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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.111 by root, Mon Jan 1 12:28:47 2007 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.3 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 35
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
47our %CFG; 52our %CFG;
48 53
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
57our %PLAYER; # all users
52our %MAP; # all maps 58our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 67
58binmode STDOUT; 68binmode STDOUT;
59binmode STDERR; 69binmode STDERR;
60 70
61# read virtual server time, if available 71# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
73 83
74# a special map that is always available 84our $EMERGENCY_POSITION;
75our $LINK_MAP;
76
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37];
78 85
79############################################################################# 86#############################################################################
80 87
81=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
82 89
106 113
107=item %cf::CFG 114=item %cf::CFG
108 115
109Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
111 125
112=back 126=back
113 127
114=cut 128=cut
115 129
119 utf8::encode $msg; 133 utf8::encode $msg;
120 134
121 $msg .= "\n" 135 $msg .= "\n"
122 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
123 137
124 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
125 }; 139 };
126} 140}
127 141
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 161
148$Event::DIED = sub { 162$Event::DIED = sub {
149 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
150}; 164};
151 165
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
157 167
158=over 4 168=over 4
159 169
170=item dumpval $ref
171
160=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
161 192
162use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
163 194
164=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
165 196
180 211
181sub to_json($) { 212sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 214 JSON::Syck::Dump $_[0]
184} 215}
216
217=item cf::lock_wait $string
218
219Wait until the given lock is available. See cf::lock_acquire.
220
221=item my $lock = cf::lock_acquire $string
222
223Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically
226returned.
227
228Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load).
230
231=cut
232
233our %LOCK;
234
235sub lock_wait($) {
236 my ($key) = @_;
237
238 # wait for lock, if any
239 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule;
242 }
243}
244
245sub lock_acquire($) {
246 my ($key) = @_;
247
248 # wait, to be sure we are not locked
249 lock_wait $key;
250
251 $LOCK{$key} = [];
252
253 Coro::guard {
254 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} };
256 }
257}
258
259sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active;
261
262 my $guard = Coro::guard { $TICK_WATCHER->start };
263 $TICK_WATCHER->stop;
264 $guard
265}
266
267=item cf::async { BLOCK }
268
269Currently the same as Coro::async_pool, meaning you cannot use
270C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
271thing you are allowed to do is call C<prio> on it.
272
273=cut
274
275BEGIN { *async = \&Coro::async_pool }
185 276
186=item cf::sync_job { BLOCK } 277=item cf::sync_job { BLOCK }
187 278
188The design of crossfire+ requires that the main coro ($Coro::main) is 279The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 280always able to handle events or runnable, as crossfire+ is only partly
197=cut 288=cut
198 289
199sub sync_job(&) { 290sub sync_job(&) {
200 my ($job) = @_; 291 my ($job) = @_;
201 292
202 my $busy = 1;
203 my @res;
204
205 my $coro = Coro::async {
206 @res = eval { $job->() };
207 warn $@ if $@;
208 undef $busy;
209 };
210
211 if ($Coro::current == $Coro::main) { 293 if ($Coro::current == $Coro::main) {
294 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/
296
212 # TODO: use suspend/resume instead 297 # TODO: use suspend/resume instead
213 local $FREEZE = 1; 298 # (but this is cancel-safe)
299 my $freeze_guard = freeze_mainloop;
300
301 my $busy = 1;
302 my @res;
303
304 (async {
305 @res = eval { $job->() };
306 warn $@ if $@;
307 undef $busy;
214 $coro->prio (Coro::PRIO_MAX); 308 })->prio (Coro::PRIO_MAX);
309
215 while ($busy) { 310 while ($busy) {
216 Coro::cede_notself; 311 Coro::cede or Event::one_event;
217 Event::one_event unless Coro::nready;
218 } 312 }
313
314 wantarray ? @res : $res[0]
219 } else { 315 } else {
220 $coro->join; 316 # we are in another coroutine, how wonderful, everything just works
317
318 $job->()
221 } 319 }
222
223 wantarray ? @res : $res[0]
224} 320}
225 321
226=item $coro = cf::coro { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
227 323
228Creates and returns a new coro. This coro is automcatially being canceled 324Like async, but this coro is automatically being canceled when the
229when the extension calling this is being unloaded. 325extension calling this is being unloaded.
