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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.218 by root, Sat Feb 17 01:58:55 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
39our @EVENT; 48our @EVENT;
40our $LIBDIR = datadir . "/ext"; 49our $LIBDIR = datadir . "/ext";
41 50
42our $TICK = MAX_TIME * 1e-6; 51our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 52our $TICK_WATCHER;
53our $AIO_POLL_WATCHER;
54our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 55our $NEXT_TICK;
45our $NOW; 56our $NOW;
57our $USE_FSYNC = 1; # use fsync to write maps - default off
58
59our $BDB_POLL_WATCHER;
60our $DB_ENV;
46 61
47our %CFG; 62our %CFG;
48 63
49our $UPTIME; $UPTIME ||= time; 64our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 65our $RUNTIME;
51 66
67our %PLAYER; # all users
52our %MAP; # all maps 68our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 69our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 70our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 71our $BDB_ENV_DIR = cf::localdir . "/db";
72
73our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
74our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
75
76# used to convert map paths into valid unix filenames by replacing / by ∕
77our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 78
58binmode STDOUT; 79binmode STDOUT;
59binmode STDERR; 80binmode STDERR;
60 81
61# read virtual server time, if available 82# read virtual server time, if available
68mkdir cf::localdir; 89mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 90mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 91mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 92mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 93mkdir $RANDOM_MAPS;
94mkdir $BDB_ENV_DIR;
73 95
74# a special map that is always available 96our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 97
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 98sub cf::map::normalise;
78 99
79############################################################################# 100#############################################################################
80 101
81=head2 GLOBAL VARIABLES 102=head2 GLOBAL VARIABLES
82 103
106 127
107=item %cf::CFG 128=item %cf::CFG
108 129
109Configuration for the server, loaded from C</etc/crossfire/config>, or 130Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 131from wherever your confdir points to.
132
133=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
134
135These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
136or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
137processing has been done. Call C<< ->wait >> on them to maximise the
138window of cpu time available, or simply to synchronise to the server tick.
111 139
112=back 140=back
113 141
114=cut 142=cut
115 143
119 utf8::encode $msg; 147 utf8::encode $msg;
120 148
121 $msg .= "\n" 149 $msg .= "\n"
122 unless $msg =~ /\n$/; 150 unless $msg =~ /\n$/;
123 151
124 LOG llevError, "cfperl: $msg"; 152 LOG llevError, $msg;
125 }; 153 };
126} 154}
127 155
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 156@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 157@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 175
148$Event::DIED = sub { 176$Event::DIED = sub {
149 warn "error in event callback: @_"; 177 warn "error in event callback: @_";
150}; 178};
151 179
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 180=head2 UTILITY FUNCTIONS
157 181
158=over 4 182=over 4
159 183
184=item dumpval $ref
185
160=cut 186=cut
187
188sub dumpval {
189 eval {
190 local $SIG{__DIE__};
191 my $d;
192 if (1) {
193 $d = new Data::Dumper([$_[0]], ["*var"]);
194 $d->Terse(1);
195 $d->Indent(2);
196 $d->Quotekeys(0);
197 $d->Useqq(1);
198 #$d->Bless(...);
199 $d->Seen($_[1]) if @_ > 1;
200 $d = $d->Dump();
201 }
202 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
203 $d
204 } || "[unable to dump $_[0]: '$@']";
205}
161 206
162use JSON::Syck (); # TODO# replace by JSON::PC once working 207use JSON::Syck (); # TODO# replace by JSON::PC once working
163 208
164=item $ref = cf::from_json $json 209=item $ref = cf::from_json $json
165 210
181sub to_json($) { 226sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 227 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 228 JSON::Syck::Dump $_[0]
184} 229}
185 230
186=item my $guard = cf::guard { BLOCK }
187
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207
208=item cf::lock_wait $string 231=item cf::lock_wait $string
209 232
210Wait until the given lock is available. See cf::lock_acquire. 233Wait until the given lock is available. See cf::lock_acquire.
211 234
212=item my $lock = cf::lock_acquire $string 235=item my $lock = cf::lock_acquire $string
213 236
214Wait until the given lock is available and then acquires it and returns 237Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 238a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 239for example when the coroutine gets canceled), the lock is automatically
217returned. 240returned.
218 241
219Lock names should begin with a unique identifier (for example, find_map 242Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 243uses map_find and cf::map::load uses map_load).
221 244
222=cut 245=cut
223 246
224our %LOCK; 247our %LOCK;
225 248
239 # wait, to be sure we are not locked 262 # wait, to be sure we are not locked
240 lock_wait $key; 263 lock_wait $key;
241 264
242 $LOCK{$key} = []; 265 $LOCK{$key} = [];
243 266
244 cf::guard { 267 Coro::guard {
245 # wake up all waiters, to be on the safe side 268 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 269 $_->ready for @{ delete $LOCK{$key} };
247 } 270 }
248} 271}
272
273sub freeze_mainloop {
274 return unless $TICK_WATCHER->is_active;
275
276 my $guard = Coro::guard {
277 $TICK_WATCHER->start;
278 };
279 $TICK_WATCHER->stop;
280 $guard
281}
282
283=item cf::async { BLOCK }
284
285Currently the same as Coro::async_pool, meaning you cannot use
286C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
287thing you are allowed to do is call C<prio> on it.
288
289=cut
290
291BEGIN { *async = \&Coro::async_pool }
249 292
250=item cf::sync_job { BLOCK } 293=item cf::sync_job { BLOCK }
251 294
252The design of crossfire+ requires that the main coro ($Coro::main) is 295The design of crossfire+ requires that the main coro ($Coro::main) is
253always able to handle events or runnable, as crossfire+ is only partly 296always able to handle events or runnable, as crossfire+ is only partly
267 # this is the main coro, too bad, we have to block 310 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 311 # till the operation succeeds, freezing the server :/
269 312
270 # TODO: use suspend/resume instead 313 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 314 # (but this is cancel-safe)
272 local $FREEZE = 1; 315 my $freeze_guard = freeze_mainloop;
273 316
274 my $busy = 1; 317 my $busy = 1;
275 my @res; 318 my @res;
276 319
277 (Coro::async { 320 (async {
278 @res = eval { $job->() }; 321 @res = eval { $job->() };
279 warn $@ if $@; 322 warn $@ if $@;
280 undef $busy; 323 undef $busy;
281 })->prio (Coro::PRIO_MAX); 324 })->prio (Coro::PRIO_MAX);
282 325
283 while ($busy) { 326 while ($busy) {
284 Coro::cede_notself; 327 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 328 }
287 329
288 wantarray ? @res : $res[0] 330 wantarray ? @res : $res[0]
289 } else { 331 } else {
290 # we are in another coroutine, how wonderful, everything just works 332 # we are in another coroutine, how wonderful, everything just works
291 333
292 $job->() 334 $job->()
293 } 335 }
294} 336}
295 337
296=item $coro = cf::coro { BLOCK } 338=item $coro = cf::async_ext { BLOCK }
297 339
298Creates and returns a new coro. This coro is automcatially being canceled 340Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 341extension calling this is being unloaded.
