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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.121 by root, Tue Jan 2 11:11:52 2007 UTC vs.
Revision 1.299 by root, Sun Jul 8 14:56:05 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3; 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
25 34
35# configure various modules to our taste
36#
37$Storable::canonical = 1; # reduce rsync transfers
38Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
39Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
40
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 41$Event::Eval = 1; # no idea why this is required, but it is
27 42
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 43# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 44$YAML::Syck::ImplicitUnicode = 1;
30 45
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 46$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 47
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 48sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 49
35our %COMMAND = (); 50our %COMMAND = ();
36our %COMMAND_TIME = (); 51our %COMMAND_TIME = ();
52
53our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 54our %EXTCMD = ();
55our %EXTICMD = ();
56our %EXT_CORO = (); # coroutines bound to extensions
57our %EXT_MAP = (); # pluggable maps
38 58
59our $RELOAD; # number of reloads so far
39our @EVENT; 60our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 61
42our $TICK = MAX_TIME * 1e-6; 62our $CONFDIR = confdir;
63our $DATADIR = datadir;
64our $LIBDIR = "$DATADIR/ext";
65our $PODDIR = "$DATADIR/pod";
66our $MAPDIR = "$DATADIR/" . mapdir;
67our $LOCALDIR = localdir;
68our $TMPDIR = "$LOCALDIR/" . tmpdir;
69our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
70our $PLAYERDIR = "$LOCALDIR/" . playerdir;
71our $RANDOMDIR = "$LOCALDIR/random";
72our $BDBDIR = "$LOCALDIR/db";
73
74our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 75our $TICK_WATCHER;
76our $AIO_POLL_WATCHER;
77our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 78our $NEXT_TICK;
45our $NOW; 79our $NOW;
80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $DB_ENV;
46 84
47our %CFG; 85our %CFG;
48 86
49our $UPTIME; $UPTIME ||= time; 87our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 88our $RUNTIME;
51 89
90our %PLAYER; # all users
52our %MAP; # all maps 91our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 92our $LINK_MAP; # the special {link} map, which is always available
54our $FREEZE; 93
55our $RANDOM_MAPS = cf::localdir . "/random"; 94# used to convert map paths into valid unix filenames by replacing / by ∕
56our %EXT_CORO; 95our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
96
97our $LOAD; # a number between 0 (idle) and 1 (too many objects)
98our $LOADAVG; # same thing, but with alpha-smoothing
99our $tick_start; # for load detecting purposes
57 100
58binmode STDOUT; 101binmode STDOUT;
59binmode STDERR; 102binmode STDERR;
60 103
61# read virtual server time, if available 104# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 105unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 106 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 107 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 108 $RUNTIME = <$fh> + 0.;
66} 109}
67 110
68mkdir cf::localdir; 111mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 112 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 113
74# a special map that is always available 114our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 115
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 116sub cf::map::normalise;
78 117
79############################################################################# 118#############################################################################
80 119
81=head2 GLOBAL VARIABLES 120=head2 GLOBAL VARIABLES
82 121
89=item $cf::RUNTIME 128=item $cf::RUNTIME
90 129
91The time this server has run, starts at 0 and is increased by $cf::TICK on 130The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 131every server tick.
93 132
94=item $cf::LIBDIR 133=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
134$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
135$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 136
96The perl library directory, where extensions and cf-specific modules can 137Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 138directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
139unique-items directory, player file directory, random maps directory and
140database environment.
98 141
99=item $cf::NOW 142=item $cf::NOW
100 143
101The time of the last (current) server tick. 144The time of the last (current) server tick.
102 145
103=item $cf::TICK 146=item $cf::TICK
104 147
105The interval between server ticks, in seconds. 148The interval between server ticks, in seconds.
149
150=item $cf::LOADAVG
151
152The current CPU load on the server (alpha-smoothed), as a value between 0
153(none) and 1 (overloaded), indicating how much time is spent on processing
154objects per tick. Healthy values are < 0.5.
155
156=item $cf::LOAD
157
158The raw value load value from the last tick.
106 159
107=item %cf::CFG 160=item %cf::CFG
108 161
109Configuration for the server, loaded from C</etc/crossfire/config>, or 162Configuration for the server, loaded from C</etc/crossfire/config>, or
110from wherever your confdir points to. 163from wherever your confdir points to.
164
165=item cf::wait_for_tick, cf::wait_for_tick_begin
166
167These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
168returns directly I<after> the tick processing (and consequently, can only wake one process
169per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
111 170
112=back 171=back
113 172
114=cut 173=cut
115 174
116BEGIN { 175BEGIN {
117 *CORE::GLOBAL::warn = sub { 176 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 177 my $msg = join "", @_;
119 utf8::encode $msg;
120 178
121 $msg .= "\n" 179 $msg .= "\n"
122 unless $msg =~ /\n$/; 180 unless $msg =~ /\n$/;
123 181
182 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
183
184 utf8::encode $msg;
124 LOG llevError, "cfperl: $msg"; 185 LOG llevError, $msg;
125 }; 186 };
126} 187}
127 188
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 189@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 190@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 191@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 192@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 193@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
194@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 195@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 196
135# we bless all objects into (empty) derived classes to force a method lookup 197# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 198# within the Safe compartment.
137for my $pkg (qw( 199for my $pkg (qw(
138 cf::global cf::attachable 200 cf::global cf::attachable
147 209
148$Event::DIED = sub { 210$Event::DIED = sub {
149 warn "error in event callback: @_"; 211 warn "error in event callback: @_";
150}; 212};
151 213
152my %ext_pkg; 214#############################################################################
153my @exts;
154my @hook;
155 215
156=head2 UTILITY FUNCTIONS 216=head2 UTILITY FUNCTIONS
157 217
158=over 4 218=over 4
159 219
160=cut 220=item dumpval $ref
161 221
162use JSON::Syck (); # TODO# replace by JSON::PC once working 222=cut
223
224sub dumpval {
225 eval {
226 local $SIG{__DIE__};
227 my $d;
228 if (1) {
229 $d = new Data::Dumper([$_[0]], ["*var"]);
230 $d->Terse(1);
231 $d->Indent(2);
232 $d->Quotekeys(0);
233 $d->Useqq(1);
234 #$d->Bless(...);
235 $d->Seen($_[1]) if @_ > 1;
236 $d = $d->Dump();
237 }
238 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
239 $d
240 } || "[unable to dump $_[0]: '$@']";
241}
163 242
164=item $ref = cf::from_json $json 243=item $ref = cf::from_json $json
165 244
166Converts a JSON string into the corresponding perl data structure. 245Converts a JSON string into the corresponding perl data structure.
167 246
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 247=item $json = cf::to_json $ref
176 248
177Converts a perl data structure into its JSON representation. 249Converts a perl data structure into its JSON representation.
178 250
179=cut 251=cut
180 252
181sub to_json($) { 253our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
183 JSON::Syck::Dump $_[0]
184}
185 254
186=item my $guard = cf::guard { BLOCK } 255sub to_json ($) { $json_coder->encode ($_[0]) }
187 256sub from_json ($) { $json_coder->decode ($_[0]) }
188Run the given callback when the guard object gets destroyed (useful for
189coroutine cancellations).
190
191You can call C<< ->cancel >> on the guard object to stop the block from
192being executed.
193
194=cut
195
196sub guard(&) {
197 bless \(my $cb = $_[0]), cf::guard::;
198}
199
200sub cf::guard::cancel {
201 ${$_[0]} = sub { };
202}
203
204sub cf::guard::DESTROY {
205 ${$_[0]}->();
206}
207 257
208=item cf::lock_wait $string 258=item cf::lock_wait $string
209 259
210Wait until the given lock is available. See cf::lock_acquire. 260Wait until the given lock is available. See cf::lock_acquire.
211 261
212=item my $lock = cf::lock_acquire $string 262=item my $lock = cf::lock_acquire $string
213 263
214Wait until the given lock is available and then acquires it and returns 264Wait until the given lock is available and then acquires it and returns
215a guard object. If the guard object gets destroyed (goes out of scope, 265a Coro::guard object. If the guard object gets destroyed (goes out of scope,
216for example when the coroutine gets canceled), the lock is automatically 266for example when the coroutine gets canceled), the lock is automatically
217returned. 267returned.
218 268
219Lock names should begin with a unique identifier (for example, find_map 269Lock names should begin with a unique identifier (for example, cf::map::find
220uses map_find and load_map uses map_load). 270uses map_find and cf::map::load uses map_load).
271
272=item $locked = cf::lock_active $string
273
274Return true if the lock is currently active, i.e. somebody has locked it.
221 275
222=cut 276=cut
223 277
224our %LOCK; 278our %LOCK;
225 279
239 # wait, to be sure we are not locked 293 # wait, to be sure we are not locked
240 lock_wait $key; 294 lock_wait $key;
241 295
242 $LOCK{$key} = []; 296 $LOCK{$key} = [];
243 297
244 cf::guard { 298 Coro::guard {
245 # wake up all waiters, to be on the safe side 299 # wake up all waiters, to be on the safe side
246 $_->ready for @{ delete $LOCK{$key} }; 300 $_->ready for @{ delete $LOCK{$key} };
247 } 301 }
248} 302}
249 303
304sub lock_active($) {
305 my ($key) = @_;
306
307 ! ! $LOCK{$key}
308}
309
310sub freeze_mainloop {
311 return unless $TICK_WATCHER->is_active;
312
313 my $guard = Coro::guard {
314 $TICK_WATCHER->start;
315 };
316 $TICK_WATCHER->stop;
317 $guard
318}
319
320=item cf::async { BLOCK }
321
322Currently the same as Coro::async_pool, meaning you cannot use
323C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
324thing you are allowed to do is call C<prio> on it.
325
326=cut
327
328BEGIN { *async = \&Coro::async_pool }
329
250=item cf::sync_job { BLOCK } 330=item cf::sync_job { BLOCK }
251 331
252The design of crossfire+ requires that the main coro ($Coro::main) is 332The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 333is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 334partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
335acceptable.
255 336
256If it must be done, put the blocking parts into C<sync_job>. This will run 337If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 338the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 339server will be frozen during this time, so the block should either finish
259fast or be very important. 340fast or be very important.
262 343
263sub sync_job(&) { 344sub sync_job(&) {
264 my ($job) = @_; 345 my ($job) = @_;
265 346
266 if ($Coro::current == $Coro::main) { 347 if ($Coro::current == $Coro::main) {
348 my $time = Event::time;
349
267 # this is the main coro, too bad, we have to block 350 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 351 # till the operation succeeds, freezing the server :/
269 352
270 # TODO: use suspend/resume instead 353 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 354 # (but this is cancel-safe)
272 local $FREEZE = 1; 355 my $freeze_guard = freeze_mainloop;
273 356
274 my $busy = 1; 357 my $busy = 1;
275 my @res; 358 my @res;
276 359
277 (Coro::async { 360 (async {
278 @res = eval { $job->() }; 361 @res = eval { $job->() };
279 warn $@ if $@; 362 warn $@ if $@;
280 undef $busy; 363 undef $busy;
281 })->prio (Coro::PRIO_MAX); 364 })->prio (Coro::PRIO_MAX);
282 365
283 while ($busy) { 366 while ($busy) {
284 Coro::cede_notself; 367 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 368 }
369
370 $time = Event::time - $time;
371
372 LOG llevError | logBacktrace, Carp::longmess "long sync job"
373 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
374
375 $tick_start += $time; # do not account sync jobs to server load
287 376
288 wantarray ? @res : $res[0] 377 wantarray ? @res : $res[0]
289 } else { 378 } else {
290 # we are in another coroutine, how wonderful, everything just works 379 # we are in another coroutine, how wonderful, everything just works
291 380
292 $job->() 381 $job->()
293 } 382 }
294} 383}
295 384
296=item $coro = cf::coro { BLOCK } 385=item $coro = cf::async_ext { BLOCK }
297 386
298Creates and returns a new coro. This coro is automcatially being canceled 387Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 388extension calling this is being unloaded.
300 389
301=cut 390=cut
302 391
303sub coro(&) { 392sub async_ext(&) {
304 my $cb = shift; 393 my $cb = shift;
305 394
306 my $coro; $coro = async { 395 my $coro = &Coro::async ($cb);
307 eval {
308 $cb->();
309 };
310 warn $@ if $@;
311 };
312 396
313 $coro->on_destroy (sub { 397 $coro->on_destroy (sub {
314 delete $EXT_CORO{$coro+0}; 398 delete $EXT_CORO{$coro+0};
315 }); 399 });
316 $EXT_CORO{$coro+0} = $coro; 400 $EXT_CORO{$coro+0} = $coro;
317 401
318 $coro 402 $coro
319} 403}
320 404
321sub write_runtime { 405=item fork_call { }, $args
322 my $runtime = cf::localdir . "/runtime";
323 406
324 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 407Executes the given code block with the given arguments in a seperate
325 or return; 408process, returning the results. Everything must be serialisable with
409Coro::Storable. May, of course, block. Note that the executed sub may
410never block itself or use any form of Event handling.
326 411
327 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 412=cut
328 (aio_write $fh, 0, (length $value), $value, 0) <= 0
329 and return;
330 413
331 aio_fsync $fh 414sub _store_scalar {
332 and return; 415 open my $fh, ">", \my $buf
333 416 or die "fork_call: cannot open fh-to-buf in child : $!";
417 Storable::store_fd $_[0], $fh;
334 close $fh 418 close $fh;
335 or return;
336 419
337 aio_rename "$runtime~", $runtime 420 $buf
338 and return; 421}
339 422
423sub fork_call(&@) {
424 my ($cb, @args) = @_;
425
426# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
427# or die "socketpair: $!";
428 pipe my $fh1, my $fh2
429 or die "pipe: $!";
430
431 if (my $pid = fork) {
432 close $fh2;
433
434 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
435 warn "pst<$res>" unless $res =~ /^pst/;
436 $res = Coro::Storable::thaw $res;
437
438 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
439
440 Carp::confess $$res unless "ARRAY" eq ref $res;
441
442 return wantarray ? @$res : $res->[-1];
443 } else {
444 reset_signals;
445 local $SIG{__WARN__};
446 local $SIG{__DIE__};
447 # just in case, this hack effectively disables event
448 # in the child. cleaner and slower would be canceling all watchers,
449 # but this works for the time being.
