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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.113 by root, Mon Jan 1 15:32:40 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 79
58binmode STDOUT; 80binmode STDOUT;
59binmode STDERR; 81binmode STDERR;
60 82
61# read virtual server time, if available 83# read virtual server time, if available
68mkdir cf::localdir; 90mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
73 96
74# a special map that is always available 97our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 98
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 99sub cf::map::normalise;
78 100
79############################################################################# 101#############################################################################
80 102
81=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
82 104
106 128
107=item %cf::CFG 129=item %cf::CFG
108 130
109Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
111 140
112=back 141=back
113 142
114=cut 143=cut
115 144
119 utf8::encode $msg; 148 utf8::encode $msg;
120 149
121 $msg .= "\n" 150 $msg .= "\n"
122 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
123 152
124 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
125 }; 154 };
126} 155}
127 156
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 176
148$Event::DIED = sub { 177$Event::DIED = sub {
149 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
150}; 179};
151 180
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
157 182
158=over 4 183=over 4
159 184
185=item dumpval $ref
186
160=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
161 207
162use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
163 209
164=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
165 211
180 226
181sub to_json($) { 227sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
184} 230}
231
232=item cf::lock_wait $string
233
234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
185 293
186=item cf::sync_job { BLOCK } 294=item cf::sync_job { BLOCK }
187 295
188The design of crossfire+ requires that the main coro ($Coro::main) is 296The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 297always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 311 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 312 # till the operation succeeds, freezing the server :/
205 313
206 # TODO: use suspend/resume instead 314 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 315 # (but this is cancel-safe)
208 local $FREEZE = 1; 316 my $freeze_guard = freeze_mainloop;
209 317
210 my $busy = 1; 318 my $busy = 1;
211 my @res; 319 my @res;
212 320
213 (Coro::async { 321 (async {
214 @res = eval { $job->() }; 322 @res = eval { $job->() };
215 warn $@ if $@; 323 warn $@ if $@;
216 undef $busy; 324 undef $busy;
217 })->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
218 326
219 while ($busy) { 327 while ($busy) {
220 Coro::cede_notself; 328 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 329 }
223 330
224 wantarray ? @res : $res[0] 331 wantarray ? @res : $res[0]
225 } else { 332 } else {
226 # we are in another coroutine, how wonderful, everything just works 333 # we are in another coroutine, how wonderful, everything just works
227 334
228 $job->() 335 $job->()
229 } 336 }
230} 337}
231 338
232=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
233 340
234Creates and returns a new coro. This coro is automcatially being canceled 341Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 342extension calling this is being unloaded.
236 343
237=cut 344=cut
238 345
239sub coro(&) { 346sub async_ext(&) {
240 my $cb = shift; 347 my $cb = shift;
241 348
242 my $coro; $coro = async { 349 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 350
249 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
251 }); 353 });
252 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
253 355
254 $coro 356 $coro
255} 357}
256 358
257sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
258 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
259 363
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 365 or return;
262 366
367 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 372 and return;
266 373
374 # always fsync - this file is important
267 aio_fsync $fh 375 aio_fsync $fh
268 and return; 376 and return;
269 377
270 close $fh 378 close $fh
271 or return; 379 or return;
277} 385}
278 386
279=back 387=back
280 388
281=cut 389=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 if ($path =~ s{^\?random/}{}) {
295 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
296 $self->{random} = cf::from_json $data;
297 } else {
298 if ($path =~ s{^~([^/]+)?}{}) {
299 $self->{user_rel} = 1;
300
301 if (defined $1) {
302 $self->{user} = $1;
303 } elsif ($base =~ m{^~([^/]+)/}) {
304 $self->{user} = $1;
305 } else {
306 warn "cannot resolve user-relative path without user <$path,$base>\n";
307 }
308 } elsif ($path =~ /^\//) {
309 # already absolute
310 } else {
311 $base =~ s{[^/]+/?$}{};
312 return $class->new ("$base/$path");
313 }
314
315 for ($path) {
316 redo if s{/\.?/}{/};
317 redo if s{/[^/]+/\.\./}{/};
318 }
319 }
320
321 $self->{path} = $path;
322
323 $self
324}
325
326# the name / primary key / in-game path
327sub as_string {
328 my ($self) = @_;
329
330 $self->{user_rel} ? "~$self->{user}$self->{path}"
