db_env_open
3545 $DB_ENV, 3855 $DB_ENV,
3547 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3857 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3548 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3858 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3549 0666; 3859 0666;
3550 3860
3551 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3861 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3552
3553 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3554 | BDB::LOG_AUTOREMOVE, 1);
3555 $DB_ENV->set_lk_detect;
3556 }; 3862 };
3557 3863
3558 cf::cleanup "db_env_open(db): $@" if $@; 3864 cf::cleanup "db_env_open(db): $@" if $@;
3559 }; 3865 };
3560 } 3866 }
3561 3867
3562 $BDB_CHECKPOINT_WATCHER = Event->timer ( 3868 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3563 after => 11, 3869 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3564 interval => 60, 3870 };
3565 hard => 1, 3871 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
3568 cb => sub {
3569 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { }; 3872 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3570 },
3571 ); 3873 };
3572 $BDB_TRICKLE_WATCHER = Event->timer ( 3874 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3573 after => 5,
3574 interval => 10,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { }; 3875 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3580 },
3581 ); 3876 };
3582} 3877}
3583 3878
3584{ 3879{
3880 # configure IO::AIO
3881
3585 IO::AIO::min_parallel 8; 3882 IO::AIO::min_parallel 8;
3586
3587 undef $Coro::AIO::WATCHER;
3588 IO::AIO::max_poll_time $TICK * 0.1; 3883 IO::AIO::max_poll_time $TICK * 0.1;
3589 $AIO_POLL_WATCHER = Event->io ( 3884 undef $AnyEvent::AIO::WATCHER;
3590 reentrant => 0,
3591 data => WF_AUTOCANCEL,
3592 fd => IO::AIO::poll_fileno,
3593 poll => 'r',
3594 prio => 6,
3595 cb => \&IO::AIO::poll_cb,
3596 );
3597} 3885}
3598 3886
3599my $_log_backtrace; 3887my $_log_backtrace;
3600 3888
3601sub _log_backtrace { 3889sub _log_backtrace {
3604 $msg =~ s/\n//; 3892 $msg =~ s/\n//;
3605 3893
3606 # limit the # of concurrent backtraces 3894 # limit the # of concurrent backtraces
3607 if ($_log_backtrace < 2) { 3895 if ($_log_backtrace < 2) {
3608 ++$_log_backtrace; 3896 ++$_log_backtrace;
3897 my $perl_bt = Carp::longmess $msg;
3609 async { 3898 async {
3899 $Coro::current->{desc} = "abt $msg";
3900
3610 my @bt = fork_call { 3901 my @bt = fork_call {
3611 @addr = map { sprintf "%x", $_ } @addr; 3902 @addr = map { sprintf "%x", $_ } @addr;
3612 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3903 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3613 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3904 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3614 or die "addr2line: $!"; 3905 or die "addr2line: $!";
3622 } 3913 }
3623 3914
3624 @funcs 3915 @funcs
3625 }; 3916 };
3626 3917
3627 LOG llevInfo, "[ABT] $msg\n"; 3918 LOG llevInfo, "[ABT] $perl_bt\n";
3919 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3628 LOG llevInfo, "[ABT] $_\n" for @bt; 3920 LOG llevInfo, "[ABT] $_\n" for @bt;
3629 --$_log_backtrace; 3921 --$_log_backtrace;
3630 }; 3922 };
3631 } else { 3923 } else {
3632 LOG llevInfo, "[ABT] $msg\n"; 3924 LOG llevInfo, "[ABT] $msg\n";

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