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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.370 by root, Thu Sep 13 10:59:41 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
47 88
48our %CFG; 89our %CFG;
49 90
50our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 92our $RUNTIME;
52 93
53our %PLAYER; # all users 94our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 95our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 96our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 97
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 98# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
61 104
62binmode STDOUT; 105binmode STDOUT;
63binmode STDERR; 106binmode STDERR;
64 107
65# read virtual server time, if available 108# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
70} 113}
71 114
72mkdir cf::localdir; 115mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 117
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
81 121
82############################################################################# 122#############################################################################
83 123
84=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
85 125
92=item $cf::RUNTIME 132=item $cf::RUNTIME
93 133
94The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 135every server tick.
96 136
97=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 140
99The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
101 145
102=item $cf::NOW 146=item $cf::NOW
103 147
104The time of the last (current) server tick. 148The time of the last (current) server tick.
105 149
106=item $cf::TICK 150=item $cf::TICK
107 151
108The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
109 163
110=item %cf::CFG 164=item %cf::CFG
111 165
112Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 167from wherever your confdir points to.
114 168
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 169=item cf::wait_for_tick, cf::wait_for_tick_begin
116 170
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 172returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
121 180
122=back 181=back
123 182
124=cut 183=cut
125 184
126BEGIN { 185BEGIN {
127 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 187 my $msg = join "", @_;
129 utf8::encode $msg;
130 188
131 $msg .= "\n" 189 $msg .= "\n"
132 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
133 193
134 LOG llevError, $msg; 194 LOG llevError, $msg;
135 }; 195 };
136} 196}
137 197
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 205
145# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 207# within the Safe compartment.
147for my $pkg (qw( 208for my $pkg (qw(
148 cf::global cf::attachable 209 cf::global cf::attachable
157 218
158$Event::DIED = sub { 219$Event::DIED = sub {
159 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
160}; 221};
161 222
162my %ext_pkg; 223#############################################################################
163my @exts;
164my @hook;
165 224
166=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
167 226
168=over 4 227=over 4
169 228
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 248 $d
190 } || "[unable to dump $_[0]: '$@']"; 249 } || "[unable to dump $_[0]: '$@']";
191} 250}
192 251
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 252=item $ref = cf::from_json $json
196 253
197Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
198 255
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 256=item $json = cf::to_json $ref
207 257
208Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
209 259
210=cut 260=cut
211 261
212sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
214 JSON::Syck::Dump $_[0] 264sub to_json ($) { $json_coder->encode ($_[0]) }
215} 265sub from_json ($) { $json_coder->decode ($_[0]) }
216 266
217=item cf::lock_wait $string 267=item cf::lock_wait $string
218 268
219Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
220 270
223Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
226returned. 276returned.
227 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
228Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
230 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
231=cut 288=cut
232 289
233our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
234 292
235sub lock_wait($) { 293sub lock_wait($) {
236 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
237 300
238 # wait for lock, if any 301 # wait for lock, if any
239 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 304 Coro::schedule;
247 310
248 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
249 lock_wait $key; 312 lock_wait $key;
250 313
251 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
252 316
253 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
256 } 321 }
257} 322}
258 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
259sub freeze_mainloop { 330sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
261 332
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
263 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
264 $guard 337 $guard
338}
339
340=item cf::get_slot $time[, $priority[, $name]]
341
342Allocate $time seconds of blocking CPU time at priority C<$priority>:
343This call blocks and returns only when you have at least C<$time> seconds
344of cpu time till the next tick. The slot is only valid till the next cede.
345
346The optional C<$name> can be used to identify the job to run. It might be
347used for statistical purposes and should identify the same time-class.
348
349Useful for short background jobs.
350
351=cut
352
353our @SLOT_QUEUE;
354our $SLOT_QUEUE;
355
356$SLOT_QUEUE->cancel if $SLOT_QUEUE;
357$SLOT_QUEUE = Coro::async {
358 my $signal = new Coro::Signal;
359
360 while () {
361 next_job:
362 my $avail = cf::till_tick;
363 if ($avail > 0.01) {
364 for (0 .. $#SLOT_QUEUE) {
365 if ($SLOT_QUEUE[$_][0] < $avail) {
366 my $job = splice @SLOT_QUEUE, $_, 1, ();
367 $job->[2]->send;
368 Coro::cede;
369 goto next_job;
370 }
371 }
372 }
373
374 if (@SLOT_QUEUE) {
375 # we do not use wait_For_tick() as it returns immediately when tick is inactive
376 push @cf::WAIT_FOR_TICK, $signal;
377 $signal->wait;
378 } else {
379 Coro::schedule;
380 }
381 }
382};
383
384sub get_slot($;$$) {
385 my ($time, $pri, $name) = @_;
386
387 $time = $TICK * .6 if $time > $TICK * .6;
388 my $sig = new Coro::Signal;
389
390 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
391 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
392 $SLOT_QUEUE->ready;
393 $sig->wait;
265} 394}
266 395
267=item cf::async { BLOCK } 396=item cf::async { BLOCK }
268 397
269Currently the same as Coro::async_pool, meaning you cannot use 398Currently the same as Coro::async_pool, meaning you cannot use
274 403
275BEGIN { *async = \&Coro::async_pool } 404BEGIN { *async = \&Coro::async_pool }
276 405
277=item cf::sync_job { BLOCK } 406=item cf::sync_job { BLOCK }
278 407
279The design of crossfire+ requires that the main coro ($Coro::main) is 408The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 409is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 410partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
411acceptable.
282 412
283If it must be done, put the blocking parts into C<sync_job>. This will run 413If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 414the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 415server will be frozen during this time, so the block should either finish
286fast or be very important. 416fast or be very important.
289 419
290sub sync_job(&) { 420sub sync_job(&) {
291 my ($job) = @_; 421 my ($job) = @_;
292 422
293 if ($Coro::current == $Coro::main) { 423 if ($Coro::current == $Coro::main) {
424 my $time = Event::time;
425
294 # this is the main coro, too bad, we have to block 426 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 427 # till the operation succeeds, freezing the server :/
296 428
297 # TODO: use suspend/resume instead 429 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 430 # (but this is cancel-safe)
309 441
310 while ($busy) { 442 while ($busy) {
311 Coro::cede or Event::one_event; 443 Coro::cede or Event::one_event;
312 } 444 }
313 445
446 $time = Event::time - $time;
447
448 LOG llevError | logBacktrace, Carp::longmess "long sync job"
449 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
450
451 $tick_start += $time; # do not account sync jobs to server load
452
314 wantarray ? @res : $res[0] 453 wantarray ? @res : $res[0]
315 } else { 454 } else {
316 # we are in another coroutine, how wonderful, everything just works 455 # we are in another coroutine, how wonderful, everything just works
317 456
318 $job->() 457 $job->()
319 } 458 }
320} 459}
321 460
322=item $coro = cf::async_ext { BLOCK } 461=item $coro = cf::async_ext { BLOCK }
323 462
324Like async, but this coro is automcatially being canceled when the 463Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 464extension calling this is being unloaded.
326 465
327=cut 466=cut
328 467
329sub async_ext(&) { 468sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 476 $EXT_CORO{$coro+0} = $coro;
338 477
339 $coro 478 $coro
340} 479}
341 480
342sub write_runtime { 481=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 482
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 483Executes the given code block with the given arguments in a seperate
346 or return; 484process, returning the results. Everything must be serialisable with
485Coro::Storable. May, of course, block. Note that the executed sub may
486never block itself or use any form of Event handling.
347 487
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 488=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 489
352 aio_fsync $fh 490sub fork_call(&@) {
353 and return; 491 my ($cb, @args) = @_;
354 492
355 close $fh 493 # we seemingly have to make a local copy of the whole thing,
356 or return; 494 # otherwise perl prematurely frees the stuff :/
495 # TODO: investigate and fix (likely this will be rather laborious)
357 496
358 aio_rename "$runtime~", $runtime 497 my @res = Coro::Util::fork_eval {
359 and return; 498 reset_signals;
499 &$cb
500 }, @args;
360 501
502 wantarray ? @res : $res[-1]
503}
504
505=item $value = cf::db_get $family => $key
506
507Returns a single value from the environment database.
508
509=item cf::db_put $family => $key => $value
510
511Stores the given C<$value> in the family. It can currently store binary
512data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
513
514=item $db = cf::db_table "name"
515
516Create and/or open a new database table. The string must not be "db" and must be unique
517within each server.
518
519=cut
520
521sub db_table($) {
522 my ($name) = @_;
523 my $db = BDB::db_create $DB_ENV;
524
525 eval {
526 $db->set_flags (BDB::CHKSUM);
527
528 utf8::encode $name;
529 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
530 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
531 cf::cleanup "db_open(db): $!" if $!;
532 };
533 cf::cleanup "db_open(db): $@" if $@;
534
535 $db
536}
537
538our $DB;
539
540sub db_init {
541 cf::sync_job {
542 $DB ||= db_table "db";
543 };
544}
545
546sub db_get($$) {
547 my $key = "$_[0]/$_[1]";
548
549 cf::sync_job {
550 BDB::db_get $DB, undef, $key, my $data;
551
552 $! ? ()
553 : $data
361 1 554 }
555}
556
557sub db_put($$$) {
558 BDB::dbreq_pri 4;
559 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
560}
561
562=item cf::cache $id => [$paths...], $processversion => $process
563
564Generic caching function that returns the value of the resource $id,
565caching and regenerating as required.
566
567This function can block.
568
569=cut
570
571sub cache {
572 my ($id, $src, $processversion, $process) = @_;
573
574 my $meta =
575 join "\x00",
576 $processversion,
577 map {
578 aio_stat $_
579 and Carp::croak "$_: $!";
580
581 ($_, (stat _)[7,9])
582 } @$src;
583
584 my $dbmeta = db_get cache => "$id/meta";
585 if ($dbmeta ne $meta) {
586 # changed, we may need to process
587
588 my @data;
589 my $md5;
590
591 for (0 .. $#$src) {
592 0 <= aio_load $src->[$_], $data[$_]
593 or Carp::croak "$src->[$_]: $!";
594 }
595
596 # if processing is expensive, check
597 # checksum first
598 if (1) {
599 $md5 =
600 join "\x00",
601 $processversion,
602 map {
603 cf::cede_to_tick;
604 ($src->[$_], Digest::MD5::md5_hex $data[$_])
605 } 0.. $#$src;
606
607
608 my $dbmd5 = db_get cache => "$id/md5";
609 if ($dbmd5 eq $md5) {
610 db_put cache => "$id/meta", $meta;
611
612 return db_get cache => "$id/data";
613 }
614 }
615
616 my $t1 = Time::HiRes::time;
617 my $data = $process->(\@data);
618 my $t2 = Time::HiRes::time;
619
620 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
621
622 db_put cache => "$id/data", $data;
623 db_put cache => "$id/md5" , $md5;
624 db_put cache => "$id/meta", $meta;
625
626 return $data;
627 }
628
629 db_get cache => "$id/data"
630}
631
632=item cf::datalog type => key => value, ...
