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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.119 by root, Tue Jan 2 08:26:42 2007 UTC vs.
Revision 1.223 by root, Sun Mar 11 02:12:44 2007 UTC

8use Storable; 8use Storable;
9use Opcode; 9use Opcode;
10use Safe; 10use Safe;
11use Safe::Hole; 11use Safe::Hole;
12 12
13use Coro 3.3; 13use Coro 3.5 ();
14use Coro::Event; 14use Coro::Event;
15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use BDB ();
21use Data::Dumper;
20use Digest::MD5; 22use Digest::MD5;
21use Fcntl; 23use Fcntl;
22use IO::AIO 2.31 (); 24use IO::AIO 2.32 ();
23use YAML::Syck (); 25use YAML::Syck ();
24use Time::HiRes; 26use Time::HiRes;
27use Compress::LZF;
28
29Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
25 30
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 31use Event; $Event::Eval = 1; # no idea why this is required, but it is
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
27 34
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 35# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 36$YAML::Syck::ImplicitUnicode = 1;
30 37
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 38$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 39
35our %COMMAND = (); 40our %COMMAND = ();
36our %COMMAND_TIME = (); 41our %COMMAND_TIME = ();
42
43our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 44our %EXTCMD = ();
45our %EXT_CORO = (); # coroutines bound to extensions
46our %EXT_MAP = (); # pluggable maps
38 47
48our $RELOAD; # number of reloads so far
39our @EVENT; 49our @EVENT;
40our $LIBDIR = datadir . "/ext"; 50our $LIBDIR = datadir . "/ext";
41 51
42our $TICK = MAX_TIME * 1e-6; 52our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 53our $TICK_WATCHER;
54our $AIO_POLL_WATCHER;
55our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 56our $NEXT_TICK;
45our $NOW; 57our $NOW;
58our $USE_FSYNC = 1; # use fsync to write maps - default off
59
60our $BDB_POLL_WATCHER;
61our $DB_ENV;
46 62
47our %CFG; 63our %CFG;
48 64
49our $UPTIME; $UPTIME ||= time; 65our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 66our $RUNTIME;
51 67
68our %PLAYER; # all users
52our %MAP; # all maps 69our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 70our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE;
55our $RANDOM_MAPS = cf::localdir . "/random"; 71our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; 72our $BDB_ENV_DIR = cf::localdir . "/db";
73
74our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
75our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
76
77# used to convert map paths into valid unix filenames by replacing / by ∕
78our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 79
58binmode STDOUT; 80binmode STDOUT;
59binmode STDERR; 81binmode STDERR;
60 82
61# read virtual server time, if available 83# read virtual server time, if available
68mkdir cf::localdir; 90mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 91mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 92mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 93mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 94mkdir $RANDOM_MAPS;
95mkdir $BDB_ENV_DIR;
73 96
74# a special map that is always available 97our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 98
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 99sub cf::map::normalise;
78 100
79############################################################################# 101#############################################################################
80 102
81=head2 GLOBAL VARIABLES 103=head2 GLOBAL VARIABLES
82 104
106 128
107=item %cf::CFG 129=item %cf::CFG
108 130
109Configuration for the server, loaded from C</etc/crossfire/config>, or 131Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 132from wherever your confdir points to.
133
134=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
135
136These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
137or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
138processing has been done. Call C<< ->wait >> on them to maximise the
139window of cpu time available, or simply to synchronise to the server tick.
111 140
112=back 141=back
113 142
114=cut 143=cut
115 144
119 utf8::encode $msg; 148 utf8::encode $msg;
120 149
121 $msg .= "\n" 150 $msg .= "\n"
122 unless $msg =~ /\n$/; 151 unless $msg =~ /\n$/;
123 152
124 LOG llevError, "cfperl: $msg"; 153 LOG llevError, $msg;
125 }; 154 };
126} 155}
127 156
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 157@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 158@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
147 176
148$Event::DIED = sub { 177$Event::DIED = sub {
149 warn "error in event callback: @_"; 178 warn "error in event callback: @_";
150}; 179};
151 180
152my %ext_pkg;
153my @exts;
154my @hook;
155
156=head2 UTILITY FUNCTIONS 181=head2 UTILITY FUNCTIONS
157 182
158=over 4 183=over 4
159 184
185=item dumpval $ref
186
160=cut 187=cut
188
189sub dumpval {
190 eval {
191 local $SIG{__DIE__};
192 my $d;
193 if (1) {
194 $d = new Data::Dumper([$_[0]], ["*var"]);
195 $d->Terse(1);
196 $d->Indent(2);
197 $d->Quotekeys(0);
198 $d->Useqq(1);
199 #$d->Bless(...);
200 $d->Seen($_[1]) if @_ > 1;
201 $d = $d->Dump();
202 }
203 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
204 $d
205 } || "[unable to dump $_[0]: '$@']";
206}
161 207
162use JSON::Syck (); # TODO# replace by JSON::PC once working 208use JSON::Syck (); # TODO# replace by JSON::PC once working
163 209
164=item $ref = cf::from_json $json 210=item $ref = cf::from_json $json
165 211
180 226
181sub to_json($) { 227sub to_json($) {
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 228 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0] 229 JSON::Syck::Dump $_[0]
184} 230}
231
232=item cf::lock_wait $string
233
234Wait until the given lock is available. See cf::lock_acquire.
235
236=item my $lock = cf::lock_acquire $string
237
238Wait until the given lock is available and then acquires it and returns
239a Coro::guard object. If the guard object gets destroyed (goes out of scope,
240for example when the coroutine gets canceled), the lock is automatically
241returned.
242
243Lock names should begin with a unique identifier (for example, cf::map::find
244uses map_find and cf::map::load uses map_load).
245
246=cut
247
248our %LOCK;
249
250sub lock_wait($) {
251 my ($key) = @_;
252
253 # wait for lock, if any
254 while ($LOCK{$key}) {
255 push @{ $LOCK{$key} }, $Coro::current;
256 Coro::schedule;
257 }
258}
259
260sub lock_acquire($) {
261 my ($key) = @_;
262
263 # wait, to be sure we are not locked
264 lock_wait $key;
265
266 $LOCK{$key} = [];
267
268 Coro::guard {
269 # wake up all waiters, to be on the safe side
270 $_->ready for @{ delete $LOCK{$key} };
271 }
272}
273
274sub freeze_mainloop {
275 return unless $TICK_WATCHER->is_active;
276
277 my $guard = Coro::guard {
278 $TICK_WATCHER->start;
279 };
280 $TICK_WATCHER->stop;
281 $guard
282}
283
284=item cf::async { BLOCK }
285
286Currently the same as Coro::async_pool, meaning you cannot use
287C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
288thing you are allowed to do is call C<prio> on it.
289
290=cut
291
292BEGIN { *async = \&Coro::async_pool }
185 293
186=item cf::sync_job { BLOCK } 294=item cf::sync_job { BLOCK }
187 295
188The design of crossfire+ requires that the main coro ($Coro::main) is 296The design of crossfire+ requires that the main coro ($Coro::main) is
189always able to handle events or runnable, as crossfire+ is only partly 297always able to handle events or runnable, as crossfire+ is only partly
203 # this is the main coro, too bad, we have to block 311 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 312 # till the operation succeeds, freezing the server :/
205 313
206 # TODO: use suspend/resume instead 314 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 315 # (but this is cancel-safe)
208 local $FREEZE = 1; 316 my $freeze_guard = freeze_mainloop;
209 317
210 my $busy = 1; 318 my $busy = 1;
211 my @res; 319 my @res;
212 320
213 (Coro::async { 321 (async {
214 @res = eval { $job->() }; 322 @res = eval { $job->() };
215 warn $@ if $@; 323 warn $@ if $@;
216 undef $busy; 324 undef $busy;
217 })->prio (Coro::PRIO_MAX); 325 })->prio (Coro::PRIO_MAX);
218 326
219 while ($busy) { 327 while ($busy) {
220 Coro::cede_notself; 328 Coro::cede or Event::one_event;
221 Event::one_event unless Coro::nready;
222 } 329 }
223 330
224 wantarray ? @res : $res[0] 331 wantarray ? @res : $res[0]
225 } else { 332 } else {
226 # we are in another coroutine, how wonderful, everything just works 333 # we are in another coroutine, how wonderful, everything just works
227 334
228 $job->() 335 $job->()
229 } 336 }
230} 337}
231 338
232=item $coro = cf::coro { BLOCK } 339=item $coro = cf::async_ext { BLOCK }
233 340
234Creates and returns a new coro. This coro is automcatially being canceled 341Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 342extension calling this is being unloaded.
236 343
237=cut 344=cut
238 345
239sub coro(&) { 346sub async_ext(&) {
240 my $cb = shift; 347 my $cb = shift;
241 348
242 my $coro; $coro = async { 349 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 350
249 $coro->on_destroy (sub { 351 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 352 delete $EXT_CORO{$coro+0};
251 }); 353 });
252 $EXT_CORO{$coro+0} = $coro; 354 $EXT_CORO{$coro+0} = $coro;
253 355
254 $coro 356 $coro
255} 357}
256 358
257sub write_runtime { 359sub write_runtime {
360 my $guard = cf::lock_acquire "write_runtime";
361
258 my $runtime = cf::localdir . "/runtime"; 362 my $runtime = cf::localdir . "/runtime";
259 363
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 364 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
261 or return; 365 or return;
262 366
367 my $value = $cf::RUNTIME + 90 + 10;
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 368 # 10 is the runtime save interval, for a monotonic clock
369 # 60 allows for the watchdog to kill the server.
