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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.403 by root, Mon Dec 17 07:09:18 2007 UTC vs.
Revision 1.446 by root, Tue Sep 16 16:03:02 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
24use 5.10.0;
3use utf8; 25use utf8;
4use strict; 26use strict "vars", "subs";
5 27
6use Symbol; 28use Symbol;
7use List::Util; 29use List::Util;
8use Socket; 30use Socket;
9use EV; 31use EV;
10use Opcode; 32use Opcode;
11use Safe; 33use Safe;
12use Safe::Hole; 34use Safe::Hole;
13use Storable (); 35use Storable ();
14 36
15use Coro 4.32 (); 37use Coro ();
16use Coro::State; 38use Coro::State;
17use Coro::Handle; 39use Coro::Handle;
18use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
19use Coro::Timer; 42use Coro::Timer;
20use Coro::Signal; 43use Coro::Signal;
21use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
22use Coro::AIO; 46use Coro::AIO;
23use Coro::BDB; 47use Coro::BDB 1.6;
24use Coro::Storable; 48use Coro::Storable;
25use Coro::Util (); 49use Coro::Util ();
26 50
27use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
28use BDB (); 52use BDB ();
29use Data::Dumper; 53use Data::Dumper;
30use Digest::MD5; 54use Digest::MD5;
31use Fcntl; 55use Fcntl;
32use YAML::Syck (); 56use YAML ();
33use IO::AIO 2.51 (); 57use IO::AIO ();
34use Time::HiRes; 58use Time::HiRes;
35use Compress::LZF; 59use Compress::LZF;
36use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
37 63
38# configure various modules to our taste 64# configure various modules to our taste
39# 65#
40$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 68Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
43 69
44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
45$YAML::Syck::ImplicitUnicode = 1;
46
47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 70$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
48 71
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 72sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50 73
51our %COMMAND = (); 74our %COMMAND = ();
58our %EXT_MAP = (); # pluggable maps 81our %EXT_MAP = (); # pluggable maps
59 82
60our $RELOAD; # number of reloads so far 83our $RELOAD; # number of reloads so far
61our @EVENT; 84our @EVENT;
62 85
63our $CONFDIR = confdir; 86our $CONFDIR = confdir;
64our $DATADIR = datadir; 87our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext"; 88our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod"; 89our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir; 90our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir; 91our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir; 92our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 93our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir; 94our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random"; 95our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db"; 96our $BDBDIR = "$LOCALDIR/db";
97our $PIDFILE = "$LOCALDIR/pid";
98our $RUNTIMEFILE = "$LOCALDIR/runtime";
99
100our %RESOURCE;
74 101
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 102our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 103our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
79our $NEXT_TICK; 104our $NEXT_TICK;
80our $USE_FSYNC = 1; # use fsync to write maps - default off 105our $USE_FSYNC = 1; # use fsync to write maps - default off
81 106
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER; 107our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER; 108our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER; 109our $BDB_TRICKLE_WATCHER;
86our $DB_ENV; 110our $DB_ENV;
87 111
98# used to convert map paths into valid unix filenames by replacing / by ∕ 122# used to convert map paths into valid unix filenames by replacing / by ∕
99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 123our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100 124
101our $LOAD; # a number between 0 (idle) and 1 (too many objects) 125our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing 126our $LOADAVG; # same thing, but with alpha-smoothing
127our $JITTER; # average jitter
103our $tick_start; # for load detecting purposes 128our $TICK_START; # for load detecting purposes
104 129
105binmode STDOUT; 130binmode STDOUT;
106binmode STDERR; 131binmode STDERR;
107 132
108# read virtual server time, if available 133# read virtual server time, if available
109unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 134unless ($RUNTIME || !-e $RUNTIMEFILE) {
110 open my $fh, "<", "$LOCALDIR/runtime" 135 open my $fh, "<", $RUNTIMEFILE
111 or die "unable to read runtime file: $!"; 136 or die "unable to read $RUNTIMEFILE file: $!";
112 $RUNTIME = <$fh> + 0.; 137 $RUNTIME = <$fh> + 0.;
113} 138}
114 139
115mkdir $_ 140mkdir $_
116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 141 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 217 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
193 218
194 LOG llevError, $msg; 219 LOG llevError, $msg;
195 }; 220 };
196} 221}
222
223$Coro::State::DIEHOOK = sub {
224 return unless $^S eq 0; # "eq", not "=="
225
226 if ($Coro::current == $Coro::main) {#d#
227 warn "DIEHOOK called in main context, Coro bug?\n";#d#
228 return;#d#
229 }#d#
230
231 # kill coroutine otherwise
232 warn Carp::longmess $_[0];
233 Coro::terminate
234};
235
236$SIG{__DIE__} = sub { }; #d#?
197 237
198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 238@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 239@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 240@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 241@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208for my $pkg (qw( 248for my $pkg (qw(
209 cf::global cf::attachable 249 cf::global cf::attachable
210 cf::object cf::object::player 250 cf::object cf::object::player
211 cf::client cf::player 251 cf::client cf::player
212 cf::arch cf::living 252 cf::arch cf::living
253 cf::map cf::mapspace
213 cf::map cf::party cf::region 254 cf::party cf::region
214)) { 255)) {
215 no strict 'refs';
216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 256 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
217} 257}
218 258
219$EV::DIED = sub { 259$EV::DIED = sub {
220 warn "error in event callback: @_"; 260 warn "error in event callback: @_";
326 366
327 ! ! $LOCK{$key} 367 ! ! $LOCK{$key}
328} 368}
329 369
330sub freeze_mainloop { 370sub freeze_mainloop {
331 return unless $TICK_WATCHER->is_active; 371 tick_inhibit_inc;
332 372
333 my $guard = Coro::guard { 373 Coro::guard \&tick_inhibit_dec;
334 $TICK_WATCHER->start;
335 };
336 $TICK_WATCHER->stop;
337 $guard
338} 374}
339 375
340=item cf::periodic $interval, $cb 376=item cf::periodic $interval, $cb
341 377
342Like EV::periodic, but randomly selects a starting point so that the actions 378Like EV::periodic, but randomly selects a starting point so that the actions
397 } 433 }
398 } 434 }
399}; 435};
400 436
401sub get_slot($;$$) { 437sub get_slot($;$$) {
438 return if tick_inhibit || $Coro::current == $Coro::main;
439
402 my ($time, $pri, $name) = @_; 440 my ($time, $pri, $name) = @_;
403 441
404 $time = $TICK * .6 if $time > $TICK * .6; 442 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal; 443 my $sig = new Coro::Signal;
406 444
443 # this is the main coro, too bad, we have to block 481 # this is the main coro, too bad, we have to block
444 # till the operation succeeds, freezing the server :/ 482 # till the operation succeeds, freezing the server :/
445 483
446 LOG llevError, Carp::longmess "sync job";#d# 484 LOG llevError, Carp::longmess "sync job";#d#
447 485
448 # TODO: use suspend/resume instead
449 # (but this is cancel-safe)
450 my $freeze_guard = freeze_mainloop; 486 my $freeze_guard = freeze_mainloop;
