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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.348 by root, Thu Aug 30 08:34:40 2007 UTC vs.
Revision 1.440 by root, Mon Aug 11 23:23:41 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Socket; 29use Socket;
9use Storable; 30use EV;
10use Event;
11use Opcode; 31use Opcode;
12use Safe; 32use Safe;
13use Safe::Hole; 33use Safe::Hole;
34use Storable ();
14 35
15use Coro 3.64 (); 36use Coro ();
16use Coro::State; 37use Coro::State;
17use Coro::Handle; 38use Coro::Handle;
18use Coro::Event; 39use Coro::AnyEvent;
19use Coro::Timer; 40use Coro::Timer;
20use Coro::Signal; 41use Coro::Signal;
21use Coro::Semaphore; 42use Coro::Semaphore;
43use Coro::AnyEvent;
22use Coro::AIO; 44use Coro::AIO;
45use Coro::BDB 1.6;
23use Coro::Storable; 46use Coro::Storable;
24use Coro::Util (); 47use Coro::Util ();
25 48
26use JSON::XS (); 49use JSON::XS 2.01 ();
27use BDB (); 50use BDB ();
28use Data::Dumper; 51use Data::Dumper;
29use Digest::MD5; 52use Digest::MD5;
30use Fcntl; 53use Fcntl;
31use YAML::Syck (); 54use YAML ();
32use IO::AIO 2.32 (); 55use IO::AIO ();
33use Time::HiRes; 56use Time::HiRes;
34use Compress::LZF; 57use Compress::LZF;
35use Digest::MD5 (); 58use Digest::MD5 ();
59
60AnyEvent::detect;
36 61
37# configure various modules to our taste 62# configure various modules to our taste
38# 63#
39$Storable::canonical = 1; # reduce rsync transfers 64$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 65Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 66Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
43$Event::Eval = 1; # no idea why this is required, but it is
44
45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
46$YAML::Syck::ImplicitUnicode = 1;
47 67
48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 68$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
49 69
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 70sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51 71
70our $TMPDIR = "$LOCALDIR/" . tmpdir; 90our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 91our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir; 92our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random"; 93our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db"; 94our $BDBDIR = "$LOCALDIR/db";
95our %RESOURCE;
75 96
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 97our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 98our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
80our $NEXT_TICK; 99our $NEXT_TICK;
81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off 100our $USE_FSYNC = 1; # use fsync to write maps - default off
83 101
102our $BDB_DEADLOCK_WATCHER;
103our $BDB_CHECKPOINT_WATCHER;
84our $BDB_POLL_WATCHER; 104our $BDB_TRICKLE_WATCHER;
85our $DB_ENV; 105our $DB_ENV;
86 106
87our %CFG; 107our %CFG;
88 108
89our $UPTIME; $UPTIME ||= time; 109our $UPTIME; $UPTIME ||= time;
90our $RUNTIME; 110our $RUNTIME;
111our $NOW;
91 112
92our %PLAYER; # all users 113our (%PLAYER, %PLAYER_LOADING); # all users
93our %MAP; # all maps 114our (%MAP, %MAP_LOADING ); # all maps
94our $LINK_MAP; # the special {link} map, which is always available 115our $LINK_MAP; # the special {link} map, which is always available
95 116
96# used to convert map paths into valid unix filenames by replacing / by ∕ 117# used to convert map paths into valid unix filenames by replacing / by ∕
97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons 118our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98 119
99our $LOAD; # a number between 0 (idle) and 1 (too many objects) 120our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing 121our $LOADAVG; # same thing, but with alpha-smoothing
122our $JITTER; # average jitter
101our $tick_start; # for load detecting purposes 123our $TICK_START; # for load detecting purposes
102 124
103binmode STDOUT; 125binmode STDOUT;
104binmode STDERR; 126binmode STDERR;
105 127
106# read virtual server time, if available 128# read virtual server time, if available
159 181
160The raw value load value from the last tick. 182The raw value load value from the last tick.
161 183
162=item %cf::CFG 184=item %cf::CFG
163 185
164Configuration for the server, loaded from C</etc/crossfire/config>, or 186Configuration for the server, loaded from C</etc/deliantra-server/config>, or
165from wherever your confdir points to. 187from wherever your confdir points to.
166 188
167=item cf::wait_for_tick, cf::wait_for_tick_begin 189=item cf::wait_for_tick, cf::wait_for_tick_begin
168 190
169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only 191These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
187 $msg .= "\n" 209 $msg .= "\n"
188 unless $msg =~ /\n$/; 210 unless $msg =~ /\n$/;
189 211
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge; 212 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191 213
192 utf8::encode $msg;
193 LOG llevError, $msg; 214 LOG llevError, $msg;
194 }; 215 };
195} 216}
217
218$Coro::State::DIEHOOK = sub {
219 return unless $^S eq 0; # "eq", not "=="
220
221 if ($Coro::current == $Coro::main) {#d#
222 warn "DIEHOOK called in main context, Coro bug?\n";#d#
223 return;#d#
224 }#d#
225
226 # kill coroutine otherwise
227 warn Carp::longmess $_[0];
228 Coro::terminate
229};
230
231$SIG{__DIE__} = sub { }; #d#?
196 232
197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 233@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 234@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 235@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 236@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
207for my $pkg (qw( 243for my $pkg (qw(
208 cf::global cf::attachable 244 cf::global cf::attachable
209 cf::object cf::object::player 245 cf::object cf::object::player
210 cf::client cf::player 246 cf::client cf::player
211 cf::arch cf::living 247 cf::arch cf::living
248 cf::map cf::mapspace
212 cf::map cf::party cf::region 249 cf::party cf::region
213)) { 250)) {
214 no strict 'refs'; 251 no strict 'refs';
215 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 252 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
216} 253}
217 254
218$Event::DIED = sub { 255$EV::DIED = sub {
219 warn "error in event callback: @_"; 256 warn "error in event callback: @_";
220}; 257};
221 258
222############################################################################# 259#############################################################################
223 260
246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 283 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
247 $d 284 $d
248 } || "[unable to dump $_[0]: '$@']"; 285 } || "[unable to dump $_[0]: '$@']";
249} 286}
250 287
251=item $ref = cf::from_json $json 288=item $ref = cf::decode_json $json
252 289
253Converts a JSON string into the corresponding perl data structure. 290Converts a JSON string into the corresponding perl data structure.
254 291
255=item $json = cf::to_json $ref 292=item $json = cf::encode_json $ref
256 293
257Converts a perl data structure into its JSON representation. 294Converts a perl data structure into its JSON representation.
258 295
259=cut 296=cut
260 297
261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 298our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
262 299
263sub to_json ($) { $json_coder->encode ($_[0]) } 300sub encode_json($) { $json_coder->encode ($_[0]) }
264sub from_json ($) { $json_coder->decode ($_[0]) } 301sub decode_json($) { $json_coder->decode ($_[0]) }
265 302
266=item cf::lock_wait $string 303=item cf::lock_wait $string
267 304
268Wait until the given lock is available. See cf::lock_acquire. 305Wait until the given lock is available. See cf::lock_acquire.
269 306
285Return true if the lock is currently active, i.e. somebody has locked it. 322Return true if the lock is currently active, i.e. somebody has locked it.
286 323
287=cut 324=cut
288 325
289our %LOCK; 326our %LOCK;
327our %LOCKER;#d#
290 328
291sub lock_wait($) { 329sub lock_wait($) {
292 my ($key) = @_; 330 my ($key) = @_;
331
332 if ($LOCKER{$key} == $Coro::current) {#d#
333 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
334 return;#d#
335 }#d#
293 336
294 # wait for lock, if any 337 # wait for lock, if any
295 while ($LOCK{$key}) { 338 while ($LOCK{$key}) {
296 push @{ $LOCK{$key} }, $Coro::current; 339 push @{ $LOCK{$key} }, $Coro::current;
297 Coro::schedule; 340 Coro::schedule;
303 346
304 # wait, to be sure we are not locked 347 # wait, to be sure we are not locked
305 lock_wait $key; 348 lock_wait $key;
306 349
307 $LOCK{$key} = []; 350 $LOCK{$key} = [];
351 $LOCKER{$key} = $Coro::current;#d#
308 352
309 Coro::guard { 353 Coro::guard {
354 delete $LOCKER{$key};#d#
310 # wake up all waiters, to be on the safe side 355 # wake up all waiters, to be on the safe side
311 $_->ready for @{ delete $LOCK{$key} }; 356 $_->ready for @{ delete $LOCK{$key} };
312 } 357 }
313} 358}
314 359
317 362
318 ! ! $LOCK{$key} 363 ! ! $LOCK{$key}
319} 364}
320 365
321sub freeze_mainloop { 366sub freeze_mainloop {
322 return unless $TICK_WATCHER->is_active; 367 tick_inhibit_inc;
323 368
324 my $guard = Coro::guard { 369 Coro::guard \&tick_inhibit_dec;
325 $TICK_WATCHER->start; 370}
326 }; 371
327 $TICK_WATCHER->stop; 372=item cf::periodic $interval, $cb
328 $guard 373
374Like EV::periodic, but randomly selects a starting point so that the actions
375get spread over timer.
376
377=cut
378
379sub periodic($$) {
380 my ($interval, $cb) = @_;
381
382 my $start = rand List::Util::min 180, $interval;
383
384 EV::periodic $start, $interval, 0, $cb
329} 385}
330 386
331=item cf::get_slot $time[, $priority[, $name]] 387=item cf::get_slot $time[, $priority[, $name]]
332 388
333Allocate $time seconds of blocking CPU time at priority C<$priority>: 389Allocate $time seconds of blocking CPU time at priority C<$priority>:
344our @SLOT_QUEUE; 400our @SLOT_QUEUE;
345our $SLOT_QUEUE; 401our $SLOT_QUEUE;
346 402
347$SLOT_QUEUE->cancel if $SLOT_QUEUE; 403$SLOT_QUEUE->cancel if $SLOT_QUEUE;
348$SLOT_QUEUE = Coro::async { 404$SLOT_QUEUE = Coro::async {
405 $Coro::current->desc ("timeslot manager");
406
349 my $signal = new Coro::Signal; 407 my $signal = new Coro::Signal;
350 408
351 while () { 409 while () {
352 next_job: 410 next_job:
353 my $avail = cf::till_tick; 411 my $avail = cf::till_tick;
361 } 419 }
362 } 420 }
363 } 421 }
364 422
365 if (@SLOT_QUEUE) { 423 if (@SLOT_QUEUE) {
366 # we do not use wait_For_tick() as it returns immediately when tick is inactive 424 # we do not use wait_for_tick() as it returns immediately when tick is inactive
367 push @cf::WAIT_FOR_TICK, $signal; 425 push @cf::WAIT_FOR_TICK, $signal;
368 $signal->wait; 426 $signal->wait;
369 } else { 427 } else {
370 Coro::schedule; 428 Coro::schedule;
371 } 429 }
372 } 430 }
373}; 431};
374 432
375sub get_slot($;$$) { 433sub get_slot($;$$) {
434 return if tick_inhibit || $Coro::current == $Coro::main;
435
376 my ($time, $pri, $name) = @_; 436 my ($time, $pri, $name) = @_;
377 437
378 $time = $TICK * .6 if $time > $TICK * .6; 438 $time = $TICK * .6 if $time > $TICK * .6;
379 my $sig = new Coro::Signal; 439 my $sig = new Coro::Signal;
380 440
394 454
395BEGIN { *async = \&Coro::async_pool } 455BEGIN { *async = \&Coro::async_pool }
396 456
397=item cf::sync_job { BLOCK } 457=item cf::sync_job { BLOCK }
398 458
399The design of Crossfire TRT requires that the main coroutine ($Coro::main) 459The design of Deliantra requires that the main coroutine ($Coro::main)
400is always able to handle events or runnable, as Crossfire TRT is only 460is always able to handle events or runnable, as Deliantra is only
401partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not 461partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
402acceptable. 462acceptable.