370
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0 371 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return; 372 and return;
266 373
374 # always fsync - this file is important
267 aio_fsync $fh 375 aio_fsync $fh
268 and return; 376 and return;
269 377
270 close $fh 378 close $fh
271 or return; 379 or return;
277} 385}
278 386
279=back 387=back
280 388
281=cut 389=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 390
403############################################################################# 391#############################################################################
404 392
405=head2 ATTACHABLE OBJECTS 393=head2 ATTACHABLE OBJECTS
406 394
532our @CB_TYPE = (); # registry for type (cf-object class) based events 520our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 521our @CB_MAP = ();
534 522
535my %attachment; 523my %attachment;
536 524
525sub cf::attachable::thawer_merge {
526 # simply override everything except _meta
527 local $_[0]{_meta};
528 %{$_[0]} = %{$_[1]};
529}
530
537sub _attach_cb($$$$) { 531sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 532 my ($registry, $event, $prio, $cb) = @_;
539 533
540 use sort 'stable'; 534 use sort 'stable';
541 535
712# object support 706# object support
713 707
714sub reattach { 708sub reattach {
715 # basically do the same as instantiate, without calling instantiate 709 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 710 my ($obj) = @_;
711
712 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 713
718 my $registry = $obj->registry; 714 my $registry = $obj->registry;
719 715
720 @$registry = (); 716 @$registry = ();
721 717
768 $filename, length $$rdata, scalar @$objs; 764 $filename, length $$rdata, scalar @$objs;
769 765
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 766 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 767 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 768 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 769 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 770 close $fh;
775 771
776 if (@$objs) { 772 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 773 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 774 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 775 my $data = Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 776 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 777 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 778 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 779 aio_rename "$filename.pst~", "$filename.pst";
784 } 780 }
785 } else { 781 } else {
786 aio_unlink "$filename.pst"; 782 aio_unlink "$filename.pst";
853=cut 849=cut
854 850
855sub register_extcmd { 851sub register_extcmd {
856 my ($name, $cb) = @_; 852 my ($name, $cb) = @_;
857 853
858 my $caller = caller;
859 #warn "registering extcmd '$name' to '$caller'";
860
861 $EXTCMD{$name} = [$cb, $caller]; 854 $EXTCMD{$name} = $cb;
862} 855}
863 856
864cf::player->attach ( 857cf::player->attach (
865 on_command => sub { 858 on_command => sub {
866 my ($pl, $name, $params) = @_; 859 my ($pl, $name, $params) = @_;
879 872
880 my $msg = eval { from_json $buf }; 873 my $msg = eval { from_json $buf };
881 874
882 if (ref $msg) { 875 if (ref $msg) {
883 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 876 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
884 if (my %reply = $cb->[0]->($pl, $msg)) { 877 if (my %reply = $cb->($pl, $msg)) {
885 $pl->ext_reply ($msg->{msgid}, %reply); 878 $pl->ext_reply ($msg->{msgid}, %reply);
886 } 879 }
887 } 880 }
888 } else { 881 } else {
889 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 882 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
891 884
892 cf::override; 885 cf::override;
893 }, 886 },
894); 887);
895 888
896sub register {
897 my ($base, $pkg) = @_;
898
899 #TODO
900}
901
902sub load_extension { 889sub load_extension {
903 my ($path) = @_; 890 my ($path) = @_;
904 891
905 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 892 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
906 my $base = $1; 893 my $base = $1;
907 my $pkg = $1; 894 my $pkg = $1;
908 $pkg =~ s/[^[:word:]]/_/g; 895 $pkg =~ s/[^[:word:]]/_/g;
909 $pkg = "ext::$pkg"; 896 $pkg = "ext::$pkg";
910 897
911 warn "loading '$path' into '$pkg'\n"; 898 warn "... loading '$path' into '$pkg'\n";
912 899
913 open my $fh, "<:utf8", $path 900 open my $fh, "<:utf8", $path
914 or die "$path: $!"; 901 or die "$path: $!";
915 902
916 my $source = 903 my $source =
917 "package $pkg; use strict; use utf8;\n" 904 "package $pkg; use strict; use utf8;\n"
918 . "#line 1 \"$path\"\n{\n" 905 . "#line 1 \"$path\"\n{\n"
919 . (do { local $/; <$fh> }) 906 . (do { local $/; <$fh> })
920 . "\n};\n1"; 907 . "\n};\n1";
921 908
922 eval $source 909 unless (eval $source) {
923 or die $@ ? "$path: $@\n" 910 my $msg = $@ ? "$path: $@\n"
924 : "extension disabled.\n"; 911 : "extension disabled.\n";
925 912 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
926 push @exts, $pkg; 913 warn $@;
927 $ext_pkg{$base} = $pkg; 914 warn "mandatory extension failed to load, exiting.\n";
928 915 exit 1;
929# no strict 'refs'; 916 }
930# @{"$pkg\::ISA"} = ext::; 917 die $@;
931
932 register $base, $pkg;
933}
934
935sub unload_extension {
936 my ($pkg) = @_;
937
938 warn "removing extension $pkg\n";
939
940 # remove hooks
941 #TODO
942# for my $idx (0 .. $#PLUGIN_EVENT) {
943# delete $hook[$idx]{$pkg};
944# } 918 }
945 919
946 # remove commands 920 push @EXTS, $pkg;
947 for my $name (keys %COMMAND) {
948 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
949
950 if (@cb) {
951 $COMMAND{$name} = \@cb;
952 } else {
953 delete $COMMAND{$name};
954 }
955 }
956
957 # remove extcmds
958 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
959 delete $EXTCMD{$name};
960 }
961
962 if (my $cb = $pkg->can ("unload")) {
963 eval {
964 $cb->($pkg);
965 1
966 } or warn "$pkg unloaded, but with errors: $@";
967 }
968
969 Symbol::delete_package $pkg;
970} 921}
971 922
972sub load_extensions { 923sub load_extensions {
973 for my $ext (<$LIBDIR/*.ext>) { 924 for my $ext (<$LIBDIR/*.ext>) {
974 next unless -r $ext; 925 next unless -r $ext;
978 } or warn "$ext not loaded: $@"; 929 } or warn "$ext not loaded: $@";
979 } 930 }
980} 931}
981 932
982############################################################################# 933#############################################################################
983# load/save/clean perl data associated with a map
984
985*cf::mapsupport::on_clean = sub {
986 my ($map) = @_;
987
988 my $path = $map->tmpname;
989 defined $path or return;
990
991 unlink "$path.pst";
992};
993
994cf::map->attach (prio => -10000, package => cf::mapsupport::);
995
996#############################################################################
997# load/save perl data associated with player->ob objects
998
999sub all_objects(@) {
1000 @_, map all_objects ($_->inv), @_
1001}
1002
1003# TODO: compatibility cruft, remove when no longer needed
1004cf::player->attach (
1005 on_load => sub {
1006 my ($pl, $path) = @_;
1007
1008 for my $o (all_objects $pl->ob) {
1009 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1010 $o->set_ob_key_value ("_perl_data");
1011
1012 %$o = %{ Storable::thaw pack "H*", $value };
1013 }
1014 }
1015 },
1016);
1017
1018#############################################################################
1019 934
1020=head2 CORE EXTENSIONS 935=head2 CORE EXTENSIONS
1021 936
1022Functions and methods that extend core crossfire objects. 937Functions and methods that extend core crossfire objects.
1023 938
939=cut
940
941package cf::player;
942
943use Coro::AIO;
944
1024=head3 cf::player 945=head3 cf::player
1025 946
1026=over 4 947=over 4
1027 948
1028=item cf::player::exists $login 949=item cf::player::find $login
1029 950
1030Returns true when the given account exists. 951Returns the given player object, loading it if necessary (might block).
1031 952
1032=cut 953=cut
1033 954
1034sub cf::player::exists($) { 955sub playerdir($) {
1035 cf::player::find $_[0] 956 cf::localdir
1036 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 957 . "/"
958 . cf::playerdir
959 . "/"
960 . (ref $_[0] ? $_[0]->ob->name : $_[0])
961}
962
963sub path($) {
964 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
965
966 (playerdir $login) . "/$login.pl"
967}
968
969sub find_active($) {
970 $cf::PLAYER{$_[0]}
971 and $cf::PLAYER{$_[0]}->active
972 and $cf::PLAYER{$_[0]}
973}
974
975sub exists($) {
976 my ($login) = @_;
977
978 $cf::PLAYER{$login}
979 or cf::sync_job { !aio_stat path $login }
980}
981
982sub find($) {
983 return $cf::PLAYER{$_[0]} || do {
984 my $login = $_[0];
985
986 my $guard = cf::lock_acquire "user_find:$login";
987
988 $cf::PLAYER{$_[0]} || do {
989 my $pl = load_pl path $login
990 or return;
991 $cf::PLAYER{$login} = $pl
992 }
993 }
994}
995
996sub save($) {
997 my ($pl) = @_;
998
999 return if $pl->{deny_save};
1000
1001 my $path = path $pl;
1002 my $guard = cf::lock_acquire "user_save:$path";
1003
1004 return if $pl->{deny_save};
1005
1006 aio_mkdir playerdir $pl, 0770;
1007 $pl->{last_save} = $cf::RUNTIME;
1008
1009 $pl->save_pl ($path);
1010 Coro::cede;
1011}
1012
1013sub new($) {
1014 my ($login) = @_;
1015
1016 my $self = create;
1017
1018 $self->ob->name ($login);
1019 $self->{deny_save} = 1;
1020
1021 $cf::PLAYER{$login} = $self;
1022
1023 $self
1024}
1025
1026=item $pl->quit_character
1027
1028Nukes the player without looking back. If logged in, the connection will
1029be destroyed. May block for a long time.