451 487
452 my $busy = 1; 488 my $busy = 1;
453 my @res; 489 my @res;
454 490
465 } else { 501 } else {
466 EV::loop EV::LOOP_ONESHOT; 502 EV::loop EV::LOOP_ONESHOT;
467 } 503 }
468 } 504 }
469 505
470 $time = EV::time - $time; 506 my $time = EV::time - $time;
471 507
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load 508 $TICK_START += $time; # do not account sync jobs to server load
476 509
477 wantarray ? @res : $res[0] 510 wantarray ? @res : $res[0]
478 } else { 511 } else {
479 # we are in another coroutine, how wonderful, everything just works 512 # we are in another coroutine, how wonderful, everything just works
480 513
522 reset_signals; 555 reset_signals;
523 &$cb 556 &$cb
524 }, @args; 557 }, @args;
525 558
526 wantarray ? @res : $res[-1] 559 wantarray ? @res : $res[-1]
560}
561
562=item $coin = coin_from_name $name
563
564=cut
565
566our %coin_alias = (
567 "silver" => "silvercoin",
568 "silvercoin" => "silvercoin",
569 "silvercoins" => "silvercoin",
570 "gold" => "goldcoin",
571 "goldcoin" => "goldcoin",
572 "goldcoins" => "goldcoin",
573 "platinum" => "platinacoin",
574 "platinumcoin" => "platinacoin",
575 "platinumcoins" => "platinacoin",
576 "platina" => "platinacoin",
577 "platinacoin" => "platinacoin",
578 "platinacoins" => "platinacoin",
579 "royalty" => "royalty",
580 "royalties" => "royalty",
581);
582
583sub coin_from_name($) {
584 $coin_alias{$_[0]}
585 ? cf::arch::find $coin_alias{$_[0]}
586 : undef
527} 587}
528 588
529=item $value = cf::db_get $family => $key 589=item $value = cf::db_get $family => $key
530 590
531Returns a single value from the environment database. 591Returns a single value from the environment database.
968 } 1028 }
969 1029
970 0 1030 0
971} 1031}
972 1032
973=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1033=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
974 1034
975=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1035=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
976 1036
977Generate an object-specific event with the given arguments. 1037Generate an object-specific event with the given arguments.
978 1038
1031 1091
1032sub reattach { 1092sub reattach {
1033 # basically do the same as instantiate, without calling instantiate 1093 # basically do the same as instantiate, without calling instantiate
1034 my ($obj) = @_; 1094 my ($obj) = @_;
1035 1095
1096 # no longer needed after getting rid of delete_package?
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1097 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1037 1098
1038 my $registry = $obj->registry; 1099 my $registry = $obj->registry;
1039 1100
1040 @$registry = (); 1101 @$registry = ();
1041 1102
1087 utf8::decode (my $decname = $filename); 1148 utf8::decode (my $decname = $filename);
1088 warn sprintf "saving %s (%d,%d)\n", 1149 warn sprintf "saving %s (%d,%d)\n",
1089 $decname, length $$rdata, scalar @$objs; 1150 $decname, length $$rdata, scalar @$objs;
1090 1151
1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1092 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1154 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1094 aio_fsync $fh if $cf::USE_FSYNC; 1155 aio_fsync $fh if $cf::USE_FSYNC;
1095 close $fh; 1156 aio_close $fh;
1096 1157
1097 if (@$objs) { 1158 if (@$objs) {
1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1159 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1099 chmod SAVE_MODE, $fh; 1160 aio_chmod $fh, SAVE_MODE;
1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1161 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1101 aio_write $fh, 0, (length $data), $data, 0; 1162 aio_write $fh, 0, (length $data), $data, 0;
1102 aio_fsync $fh if $cf::USE_FSYNC; 1163 aio_fsync $fh if $cf::USE_FSYNC;
1103 close $fh; 1164 aio_close $fh;
1104 aio_rename "$filename.pst~", "$filename.pst"; 1165 aio_rename "$filename.pst~", "$filename.pst";
1105 } 1166 }
1106 } else { 1167 } else {
1107 aio_unlink "$filename.pst"; 1168 aio_unlink "$filename.pst";
1108 } 1169 }
1277 1338
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1339 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1340 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280 1341
1281 $ext{source} = 1342 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n" 1343 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n" 1344 . "#line 1 \"$path\"\n{\n"
1284 . $source 1345 . $source
1285 . "\n};\n1"; 1346 . "\n};\n1";
1286 1347
1287 $todo{$base} = \%ext; 1348 $todo{$base} = \%ext;
1303 my $msg = $@ ? "$v->{path}: $@\n" 1364 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n"; 1365 : "$v->{base}: extension inactive.\n";
1305 1366
1306 if (exists $v->{meta}{mandatory}) { 1367 if (exists $v->{meta}{mandatory}) {
1307 warn $msg; 1368 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n"; 1369 cf::cleanup "mandatory extension failed to load, exiting.";
1309 exit 1;
1310 } 1370 }
1311 1371
1312 warn $msg; 1372 warn $msg;
1313 } 1373 }
1314 1374
1403 my $f = new_from_file cf::object::thawer path $login 1463 my $f = new_from_file cf::object::thawer path $login
1404 or return; 1464 or return;
1405 1465
1406 my $pl = cf::player::load_pl $f 1466 my $pl = cf::player::load_pl $f
1407 or return; 1467 or return;
1468
1408 local $cf::PLAYER_LOADING{$login} = $pl; 1469 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs; 1470 $f->resolve_delayed_derefs;
1410 $cf::PLAYER{$login} = $pl 1471 $cf::PLAYER{$login} = $pl
1411 } 1472 }
1412 } 1473 }
1422 1483
1423 return if $pl->{deny_save}; 1484 return if $pl->{deny_save};
1424 1485
1425 aio_mkdir playerdir $pl, 0770; 1486 aio_mkdir playerdir $pl, 0770;
1426 $pl->{last_save} = $cf::RUNTIME; 1487 $pl->{last_save} = $cf::RUNTIME;
1488
1489 cf::get_slot 0.01;
1427 1490
1428 $pl->save_pl ($path); 1491 $pl->save_pl ($path);
1429 cf::cede_to_tick; 1492 cf::cede_to_tick;
1430} 1493}
1431 1494
1463 my ($pl) = @_; 1526 my ($pl) = @_;
1464 1527
1465 my $name = $pl->ob->name; 1528 my $name = $pl->ob->name;
1466 1529
1467 $pl->{deny_save} = 1; 1530 $pl->{deny_save} = 1;
1468 $pl->password ("*"); # this should lock out the player until we nuked the dir 1531 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1469 1532
1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1533 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1471 $pl->deactivate; 1534 $pl->deactivate;
1535 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1536 $pl->ob->check_score;
1472 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1537 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1473 $pl->ns->destroy if $pl->ns; 1538 $pl->ns->destroy if $pl->ns;
1474 1539
1475 my $path = playerdir $pl; 1540 my $path = playerdir $pl;
1476 my $temp = "$path~$cf::RUNTIME~deleting~"; 1541 my $temp = "$path~$cf::RUNTIME~deleting~";
1515 1580
1516 for my $login (@$dirs) { 1581 for my $login (@$dirs) {
1517 my $path = path $login; 1582 my $path = path $login;
1518 1583
1519 # a .pst is a dead give-away for a valid player 1584 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") { 1585 # if no pst file found, open and chekc for blocked users
1586 if (aio_stat "$path.pst") {
1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1587 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1522 aio_read $fh, 0, 512, my $buf, 0 or next; 1588 aio_read $fh, 0, 512, my $buf, 0 or next;
1523 $buf !~ /^password -------------$/m or next; # official not-valid tag 1589 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 } 1590 }
1525 1591
1560 1626
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1627=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562 1628
1563Expand crossfire pod fragments into protocol xml. 1629Expand crossfire pod fragments into protocol xml.