403 463
404If it must be done, put the blocking parts into C<sync_job>. This will run 464If it must be done, put the blocking parts into C<sync_job>. This will run
405the given BLOCK in another coroutine while waiting for the result. The 465the given BLOCK in another coroutine while waiting for the result. The
410 470
411sub sync_job(&) { 471sub sync_job(&) {
412 my ($job) = @_; 472 my ($job) = @_;
413 473
414 if ($Coro::current == $Coro::main) { 474 if ($Coro::current == $Coro::main) {
415 my $time = Event::time; 475 my $time = EV::time;
416 476
417 # this is the main coro, too bad, we have to block 477 # this is the main coro, too bad, we have to block
418 # till the operation succeeds, freezing the server :/ 478 # till the operation succeeds, freezing the server :/
419 479
420 # TODO: use suspend/resume instead 480 LOG llevError, Carp::longmess "sync job";#d#
421 # (but this is cancel-safe) 481
422 my $freeze_guard = freeze_mainloop; 482 my $freeze_guard = freeze_mainloop;
423 483
424 my $busy = 1; 484 my $busy = 1;
425 my @res; 485 my @res;
426 486
427 (async { 487 (async {
488 $Coro::current->desc ("sync job coro");
428 @res = eval { $job->() }; 489 @res = eval { $job->() };
429 warn $@ if $@; 490 warn $@ if $@;
430 undef $busy; 491 undef $busy;
431 })->prio (Coro::PRIO_MAX); 492 })->prio (Coro::PRIO_MAX);
432 493
433 while ($busy) { 494 while ($busy) {
434 Coro::cede or Event::one_event; 495 if (Coro::nready) {
496 Coro::cede_notself;
497 } else {
498 EV::loop EV::LOOP_ONESHOT;
435 } 499 }
500 }
436 501
437 $time = Event::time - $time; 502 my $time = EV::time - $time;
438 503
439 LOG llevError | logBacktrace, Carp::longmess "long sync job"
440 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
441
442 $tick_start += $time; # do not account sync jobs to server load 504 $TICK_START += $time; # do not account sync jobs to server load
443 505
444 wantarray ? @res : $res[0] 506 wantarray ? @res : $res[0]
445 } else { 507 } else {
446 # we are in another coroutine, how wonderful, everything just works 508 # we are in another coroutine, how wonderful, everything just works
447 509
472=item fork_call { }, $args 534=item fork_call { }, $args
473 535
474Executes the given code block with the given arguments in a seperate 536Executes the given code block with the given arguments in a seperate
475process, returning the results. Everything must be serialisable with 537process, returning the results. Everything must be serialisable with
476Coro::Storable. May, of course, block. Note that the executed sub may 538Coro::Storable. May, of course, block. Note that the executed sub may
477never block itself or use any form of Event handling. 539never block itself or use any form of event handling.
478 540
479=cut 541=cut
480 542
481sub fork_call(&@) { 543sub fork_call(&@) {
482 my ($cb, @args) = @_; 544 my ($cb, @args) = @_;
483 545
484 # we seemingly have to make a local copy of the whole thing, 546 # we seemingly have to make a local copy of the whole thing,
485 # otherwise perl prematurely frees the stuff :/ 547 # otherwise perl prematurely frees the stuff :/
486 # TODO: investigate and fix (liekly this will be rather laborious) 548 # TODO: investigate and fix (likely this will be rather laborious)
487 549
488 my @res = Coro::Util::fork_eval { 550 my @res = Coro::Util::fork_eval {
489 reset_signals; 551 reset_signals;
490 &$cb 552 &$cb
491 }, @args; 553 }, @args;
492 554
493 wantarray ? @res : $res[-1] 555 wantarray ? @res : $res[-1]
494} 556}
495 557
558=item $coin = coin_from_name $name
559
560=cut
561
562our %coin_alias = (
563 "silver" => "silvercoin",
564 "silvercoin" => "silvercoin",
565 "silvercoins" => "silvercoin",
566 "gold" => "goldcoin",
567 "goldcoin" => "goldcoin",
568 "goldcoins" => "goldcoin",
569 "platinum" => "platinacoin",
570 "platinumcoin" => "platinacoin",
571 "platinumcoins" => "platinacoin",
572 "platina" => "platinacoin",
573 "platinacoin" => "platinacoin",
574 "platinacoins" => "platinacoin",
575 "royalty" => "royalty",
576 "royalties" => "royalty",
577);
578
579sub coin_from_name($) {
580 $coin_alias{$_[0]}
581 ? cf::arch::find $coin_alias{$_[0]}
582 : undef
583}
584
496=item $value = cf::db_get $family => $key 585=item $value = cf::db_get $family => $key
497 586
498Returns a single value from the environment database. 587Returns a single value from the environment database.
499 588
500=item cf::db_put $family => $key => $value 589=item cf::db_put $family => $key => $value
501 590
502Stores the given C<$value> in the family. It can currently store binary 591Stores the given C<$value> in the family. It can currently store binary
503data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary). 592data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
504 593
594=item $db = cf::db_table "name"
595
596Create and/or open a new database table. The string must not be "db" and must be unique
597within each server.
598
505=cut 599=cut
600
601sub db_table($) {
602 my ($name) = @_;
603 my $db = BDB::db_create $DB_ENV;
604
605 eval {
606 $db->set_flags (BDB::CHKSUM);
607
608 utf8::encode $name;
609 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
610 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
611 cf::cleanup "db_open(db): $!" if $!;
612 };
613 cf::cleanup "db_open(db): $@" if $@;
614
615 $db
616}
506 617
507our $DB; 618our $DB;
508 619
509sub db_init { 620sub db_init {
510 unless ($DB) {
511 $DB = BDB::db_create $DB_ENV;
512
513 cf::sync_job { 621 cf::sync_job {
514 eval { 622 $DB ||= db_table "db";
515 $DB->set_flags (BDB::CHKSUM);
516
517 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
518 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
519 cf::cleanup "db_open(db): $!" if $!;
520 };
521 cf::cleanup "db_open(db): $@" if $@;
522 };
523 } 623 };
524} 624}
525 625
526sub db_get($$) { 626sub db_get($$) {
527 my $key = "$_[0]/$_[1]"; 627 my $key = "$_[0]/$_[1]";
528 628
632attach callbacks/event handlers (a collection of which is called an "attachment") 732attach callbacks/event handlers (a collection of which is called an "attachment")
633to it. All such attachable objects support the following methods. 733to it. All such attachable objects support the following methods.
634 734
635In the following description, CLASS can be any of C<global>, C<object> 735In the following description, CLASS can be any of C<global>, C<object>
636C<player>, C<client> or C<map> (i.e. the attachable objects in 736C<player>, C<client> or C<map> (i.e. the attachable objects in
637Crossfire TRT). 737Deliantra).
638 738
639=over 4 739=over 4
640 740
641=item $attachable->attach ($attachment, key => $value...) 741=item $attachable->attach ($attachment, key => $value...)
642 742
924 } 1024 }
925 1025
926 0 1026 0
927} 1027}
928 1028
929=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
930 1030
931=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1031=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
932 1032
933Generate an object-specific event with the given arguments. 1033Generate an object-specific event with the given arguments.