1030
1031=cut
1032
1033sub quit_character {
1034 my ($pl) = @_;
1035
1036 my $name = $pl->ob->name;
1037
1038 $pl->{deny_save} = 1;
1039 $pl->password ("*"); # this should lock out the player until we nuked the dir
1040
1041 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1042 $pl->deactivate;
1043 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1044 $pl->ns->destroy if $pl->ns;
1045
1046 my $path = playerdir $pl;
1047 my $temp = "$path~$cf::RUNTIME~deleting~";
1048 aio_rename $path, $temp;
1049 delete $cf::PLAYER{$pl->ob->name};
1050 $pl->destroy;
1051
1052 my $prefix = qr<^~\Q$name\E/>;
1053
1054 # nuke player maps
1055 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1056
1057 IO::AIO::aio_rmtree $temp;
1058}
1059
1060=item $pl->kick
1061
1062Kicks a player out of the game. This destroys the connection.
1063
1064=cut
1065
1066sub kick {
1067 my ($pl, $kicker) = @_;
1068
1069 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1070 $pl->killer ("kicked");
1071 $pl->ns->destroy;
1072}
1073
1074=item cf::player::list_logins
1075
1076Returns am arrayref of all valid playernames in the system, can take a
1077while and may block, so not sync_job-capable, ever.
1078
1079=cut
1080
1081sub list_logins {
1082 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1083 or return [];
1084
1085 my @logins;
1086
1087 for my $login (@$dirs) {
1088 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1089 aio_read $fh, 0, 512, my $buf, 0 or next;
1090 $buf !~ /^password -------------$/m or next; # official not-valid tag
1091
1092 utf8::decode $login;
1093 push @logins, $login;
1094 }
1095
1096 \@logins
1097}
1098
1099=item $player->maps
1100
1101Returns an arrayref of map paths that are private for this
1102player. May block.
1103
1104=cut
1105
1106sub maps($) {
1107 my ($pl) = @_;
1108
1109 $pl = ref $pl ? $pl->ob->name : $pl;
1110
1111 my $files = aio_readdir playerdir $pl
1112 or return;
1113
1114 my @paths;
1115
1116 for (@$files) {
1117 utf8::decode $_;
1118 next if /\.(?:pl|pst)$/;
1119 next unless /^$PATH_SEP/o;
1120
1121 push @paths, cf::map::normalise "~$pl/$_";
1122 }
1123
1124 \@paths
1037} 1125}
1038 1126
1039=item $player->ext_reply ($msgid, $msgtype, %msg) 1127=item $player->ext_reply ($msgid, $msgtype, %msg)
1040 1128
1041Sends an ext reply to the player. 1129Sends an ext reply to the player.
1042 1130
1043=cut 1131=cut
1044 1132
1045sub cf::player::ext_reply($$$%) { 1133sub ext_reply($$$%) {
1046 my ($self, $id, %msg) = @_; 1134 my ($self, $id, %msg) = @_;
1047 1135
1048 $msg{msgid} = $id; 1136 $msg{msgid} = $id;
1049 1137
1050 $self->send ("ext " . to_json \%msg); 1138 $self->send ("ext " . cf::to_json \%msg);
1051} 1139}
1140
1141package cf;
1052 1142
1053=back 1143=back
1054 1144
1055 1145
1056=head3 cf::map 1146=head3 cf::map
1062package cf::map; 1152package cf::map;
1063 1153
1064use Fcntl; 1154use Fcntl;
1065use Coro::AIO; 1155use Coro::AIO;
1066 1156
1157use overload
1158 '""' => \&as_string,
1159 fallback => 1;
1160
1067our $MAX_RESET = 7200; 1161our $MAX_RESET = 3600;
1068our $DEFAULT_RESET = 3600; 1162our $DEFAULT_RESET = 3000;
1069 1163
1070sub generate_random_map { 1164sub generate_random_map {
1071 my ($path, $rmp) = @_; 1165 my ($self, $rmp) = @_;
1072
1073 # mit "rum" bekleckern, nicht 1166 # mit "rum" bekleckern, nicht
1074 cf::map::_create_random_map 1167 $self->_create_random_map (
1075 $path,
1076 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1168 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1077 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1169 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1078 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1170 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1079 $rmp->{exit_on_final_map}, 1171 $rmp->{exit_on_final_map},
1080 $rmp->{xsize}, $rmp->{ysize}, 1172 $rmp->{xsize}, $rmp->{ysize},
1081 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1173 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1082 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1174 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1083 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1175 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1084 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1176 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1085 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1177 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1086 (cf::region::find $rmp->{region}) 1178 (cf::region::find $rmp->{region}), $rmp->{custom}
1179 )
1180}
1181
1182=item cf::map->register ($regex, $prio)
1183
1184Register a handler for the map path matching the given regex at the
1185givne priority (higher is better, built-in handlers have priority 0, the
1186default).
1187
1188=cut
1189
1190sub register {
1191 my (undef, $regex, $prio) = @_;
1192 my $pkg = caller;
1193
1194 no strict;
1195 push @{"$pkg\::ISA"}, __PACKAGE__;
1196
1197 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1198}
1199
1200# also paths starting with '/'
1201$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1202
1203sub thawer_merge {
1204 my ($self, $merge) = @_;
1205
1206 # we have to keep some variables in memory intact
1207 local $self->{path};
1208 local $self->{load_path};
1209 local $self->{deny_save};
1210 local $self->{deny_reset};
1211
1212 $self->SUPER::thawer_merge ($merge);
1213}
1214
1215sub normalise {
1216 my ($path, $base) = @_;
1217
1218 $path = "$path"; # make sure its a string
1219
1220 $path =~ s/\.map$//;
1221
1222 # map plan:
1223 #
1224 # /! non-realised random map exit (special hack!)
1225 # {... are special paths that are not being touched
1226 # ?xxx/... are special absolute paths
1227 # ?random/... random maps
1228 # /... normal maps
1229 # ~user/... per-player map of a specific user
1230
1231 $path =~ s/$PATH_SEP/\//go;
1232
1233 # treat it as relative path if it starts with
1234 # something that looks reasonable
1235 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1236 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1237
1238 $base =~ s{[^/]+/?$}{};
1239 $path = "$base/$path";
1240 }
1241
1242 for ($path) {
1243 redo if s{//}{/};
1244 redo if s{/\.?/}{/};
1245 redo if s{/[^/]+/\.\./}{/};
1246 }
1247
1248 $path
1249}
1250
1251sub new_from_path {
1252 my (undef, $path, $base) = @_;
1253
1254 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1255
1256 $path = normalise $path, $base;
1257
1258 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1259 if ($path =~ $EXT_MAP{$pkg}[1]) {
1260 my $self = bless cf::map::new, $pkg;
1261 $self->{path} = $path; $self->path ($path);
1262 $self->init; # pass $1 etc.
1263 return $self;
1264 }
1265 }
1266
1267 Carp::carp "unable to resolve path '$path' (base '$base').";
1268 ()
1269}
1270
1271sub init {
1272 my ($self) = @_;
1273
1274 $self
1275}
1276
1277sub as_string {
1278 my ($self) = @_;
1279
1280 "$self->{path}"
1281}
1282
1283# the displayed name, this is a one way mapping
1284sub visible_name {
1285 &as_string
1286}
1287
1288# the original (read-only) location
1289sub load_path {
1290 my ($self) = @_;
1291
1292 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1293}
1294
1295# the temporary/swap location
1296sub save_path {
1297 my ($self) = @_;
1298
1299 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1300 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1301}
1302
1303# the unique path, undef == no special unique path
1304sub uniq_path {
1305 my ($self) = @_;
1306
1307 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1308 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1087} 1309}
1088 1310
1089# and all this just because we cannot iterate over 1311# and all this just because we cannot iterate over
1090# all maps in C++... 1312# all maps in C++...