633
634Log a datalog packet of the given type with the given key-value pairs.
635
636=cut
637
638sub datalog($@) {
639 my ($type, %kv) = @_;
640 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 641}
363 642
364=back 643=back
365 644
366=cut 645=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 646
495############################################################################# 647#############################################################################
496 648
497=head2 ATTACHABLE OBJECTS 649=head2 ATTACHABLE OBJECTS
498 650
500attach callbacks/event handlers (a collection of which is called an "attachment") 652attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 653to it. All such attachable objects support the following methods.
502 654
503In the following description, CLASS can be any of C<global>, C<object> 655In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 656C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 657Crossfire TRT).
506 658
507=over 4 659=over 4
508 660
509=item $attachable->attach ($attachment, key => $value...) 661=item $attachable->attach ($attachment, key => $value...)
510 662
624our @CB_TYPE = (); # registry for type (cf-object class) based events 776our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 777our @CB_MAP = ();
626 778
627my %attachment; 779my %attachment;
628 780
781sub cf::attachable::thawer_merge {
782 # simply override everything except _meta
783 local $_[0]{_meta};
784 %{$_[0]} = %{$_[1]};
785}
786
629sub _attach_cb($$$$) { 787sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 788 my ($registry, $event, $prio, $cb) = @_;
631 789
632 use sort 'stable'; 790 use sort 'stable';
633 791
667 $registry = $CB_TYPE[$object_type] ||= []; 825 $registry = $CB_TYPE[$object_type] ||= [];
668 826
669 } elsif ($type eq "subtype") { 827 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 828 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 829 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 830 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 831
674 } elsif ($type eq "package") { 832 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 833 my $pkg = shift @arg;
676 834
677 while (my ($name, $id) = each %cb_id) { 835 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 864 _attach $registry, $klass, @attach;
707 } 865 }
708 866
709 $obj->{$name} = \%arg; 867 $obj->{$name} = \%arg;
710 } else { 868 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 869 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 870 }
713 871
714 $obj->{_attachment}{$name} = undef; 872 $obj->{_attachment}{$name} = undef;
715} 873}
716 874
718 if (ref $_[0]) { 876 if (ref $_[0]) {
719 _object_attach @_; 877 _object_attach @_;
720 } else { 878 } else {
721 _attach shift->_attach_registry, @_; 879 _attach shift->_attach_registry, @_;
722 } 880 }
881 _recalc_want;
723}; 882};
724 883
725# all those should be optimised 884# all those should be optimised
726sub cf::attachable::detach { 885sub cf::attachable::detach {
727 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 889 delete $obj->{_attachment}{$name};
731 reattach ($obj); 890 reattach ($obj);
732 } else { 891 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 892 Carp::croak "cannot, currently, detach class attachments";
734 } 893 }
894 _recalc_want;
735}; 895};
736 896
737sub cf::attachable::attached { 897sub cf::attachable::attached {
738 my ($obj, $name) = @_; 898 my ($obj, $name) = @_;
739 899
754 "; 914 ";
755 die if $@; 915 die if $@;
756} 916}
757 917
758our $override; 918our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 919our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 920
761sub override { 921sub override {
762 $override = 1; 922 $override = 1;
763 @invoke_results = (); 923 @INVOKE_RESULTS = (@_);
764} 924}
765 925
766sub do_invoke { 926sub do_invoke {
767 my $event = shift; 927 my $event = shift;
768 my $callbacks = shift; 928 my $callbacks = shift;
769 929
770 @invoke_results = (); 930 @INVOKE_RESULTS = ();
771 931
772 local $override; 932 local $override;
773 933
774 for (@$callbacks) { 934 for (@$callbacks) {
775 eval { &{$_->[1]} }; 935 eval { &{$_->[1]} };
792 952
793Generate an object-specific event with the given arguments. 953Generate an object-specific event with the given arguments.
794 954
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 955This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 956removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 957results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 958
799=back 959=back
800 960
801=cut 961=cut
802 962
803############################################################################# 963#############################################################################
804# object support 964# object support
965#
966
967sub _can_merge {
968 my ($ob1, $ob2) = @_;
969
970 local $Storable::canonical = 1;
971 my $fob1 = Storable::freeze $ob1;
972 my $fob2 = Storable::freeze $ob2;
973
974 $fob1 eq $fob2
975}
805 976
806sub reattach { 977sub reattach {
807 # basically do the same as instantiate, without calling instantiate 978 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 979 my ($obj) = @_;
980
981 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 982
810 my $registry = $obj->registry; 983 my $registry = $obj->registry;
811 984
812 @$registry = (); 985 @$registry = ();
813 986
852); 1025);
853 1026
854sub object_freezer_save { 1027sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1028 my ($filename, $rdata, $objs) = @_;
856 1029
1030 my $guard = cf::lock_acquire "io";
1031
857 sync_job { 1032 sync_job {
858 if (length $$rdata) { 1033 if (length $$rdata) {
1034 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1035 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1036 $decname, length $$rdata, scalar @$objs;
861 1037
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1038 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1039 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1040 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1041 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1042 close $fh;
867 1043
868 if (@$objs) { 1044 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1045 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1046 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1047 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1048 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1049 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1050 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1051 aio_rename "$filename.pst~", "$filename.pst";
876 } 1052 }
877 } else { 1053 } else {
878 aio_unlink "$filename.pst"; 1054 aio_unlink "$filename.pst";
884 } 1060 }
885 } else { 1061 } else {
886 aio_unlink $filename; 1062 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1063 aio_unlink "$filename.pst";
888 } 1064 }
889 } 1065 };
1066
1067 undef $guard;
890} 1068}
891 1069
892sub object_freezer_as_string { 1070sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1071 my ($rdata, $objs) = @_;
894 1072
899 1077
900sub object_thawer_load { 1078sub object_thawer_load {
901 my ($filename) = @_; 1079 my ($filename) = @_;
902 1080
903 my ($data, $av); 1081 my ($data, $av);
1082
1083 my $guard = cf::lock_acquire "io";
904 1084
905 (aio_load $filename, $data) >= 0 1085 (aio_load $filename, $data) >= 0
906 or return; 1086 or return;
907 1087
908 unless (aio_stat "$filename.pst") { 1088 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1089 (aio_load "$filename.pst", $av) >= 0
910 or return; 1090 or return;
1091
1092 undef $guard;
911 $av = eval { (Storable::thaw $av)->{objs} }; 1093 $av = eval { (Storable::thaw $av)->{objs} };
912 } 1094 }
913 1095
1096 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1097 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1098 $decname, length $data, scalar @{$av || []};
1099
916 return ($data, $av); 1100 ($data, $av)
917} 1101}
1102
1103=head2 COMMAND CALLBACKS
1104
1105=over 4
1106
1107=cut
918 1108
919############################################################################# 1109#############################################################################
920# command handling &c 1110# command handling &c
921 1111
922=item cf::register_command $name => \&callback($ob,$args); 1112=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1125 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1126}
937 1127
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1128=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1129
940Register a callbackf ro execution when the client sends an extcmd packet. 1130Register a callback for execution when the client sends an (synchronous)
1131extcmd packet. Ext commands will be processed in the order they are
1132received by the server, like other user commands. The first argument is
1133the logged-in player. Ext commands can only be processed after a player
1134has logged in successfully.
941 1135
942If the callback returns something, it is sent back as if reply was being 1136If the callback returns something, it is sent back as if reply was being
943called. 1137called.
944 1138
1139=item cf::register_exticmd $name => \&callback($ns,$packet);
1140
1141Register a callback for execution when the client sends an (asynchronous)
1142exticmd packet. Exti commands are processed by the server as soon as they
1143are received, i.e. out of order w.r.t. other commands. The first argument
1144is a client socket. Exti commands can be received anytime, even before
1145log-in.
1146
1147If the callback returns something, it is sent back as if reply was being
1148called.
1149
945=cut 1150=cut
946 1151
947sub register_extcmd { 1152sub register_extcmd {
948 my ($name, $cb) = @_; 1153 my ($name, $cb) = @_;
949 1154
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1155 $EXTCMD{$name} = $cb;
1156}
1157
1158sub register_exticmd {
1159 my ($name, $cb) = @_;
1160
1161 $EXTICMD{$name} = $cb;
954} 1162}
955 1163
956cf::player->attach ( 1164cf::player->attach (
957 on_command => sub { 1165 on_command => sub {
958 my ($pl, $name, $params) = @_; 1166 my ($pl, $name, $params) = @_;
967 cf::override; 1175 cf::override;
968 }, 1176 },
969 on_extcmd => sub { 1177 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1178 my ($pl, $buf) = @_;
971 1179
972 my $msg = eval { from_json $buf }; 1180 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1181
974 if (ref $msg) { 1182 if (ref $msg) {
1183 my ($type, $reply, @payload) =
1184 "ARRAY" eq ref $msg
1185 ? @$msg
1186 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1187
1188 my @reply;
1189
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1190 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1191 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1192 }
1193
1194 $pl->ext_reply ($reply, @reply)
1195 if $reply;
1196
980 } else { 1197 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1198 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1199 }
983 1200
984 cf::override; 1201 cf::override;
985 }, 1202 },
986); 1203);
987 1204
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1205sub load_extensions {
1206 cf::sync_job {
1207 my %todo;
1208
1065 for my $ext (<$LIBDIR/*.ext>) { 1209 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1210 next unless -r $path;
1067 eval { 1211
1068 load_extension $ext; 1212 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1213 my $base = $1;
1214 my $pkg = $1;
1215 $pkg =~ s/[^[:word:]]/_/g;
1216 $pkg = "ext::$pkg";
1217
1218 open my $fh, "<:utf8", $path
1219 or die "$path: $!";
1220
1221 my $source = do { local $/; <$fh> };
1222
1223 my %ext = (
1224 path => $path,
1225 base => $base,
1226 pkg => $pkg,
1227 );
1228
1229 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1230 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1231
1232 $ext{source} =
1233 "package $pkg; use strict; use utf8;\n"
1234 . "#line 1 \"$path\"\n{\n"
1235 . $source
1236 . "\n};\n1";
1237
1238 $todo{$base} = \%ext;
1239 }
1240
1241 my %done;
1242 while (%todo) {
1243 my $progress;
1244
1245 while (my ($k, $v) = each %todo) {
1246 for (split /,\s*/, $v->{meta}{depends}) {
1247 goto skip
1248 unless exists $done{$_};
1249 }
1250
1251 warn "... loading '$k' into '$v->{pkg}'\n";
1252
1253 unless (eval $v->{source}) {
1254 my $msg = $@ ? "$v->{path}: $@\n"
1255 : "$v->{base}: extension inactive.\n";
1256
1257 if (exists $v->{meta}{mandatory}) {
1258 warn $msg;
1259 warn "mandatory extension failed to load, exiting.\n";
1260 exit 1;
1261 }
1262
1263 warn $msg;
1264 }
1265
1266 $done{$k} = delete $todo{$k};
1267 push @EXTS, $v->{pkg};
1268 $progress = 1;
1069 1 1269 }
1070 } or warn "$ext not loaded: $@"; 1270
1271 skip:
1272 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1273 unless $progress;
1274 }
1071 } 1275 };
1072} 1276}
1073 1277
1074############################################################################# 1278#############################################################################
1075# load/save/clean perl data associated with a map
1076 1279
1077*cf::mapsupport::on_clean = sub { 1280=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1281
1090=head2 CORE EXTENSIONS 1282=head2 CORE EXTENSIONS
1091 1283
1092Functions and methods that extend core crossfire objects. 1284Functions and methods that extend core crossfire objects.
