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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.166 by root, Sat Jan 13 23:06:13 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
49our $UPTIME; $UPTIME ||= time; 54our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 55our $RUNTIME;
51 56
52our %PLAYER; # all users 57our %PLAYER; # all users
53our %MAP; # all maps 58our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
64
65# used to convert map paths into valid unix filenames by replacing / by ∕
66our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 67
58binmode STDOUT; 68binmode STDOUT;
59binmode STDERR; 69binmode STDERR;
60 70
61# read virtual server time, if available 71# read virtual server time, if available
69mkdir cf::localdir . "/" . cf::playerdir; 79mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 80mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 81mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 82mkdir $RANDOM_MAPS;
73 83
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 84our $EMERGENCY_POSITION;
77 85
78############################################################################# 86#############################################################################
79 87
80=head2 GLOBAL VARIABLES 88=head2 GLOBAL VARIABLES
105 113
106=item %cf::CFG 114=item %cf::CFG
107 115
108Configuration for the server, loaded from C</etc/crossfire/config>, or 116Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 117from wherever your confdir points to.
118
119=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
120
121These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
122or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
123processing has been done. Call C<< ->wait >> on them to maximise the
124window of cpu time available, or simply to synchronise to the server tick.
110 125
111=back 126=back
112 127
113=cut 128=cut
114 129
118 utf8::encode $msg; 133 utf8::encode $msg;
119 134
120 $msg .= "\n" 135 $msg .= "\n"
121 unless $msg =~ /\n$/; 136 unless $msg =~ /\n$/;
122 137
123 LOG llevError, "cfperl: $msg"; 138 LOG llevError, $msg;
124 }; 139 };
125} 140}
126 141
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 142@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 143@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 161
147$Event::DIED = sub { 162$Event::DIED = sub {
148 warn "error in event callback: @_"; 163 warn "error in event callback: @_";
149}; 164};
150 165
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 166=head2 UTILITY FUNCTIONS
156 167
157=over 4 168=over 4
158 169
170=item dumpval $ref
171
159=cut 172=cut
173
174sub dumpval {
175 eval {
176 local $SIG{__DIE__};
177 my $d;
178 if (1) {
179 $d = new Data::Dumper([$_[0]], ["*var"]);
180 $d->Terse(1);
181 $d->Indent(2);
182 $d->Quotekeys(0);
183 $d->Useqq(1);
184 #$d->Bless(...);
185 $d->Seen($_[1]) if @_ > 1;
186 $d = $d->Dump();
187 }
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d
190 } || "[unable to dump $_[0]: '$@']";
191}
160 192
161use JSON::Syck (); # TODO# replace by JSON::PC once working 193use JSON::Syck (); # TODO# replace by JSON::PC once working
162 194
163=item $ref = cf::from_json $json 195=item $ref = cf::from_json $json
164 196
287 } 319 }
288} 320}
289 321
290=item $coro = cf::async_ext { BLOCK } 322=item $coro = cf::async_ext { BLOCK }
291 323
292Like async, but this coro is automcatially being canceled when the 324Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 325extension calling this is being unloaded.
294 326
295=cut 327=cut
296 328
297sub async_ext(&) { 329sub async_ext(&) {
306 338
307 $coro 339 $coro
308} 340}
309 341
310sub write_runtime { 342sub write_runtime {
343 return unless $TICK_WATCHER->is_active;
344
311 my $runtime = cf::localdir . "/runtime"; 345 my $runtime = cf::localdir . "/runtime";
312 346
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 347 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 348 or return;
315 349
330} 364}
331 365
332=back 366=back
333 367
334=cut 368=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 369
456############################################################################# 370#############################################################################
457 371
458=head2 ATTACHABLE OBJECTS 372=head2 ATTACHABLE OBJECTS
459 373
906=cut 820=cut
907 821
908sub register_extcmd { 822sub register_extcmd {
909 my ($name, $cb) = @_; 823 my ($name, $cb) = @_;
910 824
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 825 $EXTCMD{$name} = $cb;
915} 826}
916 827
917cf::player->attach ( 828cf::player->attach (
918 on_command => sub { 829 on_command => sub {
919 my ($pl, $name, $params) = @_; 830 my ($pl, $name, $params) = @_;
932 843
933 my $msg = eval { from_json $buf }; 844 my $msg = eval { from_json $buf };
934 845
935 if (ref $msg) { 846 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 847 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 848 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 849 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 850 }
940 } 851 }
941 } else { 852 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 853 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 855