1091sub change_all_map_light { 1313sub change_all_map_light {
1092 my ($change) = @_; 1314 my ($change) = @_;
1093 1315
1094 $_->change_map_light ($change) for values %cf::MAP; 1316 $_->change_map_light ($change)
1317 for grep $_->outdoor, values %cf::MAP;
1095} 1318}
1096 1319
1320sub unlink_save {
1321 my ($self) = @_;
1322
1323 utf8::encode (my $save = $self->save_path);
1324 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1325 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1326}
1327
1097sub try_load_header($) { 1328sub load_header_from($) {
1098 my ($path) = @_; 1329 my ($self, $path) = @_;
1099 1330
1100 utf8::encode $path; 1331 utf8::encode $path;
1101 aio_open $path, O_RDONLY, 0 1332 #aio_open $path, O_RDONLY, 0
1333 # or return;
1334
1335 $self->_load_header ($path)
1102 or return; 1336 or return;
1103 1337
1104 my $map = cf::map::new 1338 $self->{load_path} = $path;
1339
1340 1
1341}
1342
1343sub load_header_orig {
1344 my ($self) = @_;
1345
1346 $self->load_header_from ($self->load_path)
1347}
1348
1349sub load_header_temp {
1350 my ($self) = @_;
1351
1352 $self->load_header_from ($self->save_path)
1353}
1354
1355sub prepare_temp {
1356 my ($self) = @_;
1357
1358 $self->last_access ((delete $self->{last_access})
1359 || $cf::RUNTIME); #d#
1360 # safety
1361 $self->{instantiate_time} = $cf::RUNTIME
1362 if $self->{instantiate_time} > $cf::RUNTIME;
1363}
1364
1365sub prepare_orig {
1366 my ($self) = @_;
1367
1368 $self->{load_original} = 1;
1369 $self->{instantiate_time} = $cf::RUNTIME;
1370 $self->last_access ($cf::RUNTIME);
1371 $self->instantiate;
1372}
1373
1374sub load_header {
1375 my ($self) = @_;
1376
1377 if ($self->load_header_temp) {
1378 $self->prepare_temp;
1379 } else {
1380 $self->load_header_orig
1105 or return; 1381 or return;
1382 $self->prepare_orig;
1383 }
1106 1384
1107 $map->load_header ($path) 1385 1
1108 or return;
1109
1110 $map->{load_path} = $path;
1111
1112 $map
1113} 1386}
1114 1387
1388sub find;
1115sub find_map { 1389sub find {
1116 my ($path, $origin) = @_; 1390 my ($path, $origin) = @_;
1117 1391
1118 #warn "find_map<$path,$origin>\n";#d#
1119
1120 $path = new cf::path $path, $origin && $origin->path; 1392 $path = normalise $path, $origin && $origin->path;
1121 my $key = $path->as_string;
1122 1393
1394 cf::lock_wait "map_find:$path";
1395
1123 $cf::MAP{$key} || do { 1396 $cf::MAP{$path} || do {
1124 # do it the slow way 1397 my $guard = cf::lock_acquire "map_find:$path";
1125 my $map = try_load_header $path->save_path; 1398 my $map = new_from_path cf::map $path
1126
1127 if ($map) {
1128 # safety
1129 $map->{instantiate_time} = $cf::RUNTIME
1130 if $map->{instantiate_time} > $cf::RUNTIME;
1131 } else {
1132 if (my $rmp = $path->random_map_params) {
1133 $map = generate_random_map $key, $rmp;
1134 } else {
1135 $map = try_load_header $path->load_path;
1136 }
1137
1138 $map or return; 1399 or return;
1139 1400
1140 $map->{load_original} = 1;
1141 $map->{instantiate_time} = $cf::RUNTIME;
1142 $map->instantiate;
1143
1144 # per-player maps become, after loading, normal maps
1145 $map->per_player (0) if $path->{user_rel};
1146 }
1147 #Coro::Timer::sleep 1;#d#
1148
1149 $map->path ($key);
1150 $map->{path} = $path;
1151 $map->{last_save} = $cf::RUNTIME; 1401 $map->{last_save} = $cf::RUNTIME;
1152 $map->last_access ($cf::RUNTIME);
1153 1402
1154 if ($map->should_reset) { 1403 $map->load_header
1404 or return;
1405
1406 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1407 # doing this can freeze the server in a sync job, obviously
1408 #$cf::WAIT_FOR_TICK->wait;
1155 $map->reset; 1409 $map->reset;
1156 $map = find_map $path; 1410 undef $guard;
1411 return find $path;
1157 } 1412 }
1158 1413
1159 $cf::MAP{$key} = $map 1414 $cf::MAP{$path} = $map
1160 } 1415 }
1161} 1416}
1417
1418sub pre_load { }
1419sub post_load { }
1162 1420
1163sub load { 1421sub load {
1164 my ($self) = @_; 1422 my ($self) = @_;
1165 1423
1424 local $self->{deny_reset} = 1; # loading can take a long time
1425
1426 my $path = $self->{path};
1427 my $guard = cf::lock_acquire "map_load:$path";
1428
1166 return if $self->in_memory != cf::MAP_SWAPPED; 1429 return if $self->in_memory != cf::MAP_SWAPPED;
1167 1430
1168 $self->in_memory (cf::MAP_LOADING); 1431 $self->in_memory (cf::MAP_LOADING);
1169 1432
1170 my $path = $self->{path};
1171
1172 $self->alloc; 1433 $self->alloc;
1434
1435 $self->pre_load;
1436
1173 $self->load_objects ($self->{load_path}, 1) 1437 $self->_load_objects ($self->{load_path}, 1)
1174 or return; 1438 or return;
1175 1439
1176 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1440 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1177 if delete $self->{load_original}; 1441 if delete $self->{load_original};
1178 1442
1179 if (my $uniq = $path->uniq_path) { 1443 if (my $uniq = $self->uniq_path) {
1180 utf8::encode $uniq; 1444 utf8::encode $uniq;
1181 if (aio_open $uniq, O_RDONLY, 0) { 1445 if (aio_open $uniq, O_RDONLY, 0) {
1182 $self->clear_unique_items; 1446 $self->clear_unique_items;
1183 $self->load_objects ($uniq, 0); 1447 $self->_load_objects ($uniq, 0);
1184 } 1448 }
1185 } 1449 }
1450
1451 Coro::cede;
1186 1452
1187 # now do the right thing for maps 1453 # now do the right thing for maps
1188 $self->link_multipart_objects; 1454 $self->link_multipart_objects;
1189 1455
1190 if ($self->{path}->is_style_map) { 1456 unless ($self->{deny_activate}) {
1191 $self->{deny_save} = 1; 1457 $self->decay_objects;
1192 $self->{deny_reset} = 1;
1193 } else {
1194 $self->fix_auto_apply; 1458 $self->fix_auto_apply;
1195 $self->decay_objects;
1196 $self->update_buttons; 1459 $self->update_buttons;
1460 Coro::cede;
1197 $self->set_darkness_map; 1461 $self->set_darkness_map;
1198 $self->difficulty ($self->estimate_difficulty) 1462 $self->difficulty ($self->estimate_difficulty)
1199 unless $self->difficulty; 1463 unless $self->difficulty;
1464 Coro::cede;
1200 $self->activate; 1465 $self->activate;
1201 } 1466 }
1202 1467
1468 $self->post_load;
1469
1203 $self->in_memory (cf::MAP_IN_MEMORY); 1470 $self->in_memory (cf::MAP_IN_MEMORY);
1204} 1471}
1205 1472
1206sub load_map_sync { 1473sub customise_for {
1474 my ($self, $ob) = @_;
1475
1476 return find "~" . $ob->name . "/" . $self->{path}
1477 if $self->per_player;
1478
1479 $self
1480}
1481
1482# find and load all maps in the 3x3 area around a map
1483sub load_diag {
1484 my ($map) = @_;
1485
1486 my @diag; # diagonal neighbours
1487
1488 for (0 .. 3) {
1489 my $neigh = $map->tile_path ($_)
1490 or next;
1491 $neigh = find $neigh, $map
1492 or next;
1493 $neigh->load;
1494
1495 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1496 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1497 }
1498
1499 for (@diag) {
1500 my $neigh = find @$_
1501 or next;
1502 $neigh->load;
1503 }
1504}
1505
1506sub find_sync {
1207 my ($path, $origin) = @_; 1507 my ($path, $origin) = @_;
1208 1508
1209 #warn "load_map_sync<$path, $origin>\n";#d# 1509 cf::sync_job { find $path, $origin }
1510}
1210 1511
1211 cf::sync_job { 1512sub do_load_sync {
1212 my $map = cf::map::find_map $path, $origin 1513 my ($map) = @_;
1213 or return; 1514
1515 cf::sync_job { $map->load };
1516}
1517
1518our %MAP_PREFETCH;
1519our $MAP_PREFETCHER = undef;
1520
1521sub find_async {
1522 my ($path, $origin) = @_;
1523
1524 $path = normalise $path, $origin && $origin->{path};
1525
1526 if (my $map = $cf::MAP{$path}) {
1527 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1528 }
1529
1530 undef $MAP_PREFETCH{$path};
1531 $MAP_PREFETCHER ||= cf::async {
1532 while (%MAP_PREFETCH) {
1533 for my $path (keys %MAP_PREFETCH) {
1534 my $map = find $path
1535 or next;
1214 $map->load; 1536 $map->load;
1215 $map 1537
1538 delete $MAP_PREFETCH{$path};
1539 }
1540 }
1541 undef $MAP_PREFETCHER;
1216 } 1542 };
1543 $MAP_PREFETCHER->prio (6);
1544
1545 ()
1217} 1546}
1218 1547
1219sub save { 1548sub save {
1220 my ($self) = @_; 1549 my ($self) = @_;
1221 1550
1551 my $lock = cf::lock_acquire "map_data:" . $self->path;
1552
1222 $self->{last_save} = $cf::RUNTIME; 1553 $self->{last_save} = $cf::RUNTIME;
1223 1554
1224 return unless $self->dirty; 1555 return unless $self->dirty;
1225 1556
1226 my $save = $self->{path}->save_path; utf8::encode $save; 1557 my $save = $self->save_path; utf8::encode $save;
1227 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1558 my $uniq = $self->uniq_path; utf8::encode $uniq;
1228 1559
1229 $self->{load_path} = $save; 1560 $self->{load_path} = $save;
1230 1561
1231 return if $self->{deny_save}; 1562 return if $self->{deny_save};
1232 1563
1564 local $self->{last_access} = $self->last_access;#d#
1565
1566 cf::async {
1567 $_->contr->save for $self->players;
1568 };
1569
1233 if ($uniq) { 1570 if ($uniq) {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1571 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1235 $self->save_objects ($uniq, cf::IO_UNIQUES); 1572 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1236 } else { 1573 } else {
