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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::AnyEvent;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
18use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
46use Coro::Storable;
47use Coro::Util ();
19 48
49use JSON::XS 2.01 ();
50use BDB ();
20use Data::Dumper; 51use Data::Dumper;
21use Digest::MD5; 52use Digest::MD5;
22use Fcntl; 53use Fcntl;
54use YAML ();
23use IO::AIO 2.32 (); 55use IO::AIO ();
24use YAML::Syck ();
25use Time::HiRes; 56use Time::HiRes;
57use Compress::LZF;
58use Digest::MD5 ();
26 59
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 60AnyEvent::detect;
61
62# configure various modules to our taste
63#
64$Storable::canonical = 1; # reduce rsync transfers
65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
67
68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 69
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 71
36our %COMMAND = (); 72our %COMMAND = ();
37our %COMMAND_TIME = (); 73our %COMMAND_TIME = ();
74
75our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 76our %EXTCMD = ();
77our %EXTICMD = ();
78our %EXT_CORO = (); # coroutines bound to extensions
79our %EXT_MAP = (); # pluggable maps
39 80
81our $RELOAD; # number of reloads so far
40our @EVENT; 82our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 83
43our $TICK = MAX_TIME * 1e-6; 84our $CONFDIR = confdir;
44our $TICK_WATCHER; 85our $DATADIR = datadir;
86our $LIBDIR = "$DATADIR/ext";
87our $PODDIR = "$DATADIR/pod";
88our $MAPDIR = "$DATADIR/" . mapdir;
89our $LOCALDIR = localdir;
90our $TMPDIR = "$LOCALDIR/" . tmpdir;
91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
93our $RANDOMDIR = "$LOCALDIR/random";
94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
96
97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 99our $NEXT_TICK;
46our $NOW; 100our $USE_FSYNC = 1; # use fsync to write maps - default off
101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
104our $BDB_TRICKLE_WATCHER;
105our $DB_ENV;
47 106
48our %CFG; 107our %CFG;
49 108
50our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 110our $RUNTIME;
111our $NOW;
52 112
53our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 115our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 116
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 117# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
119
120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
123our $TICK_START; # for load detecting purposes
61 124
62binmode STDOUT; 125binmode STDOUT;
63binmode STDERR; 126binmode STDERR;
64 127
65# read virtual server time, if available 128# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 129unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 130 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 131 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 132 $RUNTIME = <$fh> + 0.;
70} 133}
71 134
72mkdir cf::localdir; 135mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 136 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 137
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 138our $EMERGENCY_POSITION;
139
140sub cf::map::normalise;
81 141
82############################################################################# 142#############################################################################
83 143
84=head2 GLOBAL VARIABLES 144=head2 GLOBAL VARIABLES
85 145
92=item $cf::RUNTIME 152=item $cf::RUNTIME
93 153
94The time this server has run, starts at 0 and is increased by $cf::TICK on 154The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 155every server tick.
96 156
97=item $cf::LIBDIR 157=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
158$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
159$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 160
99The perl library directory, where extensions and cf-specific modules can 161Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 162directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
163unique-items directory, player file directory, random maps directory and
164database environment.
101 165
102=item $cf::NOW 166=item $cf::NOW
103 167
104The time of the last (current) server tick. 168The time of the last (current) server tick.
105 169
106=item $cf::TICK 170=item $cf::TICK
107 171
108The interval between server ticks, in seconds. 172The interval between server ticks, in seconds.
109 173
174=item $cf::LOADAVG
175
176The current CPU load on the server (alpha-smoothed), as a value between 0
177(none) and 1 (overloaded), indicating how much time is spent on processing
178objects per tick. Healthy values are < 0.5.
179
180=item $cf::LOAD
181
182The raw value load value from the last tick.
183
110=item %cf::CFG 184=item %cf::CFG
111 185
112Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 187from wherever your confdir points to.
114 188
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 189=item cf::wait_for_tick, cf::wait_for_tick_begin
116 190
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 192returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 193per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 194
195=item @cf::INVOKE_RESULTS
196
197This array contains the results of the last C<invoke ()> call. When
198C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
199that call.
121 200
122=back 201=back
123 202
124=cut 203=cut
125 204
126BEGIN { 205BEGIN {
127 *CORE::GLOBAL::warn = sub { 206 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 207 my $msg = join "", @_;
129 utf8::encode $msg;
130 208
131 $msg .= "\n" 209 $msg .= "\n"
132 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
133 211
212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
213
134 LOG llevError, $msg; 214 LOG llevError, $msg;
135 }; 215 };
136} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
137 232
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 237@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
238@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 239@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 240
145# we bless all objects into (empty) derived classes to force a method lookup 241# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 242# within the Safe compartment.
147for my $pkg (qw( 243for my $pkg (qw(
148 cf::global cf::attachable 244 cf::global cf::attachable
149 cf::object cf::object::player 245 cf::object cf::object::player
150 cf::client cf::player 246 cf::client cf::player
151 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
152 cf::map cf::party cf::region 249 cf::party cf::region
153)) { 250)) {
154 no strict 'refs'; 251 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 253}
157 254
158$Event::DIED = sub { 255$EV::DIED = sub {
159 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
160}; 257};
161 258
162my %ext_pkg; 259#############################################################################
163my @exts;
164my @hook;
165 260
166=head2 UTILITY FUNCTIONS 261=head2 UTILITY FUNCTIONS
167 262
168=over 4 263=over 4
169 264
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 284 $d
190 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
191} 286}
192 287
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
196 289
197Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
198 291
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
207 293
208Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
209 295
210=cut 296=cut
211 297
212sub to_json($) { 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 299
214 JSON::Syck::Dump $_[0] 300sub encode_json($) { $json_coder->encode ($_[0]) }
215} 301sub decode_json($) { $json_coder->decode ($_[0]) }
216 302
217=item cf::lock_wait $string 303=item cf::lock_wait $string
218 304
219Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
220 306
223Wait until the given lock is available and then acquires it and returns 309Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 310a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 311for example when the coroutine gets canceled), the lock is automatically
226returned. 312returned.
227 313
314Locks are *not* recursive, locking from the same coro twice results in a
315deadlocked coro.
316
228Lock names should begin with a unique identifier (for example, cf::map::find 317Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 318uses map_find and cf::map::load uses map_load).
230 319
320=item $locked = cf::lock_active $string
321
322Return true if the lock is currently active, i.e. somebody has locked it.
323
231=cut 324=cut
232 325
233our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
234 328
235sub lock_wait($) { 329sub lock_wait($) {
236 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
237 336
238 # wait for lock, if any 337 # wait for lock, if any
239 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 340 Coro::schedule;
247 346
248 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
249 lock_wait $key; 348 lock_wait $key;
250 349
251 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
252 352
253 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
256 } 357 }
257} 358}
258 359
360sub lock_active($) {
361 my ($key) = @_;
362
363 ! ! $LOCK{$key}
364}
365
259sub freeze_mainloop { 366sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
261 368
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 369 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 370}
264 $guard 371
372=item cf::periodic $interval, $cb
373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
385}
386
387=item cf::get_slot $time[, $priority[, $name]]
388
389Allocate $time seconds of blocking CPU time at priority C<$priority>:
390This call blocks and returns only when you have at least C<$time> seconds
391of cpu time till the next tick. The slot is only valid till the next cede.
392
393The optional C<$name> can be used to identify the job to run. It might be
394used for statistical purposes and should identify the same time-class.
395
396Useful for short background jobs.
397
398=cut
399
400our @SLOT_QUEUE;
401our $SLOT_QUEUE;
402
403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
407 my $signal = new Coro::Signal;
408
409 while () {
410 next_job:
411 my $avail = cf::till_tick;
412 if ($avail > 0.01) {
413 for (0 .. $#SLOT_QUEUE) {
414 if ($SLOT_QUEUE[$_][0] < $avail) {
415 my $job = splice @SLOT_QUEUE, $_, 1, ();
416 $job->[2]->send;
417 Coro::cede;
418 goto next_job;
419 }
420 }
421 }
422
423 if (@SLOT_QUEUE) {
424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
425 push @cf::WAIT_FOR_TICK, $signal;
426 $signal->wait;
427 } else {
428 Coro::schedule;
429 }
430 }
431};
432
433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
436 my ($time, $pri, $name) = @_;
437
438 $time = $TICK * .6 if $time > $TICK * .6;
439 my $sig = new Coro::Signal;
440
441 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
442 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
443 $SLOT_QUEUE->ready;
444 $sig->wait;
265} 445}
266 446
267=item cf::async { BLOCK } 447=item cf::async { BLOCK }
268 448
269Currently the same as Coro::async_pool, meaning you cannot use 449Currently the same as Coro::async_pool, meaning you cannot use
274 454
275BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
276 456
277=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
278 458
279The design of crossfire+ requires that the main coro ($Coro::main) is 459The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 460is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
462acceptable.
282 463
283If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 466server will be frozen during this time, so the block should either finish
286fast or be very important. 467fast or be very important.
289 470
290sub sync_job(&) { 471sub sync_job(&) {
291 my ($job) = @_; 472 my ($job) = @_;
292 473
293 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
475 my $time = EV::time;
476
294 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
296 479
297 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 481
299 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
300 483
301 my $busy = 1; 484 my $busy = 1;
302 my @res; 485 my @res;
303 486
304 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 489 @res = eval { $job->() };
306 warn $@ if $@; 490 warn $@ if $@;
307 undef $busy; 491 undef $busy;
308 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
309 493
310 while ($busy) { 494 while ($busy) {
311 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
312 } 499 }
500 }
501
502 my $time = EV::time - $time;
503
504 $TICK_START += $time; # do not account sync jobs to server load
313 505
314 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
315 } else { 507 } else {
316 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
317 509
319 } 511 }
320} 512}
321 513
322=item $coro = cf::async_ext { BLOCK } 514=item $coro = cf::async_ext { BLOCK }
323 515
324Like async, but this coro is automcatially being canceled when the 516Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 517extension calling this is being unloaded.