1564 1630
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1654=item $player->ext_reply ($msgid, @msg) 1631=item $player->ext_reply ($msgid, @msg)
1655 1632
1656Sends an ext reply to the player. 1633Sends an ext reply to the player.
1657 1634
1658=cut 1635=cut
1724our $MAX_RESET = 3600; 1701our $MAX_RESET = 3600;
1725our $DEFAULT_RESET = 3000; 1702our $DEFAULT_RESET = 3000;
1726 1703
1727sub generate_random_map { 1704sub generate_random_map {
1728 my ($self, $rmp) = @_; 1705 my ($self, $rmp) = @_;
1706
1707 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1708
1729 # mit "rum" bekleckern, nicht 1709 # mit "rum" bekleckern, nicht
1730 $self->_create_random_map ( 1710 $self->_create_random_map (
1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1711 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1712 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1713 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1855 1835
1856# the temporary/swap location 1836# the temporary/swap location
1857sub save_path { 1837sub save_path {
1858 my ($self) = @_; 1838 my ($self) = @_;
1859 1839
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1840 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1861 "$TMPDIR/$path.map" 1841 "$TMPDIR/$path.map"
1862} 1842}
1863 1843
1864# the unique path, undef == no special unique path 1844# the unique path, undef == no special unique path
1865sub uniq_path { 1845sub uniq_path {
1866 my ($self) = @_; 1846 my ($self) = @_;
1867 1847
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1848 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1869 "$UNIQUEDIR/$path" 1849 "$UNIQUEDIR/$path"
1870} 1850}
1871 1851
1872# and all this just because we cannot iterate over 1852# and all this just because we cannot iterate over
1873# all maps in C++... 1853# all maps in C++...
1971 1951
1972 cf::lock_wait "map_data:$path";#d#remove 1952 cf::lock_wait "map_data:$path";#d#remove
1973 cf::lock_wait "map_find:$path"; 1953 cf::lock_wait "map_find:$path";
1974 1954
1975 $cf::MAP{$path} || do { 1955 $cf::MAP{$path} || do {
1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1956 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1957 my $guard2 = cf::lock_acquire "map_find:$path";
1978 1958
1979 my $map = new_from_path cf::map $path 1959 my $map = new_from_path cf::map $path
1980 or return; 1960 or return;
1981 1961
1982 $map->{last_save} = $cf::RUNTIME; 1962 $map->{last_save} = $cf::RUNTIME;
1985 or return; 1965 or return;
1986 1966
1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 1967 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously 1968 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait; 1969 #$cf::WAIT_FOR_TICK->wait;
1970 undef $guard2;
1990 undef $guard1; 1971 undef $guard1;
1991 undef $guard2;
1992 $map->reset; 1972 $map->reset;
1993 return find $path; 1973 return find $path;
1994 } 1974 }
1995 1975
1996 $cf::MAP{$path} = $map 1976 $cf::MAP{$path} = $map
2023 my $f = new_from_file cf::object::thawer $self->{load_path}; 2003 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block; 2004 $f->skip_block;
2025 $self->_load_objects ($f) 2005 $self->_load_objects ($f)
2026 or return; 2006 or return;
2027 2007
2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2008 $self->post_load_original
2029 if delete $self->{load_original}; 2009 if delete $self->{load_original};
2030 2010
2031 if (my $uniq = $self->uniq_path) { 2011 if (my $uniq = $self->uniq_path) {
2032 utf8::encode $uniq; 2012 utf8::encode $uniq;
2033 unless (aio_stat $uniq) { 2013 unless (aio_stat $uniq) {
2059 } 2039 }
2060 2040
2061 $self->{last_save} = $cf::RUNTIME; 2041 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME); 2042 $self->last_access ($cf::RUNTIME);
2063 2043
2064 $self->in_memory (cf::MAP_IN_MEMORY); 2044 $self->in_memory (cf::MAP_ACTIVE);
2065 } 2045 }
2066 2046
2067 $self->post_load; 2047 $self->post_load;
2068} 2048}
2069 2049
2127 my ($path, $origin, $load) = @_; 2107 my ($path, $origin, $load) = @_;
2128 2108
2129 $path = normalise $path, $origin && $origin->{path}; 2109 $path = normalise $path, $origin && $origin->{path};
2130 2110
2131 if (my $map = $cf::MAP{$path}) { 2111 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2112 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2133 } 2113 }
2134 2114
2135 $MAP_PREFETCH{$path} |= $load; 2115 $MAP_PREFETCH{$path} |= $load;
2136 2116
2137 $MAP_PREFETCHER ||= cf::async { 2117 $MAP_PREFETCHER ||= cf::async {
2174 cf::async { 2154 cf::async {
2175 $Coro::current->{desc} = "map player save"; 2155 $Coro::current->{desc} = "map player save";
2176 $_->contr->save for $self->players; 2156 $_->contr->save for $self->players;
2177 }; 2157 };
2178 2158
2159 cf::get_slot 0.02;
2160
2179 if ($uniq) { 2161 if ($uniq) {
2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2162 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2181 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2163 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2182 } else { 2164 } else {
2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2165 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2191 $self->save; 2173 $self->save;
2192 2174
2193 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2175 my $lock = cf::lock_acquire "map_data:$self->{path}";
2194 2176
2195 return if $self->players; 2177 return if $self->players;
2196 return if $self->in_memory != cf::MAP_IN_MEMORY; 2178 return if $self->in_memory != cf::MAP_ACTIVE;
2197 return if $self->{deny_save}; 2179 return if $self->{deny_save};
2198 2180
2199 $self->in_memory (cf::MAP_SWAPPED); 2181 $self->in_memory (cf::MAP_SWAPPED);
2200 2182
2201 $self->deactivate; 2183 $self->deactivate;
2319 2301
2320sub unique_maps() { 2302sub unique_maps() {
2321 [ 2303 [
2322 map { 2304 map {
2323 utf8::decode $_; 2305 utf8::decode $_;
2324 /\.map$/ 2306 s/\.map$//; # TODO future compatibility hack
2307 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2308 ? ()
2325 ? normalise $_ 2309 : normalise $_
2326 : ()
2327 } @{ aio_readdir $UNIQUEDIR or [] } 2310 } @{ aio_readdir $UNIQUEDIR or [] }
2328 ] 2311 ]
2329} 2312}
2330 2313
2331package cf;
2332
2333=back 2314=back
2334 2315
2335=head3 cf::object 2316=head3 cf::object
2336 2317
2337=cut 2318=cut
2340 2321
2341=over 4 2322=over 4
2342 2323
2343=item $ob->inv_recursive 2324=item $ob->inv_recursive
2344 2325
2345Returns the inventory of the object _and_ their inventories, recursively. 2326Returns the inventory of the object I<and> their inventories, recursively,
2327but I<not> the object itself.