300 342
301=cut 343=cut
302 344
303sub coro(&) { 345sub async_ext(&) {
304 my $cb = shift; 346 my $cb = shift;
305 347
306 my $coro; $coro = async { 348 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 349
313 $coro->on_destroy (sub { 350 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 351 delete $EXT_CORO{$coro+0};
315 }); 352 });
316 $EXT_CORO{$coro+0} = $coro; 353 $EXT_CORO{$coro+0} = $coro;
322 my $runtime = cf::localdir . "/runtime"; 359 my $runtime = cf::localdir . "/runtime";
323 360
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
325 or return; 362 or return;
326 363
364 my $value = $cf::RUNTIME + 90 + 10;
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 365 # 10 is the runtime save interval, for a monotonic clock
366 # 60 allows for the watchdog to kill the server.
367
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0 368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return; 369 and return;
330 370
371 # always fsync - this file is important
331 aio_fsync $fh 372 aio_fsync $fh
332 and return; 373 and return;
333 374
334 close $fh 375 close $fh
335 or return; 376 or return;
341} 382}
342 383
343=back 384=back
344 385
345=cut 386=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 387
467############################################################################# 388#############################################################################
468 389
469=head2 ATTACHABLE OBJECTS 390=head2 ATTACHABLE OBJECTS
470 391
596our @CB_TYPE = (); # registry for type (cf-object class) based events 517our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 518our @CB_MAP = ();
598 519
599my %attachment; 520my %attachment;
600 521
522sub cf::attachable::thawer_merge {
523 # simply override everything except _meta
524 local $_[0]{_meta};
525 %{$_[0]} = %{$_[1]};
526}
527
601sub _attach_cb($$$$) { 528sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 529 my ($registry, $event, $prio, $cb) = @_;
603 530
604 use sort 'stable'; 531 use sort 'stable';
605 532
776# object support 703# object support
777 704
778sub reattach { 705sub reattach {
779 # basically do the same as instantiate, without calling instantiate 706 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 707 my ($obj) = @_;
708
709 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 710
782 my $registry = $obj->registry; 711 my $registry = $obj->registry;
783 712
784 @$registry = (); 713 @$registry = ();
785 714
832 $filename, length $$rdata, scalar @$objs; 761 $filename, length $$rdata, scalar @$objs;
833 762
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 763 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 764 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 765 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 766 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 767 close $fh;
839 768
840 if (@$objs) { 769 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 770 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 771 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 772 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 773 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 774 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 775 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 776 aio_rename "$filename.pst~", "$filename.pst";
848 } 777 }
849 } else { 778 } else {
850 aio_unlink "$filename.pst"; 779 aio_unlink "$filename.pst";
917=cut 846=cut
918 847
919sub register_extcmd { 848sub register_extcmd {
920 my ($name, $cb) = @_; 849 my ($name, $cb) = @_;
921 850
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 851 $EXTCMD{$name} = $cb;
926} 852}
927 853
928cf::player->attach ( 854cf::player->attach (
929 on_command => sub { 855 on_command => sub {
930 my ($pl, $name, $params) = @_; 856 my ($pl, $name, $params) = @_;
943 869
944 my $msg = eval { from_json $buf }; 870 my $msg = eval { from_json $buf };
945 871
946 if (ref $msg) { 872 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 873 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 874 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 875 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 876 }
951 } 877 }
952 } else { 878 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 879 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 881
956 cf::override; 882 cf::override;
957 }, 883 },
958); 884);
959 885
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 886sub load_extension {
967 my ($path) = @_; 887 my ($path) = @_;
968 888
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 889 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
970 my $base = $1; 890 my $base = $1;
971 my $pkg = $1; 891 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g; 892 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg"; 893 $pkg = "ext::$pkg";
974 894
975 warn "loading '$path' into '$pkg'\n"; 895 warn "... loading '$path' into '$pkg'\n";
976 896
977 open my $fh, "<:utf8", $path 897 open my $fh, "<:utf8", $path
978 or die "$path: $!"; 898 or die "$path: $!";
979 899
980 my $source = 900 my $source =
981 "package $pkg; use strict; use utf8;\n" 901 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n" 902 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> }) 903 . (do { local $/; <$fh> })
984 . "\n};\n1"; 904 . "\n};\n1";
985 905
986 eval $source 906 unless (eval $source) {
987 or die $@ ? "$path: $@\n" 907 my $msg = $@ ? "$path: $@\n"
988 : "extension disabled.\n"; 908 : "extension disabled.\n";
989 909 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
990 push @exts, $pkg; 910 warn $@;
991 $ext_pkg{$base} = $pkg; 911 warn "mandatory extension failed to load, exiting.\n";
992 912 exit 1;
993# no strict 'refs'; 913 }
994# @{"$pkg\::ISA"} = ext::; 914 die $@;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 915 }
1009 916
1010 # remove commands 917 push @EXTS, $pkg;
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034} 918}
1035 919
1036sub load_extensions { 920sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) { 921 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext; 922 next unless -r $ext;
1042 } or warn "$ext not loaded: $@"; 926 } or warn "$ext not loaded: $@";
1043 } 927 }
1044} 928}
1045 929
1046############################################################################# 930#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083 931
1084=head2 CORE EXTENSIONS 932=head2 CORE EXTENSIONS
1085 933
1086Functions and methods that extend core crossfire objects. 934Functions and methods that extend core crossfire objects.
1087 935
936=cut
937
938package cf::player;
939
940use Coro::AIO;
941
1088=head3 cf::player 942=head3 cf::player
1089 943
1090=over 4 944=over 4
1091 945
1092=item cf::player::exists $login 946=item cf::player::find $login
1093 947
1094Returns true when the given account exists. 948Returns the given player object, loading it if necessary (might block).
1095 949
1096=cut 950=cut
1097 951
1098sub cf::player::exists($) { 952sub playerdir($) {
1099 cf::player::find $_[0] 953 cf::localdir
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 954 . "/"
955 . cf::playerdir
956 . "/"
957 . (ref $_[0] ? $_[0]->ob->name : $_[0])
958}
959
960sub path($) {
961 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
962
963 (playerdir $login) . "/$login.pl"
964}
965
966sub find_active($) {
967 $cf::PLAYER{$_[0]}
968 and $cf::PLAYER{$_[0]}->active
969 and $cf::PLAYER{$_[0]}
970}
971
972sub exists($) {
973 my ($login) = @_;
974
975 $cf::PLAYER{$login}
976 or cf::sync_job { !aio_stat path $login }
977}
978
979sub find($) {
980 return $cf::PLAYER{$_[0]} || do {
981 my $login = $_[0];
982
983 my $guard = cf::lock_acquire "user_find:$login";
984
985 $cf::PLAYER{$_[0]} || do {
986 my $pl = load_pl path $login
987 or return;
988 $cf::PLAYER{$login} = $pl
989 }
990 }
991}
992
993sub save($) {
994 my ($pl) = @_;
995
996 return if $pl->{deny_save};
997
998 my $path = path $pl;
999 my $guard = cf::lock_acquire "user_save:$path";
1000
1001 return if $pl->{deny_save};
1002
1003 aio_mkdir playerdir $pl, 0770;
1004 $pl->{last_save} = $cf::RUNTIME;
1005
1006 $pl->save_pl ($path);
1007 Coro::cede;
1008}
1009
1010sub new($) {
1011 my ($login) = @_;
1012
1013 my $self = create;
1014
1015 $self->ob->name ($login);
1016 $self->{deny_save} = 1;
1017
1018 $cf::PLAYER{$login} = $self;
1019
1020 $self
1021}
1022
1023=item $pl->quit_character
1024
1025Nukes the player without looking back. If logged in, the connection will
1026be destroyed. May block for a long time.