450 local $Coro::idle;
451 $Coro::current->prio (Coro::PRIO_MAX);
452
453 eval {
454 close $fh1;
455
456 my @res = eval { $cb->(@args) };
457
458 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
459 close $fh2;
460 };
461
462 warn $@ if $@;
463 _exit 0;
340 1 464 }
465}
466
467=item $value = cf::db_get $family => $key
468
469Returns a single value from the environment database.
470
471=item cf::db_put $family => $key => $value
472
473Stores the given C<$value> in the family. It can currently store binary
474data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
475
476=cut
477
478our $DB;
479
480sub db_init {
481 unless ($DB) {
482 $DB = BDB::db_create $DB_ENV;
483
484 cf::sync_job {
485 eval {
486 $DB->set_flags (BDB::CHKSUM);
487
488 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
489 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
490 cf::cleanup "db_open(db): $!" if $!;
491 };
492 cf::cleanup "db_open(db): $@" if $@;
493 };
494 }
495}
496
497sub db_get($$) {
498 my $key = "$_[0]/$_[1]";
499
500 cf::sync_job {
501 BDB::db_get $DB, undef, $key, my $data;
502
503 $! ? ()
504 : $data
505 }
506}
507
508sub db_put($$$) {
509 BDB::dbreq_pri 4;
510 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
511}
512
513=item cf::cache $id => [$paths...], $processversion => $process
514
515Generic caching function that returns the value of the resource $id,
516caching and regenerating as required.
517
518This function can block.
519
520=cut
521
522sub cache {
523 my ($id, $src, $processversion, $process) = @_;
524
525 my $meta =
526 join "\x00",
527 $processversion,
528 map {
529 aio_stat $_
530 and Carp::croak "$_: $!";
531
532 ($_, (stat _)[7,9])
533 } @$src;
534
535 my $dbmeta = db_get cache => "$id/meta";
536 if ($dbmeta ne $meta) {
537 # changed, we may need to process
538
539 my @data;
540 my $md5;
541
542 for (0 .. $#$src) {
543 0 <= aio_load $src->[$_], $data[$_]
544 or Carp::croak "$src->[$_]: $!";
545 }
546
547 # if processing is expensive, check
548 # checksum first
549 if (1) {
550 $md5 =
551 join "\x00",
552 $processversion,
553 map {
554 Coro::cede;
555 ($src->[$_], Digest::MD5::md5_hex $data[$_])
556 } 0.. $#$src;
557
558
559 my $dbmd5 = db_get cache => "$id/md5";
560 if ($dbmd5 eq $md5) {
561 db_put cache => "$id/meta", $meta;
562
563 return db_get cache => "$id/data";
564 }
565 }
566
567 my $t1 = Time::HiRes::time;
568 my $data = $process->(\@data);
569 my $t2 = Time::HiRes::time;
570
571 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
572
573 db_put cache => "$id/data", $data;
574 db_put cache => "$id/md5" , $md5;
575 db_put cache => "$id/meta", $meta;
576
577 return $data;
578 }
579
580 db_get cache => "$id/data"
581}
582
583=item cf::datalog type => key => value, ...
584
585Log a datalog packet of the given type with the given key-value pairs.
586
587=cut
588
589sub datalog($@) {
590 my ($type, %kv) = @_;
591 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
341} 592}
342 593
343=back 594=back
344 595
345=cut 596=cut
346
347#############################################################################
348
349package cf::path;
350
351sub new {
352 my ($class, $path, $base) = @_;
353
354 $path = $path->as_string if ref $path;
355
356 my $self = bless { }, $class;
357
358 # {... are special paths that are not touched
359 # ?xxx/... are special absolute paths
360 # ?random/... random maps
361 # /! non-realised random map exit
362 # /... normal maps
363 # ~/... per-player maps without a specific player (DO NOT USE)
364 # ~user/... per-player map of a specific user
365
366 if ($path =~ /^{/) {
367 # fine as it is
368 } elsif ($path =~ s{^\?random/}{}) {
369 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
370 $self->{random} = cf::from_json $data;
371 } else {
372 if ($path =~ s{^~([^/]+)?}{}) {
373 $self->{user_rel} = 1;
374
375 if (defined $1) {
376 $self->{user} = $1;
377 } elsif ($base =~ m{^~([^/]+)/}) {
378 $self->{user} = $1;
379 } else {
380 warn "cannot resolve user-relative path without user <$path,$base>\n";
381 }
382 } elsif ($path =~ /^\//) {
383 # already absolute
384 } else {
385 $base =~ s{[^/]+/?$}{};
386 return $class->new ("$base/$path");
387 }
388
389 for ($path) {
390 redo if s{/\.?/}{/};
391 redo if s{/[^/]+/\.\./}{/};
392 }
393 }
394
395 $self->{path} = $path;
396
397 $self
398}
399
400# the name / primary key / in-game path
401sub as_string {
402 my ($self) = @_;
403
404 $self->{user_rel} ? "~$self->{user}$self->{path}"
405 : $self->{random} ? "?random/$self->{path}"
406 : $self->{path}
407}
408
409# the displayed name, this is a one way mapping
410sub visible_name {
411 my ($self) = @_;
412
413# if (my $rmp = $self->{random}) {
414# # todo: be more intelligent about this
415# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
416# } else {
417 $self->as_string
418# }
419}
420
421# escape the /'s in the path
422sub _escaped_path {
423 # ∕ is U+2215
424 (my $path = $_[0]{path}) =~ s/\//∕/g;
425 $path
426}
427
428# the original (read-only) location
429sub load_path {
430 my ($self) = @_;
431
432 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
433}
434
435# the temporary/swap location
436sub save_path {
437 my ($self) = @_;
438
439 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
440 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
441 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
442}
443
444# the unique path, might be eq to save_path
445sub uniq_path {
446 my ($self) = @_;
447
448 $self->{user_rel} || $self->{random}
449 ? undef
450 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
451}
452
453# return random map parameters, or undef
454sub random_map_params {
455 my ($self) = @_;
456
457 $self->{random}
458}
459
460# this is somewhat ugly, but style maps do need special treatment
461sub is_style_map {
462 $_[0]{path} =~ m{^/styles/}
463}
464
465package cf;
466 597
467############################################################################# 598#############################################################################
468 599
469=head2 ATTACHABLE OBJECTS 600=head2 ATTACHABLE OBJECTS
470 601
472attach callbacks/event handlers (a collection of which is called an "attachment") 603attach callbacks/event handlers (a collection of which is called an "attachment")
473to it. All such attachable objects support the following methods. 604to it. All such attachable objects support the following methods.
474 605
475In the following description, CLASS can be any of C<global>, C<object> 606In the following description, CLASS can be any of C<global>, C<object>
476C<player>, C<client> or C<map> (i.e. the attachable objects in 607C<player>, C<client> or C<map> (i.e. the attachable objects in
477crossfire+). 608Crossfire TRT).
478 609
479=over 4 610=over 4
480 611
481=item $attachable->attach ($attachment, key => $value...) 612=item $attachable->attach ($attachment, key => $value...)
482 613
596our @CB_TYPE = (); # registry for type (cf-object class) based events 727our @CB_TYPE = (); # registry for type (cf-object class) based events
597our @CB_MAP = (); 728our @CB_MAP = ();
598 729
599my %attachment; 730my %attachment;
600 731
732sub cf::attachable::thawer_merge {
733 # simply override everything except _meta
734 local $_[0]{_meta};
735 %{$_[0]} = %{$_[1]};
736}
737
601sub _attach_cb($$$$) { 738sub _attach_cb($$$$) {
602 my ($registry, $event, $prio, $cb) = @_; 739 my ($registry, $event, $prio, $cb) = @_;
603 740
604 use sort 'stable'; 741 use sort 'stable';
605 742
639 $registry = $CB_TYPE[$object_type] ||= []; 776 $registry = $CB_TYPE[$object_type] ||= [];
640 777
641 } elsif ($type eq "subtype") { 778 } elsif ($type eq "subtype") {
642 defined $object_type or Carp::croak "subtype specified without type"; 779 defined $object_type or Carp::croak "subtype specified without type";
643 my $object_subtype = shift @arg; 780 my $object_subtype = shift @arg;
644 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 781 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
645 782
646 } elsif ($type eq "package") { 783 } elsif ($type eq "package") {
647 my $pkg = shift @arg; 784 my $pkg = shift @arg;
648 785
649 while (my ($name, $id) = each %cb_id) { 786 while (my ($name, $id) = each %cb_id) {
678 _attach $registry, $klass, @attach; 815 _attach $registry, $klass, @attach;
679 } 816 }
680 817
681 $obj->{$name} = \%arg; 818 $obj->{$name} = \%arg;
682 } else { 819 } else {
683 warn "object uses attachment '$name' that is not available, postponing.\n"; 820 warn "object uses attachment '$name' which is not available, postponing.\n";
684 } 821 }
685 822
686 $obj->{_attachment}{$name} = undef; 823 $obj->{_attachment}{$name} = undef;
687} 824}
688 825
690 if (ref $_[0]) { 827 if (ref $_[0]) {
691 _object_attach @_; 828 _object_attach @_;
692 } else { 829 } else {
693 _attach shift->_attach_registry, @_; 830 _attach shift->_attach_registry, @_;
694 } 831 }
832 _recalc_want;
695}; 833};
696 834
697# all those should be optimised 835# all those should be optimised
698sub cf::attachable::detach { 836sub cf::attachable::detach {
699 my ($obj, $name) = @_; 837 my ($obj, $name) = @_;
702 delete $obj->{_attachment}{$name}; 840 delete $obj->{_attachment}{$name};
703 reattach ($obj); 841 reattach ($obj);
704 } else { 842 } else {
705 Carp::croak "cannot, currently, detach class attachments"; 843 Carp::croak "cannot, currently, detach class attachments";
706 } 844 }
845 _recalc_want;
707}; 846};
708 847
709sub cf::attachable::attached { 848sub cf::attachable::attached {
710 my ($obj, $name) = @_; 849 my ($obj, $name) = @_;
711 850
776# object support 915# object support
777 916
778sub reattach { 917sub reattach {
779 # basically do the same as instantiate, without calling instantiate 918 # basically do the same as instantiate, without calling instantiate
780 my ($obj) = @_; 919 my ($obj) = @_;
920
921 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
781 922
782 my $registry = $obj->registry; 923 my $registry = $obj->registry;
783 924
784 @$registry = (); 925 @$registry = ();
785 926
832 $filename, length $$rdata, scalar @$objs; 973 $filename, length $$rdata, scalar @$objs;
833 974
834 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 975 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
835 chmod SAVE_MODE, $fh; 976 chmod SAVE_MODE, $fh;
836 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 977 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
837 aio_fsync $fh; 978 aio_fsync $fh if $cf::USE_FSYNC;
838 close $fh; 979 close $fh;
839 980
840 if (@$objs) { 981 if (@$objs) {
841 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 982 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
842 chmod SAVE_MODE, $fh; 983 chmod SAVE_MODE, $fh;
843 my $data = Storable::nfreeze { version => 1, objs => $objs }; 984 my $data = Storable::nfreeze { version => 1, objs => $objs };
844 aio_write $fh, 0, (length $data), $data, 0; 985 aio_write $fh, 0, (length $data), $data, 0;
845 aio_fsync $fh; 986 aio_fsync $fh if $cf::USE_FSYNC;
846 close $fh; 987 close $fh;
847 aio_rename "$filename.pst~", "$filename.pst"; 988 aio_rename "$filename.pst~", "$filename.pst";
848 } 989 }
849 } else { 990 } else {
850 aio_unlink "$filename.pst"; 991 aio_unlink "$filename.pst";
882 or return; 1023 or return;
883 $av = eval { (Storable::thaw $av)->{objs} }; 1024 $av = eval { (Storable::thaw $av)->{objs} };
884 } 1025 }
885 1026
886 warn sprintf "loading %s (%d)\n", 1027 warn sprintf "loading %s (%d)\n",
887 $filename, length $data, scalar @{$av || []};#d# 1028 $filename, length $data, scalar @{$av || []};
888 return ($data, $av); 1029 return ($data, $av);
889} 1030}
1031
1032=head2 COMMAND CALLBACKS
1033
1034=over 4
1035
1036=cut
890 1037
891############################################################################# 1038#############################################################################
892# command handling &c 1039# command handling &c
893 1040
894=item cf::register_command $name => \&callback($ob,$args); 1041=item cf::register_command $name => \&callback($ob,$args);
907 push @{ $COMMAND{$name} }, [$caller, $cb]; 1054 push @{ $COMMAND{$name} }, [$caller, $cb];
908} 1055}
909 1056
910=item cf::register_extcmd $name => \&callback($pl,$packet); 1057=item cf::register_extcmd $name => \&callback($pl,$packet);
911 1058
912Register a callbackf ro execution when the client sends an extcmd packet. 1059Register a callback for execution when the client sends an (synchronous)
1060extcmd packet. Ext commands will be processed in the order they are
1061received by the server, like other user commands. The first argument is
1062the logged-in player. Ext commands can only be processed after a player
1063has logged in successfully.
913 1064
914If the callback returns something, it is sent back as if reply was being 1065If the callback returns something, it is sent back as if reply was being
915called. 1066called.