326 518
327=cut 519=cut
328 520
329sub async_ext(&) { 521sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 529 $EXT_CORO{$coro+0} = $coro;
338 530
339 $coro 531 $coro
340} 532}
341 533
342sub write_runtime { 534=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 535
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 536Executes the given code block with the given arguments in a seperate
346 or return; 537process, returning the results. Everything must be serialisable with
538Coro::Storable. May, of course, block. Note that the executed sub may
539never block itself or use any form of event handling.
347 540
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 541=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 542
352 aio_fsync $fh 543sub fork_call(&@) {
353 and return; 544 my ($cb, @args) = @_;
354 545
355 close $fh 546 # we seemingly have to make a local copy of the whole thing,
356 or return; 547 # otherwise perl prematurely frees the stuff :/
548 # TODO: investigate and fix (likely this will be rather laborious)
357 549
358 aio_rename "$runtime~", $runtime 550 my @res = Coro::Util::fork_eval {
359 and return; 551 reset_signals;
552 &$cb
553 }, @args;
360 554
555 wantarray ? @res : $res[-1]
556}
557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
585=item $value = cf::db_get $family => $key
586
587Returns a single value from the environment database.
588
589=item cf::db_put $family => $key => $value
590
591Stores the given C<$value> in the family. It can currently store binary
592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
617
618our $DB;
619
620sub db_init {
621 cf::sync_job {
622 $DB ||= db_table "db";
623 };
624}
625
626sub db_get($$) {
627 my $key = "$_[0]/$_[1]";
628
629 cf::sync_job {
630 BDB::db_get $DB, undef, $key, my $data;
631
632 $! ? ()
633 : $data
361 1 634 }
635}
636
637sub db_put($$$) {
638 BDB::dbreq_pri 4;
639 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
640}
641
642=item cf::cache $id => [$paths...], $processversion => $process
643
644Generic caching function that returns the value of the resource $id,
645caching and regenerating as required.
646
647This function can block.
648
649=cut
650
651sub cache {
652 my ($id, $src, $processversion, $process) = @_;
653
654 my $meta =
655 join "\x00",
656 $processversion,
657 map {
658 aio_stat $_
659 and Carp::croak "$_: $!";
660
661 ($_, (stat _)[7,9])
662 } @$src;
663
664 my $dbmeta = db_get cache => "$id/meta";
665 if ($dbmeta ne $meta) {
666 # changed, we may need to process
667
668 my @data;
669 my $md5;
670
671 for (0 .. $#$src) {
672 0 <= aio_load $src->[$_], $data[$_]
673 or Carp::croak "$src->[$_]: $!";
674 }
675
676 # if processing is expensive, check
677 # checksum first
678 if (1) {
679 $md5 =
680 join "\x00",
681 $processversion,
682 map {
683 cf::cede_to_tick;
684 ($src->[$_], Digest::MD5::md5_hex $data[$_])
685 } 0.. $#$src;
686
687
688 my $dbmd5 = db_get cache => "$id/md5";
689 if ($dbmd5 eq $md5) {
690 db_put cache => "$id/meta", $meta;
691
692 return db_get cache => "$id/data";
693 }
694 }
695
696 my $t1 = Time::HiRes::time;
697 my $data = $process->(\@data);
698 my $t2 = Time::HiRes::time;
699
700 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
701
702 db_put cache => "$id/data", $data;
703 db_put cache => "$id/md5" , $md5;
704 db_put cache => "$id/meta", $meta;
705
706 return $data;
707 }
708
709 db_get cache => "$id/data"
710}
711
712=item cf::datalog type => key => value, ...
713
714Log a datalog packet of the given type with the given key-value pairs.
715
716=cut
717
718sub datalog($@) {
719 my ($type, %kv) = @_;
720 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 721}
363 722
364=back 723=back
365 724
366=cut 725=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 726
495############################################################################# 727#############################################################################
496 728
497=head2 ATTACHABLE OBJECTS 729=head2 ATTACHABLE OBJECTS
498 730
500attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
502 734
503In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 737Deliantra).
506 738
507=over 4 739=over 4
508 740
509=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
510 742
624our @CB_TYPE = (); # registry for type (cf-object class) based events 856our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 857our @CB_MAP = ();
626 858
627my %attachment; 859my %attachment;
628 860
861sub cf::attachable::thawer_merge {
862 # simply override everything except _meta
863 local $_[0]{_meta};
864 %{$_[0]} = %{$_[1]};
865}
866
629sub _attach_cb($$$$) { 867sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 868 my ($registry, $event, $prio, $cb) = @_;
631 869
632 use sort 'stable'; 870 use sort 'stable';
633 871
667 $registry = $CB_TYPE[$object_type] ||= []; 905 $registry = $CB_TYPE[$object_type] ||= [];
668 906
669 } elsif ($type eq "subtype") { 907 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 908 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 909 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 910 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 911
674 } elsif ($type eq "package") { 912 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 913 my $pkg = shift @arg;
676 914
677 while (my ($name, $id) = each %cb_id) { 915 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 944 _attach $registry, $klass, @attach;
707 } 945 }
708 946
709 $obj->{$name} = \%arg; 947 $obj->{$name} = \%arg;
710 } else { 948 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 949 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 950 }
713 951
714 $obj->{_attachment}{$name} = undef; 952 $obj->{_attachment}{$name} = undef;
715} 953}
716 954
718 if (ref $_[0]) { 956 if (ref $_[0]) {
719 _object_attach @_; 957 _object_attach @_;
720 } else { 958 } else {
721 _attach shift->_attach_registry, @_; 959 _attach shift->_attach_registry, @_;
722 } 960 }
961 _recalc_want;
723}; 962};
724 963
725# all those should be optimised 964# all those should be optimised
726sub cf::attachable::detach { 965sub cf::attachable::detach {
727 my ($obj, $name) = @_; 966 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 969 delete $obj->{_attachment}{$name};
731 reattach ($obj); 970 reattach ($obj);
732 } else { 971 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 972 Carp::croak "cannot, currently, detach class attachments";
734 } 973 }
974 _recalc_want;
735}; 975};
736 976
737sub cf::attachable::attached { 977sub cf::attachable::attached {
738 my ($obj, $name) = @_; 978 my ($obj, $name) = @_;
739 979
754 "; 994 ";
755 die if $@; 995 die if $@;
756} 996}
757 997
758our $override; 998our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 999our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 1000
761sub override { 1001sub override {
762 $override = 1; 1002 $override = 1;
763 @invoke_results = (); 1003 @INVOKE_RESULTS = (@_);
764} 1004}
765 1005
766sub do_invoke { 1006sub do_invoke {
767 my $event = shift; 1007 my $event = shift;
768 my $callbacks = shift; 1008 my $callbacks = shift;
769 1009
770 @invoke_results = (); 1010 @INVOKE_RESULTS = ();
771 1011
772 local $override; 1012 local $override;
773 1013
774 for (@$callbacks) { 1014 for (@$callbacks) {
775 eval { &{$_->[1]} }; 1015 eval { &{$_->[1]} };
784 } 1024 }
785 1025
786 0 1026 0
787} 1027}
788 1028
789=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
790 1030
791=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
792 1032
793Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
794 1034
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1035This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 1036removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 1037results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 1038
799=back 1039=back
800 1040
801=cut 1041=cut
802 1042
803############################################################################# 1043#############################################################################
804# object support 1044# object support
1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
1079sub _can_merge {
1080 my ($ob1, $ob2) = @_;
1081
1082 ++$SLOW_MERGES;#d#
1083
1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
1086}
805 1087
806sub reattach { 1088sub reattach {
807 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 1090 my ($obj) = @_;
1091
1092 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 1093
810 my $registry = $obj->registry; 1094 my $registry = $obj->registry;
811 1095
812 @$registry = (); 1096 @$registry = ();
813 1097
828cf::attachable->attach ( 1112cf::attachable->attach (
829 prio => -1000000, 1113 prio => -1000000,
830 on_instantiate => sub { 1114 on_instantiate => sub {
831 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
832 1116
833 $data = from_json $data; 1117 $data = decode_json $data;
834 1118
835 for (@$data) { 1119 for (@$data) {
836 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
837 1121
838 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
854sub object_freezer_save { 1138sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
856 1140
857 sync_job { 1141 sync_job {
858 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
859 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
861 1146
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1150 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1151 aio_close $fh;
867 1152
868 if (@$objs) { 1153 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1158 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1159 aio_close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
876 } 1161 }
877 } else { 1162 } else {
878 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
879 } 1164 }
884 } 1169 }
885 } else { 1170 } else {
886 aio_unlink $filename; 1171 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
888 } 1173 }
889 } 1174 };
890} 1175}
891 1176
892sub object_freezer_as_string { 1177sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
894 1179
906 or return; 1191 or return;
907 1192
908 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
910 or return; 1195 or return;
1196
911 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
912 } 1199 }
913 1200
1201 utf8::decode (my $decname = $filename);
914 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1203 $decname, length $data, scalar @{$av || []};
1204
916 return ($data, $av); 1205 ($data, $av)
917} 1206}
1207
1208=head2 COMMAND CALLBACKS
1209
1210=over 4
1211
1212=cut
918 1213
919############################################################################# 1214#############################################################################
920# command handling &c 1215# command handling &c
921 1216
922=item cf::register_command $name => \&callback($ob,$args); 1217=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1230 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1231}
937 1232
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1233=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1234
940Register a callbackf ro execution when the client sends an extcmd packet. 1235Register a callback for execution when the client sends an (synchronous)
1236extcmd packet. Ext commands will be processed in the order they are
1237received by the server, like other user commands. The first argument is
1238the logged-in player. Ext commands can only be processed after a player
1239has logged in successfully.