1093 1285
1099 1291
1100=head3 cf::player 1292=head3 cf::player
1101 1293
1102=over 4 1294=over 4
1103 1295
1296=item cf::player::num_playing
1297
1298Returns the official number of playing players, as per the Crossfire metaserver rules.
1299
1300=cut
1301
1302sub num_playing {
1303 scalar grep
1304 $_->ob->map
1305 && !$_->hidden
1306 && !$_->ob->flag (cf::FLAG_WIZ),
1307 cf::player::list
1308}
1309
1104=item cf::player::find $login 1310=item cf::player::find $login
1105 1311
1106Returns the given player object, loading it if necessary (might block). 1312Returns the given player object, loading it if necessary (might block).
1107 1313
1108=cut 1314=cut
1109 1315
1110sub playerdir($) { 1316sub playerdir($) {
1111 cf::localdir 1317 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1318 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1319}
1117 1320
1118sub path($) { 1321sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1322 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1323
1121 (playerdir $login) . "/$login.pl" 1324 (playerdir $login) . "/playerdata"
1122} 1325}
1123 1326
1124sub find_active($) { 1327sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1328 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1329 and $cf::PLAYER{$_[0]}->active
1129 1332
1130sub exists($) { 1333sub exists($) {
1131 my ($login) = @_; 1334 my ($login) = @_;
1132 1335
1133 $cf::PLAYER{$login} 1336 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1337 or cf::sync_job { !aio_stat path $login }
1135} 1338}
1136 1339
1137sub find($) { 1340sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1341 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1342 my $login = $_[0];
1140 1343
1141 my $guard = cf::lock_acquire "user_find:$login"; 1344 my $guard = cf::lock_acquire "user_find:$login";
1142 1345
1143 $cf::PLAYER{$_[0]} || do { 1346 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1347 # rename old playerfiles to new ones
1348 #TODO: remove when no longer required
1349 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1350 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1351 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1352 aio_unlink +(playerdir $login) . "/$login.pl";
1353
1354 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1355 or return;
1356
1357 $f->next;
1358 my $pl = cf::player::load_pl $f
1359 or return;
1360 local $cf::PLAYER_LOADING{$login} = $pl;
1361 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1362 $cf::PLAYER{$login} = $pl
1147 } 1363 }
1148 } 1364 }
1149} 1365}
1150 1366
1160 1376
1161 aio_mkdir playerdir $pl, 0770; 1377 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1378 $pl->{last_save} = $cf::RUNTIME;
1163 1379
1164 $pl->save_pl ($path); 1380 $pl->save_pl ($path);
1165 Coro::cede; 1381 cf::cede_to_tick;
1166} 1382}
1167 1383
1168sub new($) { 1384sub new($) {
1169 my ($login) = @_; 1385 my ($login) = @_;
1170 1386
1176 $cf::PLAYER{$login} = $self; 1392 $cf::PLAYER{$login} = $self;
1177 1393
1178 $self 1394 $self
1179} 1395}
1180 1396
1397=item $player->send_msg ($channel, $msg, $color, [extra...])
1398
1399=cut
1400
1401sub send_msg {
1402 my $ns = shift->ns
1403 or return;
1404 $ns->send_msg (@_);
1405}
1406
1181=item $pl->quit_character 1407=item $pl->quit_character
1182 1408
1183Nukes the player without looking back. If logged in, the connection will 1409Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1410be destroyed. May block for a long time.
1185 1411
1186=cut 1412=cut
1187 1413
1188sub quit_character { 1414sub quit_character {
1189 my ($pl) = @_; 1415 my ($pl) = @_;
1416
1417 my $name = $pl->ob->name;
1190 1418
1191 $pl->{deny_save} = 1; 1419 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1420 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1421
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1422 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1427 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1428 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1429 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1430 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1431 $pl->destroy;
1432
1433 my $prefix = qr<^~\Q$name\E/>;
1434
1435 # nuke player maps
1436 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1437
1204 IO::AIO::aio_rmtree $temp; 1438 IO::AIO::aio_rmtree $temp;
1439}
1440
1441=item $pl->kick
1442
1443Kicks a player out of the game. This destroys the connection.
1444
1445=cut
1446
1447sub kick {
1448 my ($pl, $kicker) = @_;
1449
1450 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1451 $pl->killer ("kicked");
1452 $pl->ns->destroy;
1205} 1453}
1206 1454
1207=item cf::player::list_logins 1455=item cf::player::list_logins
1208 1456
1209Returns am arrayref of all valid playernames in the system, can take a 1457Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1458while and may block, so not sync_job-capable, ever.
1211 1459
1212=cut 1460=cut
1213 1461
1214sub list_logins { 1462sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1463 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1464 or return [];
1217 1465
1218 my @logins; 1466 my @logins;
1219 1467
1220 for my $login (@$dirs) { 1468 for my $login (@$dirs) {
1469 my $path = path $login;
1470
1471 # a .pst is a dead give-away for a valid player
1472 unless (-e "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1473 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1474 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1475 $buf !~ /^password -------------$/m or next; # official not-valid tag
1476 }
1224 1477
1225 utf8::decode $login; 1478 utf8::decode $login;
1226 push @logins, $login; 1479 push @logins, $login;
1227 } 1480 }
1228 1481
1229 \@logins 1482 \@logins
1230} 1483}
1231 1484
1232=item $player->maps 1485=item $player->maps
1233 1486
1234Returns an arrayref of cf::path's of all maps that are private for this 1487Returns an arrayref of map paths that are private for this
1235player. May block. 1488player. May block.
1236 1489
1237=cut 1490=cut
1238 1491
1239sub maps($) { 1492sub maps($) {
1240 my ($pl) = @_; 1493 my ($pl) = @_;
1494
1495 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1496
1242 my $files = aio_readdir playerdir $pl 1497 my $files = aio_readdir playerdir $pl
1243 or return; 1498 or return;
1244 1499
1245 my @paths; 1500 my @paths;
1247 for (@$files) { 1502 for (@$files) {
1248 utf8::decode $_; 1503 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1504 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1505 next unless /^$PATH_SEP/o;
1251 1506
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1507 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1508 }
1254 1509
1255 \@paths 1510 \@paths
1256} 1511}
1257 1512
1513=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1514
1515Expand crossfire pod fragments into protocol xml.
1516
1517=cut
1518
1519sub expand_cfpod {
1520 ((my $self), (local $_)) = @_;
1521
1522 # escape & and <
1523 s/&/&amp;/g;
1524 s/(?<![BIUGHT])</&lt;/g;
1525
1526 # this is buggy, it needs to properly take care of nested <'s
1527
1528 1 while
1529 # replace B<>, I<>, U<> etc.
1530 s/B<([^\>]*)>/<b>$1<\/b>/
1531 || s/I<([^\>]*)>/<i>$1<\/i>/
1532 || s/U<([^\>]*)>/<u>$1<\/u>/
1533 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1534 # replace G<male|female> tags
1535 || s{G<([^>|]*)\|([^>]*)>}{
1536 $self->gender ? $2 : $1
1537 }ge
1538 # replace H<hint text>
1539 || s{H<([^\>]*)>}
1540 {
1541 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1542 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1543 "")
1544 [$self->{hintmode}]
1545 }ge;
1546
1547 # create single paragraphs (very hackish)
1548 s/(?<=\S)\n(?=\w)/ /g;
1549
1550 # compress some whitespace
1551 s/\s+\n/\n/g; # ws line-ends
1552 s/\n\n+/\n/g; # double lines
1553 s/^\n+//; # beginning lines
1554 s/\n+$//; # ending lines
1555
1556 $_
1557}
1558
1559sub hintmode {
1560 $_[0]{hintmode} = $_[1] if @_ > 1;
1561 $_[0]{hintmode}
1562}
1563
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1564=item $player->ext_reply ($msgid, @msg)
1259 1565
1260Sends an ext reply to the player. 1566Sends an ext reply to the player.
1261 1567
1262=cut 1568=cut
1263 1569
1264sub ext_reply($$$%) { 1570sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1571 my ($self, $id, @msg) = @_;
1266 1572
1267 $msg{msgid} = $id; 1573 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1574}
1271 1575
1272package cf; 1576=item $player->ext_msg ($type, @msg)
1577
1578Sends an ext event to the client.
1579
1580=cut
1581
1582sub ext_msg($$@) {
1583 my ($self, $type, @msg) = @_;
1584
1585 $self->ns->ext_msg ($type, @msg);
1586}
1587
1588=head3 cf::region
1589
1590=over 4
1591
1592=cut
1593
1594package cf::region;
1595
1596=item cf::region::find_by_path $path
1597
1598Tries to decuce the likely region for a map knowing only its path.
1599
1600=cut
1601
1602sub find_by_path($) {
1603 my ($path) = @_;
1604
1605 my ($match, $specificity);
1606
1607 for my $region (list) {
1608 if ($region->{match} && $path =~ $region->{match}) {
1609 ($match, $specificity) = ($region, $region->specificity)
1610 if $region->specificity > $specificity;
1611 }
1612 }
1613
1614 $match
1615}
1273 1616
1274=back 1617=back
1275
1276 1618
1277=head3 cf::map 1619=head3 cf::map
1278 1620
1279=over 4 1621=over 4
1280 1622
1283package cf::map; 1625package cf::map;
1284 1626
1285use Fcntl; 1627use Fcntl;
1286use Coro::AIO; 1628use Coro::AIO;
1287 1629
1630use overload
1631 '""' => \&as_string,
1632 fallback => 1;
1633
1288our $MAX_RESET = 3600; 1634our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1635our $DEFAULT_RESET = 3000;
1290 1636
1291sub generate_random_map { 1637sub generate_random_map {
1292 my ($path, $rmp) = @_; 1638 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1639 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1640 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1641 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1642 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1643 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1644 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1645 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1646 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1647 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1648 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1649 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1650 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1651 (cf::region::find $rmp->{region}), $rmp->{custom}
1652 )
1653}
1654
1655=item cf::map->register ($regex, $prio)
1656
1657Register a handler for the map path matching the given regex at the
1658givne priority (higher is better, built-in handlers have priority 0, the
1659default).