1237 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1574 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1238 } 1575 }
1239} 1576}
1240 1577
1241sub swap_out { 1578sub swap_out {
1242 my ($self) = @_; 1579 my ($self) = @_;
1580
1581 # save first because save cedes
1582 $self->save;
1583
1584 my $lock = cf::lock_acquire "map_data:" . $self->path;
1243 1585
1244 return if $self->players; 1586 return if $self->players;
1245 return if $self->in_memory != cf::MAP_IN_MEMORY; 1587 return if $self->in_memory != cf::MAP_IN_MEMORY;
1246 return if $self->{deny_save}; 1588 return if $self->{deny_save};
1247 1589
1248 $self->save;
1249 $self->clear; 1590 $self->clear;
1250 $self->in_memory (cf::MAP_SWAPPED); 1591 $self->in_memory (cf::MAP_SWAPPED);
1251} 1592}
1252 1593
1253sub reset_at { 1594sub reset_at {
1254 my ($self) = @_; 1595 my ($self) = @_;
1255 1596
1256 # TODO: safety, remove and allow resettable per-player maps 1597 # TODO: safety, remove and allow resettable per-player maps
1257 return 1e99 if $self->{path}{user_rel}; 1598 return 1e99 if $self->isa ("ext::map_per_player");#d#
1258 return 1e99 if $self->{deny_reset}; 1599 return 1e99 if $self->{deny_reset};
1259 1600
1260 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1601 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1261 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1602 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1262 1603
1267 my ($self) = @_; 1608 my ($self) = @_;
1268 1609
1269 $self->reset_at <= $cf::RUNTIME 1610 $self->reset_at <= $cf::RUNTIME
1270} 1611}
1271 1612
1272sub unlink_save {
1273 my ($self) = @_;
1274
1275 utf8::encode (my $save = $self->{path}->save_path);
1276 aioreq_pri 3; IO::AIO::aio_unlink $save;
1277 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1278}
1279
1280sub rename {
1281 my ($self, $new_path) = @_;
1282
1283 $self->unlink_save;
1284
1285 delete $cf::MAP{$self->path};
1286 $self->{path} = new cf::path $new_path;
1287 $self->path ($self->{path}->as_string);
1288 $cf::MAP{$self->path} = $self;
1289
1290 $self->save;
1291}
1292
1293sub reset { 1613sub reset {
1294 my ($self) = @_; 1614 my ($self) = @_;
1295 1615
1616 my $lock = cf::lock_acquire "map_data:$self->{path}";
1617
1296 return if $self->players; 1618 return if $self->players;
1297 return if $self->{path}{user_rel};#d# 1619 return if $self->isa ("ext::map_per_player");#d#
1298 1620
1299 warn "resetting map ", $self->path;#d# 1621 warn "resetting map ", $self->path;#d#
1300 1622
1623 $self->in_memory (cf::MAP_SWAPPED);
1624
1625 # need to save uniques path
1626 unless ($self->{deny_save}) {
1627 my $uniq = $self->uniq_path; utf8::encode $uniq;
1628
1629 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1630 if $uniq;
1631 }
1632
1301 delete $cf::MAP{$self->path}; 1633 delete $cf::MAP{$self->path};
1634
1635 $self->clear;
1302 1636
1303 $_->clear_links_to ($self) for values %cf::MAP; 1637 $_->clear_links_to ($self) for values %cf::MAP;
1304 1638
1305 $self->unlink_save; 1639 $self->unlink_save;
1306 $self->destroy; 1640 $self->destroy;
1309my $nuke_counter = "aaaa"; 1643my $nuke_counter = "aaaa";
1310 1644
1311sub nuke { 1645sub nuke {
1312 my ($self) = @_; 1646 my ($self) = @_;
1313 1647
1648 delete $cf::MAP{$self->path};
1649
1650 $self->unlink_save;
1651
1652 bless $self, "cf::map";
1653 delete $self->{deny_reset};
1314 $self->{deny_save} = 1; 1654 $self->{deny_save} = 1;
1315 $self->reset_timeout (1); 1655 $self->reset_timeout (1);
1316 $self->rename ("{nuke}/" . ($nuke_counter++)); 1656 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1657
1658 $cf::MAP{$self->path} = $self;
1659
1317 $self->reset; # polite request, might not happen 1660 $self->reset; # polite request, might not happen
1318} 1661}
1319 1662
1320sub customise_for { 1663=item cf::map::unique_maps
1321 my ($map, $ob) = @_;
1322 1664
1323 if ($map->per_player) { 1665Returns an arrayref of paths of all shared maps that have
1324 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 1666instantiated unique items. May block.
1325 }
1326 1667
1327 $map 1668=cut
1328}
1329 1669
1330sub emergency_save { 1670sub unique_maps() {
1331 local $cf::FREEZE = 1; 1671 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1672 or return;
1332 1673
1333 warn "enter emergency map save\n"; 1674 my @paths;
1334 1675
1335 cf::sync_job { 1676 for (@$files) {
1336 warn "begin emergency map save\n"; 1677 utf8::decode $_;
1337 $_->save for values %cf::MAP; 1678 next if /\.pst$/;
1679 next unless /^$PATH_SEP/o;
1680
1681 push @paths, cf::map::normalise $_;
1338 }; 1682 }
1339 1683
1340 warn "end emergency map save\n"; 1684 \@paths
1341} 1685}
1342 1686
1343package cf; 1687package cf;
1344 1688
1345=back 1689=back
1346 1690
1691=head3 cf::object
1692
1693=cut
1694
1695package cf::object;
1696
1697=over 4
1698
1699=item $ob->inv_recursive
1700
1701Returns the inventory of the object _and_ their inventories, recursively.
1702
1703=cut
1704
1705sub inv_recursive_;
1706sub inv_recursive_ {
1707 map { $_, inv_recursive_ $_->inv } @_
1708}
1709
1710sub inv_recursive {
1711 inv_recursive_ inv $_[0]
1712}
1713
1714package cf;
1715
1716=back
1347 1717
1348=head3 cf::object::player 1718=head3 cf::object::player
1349 1719
1350=over 4 1720=over 4
1351 1721
1391 1761
1392=item $player_object->enter_link 1762=item $player_object->enter_link
1393 1763
1394Freezes the player and moves him/her to a special map (C<{link}>). 1764Freezes the player and moves him/her to a special map (C<{link}>).
1395 1765
1396The player should be reaosnably safe there for short amounts of time. You 1766The player should be reasonably safe there for short amounts of time. You
1397I<MUST> call C<leave_link> as soon as possible, though. 1767I<MUST> call C<leave_link> as soon as possible, though.
1398 1768
1769Will never block.
1770
1399=item $player_object->leave_link ($map, $x, $y) 1771=item $player_object->leave_link ($map, $x, $y)
1400 1772
1401Moves the player out of the specila link map onto the given map. If the 1773Moves the player out of the special C<{link}> map onto the specified
1402map is not valid (or omitted), the player will be moved back to the 1774map. If the map is not valid (or omitted), the player will be moved back
1403location he/she was before the call to C<enter_link>, or, if that fails, 1775to the location he/she was before the call to C<enter_link>, or, if that
1404to the emergency map position. 1776fails, to the emergency map position.
1405 1777
1406Might block. 1778Might block.
1407 1779
1408=cut 1780=cut
1781
1782sub link_map {
1783 unless ($LINK_MAP) {
1784 $LINK_MAP = cf::map::find "{link}"
1785 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1786 $LINK_MAP->load;
1787 }
1788
1789 $LINK_MAP
1790}
1409 1791
1410sub cf::object::player::enter_link { 1792sub cf::object::player::enter_link {
1411 my ($self) = @_; 1793 my ($self) = @_;
1412 1794
1413 return if $self->map == $LINK_MAP; 1795 $self->deactivate_recursive;
1414 1796
1797 return if UNIVERSAL::isa $self->map, "ext::map_link";
1798
1415 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] 1799 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1416 if $self->map; 1800 if $self->map;
1417 1801
1418 $self->enter_map ($LINK_MAP, 20, 20); 1802 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1419 $self->deactivate_recursive;
1420} 1803}
1421 1804
1422sub cf::object::player::leave_link { 1805sub cf::object::player::leave_link {
1423 my ($self, $map, $x, $y) = @_; 1806 my ($self, $map, $x, $y) = @_;
1424 1807
1425 my $link_pos = delete $self->{_link_pos}; 1808 my $link_pos = delete $self->{_link_pos};
1426 1809
1427 unless ($map) { 1810 unless ($map) {
1428 # restore original map position 1811 # restore original map position
1429 ($map, $x, $y) = @{ $link_pos || [] }; 1812 ($map, $x, $y) = @{ $link_pos || [] };
1430 $map = cf::map::find_map $map; 1813 $map = cf::map::find $map;
1431 1814
1432 unless ($map) { 1815 unless ($map) {
1433 ($map, $x, $y) = @$EMERGENCY_POSITION; 1816 ($map, $x, $y) = @$EMERGENCY_POSITION;
1434 $map = cf::map::find_map $map 1817 $map = cf::map::find $map
1435 or die "FATAL: cannot load emergency map\n"; 1818 or die "FATAL: cannot load emergency map\n";
1436 } 1819 }
1437 } 1820 }
1438 1821
1439 ($x, $y) = (-1, -1) 1822 ($x, $y) = (-1, -1)
1442 # use -1 or undef as default coordinates, not 0, 0 1825 # use -1 or undef as default coordinates, not 0, 0
1443 ($x, $y) = ($map->enter_x, $map->enter_y) 1826 ($x, $y) = ($map->enter_x, $map->enter_y)
1444 if $x <=0 && $y <= 0; 1827 if $x <=0 && $y <= 0;
1445 1828
1446 $map->load; 1829 $map->load;
1830 $map->load_diag;
1447 1831
1832 return unless $self->contr->active;
1448 $self->activate_recursive; 1833 $self->activate_recursive;
1834
1835 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1449 $self->enter_map ($map, $x, $y); 1836 $self->enter_map ($map, $x, $y);
1450} 1837}
1451 1838
1839cf::player->attach (