934 1034
940 1040
941=cut 1041=cut
942 1042
943############################################################################# 1043#############################################################################
944# object support 1044# object support
945#
946 1045
1046sub _object_equal($$);
1047sub _object_equal($$) {
1048 my ($a, $b) = @_;
1049
1050 return 0 unless (ref $a) eq (ref $b);
1051
1052 if ("HASH" eq ref $a) {
1053 my @ka = keys %$a;
1054 my @kb = keys %$b;
1055
1056 return 0 if @ka != @kb;
1057
1058 for (0 .. $#ka) {
1059 return 0 unless $ka[$_] eq $kb[$_];
1060 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1061 }
1062
1063 } elsif ("ARRAY" eq ref $a) {
1064
1065 return 0 if @$a != @$b;
1066
1067 for (0 .. $#$a) {
1068 return 0 unless _object_equal $a->[$_], $b->[$_];
1069 }
1070
1071 } elsif ($a ne $b) {
1072 return 0;
1073 }
1074
1075 1
1076}
1077
1078our $SLOW_MERGES;#d#
947sub _can_merge { 1079sub _can_merge {
948 my ($ob1, $ob2) = @_; 1080 my ($ob1, $ob2) = @_;
949 1081
950 local $Storable::canonical = 1; 1082 ++$SLOW_MERGES;#d#
951 my $fob1 = Storable::freeze $ob1;
952 my $fob2 = Storable::freeze $ob2;
953 1083
954 $fob1 eq $fob2 1084 # we do the slow way here
1085 return _object_equal $ob1, $ob2
955} 1086}
956 1087
957sub reattach { 1088sub reattach {
958 # basically do the same as instantiate, without calling instantiate 1089 # basically do the same as instantiate, without calling instantiate
959 my ($obj) = @_; 1090 my ($obj) = @_;
981cf::attachable->attach ( 1112cf::attachable->attach (
982 prio => -1000000, 1113 prio => -1000000,
983 on_instantiate => sub { 1114 on_instantiate => sub {
984 my ($obj, $data) = @_; 1115 my ($obj, $data) = @_;
985 1116
986 $data = from_json $data; 1117 $data = decode_json $data;
987 1118
988 for (@$data) { 1119 for (@$data) {
989 my ($name, $args) = @$_; 1120 my ($name, $args) = @$_;
990 1121
991 $obj->attach ($name, %{$args || {} }); 1122 $obj->attach ($name, %{$args || {} });
1007sub object_freezer_save { 1138sub object_freezer_save {
1008 my ($filename, $rdata, $objs) = @_; 1139 my ($filename, $rdata, $objs) = @_;
1009 1140
1010 sync_job { 1141 sync_job {
1011 if (length $$rdata) { 1142 if (length $$rdata) {
1143 utf8::decode (my $decname = $filename);
1012 warn sprintf "saving %s (%d,%d)\n", 1144 warn sprintf "saving %s (%d,%d)\n",
1013 $filename, length $$rdata, scalar @$objs; 1145 $decname, length $$rdata, scalar @$objs;
1014 1146
1015 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1147 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1016 chmod SAVE_MODE, $fh; 1148 aio_chmod $fh, SAVE_MODE;
1017 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1149 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1018 aio_fsync $fh if $cf::USE_FSYNC; 1150 aio_fsync $fh if $cf::USE_FSYNC;
1019 close $fh; 1151 aio_close $fh;
1020 1152
1021 if (@$objs) { 1153 if (@$objs) {
1022 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1154 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1023 chmod SAVE_MODE, $fh; 1155 aio_chmod $fh, SAVE_MODE;
1024 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1156 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1025 aio_write $fh, 0, (length $data), $data, 0; 1157 aio_write $fh, 0, (length $data), $data, 0;
1026 aio_fsync $fh if $cf::USE_FSYNC; 1158 aio_fsync $fh if $cf::USE_FSYNC;
1027 close $fh; 1159 aio_close $fh;
1028 aio_rename "$filename.pst~", "$filename.pst"; 1160 aio_rename "$filename.pst~", "$filename.pst";
1029 } 1161 }
1030 } else { 1162 } else {
1031 aio_unlink "$filename.pst"; 1163 aio_unlink "$filename.pst";
1032 } 1164 }
1037 } 1169 }
1038 } else { 1170 } else {
1039 aio_unlink $filename; 1171 aio_unlink $filename;
1040 aio_unlink "$filename.pst"; 1172 aio_unlink "$filename.pst";
1041 } 1173 }
1042 } 1174 };
1043} 1175}
1044 1176
1045sub object_freezer_as_string { 1177sub object_freezer_as_string {
1046 my ($rdata, $objs) = @_; 1178 my ($rdata, $objs) = @_;
1047 1179
1059 or return; 1191 or return;
1060 1192
1061 unless (aio_stat "$filename.pst") { 1193 unless (aio_stat "$filename.pst") {
1062 (aio_load "$filename.pst", $av) >= 0 1194 (aio_load "$filename.pst", $av) >= 0
1063 or return; 1195 or return;
1196
1064 $av = eval { (Storable::thaw $av)->{objs} }; 1197 my $st = eval { Coro::Storable::thaw $av };
1198 $av = $st->{objs};
1065 } 1199 }
1066 1200
1201 utf8::decode (my $decname = $filename);
1067 warn sprintf "loading %s (%d)\n", 1202 warn sprintf "loading %s (%d,%d)\n",
1068 $filename, length $data, scalar @{$av || []}; 1203 $decname, length $data, scalar @{$av || []};
1204
1069 return ($data, $av); 1205 ($data, $av)
1070} 1206}
1071 1207
1072=head2 COMMAND CALLBACKS 1208=head2 COMMAND CALLBACKS
1073 1209
1074=over 4 1210=over 4
1223 my $msg = $@ ? "$v->{path}: $@\n" 1359 my $msg = $@ ? "$v->{path}: $@\n"
1224 : "$v->{base}: extension inactive.\n"; 1360 : "$v->{base}: extension inactive.\n";
1225 1361
1226 if (exists $v->{meta}{mandatory}) { 1362 if (exists $v->{meta}{mandatory}) {
1227 warn $msg; 1363 warn $msg;
1228 warn "mandatory extension failed to load, exiting.\n"; 1364 cf::cleanup "mandatory extension failed to load, exiting.";
1229 exit 1;
1230 } 1365 }
1231 1366
1232 warn $msg; 1367 warn $msg;
1233 } 1368 }
1234 1369
1259use Coro::AIO; 1394use Coro::AIO;
1260 1395
1261=head3 cf::player 1396=head3 cf::player
1262 1397
1263=over 4 1398=over 4
1399
1400=item cf::player::num_playing
1401
1402Returns the official number of playing players, as per the Crossfire metaserver rules.
1403
1404=cut
1405
1406sub num_playing {
1407 scalar grep
1408 $_->ob->map
1409 && !$_->hidden
1410 && !$_->ob->flag (cf::FLAG_WIZ),
1411 cf::player::list
1412}
1264 1413
1265=item cf::player::find $login 1414=item cf::player::find $login
1266 1415
1267Returns the given player object, loading it if necessary (might block). 1416Returns the given player object, loading it if necessary (might block).
1268 1417
1304 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst"; 1453 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1305 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata"; 1454 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1306 aio_unlink +(playerdir $login) . "/$login.pl.pst"; 1455 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1307 aio_unlink +(playerdir $login) . "/$login.pl"; 1456 aio_unlink +(playerdir $login) . "/$login.pl";
1308 1457
1309 my $pl = load_pl path $login 1458 my $f = new_from_file cf::object::thawer path $login
1310 or return; 1459 or return;
1460
1461 my $pl = cf::player::load_pl $f
1462 or return;
1463
1464 local $cf::PLAYER_LOADING{$login} = $pl;
1465 $f->resolve_delayed_derefs;
1311 $cf::PLAYER{$login} = $pl 1466 $cf::PLAYER{$login} = $pl
1312 } 1467 }
1313 } 1468 }
1314} 1469}
1315 1470
1323 1478
1324 return if $pl->{deny_save}; 1479 return if $pl->{deny_save};
1325 1480
1326 aio_mkdir playerdir $pl, 0770; 1481 aio_mkdir playerdir $pl, 0770;
1327 $pl->{last_save} = $cf::RUNTIME; 1482 $pl->{last_save} = $cf::RUNTIME;
1483
1484 cf::get_slot 0.01;
1328 1485
1329 $pl->save_pl ($path); 1486 $pl->save_pl ($path);
1330 cf::cede_to_tick; 1487 cf::cede_to_tick;
1331} 1488}
1332 1489
1368 $pl->{deny_save} = 1; 1525 $pl->{deny_save} = 1;
1369 $pl->password ("*"); # this should lock out the player until we nuked the dir 1526 $pl->password ("*"); # this should lock out the player until we nuked the dir
1370 1527
1371 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1528 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1372 $pl->deactivate; 1529 $pl->deactivate;
1530 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1531 $pl->ob->check_score;
1373 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1532 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1374 $pl->ns->destroy if $pl->ns; 1533 $pl->ns->destroy if $pl->ns;
1375 1534
1376 my $path = playerdir $pl; 1535 my $path = playerdir $pl;
1377 my $temp = "$path~$cf::RUNTIME~deleting~"; 1536 my $temp = "$path~$cf::RUNTIME~deleting~";
1413 or return []; 1572 or return [];
1414 1573
1415 my @logins; 1574 my @logins;
1416 1575
1417 for my $login (@$dirs) { 1576 for my $login (@$dirs) {
1577 my $path = path $login;
1578
1579 # a .pst is a dead give-away for a valid player
1580 # if no pst file found, open and chekc for blocked users
1581 if (aio_stat "$path.pst") {
1418 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1582 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1419 aio_read $fh, 0, 512, my $buf, 0 or next; 1583 aio_read $fh, 0, 512, my $buf, 0 or next;
1420 $buf !~ /^password -------------$/m or next; # official not-valid tag 1584 $buf !~ /^password -------------$/m or next; # official not-valid tag
1585 }
1421 1586
1422 utf8::decode $login; 1587 utf8::decode $login;
1423 push @logins, $login; 1588 push @logins, $login;
1424 } 1589 }
1425 1590
1458 1623
1459Expand crossfire pod fragments into protocol xml. 1624Expand crossfire pod fragments into protocol xml.