945 cf::override; 856 cf::override;
946 }, 857 },
947); 858);
948 859
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 860sub load_extension {
956 my ($path) = @_; 861 my ($path) = @_;
957 862
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 863 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 864 my $base = $1;
960 my $pkg = $1; 865 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 866 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 867 $pkg = "ext::$pkg";
963 868
964 warn "loading '$path' into '$pkg'\n"; 869 warn "... loading '$path' into '$pkg'\n";
965 870
966 open my $fh, "<:utf8", $path 871 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 872 or die "$path: $!";
968 873
969 my $source = 874 my $source =
970 "package $pkg; use strict; use utf8;\n" 875 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 876 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 877 . (do { local $/; <$fh> })
973 . "\n};\n1"; 878 . "\n};\n1";
974 879
975 eval $source 880 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 881 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 882 : "extension disabled.\n";
978 883 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 884 warn $@;
980 $ext_pkg{$base} = $pkg; 885 warn "mandatory extension failed to load, exiting.\n";
981 886 exit 1;
982# no strict 'refs'; 887 }
983# @{"$pkg\::ISA"} = ext::; 888 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 889 }
998 890
999 # remove commands 891 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 892}
1024 893
1025sub load_extensions { 894sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 895 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 896 next unless -r $ext;
1045}; 914};
1046 915
1047cf::map->attach (prio => -10000, package => cf::mapsupport::); 916cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048 917
1049############################################################################# 918#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 919
1073=head2 CORE EXTENSIONS 920=head2 CORE EXTENSIONS
1074 921
1075Functions and methods that extend core crossfire objects. 922Functions and methods that extend core crossfire objects.
1076 923
1077=cut 924=cut
1078 925
1079package cf::player; 926package cf::player;
1080 927
928use Coro::AIO;
929
1081=head3 cf::player 930=head3 cf::player
1082 931
1083=over 4 932=over 4
1084 933
1085=item cf::player::find $login 934=item cf::player::find $login
1086 935
1087Returns the given player object, loading it if necessary (might block). 936Returns the given player object, loading it if necessary (might block).
1088 937
1089=cut 938=cut
1090 939
940sub playerdir($) {
941 cf::localdir
942 . "/"
943 . cf::playerdir
944 . "/"
945 . (ref $_[0] ? $_[0]->ob->name : $_[0])
946}
947
1091sub path($) { 948sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 949 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 950
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 951 (playerdir $login) . "/$login.pl"
1095} 952}
1096 953
1097sub find_active($) { 954sub find_active($) {
1098 $cf::PLAYER{$_[0]} 955 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 956 and $cf::PLAYER{$_[0]}->active
1111 return $cf::PLAYER{$_[0]} || do { 968 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 969 my $login = $_[0];
1113 970
1114 my $guard = cf::lock_acquire "user_find:$login"; 971 my $guard = cf::lock_acquire "user_find:$login";
1115 972
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 973 $cf::PLAYER{$_[0]} || do {
974 my $pl = load_pl path $login
975 or return;
976 $cf::PLAYER{$login} = $pl
977 }
1117 }; 978 }
1118} 979}
1119 980
1120sub save($) { 981sub save($) {
1121 my ($pl) = @_; 982 my ($pl) = @_;
1122 983
1124 985
1125 my $path = path $pl; 986 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 987 my $guard = cf::lock_acquire "user_save:$path";
1127 988
1128 return if $pl->{deny_save}; 989 return if $pl->{deny_save};
990
991 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 992 $pl->{last_save} = $cf::RUNTIME;
1130 993
1131 Coro::cede;
1132 $pl->save_pl ($path); 994 $pl->save_pl ($path);
1133 Coro::cede; 995 Coro::cede;
1134} 996}
1135 997
1136sub new($) { 998sub new($) {
1144 $cf::PLAYER{$login} = $self; 1006 $cf::PLAYER{$login} = $self;
1145 1007
1146 $self 1008 $self
1147} 1009}
1148 1010
1011=item $pl->quit_character
1012
1013Nukes the player without looking back. If logged in, the connection will
1014be destroyed. May block for a long time.
1015
1016=cut
1017
1018sub quit_character {
1019 my ($pl) = @_;
1020
1021 $pl->{deny_save} = 1;
1022 $pl->password ("*"); # this should lock out the player until we nuked the dir
1023
1024 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1025 $pl->deactivate;
1026 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1027 $pl->ns->destroy if $pl->ns;
1028
1029 my $path = playerdir $pl;
1030 my $temp = "$path~$cf::RUNTIME~deleting~";
1031 aio_rename $path, $temp;
1032 delete $cf::PLAYER{$pl->ob->name};
1033 $pl->destroy;
1034 IO::AIO::aio_rmtree $temp;
1035}
1036
1037=item cf::player::list_logins
1038
1039Returns am arrayref of all valid playernames in the system, can take a
1040while and may block, so not sync_job-capable, ever.