1840 on_logout => sub {
1841 my ($pl) = @_;
1842
1843 # abort map switching before logout
1844 if ($pl->ob->{_link_pos}) {
1845 cf::sync_job {
1846 $pl->ob->leave_link
1847 };
1848 }
1849 },
1850 on_login => sub {
1851 my ($pl) = @_;
1852
1853 # try to abort aborted map switching on player login :)
1854 # should happen only on crashes
1855 if ($pl->ob->{_link_pos}) {
1856 $pl->ob->enter_link;
1857 (async {
1858 $pl->ob->reply (undef,
1859 "There was an internal problem at your last logout, "
1860 . "the server will try to bring you to your intended destination in a second.",
1861 cf::NDI_RED);
1862 # we need this sleep as the login has a concurrent enter_exit running
1863 # and this sleep increases chances of the player not ending up in scorn
1864 Coro::Timer::sleep 1;
1865 $pl->ob->leave_link;
1866 })->prio (2);
1867 }
1868 },
1869);
1870
1452=item $player_object->goto_map ($path, $x, $y) 1871=item $player_object->goto ($path, $x, $y)
1453 1872
1454=cut 1873=cut
1455 1874
1456sub cf::object::player::goto_map { 1875sub cf::object::player::goto {
1457 my ($self, $path, $x, $y) = @_; 1876 my ($self, $path, $x, $y) = @_;
1458 1877
1459 $self->enter_link; 1878 $self->enter_link;
1460 1879
1461 (Coro::async { 1880 (async {
1462 $path = new cf::path $path; 1881 my $map = eval {
1463
1464 my $map = cf::map::find_map $path->as_string; 1882 my $map = cf::map::find $path;
1465 $map = $map->customise_for ($self) if $map; 1883 $map = $map->customise_for ($self) if $map;
1466 1884 $map
1467# warn "entering ", $map->path, " at ($x, $y)\n" 1885 } or
1468# if $map;
1469
1470 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1886 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1471 1887
1472 $self->leave_link ($map, $x, $y); 1888 $self->leave_link ($map, $x, $y);
1473 })->prio (1); 1889 })->prio (1);
1474} 1890}
1475 1891
1479 1895
1480sub parse_random_map_params { 1896sub parse_random_map_params {
1481 my ($spec) = @_; 1897 my ($spec) = @_;
1482 1898
1483 my $rmp = { # defaults 1899 my $rmp = { # defaults
1484 xsize => 10, 1900 xsize => (cf::rndm 15, 40),
1485 ysize => 10, 1901 ysize => (cf::rndm 15, 40),
1902 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1903 #layout => string,
1486 }; 1904 };
1487 1905
1488 for (split /\n/, $spec) { 1906 for (split /\n/, $spec) {
1489 my ($k, $v) = split /\s+/, $_, 2; 1907 my ($k, $v) = split /\s+/, $_, 2;
1490 1908
1494 $rmp 1912 $rmp
1495} 1913}
1496 1914
1497sub prepare_random_map { 1915sub prepare_random_map {
1498 my ($exit) = @_; 1916 my ($exit) = @_;
1917
1918 my $guard = cf::lock_acquire "exit_prepare:$exit";
1499 1919
1500 # all this does is basically replace the /! path by 1920 # all this does is basically replace the /! path by
1501 # a new random map path (?random/...) with a seed 1921 # a new random map path (?random/...) with a seed
1502 # that depends on the exit object 1922 # that depends on the exit object
1503 1923
1504 my $rmp = parse_random_map_params $exit->msg; 1924 my $rmp = parse_random_map_params $exit->msg;
1505 1925
1506 if ($exit->map) { 1926 if ($exit->map) {
1507 $rmp->{region} = $exit->map->region_name; 1927 $rmp->{region} = $exit->region->name;
1508 $rmp->{origin_map} = $exit->map->path; 1928 $rmp->{origin_map} = $exit->map->path;
1509 $rmp->{origin_x} = $exit->x; 1929 $rmp->{origin_x} = $exit->x;
1510 $rmp->{origin_y} = $exit->y; 1930 $rmp->{origin_y} = $exit->y;
1511 } 1931 }
1512 1932
1513 $rmp->{random_seed} ||= $exit->random_seed; 1933 $rmp->{random_seed} ||= $exit->random_seed;
1514 1934
1515 my $data = cf::to_json $rmp; 1935 my $data = cf::to_json $rmp;
1516 my $md5 = Digest::MD5::md5_hex $data; 1936 my $md5 = Digest::MD5::md5_hex $data;
1937 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1517 1938
1518 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1939 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1519 aio_write $fh, 0, (length $data), $data, 0; 1940 aio_write $fh, 0, (length $data), $data, 0;
1941 undef $fh;
1942 aio_rename "$meta~", $meta;
1520 1943
1521 $exit->slaying ("?random/$md5"); 1944 $exit->slaying ("?random/$md5");
1522 $exit->msg (undef); 1945 $exit->msg (undef);
1523 } 1946 }
1524} 1947}
1526sub cf::object::player::enter_exit { 1949sub cf::object::player::enter_exit {
1527 my ($self, $exit) = @_; 1950 my ($self, $exit) = @_;
1528 1951
1529 return unless $self->type == cf::PLAYER; 1952 return unless $self->type == cf::PLAYER;
1530 1953
1954 if ($exit->slaying eq "/!") {
1955 #TODO: this should de-fi-ni-te-ly not be a sync-job
1956 cf::sync_job { prepare_random_map $exit };
1957 }
1958
1959 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1960 my $hp = $exit->stats->hp;
1961 my $sp = $exit->stats->sp;
1962
1531 $self->enter_link; 1963 $self->enter_link;
1532 1964
1533 (Coro::async { 1965 (async {
1966 $self->deactivate_recursive; # just to be sure
1534 unless (eval { 1967 unless (eval {
1535 1968 $self->goto ($slaying, $hp, $sp);
1536 prepare_random_map $exit
1537 if $exit->slaying eq "/!";
1538
1539 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1540 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1541 1969
1542 1; 1970 1;
1543 }) { 1971 }) {
1544 $self->message ("Something went wrong deep within the crossfire server. " 1972 $self->message ("Something went wrong deep within the crossfire server. "
1545 . "I'll try to bring you back to the map you were before. " 1973 . "I'll try to bring you back to the map you were before. "
1546 . "Please report this to the dungeon master", 1974 . "Please report this to the dungeon master!",
1547 cf::NDI_UNIQUE | cf::NDI_RED); 1975 cf::NDI_UNIQUE | cf::NDI_RED);
1548 1976
1549 warn "ERROR in enter_exit: $@"; 1977 warn "ERROR in enter_exit: $@";
1550 $self->leave_link; 1978 $self->leave_link;
1551 } 1979 }
1602 on_reply => sub { 2030 on_reply => sub {
1603 my ($ns, $msg) = @_; 2031 my ($ns, $msg) = @_;
1604 2032
1605 # this weird shuffling is so that direct followup queries 2033 # this weird shuffling is so that direct followup queries
1606 # get handled first 2034 # get handled first
1607 my $queue = delete $ns->{query_queue}; 2035 my $queue = delete $ns->{query_queue}
2036 or return; # be conservative, not sure how that can happen, but we saw a crash here
1608 2037
1609 (shift @$queue)->[1]->($msg); 2038 (shift @$queue)->[1]->($msg);
2039 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1610 2040
1611 push @{ $ns->{query_queue} }, @$queue; 2041 push @{ $ns->{query_queue} }, @$queue;
1612 2042
1613 if (@{ $ns->{query_queue} } == @$queue) { 2043 if (@{ $ns->{query_queue} } == @$queue) {
1614 if (@$queue) { 2044 if (@$queue) {
1618 } 2048 }
1619 } 2049 }
1620 }, 2050 },
1621); 2051);
1622 2052
1623=item $client->coro (\&cb) 2053=item $client->async (\&cb)
1624 2054
1625Create a new coroutine, running the specified callback. The coroutine will 2055Create a new coroutine, running the specified callback. The coroutine will
1626be automatically cancelled when the client gets destroyed (e.g. on logout, 2056be automatically cancelled when the client gets destroyed (e.g. on logout,
1627or loss of connection). 2057or loss of connection).
1628 2058
1629=cut 2059=cut
1630 2060
1631sub cf::client::coro { 2061sub cf::client::async {
1632 my ($self, $cb) = @_; 2062 my ($self, $cb) = @_;
1633 2063
1634 my $coro; $coro = async { 2064 my $coro = &Coro::async ($cb);
1635 eval {
1636 $cb->();
1637 };
1638 warn $@ if $@;
1639 };
1640 2065
1641 $coro->on_destroy (sub { 2066 $coro->on_destroy (sub {
1642 delete $self->{_coro}{$coro+0}; 2067 delete $self->{_coro}{$coro+0};
1643 }); 2068 });
1644 2069
1780The parameter C<$family> should best start with the name of the extension 2205The parameter C<$family> should best start with the name of the extension
1781using it, it should be unique. 2206using it, it should be unique.
1782 2207
1783=over 4 2208=over 4
1784 2209
1785=item $hashref = cf::db_get $family
1786
1787Return a hashref for use by the extension C<$family>, which can be
1788modified. After modifications, you have to call C<cf::db_dirty> or
1789C<cf::db_sync>.
1790
1791=item $value = cf::db_get $family => $key 2210=item $value = cf::db_get $family => $key
1792 2211
1793Returns a single value from the database 2212Returns a single value from the database.
1794
1795=item cf::db_put $family => $hashref
1796
1797Stores the given family hashref into the database. Updates are delayed, if
1798you want the data to be synced to disk immediately, use C<cf::db_sync>.
1799 2213
1800=item cf::db_put $family => $key => $value 2214=item cf::db_put $family => $key => $value
1801 2215
1802Stores the given C<$value> in the family hash. Updates are delayed, if you 2216Stores the given C<$value> in the family.
1803want the data to be synced to disk immediately, use C<cf::db_sync>.
1804
1805=item cf::db_dirty
1806
1807Marks the database as dirty, to be updated at a later time.
1808
1809=item cf::db_sync
1810
1811Immediately write the database to disk I<if it is dirty>.