2346 2328
2347=cut 2329=cut
2348 2330
2349sub inv_recursive_; 2331sub inv_recursive_;
2350sub inv_recursive_ { 2332sub inv_recursive_ {
2355 inv_recursive_ inv $_[0] 2337 inv_recursive_ inv $_[0]
2356} 2338}
2357 2339
2358=item $ref = $ob->ref 2340=item $ref = $ob->ref
2359 2341
2360creates and returns a persistent reference to an objetc that can be stored as a string. 2342Creates and returns a persistent reference to an object that can be stored as a string.
2361 2343
2362=item $ob = cf::object::deref ($refstring) 2344=item $ob = cf::object::deref ($refstring)
2363 2345
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2346returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block. 2347even if the object actually exists. May block.
2397can be C<undef>. Does the right thing when the player is currently in a 2379can be C<undef>. Does the right thing when the player is currently in a
2398dialogue with the given NPC character. 2380dialogue with the given NPC character.
2399 2381
2400=cut 2382=cut
2401 2383
2384our $SAY_CHANNEL = {
2385 id => "say",
2386 title => "Map",
2387 reply => "say ",
2388 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2389};
2390
2391our $CHAT_CHANNEL = {
2392 id => "chat",
2393 title => "Chat",
2394 reply => "chat ",
2395 tooltip => "Player chat and shouts, global to the server.",
2396};
2397
2402# rough implementation of a future "reply" method that works 2398# rough implementation of a future "reply" method that works
2403# with dialog boxes. 2399# with dialog boxes.
2404#TODO: the first argument must go, split into a $npc->reply_to ( method 2400#TODO: the first argument must go, split into a $npc->reply_to ( method
2405sub cf::object::player::reply($$$;$) { 2401sub cf::object::player::reply($$$;$) {
2406 my ($self, $npc, $msg, $flags) = @_; 2402 my ($self, $npc, $msg, $flags) = @_;
2417 my $dialog = $pl->{npc_dialog}; 2413 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2414 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419 2415
2420 } else { 2416 } else {
2421 $msg = $npc->name . " says: $msg" if $npc; 2417 $msg = $npc->name . " says: $msg" if $npc;
2422 $self->message ($msg, $flags); 2418 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2423 } 2419 }
2424 } 2420 }
2425} 2421}
2426 2422
2427=item $object->send_msg ($channel, $msg, $color, [extra...]) 2423=item $object->send_msg ($channel, $msg, $color, [extra...])
2452 2448
2453=item $player_object->enter_link 2449=item $player_object->enter_link
2454 2450
2455Freezes the player and moves him/her to a special map (C<{link}>). 2451Freezes the player and moves him/her to a special map (C<{link}>).
2456 2452
2457The player should be reasonably safe there for short amounts of time. You 2453The player should be reasonably safe there for short amounts of time (e.g.
2458I<MUST> call C<leave_link> as soon as possible, though. 2454for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2455though, as the palyer cannot control the character while it is on the link
2456map.
2459 2457
2460Will never block. 2458Will never block.
2461 2459
2462=item $player_object->leave_link ($map, $x, $y) 2460=item $player_object->leave_link ($map, $x, $y)
2463 2461
2521 2519
2522 $map->load; 2520 $map->load;
2523 $map->load_neighbours; 2521 $map->load_neighbours;
2524 2522
2525 return unless $self->contr->active; 2523 return unless $self->contr->active;
2524 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2526 $self->activate_recursive; 2525 $self->activate_recursive;
2527 2526
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2527 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2529 $self->enter_map ($map, $x, $y); 2528 $self->enter_map ($map, $x, $y);
2530} 2529}
2534Moves the player to the given map-path and coordinates by first freezing 2533Moves the player to the given map-path and coordinates by first freezing
2535her, loading and preparing them map, calling the provided $check callback 2534her, loading and preparing them map, calling the provided $check callback
2536that has to return the map if sucecssful, and then unfreezes the player on 2535that has to return the map if sucecssful, and then unfreezes the player on
2537the new (success) or old (failed) map position. In either case, $done will 2536the new (success) or old (failed) map position. In either case, $done will
2538be called at the end of this process. 2537be called at the end of this process.
2538
2539Note that $check will be called with a potentially non-loaded map, so if
2540it needs a loaded map it has to call C<< ->load >>.