1041
1042=cut
1043
1044sub list_logins {
1045 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1046 or return [];
1047
1048 my @logins;
1049
1050 for my $login (@$dirs) {
1051 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1052 aio_read $fh, 0, 512, my $buf, 0 or next;
1053 $buf !~ /^password -------------$/m or next; # official not-valid tag
1054
1055 utf8::decode $login;
1056 push @logins, $login;
1057 }
1058
1059 \@logins
1060}
1061
1062=item $player->maps
1063
1064Returns an arrayref of map paths that are private for this
1065player. May block.
1066
1067=cut
1068
1069sub maps($) {
1070 my ($pl) = @_;
1071
1072 my $files = aio_readdir playerdir $pl
1073 or return;
1074
1075 my @paths;
1076
1077 for (@$files) {
1078 utf8::decode $_;
1079 next if /\.(?:pl|pst)$/;
1080 next unless /^$PATH_SEP/o;
1081
1082 push @paths, "~" . $pl->ob->name . "/" . $_;
1083 }
1084
1085 \@paths
1086}
1087
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1088=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1089
1151Sends an ext reply to the player. 1090Sends an ext reply to the player.
1152 1091
1153=cut 1092=cut
1174package cf::map; 1113package cf::map;
1175 1114
1176use Fcntl; 1115use Fcntl;
1177use Coro::AIO; 1116use Coro::AIO;
1178 1117
1118use overload
1119 '""' => \&as_string;
1120
1179our $MAX_RESET = 3600; 1121our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1122our $DEFAULT_RESET = 3000;
1181 1123
1182sub generate_random_map { 1124sub generate_random_map {
1183 my ($path, $rmp) = @_; 1125 my ($self, $rmp) = @_;
1184 1126
1185 # mit "rum" bekleckern, nicht 1127 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1128 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1129 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1130 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1131 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1132 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1133 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1134 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1135 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1136 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1137 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1138 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1139 (cf::region::find $rmp->{region}), $rmp->{custom}
1140 )
1141}
1142
1143sub register {
1144 my (undef, $regex) = @_;
1145 my $pkg = caller;
1146
1147 no strict;
1148 push @{"$pkg\::ISA"}, __PACKAGE__;
1149
1150 $EXT_MAP{$pkg} = qr<$regex>;
1151}
1152
1153# also paths starting with '/'
1154$EXT_MAP{"cf::map"} = qr{^(?=/)};
1155
1156sub normalise {
1157 my ($path, $base) = @_;
1158
1159 # map plan:
1160 #
1161 # /! non-realised random map exit (special hack!)
1162 # {... are special paths that are not being touched
1163 # ?xxx/... are special absolute paths
1164 # ?random/... random maps
1165 # /... normal maps
1166 # ~user/... per-player map of a specific user
1167
1168 $path =~ s/$PATH_SEP/\//go;
1169
1170 # treat it as relative path if it starts with
1171 # something that looks reasonable
1172 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1173 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1174
1175 $base =~ s{[^/]+/?$}{};
1176 $path = "$base/$path";
1177 }
1178
1179 for ($path) {
1180 redo if s{//}{/};
1181 redo if s{/\.?/}{/};
1182 redo if s{/[^/]+/\.\./}{/};
1183 }
1184
1185 $path
1186}
1187
1188sub new_from_path {
1189 my (undef, $path, $base) = @_;
1190
1191 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1192
1193 $path = normalise $path, $base;
1194
1195 for my $pkg (keys %EXT_MAP) {
1196 if ($path =~ $EXT_MAP{$pkg}) {
1197 my $self = bless cf::map::new, $pkg;
1198 $self->{path} = $path; $self->path ($path);
1199 $self->init; # pass $1 etc.
1200 return $self;
1201 }
1202 }
1203
1204 Carp::carp "unable to resolve path '$path'.";
1205 ()
1206}
1207
1208sub init {
1209 my ($self) = @_;
1210
1211 $self
1212}
1213
1214sub as_string {
1215 my ($self) = @_;
1216
1217 "$self->{path}"
1218}
1219
1220# the displayed name, this is a one way mapping
1221sub visible_name {
1222 &as_string
1223}
1224
1225# escape the /'s in the path
1226sub _escaped_path {
1227 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1228
1229 $path
1230}
1231
1232# the original (read-only) location
1233sub load_path {
1234 my ($self) = @_;
1235
1236 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1237}
1238
1239# the temporary/swap location
1240sub save_path {
1241 my ($self) = @_;
1242
1243 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $self->_escaped_path
1244}
1245
1246# the unique path, undef == no special unique path
1247sub uniq_path {
1248 my ($self) = @_;
1249
1250 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
1199} 1251}
1200 1252
1201# and all this just because we cannot iterate over 1253# and all this just because we cannot iterate over
1202# all maps in C++... 1254# all maps in C++...
