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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.139 by root, Fri Jan 5 19:12:03 2007 UTC vs.
Revision 1.264 by root, Sun May 6 05:44:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
26use Data::Dumper;
20use Digest::MD5; 27use Digest::MD5;
21use Fcntl; 28use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 29use YAML::Syck ();
30use IO::AIO 2.32 ();
24use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
25 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
27 41
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
30 44
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 46
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 48
35our %COMMAND = (); 49our %COMMAND = ();
36our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
51
52our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 53our %EXTCMD = ();
54our %EXT_CORO = (); # coroutines bound to extensions
55our %EXT_MAP = (); # pluggable maps
38 56
57our $RELOAD; # number of reloads so far
39our @EVENT; 58our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 59
42our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 76our $NEXT_TICK;
45our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
46 82
47our %CFG; 83our %CFG;
48 84
49our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 86our $RUNTIME;
51 87
88our %PLAYER; # all users
52our %MAP; # all maps 89our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 91
55our %EXT_CORO; 92# used to convert map paths into valid unix filenames by replacing / by ∕
93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
56 94
57binmode STDOUT; 95binmode STDOUT;
58binmode STDERR; 96binmode STDERR;
59 97
60# read virtual server time, if available 98# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 99unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 100 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 101 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 102 $RUNTIME = <$fh> + 0.;
65} 103}
66 104
67mkdir cf::localdir; 105mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 106 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 107
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 108our $EMERGENCY_POSITION;
109
110sub cf::map::normalise;
76 111
77############################################################################# 112#############################################################################
78 113
79=head2 GLOBAL VARIABLES 114=head2 GLOBAL VARIABLES
80 115
87=item $cf::RUNTIME 122=item $cf::RUNTIME
88 123
89The time this server has run, starts at 0 and is increased by $cf::TICK on 124The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 125every server tick.
91 126
92=item $cf::LIBDIR 127=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
128$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
129$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 130
94The perl library directory, where extensions and cf-specific modules can 131Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 132directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
133unique-items directory, player file directory, random maps directory and
134database environment.
96 135
97=item $cf::NOW 136=item $cf::NOW
98 137
99The time of the last (current) server tick. 138The time of the last (current) server tick.
100 139
104 143
105=item %cf::CFG 144=item %cf::CFG
106 145
107Configuration for the server, loaded from C</etc/crossfire/config>, or 146Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 147from wherever your confdir points to.
148
149=item cf::wait_for_tick, cf::wait_for_tick_begin
150
151These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
152returns directly I<after> the tick processing (and consequently, can only wake one process
153per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 154
110=back 155=back
111 156
112=cut 157=cut
113 158
114BEGIN { 159BEGIN {
115 *CORE::GLOBAL::warn = sub { 160 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 161 my $msg = join "", @_;
117 utf8::encode $msg;
118 162
119 $msg .= "\n" 163 $msg .= "\n"
120 unless $msg =~ /\n$/; 164 unless $msg =~ /\n$/;
121 165
166 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
167
168 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 169 LOG llevError, $msg;
123 }; 170 };
124} 171}
125 172
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 173@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 174@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
145 192
146$Event::DIED = sub { 193$Event::DIED = sub {
147 warn "error in event callback: @_"; 194 warn "error in event callback: @_";
148}; 195};
149 196
150my %ext_pkg;
151my @exts;
152my @hook;
153
154=head2 UTILITY FUNCTIONS 197=head2 UTILITY FUNCTIONS
155 198
156=over 4 199=over 4
157 200
158=cut 201=item dumpval $ref
159 202
203=cut
204
205sub dumpval {
206 eval {
207 local $SIG{__DIE__};
208 my $d;
209 if (1) {
210 $d = new Data::Dumper([$_[0]], ["*var"]);
211 $d->Terse(1);
212 $d->Indent(2);
213 $d->Quotekeys(0);
214 $d->Useqq(1);
215 #$d->Bless(...);
216 $d->Seen($_[1]) if @_ > 1;
217 $d = $d->Dump();
218 }
219 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
220 $d
221 } || "[unable to dump $_[0]: '$@']";
222}
223
160use JSON::Syck (); # TODO# replace by JSON::PC once working 224use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
161 225
162=item $ref = cf::from_json $json 226=item $ref = cf::from_json $json
163 227
164Converts a JSON string into the corresponding perl data structure. 228Converts a JSON string into the corresponding perl data structure.
165 229
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 230=item $json = cf::to_json $ref
174 231
175Converts a perl data structure into its JSON representation. 232Converts a perl data structure into its JSON representation.
176
177=cut
178
179sub to_json($) {
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
181 JSON::Syck::Dump $_[0]
182}
183 233
184=item cf::lock_wait $string 234=item cf::lock_wait $string
185 235
186Wait until the given lock is available. See cf::lock_acquire. 236Wait until the given lock is available. See cf::lock_acquire.
187 237
193returned. 243returned.
194 244
195Lock names should begin with a unique identifier (for example, cf::map::find 245Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 246uses map_find and cf::map::load uses map_load).
197 247
248=item $locked = cf::lock_active $string
249
250Return true if the lock is currently active, i.e. somebody has locked it.
251
198=cut 252=cut
199 253
200our %LOCK; 254our %LOCK;
201 255
202sub lock_wait($) { 256sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 275 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 276 $_->ready for @{ delete $LOCK{$key} };
223 } 277 }
224} 278}
225 279
280sub lock_active($) {
281 my ($key) = @_;
282
283 ! ! $LOCK{$key}
284}
285
226sub freeze_mainloop { 286sub freeze_mainloop {
227 return unless $TICK_WATCHER->is_active; 287 return unless $TICK_WATCHER->is_active;
228 288
229 my $guard = Coro::guard { $TICK_WATCHER->start }; 289 my $guard = Coro::guard {
290 $TICK_WATCHER->start;
291 };
230 $TICK_WATCHER->stop; 292 $TICK_WATCHER->stop;
231 $guard 293 $guard
232} 294}
295
296=item cf::async { BLOCK }
297
298Currently the same as Coro::async_pool, meaning you cannot use
299C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
300thing you are allowed to do is call C<prio> on it.
301
302=cut
303
304BEGIN { *async = \&Coro::async_pool }
233 305
234=item cf::sync_job { BLOCK } 306=item cf::sync_job { BLOCK }
235 307
236The design of crossfire+ requires that the main coro ($Coro::main) is 308The design of crossfire+ requires that the main coro ($Coro::main) is
237always able to handle events or runnable, as crossfire+ is only partly 309always able to handle events or runnable, as crossfire+ is only partly
256 my $freeze_guard = freeze_mainloop; 328 my $freeze_guard = freeze_mainloop;
257 329
258 my $busy = 1; 330 my $busy = 1;
259 my @res; 331 my @res;
260 332
261 (Coro::async_pool { 333 (async {
262 @res = eval { $job->() }; 334 @res = eval { $job->() };
263 warn $@ if $@; 335 warn $@ if $@;
264 undef $busy; 336 undef $busy;
265 })->prio (Coro::PRIO_MAX); 337 })->prio (Coro::PRIO_MAX);
266 338
267 while ($busy) { 339 while ($busy) {
268 unless (Coro::cede) { 340 Coro::cede or Event::one_event;
269 Coro::nready ? Event::one_event 0 : Event::one_event;
270 Coro::cede_notself unless Coro::cede;
271 }
272 } 341 }
273 342
274 wantarray ? @res : $res[0] 343 wantarray ? @res : $res[0]
275 } else { 344 } else {
276 # we are in another coroutine, how wonderful, everything just works 345 # we are in another coroutine, how wonderful, everything just works
277 346
278 $job->() 347 $job->()
279 } 348 }
280} 349}
281 350
282=item $coro = cf::coro { BLOCK } 351=item $coro = cf::async_ext { BLOCK }
283 352
284Creates (and readies) and returns a new coro. This coro is automcatially 353Like async, but this coro is automatically being canceled when the
285being canceled when the extension calling this is being unloaded. 354extension calling this is being unloaded.
286 355
287=cut 356=cut
288 357
289sub coro(&) { 358sub async_ext(&) {
290 my $cb = shift; 359 my $cb = shift;
291 360
292 my $coro = &Coro::async_pool ($cb); 361 my $coro = &Coro::async ($cb);
293 362
294 $coro->on_destroy (sub { 363 $coro->on_destroy (sub {
295 delete $EXT_CORO{$coro+0}; 364 delete $EXT_CORO{$coro+0};
296 }); 365 });
297 $EXT_CORO{$coro+0} = $coro; 366 $EXT_CORO{$coro+0} = $coro;
298 367
299 $coro 368 $coro
300} 369}
301 370
302sub write_runtime { 371sub write_runtime {
303 my $runtime = cf::localdir . "/runtime"; 372 my $runtime = "$LOCALDIR/runtime";
304 373
374 # first touch the runtime file to show we are still running:
375 # the fsync below can take a very very long time.
376
377 warn "touching runtime...\n";#d#
378 if (my $fh = aio_open $runtime, O_WRONLY, 0) {
379 utime undef, undef, $fh;
380 }
381
382 my $guard = cf::lock_acquire "write_runtime";
383
384 warn "starting to write runtime...\n";#d#
305 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 385 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
306 or return; 386 or return;
307 387
388 my $value = $cf::RUNTIME + 90 + 10;
308 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 389 # 10 is the runtime save interval, for a monotonic clock
390 # 60 allows for the watchdog to kill the server.
391
309 (aio_write $fh, 0, (length $value), $value, 0) <= 0 392 (aio_write $fh, 0, (length $value), $value, 0) <= 0
310 and return; 393 and return;
311 394
395 # always fsync - this file is important
312 aio_fsync $fh 396 aio_fsync $fh
313 and return; 397 and return;
314 398
399 # touch it again to show we are up-to-date
400 utime undef, undef, $fh;
401
315 close $fh 402 close $fh
316 or return; 403 or return;
317 404
318 aio_rename "$runtime~", $runtime 405 aio_rename "$runtime~", $runtime
319 and return; 406 and return;
320 407
408 warn "... done writing runtime.\n";#d#
409
321 1 410 1
322} 411}
323 412
413=item cf::datalog type => key => value, ...
414
415Log a datalog packet of the given type with the given key-value pairs.