230 326
231=cut 327=cut
232 328
233sub coro(&) { 329sub async_ext(&) {
234 my $cb = shift; 330 my $cb = shift;
235 331
236 my $coro; $coro = async { 332 my $coro = &Coro::async ($cb);
237 eval {
238 $cb->();
239 };
240 warn $@ if $@;
241 };
242 333
243 $coro->on_destroy (sub { 334 $coro->on_destroy (sub {
244 delete $EXT_CORO{$coro+0}; 335 delete $EXT_CORO{$coro+0};
245 }); 336 });
246 $EXT_CORO{$coro+0} = $coro; 337 $EXT_CORO{$coro+0} = $coro;
247 338
248 $coro 339 $coro
249} 340}
250 341
251sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
252 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
253 346
254 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
255 or return; 348 or return;
256 349
257 my $value = $cf::RUNTIME; 350 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock
258 (aio_write $fh, 0, (length $value), $value, 0) <= 0 351 (aio_write $fh, 0, (length $value), $value, 0) <= 0
259 and return; 352 and return;
260 353
261 aio_fsync $fh 354 aio_fsync $fh
262 and return; 355 and return;
271} 364}
272 365
273=back 366=back
274 367
275=cut 368=cut
276
277#############################################################################
278
279package cf::path;
280
281sub new {
282 my ($class, $path, $base) = @_;
283
284 $path = $path->as_string if ref $path;
285
286 my $self = bless { }, $class;
287
288 if ($path =~ s{^\?random/}{}) {
289 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
290 $self->{random} = cf::from_json $data;
291 } else {
292 if ($path =~ s{^~([^/]+)?}{}) {
293 $self->{user_rel} = 1;
294
295 if (defined $1) {
296 $self->{user} = $1;
297 } elsif ($base =~ m{^~([^/]+)/}) {
298 $self->{user} = $1;
299 } else {
300 warn "cannot resolve user-relative path without user <$path,$base>\n";
301 }
302 } elsif ($path =~ /^\//) {
303 # already absolute
304 } else {
305 $base =~ s{[^/]+/?$}{};
306 return $class->new ("$base/$path");
307 }
308
309 for ($path) {
310 redo if s{/\.?/}{/};
311 redo if s{/[^/]+/\.\./}{/};
312 }
313 }
314
315 $self->{path} = $path;
316
317 $self
318}
319
320# the name / primary key / in-game path
321sub as_string {
322 my ($self) = @_;
323
324 $self->{user_rel} ? "~$self->{user}$self->{path}"
325 : $self->{random} ? "?random/$self->{path}"
326 : $self->{path}
327}
328
329# the displayed name, this is a one way mapping
330sub visible_name {
331 my ($self) = @_;
332
333# if (my $rmp = $self->{random}) {
334# # todo: be more intelligent about this
335# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
336# } else {
337 $self->as_string
338# }
339}
340
341# escape the /'s in the path
342sub _escaped_path {
343 # ∕ is U+2215
344 (my $path = $_[0]{path}) =~ s/\//∕/g;
345 $path
346}
347
348# the original (read-only) location
349sub load_path {
350 my ($self) = @_;
351
352 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
353}
354
355# the temporary/swap location
356sub save_path {
357 my ($self) = @_;
358
359 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
360 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
361 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
362}
363
364# the unique path, might be eq to save_path
365sub uniq_path {
366 my ($self) = @_;
367
368 $self->{user_rel} || $self->{random}
369 ? undef
370 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
371}
372
373# return random map parameters, or undef
374sub random_map_params {
375 my ($self) = @_;
376
377 $self->{random}
378}
379
380# this is somewhat ugly, but style maps do need special treatment
381sub is_style_map {
382 $_[0]{path} =~ m{^/styles/}
383}
384
385package cf;
386 369
387############################################################################# 370#############################################################################
388 371
389=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
390 373
798 or return; 781 or return;
799 782
800 unless (aio_stat "$filename.pst") { 783 unless (aio_stat "$filename.pst") {
801 (aio_load "$filename.pst", $av) >= 0 784 (aio_load "$filename.pst", $av) >= 0
802 or return; 785 or return;
803 $av = eval { (Storable::thaw <$av>)->{objs} }; 786 $av = eval { (Storable::thaw $av)->{objs} };
804 } 787 }
805 788
789 warn sprintf "loading %s (%d)\n",
790 $filename, length $data, scalar @{$av || []};#d#
806 return ($data, $av); 791 return ($data, $av);
807} 792}
808 793
809############################################################################# 794#############################################################################
810# command handling &c 795# command handling &c
835=cut 820=cut
836 821
837sub register_extcmd { 822sub register_extcmd {
838 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
839 824
840 my $caller = caller;
841 #warn "registering extcmd '$name' to '$caller'";
842
843 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
844} 826}
845 827
846cf::player->attach ( 828cf::player->attach (
847 on_command => sub { 829 on_command => sub {
848 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
861 843
862 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
863 845
864 if (ref $msg) { 846 if (ref $msg) {
865 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
866 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
867 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
868 } 850 }
869 } 851 }
870 } else { 852 } else {
871 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
873 855
874 cf::override; 856 cf::override;
875 }, 857 },
876); 858);
877 859
878sub register {
879 my ($base, $pkg) = @_;
880
881 #TODO
882}
883
884sub load_extension { 860sub load_extension {
885 my ($path) = @_; 861 my ($path) = @_;
886 862
887 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
888 my $base = $1; 864 my $base = $1;
889 my $pkg = $1; 865 my $pkg = $1;
890 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
891 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
892 868
893 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
894 870
895 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
896 or die "$path: $!"; 872 or die "$path: $!";
897 873
898 my $source = 874 my $source =
899 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
900 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
901 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
902 . "\n};\n1"; 878 . "\n};\n1";
903 879
904 eval $source 880 unless (eval $source) {
905 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
906 : "extension disabled.\n"; 882 : "extension disabled.\n";
907 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
908 push @exts, $pkg; 884 warn $@;
909 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
910 886 exit 1;
911# no strict 'refs'; 887 }
912# @{"$pkg\::ISA"} = ext::; 888 die $@;
913
914 register $base, $pkg;
915}
916
917sub unload_extension {
918 my ($pkg) = @_;
919
920 warn "removing extension $pkg\n";
921
922 # remove hooks
923 #TODO
924# for my $idx (0 .. $#PLUGIN_EVENT) {
925# delete $hook[$idx]{$pkg};
926# } 889 }
927 890
928 # remove commands 891 push @EXTS, $pkg;
929 for my $name (keys %COMMAND) {
930 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
931
932 if (@cb) {
933 $COMMAND{$name} = \@cb;
934 } else {
935 delete $COMMAND{$name};
936 }
937 }
938
939 # remove extcmds
940 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
941 delete $EXTCMD{$name};
942 }
943
944 if (my $cb = $pkg->can ("unload")) {
945 eval {
946 $cb->($pkg);
947 1
948 } or warn "$pkg unloaded, but with errors: $@";
949 }
950
951 Symbol::delete_package $pkg;
952} 892}
953 893
954sub load_extensions { 894sub load_extensions {
955 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
956 next unless -r $ext; 896 next unless -r $ext;
974}; 914};
975 915
976cf::map->attach (prio => -10000, package => cf::mapsupport::); 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
977 917
978############################################################################# 918#############################################################################
979# load/save perl data associated with player->ob objects
980
981sub all_objects(@) {
982 @_, map all_objects ($_->inv), @_
983}
984
985# TODO: compatibility cruft, remove when no longer needed
986cf::player->attach (
987 on_load => sub {
988 my ($pl, $path) = @_;
989
990 for my $o (all_objects $pl->ob) {
991 if (my $value = $o->get_ob_key_value ("_perl_data")) {
992 $o->set_ob_key_value ("_perl_data");
993
994 %$o = %{ Storable::thaw pack "H*", $value };
995 }
996 }
997 },
998);
999
1000#############################################################################
1001 919
1002=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
1003 921
1004Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
1005 923
924=cut
925
926package cf::player;
927
928use Coro::AIO;
929
1006=head3 cf::player 930=head3 cf::player
1007 931
1008=over 4 932=over 4
1009 933
1010=item cf::player::exists $login 934=item cf::player::find $login
1011 935
1012Returns true when the given account exists. 936Returns the given player object, loading it if necessary (might block).