1203sub change_all_map_light { 1255sub change_all_map_light {
1205 1257
1206 $_->change_map_light ($change) 1258 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1259 for grep $_->outdoor, values %cf::MAP;
1208} 1260}
1209 1261
1262sub unlink_save {
1263 my ($self) = @_;
1264
1265 utf8::encode (my $save = $self->save_path);
1266 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
1267 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
1268}
1269
1210sub try_load_header($) { 1270sub load_header_from($) {
1211 my ($path) = @_; 1271 my ($self, $path) = @_;
1212 1272
1213 utf8::encode $path; 1273 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1274 aio_open $path, O_RDONLY, 0
1215 or return; 1275 or return;
1216 1276
1217 my $map = cf::map::new 1277 $self->_load_header ($path)
1218 or return; 1278 or return;
1219 1279
1220 # for better error messages only, will be overwritten 1280 $self->{load_path} = $path;
1221 $map->path ($path);
1222 1281
1223 $map->load_header ($path) 1282 1
1283}
1284
1285sub load_orig {
1286 my ($self) = @_;
1287
1288 $self->load_header_from ($self->load_path)
1289}
1290
1291sub load_temp {
1292 my ($self) = @_;
1293
1294 $self->load_header_from ($self->save_path)
1295}
1296
1297sub load_header {
1298 my ($self) = @_;
1299
1300 if ($self->load_temp) {
1301 $self->last_access ((delete $self->{last_access})
1302 || $cf::RUNTIME); #d#
1303 # safety
1304 $self->{instantiate_time} = $cf::RUNTIME
1305 if $self->{instantiate_time} > $cf::RUNTIME;
1306 } else {
1307 $self->load_orig
1224 or return; 1308 or return;
1225 1309
1226 $map->{load_path} = $path; 1310 $self->{load_original} = 1;
1311 $self->{instantiate_time} = $cf::RUNTIME;
1312 $self->last_access ($cf::RUNTIME);
1313 $self->instantiate;
1314 }
1227 1315
1228 $map 1316 1
1229} 1317}
1230 1318
1231sub find; 1319sub find;
1232sub find { 1320sub find {
1233 my ($path, $origin) = @_; 1321 my ($path, $origin) = @_;
1234 1322
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1323 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1324
1240 cf::lock_wait "map_find:$key"; 1325 cf::lock_wait "map_find:$path";
1241 1326
1242 $cf::MAP{$key} || do { 1327 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1328 my $guard = cf::lock_acquire "map_find:$path";
1244 1329 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1330 or return;
1264 1331
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1332 $map->{last_save} = $cf::RUNTIME;
1277 1333
1278 Coro::cede; 1334 $map->load_header
1335 or return;
1279 1336
1280 if ($map->should_reset) { 1337 if ($map->should_reset) {
1281 $map->reset; 1338 $map->reset;
1282 undef $guard; 1339 undef $guard;
1283 $map = find $path 1340 $map = find $path
1284 or return; 1341 or return;
1285 } 1342 }
1286 1343
1287 $cf::MAP{$key} = $map 1344 $cf::MAP{$path} = $map
1288 } 1345 }
1289} 1346}
1290 1347
1291sub load { 1348sub load {
1292 my ($self) = @_; 1349 my ($self) = @_;
1293 1350
1294 my $path = $self->{path}; 1351 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1352 my $guard = cf::lock_acquire "map_load:$path";
1296 1353
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1354 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1355
1299 $self->in_memory (cf::MAP_LOADING); 1356 $self->in_memory (cf::MAP_LOADING);
1300 1357
1301 $self->alloc; 1358 $self->alloc;
1302 $self->load_objects ($self->{load_path}, 1) 1359 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1360 or return;
1304 1361
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1362 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1363 if delete $self->{load_original};
1307 1364
1308 if (my $uniq = $path->uniq_path) { 1365 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1366 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1367 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1368 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1369 $self->_load_objects ($uniq, 0);
1313 } 1370 }
1314 } 1371 }
1315 1372
1316 Coro::cede; 1373 Coro::cede;
1317 1374
1318 # now do the right thing for maps 1375 # now do the right thing for maps
1319 $self->link_multipart_objects; 1376 $self->link_multipart_objects;
1320 1377
1321 if ($self->{path}->is_style_map) { 1378 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1379 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1380 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1381 $self->update_buttons;
1382 Coro::cede;
1328 $self->set_darkness_map; 1383 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1384 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1385 unless $self->difficulty;
1386 Coro::cede;
1331 $self->activate; 1387 $self->activate;
1332 } 1388 }
1333 1389
1334 Coro::cede;
1335
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1390 $self->in_memory (cf::MAP_IN_MEMORY);
1391}
1392
1393sub customise_for {
1394 my ($self, $ob) = @_;
1395
1396 return find "~" . $ob->name . "/" . $self->{path}
1397 if $self->per_player;
1398
1399 $self