2539 2541
2540=cut 2542=cut
2541 2543
2542our $GOTOGEN; 2544our $GOTOGEN;
2543 2545
2622} 2624}
2623 2625
2624sub prepare_random_map { 2626sub prepare_random_map {
2625 my ($exit) = @_; 2627 my ($exit) = @_;
2626 2628
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
2628
2629 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
2630 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
2631 # that depends on the exit object 2631 # that depends on the exit object
2632 2632
2633 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
2635 if ($exit->map) { 2635 if ($exit->map) {
2636 $rmp->{region} = $exit->region->name; 2636 $rmp->{region} = $exit->region->name;
2637 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
2638 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
2639 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
2640
2641 $exit->map->touch;
2640 } 2642 }
2641 2643
2642 $rmp->{random_seed} ||= $exit->random_seed; 2644 $rmp->{random_seed} ||= $exit->random_seed;
2643 2645
2644 my $data = cf::encode_json $rmp; 2646 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2645 my $md5 = Digest::MD5::md5_hex $data; 2647 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta"; 2648 my $meta = "$RANDOMDIR/$md5.meta";
2647 2649
2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2650 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2649 aio_write $fh, 0, (length $data), $data, 0; 2651 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh; 2652 undef $fh;
2651 aio_rename "$meta~", $meta; 2653 aio_rename "$meta~", $meta;
2652 2654
2655 my $slaying = "?random/$md5";
2656
2657 if ($exit->valid) {
2653 $exit->slaying ("?random/$md5"); 2658 $exit->slaying ("?random/$md5");
2654 $exit->msg (undef); 2659 $exit->msg (undef);
2660 }
2655 } 2661 }
2656} 2662}
2657 2663
2658sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
2659 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
2660 2666
2661 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
2662 2668
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
2674 $self->enter_link; 2669 $self->enter_link;
2675 2670
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
2680 (async { 2671 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2672 $Coro::current->{desc} = "enter_exit";
2682 2673
2683 $self->deactivate_recursive; # just to be sure
2684 unless (eval { 2674 unless (eval {
2675 $self->deactivate_recursive; # just to be sure
2676
2677 # random map handling
2678 {
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 prepare_random_map $exit
2682 if $exit->slaying eq "/!";
2683 }
2684
2685 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2686 my $x = $exit->stats->hp;
2687 my $y = $exit->stats->sp;
2688
2685 $self->goto ($slaying, $hp, $sp); 2689 $self->goto ($map, $x, $y);
2686 2690
2691 # if exit is damned, update players death & WoR home-position
2692 $self->contr->savebed ($map, $x, $y)
2693 if $exit->flag (cf::FLAG_DAMNED);
2694
2687 1; 2695 1
2688 }) { 2696 }) {
2689 $self->message ("Something went wrong deep within the crossfire server. " 2697 $self->message ("Something went wrong deep within the crossfire server. "
2690 . "I'll try to bring you back to the map you were before. " 2698 . "I'll try to bring you back to the map you were before. "
2691 . "Please report this to the dungeon master!", 2699 . "Please report this to the dungeon master!",
2692 cf::NDI_UNIQUE | cf::NDI_RED); 2700 cf::NDI_UNIQUE | cf::NDI_RED);
2772 id => "infobox", 2780 id => "infobox",
2773 title => "Map Info", 2781 title => "Map Info",
2774 reply => undef, 2782 reply => undef,
2775 tooltip => "Information related to the maps", 2783 tooltip => "Information related to the maps",
2776 }, 2784 },
2785 "c/party" => {
2786 id => "party",
2787 title => "Party",
2788 reply => "gsay ",
2789 tooltip => "Messages and chat related to your party",
2790 },
2777); 2791);
2778 2792
2779sub cf::client::send_msg { 2793sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_; 2794 my ($self, $channel, $msg, $color, @extra) = @_;
2781 2795
2808 if ($self->can_msg) { 2822 if ($self->can_msg) {
2809 # default colour, mask it out 2823 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2824 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF; 2825 if $color & cf::NDI_DEF;
2812 2826
2813 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2827 my $pkt = "msg "
2828 . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2829 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2830 );
2831
2832 # try lzf for large packets
2833 $pkt = "lzf " . Compress::LZF::compress $pkt
2834 if 1024 <= length $pkt and $self->{can_lzf};
2835
2836 # split very large packets
2837 if (8192 < length $pkt and $self->{can_lzf}) {
2838 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2839 $pkt = "frag";
2840 }
2841
2842 $self->send_packet ($pkt);
2815 } else { 2843 } else {
2816 if ($color >= 0) { 2844 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones 2845 # replace some tags by gcfclient-compatible ones
2818 for ($msg) { 2846 for ($msg) {
2819 1 while 2847 1 while
3018 3046
3019The following functions and methods are available within a safe environment: 3047The following functions and methods are available within a safe environment:
3020 3048
3021 cf::object 3049 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy 3050 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr 3051 insert remove name archname title slaying race decrease split
3024 3052
3025 cf::object::player 3053 cf::object::player
3026 player 3054 player
3027 3055
3028 cf::player 3056 cf::player
3033 3061
3034=cut 3062=cut
3035 3063
3036for ( 3064for (
3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3065 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race 3066 insert remove inv nrof name archname title slaying race
3039 decrease_ob_nr destroy)], 3067 decrease split destroy change_exp)],
3040 ["cf::object::player" => qw(player)], 3068 ["cf::object::player" => qw(player)],
3041 ["cf::player" => qw(peaceful)], 3069 ["cf::player" => qw(peaceful)],
3042 ["cf::map" => qw(trigger)], 3070 ["cf::map" => qw(trigger)],
3043) { 3071) {
3044 no strict 'refs'; 3072 no strict 'refs';
3149 { 3177 {
3150 my $faces = $facedata->{faceinfo}; 3178 my $faces = $facedata->{faceinfo};
3151 3179
3152 while (my ($face, $info) = each %$faces) { 3180 while (my ($face, $info) = each %$faces) {
3153 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3181 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3182
3154 cf::face::set_visibility $idx, $info->{visibility}; 3183 cf::face::set_visibility $idx, $info->{visibility};
3155 cf::face::set_magicmap $idx, $info->{magicmap}; 3184 cf::face::set_magicmap $idx, $info->{magicmap};
3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3185 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3186 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
3158 3187
3159 cf::cede_to_tick; 3188 cf::cede_to_tick;
3160 } 3189 }
3161 3190
3162 while (my ($face, $info) = each %$faces) { 3191 while (my ($face, $info) = each %$faces) {
3163 next unless $info->{smooth}; 3192 next unless $info->{smooth};
3193
3164 my $idx = cf::face::find $face 3194 my $idx = cf::face::find $face
3165 or next; 3195 or next;
3196
3166 if (my $smooth = cf::face::find $info->{smooth}) { 3197 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth; 3198 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3199 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else { 3200 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3201 warn "smooth face '$info->{smooth}' not found for face '$face'";