331 : $self->{random} ? "?random/$self->{path}"
332 : $self->{path}
333}
334
335# the displayed name, this is a one way mapping
336sub visible_name {
337 my ($self) = @_;
338
339# if (my $rmp = $self->{random}) {
340# # todo: be more intelligent about this
341# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
342# } else {
343 $self->as_string
344# }
345}
346
347# escape the /'s in the path
348sub _escaped_path {
349 # ∕ is U+2215
350 (my $path = $_[0]{path}) =~ s/\//∕/g;
351 $path
352}
353
354# the original (read-only) location
355sub load_path {
356 my ($self) = @_;
357
358 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
359}
360
361# the temporary/swap location
362sub save_path {
363 my ($self) = @_;
364
365 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
366 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
367 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
368}
369
370# the unique path, might be eq to save_path
371sub uniq_path {
372 my ($self) = @_;
373
374 $self->{user_rel} || $self->{random}
375 ? undef
376 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
377}
378
379# return random map parameters, or undef
380sub random_map_params {
381 my ($self) = @_;
382
383 $self->{random}
384}
385
386# this is somewhat ugly, but style maps do need special treatment
387sub is_style_map {
388 $_[0]{path} =~ m{^/styles/}
389}
390
391package cf;
392 390
393############################################################################# 391#############################################################################
394 392
395=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
396 394
522our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
523our @CB_MAP = (); 521our @CB_MAP = ();
524 522
525my %attachment; 523my %attachment;
526 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
527sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
528 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
529 533
530 use sort 'stable'; 534 use sort 'stable';
531 535
702# object support 706# object support
703 707
704sub reattach { 708sub reattach {
705 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
706 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
707 713
708 my $registry = $obj->registry; 714 my $registry = $obj->registry;
709 715
710 @$registry = (); 716 @$registry = ();
711 717
758 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
759 765
760 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
761 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
762 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
763 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
764 close $fh; 770 close $fh;
765 771
766 if (@$objs) { 772 if (@$objs) {
767 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
768 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
769 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
770 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
771 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
772 close $fh; 778 close $fh;
773 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
774 } 780 }
775 } else { 781 } else {
776 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
807 (aio_load "$filename.pst", $av) >= 0 813 (aio_load "$filename.pst", $av) >= 0
808 or return; 814 or return;
809 $av = eval { (Storable::thaw $av)->{objs} }; 815 $av = eval { (Storable::thaw $av)->{objs} };
810 } 816 }
811 817
818 warn sprintf "loading %s (%d)\n",
819 $filename, length $data, scalar @{$av || []};#d#
812 return ($data, $av); 820 return ($data, $av);
813} 821}
814 822
815############################################################################# 823#############################################################################
816# command handling &c 824# command handling &c
841=cut 849=cut
842 850
843sub register_extcmd { 851sub register_extcmd {
844 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
845 853
846 my $caller = caller;
847 #warn "registering extcmd '$name' to '$caller'";
848
849 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
850} 855}
851 856
852cf::player->attach ( 857cf::player->attach (
853 on_command => sub { 858 on_command => sub {
854 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
867 872
868 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
869 874
870 if (ref $msg) { 875 if (ref $msg) {
871 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
872 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
873 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
874 } 879 }
875 } 880 }
876 } else { 881 } else {
877 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
879 884
880 cf::override; 885 cf::override;
881 }, 886 },
882); 887);
883 888
884sub register {
885 my ($base, $pkg) = @_;
886
887 #TODO
888}
889
890sub load_extension { 889sub load_extension {
891 my ($path) = @_; 890 my ($path) = @_;
892 891
893 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
894 my $base = $1; 893 my $base = $1;
895 my $pkg = $1; 894 my $pkg = $1;
896 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
897 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
898 897
899 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
900 899
901 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
902 or die "$path: $!"; 901 or die "$path: $!";