941 1240
942If the callback returns something, it is sent back as if reply was being 1241If the callback returns something, it is sent back as if reply was being
943called. 1242called.
944 1243
1244=item cf::register_exticmd $name => \&callback($ns,$packet);
1245
1246Register a callback for execution when the client sends an (asynchronous)
1247exticmd packet. Exti commands are processed by the server as soon as they
1248are received, i.e. out of order w.r.t. other commands. The first argument
1249is a client socket. Exti commands can be received anytime, even before
1250log-in.
1251
1252If the callback returns something, it is sent back as if reply was being
1253called.
1254
945=cut 1255=cut
946 1256
947sub register_extcmd { 1257sub register_extcmd {
948 my ($name, $cb) = @_; 1258 my ($name, $cb) = @_;
949 1259
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1260 $EXTCMD{$name} = $cb;
1261}
1262
1263sub register_exticmd {
1264 my ($name, $cb) = @_;
1265
1266 $EXTICMD{$name} = $cb;
954} 1267}
955 1268
956cf::player->attach ( 1269cf::player->attach (
957 on_command => sub { 1270 on_command => sub {
958 my ($pl, $name, $params) = @_; 1271 my ($pl, $name, $params) = @_;
967 cf::override; 1280 cf::override;
968 }, 1281 },
969 on_extcmd => sub { 1282 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1283 my ($pl, $buf) = @_;
971 1284
972 my $msg = eval { from_json $buf }; 1285 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1286
974 if (ref $msg) { 1287 if (ref $msg) {
1288 my ($type, $reply, @payload) =
1289 "ARRAY" eq ref $msg
1290 ? @$msg
1291 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1292
1293 my @reply;
1294
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1295 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1296 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1297 }
1298
1299 $pl->ext_reply ($reply, @reply)
1300 if $reply;
1301
980 } else { 1302 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1303 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1304 }
983 1305
984 cf::override; 1306 cf::override;
985 }, 1307 },
986); 1308);
987 1309
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1310sub load_extensions {
1311 cf::sync_job {
1312 my %todo;
1313
1065 for my $ext (<$LIBDIR/*.ext>) { 1314 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1315 next unless -r $path;
1067 eval { 1316
1068 load_extension $ext; 1317 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1318 my $base = $1;
1319 my $pkg = $1;
1320 $pkg =~ s/[^[:word:]]/_/g;
1321 $pkg = "ext::$pkg";
1322
1323 open my $fh, "<:utf8", $path
1324 or die "$path: $!";
1325
1326 my $source = do { local $/; <$fh> };
1327
1328 my %ext = (
1329 path => $path,
1330 base => $base,
1331 pkg => $pkg,
1332 );
1333
1334 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1335 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1336
1337 $ext{source} =
1338 "package $pkg; use strict; use utf8;\n"
1339 . "#line 1 \"$path\"\n{\n"
1340 . $source
1341 . "\n};\n1";
1342
1343 $todo{$base} = \%ext;
1344 }
1345
1346 my %done;
1347 while (%todo) {
1348 my $progress;
1349
1350 while (my ($k, $v) = each %todo) {
1351 for (split /,\s*/, $v->{meta}{depends}) {
1352 goto skip
1353 unless exists $done{$_};
1354 }
1355
1356 warn "... loading '$k' into '$v->{pkg}'\n";
1357
1358 unless (eval $v->{source}) {
1359 my $msg = $@ ? "$v->{path}: $@\n"
1360 : "$v->{base}: extension inactive.\n";
1361
1362 if (exists $v->{meta}{mandatory}) {
1363 warn $msg;
1364 cf::cleanup "mandatory extension failed to load, exiting.";
1365 }
1366
1367 warn $msg;
1368 }
1369
1370 $done{$k} = delete $todo{$k};
1371 push @EXTS, $v->{pkg};
1372 $progress = 1;
1069 1 1373 }
1070 } or warn "$ext not loaded: $@"; 1374
1375 skip:
1376 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1377 unless $progress;
1378 }
1071 } 1379 };
1072} 1380}
1073 1381
1074############################################################################# 1382#############################################################################
1075# load/save/clean perl data associated with a map
1076 1383
1077*cf::mapsupport::on_clean = sub { 1384=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1385
1090=head2 CORE EXTENSIONS 1386=head2 CORE EXTENSIONS
1091 1387
1092Functions and methods that extend core crossfire objects. 1388Functions and methods that extend core crossfire objects.
1093 1389
1099 1395
1100=head3 cf::player 1396=head3 cf::player
1101 1397
1102=over 4 1398=over 4
1103 1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1413
1104=item cf::player::find $login 1414=item cf::player::find $login
1105 1415
1106Returns the given player object, loading it if necessary (might block). 1416Returns the given player object, loading it if necessary (might block).
1107 1417
1108=cut 1418=cut
1109 1419
1110sub playerdir($) { 1420sub playerdir($) {
1111 cf::localdir 1421 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1422 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1423}
1117 1424
1118sub path($) { 1425sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1426 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1427
1121 (playerdir $login) . "/$login.pl" 1428 (playerdir $login) . "/playerdata"
1122} 1429}
1123 1430
1124sub find_active($) { 1431sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1432 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1433 and $cf::PLAYER{$_[0]}->active
1129 1436
1130sub exists($) { 1437sub exists($) {
1131 my ($login) = @_; 1438 my ($login) = @_;
1132 1439
1133 $cf::PLAYER{$login} 1440 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1441 or cf::sync_job { !aio_stat path $login }
1135} 1442}
1136 1443
1137sub find($) { 1444sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1445 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1446 my $login = $_[0];
1140 1447
1141 my $guard = cf::lock_acquire "user_find:$login"; 1448 my $guard = cf::lock_acquire "user_find:$login";
1142 1449
1143 $cf::PLAYER{$_[0]} || do { 1450 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1451 # rename old playerfiles to new ones
1452 #TODO: remove when no longer required
1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1456 aio_unlink +(playerdir $login) . "/$login.pl";
1457
1458 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1147 } 1467 }
1148 } 1468 }
1149} 1469}
1150 1470
1159 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1160 1480
1161 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1163 1483
1484 cf::get_slot 0.01;
1485
1164 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1165 Coro::cede; 1487 cf::cede_to_tick;
1166} 1488}
1167 1489
1168sub new($) { 1490sub new($) {
1169 my ($login) = @_; 1491 my ($login) = @_;
1170 1492
1176 $cf::PLAYER{$login} = $self; 1498 $cf::PLAYER{$login} = $self;
1177 1499
1178 $self 1500 $self
1179} 1501}
1180 1502
1503=item $player->send_msg ($channel, $msg, $color, [extra...])
1504
1505=cut
1506
1507sub send_msg {
1508 my $ns = shift->ns
1509 or return;
1510 $ns->send_msg (@_);
1511}
1512
1181=item $pl->quit_character 1513=item $pl->quit_character
1182 1514
1183Nukes the player without looking back. If logged in, the connection will 1515Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1516be destroyed. May block for a long time.
1185 1517
1186=cut 1518=cut
1187 1519
1188sub quit_character { 1520sub quit_character {
1189 my ($pl) = @_; 1521 my ($pl) = @_;
1190 1522
1523 my $name = $pl->ob->name;
1524
1191 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1527
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1195 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1196 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1197 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1198 1534
1199 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1537 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1538 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1539 $pl->destroy;
1540
1541 my $prefix = qr<^~\Q$name\E/>;
1542
1543 # nuke player maps
1544 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1545
1204 IO::AIO::aio_rmtree $temp; 1546 IO::AIO::aio_rmtree $temp;
1547}
1548
1549=item $pl->kick
1550
1551Kicks a player out of the game. This destroys the connection.
1552
1553=cut
1554
1555sub kick {
1556 my ($pl, $kicker) = @_;
1557
1558 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1559 $pl->killer ("kicked");
1560 $pl->ns->destroy;
1205} 1561}
1206 1562
1207=item cf::player::list_logins 1563=item cf::player::list_logins
1208 1564
1209Returns am arrayref of all valid playernames in the system, can take a 1565Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1566while and may block, so not sync_job-capable, ever.
1211 1567
1212=cut 1568=cut
1213 1569
1214sub list_logins { 1570sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1571 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1572 or return [];
1217 1573
1218 my @logins; 1574 my @logins;
1219 1575
1220 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1224 1586
1225 utf8::decode $login; 1587 utf8::decode $login;
1226 push @logins, $login; 1588 push @logins, $login;
1227 } 1589 }
1228 1590
1229 \@logins 1591 \@logins
1230} 1592}
1231 1593
1232=item $player->maps 1594=item $player->maps
1233 1595
1234Returns an arrayref of cf::path's of all maps that are private for this 1596Returns an arrayref of map paths that are private for this
1235player. May block. 1597player. May block.
1236 1598
1237=cut 1599=cut
1238 1600
1239sub maps($) { 1601sub maps($) {
1240 my ($pl) = @_; 1602 my ($pl) = @_;
1603
1604 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1605
1242 my $files = aio_readdir playerdir $pl 1606 my $files = aio_readdir playerdir $pl
1243 or return; 1607 or return;
1244 1608
1245 my @paths; 1609 my @paths;
1247 for (@$files) { 1611 for (@$files) {
1248 utf8::decode $_; 1612 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1613 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1614 next unless /^$PATH_SEP/o;
1251 1615
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1616 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1617 }
1254 1618
1255 \@paths 1619 \@paths
1256} 1620}
1257 1621
1622=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1623
1624Expand crossfire pod fragments into protocol xml.