1013 937
1014=cut 938=cut
1015 939
1016sub cf::player::exists($) { 940sub playerdir($) {
1017 cf::player::find $_[0] 941 cf::localdir
1018 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
946}
947
948sub path($) {
949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
950
951 (playerdir $login) . "/$login.pl"
952}
953
954sub find_active($) {
955 $cf::PLAYER{$_[0]}
956 and $cf::PLAYER{$_[0]}->active
957 and $cf::PLAYER{$_[0]}
958}
959
960sub exists($) {
961 my ($login) = @_;
962
963 $cf::PLAYER{$login}
964 or cf::sync_job { !aio_stat $login }
965}
966
967sub find($) {
968 return $cf::PLAYER{$_[0]} || do {
969 my $login = $_[0];
970
971 my $guard = cf::lock_acquire "user_find:$login";
972
973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
978 }
979}
980
981sub save($) {
982 my ($pl) = @_;
983
984 return if $pl->{deny_save};
985
986 my $path = path $pl;
987 my $guard = cf::lock_acquire "user_save:$path";
988
989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
992 $pl->{last_save} = $cf::RUNTIME;
993
994 $pl->save_pl ($path);
995 Coro::cede;
996}
997
998sub new($) {
999 my ($login) = @_;
1000
1001 my $self = create;
1002
1003 $self->ob->name ($login);
1004 $self->{deny_save} = 1;
1005
1006 $cf::PLAYER{$login} = $self;
1007
1008 $self
1009}
1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1019} 1086}
1020 1087
1021=item $player->ext_reply ($msgid, $msgtype, %msg) 1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1022 1089
1023Sends an ext reply to the player. 1090Sends an ext reply to the player.
1024 1091
1025=cut 1092=cut
1026 1093
1027sub cf::player::ext_reply($$$%) { 1094sub ext_reply($$$%) {
1028 my ($self, $id, %msg) = @_; 1095 my ($self, $id, %msg) = @_;
1029 1096
1030 $msg{msgid} = $id; 1097 $msg{msgid} = $id;
1031 1098
1032 $self->send ("ext " . to_json \%msg); 1099 $self->send ("ext " . cf::to_json \%msg);
1033} 1100}
1101
1102package cf;
1034 1103
1035=back 1104=back
1036 1105
1037 1106
1038=head3 cf::map 1107=head3 cf::map
1044package cf::map; 1113package cf::map;
1045 1114
1046use Fcntl; 1115use Fcntl;
1047use Coro::AIO; 1116use Coro::AIO;
1048 1117
1118use overload
1119 '""' => \&as_string;
1120
1049our $MAX_RESET = 7200; 1121our $MAX_RESET = 3600;
1050our $DEFAULT_RESET = 3600; 1122our $DEFAULT_RESET = 3000;
1051$MAX_RESET = 10;#d#
1052$DEFAULT_RESET = 10;#d#
1053 1123
1054sub generate_random_map { 1124sub generate_random_map {
1055 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1056 1126
1057 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1058 cf::map::_create_random_map 1128 $self->_create_random_map (
1059 $path,
1060 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1061 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1062 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1063 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1064 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1065 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1066 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1067 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1068 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1069 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1070 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1071} 1251}
1072 1252
1073# and all this just because we cannot iterate over 1253# and all this just because we cannot iterate over
1074# all maps in C++... 1254# all maps in C++...