416
417=cut
418
419sub datalog($@) {
420 my ($type, %kv) = @_;
421 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
422}
423
324=back 424=back
325 425
326=cut 426=cut
327
328#############################################################################
329
330package cf::path;
331
332sub new {
333 my ($class, $path, $base) = @_;
334
335 $path = $path->as_string if ref $path;
336
337 my $self = bless { }, $class;
338
339 # {... are special paths that are not touched
340 # ?xxx/... are special absolute paths
341 # ?random/... random maps
342 # /! non-realised random map exit
343 # /... normal maps
344 # ~/... per-player maps without a specific player (DO NOT USE)
345 # ~user/... per-player map of a specific user
346
347 if ($path =~ /^{/) {
348 # fine as it is
349 } elsif ($path =~ s{^\?random/}{}) {
350 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
351 $self->{random} = cf::from_json $data;
352 } else {
353 if ($path =~ s{^~([^/]+)?}{}) {
354 $self->{user_rel} = 1;
355
356 if (defined $1) {
357 $self->{user} = $1;
358 } elsif ($base =~ m{^~([^/]+)/}) {
359 $self->{user} = $1;
360 } else {
361 warn "cannot resolve user-relative path without user <$path,$base>\n";
362 }
363 } elsif ($path =~ /^\//) {
364 # already absolute
365 } else {
366 $base =~ s{[^/]+/?$}{};
367 return $class->new ("$base/$path");
368 }
369
370 for ($path) {
371 redo if s{/\.?/}{/};
372 redo if s{/[^/]+/\.\./}{/};
373 }
374 }
375
376 $self->{path} = $path;
377
378 $self
379}
380
381# the name / primary key / in-game path
382sub as_string {
383 my ($self) = @_;
384
385 $self->{user_rel} ? "~$self->{user}$self->{path}"
386 : $self->{random} ? "?random/$self->{path}"
387 : $self->{path}
388}
389
390# the displayed name, this is a one way mapping
391sub visible_name {
392 my ($self) = @_;
393
394# if (my $rmp = $self->{random}) {
395# # todo: be more intelligent about this
396# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
397# } else {
398 $self->as_string
399# }
400}
401
402# escape the /'s in the path
403sub _escaped_path {
404 # ∕ is U+2215
405 (my $path = $_[0]{path}) =~ s/\//∕/g;
406 $path
407}
408
409# the original (read-only) location
410sub load_path {
411 my ($self) = @_;
412
413 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
414}
415
416# the temporary/swap location
417sub save_path {
418 my ($self) = @_;
419
420 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
421 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
422 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
423}
424
425# the unique path, might be eq to save_path
426sub uniq_path {
427 my ($self) = @_;
428
429 $self->{user_rel} || $self->{random}
430 ? undef
431 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
432}
433
434# return random map parameters, or undef
435sub random_map_params {
436 my ($self) = @_;
437
438 $self->{random}
439}
440
441# this is somewhat ugly, but style maps do need special treatment
442sub is_style_map {
443 $_[0]{path} =~ m{^/styles/}
444}
445
446package cf;
447 427
448############################################################################# 428#############################################################################
449 429
450=head2 ATTACHABLE OBJECTS 430=head2 ATTACHABLE OBJECTS
451 431
577our @CB_TYPE = (); # registry for type (cf-object class) based events 557our @CB_TYPE = (); # registry for type (cf-object class) based events
578our @CB_MAP = (); 558our @CB_MAP = ();
579 559
580my %attachment; 560my %attachment;
581 561
562sub cf::attachable::thawer_merge {
563 # simply override everything except _meta
564 local $_[0]{_meta};
565 %{$_[0]} = %{$_[1]};
566}
567
582sub _attach_cb($$$$) { 568sub _attach_cb($$$$) {
583 my ($registry, $event, $prio, $cb) = @_; 569 my ($registry, $event, $prio, $cb) = @_;
584 570
585 use sort 'stable'; 571 use sort 'stable';
586 572
757# object support 743# object support
758 744
759sub reattach { 745sub reattach {
760 # basically do the same as instantiate, without calling instantiate 746 # basically do the same as instantiate, without calling instantiate
761 my ($obj) = @_; 747 my ($obj) = @_;
748
749 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
762 750
763 my $registry = $obj->registry; 751 my $registry = $obj->registry;
764 752
765 @$registry = (); 753 @$registry = ();
766 754
813 $filename, length $$rdata, scalar @$objs; 801 $filename, length $$rdata, scalar @$objs;
814 802
815 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 803 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
816 chmod SAVE_MODE, $fh; 804 chmod SAVE_MODE, $fh;
817 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 805 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
818 aio_fsync $fh; 806 aio_fsync $fh if $cf::USE_FSYNC;
819 close $fh; 807 close $fh;
820 808
821 if (@$objs) { 809 if (@$objs) {
822 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 810 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
823 chmod SAVE_MODE, $fh; 811 chmod SAVE_MODE, $fh;
824 my $data = Storable::nfreeze { version => 1, objs => $objs }; 812 my $data = Storable::nfreeze { version => 1, objs => $objs };
825 aio_write $fh, 0, (length $data), $data, 0; 813 aio_write $fh, 0, (length $data), $data, 0;
826 aio_fsync $fh; 814 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 815 close $fh;
828 aio_rename "$filename.pst~", "$filename.pst"; 816 aio_rename "$filename.pst~", "$filename.pst";
829 } 817 }
830 } else { 818 } else {
831 aio_unlink "$filename.pst"; 819 aio_unlink "$filename.pst";
898=cut 886=cut
899 887
900sub register_extcmd { 888sub register_extcmd {
901 my ($name, $cb) = @_; 889 my ($name, $cb) = @_;
902 890
903 my $caller = caller;
904 #warn "registering extcmd '$name' to '$caller'";
905
906 $EXTCMD{$name} = [$cb, $caller]; 891 $EXTCMD{$name} = $cb;
907} 892}
908 893
909cf::player->attach ( 894cf::player->attach (
910 on_command => sub { 895 on_command => sub {
911 my ($pl, $name, $params) = @_; 896 my ($pl, $name, $params) = @_;
924 909
925 my $msg = eval { from_json $buf }; 910 my $msg = eval { from_json $buf };
926 911
927 if (ref $msg) { 912 if (ref $msg) {
928 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 913 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
929 if (my %reply = $cb->[0]->($pl, $msg)) { 914 if (my %reply = $cb->($pl, $msg)) {
930 $pl->ext_reply ($msg->{msgid}, %reply); 915 $pl->ext_reply ($msg->{msgid}, %reply);
931 } 916 }
932 } 917 }
933 } else { 918 } else {
934 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 919 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
936 921
937 cf::override; 922 cf::override;
938 }, 923 },
939); 924);
940 925
941sub register {
942 my ($base, $pkg) = @_;
943
944 #TODO
945}
946
947sub load_extension { 926sub load_extension {
948 my ($path) = @_; 927 my ($path) = @_;
949 928
950 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 929 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
951 my $base = $1; 930 my $base = $1;
952 my $pkg = $1; 931 my $pkg = $1;
953 $pkg =~ s/[^[:word:]]/_/g; 932 $pkg =~ s/[^[:word:]]/_/g;
954 $pkg = "ext::$pkg"; 933 $pkg = "ext::$pkg";
955 934
956 warn "loading '$path' into '$pkg'\n"; 935 warn "... loading '$path' into '$pkg'\n";
957 936
958 open my $fh, "<:utf8", $path 937 open my $fh, "<:utf8", $path
959 or die "$path: $!"; 938 or die "$path: $!";
960 939
961 my $source = 940 my $source =
962 "package $pkg; use strict; use utf8;\n" 941 "package $pkg; use strict; use utf8;\n"
963 . "#line 1 \"$path\"\n{\n" 942 . "#line 1 \"$path\"\n{\n"
964 . (do { local $/; <$fh> }) 943 . (do { local $/; <$fh> })
965 . "\n};\n1"; 944 . "\n};\n1";
966 945
967 eval $source 946 unless (eval $source) {
968 or die $@ ? "$path: $@\n" 947 my $msg = $@ ? "$path: $@\n"
969 : "extension disabled.\n"; 948 : "extension disabled.\n";
970 949 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
971 push @exts, $pkg; 950 warn $@;
972 $ext_pkg{$base} = $pkg; 951 warn "mandatory extension failed to load, exiting.\n";
973 952 exit 1;
974# no strict 'refs'; 953 }
975# @{"$pkg\::ISA"} = ext::; 954 die $@;
976
977 register $base, $pkg;
978}
979
980sub unload_extension {
981 my ($pkg) = @_;
982
983 warn "removing extension $pkg\n";
984
985 # remove hooks
986 #TODO
987# for my $idx (0 .. $#PLUGIN_EVENT) {
988# delete $hook[$idx]{$pkg};
989# } 955 }
990 956
991 # remove commands 957 push @EXTS, $pkg;
992 for my $name (keys %COMMAND) {
993 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
994
995 if (@cb) {
996 $COMMAND{$name} = \@cb;
997 } else {
998 delete $COMMAND{$name};
999 }
1000 }
1001
1002 # remove extcmds
1003 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1004 delete $EXTCMD{$name};
1005 }
1006
1007 if (my $cb = $pkg->can ("unload")) {
1008 eval {
1009 $cb->($pkg);
1010 1
1011 } or warn "$pkg unloaded, but with errors: $@";
1012 }
1013
1014 Symbol::delete_package $pkg;
1015} 958}
1016 959
1017sub load_extensions { 960sub load_extensions {
1018 for my $ext (<$LIBDIR/*.ext>) { 961 for my $ext (<$LIBDIR/*.ext>) {
1019 next unless -r $ext; 962 next unless -r $ext;
1023 } or warn "$ext not loaded: $@"; 966 } or warn "$ext not loaded: $@";
1024 } 967 }
1025} 968}
1026 969
1027############################################################################# 970#############################################################################
1028# load/save/clean perl data associated with a map
1029
1030*cf::mapsupport::on_clean = sub {
1031 my ($map) = @_;
1032
1033 my $path = $map->tmpname;
1034 defined $path or return;
1035
1036 unlink "$path.pst";
1037};
1038
1039cf::map->attach (prio => -10000, package => cf::mapsupport::);
1040
1041#############################################################################
1042# load/save perl data associated with player->ob objects
1043
1044sub all_objects(@) {
1045 @_, map all_objects ($_->inv), @_
1046}
1047
1048# TODO: compatibility cruft, remove when no longer needed
1049cf::player->attach (
1050 on_load => sub {
1051 my ($pl, $path) = @_;
1052
1053 for my $o (all_objects $pl->ob) {
1054 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1055 $o->set_ob_key_value ("_perl_data");
1056
1057 %$o = %{ Storable::thaw pack "H*", $value };
1058 }
1059 }
1060 },
1061);
1062
1063#############################################################################
1064 971
1065=head2 CORE EXTENSIONS 972=head2 CORE EXTENSIONS
1066 973
1067Functions and methods that extend core crossfire objects. 974Functions and methods that extend core crossfire objects.
1068 975
976=cut
977
978package cf::player;
979
980use Coro::AIO;
981
1069=head3 cf::player 982=head3 cf::player
1070 983
1071=over 4 984=over 4
1072 985
1073=item cf::player::exists $login 986=item cf::player::find $login
1074 987
1075Returns true when the given account exists. 988Returns the given player object, loading it if necessary (might block).