1400}
1401
1402# find and load all maps in the 3x3 area around a map
1403sub load_diag {
1404 my ($map) = @_;
1405
1406 my @diag; # diagonal neighbours
1407
1408 for (0 .. 3) {
1409 my $neigh = $map->tile_path ($_)
1410 or next;
1411 $neigh = find $neigh, $map
1412 or next;
1413 $neigh->load;
1414
1415 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1416 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1417 }
1418
1419 for (@diag) {
1420 my $neigh = find @$_
1421 or next;
1422 $neigh->load;
1423 }
1337} 1424}
1338 1425
1339sub find_sync { 1426sub find_sync {
1340 my ($path, $origin) = @_; 1427 my ($path, $origin) = @_;
1341 1428
1342 cf::sync_job { cf::map::find $path, $origin } 1429 cf::sync_job { find $path, $origin }
1343} 1430}
1344 1431
1345sub do_load_sync { 1432sub do_load_sync {
1346 my ($map) = @_; 1433 my ($map) = @_;
1347 1434
1348 cf::sync_job { $map->load }; 1435 cf::sync_job { $map->load };
1349} 1436}
1350 1437
1438our %MAP_PREFETCH;
1439our $MAP_PREFETCHER = Coro::async {
1440 while () {
1441 for my $path (keys %MAP_PREFETCH) {
1442 my $map = find $path
1443 or next;
1444 $map->load;
1445
1446 delete $MAP_PREFETCH{$path};
1447 }
1448 Coro::schedule;
1449 }
1450};
1451
1452sub find_async {
1453 my ($path, $origin) = @_;
1454
1455 $path = normalise $path, $origin && $origin->{path};
1456
1457 if (my $map = $cf::MAP{$path}) {
1458 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1459 }
1460
1461 $MAP_PREFETCH{$path} = 0;
1462 $MAP_PREFETCHER->ready;
1463
1464 ()
1465}
1466
1351sub save { 1467sub save {
1352 my ($self) = @_; 1468 my ($self) = @_;
1353 1469
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1470 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1471
1356 $self->{last_save} = $cf::RUNTIME; 1472 $self->{last_save} = $cf::RUNTIME;
1357 1473
1358 return unless $self->dirty; 1474 return unless $self->dirty;
1359 1475
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1476 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1477 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1478
1363 $self->{load_path} = $save; 1479 $self->{load_path} = $save;
1364 1480
1365 return if $self->{deny_save}; 1481 return if $self->{deny_save};
1366 1482
1369 cf::async { 1485 cf::async {
1370 $_->contr->save for $self->players; 1486 $_->contr->save for $self->players;
1371 }; 1487 };
1372 1488
1373 if ($uniq) { 1489 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1490 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1491 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1492 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1494 }
1379} 1495}
1380 1496
1381sub swap_out { 1497sub swap_out {
1382 my ($self) = @_; 1498 my ($self) = @_;
1396 1512
1397sub reset_at { 1513sub reset_at {
1398 my ($self) = @_; 1514 my ($self) = @_;
1399 1515
1400 # TODO: safety, remove and allow resettable per-player maps 1516 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1517 return 1e99 if $self->isa ("ext::map_per_player");
1402 return 1e99 if $self->{deny_reset}; 1518 return 1e99 if $self->{deny_reset};
1403 1519
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1520 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1521 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1522
1411 my ($self) = @_; 1527 my ($self) = @_;
1412 1528
1413 $self->reset_at <= $cf::RUNTIME 1529 $self->reset_at <= $cf::RUNTIME
1414} 1530}
1415 1531
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename { 1532sub rename {
1425 my ($self, $new_path) = @_; 1533 my ($self, $new_path) = @_;
1426 1534
1535 normalise $new_path;
1536
1427 $self->unlink_save; 1537 $self->unlink_save;
1428 1538
1429 delete $cf::MAP{$self->path}; 1539 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path; 1540 $self->{path} = $new_path; $self->path ($self->{path});
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self; 1541 $cf::MAP{$self->path} = $self;
1433 1542
1434 $self->save; 1543 $self->save;
1435} 1544}
1436 1545
1438 my ($self) = @_; 1547 my ($self) = @_;
1439 1548
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1549 my $lock = cf::lock_acquire "map_data:" . $self->path;
1441 1550
1442 return if $self->players; 1551 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1552 return if $self->isa ("ext::map_per_player");#d#
1444 1553
1445 warn "resetting map ", $self->path;#d# 1554 warn "resetting map ", $self->path;#d#
1446 1555
1447 delete $cf::MAP{$self->path}; 1556 delete $cf::MAP{$self->path};
1448 1557
1461 $self->reset_timeout (1); 1570 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1571 $self->rename ("{nuke}/" . ($nuke_counter++));
1463 $self->reset; # polite request, might not happen 1572 $self->reset; # polite request, might not happen
1464} 1573}
1465 1574
1466sub customise_for { 1575=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1576
1469 if ($map->per_player) { 1577Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1578instantiated unique items. May block.