1460 1625
1461=cut 1626=cut
1462 1627
1628use re 'eval';
1629
1630my $group;
1631my $interior; $interior = qr{
1632 # match a pod interior sequence sans C<< >>
1633 (?:
1634 \ (.*?)\ (?{ $group = $^N })
1635 | < (??{$interior}) >
1636 )
1637}x;
1638
1463sub expand_cfpod { 1639sub expand_cfpod {
1464 ((my $self), (local $_)) = @_; 1640 my ($self, $pod) = @_;
1465 1641
1466 # escape & and < 1642 my $xml;
1467 s/&/&amp;/g;
1468 s/(?<![BIUGH])</&lt;/g;
1469 1643
1470 # this is buggy, it needs to properly take care of nested <'s 1644 while () {
1645 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1646 $group = $1;
1471 1647
1472 1 while 1648 $group =~ s/&/&amp;/g;
1473 # replace B<>, I<>, U<> etc. 1649 $group =~ s/</&lt;/g;
1474 s/B<([^\>]*)>/<b>$1<\/b>/ 1650
1475 || s/I<([^\>]*)>/<i>$1<\/i>/ 1651 $xml .= $group;
1476 || s/U<([^\>]*)>/<u>$1<\/u>/ 1652 } elsif ($pod =~ m%\G
1477 # replace G<male|female> tags 1653 ([BCGHITU])
1478 || s{G<([^>|]*)\|([^>]*)>}{ 1654 <
1479 $self->gender ? $2 : $1 1655 (?:
1480 }ge 1656 ([^<>]*) (?{ $group = $^N })
1481 # replace H<hint text> 1657 | < $interior >
1482 || s{H<([^\>]*)>} 1658 )
1659 >
1660 %gcsx
1483 { 1661 ) {
1662 my ($code, $data) = ($1, $group);
1663
1664 if ($code eq "B") {
1665 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1666 } elsif ($code eq "I") {
1667 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1668 } elsif ($code eq "U") {
1669 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1670 } elsif ($code eq "C") {
1671 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1672 } elsif ($code eq "T") {
1673 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1674 } elsif ($code eq "G") {
1675 my ($male, $female) = split /\|/, $data;
1676 $data = $self->gender ? $female : $male;
1677 $xml .= expand_cfpod ($self, $data);
1678 } elsif ($code eq "H") {
1484 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>", 1679 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1485 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>", 1680 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1486 "") 1681 "")
1487 [$self->{hintmode}] 1682 [$self->{hintmode}];
1683 } else {
1684 $xml .= "error processing '$code($data)' directive";
1488 }ge; 1685 }
1686 } else {
1687 if ($pod =~ /\G(.+)/) {
1688 warn "parse error while expanding $pod (at $1)";
1689 }
1690 last;
1691 }
1692 }
1489 1693
1694 for ($xml) {
1490 # create single paragraphs (very hackish) 1695 # create single paragraphs (very hackish)
1491 s/(?<=\S)\n(?=\w)/ /g; 1696 s/(?<=\S)\n(?=\w)/ /g;
1492 1697
1493 # compress some whitespace 1698 # compress some whitespace
1494 s/\s+\n/\n/g; # ws line-ends 1699 s/\s+\n/\n/g; # ws line-ends
1495 s/\n\n+/\n/g; # double lines 1700 s/\n\n+/\n/g; # double lines
1496 s/^\n+//; # beginning lines 1701 s/^\n+//; # beginning lines
1497 s/\n+$//; # ending lines 1702 s/\n+$//; # ending lines
1703 }
1498 1704
1499 $_ 1705 $xml
1500} 1706}
1707
1708no re 'eval';
1501 1709
1502sub hintmode { 1710sub hintmode {
1503 $_[0]{hintmode} = $_[1] if @_ > 1; 1711 $_[0]{hintmode} = $_[1] if @_ > 1;
1504 $_[0]{hintmode} 1712 $_[0]{hintmode}
1505} 1713}
1577our $MAX_RESET = 3600; 1785our $MAX_RESET = 3600;
1578our $DEFAULT_RESET = 3000; 1786our $DEFAULT_RESET = 3000;
1579 1787
1580sub generate_random_map { 1788sub generate_random_map {
1581 my ($self, $rmp) = @_; 1789 my ($self, $rmp) = @_;
1790
1791 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1792
1582 # mit "rum" bekleckern, nicht 1793 # mit "rum" bekleckern, nicht
1583 $self->_create_random_map ( 1794 $self->_create_random_map (
1584 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1795 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1585 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1796 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1586 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1797 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1708 1919
1709# the temporary/swap location 1920# the temporary/swap location
1710sub save_path { 1921sub save_path {
1711 my ($self) = @_; 1922 my ($self) = @_;
1712 1923
1713 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1924 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1714 "$TMPDIR/$path.map" 1925 "$TMPDIR/$path.map"
1715} 1926}
1716 1927
1717# the unique path, undef == no special unique path 1928# the unique path, undef == no special unique path
1718sub uniq_path { 1929sub uniq_path {
1719 my ($self) = @_; 1930 my ($self) = @_;
1720 1931
1721 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1932 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1722 "$UNIQUEDIR/$path" 1933 "$UNIQUEDIR/$path"
1723} 1934}
1724 1935
1725# and all this just because we cannot iterate over 1936# and all this just because we cannot iterate over
1726# all maps in C++... 1937# all maps in C++...
1749 1960
1750sub load_header_from($) { 1961sub load_header_from($) {
1751 my ($self, $path) = @_; 1962 my ($self, $path) = @_;
1752 1963
1753 utf8::encode $path; 1964 utf8::encode $path;
1754 #aio_open $path, O_RDONLY, 0 1965 my $f = new_from_file cf::object::thawer $path
1755 # or return;
1756
1757 $self->_load_header ($path)
1758 or return; 1966 or return;
1967
1968 $self->_load_header ($f)
1969 or return;
1970
1971 local $MAP_LOADING{$self->{path}} = $self;
1972 $f->resolve_delayed_derefs;
1759 1973
1760 $self->{load_path} = $path; 1974 $self->{load_path} = $path;
1761 1975
1762 1 1976 1
1763} 1977}
1817sub find { 2031sub find {
1818 my ($path, $origin) = @_; 2032 my ($path, $origin) = @_;
1819 2033
1820 $path = normalise $path, $origin && $origin->path; 2034 $path = normalise $path, $origin && $origin->path;
1821 2035
2036 cf::lock_wait "map_data:$path";#d#remove
1822 cf::lock_wait "map_find:$path"; 2037 cf::lock_wait "map_find:$path";
1823 2038
1824 $cf::MAP{$path} || do { 2039 $cf::MAP{$path} || do {
2040 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1825 my $guard = cf::lock_acquire "map_find:$path"; 2041 my $guard2 = cf::lock_acquire "map_find:$path";
2042
1826 my $map = new_from_path cf::map $path 2043 my $map = new_from_path cf::map $path
1827 or return; 2044 or return;
1828 2045
1829 $map->{last_save} = $cf::RUNTIME; 2046 $map->{last_save} = $cf::RUNTIME;
1830 2047
1832 or return; 2049 or return;
1833 2050
1834 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2051 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1835 # doing this can freeze the server in a sync job, obviously 2052 # doing this can freeze the server in a sync job, obviously
1836 #$cf::WAIT_FOR_TICK->wait; 2053 #$cf::WAIT_FOR_TICK->wait;
2054 undef $guard2;
2055 undef $guard1;
1837 $map->reset; 2056 $map->reset;
1838 undef $guard;
1839 return find $path; 2057 return find $path;
1840 } 2058 }
1841 2059
1842 $cf::MAP{$path} = $map 2060 $cf::MAP{$path} = $map
1843 } 2061 }
1852 local $self->{deny_reset} = 1; # loading can take a long time 2070 local $self->{deny_reset} = 1; # loading can take a long time
1853 2071
1854 my $path = $self->{path}; 2072 my $path = $self->{path};
1855 2073
1856 { 2074 {
1857 my $guard1 = cf::lock_acquire "map_data:$path"; 2075 my $guard = cf::lock_acquire "map_data:$path";
1858 my $guard2 = cf::lock_acquire "map_load:$path";
1859 2076
2077 return unless $self->valid;
1860 return if $self->in_memory != cf::MAP_SWAPPED; 2078 return unless $self->in_memory == cf::MAP_SWAPPED;
1861 2079
1862 $self->in_memory (cf::MAP_LOADING); 2080 $self->in_memory (cf::MAP_LOADING);
1863 2081
1864 $self->alloc; 2082 $self->alloc;
1865 2083
1866 $self->pre_load; 2084 $self->pre_load;
1867 cf::cede_to_tick; 2085 cf::cede_to_tick;
1868 2086
2087 my $f = new_from_file cf::object::thawer $self->{load_path};
2088 $f->skip_block;
1869 $self->_load_objects ($self->{load_path}, 1) 2089 $self->_load_objects ($f)
1870 or return; 2090 or return;
1871 2091
1872 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2092 $self->post_load_original
1873 if delete $self->{load_original}; 2093 if delete $self->{load_original};
1874 2094
1875 if (my $uniq = $self->uniq_path) { 2095 if (my $uniq = $self->uniq_path) {
1876 utf8::encode $uniq; 2096 utf8::encode $uniq;
1877 if (aio_open $uniq, O_RDONLY, 0) { 2097 unless (aio_stat $uniq) {
2098 if (my $f = new_from_file cf::object::thawer $uniq) {
1878 $self->clear_unique_items; 2099 $self->clear_unique_items;
1879 $self->_load_objects ($uniq, 0); 2100 $self->_load_objects ($f);
2101 $f->resolve_delayed_derefs;
2102 }
1880 } 2103 }
1881 } 2104 }
2105
2106 $f->resolve_delayed_derefs;
1882 2107
1883 cf::cede_to_tick; 2108 cf::cede_to_tick;
1884 # now do the right thing for maps 2109 # now do the right thing for maps
1885 $self->link_multipart_objects; 2110 $self->link_multipart_objects;
1886 $self->difficulty ($self->estimate_difficulty) 2111 $self->difficulty ($self->estimate_difficulty)
1898 } 2123 }
1899 2124
1900 $self->{last_save} = $cf::RUNTIME; 2125 $self->{last_save} = $cf::RUNTIME;
1901 $self->last_access ($cf::RUNTIME); 2126 $self->last_access ($cf::RUNTIME);
1902 2127
1903 $self->in_memory (cf::MAP_IN_MEMORY); 2128 $self->in_memory (cf::MAP_ACTIVE);
1904 } 2129 }
1905 2130
1906 $self->post_load; 2131 $self->post_load;
1907} 2132}
1908 2133
1966 my ($path, $origin, $load) = @_; 2191 my ($path, $origin, $load) = @_;
1967 2192
1968 $path = normalise $path, $origin && $origin->{path}; 2193 $path = normalise $path, $origin && $origin->{path};
1969 2194
1970 if (my $map = $cf::MAP{$path}) { 2195 if (my $map = $cf::MAP{$path}) {
1971 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2196 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
1972 } 2197 }
1973 2198
1974 $MAP_PREFETCH{$path} |= $load; 2199 $MAP_PREFETCH{$path} |= $load;
1975 2200
1976 $MAP_PREFETCHER ||= cf::async { 2201 $MAP_PREFETCHER ||= cf::async {
2202 $Coro::current->{desc} = "map prefetcher";
2203
1977 while (%MAP_PREFETCH) { 2204 while (%MAP_PREFETCH) {
1978 while (my ($k, $v) = each %MAP_PREFETCH) { 2205 while (my ($k, $v) = each %MAP_PREFETCH) {
1979 if (my $map = find $k) { 2206 if (my $map = find $k) {
1980 $map->load if $v; 2207 $map->load if $v;
1981 } 2208 }
2007 return if $self->{deny_save}; 2234 return if $self->{deny_save};
2008 2235
2009 local $self->{last_access} = $self->last_access;#d# 2236 local $self->{last_access} = $self->last_access;#d#
2010 2237
2011 cf::async { 2238 cf::async {
2239 $Coro::current->{desc} = "map player save";
2012 $_->contr->save for $self->players; 2240 $_->contr->save for $self->players;
2013 }; 2241 };
2242
2243 cf::get_slot 0.02;
2014 2244
2015 if ($uniq) { 2245 if ($uniq) {
2016 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2246 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2017 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2247 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2018 } else { 2248 } else {
2027 $self->save; 2257 $self->save;
2028 2258
2029 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2030 2260
2031 return if $self->players; 2261 return if $self->players;
2032 return if $self->in_memory != cf::MAP_IN_MEMORY; 2262 return if $self->in_memory != cf::MAP_ACTIVE;
2033 return if $self->{deny_save}; 2263 return if $self->{deny_save};
2034 2264
2265 $self->in_memory (cf::MAP_SWAPPED);
2266
2267 $self->deactivate;
2268 $_->clear_links_to ($self) for values %cf::MAP;
2035 $self->clear; 2269 $self->clear;
2036 $self->in_memory (cf::MAP_SWAPPED);
2037} 2270}
2038 2271
2039sub reset_at { 2272sub reset_at {
2040 my ($self) = @_; 2273 my ($self) = @_;
2041 2274
2073 if $uniq; 2306 if $uniq;
2074 } 2307 }
2075 2308
2076 delete $cf::MAP{$self->path}; 2309 delete $cf::MAP{$self->path};