1660
1661=cut
1662
1663sub register {
1664 my (undef, $regex, $prio) = @_;
1665 my $pkg = caller;
1666
1667 no strict;
1668 push @{"$pkg\::ISA"}, __PACKAGE__;
1669
1670 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1671}
1672
1673# also paths starting with '/'
1674$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1675
1676sub thawer_merge {
1677 my ($self, $merge) = @_;
1678
1679 # we have to keep some variables in memory intact
1680 local $self->{path};
1681 local $self->{load_path};
1682
1683 $self->SUPER::thawer_merge ($merge);
1684}
1685
1686sub normalise {
1687 my ($path, $base) = @_;
1688
1689 $path = "$path"; # make sure its a string
1690
1691 $path =~ s/\.map$//;
1692
1693 # map plan:
1694 #
1695 # /! non-realised random map exit (special hack!)
1696 # {... are special paths that are not being touched
1697 # ?xxx/... are special absolute paths
1698 # ?random/... random maps
1699 # /... normal maps
1700 # ~user/... per-player map of a specific user
1701
1702 $path =~ s/$PATH_SEP/\//go;
1703
1704 # treat it as relative path if it starts with
1705 # something that looks reasonable
1706 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1707 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1708
1709 $base =~ s{[^/]+/?$}{};
1710 $path = "$base/$path";
1711 }
1712
1713 for ($path) {
1714 redo if s{//}{/};
1715 redo if s{/\.?/}{/};
1716 redo if s{/[^/]+/\.\./}{/};
1717 }
1718
1719 $path
1720}
1721
1722sub new_from_path {
1723 my (undef, $path, $base) = @_;
1724
1725 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1726
1727 $path = normalise $path, $base;
1728
1729 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1730 if ($path =~ $EXT_MAP{$pkg}[1]) {
1731 my $self = bless cf::map::new, $pkg;
1732 $self->{path} = $path; $self->path ($path);
1733 $self->init; # pass $1 etc.
1734 return $self;
1735 }
1736 }
1737
1738 Carp::cluck "unable to resolve path '$path' (base '$base').";
1739 ()
1740}
1741
1742sub init {
1743 my ($self) = @_;
1744
1745 $self
1746}
1747
1748sub as_string {
1749 my ($self) = @_;
1750
1751 "$self->{path}"
1752}
1753
1754# the displayed name, this is a one way mapping
1755sub visible_name {
1756 &as_string
1757}
1758
1759# the original (read-only) location
1760sub load_path {
1761 my ($self) = @_;
1762
1763 "$MAPDIR/$self->{path}.map"
1764}
1765
1766# the temporary/swap location
1767sub save_path {
1768 my ($self) = @_;
1769
1770 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1771 "$TMPDIR/$path.map"
1772}
1773
1774# the unique path, undef == no special unique path
1775sub uniq_path {
1776 my ($self) = @_;
1777
1778 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1779 "$UNIQUEDIR/$path"
1308} 1780}
1309 1781
1310# and all this just because we cannot iterate over 1782# and all this just because we cannot iterate over
1311# all maps in C++... 1783# all maps in C++...
1312sub change_all_map_light { 1784sub change_all_map_light {
1314 1786
1315 $_->change_map_light ($change) 1787 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1788 for grep $_->outdoor, values %cf::MAP;
1317} 1789}
1318 1790
1791sub decay_objects {
1792 my ($self) = @_;
1793
1794 return if $self->{deny_reset};
1795
1796 $self->do_decay_objects;
1797}
1798
1799sub unlink_save {
1800 my ($self) = @_;
1801
1802 utf8::encode (my $save = $self->save_path);
1803 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1804 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1805}
1806
1319sub try_load_header($) { 1807sub load_header_from($) {
1320 my ($path) = @_; 1808 my ($self, $path) = @_;
1321 1809
1322 utf8::encode $path; 1810 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1811 my $f = new_from_file cf::object::thawer $path
1324 or return; 1812 or return;
1325 1813
1326 my $map = cf::map::new 1814 $self->_load_header ($f)
1327 or return; 1815 or return;
1328 1816
1329 # for better error messages only, will be overwritten 1817 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1818 $f->resolve_delayed_derefs;
1331 1819
1332 $map->load_header ($path) 1820 $self->{load_path} = $path;
1821
1822 1
1823}
1824
1825sub load_header_orig {
1826 my ($self) = @_;
1827
1828 $self->load_header_from ($self->load_path)
1829}
1830
1831sub load_header_temp {
1832 my ($self) = @_;
1833
1834 $self->load_header_from ($self->save_path)
1835}
1836
1837sub prepare_temp {
1838 my ($self) = @_;
1839
1840 $self->last_access ((delete $self->{last_access})
1841 || $cf::RUNTIME); #d#
1842 # safety
1843 $self->{instantiate_time} = $cf::RUNTIME
1844 if $self->{instantiate_time} > $cf::RUNTIME;
1845}
1846
1847sub prepare_orig {
1848 my ($self) = @_;
1849
1850 $self->{load_original} = 1;
1851 $self->{instantiate_time} = $cf::RUNTIME;
1852 $self->last_access ($cf::RUNTIME);
1853 $self->instantiate;
1854}
1855
1856sub load_header {
1857 my ($self) = @_;
1858
1859 if ($self->load_header_temp) {
1860 $self->prepare_temp;
1861 } else {
1862 $self->load_header_orig
1333 or return; 1863 or return;
1864 $self->prepare_orig;
1865 }
1334 1866
1335 $map->{load_path} = $path; 1867 $self->{deny_reset} = 1
1868 if $self->no_reset;
1336 1869
1337 $map 1870 $self->default_region (cf::region::find_by_path $self->{path})
1871 unless $self->default_region;
1872
1873 1
1338} 1874}
1339 1875
1340sub find; 1876sub find;
1341sub find { 1877sub find {
1342 my ($path, $origin) = @_; 1878 my ($path, $origin) = @_;
1343 1879
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1880 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1881
1882 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 1883 cf::lock_wait "map_find:$path";
1350 1884
1351 $cf::MAP{$key} || do { 1885 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1886 my $guard1 = cf::lock_acquire "map_find:$path";
1887 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1353 1888
1354 # do it the slow way 1889 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1890 or return;
1373 1891
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1892 $map->{last_save} = $cf::RUNTIME;
1386 1893
1387 Coro::cede; 1894 $map->load_header
1895 or return;
1388 1896
1389 if ($map->should_reset) { 1897 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1898 # doing this can freeze the server in a sync job, obviously
1899 #$cf::WAIT_FOR_TICK->wait;
1900 undef $guard1;
1901 undef $guard2;
1390 $map->reset; 1902 $map->reset;
1391 undef $guard;
1392 $map = find $path 1903 return find $path;
1393 or return;
1394 } 1904 }
1395 1905
1396 $cf::MAP{$key} = $map 1906 $cf::MAP{$path} = $map
1397 } 1907 }
1398} 1908}
1909
1910sub pre_load { }
1911sub post_load { }
1399 1912
1400sub load { 1913sub load {
1401 my ($self) = @_; 1914 my ($self) = @_;
1402 1915
1916 local $self->{deny_reset} = 1; # loading can take a long time
1917
1403 my $path = $self->{path}; 1918 my $path = $self->{path};
1919
1920 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1921 my $guard = cf::lock_acquire "map_data:$path";
1405 1922
1923 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1924 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 1925
1408 $self->in_memory (cf::MAP_LOADING); 1926 $self->in_memory (cf::MAP_LOADING);
1409 1927
1410 $self->alloc; 1928 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 1929
1930 $self->pre_load;
1931 cf::cede_to_tick;
1932
1933 my $f = new_from_file cf::object::thawer $self->{load_path};
1934 $f->skip_block;
1935 $self->_load_objects ($f)
1412 or return; 1936 or return;
1413 1937
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1938 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1939 if delete $self->{load_original};
1416 1940
1417 if (my $uniq = $path->uniq_path) { 1941 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1942 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1943 unless (aio_stat $uniq) {
1944 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 1945 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1946 $self->_load_objects ($f);
1947 $f->resolve_delayed_derefs;
1948 }
1422 } 1949 }
1423 } 1950 }
1424 1951
1425 Coro::cede; 1952 $f->resolve_delayed_derefs;
1426 1953
1954 cf::cede_to_tick;
1427 # now do the right thing for maps 1955 # now do the right thing for maps
1428 $self->link_multipart_objects; 1956 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1957 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1958 unless $self->difficulty;
1959 cf::cede_to_tick;
1960
1961 unless ($self->{deny_activate}) {
1962 $self->decay_objects;
1963 $self->fix_auto_apply;
1964 $self->update_buttons;
1965 cf::cede_to_tick;
1966 $self->set_darkness_map;
1967 cf::cede_to_tick;
1440 $self->activate; 1968 $self->activate;
1441 } 1969 }
1442 1970
1443 Coro::cede; 1971 $self->{last_save} = $cf::RUNTIME;
1972 $self->last_access ($cf::RUNTIME);
1444 1973
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1974 $self->in_memory (cf::MAP_IN_MEMORY);
1975 }
1976
1977 $self->post_load;
1978}
1979
1980sub customise_for {
1981 my ($self, $ob) = @_;
1982
1983 return find "~" . $ob->name . "/" . $self->{path}
1984 if $self->per_player;
1985
1986# return find "?party/" . $ob->name . "/" . $self->{path}
1987# if $self->per_party;
1988
1989 $self
1446} 1990}
1447 1991
1448# find and load all maps in the 3x3 area around a map 1992# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1993sub load_neighbours {
1450 my ($map) = @_; 1994 my ($map) = @_;
1451 1995
1452 my @diag; # diagonal neighbours 1996 my @neigh; # diagonal neighbours
1453 1997
1454 for (0 .. 3) { 1998 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 1999 my $neigh = $map->tile_path ($_)
1456 or next; 2000 or next;
1457 $neigh = find $neigh, $map 2001 $neigh = find $neigh, $map
1458 or next; 2002 or next;
1459 $neigh->load; 2003 $neigh->load;
1460 2004
2005 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2006 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2007 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2008 }
1464 2009
1465 for (@diag) { 2010 for (grep defined $_->[0], @neigh) {
2011 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2012 my $neigh = find $path, $origin
1467 or next; 2013 or next;
1468 $neigh->load; 2014 $neigh->load;
1469 } 2015 }
1470} 2016}
1471 2017