1076 989
1077=cut 990=cut
1078 991
1079sub cf::player::exists($) { 992sub playerdir($) {
1080 cf::player::find $_[0] 993 "$PLAYERDIR/"
1081 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 994 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1082} 995}
1083 996
997sub path($) {
998 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
999
1000 (playerdir $login) . "/playerdata"
1001}
1002
1003sub find_active($) {
1004 $cf::PLAYER{$_[0]}
1005 and $cf::PLAYER{$_[0]}->active
1006 and $cf::PLAYER{$_[0]}
1007}
1008
1009sub exists($) {
1010 my ($login) = @_;
1011
1012 $cf::PLAYER{$login}
1013 or cf::sync_job { !aio_stat path $login }
1014}
1015
1016sub find($) {
1017 return $cf::PLAYER{$_[0]} || do {
1018 my $login = $_[0];
1019
1020 my $guard = cf::lock_acquire "user_find:$login";
1021
1022 $cf::PLAYER{$_[0]} || do {
1023 # rename old playerfiles to new ones
1024 #TODO: remove when no longer required
1025 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1026 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1027 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1028 aio_unlink +(playerdir $login) . "/$login.pl";
1029
1030 my $pl = load_pl path $login
1031 or return;
1032 $cf::PLAYER{$login} = $pl
1033 }
1034 }
1035}
1036
1037sub save($) {
1038 my ($pl) = @_;
1039
1040 return if $pl->{deny_save};
1041
1042 my $path = path $pl;
1043 my $guard = cf::lock_acquire "user_save:$path";
1044
1045 return if $pl->{deny_save};
1046
1047 aio_mkdir playerdir $pl, 0770;
1048 $pl->{last_save} = $cf::RUNTIME;
1049
1050 $pl->save_pl ($path);
1051 Coro::cede;
1052}
1053
1054sub new($) {
1055 my ($login) = @_;
1056
1057 my $self = create;
1058
1059 $self->ob->name ($login);
1060 $self->{deny_save} = 1;
1061
1062 $cf::PLAYER{$login} = $self;
1063
1064 $self
1065}
1066
1067=item $pl->quit_character
1068
1069Nukes the player without looking back. If logged in, the connection will
1070be destroyed. May block for a long time.
1071
1072=cut
1073
1074sub quit_character {
1075 my ($pl) = @_;
1076
1077 my $name = $pl->ob->name;
1078
1079 $pl->{deny_save} = 1;
1080 $pl->password ("*"); # this should lock out the player until we nuked the dir
1081
1082 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1083 $pl->deactivate;
1084 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1085 $pl->ns->destroy if $pl->ns;
1086
1087 my $path = playerdir $pl;
1088 my $temp = "$path~$cf::RUNTIME~deleting~";
1089 aio_rename $path, $temp;
1090 delete $cf::PLAYER{$pl->ob->name};
1091 $pl->destroy;
1092
1093 my $prefix = qr<^~\Q$name\E/>;
1094
1095 # nuke player maps
1096 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1097
1098 IO::AIO::aio_rmtree $temp;
1099}
1100
1101=item $pl->kick
1102
1103Kicks a player out of the game. This destroys the connection.
1104
1105=cut
1106
1107sub kick {
1108 my ($pl, $kicker) = @_;
1109
1110 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1111 $pl->killer ("kicked");
1112 $pl->ns->destroy;
1113}
1114
1115=item cf::player::list_logins
1116
1117Returns am arrayref of all valid playernames in the system, can take a
1118while and may block, so not sync_job-capable, ever.
1119
1120=cut
1121
1122sub list_logins {
1123 my $dirs = aio_readdir $PLAYERDIR
1124 or return [];
1125
1126 my @logins;
1127
1128 for my $login (@$dirs) {
1129 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1130 aio_read $fh, 0, 512, my $buf, 0 or next;
1131 $buf !~ /^password -------------$/m or next; # official not-valid tag
1132
1133 utf8::decode $login;
1134 push @logins, $login;
1135 }
1136
1137 \@logins
1138}
1139
1140=item $player->maps
1141
1142Returns an arrayref of map paths that are private for this
1143player. May block.
1144
1145=cut
1146
1147sub maps($) {
1148 my ($pl) = @_;
1149
1150 $pl = ref $pl ? $pl->ob->name : $pl;
1151
1152 my $files = aio_readdir playerdir $pl
1153 or return;
1154
1155 my @paths;
1156
1157 for (@$files) {
1158 utf8::decode $_;
1159 next if /\.(?:pl|pst)$/;
1160 next unless /^$PATH_SEP/o;
1161
1162 push @paths, cf::map::normalise "~$pl/$_";
1163 }
1164
1165 \@paths
1166}
1167
1084=item $player->ext_reply ($msgid, $msgtype, %msg) 1168=item $player->ext_reply ($msgid, %msg)
1085 1169
1086Sends an ext reply to the player. 1170Sends an ext reply to the player.
1087 1171
1088=cut 1172=cut
1089 1173
1090sub cf::player::ext_reply($$$%) { 1174sub ext_reply($$%) {
1091 my ($self, $id, %msg) = @_; 1175 my ($self, $id, %msg) = @_;
1092 1176
1093 $msg{msgid} = $id; 1177 $msg{msgid} = $id;
1094 1178
1095 $self->send ("ext " . to_json \%msg); 1179 $self->send ("ext " . cf::to_json \%msg);
1180}
1181
1182=item $player->ext_event ($type, %msg)
1183
1184Sends an ext event to the client.
1185
1186=cut
1187
1188sub ext_event($$%) {
1189 my ($self, $type, %msg) = @_;
1190
1191 $self->ns->ext_event ($type, %msg);
1192}
1193
1194=head3 cf::region
1195
1196=over 4
1197
1198=cut
1199
1200package cf::region;
1201
1202=item cf::region::find_by_path $path
1203
1204Tries to decuce the probable region for a map knowing only its path.
1205
1206=cut
1207
1208sub find_by_path($) {
1209 my ($path) = @_;
1210
1211 my ($match, $specificity);
1212
1213 for my $region (list) {
1214 if ($region->match && $path =~ $region->match) {
1215 ($match, $specificity) = ($region, $region->specificity)
1216 if $region->specificity > $specificity;
1217 }
1218 }
1219
1220 $match
1096} 1221}
1097 1222
1098=back 1223=back
1099
1100 1224
1101=head3 cf::map 1225=head3 cf::map
1102 1226
1103=over 4 1227=over 4
1104 1228
1107package cf::map; 1231package cf::map;
1108 1232
1109use Fcntl; 1233use Fcntl;
1110use Coro::AIO; 1234use Coro::AIO;
1111 1235
1236use overload
1237 '""' => \&as_string,
1238 fallback => 1;
1239
1112our $MAX_RESET = 3600; 1240our $MAX_RESET = 3600;
1113our $DEFAULT_RESET = 3000; 1241our $DEFAULT_RESET = 3000;
1114 1242
1115sub generate_random_map { 1243sub generate_random_map {
1116 my ($path, $rmp) = @_; 1244 my ($self, $rmp) = @_;
1117
1118 # mit "rum" bekleckern, nicht 1245 # mit "rum" bekleckern, nicht
1119 cf::map::_create_random_map 1246 $self->_create_random_map (
1120 $path,
1121 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1247 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1122 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1248 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1123 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1249 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1124 $rmp->{exit_on_final_map}, 1250 $rmp->{exit_on_final_map},
1125 $rmp->{xsize}, $rmp->{ysize}, 1251 $rmp->{xsize}, $rmp->{ysize},
1126 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1252 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1127 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1253 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1128 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1254 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1129 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1255 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1130 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1256 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1131 (cf::region::find $rmp->{region}) 1257 (cf::region::find $rmp->{region}), $rmp->{custom}
1258 )
1259}
1260
1261=item cf::map->register ($regex, $prio)
1262
1263Register a handler for the map path matching the given regex at the
1264givne priority (higher is better, built-in handlers have priority 0, the
1265default).
1266
1267=cut
1268
1269sub register {
1270 my (undef, $regex, $prio) = @_;
1271 my $pkg = caller;
1272
1273 no strict;
1274 push @{"$pkg\::ISA"}, __PACKAGE__;
1275
1276 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1277}
1278
1279# also paths starting with '/'
1280$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1281
1282sub thawer_merge {
1283 my ($self, $merge) = @_;
1284
1285 # we have to keep some variables in memory intact
1286 local $self->{path};
1287 local $self->{load_path};
1288 local $self->{deny_save};
1289 local $self->{deny_reset};
1290
1291 $self->SUPER::thawer_merge ($merge);
1292}
1293
1294sub normalise {
1295 my ($path, $base) = @_;
1296
1297 $path = "$path"; # make sure its a string
1298
1299 $path =~ s/\.map$//;
1300
1301 # map plan:
1302 #
1303 # /! non-realised random map exit (special hack!)
1304 # {... are special paths that are not being touched
1305 # ?xxx/... are special absolute paths
1306 # ?random/... random maps
1307 # /... normal maps
1308 # ~user/... per-player map of a specific user
1309
1310 $path =~ s/$PATH_SEP/\//go;
1311
1312 # treat it as relative path if it starts with
1313 # something that looks reasonable
1314 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1315 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1316
1317 $base =~ s{[^/]+/?$}{};
1318 $path = "$base/$path";
1319 }
1320
1321 for ($path) {
1322 redo if s{//}{/};
1323 redo if s{/\.?/}{/};
1324 redo if s{/[^/]+/\.\./}{/};
1325 }
1326
1327 $path
1328}
1329
1330sub new_from_path {
1331 my (undef, $path, $base) = @_;
1332
1333 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1334
1335 $path = normalise $path, $base;
1336
1337 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1338 if ($path =~ $EXT_MAP{$pkg}[1]) {
1339 my $self = bless cf::map::new, $pkg;
1340 $self->{path} = $path; $self->path ($path);
1341 $self->init; # pass $1 etc.
1342 return $self;
1343 }
1344 }
1345
1346 Carp::carp "unable to resolve path '$path' (base '$base').";
1347 ()
1348}
1349
1350sub init {
1351 my ($self) = @_;
1352
1353 $self
1354}
1355
1356sub as_string {
1357 my ($self) = @_;
1358
1359 "$self->{path}"
1360}
1361
1362# the displayed name, this is a one way mapping
1363sub visible_name {
1364 &as_string
1365}
1366
1367# the original (read-only) location
1368sub load_path {
1369 my ($self) = @_;
1370
1371 "$MAPDIR/$self->{path}.map"
1372}
1373
1374# the temporary/swap location
1375sub save_path {
1376 my ($self) = @_;
1377
1378 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1379 "$TMPDIR/$path.map"
1380}
1381
1382# the unique path, undef == no special unique path
1383sub uniq_path {
1384 my ($self) = @_;
1385
1386 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1387 "$UNIQUEDIR/$path"
1132} 1388}
1133 1389
1134# and all this just because we cannot iterate over 1390# and all this just because we cannot iterate over
1135# all maps in C++... 1391# all maps in C++...