1075sub change_all_map_light { 1255sub change_all_map_light {
1076 my ($change) = @_; 1256 my ($change) = @_;
1077 1257
1078 $_->change_map_light ($change) for values %cf::MAP; 1258 $_->change_map_light ($change)
1259 for grep $_->outdoor, values %cf::MAP;
1079} 1260}
1080 1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1081sub try_load_header($) { 1270sub load_header_from($) {
1082 my ($path) = @_; 1271 my ($self, $path) = @_;
1083 1272
1084 utf8::encode $path; 1273 utf8::encode $path;
1085 aio_open $path, O_RDONLY, 0 1274 aio_open $path, O_RDONLY, 0
1086 or return; 1275 or return;
1087 1276
1088 my $map = cf::map::new 1277 $self->_load_header ($path)
1089 or return; 1278 or return;
1090 1279
1091 $map->load_header ($path) 1280 $self->{load_path} = $path;
1281
1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1092 or return; 1308 or return;
1093 1309
1094 $map->{load_path} = $path; 1310 $self->{load_original} = 1;
1095 use Data::Dumper; warn Dumper $map;#d# 1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1096 1315
1097 $map 1316 1
1098} 1317}
1099 1318
1319sub find;
1100sub find_map { 1320sub find {
1101 my ($path, $origin) = @_; 1321 my ($path, $origin) = @_;
1102 1322
1103 #warn "find_map<$path,$origin>\n";#d# 1323 $path = normalise $path, $origin && $origin->path;
1104 1324
1105 $path = ref $path ? $path : new cf::path $path, $origin && $origin->path; 1325 cf::lock_wait "map_find:$path";
1106 my $key = $path->as_string;
1107 1326
1108 $cf::MAP{$key} || do { 1327 $cf::MAP{$path} || do {
1109 # do it the slow way 1328 my $guard = cf::lock_acquire "map_find:$path";
1110 my $map = try_load_header $path->save_path; 1329 my $map = new_from_path cf::map $path
1111
1112 if ($map) {
1113 # safety
1114 $map->{instantiate_time} = $cf::RUNTIME
1115 if $map->{instantiate_time} > $cf::RUNTIME;
1116 } else {
1117 if (my $rmp = $path->random_map_params) {
1118 $map = generate_random_map $key, $rmp;
1119 } else {
1120 $map = try_load_header $path->load_path;
1121 }
1122
1123 $map or return; 1330 or return;
1124 1331
1125 $map->{load_original} = 1;
1126 $map->{instantiate_time} = $cf::RUNTIME;
1127 $map->instantiate;
1128
1129 # per-player maps become, after loading, normal maps
1130 $map->per_player (0) if $path->{user_rel};
1131 }
1132
1133 $map->path ($key);
1134 $map->{path} = $path;
1135 $map->last_access ($cf::RUNTIME); 1332 $map->{last_save} = $cf::RUNTIME;
1136 1333
1334 $map->load_header
1335 or return;
1336
1137 $map->reset if $map->should_reset; 1337 if ($map->should_reset) {
1338 $map->reset;
1339 undef $guard;
1340 $map = find $path
1341 or return;
1342 }
1138 1343
1139 $cf::MAP{$key} = $map 1344 $cf::MAP{$path} = $map
1140 } 1345 }
1141} 1346}
1142 1347
1143sub load { 1348sub load {
1144 my ($self) = @_; 1349 my ($self) = @_;
1145 1350
1351 my $path = $self->{path};
1352 my $guard = cf::lock_acquire "map_load:$path";
1353
1146 return if $self->in_memory != cf::MAP_SWAPPED; 1354 return if $self->in_memory != cf::MAP_SWAPPED;
1147 1355
1148 $self->in_memory (cf::MAP_LOADING); 1356 $self->in_memory (cf::MAP_LOADING);
1149 1357
1150 my $path = $self->{path};
1151
1152 $self->alloc; 1358 $self->alloc;
1153 $self->load_objects ($self->{load_path}, 1) 1359 $self->_load_objects ($self->{load_path}, 1)
1154 or return; 1360 or return;
1155 1361
1156 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) if delete $self->{load_original}; 1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1363 if delete $self->{load_original};
1157 1364
1158 if (my $uniq = $path->uniq_path) { 1365 if (my $uniq = $self->uniq_path) {
1159 utf8::encode $uniq; 1366 utf8::encode $uniq;
1160 if (aio_open $uniq, O_RDONLY, 0) { 1367 if (aio_open $uniq, O_RDONLY, 0) {
1161 $self->clear_unique_items; 1368 $self->clear_unique_items;
1162 $self->load_objects ($uniq, 0); 1369 $self->_load_objects ($uniq, 0);
1163 } 1370 }
1164 } 1371 }
1372
1373 Coro::cede;
1165 1374
1166 # now do the right thing for maps 1375 # now do the right thing for maps
1167 $self->link_multipart_objects; 1376 $self->link_multipart_objects;
1168 1377
1169 if ($self->{path}->is_style_map) { 1378 unless ($self->{deny_activate}) {
1170 $self->{deny_save} = 1; 1379 $self->decay_objects;
1171 $self->{deny_reset} = 1;
1172 } else {
1173 $self->fix_auto_apply; 1380 $self->fix_auto_apply;
1174 $self->decay_objects;
1175 $self->update_buttons; 1381 $self->update_buttons;
1382 Coro::cede;
1176 $self->set_darkness_map; 1383 $self->set_darkness_map;
1177 $self->difficulty ($self->estimate_difficulty) 1384 $self->difficulty ($self->estimate_difficulty)
1178 unless $self->difficulty; 1385 unless $self->difficulty;
1386 Coro::cede;
1179 $self->activate; 1387 $self->activate;
1180 } 1388 }
1181 1389
1182 $self->in_memory (cf::MAP_IN_MEMORY); 1390 $self->in_memory (cf::MAP_IN_MEMORY);
1183} 1391}
1184 1392
1185sub load_map_sync { 1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1424}
1425
1426sub find_sync {
1186 my ($path, $origin) = @_; 1427 my ($path, $origin) = @_;
1187 1428
1188 #warn "load_map_sync<$path, $origin>\n";#d# 1429 cf::sync_job { find $path, $origin }
1430}
1189 1431
1190 cf::sync_job { 1432sub do_load_sync {
1191 my $map = cf::map::find_map $path, $origin 1433 my ($map) = @_;
1434
1435 cf::sync_job { $map->load };
1436}
1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1192 or return; 1443 or next;
1193 $map->load; 1444 $map->load;
1194 $map 1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1195 } 1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1196} 1465}