1476} 2022}
1477 2023
1478sub do_load_sync { 2024sub do_load_sync {
1479 my ($map) = @_; 2025 my ($map) = @_;
1480 2026
2027 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2028 if $Coro::current == $Coro::main;
2029
1481 cf::sync_job { $map->load }; 2030 cf::sync_job { $map->load };
1482} 2031}
1483 2032
1484our %MAP_PREFETCH; 2033our %MAP_PREFETCH;
2034our $MAP_PREFETCHER = undef;
2035
2036sub find_async {
2037 my ($path, $origin, $load) = @_;
2038
2039 $path = normalise $path, $origin && $origin->{path};
2040
2041 if (my $map = $cf::MAP{$path}) {
2042 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2043 }
2044
2045 $MAP_PREFETCH{$path} |= $load;
2046
1485our $MAP_PREFETCHER = Coro::async { 2047 $MAP_PREFETCHER ||= cf::async {
1486 while () {
1487 while (%MAP_PREFETCH) { 2048 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2049 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2050 if (my $map = find $k) {
2051 $map->load if $v;
2052 }
2053
1490 my $path = delete $MAP_PREFETCH{$key}; 2054 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2055 }
1496 Coro::schedule; 2056 }
2057 undef $MAP_PREFETCHER;
1497 } 2058 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2059 $MAP_PREFETCHER->prio (6);
1512 2060
1513 () 2061 ()
1514} 2062}
1515 2063
1516sub save { 2064sub save {
1517 my ($self) = @_; 2065 my ($self) = @_;
1518 2066
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2067 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2068
1521 $self->{last_save} = $cf::RUNTIME; 2069 $self->{last_save} = $cf::RUNTIME;
1522 2070
1523 return unless $self->dirty; 2071 return unless $self->dirty;
1524 2072
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2073 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2074 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2075
1528 $self->{load_path} = $save; 2076 $self->{load_path} = $save;
1529 2077
1530 return if $self->{deny_save}; 2078 return if $self->{deny_save};
1531 2079
1534 cf::async { 2082 cf::async {
1535 $_->contr->save for $self->players; 2083 $_->contr->save for $self->players;
1536 }; 2084 };
1537 2085
1538 if ($uniq) { 2086 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2087 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2088 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2089 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2090 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2091 }
1544} 2092}
1545 2093
1546sub swap_out { 2094sub swap_out {
1547 my ($self) = @_; 2095 my ($self) = @_;
1548 2096
1549 # save first because save cedes 2097 # save first because save cedes
1550 $self->save; 2098 $self->save;
1551 2099
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2100 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2101
1554 return if $self->players; 2102 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2103 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save}; 2104 return if $self->{deny_save};
1557 2105
2106 $self->in_memory (cf::MAP_SWAPPED);
2107
2108 $self->deactivate;
2109 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2110 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2111}
1561 2112
1562sub reset_at { 2113sub reset_at {
1563 my ($self) = @_; 2114 my ($self) = @_;
1564 2115
1565 # TODO: safety, remove and allow resettable per-player maps 2116 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2117 return 1e99 if $self->{deny_reset};
1568 2118
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2119 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2120 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2121
1576 my ($self) = @_; 2126 my ($self) = @_;
1577 2127
1578 $self->reset_at <= $cf::RUNTIME 2128 $self->reset_at <= $cf::RUNTIME
1579} 2129}
1580 2130
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2131sub reset {
1603 my ($self) = @_; 2132 my ($self) = @_;
1604 2133
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2134 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2135
1607 return if $self->players; 2136 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2137
1610 warn "resetting map ", $self->path;#d# 2138 warn "resetting map ", $self->path;
2139
2140 $self->in_memory (cf::MAP_SWAPPED);
2141
2142 # need to save uniques path
2143 unless ($self->{deny_save}) {
2144 my $uniq = $self->uniq_path; utf8::encode $uniq;
2145
2146 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2147 if $uniq;
2148 }
1611 2149
1612 delete $cf::MAP{$self->path}; 2150 delete $cf::MAP{$self->path};
1613 2151
2152 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2153 $_->clear_links_to ($self) for values %cf::MAP;
2154 $self->clear;
1615 2155
1616 $self->unlink_save; 2156 $self->unlink_save;
1617 $self->destroy; 2157 $self->destroy;
1618} 2158}
1619 2159
1620my $nuke_counter = "aaaa"; 2160my $nuke_counter = "aaaa";
1621 2161
1622sub nuke { 2162sub nuke {
1623 my ($self) = @_; 2163 my ($self) = @_;
1624 2164
2165 {
2166 my $lock = cf::lock_acquire "map_data:$self->{path}";
2167
2168 delete $cf::MAP{$self->path};
2169
2170 $self->unlink_save;
2171
2172 bless $self, "cf::map";
2173 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2174 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2175 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2176 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2177
2178 $cf::MAP{$self->path} = $self;
2179 }
2180
1628 $self->reset; # polite request, might not happen 2181 $self->reset; # polite request, might not happen
1629} 2182}
1630 2183
1631sub customise_for { 2184=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2185
1634 if ($map->per_player) { 2186Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2187maps. May block.
2188
2189=cut
2190
2191sub tmp_maps() {
1636 } 2192 [
2193 map {
2194 utf8::decode $_;
2195 /\.map$/
2196 ? normalise $_
2197 : ()
2198 } @{ aio_readdir $TMPDIR or [] }
2199 ]
2200}
1637 2201
1638 $map 2202=item $maps = cf::map::random_maps
2203
2204Returns an arrayref with all map paths of currently instantiated and saved
2205random maps. May block.
2206
2207=cut
2208
2209sub random_maps() {
2210 [
2211 map {
2212 utf8::decode $_;
2213 /\.map$/
2214 ? normalise "?random/$_"
2215 : ()
2216 } @{ aio_readdir $RANDOMDIR or [] }
2217 ]
1639} 2218}
1640 2219
1641=item cf::map::unique_maps 2220=item cf::map::unique_maps
1642 2221
1643Returns an arrayref of cf::path's of all shared maps that have 2222Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2223instantiated unique items. May block.
1645 2224
1646=cut 2225=cut
1647 2226
1648sub unique_maps() { 2227sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2228 [
1650 or return; 2229 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2230 utf8::decode $_;
1656 next if /\.pst$/; 2231 /\.map$/
1657 next unless /^$PATH_SEP/o; 2232 ? normalise $_
1658 2233 : ()
1659 push @paths, new cf::path $_; 2234 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2235 ]
1661
1662 \@paths
1663} 2236}
1664 2237
1665package cf; 2238package cf;
1666 2239
1667=back 2240=back
1685 map { $_, inv_recursive_ $_->inv } @_ 2258 map { $_, inv_recursive_ $_->inv } @_
1686} 2259}
1687 2260
1688sub inv_recursive { 2261sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2262 inv_recursive_ inv $_[0]
2263}
2264
2265=item $ref = $ob->ref
2266
2267creates and returns a persistent reference to an objetc that can be stored as a string.
2268
2269=item $ob = cf::object::deref ($refstring)
2270
2271returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2272even if the object actually exists. May block.
2273
2274=cut
2275
2276sub deref {
2277 my ($ref) = @_;
2278
2279 # temporary compatibility#TODO#remove
2280 $ref =~ s{^<}{player/<};
2281
2282 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2283 my ($uuid, $name) = ($1, $2);
2284 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2285 or return;
2286 $pl->ob->uuid eq $uuid
2287 or return;
2288
2289 $pl->ob
2290 } else {
2291 warn "$ref: cannot resolve object reference\n";
2292 undef
2293 }
1690} 2294}
1691 2295
1692package cf; 2296package cf;
1693 2297
1694=back 2298=back
1713 2317
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2318 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2319
1716 if ($self->{record_replies}) { 2320 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2321 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2322
1718 } else { 2323 } else {
2324 my $pl = $self->contr;
2325
2326 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2327 my $dialog = $pl->{npc_dialog};
2328 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2329
2330 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2331 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2332 $self->message ($msg, $flags);
2333 }
1721 } 2334 }
2335}
2336
2337=item $object->send_msg ($channel, $msg, $color, [extra...])
2338
2339=cut
2340
2341sub cf::object::send_msg {
2342 my $pl = shift->contr
2343 or return;
2344 $pl->send_msg (@_);
1722} 2345}
1723 2346
1724=item $player_object->may ("access") 2347=item $player_object->may ("access")
1725 2348
1726Returns wether the given player is authorized to access resource "access" 2349Returns wether the given player is authorized to access resource "access"
1739 2362
1740=item $player_object->enter_link 2363=item $player_object->enter_link
1741 2364
1742Freezes the player and moves him/her to a special map (C<{link}>). 2365Freezes the player and moves him/her to a special map (C<{link}>).
1743 2366
1744The player should be reaosnably safe there for short amounts of time. You 2367The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2368I<MUST> call C<leave_link> as soon as possible, though.
1746 2369
2370Will never block.
2371
1747=item $player_object->leave_link ($map, $x, $y) 2372=item $player_object->leave_link ($map, $x, $y)
1748 2373
1749Moves the player out of the specila link map onto the given map. If the 2374Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2375map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2376to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2377fails, to the emergency map position.
1753 2378
1754Might block. 2379Might block.