1136sub change_all_map_light { 1392sub change_all_map_light {
1138 1394
1139 $_->change_map_light ($change) 1395 $_->change_map_light ($change)
1140 for grep $_->outdoor, values %cf::MAP; 1396 for grep $_->outdoor, values %cf::MAP;
1141} 1397}
1142 1398
1399sub unlink_save {
1400 my ($self) = @_;
1401
1402 utf8::encode (my $save = $self->save_path);
1403 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1404 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1405}
1406
1143sub try_load_header($) { 1407sub load_header_from($) {
1144 my ($path) = @_; 1408 my ($self, $path) = @_;
1145 1409
1146 utf8::encode $path; 1410 utf8::encode $path;
1147 aio_open $path, O_RDONLY, 0 1411 #aio_open $path, O_RDONLY, 0
1412 # or return;
1413
1414 $self->_load_header ($path)
1148 or return; 1415 or return;
1149 1416
1150 my $map = cf::map::new 1417 $self->{load_path} = $path;
1418
1419 1
1420}
1421
1422sub load_header_orig {
1423 my ($self) = @_;
1424
1425 $self->load_header_from ($self->load_path)
1426}
1427
1428sub load_header_temp {
1429 my ($self) = @_;
1430
1431 $self->load_header_from ($self->save_path)
1432}
1433
1434sub prepare_temp {
1435 my ($self) = @_;
1436
1437 $self->last_access ((delete $self->{last_access})
1438 || $cf::RUNTIME); #d#
1439 # safety
1440 $self->{instantiate_time} = $cf::RUNTIME
1441 if $self->{instantiate_time} > $cf::RUNTIME;
1442}
1443
1444sub prepare_orig {
1445 my ($self) = @_;
1446
1447 $self->{load_original} = 1;
1448 $self->{instantiate_time} = $cf::RUNTIME;
1449 $self->last_access ($cf::RUNTIME);
1450 $self->instantiate;
1451}
1452
1453sub load_header {
1454 my ($self) = @_;
1455
1456 if ($self->load_header_temp) {
1457 $self->prepare_temp;
1458 } else {
1459 $self->load_header_orig
1151 or return; 1460 or return;
1461 $self->prepare_orig;
1462 }
1152 1463
1153 # for better error messages only, will be overwritten 1464 $self->default_region (cf::region::find_by_path $self->{path})
1154 $map->path ($path); 1465 unless $self->default_region;
1155 1466
1156 $map->load_header ($path) 1467 1
1157 or return;
1158
1159 $map->{load_path} = $path;
1160
1161 $map
1162} 1468}
1163 1469
1164sub find; 1470sub find;
1165sub find { 1471sub find {
1166 my ($path, $origin) = @_; 1472 my ($path, $origin) = @_;
1167 1473
1168 #warn "find<$path,$origin>\n";#d#
1169
1170 $path = new cf::path $path, $origin && $origin->path; 1474 $path = normalise $path, $origin && $origin->path;
1171 my $key = $path->as_string;
1172 1475
1173 cf::lock_wait "map_find:$key"; 1476 cf::lock_wait "map_find:$path";
1174 1477
1175 $cf::MAP{$key} || do { 1478 $cf::MAP{$path} || do {
1176 my $guard = cf::lock_acquire "map_find:$key"; 1479 my $guard = cf::lock_acquire "map_find:$path";
1177 1480 my $map = new_from_path cf::map $path
1178 # do it the slow way
1179 my $map = try_load_header $path->save_path;
1180
1181 Coro::cede;
1182
1183 if ($map) {
1184 $map->last_access ((delete $map->{last_access})
1185 || $cf::RUNTIME); #d#
1186 # safety
1187 $map->{instantiate_time} = $cf::RUNTIME
1188 if $map->{instantiate_time} > $cf::RUNTIME;
1189 } else {
1190 if (my $rmp = $path->random_map_params) {
1191 $map = generate_random_map $key, $rmp;
1192 } else {
1193 $map = try_load_header $path->load_path;
1194 }
1195
1196 $map or return; 1481 or return;
1197 1482
1198 $map->{load_original} = 1;
1199 $map->{instantiate_time} = $cf::RUNTIME;
1200 $map->last_access ($cf::RUNTIME);
1201 $map->instantiate;
1202
1203 # per-player maps become, after loading, normal maps
1204 $map->per_player (0) if $path->{user_rel};
1205 }
1206
1207 $map->path ($key);
1208 $map->{path} = $path;
1209 $map->{last_save} = $cf::RUNTIME; 1483 $map->{last_save} = $cf::RUNTIME;
1210 1484
1211 Coro::cede; 1485 $map->load_header
1486 or return;
1212 1487
1213 if ($map->should_reset) { 1488 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1489 # doing this can freeze the server in a sync job, obviously
1490 #$cf::WAIT_FOR_TICK->wait;
1214 $map->reset; 1491 $map->reset;
1215 undef $guard; 1492 undef $guard;
1216 $map = find $path 1493 return find $path;
1217 or return;
1218 } 1494 }
1219 1495
1220 $cf::MAP{$key} = $map 1496 $cf::MAP{$path} = $map
1221 } 1497 }
1222} 1498}
1499
1500sub pre_load { }
1501sub post_load { }
1223 1502
1224sub load { 1503sub load {
1225 my ($self) = @_; 1504 my ($self) = @_;
1226 1505
1506 local $self->{deny_reset} = 1; # loading can take a long time
1507
1227 my $path = $self->{path}; 1508 my $path = $self->{path};
1509
1510 {
1228 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1511 my $guard = cf::lock_acquire "map_load:$path";
1229 1512
1230 return if $self->in_memory != cf::MAP_SWAPPED; 1513 return if $self->in_memory != cf::MAP_SWAPPED;
1231 1514
1232 $self->in_memory (cf::MAP_LOADING); 1515 $self->in_memory (cf::MAP_LOADING);
1233 1516
1234 $self->alloc; 1517 $self->alloc;
1518
1519 $self->pre_load;
1520 Coro::cede;
1521
1235 $self->load_objects ($self->{load_path}, 1) 1522 $self->_load_objects ($self->{load_path}, 1)
1236 or return; 1523 or return;
1237 1524
1238 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1525 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1239 if delete $self->{load_original}; 1526 if delete $self->{load_original};
1240 1527
1241 if (my $uniq = $path->uniq_path) { 1528 if (my $uniq = $self->uniq_path) {
1242 utf8::encode $uniq; 1529 utf8::encode $uniq;
1243 if (aio_open $uniq, O_RDONLY, 0) { 1530 if (aio_open $uniq, O_RDONLY, 0) {
1244 $self->clear_unique_items; 1531 $self->clear_unique_items;
1245 $self->load_objects ($uniq, 0); 1532 $self->_load_objects ($uniq, 0);
1246 } 1533 }
1247 } 1534 }
1248 1535
1249 Coro::cede; 1536 Coro::cede;
1250
1251 # now do the right thing for maps 1537 # now do the right thing for maps
1252 $self->link_multipart_objects; 1538 $self->link_multipart_objects;
1253
1254 if ($self->{path}->is_style_map) {
1255 $self->{deny_save} = 1;
1256 $self->{deny_reset} = 1;
1257 } else {
1258 $self->fix_auto_apply;
1259 $self->decay_objects;
1260 $self->update_buttons;
1261 $self->set_darkness_map;
1262 $self->difficulty ($self->estimate_difficulty) 1539 $self->difficulty ($self->estimate_difficulty)
1263 unless $self->difficulty; 1540 unless $self->difficulty;
1541 Coro::cede;
1542
1543 unless ($self->{deny_activate}) {
1544 $self->decay_objects;
1545 $self->fix_auto_apply;
1546 $self->update_buttons;
1547 Coro::cede;
1548 $self->set_darkness_map;
1549 Coro::cede;
1264 $self->activate; 1550 $self->activate;
1265 } 1551 }
1266 1552
1267 Coro::cede;
1268
1269 $self->in_memory (cf::MAP_IN_MEMORY); 1553 $self->in_memory (cf::MAP_IN_MEMORY);
1554 }
1555
1556 $self->post_load;
1557}
1558
1559sub customise_for {
1560 my ($self, $ob) = @_;
1561
1562 return find "~" . $ob->name . "/" . $self->{path}
1563 if $self->per_player;
1564
1565 $self
1566}
1567
1568# find and load all maps in the 3x3 area around a map
1569sub load_diag {
1570 my ($map) = @_;
1571
1572 my @diag; # diagonal neighbours
1573
1574 for (0 .. 3) {
1575 my $neigh = $map->tile_path ($_)
1576 or next;
1577 $neigh = find $neigh, $map
1578 or next;
1579 $neigh->load;
1580
1581 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1582 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1583 }
1584
1585 for (@diag) {
1586 my $neigh = find @$_
1587 or next;
1588 $neigh->load;
1589 }
1270} 1590}
1271 1591
1272sub find_sync { 1592sub find_sync {
1273 my ($path, $origin) = @_; 1593 my ($path, $origin) = @_;
1274 1594
1275 cf::sync_job { 1595 cf::sync_job { find $path, $origin }
1276 my $map = cf::map::find $path, $origin;
1277 $map
1278 }
1279} 1596}
1280 1597
1281sub do_load_sync { 1598sub do_load_sync {
1282 my ($map) = @_; 1599 my ($map) = @_;
1283 1600
1284 cf::sync_job { $map->load }; 1601 cf::sync_job { $map->load };
1285} 1602}
1286 1603
1604our %MAP_PREFETCH;
1605our $MAP_PREFETCHER = undef;
1606
1607sub find_async {
1608 my ($path, $origin) = @_;
1609
1610 $path = normalise $path, $origin && $origin->{path};
1611
1612 if (my $map = $cf::MAP{$path}) {
1613 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1614 }
1615
1616 undef $MAP_PREFETCH{$path};
1617 $MAP_PREFETCHER ||= cf::async {
1618 while (%MAP_PREFETCH) {
1619 for my $path (keys %MAP_PREFETCH) {
1620 my $map = find $path
1621 or next;
1622 $map->load;
1623
1624 delete $MAP_PREFETCH{$path};
1625 }
1626 }
1627 undef $MAP_PREFETCHER;
1628 };
1629 $MAP_PREFETCHER->prio (6);
1630
1631 ()
1632}
1633
1287sub save { 1634sub save {
1288 my ($self) = @_; 1635 my ($self) = @_;
1289 1636
1290 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:" . $self->path;
1291 1638
1292 $self->{last_save} = $cf::RUNTIME; 1639 $self->{last_save} = $cf::RUNTIME;
1293 1640
1294 return unless $self->dirty; 1641 return unless $self->dirty;
1295 1642
1296 my $save = $self->{path}->save_path; utf8::encode $save; 1643 my $save = $self->save_path; utf8::encode $save;
1297 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1644 my $uniq = $self->uniq_path; utf8::encode $uniq;
1298 1645
1299 $self->{load_path} = $save; 1646 $self->{load_path} = $save;
1300 1647
1301 return if $self->{deny_save}; 1648 return if $self->{deny_save};
1302 1649
1303 local $self->{last_access} = $self->last_access;#d# 1650 local $self->{last_access} = $self->last_access;#d#
1304 1651
1652 cf::async {
1653 $_->contr->save for $self->players;
1654 };
1655
1305 if ($uniq) { 1656 if ($uniq) {
1306 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1657 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1307 $self->save_objects ($uniq, cf::IO_UNIQUES); 1658 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1308 } else { 1659 } else {
1309 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1660 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1310 } 1661 }
1311} 1662}
1312 1663
1313sub swap_out { 1664sub swap_out {
1314 my ($self) = @_; 1665 my ($self) = @_;
1328 1679
1329sub reset_at { 1680sub reset_at {
1330 my ($self) = @_; 1681 my ($self) = @_;
1331 1682
1332 # TODO: safety, remove and allow resettable per-player maps 1683 # TODO: safety, remove and allow resettable per-player maps
1333 return 1e99 if $self->{path}{user_rel}; 1684 return 1e99 if $self->isa ("ext::map_per_player");#d#
1334 return 1e99 if $self->{deny_reset}; 1685 return 1e99 if $self->{deny_reset};
1335 1686
1336 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1687 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1337 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1688 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1338 1689
1343 my ($self) = @_; 1694 my ($self) = @_;
1344 1695
1345 $self->reset_at <= $cf::RUNTIME 1696 $self->reset_at <= $cf::RUNTIME
1346} 1697}
1347 1698
1348sub unlink_save {
1349 my ($self) = @_;
1350
1351 utf8::encode (my $save = $self->{path}->save_path);
1352 aioreq_pri 3; IO::AIO::aio_unlink $save;
1353 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1354}
1355
1356sub rename {
1357 my ($self, $new_path) = @_;
1358
1359 $self->unlink_save;
1360
1361 delete $cf::MAP{$self->path};
1362 $self->{path} = new cf::path $new_path;
1363 $self->path ($self->{path}->as_string);
1364 $cf::MAP{$self->path} = $self;
1365
1366 $self->save;
1367}
1368
1369sub reset { 1699sub reset {
1370 my ($self) = @_; 1700 my ($self) = @_;
1371 1701
1372 my $lock = cf::lock_acquire "map_data:" . $self->path; 1702 my $lock = cf::lock_acquire "map_data:$self->{path}";
1373 1703
1374 return if $self->players; 1704 return if $self->players;
1375 return if $self->{path}{user_rel};#d# 1705 return if $self->isa ("ext::map_per_player");#d#
1376 1706
1377 warn "resetting map ", $self->path;#d# 1707 warn "resetting map ", $self->path;#d#
1378 1708
1709 $self->in_memory (cf::MAP_SWAPPED);
1710
1711 # need to save uniques path
1712 unless ($self->{deny_save}) {
1713 my $uniq = $self->uniq_path; utf8::encode $uniq;
1714
1715 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1716 if $uniq;
1717 }
1718
1379 delete $cf::MAP{$self->path}; 1719 delete $cf::MAP{$self->path};
1720
1721 $self->clear;
1380 1722
1381 $_->clear_links_to ($self) for values %cf::MAP; 1723 $_->clear_links_to ($self) for values %cf::MAP;
1382 1724
1383 $self->unlink_save; 1725 $self->unlink_save;
1384 $self->destroy; 1726 $self->destroy;
1387my $nuke_counter = "aaaa"; 1729my $nuke_counter = "aaaa";
1388 1730
1389sub nuke { 1731sub nuke {
1390 my ($self) = @_; 1732 my ($self) = @_;
1391 1733
1734 delete $cf::MAP{$self->path};
1735
1736 $self->unlink_save;
1737
1738 bless $self, "cf::map";
1739 delete $self->{deny_reset};
1392 $self->{deny_save} = 1; 1740 $self->{deny_save} = 1;
1393 $self->reset_timeout (1); 1741 $self->reset_timeout (1);
1394 $self->rename ("{nuke}/" . ($nuke_counter++)); 1742 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1743
1744 $cf::MAP{$self->path} = $self;
1745
1395 $self->reset; # polite request, might not happen 1746 $self->reset; # polite request, might not happen
1396} 1747}
1397 1748
1398sub customise_for { 1749=item cf::map::unique_maps
1399 my ($map, $ob) = @_;
1400 1750
1401 if ($map->per_player) { 1751Returns an arrayref of paths of all shared maps that have
1402 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1752instantiated unique items. May block.