916 1067
1068=item cf::register_exticmd $name => \&callback($ns,$packet);
1069
1070Register a callback for execution when the client sends an (asynchronous)
1071exticmd packet. Exti commands are processed by the server as soon as they
1072are received, i.e. out of order w.r.t. other commands. The first argument
1073is a client socket. Exti commands can be received anytime, even before
1074log-in.
1075
1076If the callback returns something, it is sent back as if reply was being
1077called.
1078
917=cut 1079=cut
918 1080
919sub register_extcmd { 1081sub register_extcmd {
920 my ($name, $cb) = @_; 1082 my ($name, $cb) = @_;
921 1083
922 my $caller = caller;
923 #warn "registering extcmd '$name' to '$caller'";
924
925 $EXTCMD{$name} = [$cb, $caller]; 1084 $EXTCMD{$name} = $cb;
1085}
1086
1087sub register_exticmd {
1088 my ($name, $cb) = @_;
1089
1090 $EXTICMD{$name} = $cb;
926} 1091}
927 1092
928cf::player->attach ( 1093cf::player->attach (
929 on_command => sub { 1094 on_command => sub {
930 my ($pl, $name, $params) = @_; 1095 my ($pl, $name, $params) = @_;
939 cf::override; 1104 cf::override;
940 }, 1105 },
941 on_extcmd => sub { 1106 on_extcmd => sub {
942 my ($pl, $buf) = @_; 1107 my ($pl, $buf) = @_;
943 1108
944 my $msg = eval { from_json $buf }; 1109 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
945 1110
946 if (ref $msg) { 1111 if (ref $msg) {
947 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1112 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
948 if (my %reply = $cb->[0]->($pl, $msg)) { 1113 if (my %reply = $cb->($pl, $msg)) {
949 $pl->ext_reply ($msg->{msgid}, %reply); 1114 $pl->ext_reply ($msg->{msgid}, %reply);
950 } 1115 }
951 } 1116 }
952 } else { 1117 } else {
953 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1118 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
955 1120
956 cf::override; 1121 cf::override;
957 }, 1122 },
958); 1123);
959 1124
960sub register {
961 my ($base, $pkg) = @_;
962
963 #TODO
964}
965
966sub load_extension { 1125sub load_extensions {
1126 cf::sync_job {
1127 my %todo;
1128
1129 for my $path (<$LIBDIR/*.ext>) {
1130 next unless -r $path;
1131
1132 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1133 my $base = $1;
1134 my $pkg = $1;
1135 $pkg =~ s/[^[:word:]]/_/g;
1136 $pkg = "ext::$pkg";
1137
1138 open my $fh, "<:utf8", $path
1139 or die "$path: $!";
1140
1141 my $source = do { local $/; <$fh> };
1142
1143 my %ext = (
1144 path => $path,
1145 base => $base,
1146 pkg => $pkg,
1147 );
1148
1149 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1150 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1151
1152 $ext{source} =
1153 "package $pkg; use strict; use utf8;\n"
1154 . "#line 1 \"$path\"\n{\n"
1155 . $source
1156 . "\n};\n1";
1157
1158 $todo{$base} = \%ext;
1159 }
1160
1161 my %done;
1162 while (%todo) {
1163 my $progress;
1164
1165 while (my ($k, $v) = each %todo) {
1166 for (split /,\s*/, $v->{meta}{depends}) {
1167 goto skip
1168 unless exists $done{$_};
1169 }
1170
1171 warn "... loading '$k' into '$v->{pkg}'\n";
1172
1173 unless (eval $v->{source}) {
1174 my $msg = $@ ? "$v->{path}: $@\n"
1175 : "$v->{base}: extension inactive.\n";
1176
1177 if (exists $v->{meta}{mandatory}) {
1178 warn $msg;
1179 warn "mandatory extension failed to load, exiting.\n";
1180 exit 1;
1181 }
1182
1183 warn $msg;
1184 }
1185
1186 $done{$k} = delete $todo{$k};
1187 push @EXTS, $v->{pkg};
1188 $progress = 1;
1189 }
1190
1191 skip:
1192 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1193 unless $progress;
1194 }
1195 };
1196}
1197
1198#############################################################################
1199
1200=back
1201
1202=head2 CORE EXTENSIONS
1203
1204Functions and methods that extend core crossfire objects.
1205
1206=cut
1207
1208package cf::player;
1209
1210use Coro::AIO;
1211
1212=head3 cf::player
1213
1214=over 4
1215
1216=item cf::player::find $login
1217
1218Returns the given player object, loading it if necessary (might block).
1219
1220=cut
1221
1222sub playerdir($) {
1223 "$PLAYERDIR/"
1224 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1225}
1226
1227sub path($) {
1228 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1229
1230 (playerdir $login) . "/playerdata"
1231}
1232
1233sub find_active($) {
1234 $cf::PLAYER{$_[0]}
1235 and $cf::PLAYER{$_[0]}->active
1236 and $cf::PLAYER{$_[0]}
1237}
1238
1239sub exists($) {
1240 my ($login) = @_;
1241
1242 $cf::PLAYER{$login}
1243 or cf::sync_job { !aio_stat path $login }
1244}
1245
1246sub find($) {
1247 return $cf::PLAYER{$_[0]} || do {
1248 my $login = $_[0];
1249
1250 my $guard = cf::lock_acquire "user_find:$login";
1251
1252 $cf::PLAYER{$_[0]} || do {
1253 # rename old playerfiles to new ones
1254 #TODO: remove when no longer required
1255 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1256 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1257 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1258 aio_unlink +(playerdir $login) . "/$login.pl";
1259
1260 my $pl = load_pl path $login
1261 or return;
1262 $cf::PLAYER{$login} = $pl
1263 }
1264 }
1265}
1266
1267sub save($) {
1268 my ($pl) = @_;
1269
1270 return if $pl->{deny_save};
1271
1272 my $path = path $pl;
1273 my $guard = cf::lock_acquire "user_save:$path";
1274
1275 return if $pl->{deny_save};
1276
1277 aio_mkdir playerdir $pl, 0770;
1278 $pl->{last_save} = $cf::RUNTIME;
1279
1280 $pl->save_pl ($path);
1281 Coro::cede;
1282}
1283
1284sub new($) {
1285 my ($login) = @_;
1286
1287 my $self = create;
1288
1289 $self->ob->name ($login);
1290 $self->{deny_save} = 1;
1291
1292 $cf::PLAYER{$login} = $self;
1293
1294 $self
1295}
1296
1297=item $pl->quit_character
1298
1299Nukes the player without looking back. If logged in, the connection will
1300be destroyed. May block for a long time.
1301
1302=cut
1303
1304sub quit_character {
1305 my ($pl) = @_;
1306
1307 my $name = $pl->ob->name;
1308
1309 $pl->{deny_save} = 1;
1310 $pl->password ("*"); # this should lock out the player until we nuked the dir
1311
1312 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1313 $pl->deactivate;
1314 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1315 $pl->ns->destroy if $pl->ns;
1316
1317 my $path = playerdir $pl;
1318 my $temp = "$path~$cf::RUNTIME~deleting~";
1319 aio_rename $path, $temp;
1320 delete $cf::PLAYER{$pl->ob->name};
1321 $pl->destroy;
1322
1323 my $prefix = qr<^~\Q$name\E/>;
1324
1325 # nuke player maps
1326 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1327
1328 IO::AIO::aio_rmtree $temp;
1329}
1330
1331=item $pl->kick
1332
1333Kicks a player out of the game. This destroys the connection.
1334
1335=cut
1336
1337sub kick {
1338 my ($pl, $kicker) = @_;
1339
1340 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1341 $pl->killer ("kicked");
1342 $pl->ns->destroy;
1343}
1344
1345=item cf::player::list_logins
1346
1347Returns am arrayref of all valid playernames in the system, can take a
1348while and may block, so not sync_job-capable, ever.
1349
1350=cut
1351
1352sub list_logins {
1353 my $dirs = aio_readdir $PLAYERDIR
1354 or return [];
1355
1356 my @logins;
1357
1358 for my $login (@$dirs) {
1359 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1360 aio_read $fh, 0, 512, my $buf, 0 or next;
1361 $buf !~ /^password -------------$/m or next; # official not-valid tag
1362
1363 utf8::decode $login;
1364 push @logins, $login;
1365 }
1366
1367 \@logins
1368}
1369
1370=item $player->maps
1371
1372Returns an arrayref of map paths that are private for this
1373player. May block.
1374
1375=cut
1376
1377sub maps($) {
1378 my ($pl) = @_;
1379
1380 $pl = ref $pl ? $pl->ob->name : $pl;
1381
1382 my $files = aio_readdir playerdir $pl
1383 or return;
1384
1385 my @paths;
1386
1387 for (@$files) {
1388 utf8::decode $_;
1389 next if /\.(?:pl|pst)$/;
1390 next unless /^$PATH_SEP/o;
1391
1392 push @paths, cf::map::normalise "~$pl/$_";
1393 }
1394
1395 \@paths
1396}
1397
1398=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1399
1400Expand crossfire pod fragments into protocol xml.
1401
1402=cut
1403
1404sub expand_cfpod {
1405 ((my $self), (local $_)) = @_;
1406
1407 # escape & and <
1408 s/&/&amp;/g;
1409 s/(?<![BIUGH])</&lt;/g;
1410
1411 # this is buggy, it needs to properly take care of nested <'s
1412
1413 1 while
1414 # replace B<>, I<>, U<> etc.
1415 s/B<([^\>]*)>/<b>$1<\/b>/
1416 || s/I<([^\>]*)>/<i>$1<\/i>/
1417 || s/U<([^\>]*)>/<u>$1<\/u>/
1418 # replace G<male|female> tags
1419 || s{G<([^>|]*)\|([^>]*)>}{
1420 $self->gender ? $2 : $1
1421 }ge
1422 # replace H<hint text>
1423 || s{H<([^\>]*)>}
1424 {
1425 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1426 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1427 "")
1428 [$self->{hintmode}]
1429 }ge;
1430
1431 # create single paragraphs (very hackish)
1432 s/(?<=\S)\n(?=\w)/ /g;
1433
1434 # compress some whitespace
1435 s/\s+\n/\n/g; # ws line-ends
1436 s/\n\n+/\n/g; # double lines
1437 s/^\n+//; # beginning lines
1438 s/\n+$//; # ending lines
1439
1440 $_
1441}
1442
1443sub hintmode {
1444 $_[0]{hintmode} = $_[1] if @_ > 1;
1445 $_[0]{hintmode}
1446}
1447
1448=item $player->ext_reply ($msgid, %msg)
1449
1450Sends an ext reply to the player.
1451
1452=cut
1453
1454sub ext_reply($$%) {
1455 my ($self, $id, %msg) = @_;
1456
1457 $msg{msgid} = $id;
1458 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1459}
1460
1461=item $player->ext_event ($type, %msg)
1462
1463Sends an ext event to the client.
1464
1465=cut
1466
1467sub ext_event($$%) {
1468 my ($self, $type, %msg) = @_;
1469
1470 $self->ns->ext_event ($type, %msg);
1471}
1472
1473=head3 cf::region
1474
1475=over 4
1476
1477=cut
1478
1479package cf::region;
1480
1481=item cf::region::find_by_path $path
1482
1483Tries to decuce the likely region for a map knowing only its path.
1484
1485=cut
1486
1487sub find_by_path($) {
967 my ($path) = @_; 1488 my ($path) = @_;
968 1489
969 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1490 my ($match, $specificity);
970 my $base = $1;
971 my $pkg = $1;
972 $pkg =~ s/[^[:word:]]/_/g;
973 $pkg = "ext::$pkg";
974 1491
975 warn "loading '$path' into '$pkg'\n"; 1492 for my $region (list) {
976 1493 if ($region->match && $path =~ $region->match) {
977 open my $fh, "<:utf8", $path 1494 ($match, $specificity) = ($region, $region->specificity)
978 or die "$path: $!"; 1495 if $region->specificity > $specificity;
979 1496 }
980 my $source =
981 "package $pkg; use strict; use utf8;\n"
982 . "#line 1 \"$path\"\n{\n"
983 . (do { local $/; <$fh> })
984 . "\n};\n1";
985
986 eval $source
987 or die $@ ? "$path: $@\n"
988 : "extension disabled.\n";
989
990 push @exts, $pkg;
991 $ext_pkg{$base} = $pkg;
992
993# no strict 'refs';
994# @{"$pkg\::ISA"} = ext::;
995
996 register $base, $pkg;
997}
998
999sub unload_extension {
1000 my ($pkg) = @_;
1001
1002 warn "removing extension $pkg\n";
1003
1004 # remove hooks
1005 #TODO
1006# for my $idx (0 .. $#PLUGIN_EVENT) {
1007# delete $hook[$idx]{$pkg};
1008# } 1497 }
1009 1498
1010 # remove commands 1499 $match
1011 for my $name (keys %COMMAND) {
1012 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1013
1014 if (@cb) {
1015 $COMMAND{$name} = \@cb;
1016 } else {
1017 delete $COMMAND{$name};
1018 }
1019 }
1020
1021 # remove extcmds
1022 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1023 delete $EXTCMD{$name};
1024 }
1025
1026 if (my $cb = $pkg->can ("unload")) {
1027 eval {
1028 $cb->($pkg);
1029 1
1030 } or warn "$pkg unloaded, but with errors: $@";
1031 }
1032
1033 Symbol::delete_package $pkg;
1034}
1035
1036sub load_extensions {
1037 for my $ext (<$LIBDIR/*.ext>) {
1038 next unless -r $ext;
1039 eval {
1040 load_extension $ext;
1041 1
1042 } or warn "$ext not loaded: $@";
1043 }
1044}
1045
1046#############################################################################
1047# load/save/clean perl data associated with a map
1048
1049*cf::mapsupport::on_clean = sub {
1050 my ($map) = @_;
1051
1052 my $path = $map->tmpname;
1053 defined $path or return;
1054
1055 unlink "$path.pst";
1056};
1057
1058cf::map->attach (prio => -10000, package => cf::mapsupport::);
1059
1060#############################################################################
1061# load/save perl data associated with player->ob objects
1062
1063sub all_objects(@) {
1064 @_, map all_objects ($_->inv), @_
1065}
1066
1067# TODO: compatibility cruft, remove when no longer needed
1068cf::player->attach (
1069 on_load => sub {
1070 my ($pl, $path) = @_;
1071
1072 for my $o (all_objects $pl->ob) {
1073 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1074 $o->set_ob_key_value ("_perl_data");
1075
1076 %$o = %{ Storable::thaw pack "H*", $value };
1077 }
1078 }
1079 },
1080);
1081
1082#############################################################################
1083
1084=head2 CORE EXTENSIONS
1085
1086Functions and methods that extend core crossfire objects.