2077 2310
2311 $self->deactivate;
2312 $_->clear_links_to ($self) for values %cf::MAP;
2078 $self->clear; 2313 $self->clear;
2079
2080 $_->clear_links_to ($self) for values %cf::MAP;
2081 2314
2082 $self->unlink_save; 2315 $self->unlink_save;
2083 $self->destroy; 2316 $self->destroy;
2084} 2317}
2085 2318
2086my $nuke_counter = "aaaa"; 2319my $nuke_counter = "aaaa";
2087 2320
2088sub nuke { 2321sub nuke {
2089 my ($self) = @_; 2322 my ($self) = @_;
2090 2323
2324 {
2325 my $lock = cf::lock_acquire "map_data:$self->{path}";
2326
2091 delete $cf::MAP{$self->path}; 2327 delete $cf::MAP{$self->path};
2092 2328
2093 $self->unlink_save; 2329 $self->unlink_save;
2094 2330
2095 bless $self, "cf::map"; 2331 bless $self, "cf::map";
2096 delete $self->{deny_reset}; 2332 delete $self->{deny_reset};
2097 $self->{deny_save} = 1; 2333 $self->{deny_save} = 1;
2098 $self->reset_timeout (1); 2334 $self->reset_timeout (1);
2099 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++)); 2335 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2100 2336
2101 $cf::MAP{$self->path} = $self; 2337 $cf::MAP{$self->path} = $self;
2338 }
2102 2339
2103 $self->reset; # polite request, might not happen 2340 $self->reset; # polite request, might not happen
2104} 2341}
2105 2342
2106=item $maps = cf::map::tmp_maps 2343=item $maps = cf::map::tmp_maps
2148 2385
2149sub unique_maps() { 2386sub unique_maps() {
2150 [ 2387 [
2151 map { 2388 map {
2152 utf8::decode $_; 2389 utf8::decode $_;
2153 /\.map$/ 2390 s/\.map$//; # TODO future compatibility hack
2391 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2392 ? ()
2154 ? normalise $_ 2393 : normalise $_
2155 : ()
2156 } @{ aio_readdir $UNIQUEDIR or [] } 2394 } @{ aio_readdir $UNIQUEDIR or [] }
2157 ] 2395 ]
2158} 2396}
2159 2397
2160package cf;
2161
2162=back 2398=back
2163 2399
2164=head3 cf::object 2400=head3 cf::object
2165 2401
2166=cut 2402=cut
2169 2405
2170=over 4 2406=over 4
2171 2407
2172=item $ob->inv_recursive 2408=item $ob->inv_recursive
2173 2409
2174Returns the inventory of the object _and_ their inventories, recursively. 2410Returns the inventory of the object I<and> their inventories, recursively,
2411but I<not> the object itself.
2175 2412
2176=cut 2413=cut
2177 2414
2178sub inv_recursive_; 2415sub inv_recursive_;
2179sub inv_recursive_ { 2416sub inv_recursive_ {
2182 2419
2183sub inv_recursive { 2420sub inv_recursive {
2184 inv_recursive_ inv $_[0] 2421 inv_recursive_ inv $_[0]
2185} 2422}
2186 2423
2424=item $ref = $ob->ref
2425
2426Creates and returns a persistent reference to an object that can be stored as a string.
2427
2428=item $ob = cf::object::deref ($refstring)
2429
2430returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2431even if the object actually exists. May block.
2432
2433=cut
2434
2435sub deref {
2436 my ($ref) = @_;
2437
2438 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2439 my ($uuid, $name) = ($1, $2);
2440 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2441 or return;
2442 $pl->ob->uuid eq $uuid
2443 or return;
2444
2445 $pl->ob
2446 } else {
2447 warn "$ref: cannot resolve object reference\n";
2448 undef
2449 }
2450}
2451
2187package cf; 2452package cf;
2188 2453
2189=back 2454=back
2190 2455
2191=head3 cf::object::player 2456=head3 cf::object::player
2197Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2462Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
2198can be C<undef>. Does the right thing when the player is currently in a 2463can be C<undef>. Does the right thing when the player is currently in a
2199dialogue with the given NPC character. 2464dialogue with the given NPC character.
2200 2465
2201=cut 2466=cut
2467
2468our $SAY_CHANNEL = {
2469 id => "say",
2470 title => "Map",
2471 reply => "say ",
2472 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2473};
2474
2475our $CHAT_CHANNEL = {
2476 id => "chat",
2477 title => "Chat",
2478 reply => "chat ",
2479 tooltip => "Player chat and shouts, global to the server.",
2480};
2202 2481
2203# rough implementation of a future "reply" method that works 2482# rough implementation of a future "reply" method that works
2204# with dialog boxes. 2483# with dialog boxes.
2205#TODO: the first argument must go, split into a $npc->reply_to ( method 2484#TODO: the first argument must go, split into a $npc->reply_to ( method
2206sub cf::object::player::reply($$$;$) { 2485sub cf::object::player::reply($$$;$) {
2218 my $dialog = $pl->{npc_dialog}; 2497 my $dialog = $pl->{npc_dialog};
2219 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2498 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2220 2499
2221 } else { 2500 } else {
2222 $msg = $npc->name . " says: $msg" if $npc; 2501 $msg = $npc->name . " says: $msg" if $npc;
2223 $self->message ($msg, $flags); 2502 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2224 } 2503 }
2225 } 2504 }
2226} 2505}
2227 2506
2228=item $object->send_msg ($channel, $msg, $color, [extra...]) 2507=item $object->send_msg ($channel, $msg, $color, [extra...])
2336her, loading and preparing them map, calling the provided $check callback 2615her, loading and preparing them map, calling the provided $check callback
2337that has to return the map if sucecssful, and then unfreezes the player on 2616that has to return the map if sucecssful, and then unfreezes the player on
2338the new (success) or old (failed) map position. In either case, $done will 2617the new (success) or old (failed) map position. In either case, $done will
2339be called at the end of this process. 2618be called at the end of this process.
2340 2619
2620Note that $check will be called with a potentially non-loaded map, so if
2621it needs a loaded map it has to call C<< ->load >>.
2622
2341=cut 2623=cut
2342 2624
2343our $GOTOGEN; 2625our $GOTOGEN;
2344 2626
2345sub cf::object::player::goto { 2627sub cf::object::player::goto {
2349 my $gen = $self->{_goto_generation} = ++$GOTOGEN; 2631 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2350 2632
2351 $self->enter_link; 2633 $self->enter_link;
2352 2634
2353 (async { 2635 (async {
2636 $Coro::current->{desc} = "player::goto $path $x $y";
2637
2638 # *tag paths override both path and x|y
2639 if ($path =~ /^\*(.*)$/) {
2640 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2641 my $ob = $obs[rand @obs];
2642
2643 # see if we actually can go there
2644 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2645 $ob = $obs[rand @obs];
2646 } else {
2647 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2648 }
2649 # else put us there anyways for now #d#
2650
2651 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2652 } else {
2653 ($path, $x, $y) = (undef, undef, undef);
2654 }
2655 }
2656
2354 my $map = eval { 2657 my $map = eval {
2355 my $map = cf::map::find $path; 2658 my $map = defined $path ? cf::map::find $path : undef;
2356 2659
2357 if ($map) { 2660 if ($map) {
2358 $map = $map->customise_for ($self); 2661 $map = $map->customise_for ($self);
2359 $map = $check->($map) if $check && $map; 2662 $map = $check->($map) if $check && $map;
2360 } else { 2663 } else {
2361 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2664 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2362 } 2665 }
2363 2666
2364 $map 2667 $map
2365 }; 2668 };
2366 2669
2402} 2705}
2403 2706
2404sub prepare_random_map { 2707sub prepare_random_map {
2405 my ($exit) = @_; 2708 my ($exit) = @_;
2406 2709
2407 my $guard = cf::lock_acquire "exit_prepare:$exit";
2408
2409 # all this does is basically replace the /! path by 2710 # all this does is basically replace the /! path by
2410 # a new random map path (?random/...) with a seed 2711 # a new random map path (?random/...) with a seed
2411 # that depends on the exit object 2712 # that depends on the exit object
2412 2713
2413 my $rmp = parse_random_map_params $exit->msg; 2714 my $rmp = parse_random_map_params $exit->msg;
2415 if ($exit->map) { 2716 if ($exit->map) {
2416 $rmp->{region} = $exit->region->name; 2717 $rmp->{region} = $exit->region->name;
2417 $rmp->{origin_map} = $exit->map->path; 2718 $rmp->{origin_map} = $exit->map->path;
2418 $rmp->{origin_x} = $exit->x; 2719 $rmp->{origin_x} = $exit->x;
2419 $rmp->{origin_y} = $exit->y; 2720 $rmp->{origin_y} = $exit->y;
2721
2722 $exit->map->touch;
2420 } 2723 }
2421 2724
2422 $rmp->{random_seed} ||= $exit->random_seed; 2725 $rmp->{random_seed} ||= $exit->random_seed;
2423 2726
2424 my $data = cf::to_json $rmp; 2727 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2425 my $md5 = Digest::MD5::md5_hex $data; 2728 my $md5 = Digest::MD5::md5_hex $data;
2426 my $meta = "$RANDOMDIR/$md5.meta"; 2729 my $meta = "$RANDOMDIR/$md5.meta";
2427 2730
2428 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2731 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2429 aio_write $fh, 0, (length $data), $data, 0; 2732 aio_write $fh, 0, (length $data), $data, 0;
2430 undef $fh; 2733 undef $fh;
2431 aio_rename "$meta~", $meta; 2734 aio_rename "$meta~", $meta;
2432 2735
2736 my $slaying = "?random/$md5";
2737
2738 if ($exit->valid) {
2433 $exit->slaying ("?random/$md5"); 2739 $exit->slaying ("?random/$md5");
2434 $exit->msg (undef); 2740 $exit->msg (undef);
2741 }
2435 } 2742 }
2436} 2743}
2437 2744
2438sub cf::object::player::enter_exit { 2745sub cf::object::player::enter_exit {
2439 my ($self, $exit) = @_; 2746 my ($self, $exit) = @_;
2440 2747
2441 return unless $self->type == cf::PLAYER; 2748 return unless $self->type == cf::PLAYER;
2442 2749
2443 if ($exit->slaying eq "/!") {
2444 #TODO: this should de-fi-ni-te-ly not be a sync-job
2445 # the problem is that $exit might not survive long enough
2446 # so it needs to be done right now, right here
2447 cf::sync_job { prepare_random_map $exit };
2448 }
2449
2450 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2451 my $hp = $exit->stats->hp;
2452 my $sp = $exit->stats->sp;
2453
2454 $self->enter_link; 2750 $self->enter_link;
2455 2751
2456 # if exit is damned, update players death & WoR home-position
2457 $self->contr->savebed ($slaying, $hp, $sp)
2458 if $exit->flag (FLAG_DAMNED);
2459
2460 (async { 2752 (async {
2461 $self->deactivate_recursive; # just to be sure 2753 $Coro::current->{desc} = "enter_exit";
2754
2462 unless (eval { 2755 unless (eval {
2756 $self->deactivate_recursive; # just to be sure
2757
2758 # random map handling
2759 {
2760 my $guard = cf::lock_acquire "exit_prepare:$exit";
2761
2762 prepare_random_map $exit
2763 if $exit->slaying eq "/!";
2764 }
2765
2766 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2767 my $x = $exit->stats->hp;
2768 my $y = $exit->stats->sp;
2769
2463 $self->goto ($slaying, $hp, $sp); 2770 $self->goto ($map, $x, $y);
2464 2771
2772 # if exit is damned, update players death & WoR home-position
2773 $self->contr->savebed ($map, $x, $y)
2774 if $exit->flag (cf::FLAG_DAMNED);
2775
2465 1; 2776 1
2466 }) { 2777 }) {
2467 $self->message ("Something went wrong deep within the crossfire server. " 2778 $self->message ("Something went wrong deep within the crossfire server. "
2468 . "I'll try to bring you back to the map you were before. " 2779 . "I'll try to bring you back to the map you were before. "
2469 . "Please report this to the dungeon master!", 2780 . "Please report this to the dungeon master!",
2470 cf::NDI_UNIQUE | cf::NDI_RED); 2781 cf::NDI_UNIQUE | cf::NDI_RED);
2500the message, with C<log> being the default. If C<$color> is negative, suppress 2811the message, with C<log> being the default. If C<$color> is negative, suppress
2501the message unless the client supports the msg packet. 2812the message unless the client supports the msg packet.