1197 1466
1198sub save { 1467sub save {
1199 my ($self) = @_; 1468 my ($self) = @_;
1200 1469
1201 my $save = $self->{path}->save_path; utf8::encode $save; 1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1202 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1203 1471
1204 $self->{last_save} = $cf::RUNTIME; 1472 $self->{last_save} = $cf::RUNTIME;
1205 1473
1206 return unless $self->dirty; 1474 return unless $self->dirty;
1207 1475
1476 my $save = $self->save_path; utf8::encode $save;
1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1478
1208 $self->{load_path} = $save; 1479 $self->{load_path} = $save;
1209 1480
1210 return if $self->{deny_save}; 1481 return if $self->{deny_save};
1211 1482
1212 warn "saving map ", $self->path; 1483 local $self->{last_access} = $self->last_access;#d#
1484
1485 cf::async {
1486 $_->contr->save for $self->players;
1487 };
1213 1488
1214 if ($uniq) { 1489 if ($uniq) {
1215 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1216 $self->save_objects ($uniq, cf::IO_UNIQUES); 1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1217 } else { 1492 } else {
1218 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1219 } 1494 }
1220} 1495}
1221 1496
1222sub swap_out { 1497sub swap_out {
1223 my ($self) = @_; 1498 my ($self) = @_;
1499
1500 # save first because save cedes
1501 $self->save;
1502
1503 my $lock = cf::lock_acquire "map_data:" . $self->path;
1224 1504
1225 return if $self->players; 1505 return if $self->players;
1226 return if $self->in_memory != cf::MAP_IN_MEMORY; 1506 return if $self->in_memory != cf::MAP_IN_MEMORY;
1227 return if $self->{deny_save}; 1507 return if $self->{deny_save};
1228 1508
1229 $self->save;
1230 $self->clear; 1509 $self->clear;
1231 $self->in_memory (cf::MAP_SWAPPED); 1510 $self->in_memory (cf::MAP_SWAPPED);
1232} 1511}
1233 1512
1513sub reset_at {
1514 my ($self) = @_;
1515
1516 # TODO: safety, remove and allow resettable per-player maps
1517 return 1e99 if $self->isa ("ext::map_per_player");
1518 return 1e99 if $self->{deny_reset};
1519
1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1522
1523 $time + $to
1524}
1525
1234sub should_reset { 1526sub should_reset {
1235 my ($map) = @_;
1236
1237 # TODO: safety, remove and allow resettable per-player maps
1238 return if $map->{path}{user_rel};#d#
1239 return if $map->{deny_reset};
1240 #return unless $map->reset_timeout;
1241
1242 my $time = $map->fixed_resettime ? $map->{instantiate_time} : $map->last_access;
1243 my $to = $map->reset_timeout || $DEFAULT_RESET;
1244 $to = $MAX_RESET if $to > $MAX_RESET;
1245
1246 $time + $to < $cf::RUNTIME
1247}
1248
1249sub unlink_save {
1250 my ($self) = @_; 1527 my ($self) = @_;
1251 1528
1252 utf8::encode (my $save = $self->{path}->save_path); 1529 $self->reset_at <= $cf::RUNTIME
1253 aioreq_pri 3; IO::AIO::aio_unlink $save; 1530}
1254 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst"; 1531
1532sub rename {
1533 my ($self, $new_path) = @_;
1534
1535 normalise $new_path;
1536
1537 $self->unlink_save;
1538
1539 delete $cf::MAP{$self->path};
1540 $self->{path} = $new_path; $self->path ($self->{path});
1541 $cf::MAP{$self->path} = $self;
1542
1543 $self->save;
1255} 1544}
1256 1545
1257sub reset { 1546sub reset {
1258 my ($self) = @_; 1547 my ($self) = @_;
1259 1548
1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1550
1260 return if $self->players; 1551 return if $self->players;
1261 return if $self->{path}{user_rel};#d# 1552 return if $self->isa ("ext::map_per_player");#d#
1262 1553
1263 warn "resetting map ", $self->path;#d# 1554 warn "resetting map ", $self->path;#d#
1264 1555
1265 delete $cf::MAP{$self->path}; 1556 delete $cf::MAP{$self->path};
1266 1557
1268 1559
1269 $self->unlink_save; 1560 $self->unlink_save;
1270 $self->destroy; 1561 $self->destroy;
1271} 1562}
1272 1563
1273sub customise_for { 1564my $nuke_counter = "aaaa";
1274 my ($map, $ob) = @_;
1275 1565
1276 if ($map->per_player) { 1566sub nuke {
1277 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1567 my ($self) = @_;
1278 }
1279 1568
1280 $map 1569 $self->{deny_save} = 1;
1570 $self->reset_timeout (1);
1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1572 $self->reset; # polite request, might not happen
1281} 1573}
1282 1574
1283sub emergency_save { 1575=item cf::map::unique_maps
1284 local $cf::FREEZE = 1;
1285 1576
1286 warn "enter emergency map save\n"; 1577Returns an arrayref of paths of all shared maps that have
1578instantiated unique items. May block.
1287 1579
1288 cf::sync_job { 1580=cut
1289 warn "begin emergency map save\n"; 1581
1290 $_->save for values %cf::MAP; 1582sub unique_maps() {
1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1585
1586 my @paths;
1587
1588 for (@$files) {
1589 utf8::decode $_;
1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1291 }; 1594 }
1292 1595
1293 warn "end emergency map save\n"; 1596 \@paths
1294} 1597}
1295 1598
1296package cf; 1599package cf;
1297 1600
1298=back 1601=back
1299 1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1300 1629
1301=head3 cf::object::player 1630=head3 cf::object::player
1302 1631
1303=over 4 1632=over 4
1304 1633
1340 (ref $cf::CFG{"may_$access"} 1669 (ref $cf::CFG{"may_$access"}
1341 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1670 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1342 : $cf::CFG{"may_$access"}) 1671 : $cf::CFG{"may_$access"})
1343} 1672}
1344 1673
1674=item $player_object->enter_link
1675
1676Freezes the player and moves him/her to a special map (C<{link}>).