1087
1088=head3 cf::player
1089
1090=over 4
1091
1092=item cf::player::exists $login
1093
1094Returns true when the given account exists.
1095
1096=cut
1097
1098sub cf::player::exists($) {
1099 cf::player::find $_[0]
1100 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1101}
1102
1103=item $player->ext_reply ($msgid, $msgtype, %msg)
1104
1105Sends an ext reply to the player.
1106
1107=cut
1108
1109sub cf::player::ext_reply($$$%) {
1110 my ($self, $id, %msg) = @_;
1111
1112 $msg{msgid} = $id;
1113
1114 $self->send ("ext " . to_json \%msg);
1115} 1500}
1116 1501
1117=back 1502=back
1118
1119 1503
1120=head3 cf::map 1504=head3 cf::map
1121 1505
1122=over 4 1506=over 4
1123 1507
1126package cf::map; 1510package cf::map;
1127 1511
1128use Fcntl; 1512use Fcntl;
1129use Coro::AIO; 1513use Coro::AIO;
1130 1514
1515use overload
1516 '""' => \&as_string,
1517 fallback => 1;
1518
1131our $MAX_RESET = 7200; 1519our $MAX_RESET = 3600;
1132our $DEFAULT_RESET = 3600; 1520our $DEFAULT_RESET = 3000;
1133 1521
1134sub generate_random_map { 1522sub generate_random_map {
1135 my ($path, $rmp) = @_; 1523 my ($self, $rmp) = @_;
1136
1137 # mit "rum" bekleckern, nicht 1524 # mit "rum" bekleckern, nicht
1138 cf::map::_create_random_map 1525 $self->_create_random_map (
1139 $path,
1140 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1526 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1141 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1527 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1142 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1528 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1143 $rmp->{exit_on_final_map}, 1529 $rmp->{exit_on_final_map},
1144 $rmp->{xsize}, $rmp->{ysize}, 1530 $rmp->{xsize}, $rmp->{ysize},
1145 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1531 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1146 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1532 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1147 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1533 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1148 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1534 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1149 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1535 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1150 (cf::region::find $rmp->{region}) 1536 (cf::region::find $rmp->{region}), $rmp->{custom}
1537 )
1538}
1539
1540=item cf::map->register ($regex, $prio)
1541
1542Register a handler for the map path matching the given regex at the
1543givne priority (higher is better, built-in handlers have priority 0, the
1544default).
1545
1546=cut
1547
1548sub register {
1549 my (undef, $regex, $prio) = @_;
1550 my $pkg = caller;
1551
1552 no strict;
1553 push @{"$pkg\::ISA"}, __PACKAGE__;
1554
1555 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1556}
1557
1558# also paths starting with '/'
1559$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1560
1561sub thawer_merge {
1562 my ($self, $merge) = @_;
1563
1564 # we have to keep some variables in memory intact
1565 local $self->{path};
1566 local $self->{load_path};
1567
1568 $self->SUPER::thawer_merge ($merge);
1569}
1570
1571sub normalise {
1572 my ($path, $base) = @_;
1573
1574 $path = "$path"; # make sure its a string
1575
1576 $path =~ s/\.map$//;
1577
1578 # map plan:
1579 #
1580 # /! non-realised random map exit (special hack!)
1581 # {... are special paths that are not being touched
1582 # ?xxx/... are special absolute paths
1583 # ?random/... random maps
1584 # /... normal maps
1585 # ~user/... per-player map of a specific user
1586
1587 $path =~ s/$PATH_SEP/\//go;
1588
1589 # treat it as relative path if it starts with
1590 # something that looks reasonable
1591 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1592 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1593
1594 $base =~ s{[^/]+/?$}{};
1595 $path = "$base/$path";
1596 }
1597
1598 for ($path) {
1599 redo if s{//}{/};
1600 redo if s{/\.?/}{/};
1601 redo if s{/[^/]+/\.\./}{/};
1602 }
1603
1604 $path
1605}
1606
1607sub new_from_path {
1608 my (undef, $path, $base) = @_;
1609
1610 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1611
1612 $path = normalise $path, $base;
1613
1614 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1615 if ($path =~ $EXT_MAP{$pkg}[1]) {
1616 my $self = bless cf::map::new, $pkg;
1617 $self->{path} = $path; $self->path ($path);
1618 $self->init; # pass $1 etc.
1619 return $self;
1620 }
1621 }
1622
1623 Carp::carp "unable to resolve path '$path' (base '$base').";
1624 ()
1625}
1626
1627sub init {
1628 my ($self) = @_;
1629
1630 $self
1631}
1632
1633sub as_string {
1634 my ($self) = @_;
1635
1636 "$self->{path}"
1637}
1638
1639# the displayed name, this is a one way mapping
1640sub visible_name {
1641 &as_string
1642}
1643
1644# the original (read-only) location
1645sub load_path {
1646 my ($self) = @_;
1647
1648 "$MAPDIR/$self->{path}.map"
1649}
1650
1651# the temporary/swap location
1652sub save_path {
1653 my ($self) = @_;
1654
1655 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1656 "$TMPDIR/$path.map"
1657}
1658
1659# the unique path, undef == no special unique path
1660sub uniq_path {
1661 my ($self) = @_;
1662
1663 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1664 "$UNIQUEDIR/$path"
1151} 1665}
1152 1666
1153# and all this just because we cannot iterate over 1667# and all this just because we cannot iterate over
1154# all maps in C++... 1668# all maps in C++...
1155sub change_all_map_light { 1669sub change_all_map_light {
1156 my ($change) = @_; 1670 my ($change) = @_;
1157 1671
1158 $_->change_map_light ($change) for values %cf::MAP; 1672 $_->change_map_light ($change)
1673 for grep $_->outdoor, values %cf::MAP;
1159} 1674}
1160 1675
1676sub decay_objects {
1677 my ($self) = @_;
1678
1679 return if $self->{deny_reset};
1680
1681 $self->do_decay_objects;
1682}
1683
1684sub unlink_save {
1685 my ($self) = @_;
1686
1687 utf8::encode (my $save = $self->save_path);
1688 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1690}
1691
1161sub try_load_header($) { 1692sub load_header_from($) {
1162 my ($path) = @_; 1693 my ($self, $path) = @_;
1163 1694
1164 utf8::encode $path; 1695 utf8::encode $path;
1165 aio_open $path, O_RDONLY, 0 1696 #aio_open $path, O_RDONLY, 0
1697 # or return;
1698
1699 $self->_load_header ($path)
1166 or return; 1700 or return;
1167 1701
1168 my $map = cf::map::new 1702 $self->{load_path} = $path;
1703
1704 1
1705}
1706
1707sub load_header_orig {
1708 my ($self) = @_;
1709
1710 $self->load_header_from ($self->load_path)
1711}
1712
1713sub load_header_temp {
1714 my ($self) = @_;
1715
1716 $self->load_header_from ($self->save_path)
1717}
1718
1719sub prepare_temp {
1720 my ($self) = @_;
1721
1722 $self->last_access ((delete $self->{last_access})
1723 || $cf::RUNTIME); #d#
1724 # safety
1725 $self->{instantiate_time} = $cf::RUNTIME
1726 if $self->{instantiate_time} > $cf::RUNTIME;
1727}
1728
1729sub prepare_orig {
1730 my ($self) = @_;
1731
1732 $self->{load_original} = 1;
1733 $self->{instantiate_time} = $cf::RUNTIME;
1734 $self->last_access ($cf::RUNTIME);
1735 $self->instantiate;
1736}
1737
1738sub load_header {
1739 my ($self) = @_;
1740
1741 if ($self->load_header_temp) {
1742 $self->prepare_temp;
1743 } else {
1744 $self->load_header_orig
1169 or return; 1745 or return;
1746 $self->prepare_orig;
1747 }
1170 1748
1171 $map->load_header ($path) 1749 $self->{deny_reset} = 1
1172 or return; 1750 if $self->no_reset;
1173 1751
1174 $map->{load_path} = $path; 1752 $self->default_region (cf::region::find_by_path $self->{path})
1753 unless $self->default_region;
1175 1754
1176 $map 1755 1
1177} 1756}
1178 1757
1758sub find;
1179sub find_map { 1759sub find {
1180 my ($path, $origin) = @_; 1760 my ($path, $origin) = @_;
1181 1761
1182 #warn "find_map<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1762 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1763
1187 cf::lock_wait "map_find:$key"; 1764 cf::lock_wait "map_find:$path";
1188 1765
1189 $cf::MAP{$key} || do { 1766 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1767 my $guard = cf::lock_acquire "map_find:$path";
1191 1768 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 if ($map) {
1196 # safety
1197 $map->{instantiate_time} = $cf::RUNTIME
1198 if $map->{instantiate_time} > $cf::RUNTIME;
1199 } else {
1200 if (my $rmp = $path->random_map_params) {
1201 $map = generate_random_map $key, $rmp;
1202 } else {
1203 $map = try_load_header $path->load_path;
1204 }
1205
1206 $map or return; 1769 or return;
1207 1770
1208 $map->{load_original} = 1;
1209 $map->{instantiate_time} = $cf::RUNTIME;
1210 $map->instantiate;
1211
1212 # per-player maps become, after loading, normal maps
1213 $map->per_player (0) if $path->{user_rel};
1214 }
1215
1216 $map->path ($key);
1217 $map->{path} = $path;
1218 $map->{last_save} = $cf::RUNTIME; 1771 $map->{last_save} = $cf::RUNTIME;
1219 $map->last_access ($cf::RUNTIME);
1220 1772
1221 if ($map->should_reset) { 1773 $map->load_header
1774 or return;
1775
1776 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1777 # doing this can freeze the server in a sync job, obviously
1778 #$cf::WAIT_FOR_TICK->wait;
1222 $map->reset; 1779 $map->reset;
1223 $map = find_map $path; 1780 undef $guard;
1781 return find $path;
1224 } 1782 }
1225 1783
1226 $cf::MAP{$key} = $map 1784 $cf::MAP{$path} = $map
1227 } 1785 }
1228} 1786}
1787
1788sub pre_load { }
1789sub post_load { }
1229 1790
1230sub load { 1791sub load {
1231 my ($self) = @_; 1792 my ($self) = @_;
1232 1793
1794 local $self->{deny_reset} = 1; # loading can take a long time
1795
1233 my $path = $self->{path}; 1796 my $path = $self->{path};
1797
1798 {
1234 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1799 my $guard = cf::lock_acquire "map_load:$path";
1235 1800
1236 return if $self->in_memory != cf::MAP_SWAPPED; 1801 return if $self->in_memory != cf::MAP_SWAPPED;
1237 1802
1238 $self->in_memory (cf::MAP_LOADING); 1803 $self->in_memory (cf::MAP_LOADING);
1239 1804
1240 $self->alloc; 1805 $self->alloc;
1806
1807 $self->pre_load;
1808 Coro::cede;
1809
1241 $self->load_objects ($self->{load_path}, 1) 1810 $self->_load_objects ($self->{load_path}, 1)
1242 or return; 1811 or return;
1243 1812
1244 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1813 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1245 if delete $self->{load_original}; 1814 if delete $self->{load_original};
1246 1815
1247 if (my $uniq = $path->uniq_path) { 1816 if (my $uniq = $self->uniq_path) {
1248 utf8::encode $uniq; 1817 utf8::encode $uniq;
1249 if (aio_open $uniq, O_RDONLY, 0) { 1818 if (aio_open $uniq, O_RDONLY, 0) {
1250 $self->clear_unique_items; 1819 $self->clear_unique_items;
1251 $self->load_objects ($uniq, 0); 1820 $self->_load_objects ($uniq, 0);
1252 } 1821 }
1253 } 1822 }
1254 1823
1824 Coro::cede;
1255 # now do the right thing for maps 1825 # now do the right thing for maps
1256 $self->link_multipart_objects; 1826 $self->link_multipart_objects;
1257
1258 if ($self->{path}->is_style_map) {
1259 $self->{deny_save} = 1;
1260 $self->{deny_reset} = 1;
1261 } else {
1262 $self->fix_auto_apply;
1263 $self->decay_objects;
1264 $self->update_buttons;
1265 $self->set_darkness_map;
1266 $self->difficulty ($self->estimate_difficulty) 1827 $self->difficulty ($self->estimate_difficulty)