1027
1028=cut
1029
1030sub quit_character {
1031 my ($pl) = @_;
1032
1033 $pl->{deny_save} = 1;
1034 $pl->password ("*"); # this should lock out the player until we nuked the dir
1035
1036 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1037 $pl->deactivate;
1038 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1039 $pl->ns->destroy if $pl->ns;
1040
1041 my $path = playerdir $pl;
1042 my $temp = "$path~$cf::RUNTIME~deleting~";
1043 aio_rename $path, $temp;
1044 delete $cf::PLAYER{$pl->ob->name};
1045 $pl->destroy;
1046 IO::AIO::aio_rmtree $temp;
1047}
1048
1049=item cf::player::list_logins
1050
1051Returns am arrayref of all valid playernames in the system, can take a
1052while and may block, so not sync_job-capable, ever.
1053
1054=cut
1055
1056sub list_logins {
1057 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1058 or return [];
1059
1060 my @logins;
1061
1062 for my $login (@$dirs) {
1063 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1064 aio_read $fh, 0, 512, my $buf, 0 or next;
1065 $buf !~ /^password -------------$/m or next; # official not-valid tag
1066
1067 utf8::decode $login;
1068 push @logins, $login;
1069 }
1070
1071 \@logins
1072}
1073
1074=item $player->maps
1075
1076Returns an arrayref of map paths that are private for this
1077player. May block.
1078
1079=cut
1080
1081sub maps($) {
1082 my ($pl) = @_;
1083
1084 $pl = ref $pl ? $pl->ob->name : $pl;
1085
1086 my $files = aio_readdir playerdir $pl
1087 or return;
1088
1089 my @paths;
1090
1091 for (@$files) {
1092 utf8::decode $_;
1093 next if /\.(?:pl|pst)$/;
1094 next unless /^$PATH_SEP/o;
1095
1096 push @paths, cf::map::normalise "~$pl/$_";
1097 }
1098
1099 \@paths
1101} 1100}
1102 1101
1103=item $player->ext_reply ($msgid, $msgtype, %msg) 1102=item $player->ext_reply ($msgid, $msgtype, %msg)
1104 1103
1105Sends an ext reply to the player. 1104Sends an ext reply to the player.
1106 1105
1107=cut 1106=cut
1108 1107
1109sub cf::player::ext_reply($$$%) { 1108sub ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_; 1109 my ($self, $id, %msg) = @_;
1111 1110
1112 $msg{msgid} = $id; 1111 $msg{msgid} = $id;
1113 1112
1114 $self->send ("ext " . to_json \%msg); 1113 $self->send ("ext " . cf::to_json \%msg);
1115} 1114}
1115
1116package cf;
1116 1117
1117=back 1118=back
1118 1119
1119 1120
1120=head3 cf::map 1121=head3 cf::map
1126package cf::map; 1127package cf::map;
1127 1128
1128use Fcntl; 1129use Fcntl;
1129use Coro::AIO; 1130use Coro::AIO;
1130 1131
1132use overload
1133 '""' => \&as_string,
1134 fallback => 1;
1135
1131our $MAX_RESET = 7200; 1136our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1137our $DEFAULT_RESET = 3000;
1133 1138
1134sub generate_random_map { 1139sub generate_random_map {
1135 my ($path, $rmp) = @_; 1140 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1141 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1142 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1143 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1144 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1145 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1146 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1147 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1148 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1149 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1150 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1151 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1152 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1153 (cf::region::find $rmp->{region}), $rmp->{custom}
1154 )
1155}
1156
1157=item cf::map->register ($regex, $prio)
1158
1159Register a handler for the map path matching the given regex at the
1160givne priority (higher is better, built-in handlers have priority 0, the
1161default).
1162
1163=cut
1164
1165sub register {
1166 my (undef, $regex, $prio) = @_;
1167 my $pkg = caller;
1168
1169 no strict;
1170 push @{"$pkg\::ISA"}, __PACKAGE__;
1171
1172 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1173}
1174
1175# also paths starting with '/'
1176$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1177
1178sub thawer_merge {
1179 my ($self, $merge) = @_;
1180
1181 # we have to keep some variables in memory intact
1182 local $self->{path};
1183 local $self->{load_path};
1184 local $self->{deny_save};
1185 local $self->{deny_reset};
1186
1187 $self->SUPER::thawer_merge ($merge);
1188}
1189
1190sub normalise {
1191 my ($path, $base) = @_;
1192
1193 $path = "$path"; # make sure its a string
1194
1195 $path =~ s/\.map$//;
1196
1197 # map plan:
1198 #
1199 # /! non-realised random map exit (special hack!)
1200 # {... are special paths that are not being touched
1201 # ?xxx/... are special absolute paths
1202 # ?random/... random maps
1203 # /... normal maps
1204 # ~user/... per-player map of a specific user
1205
1206 $path =~ s/$PATH_SEP/\//go;
1207
1208 # treat it as relative path if it starts with
1209 # something that looks reasonable
1210 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1211 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1212
1213 $base =~ s{[^/]+/?$}{};
1214 $path = "$base/$path";
1215 }
1216
1217 for ($path) {
1218 redo if s{//}{/};
1219 redo if s{/\.?/}{/};
1220 redo if s{/[^/]+/\.\./}{/};
1221 }
1222
1223 $path
1224}
1225
1226sub new_from_path {
1227 my (undef, $path, $base) = @_;
1228
1229 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1230
1231 $path = normalise $path, $base;
1232
1233 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1234 if ($path =~ $EXT_MAP{$pkg}[1]) {
1235 my $self = bless cf::map::new, $pkg;
1236 $self->{path} = $path; $self->path ($path);
1237 $self->init; # pass $1 etc.
1238 return $self;
1239 }
1240 }
1241
1242 Carp::carp "unable to resolve path '$path' (base '$base').";
1243 ()
1244}
1245
1246sub init {
1247 my ($self) = @_;
1248
1249 $self
1250}
1251
1252sub as_string {
1253 my ($self) = @_;
1254
1255 "$self->{path}"
1256}
1257
1258# the displayed name, this is a one way mapping
1259sub visible_name {
1260 &as_string
1261}
1262
1263# the original (read-only) location
1264sub load_path {
1265 my ($self) = @_;
1266
1267 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1268}
1269
1270# the temporary/swap location
1271sub save_path {
1272 my ($self) = @_;
1273
1274 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1275 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1276}
1277
1278# the unique path, undef == no special unique path
1279sub uniq_path {
1280 my ($self) = @_;
1281
1282 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1283 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1151} 1284}
1152 1285
1153# and all this just because we cannot iterate over 1286# and all this just because we cannot iterate over
1154# all maps in C++... 1287# all maps in C++...