1755 2380
1756=cut 2381=cut
2382
2383sub link_map {
2384 unless ($LINK_MAP) {
2385 $LINK_MAP = cf::map::find "{link}"
2386 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2387 $LINK_MAP->load;
2388 }
2389
2390 $LINK_MAP
2391}
1757 2392
1758sub cf::object::player::enter_link { 2393sub cf::object::player::enter_link {
1759 my ($self) = @_; 2394 my ($self) = @_;
1760 2395
1761 $self->deactivate_recursive; 2396 $self->deactivate_recursive;
1762 2397
1763 return if $self->map == $LINK_MAP; 2398 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2399
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2400 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2401 if $self->map && $self->map->{path} ne "{link}";
1767 2402
1768 $self->enter_map ($LINK_MAP, 20, 20); 2403 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2404}
1770 2405
1771sub cf::object::player::leave_link { 2406sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2407 my ($self, $map, $x, $y) = @_;
2408
2409 return unless $self->contr->active;
1773 2410
1774 my $link_pos = delete $self->{_link_pos}; 2411 my $link_pos = delete $self->{_link_pos};
1775 2412
1776 unless ($map) { 2413 unless ($map) {
1777 # restore original map position 2414 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2428 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2429 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2430 if $x <=0 && $y <= 0;
1794 2431
1795 $map->load; 2432 $map->load;
1796 $map->load_diag; 2433 $map->load_neighbours;
1797 2434
1798 return unless $self->contr->active; 2435 return unless $self->contr->active;
1799 $self->activate_recursive; 2436 $self->activate_recursive;
2437
2438 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2439 $self->enter_map ($map, $x, $y);
1801} 2440}
1802 2441
1803cf::player->attach ( 2442=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2443
1807 # abort map switching before logout 2444Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2445her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2446that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2447the new (success) or old (failed) map position. In either case, $done will
1811 }; 2448be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2449
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2450=cut
2451
2452our $GOTOGEN;
1838 2453
1839sub cf::object::player::goto { 2454sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2455 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2456
1842 $path = new cf::path $path; 2457 # do generation counting so two concurrent goto's will be executed in-order
2458 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2459
1844 $self->enter_link; 2460 $self->enter_link;
1845 2461
1846 (async { 2462 (async {
1847 my $map = cf::map::find $path->as_string; 2463 # *tag paths override both path and x|y
2464 if ($path =~ /^\*(.*)$/) {
2465 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2466 my $ob = $obs[rand @obs];
2467
2468 # see if we actually can go there
2469 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2470 $ob = $obs[rand @obs];
2471 } else {
2472 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2473 }
2474 # else put us there anyways for now #d#
2475
2476 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2477 } else {
2478 ($path, $x, $y) = (undef, undef, undef);
2479 }
2480 }
2481
2482 my $map = eval {
2483 my $map = defined $path ? cf::map::find $path : undef;
2484
2485 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2486 $map = $map->customise_for ($self);
1849 2487 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2488 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2489 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2490 }
1854 2491
2492 $map
2493 };
2494
2495 if ($@) {
2496 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2497 LOG llevError | logBacktrace, Carp::longmess $@;
2498 }
2499
2500 if ($gen == $self->{_goto_generation}) {
2501 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2502 $self->leave_link ($map, $x, $y);
2503 }
2504
2505 $done->() if $done;
1856 })->prio (1); 2506 })->prio (1);
1857} 2507}
1858 2508
1859=item $player_object->enter_exit ($exit_object) 2509=item $player_object->enter_exit ($exit_object)
1860 2510
1862 2512
1863sub parse_random_map_params { 2513sub parse_random_map_params {
1864 my ($spec) = @_; 2514 my ($spec) = @_;
1865 2515
1866 my $rmp = { # defaults 2516 my $rmp = { # defaults
1867 xsize => 10, 2517 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2518 ysize => (cf::rndm 15, 40),
2519 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2520 #layout => string,
1869 }; 2521 };
1870 2522
1871 for (split /\n/, $spec) { 2523 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2524 my ($k, $v) = split /\s+/, $_, 2;
1873 2525
1877 $rmp 2529 $rmp
1878} 2530}
1879 2531
1880sub prepare_random_map { 2532sub prepare_random_map {
1881 my ($exit) = @_; 2533 my ($exit) = @_;
2534
2535 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2536
1883 # all this does is basically replace the /! path by 2537 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2538 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2539 # that depends on the exit object
1886 2540
1887 my $rmp = parse_random_map_params $exit->msg; 2541 my $rmp = parse_random_map_params $exit->msg;
1888 2542
1889 if ($exit->map) { 2543 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2544 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2545 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2546 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2547 $rmp->{origin_y} = $exit->y;
1894 } 2548 }
1895 2549
1896 $rmp->{random_seed} ||= $exit->random_seed; 2550 $rmp->{random_seed} ||= $exit->random_seed;
1897 2551
1898 my $data = cf::to_json $rmp; 2552 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2553 my $md5 = Digest::MD5::md5_hex $data;
2554 my $meta = "$RANDOMDIR/$md5.meta";
1900 2555
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2556 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2557 aio_write $fh, 0, (length $data), $data, 0;
2558 undef $fh;
2559 aio_rename "$meta~", $meta;
1903 2560
1904 $exit->slaying ("?random/$md5"); 2561 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2562 $exit->msg (undef);
1906 } 2563 }
1907} 2564}
1909sub cf::object::player::enter_exit { 2566sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2567 my ($self, $exit) = @_;
1911 2568
1912 return unless $self->type == cf::PLAYER; 2569 return unless $self->type == cf::PLAYER;
1913 2570
2571 if ($exit->slaying eq "/!") {
2572 #TODO: this should de-fi-ni-te-ly not be a sync-job
2573 # the problem is that $exit might not survive long enough
2574 # so it needs to be done right now, right here
2575 cf::sync_job { prepare_random_map $exit };
2576 }
2577
2578 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2579 my $hp = $exit->stats->hp;
2580 my $sp = $exit->stats->sp;
2581
1914 $self->enter_link; 2582 $self->enter_link;
2583
2584 # if exit is damned, update players death & WoR home-position
2585 $self->contr->savebed ($slaying, $hp, $sp)
2586 if $exit->flag (FLAG_DAMNED);
1915 2587
1916 (async { 2588 (async {
1917 $self->deactivate_recursive; # just to be sure 2589 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2590 unless (eval {
1919 prepare_random_map $exit 2591 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2592
1925 1; 2593 1;
1926 }) { 2594 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2595 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2596 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2597 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2598 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2599
1932 warn "ERROR in enter_exit: $@"; 2600 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2601 $self->leave_link;
1934 } 2602 }
1935 })->prio (1); 2603 })->prio (1);
1948 2616
1949sub cf::client::send_drawinfo { 2617sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2618 my ($self, $text, $flags) = @_;
1951 2619
1952 utf8::encode $text; 2620 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2621 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2622}
1955 2623
2624=item $client->send_msg ($channel, $msg, $color, [extra...])
2625
2626Send a drawinfo or msg packet to the client, formatting the msg for the
2627client if neccessary. C<$type> should be a string identifying the type of
2628the message, with C<log> being the default. If C<$color> is negative, suppress
2629the message unless the client supports the msg packet.
2630
2631=cut
2632
2633our %CHANNEL = (
2634 "c/identify" => {
2635 id => "identify",
2636 title => "Identify",
2637 reply => undef,
2638 tooltip => "Items recently identified",
2639 },
2640 "c/examine" => {
2641 id => "examine",
2642 title => "Examine",
2643 reply => undef,
2644 tooltip => "Signs and other items you examined",
2645 },
2646);
2647
2648sub cf::client::send_msg {
2649 my ($self, $channel, $msg, $color, @extra) = @_;
2650
2651 $msg = $self->pl->expand_cfpod ($msg);
2652
2653 $color &= cf::NDI_CLIENT_MASK; # just in case...
2654
2655 # check predefined channels, for the benefit of C
2656 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2657
2658 if (ref $channel) {
2659 # send meta info to client, if not yet sent
2660 unless (exists $self->{channel}{$channel->{id}}) {
2661 $self->{channel}{$channel->{id}} = $channel;
2662 $self->ext_msg (channel_info => $channel)
2663 if $self->can_msg;
2664 }
2665
2666 $channel = $channel->{id};
2667 }
2668
2669 return unless @extra || length $msg;
2670
2671 if ($self->can_msg) {
2672 # default colour, mask it out
2673 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2674 if $color & cf::NDI_DEF;
2675
2676 $self->send_packet ("msg " . $self->{json_coder}->encode (
2677 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2678 } else {
2679 if ($color >= 0) {
2680 # replace some tags by gcfclient-compatible ones
2681 for ($msg) {
2682 1 while
2683 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2684 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2685 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2686 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2687 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2688 }
2689
2690 $color &= cf::NDI_COLOR_MASK;
2691
2692 utf8::encode $msg;
2693
2694 if (0 && $msg =~ /\[/) {
2695 # COMMAND/INFO
2696 $self->send_packet ("drawextinfo $color 10 8 $msg")
2697 } else {
2698 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2699 $self->send_packet ("drawinfo $color $msg")
2700 }
2701 }
2702 }
2703}
2704
2705=item $client->ext_msg ($type, @msg)
2706
2707Sends an ext event to the client.
2708
2709=cut
2710
2711sub cf::client::ext_msg($$@) {
2712 my ($self, $type, @msg) = @_;
2713
2714 if ($self->extcmd == 2) {
2715 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2716 } elsif ($self->extcmd == 1) { # TODO: remove
2717 push @msg, msgtype => "event_$type";
2718 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2719 }
2720}
2721
2722=item $client->ext_reply ($msgid, @msg)
2723
2724Sends an ext reply to the client.
2725
2726=cut
2727
2728sub cf::client::ext_reply($$@) {
2729 my ($self, $id, @msg) = @_;
2730
2731 if ($self->extcmd == 2) {
2732 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2733 } elsif ($self->extcmd == 1) {
2734 #TODO: version 1, remove
2735 unshift @msg, msgtype => "reply", msgid => $id;
2736 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2737 }
2738}
1956 2739
1957=item $success = $client->query ($flags, "text", \&cb) 2740=item $success = $client->query ($flags, "text", \&cb)
1958 2741
1959Queues a query to the client, calling the given callback with 2742Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2743the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2744C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2745
1963Queries can fail, so check the return code. Or don't, as queries will become 2746Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2747become reliable at some point in the future.
1965 2748
1966=cut 2749=cut
1967 2750
1968sub cf::client::query { 2751sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2752 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2760 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2761 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2762
1980 $self->send_packet ($self->{query_queue}[0][0]) 2763 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2764 if @{ $self->{query_queue} } == 1;
2765
2766 1
1982} 2767}
1983 2768
1984cf::client->attach ( 2769cf::client->attach (
2770 on_connect => sub {
2771 my ($ns) = @_;
2772
2773 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2774 },
1985 on_reply => sub { 2775 on_reply => sub {
1986 my ($ns, $msg) = @_; 2776 my ($ns, $msg) = @_;
1987 2777
1988 # this weird shuffling is so that direct followup queries 2778 # this weird shuffling is so that direct followup queries
1989 # get handled first 2779 # get handled first
1990 my $queue = delete $ns->{query_queue} 2780 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2781 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2782
1993 (shift @$queue)->[1]->($msg); 2783 (shift @$queue)->[1]->($msg);
2784 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2785
1995 push @{ $ns->{query_queue} }, @$queue; 2786 push @{ $ns->{query_queue} }, @$queue;
1996 2787
1997 if (@{ $ns->{query_queue} } == @$queue) { 2788 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2789 if (@$queue) {
2000 } else { 2791 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2792 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 2793 }
2003 } 2794 }
2004 }, 2795 },
2796 on_exticmd => sub {
2797 my ($ns, $buf) = @_;
2798
2799 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2800
2801 if (ref $msg) {
2802 my ($type, $reply, @payload) =
2803 "ARRAY" eq ref $msg
2804 ? @$msg
2805 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2806
2807 my @reply;
2808
2809 if (my $cb = $EXTICMD{$type}) {
2810 @reply = $cb->($ns, @payload);
2811 }
2812
2813 $ns->ext_reply ($reply, @reply)
2814 if $reply;
2815
2816 } else {
2817 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2818 }
2819
2820 cf::override;
2821 },
2005); 2822);
2006 2823
2007=item $client->async (\&cb) 2824=item $client->async (\&cb)
2008 2825
2009Create a new coroutine, running the specified callback. The coroutine will 2826Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 2867our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 2868our $safe_hole = new Safe::Hole;
2052 2869
2053$SIG{FPE} = 'IGNORE'; 2870$SIG{FPE} = 'IGNORE';
2054 2871
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2872$safe->permit_only (Opcode::opset qw(
2873 :base_core :base_mem :base_orig :base_math
2874 grepstart grepwhile mapstart mapwhile
2875 sort time
2876));
2056 2877
2057# here we export the classes and methods available to script code 2878# here we export the classes and methods available to script code
2058 2879
2059=pod 2880=pod
2060 2881
2061The following fucntions and emthods are available within a safe environment: 2882The following functions and methods are available within a safe environment:
2062 2883
2063 cf::object contr pay_amount pay_player map 2884 cf::object
2885 contr pay_amount pay_player map x y force_find force_add
2886 insert remove name archname title slaying race decrease_ob_nr
2887
2064 cf::object::player player 2888 cf::object::player
2065 cf::player peaceful 2889 player
2066 cf::map trigger 2890
2891 cf::player
2892 peaceful
2893
2894 cf::map
2895 trigger
2067 2896
2068=cut 2897=cut
2069 2898
2070for ( 2899for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 2900 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2901 insert remove inv name archname title slaying race
2902 decrease_ob_nr)],
2072 ["cf::object::player" => qw(player)], 2903 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 2904 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 2905 ["cf::map" => qw(trigger)],
2075) { 2906) {
2076 no strict 'refs'; 2907 no strict 'refs';
2147=back 2978=back
2148 2979
2149=cut 2980=cut
2150 2981
2151############################################################################# 2982#############################################################################
2983# the server's init and main functions
2152 2984
2153=head2 EXTENSION DATABASE SUPPORT 2985sub load_facedata($) {
2986 my ($path) = @_;
2154 2987
2155Crossfire maintains a very simple database for extension use. It can 2988 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 2989 # for this (global event?)