1403 }
1404 1753
1405 $map 1754=cut
1406}
1407 1755
1408sub emergency_save { 1756sub unique_maps() {
1409 my $freeze_guard = cf::freeze_mainloop; 1757 my $files = aio_readdir $UNIQUEDIR
1758 or return;
1410 1759
1411 warn "enter emergency map save\n"; 1760 my @paths;
1412 1761
1413 cf::sync_job { 1762 for (@$files) {
1414 warn "begin emergency map save\n"; 1763 utf8::decode $_;
1415 $_->save for values %cf::MAP; 1764 next if /\.pst$/;
1765 next unless /^$PATH_SEP/o;
1766
1767 push @paths, cf::map::normalise $_;
1416 }; 1768 }
1417 1769
1418 warn "end emergency map save\n"; 1770 \@paths
1419} 1771}
1420 1772
1421package cf; 1773package cf;
1422 1774
1423=back 1775=back
1424 1776
1777=head3 cf::object
1778
1779=cut
1780
1781package cf::object;
1782
1783=over 4
1784
1785=item $ob->inv_recursive
1786
1787Returns the inventory of the object _and_ their inventories, recursively.
1788
1789=cut
1790
1791sub inv_recursive_;
1792sub inv_recursive_ {
1793 map { $_, inv_recursive_ $_->inv } @_
1794}
1795
1796sub inv_recursive {
1797 inv_recursive_ inv $_[0]
1798}
1799
1800package cf;
1801
1802=back
1425 1803
1426=head3 cf::object::player 1804=head3 cf::object::player
1427 1805
1428=over 4 1806=over 4
1429 1807
1469 1847
1470=item $player_object->enter_link 1848=item $player_object->enter_link
1471 1849
1472Freezes the player and moves him/her to a special map (C<{link}>). 1850Freezes the player and moves him/her to a special map (C<{link}>).
1473 1851
1474The player should be reaosnably safe there for short amounts of time. You 1852The player should be reasonably safe there for short amounts of time. You
1475I<MUST> call C<leave_link> as soon as possible, though. 1853I<MUST> call C<leave_link> as soon as possible, though.
1476 1854
1855Will never block.
1856
1477=item $player_object->leave_link ($map, $x, $y) 1857=item $player_object->leave_link ($map, $x, $y)
1478 1858
1479Moves the player out of the specila link map onto the given map. If the 1859Moves the player out of the special C<{link}> map onto the specified
1480map is not valid (or omitted), the player will be moved back to the 1860map. If the map is not valid (or omitted), the player will be moved back
1481location he/she was before the call to C<enter_link>, or, if that fails, 1861to the location he/she was before the call to C<enter_link>, or, if that
1482to the emergency map position. 1862fails, to the emergency map position.
1483 1863
1484Might block. 1864Might block.
1485 1865
1486=cut 1866=cut
1867
1868sub link_map {
1869 unless ($LINK_MAP) {
1870 $LINK_MAP = cf::map::find "{link}"
1871 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1872 $LINK_MAP->load;
1873 }
1874
1875 $LINK_MAP
1876}
1487 1877
1488sub cf::object::player::enter_link { 1878sub cf::object::player::enter_link {
1489 my ($self) = @_; 1879 my ($self) = @_;
1490 1880
1491 $self->deactivate_recursive; 1881 $self->deactivate_recursive;
1492 1882
1493 return if $self->map == $LINK_MAP; 1883 return if UNIVERSAL::isa $self->map, "ext::map_link";
1494 1884
1495 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1885 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1496 if $self->map; 1886 if $self->map;
1497 1887
1498 $self->enter_map ($LINK_MAP, 20, 20); 1888 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1499} 1889}
1500 1890
1501sub cf::object::player::leave_link { 1891sub cf::object::player::leave_link {
1502 my ($self, $map, $x, $y) = @_; 1892 my ($self, $map, $x, $y) = @_;
1503 1893
1521 # use -1 or undef as default coordinates, not 0, 0 1911 # use -1 or undef as default coordinates, not 0, 0
1522 ($x, $y) = ($map->enter_x, $map->enter_y) 1912 ($x, $y) = ($map->enter_x, $map->enter_y)
1523 if $x <=0 && $y <= 0; 1913 if $x <=0 && $y <= 0;
1524 1914
1525 $map->load; 1915 $map->load;
1916 $map->load_diag;
1526 1917
1918 return unless $self->contr->active;
1527 $self->activate_recursive; 1919 $self->activate_recursive;
1920
1921 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1528 $self->enter_map ($map, $x, $y); 1922 $self->enter_map ($map, $x, $y);
1529} 1923}
1530 1924
1531cf::player->attach ( 1925cf::player->attach (
1532 on_logout => sub { 1926 on_logout => sub {
1543 my ($pl) = @_; 1937 my ($pl) = @_;
1544 1938
1545 # try to abort aborted map switching on player login :) 1939 # try to abort aborted map switching on player login :)
1546 # should happen only on crashes 1940 # should happen only on crashes
1547 if ($pl->ob->{_link_pos}) { 1941 if ($pl->ob->{_link_pos}) {
1548
1549 $pl->ob->enter_link; 1942 $pl->ob->enter_link;
1550 (Coro::async_pool { 1943 (async {
1944 $pl->ob->reply (undef,
1945 "There was an internal problem at your last logout, "
1946 . "the server will try to bring you to your intended destination in a second.",
1947 cf::NDI_RED);
1551 # we need this sleep as the login has a concurrent enter_exit running 1948 # we need this sleep as the login has a concurrent enter_exit running
1552 # and this sleep increases chances of the player not ending up in scorn 1949 # and this sleep increases chances of the player not ending up in scorn
1553 Coro::Timer::sleep 1; 1950 Coro::Timer::sleep 1;
1554 $pl->ob->leave_link; 1951 $pl->ob->leave_link;
1555 })->prio (2); 1952 })->prio (2);
1564sub cf::object::player::goto { 1961sub cf::object::player::goto {
1565 my ($self, $path, $x, $y) = @_; 1962 my ($self, $path, $x, $y) = @_;
1566 1963
1567 $self->enter_link; 1964 $self->enter_link;
1568 1965
1569 (Coro::async_pool { 1966 (async {
1570 $path = new cf::path $path; 1967 my $map = eval {
1571
1572 my $map = cf::map::find $path->as_string; 1968 my $map = cf::map::find $path;
1573 $map = $map->customise_for ($self) if $map; 1969 $map = $map->customise_for ($self) if $map;
1574 1970 $map
1575# warn "entering ", $map->path, " at ($x, $y)\n" 1971 } or
1576# if $map;
1577
1578 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1972 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1579 1973
1580 $self->leave_link ($map, $x, $y); 1974 $self->leave_link ($map, $x, $y);
1581 })->prio (1); 1975 })->prio (1);
1582} 1976}
1583 1977
1587 1981
1588sub parse_random_map_params { 1982sub parse_random_map_params {
1589 my ($spec) = @_; 1983 my ($spec) = @_;
1590 1984
1591 my $rmp = { # defaults 1985 my $rmp = { # defaults
1592 xsize => 10, 1986 xsize => (cf::rndm 15, 40),
1593 ysize => 10, 1987 ysize => (cf::rndm 15, 40),
1988 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1989 #layout => string,
1594 }; 1990 };
1595 1991
1596 for (split /\n/, $spec) { 1992 for (split /\n/, $spec) {
1597 my ($k, $v) = split /\s+/, $_, 2; 1993 my ($k, $v) = split /\s+/, $_, 2;
1598 1994
1602 $rmp 1998 $rmp
1603} 1999}
1604 2000
1605sub prepare_random_map { 2001sub prepare_random_map {
1606 my ($exit) = @_; 2002 my ($exit) = @_;
2003
2004 my $guard = cf::lock_acquire "exit_prepare:$exit";
1607 2005
1608 # all this does is basically replace the /! path by 2006 # all this does is basically replace the /! path by
1609 # a new random map path (?random/...) with a seed 2007 # a new random map path (?random/...) with a seed
1610 # that depends on the exit object 2008 # that depends on the exit object
1611 2009
1612 my $rmp = parse_random_map_params $exit->msg; 2010 my $rmp = parse_random_map_params $exit->msg;
1613 2011
1614 if ($exit->map) { 2012 if ($exit->map) {
1615 $rmp->{region} = $exit->map->region_name; 2013 $rmp->{region} = $exit->region->name;
1616 $rmp->{origin_map} = $exit->map->path; 2014 $rmp->{origin_map} = $exit->map->path;
1617 $rmp->{origin_x} = $exit->x; 2015 $rmp->{origin_x} = $exit->x;
1618 $rmp->{origin_y} = $exit->y; 2016 $rmp->{origin_y} = $exit->y;
1619 } 2017 }
1620 2018
1621 $rmp->{random_seed} ||= $exit->random_seed; 2019 $rmp->{random_seed} ||= $exit->random_seed;
1622 2020
1623 my $data = cf::to_json $rmp; 2021 my $data = cf::to_json $rmp;
1624 my $md5 = Digest::MD5::md5_hex $data; 2022 my $md5 = Digest::MD5::md5_hex $data;
2023 my $meta = "$RANDOMDIR/$md5.meta";
1625 2024
1626 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2025 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1627 aio_write $fh, 0, (length $data), $data, 0; 2026 aio_write $fh, 0, (length $data), $data, 0;
2027 undef $fh;
2028 aio_rename "$meta~", $meta;
1628 2029
1629 $exit->slaying ("?random/$md5"); 2030 $exit->slaying ("?random/$md5");
1630 $exit->msg (undef); 2031 $exit->msg (undef);
1631 } 2032 }
1632} 2033}
1634sub cf::object::player::enter_exit { 2035sub cf::object::player::enter_exit {
1635 my ($self, $exit) = @_; 2036 my ($self, $exit) = @_;
1636 2037
1637 return unless $self->type == cf::PLAYER; 2038 return unless $self->type == cf::PLAYER;
1638 2039
2040 if ($exit->slaying eq "/!") {
2041 #TODO: this should de-fi-ni-te-ly not be a sync-job
2042 # the problem is that $exit might not survive long enough
2043 # so it needs to be done right now, right here
2044 cf::sync_job { prepare_random_map $exit };
2045 }
2046
2047 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2048 my $hp = $exit->stats->hp;
2049 my $sp = $exit->stats->sp;
2050
1639 $self->enter_link; 2051 $self->enter_link;
1640 2052
1641 (Coro::async_pool { 2053 (async {
1642 $self->deactivate_recursive; # just to be sure 2054 $self->deactivate_recursive; # just to be sure
1643 unless (eval { 2055 unless (eval {
1644 prepare_random_map $exit 2056 $self->goto ($slaying, $hp, $sp);
1645 if $exit->slaying eq "/!";
1646
1647 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1648 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1649 2057
1650 1; 2058 1;
1651 }) { 2059 }) {
1652 $self->message ("Something went wrong deep within the crossfire server. " 2060 $self->message ("Something went wrong deep within the crossfire server. "
1653 . "I'll try to bring you back to the map you were before. " 2061 . "I'll try to bring you back to the map you were before. "
1654 . "Please report this to the dungeon master", 2062 . "Please report this to the dungeon master!",
1655 cf::NDI_UNIQUE | cf::NDI_RED); 2063 cf::NDI_UNIQUE | cf::NDI_RED);
1656 2064
1657 warn "ERROR in enter_exit: $@"; 2065 warn "ERROR in enter_exit: $@";
1658 $self->leave_link; 2066 $self->leave_link;
1659 } 2067 }
1660 })->prio (1); 2068 })->prio (1);
1673 2081
1674sub cf::client::send_drawinfo { 2082sub cf::client::send_drawinfo {
1675 my ($self, $text, $flags) = @_; 2083 my ($self, $text, $flags) = @_;
1676 2084
1677 utf8::encode $text; 2085 utf8::encode $text;
1678 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2086 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1679} 2087}
1680 2088
2089=item $client->ext_event ($type, %msg)
2090
2091Sends an exti event to the client.