2502 2813
2503=cut 2814=cut
2504 2815
2816# non-persistent channels (usually the info channel)
2817our %CHANNEL = (
2818 "c/identify" => {
2819 id => "infobox",
2820 title => "Identify",
2821 reply => undef,
2822 tooltip => "Items recently identified",
2823 },
2824 "c/examine" => {
2825 id => "infobox",
2826 title => "Examine",
2827 reply => undef,
2828 tooltip => "Signs and other items you examined",
2829 },
2830 "c/book" => {
2831 id => "infobox",
2832 title => "Book",
2833 reply => undef,
2834 tooltip => "The contents of a note or book",
2835 },
2836 "c/lookat" => {
2837 id => "infobox",
2838 title => "Look",
2839 reply => undef,
2840 tooltip => "What you saw there",
2841 },
2842 "c/who" => {
2843 id => "infobox",
2844 title => "Players",
2845 reply => undef,
2846 tooltip => "Shows players who are currently online",
2847 },
2848 "c/body" => {
2849 id => "infobox",
2850 title => "Body Parts",
2851 reply => undef,
2852 tooltip => "Shows which body parts you posess and are available",
2853 },
2854 "c/uptime" => {
2855 id => "infobox",
2856 title => "Uptime",
2857 reply => undef,
2858 tooltip => "How long the server has been running since last restart",
2859 },
2860 "c/mapinfo" => {
2861 id => "infobox",
2862 title => "Map Info",
2863 reply => undef,
2864 tooltip => "Information related to the maps",
2865 },
2866 "c/party" => {
2867 id => "party",
2868 title => "Party",
2869 reply => "gsay ",
2870 tooltip => "Messages and chat related to your party",
2871 },
2872);
2873
2505sub cf::client::send_msg { 2874sub cf::client::send_msg {
2506 my ($self, $channel, $msg, $color, @extra) = @_; 2875 my ($self, $channel, $msg, $color, @extra) = @_;
2507 2876
2508 $msg = $self->pl->expand_cfpod ($msg); 2877 $msg = $self->pl->expand_cfpod ($msg);
2509 2878
2510 $color &= cf::NDI_CLIENT_MASK; # just in case... 2879 $color &= cf::NDI_CLIENT_MASK; # just in case...
2511 2880
2881 # check predefined channels, for the benefit of C
2882 if ($CHANNEL{$channel}) {
2883 $channel = $CHANNEL{$channel};
2884
2885 $self->ext_msg (channel_info => $channel)
2886 if $self->can_msg;
2887
2888 $channel = $channel->{id};
2889
2512 if (ref $channel) { 2890 } elsif (ref $channel) {
2513 # send meta info to client, if not yet sent 2891 # send meta info to client, if not yet sent
2514 unless (exists $self->{channel}{$channel->{id}}) { 2892 unless (exists $self->{channel}{$channel->{id}}) {
2515 $self->{channel}{$channel->{id}} = $channel; 2893 $self->{channel}{$channel->{id}} = $channel;
2516 $self->ext_msg (channel_info => $channel); 2894 $self->ext_msg (channel_info => $channel)
2895 if $self->can_msg;
2517 } 2896 }
2518 2897
2519 $channel = $channel->{id}; 2898 $channel = $channel->{id};
2520 } 2899 }
2521 2900
2733=pod 3112=pod
2734 3113
2735The following functions and methods are available within a safe environment: 3114The following functions and methods are available within a safe environment:
2736 3115
2737 cf::object 3116 cf::object
2738 contr pay_amount pay_player map x y force_find force_add 3117 contr pay_amount pay_player map x y force_find force_add destroy
2739 insert remove name archname title slaying race decrease_ob_nr 3118 insert remove name archname title slaying race decrease split
2740 3119
2741 cf::object::player 3120 cf::object::player
2742 player 3121 player
2743 3122
2744 cf::player 3123 cf::player
2749 3128
2750=cut 3129=cut
2751 3130
2752for ( 3131for (
2753 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3132 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2754 insert remove inv name archname title slaying race 3133 insert remove inv nrof name archname title slaying race
2755 decrease_ob_nr)], 3134 decrease split destroy change_exp)],
2756 ["cf::object::player" => qw(player)], 3135 ["cf::object::player" => qw(player)],
2757 ["cf::player" => qw(peaceful)], 3136 ["cf::player" => qw(peaceful)],
2758 ["cf::map" => qw(trigger)], 3137 ["cf::map" => qw(trigger)],
2759) { 3138) {
2760 no strict 'refs'; 3139 no strict 'refs';
2865 { 3244 {
2866 my $faces = $facedata->{faceinfo}; 3245 my $faces = $facedata->{faceinfo};
2867 3246
2868 while (my ($face, $info) = each %$faces) { 3247 while (my ($face, $info) = each %$faces) {
2869 my $idx = (cf::face::find $face) || cf::face::alloc $face; 3248 my $idx = (cf::face::find $face) || cf::face::alloc $face;
3249
2870 cf::face::set_visibility $idx, $info->{visibility}; 3250 cf::face::set_visibility $idx, $info->{visibility};
2871 cf::face::set_magicmap $idx, $info->{magicmap}; 3251 cf::face::set_magicmap $idx, $info->{magicmap};
2872 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32}; 3252 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2873 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64}; 3253 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2874 3254
2875 cf::cede_to_tick; 3255 cf::cede_to_tick;
2876 } 3256 }
2877 3257
2878 while (my ($face, $info) = each %$faces) { 3258 while (my ($face, $info) = each %$faces) {
2879 next unless $info->{smooth}; 3259 next unless $info->{smooth};
3260
2880 my $idx = cf::face::find $face 3261 my $idx = cf::face::find $face
2881 or next; 3262 or next;
3263
2882 if (my $smooth = cf::face::find $info->{smooth}) { 3264 if (my $smooth = cf::face::find $info->{smooth}) {
2883 cf::face::set_smooth $idx, $smooth; 3265 cf::face::set_smooth $idx, $smooth;
2884 cf::face::set_smoothlevel $idx, $info->{smoothlevel}; 3266 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2885 } else { 3267 } else {
2886 warn "smooth face '$info->{smooth}' not found for face '$face'"; 3268 warn "smooth face '$info->{smooth}' not found for face '$face'";
2904 { 3286 {
2905 # TODO: for gcfclient pleasure, we should give resources 3287 # TODO: for gcfclient pleasure, we should give resources
2906 # that gcfclient doesn't grok a >10000 face index. 3288 # that gcfclient doesn't grok a >10000 face index.