1155sub change_all_map_light { 1288sub change_all_map_light {
1156 my ($change) = @_; 1289 my ($change) = @_;
1157 1290
1158 $_->change_map_light ($change) for values %cf::MAP; 1291 $_->change_map_light ($change)
1292 for grep $_->outdoor, values %cf::MAP;
1159} 1293}
1160 1294
1295sub unlink_save {
1296 my ($self) = @_;
1297
1298 utf8::encode (my $save = $self->save_path);
1299 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1300 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1301}
1302
1161sub try_load_header($) { 1303sub load_header_from($) {
1162 my ($path) = @_; 1304 my ($self, $path) = @_;
1163 1305
1164 utf8::encode $path; 1306 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1307 #aio_open $path, O_RDONLY, 0
1308 # or return;
1309
1310 $self->_load_header ($path)
1166 or return; 1311 or return;
1167 1312
1168 my $map = cf::map::new 1313 $self->{load_path} = $path;
1314
1315 1
1316}
1317
1318sub load_header_orig {
1319 my ($self) = @_;
1320
1321 $self->load_header_from ($self->load_path)
1322}
1323
1324sub load_header_temp {
1325 my ($self) = @_;
1326
1327 $self->load_header_from ($self->save_path)
1328}
1329
1330sub prepare_temp {
1331 my ($self) = @_;
1332
1333 $self->last_access ((delete $self->{last_access})
1334 || $cf::RUNTIME); #d#
1335 # safety
1336 $self->{instantiate_time} = $cf::RUNTIME
1337 if $self->{instantiate_time} > $cf::RUNTIME;
1338}
1339
1340sub prepare_orig {
1341 my ($self) = @_;
1342
1343 $self->{load_original} = 1;
1344 $self->{instantiate_time} = $cf::RUNTIME;
1345 $self->last_access ($cf::RUNTIME);
1346 $self->instantiate;
1347}
1348
1349sub load_header {
1350 my ($self) = @_;
1351
1352 if ($self->load_header_temp) {
1353 $self->prepare_temp;
1354 } else {
1355 $self->load_header_orig
1169 or return; 1356 or return;
1357 $self->prepare_orig;
1358 }
1170 1359
1171 $map->load_header ($path) 1360 1
1172 or return;
1173
1174 $map->{load_path} = $path;
1175
1176 $map
1177} 1361}
1178 1362
1363sub find;
1179sub find_map { 1364sub find {
1180 my ($path, $origin) = @_; 1365 my ($path, $origin) = @_;
1181 1366
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1367 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1368
1187 cf::lock_wait "map_find:$key"; 1369 cf::lock_wait "map_find:$path";
1188 1370
1189 $cf::MAP{$key} || do { 1371 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1372 my $guard = cf::lock_acquire "map_find:$path";
1191 1373 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1374 or return;
1207 1375
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1376 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1377
1221 if ($map->should_reset) { 1378 $map->load_header
1379 or return;
1380
1381 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1382 # doing this can freeze the server in a sync job, obviously
1383 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1384 $map->reset;
1223 $map = find_map $path; 1385 undef $guard;
1386 return find $path;
1224 } 1387 }
1225 1388
1226 $cf::MAP{$key} = $map 1389 $cf::MAP{$path} = $map
1227 } 1390 }
1228} 1391}
1392
1393sub pre_load { }
1394sub post_load { }
1229 1395
1230sub load { 1396sub load {
1231 my ($self) = @_; 1397 my ($self) = @_;
1232 1398
1399 local $self->{deny_reset} = 1; # loading can take a long time
1400
1233 my $path = $self->{path}; 1401 my $path = $self->{path};
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1402 my $guard = cf::lock_acquire "map_load:$path";
1235 1403
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1404 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1405
1238 $self->in_memory (cf::MAP_LOADING); 1406 $self->in_memory (cf::MAP_LOADING);
1239 1407
1240 $self->alloc; 1408 $self->alloc;
1409
1410 $self->pre_load;
1411
1241 $self->load_objects ($self->{load_path}, 1) 1412 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1413 or return;
1243 1414
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1415 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1416 if delete $self->{load_original};
1246 1417
1247 if (my $uniq = $path->uniq_path) { 1418 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1419 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1420 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1421 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1422 $self->_load_objects ($uniq, 0);
1252 } 1423 }
1253 } 1424 }
1425
1426 Coro::cede;
1254 1427
1255 # now do the right thing for maps 1428 # now do the right thing for maps
1256 $self->link_multipart_objects; 1429 $self->link_multipart_objects;
1257 1430
1258 if ($self->{path}->is_style_map) { 1431 unless ($self->{deny_activate}) {
1259 $self->{deny_save} = 1; 1432 $self->decay_objects;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply; 1433 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons; 1434 $self->update_buttons;
1435 Coro::cede;
1265 $self->set_darkness_map; 1436 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1437 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1438 unless $self->difficulty;
1439 Coro::cede;
1268 $self->activate; 1440 $self->activate;
1269 } 1441 }
1270 1442
1443 $self->post_load;
1444
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1445 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1446}
1273 1447
1274sub load_map_sync { 1448sub customise_for {
1449 my ($self, $ob) = @_;
1450
1451 return find "~" . $ob->name . "/" . $self->{path}
1452 if $self->per_player;
1453
1454 $self
1455}
1456
1457# find and load all maps in the 3x3 area around a map
1458sub load_diag {
1459 my ($map) = @_;
1460
1461 my @diag; # diagonal neighbours
1462
1463 for (0 .. 3) {
1464 my $neigh = $map->tile_path ($_)
1465 or next;
1466 $neigh = find $neigh, $map
1467 or next;
1468 $neigh->load;
1469
1470 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1471 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1472 }
1473
1474 for (@diag) {
1475 my $neigh = find @$_
1476 or next;
1477 $neigh->load;
1478 }
1479}
1480
1481sub find_sync {
1275 my ($path, $origin) = @_; 1482 my ($path, $origin) = @_;
1276 1483
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1484 cf::sync_job { find $path, $origin }
1485}
1278 1486
1279 cf::sync_job { 1487sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1488 my ($map) = @_;
1281 or return; 1489
1490 cf::sync_job { $map->load };
1491}
1492
1493our %MAP_PREFETCH;
1494our $MAP_PREFETCHER = undef;
1495
1496sub find_async {
1497 my ($path, $origin) = @_;
1498
1499 $path = normalise $path, $origin && $origin->{path};
1500
1501 if (my $map = $cf::MAP{$path}) {
1502 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1503 }
1504
1505 undef $MAP_PREFETCH{$path};
1506 $MAP_PREFETCHER ||= cf::async {
1507 while (%MAP_PREFETCH) {