1625
1626=cut
1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1639sub expand_cfpod {
1640 my ($self, $pod) = @_;
1641
1642 my $xml;
1643
1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1647
1648 $group =~ s/&/&amp;/g;
1649 $group =~ s/</&lt;/g;
1650
1651 $xml .= $group;
1652 } elsif ($pod =~ m%\G
1653 ([BCGHITU])
1654 <
1655 (?:
1656 ([^<>]*) (?{ $group = $^N })
1657 | < $interior >
1658 )
1659 >
1660 %gcsx
1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1681 "")
1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1693
1694 for ($xml) {
1695 # create single paragraphs (very hackish)
1696 s/(?<=\S)\n(?=\w)/ /g;
1697
1698 # compress some whitespace
1699 s/\s+\n/\n/g; # ws line-ends
1700 s/\n\n+/\n/g; # double lines
1701 s/^\n+//; # beginning lines
1702 s/\n+$//; # ending lines
1703 }
1704
1705 $xml
1706}
1707
1708no re 'eval';
1709
1710sub hintmode {
1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1712 $_[0]{hintmode}
1713}
1714
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1715=item $player->ext_reply ($msgid, @msg)
1259 1716
1260Sends an ext reply to the player. 1717Sends an ext reply to the player.
1261 1718
1262=cut 1719=cut
1263 1720
1264sub ext_reply($$$%) { 1721sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1722 my ($self, $id, @msg) = @_;
1266 1723
1267 $msg{msgid} = $id; 1724 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1725}
1271 1726
1272package cf; 1727=item $player->ext_msg ($type, @msg)
1728
1729Sends an ext event to the client.
1730
1731=cut
1732
1733sub ext_msg($$@) {
1734 my ($self, $type, @msg) = @_;
1735
1736 $self->ns->ext_msg ($type, @msg);
1737}
1738
1739=head3 cf::region
1740
1741=over 4
1742
1743=cut
1744
1745package cf::region;
1746
1747=item cf::region::find_by_path $path
1748
1749Tries to decuce the likely region for a map knowing only its path.
1750
1751=cut
1752
1753sub find_by_path($) {
1754 my ($path) = @_;
1755
1756 my ($match, $specificity);
1757
1758 for my $region (list) {
1759 if ($region->{match} && $path =~ $region->{match}) {
1760 ($match, $specificity) = ($region, $region->specificity)
1761 if $region->specificity > $specificity;
1762 }
1763 }
1764
1765 $match
1766}
1273 1767
1274=back 1768=back
1275
1276 1769
1277=head3 cf::map 1770=head3 cf::map
1278 1771
1279=over 4 1772=over 4
1280 1773
1283package cf::map; 1776package cf::map;
1284 1777
1285use Fcntl; 1778use Fcntl;
1286use Coro::AIO; 1779use Coro::AIO;
1287 1780
1781use overload
1782 '""' => \&as_string,
1783 fallback => 1;
1784
1288our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1290 1787
1291sub generate_random_map { 1788sub generate_random_map {
1292 my ($path, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1293 1792
1294 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1794 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1798 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1799 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1800 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1801 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1802 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1803 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1804 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1805 (cf::region::find $rmp->{region}), $rmp->{custom}
1806 )
1807}
1808
1809=item cf::map->register ($regex, $prio)
1810
1811Register a handler for the map path matching the given regex at the
1812givne priority (higher is better, built-in handlers have priority 0, the
1813default).
1814
1815=cut
1816
1817sub register {
1818 my (undef, $regex, $prio) = @_;
1819 my $pkg = caller;
1820
1821 no strict;
1822 push @{"$pkg\::ISA"}, __PACKAGE__;
1823
1824 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1825}
1826
1827# also paths starting with '/'
1828$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1829
1830sub thawer_merge {
1831 my ($self, $merge) = @_;
1832
1833 # we have to keep some variables in memory intact
1834 local $self->{path};
1835 local $self->{load_path};
1836
1837 $self->SUPER::thawer_merge ($merge);
1838}
1839
1840sub normalise {
1841 my ($path, $base) = @_;
1842
1843 $path = "$path"; # make sure its a string
1844
1845 $path =~ s/\.map$//;
1846
1847 # map plan:
1848 #
1849 # /! non-realised random map exit (special hack!)
1850 # {... are special paths that are not being touched
1851 # ?xxx/... are special absolute paths
1852 # ?random/... random maps
1853 # /... normal maps
1854 # ~user/... per-player map of a specific user
1855
1856 $path =~ s/$PATH_SEP/\//go;
1857
1858 # treat it as relative path if it starts with
1859 # something that looks reasonable
1860 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1861 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1862
1863 $base =~ s{[^/]+/?$}{};
1864 $path = "$base/$path";
1865 }
1866
1867 for ($path) {
1868 redo if s{//}{/};
1869 redo if s{/\.?/}{/};
1870 redo if s{/[^/]+/\.\./}{/};
1871 }
1872
1873 $path
1874}
1875
1876sub new_from_path {
1877 my (undef, $path, $base) = @_;
1878
1879 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1880
1881 $path = normalise $path, $base;
1882
1883 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1884 if ($path =~ $EXT_MAP{$pkg}[1]) {
1885 my $self = bless cf::map::new, $pkg;
1886 $self->{path} = $path; $self->path ($path);
1887 $self->init; # pass $1 etc.
1888 return $self;
1889 }
1890 }
1891
1892 Carp::cluck "unable to resolve path '$path' (base '$base').";
1893 ()
1894}
1895
1896sub init {
1897 my ($self) = @_;
1898
1899 $self
1900}
1901
1902sub as_string {
1903 my ($self) = @_;
1904
1905 "$self->{path}"
1906}
1907
1908# the displayed name, this is a one way mapping
1909sub visible_name {
1910 &as_string
1911}
1912
1913# the original (read-only) location
1914sub load_path {
1915 my ($self) = @_;
1916
1917 "$MAPDIR/$self->{path}.map"
1918}
1919
1920# the temporary/swap location
1921sub save_path {
1922 my ($self) = @_;
1923
1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1925 "$TMPDIR/$path.map"
1926}
1927
1928# the unique path, undef == no special unique path
1929sub uniq_path {
1930 my ($self) = @_;
1931
1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1933 "$UNIQUEDIR/$path"
1308} 1934}
1309 1935
1310# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1311# all maps in C++... 1937# all maps in C++...
1312sub change_all_map_light { 1938sub change_all_map_light {
1314 1940
1315 $_->change_map_light ($change) 1941 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1942 for grep $_->outdoor, values %cf::MAP;
1317} 1943}
1318 1944
1945sub decay_objects {
1946 my ($self) = @_;
1947
1948 return if $self->{deny_reset};
1949
1950 $self->do_decay_objects;
1951}
1952
1953sub unlink_save {
1954 my ($self) = @_;
1955
1956 utf8::encode (my $save = $self->save_path);
1957 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1958 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1959}
1960
1319sub try_load_header($) { 1961sub load_header_from($) {
1320 my ($path) = @_; 1962 my ($self, $path) = @_;
1321 1963
1322 utf8::encode $path; 1964 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1324 or return; 1966 or return;
1325 1967
1326 my $map = cf::map::new 1968 $self->_load_header ($f)
1327 or return; 1969 or return;
1328 1970
1329 # for better error messages only, will be overwritten 1971 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1972 $f->resolve_delayed_derefs;
1331 1973
1332 $map->load_header ($path) 1974 $self->{load_path} = $path;
1975
1976 1
1977}
1978
1979sub load_header_orig {
1980 my ($self) = @_;
1981
1982 $self->load_header_from ($self->load_path)
1983}
1984
1985sub load_header_temp {
1986 my ($self) = @_;
1987
1988 $self->load_header_from ($self->save_path)
1989}
1990
1991sub prepare_temp {
1992 my ($self) = @_;
1993
1994 $self->last_access ((delete $self->{last_access})
1995 || $cf::RUNTIME); #d#
1996 # safety
1997 $self->{instantiate_time} = $cf::RUNTIME
1998 if $self->{instantiate_time} > $cf::RUNTIME;
1999}
2000
2001sub prepare_orig {
2002 my ($self) = @_;
2003
2004 $self->{load_original} = 1;
2005 $self->{instantiate_time} = $cf::RUNTIME;
2006 $self->last_access ($cf::RUNTIME);
2007 $self->instantiate;
2008}
2009
2010sub load_header {
2011 my ($self) = @_;
2012
2013 if ($self->load_header_temp) {
2014 $self->prepare_temp;
2015 } else {
2016 $self->load_header_orig
1333 or return; 2017 or return;
2018 $self->prepare_orig;
2019 }
1334 2020
1335 $map->{load_path} = $path; 2021 $self->{deny_reset} = 1
2022 if $self->no_reset;
1336 2023
1337 $map 2024 $self->default_region (cf::region::find_by_path $self->{path})
2025 unless $self->default_region;
2026
2027 1
1338} 2028}
1339 2029
1340sub find; 2030sub find;
1341sub find { 2031sub find {
1342 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1343 2033
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 2037 cf::lock_wait "map_find:$path";
1350 2038
1351 $cf::MAP{$key} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1352 my $guard = cf::lock_acquire "map_find:$key"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
1353 2042
1354 # do it the slow way 2043 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 2044 or return;
1373 2045
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1386 2047
1387 Coro::cede; 2048 $map->load_header
2049 or return;
1388 2050
1389 if ($map->should_reset) { 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2052 # doing this can freeze the server in a sync job, obviously
2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1390 $map->reset; 2056 $map->reset;
1391 undef $guard;
1392 $map = find $path 2057 return find $path;
1393 or return;
1394 } 2058 }
1395 2059
1396 $cf::MAP{$key} = $map 2060 $cf::MAP{$path} = $map
1397 } 2061 }
1398} 2062}
2063
2064sub pre_load { }
2065sub post_load { }
1399 2066
1400sub load { 2067sub load {
1401 my ($self) = @_; 2068 my ($self) = @_;
1402 2069
2070 local $self->{deny_reset} = 1; # loading can take a long time
2071
1403 my $path = $self->{path}; 2072 my $path = $self->{path};
2073
2074 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2075 my $guard = cf::lock_acquire "map_data:$path";
1405 2076
2077 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 2079
1408 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1409 2081
1410 $self->alloc; 2082 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 2083