2092
2093=cut
2094
2095sub cf::client::ext_event($$%) {
2096 my ($self, $type, %msg) = @_;
2097
2098 $msg{msgtype} = "event_$type";
2099 $self->send_packet ("ext " . cf::to_json \%msg);
2100}
1681 2101
1682=item $success = $client->query ($flags, "text", \&cb) 2102=item $success = $client->query ($flags, "text", \&cb)
1683 2103
1684Queues a query to the client, calling the given callback with 2104Queues a query to the client, calling the given callback with
1685the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2105the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1714 # get handled first 2134 # get handled first
1715 my $queue = delete $ns->{query_queue} 2135 my $queue = delete $ns->{query_queue}
1716 or return; # be conservative, not sure how that can happen, but we saw a crash here 2136 or return; # be conservative, not sure how that can happen, but we saw a crash here
1717 2137
1718 (shift @$queue)->[1]->($msg); 2138 (shift @$queue)->[1]->($msg);
2139 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1719 2140
1720 push @{ $ns->{query_queue} }, @$queue; 2141 push @{ $ns->{query_queue} }, @$queue;
1721 2142
1722 if (@{ $ns->{query_queue} } == @$queue) { 2143 if (@{ $ns->{query_queue} } == @$queue) {
1723 if (@$queue) { 2144 if (@$queue) {
1727 } 2148 }
1728 } 2149 }
1729 }, 2150 },
1730); 2151);
1731 2152
1732=item $client->coro (\&cb) 2153=item $client->async (\&cb)
1733 2154
1734Create a new coroutine, running the specified callback. The coroutine will 2155Create a new coroutine, running the specified callback. The coroutine will
1735be automatically cancelled when the client gets destroyed (e.g. on logout, 2156be automatically cancelled when the client gets destroyed (e.g. on logout,
1736or loss of connection). 2157or loss of connection).
1737 2158
1738=cut 2159=cut
1739 2160
1740sub cf::client::coro { 2161sub cf::client::async {
1741 my ($self, $cb) = @_; 2162 my ($self, $cb) = @_;
1742 2163
1743 my $coro = &Coro::async_pool ($cb); 2164 my $coro = &Coro::async ($cb);
1744 2165
1745 $coro->on_destroy (sub { 2166 $coro->on_destroy (sub {
1746 delete $self->{_coro}{$coro+0}; 2167 delete $self->{_coro}{$coro+0};
1747 }); 2168 });
1748 2169
1781 2202
1782# here we export the classes and methods available to script code 2203# here we export the classes and methods available to script code
1783 2204
1784=pod 2205=pod
1785 2206
1786The following fucntions and emthods are available within a safe environment: 2207The following functions and methods are available within a safe environment:
1787 2208
1788 cf::object contr pay_amount pay_player map 2209 cf::object contr pay_amount pay_player map
1789 cf::object::player player 2210 cf::object::player player
1790 cf::player peaceful 2211 cf::player peaceful
1791 cf::map trigger 2212 cf::map trigger
1876############################################################################# 2297#############################################################################
1877 2298
1878=head2 EXTENSION DATABASE SUPPORT 2299=head2 EXTENSION DATABASE SUPPORT
1879 2300
1880Crossfire maintains a very simple database for extension use. It can 2301Crossfire maintains a very simple database for extension use. It can
1881currently store anything that can be serialised using Storable, which 2302currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
1882excludes objects. 2303convert to/from binary).
1883 2304
1884The parameter C<$family> should best start with the name of the extension 2305The parameter C<$family> should best start with the name of the extension
1885using it, it should be unique. 2306using it, it should be unique.
1886 2307
1887=over 4 2308=over 4
1888 2309
1889=item $hashref = cf::db_get $family
1890
1891Return a hashref for use by the extension C<$family>, which can be
1892modified. After modifications, you have to call C<cf::db_dirty> or
1893C<cf::db_sync>.
1894
1895=item $value = cf::db_get $family => $key 2310=item $value = cf::db_get $family => $key
1896 2311
1897Returns a single value from the database 2312Returns a single value from the database.
1898
1899=item cf::db_put $family => $hashref
1900
1901Stores the given family hashref into the database. Updates are delayed, if
1902you want the data to be synced to disk immediately, use C<cf::db_sync>.
1903 2313
1904=item cf::db_put $family => $key => $value 2314=item cf::db_put $family => $key => $value
1905 2315
1906Stores the given C<$value> in the family hash. Updates are delayed, if you 2316Stores the given C<$value> in the family.
1907want the data to be synced to disk immediately, use C<cf::db_sync>.
1908
1909=item cf::db_dirty
1910
1911Marks the database as dirty, to be updated at a later time.
1912
1913=item cf::db_sync
1914
1915Immediately write the database to disk I<if it is dirty>.
1916 2317
1917=cut 2318=cut
1918 2319
1919our $DB; 2320our $DB;
1920 2321
1921{ 2322sub db_init {
1922 my $path = cf::localdir . "/database.pst"; 2323 unless ($DB) {
2324 $DB = BDB::db_create $DB_ENV;
1923 2325
1924 sub db_load() { 2326 cf::sync_job {
1925 $DB = stat $path ? Storable::retrieve $path : { }; 2327 eval {
1926 } 2328 $DB->set_flags (BDB::CHKSUM);
1927 2329
1928 my $pid; 2330 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
1929 2331 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
1930 sub db_save() { 2332 cf::cleanup "db_open(db): $!" if $!;
1931 waitpid $pid, 0 if $pid; 2333 };
1932 if (0 == ($pid = fork)) { 2334 cf::cleanup "db_open(db): $@" if $@;
1933 $DB->{_meta}{version} = 1;
1934 Storable::nstore $DB, "$path~";
1935 rename "$path~", $path;
1936 cf::_exit 0 if defined $pid;
1937 } 2335 };
1938 }
1939
1940 my $dirty;
1941
1942 sub db_sync() {
1943 db_save if $dirty;
1944 undef $dirty;
1945 }
1946
1947 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1948 db_sync;
1949 }); 2336 }
2337}
1950 2338
1951 sub db_dirty() {
1952 $dirty = 1;
1953 $idle->start;
1954 }
1955
1956 sub db_get($;$) { 2339sub db_get($$) {
1957 @_ >= 2 2340 my $key = "$_[0]/$_[1]";
1958 ? $DB->{$_[0]}{$_[1]}
1959 : ($DB->{$_[0]} ||= { })
1960 }
1961 2341
2342 cf::sync_job {
2343 BDB::db_get $DB, undef, $key, my $data;
2344
2345 $! ? ()
2346 : $data
2347 }
2348}
2349
1962 sub db_put($$;$) { 2350sub db_put($$$) {
1963 if (@_ >= 3) { 2351 BDB::dbreq_pri 4;
1964 $DB->{$_[0]}{$_[1]} = $_[2]; 2352 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
1965 } else { 2353}
1966 $DB->{$_[0]} = $_[1];
1967 }
1968 db_dirty;
1969 }
1970 2354
1971 cf::global->attach ( 2355=item cf::cache $id => [$paths...], $processversion => $process
1972 prio => 10000, 2356
1973 on_cleanup => sub { 2357Generic caching function that returns the value of the resource $id,
1974 db_sync; 2358caching and regenerating as required.
2359
2360This function can block.