903 902
904 my $source = 903 my $source =
905 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
906 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
907 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
908 . "\n};\n1"; 907 . "\n};\n1";
909 908
910 eval $source 909 unless (eval $source) {
911 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
912 : "extension disabled.\n"; 911 : "extension disabled.\n";
913 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
914 push @exts, $pkg; 913 warn $@;
915 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
916 915 exit 1;
917# no strict 'refs'; 916 }
918# @{"$pkg\::ISA"} = ext::; 917 die $@;
919
920 register $base, $pkg;
921}
922
923sub unload_extension {
924 my ($pkg) = @_;
925
926 warn "removing extension $pkg\n";
927
928 # remove hooks
929 #TODO
930# for my $idx (0 .. $#PLUGIN_EVENT) {
931# delete $hook[$idx]{$pkg};
932# } 918 }
933 919
934 # remove commands 920 push @EXTS, $pkg;
935 for my $name (keys %COMMAND) {
936 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
937
938 if (@cb) {
939 $COMMAND{$name} = \@cb;
940 } else {
941 delete $COMMAND{$name};
942 }
943 }
944
945 # remove extcmds
946 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
947 delete $EXTCMD{$name};
948 }
949
950 if (my $cb = $pkg->can ("unload")) {
951 eval {
952 $cb->($pkg);
953 1
954 } or warn "$pkg unloaded, but with errors: $@";
955 }
956
957 Symbol::delete_package $pkg;
958} 921}
959 922
960sub load_extensions { 923sub load_extensions {
961 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
962 next unless -r $ext; 925 next unless -r $ext;
966 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
967 } 930 }
968} 931}
969 932
970############################################################################# 933#############################################################################
971# load/save/clean perl data associated with a map
972
973*cf::mapsupport::on_clean = sub {
974 my ($map) = @_;
975
976 my $path = $map->tmpname;
977 defined $path or return;
978
979 unlink "$path.pst";
980};
981
982cf::map->attach (prio => -10000, package => cf::mapsupport::);
983
984#############################################################################
985# load/save perl data associated with player->ob objects
986
987sub all_objects(@) {
988 @_, map all_objects ($_->inv), @_
989}
990
991# TODO: compatibility cruft, remove when no longer needed
992cf::player->attach (
993 on_load => sub {
994 my ($pl, $path) = @_;
995
996 for my $o (all_objects $pl->ob) {
997 if (my $value = $o->get_ob_key_value ("_perl_data")) {
998 $o->set_ob_key_value ("_perl_data");
999
1000 %$o = %{ Storable::thaw pack "H*", $value };
1001 }
1002 }
1003 },
1004);
1005
1006#############################################################################
1007 934
1008=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1009 936
1010Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1011 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1012=head3 cf::player 945=head3 cf::player
1013 946
1014=over 4 947=over 4
1015 948
1016=item cf::player::exists $login 949=item cf::player::find $login
1017 950
1018Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1019 952
1020=cut 953=cut
1021 954
1022sub cf::player::exists($) { 955sub playerdir($) {
1023 cf::player::find $_[0] 956 cf::localdir
1024 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1025} 1125}
1026 1126
1027=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1028 1128
1029Sends an ext reply to the player. 1129Sends an ext reply to the player.
1030 1130
1031=cut 1131=cut
1032 1132
1033sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1034 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1035 1135
1036 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1037 1137
1038 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1039} 1139}
1140
1141package cf;
1040 1142
1041=back 1143=back
1042 1144
1043 1145
1044=head3 cf::map 1146=head3 cf::map
1050package cf::map; 1152package cf::map;
1051 1153
1052use Fcntl; 1154use Fcntl;
1053use Coro::AIO; 1155use Coro::AIO;
1054 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1055our $MAX_RESET = 7200; 1161our $MAX_RESET = 3600;
1056our $DEFAULT_RESET = 3600; 1162our $DEFAULT_RESET = 3000;
1057 1163
1058sub generate_random_map { 1164sub generate_random_map {
1059 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1060
1061 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1062 cf::map::_create_random_map 1167 $self->_create_random_map (
1063 $path,
1064 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1065 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1066 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1067 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1068 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1069 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1070 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1071 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1072 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1073 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1074 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1075} 1309}
1076 1310
1077# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1078# all maps in C++... 1312# all maps in C++...