1677
1678The player should be reasonably safe there for short amounts of time. You
1679I<MUST> call C<leave_link> as soon as possible, though.
1680
1681Will never block.
1682
1683=item $player_object->leave_link ($map, $x, $y)
1684
1685Moves the player out of the special C<{link}> map onto the specified
1686map. If the map is not valid (or omitted), the player will be moved back
1687to the location he/she was before the call to C<enter_link>, or, if that
1688fails, to the emergency map position.
1689
1690Might block.
1691
1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1703
1345sub cf::object::player::enter_link { 1704sub cf::object::player::enter_link {
1346 my ($self) = @_; 1705 my ($self) = @_;
1347 1706
1348 return if $self->map == $LINK_MAP; 1707 $self->deactivate_recursive;
1349 1708
1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1710
1350 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1351 if $self->map; 1712 if $self->map;
1352 1713
1353 $self->enter_map ($LINK_MAP, 20, 20); 1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1354 $self->deactivate_recursive;
1355} 1715}
1356 1716
1357sub cf::object::player::leave_link { 1717sub cf::object::player::leave_link {
1358 my ($self, $map, $x, $y) = @_; 1718 my ($self, $map, $x, $y) = @_;
1359 1719
1360 my $link_pos = delete $self->{_link_pos}; 1720 my $link_pos = delete $self->{_link_pos};
1361 1721
1362 unless ($map) { 1722 unless ($map) {
1363 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1364
1365 # restore original map position 1723 # restore original map position
1366 ($map, $x, $y) = @{ $link_pos || [] }; 1724 ($map, $x, $y) = @{ $link_pos || [] };
1367 $map = cf::map::find_map $map; 1725 $map = cf::map::find $map;
1368 1726
1369 unless ($map) { 1727 unless ($map) {
1370 ($map, $x, $y) = @$EMERGENCY_POSITION; 1728 ($map, $x, $y) = @$EMERGENCY_POSITION;
1371 $map = cf::map::find_map $map 1729 $map = cf::map::find $map
1372 or die "FATAL: cannot load emergency map\n"; 1730 or die "FATAL: cannot load emergency map\n";
1373 } 1731 }
1374 } 1732 }
1375 1733
1376 ($x, $y) = (-1, -1) 1734 ($x, $y) = (-1, -1)
1379 # use -1 or undef as default coordinates, not 0, 0 1737 # use -1 or undef as default coordinates, not 0, 0
1380 ($x, $y) = ($map->enter_x, $map->enter_y) 1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1381 if $x <=0 && $y <= 0; 1739 if $x <=0 && $y <= 0;
1382 1740
1383 $map->load; 1741 $map->load;
1742 $map->load_diag;
1384 1743
1744 return unless $self->contr->active;
1385 $self->activate_recursive; 1745 $self->activate_recursive;
1386 $self->enter_map ($map, $x, $y); 1746 $self->enter_map ($map, $x, $y);
1387} 1747}
1388 1748
1749cf::player->attach (
1750 on_logout => sub {
1751 my ($pl) = @_;
1752
1753 # abort map switching before logout
1754 if ($pl->ob->{_link_pos}) {
1755 cf::sync_job {
1756 $pl->ob->leave_link
1757 };
1758 }
1759 },
1760 on_login => sub {
1761 my ($pl) = @_;
1762
1763 # try to abort aborted map switching on player login :)
1764 # should happen only on crashes
1765 if ($pl->ob->{_link_pos}) {
1766 $pl->ob->enter_link;
1767 (async {
1768 # we need this sleep as the login has a concurrent enter_exit running
1769 # and this sleep increases chances of the player not ending up in scorn
1770 $pl->ob->reply (undef,
1771 "There was an internal problem at your last logout, "
1772 . "the server will try to bring you to your intended destination in a second.",
1773 cf::NDI_RED);
1774 Coro::Timer::sleep 1;
1775 $pl->ob->leave_link;
1776 })->prio (2);
1777 }
1778 },
1779);
1780
1389=item $player_object->goto_map ($map, $x, $y) 1781=item $player_object->goto ($path, $x, $y)
1390 1782
1391=cut 1783=cut
1392 1784
1393sub cf::object::player::goto_map { 1785sub cf::object::player::goto {
1394 my ($self, $path, $x, $y) = @_; 1786 my ($self, $path, $x, $y) = @_;
1395 1787
1396 $self->enter_link; 1788 $self->enter_link;
1397 1789
1398 (Coro::async { 1790 (async {
1399 $path = new cf::path $path;
1400
1401 my $map = cf::map::find_map $path->as_string; 1791 my $map = cf::map::find $path;
1402 $map = $map->customise_for ($self) if $map; 1792 $map = $map->customise_for ($self) if $map;
1403 1793
1404 warn "entering ", $map->path, " at ($x, $y)\n" 1794# warn "entering ", $map->path, " at ($x, $y)\n"
1405 if $map; 1795# if $map;
1796
1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1406 1798
1407 $self->leave_link ($map, $x, $y); 1799 $self->leave_link ($map, $x, $y);
1408 })->prio (1); 1800 })->prio (1);
1409} 1801}
1410 1802
1463 1855
1464 return unless $self->type == cf::PLAYER; 1856 return unless $self->type == cf::PLAYER;
1465 1857
1466 $self->enter_link; 1858 $self->enter_link;
1467 1859
1468 (Coro::async { 1860 (async {
1861 $self->deactivate_recursive; # just to be sure
1469 unless (eval { 1862 unless (eval {
1470
1471 prepare_random_map $exit 1863 prepare_random_map $exit
1472 if $exit->slaying eq "/!"; 1864 if $exit->slaying eq "/!";
1473 1865
1474 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1475 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); 1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1476 1868
1477 1; 1869 1;
1478 }) { 1870 }) {
1479 $self->message ("Something went wrong deep within the crossfire server. " 1871 $self->message ("Something went wrong deep within the crossfire server. "