2157excludes objects. 2990 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 2991
2159The parameter C<$family> should best start with the name of the extension 2992 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 2993
2162=over 4 2994 warn "loading facedata from $path\n";
2163 2995
2164=item $hashref = cf::db_get $family 2996 my $facedata;
2997 0 < aio_load $path, $facedata
2998 or die "$path: $!";
2165 2999
2166Return a hashref for use by the extension C<$family>, which can be 3000 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3001
2170=item $value = cf::db_get $family => $key 3002 $facedata->{version} == 2
3003 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3004
2172Returns a single value from the database 3005 # patch in the exptable
2173 3006 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 3007 type => FT_RSRC,
2175 3008 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3009 };
3010 cf::cede_to_tick;
2225 3011
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3012 {
3013 my $faces = $facedata->{faceinfo};
2230 3014
2231 sub db_get($;$) { 3015 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3016 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]} 3017 cf::face::set_visibility $idx, $info->{visibility};
2234 : ($DB->{$_[0]} ||= { }) 3018 cf::face::set_magicmap $idx, $info->{magicmap};
2235 } 3019 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3020 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2236 3021
2237 sub db_put($$;$) { 3022 cf::cede_to_tick;
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3023 }
2251 );
2252}
2253 3024
2254############################################################################# 3025 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3026 next unless $info->{smooth};
3027 my $idx = cf::face::find $face
3028 or next;
3029 if (my $smooth = cf::face::find $info->{smooth}) {
3030 cf::face::set_smooth $idx, $smooth;
3031 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3032 } else {
3033 warn "smooth face '$info->{smooth}' not found for face '$face'";
3034 }
2256 3035
2257sub cfg_load { 3036 cf::cede_to_tick;
3037 }
3038 }
3039
3040 {
3041 my $anims = $facedata->{animinfo};
3042
3043 while (my ($anim, $info) = each %$anims) {
3044 cf::anim::set $anim, $info->{frames}, $info->{facings};
3045 cf::cede_to_tick;
3046 }
3047
3048 cf::anim::invalidate_all; # d'oh
3049 }
3050
3051 {
3052 # TODO: for gcfclient pleasure, we should give resources
3053 # that gcfclient doesn't grok a >10000 face index.
3054 my $res = $facedata->{resource};
3055
3056 my $soundconf = delete $res->{"res/sound.conf"};
3057
3058 while (my ($name, $info) = each %$res) {
3059 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3060 my $data;
3061
3062 if ($info->{type} & 1) {
3063 # prepend meta info
3064
3065 my $meta = $enc->encode ({
3066 name => $name,
3067 %{ $info->{meta} || {} },
3068 });
3069
3070 $data = pack "(w/a*)*", $meta, $info->{data};
3071 } else {
3072 $data = $info->{data};
3073 }
3074
3075 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3076 cf::face::set_type $idx, $info->{type};
3077
3078 cf::cede_to_tick;
3079 }
3080
3081 if ($soundconf) {
3082 $soundconf = $enc->decode (delete $soundconf->{data});
3083
3084 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3085 my $sound = $soundconf->{compat}[$_]
3086 or next;
3087
3088 my $face = cf::face::find "sound/$sound->[1]";
3089 cf::sound::set $sound->[0] => $face;
3090 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3091 }
3092
3093 while (my ($k, $v) = each %{$soundconf->{event}}) {
3094 my $face = cf::face::find "sound/$v";
3095 cf::sound::set $k => $face;
3096 }
3097 }
3098 }
3099
3100 1
3101}
3102
3103register_exticmd fx_want => sub {
3104 my ($ns, $want) = @_;
3105
3106 while (my ($k, $v) = each %$want) {
3107 $ns->fx_want ($k, $v);
3108 }
3109};
3110
3111sub reload_regions {
3112 # HACK to clear player env face cache, we need some signal framework
3113 # for this (global event?)
3114 %ext::player_env::MUSIC_FACE_CACHE = ();
3115
3116 load_resource_file "$MAPDIR/regions"
3117 or die "unable to load regions file\n";
3118
3119 for (cf::region::list) {
3120 $_->{match} = qr/$_->{match}/
3121 if exists $_->{match};
3122 }
3123}
3124
3125sub reload_facedata {
3126 load_facedata "$DATADIR/facedata"
3127 or die "unable to load facedata\n";
3128}
3129
3130sub reload_archetypes {
3131 load_resource_file "$DATADIR/archetypes"
3132 or die "unable to load archetypes\n";
3133 #d# NEED to laod twice to resolve forward references
3134 # this really needs to be done in an extra post-pass
3135 # (which needs to be synchronous, so solve it differently)
3136 load_resource_file "$DATADIR/archetypes"
3137 or die "unable to load archetypes\n";
3138}
3139
3140sub reload_treasures {
3141 load_resource_file "$DATADIR/treasures"
3142 or die "unable to load treasurelists\n";
3143}
3144
3145sub reload_resources {
3146 warn "reloading resource files...\n";
3147
3148 reload_regions;
3149 reload_facedata;
3150 #reload_archetypes;#d#
3151 reload_archetypes;
3152 reload_treasures;
3153
3154 warn "finished reloading resource files\n";
3155}
3156
3157sub init {
3158 reload_resources;
3159}
3160
3161sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3162 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3163 or return;
2260 3164
2261 local $/; 3165 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3166 *CFG = YAML::Syck::Load <$fh>;
2263 3167
2277 3181
2278sub main { 3182sub main {
2279 # we must not ever block the main coroutine 3183 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3184 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3185 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3186 (async {
2282 async { Event::one_event }; 3187 Event::one_event;
3188 })->prio (Coro::PRIO_MAX);
2283 }; 3189 };
2284 3190
2285 cfg_load; 3191 reload_config;
2286 db_load; 3192 db_init;
2287 load_extensions; 3193 load_extensions;
3194
3195 $TICK_WATCHER->start;
2288 Event::loop; 3196 Event::loop;
2289} 3197}
2290 3198
2291############################################################################# 3199#############################################################################
2292# initialisation and cleanup 3200# initialisation and cleanup
2293 3201
2294# install some emergency cleanup handlers 3202# install some emergency cleanup handlers
2295BEGIN { 3203BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 3204 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3205 Event->signal (
3206 reentrant => 0,
2298 data => WF_AUTOCANCEL, 3207 data => WF_AUTOCANCEL,
2299 signal => $signal, 3208 signal => $signal,
3209 prio => 0,
2300 cb => sub { 3210 cb => sub {
2301 cf::cleanup "SIG$signal"; 3211 cf::cleanup "SIG$signal";
2302 }, 3212 },
2303 ); 3213 );
2304 } 3214 }
2305} 3215}
2306 3216
3217sub write_runtime {
3218 my $runtime = "$LOCALDIR/runtime";
3219
3220 # first touch the runtime file to show we are still running:
3221 # the fsync below can take a very very long time.
3222
3223 IO::AIO::aio_utime $runtime, undef, undef;
3224
3225 my $guard = cf::lock_acquire "write_runtime";
3226
3227 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3228 or return;
3229
3230 my $value = $cf::RUNTIME + 90 + 10;
3231 # 10 is the runtime save interval, for a monotonic clock
3232 # 60 allows for the watchdog to kill the server.