2084 $self->pre_load;
2085 cf::cede_to_tick;
2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
2089 $self->_load_objects ($f)
1412 or return; 2090 or return;
1413 2091
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1415 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1416 2094
1417 if (my $uniq = $path->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 2096 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 2099 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1422 } 2103 }
1423 } 2104 }
1424 2105
1425 Coro::cede; 2106 $f->resolve_delayed_derefs;
1426 2107
2108 cf::cede_to_tick;
1427 # now do the right thing for maps 2109 # now do the right thing for maps
1428 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 2112 unless $self->difficulty;
2113 cf::cede_to_tick;
2114
2115 unless ($self->{deny_activate}) {
2116 $self->decay_objects;
2117 $self->fix_auto_apply;
2118 $self->update_buttons;
2119 cf::cede_to_tick;
2120 $self->set_darkness_map;
2121 cf::cede_to_tick;
1440 $self->activate; 2122 $self->activate;
1441 } 2123 }
1442 2124
1443 Coro::cede; 2125 $self->{last_save} = $cf::RUNTIME;
2126 $self->last_access ($cf::RUNTIME);
1444 2127
1445 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
2129 }
2130
2131 $self->post_load;
2132}
2133
2134sub customise_for {
2135 my ($self, $ob) = @_;
2136
2137 return find "~" . $ob->name . "/" . $self->{path}
2138 if $self->per_player;
2139
2140# return find "?party/" . $ob->name . "/" . $self->{path}
2141# if $self->per_party;
2142
2143 $self
1446} 2144}
1447 2145
1448# find and load all maps in the 3x3 area around a map 2146# find and load all maps in the 3x3 area around a map
1449sub load_diag { 2147sub load_neighbours {
1450 my ($map) = @_; 2148 my ($map) = @_;
1451 2149
1452 my @diag; # diagonal neighbours 2150 my @neigh; # diagonal neighbours
1453 2151
1454 for (0 .. 3) { 2152 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 2153 my $neigh = $map->tile_path ($_)
1456 or next; 2154 or next;
1457 $neigh = find $neigh, $map 2155 $neigh = find $neigh, $map
1458 or next; 2156 or next;
1459 $neigh->load; 2157 $neigh->load;
1460 2158
2159 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2160 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2161 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 2162 }
1464 2163
1465 for (@diag) { 2164 for (grep defined $_->[0], @neigh) {
2165 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 2166 my $neigh = find $path, $origin
1467 or next; 2167 or next;
1468 $neigh->load; 2168 $neigh->load;
1469 } 2169 }
1470} 2170}
1471 2171
1476} 2176}
1477 2177
1478sub do_load_sync { 2178sub do_load_sync {
1479 my ($map) = @_; 2179 my ($map) = @_;
1480 2180
2181 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2182 if $Coro::current == $Coro::main;
2183
1481 cf::sync_job { $map->load }; 2184 cf::sync_job { $map->load };
1482} 2185}
1483 2186
1484our %MAP_PREFETCH; 2187our %MAP_PREFETCH;
2188our $MAP_PREFETCHER = undef;
2189
2190sub find_async {
2191 my ($path, $origin, $load) = @_;
2192
2193 $path = normalise $path, $origin && $origin->{path};
2194
2195 if (my $map = $cf::MAP{$path}) {
2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2197 }
2198
2199 $MAP_PREFETCH{$path} |= $load;
2200
1485our $MAP_PREFETCHER = Coro::async { 2201 $MAP_PREFETCHER ||= cf::async {
1486 while () { 2202 $Coro::current->{desc} = "map prefetcher";
2203
1487 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2206 if (my $map = find $k) {
2207 $map->load if $v;
2208 }
2209
1490 my $path = delete $MAP_PREFETCH{$key}; 2210 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2211 }
1496 Coro::schedule; 2212 }
2213 undef $MAP_PREFETCHER;
1497 } 2214 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2215 $MAP_PREFETCHER->prio (6);
1512 2216
1513 () 2217 ()
1514} 2218}
1515 2219
1516sub save { 2220sub save {
1517 my ($self) = @_; 2221 my ($self) = @_;
1518 2222
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2223 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2224
1521 $self->{last_save} = $cf::RUNTIME; 2225 $self->{last_save} = $cf::RUNTIME;
1522 2226
1523 return unless $self->dirty; 2227 return unless $self->dirty;
1524 2228
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2229 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2230 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2231
1528 $self->{load_path} = $save; 2232 $self->{load_path} = $save;
1529 2233
1530 return if $self->{deny_save}; 2234 return if $self->{deny_save};
1531 2235
1532 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
1533 2237
1534 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
1535 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
1536 }; 2241 };
1537 2242
2243 cf::get_slot 0.02;
2244
1538 if ($uniq) { 2245 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2248 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2249 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2250 }
1544} 2251}
1545 2252
1546sub swap_out { 2253sub swap_out {
1547 my ($self) = @_; 2254 my ($self) = @_;
1548 2255
1549 # save first because save cedes 2256 # save first because save cedes
1550 $self->save; 2257 $self->save;
1551 2258
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2260
1554 return if $self->players; 2261 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
1556 return if $self->{deny_save}; 2263 return if $self->{deny_save};
1557 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2269 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2270}
1561 2271
1562sub reset_at { 2272sub reset_at {
1563 my ($self) = @_; 2273 my ($self) = @_;
1564 2274
1565 # TODO: safety, remove and allow resettable per-player maps 2275 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2276 return 1e99 if $self->{deny_reset};
1568 2277
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2278 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2279 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2280
1576 my ($self) = @_; 2285 my ($self) = @_;
1577 2286
1578 $self->reset_at <= $cf::RUNTIME 2287 $self->reset_at <= $cf::RUNTIME
1579} 2288}
1580 2289
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2290sub reset {
1603 my ($self) = @_; 2291 my ($self) = @_;
1604 2292
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2293 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2294
1607 return if $self->players; 2295 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2296
1610 warn "resetting map ", $self->path;#d# 2297 warn "resetting map ", $self->path;
2298
2299 $self->in_memory (cf::MAP_SWAPPED);
2300
2301 # need to save uniques path
2302 unless ($self->{deny_save}) {
2303 my $uniq = $self->uniq_path; utf8::encode $uniq;
2304
2305 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2306 if $uniq;
2307 }
1611 2308
1612 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
1613 2310
2311 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2312 $_->clear_links_to ($self) for values %cf::MAP;
2313 $self->clear;
1615 2314
1616 $self->unlink_save; 2315 $self->unlink_save;
1617 $self->destroy; 2316 $self->destroy;
1618} 2317}
1619 2318
1620my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
1621 2320
1622sub nuke { 2321sub nuke {
1623 my ($self) = @_; 2322 my ($self) = @_;
1624 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2327 delete $cf::MAP{$self->path};
2328
2329 $self->unlink_save;
2330
2331 bless $self, "cf::map";
2332 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2336
2337 $cf::MAP{$self->path} = $self;
2338 }
2339
1628 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
1629} 2341}
1630 2342
1631sub customise_for { 2343=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2344
1634 if ($map->per_player) { 2345Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2346maps. May block.
2347
2348=cut
2349
2350sub tmp_maps() {
1636 } 2351 [
2352 map {
2353 utf8::decode $_;
2354 /\.map$/
2355 ? normalise $_
2356 : ()
2357 } @{ aio_readdir $TMPDIR or [] }
2358 ]
2359}
1637 2360
1638 $map 2361=item $maps = cf::map::random_maps
2362
2363Returns an arrayref with all map paths of currently instantiated and saved
2364random maps. May block.
2365
2366=cut
2367
2368sub random_maps() {
2369 [
2370 map {
2371 utf8::decode $_;
2372 /\.map$/
2373 ? normalise "?random/$_"
2374 : ()
2375 } @{ aio_readdir $RANDOMDIR or [] }
2376 ]
1639} 2377}
1640 2378
1641=item cf::map::unique_maps 2379=item cf::map::unique_maps
1642 2380
1643Returns an arrayref of cf::path's of all shared maps that have 2381Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2382instantiated unique items. May block.
1645 2383
1646=cut 2384=cut
1647 2385
1648sub unique_maps() { 2386sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2387 [
1650 or return; 2388 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2389 utf8::decode $_;
1656 next if /\.pst$/; 2390 s/\.map$//; # TODO future compatibility hack
1657 next unless /^$PATH_SEP/o; 2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
1658 2392 ? ()
1659 push @paths, new cf::path $_; 2393 : normalise $_
2394 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2395 ]
1661
1662 \@paths
1663} 2396}
1664
1665package cf;
1666 2397
1667=back 2398=back
1668 2399
1669=head3 cf::object 2400=head3 cf::object
1670 2401
1674 2405
1675=over 4 2406=over 4
1676 2407
1677=item $ob->inv_recursive 2408=item $ob->inv_recursive
1678 2409
1679Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
1680 2412
1681=cut 2413=cut
1682 2414
1683sub inv_recursive_; 2415sub inv_recursive_;
1684sub inv_recursive_ { 2416sub inv_recursive_ {
1687 2419
1688sub inv_recursive { 2420sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
1690} 2422}
1691 2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
2449 }
2450}
2451
1692package cf; 2452package cf;
1693 2453
1694=back 2454=back
1695 2455
1696=head3 cf::object::player 2456=head3 cf::object::player
1702Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1703can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
1704dialogue with the given NPC character. 2464dialogue with the given NPC character.
1705 2465
1706=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
1707 2481
1708# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
1709# with dialog boxes. 2483# with dialog boxes.