2361
2362=cut
2363
2364sub cache {
2365 my ($id, $src, $processversion, $process) = @_;
2366
2367 my $meta =
2368 join "\x00",
2369 $processversion,
2370 map {
2371 aio_stat $_
2372 and Carp::croak "$_: $!";
2373
2374 ($_, (stat _)[7,9])
2375 } @$src;
2376
2377 my $dbmeta = db_get cache => "$id/meta";
2378 if ($dbmeta ne $meta) {
2379 # changed, we may need to process
2380
2381 my @data;
2382 my $md5;
2383
2384 for (0 .. $#$src) {
2385 0 <= aio_load $src->[$_], $data[$_]
2386 or Carp::croak "$src->[$_]: $!";
1975 }, 2387 }
1976 ); 2388
2389 # if processing is expensive, check
2390 # checksum first
2391 if (1) {
2392 $md5 =
2393 join "\x00",
2394 $processversion,
2395 map {
2396 Coro::cede;
2397 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2398 } 0.. $#$src;
2399
2400
2401 my $dbmd5 = db_get cache => "$id/md5";
2402 if ($dbmd5 eq $md5) {
2403 db_put cache => "$id/meta", $meta;
2404
2405 return db_get cache => "$id/data";
2406 }
2407 }
2408
2409 my $t1 = Time::HiRes::time;
2410 my $data = $process->(\@data);
2411 my $t2 = Time::HiRes::time;
2412
2413 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2414
2415 db_put cache => "$id/data", $data;
2416 db_put cache => "$id/md5" , $md5;
2417 db_put cache => "$id/meta", $meta;
2418
2419 return $data;
2420 }
2421
2422 db_get cache => "$id/data"
1977} 2423}
2424
2425=item fork_call { }, $args
2426
2427Executes the given code block with the given arguments in a seperate
2428process, returning the results. Everything must be serialisable with
2429Coro::Storable. May, of course, block. Note that the executed sub may
2430never block itself or use any form of Event handling.
2431
2432=cut
2433
2434sub fork_call(&@) {
2435 my ($cb, @args) = @_;
2436
2437# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2438# or die "socketpair: $!";
2439 pipe my $fh1, my $fh2
2440 or die "pipe: $!";
2441
2442 if (my $pid = fork) {
2443 close $fh2;
2444
2445 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2446 $res = Coro::Storable::thaw $res;
2447
2448 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2449
2450 die $$res unless "ARRAY" eq ref $res;
2451
2452 return wantarray ? @$res : $res->[-1];
2453 } else {
2454 reset_signals;
2455 local $SIG{__WARN__};
2456 local $SIG{__DIE__};
2457 eval {
2458 close $fh1;
2459
2460 my @res = eval { $cb->(@args) };
2461 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2462 };
2463
2464 warn $@ if $@;
2465 _exit 0;
2466 }
2467}
2468
2469
1978 2470
1979############################################################################# 2471#############################################################################
1980# the server's main() 2472# the server's init and main functions
2473
2474sub load_facedata($) {
2475 my ($path) = @_;
2476
2477 warn "loading facedata from $path\n";
2478
2479 my $facedata;
2480 0 < aio_load $path, $facedata
2481 or die "$path: $!";
2482
2483 $facedata = Coro::Storable::thaw $facedata;
2484
2485 $facedata->{version} == 2
2486 or cf::cleanup "$path: version mismatch, cannot proceed.";
2487
2488 {
2489 my $faces = $facedata->{faceinfo};
2490
2491 while (my ($face, $info) = each %$faces) {
2492 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2493 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2494 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2495 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2496 Coro::cede;
2497 }
2498
2499 while (my ($face, $info) = each %$faces) {
2500 next unless $info->{smooth};
2501 my $idx = cf::face::find $face
2502 or next;
2503 if (my $smooth = cf::face::find $info->{smooth}) {
2504 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2505 } else {
2506 warn "smooth face '$info->{smooth}' not found for face '$face'";
2507 }
2508 Coro::cede;
2509 }
2510 }
2511
2512 {
2513 my $anims = $facedata->{animinfo};
2514
2515 while (my ($anim, $info) = each %$anims) {
2516 cf::anim::set $anim, $info->{frames}, $info->{facings};
2517 Coro::cede;
2518 }
2519
2520 cf::anim::invalidate_all; # d'oh
2521 }
2522
2523 1
2524}
2525
2526sub reload_regions {
2527 load_resource_file "$MAPDIR/regions"
2528 or die "unable to load regions file\n";
2529}
2530
2531sub reload_facedata {
2532 load_facedata "$DATADIR/facedata"
2533 or die "unable to load facedata\n";
2534}
2535
2536sub reload_archetypes {
2537 load_resource_file "$DATADIR/archetypes"
2538 or die "unable to load archetypes\n";
2539}
2540
2541sub reload_treasures {
2542 load_resource_file "$DATADIR/treasures"
2543 or die "unable to load treasurelists\n";
2544}
2545
2546sub reload_resources {
2547 warn "reloading resource files...\n";
2548
2549 reload_regions;
2550 reload_facedata;
2551 reload_archetypes;
2552 reload_treasures;
2553
2554 warn "finished reloading resource files\n";
2555}
2556
2557sub init {
2558 reload_resources;
2559}
1981 2560
1982sub cfg_load { 2561sub cfg_load {
1983 open my $fh, "<:utf8", cf::confdir . "/config" 2562 open my $fh, "<:utf8", "$CONFDIR/config"
1984 or return; 2563 or return;
1985 2564
1986 local $/; 2565 local $/;
1987 *CFG = YAML::Syck::Load <$fh>; 2566 *CFG = YAML::Syck::Load <$fh>;
1988 2567
1991 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2570 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
1992 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2571 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
1993 2572
1994 if (exists $CFG{mlockall}) { 2573 if (exists $CFG{mlockall}) {
1995 eval { 2574 eval {
1996 $CFG{mlockall} ? &mlockall : &munlockall 2575 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1997 and die "WARNING: m(un)lockall failed: $!\n"; 2576 and die "WARNING: m(un)lockall failed: $!\n";
1998 }; 2577 };
1999 warn $@ if $@; 2578 warn $@ if $@;
2000 } 2579 }
2001} 2580}
2002 2581
2003sub main { 2582sub main {
2004 # we must not ever block the main coroutine 2583 # we must not ever block the main coroutine
2005 local $Coro::idle = sub { 2584 local $Coro::idle = sub {
2006 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2585 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2007 Coro::async_pool { Event::one_event }; 2586 (async {
2587 Event::one_event;
2588 })->prio (Coro::PRIO_MAX);
2008 }; 2589 };
2009 2590
2010 cfg_load; 2591 cfg_load;
2011 db_load; 2592 db_init;
2012 load_extensions; 2593 load_extensions;
2594
2595 $TICK_WATCHER->start;
2013 Event::loop; 2596 Event::loop;
2014} 2597}
2015 2598
2016############################################################################# 2599#############################################################################
2017# initialisation 2600# initialisation and cleanup
2018 2601
2602# install some emergency cleanup handlers
2603BEGIN {
2604 for my $signal (qw(INT HUP TERM)) {
2605 Event->signal (
2606 reentrant => 0,
2607 data => WF_AUTOCANCEL,
2608 signal => $signal,
2609 prio => 0,
2610 cb => sub {
2611 cf::cleanup "SIG$signal";
2612 },
2613 );
2614 }
2615}
2616
2617sub emergency_save() {
2618 my $freeze_guard = cf::freeze_mainloop;
2619
2620 warn "enter emergency perl save\n";
2621
2622 cf::sync_job {
2623 # use a peculiar iteration method to avoid tripping on perl
2624 # refcount bugs in for. also avoids problems with players
2625 # and maps saved/destroyed asynchronously.
2626 warn "begin emergency player save\n";
2627 for my $login (keys %cf::PLAYER) {
2628 my $pl = $cf::PLAYER{$login} or next;
2629 $pl->valid or next;
2630 $pl->save;
2631 }
2632 warn "end emergency player save\n";
2633
2634 warn "begin emergency map save\n";
2635 for my $path (keys %cf::MAP) {
2636 my $map = $cf::MAP{$path} or next;
2637 $map->valid or next;
2638 $map->save;
2639 }
2640 warn "end emergency map save\n";
2641
2642 warn "begin emergency database checkpoint\n";
2643 BDB::db_env_txn_checkpoint $DB_ENV;
2644 warn "end emergency database checkpoint\n";
2645 };
2646
2647 warn "leave emergency perl save\n";
2648}
2649
2650sub post_cleanup {
2651 my ($make_core) = @_;
2652
2653 warn Carp::longmess "post_cleanup backtrace"
2654 if $make_core;
2655}
2656
2019sub reload() { 2657sub do_reload_perl() {
2020 # can/must only be called in main 2658 # can/must only be called in main
2021 if ($Coro::current != $Coro::main) { 2659 if ($Coro::current != $Coro::main) {
2022 warn "can only reload from main coroutine\n"; 2660 warn "can only reload from main coroutine";
2023 return; 2661 return;
2024 } 2662 }
2025 2663
2026 warn "reloading..."; 2664 warn "reloading...";
2027 2665
2028 my $guard = freeze_mainloop; 2666 warn "entering sync_job";
2667
2668 cf::sync_job {
2669 cf::write_runtime; # external watchdog should not bark
2029 cf::emergency_save; 2670 cf::emergency_save;
2671 cf::write_runtime; # external watchdog should not bark
2030 2672
2031 eval { 2673 warn "syncing database to disk";
2674 BDB::db_env_txn_checkpoint $DB_ENV;
2675
2032 # if anything goes wrong in here, we should simply crash as we already saved 2676 # if anything goes wrong in here, we should simply crash as we already saved
2033 2677
2034 # cancel all watchers 2678 warn "cancelling all WF_AUTOCANCEL watchers";
2035 for (Event::all_watchers) { 2679 for (Event::all_watchers) {
2036 $_->cancel if $_->data & WF_AUTOCANCEL; 2680 $_->cancel if $_->data & WF_AUTOCANCEL;
2037 } 2681 }
2038 2682
2683 warn "flushing outstanding aio requests";
2684 for (;;) {
2685 BDB::flush;
2686 IO::AIO::flush;
2687 Coro::cede;
2688 last unless IO::AIO::nreqs || BDB::nreqs;
2689 warn "iterate...";
2690 }
2691
2692 ++$RELOAD;
2693
2039 # cancel all extension coros 2694 warn "cancelling all extension coros";
2040 $_->cancel for values %EXT_CORO; 2695 $_->cancel for values %EXT_CORO;
2041 %EXT_CORO = (); 2696 %EXT_CORO = ();
2042 2697
2043 # unload all extensions 2698 warn "removing commands";
2044 for (@exts) { 2699 %COMMAND = ();
2700
2701 warn "removing ext commands";
2702 %EXTCMD = ();
2703
2704 warn "unloading/nuking all extensions";
2705 for my $pkg (@EXTS) {
2045 warn "unloading <$_>"; 2706 warn "... unloading $pkg";
2046 unload_extension $_; 2707
2708 if (my $cb = $pkg->can ("unload")) {
2709 eval {
2710 $cb->($pkg);
2711 1
2712 } or warn "$pkg unloaded, but with errors: $@";
2047 } 2713 }
2048 2714
2715 warn "... nuking $pkg";
2716 Symbol::delete_package $pkg;
2717 }
2718
2049 # unload all modules loaded from $LIBDIR 2719 warn "unloading all perl modules loaded from $LIBDIR";
2050 while (my ($k, $v) = each %INC) { 2720 while (my ($k, $v) = each %INC) {
2051 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2721 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2052 2722
2053 warn "removing <$k>"; 2723 warn "... unloading $k";
2054 delete $INC{$k}; 2724 delete $INC{$k};
2055 2725
2056 $k =~ s/\.pm$//; 2726 $k =~ s/\.pm$//;
2057 $k =~ s/\//::/g; 2727 $k =~ s/\//::/g;
2058 2728
2061 } 2731 }
2062 2732
2063 Symbol::delete_package $k; 2733 Symbol::delete_package $k;
2064 } 2734 }
2065 2735
2066 # sync database to disk
2067 cf::db_sync;
2068 IO::AIO::flush;
2069
2070 # get rid of safe::, as good as possible 2736 warn "getting rid of safe::, as good as possible";
2071 Symbol::delete_package "safe::$_" 2737 Symbol::delete_package "safe::$_"
2072 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2738 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2073 2739
2074 # remove register_script_function callbacks
2075 # TODO
2076
2077 # unload cf.pm "a bit" 2740 warn "unloading cf.pm \"a bit\"";
2078 delete $INC{"cf.pm"}; 2741 delete $INC{"cf.pm"};
2742 delete $INC{"cf/pod.pm"};
2079 2743
2080 # don't, removes xs symbols, too, 2744 # don't, removes xs symbols, too,
2081 # and global variables created in xs 2745 # and global variables created in xs
2082 #Symbol::delete_package __PACKAGE__; 2746 #Symbol::delete_package __PACKAGE__;
2083 2747
2084 # reload cf.pm 2748 warn "unload completed, starting to reload now";
2749
2085 warn "reloading cf.pm"; 2750 warn "reloading cf.pm";
2086 require cf; 2751 require cf;
2087 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2752 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2088 2753
2089 # load config and database again 2754 warn "loading config and database again";
2090 cf::cfg_load; 2755 cf::cfg_load;
2091 cf::db_load;
2092 2756
2093 # load extensions
2094 warn "load extensions"; 2757 warn "loading extensions";
2095 cf::load_extensions; 2758 cf::load_extensions;
2096 2759
2097 # reattach attachments to objects 2760 warn "reattaching attachments to objects/players";
2098 warn "reattach"; 2761 _global_reattach; # objects, sockets
2099 _global_reattach; 2762 warn "reattaching attachments to maps";
2100 }; 2763 reattach $_ for values %MAP;
2764 warn "reattaching attachments to players";
2765 reattach $_ for values %PLAYER;
2101 2766
2102 if ($@) { 2767 warn "leaving sync_job";
2768
2769 1
2770 } or do {
2103 warn $@; 2771 warn $@;
2104 warn "error while reloading, exiting."; 2772 warn "error while reloading, exiting.";
2105 exit 1; 2773 exit 1;
2106 } 2774 };
2107 2775
2108 warn "reloaded successfully"; 2776 warn "reloaded";
2109}; 2777};
2110 2778
2111############################################################################# 2779our $RELOAD_WATCHER; # used only during reload
2112 2780
2113unless ($LINK_MAP) { 2781sub reload_perl() {
2114 $LINK_MAP = cf::map::new; 2782 # doing reload synchronously and two reloads happen back-to-back,
2783 # coro crashes during coro_state_free->destroy here.