3188 { 3219 {
3189 # TODO: for gcfclient pleasure, we should give resources 3220 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index. 3221 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource}; 3222 my $res = $facedata->{resource};
3192 3223
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) { 3224 while (my ($name, $info) = each %$res) {
3225 if (defined $info->{type}) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3226 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data; 3227 my $data;
3198 3228
3199 if ($info->{type} & 1) { 3229 if ($info->{type} & 1) {
3200 # prepend meta info 3230 # prepend meta info
3201 3231
3202 my $meta = $enc->encode ({ 3232 my $meta = $enc->encode ({
3203 name => $name, 3233 name => $name,
3204 %{ $info->{meta} || {} }, 3234 %{ $info->{meta} || {} },
3205 }); 3235 });
3206 3236
3207 $data = pack "(w/a*)*", $meta, $info->{data}; 3237 $data = pack "(w/a*)*", $meta, $info->{data};
3238 } else {
3239 $data = $info->{data};
3240 }
3241
3242 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3243 cf::face::set_type $idx, $info->{type};
3208 } else { 3244 } else {
3209 $data = $info->{data}; 3245 $RESOURCE{$name} = $info;
3210 } 3246 }
3211 3247
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick; 3248 cf::cede_to_tick;
3216 } 3249 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 } 3250 }
3251
3252 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3236 3253
3237 1 3254 1
3238} 3255}
3256
3257cf::global->attach (on_resource_update => sub {
3258 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3259 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3260
3261 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3262 my $sound = $soundconf->{compat}[$_]
3263 or next;
3264
3265 my $face = cf::face::find "sound/$sound->[1]";
3266 cf::sound::set $sound->[0] => $face;
3267 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3268 }
3269
3270 while (my ($k, $v) = each %{$soundconf->{event}}) {
3271 my $face = cf::face::find "sound/$v";
3272 cf::sound::set $k => $face;
3273 }
3274 }
3275});
3239 3276
3240register_exticmd fx_want => sub { 3277register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_; 3278 my ($ns, $want) = @_;
3242 3279
3243 while (my ($k, $v) = each %$want) { 3280 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v); 3281 $ns->fx_want ($k, $v);
3245 } 3282 }
3246}; 3283};
3284
3285sub load_resource_file($) {
3286 my $guard = lock_acquire "load_resource_file";
3287
3288 my $status = load_resource_file_ $_[0];
3289 get_slot 0.1, 100;
3290 cf::arch::commit_load;
3291
3292 $status
3293}
3247 3294
3248sub reload_regions { 3295sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework 3296 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?) 3297 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = (); 3298 %ext::player_env::MUSIC_FACE_CACHE = ();
3265} 3312}
3266 3313
3267sub reload_archetypes { 3314sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes" 3315 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n"; 3316 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275} 3317}
3276 3318
3277sub reload_treasures { 3319sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures" 3320 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n"; 3321 or die "unable to load treasurelists\n";
3280} 3322}
3281 3323
3282sub reload_resources { 3324sub reload_resources {
3283 warn "reloading resource files...\n"; 3325 warn "reloading resource files...\n";
3284 3326
3327 reload_facedata;
3328 reload_archetypes;
3285 reload_regions; 3329 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures; 3330 reload_treasures;
3290 3331
3291 warn "finished reloading resource files\n"; 3332 warn "finished reloading resource files\n";
3292} 3333}
3293 3334
3294sub init { 3335sub init {
3336 my $guard = freeze_mainloop;
3337
3338 evthread_start IO::AIO::poll_fileno;
3339
3295 reload_resources; 3340 reload_resources;
3296} 3341}
3297 3342
3298sub reload_config { 3343sub reload_config {
3299 open my $fh, "<:utf8", "$CONFDIR/config" 3344 open my $fh, "<:utf8", "$CONFDIR/config"
3300 or return; 3345 or return;
3301 3346
3302 local $/; 3347 local $/;
3303 *CFG = YAML::Syck::Load <$fh>; 3348 *CFG = YAML::Load <$fh>;
3304 3349
3305 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3350 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3306 3351
3307 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3352 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3308 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3353 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3314 }; 3359 };
3315 warn $@ if $@; 3360 warn $@ if $@;
3316 } 3361 }
3317} 3362}
3318 3363
3364sub pidfile() {
3365 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3366 or die "$PIDFILE: $!";
3367 flock $fh, &Fcntl::LOCK_EX
3368 or die "$PIDFILE: flock: $!";
3369 $fh
3370}
3371
3372# make sure only one server instance is running at any one time
3373sub atomic {
3374 my $fh = pidfile;
3375
3376 my $pid = <$fh>;
3377 kill 9, $pid if $pid > 0;
3378
3379 seek $fh, 0, 0;
3380 print $fh $$;
3381}
3382
3319sub main { 3383sub main {
3384 atomic;
3385
3320 # we must not ever block the main coroutine 3386 # we must not ever block the main coroutine
3321 local $Coro::idle = sub { 3387 local $Coro::idle = sub {
3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3388 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3323 (async { 3389 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3390 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT; 3391 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX); 3392 })->prio (Coro::PRIO_MAX);
3327 }; 3393 };
3328 3394
3395 {
3396 my $guard = freeze_mainloop;
3329 reload_config; 3397 reload_config;
3330 db_init; 3398 db_init;
3331 load_extensions; 3399 load_extensions;
3332 3400
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority 3401 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3402 }
3403
3404 utime time, time, $RUNTIMEFILE;
3405
3406 # no (long-running) fork's whatsoever before this point(!)
3407 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3408
3335 EV::loop; 3409 EV::loop;
3336} 3410}
3337 3411
3338############################################################################# 3412#############################################################################
3339# initialisation and cleanup 3413# initialisation and cleanup
3346 cf::cleanup "SIG$signal"; 3420 cf::cleanup "SIG$signal";
3347 }; 3421 };
3348 } 3422 }
3349} 3423}
3350 3424
3351sub write_runtime { 3425sub write_runtime_sync {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running: 3426 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time. 3427 # the fsync below can take a very very long time.
3356 3428
3357 IO::AIO::aio_utime $runtime, undef, undef; 3429 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3358 3430
3359 my $guard = cf::lock_acquire "write_runtime"; 3431 my $guard = cf::lock_acquire "write_runtime";
3360 3432
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3433 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3362 or return; 3434 or return;
3363 3435
3364 my $value = $cf::RUNTIME + 90 + 10; 3436 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock 3437 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server. 3438 # 60 allows for the watchdog to kill the server.