1812 2217
1813=cut 2218=cut
1814 2219
1815our $DB; 2220our $DB;
1816 2221
1817{ 2222sub db_init {
2223 unless ($DB) {
2224 $DB = BDB::db_create $DB_ENV;
2225
2226 cf::sync_job {
2227 eval {
2228 $DB->set_flags (BDB::CHKSUM);
2229
2230 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2231 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2232 cf::cleanup "db_open(db): $!" if $!;
2233 };
2234 cf::cleanup "db_open(db): $@" if $@;
2235 };
2236
1818 my $path = cf::localdir . "/database.pst"; 2237 my $path = cf::localdir . "/database.pst";
2238 if (stat $path) {
2239 cf::sync_job {
2240 my $pst = Storable::retrieve $path;
1819 2241
1820 sub db_load() { 2242 cf::db_put (board => data => $pst->{board});
1821 warn "loading database $path\n";#d# remove later 2243 cf::db_put (guildrules => data => $pst->{guildrules});
1822 $DB = stat $path ? Storable::retrieve $path : { }; 2244 cf::db_put (rent => balance => $pst->{rent}{balance});
1823 } 2245 BDB::db_env_txn_checkpoint $DB_ENV;
1824 2246
1825 my $pid; 2247 unlink $path;
1826
1827 sub db_save() {
1828 warn "saving database $path\n";#d# remove later
1829 waitpid $pid, 0 if $pid;
1830 if (0 == ($pid = fork)) {
1831 $DB->{_meta}{version} = 1;
1832 Storable::nstore $DB, "$path~";
1833 rename "$path~", $path;
1834 cf::_exit 0 if defined $pid;
1835 } 2248 };
1836 }
1837
1838 my $dirty;
1839
1840 sub db_sync() {
1841 db_save if $dirty;
1842 undef $dirty;
1843 }
1844
1845 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1846 db_sync;
1847 });
1848
1849 sub db_dirty() {
1850 $dirty = 1;
1851 $idle->start;
1852 }
1853
1854 sub db_get($;$) {
1855 @_ >= 2
1856 ? $DB->{$_[0]}{$_[1]}
1857 : ($DB->{$_[0]} ||= { })
1858 }
1859
1860 sub db_put($$;$) {
1861 if (@_ >= 3) {
1862 $DB->{$_[0]}{$_[1]} = $_[2];
1863 } else {
1864 $DB->{$_[0]} = $_[1];
1865 }
1866 db_dirty;
1867 }
1868
1869 cf::global->attach (
1870 prio => 10000,
1871 on_cleanup => sub {
1872 db_sync;
1873 }, 2249 }
1874 ); 2250 }
2251}
2252
2253sub db_get($$) {
2254 my $key = "$_[0]/$_[1]";
2255
2256 cf::sync_job {
2257 BDB::db_get $DB, undef, $key, my $data;
2258
2259 $! ? ()
2260 : Compress::LZF::sthaw $data
2261 }
2262}
2263
2264sub db_put($$$) {
2265 BDB::dbreq_pri 4;
2266 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
1875} 2267}
1876 2268
1877############################################################################# 2269#############################################################################
1878# the server's main() 2270# the server's init and main functions
2271
2272sub load_faces {
2273 my $path = sprintf "%s/faces", cf::datadir;
2274
2275 warn "loading faces from $path\n";
2276
2277 my $faces;
2278 0 < aio_load $path, $faces
2279 or die "$path: $!";
2280
2281 Coro::cede;
2282 $faces = Storable::thaw $faces;
2283 Coro::cede;
2284
2285 while (my ($face, $info) = each %$faces) {
2286 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2287 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2288 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2289 Coro::cede;
2290 }
2291
2292 1
2293}
2294
2295sub reload_resources {
2296 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2297 or die "unable to load regions file\n";#d#
2298 load_faces
2299 or die "unable to load faces\n";#d#
2300}
2301
2302sub init {
2303 reload_resources;
2304}
1879 2305
1880sub cfg_load { 2306sub cfg_load {
1881 open my $fh, "<:utf8", cf::confdir . "/config" 2307 open my $fh, "<:utf8", cf::confdir . "/config"
1882 or return; 2308 or return;
1883 2309
1884 local $/; 2310 local $/;
1885 *CFG = YAML::Syck::Load <$fh>; 2311 *CFG = YAML::Syck::Load <$fh>;
2312
2313 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2314
2315 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2316 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2317
2318 if (exists $CFG{mlockall}) {
2319 eval {
2320 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2321 and die "WARNING: m(un)lockall failed: $!\n";
2322 };
2323 warn $@ if $@;
2324 }
1886} 2325}
1887 2326
1888sub main { 2327sub main {
1889 # we must not ever block the main coroutine 2328 # we must not ever block the main coroutine
1890 local $Coro::idle = sub { 2329 local $Coro::idle = sub {
1891 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2330 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1892 (Coro::unblock_sub { 2331 (async {
1893 Event::one_event; 2332 Event::one_event;
1894 })->(); 2333 })->prio (Coro::PRIO_MAX);
1895 }; 2334 };
1896 2335
1897 cfg_load; 2336 cfg_load;
1898 db_load; 2337 db_init;
1899 load_extensions; 2338 load_extensions;
2339
2340 $TICK_WATCHER->start;
1900 Event::loop; 2341 Event::loop;
1901} 2342}
1902 2343
1903############################################################################# 2344#############################################################################
1904# initialisation 2345# initialisation and cleanup
2346
2347# install some emergency cleanup handlers
2348BEGIN {
2349 for my $signal (qw(INT HUP TERM)) {
2350 Event->signal (
2351 reentrant => 0,
2352 data => WF_AUTOCANCEL,
2353 signal => $signal,
2354 prio => 0,
2355 cb => sub {
2356 cf::cleanup "SIG$signal";
2357 },
2358 );
2359 }
2360}
2361
2362sub emergency_save() {
2363 my $freeze_guard = cf::freeze_mainloop;
2364
2365 warn "enter emergency perl save\n";
2366
2367 cf::sync_job {
2368 # use a peculiar iteration method to avoid tripping on perl
2369 # refcount bugs in for. also avoids problems with players
2370 # and maps saved/destroyed asynchronously.
2371 warn "begin emergency player save\n";
2372 for my $login (keys %cf::PLAYER) {
2373 my $pl = $cf::PLAYER{$login} or next;
2374 $pl->valid or next;
2375 $pl->save;
2376 }
2377 warn "end emergency player save\n";
2378
2379 warn "begin emergency map save\n";
2380 for my $path (keys %cf::MAP) {
2381 my $map = $cf::MAP{$path} or next;
2382 $map->valid or next;
2383 $map->save;
2384 }
2385 warn "end emergency map save\n";
2386
2387 warn "begin emergency database checkpoint\n";
2388 BDB::db_env_txn_checkpoint $DB_ENV;
2389 warn "end emergency database checkpoint\n";
2390 };
2391
2392 warn "leave emergency perl save\n";
2393}
2394
2395sub post_cleanup {
2396 my ($make_core) = @_;
2397
2398 warn Carp::longmess "post_cleanup backtrace"
2399 if $make_core;
2400}
1905 2401
1906sub reload() { 2402sub reload() {
1907 # can/must only be called in main 2403 # can/must only be called in main
1908 if ($Coro::current != $Coro::main) { 2404 if ($Coro::current != $Coro::main) {
1909 warn "can only reload from main coroutine\n"; 2405 warn "can only reload from main coroutine";
1910 return; 2406 return;
1911 } 2407 }
1912 2408
1913 warn "reloading..."; 2409 warn "reloading...";
1914 2410
1915 local $FREEZE = 1; 2411 warn "entering sync_job";
2412
2413 cf::sync_job {
2414 cf::write_runtime; # external watchdog should not bark
1916 cf::emergency_save; 2415 cf::emergency_save;
2416 cf::write_runtime; # external watchdog should not bark
1917 2417
1918 eval { 2418 warn "syncing database to disk";
2419 BDB::db_env_txn_checkpoint $DB_ENV;
2420
1919 # if anything goes wrong in here, we should simply crash as we already saved 2421 # if anything goes wrong in here, we should simply crash as we already saved
1920 2422
1921 # cancel all watchers 2423 warn "cancelling all WF_AUTOCANCEL watchers";
1922 for (Event::all_watchers) { 2424 for (Event::all_watchers) {
1923 $_->cancel if $_->data & WF_AUTOCANCEL; 2425 $_->cancel if $_->data & WF_AUTOCANCEL;
1924 } 2426 }
1925 2427
2428 warn "flushing outstanding aio requests";
2429 for (;;) {
2430 BDB::flush;
2431 IO::AIO::flush;
2432 Coro::cede;
2433 last unless IO::AIO::nreqs || BDB::nreqs;
2434 warn "iterate...";
2435 }
2436
2437 ++$RELOAD;
2438
1926 # cancel all extension coros 2439 warn "cancelling all extension coros";
1927 $_->cancel for values %EXT_CORO; 2440 $_->cancel for values %EXT_CORO;
1928 %EXT_CORO = (); 2441 %EXT_CORO = ();
1929 2442
1930 # unload all extensions 2443 warn "removing commands";
1931 for (@exts) { 2444 %COMMAND = ();
2445
2446 warn "removing ext commands";
2447 %EXTCMD = ();
2448
2449 warn "unloading/nuking all extensions";
2450 for my $pkg (@EXTS) {
1932 warn "unloading <$_>"; 2451 warn "... unloading $pkg";
1933 unload_extension $_; 2452
2453 if (my $cb = $pkg->can ("unload")) {
2454 eval {
2455 $cb->($pkg);
2456 1
2457 } or warn "$pkg unloaded, but with errors: $@";
1934 } 2458 }
1935 2459
2460 warn "... nuking $pkg";
2461 Symbol::delete_package $pkg;
2462 }
2463