2907 my $res = $facedata->{resource}; 3289 my $res = $facedata->{resource};
2908 3290
2909 my $soundconf = delete $res->{"res/sound.conf"};
2910
2911 while (my ($name, $info) = each %$res) { 3291 while (my ($name, $info) = each %$res) {
3292 if (defined $info->{type}) {
2912 my $idx = (cf::face::find $name) || cf::face::alloc $name; 3293 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2913 my $data; 3294 my $data;
2914 3295
2915 if ($info->{type} & 1) { 3296 if ($info->{type} & 1) {
2916 # prepend meta info 3297 # prepend meta info
2917 3298
2918 my $meta = $enc->encode ({ 3299 my $meta = $enc->encode ({
2919 name => $name, 3300 name => $name,
2920 %{ $info->{meta} || {} }, 3301 %{ $info->{meta} || {} },
2921 }); 3302 });
2922 3303
2923 $data = pack "(w/a*)*", $meta, $info->{data}; 3304 $data = pack "(w/a*)*", $meta, $info->{data};
3305 } else {
3306 $data = $info->{data};
3307 }
3308
3309 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3310 cf::face::set_type $idx, $info->{type};
2924 } else { 3311 } else {
2925 $data = $info->{data}; 3312 $RESOURCE{$name} = $info;
2926 } 3313 }
2927 3314
2928 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
2929 cf::face::set_type $idx, $info->{type};
2930
2931 cf::cede_to_tick; 3315 cf::cede_to_tick;
2932 } 3316 }
2933
2934 if ($soundconf) {
2935 $soundconf = $enc->decode (delete $soundconf->{data});
2936
2937 for (0 .. SOUND_CAST_SPELL_0 - 1) {
2938 my $sound = $soundconf->{compat}[$_]
2939 or next;
2940
2941 my $face = cf::face::find "sound/$sound->[1]";
2942 cf::sound::set $sound->[0] => $face;
2943 cf::sound::old_sound_index $_, $face; # gcfclient-compat
2944 }
2945
2946 while (my ($k, $v) = each %{$soundconf->{event}}) {
2947 my $face = cf::face::find "sound/$v";
2948 cf::sound::set $k => $face;
2949 }
2950 }
2951 } 3317 }
3318
3319 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
2952 3320
2953 1 3321 1
2954} 3322}
3323
3324cf::global->attach (on_resource_update => sub {
3325 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3326 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3327
3328 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3329 my $sound = $soundconf->{compat}[$_]
3330 or next;
3331
3332 my $face = cf::face::find "sound/$sound->[1]";
3333 cf::sound::set $sound->[0] => $face;
3334 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3335 }
3336
3337 while (my ($k, $v) = each %{$soundconf->{event}}) {
3338 my $face = cf::face::find "sound/$v";
3339 cf::sound::set $k => $face;
3340 }
3341 }
3342});
2955 3343
2956register_exticmd fx_want => sub { 3344register_exticmd fx_want => sub {
2957 my ($ns, $want) = @_; 3345 my ($ns, $want) = @_;
2958 3346
2959 while (my ($k, $v) = each %$want) { 3347 while (my ($k, $v) = each %$want) {
2960 $ns->fx_want ($k, $v); 3348 $ns->fx_want ($k, $v);
2961 } 3349 }
2962}; 3350};
3351
3352sub load_resource_file($) {
3353 my $guard = lock_acquire "load_resource_file";
3354
3355 my $status = load_resource_file_ $_[0];
3356 get_slot 0.1, 100;
3357 cf::arch::commit_load;
3358
3359 $status
3360}
2963 3361
2964sub reload_regions { 3362sub reload_regions {
2965 # HACK to clear player env face cache, we need some signal framework 3363 # HACK to clear player env face cache, we need some signal framework
2966 # for this (global event?) 3364 # for this (global event?)
2967 %ext::player_env::MUSIC_FACE_CACHE = (); 3365 %ext::player_env::MUSIC_FACE_CACHE = ();
2981} 3379}
2982 3380
2983sub reload_archetypes { 3381sub reload_archetypes {
2984 load_resource_file "$DATADIR/archetypes" 3382 load_resource_file "$DATADIR/archetypes"
2985 or die "unable to load archetypes\n"; 3383 or die "unable to load archetypes\n";
2986 #d# NEED to laod twice to resolve forward references
2987 # this really needs to be done in an extra post-pass
2988 # (which needs to be synchronous, so solve it differently)
2989 load_resource_file "$DATADIR/archetypes"
2990 or die "unable to load archetypes\n";
2991} 3384}
2992 3385
2993sub reload_treasures { 3386sub reload_treasures {
2994 load_resource_file "$DATADIR/treasures" 3387 load_resource_file "$DATADIR/treasures"
2995 or die "unable to load treasurelists\n"; 3388 or die "unable to load treasurelists\n";
2996} 3389}
2997 3390
2998sub reload_resources { 3391sub reload_resources {
2999 warn "reloading resource files...\n"; 3392 warn "reloading resource files...\n";
3000 3393
3394 reload_facedata;
3395 reload_archetypes;
3001 reload_regions; 3396 reload_regions;
3002 reload_facedata;
3003 #reload_archetypes;#d#
3004 reload_archetypes;
3005 reload_treasures; 3397 reload_treasures;
3006 3398
3007 warn "finished reloading resource files\n"; 3399 warn "finished reloading resource files\n";
3008} 3400}
3009 3401
3010sub init { 3402sub init {
3403 my $guard = freeze_mainloop;
3404
3405 evthread_start IO::AIO::poll_fileno;
3406
3011 reload_resources; 3407 reload_resources;
3012} 3408}
3013 3409
3014sub reload_config { 3410sub reload_config {
3015 open my $fh, "<:utf8", "$CONFDIR/config" 3411 open my $fh, "<:utf8", "$CONFDIR/config"
3016 or return; 3412 or return;
3017 3413
3018 local $/; 3414 local $/;
3019 *CFG = YAML::Syck::Load <$fh>; 3415 *CFG = YAML::Load <$fh>;
3020 3416
3021 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3417 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3022 3418
3023 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3419 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3024 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3420 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3035sub main { 3431sub main {
3036 # we must not ever block the main coroutine 3432 # we must not ever block the main coroutine
3037 local $Coro::idle = sub { 3433 local $Coro::idle = sub {
3038 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3434 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3039 (async { 3435 (async {
3040 Event::one_event; 3436 $Coro::current->{desc} = "IDLE BUG HANDLER";
3437 EV::loop EV::LOOP_ONESHOT;
3041 })->prio (Coro::PRIO_MAX); 3438 })->prio (Coro::PRIO_MAX);
3042 }; 3439 };
3043 3440
3441 {
3442 my $guard = freeze_mainloop;
3044 reload_config; 3443 reload_config;
3045 db_init; 3444 db_init;
3046 load_extensions; 3445 load_extensions;
3047 3446
3048 $TICK_WATCHER->start; 3447 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3448 }
3449
3049 Event::loop; 3450 EV::loop;
3050} 3451}
3051 3452
3052############################################################################# 3453#############################################################################
3053# initialisation and cleanup 3454# initialisation and cleanup
3054 3455
3055# install some emergency cleanup handlers 3456# install some emergency cleanup handlers
3056BEGIN { 3457BEGIN {
3458 our %SIGWATCHER = ();
3057 for my $signal (qw(INT HUP TERM)) { 3459 for my $signal (qw(INT HUP TERM)) {
3058 Event->signal ( 3460 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3059 reentrant => 0,
3060 data => WF_AUTOCANCEL,
3061 signal => $signal,
3062 prio => 0,
3063 cb => sub {
3064 cf::cleanup "SIG$signal"; 3461 cf::cleanup "SIG$signal";
3065 },
3066 ); 3462 };
3067 } 3463 }
3068} 3464}
3069 3465
3070sub write_runtime { 3466sub write_runtime_sync {
3071 my $runtime = "$LOCALDIR/runtime"; 3467 my $runtime = "$LOCALDIR/runtime";
3072 3468
3073 # first touch the runtime file to show we are still running: 3469 # first touch the runtime file to show we are still running:
3074 # the fsync below can take a very very long time. 3470 # the fsync below can take a very very long time.
3075 3471
3101 and return; 3497 and return;
3102 3498
3103 warn "runtime file written.\n"; 3499 warn "runtime file written.\n";
3104 3500
3105 1 3501 1
3502}
3503
3504our $uuid_lock;
3505our $uuid_skip;
3506
3507sub write_uuid_sync($) {
3508 $uuid_skip ||= $_[0];
3509
3510 return if $uuid_lock;
3511 local $uuid_lock = 1;
3512
3513 my $uuid = "$LOCALDIR/uuid";
3514
3515 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3516 or return;
3517
3518 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3519 $uuid_skip = 0;
3520
3521 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3522 and return;
3523
3524 # always fsync - this file is important
3525 aio_fsync $fh
3526 and return;
3527
3528 close $fh
3529 or return;
3530
3531 aio_rename "$uuid~", $uuid
3532 and return;
3533
3534 warn "uuid file written ($value).\n";
3535
3536 1
3537
3538}
3539
3540sub write_uuid($$) {
3541 my ($skip, $sync) = @_;
3542
3543 $sync ? write_uuid_sync $skip
3544 : async { write_uuid_sync $skip };
3106} 3545}
3107 3546
3108sub emergency_save() { 3547sub emergency_save() {
3109 my $freeze_guard = cf::freeze_mainloop; 3548 my $freeze_guard = cf::freeze_mainloop;
3110 3549
3116 # and maps saved/destroyed asynchronously. 3555 # and maps saved/destroyed asynchronously.
3117 warn "begin emergency player save\n"; 3556 warn "begin emergency player save\n";
3118 for my $login (keys %cf::PLAYER) { 3557 for my $login (keys %cf::PLAYER) {
3119 my $pl = $cf::PLAYER{$login} or next; 3558 my $pl = $cf::PLAYER{$login} or next;
3120 $pl->valid or next; 3559 $pl->valid or next;
3560 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3121 $pl->save; 3561 $pl->save;
3122 } 3562 }
3123 warn "end emergency player save\n"; 3563 warn "end emergency player save\n";
3124 3564
3125 warn "begin emergency map save\n"; 3565 warn "begin emergency map save\n";
3131 warn "end emergency map save\n"; 3571 warn "end emergency map save\n";
3132 3572
3133 warn "begin emergency database checkpoint\n"; 3573 warn "begin emergency database checkpoint\n";
3134 BDB::db_env_txn_checkpoint $DB_ENV; 3574 BDB::db_env_txn_checkpoint $DB_ENV;
3135 warn "end emergency database checkpoint\n"; 3575 warn "end emergency database checkpoint\n";
3576
3577 warn "begin write uuid\n";
3578 write_uuid_sync 1;
3579 warn "end write uuid\n";
3136 }; 3580 };
3137 3581
3138 warn "leave emergency perl save\n"; 3582 warn "leave emergency perl save\n";
3139} 3583}
3140 3584
3155 warn "reloading..."; 3599 warn "reloading...";
3156 3600
3157 warn "entering sync_job"; 3601 warn "entering sync_job";
3158 3602
3159 cf::sync_job { 3603 cf::sync_job {
3160 cf::write_runtime; # external watchdog should not bark 3604 cf::write_runtime_sync; # external watchdog should not bark
3161 cf::emergency_save; 3605 cf::emergency_save;
3162 cf::write_runtime; # external watchdog should not bark 3606 cf::write_runtime_sync; # external watchdog should not bark
3163 3607
3164 warn "syncing database to disk"; 3608 warn "syncing database to disk";
3165 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3166 3610
3167 # if anything goes wrong in here, we should simply crash as we already saved 3611 # if anything goes wrong in here, we should simply crash as we already saved
3168
3169 warn "cancelling all WF_AUTOCANCEL watchers";
3170 for (Event::all_watchers) {
3171 $_->cancel if $_->data & WF_AUTOCANCEL;
3172 }
3173 3612
3174 warn "flushing outstanding aio requests"; 3613 warn "flushing outstanding aio requests";
3175 for (;;) { 3614 for (;;) {
3176 BDB::flush; 3615 BDB::flush;
3177 IO::AIO::flush; 3616 IO::AIO::flush;
3178 Coro::cede; 3617 Coro::cede_notself;
3179 last unless IO::AIO::nreqs || BDB::nreqs; 3618 last unless IO::AIO::nreqs || BDB::nreqs;
3180 warn "iterate..."; 3619 warn "iterate...";
3181 } 3620 }
3182 3621
3183 ++$RELOAD; 3622 ++$RELOAD;
3259 warn "leaving sync_job"; 3698 warn "leaving sync_job";
3260 3699
3261 1 3700 1
3262 } or do { 3701 } or do {
3263 warn $@; 3702 warn $@;
3264 warn "error while reloading, exiting."; 3703 cf::cleanup "error while reloading, exiting.";
3265 exit 1;
3266 }; 3704 };
3267 3705
3268 warn "reloaded"; 3706 warn "reloaded";
3269}; 3707};
3270 3708
3272 3710
3273sub reload_perl() { 3711sub reload_perl() {
3274 # doing reload synchronously and two reloads happen back-to-back, 3712 # doing reload synchronously and two reloads happen back-to-back,
3275 # coro crashes during coro_state_free->destroy here. 3713 # coro crashes during coro_state_free->destroy here.