3376 aio_utime $fh, undef, undef; 3448 aio_utime $fh, undef, undef;
3377 3449
3378 close $fh 3450 close $fh
3379 or return; 3451 or return;
3380 3452
3381 aio_rename "$runtime~", $runtime 3453 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3382 and return; 3454 and return;
3383 3455
3384 warn "runtime file written.\n"; 3456 warn "runtime file written.\n";
3385 3457
3386 1 3458 1
3459}
3460
3461our $uuid_lock;
3462our $uuid_skip;
3463
3464sub write_uuid_sync($) {
3465 $uuid_skip ||= $_[0];
3466
3467 return if $uuid_lock;
3468 local $uuid_lock = 1;
3469
3470 my $uuid = "$LOCALDIR/uuid";
3471
3472 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3473 or return;
3474
3475 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3476 $uuid_skip = 0;
3477
3478 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3479 and return;
3480
3481 # always fsync - this file is important
3482 aio_fsync $fh
3483 and return;
3484
3485 close $fh
3486 or return;
3487
3488 aio_rename "$uuid~", $uuid
3489 and return;
3490
3491 warn "uuid file written ($value).\n";
3492
3493 1
3494
3495}
3496
3497sub write_uuid($$) {
3498 my ($skip, $sync) = @_;
3499
3500 $sync ? write_uuid_sync $skip
3501 : async { write_uuid_sync $skip };
3387} 3502}
3388 3503
3389sub emergency_save() { 3504sub emergency_save() {
3390 my $freeze_guard = cf::freeze_mainloop; 3505 my $freeze_guard = cf::freeze_mainloop;
3391 3506
3413 warn "end emergency map save\n"; 3528 warn "end emergency map save\n";
3414 3529
3415 warn "begin emergency database checkpoint\n"; 3530 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV; 3531 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n"; 3532 warn "end emergency database checkpoint\n";
3533
3534 warn "begin write uuid\n";
3535 write_uuid_sync 1;
3536 warn "end write uuid\n";
3418 }; 3537 };
3419 3538
3420 warn "leave emergency perl save\n"; 3539 warn "leave emergency perl save\n";
3421} 3540}
3422 3541
3423sub post_cleanup { 3542sub post_cleanup {
3424 my ($make_core) = @_; 3543 my ($make_core) = @_;
3425 3544
3426 warn Carp::longmess "post_cleanup backtrace" 3545 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core; 3546 if $make_core;
3547
3548 my $fh = pidfile;
3549 unlink $PIDFILE if <$fh> == $$;
3428} 3550}
3551
3552# a safer delete_package, copied from Symbol
3553sub clear_package($) {
3554 my $pkg = shift;
3555
3556 # expand to full symbol table name if needed
3557 unless ($pkg =~ /^main::.*::$/) {
3558 $pkg = "main$pkg" if $pkg =~ /^::/;
3559 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3560 $pkg .= '::' unless $pkg =~ /::$/;
3561 }
3562
3563 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3564 my $stem_symtab = *{$stem}{HASH};
3565
3566 defined $stem_symtab and exists $stem_symtab->{$leaf}
3567 or return;
3568
3569 # clear all symbols
3570 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3571 for my $name (keys %$leaf_symtab) {
3572 _gv_clear *{"$pkg$name"};
3573# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3574 }
3575 warn "cleared package #$pkg\n";#d#
3576}
3577
3578our $RELOAD; # how many times to reload
3429 3579
3430sub do_reload_perl() { 3580sub do_reload_perl() {
3431 # can/must only be called in main 3581 # can/must only be called in main
3432 if ($Coro::current != $Coro::main) { 3582 if ($Coro::current != $Coro::main) {
3433 warn "can only reload from main coroutine"; 3583 warn "can only reload from main coroutine";
3434 return; 3584 return;
3435 } 3585 }
3436 3586
3587 return if $RELOAD++;
3588
3589 while ($RELOAD) {
3437 warn "reloading..."; 3590 warn "reloading...";
3438 3591
3439 warn "entering sync_job"; 3592 warn "entering sync_job";
3440 3593
3441 cf::sync_job { 3594 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark 3595 cf::write_runtime_sync; # external watchdog should not bark
3443 cf::emergency_save; 3596 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark 3597 cf::write_runtime_sync; # external watchdog should not bark
3445 3598
3446 warn "syncing database to disk"; 3599 warn "syncing database to disk";
3447 BDB::db_env_txn_checkpoint $DB_ENV; 3600 BDB::db_env_txn_checkpoint $DB_ENV;
3448 3601
3449 # if anything goes wrong in here, we should simply crash as we already saved 3602 # if anything goes wrong in here, we should simply crash as we already saved
3450 3603
3451 warn "flushing outstanding aio requests"; 3604 warn "flushing outstanding aio requests";
3452 for (;;) {
3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs; 3605 while (IO::AIO::nreqs || BDB::nreqs) {
3457 warn "iterate..."; 3606 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3458 }
3459
3460 ++$RELOAD;
3461
3462 warn "cancelling all extension coros";
3463 $_->cancel for values %EXT_CORO;
3464 %EXT_CORO = ();
3465
3466 warn "removing commands";
3467 %COMMAND = ();
3468
3469 warn "removing ext/exti commands";
3470 %EXTCMD = ();
3471 %EXTICMD = ();
3472
3473 warn "unloading/nuking all extensions";
3474 for my $pkg (@EXTS) {
3475 warn "... unloading $pkg";
3476
3477 if (my $cb = $pkg->can ("unload")) {
3478 eval {
3479 $cb->($pkg);
3480 1
3481 } or warn "$pkg unloaded, but with errors: $@";
3482 } 3607 }
3483 3608
3484 warn "... nuking $pkg"; 3609 warn "cancelling all extension coros";
3485 Symbol::delete_package $pkg; 3610 $_->cancel for values %EXT_CORO;
3486 } 3611 %EXT_CORO = ();
3487 3612
3488 warn "unloading all perl modules loaded from $LIBDIR"; 3613 warn "removing commands";
3489 while (my ($k, $v) = each %INC) { 3614 %COMMAND = ();
3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3491 3615
3616 warn "removing ext/exti commands";
3617 %EXTCMD = ();
3618 %EXTICMD = ();
3619
3620 warn "unloading/nuking all extensions";
3621 for my $pkg (@EXTS) {
3492 warn "... unloading $k"; 3622 warn "... unloading $pkg";
3493 delete $INC{$k};
3494 3623
3495 $k =~ s/\.pm$//;
3496 $k =~ s/\//::/g;
3497
3498 if (my $cb = $k->can ("unload_module")) { 3624 if (my $cb = $pkg->can ("unload")) {
3625 eval {
3499 $cb->(); 3626 $cb->($pkg);
3627 1
3628 } or warn "$pkg unloaded, but with errors: $@";
3629 }
3630
3631 warn "... clearing $pkg";
3632 clear_package $pkg;
3500 } 3633 }
3501 3634
3502 Symbol::delete_package $k; 3635 warn "unloading all perl modules loaded from $LIBDIR";
3636 while (my ($k, $v) = each %INC) {
3637 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3638
3639 warn "... unloading $k";
3640 delete $INC{$k};
3641
3642 $k =~ s/\.pm$//;
3643 $k =~ s/\//::/g;
3644
3645 if (my $cb = $k->can ("unload_module")) {
3646 $cb->();
3647 }
3648
3649 clear_package $k;
3503 } 3650 }
3504 3651
3505 warn "getting rid of safe::, as good as possible"; 3652 warn "getting rid of safe::, as good as possible";
3506 Symbol::delete_package "safe::$_" 3653 clear_package "safe::$_"
3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3654 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3508 3655
3509 warn "unloading cf.pm \"a bit\""; 3656 warn "unloading cf.pm \"a bit\"";
3510 delete $INC{"cf.pm"}; 3657 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"}; 3658 delete $INC{"cf/pod.pm"};
3512 3659
3513 # don't, removes xs symbols, too, 3660 # don't, removes xs symbols, too,
3514 # and global variables created in xs 3661 # and global variables created in xs
3515 #Symbol::delete_package __PACKAGE__; 3662 #clear_package __PACKAGE__;
3516 3663
3517 warn "unload completed, starting to reload now"; 3664 warn "unload completed, starting to reload now";
3518 3665
3519 warn "reloading cf.pm"; 3666 warn "reloading cf.pm";
3520 require cf; 3667 require cf;
3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3668 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3522 3669
3523 warn "loading config and database again"; 3670 warn "loading config and database again";
3524 cf::reload_config; 3671 cf::reload_config;
3525 3672
3526 warn "loading extensions"; 3673 warn "loading extensions";
3527 cf::load_extensions; 3674 cf::load_extensions;
3528 3675
3529 warn "reattaching attachments to objects/players"; 3676 warn "reattaching attachments to objects/players";
3530 _global_reattach; # objects, sockets 3677 _global_reattach; # objects, sockets
3531 warn "reattaching attachments to maps"; 3678 warn "reattaching attachments to maps";
3532 reattach $_ for values %MAP; 3679 reattach $_ for values %MAP;
3533 warn "reattaching attachments to players"; 3680 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER; 3681 reattach $_ for values %PLAYER;
3535 3682
3536 warn "leaving sync_job"; 3683 warn "leaving sync_job";
3537 3684
3538 1 3685 1
3539 } or do { 3686 } or do {
3540 warn $@; 3687 warn $@;
3541 warn "error while reloading, exiting."; 3688 cf::cleanup "error while reloading, exiting.";
3542 exit 1;
3543 }; 3689 };
3544 3690
3545 warn "reloaded"; 3691 warn "reloaded";
3692 --$RELOAD;
3693 }
3546}; 3694};
3547 3695
3548our $RELOAD_WATCHER; # used only during reload 3696our $RELOAD_WATCHER; # used only during reload
3549 3697
3550sub reload_perl() { 3698sub reload_perl() {
3551 # doing reload synchronously and two reloads happen back-to-back, 3699 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here. 3700 # coro crashes during coro_state_free->destroy here.