1508 for my $path (keys %MAP_PREFETCH) {
1509 my $map = find $path
1510 or next;
1282 $map->load; 1511 $map->load;
1283 $map 1512
1513 delete $MAP_PREFETCH{$path};
1514 }
1515 }
1516 undef $MAP_PREFETCHER;
1284 } 1517 };
1518 $MAP_PREFETCHER->prio (6);
1519
1520 ()
1285} 1521}
1286 1522
1287sub save { 1523sub save {
1288 my ($self) = @_; 1524 my ($self) = @_;
1289 1525
1526 my $lock = cf::lock_acquire "map_data:" . $self->path;
1527
1290 $self->{last_save} = $cf::RUNTIME; 1528 $self->{last_save} = $cf::RUNTIME;
1291 1529
1292 return unless $self->dirty; 1530 return unless $self->dirty;
1293 1531
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1532 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1533 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1534
1297 $self->{load_path} = $save; 1535 $self->{load_path} = $save;
1298 1536
1299 return if $self->{deny_save}; 1537 return if $self->{deny_save};
1300 1538
1539 local $self->{last_access} = $self->last_access;#d#
1540
1541 cf::async {
1542 $_->contr->save for $self->players;
1543 };
1544
1301 if ($uniq) { 1545 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1546 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1547 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1548 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1549 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1550 }
1307} 1551}
1308 1552
1309sub swap_out { 1553sub swap_out {
1310 my ($self) = @_; 1554 my ($self) = @_;
1555
1556 # save first because save cedes
1557 $self->save;
1558
1559 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1560
1312 return if $self->players; 1561 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1562 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1563 return if $self->{deny_save};
1315 1564
1316 $self->save;
1317 $self->clear; 1565 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1566 $self->in_memory (cf::MAP_SWAPPED);
1319} 1567}
1320 1568
1321sub reset_at { 1569sub reset_at {
1322 my ($self) = @_; 1570 my ($self) = @_;
1323 1571
1324 # TODO: safety, remove and allow resettable per-player maps 1572 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel}; 1573 return 1e99 if $self->isa ("ext::map_per_player");#d#
1326 return 1e99 if $self->{deny_reset}; 1574 return 1e99 if $self->{deny_reset};
1327 1575
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1576 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1577 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1578
1335 my ($self) = @_; 1583 my ($self) = @_;
1336 1584
1337 $self->reset_at <= $cf::RUNTIME 1585 $self->reset_at <= $cf::RUNTIME
1338} 1586}
1339 1587
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1588sub reset {
1362 my ($self) = @_; 1589 my ($self) = @_;
1363 1590
1591 my $lock = cf::lock_acquire "map_data:$self->{path}";
1592
1364 return if $self->players; 1593 return if $self->players;
1365 return if $self->{path}{user_rel};#d# 1594 return if $self->isa ("ext::map_per_player");#d#
1366 1595
1367 warn "resetting map ", $self->path;#d# 1596 warn "resetting map ", $self->path;#d#
1368 1597
1598 $self->in_memory (cf::MAP_SWAPPED);
1599
1600 # need to save uniques path
1601 unless ($self->{deny_save}) {
1602 my $uniq = $self->uniq_path; utf8::encode $uniq;
1603
1604 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1605 if $uniq;
1606 }
1607
1369 delete $cf::MAP{$self->path}; 1608 delete $cf::MAP{$self->path};
1609
1610 $self->clear;
1370 1611
1371 $_->clear_links_to ($self) for values %cf::MAP; 1612 $_->clear_links_to ($self) for values %cf::MAP;
1372 1613
1373 $self->unlink_save; 1614 $self->unlink_save;
1374 $self->destroy; 1615 $self->destroy;
1377my $nuke_counter = "aaaa"; 1618my $nuke_counter = "aaaa";
1378 1619
1379sub nuke { 1620sub nuke {
1380 my ($self) = @_; 1621 my ($self) = @_;
1381 1622
1623 delete $cf::MAP{$self->path};
1624
1625 $self->unlink_save;
1626
1627 bless $self, "cf::map";
1628 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 1629 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 1630 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 1631 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1632
1633 $cf::MAP{$self->path} = $self;
1634
1385 $self->reset; # polite request, might not happen 1635 $self->reset; # polite request, might not happen
1386} 1636}
1387 1637
1388sub customise_for { 1638=item cf::map::unique_maps
1389 my ($map, $ob) = @_;
1390 1639
1391 if ($map->per_player) { 1640Returns an arrayref of paths of all shared maps that have
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1641instantiated unique items. May block.
1393 }
1394 1642
1395 $map 1643=cut
1396}
1397 1644
1398sub emergency_save { 1645sub unique_maps() {
1399 local $cf::FREEZE = 1; 1646 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1647 or return;
1400 1648
1401 warn "enter emergency map save\n"; 1649 my @paths;
1402 1650
1403 cf::sync_job { 1651 for (@$files) {
1404 warn "begin emergency map save\n"; 1652 utf8::decode $_;
1405 $_->save for values %cf::MAP; 1653 next if /\.pst$/;
1654 next unless /^$PATH_SEP/o;
1655
1656 push @paths, cf::map::normalise $_;
1406 }; 1657 }
1407 1658
1408 warn "end emergency map save\n"; 1659 \@paths
1409} 1660}
1410 1661
1411package cf; 1662package cf;
1412 1663
1413=back 1664=back
1414 1665
1666=head3 cf::object
1667
1668=cut
1669
1670package cf::object;
1671
1672=over 4
1673
1674=item $ob->inv_recursive
1675
1676Returns the inventory of the object _and_ their inventories, recursively.
1677
1678=cut
1679
1680sub inv_recursive_;
1681sub inv_recursive_ {
1682 map { $_, inv_recursive_ $_->inv } @_
1683}
1684
1685sub inv_recursive {
1686 inv_recursive_ inv $_[0]
1687}
1688
1689package cf;
1690
1691=back
1415 1692
1416=head3 cf::object::player 1693=head3 cf::object::player
1417 1694
1418=over 4 1695=over 4
1419 1696
1459 1736
1460=item $player_object->enter_link 1737=item $player_object->enter_link
1461 1738
1462Freezes the player and moves him/her to a special map (C<{link}>). 1739Freezes the player and moves him/her to a special map (C<{link}>).
1463 1740
1464The player should be reaosnably safe there for short amounts of time. You 1741The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 1742I<MUST> call C<leave_link> as soon as possible, though.
1466 1743
1744Will never block.
1745
1467=item $player_object->leave_link ($map, $x, $y) 1746=item $player_object->leave_link ($map, $x, $y)
1468 1747
1469Moves the player out of the specila link map onto the given map. If the 1748Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 1749map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 1750to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 1751fails, to the emergency map position.
1473 1752
1474Might block. 1753Might block.