1267 unless $self->difficulty; 1828 unless $self->difficulty;
1829 Coro::cede;
1830
1831 unless ($self->{deny_activate}) {
1832 $self->decay_objects;
1833 $self->fix_auto_apply;
1834 $self->update_buttons;
1835 Coro::cede;
1836 $self->set_darkness_map;
1837 Coro::cede;
1268 $self->activate; 1838 $self->activate;
1269 } 1839 }
1270 1840
1271 $self->in_memory (cf::MAP_IN_MEMORY); 1841 $self->in_memory (cf::MAP_IN_MEMORY);
1272} 1842 }
1273 1843
1274sub load_map_sync { 1844 $self->post_load;
1845}
1846
1847sub customise_for {
1848 my ($self, $ob) = @_;
1849
1850 return find "~" . $ob->name . "/" . $self->{path}
1851 if $self->per_player;
1852
1853# return find "?party/" . $ob->name . "/" . $self->{path}
1854# if $self->per_party;
1855
1856 $self
1857}
1858
1859# find and load all maps in the 3x3 area around a map
1860sub load_diag {
1861 my ($map) = @_;
1862
1863 my @diag; # diagonal neighbours
1864
1865 for (0 .. 3) {
1866 my $neigh = $map->tile_path ($_)
1867 or next;
1868 $neigh = find $neigh, $map
1869 or next;
1870 $neigh->load;
1871
1872 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1873 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1874 }
1875
1876 for (@diag) {
1877 my $neigh = find @$_
1878 or next;
1879 $neigh->load;
1880 }
1881}
1882
1883sub find_sync {
1275 my ($path, $origin) = @_; 1884 my ($path, $origin) = @_;
1276 1885
1277 #warn "load_map_sync<$path, $origin>\n";#d# 1886 cf::sync_job { find $path, $origin }
1887}
1278 1888
1279 cf::sync_job { 1889sub do_load_sync {
1280 my $map = cf::map::find_map $path, $origin 1890 my ($map) = @_;
1281 or return; 1891
1892 cf::sync_job { $map->load };
1893}
1894
1895our %MAP_PREFETCH;
1896our $MAP_PREFETCHER = undef;
1897
1898sub find_async {
1899 my ($path, $origin) = @_;
1900
1901 $path = normalise $path, $origin && $origin->{path};
1902
1903 if (my $map = $cf::MAP{$path}) {
1904 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1905 }
1906
1907 undef $MAP_PREFETCH{$path};
1908 $MAP_PREFETCHER ||= cf::async {
1909 while (%MAP_PREFETCH) {
1910 for my $path (keys %MAP_PREFETCH) {
1911 my $map = find $path
1912 or next;
1282 $map->load; 1913 $map->load;
1283 $map 1914
1915 delete $MAP_PREFETCH{$path};
1916 }
1917 }
1918 undef $MAP_PREFETCHER;
1284 } 1919 };
1920 $MAP_PREFETCHER->prio (6);
1921
1922 ()
1285} 1923}
1286 1924
1287sub save { 1925sub save {
1288 my ($self) = @_; 1926 my ($self) = @_;
1289 1927
1928 my $lock = cf::lock_acquire "map_data:" . $self->path;
1929
1290 $self->{last_save} = $cf::RUNTIME; 1930 $self->{last_save} = $cf::RUNTIME;
1291 1931
1292 return unless $self->dirty; 1932 return unless $self->dirty;
1293 1933
1294 my $save = $self->{path}->save_path; utf8::encode $save; 1934 my $save = $self->save_path; utf8::encode $save;
1295 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1935 my $uniq = $self->uniq_path; utf8::encode $uniq;
1296 1936
1297 $self->{load_path} = $save; 1937 $self->{load_path} = $save;
1298 1938
1299 return if $self->{deny_save}; 1939 return if $self->{deny_save};
1300 1940
1941 local $self->{last_access} = $self->last_access;#d#
1942
1943 cf::async {
1944 $_->contr->save for $self->players;
1945 };
1946
1301 if ($uniq) { 1947 if ($uniq) {
1302 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1948 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1303 $self->save_objects ($uniq, cf::IO_UNIQUES); 1949 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1304 } else { 1950 } else {
1305 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1951 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1306 } 1952 }
1307} 1953}
1308 1954
1309sub swap_out { 1955sub swap_out {
1310 my ($self) = @_; 1956 my ($self) = @_;
1957
1958 # save first because save cedes
1959 $self->save;
1960
1961 my $lock = cf::lock_acquire "map_data:" . $self->path;
1311 1962
1312 return if $self->players; 1963 return if $self->players;
1313 return if $self->in_memory != cf::MAP_IN_MEMORY; 1964 return if $self->in_memory != cf::MAP_IN_MEMORY;
1314 return if $self->{deny_save}; 1965 return if $self->{deny_save};
1315 1966
1316 $self->save;
1317 $self->clear; 1967 $self->clear;
1318 $self->in_memory (cf::MAP_SWAPPED); 1968 $self->in_memory (cf::MAP_SWAPPED);
1319} 1969}
1320 1970
1321sub reset_at { 1971sub reset_at {
1322 my ($self) = @_; 1972 my ($self) = @_;
1323 1973
1324 # TODO: safety, remove and allow resettable per-player maps 1974 # TODO: safety, remove and allow resettable per-player maps
1325 return 1e99 if $self->{path}{user_rel};
1326 return 1e99 if $self->{deny_reset}; 1975 return 1e99 if $self->{deny_reset};
1327 1976
1328 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1977 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1329 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1978 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1330 1979
1335 my ($self) = @_; 1984 my ($self) = @_;
1336 1985
1337 $self->reset_at <= $cf::RUNTIME 1986 $self->reset_at <= $cf::RUNTIME
1338} 1987}
1339 1988
1340sub unlink_save {
1341 my ($self) = @_;
1342
1343 utf8::encode (my $save = $self->{path}->save_path);
1344 aioreq_pri 3; IO::AIO::aio_unlink $save;
1345 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1346}
1347
1348sub rename {
1349 my ($self, $new_path) = @_;
1350
1351 $self->unlink_save;
1352
1353 delete $cf::MAP{$self->path};
1354 $self->{path} = new cf::path $new_path;
1355 $self->path ($self->{path}->as_string);
1356 $cf::MAP{$self->path} = $self;
1357
1358 $self->save;
1359}
1360
1361sub reset { 1989sub reset {
1362 my ($self) = @_; 1990 my ($self) = @_;
1363 1991
1992 my $lock = cf::lock_acquire "map_data:$self->{path}";
1993
1364 return if $self->players; 1994 return if $self->players;
1365 return if $self->{path}{user_rel};#d#
1366 1995
1367 warn "resetting map ", $self->path;#d# 1996 warn "resetting map ", $self->path;
1997
1998 $self->in_memory (cf::MAP_SWAPPED);
1999
2000 # need to save uniques path
2001 unless ($self->{deny_save}) {
2002 my $uniq = $self->uniq_path; utf8::encode $uniq;
2003
2004 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2005 if $uniq;
2006 }
1368 2007
1369 delete $cf::MAP{$self->path}; 2008 delete $cf::MAP{$self->path};
2009
2010 $self->clear;
1370 2011
1371 $_->clear_links_to ($self) for values %cf::MAP; 2012 $_->clear_links_to ($self) for values %cf::MAP;
1372 2013
1373 $self->unlink_save; 2014 $self->unlink_save;
1374 $self->destroy; 2015 $self->destroy;
1377my $nuke_counter = "aaaa"; 2018my $nuke_counter = "aaaa";
1378 2019
1379sub nuke { 2020sub nuke {
1380 my ($self) = @_; 2021 my ($self) = @_;
1381 2022
2023 delete $cf::MAP{$self->path};
2024
2025 $self->unlink_save;
2026
2027 bless $self, "cf::map";
2028 delete $self->{deny_reset};
1382 $self->{deny_save} = 1; 2029 $self->{deny_save} = 1;
1383 $self->reset_timeout (1); 2030 $self->reset_timeout (1);
1384 $self->rename ("{nuke}/" . ($nuke_counter++)); 2031 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2032
2033 $cf::MAP{$self->path} = $self;
2034
1385 $self->reset; # polite request, might not happen 2035 $self->reset; # polite request, might not happen
1386} 2036}
1387 2037
1388sub customise_for { 2038=item $maps = cf::map::tmp_maps
1389 my ($map, $ob) = @_;
1390 2039
1391 if ($map->per_player) { 2040Returns an arrayref with all map paths of currently instantiated and saved
1392 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2041maps. May block.
2042
2043=cut
2044
2045sub tmp_maps() {
1393 } 2046 [
1394 2047 map {
1395 $map 2048 utf8::decode $_;
2049 /\.map$/
2050 ? normalise $_
2051 : ()
2052 } @{ aio_readdir $TMPDIR or [] }
2053 ]
1396} 2054}
1397 2055
1398sub emergency_save { 2056=item $maps = cf::map::random_maps
1399 local $cf::FREEZE = 1;
1400 2057
1401 warn "enter emergency map save\n"; 2058Returns an arrayref with all map paths of currently instantiated and saved
2059random maps. May block.
1402 2060
1403 cf::sync_job { 2061=cut
1404 warn "begin emergency map save\n";
1405 $_->save for values %cf::MAP;
1406 };
1407 2062
1408 warn "end emergency map save\n"; 2063sub random_maps() {
2064 [
2065 map {
2066 utf8::decode $_;
2067 /\.map$/
2068 ? normalise "?random/$_"
2069 : ()
2070 } @{ aio_readdir $RANDOMDIR or [] }
2071 ]
2072}
2073
2074=item cf::map::unique_maps
2075
2076Returns an arrayref of paths of all shared maps that have
2077instantiated unique items. May block.
2078
2079=cut
2080
2081sub unique_maps() {
2082 [
2083 map {
2084 utf8::decode $_;
2085 /\.map$/
2086 ? normalise $_
2087 : ()
2088 } @{ aio_readdir $UNIQUEDIR or [] }
2089 ]
1409} 2090}
1410 2091
1411package cf; 2092package cf;
1412 2093
1413=back 2094=back
1414 2095
2096=head3 cf::object
2097
2098=cut
2099
2100package cf::object;
2101
2102=over 4
2103
2104=item $ob->inv_recursive
2105
2106Returns the inventory of the object _and_ their inventories, recursively.
2107
2108=cut
2109
2110sub inv_recursive_;
2111sub inv_recursive_ {
2112 map { $_, inv_recursive_ $_->inv } @_
2113}
2114
2115sub inv_recursive {
2116 inv_recursive_ inv $_[0]
2117}
2118
2119package cf;
2120
2121=back
1415 2122
1416=head3 cf::object::player 2123=head3 cf::object::player
1417 2124
1418=over 4 2125=over 4
1419 2126
1433 2140
1434 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2141 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1435 2142
1436 if ($self->{record_replies}) { 2143 if ($self->{record_replies}) {
1437 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2144 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2145
1438 } else { 2146 } else {
2147 my $pl = $self->contr;
2148
2149 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2150 my $diag = $pl->{npc_dialog};
2151 $diag->{pl}->ext_reply (
2152 $diag->{id},
2153 msgtype => "reply",
2154 msg => $diag->{pl}->expand_cfpod ($msg),
2155 add_topics => []
2156 );
2157
2158 } else {
1439 $msg = $npc->name . " says: $msg" if $npc; 2159 $msg = $npc->name . " says: $msg" if $npc;
1440 $self->message ($msg, $flags); 2160 $self->message ($msg, $flags);
2161 }
1441 } 2162 }
1442} 2163}
1443 2164
1444=item $player_object->may ("access") 2165=item $player_object->may ("access")
1445 2166
1459 2180
1460=item $player_object->enter_link 2181=item $player_object->enter_link
1461 2182
1462Freezes the player and moves him/her to a special map (C<{link}>). 2183Freezes the player and moves him/her to a special map (C<{link}>).
1463 2184
1464The player should be reaosnably safe there for short amounts of time. You 2185The player should be reasonably safe there for short amounts of time. You
1465I<MUST> call C<leave_link> as soon as possible, though. 2186I<MUST> call C<leave_link> as soon as possible, though.
1466 2187
2188Will never block.
2189
1467=item $player_object->leave_link ($map, $x, $y) 2190=item $player_object->leave_link ($map, $x, $y)
1468 2191
1469Moves the player out of the specila link map onto the given map. If the 2192Moves the player out of the special C<{link}> map onto the specified
1470map is not valid (or omitted), the player will be moved back to the 2193map. If the map is not valid (or omitted), the player will be moved back
1471location he/she was before the call to C<enter_link>, or, if that fails, 2194to the location he/she was before the call to C<enter_link>, or, if that
1472to the emergency map position. 2195fails, to the emergency map position.
1473 2196
1474Might block. 2197Might block.