3276 3714
3277 $RELOAD_WATCHER ||= Event->timer ( 3715 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3278 reentrant => 0,
3279 after => 0,
3280 data => WF_AUTOCANCEL,
3281 cb => sub {
3282 do_reload_perl; 3716 do_reload_perl;
3283 undef $RELOAD_WATCHER; 3717 undef $RELOAD_WATCHER;
3284 },
3285 ); 3718 };
3286} 3719}
3287 3720
3288register_command "reload" => sub { 3721register_command "reload" => sub {
3289 my ($who, $arg) = @_; 3722 my ($who, $arg) = @_;
3290 3723
3291 if ($who->flag (FLAG_WIZ)) { 3724 if ($who->flag (FLAG_WIZ)) {
3292 $who->message ("reloading server."); 3725 $who->message ("reloading server.");
3726 async {
3727 $Coro::current->{desc} = "perl_reload";
3293 async { reload_perl }; 3728 reload_perl;
3729 };
3294 } 3730 }
3295}; 3731};
3296 3732
3297unshift @INC, $LIBDIR; 3733unshift @INC, $LIBDIR;
3298 3734
3300 3736
3301our @WAIT_FOR_TICK; 3737our @WAIT_FOR_TICK;
3302our @WAIT_FOR_TICK_BEGIN; 3738our @WAIT_FOR_TICK_BEGIN;
3303 3739
3304sub wait_for_tick { 3740sub wait_for_tick {
3305 return unless $TICK_WATCHER->is_active;
3306 return if $Coro::current == $Coro::main; 3741 return if tick_inhibit || $Coro::current == $Coro::main;
3307 3742
3308 my $signal = new Coro::Signal; 3743 my $signal = new Coro::Signal;
3309 push @WAIT_FOR_TICK, $signal; 3744 push @WAIT_FOR_TICK, $signal;
3310 $signal->wait; 3745 $signal->wait;
3311} 3746}
3312 3747
3313sub wait_for_tick_begin { 3748sub wait_for_tick_begin {
3314 return unless $TICK_WATCHER->is_active;
3315 return if $Coro::current == $Coro::main; 3749 return if tick_inhibit || $Coro::current == $Coro::main;
3316 3750
3317 my $signal = new Coro::Signal; 3751 my $signal = new Coro::Signal;
3318 push @WAIT_FOR_TICK_BEGIN, $signal; 3752 push @WAIT_FOR_TICK_BEGIN, $signal;
3319 $signal->wait; 3753 $signal->wait;
3320} 3754}
3321 3755
3322 my $min = 1e6;#d# 3756sub tick {
3323 my $avg = 10;
3324$TICK_WATCHER = Event->timer (
3325 reentrant => 0,
3326 parked => 1,
3327 prio => 0,
3328 at => $NEXT_TICK || $TICK,
3329 data => WF_AUTOCANCEL,
3330 cb => sub {
3331 if ($Coro::current != $Coro::main) { 3757 if ($Coro::current != $Coro::main) {
3332 Carp::cluck "major BUG: server tick called outside of main coro, skipping it" 3758 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3333 unless ++$bug_warning > 10; 3759 unless ++$bug_warning > 10;
3334 return; 3760 return;
3335 } 3761 }
3336 3762
3337 $NOW = $tick_start = Event::time;
3338
3339 cf::server_tick; # one server iteration 3763 cf::server_tick; # one server iteration
3340 3764
3341 0 && sync_job {#d# 3765 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3342 for(1..10) { 3766 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
3343 my $t = Event::time; 3767 Coro::async_pool {
3344 my $map = my $map = new_from_path cf::map "/tmp/x.map" 3768 $Coro::current->{desc} = "runtime saver";
3345 or die; 3769 write_runtime_sync
3346 3770 or warn "ERROR: unable to write runtime file: $!";
3347 $map->width (50);
3348 $map->height (50);
3349 $map->alloc;
3350 $map->_load_objects ("/tmp/x.map", 1);
3351 my $t = Event::time - $t;
3352
3353 #next unless $t < 0.0013;#d#
3354 if ($t < $min) {
3355 $min = $t;
3356 }
3357 $avg = $avg * 0.99 + $t * 0.01;
3358 }
3359 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3360 exit 0;
3361 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3362 }; 3771 };
3772 }
3363 3773
3364 $RUNTIME += $TICK;
3365 $NEXT_TICK += $TICK;
3366
3367 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3368 $NEXT_RUNTIME_WRITE = $NOW + 10;
3369 Coro::async_pool {
3370 write_runtime
3371 or warn "ERROR: unable to write runtime file: $!";
3372 };
3373 }
3374
3375# my $AFTER = Event::time;
3376# warn $AFTER - $NOW;#d#
3377
3378 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) { 3774 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3379 $sig->send; 3775 $sig->send;
3380 } 3776 }
3381 while (my $sig = shift @WAIT_FOR_TICK) { 3777 while (my $sig = shift @WAIT_FOR_TICK) {
3382 $sig->send; 3778 $sig->send;
3383 } 3779 }
3384 3780
3385 $NOW = Event::time; 3781 $LOAD = ($NOW - $TICK_START) / $TICK;
3386
3387 # if we are delayed by four ticks or more, skip them all
3388 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
3389
3390 $TICK_WATCHER->at ($NEXT_TICK);
3391 $TICK_WATCHER->start;
3392
3393 $LOAD = ($NOW - $tick_start) / $TICK;
3394 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25; 3782 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3395 3783
3396 _post_tick; 3784 if (0) {
3397 3785 if ($NEXT_TICK) {
3398 3786 my $jitter = $TICK_START - $NEXT_TICK;
3787 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3788 warn "jitter $JITTER\n";#d#
3789 }
3399 }, 3790 }
3400); 3791}
3401 3792
3402{ 3793{
3403 BDB::max_poll_time $TICK * 0.1; 3794 # configure BDB
3404 $BDB_POLL_WATCHER = Event->io ( 3795
3405 reentrant => 0,
3406 fd => BDB::poll_fileno,
3407 poll => 'r',
3408 prio => 0,
3409 data => WF_AUTOCANCEL,
3410 cb => \&BDB::poll_cb,
3411 );
3412 BDB::min_parallel 8; 3796 BDB::min_parallel 8;
3413 3797 BDB::max_poll_reqs $TICK * 0.1;
3414 BDB::set_sync_prepare { 3798 $AnyEvent::BDB::WATCHER->priority (1);
3415 my $status;
3416 my $current = $Coro::current;
3417 (
3418 sub {
3419 $status = $!;
3420 $current->ready; undef $current;
3421 },
3422 sub {
3423 Coro::schedule while defined $current;
3424 $! = $status;
3425 },
3426 )
3427 };
3428 3799
3429 unless ($DB_ENV) { 3800 unless ($DB_ENV) {
3430 $DB_ENV = BDB::db_env_create; 3801 $DB_ENV = BDB::db_env_create;
3802 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3803 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3804 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3805 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3806 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3431 3807
3432 cf::sync_job { 3808 cf::sync_job {
3433 eval { 3809 eval {
3434 BDB::db_env_open 3810 BDB::db_env_open
3435 $DB_ENV, 3811 $DB_ENV,
3437 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN 3813 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3438 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE, 3814 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3439 0666; 3815 0666;
3440 3816
3441 cf::cleanup "db_env_open($BDBDIR): $!" if $!; 3817 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3442
3443 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3444 $DB_ENV->set_lk_detect;
3445 }; 3818 };
3446 3819
3447 cf::cleanup "db_env_open(db): $@" if $@; 3820 cf::cleanup "db_env_open(db): $@" if $@;
3448 }; 3821 };
3449 } 3822 }
3823
3824 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3825 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3826 };
3827 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3828 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3829 };
3830 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3831 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3832 };
3450} 3833}
3451 3834
3452{ 3835{
3836 # configure IO::AIO
3837
3453 IO::AIO::min_parallel 8; 3838 IO::AIO::min_parallel 8;
3454
3455 undef $Coro::AIO::WATCHER;
3456 IO::AIO::max_poll_time $TICK * 0.1; 3839 IO::AIO::max_poll_time $TICK * 0.1;
3457 $AIO_POLL_WATCHER = Event->io ( 3840 undef $AnyEvent::AIO::WATCHER;
3458 reentrant => 0,
3459 data => WF_AUTOCANCEL,
3460 fd => IO::AIO::poll_fileno,
3461 poll => 'r',
3462 prio => 6,
3463 cb => \&IO::AIO::poll_cb,
3464 );
3465} 3841}
3466 3842
3467my $_log_backtrace; 3843my $_log_backtrace;
3468 3844
3469sub _log_backtrace { 3845sub _log_backtrace {
3473 3849
3474 # limit the # of concurrent backtraces 3850 # limit the # of concurrent backtraces
3475 if ($_log_backtrace < 2) { 3851 if ($_log_backtrace < 2) {
3476 ++$_log_backtrace; 3852 ++$_log_backtrace;
3477 async { 3853 async {
3854 $Coro::current->{desc} = "abt $msg";
3855
3478 my @bt = fork_call { 3856 my @bt = fork_call {
3479 @addr = map { sprintf "%x", $_ } @addr; 3857 @addr = map { sprintf "%x", $_ } @addr;
3480 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X; 3858 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3481 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |" 3859 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3482 or die "addr2line: $!"; 3860 or die "addr2line: $!";

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