1475 1754
1476=cut 1755=cut
1756
1757sub link_map {
1758 unless ($LINK_MAP) {
1759 $LINK_MAP = cf::map::find "{link}"
1760 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1761 $LINK_MAP->load;
1762 }
1763
1764 $LINK_MAP
1765}
1477 1766
1478sub cf::object::player::enter_link { 1767sub cf::object::player::enter_link {
1479 my ($self) = @_; 1768 my ($self) = @_;
1480 1769
1481 $self->deactivate_recursive; 1770 $self->deactivate_recursive;
1482 1771
1483 return if $self->map == $LINK_MAP; 1772 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 1773
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1774 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 1775 if $self->map;
1487 1776
1488 $self->enter_map ($LINK_MAP, 20, 20); 1777 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 1778}
1490 1779
1491sub cf::object::player::leave_link { 1780sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 1781 my ($self, $map, $x, $y) = @_;
1493 1782
1494 my $link_pos = delete $self->{_link_pos}; 1783 my $link_pos = delete $self->{_link_pos};
1495 1784
1496 unless ($map) { 1785 unless ($map) {
1497 # restore original map position 1786 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 1787 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 1788 $map = cf::map::find $map;
1500 1789
1501 unless ($map) { 1790 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 1791 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 1792 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 1793 or die "FATAL: cannot load emergency map\n";
1505 } 1794 }
1506 } 1795 }
1507 1796
1508 ($x, $y) = (-1, -1) 1797 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 1800 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 1801 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 1802 if $x <=0 && $y <= 0;
1514 1803
1515 $map->load; 1804 $map->load;
1805 $map->load_diag;
1516 1806
1807 return unless $self->contr->active;
1517 $self->activate_recursive; 1808 $self->activate_recursive;
1809
1810 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 1811 $self->enter_map ($map, $x, $y);
1519} 1812}
1520 1813
1521cf::player->attach ( 1814cf::player->attach (
1522 on_logout => sub { 1815 on_logout => sub {
1534 1827
1535 # try to abort aborted map switching on player login :) 1828 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes 1829 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) { 1830 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link; 1831 $pl->ob->enter_link;
1539 Coro::async { 1832 (async {
1833 $pl->ob->reply (undef,
1834 "There was an internal problem at your last logout, "
1835 . "the server will try to bring you to your intended destination in a second.",
1836 cf::NDI_RED);
1540 # we need this sleep as the login has a concurrent enter_exit running 1837 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn 1838 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1; 1839 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link; 1840 $pl->ob->leave_link;
1544 }; 1841 })->prio (2);
1545 } 1842 }
1546 }, 1843 },
1547); 1844);
1548 1845
1549=item $player_object->goto_map ($path, $x, $y) 1846=item $player_object->goto ($path, $x, $y)
1550 1847
1551=cut 1848=cut
1552 1849
1553sub cf::object::player::goto_map { 1850sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 1851 my ($self, $path, $x, $y) = @_;
1555 1852
1556 $self->enter_link; 1853 $self->enter_link;
1557 1854
1558 (Coro::async { 1855 (async {
1559 $path = new cf::path $path; 1856 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 1857 my $map = cf::map::find $path;
1562 $map = $map->customise_for ($self) if $map; 1858 $map = $map->customise_for ($self) if $map;
1563 1859 $map
1564# warn "entering ", $map->path, " at ($x, $y)\n" 1860 } or
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1861 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1568 1862
1569 $self->leave_link ($map, $x, $y); 1863 $self->leave_link ($map, $x, $y);
1570 })->prio (1); 1864 })->prio (1);
1571} 1865}
1572 1866
1576 1870
1577sub parse_random_map_params { 1871sub parse_random_map_params {
1578 my ($spec) = @_; 1872 my ($spec) = @_;
1579 1873
1580 my $rmp = { # defaults 1874 my $rmp = { # defaults
1581 xsize => 10, 1875 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 1876 ysize => (cf::rndm 15, 40),
1877 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1878 #layout => string,
1583 }; 1879 };
1584 1880
1585 for (split /\n/, $spec) { 1881 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 1882 my ($k, $v) = split /\s+/, $_, 2;
1587 1883
1591 $rmp 1887 $rmp
1592} 1888}
1593 1889
1594sub prepare_random_map { 1890sub prepare_random_map {
1595 my ($exit) = @_; 1891 my ($exit) = @_;
1892
1893 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 1894
1597 # all this does is basically replace the /! path by 1895 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 1896 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 1897 # that depends on the exit object
1600 1898
1601 my $rmp = parse_random_map_params $exit->msg; 1899 my $rmp = parse_random_map_params $exit->msg;
1602 1900
1603 if ($exit->map) { 1901 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 1902 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 1903 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 1904 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 1905 $rmp->{origin_y} = $exit->y;
1608 } 1906 }
1609 1907
1610 $rmp->{random_seed} ||= $exit->random_seed; 1908 $rmp->{random_seed} ||= $exit->random_seed;
1611 1909
1612 my $data = cf::to_json $rmp; 1910 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 1911 my $md5 = Digest::MD5::md5_hex $data;
1912 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1614 1913
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1914 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 1915 aio_write $fh, 0, (length $data), $data, 0;
1916 undef $fh;
1917 aio_rename "$meta~", $meta;
1617 1918
1618 $exit->slaying ("?random/$md5"); 1919 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 1920 $exit->msg (undef);
1620 } 1921 }
1621} 1922}
1623sub cf::object::player::enter_exit { 1924sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 1925 my ($self, $exit) = @_;
1625 1926
1626 return unless $self->type == cf::PLAYER; 1927 return unless $self->type == cf::PLAYER;
1627 1928
1929 if ($exit->slaying eq "/!") {
1930 #TODO: this should de-fi-ni-te-ly not be a sync-job
1931 cf::sync_job { prepare_random_map $exit };
1932 }
1933
1934 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1935 my $hp = $exit->stats->hp;
1936 my $sp = $exit->stats->sp;
1937
1628 $self->enter_link; 1938 $self->enter_link;
1629 1939
1630 (Coro::async { 1940 (async {
1941 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 1942 unless (eval {
1632 1943 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 1944
1639 1; 1945 1;
1640 }) { 1946 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 1947 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 1948 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 1949 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 1950 cf::NDI_UNIQUE | cf::NDI_RED);
1645 1951
1646 warn "ERROR in enter_exit: $@"; 1952 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 1953 $self->leave_link;
1648 } 1954 }
1699 on_reply => sub { 2005 on_reply => sub {
1700 my ($ns, $msg) = @_; 2006 my ($ns, $msg) = @_;
1701 2007
1702 # this weird shuffling is so that direct followup queries 2008 # this weird shuffling is so that direct followup queries
1703 # get handled first 2009 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2010 my $queue = delete $ns->{query_queue}
2011 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2012
1706 (shift @$queue)->[1]->($msg); 2013 (shift @$queue)->[1]->($msg);
2014 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2015
1708 push @{ $ns->{query_queue} }, @$queue; 2016 push @{ $ns->{query_queue} }, @$queue;
1709 2017
1710 if (@{ $ns->{query_queue} } == @$queue) { 2018 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2019 if (@$queue) {
1715 } 2023 }
1716 } 2024 }
1717 }, 2025 },
1718); 2026);
1719 2027
1720=item $client->coro (\&cb) 2028=item $client->async (\&cb)
1721 2029
1722Create a new coroutine, running the specified callback. The coroutine will 2030Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2031be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2032or loss of connection).
1725 2033
1726=cut 2034=cut
1727 2035
1728sub cf::client::coro { 2036sub cf::client::async {
1729 my ($self, $cb) = @_; 2037 my ($self, $cb) = @_;
1730 2038
1731 my $coro; $coro = async { 2039 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2040
1738 $coro->on_destroy (sub { 2041 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2042 delete $self->{_coro}{$coro+0};
1740 }); 2043 });
1741 2044
1877The parameter C<$family> should best start with the name of the extension 2180The parameter C<$family> should best start with the name of the extension
1878using it, it should be unique. 2181using it, it should be unique.
1879 2182
1880=over 4 2183=over 4
1881 2184
1882=item $hashref = cf::db_get $family
1883
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key 2185=item $value = cf::db_get $family => $key
1889 2186
1890Returns a single value from the database 2187Returns a single value from the database.
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896 2188
1897=item cf::db_put $family => $key => $value 2189=item cf::db_put $family => $key => $value
1898 2190
1899Stores the given C<$value> in the family hash. Updates are delayed, if you 2191Stores the given C<$value> in the family.