1475 2198
1476=cut 2199=cut
2200
2201sub link_map {
2202 unless ($LINK_MAP) {
2203 $LINK_MAP = cf::map::find "{link}"
2204 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2205 $LINK_MAP->load;
2206 }
2207
2208 $LINK_MAP
2209}
1477 2210
1478sub cf::object::player::enter_link { 2211sub cf::object::player::enter_link {
1479 my ($self) = @_; 2212 my ($self) = @_;
1480 2213
1481 $self->deactivate_recursive; 2214 $self->deactivate_recursive;
1482 2215
1483 return if $self->map == $LINK_MAP; 2216 return if UNIVERSAL::isa $self->map, "ext::map_link";
1484 2217
1485 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2218 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1486 if $self->map; 2219 if $self->map && $self->map->{path} ne "{link}";
1487 2220
1488 $self->enter_map ($LINK_MAP, 20, 20); 2221 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1489} 2222}
1490 2223
1491sub cf::object::player::leave_link { 2224sub cf::object::player::leave_link {
1492 my ($self, $map, $x, $y) = @_; 2225 my ($self, $map, $x, $y) = @_;
2226
2227 return unless $self->contr->active;
1493 2228
1494 my $link_pos = delete $self->{_link_pos}; 2229 my $link_pos = delete $self->{_link_pos};
1495 2230
1496 unless ($map) { 2231 unless ($map) {
1497 # restore original map position 2232 # restore original map position
1498 ($map, $x, $y) = @{ $link_pos || [] }; 2233 ($map, $x, $y) = @{ $link_pos || [] };
1499 $map = cf::map::find_map $map; 2234 $map = cf::map::find $map;
1500 2235
1501 unless ($map) { 2236 unless ($map) {
1502 ($map, $x, $y) = @$EMERGENCY_POSITION; 2237 ($map, $x, $y) = @$EMERGENCY_POSITION;
1503 $map = cf::map::find_map $map 2238 $map = cf::map::find $map
1504 or die "FATAL: cannot load emergency map\n"; 2239 or die "FATAL: cannot load emergency map\n";
1505 } 2240 }
1506 } 2241 }
1507 2242
1508 ($x, $y) = (-1, -1) 2243 ($x, $y) = (-1, -1)
1511 # use -1 or undef as default coordinates, not 0, 0 2246 # use -1 or undef as default coordinates, not 0, 0
1512 ($x, $y) = ($map->enter_x, $map->enter_y) 2247 ($x, $y) = ($map->enter_x, $map->enter_y)
1513 if $x <=0 && $y <= 0; 2248 if $x <=0 && $y <= 0;
1514 2249
1515 $map->load; 2250 $map->load;
2251 $map->load_diag;
1516 2252
2253 return unless $self->contr->active;
1517 $self->activate_recursive; 2254 $self->activate_recursive;
2255
2256 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1518 $self->enter_map ($map, $x, $y); 2257 $self->enter_map ($map, $x, $y);
1519} 2258}
1520 2259
1521cf::player->attach (
1522 on_logout => sub {
1523 my ($pl) = @_;
1524
1525 # abort map switching before logout
1526 if ($pl->ob->{_link_pos}) {
1527 cf::sync_job {
1528 $pl->ob->leave_link
1529 };
1530 }
1531 },
1532 on_login => sub {
1533 my ($pl) = @_;
1534
1535 # try to abort aborted map switching on player login :)
1536 # should happen only on crashes
1537 if ($pl->ob->{_link_pos}) {
1538 $pl->ob->enter_link;
1539 Coro::async {
1540 # we need this sleep as the login has a concurrent enter_exit running
1541 # and this sleep increases chances of the player not ending up in scorn
1542 Coro::Timer::sleep 1;
1543 $pl->ob->leave_link;
1544 };
1545 }
1546 },
1547);
1548
1549=item $player_object->goto_map ($path, $x, $y) 2260=item $player_object->goto ($path, $x, $y[, $check->($map)])
1550 2261
1551=cut 2262Moves the player to the given map-path and coordinates by first freezing
2263her, loading and preparing them map, calling the provided $check callback
2264that has to return the map if sucecssful, and then unfreezes the player on
2265the new (success) or old (failed) map position.
1552 2266
2267=cut
2268
2269our $GOTOGEN;
2270
1553sub cf::object::player::goto_map { 2271sub cf::object::player::goto {
1554 my ($self, $path, $x, $y) = @_; 2272 my ($self, $path, $x, $y, $check) = @_;
2273
2274 # do generation counting so two concurrent goto's will be executed in-order
2275 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1555 2276
1556 $self->enter_link; 2277 $self->enter_link;
1557 2278
1558 (Coro::async { 2279 (async {
1559 $path = new cf::path $path; 2280 my $map = eval {
1560
1561 my $map = cf::map::find_map $path->as_string; 2281 my $map = cf::map::find $path;
2282
2283 if ($map) {
1562 $map = $map->customise_for ($self) if $map; 2284 $map = $map->customise_for ($self);
1563 2285 $map = $check->($map) if $check && $map;
1564# warn "entering ", $map->path, " at ($x, $y)\n" 2286 } else {
1565# if $map;
1566
1567 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2287 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2288 }
1568 2289
2290 $map
2291 };
2292
2293 if ($@) {
2294 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2295 LOG llevError | logBacktrace, Carp::longmess $@;
2296 }
2297
2298 if ($gen == $self->{_goto_generation}) {
2299 delete $self->{_goto_generation};
1569 $self->leave_link ($map, $x, $y); 2300 $self->leave_link ($map, $x, $y);
2301 }
1570 })->prio (1); 2302 })->prio (1);
1571} 2303}
1572 2304
1573=item $player_object->enter_exit ($exit_object) 2305=item $player_object->enter_exit ($exit_object)
1574 2306
1576 2308
1577sub parse_random_map_params { 2309sub parse_random_map_params {
1578 my ($spec) = @_; 2310 my ($spec) = @_;
1579 2311
1580 my $rmp = { # defaults 2312 my $rmp = { # defaults
1581 xsize => 10, 2313 xsize => (cf::rndm 15, 40),
1582 ysize => 10, 2314 ysize => (cf::rndm 15, 40),
2315 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2316 #layout => string,
1583 }; 2317 };
1584 2318
1585 for (split /\n/, $spec) { 2319 for (split /\n/, $spec) {
1586 my ($k, $v) = split /\s+/, $_, 2; 2320 my ($k, $v) = split /\s+/, $_, 2;
1587 2321
1591 $rmp 2325 $rmp
1592} 2326}
1593 2327
1594sub prepare_random_map { 2328sub prepare_random_map {
1595 my ($exit) = @_; 2329 my ($exit) = @_;
2330
2331 my $guard = cf::lock_acquire "exit_prepare:$exit";
1596 2332
1597 # all this does is basically replace the /! path by 2333 # all this does is basically replace the /! path by
1598 # a new random map path (?random/...) with a seed 2334 # a new random map path (?random/...) with a seed
1599 # that depends on the exit object 2335 # that depends on the exit object
1600 2336
1601 my $rmp = parse_random_map_params $exit->msg; 2337 my $rmp = parse_random_map_params $exit->msg;
1602 2338
1603 if ($exit->map) { 2339 if ($exit->map) {
1604 $rmp->{region} = $exit->map->region_name; 2340 $rmp->{region} = $exit->region->name;
1605 $rmp->{origin_map} = $exit->map->path; 2341 $rmp->{origin_map} = $exit->map->path;
1606 $rmp->{origin_x} = $exit->x; 2342 $rmp->{origin_x} = $exit->x;
1607 $rmp->{origin_y} = $exit->y; 2343 $rmp->{origin_y} = $exit->y;
1608 } 2344 }
1609 2345
1610 $rmp->{random_seed} ||= $exit->random_seed; 2346 $rmp->{random_seed} ||= $exit->random_seed;
1611 2347
1612 my $data = cf::to_json $rmp; 2348 my $data = cf::to_json $rmp;
1613 my $md5 = Digest::MD5::md5_hex $data; 2349 my $md5 = Digest::MD5::md5_hex $data;
2350 my $meta = "$RANDOMDIR/$md5.meta";
1614 2351
1615 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2352 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1616 aio_write $fh, 0, (length $data), $data, 0; 2353 aio_write $fh, 0, (length $data), $data, 0;
2354 undef $fh;
2355 aio_rename "$meta~", $meta;
1617 2356
1618 $exit->slaying ("?random/$md5"); 2357 $exit->slaying ("?random/$md5");
1619 $exit->msg (undef); 2358 $exit->msg (undef);
1620 } 2359 }
1621} 2360}
1623sub cf::object::player::enter_exit { 2362sub cf::object::player::enter_exit {
1624 my ($self, $exit) = @_; 2363 my ($self, $exit) = @_;
1625 2364
1626 return unless $self->type == cf::PLAYER; 2365 return unless $self->type == cf::PLAYER;
1627 2366
2367 if ($exit->slaying eq "/!") {
2368 #TODO: this should de-fi-ni-te-ly not be a sync-job
2369 # the problem is that $exit might not survive long enough
2370 # so it needs to be done right now, right here
2371 cf::sync_job { prepare_random_map $exit };
2372 }
2373
2374 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2375 my $hp = $exit->stats->hp;
2376 my $sp = $exit->stats->sp;
2377
1628 $self->enter_link; 2378 $self->enter_link;
1629 2379
2380 # if exit is damned, update players death & WoR home-position
2381 $self->contr->savebed ($slaying, $hp, $sp)
2382 if $exit->flag (FLAG_DAMNED);
2383
1630 (Coro::async { 2384 (async {
2385 $self->deactivate_recursive; # just to be sure
1631 unless (eval { 2386 unless (eval {
1632 2387 $self->goto ($slaying, $hp, $sp);
1633 prepare_random_map $exit
1634 if $exit->slaying eq "/!";
1635
1636 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1637 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1638 2388
1639 1; 2389 1;
1640 }) { 2390 }) {
1641 $self->message ("Something went wrong deep within the crossfire server. " 2391 $self->message ("Something went wrong deep within the crossfire server. "
1642 . "I'll try to bring you back to the map you were before. " 2392 . "I'll try to bring you back to the map you were before. "
1643 . "Please report this to the dungeon master", 2393 . "Please report this to the dungeon master!",
1644 cf::NDI_UNIQUE | cf::NDI_RED); 2394 cf::NDI_UNIQUE | cf::NDI_RED);
1645 2395
1646 warn "ERROR in enter_exit: $@"; 2396 warn "ERROR in enter_exit: $@";
1647 $self->leave_link; 2397 $self->leave_link;
1648 } 2398 }
1649 })->prio (1); 2399 })->prio (1);
1662 2412
1663sub cf::client::send_drawinfo { 2413sub cf::client::send_drawinfo {
1664 my ($self, $text, $flags) = @_; 2414 my ($self, $text, $flags) = @_;
1665 2415
1666 utf8::encode $text; 2416 utf8::encode $text;
1667 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2417 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1668} 2418}
1669 2419
2420=item $client->send_msg ($color, $type, $msg, [extra...])
2421
2422Send a drawinfo or msg packet to the client, formatting the msg for the
2423client if neccessary. C<$type> should be a string identifying the type of
2424the message, with C<log> being the default. If C<$color> is negative, suppress
2425the message unless the client supports the msg packet.
2426
2427=cut
2428
2429sub cf::client::send_msg {
2430 my ($self, $color, $type, $msg, @extra) = @_;
2431
2432 $msg = $self->pl->expand_cfpod ($msg);
2433
2434 return unless @extra || length $msg;
2435
2436 if ($self->can_msg) {
2437 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2438 } else {
2439 # replace some tags by gcfclient-compatible ones
2440 for ($msg) {
2441 1 while
2442 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2443 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2444 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2445 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2446 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2447 }
2448
2449 if ($color >= 0) {
2450 if (0 && $msg =~ /\[/) {
2451 $self->send_packet ("drawextinfo $color 4 0 $msg")
2452 } else {
2453 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2454 $self->send_packet ("drawinfo $color $msg")
2455 }
2456 }
2457 }
2458}
2459
2460=item $client->ext_event ($type, %msg)
2461
2462Sends an ext event to the client.
2463
2464=cut
2465
2466sub cf::client::ext_event($$%) {
2467 my ($self, $type, %msg) = @_;
2468
2469 $msg{msgtype} = "event_$type";
2470 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2471}
1670 2472
1671=item $success = $client->query ($flags, "text", \&cb) 2473=item $success = $client->query ($flags, "text", \&cb)
1672 2474
1673Queues a query to the client, calling the given callback with 2475Queues a query to the client, calling the given callback with
1674the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2476the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1675C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2477C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1676 2478
1677Queries can fail, so check the return code. Or don't, as queries will become 2479Queries can fail, so check the return code. Or don't, as queries will
1678reliable at some point in the future. 2480become reliable at some point in the future.
1679 2481
1680=cut 2482=cut
1681 2483
1682sub cf::client::query { 2484sub cf::client::query {
1683 my ($self, $flags, $text, $cb) = @_; 2485 my ($self, $flags, $text, $cb) = @_;
1691 utf8::encode $text; 2493 utf8::encode $text;
1692 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2494 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1693 2495
1694 $self->send_packet ($self->{query_queue}[0][0]) 2496 $self->send_packet ($self->{query_queue}[0][0])
1695 if @{ $self->{query_queue} } == 1; 2497 if @{ $self->{query_queue} } == 1;
2498
2499 1
1696} 2500}
1697 2501
1698cf::client->attach ( 2502cf::client->attach (
2503 on_connect => sub {
2504 my ($ns) = @_;
2505
2506 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2507 },
1699 on_reply => sub { 2508 on_reply => sub {
1700 my ($ns, $msg) = @_; 2509 my ($ns, $msg) = @_;
1701 2510
1702 # this weird shuffling is so that direct followup queries 2511 # this weird shuffling is so that direct followup queries
1703 # get handled first 2512 # get handled first
1704 my $queue = delete $ns->{query_queue}; 2513 my $queue = delete $ns->{query_queue}
2514 or return; # be conservative, not sure how that can happen, but we saw a crash here
1705 2515
1706 (shift @$queue)->[1]->($msg); 2516 (shift @$queue)->[1]->($msg);
2517 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1707 2518
1708 push @{ $ns->{query_queue} }, @$queue; 2519 push @{ $ns->{query_queue} }, @$queue;
1709 2520
1710 if (@{ $ns->{query_queue} } == @$queue) { 2521 if (@{ $ns->{query_queue} } == @$queue) {
1711 if (@$queue) { 2522 if (@$queue) {
1713 } else { 2524 } else {
1714 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2525 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1715 } 2526 }
1716 } 2527 }
1717 }, 2528 },
2529 on_exticmd => sub {
2530 my ($ns, $buf) = @_;
2531
2532 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2533
2534 if (ref $msg) {
2535 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2536 if (my %reply = $cb->($ns, $msg)) {
2537 $reply{msgid} = $msg->{msgid};
2538 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2539 }
2540 }
2541 } else {
2542 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2543 }
2544
2545 cf::override;
2546 },
1718); 2547);
1719 2548
1720=item $client->coro (\&cb) 2549=item $client->async (\&cb)
1721 2550
1722Create a new coroutine, running the specified callback. The coroutine will 2551Create a new coroutine, running the specified callback. The coroutine will
1723be automatically cancelled when the client gets destroyed (e.g. on logout, 2552be automatically cancelled when the client gets destroyed (e.g. on logout,
1724or loss of connection). 2553or loss of connection).