1936 # unload all modules loaded from $LIBDIR 2464 warn "unloading all perl modules loaded from $LIBDIR";
1937 while (my ($k, $v) = each %INC) { 2465 while (my ($k, $v) = each %INC) {
1938 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2466 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1939 2467
1940 warn "removing <$k>"; 2468 warn "... unloading $k";
1941 delete $INC{$k}; 2469 delete $INC{$k};
1942 2470
1943 $k =~ s/\.pm$//; 2471 $k =~ s/\.pm$//;
1944 $k =~ s/\//::/g; 2472 $k =~ s/\//::/g;
1945 2473
1948 } 2476 }
1949 2477
1950 Symbol::delete_package $k; 2478 Symbol::delete_package $k;
1951 } 2479 }
1952 2480
1953 # sync database to disk
1954 cf::db_sync;
1955 IO::AIO::flush;
1956
1957 # get rid of safe::, as good as possible 2481 warn "getting rid of safe::, as good as possible";
1958 Symbol::delete_package "safe::$_" 2482 Symbol::delete_package "safe::$_"
1959 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2483 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1960 2484
1961 # remove register_script_function callbacks
1962 # TODO
1963
1964 # unload cf.pm "a bit" 2485 warn "unloading cf.pm \"a bit\"";
1965 delete $INC{"cf.pm"}; 2486 delete $INC{"cf.pm"};
1966 2487
1967 # don't, removes xs symbols, too, 2488 # don't, removes xs symbols, too,
1968 # and global variables created in xs 2489 # and global variables created in xs
1969 #Symbol::delete_package __PACKAGE__; 2490 #Symbol::delete_package __PACKAGE__;
1970 2491
1971 # reload cf.pm 2492 warn "unload completed, starting to reload now";
2493
1972 warn "reloading cf.pm"; 2494 warn "reloading cf.pm";
1973 require cf; 2495 require cf;
1974 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2496 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1975 2497
1976 # load config and database again 2498 warn "loading config and database again";
1977 cf::cfg_load; 2499 cf::cfg_load;
1978 cf::db_load;
1979 2500
1980 # load extensions
1981 warn "load extensions"; 2501 warn "loading extensions";
1982 cf::load_extensions; 2502 cf::load_extensions;
1983 2503
1984 # reattach attachments to objects 2504 warn "reattaching attachments to objects/players";
1985 warn "reattach"; 2505 _global_reattach; # objects, sockets
1986 _global_reattach; 2506 warn "reattaching attachments to maps";
1987 }; 2507 reattach $_ for values %MAP;
2508 warn "reattaching attachments to players";
2509 reattach $_ for values %PLAYER;
1988 2510
1989 if ($@) { 2511 warn "loading reloadable resources";
2512 reload_resources;
2513
2514 warn "leaving sync_job";
2515
2516 1
2517 } or do {
1990 warn $@; 2518 warn $@;
1991 warn "error while reloading, exiting."; 2519 warn "error while reloading, exiting.";
1992 exit 1; 2520 exit 1;
1993 } 2521 };
1994 2522
1995 warn "reloaded successfully"; 2523 warn "reloaded";
1996}; 2524};
1997 2525
1998############################################################################# 2526our $RELOAD_WATCHER; # used only during reload
1999
2000unless ($LINK_MAP) {
2001 $LINK_MAP = cf::map::new;
2002
2003 $LINK_MAP->width (41);
2004 $LINK_MAP->height (41);
2005 $LINK_MAP->alloc;
2006 $LINK_MAP->path ("{link}");
2007 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2008 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2009
2010 # dirty hack because... archetypes are not yet loaded
2011 Event->timer (
2012 after => 2,
2013 cb => sub {
2014 $_[0]->w->cancel;
2015
2016 # provide some exits "home"
2017 my $exit = cf::object::new "exit";
2018
2019 $exit->slaying ($EMERGENCY_POSITION->[0]);
2020 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2021 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2022
2023 $LINK_MAP->insert ($exit->clone, 19, 19);
2024 $LINK_MAP->insert ($exit->clone, 19, 20);
2025 $LINK_MAP->insert ($exit->clone, 19, 21);
2026 $LINK_MAP->insert ($exit->clone, 20, 19);
2027 $LINK_MAP->insert ($exit->clone, 20, 21);
2028 $LINK_MAP->insert ($exit->clone, 21, 19);
2029 $LINK_MAP->insert ($exit->clone, 21, 20);
2030 $LINK_MAP->insert ($exit->clone, 21, 21);
2031
2032 $exit->destroy;
2033 });
2034
2035 $LINK_MAP->{deny_save} = 1;
2036 $LINK_MAP->{deny_reset} = 1;
2037
2038 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2039}
2040
2041register "<global>", __PACKAGE__;
2042 2527
2043register_command "reload" => sub { 2528register_command "reload" => sub {
2044 my ($who, $arg) = @_; 2529 my ($who, $arg) = @_;
2045 2530
2046 if ($who->flag (FLAG_WIZ)) { 2531 if ($who->flag (FLAG_WIZ)) {
2047 $who->message ("start of reload."); 2532 $who->message ("reloading server.");
2533
2534 # doing reload synchronously and two reloads happen back-to-back,
2535 # coro crashes during coro_state_free->destroy here.
2536
2537 $RELOAD_WATCHER ||= Event->timer (
2538 reentrant => 0,
2539 after => 0,
2540 data => WF_AUTOCANCEL,
2541 cb => sub {
2048 reload; 2542 reload;
2049 $who->message ("end of reload."); 2543 undef $RELOAD_WATCHER;
2544 },
2545 );
2050 } 2546 }
2051}; 2547};
2052 2548
2053unshift @INC, $LIBDIR; 2549unshift @INC, $LIBDIR;
2550
2551my $bug_warning = 0;
2054 2552
2055$TICK_WATCHER = Event->timer ( 2553$TICK_WATCHER = Event->timer (
2056 reentrant => 0, 2554 reentrant => 0,
2555 parked => 1,
2057 prio => 0, 2556 prio => 0,
2058 at => $NEXT_TICK || $TICK, 2557 at => $NEXT_TICK || $TICK,
2059 data => WF_AUTOCANCEL, 2558 data => WF_AUTOCANCEL,
2060 cb => sub { 2559 cb => sub {
2061 unless ($FREEZE) { 2560 if ($Coro::current != $Coro::main) {
2561 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2562 unless ++$bug_warning > 10;
2563 return;
2564 }
2565
2566 $NOW = Event::time;
2567
2062 cf::server_tick; # one server iteration 2568 cf::server_tick; # one server iteration
2063 $RUNTIME += $TICK; 2569 $RUNTIME += $TICK;
2064 }
2065
2066 $NEXT_TICK += $TICK; 2570 $NEXT_TICK += $TICK;
2571
2572 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2573 $NEXT_RUNTIME_WRITE = $NOW + 10;
2574 Coro::async_pool {
2575 write_runtime
2576 or warn "ERROR: unable to write runtime file: $!";
2577 };
2578 }
2579
2580 $WAIT_FOR_TICK->broadcast;
2581 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2582
2583# my $AFTER = Event::time;
2584# warn $AFTER - $NOW;#d#
2067 2585
2068 # if we are delayed by four ticks or more, skip them all 2586 # if we are delayed by four ticks or more, skip them all
2069 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2587 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2070 2588
2071 $TICK_WATCHER->at ($NEXT_TICK); 2589 $TICK_WATCHER->at ($NEXT_TICK);
2072 $TICK_WATCHER->start; 2590 $TICK_WATCHER->start;
2073 }, 2591 },
2074); 2592);
2075 2593
2594{
2076IO::AIO::max_poll_time $TICK * 0.2; 2595 BDB::max_poll_time $TICK * 0.1;
2077 2596 $BDB_POLL_WATCHER = Event->io (
2078Event->io ( 2597 reentrant => 0,
2079 fd => IO::AIO::poll_fileno, 2598 fd => BDB::poll_fileno,
2080 poll => 'r', 2599 poll => 'r',
2081 prio => 5, 2600 prio => 0,
2082 data => WF_AUTOCANCEL,
2083 cb => \&IO::AIO::poll_cb,
2084);
2085
2086Event->timer (
2087 data => WF_AUTOCANCEL, 2601 data => WF_AUTOCANCEL,
2088 after => 0, 2602 cb => \&BDB::poll_cb,
2089 interval => 10, 2603 );
2090 cb => sub { 2604 BDB::min_parallel 8;
2091 (Coro::unblock_sub { 2605
2092 write_runtime 2606 BDB::set_sync_prepare {
2093 or warn "ERROR: unable to write runtime file: $!"; 2607 my $status;
2608 my $current = $Coro::current;
2609 (
2610 sub {
2611 $status = $!;
2612 $current->ready; undef $current;
2613 },
2614 sub {
2615 Coro::schedule while defined $current;
2616 $! = $status;
2617 },
2618 )
2619 };
2620
2621 unless ($DB_ENV) {
2622 $DB_ENV = BDB::db_env_create;
2623
2624 cf::sync_job {
2625 eval {
2626 BDB::db_env_open
2627 $DB_ENV,
2628 $BDB_ENV_DIR,
2629 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2630 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2631 0666;
2632
2633 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2634
2635 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2636 $DB_ENV->set_lk_detect;
2637 };
2638
2639 cf::cleanup "db_env_open(db): $@" if $@;
2094 })->(); 2640 };
2095 }, 2641 }
2096); 2642}
2643
2644{
2645 IO::AIO::min_parallel 8;
2646
2647 undef $Coro::AIO::WATCHER;
2648 IO::AIO::max_poll_time $TICK * 0.1;
2649 $AIO_POLL_WATCHER = Event->io (
2650 reentrant => 0,
2651 data => WF_AUTOCANCEL,
2652 fd => IO::AIO::poll_fileno,
2653 poll => 'r',
2654 prio => 6,
2655 cb => \&IO::AIO::poll_cb,
2656 );
2657}
2658
2659END { cf::emergency_save }
2097 2660
20981 26611
2099 2662

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