1079sub change_all_map_light { 1313sub change_all_map_light {
1080 my ($change) = @_; 1314 my ($change) = @_;
1081 1315
1082 $_->change_map_light ($change) for values %cf::MAP; 1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1083} 1318}
1084 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1085sub try_load_header($) { 1328sub load_header_from($) {
1086 my ($path) = @_; 1329 my ($self, $path) = @_;
1087 1330
1088 utf8::encode $path; 1331 utf8::encode $path;
1089 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1090 or return; 1336 or return;
1091 1337
1092 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1093 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1094 1384
1095 $map->load_header ($path) 1385 1
1096 or return;
1097
1098 $map->{load_path} = $path;
1099
1100 $map
1101} 1386}
1102 1387
1388sub find;
1103sub find_map { 1389sub find {
1104 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1105 1391
1106 #warn "find_map<$path,$origin>\n";#d#
1107
1108 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1109 my $key = $path->as_string;
1110 1393
1394 cf::lock_wait "map_find:$path";
1395
1111 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1112 # do it the slow way 1397 my $guard = cf::lock_acquire "map_find:$path";
1113 my $map = try_load_header $path->save_path; 1398 my $map = new_from_path cf::map $path
1114
1115 if ($map) {
1116 # safety
1117 $map->{instantiate_time} = $cf::RUNTIME
1118 if $map->{instantiate_time} > $cf::RUNTIME;
1119 } else {
1120 if (my $rmp = $path->random_map_params) {
1121 $map = generate_random_map $key, $rmp;
1122 } else {
1123 $map = try_load_header $path->load_path;
1124 }
1125
1126 $map or return; 1399 or return;
1127 1400
1128 $map->{load_original} = 1;
1129 $map->{instantiate_time} = $cf::RUNTIME;
1130 $map->instantiate;
1131
1132 # per-player maps become, after loading, normal maps
1133 $map->per_player (0) if $path->{user_rel};
1134 }
1135
1136 $map->path ($key);
1137 $map->{path} = $path;
1138 $map->last_access ($cf::RUNTIME); 1401 $map->{last_save} = $cf::RUNTIME;
1139 1402
1140 if ($map->should_reset) { 1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1141 $map->reset; 1409 $map->reset;
1142 $map = find_map $path; 1410 undef $guard;
1411 return find $path;
1143 } 1412 }
1144 1413
1145 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1146 } 1415 }
1147} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1148 1420
1149sub load { 1421sub load {
1150 my ($self) = @_; 1422 my ($self) = @_;
1151 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1152 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1153 1430
1154 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1155 1432
1156 my $path = $self->{path};
1157
1158 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1159 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1160 or return; 1438 or return;
1161 1439
1162 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1163 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1164 1442
1165 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1166 utf8::encode $uniq; 1444 utf8::encode $uniq;
1167 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1168 $self->clear_unique_items; 1446 $self->clear_unique_items;
1169 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1170 } 1448 }
1171 } 1449 }
1450
1451 Coro::cede;
1172 1452
1173 # now do the right thing for maps 1453 # now do the right thing for maps
1174 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1175 1455
1176 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1177 $self->{deny_save} = 1; 1457 $self->decay_objects;
1178 $self->{deny_reset} = 1;
1179 } else {
1180 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1181 $self->decay_objects;
1182 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1183 $self->set_darkness_map; 1461 $self->set_darkness_map;
1184 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1185 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1186 $self->activate; 1465 $self->activate;
1187 } 1466 }
1188 1467
1468 $self->post_load;
1469
1189 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1190} 1471}
1191 1472
1192sub load_map_sync { 1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1504}
1505
1506sub find_sync {
1193 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1194 1508
1195 #warn "load_map_sync<$path, $origin>\n";#d# 1509 cf::sync_job { find $path, $origin }
1510}
1196 1511
1197 cf::sync_job { 1512sub do_load_sync {
1198 my $map = cf::map::find_map $path, $origin 1513 my ($map) = @_;
1199 or return; 1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1200 $map->load; 1536 $map->load;
1201 $map 1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1202 } 1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1203} 1546}
1204 1547
1205sub save { 1548sub save {
1206 my ($self) = @_; 1549 my ($self) = @_;
1207 1550
1208 my $save = $self->{path}->save_path; utf8::encode $save; 1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1209 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1210 1552
1211 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1212 1554
1213 return unless $self->dirty; 1555 return unless $self->dirty;
1214 1556
1557 my $save = $self->save_path; utf8::encode $save;
1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1559
