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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.234 by root, Thu Apr 5 13:44:31 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
20use Data::Dumper; 23use Data::Dumper;
21use Digest::MD5; 24use Digest::MD5;
22use Fcntl; 25use Fcntl;
26use YAML::Syck ();
23use IO::AIO 2.32 (); 27use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
26 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 37
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
33 40
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
42
43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 44
36our %COMMAND = (); 45our %COMMAND = ();
37our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
38 47
39our @EXTS = (); # list of extension package names 48our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 49our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 50our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 51our %EXT_MAP = (); # pluggable maps
43 52
53our $RELOAD; # number of reloads so far
44our @EVENT; 54our @EVENT;
45our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
46 56
47our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
48our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 61our $NEXT_TICK;
50our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
51 67
52our %CFG; 68our %CFG;
53 69
54our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 71our $RUNTIME;
56 72
57our %PLAYER; # all users 73our %PLAYER; # all users
58our %MAP; # all maps 74our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
77our $BDB_ENV_DIR = cf::localdir . "/db";
61 78
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
64 84
65binmode STDOUT; 85binmode STDOUT;
66binmode STDERR; 86binmode STDERR;
67 87
68# read virtual server time, if available 88# read virtual server time, if available
75mkdir cf::localdir; 95mkdir cf::localdir;
76mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
77mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
80 101
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
84 105
85############################################################################# 106#############################################################################
86 107
87=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
88 109
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 209 $d
189 } || "[unable to dump $_[0]: '$@']"; 210 } || "[unable to dump $_[0]: '$@']";
190} 211}
191 212
192use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 214
194=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
195 216
196Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
197 218
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
206 220
207Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 222
216=item cf::lock_wait $string 223=item cf::lock_wait $string
217 224
218Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
219 226
256} 263}
257 264
258sub freeze_mainloop { 265sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
260 267
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
262 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
263 $guard 272 $guard
264} 273}
265 274
266=item cf::async { BLOCK } 275=item cf::async { BLOCK }
337 346
338 $coro 347 $coro
339} 348}
340 349
341sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
342 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
343 354
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 356 or return;
346 357
358 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 363 and return;
350 364
365 # always fsync - this file is important
351 aio_fsync $fh 366 aio_fsync $fh
352 and return; 367 and return;
353 368
354 close $fh 369 close $fh
355 or return; 370 or return;
358 and return; 373 and return;
359 374
360 1 375 1
361} 376}
362 377
378=item cf::datalog type => key => value, ...
379
380Log a datalog packet of the given type with the given key-value pairs.
381
382=cut
383
384sub datalog($@) {
385 my ($type, %kv) = @_;
386 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
387}
388
363=back 389=back
364 390
365=cut 391=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 392
522############################################################################# 393#############################################################################
523 394
524=head2 ATTACHABLE OBJECTS 395=head2 ATTACHABLE OBJECTS
525 396
651our @CB_TYPE = (); # registry for type (cf-object class) based events 522our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 523our @CB_MAP = ();
653 524
654my %attachment; 525my %attachment;
655 526
527sub cf::attachable::thawer_merge {
528 # simply override everything except _meta
529 local $_[0]{_meta};
530 %{$_[0]} = %{$_[1]};
531}
532
656sub _attach_cb($$$$) { 533sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 534 my ($registry, $event, $prio, $cb) = @_;
658 535
659 use sort 'stable'; 536 use sort 'stable';
660 537
831# object support 708# object support
832 709
833sub reattach { 710sub reattach {
834 # basically do the same as instantiate, without calling instantiate 711 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 712 my ($obj) = @_;
713
714 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 715
837 my $registry = $obj->registry; 716 my $registry = $obj->registry;
838 717
839 @$registry = (); 718 @$registry = ();
840 719
887 $filename, length $$rdata, scalar @$objs; 766 $filename, length $$rdata, scalar @$objs;
888 767
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 768 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 769 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 770 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 771 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 772 close $fh;
894 773
895 if (@$objs) { 774 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 775 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 776 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 777 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 778 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 779 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 780 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 781 aio_rename "$filename.pst~", "$filename.pst";
903 } 782 }
904 } else { 783 } else {
905 aio_unlink "$filename.pst"; 784 aio_unlink "$filename.pst";
1027 "package $pkg; use strict; use utf8;\n" 906 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 907 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 908 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 909 . "\n};\n1";
1031 910
1032 eval $source 911 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 912 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 913 : "extension disabled.\n";
914 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
915 warn $@;
916 warn "mandatory extension failed to load, exiting.\n";
917 exit 1;
918 }
919 die $@;
920 }
1035 921
1036 push @EXTS, $pkg; 922 push @EXTS, $pkg;
1037} 923}
1038 924
1039sub load_extensions { 925sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 931 } or warn "$ext not loaded: $@";
1046 } 932 }
1047} 933}
1048 934
1049############################################################################# 935#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 936
1065=head2 CORE EXTENSIONS 937=head2 CORE EXTENSIONS
1066 938
1067Functions and methods that extend core crossfire objects. 939Functions and methods that extend core crossfire objects.