1725 2554
1726=cut 2555=cut
1727 2556
1728sub cf::client::coro { 2557sub cf::client::async {
1729 my ($self, $cb) = @_; 2558 my ($self, $cb) = @_;
1730 2559
1731 my $coro; $coro = async { 2560 my $coro = &Coro::async ($cb);
1732 eval {
1733 $cb->();
1734 };
1735 warn $@ if $@;
1736 };
1737 2561
1738 $coro->on_destroy (sub { 2562 $coro->on_destroy (sub {
1739 delete $self->{_coro}{$coro+0}; 2563 delete $self->{_coro}{$coro+0};
1740 }); 2564 });
1741 2565
1774 2598
1775# here we export the classes and methods available to script code 2599# here we export the classes and methods available to script code
1776 2600
1777=pod 2601=pod
1778 2602
1779The following fucntions and emthods are available within a safe environment: 2603The following functions and methods are available within a safe environment:
1780 2604
1781 cf::object contr pay_amount pay_player map 2605 cf::object
2606 contr pay_amount pay_player map x y force_find force_add
2607 insert remove
2608
1782 cf::object::player player 2609 cf::object::player
1783 cf::player peaceful 2610 player
1784 cf::map trigger 2611
2612 cf::player
2613 peaceful
2614
2615 cf::map
2616 trigger
1785 2617
1786=cut 2618=cut
1787 2619
1788for ( 2620for (
1789 ["cf::object" => qw(contr pay_amount pay_player map)], 2621 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2622 insert remove)],
1790 ["cf::object::player" => qw(player)], 2623 ["cf::object::player" => qw(player)],
1791 ["cf::player" => qw(peaceful)], 2624 ["cf::player" => qw(peaceful)],
1792 ["cf::map" => qw(trigger)], 2625 ["cf::map" => qw(trigger)],
1793) { 2626) {
1794 no strict 'refs'; 2627 no strict 'refs';
1865=back 2698=back
1866 2699
1867=cut 2700=cut
1868 2701
1869############################################################################# 2702#############################################################################
2703# the server's init and main functions
1870 2704
1871=head2 EXTENSION DATABASE SUPPORT 2705sub load_facedata($) {
2706 my ($path) = @_;
1872 2707
1873Crossfire maintains a very simple database for extension use. It can 2708 warn "loading facedata from $path\n";
1874currently store anything that can be serialised using Storable, which
1875excludes objects.
1876 2709
1877The parameter C<$family> should best start with the name of the extension 2710 my $facedata;
1878using it, it should be unique. 2711 0 < aio_load $path, $facedata
2712 or die "$path: $!";
1879 2713
1880=over 4 2714 $facedata = Coro::Storable::thaw $facedata;
1881 2715
1882=item $hashref = cf::db_get $family 2716 $facedata->{version} == 2
2717 or cf::cleanup "$path: version mismatch, cannot proceed.";
1883 2718
1884Return a hashref for use by the extension C<$family>, which can be
1885modified. After modifications, you have to call C<cf::db_dirty> or
1886C<cf::db_sync>.
1887
1888=item $value = cf::db_get $family => $key
1889
1890Returns a single value from the database
1891
1892=item cf::db_put $family => $hashref
1893
1894Stores the given family hashref into the database. Updates are delayed, if
1895you want the data to be synced to disk immediately, use C<cf::db_sync>.
1896
1897=item cf::db_put $family => $key => $value
1898
1899Stores the given C<$value> in the family hash. Updates are delayed, if you
1900want the data to be synced to disk immediately, use C<cf::db_sync>.
1901
1902=item cf::db_dirty
1903
1904Marks the database as dirty, to be updated at a later time.
1905
1906=item cf::db_sync
1907
1908Immediately write the database to disk I<if it is dirty>.
1909
1910=cut
1911
1912our $DB;
1913
1914{
1915 my $path = cf::localdir . "/database.pst";
1916
1917 sub db_load() {
1918 $DB = stat $path ? Storable::retrieve $path : { };
1919 } 2719 {
2720 my $faces = $facedata->{faceinfo};
1920 2721
1921 my $pid; 2722 while (my ($face, $info) = each %$faces) {
1922 2723 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1923 sub db_save() { 2724 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
1924 waitpid $pid, 0 if $pid; 2725 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
1925 if (0 == ($pid = fork)) { 2726 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1926 $DB->{_meta}{version} = 1; 2727 Coro::cede;
1927 Storable::nstore $DB, "$path~";
1928 rename "$path~", $path;
1929 cf::_exit 0 if defined $pid;
1930 }
1931 }
1932
1933 my $dirty;
1934
1935 sub db_sync() {
1936 db_save if $dirty;
1937 undef $dirty;
1938 }
1939
1940 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1941 db_sync;
1942 });
1943
1944 sub db_dirty() {
1945 $dirty = 1;
1946 $idle->start;
1947 }
1948
1949 sub db_get($;$) {
1950 @_ >= 2
1951 ? $DB->{$_[0]}{$_[1]}
1952 : ($DB->{$_[0]} ||= { })
1953 }
1954
1955 sub db_put($$;$) {
1956 if (@_ >= 3) {
1957 $DB->{$_[0]}{$_[1]} = $_[2];
1958 } else {
1959 $DB->{$_[0]} = $_[1];
1960 }
1961 db_dirty;
1962 }
1963
1964 cf::global->attach (
1965 prio => 10000,
1966 on_cleanup => sub {
1967 db_sync;
1968 }, 2728 }
1969 );
1970}
1971 2729
1972############################################################################# 2730 while (my ($face, $info) = each %$faces) {
1973# the server's main() 2731 next unless $info->{smooth};
2732 my $idx = cf::face::find $face
2733 or next;
2734 if (my $smooth = cf::face::find $info->{smooth}) {
2735 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2736 } else {
2737 warn "smooth face '$info->{smooth}' not found for face '$face'";
2738 }
2739 Coro::cede;
2740 }
2741 }
2742
2743 {
2744 my $anims = $facedata->{animinfo};
2745
2746 while (my ($anim, $info) = each %$anims) {
2747 cf::anim::set $anim, $info->{frames}, $info->{facings};
2748 Coro::cede;
2749 }
2750
2751 cf::anim::invalidate_all; # d'oh
2752 }
2753
2754 1
2755}
2756
2757sub reload_regions {
2758 load_resource_file "$MAPDIR/regions"
2759 or die "unable to load regions file\n";
2760}
2761
2762sub reload_facedata {
2763 load_facedata "$DATADIR/facedata"
2764 or die "unable to load facedata\n";
2765}
2766
2767sub reload_archetypes {
2768 load_resource_file "$DATADIR/archetypes"
2769 or die "unable to load archetypes\n";
2770 #d# NEED to laod twice to resolve forward references
2771 # this really needs to be done in an extra post-pass
2772 # (which needs to be synchronous, so solve it differently)
2773 load_resource_file "$DATADIR/archetypes"
2774 or die "unable to load archetypes\n";
2775}
2776
2777sub reload_treasures {
2778 load_resource_file "$DATADIR/treasures"
2779 or die "unable to load treasurelists\n";
2780}
2781
2782sub reload_resources {
2783 warn "reloading resource files...\n";
2784
2785 reload_regions;
2786 reload_facedata;
2787 #reload_archetypes;#d#
2788 reload_archetypes;
2789 reload_treasures;
2790
2791 warn "finished reloading resource files\n";
2792}
2793
2794sub init {
2795 reload_resources;
2796}
1974 2797
1975sub cfg_load { 2798sub cfg_load {
1976 open my $fh, "<:utf8", cf::confdir . "/config" 2799 open my $fh, "<:utf8", "$CONFDIR/config"
1977 or return; 2800 or return;
1978 2801
1979 local $/; 2802 local $/;
1980 *CFG = YAML::Syck::Load <$fh>; 2803 *CFG = YAML::Syck::Load <$fh>;
2804
2805 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2806
2807 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2808 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2809
2810 if (exists $CFG{mlockall}) {
2811 eval {
2812 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2813 and die "WARNING: m(un)lockall failed: $!\n";
2814 };
2815 warn $@ if $@;
2816 }
1981} 2817}
1982 2818
1983sub main { 2819sub main {
1984 # we must not ever block the main coroutine 2820 # we must not ever block the main coroutine
1985 local $Coro::idle = sub { 2821 local $Coro::idle = sub {
1986 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2822 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1987 (Coro::unblock_sub { 2823 (async {
1988 Event::one_event; 2824 Event::one_event;
1989 })->(); 2825 })->prio (Coro::PRIO_MAX);
1990 }; 2826 };
1991 2827
1992 cfg_load; 2828 cfg_load;
1993 db_load; 2829 db_init;
1994 load_extensions; 2830 load_extensions;
2831
2832 $TICK_WATCHER->start;
1995 Event::loop; 2833 Event::loop;
1996} 2834}
1997 2835
1998############################################################################# 2836#############################################################################
1999# initialisation 2837# initialisation and cleanup
2000 2838
2839# install some emergency cleanup handlers
2840BEGIN {
2841 for my $signal (qw(INT HUP TERM)) {
2842 Event->signal (
2843 reentrant => 0,
2844 data => WF_AUTOCANCEL,
2845 signal => $signal,
2846 prio => 0,
2847 cb => sub {
2848 cf::cleanup "SIG$signal";
2849 },
2850 );
2851 }
2852}
2853
2854sub write_runtime {
2855 my $runtime = "$LOCALDIR/runtime";
2856
2857 # first touch the runtime file to show we are still running:
2858 # the fsync below can take a very very long time.
2859
2860 IO::AIO::aio_utime $runtime, undef, undef;
2861
2862 my $guard = cf::lock_acquire "write_runtime";
2863
2864 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2865 or return;
2866
2867 my $value = $cf::RUNTIME + 90 + 10;
2868 # 10 is the runtime save interval, for a monotonic clock
2869 # 60 allows for the watchdog to kill the server.
2870
2871 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2872 and return;
2873
2874 # always fsync - this file is important
2875 aio_fsync $fh
2876 and return;
2877
2878 # touch it again to show we are up-to-date
2879 aio_utime $fh, undef, undef;
2880
2881 close $fh
2882 or return;
2883
2884 aio_rename "$runtime~", $runtime
2885 and return;
2886
2887 warn "runtime file written.\n";
2888
2889 1
2890}
2891
2892sub emergency_save() {
2893 my $freeze_guard = cf::freeze_mainloop;
2894
2895 warn "enter emergency perl save\n";
2896
2897 cf::sync_job {
2898 # use a peculiar iteration method to avoid tripping on perl
2899 # refcount bugs in for. also avoids problems with players
2900 # and maps saved/destroyed asynchronously.