1215 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1216 1561
1217 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1218 1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1219 if ($uniq) { 1570 if ($uniq) {
1220 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1221 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1222 } else { 1573 } else {
1223 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1224 } 1575 }
1225} 1576}
1226 1577
1227sub swap_out { 1578sub swap_out {
1228 my ($self) = @_; 1579 my ($self) = @_;
1580
1581 # save first because save cedes
1582 $self->save;
1583
1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
1229 1585
1230 return if $self->players; 1586 return if $self->players;
1231 return if $self->in_memory != cf::MAP_IN_MEMORY; 1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1232 return if $self->{deny_save}; 1588 return if $self->{deny_save};
1233 1589
1234 $self->save;
1235 $self->clear; 1590 $self->clear;
1236 $self->in_memory (cf::MAP_SWAPPED); 1591 $self->in_memory (cf::MAP_SWAPPED);
1237} 1592}
1238 1593
1239sub reset_at { 1594sub reset_at {
1240 my ($self) = @_; 1595 my ($self) = @_;
1241 1596
1242 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1243 return 1e100 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1244 return 1e100 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1245 1600
1246 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1247 my $to = $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1248 $to = $MAX_RESET if $to > $MAX_RESET;
1249 1603
1250 $time + $to 1604 $time + $to
1251} 1605}
1252 1606
1253sub should_reset { 1607sub should_reset {
1254 my ($self) = @_; 1608 my ($self) = @_;
1255 1609
1256 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1257} 1611}
1258 1612
1259sub unlink_save {
1260 my ($self) = @_;
1261
1262 utf8::encode (my $save = $self->{path}->save_path);
1263 aioreq_pri 3; IO::AIO::aio_unlink $save;
1264 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1265}
1266
1267sub rename {
1268 my ($self, $new_path) = @_;
1269
1270 $self->unlink_save;
1271
1272 delete $cf::MAP{$self->path};
1273 $self->{path} = new cf::path $new_path;
1274 $self->path ($self->{path}->path);
1275 $cf::MAP{$self->path} = $self;
1276
1277 $self->save;
1278}
1279
1280sub reset { 1613sub reset {
1281 my ($self) = @_; 1614 my ($self) = @_;
1282 1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1283 return if $self->players; 1618 return if $self->players;
1284 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1285 1620
1286 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1287 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1288 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1289 1636
1290 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1291 1638
1292 $self->unlink_save; 1639 $self->unlink_save;
1293 $self->destroy; 1640 $self->destroy;
1294} 1641}
1295 1642
1296sub customise_for { 1643my $nuke_counter = "aaaa";
1297 my ($map, $ob) = @_;
1298 1644
1299 if ($map->per_player) { 1645sub nuke {
1300 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1646 my ($self) = @_;
1301 }
1302 1647
1303 $map 1648 delete $cf::MAP{$self->path};
1304}
1305 1649
1306sub emergency_save { 1650 $self->unlink_save;
1307 local $cf::FREEZE = 1;
1308 1651
1309 warn "enter emergency map save\n"; 1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1654 $self->{deny_save} = 1;
1655 $self->reset_timeout (1);
1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1310 1657
1311 cf::sync_job { 1658 $cf::MAP{$self->path} = $self;
1312 warn "begin emergency map save\n"; 1659
1313 $_->save for values %cf::MAP; 1660 $self->reset; # polite request, might not happen
1661}
1662
1663=item cf::map::unique_maps
1664
1665Returns an arrayref of paths of all shared maps that have
1666instantiated unique items. May block.
1667
1668=cut
1669
1670sub unique_maps() {
1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1673
1674 my @paths;
1675
1676 for (@$files) {
1677 utf8::decode $_;
1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1314 }; 1682 }
1315 1683
1316 warn "end emergency map save\n"; 1684 \@paths
1317} 1685}
1318 1686
1319package cf; 1687package cf;
1320 1688
1321=back 1689=back
1322 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1323 1717
1324=head3 cf::object::player 1718=head3 cf::object::player
1325 1719
1326=over 4 1720=over 4
1327 1721
1363 (ref $cf::CFG{"may_$access"} 1757 (ref $cf::CFG{"may_$access"}
1364 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}} 1758 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
1365 : $cf::CFG{"may_$access"}) 1759 : $cf::CFG{"may_$access"})
1366} 1760}
1367 1761
1762=item $player_object->enter_link
1763
1764Freezes the player and moves him/her to a special map (C<{link}>).
1765
1766The player should be reasonably safe there for short amounts of time. You
1767I<MUST> call C<leave_link> as soon as possible, though.
1768
1769Will never block.
1770
1771=item $player_object->leave_link ($map, $x, $y)
1772
1773Moves the player out of the special C<{link}> map onto the specified
1774map. If the map is not valid (or omitted), the player will be moved back
1775to the location he/she was before the call to C<enter_link>, or, if that
1776fails, to the emergency map position.
1777
1778Might block.