1068 940
1091} 963}
1092 964
1093sub path($) { 965sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 966 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 967
1096 (playerdir $login) . "/$login.pl" 968 (playerdir $login) . "/playerdata"
1097} 969}
1098 970
1099sub find_active($) { 971sub find_active($) {
1100 $cf::PLAYER{$_[0]} 972 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 973 and $cf::PLAYER{$_[0]}->active
1104 976
1105sub exists($) { 977sub exists($) {
1106 my ($login) = @_; 978 my ($login) = @_;
1107 979
1108 $cf::PLAYER{$login} 980 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 981 or cf::sync_job { !aio_stat path $login }
1110} 982}
1111 983
1112sub find($) { 984sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 985 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 986 my $login = $_[0];
1115 987
1116 my $guard = cf::lock_acquire "user_find:$login"; 988 my $guard = cf::lock_acquire "user_find:$login";
1117 989
1118 $cf::PLAYER{$_[0]} || do { 990 $cf::PLAYER{$_[0]} || do {
991 # rename old playerfiles to new ones
992 #TODO: remove when no longer required
993 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
994 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
995 aio_unlink +(playerdir $login) . "/$login.pl.pst";
996 aio_unlink +(playerdir $login) . "/$login.pl";
997
1119 my $pl = load_pl path $login 998 my $pl = load_pl path $login
1120 or return; 999 or return;
1121 $cf::PLAYER{$login} = $pl 1000 $cf::PLAYER{$login} = $pl
1122 } 1001 }
1123 } 1002 }
1160 1039
1161=cut 1040=cut
1162 1041
1163sub quit_character { 1042sub quit_character {
1164 my ($pl) = @_; 1043 my ($pl) = @_;
1044
1045 my $name = $pl->ob->name;
1165 1046
1166 $pl->{deny_save} = 1; 1047 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1048 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1049
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1050 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1055 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1056 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1057 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1058 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1059 $pl->destroy;
1060
1061 my $prefix = qr<^~\Q$name\E/>;
1062
1063 # nuke player maps
1064 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1065
1179 IO::AIO::aio_rmtree $temp; 1066 IO::AIO::aio_rmtree $temp;
1067}
1068
1069=item $pl->kick
1070
1071Kicks a player out of the game. This destroys the connection.
1072
1073=cut
1074
1075sub kick {
1076 my ($pl, $kicker) = @_;
1077
1078 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1079 $pl->killer ("kicked");
1080 $pl->ns->destroy;
1180} 1081}
1181 1082
1182=item cf::player::list_logins 1083=item cf::player::list_logins
1183 1084
1184Returns am arrayref of all valid playernames in the system, can take a 1085Returns am arrayref of all valid playernames in the system, can take a
1204 \@logins 1105 \@logins
1205} 1106}
1206 1107
1207=item $player->maps 1108=item $player->maps
1208 1109
1209Returns an arrayref of cf::path's of all maps that are private for this 1110Returns an arrayref of map paths that are private for this
1210player. May block. 1111player. May block.