1471 }
1472 1579
1473 $map 1580=cut
1474}
1475 1581
1476sub emergency_save { 1582sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1583 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1584 or return;
1478 1585
1479 warn "enter emergency map save\n"; 1586 my @paths;
1480 1587
1481 cf::sync_job { 1588 for (@$files) {
1482 warn "begin emergency map save\n"; 1589 utf8::decode $_;
1483 $_->save for values %cf::MAP; 1590 next if /\.pst$/;
1591 next unless /^$PATH_SEP/o;
1592
1593 push @paths, $_;
1484 }; 1594 }
1485 1595
1486 warn "end emergency map save\n"; 1596 \@paths
1487} 1597}
1488 1598
1489package cf; 1599package cf;
1490 1600
1491=back 1601=back
1492 1602
1603=head3 cf::object
1604
1605=cut
1606
1607package cf::object;
1608
1609=over 4
1610
1611=item $ob->inv_recursive
1612
1613Returns the inventory of the object _and_ their inventories, recursively.
1614
1615=cut
1616
1617sub inv_recursive_;
1618sub inv_recursive_ {
1619 map { $_, inv_recursive_ $_->inv } @_
1620}
1621
1622sub inv_recursive {
1623 inv_recursive_ inv $_[0]
1624}
1625
1626package cf;
1627
1628=back
1493 1629
1494=head3 cf::object::player 1630=head3 cf::object::player
1495 1631
1496=over 4 1632=over 4
1497 1633
1537 1673
1538=item $player_object->enter_link 1674=item $player_object->enter_link
1539 1675
1540Freezes the player and moves him/her to a special map (C<{link}>). 1676Freezes the player and moves him/her to a special map (C<{link}>).
1541 1677
1542The player should be reaosnably safe there for short amounts of time. You 1678The player should be reasonably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though. 1679I<MUST> call C<leave_link> as soon as possible, though.
1544 1680
1681Will never block.
1682
1545=item $player_object->leave_link ($map, $x, $y) 1683=item $player_object->leave_link ($map, $x, $y)
1546 1684
1547Moves the player out of the specila link map onto the given map. If the 1685Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 1686map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 1687to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 1688fails, to the emergency map position.
1551 1689
1552Might block. 1690Might block.