1779
1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1791
1368sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1369 my ($self) = @_; 1793 my ($self) = @_;
1370 1794
1371 return if $self->map == $LINK_MAP; 1795 $self->deactivate_recursive;
1372 1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1373 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1374 if $self->map; 1800 if $self->map;
1375 1801
1376 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1377 $self->deactivate_recursive;
1378} 1803}
1379 1804
1380sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1381 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1382 1807
1383 my $link_pos = delete $self->{_link_pos}; 1808 my $link_pos = delete $self->{_link_pos};
1384 1809
1385 unless ($map) { 1810 unless ($map) {
1386 $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1387
1388 # restore original map position 1811 # restore original map position
1389 ($map, $x, $y) = @{ $link_pos || [] }; 1812 ($map, $x, $y) = @{ $link_pos || [] };
1390 $map = cf::map::find_map $map; 1813 $map = cf::map::find $map;
1391 1814
1392 unless ($map) { 1815 unless ($map) {
1393 ($map, $x, $y) = @$EMERGENCY_POSITION; 1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1394 $map = cf::map::find_map $map 1817 $map = cf::map::find $map
1395 or die "FATAL: cannot load emergency map\n"; 1818 or die "FATAL: cannot load emergency map\n";
1396 } 1819 }
1397 } 1820 }
1398 1821
1399 ($x, $y) = (-1, -1) 1822 ($x, $y) = (-1, -1)
1402 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1403 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1404 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1405 1828
1406 $map->load; 1829 $map->load;
1830 $map->load_diag;
1407 1831
1832 return unless $self->contr->active;
1408 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1409 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1410} 1837}
1411 1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1412=item $player_object->goto_map ($map, $x, $y) 1871=item $player_object->goto ($path, $x, $y)
1413 1872
1414=cut 1873=cut
1415 1874
1416sub cf::object::player::goto_map { 1875sub cf::object::player::goto {
1417 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1418 1877
1419 $self->enter_link; 1878 $self->enter_link;
1420 1879
1421 (Coro::async { 1880 (async {
1422 $path = new cf::path $path; 1881 my $map = eval {
1423
1424 my $map = cf::map::find_map $path->as_string; 1882 my $map = cf::map::find $path;
1425 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1426
1427 warn "entering ", $map->path, " at ($x, $y)\n"
1428 if $map; 1884 $map
1885 } or
1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1429 1887
1430 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1431 })->prio (1); 1889 })->prio (1);
1432} 1890}
1433 1891
1437 1895
1438sub parse_random_map_params { 1896sub parse_random_map_params {
1439 my ($spec) = @_; 1897 my ($spec) = @_;
1440 1898
1441 my $rmp = { # defaults 1899 my $rmp = { # defaults
1442 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1443 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1444 }; 1904 };
1445 1905
1446 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1447 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1448 1908
1452 $rmp 1912 $rmp
1453} 1913}
1454 1914
1455sub prepare_random_map { 1915sub prepare_random_map {
1456 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1457 1919
1458 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1459 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1460 # that depends on the exit object 1922 # that depends on the exit object
1461 1923
1462 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1463 1925
1464 if ($exit->map) { 1926 if ($exit->map) {
1465 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1466 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1467 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1468 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1469 } 1931 }
1470 1932
1471 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1472 1934
1473 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1474 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1475 1938
1476 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1477 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1478 1943
1479 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1480 $exit->msg (undef); 1945 $exit->msg (undef);
1481 } 1946 }
1482} 1947}
1484sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1485 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1486 1951
1487 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1488 1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1489 $self->enter_link; 1963 $self->enter_link;
1490 1964
1491 (Coro::async { 1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1492 unless (eval { 1967 unless (eval {
1493 1968 $self->goto ($slaying, $hp, $sp);
1494 prepare_random_map $exit
1495 if $exit->slaying eq "/!";
1496
1497 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1498 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1499 1969
1500 1; 1970 1;
1501 }) { 1971 }) {
1502 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1503 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1504 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1505 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1506 1976
1507 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1508 $self->leave_link; 1978 $self->leave_link;
1509 } 1979 }
1560 on_reply => sub { 2030 on_reply => sub {
1561 my ($ns, $msg) = @_; 2031 my ($ns, $msg) = @_;
1562 2032
1563 # this weird shuffling is so that direct followup queries 2033 # this weird shuffling is so that direct followup queries
1564 # get handled first 2034 # get handled first
1565 my $queue = delete $ns->{query_queue}; 2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1566 2037
1567 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1568 2040
1569 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1570 2042
1571 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1572 if (@$queue) { 2044 if (@$queue) {
1576 } 2048 }
1577 } 2049 }
1578 }, 2050 },
1579); 2051);
1580 2052
1581=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1582 2054
1583Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1584be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1585or loss of connection). 2057or loss of connection).
1586 2058
1587=cut 2059=cut
1588 2060
1589sub cf::client::coro { 2061sub cf::client::async {
1590 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1591 2063
1592 my $coro; $coro = async { 2064 my $coro = &Coro::async ($cb);
1593 eval {
1594 $cb->();
1595 };
1596 warn $@ if $@;
1597 };
1598 2065
1599 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1600 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1601 }); 2068 });
1602 2069
1738The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1739using it, it should be unique. 2206using it, it should be unique.