2115 2784
2116 $LINK_MAP->width (41); 2785 $RELOAD_WATCHER ||= Event->timer (
2117 $LINK_MAP->height (41); 2786 reentrant => 0,
2118 $LINK_MAP->alloc;
2119 $LINK_MAP->path ("{link}");
2120 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2121 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2122
2123 # dirty hack because... archetypes are not yet loaded
2124 Event->timer (
2125 after => 2, 2787 after => 0,
2788 data => WF_AUTOCANCEL,
2126 cb => sub { 2789 cb => sub {
2127 $_[0]->w->cancel; 2790 do_reload_perl;
2128 2791 undef $RELOAD_WATCHER;
2129 # provide some exits "home"
2130 my $exit = cf::object::new "exit";
2131
2132 $exit->slaying ($EMERGENCY_POSITION->[0]);
2133 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2134 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2135
2136 $LINK_MAP->insert ($exit->clone, 19, 19);
2137 $LINK_MAP->insert ($exit->clone, 19, 20);
2138 $LINK_MAP->insert ($exit->clone, 19, 21);
2139 $LINK_MAP->insert ($exit->clone, 20, 19);
2140 $LINK_MAP->insert ($exit->clone, 20, 21);
2141 $LINK_MAP->insert ($exit->clone, 21, 19);
2142 $LINK_MAP->insert ($exit->clone, 21, 20);
2143 $LINK_MAP->insert ($exit->clone, 21, 21);
2144
2145 $exit->destroy;
2146 }); 2792 },
2147 2793 );
2148 $LINK_MAP->{deny_save} = 1;
2149 $LINK_MAP->{deny_reset} = 1;
2150
2151 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2152} 2794}
2153
2154register "<global>", __PACKAGE__;
2155 2795
2156register_command "reload" => sub { 2796register_command "reload" => sub {
2157 my ($who, $arg) = @_; 2797 my ($who, $arg) = @_;
2158 2798
2159 if ($who->flag (FLAG_WIZ)) { 2799 if ($who->flag (FLAG_WIZ)) {
2160 $who->message ("start of reload.");
2161 reload;
2162 $who->message ("end of reload."); 2800 $who->message ("reloading server.");
2801 async { reload_perl };
2163 } 2802 }
2164}; 2803};
2165 2804
2166unshift @INC, $LIBDIR; 2805unshift @INC, $LIBDIR;
2806
2807my $bug_warning = 0;
2808
2809our @WAIT_FOR_TICK;
2810our @WAIT_FOR_TICK_BEGIN;
2811
2812sub wait_for_tick {
2813 return unless $TICK_WATCHER->is_active;
2814 return if $Coro::current == $Coro::main;
2815
2816 my $signal = new Coro::Signal;
2817 push @WAIT_FOR_TICK, $signal;
2818 $signal->wait;
2819}
2820
2821sub wait_for_tick_begin {
2822 return unless $TICK_WATCHER->is_active;
2823 return if $Coro::current == $Coro::main;
2824
2825 my $signal = new Coro::Signal;
2826 push @WAIT_FOR_TICK_BEGIN, $signal;
2827 $signal->wait;
2828}
2167 2829
2168$TICK_WATCHER = Event->timer ( 2830$TICK_WATCHER = Event->timer (
2169 reentrant => 0, 2831 reentrant => 0,
2832 parked => 1,
2170 prio => 0, 2833 prio => 0,
2171 at => $NEXT_TICK || $TICK, 2834 at => $NEXT_TICK || $TICK,
2172 data => WF_AUTOCANCEL, 2835 data => WF_AUTOCANCEL,
2173 cb => sub { 2836 cb => sub {
2837 if ($Coro::current != $Coro::main) {
2838 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2839 unless ++$bug_warning > 10;
2840 return;
2841 }
2842
2843 $NOW = Event::time;
2844
2174 cf::server_tick; # one server iteration 2845 cf::server_tick; # one server iteration
2846
2175 $RUNTIME += $TICK; 2847 $RUNTIME += $TICK;
2176 $NEXT_TICK += $TICK; 2848 $NEXT_TICK += $TICK;
2177 2849
2850 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2851 $NEXT_RUNTIME_WRITE = $NOW + 10;
2852 Coro::async_pool {
2853 write_runtime
2854 or warn "ERROR: unable to write runtime file: $!";
2855 };
2856 }
2857
2858# my $AFTER = Event::time;
2859# warn $AFTER - $NOW;#d#
2860
2178 # if we are delayed by four ticks or more, skip them all 2861 # if we are delayed by four ticks or more, skip them all
2179 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2862 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2180 2863
2181 $TICK_WATCHER->at ($NEXT_TICK); 2864 $TICK_WATCHER->at ($NEXT_TICK);
2182 $TICK_WATCHER->start; 2865 $TICK_WATCHER->start;
2866
2867 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2868 $sig->send;
2869 }
2870 while (my $sig = shift @WAIT_FOR_TICK) {
2871 $sig->send;
2872 }
2873
2874 _post_tick;
2183 }, 2875 },
2184); 2876);
2185 2877
2878{
2186IO::AIO::max_poll_time $TICK * 0.2; 2879 BDB::max_poll_time $TICK * 0.1;
2187 2880 $BDB_POLL_WATCHER = Event->io (
2188Event->io ( 2881 reentrant => 0,
2189 fd => IO::AIO::poll_fileno, 2882 fd => BDB::poll_fileno,
2190 poll => 'r', 2883 poll => 'r',
2191 prio => 5, 2884 prio => 0,
2192 data => WF_AUTOCANCEL,
2193 cb => \&IO::AIO::poll_cb,
2194);
2195
2196Event->timer (
2197 data => WF_AUTOCANCEL, 2885 data => WF_AUTOCANCEL,
2198 after => 0, 2886 cb => \&BDB::poll_cb,
2199 interval => 10, 2887 );
2200 cb => sub { 2888 BDB::min_parallel 8;
2201 (Coro::unblock_sub { 2889
2202 write_runtime 2890 BDB::set_sync_prepare {
2203 or warn "ERROR: unable to write runtime file: $!"; 2891 my $status;
2892 my $current = $Coro::current;
2893 (
2894 sub {
2895 $status = $!;
2896 $current->ready; undef $current;
2897 },
2898 sub {
2899 Coro::schedule while defined $current;
2900 $! = $status;
2901 },
2902 )
2903 };
2904
2905 unless ($DB_ENV) {
2906 $DB_ENV = BDB::db_env_create;
2907
2908 cf::sync_job {
2909 eval {
2910 BDB::db_env_open
2911 $DB_ENV,
2912 $BDBDIR,
2913 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2914 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2915 0666;
2916
2917 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2918
2919 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2920 $DB_ENV->set_lk_detect;
2921 };
2922
2923 cf::cleanup "db_env_open(db): $@" if $@;
2204 })->(); 2924 };
2205 }, 2925 }
2206); 2926}
2927
2928{
2929 IO::AIO::min_parallel 8;
2930
2931 undef $Coro::AIO::WATCHER;
2932 IO::AIO::max_poll_time $TICK * 0.1;
2933 $AIO_POLL_WATCHER = Event->io (
2934 reentrant => 0,
2935 data => WF_AUTOCANCEL,
2936 fd => IO::AIO::poll_fileno,
2937 poll => 'r',
2938 prio => 6,
2939 cb => \&IO::AIO::poll_cb,
2940 );
2941}
2942
2943my $_log_backtrace;
2944
2945sub _log_backtrace {
2946 my ($msg, @addr) = @_;
2947
2948 $msg =~ s/\n//;
2949
2950 # limit the # of concurrent backtraces
2951 if ($_log_backtrace < 2) {
2952 ++$_log_backtrace;
2953 async {
2954 my @bt = fork_call {
2955 @addr = map { sprintf "%x", $_ } @addr;
2956 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
2957 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
2958 or die "addr2line: $!";
2959
2960 my @funcs;
2961 my @res = <$fh>;
2962 chomp for @res;
2963 while (@res) {
2964 my ($func, $line) = splice @res, 0, 2, ();
2965 push @funcs, "[$func] $line";
2966 }
2967
2968 @funcs
2969 };
2970
2971 LOG llevInfo, "[ABT] $msg\n";
2972 LOG llevInfo, "[ABT] $_\n" for @bt;
2973 --$_log_backtrace;
2974 };
2975 } else {
2976 LOG llevInfo, "[ABT] $msg\n";
2977 LOG llevInfo, "[ABT] [suppressed]\n";
2978 }
2979}
2980
2981# load additional modules
2982use cf::pod;
2207 2983
2208END { cf::emergency_save } 2984END { cf::emergency_save }
2209 2985
22101 29861
2211 2987

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