1211 1112
1212=cut 1113=cut
1213 1114
1214sub maps($) { 1115sub maps($) {
1215 my ($pl) = @_; 1116 my ($pl) = @_;
1117
1118 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1119
1217 my $files = aio_readdir playerdir $pl 1120 my $files = aio_readdir playerdir $pl
1218 or return; 1121 or return;
1219 1122
1220 my @paths; 1123 my @paths;
1222 for (@$files) { 1125 for (@$files) {
1223 utf8::decode $_; 1126 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1127 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1128 next unless /^$PATH_SEP/o;
1226 1129
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1130 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1131 }
1229 1132
1230 \@paths 1133 \@paths
1231} 1134}
1232 1135
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1136=item $player->ext_reply ($msgid, %msg)
1234 1137
1235Sends an ext reply to the player. 1138Sends an ext reply to the player.
1236 1139
1237=cut 1140=cut
1238 1141
1239sub ext_reply($$$%) { 1142sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1143 my ($self, $id, %msg) = @_;
1241 1144
1242 $msg{msgid} = $id; 1145 $msg{msgid} = $id;
1243 1146
1244 $self->send ("ext " . cf::to_json \%msg); 1147 $self->send ("ext " . cf::to_json \%msg);
1148}
1149
1150=item $player->ext_event ($type, %msg)
1151
1152Sends an ext event to the client.
1153
1154=cut
1155
1156sub ext_event($$%) {
1157 my ($self, $type, %msg) = @_;
1158
1159 $self->ns->ext_event ($type, %msg);
1245} 1160}
1246 1161
1247package cf; 1162package cf;
1248 1163
1249=back 1164=back
1258package cf::map; 1173package cf::map;
1259 1174
1260use Fcntl; 1175use Fcntl;
1261use Coro::AIO; 1176use Coro::AIO;
1262 1177
1178use overload
1179 '""' => \&as_string,
1180 fallback => 1;
1181
1263our $MAX_RESET = 3600; 1182our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1183our $DEFAULT_RESET = 3000;
1265 1184
1266sub generate_random_map { 1185sub generate_random_map {
1267 my ($path, $rmp) = @_; 1186 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1187 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1188 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1189 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1190 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1191 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1192 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1193 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1194 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1195 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1196 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1197 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1198 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1199 (cf::region::find $rmp->{region}), $rmp->{custom}
1200 )
1201}
1202
1203=item cf::map->register ($regex, $prio)
1204
1205Register a handler for the map path matching the given regex at the
1206givne priority (higher is better, built-in handlers have priority 0, the
1207default).
1208
1209=cut
1210
1211sub register {
1212 my (undef, $regex, $prio) = @_;
1213 my $pkg = caller;
1214
1215 no strict;
1216 push @{"$pkg\::ISA"}, __PACKAGE__;
1217
1218 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1219}
1220
1221# also paths starting with '/'
1222$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1223
1224sub thawer_merge {
1225 my ($self, $merge) = @_;
1226
1227 # we have to keep some variables in memory intact
1228 local $self->{path};
1229 local $self->{load_path};
1230 local $self->{deny_save};
1231 local $self->{deny_reset};
1232
1233 $self->SUPER::thawer_merge ($merge);
1234}
1235
1236sub normalise {
1237 my ($path, $base) = @_;
1238
1239 $path = "$path"; # make sure its a string
1240
1241 $path =~ s/\.map$//;
1242
1243 # map plan:
1244 #
1245 # /! non-realised random map exit (special hack!)
1246 # {... are special paths that are not being touched
1247 # ?xxx/... are special absolute paths
1248 # ?random/... random maps
1249 # /... normal maps
1250 # ~user/... per-player map of a specific user
1251
1252 $path =~ s/$PATH_SEP/\//go;
1253
1254 # treat it as relative path if it starts with
1255 # something that looks reasonable
1256 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1257 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1258
1259 $base =~ s{[^/]+/?$}{};
1260 $path = "$base/$path";
1261 }
1262
1263 for ($path) {
1264 redo if s{//}{/};
1265 redo if s{/\.?/}{/};
1266 redo if s{/[^/]+/\.\./}{/};
1267 }
1268
1269 $path
1270}
1271
1272sub new_from_path {
1273 my (undef, $path, $base) = @_;
1274
1275 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1276
1277 $path = normalise $path, $base;
1278
1279 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1280 if ($path =~ $EXT_MAP{$pkg}[1]) {
1281 my $self = bless cf::map::new, $pkg;
1282 $self->{path} = $path; $self->path ($path);
1283 $self->init; # pass $1 etc.