1553 1691
1554=cut 1692=cut
1693
1694sub link_map {
1695 unless ($LINK_MAP) {
1696 $LINK_MAP = cf::map::find "{link}"
1697 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1698 $LINK_MAP->load;
1699 }
1700
1701 $LINK_MAP
1702}
1555 1703
1556sub cf::object::player::enter_link { 1704sub cf::object::player::enter_link {
1557 my ($self) = @_; 1705 my ($self) = @_;
1558 1706
1559 $self->deactivate_recursive; 1707 $self->deactivate_recursive;
1560 1708
1561 return if $self->map == $LINK_MAP; 1709 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 1710
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1711 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 1712 if $self->map;
1565 1713
1566 $self->enter_map ($LINK_MAP, 20, 20); 1714 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1567} 1715}
1568 1716
1569sub cf::object::player::leave_link { 1717sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 1718 my ($self, $map, $x, $y) = @_;
1571 1719
1589 # use -1 or undef as default coordinates, not 0, 0 1737 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 1738 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 1739 if $x <=0 && $y <= 0;
1592 1740
1593 $map->load; 1741 $map->load;
1742 $map->load_diag;
1594 1743
1595 return unless $self->contr->active; 1744 return unless $self->contr->active;
1596 $self->activate_recursive; 1745 $self->activate_recursive;
1597 $self->enter_map ($map, $x, $y); 1746 $self->enter_map ($map, $x, $y);
1598} 1747}
1637 my ($self, $path, $x, $y) = @_; 1786 my ($self, $path, $x, $y) = @_;
1638 1787
1639 $self->enter_link; 1788 $self->enter_link;
1640 1789
1641 (async { 1790 (async {
1642 $path = new cf::path $path;
1643
1644 my $map = cf::map::find $path->as_string; 1791 my $map = cf::map::find $path;
1645 $map = $map->customise_for ($self) if $map; 1792 $map = $map->customise_for ($self) if $map;
1646 1793
1647# warn "entering ", $map->path, " at ($x, $y)\n" 1794# warn "entering ", $map->path, " at ($x, $y)\n"
1648# if $map; 1795# if $map;
1649 1796
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1797 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651 1798
1652 $self->leave_link ($map, $x, $y); 1799 $self->leave_link ($map, $x, $y);
1653 })->prio (1); 1800 })->prio (1);
1654} 1801}
1655 1802
1714 $self->deactivate_recursive; # just to be sure 1861 $self->deactivate_recursive; # just to be sure
1715 unless (eval { 1862 unless (eval {
1716 prepare_random_map $exit 1863 prepare_random_map $exit
1717 if $exit->slaying eq "/!"; 1864 if $exit->slaying eq "/!";
1718 1865
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1866 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1867 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721 1868
1722 1; 1869 1;
1723 }) { 1870 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 1871 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. " 1872 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 1873 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 1874 cf::NDI_UNIQUE | cf::NDI_RED);
1728 1875
1729 warn "ERROR in enter_exit: $@"; 1876 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 1877 $self->leave_link;
1731 } 1878 }
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2210 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2211 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 2212
2066 if (exists $CFG{mlockall}) { 2213 if (exists $CFG{mlockall}) {
2067 eval { 2214 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 2215 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 2216 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 2217 };
2071 warn $@ if $@; 2218 warn $@ if $@;
2072 } 2219 }
2073} 2220}
2084 load_extensions; 2231 load_extensions;
2085 Event::loop; 2232 Event::loop;
2086} 2233}
2087 2234
2088############################################################################# 2235#############################################################################
2089# initialisation 2236# initialisation and cleanup
2237
2238# install some emergency cleanup handlers
2239BEGIN {
2240 for my $signal (qw(INT HUP TERM)) {
2241 Event->signal (
2242 data => WF_AUTOCANCEL,
2243 signal => $signal,
2244 cb => sub {
2245 cf::cleanup "SIG$signal";
2246 },
2247 );
2248 }
2249}
2250
2251sub emergency_save() {
2252 my $freeze_guard = cf::freeze_mainloop;
2253
2254 warn "enter emergency perl save\n";
2255
2256 cf::sync_job {
2257 # use a peculiar iteration method to avoid tripping on perl
2258 # refcount bugs in for. also avoids problems with players
2259 # and maps saved/Destroyed asynchronously.