1480 . "I'll try to bring you back to the map you were before. " 1872 . "I'll try to bring you back to the map you were before. "
1481 . "Please report this to the dungeon master", 1873 . "Please report this to the dungeon master!",
1482 cf::NDI_UNIQUE | cf::NDI_RED); 1874 cf::NDI_UNIQUE | cf::NDI_RED);
1483 1875
1484 warn "ERROR in enter_exit: $@"; 1876 warn "ERROR in enter_exit: $@";
1485 $self->leave_link; 1877 $self->leave_link;
1486 } 1878 }
1537 on_reply => sub { 1929 on_reply => sub {
1538 my ($ns, $msg) = @_; 1930 my ($ns, $msg) = @_;
1539 1931
1540 # this weird shuffling is so that direct followup queries 1932 # this weird shuffling is so that direct followup queries
1541 # get handled first 1933 # get handled first
1542 my $queue = delete $ns->{query_queue}; 1934 my $queue = delete $ns->{query_queue}
1935 or return; # be conservative, not sure how that can happen, but we saw a crash here
1543 1936
1544 (shift @$queue)->[1]->($msg); 1937 (shift @$queue)->[1]->($msg);
1545 1938
1546 push @{ $ns->{query_queue} }, @$queue; 1939 push @{ $ns->{query_queue} }, @$queue;
1547 1940
1553 } 1946 }
1554 } 1947 }
1555 }, 1948 },
1556); 1949);
1557 1950
1558=item $client->coro (\&cb) 1951=item $client->async (\&cb)
1559 1952
1560Create a new coroutine, running the specified callback. The coroutine will 1953Create a new coroutine, running the specified callback. The coroutine will
1561be automatically cancelled when the client gets destroyed (e.g. on logout, 1954be automatically cancelled when the client gets destroyed (e.g. on logout,
1562or loss of connection). 1955or loss of connection).
1563 1956
1564=cut 1957=cut
1565 1958
1566sub cf::client::coro { 1959sub cf::client::async {
1567 my ($self, $cb) = @_; 1960 my ($self, $cb) = @_;
1568 1961
1569 my $coro; $coro = async { 1962 my $coro = &Coro::async ($cb);
1570 eval {
1571 $cb->();
1572 };
1573 warn $@ if $@;
1574 };
1575 1963
1576 $coro->on_destroy (sub { 1964 $coro->on_destroy (sub {
1577 delete $self->{_coro}{$coro+0}; 1965 delete $self->{_coro}{$coro+0};
1578 }); 1966 });
1579 1967
1751 2139
1752{ 2140{
1753 my $path = cf::localdir . "/database.pst"; 2141 my $path = cf::localdir . "/database.pst";
1754 2142
1755 sub db_load() { 2143 sub db_load() {
1756 warn "loading database $path\n";#d# remove later
1757 $DB = stat $path ? Storable::retrieve $path : { }; 2144 $DB = stat $path ? Storable::retrieve $path : { };
1758 } 2145 }
1759 2146
1760 my $pid; 2147 my $pid;
1761 2148
1762 sub db_save() { 2149 sub db_save() {
1763 warn "saving database $path\n";#d# remove later
1764 waitpid $pid, 0 if $pid; 2150 waitpid $pid, 0 if $pid;
1765 if (0 == ($pid = fork)) { 2151 if (0 == ($pid = fork)) {
1766 $DB->{_meta}{version} = 1; 2152 $DB->{_meta}{version} = 1;
1767 Storable::nstore $DB, "$path~"; 2153 Storable::nstore $DB, "$path~";
1768 rename "$path~", $path; 2154 rename "$path~", $path;
1816 open my $fh, "<:utf8", cf::confdir . "/config" 2202 open my $fh, "<:utf8", cf::confdir . "/config"
1817 or return; 2203 or return;
1818 2204
1819 local $/; 2205 local $/;
1820 *CFG = YAML::Syck::Load <$fh>; 2206 *CFG = YAML::Syck::Load <$fh>;
2207
2208 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2209
2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2212
2213 if (exists $CFG{mlockall}) {
2214 eval {
2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2216 and die "WARNING: m(un)lockall failed: $!\n";
2217 };
2218 warn $@ if $@;
2219 }
1821} 2220}
1822 2221
1823sub main { 2222sub main {
1824 # we must not ever block the main coroutine 2223 # we must not ever block the main coroutine
1825 local $Coro::idle = sub { 2224 local $Coro::idle = sub {
1826 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2225 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1827 (Coro::unblock_sub {
1828 Event::one_event; 2226 async { Event::one_event };
1829 })->();
1830 }; 2227 };
1831 2228
1832 cfg_load; 2229 cfg_load;
1833 db_load; 2230 db_load;
1834 load_extensions; 2231 load_extensions;
1835 Event::loop; 2232 Event::loop;
1836} 2233}
1837 2234
1838############################################################################# 2235#############################################################################
1839# initialisation 2236# initialisation and cleanup
2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
1840 2279
1841sub reload() { 2280sub reload() {
1842 # can/must only be called in main 2281 # can/must only be called in main
1843 if ($Coro::current != $Coro::main) { 2282 if ($Coro::current != $Coro::main) {
1844 warn "can only reload from main coroutine\n"; 2283 warn "can only reload from main coroutine\n";
1845 return; 2284 return;
1846 } 2285 }
1847 2286
1848 warn "reloading..."; 2287 warn "reloading...";
1849 2288
1850 local $FREEZE = 1; 2289 warn "freezing server";
2290 my $guard = freeze_mainloop;
1851 cf::emergency_save; 2291 cf::emergency_save;
2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
1852 2296
1853 eval { 2297 eval {
1854 # if anything goes wrong in here, we should simply crash as we already saved 2298 # if anything goes wrong in here, we should simply crash as we already saved
1855 2299
1856 # cancel all watchers 2300 warn "cancel all watchers";