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909 2192
1910=cut 2193=cut
1911 2194
1912our $DB; 2195our $DB;
1913 2196
1914{ 2197sub db_init {
2198 unless ($DB) {
2199 $DB = BDB::db_create $DB_ENV;
2200
2201 cf::sync_job {
2202 eval {
2203 $DB->set_flags (BDB::CHKSUM);
2204
2205 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2206 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2207 cf::cleanup "db_open(db): $!" if $!;
2208 };
2209 cf::cleanup "db_open(db): $@" if $@;
2210 };
2211
1915 my $path = cf::localdir . "/database.pst"; 2212 my $path = cf::localdir . "/database.pst";
2213 if (stat $path) {
2214 cf::sync_job {
2215 my $pst = Storable::retrieve $path;
1916 2216
1917 sub db_load() { 2217 cf::db_put (board => data => $pst->{board});
1918 $DB = stat $path ? Storable::retrieve $path : { }; 2218 cf::db_put (guildrules => data => $pst->{guildrules});
1919 } 2219 cf::db_put (rent => balance => $pst->{rent}{balance});
2220 BDB::db_env_txn_checkpoint $DB_ENV;
1920 2221
1921 my $pid; 2222 unlink $path;
1922
1923 sub db_save() {
1924 waitpid $pid, 0 if $pid;
1925 if (0 == ($pid = fork)) {
1926 $DB->{_meta}{version} = 1;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 } 2223 };
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 });
1943
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) {
1950 @_ >= 2
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954
1955 sub db_put($$;$) {
1956 if (@_ >= 3) {
1957 $DB->{$_[0]}{$_[1]} = $_[2];
1958 } else {
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963
1964 cf::global->attach (
1965 prio => 10000,
1966 on_cleanup => sub {
1967 db_sync;
1968 }, 2224 }
1969 ); 2225 }
2226}
2227
2228sub db_get($$) {
2229 my $key = "$_[0]/$_[1]";
2230
2231 cf::sync_job {
2232 BDB::db_get $DB, undef, $key, my $data;
2233
2234 $! ? ()
2235 : Compress::LZF::sthaw $data
2236 }
2237}
2238
2239sub db_put($$$) {
2240 BDB::dbreq_pri 4;
2241 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1970} 2242}
1971 2243
1972############################################################################# 2244#############################################################################
1973# the server's main() 2245# the server's init and main functions
2246
2247sub init_resources {
2248 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2249 or die "unable to load regions file\n";#d#
2250}
1974 2251
1975sub cfg_load { 2252sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2253 open my $fh, "<:utf8", cf::confdir . "/config"
1977 or return; 2254 or return;
1978 2255
1979 local $/; 2256 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2257 *CFG = YAML::Syck::Load <$fh>;
2258
2259 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2260
2261 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2262 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2263
2264 if (exists $CFG{mlockall}) {
2265 eval {
2266 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2267 and die "WARNING: m(un)lockall failed: $!\n";
2268 };
2269 warn $@ if $@;
2270 }
2271}
2272
2273sub init {
2274 init_resources;
1981} 2275}
1982 2276
1983sub main { 2277sub main {
1984 # we must not ever block the main coroutine 2278 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2279 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2280 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2281 (async {
1988 Event::one_event; 2282 Event::one_event;
1989 })->(); 2283 })->prio (Coro::PRIO_MAX);
1990 }; 2284 };
1991 2285
1992 cfg_load; 2286 cfg_load;
1993 db_load; 2287 db_init;
1994 load_extensions; 2288 load_extensions;
2289
2290 $TICK_WATCHER->start;
1995 Event::loop; 2291 Event::loop;
1996} 2292}
1997 2293
1998############################################################################# 2294#############################################################################
1999# initialisation 2295# initialisation and cleanup
2296
2297# install some emergency cleanup handlers
2298BEGIN {
2299 for my $signal (qw(INT HUP TERM)) {
2300 Event->signal (
2301 reentrant => 0,
2302 data => WF_AUTOCANCEL,
2303 signal => $signal,
2304 prio => 0,
2305 cb => sub {
2306 cf::cleanup "SIG$signal";
2307 },
2308 );
2309 }
2310}
2311
2312sub emergency_save() {
2313 my $freeze_guard = cf::freeze_mainloop;
2314
2315 warn "enter emergency perl save\n";
2316
2317 cf::sync_job {
2318 # use a peculiar iteration method to avoid tripping on perl
2319 # refcount bugs in for. also avoids problems with players
2320 # and maps saved/destroyed asynchronously.
2321 warn "begin emergency player save\n";
2322 for my $login (keys %cf::PLAYER) {
2323 my $pl = $cf::PLAYER{$login} or next;
2324 $pl->valid or next;
2325 $pl->save;
2326 }
2327 warn "end emergency player save\n";
2328
2329 warn "begin emergency map save\n";
2330 for my $path (keys %cf::MAP) {
2331 my $map = $cf::MAP{$path} or next;
2332 $map->valid or next;
2333 $map->save;
2334 }
2335 warn "end emergency map save\n";
2336
2337 warn "begin emergency database checkpoint\n";
2338 BDB::db_env_txn_checkpoint $DB_ENV;
2339 warn "end emergency database checkpoint\n";
2340 };
2341
2342 warn "leave emergency perl save\n";
2343}
2344
2345sub post_cleanup {
2346 my ($make_core) = @_;
2347
2348 warn Carp::longmess "post_cleanup backtrace"
2349 if $make_core;
2350}
2000 2351
2001sub reload() { 2352sub reload() {
2002 # can/must only be called in main 2353 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2354 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2355 warn "can only reload from main coroutine";
2005 return; 2356 return;
2006 } 2357 }
2007 2358
2008 warn "reloading..."; 2359 warn "reloading...";
2009 2360
2010 local $FREEZE = 1; 2361 warn "entering sync_job";
2362
2363 cf::sync_job {
2364 cf::write_runtime; # external watchdog should not bark
2011 cf::emergency_save; 2365 cf::emergency_save;
2366 cf::write_runtime; # external watchdog should not bark
2012 2367
2013 eval { 2368 warn "syncing database to disk";
2369 BDB::db_env_txn_checkpoint $DB_ENV;
2370
2014 # if anything goes wrong in here, we should simply crash as we already saved 2371 # if anything goes wrong in here, we should simply crash as we already saved
2015 2372
2016 # cancel all watchers 2373 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2374 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2375 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2376 }
2020 2377
2378 warn "flushing outstanding aio requests";
2379 for (;;) {
2380 BDB::flush;
2381 IO::AIO::flush;
2382 Coro::cede;
2383 last unless IO::AIO::nreqs || BDB::nreqs;
2384 warn "iterate...";
2385 }
2386
2021 # cancel all extension coros 2387 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2388 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2389 %EXT_CORO = ();
2024 2390
2025 # unload all extensions 2391 warn "removing commands";
2026 for (@exts) { 2392 %COMMAND = ();
2393
2394 warn "removing ext commands";
2395 %EXTCMD = ();
2396
2397 warn "unloading/nuking all extensions";
2398 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2399 warn "... unloading $pkg";
2028 unload_extension $_; 2400
2401 if (my $cb = $pkg->can ("unload")) {
2402 eval {
2403 $cb->($pkg);