2901 warn "begin emergency player save\n";
2902 for my $login (keys %cf::PLAYER) {
2903 my $pl = $cf::PLAYER{$login} or next;
2904 $pl->valid or next;
2905 $pl->save;
2906 }
2907 warn "end emergency player save\n";
2908
2909 warn "begin emergency map save\n";
2910 for my $path (keys %cf::MAP) {
2911 my $map = $cf::MAP{$path} or next;
2912 $map->valid or next;
2913 $map->save;
2914 }
2915 warn "end emergency map save\n";
2916
2917 warn "begin emergency database checkpoint\n";
2918 BDB::db_env_txn_checkpoint $DB_ENV;
2919 warn "end emergency database checkpoint\n";
2920 };
2921
2922 warn "leave emergency perl save\n";
2923}
2924
2925sub post_cleanup {
2926 my ($make_core) = @_;
2927
2928 warn Carp::longmess "post_cleanup backtrace"
2929 if $make_core;
2930}
2931
2001sub reload() { 2932sub do_reload_perl() {
2002 # can/must only be called in main 2933 # can/must only be called in main
2003 if ($Coro::current != $Coro::main) { 2934 if ($Coro::current != $Coro::main) {
2004 warn "can only reload from main coroutine\n"; 2935 warn "can only reload from main coroutine";
2005 return; 2936 return;
2006 } 2937 }
2007 2938
2008 warn "reloading..."; 2939 warn "reloading...";
2009 2940
2010 local $FREEZE = 1; 2941 warn "entering sync_job";
2942
2943 cf::sync_job {
2944 cf::write_runtime; # external watchdog should not bark
2011 cf::emergency_save; 2945 cf::emergency_save;
2946 cf::write_runtime; # external watchdog should not bark
2012 2947
2013 eval { 2948 warn "syncing database to disk";
2949 BDB::db_env_txn_checkpoint $DB_ENV;
2950
2014 # if anything goes wrong in here, we should simply crash as we already saved 2951 # if anything goes wrong in here, we should simply crash as we already saved
2015 2952
2016 # cancel all watchers 2953 warn "cancelling all WF_AUTOCANCEL watchers";
2017 for (Event::all_watchers) { 2954 for (Event::all_watchers) {
2018 $_->cancel if $_->data & WF_AUTOCANCEL; 2955 $_->cancel if $_->data & WF_AUTOCANCEL;
2019 } 2956 }
2020 2957
2958 warn "flushing outstanding aio requests";
2959 for (;;) {
2960 BDB::flush;
2961 IO::AIO::flush;
2962 Coro::cede;
2963 last unless IO::AIO::nreqs || BDB::nreqs;
2964 warn "iterate...";
2965 }
2966
2967 ++$RELOAD;
2968
2021 # cancel all extension coros 2969 warn "cancelling all extension coros";
2022 $_->cancel for values %EXT_CORO; 2970 $_->cancel for values %EXT_CORO;
2023 %EXT_CORO = (); 2971 %EXT_CORO = ();
2024 2972
2025 # unload all extensions 2973 warn "removing commands";
2026 for (@exts) { 2974 %COMMAND = ();
2975
2976 warn "removing ext/exti commands";
2977 %EXTCMD = ();
2978 %EXTICMD = ();
2979
2980 warn "unloading/nuking all extensions";
2981 for my $pkg (@EXTS) {
2027 warn "unloading <$_>"; 2982 warn "... unloading $pkg";
2028 unload_extension $_; 2983
2984 if (my $cb = $pkg->can ("unload")) {
2985 eval {
2986 $cb->($pkg);
2987 1
2988 } or warn "$pkg unloaded, but with errors: $@";
2029 } 2989 }
2030 2990
2991 warn "... nuking $pkg";
2992 Symbol::delete_package $pkg;
2993 }
2994
2031 # unload all modules loaded from $LIBDIR 2995 warn "unloading all perl modules loaded from $LIBDIR";
2032 while (my ($k, $v) = each %INC) { 2996 while (my ($k, $v) = each %INC) {
2033 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2997 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2034 2998
2035 warn "removing <$k>"; 2999 warn "... unloading $k";
2036 delete $INC{$k}; 3000 delete $INC{$k};
2037 3001
2038 $k =~ s/\.pm$//; 3002 $k =~ s/\.pm$//;
2039 $k =~ s/\//::/g; 3003 $k =~ s/\//::/g;
2040 3004
2043 } 3007 }
2044 3008
2045 Symbol::delete_package $k; 3009 Symbol::delete_package $k;
2046 } 3010 }
2047 3011
2048 # sync database to disk
2049 cf::db_sync;
2050 IO::AIO::flush;
2051
2052 # get rid of safe::, as good as possible 3012 warn "getting rid of safe::, as good as possible";
2053 Symbol::delete_package "safe::$_" 3013 Symbol::delete_package "safe::$_"
2054 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3014 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2055 3015
2056 # remove register_script_function callbacks
2057 # TODO
2058
2059 # unload cf.pm "a bit" 3016 warn "unloading cf.pm \"a bit\"";
2060 delete $INC{"cf.pm"}; 3017 delete $INC{"cf.pm"};
3018 delete $INC{"cf/pod.pm"};
2061 3019
2062 # don't, removes xs symbols, too, 3020 # don't, removes xs symbols, too,
2063 # and global variables created in xs 3021 # and global variables created in xs
2064 #Symbol::delete_package __PACKAGE__; 3022 #Symbol::delete_package __PACKAGE__;
2065 3023
2066 # reload cf.pm 3024 warn "unload completed, starting to reload now";
3025
2067 warn "reloading cf.pm"; 3026 warn "reloading cf.pm";
2068 require cf; 3027 require cf;
2069 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3028 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2070 3029
2071 # load config and database again 3030 warn "loading config and database again";
2072 cf::cfg_load; 3031 cf::cfg_load;
2073 cf::db_load;
2074 3032
2075 # load extensions
2076 warn "load extensions"; 3033 warn "loading extensions";
2077 cf::load_extensions; 3034 cf::load_extensions;
2078 3035
2079 # reattach attachments to objects 3036 warn "reattaching attachments to objects/players";
2080 warn "reattach"; 3037 _global_reattach; # objects, sockets
2081 _global_reattach; 3038 warn "reattaching attachments to maps";
2082 }; 3039 reattach $_ for values %MAP;
3040 warn "reattaching attachments to players";
3041 reattach $_ for values %PLAYER;
2083 3042
2084 if ($@) { 3043 warn "leaving sync_job";
3044
3045 1
3046 } or do {
2085 warn $@; 3047 warn $@;
2086 warn "error while reloading, exiting."; 3048 warn "error while reloading, exiting.";
2087 exit 1; 3049 exit 1;
2088 } 3050 };
2089 3051
2090 warn "reloaded successfully"; 3052 warn "reloaded";
2091}; 3053};
2092 3054
2093############################################################################# 3055our $RELOAD_WATCHER; # used only during reload
2094 3056
2095unless ($LINK_MAP) { 3057sub reload_perl() {
2096 $LINK_MAP = cf::map::new; 3058 # doing reload synchronously and two reloads happen back-to-back,
3059 # coro crashes during coro_state_free->destroy here.
2097 3060
2098 $LINK_MAP->width (41); 3061 $RELOAD_WATCHER ||= Event->timer (
2099 $LINK_MAP->height (41); 3062 reentrant => 0,
2100 $LINK_MAP->alloc;
2101 $LINK_MAP->path ("{link}");
2102 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2103 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2104
2105 # dirty hack because... archetypes are not yet loaded
2106 Event->timer (
2107 after => 2, 3063 after => 0,
3064 data => WF_AUTOCANCEL,
2108 cb => sub { 3065 cb => sub {
2109 $_[0]->w->cancel; 3066 do_reload_perl;
2110 3067 undef $RELOAD_WATCHER;
2111 # provide some exits "home"
2112 my $exit = cf::object::new "exit";
2113
2114 $exit->slaying ($EMERGENCY_POSITION->[0]);
2115 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2116 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2117
2118 $LINK_MAP->insert ($exit->clone, 19, 19);
2119 $LINK_MAP->insert ($exit->clone, 19, 20);
2120 $LINK_MAP->insert ($exit->clone, 19, 21);
2121 $LINK_MAP->insert ($exit->clone, 20, 19);
2122 $LINK_MAP->insert ($exit->clone, 20, 21);
2123 $LINK_MAP->insert ($exit->clone, 21, 19);
2124 $LINK_MAP->insert ($exit->clone, 21, 20);
2125 $LINK_MAP->insert ($exit->clone, 21, 21);
2126
2127 $exit->destroy;
2128 }); 3068 },
2129 3069 );
2130 $LINK_MAP->{deny_save} = 1;
2131 $LINK_MAP->{deny_reset} = 1;
2132
2133 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2134} 3070}
2135
2136register "<global>", __PACKAGE__;
2137 3071
2138register_command "reload" => sub { 3072register_command "reload" => sub {
2139 my ($who, $arg) = @_; 3073 my ($who, $arg) = @_;
2140 3074
2141 if ($who->flag (FLAG_WIZ)) { 3075 if ($who->flag (FLAG_WIZ)) {
2142 $who->message ("start of reload.");
2143 reload;
2144 $who->message ("end of reload."); 3076 $who->message ("reloading server.");
3077 async { reload_perl };
2145 } 3078 }
2146}; 3079};
2147 3080
2148unshift @INC, $LIBDIR; 3081unshift @INC, $LIBDIR;
2149 3082
3083my $bug_warning = 0;
3084
3085our @WAIT_FOR_TICK;
3086our @WAIT_FOR_TICK_BEGIN;
3087
3088sub wait_for_tick {
3089 return unless $TICK_WATCHER->is_active;
3090 return if $Coro::current == $Coro::main;
3091
3092 my $signal = new Coro::Signal;
3093 push @WAIT_FOR_TICK, $signal;
3094 $signal->wait;
3095}
3096
3097sub wait_for_tick_begin {
3098 return unless $TICK_WATCHER->is_active;
3099 return if $Coro::current == $Coro::main;
3100
3101 my $signal = new Coro::Signal;
3102 push @WAIT_FOR_TICK_BEGIN, $signal;
3103 $signal->wait;
3104}
3105
3106 my $min = 1e6;#d#
3107 my $avg = 10;
2150$TICK_WATCHER = Event->timer ( 3108$TICK_WATCHER = Event->timer (
2151 reentrant => 0, 3109 reentrant => 0,
3110 parked => 1,
2152 prio => 0, 3111 prio => 0,
2153 at => $NEXT_TICK || $TICK, 3112 at => $NEXT_TICK || $TICK,
2154 data => WF_AUTOCANCEL, 3113 data => WF_AUTOCANCEL,
2155 cb => sub { 3114 cb => sub {
2156 unless ($FREEZE) { 3115 if ($Coro::current != $Coro::main) {
3116 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3117 unless ++$bug_warning > 10;
3118 return;
3119 }
3120
3121 $NOW = $tick_start = Event::time;
3122
2157 cf::server_tick; # one server iteration 3123 cf::server_tick; # one server iteration
2158 $RUNTIME += $TICK; 3124
3125 0 && sync_job {#d#
3126 for(1..10) {
3127 my $t = Event::time;
3128 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3129 or die;
3130
3131 $map->width (50);
3132 $map->height (50);
3133 $map->alloc;
3134 $map->_load_objects ("/tmp/x.map", 1);
3135 my $t = Event::time - $t;
3136
3137 #next unless $t < 0.0013;#d#
3138 if ($t < $min) {
3139 $min = $t;
3140 }
3141 $avg = $avg * 0.99 + $t * 0.01;
3142 }
3143 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3144 exit 0;
3145 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2159 } 3146 };
2160 3147
3148 $RUNTIME += $TICK;
2161 $NEXT_TICK += $TICK; 3149 $NEXT_TICK += $TICK;
2162 3150
3151 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3152 $NEXT_RUNTIME_WRITE = $NOW + 10;
3153 Coro::async_pool {
3154 write_runtime
3155 or warn "ERROR: unable to write runtime file: $!";
3156 };
3157 }
3158
3159# my $AFTER = Event::time;
3160# warn $AFTER - $NOW;#d#
3161
3162 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3163 $sig->send;
3164 }
3165 while (my $sig = shift @WAIT_FOR_TICK) {
3166 $sig->send;
3167 }
3168
3169 $NOW = Event::time;
3170
2163 # if we are delayed by four ticks or more, skip them all 3171 # if we are delayed by four ticks or more, skip them all
2164 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3172 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2165 3173
2166 $TICK_WATCHER->at ($NEXT_TICK); 3174 $TICK_WATCHER->at ($NEXT_TICK);
2167 $TICK_WATCHER->start; 3175 $TICK_WATCHER->start;
3176
3177 $LOAD = ($NOW - $tick_start) / $TICK;
3178 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3179
3180 _post_tick;
3181
3182
2168 }, 3183 },
2169); 3184);
2170 3185
3186{
2171IO::AIO::max_poll_time $TICK * 0.2; 3187 BDB::max_poll_time $TICK * 0.1;
2172 3188 $BDB_POLL_WATCHER = Event->io (
2173Event->io ( 3189 reentrant => 0,
2174 fd => IO::AIO::poll_fileno, 3190 fd => BDB::poll_fileno,
2175 poll => 'r', 3191 poll => 'r',
2176 prio => 5, 3192 prio => 0,
2177 data => WF_AUTOCANCEL,
2178 cb => \&IO::AIO::poll_cb,
2179);
2180
2181Event->timer (
2182 data => WF_AUTOCANCEL, 3193 data => WF_AUTOCANCEL,
2183 after => 0, 3194 cb => \&BDB::poll_cb,
2184 interval => 10, 3195 );
2185 cb => sub { 3196 BDB::min_parallel 8;
2186 (Coro::unblock_sub { 3197
2187 write_runtime 3198 BDB::set_sync_prepare {
2188 or warn "ERROR: unable to write runtime file: $!"; 3199 my $status;
3200 my $current = $Coro::current;
3201 (
3202 sub {
3203 $status = $!;
3204 $current->ready; undef $current;
3205 },
3206 sub {
3207 Coro::schedule while defined $current;
3208 $! = $status;
3209 },
3210 )
3211 };
3212
3213 unless ($DB_ENV) {
3214 $DB_ENV = BDB::db_env_create;
3215
3216 cf::sync_job {
3217 eval {
3218 BDB::db_env_open
3219 $DB_ENV,
3220 $BDBDIR,
3221 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3222 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3223 0666;
3224
3225 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3226
3227 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3228 $DB_ENV->set_lk_detect;
3229 };
3230
3231 cf::cleanup "db_env_open(db): $@" if $@;
2189 })->(); 3232 };
2190 }, 3233 }
2191); 3234}
3235
3236{
3237 IO::AIO::min_parallel 8;
3238
3239 undef $Coro::AIO::WATCHER;
3240 IO::AIO::max_poll_time $TICK * 0.1;
3241 $AIO_POLL_WATCHER = Event->io (
3242 reentrant => 0,
3243 data => WF_AUTOCANCEL,
3244 fd => IO::AIO::poll_fileno,
3245 poll => 'r',
3246 prio => 6,
3247 cb => \&IO::AIO::poll_cb,
3248 );
3249}
3250
3251my $_log_backtrace;
3252
3253sub _log_backtrace {
3254 my ($msg, @addr) = @_;
3255
3256 $msg =~ s/\n//;
3257
3258 # limit the # of concurrent backtraces
3259 if ($_log_backtrace < 2) {
3260 ++$_log_backtrace;
3261 async {
3262 my @bt = fork_call {
3263 @addr = map { sprintf "%x", $_ } @addr;
3264 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3265 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3266 or die "addr2line: $!";
3267
3268 my @funcs;
3269 my @res = <$fh>;
3270 chomp for @res;
3271 while (@res) {
3272 my ($func, $line) = splice @res, 0, 2, ();
3273 push @funcs, "[$func] $line";
3274 }
3275
3276 @funcs
3277 };
3278
3279 LOG llevInfo, "[ABT] $msg\n";
3280 LOG llevInfo, "[ABT] $_\n" for @bt;
3281 --$_log_backtrace;
3282 };
3283 } else {
3284 LOG llevInfo, "[ABT] $msg\n";
3285 LOG llevInfo, "[ABT] [suppressed]\n";
3286 }
3287}
3288
3289# load additional modules
3290use cf::pod;
3291
3292END { cf::emergency_save }
2192 3293
21931 32941
2194 3295

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