3233
3234 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3235 and return;
3236
3237 # always fsync - this file is important
3238 aio_fsync $fh
3239 and return;
3240
3241 # touch it again to show we are up-to-date
3242 aio_utime $fh, undef, undef;
3243
3244 close $fh
3245 or return;
3246
3247 aio_rename "$runtime~", $runtime
3248 and return;
3249
3250 warn "runtime file written.\n";
3251
3252 1
3253}
3254
2307sub emergency_save() { 3255sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3256 my $freeze_guard = cf::freeze_mainloop;
2309 3257
2310 warn "enter emergency perl save\n"; 3258 warn "enter emergency perl save\n";
2311 3259
2312 cf::sync_job { 3260 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3261 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3262 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3263 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3264 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3265 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3266 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3267 $pl->valid or next;
2320 $pl->save; 3268 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 3274 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3275 $map->valid or next;
2328 $map->save; 3276 $map->save;
2329 } 3277 }
2330 warn "end emergency map save\n"; 3278 warn "end emergency map save\n";
3279
3280 warn "begin emergency database checkpoint\n";
3281 BDB::db_env_txn_checkpoint $DB_ENV;
3282 warn "end emergency database checkpoint\n";
2331 }; 3283 };
2332 3284
2333 warn "leave emergency perl save\n"; 3285 warn "leave emergency perl save\n";
2334} 3286}
2335 3287
3288sub post_cleanup {
3289 my ($make_core) = @_;
3290
3291 warn Carp::longmess "post_cleanup backtrace"
3292 if $make_core;
3293}
3294
2336sub reload() { 3295sub do_reload_perl() {
2337 # can/must only be called in main 3296 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3297 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3298 warn "can only reload from main coroutine";
2340 return; 3299 return;
2341 } 3300 }
2342 3301
2343 warn "reloading..."; 3302 warn "reloading...";
2344 3303
2345 my $guard = freeze_mainloop; 3304 warn "entering sync_job";
3305
3306 cf::sync_job {
3307 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 3308 cf::emergency_save;
3309 cf::write_runtime; # external watchdog should not bark
2347 3310
2348 eval { 3311 warn "syncing database to disk";
3312 BDB::db_env_txn_checkpoint $DB_ENV;
3313
2349 # if anything goes wrong in here, we should simply crash as we already saved 3314 # if anything goes wrong in here, we should simply crash as we already saved
2350 3315
2351 # cancel all watchers 3316 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 3317 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3318 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 3319 }
2355 3320
3321 warn "flushing outstanding aio requests";
3322 for (;;) {
3323 BDB::flush;
3324 IO::AIO::flush;
3325 Coro::cede;
3326 last unless IO::AIO::nreqs || BDB::nreqs;
3327 warn "iterate...";
3328 }
3329
3330 ++$RELOAD;
3331
2356 # cancel all extension coros 3332 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3333 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3334 %EXT_CORO = ();
2359 3335
2360 # unload all extensions 3336 warn "removing commands";
2361 for (@exts) { 3337 %COMMAND = ();
3338
3339 warn "removing ext/exti commands";
3340 %EXTCMD = ();
3341 %EXTICMD = ();
3342
3343 warn "unloading/nuking all extensions";
3344 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 3345 warn "... unloading $pkg";
2363 unload_extension $_; 3346
3347 if (my $cb = $pkg->can ("unload")) {
3348 eval {
3349 $cb->($pkg);
3350 1
3351 } or warn "$pkg unloaded, but with errors: $@";
2364 } 3352 }
2365 3353
3354 warn "... nuking $pkg";
3355 Symbol::delete_package $pkg;
3356 }
3357
2366 # unload all modules loaded from $LIBDIR 3358 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 3359 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 3361
2370 warn "removing <$k>"; 3362 warn "... unloading $k";
2371 delete $INC{$k}; 3363 delete $INC{$k};
2372 3364
2373 $k =~ s/\.pm$//; 3365 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 3366 $k =~ s/\//::/g;
2375 3367
2378 } 3370 }
2379 3371
2380 Symbol::delete_package $k; 3372 Symbol::delete_package $k;
2381 } 3373 }
2382 3374
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3375 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3376 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3378
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 3379 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 3380 delete $INC{"cf.pm"};
3381 delete $INC{"cf/pod.pm"};
2396 3382
2397 # don't, removes xs symbols, too, 3383 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3384 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3385 #Symbol::delete_package __PACKAGE__;
2400 3386
2401 # reload cf.pm 3387 warn "unload completed, starting to reload now";
3388
2402 warn "reloading cf.pm"; 3389 warn "reloading cf.pm";
2403 require cf; 3390 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3391 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3392
2406 # load config and database again 3393 warn "loading config and database again";
2407 cf::cfg_load; 3394 cf::reload_config;
2408 cf::db_load;
2409 3395
2410 # load extensions
2411 warn "load extensions"; 3396 warn "loading extensions";
2412 cf::load_extensions; 3397 cf::load_extensions;
2413 3398
2414 # reattach attachments to objects 3399 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3400 _global_reattach; # objects, sockets
2416 _global_reattach; 3401 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3402 reattach $_ for values %MAP;
2418 }; 3403 warn "reattaching attachments to players";
3404 reattach $_ for values %PLAYER;
2419 3405
2420 if ($@) { 3406 warn "leaving sync_job";
3407
3408 1
3409 } or do {
2421 warn $@; 3410 warn $@;
2422 warn "error while reloading, exiting."; 3411 warn "error while reloading, exiting.";
2423 exit 1; 3412 exit 1;
2424 } 3413 };
2425 3414
2426 warn "reloaded successfully"; 3415 warn "reloaded";
2427}; 3416};
2428 3417
2429############################################################################# 3418our $RELOAD_WATCHER; # used only during reload
2430 3419
2431unless ($LINK_MAP) { 3420sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3421 # doing reload synchronously and two reloads happen back-to-back,
3422 # coro crashes during coro_state_free->destroy here.
2433 3423
2434 $LINK_MAP->width (41); 3424 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 3425 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 3426 after => 0,
3427 data => WF_AUTOCANCEL,
2444 cb => sub { 3428 cb => sub {
2445 $_[0]->w->cancel; 3429 do_reload_perl;
2446 3430 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 3431 },
2465 3432 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3433}
2471
2472register "<global>", __PACKAGE__;
2473 3434
2474register_command "reload" => sub { 3435register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3436 my ($who, $arg) = @_;
2476 3437
2477 if ($who->flag (FLAG_WIZ)) { 3438 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3439 $who->message ("reloading server.");
3440 async { reload_perl };
2481 } 3441 }
2482}; 3442};
2483 3443
2484unshift @INC, $LIBDIR; 3444unshift @INC, $LIBDIR;
3445
3446my $bug_warning = 0;
3447
3448our @WAIT_FOR_TICK;
3449our @WAIT_FOR_TICK_BEGIN;
3450
3451sub wait_for_tick {
3452 return unless $TICK_WATCHER->is_active;
3453 return if $Coro::current == $Coro::main;
3454
3455 my $signal = new Coro::Signal;
3456 push @WAIT_FOR_TICK, $signal;
3457 $signal->wait;
3458}
3459
3460sub wait_for_tick_begin {
3461 return unless $TICK_WATCHER->is_active;
3462 return if $Coro::current == $Coro::main;
3463
3464 my $signal = new Coro::Signal;
3465 push @WAIT_FOR_TICK_BEGIN, $signal;
3466 $signal->wait;
3467}
2485 3468
2486$TICK_WATCHER = Event->timer ( 3469$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 3470 reentrant => 0,
3471 parked => 1,
2488 prio => 0, 3472 prio => 0,
2489 at => $NEXT_TICK || $TICK, 3473 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 3474 data => WF_AUTOCANCEL,
2491 cb => sub { 3475 cb => sub {
3476 if ($Coro::current != $Coro::main) {
3477 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3478 unless ++$bug_warning > 10;
3479 return;
3480 }
3481
3482 $NOW = $tick_start = Event::time;
3483
2492 cf::server_tick; # one server iteration 3484 cf::server_tick; # one server iteration
3485
2493 $RUNTIME += $TICK; 3486 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 3487 $NEXT_TICK += $TICK;
2495 3488
2496 $WAIT_FOR_TICK->broadcast; 3489 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3490 $NEXT_RUNTIME_WRITE = $NOW + 10;
3491 Coro::async_pool {
3492 write_runtime
3493 or warn "ERROR: unable to write runtime file: $!";
3494 };
3495 }
3496
3497 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3498 $sig->send;
3499 }
3500 while (my $sig = shift @WAIT_FOR_TICK) {
3501 $sig->send;
3502 }
3503
3504 $NOW = Event::time;
2498 3505
2499 # if we are delayed by four ticks or more, skip them all 3506 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3507 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 3508
2502 $TICK_WATCHER->at ($NEXT_TICK); 3509 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 3510 $TICK_WATCHER->start;
3511
3512 $LOAD = ($NOW - $tick_start) / $TICK;
3513 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3514
3515 _post_tick;
2504 }, 3516 },
2505); 3517);
2506 3518
3519{
3520 BDB::min_parallel 8;
2507IO::AIO::max_poll_time $TICK * 0.2; 3521 BDB::max_poll_time $TICK * 0.1;
2508 3522 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 3523 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 3524 fd => BDB::poll_fileno,
2511 poll => 'r', 3525 poll => 'r',
2512 prio => 5, 3526 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 3527 data => WF_AUTOCANCEL,
3528 cb => \&BDB::poll_cb,
3529 );
3530
3531 BDB::set_sync_prepare {
3532 my $status;
3533 my $current = $Coro::current;
3534 (
3535 sub {
3536 $status = $!;
3537 $current->ready; undef $current;
3538 },
3539 sub {
3540 Coro::schedule while defined $current;
3541 $! = $status;
3542 },
3543 )
3544 };
3545
3546 unless ($DB_ENV) {
3547 $DB_ENV = BDB::db_env_create;
3548
3549 cf::sync_job {
3550 eval {
3551 BDB::db_env_open
3552 $DB_ENV,
3553 $BDBDIR,
3554 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3555 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3556 0666;
3557
3558 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3559
3560 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3561 | BDB::LOG_AUTOREMOVE, 1);
3562 $DB_ENV->set_lk_detect;
3563 };
3564
3565 cf::cleanup "db_env_open(db): $@" if $@;
3566 };
3567 }
3568
3569 $BDB_CHECKPOINT_WATCHER = Event->timer (
2519 after => 0, 3570 after => 11,
2520 interval => 10, 3571 interval => 60,
3572 hard => 1,
3573 prio => 0,
3574 data => WF_AUTOCANCEL,
2521 cb => sub { 3575 cb => sub {
2522 (Coro::unblock_sub { 3576 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
2523 write_runtime 3577 },
2524 or warn "ERROR: unable to write runtime file: $!"; 3578 );
3579 $BDB_TRICKLE_WATCHER = Event->timer (
3580 after => 5,
3581 interval => 10,
3582 hard => 1,
3583 prio => 0,
3584 data => WF_AUTOCANCEL,
3585 cb => sub {
3586 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3587 },
3588 );
3589}
3590
3591{
3592 IO::AIO::min_parallel 8;
3593
3594 undef $Coro::AIO::WATCHER;
3595 IO::AIO::max_poll_time $TICK * 0.1;
3596 $AIO_POLL_WATCHER = Event->io (
3597 reentrant => 0,
3598 data => WF_AUTOCANCEL,
3599 fd => IO::AIO::poll_fileno,
3600 poll => 'r',
3601 prio => 6,
3602 cb => \&IO::AIO::poll_cb,
3603 );
3604}
3605
3606my $_log_backtrace;
3607
3608sub _log_backtrace {
3609 my ($msg, @addr) = @_;
3610
3611 $msg =~ s/\n//;
3612
3613 # limit the # of concurrent backtraces
3614 if ($_log_backtrace < 2) {
3615 ++$_log_backtrace;
3616 async {
3617 my @bt = fork_call {
3618 @addr = map { sprintf "%x", $_ } @addr;
3619 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3620 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3621 or die "addr2line: $!";
3622
3623 my @funcs;
3624 my @res = <$fh>;
3625 chomp for @res;
3626 while (@res) {
3627 my ($func, $line) = splice @res, 0, 2, ();
3628 push @funcs, "[$func] $line";
3629 }
3630
3631 @funcs
3632 };
3633
3634 LOG llevInfo, "[ABT] $msg\n";
3635 LOG llevInfo, "[ABT] $_\n" for @bt;
3636 --$_log_backtrace;
2525 })->(); 3637 };
3638 } else {
3639 LOG llevInfo, "[ABT] $msg\n";
3640 LOG llevInfo, "[ABT] [suppressed]\n";
2526 }, 3641 }
2527); 3642}
3643
3644# load additional modules
3645use cf::pod;
2528 3646
2529END { cf::emergency_save } 3647END { cf::emergency_save }
2530 3648
25311 36491
2532 3650

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