2260 warn "begin emergency player save\n";
2261 for my $login (keys %cf::PLAYER) {
2262 my $pl = $cf::PLAYER{$login} or next;
2263 $pl->valid or next;
2264 $pl->save;
2265 }
2266 warn "end emergency player save\n";
2267
2268 warn "begin emergency map save\n";
2269 for my $path (keys %cf::MAP) {
2270 my $map = $cf::MAP{$path} or next;
2271 $map->valid or next;
2272 $map->save;
2273 }
2274 warn "end emergency map save\n";
2275 };
2276
2277 warn "leave emergency perl save\n";
2278}
2090 2279
2091sub reload() { 2280sub reload() {
2092 # can/must only be called in main 2281 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 2282 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 2283 warn "can only reload from main coroutine\n";
2095 return; 2284 return;
2096 } 2285 }
2097 2286
2098 warn "reloading..."; 2287 warn "reloading...";
2099 2288
2289 warn "freezing server";
2100 my $guard = freeze_mainloop; 2290 my $guard = freeze_mainloop;
2101 cf::emergency_save; 2291 cf::emergency_save;
2102 2292
2293 warn "sync database to disk";
2294 cf::db_sync;
2295 IO::AIO::flush;
2296
2103 eval { 2297 eval {
2104 # if anything goes wrong in here, we should simply crash as we already saved 2298 # if anything goes wrong in here, we should simply crash as we already saved
2105 2299
2106 # cancel all watchers 2300 warn "cancel all watchers";
2107 for (Event::all_watchers) { 2301 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 2302 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 } 2303 }
2110 2304
2111 # cancel all extension coros 2305 warn "cancel all extension coros";
2112 $_->cancel for values %EXT_CORO; 2306 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 2307 %EXT_CORO = ();
2114 2308
2309 warn "remove commands";
2310 %COMMAND = ();
2311
2312 warn "remove ext commands";
2313 %EXTCMD = ();
2314
2115 # unload all extensions 2315 warn "unload/nuke all extensions";
2116 for (@exts) { 2316 for my $pkg (@EXTS) {
2117 warn "unloading <$_>"; 2317 warn "... unloading $pkg";
2118 unload_extension $_; 2318
2319 if (my $cb = $pkg->can ("unload")) {
2320 eval {
2321 $cb->($pkg);
2322 1
2323 } or warn "$pkg unloaded, but with errors: $@";
2119 } 2324 }
2120 2325
2326 warn "... nuking $pkg";
2327 Symbol::delete_package $pkg;
2328 }
2329
2121 # unload all modules loaded from $LIBDIR 2330 warn "unload all perl modules loaded from $LIBDIR";
2122 while (my ($k, $v) = each %INC) { 2331 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2332 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124 2333
2125 warn "removing <$k>"; 2334 warn "removing <$k>";
2126 delete $INC{$k}; 2335 delete $INC{$k};
2133 } 2342 }
2134 2343
2135 Symbol::delete_package $k; 2344 Symbol::delete_package $k;
2136 } 2345 }
2137 2346
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 2347 warn "get rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 2348 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2349 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 2350
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit" 2351 warn "unload cf.pm \"a bit\"";
2150 delete $INC{"cf.pm"}; 2352 delete $INC{"cf.pm"};
2151 2353
2152 # don't, removes xs symbols, too, 2354 # don't, removes xs symbols, too,
2153 # and global variables created in xs 2355 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 2356 #Symbol::delete_package __PACKAGE__;
2155 2357
2156 # reload cf.pm
2157 warn "reloading cf.pm"; 2358 warn "reloading cf.pm";
2158 require cf; 2359 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2360 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 2361
2161 # load config and database again 2362 warn "load config and database again";
2162 cf::cfg_load; 2363 cf::cfg_load;
2163 cf::db_load; 2364 cf::db_load;
2164 2365
2165 # load extensions
2166 warn "load extensions"; 2366 warn "load extensions";
2167 cf::load_extensions; 2367 cf::load_extensions;
2168 2368
2169 # reattach attachments to objects 2369 warn "reattach attachments to objects/players";
2170 warn "reattach";
2171 _global_reattach; 2370 _global_reattach;
2371 warn "reattach attachments to maps";
2372 reattach $_ for values %MAP;
2172 }; 2373 };
2173 2374
2174 if ($@) { 2375 if ($@) {
2175 warn $@; 2376 warn $@;
2176 warn "error while reloading, exiting."; 2377 warn "error while reloading, exiting.";
2177 exit 1; 2378 exit 1;
2178 } 2379 }
2179 2380
2180 warn "reloaded successfully"; 2381 warn "reloaded";
2181}; 2382};
2182
2183#############################################################################
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224}
2225
2226register "<global>", __PACKAGE__;
2227 2383
2228register_command "reload" => sub { 2384register_command "reload" => sub {
2229 my ($who, $arg) = @_; 2385 my ($who, $arg) = @_;
2230 2386
2231 if ($who->flag (FLAG_WIZ)) { 2387 if ($who->flag (FLAG_WIZ)) {
2241 reentrant => 0, 2397 reentrant => 0,
2242 prio => 0, 2398 prio => 0,
2243 at => $NEXT_TICK || $TICK, 2399 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL, 2400 data => WF_AUTOCANCEL,
2245 cb => sub { 2401 cb => sub {
2402 $NOW = Event::time;
2403
2246 cf::server_tick; # one server iteration 2404 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK; 2405 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK; 2406 $NEXT_TICK += $TICK;
2407
2408 $WAIT_FOR_TICK->broadcast;
2409 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2249 2410
2250 # if we are delayed by four ticks or more, skip them all 2411 # if we are delayed by four ticks or more, skip them all
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2412 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 2413
2253 $TICK_WATCHER->at ($NEXT_TICK); 2414 $TICK_WATCHER->at ($NEXT_TICK);

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