2404 1
2405 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2406 }
2030 2407
2408 warn "... nuking $pkg";
2409 Symbol::delete_package $pkg;
2410 }
2411
2031 # unload all modules loaded from $LIBDIR 2412 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2413 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2414 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2415
2035 warn "removing <$k>"; 2416 warn "... unloading $k";
2036 delete $INC{$k}; 2417 delete $INC{$k};
2037 2418
2038 $k =~ s/\.pm$//; 2419 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 2420 $k =~ s/\//::/g;
2040 2421
2043 } 2424 }
2044 2425
2045 Symbol::delete_package $k; 2426 Symbol::delete_package $k;
2046 } 2427 }
2047 2428
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 2429 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 2430 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2431 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 2432
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 2433 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 2434 delete $INC{"cf.pm"};
2061 2435
2062 # don't, removes xs symbols, too, 2436 # don't, removes xs symbols, too,
2063 # and global variables created in xs 2437 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 2438 #Symbol::delete_package __PACKAGE__;
2065 2439
2066 # reload cf.pm 2440 warn "unload completed, starting to reload now";
2441
2067 warn "reloading cf.pm"; 2442 warn "reloading cf.pm";
2068 require cf; 2443 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2444 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 2445
2071 # load config and database again 2446 warn "loading config and database again";
2072 cf::cfg_load; 2447 cf::cfg_load;
2073 cf::db_load;
2074 2448
2075 # load extensions
2076 warn "load extensions"; 2449 warn "loading extensions";
2077 cf::load_extensions; 2450 cf::load_extensions;
2078 2451
2079 # reattach attachments to objects 2452 warn "reattaching attachments to objects/players";
2080 warn "reattach";
2081 _global_reattach; 2453 _global_reattach;
2082 }; 2454 warn "reattaching attachments to maps";
2455 reattach $_ for values %MAP;
2083 2456
2084 if ($@) { 2457 warn "loading reloadable resources";
2458 init_resources;
2459
2460 warn "leaving sync_job";
2461
2462 1
2463 } or do {
2085 warn $@; 2464 warn $@;
2086 warn "error while reloading, exiting."; 2465 warn "error while reloading, exiting.";
2087 exit 1; 2466 exit 1;
2088 } 2467 };
2089 2468
2090 warn "reloaded successfully"; 2469 warn "reloaded";
2091}; 2470};
2092 2471
2093############################################################################# 2472our $RELOAD_WATCHER; # used only during reload
2094
2095unless ($LINK_MAP) {
2096 $LINK_MAP = cf::map::new;
2097
2098 $LINK_MAP->width (41);
2099 $LINK_MAP->height (41);
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2,
2108 cb => sub {
2109 $_[0]->w->cancel;
2110
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 });
2129
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134}
2135
2136register "<global>", __PACKAGE__;
2137 2473
2138register_command "reload" => sub { 2474register_command "reload" => sub {
2139 my ($who, $arg) = @_; 2475 my ($who, $arg) = @_;
2140 2476
2141 if ($who->flag (FLAG_WIZ)) { 2477 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload."); 2478 $who->message ("reloading server.");
2479
2480 # doing reload synchronously and two reloads happen back-to-back,
2481 # coro crashes during coro_state_free->destroy here.
2482
2483 $RELOAD_WATCHER ||= Event->timer (
2484 reentrant => 0,
2485 after => 0,
2486 data => WF_AUTOCANCEL,
2487 cb => sub {
2143 reload; 2488 reload;
2144 $who->message ("end of reload."); 2489 undef $RELOAD_WATCHER;
2490 },
2491 );
2145 } 2492 }
2146}; 2493};
2147 2494
2148unshift @INC, $LIBDIR; 2495unshift @INC, $LIBDIR;
2496
2497my $bug_warning = 0;
2149 2498
2150$TICK_WATCHER = Event->timer ( 2499$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 2500 reentrant => 0,
2501 parked => 1,
2152 prio => 0, 2502 prio => 0,
2153 at => $NEXT_TICK || $TICK, 2503 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 2504 data => WF_AUTOCANCEL,
2155 cb => sub { 2505 cb => sub {
2156 unless ($FREEZE) { 2506 if ($Coro::current != $Coro::main) {
2507 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2508 unless ++$bug_warning > 10;
2509 return;
2510 }
2511
2512 $NOW = Event::time;
2513
2157 cf::server_tick; # one server iteration 2514 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 2515 $RUNTIME += $TICK;
2159 }
2160
2161 $NEXT_TICK += $TICK; 2516 $NEXT_TICK += $TICK;
2517
2518 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2519 $NEXT_RUNTIME_WRITE = $NOW + 10;
2520 Coro::async_pool {
2521 write_runtime
2522 or warn "ERROR: unable to write runtime file: $!";
2523 };
2524 }
2525
2526 $WAIT_FOR_TICK->broadcast;
2527 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2528
2529# my $AFTER = Event::time;
2530# warn $AFTER - $NOW;#d#
2162 2531
2163 # if we are delayed by four ticks or more, skip them all 2532 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2533 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2165 2534
2166 $TICK_WATCHER->at ($NEXT_TICK); 2535 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 2536 $TICK_WATCHER->start;
2168 }, 2537 },
2169); 2538);
2170 2539
2540{
2171IO::AIO::max_poll_time $TICK * 0.2; 2541 BDB::max_poll_time $TICK * 0.1;
2172 2542 $BDB_POLL_WATCHER = Event->io (
2173Event->io ( 2543 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 2544 fd => BDB::poll_fileno,
2175 poll => 'r', 2545 poll => 'r',
2176 prio => 5, 2546 prio => 0,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL, 2547 data => WF_AUTOCANCEL,
2183 after => 0, 2548 cb => \&BDB::poll_cb,
2184 interval => 10, 2549 );
2185 cb => sub { 2550 BDB::min_parallel 8;
2186 (Coro::unblock_sub { 2551
2187 write_runtime 2552 BDB::set_sync_prepare {
2188 or warn "ERROR: unable to write runtime file: $!"; 2553 my $status;
2554 my $current = $Coro::current;
2555 (
2556 sub {
2557 $status = $!;
2558 $current->ready; undef $current;
2559 },
2560 sub {
2561 Coro::schedule while defined $current;
2562 $! = $status;
2563 },
2564 )
2565 };
2566
2567 unless ($DB_ENV) {
2568 $DB_ENV = BDB::db_env_create;
2569
2570 cf::sync_job {
2571 eval {
2572 BDB::db_env_open
2573 $DB_ENV,
2574 $BDB_ENV_DIR,
2575 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2576 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2577 0666;
2578
2579 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2580
2581 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2582 $DB_ENV->set_lk_detect;
2583 };
2584
2585 cf::cleanup "db_env_open(db): $@" if $@;
2189 })->(); 2586 };
2190 }, 2587 }
2191); 2588}
2589
2590{
2591 IO::AIO::min_parallel 8;
2592
2593 undef $Coro::AIO::WATCHER;
2594 IO::AIO::max_poll_time $TICK * 0.1;
2595 $AIO_POLL_WATCHER = Event->io (
2596 reentrant => 0,
2597 data => WF_AUTOCANCEL,
2598 fd => IO::AIO::poll_fileno,
2599 poll => 'r',
2600 prio => 6,
2601 cb => \&IO::AIO::poll_cb,
2602 );
2603}
2604
2605END { cf::emergency_save }
2192 2606
21931 26071
2194 2608

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