1710#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
1711sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
1713 2487
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2488 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2489
1716 if ($self->{record_replies}) { 2490 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2491 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2492
1718 } else { 2493 } else {
2494 my $pl = $self->contr;
2495
2496 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2497 my $dialog = $pl->{npc_dialog};
2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2499
2500 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2503 }
1721 } 2504 }
2505}
2506
2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2508
2509=cut
2510
2511sub cf::object::send_msg {
2512 my $pl = shift->contr
2513 or return;
2514 $pl->send_msg (@_);
1722} 2515}
1723 2516
1724=item $player_object->may ("access") 2517=item $player_object->may ("access")
1725 2518
1726Returns wether the given player is authorized to access resource "access" 2519Returns wether the given player is authorized to access resource "access"
1739 2532
1740=item $player_object->enter_link 2533=item $player_object->enter_link
1741 2534
1742Freezes the player and moves him/her to a special map (C<{link}>). 2535Freezes the player and moves him/her to a special map (C<{link}>).
1743 2536
1744The player should be reaosnably safe there for short amounts of time. You 2537The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2538I<MUST> call C<leave_link> as soon as possible, though.
1746 2539
2540Will never block.
2541
1747=item $player_object->leave_link ($map, $x, $y) 2542=item $player_object->leave_link ($map, $x, $y)
1748 2543
1749Moves the player out of the specila link map onto the given map. If the 2544Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2545map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2546to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2547fails, to the emergency map position.
1753 2548
1754Might block. 2549Might block.
1755 2550
1756=cut 2551=cut
2552
2553sub link_map {
2554 unless ($LINK_MAP) {
2555 $LINK_MAP = cf::map::find "{link}"
2556 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2557 $LINK_MAP->load;
2558 }
2559
2560 $LINK_MAP
2561}
1757 2562
1758sub cf::object::player::enter_link { 2563sub cf::object::player::enter_link {
1759 my ($self) = @_; 2564 my ($self) = @_;
1760 2565
1761 $self->deactivate_recursive; 2566 $self->deactivate_recursive;
1762 2567
1763 return if $self->map == $LINK_MAP; 2568 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2569
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2570 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2571 if $self->map && $self->map->{path} ne "{link}";
1767 2572
1768 $self->enter_map ($LINK_MAP, 20, 20); 2573 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2574}
1770 2575
1771sub cf::object::player::leave_link { 2576sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2577 my ($self, $map, $x, $y) = @_;
2578
2579 return unless $self->contr->active;
1773 2580
1774 my $link_pos = delete $self->{_link_pos}; 2581 my $link_pos = delete $self->{_link_pos};
1775 2582
1776 unless ($map) { 2583 unless ($map) {
1777 # restore original map position 2584 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2598 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2599 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2600 if $x <=0 && $y <= 0;
1794 2601
1795 $map->load; 2602 $map->load;
1796 $map->load_diag; 2603 $map->load_neighbours;
1797 2604
1798 return unless $self->contr->active; 2605 return unless $self->contr->active;
1799 $self->activate_recursive; 2606 $self->activate_recursive;
2607
2608 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2609 $self->enter_map ($map, $x, $y);
1801} 2610}
1802 2611
1803cf::player->attach ( 2612=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2613
1807 # abort map switching before logout 2614Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2615her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2616that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2617the new (success) or old (failed) map position. In either case, $done will
1811 }; 2618be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2619
1817 # try to abort aborted map switching on player login :) 2620Note that $check will be called with a potentially non-loaded map, so if
1818 # should happen only on crashes 2621it needs a loaded map it has to call C<< ->load >>.
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834 2622
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2623=cut
2624
2625our $GOTOGEN;
1838 2626
1839sub cf::object::player::goto { 2627sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2628 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2629
1842 $path = new cf::path $path; 2630 # do generation counting so two concurrent goto's will be executed in-order
2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2632
1844 $self->enter_link; 2633 $self->enter_link;
1845 2634
1846 (async { 2635 (async {
1847 my $map = cf::map::find $path->as_string; 2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2657 my $map = eval {
2658 my $map = defined $path ? cf::map::find $path : undef;
2659
2660 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2661 $map = $map->customise_for ($self);
1849 2662 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2663 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2665 }
1854 2666
2667 $map
2668 };
2669
2670 if ($@) {
2671 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2672 LOG llevError | logBacktrace, Carp::longmess $@;
2673 }
2674
2675 if ($gen == $self->{_goto_generation}) {
2676 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2677 $self->leave_link ($map, $x, $y);
2678 }
2679
2680 $done->() if $done;
1856 })->prio (1); 2681 })->prio (1);
1857} 2682}
1858 2683
1859=item $player_object->enter_exit ($exit_object) 2684=item $player_object->enter_exit ($exit_object)
1860 2685
1862 2687
1863sub parse_random_map_params { 2688sub parse_random_map_params {
1864 my ($spec) = @_; 2689 my ($spec) = @_;
1865 2690
1866 my $rmp = { # defaults 2691 my $rmp = { # defaults
1867 xsize => 10, 2692 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2693 ysize => (cf::rndm 15, 40),
2694 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2695 #layout => string,
1869 }; 2696 };
1870 2697
1871 for (split /\n/, $spec) { 2698 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2699 my ($k, $v) = split /\s+/, $_, 2;
1873 2700
1885 # that depends on the exit object 2712 # that depends on the exit object
1886 2713
1887 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
1888 2715
1889 if ($exit->map) { 2716 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2717 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
1894 } 2723 }
1895 2724
1896 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
1897 2726
1898 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1899 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2729 my $meta = "$RANDOMDIR/$md5.meta";
1900 2730
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2733 undef $fh;
2734 aio_rename "$meta~", $meta;
1903 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
1904 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
1906 } 2742 }
1907} 2743}
1908 2744
1909sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
1912 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
1913 2749
1914 $self->enter_link; 2750 $self->enter_link;
1915 2751
1916 (async { 2752 (async {
1917 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
1918 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
1919 prepare_random_map $exit 2762 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 2763 if $exit->slaying eq "/!";
2764 }
1921 2765
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
1924 2769
2770 $self->goto ($map, $x, $y);
2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
1925 1; 2776 1
1926 }) { 2777 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2782
1932 warn "ERROR in enter_exit: $@"; 2783 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2784 $self->leave_link;
1934 } 2785 }
1935 })->prio (1); 2786 })->prio (1);
1948 2799
1949sub cf::client::send_drawinfo { 2800sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2801 my ($self, $text, $flags) = @_;
1951 2802
1952 utf8::encode $text; 2803 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2804 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2805}
1955 2806
2807=item $client->send_msg ($channel, $msg, $color, [extra...])
2808
2809Send a drawinfo or msg packet to the client, formatting the msg for the
2810client if neccessary. C<$type> should be a string identifying the type of
2811the message, with C<log> being the default. If C<$color> is negative, suppress
2812the message unless the client supports the msg packet.
2813
2814=cut
2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2874sub cf::client::send_msg {
2875 my ($self, $channel, $msg, $color, @extra) = @_;
2876
2877 $msg = $self->pl->expand_cfpod ($msg);
2878
2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2890 } elsif (ref $channel) {
2891 # send meta info to client, if not yet sent
2892 unless (exists $self->{channel}{$channel->{id}}) {
2893 $self->{channel}{$channel->{id}} = $channel;
2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2896 }
2897
2898 $channel = $channel->{id};
2899 }
2900
2901 return unless @extra || length $msg;
2902
2903 if ($self->can_msg) {
2904 # default colour, mask it out
2905 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2906 if $color & cf::NDI_DEF;
2907
2908 $self->send_packet ("msg " . $self->{json_coder}->encode (
2909 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2910 } else {
2911 if ($color >= 0) {
2912 # replace some tags by gcfclient-compatible ones
2913 for ($msg) {
2914 1 while
2915 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2916 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2917 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2918 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2919 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2920 }
2921
2922 $color &= cf::NDI_COLOR_MASK;
2923
2924 utf8::encode $msg;
2925
2926 if (0 && $msg =~ /\[/) {
2927 # COMMAND/INFO
2928 $self->send_packet ("drawextinfo $color 10 8 $msg")
2929 } else {
2930 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2931 $self->send_packet ("drawinfo $color $msg")
2932 }
2933 }
2934 }
2935}
2936
2937=item $client->ext_msg ($type, @msg)
2938
2939Sends an ext event to the client.
2940
2941=cut
2942
2943sub cf::client::ext_msg($$@) {
2944 my ($self, $type, @msg) = @_;
2945
2946 if ($self->extcmd == 2) {
2947 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2948 } elsif ($self->extcmd == 1) { # TODO: remove
2949 push @msg, msgtype => "event_$type";
2950 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2951 }
2952}
2953
2954=item $client->ext_reply ($msgid, @msg)
2955
2956Sends an ext reply to the client.
2957
2958=cut
2959
2960sub cf::client::ext_reply($$@) {
2961 my ($self, $id, @msg) = @_;
2962
2963 if ($self->extcmd == 2) {
2964 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2965 } elsif ($self->extcmd == 1) {
2966 #TODO: version 1, remove
2967 unshift @msg, msgtype => "reply", msgid => $id;
2968 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2969 }
2970}
1956 2971
1957=item $success = $client->query ($flags, "text", \&cb) 2972=item $success = $client->query ($flags, "text", \&cb)
1958 2973
1959Queues a query to the client, calling the given callback with 2974Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2975the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2976C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2977
1963Queries can fail, so check the return code. Or don't, as queries will become 2978Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2979become reliable at some point in the future.