3553 3701
3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3702 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3703 do_reload_perl;
3555 undef $RELOAD_WATCHER; 3704 undef $RELOAD_WATCHER;
3556 do_reload_perl;
3557 }; 3705 };
3558} 3706}
3559 3707
3560register_command "reload" => sub { 3708register_command "reload" => sub {
3561 my ($who, $arg) = @_; 3709 my ($who, $arg) = @_;
3575 3723
3576our @WAIT_FOR_TICK; 3724our @WAIT_FOR_TICK;
3577our @WAIT_FOR_TICK_BEGIN; 3725our @WAIT_FOR_TICK_BEGIN;
3578 3726
3579sub wait_for_tick { 3727sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main; 3728 return if tick_inhibit || $Coro::current == $Coro::main;
3582 3729
3583 my $signal = new Coro::Signal; 3730 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal; 3731 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait; 3732 $signal->wait;
3586} 3733}
3587 3734
3588sub wait_for_tick_begin { 3735sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main; 3736 return if tick_inhibit || $Coro::current == $Coro::main;
3591 3737
3592 my $signal = new Coro::Signal; 3738 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal; 3739 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait; 3740 $signal->wait;
3595} 3741}
3596 3742
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub { 3743sub tick {
3598 if ($Coro::current != $Coro::main) { 3744 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3745 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10; 3746 unless ++$bug_warning > 10;
3601 return; 3747 return;
3602 } 3748 }
3603 3749
3604 $NOW = $tick_start = EV::now;
3605
3606 cf::server_tick; # one server iteration 3750 cf::server_tick; # one server iteration
3607
3608 $RUNTIME += $TICK;
3609 $NEXT_TICK += $TICK;
3610 3751
3611 if ($NOW >= $NEXT_RUNTIME_WRITE) { 3752 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.; 3753 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3613 Coro::async_pool { 3754 Coro::async_pool {
3614 $Coro::current->{desc} = "runtime saver"; 3755 $Coro::current->{desc} = "runtime saver";
3615 write_runtime 3756 write_runtime_sync
3616 or warn "ERROR: unable to write runtime file: $!"; 3757 or warn "ERROR: unable to write runtime file: $!";
3617 }; 3758 };
3618 } 3759 }
3619 3760
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3761 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3622 } 3763 }
3623 while (my $sig = shift @WAIT_FOR_TICK) { 3764 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send; 3765 $sig->send;
3625 } 3766 }
3626 3767
3627 $LOAD = ($NOW - $tick_start) / $TICK; 3768 $LOAD = ($NOW - $TICK_START) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3769 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629 3770
3630 _post_tick; 3771 if (0) {
3631}; 3772 if ($NEXT_TICK) {
3632$TICK_WATCHER->priority (EV::MAXPRI); 3773 my $jitter = $TICK_START - $NEXT_TICK;
3774 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3775 warn "jitter $JITTER\n";#d#
3776 }
3777 }
3778}
3633 3779
3634{ 3780{
3635 # configure BDB 3781 # configure BDB
3636 3782
3637 BDB::min_parallel 8; 3783 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1; 3784 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1); 3785 $AnyEvent::BDB::WATCHER->priority (1);
3640 3786
3641 unless ($DB_ENV) { 3787 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create; 3788 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3789 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3644 | BDB::LOG_AUTOREMOVE, 1); 3790 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3791 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3792 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3793 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647 3794
3648 cf::sync_job { 3795 cf::sync_job {
3649 eval { 3796 eval {
3675{ 3822{
3676 # configure IO::AIO 3823 # configure IO::AIO
3677 3824
3678 IO::AIO::min_parallel 8; 3825 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1; 3826 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1); 3827 undef $AnyEvent::AIO::WATCHER;
3681} 3828}
3682 3829
3683my $_log_backtrace; 3830my $_log_backtrace;
3684 3831
3685sub _log_backtrace { 3832sub _log_backtrace {
3688 $msg =~ s/\n//; 3835 $msg =~ s/\n//;
3689 3836
3690 # limit the # of concurrent backtraces 3837 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) { 3838 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace; 3839 ++$_log_backtrace;
3840 my $perl_bt = Carp::longmess $msg;
3693 async { 3841 async {
3694 $Coro::current->{desc} = "abt $msg"; 3842 $Coro::current->{desc} = "abt $msg";
3695 3843
3696 my @bt = fork_call { 3844 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr; 3845 @addr = map { sprintf "%x", $_ } @addr;
3708 } 3856 }
3709 3857
3710 @funcs 3858 @funcs
3711 }; 3859 };
3712 3860
3713 LOG llevInfo, "[ABT] $msg\n"; 3861 LOG llevInfo, "[ABT] $perl_bt\n";
3862 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt; 3863 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace; 3864 --$_log_backtrace;
3716 }; 3865 };
3717 } else { 3866 } else {
3718 LOG llevInfo, "[ABT] $msg\n"; 3867 LOG llevInfo, "[ABT] $msg\n";

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