1740 2207
1741=over 4 2208=over 4
1742 2209
1743=item $hashref = cf::db_get $family
1744
1745Return a hashref for use by the extension C<$family>, which can be
1746modified. After modifications, you have to call C<cf::db_dirty> or
1747C<cf::db_sync>.
1748
1749=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1750 2211
1751Returns a single value from the database 2212Returns a single value from the database.
1752
1753=item cf::db_put $family => $hashref
1754
1755Stores the given family hashref into the database. Updates are delayed, if
1756you want the data to be synced to disk immediately, use C<cf::db_sync>.
1757 2213
1758=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1759 2215
1760Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1761want the data to be synced to disk immediately, use C<cf::db_sync>.
1762
1763=item cf::db_dirty
1764
1765Marks the database as dirty, to be updated at a later time.
1766
1767=item cf::db_sync
1768
1769Immediately write the database to disk I<if it is dirty>.
1770 2217
1771=cut 2218=cut
1772 2219
1773our $DB; 2220our $DB;
1774 2221
1775{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1776 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1777 2241
1778 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1779 warn "loading database $path\n";#d# remove later 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1780 $DB = stat $path ? Storable::retrieve $path : { }; 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
1781 } 2245 BDB::db_env_txn_checkpoint $DB_ENV;
1782 2246
1783 my $pid; 2247 unlink $path;
1784
1785 sub db_save() {
1786 warn "saving database $path\n";#d# remove later
1787 waitpid $pid, 0 if $pid;
1788 if (0 == ($pid = fork)) {
1789 $DB->{_meta}{version} = 1;
1790 Storable::nstore $DB, "$path~";
1791 rename "$path~", $path;
1792 cf::_exit 0 if defined $pid;
1793 } 2248 };
1794 }
1795
1796 my $dirty;
1797
1798 sub db_sync() {
1799 db_save if $dirty;
1800 undef $dirty;
1801 }
1802
1803 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1804 db_sync;
1805 });
1806
1807 sub db_dirty() {
1808 $dirty = 1;
1809 $idle->start;
1810 }
1811
1812 sub db_get($;$) {
1813 @_ >= 2
1814 ? $DB->{$_[0]}{$_[1]}
1815 : ($DB->{$_[0]} ||= { })
1816 }
1817
1818 sub db_put($$;$) {
1819 if (@_ >= 3) {
1820 $DB->{$_[0]}{$_[1]} = $_[2];
1821 } else {
1822 $DB->{$_[0]} = $_[1];
1823 }
1824 db_dirty;
1825 }
1826
1827 cf::global->attach (
1828 prio => 10000,
1829 on_cleanup => sub {
1830 db_sync;
1831 }, 2249 }
1832 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1833} 2267}
1834 2268
1835############################################################################# 2269#############################################################################
1836# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1837 2305
1838sub cfg_load { 2306sub cfg_load {
1839 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1840 or return; 2308 or return;
1841 2309
1842 local $/; 2310 local $/;
1843 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
1844} 2325}
1845 2326
1846sub main { 2327sub main {
1847 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
1848 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
1849 Carp::cluck "FATAL: Coro::idle was called, major BUG\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1850 (Coro::unblock_sub { 2331 (async {
1851 Event::one_event; 2332 Event::one_event;
1852 })->(); 2333 })->prio (Coro::PRIO_MAX);
1853 }; 2334 };
1854 2335
1855 cfg_load; 2336 cfg_load;
1856 db_load; 2337 db_init;
1857 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
1858 Event::loop; 2341 Event::loop;
1859} 2342}
1860 2343
1861############################################################################# 2344#############################################################################
1862# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
1863 2401
1864sub reload() { 2402sub reload() {
1865 # can/must only be called in main 2403 # can/must only be called in main
1866 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
1867 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
1868 return; 2406 return;
1869 } 2407 }
1870 2408
1871 warn "reloading..."; 2409 warn "reloading...";
1872 2410
1873 local $FREEZE = 1; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
1874 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
1875 2417
1876 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
1877 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
1878 2422
1879 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
1880 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
1881 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
1882 } 2426 }
1883 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
1884 # cancel all extension coros 2439 warn "cancelling all extension coros";
1885 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
1886 %EXT_CORO = (); 2441 %EXT_CORO = ();
1887 2442
1888 # unload all extensions 2443 warn "removing commands";
1889 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
1890 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
1891 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
1892 } 2458 }
1893 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
1894 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
1895 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
1896 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1897 2467
1898 warn "removing <$k>"; 2468 warn "... unloading $k";
1899 delete $INC{$k}; 2469 delete $INC{$k};