1857 for (Event::all_watchers) { 2301 for (Event::all_watchers) {
1858 $_->cancel if $_->data & WF_AUTOCANCEL; 2302 $_->cancel if $_->data & WF_AUTOCANCEL;
1859 } 2303 }
1860 2304
1861 # cancel all extension coros 2305 warn "cancel all extension coros";
1862 $_->cancel for values %EXT_CORO; 2306 $_->cancel for values %EXT_CORO;
1863 %EXT_CORO = (); 2307 %EXT_CORO = ();
1864 2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
1865 # unload all extensions 2315 warn "unload/nuke all extensions";
1866 for (@exts) { 2316 for my $pkg (@EXTS) {
1867 warn "unloading <$_>"; 2317 warn "... unloading $pkg";
1868 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
1869 } 2324 }
1870 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
1871 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
1872 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
1873 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1874 2333
1875 warn "removing <$k>"; 2334 warn "removing <$k>";
1876 delete $INC{$k}; 2335 delete $INC{$k};
1883 } 2342 }
1884 2343
1885 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
1886 } 2345 }
1887 2346
1888 # sync database to disk
1889 cf::db_sync;
1890 IO::AIO::flush;
1891
1892 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
1893 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
1894 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1895 2350
1896 # remove register_script_function callbacks
1897 # TODO
1898
1899 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
1900 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
1901 2353
1902 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
1903 # and global variables created in xs 2355 # and global variables created in xs
1904 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
1905 2357
1906 # reload cf.pm
1907 warn "reloading cf.pm"; 2358 warn "reloading cf.pm";
1908 require cf; 2359 require cf;
1909 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1910 2361
1911 # load config and database again 2362 warn "load config and database again";
1912 cf::cfg_load; 2363 cf::cfg_load;
1913 cf::db_load; 2364 cf::db_load;
1914 2365
1915 # load extensions
1916 warn "load extensions"; 2366 warn "load extensions";
1917 cf::load_extensions; 2367 cf::load_extensions;
1918 2368
1919 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
1920 warn "reattach";
1921 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
1922 }; 2373 };
1923 2374
1924 if ($@) { 2375 if ($@) {
1925 warn $@; 2376 warn $@;
1926 warn "error while reloading, exiting."; 2377 warn "error while reloading, exiting.";
1927 exit 1; 2378 exit 1;
1928 } 2379 }
1929 2380
1930 warn "reloaded successfully"; 2381 warn "reloaded";
1931}; 2382};
1932
1933#############################################################################
1934
1935unless ($LINK_MAP) {
1936 $LINK_MAP = cf::map::new;
1937
1938 $LINK_MAP->width (41);
1939 $LINK_MAP->height (41);
1940 $LINK_MAP->alloc;
1941 $LINK_MAP->path ("{link}");
1942 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1943 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1944
1945 # dirty hack because... archetypes are not yet loaded
1946 Event->timer (
1947 after => 2,
1948 cb => sub {
1949 $_[0]->w->cancel;
1950
1951 # provide some exits "home"
1952 my $exit = cf::object::new "exit";
1953
1954 $exit->slaying ($EMERGENCY_POSITION->[0]);
1955 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1956 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1957
1958 $LINK_MAP->insert ($exit->clone, 19, 19);
1959 $LINK_MAP->insert ($exit->clone, 19, 20);
1960 $LINK_MAP->insert ($exit->clone, 19, 21);
1961 $LINK_MAP->insert ($exit->clone, 20, 19);
1962 $LINK_MAP->insert ($exit->clone, 20, 21);
1963 $LINK_MAP->insert ($exit->clone, 21, 19);
1964 $LINK_MAP->insert ($exit->clone, 21, 20);
1965 $LINK_MAP->insert ($exit->clone, 21, 21);
1966
1967 $exit->destroy;
1968 });
1969
1970 $LINK_MAP->{deny_save} = 1;
1971 $LINK_MAP->{deny_reset} = 1;
1972
1973 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1974}
1975
1976register "<global>", __PACKAGE__;
1977 2383
1978register_command "reload" => sub { 2384register_command "reload" => sub {
1979 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
1980 2386
1981 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
1991 reentrant => 0, 2397 reentrant => 0,
1992 prio => 0, 2398 prio => 0,
1993 at => $NEXT_TICK || $TICK, 2399 at => $NEXT_TICK || $TICK,
1994 data => WF_AUTOCANCEL, 2400 data => WF_AUTOCANCEL,
1995 cb => sub { 2401 cb => sub {
1996 unless ($FREEZE) { 2402 $NOW = Event::time;
2403
1997 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
1998 $RUNTIME += $TICK; 2405 $RUNTIME += $TICK;
1999 }
2000
2001 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2002 2410
2003 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
2004 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2005 2413
2006 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);
2028 or warn "ERROR: unable to write runtime file: $!"; 2436 or warn "ERROR: unable to write runtime file: $!";
2029 })->(); 2437 })->();
2030 }, 2438 },
2031); 2439);
2032 2440
2441END { cf::emergency_save }
2442
20331 24431
2034 2444

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