1965 2980
1966=cut 2981=cut
1967 2982
1968sub cf::client::query { 2983sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2984 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2992 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2993 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2994
1980 $self->send_packet ($self->{query_queue}[0][0]) 2995 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2996 if @{ $self->{query_queue} } == 1;
2997
2998 1
1982} 2999}
1983 3000
1984cf::client->attach ( 3001cf::client->attach (
3002 on_connect => sub {
3003 my ($ns) = @_;
3004
3005 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
3006 },
1985 on_reply => sub { 3007 on_reply => sub {
1986 my ($ns, $msg) = @_; 3008 my ($ns, $msg) = @_;
1987 3009
1988 # this weird shuffling is so that direct followup queries 3010 # this weird shuffling is so that direct followup queries
1989 # get handled first 3011 # get handled first
1990 my $queue = delete $ns->{query_queue} 3012 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 3013 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 3014
1993 (shift @$queue)->[1]->($msg); 3015 (shift @$queue)->[1]->($msg);
3016 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 3017
1995 push @{ $ns->{query_queue} }, @$queue; 3018 push @{ $ns->{query_queue} }, @$queue;
1996 3019
1997 if (@{ $ns->{query_queue} } == @$queue) { 3020 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 3021 if (@$queue) {
2000 } else { 3023 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3024 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 3025 }
2003 } 3026 }
2004 }, 3027 },
3028 on_exticmd => sub {
3029 my ($ns, $buf) = @_;
3030
3031 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3032
3033 if (ref $msg) {
3034 my ($type, $reply, @payload) =
3035 "ARRAY" eq ref $msg
3036 ? @$msg
3037 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3038
3039 my @reply;
3040
3041 if (my $cb = $EXTICMD{$type}) {
3042 @reply = $cb->($ns, @payload);
3043 }
3044
3045 $ns->ext_reply ($reply, @reply)
3046 if $reply;
3047
3048 } else {
3049 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3050 }
3051
3052 cf::override;
3053 },
2005); 3054);
2006 3055
2007=item $client->async (\&cb) 3056=item $client->async (\&cb)
2008 3057
2009Create a new coroutine, running the specified callback. The coroutine will 3058Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 3099our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 3100our $safe_hole = new Safe::Hole;
2052 3101
2053$SIG{FPE} = 'IGNORE'; 3102$SIG{FPE} = 'IGNORE';
2054 3103
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3104$safe->permit_only (Opcode::opset qw(
3105 :base_core :base_mem :base_orig :base_math
3106 grepstart grepwhile mapstart mapwhile
3107 sort time
3108));
2056 3109
2057# here we export the classes and methods available to script code 3110# here we export the classes and methods available to script code
2058 3111
2059=pod 3112=pod
2060 3113
2061The following fucntions and emthods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2062 3115
2063 cf::object contr pay_amount pay_player map 3116 cf::object
3117 contr pay_amount pay_player map x y force_find force_add destroy
3118 insert remove name archname title slaying race decrease split
3119
2064 cf::object::player player 3120 cf::object::player
2065 cf::player peaceful 3121 player
2066 cf::map trigger 3122
3123 cf::player
3124 peaceful
3125
3126 cf::map
3127 trigger
2067 3128
2068=cut 3129=cut
2069 3130
2070for ( 3131for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3133 insert remove inv nrof name archname title slaying race
3134 decrease split destroy change_exp)],
2072 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2075) { 3138) {
2076 no strict 'refs'; 3139 no strict 'refs';
2147=back 3210=back
2148 3211
2149=cut 3212=cut
2150 3213
2151############################################################################# 3214#############################################################################
3215# the server's init and main functions
2152 3216
2153=head2 EXTENSION DATABASE SUPPORT 3217sub load_facedata($) {
3218 my ($path) = @_;
2154 3219
2155Crossfire maintains a very simple database for extension use. It can 3220 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 3221 # for this (global event?)
2157excludes objects. 3222 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 3223
2159The parameter C<$family> should best start with the name of the extension 3224 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 3225
2162=over 4 3226 warn "loading facedata from $path\n";
2163 3227
2164=item $hashref = cf::db_get $family 3228 my $facedata;
3229 0 < aio_load $path, $facedata
3230 or die "$path: $!";
2165 3231
2166Return a hashref for use by the extension C<$family>, which can be 3232 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 3233
2170=item $value = cf::db_get $family => $key 3234 $facedata->{version} == 2
3235 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 3236
2172Returns a single value from the database 3237 # patch in the exptable
2173 3238 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 3239 type => FT_RSRC,
2175 3240 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 3241 };
3242 cf::cede_to_tick;
2225 3243
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 3244 {
3245 my $faces = $facedata->{faceinfo};
2230 3246
2231 sub db_get($;$) { 3247 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]}
2234 : ($DB->{$_[0]} ||= { })
2235 }
2236 3249
2237 sub db_put($$;$) { 3250 cf::face::set_visibility $idx, $info->{visibility};
2238 if (@_ >= 3) { 3251 cf::face::set_magicmap $idx, $info->{magicmap};
2239 $DB->{$_[0]}{$_[1]} = $_[2]; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2240 } else { 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245 3254
2246 cf::global->attach ( 3255 cf::cede_to_tick;
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 3256 }
2251 );
2252}
2253 3257
2254############################################################################# 3258 while (my ($face, $info) = each %$faces) {
2255# the server's main() 3259 next unless $info->{smooth};
2256 3260
2257sub cfg_load { 3261 my $idx = cf::face::find $face
3262 or next;
3263
3264 if (my $smooth = cf::face::find $info->{smooth}) {
3265 cf::face::set_smooth $idx, $smooth;
3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3267 } else {
3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
3269 }
3270
3271 cf::cede_to_tick;
3272 }
3273 }
3274
3275 {
3276 my $anims = $facedata->{animinfo};
3277
3278 while (my ($anim, $info) = each %$anims) {
3279 cf::anim::set $anim, $info->{frames}, $info->{facings};
3280 cf::cede_to_tick;
3281 }
3282
3283 cf::anim::invalidate_all; # d'oh
3284 }
3285
3286 {
3287 # TODO: for gcfclient pleasure, we should give resources
3288 # that gcfclient doesn't grok a >10000 face index.
3289 my $res = $facedata->{resource};
3290
3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3294 my $data;
3295
3296 if ($info->{type} & 1) {
3297 # prepend meta info
3298
3299 my $meta = $enc->encode ({
3300 name => $name,
3301 %{ $info->{meta} || {} },
3302 });
3303
3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
3311 } else {
3312 $RESOURCE{$name} = $info;
3313 }
3314
3315 cf::cede_to_tick;
3316 }
3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3320
3321 1
3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
3343
3344register_exticmd fx_want => sub {
3345 my ($ns, $want) = @_;
3346
3347 while (my ($k, $v) = each %$want) {
3348 $ns->fx_want ($k, $v);
3349 }
3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
3361
3362sub reload_regions {
3363 # HACK to clear player env face cache, we need some signal framework
3364 # for this (global event?)
3365 %ext::player_env::MUSIC_FACE_CACHE = ();
3366
3367 load_resource_file "$MAPDIR/regions"
3368 or die "unable to load regions file\n";
3369
3370 for (cf::region::list) {
3371 $_->{match} = qr/$_->{match}/
3372 if exists $_->{match};
3373 }
3374}
3375
3376sub reload_facedata {
3377 load_facedata "$DATADIR/facedata"
3378 or die "unable to load facedata\n";
3379}
3380
3381sub reload_archetypes {
3382 load_resource_file "$DATADIR/archetypes"
3383 or die "unable to load archetypes\n";
3384}
3385
3386sub reload_treasures {
3387 load_resource_file "$DATADIR/treasures"
3388 or die "unable to load treasurelists\n";
3389}
3390
3391sub reload_resources {
3392 warn "reloading resource files...\n";
3393
3394 reload_facedata;
3395 reload_archetypes;
3396 reload_regions;
3397 reload_treasures;
3398
3399 warn "finished reloading resource files\n";
3400}
3401
3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3407 reload_resources;
3408}
3409
3410sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3412 or return;
2260 3413
2261 local $/; 3414 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
2263 3416
2264 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2265 3418
2266 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2267 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2277 3430
2278sub main { 3431sub main {
2279 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2282 async { Event::one_event }; 3435 (async {
3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3438 })->prio (Coro::PRIO_MAX);
2283 }; 3439 };
2284 3440
2285 cfg_load; 3441 {
2286 db_load; 3442 my $guard = freeze_mainloop;
3443 reload_config;
3444 db_init;
2287 load_extensions; 3445 load_extensions;
3446
3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
2288 Event::loop; 3450 EV::loop;
2289} 3451}
2290 3452
2291############################################################################# 3453#############################################################################
2292# initialisation and cleanup 3454# initialisation and cleanup
2293 3455
2294# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
2295BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
2296 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2298 data => WF_AUTOCANCEL,
2299 signal => $signal,
2300 cb => sub {
2301 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
2302 },
2303 ); 3462 };
3463 }
3464}
3465
3466sub write_runtime_sync {
3467 my $runtime = "$LOCALDIR/runtime";
3468
3469 # first touch the runtime file to show we are still running:
3470 # the fsync below can take a very very long time.
3471
3472 IO::AIO::aio_utime $runtime, undef, undef;
3473
3474 my $guard = cf::lock_acquire "write_runtime";
3475
3476 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3477 or return;
3478
3479 my $value = $cf::RUNTIME + 90 + 10;
3480 # 10 is the runtime save interval, for a monotonic clock
3481 # 60 allows for the watchdog to kill the server.