1900 2470
1901 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
1902 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
1903 2473
1906 } 2476 }
1907 2477
1908 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
1909 } 2479 }
1910 2480
1911 # sync database to disk
1912 cf::db_sync;
1913 IO::AIO::flush;
1914
1915 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
1916 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
1917 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1918 2484
1919 # remove register_script_function callbacks
1920 # TODO
1921
1922 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
1923 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
1924 2487
1925 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
1926 # and global variables created in xs 2489 # and global variables created in xs
1927 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
1928 2491
1929 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
1930 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
1931 require cf; 2495 require cf;
1932 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1933 2497
1934 # load config and database again 2498 warn "loading config and database again";
1935 cf::cfg_load; 2499 cf::cfg_load;
1936 cf::db_load;
1937 2500
1938 # load extensions
1939 warn "load extensions"; 2501 warn "loading extensions";
1940 cf::load_extensions; 2502 cf::load_extensions;
1941 2503
1942 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
1943 warn "reattach"; 2505 _global_reattach; # objects, sockets
1944 _global_reattach; 2506 warn "reattaching attachments to maps";
1945 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
1946 2510
1947 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
1948 warn $@; 2518 warn $@;
1949 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
1950 exit 1; 2520 exit 1;
1951 } 2521 };
1952 2522
1953 warn "reloaded successfully"; 2523 warn "reloaded";
1954}; 2524};
1955 2525
1956############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
1957
1958unless ($LINK_MAP) {
1959 $LINK_MAP = cf::map::new;
1960
1961 $LINK_MAP->width (41);
1962 $LINK_MAP->height (41);
1963 $LINK_MAP->alloc;
1964 $LINK_MAP->path ("{link}");
1965 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
1966 $LINK_MAP->in_memory (MAP_IN_MEMORY);
1967
1968 # dirty hack because... archetypes are not yet loaded
1969 Event->timer (
1970 after => 2,
1971 cb => sub {
1972 $_[0]->w->cancel;
1973
1974 # provide some exits "home"
1975 my $exit = cf::object::new "exit";
1976
1977 $exit->slaying ($EMERGENCY_POSITION->[0]);
1978 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
1979 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
1980
1981 $LINK_MAP->insert ($exit->clone, 19, 19);
1982 $LINK_MAP->insert ($exit->clone, 19, 20);
1983 $LINK_MAP->insert ($exit->clone, 19, 21);
1984 $LINK_MAP->insert ($exit->clone, 20, 19);
1985 $LINK_MAP->insert ($exit->clone, 20, 21);
1986 $LINK_MAP->insert ($exit->clone, 21, 19);
1987 $LINK_MAP->insert ($exit->clone, 21, 20);
1988 $LINK_MAP->insert ($exit->clone, 21, 21);
1989
1990 $exit->destroy;
1991 });
1992
1993 $LINK_MAP->{deny_save} = 1;
1994 $LINK_MAP->{deny_reset} = 1;
1995
1996 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
1997}
1998
1999register "<global>", __PACKAGE__;
2000 2527
2001register_command "reload" => sub { 2528register_command "reload" => sub {
2002 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2003 2530
2004 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2005 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2006 reload; 2542 reload;
2007 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2008 } 2546 }
2009}; 2547};
2010 2548
2011unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2012 2552
2013$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2014 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2015 prio => 0, 2556 prio => 0,
2016 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2017 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2018 cb => sub { 2559 cb => sub {
2019 unless ($FREEZE) { 2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2020 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2021 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2022 }
2023
2024 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2025 2585
2026 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2027 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2028 2588
2029 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2030 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2031 }, 2591 },
2032); 2592);
2033 2593
2594{
2034IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2035 2596 $BDB_POLL_WATCHER = Event->io (
2036Event->io ( 2597 reentrant => 0,
2037 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2038 poll => 'r', 2599 poll => 'r',
2039 prio => 5, 2600 prio => 0,
2040 data => WF_AUTOCANCEL,
2041 cb => \&IO::AIO::poll_cb,
2042);
2043
2044Event->timer (
2045 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2046 after => 0, 2602 cb => \&BDB::poll_cb,
2047 interval => 10, 2603 );
2048 cb => sub { 2604 BDB::min_parallel 8;
2049 (Coro::unblock_sub { 2605
2050 write_runtime 2606 BDB::set_sync_prepare {
2051 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2052 })->(); 2640 };
2053 }, 2641 }
2054); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2658
2659END { cf::emergency_save }
2055 2660
20561 26611
2057 2662

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