3482
3483 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3484 and return;
3485
3486 # always fsync - this file is important
3487 aio_fsync $fh
3488 and return;
3489
3490 # touch it again to show we are up-to-date
3491 aio_utime $fh, undef, undef;
3492
3493 close $fh
3494 or return;
3495
3496 aio_rename "$runtime~", $runtime
3497 and return;
3498
3499 warn "runtime file written.\n";
3500
2304 } 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
2305} 3545}
2306 3546
2307sub emergency_save() { 3547sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
2309 3549
2310 warn "enter emergency perl save\n"; 3550 warn "enter emergency perl save\n";
2311 3551
2312 cf::sync_job { 3552 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3553 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3554 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2320 $pl->save; 3561 $pl->save;
2321 } 3562 }
2322 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
2323 3564
2324 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
2326 my $map = $cf::MAP{$path} or next; 3567 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3568 $map->valid or next;
2328 $map->save; 3569 $map->save;
2329 } 3570 }
2330 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3572
3573 warn "begin emergency database checkpoint\n";
3574 BDB::db_env_txn_checkpoint $DB_ENV;
3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
2331 }; 3580 };
2332 3581
2333 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
2334} 3583}
2335 3584
3585sub post_cleanup {
3586 my ($make_core) = @_;
3587
3588 warn Carp::longmess "post_cleanup backtrace"
3589 if $make_core;
3590}
3591
2336sub reload() { 3592sub do_reload_perl() {
2337 # can/must only be called in main 3593 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3594 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3595 warn "can only reload from main coroutine";
2340 return; 3596 return;
2341 } 3597 }
2342 3598
2343 warn "reloading..."; 3599 warn "reloading...";
2344 3600
2345 my $guard = freeze_mainloop; 3601 warn "entering sync_job";
3602
3603 cf::sync_job {
3604 cf::write_runtime_sync; # external watchdog should not bark
2346 cf::emergency_save; 3605 cf::emergency_save;
3606 cf::write_runtime_sync; # external watchdog should not bark
2347 3607
2348 eval { 3608 warn "syncing database to disk";
3609 BDB::db_env_txn_checkpoint $DB_ENV;
3610
2349 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
2350 3612
2351 # cancel all watchers 3613 warn "flushing outstanding aio requests";
2352 for (Event::all_watchers) { 3614 for (;;) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3615 BDB::flush;
3616 IO::AIO::flush;
3617 Coro::cede_notself;
3618 last unless IO::AIO::nreqs || BDB::nreqs;
3619 warn "iterate...";
2354 } 3620 }
2355 3621
3622 ++$RELOAD;
3623
2356 # cancel all extension coros 3624 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3625 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3626 %EXT_CORO = ();
2359 3627
2360 # unload all extensions 3628 warn "removing commands";
2361 for (@exts) { 3629 %COMMAND = ();
3630
3631 warn "removing ext/exti commands";
3632 %EXTCMD = ();
3633 %EXTICMD = ();
3634
3635 warn "unloading/nuking all extensions";
3636 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 3637 warn "... unloading $pkg";
2363 unload_extension $_; 3638
3639 if (my $cb = $pkg->can ("unload")) {
3640 eval {
3641 $cb->($pkg);
3642 1
3643 } or warn "$pkg unloaded, but with errors: $@";
2364 } 3644 }
2365 3645
3646 warn "... nuking $pkg";
3647 Symbol::delete_package $pkg;
3648 }
3649
2366 # unload all modules loaded from $LIBDIR 3650 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 3651 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3652 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 3653
2370 warn "removing <$k>"; 3654 warn "... unloading $k";
2371 delete $INC{$k}; 3655 delete $INC{$k};
2372 3656
2373 $k =~ s/\.pm$//; 3657 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 3658 $k =~ s/\//::/g;
2375 3659
2378 } 3662 }
2379 3663
2380 Symbol::delete_package $k; 3664 Symbol::delete_package $k;
2381 } 3665 }
2382 3666
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3667 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3668 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3669 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3670
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 3671 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 3672 delete $INC{"cf.pm"};
3673 delete $INC{"cf/pod.pm"};
2396 3674
2397 # don't, removes xs symbols, too, 3675 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3676 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3677 #Symbol::delete_package __PACKAGE__;
2400 3678
2401 # reload cf.pm 3679 warn "unload completed, starting to reload now";
3680
2402 warn "reloading cf.pm"; 3681 warn "reloading cf.pm";
2403 require cf; 3682 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3683 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3684
2406 # load config and database again 3685 warn "loading config and database again";
2407 cf::cfg_load; 3686 cf::reload_config;
2408 cf::db_load;
2409 3687
2410 # load extensions
2411 warn "load extensions"; 3688 warn "loading extensions";
2412 cf::load_extensions; 3689 cf::load_extensions;
2413 3690
2414 # reattach attachments to objects 3691 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3692 _global_reattach; # objects, sockets
2416 _global_reattach; 3693 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3694 reattach $_ for values %MAP;
3695 warn "reattaching attachments to players";
3696 reattach $_ for values %PLAYER;
3697
3698 warn "leaving sync_job";
3699
3700 1
3701 } or do {
3702 warn $@;
3703 cf::cleanup "error while reloading, exiting.";
2418 }; 3704 };
2419 3705
2420 if ($@) { 3706 warn "reloaded";
2421 warn $@;
2422 warn "error while reloading, exiting.";
2423 exit 1;
2424 }
2425
2426 warn "reloaded successfully";
2427}; 3707};
2428 3708
2429############################################################################# 3709our $RELOAD_WATCHER; # used only during reload
2430 3710
2431unless ($LINK_MAP) { 3711sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3712 # doing reload synchronously and two reloads happen back-to-back,
3713 # coro crashes during coro_state_free->destroy here.
2433 3714
2434 $LINK_MAP->width (41); 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2435 $LINK_MAP->height (41); 3716 do_reload_perl;
2436 $LINK_MAP->alloc; 3717 undef $RELOAD_WATCHER;
2437 $LINK_MAP->path ("{link}"); 3718 };
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3719}
2471
2472register "<global>", __PACKAGE__;
2473 3720
2474register_command "reload" => sub { 3721register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
2476 3723
2477 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3728 reload_perl;
3729 };
2481 } 3730 }
2482}; 3731};
2483 3732
2484unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
2485 3734
2486$TICK_WATCHER = Event->timer ( 3735my $bug_warning = 0;
2487 reentrant => 0, 3736
2488 prio => 0, 3737our @WAIT_FOR_TICK;
2489 at => $NEXT_TICK || $TICK, 3738our @WAIT_FOR_TICK_BEGIN;
2490 data => WF_AUTOCANCEL, 3739
2491 cb => sub { 3740sub wait_for_tick {
3741 return if tick_inhibit || $Coro::current == $Coro::main;
3742
3743 my $signal = new Coro::Signal;
3744 push @WAIT_FOR_TICK, $signal;
3745 $signal->wait;
3746}
3747
3748sub wait_for_tick_begin {
3749 return if tick_inhibit || $Coro::current == $Coro::main;
3750
3751 my $signal = new Coro::Signal;
3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3753 $signal->wait;
3754}
3755
3756sub tick {
3757 if ($Coro::current != $Coro::main) {
3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3759 unless ++$bug_warning > 10;
3760 return;
3761 }
3762
2492 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK;
2495 3764
2496 $WAIT_FOR_TICK->broadcast; 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2498 3767 Coro::async_pool {
2499 # if we are delayed by four ticks or more, skip them all 3768 $Coro::current->{desc} = "runtime saver";
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2501
2502 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start;
2504 },
2505);
2506
2507IO::AIO::max_poll_time $TICK * 0.2;
2508
2509Event->io (
2510 fd => IO::AIO::poll_fileno,
2511 poll => 'r',
2512 prio => 5,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL,
2519 after => 0,
2520 interval => 10,
2521 cb => sub {
2522 (Coro::unblock_sub {
2523 write_runtime 3769 write_runtime_sync
2524 or warn "ERROR: unable to write runtime file: $!"; 3770 or warn "ERROR: unable to write runtime file: $!";
2525 })->(); 3771 };
2526 }, 3772 }
2527); 3773
3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3775 $sig->send;
3776 }
3777 while (my $sig = shift @WAIT_FOR_TICK) {
3778 $sig->send;
3779 }
3780
3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3783
3784 if (0) {
3785 if ($NEXT_TICK) {
3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3790 }
3791}
3792
3793{
3794 # configure BDB
3795
3796 BDB::min_parallel 8;
3797 BDB::max_poll_reqs $TICK * 0.1;
3798 $AnyEvent::BDB::WATCHER->priority (1);
3799
3800 unless ($DB_ENV) {
3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3807
3808 cf::sync_job {
3809 eval {
3810 BDB::db_env_open
3811 $DB_ENV,
3812 $BDBDIR,
3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3815 0666;
3816
3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3818 };
3819
3820 cf::cleanup "db_env_open(db): $@" if $@;
3821 };
3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3833}
3834
3835{
3836 # configure IO::AIO
3837
3838 IO::AIO::min_parallel 8;
3839 IO::AIO::max_poll_time $TICK * 0.1;
3840 undef $AnyEvent::AIO::WATCHER;
3841}
3842
3843my $_log_backtrace;
3844
3845sub _log_backtrace {
3846 my ($msg, @addr) = @_;
3847
3848 $msg =~ s/\n//;
3849
3850 # limit the # of concurrent backtraces
3851 if ($_log_backtrace < 2) {
3852 ++$_log_backtrace;
3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3856 my @bt = fork_call {
3857 @addr = map { sprintf "%x", $_ } @addr;
3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3860 or die "addr2line: $!";
3861
3862 my @funcs;
3863 my @res = <$fh>;
3864 chomp for @res;
3865 while (@res) {
3866 my ($func, $line) = splice @res, 0, 2, ();
3867 push @funcs, "[$func] $line";
3868 }
3869
3870 @funcs
3871 };
3872
3873 LOG llevInfo, "[ABT] $msg\n";
3874 LOG llevInfo, "[ABT] $_\n" for @bt;
3875 --$_log_backtrace;
3876 };
3877 } else {
3878 LOG llevInfo, "[ABT] $msg\n";
3879 LOG llevInfo, "[ABT] [suppressed]\n";
3880 }
3881}
3882
3883# load additional modules
3884use cf::pod;
2528 3885
2529END { cf::emergency_save } 3886END { cf::emergency_save }
2530 3887
25311 38881
2532 3889

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