1284 return $self;
1285 }
1286 }
1287
1288 Carp::carp "unable to resolve path '$path' (base '$base').";
1289 ()
1290}
1291
1292sub init {
1293 my ($self) = @_;
1294
1295 $self
1296}
1297
1298sub as_string {
1299 my ($self) = @_;
1300
1301 "$self->{path}"
1302}
1303
1304# the displayed name, this is a one way mapping
1305sub visible_name {
1306 &as_string
1307}
1308
1309# the original (read-only) location
1310sub load_path {
1311 my ($self) = @_;
1312
1313 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1314}
1315
1316# the temporary/swap location
1317sub save_path {
1318 my ($self) = @_;
1319
1320 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1321 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1322}
1323
1324# the unique path, undef == no special unique path
1325sub uniq_path {
1326 my ($self) = @_;
1327
1328 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1329 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1283} 1330}
1284 1331
1285# and all this just because we cannot iterate over 1332# and all this just because we cannot iterate over
1286# all maps in C++... 1333# all maps in C++...
1287sub change_all_map_light { 1334sub change_all_map_light {
1289 1336
1290 $_->change_map_light ($change) 1337 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1338 for grep $_->outdoor, values %cf::MAP;
1292} 1339}
1293 1340
1341sub unlink_save {
1342 my ($self) = @_;
1343
1344 utf8::encode (my $save = $self->save_path);
1345 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1346 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1347}
1348
1294sub load_map_header($) { 1349sub load_header_from($) {
1295 my ($path) = @_; 1350 my ($self, $path) = @_;
1296 1351
1297 utf8::encode $path; 1352 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1353 #aio_open $path, O_RDONLY, 0
1354 # or return;
1355
1356 $self->_load_header ($path)
1299 or return; 1357 or return;
1300 1358
1301 my $map = cf::map::new 1359 $self->{load_path} = $path;
1360
1361 1
1362}
1363
1364sub load_header_orig {
1365 my ($self) = @_;
1366
1367 $self->load_header_from ($self->load_path)
1368}
1369
1370sub load_header_temp {
1371 my ($self) = @_;
1372
1373 $self->load_header_from ($self->save_path)
1374}
1375
1376sub prepare_temp {
1377 my ($self) = @_;
1378
1379 $self->last_access ((delete $self->{last_access})
1380 || $cf::RUNTIME); #d#
1381 # safety
1382 $self->{instantiate_time} = $cf::RUNTIME
1383 if $self->{instantiate_time} > $cf::RUNTIME;
1384}
1385
1386sub prepare_orig {
1387 my ($self) = @_;
1388
1389 $self->{load_original} = 1;
1390 $self->{instantiate_time} = $cf::RUNTIME;
1391 $self->last_access ($cf::RUNTIME);
1392 $self->instantiate;
1393}
1394
1395sub load_header {
1396 my ($self) = @_;
1397
1398 if ($self->load_header_temp) {
1399 $self->prepare_temp;
1400 } else {
1401 $self->load_header_orig
1302 or return; 1402 or return;
1403 $self->prepare_orig;
1404 }
1303 1405
1304 # for better error messages only, will be overwritten later 1406 1
1305 $map->path ($path);
1306
1307 $map->load_header ($path)
1308 or return;
1309
1310 $map->{load_path} = $path;
1311
1312 $map
1313} 1407}
1314 1408
1315sub find; 1409sub find;
1316sub find { 1410sub find {
1317 my ($path, $origin) = @_; 1411 my ($path, $origin) = @_;
1318 1412
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1413 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1414
1324 cf::lock_wait "map_find:$key"; 1415 cf::lock_wait "map_find:$path";
1325 1416
1326 $cf::MAP{$key} || do { 1417 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1418 my $guard = cf::lock_acquire "map_find:$path";
1328 1419 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1420 or return;
1343 1421
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1422 $map->{last_save} = $cf::RUNTIME;
1356 1423
1357 Coro::cede; 1424 $map->load_header
1425 or return;
1358 1426
1359 if ($map->should_reset) { 1427 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1428 # doing this can freeze the server in a sync job, obviously
1429 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1430 $map->reset;
1361 undef $guard; 1431 undef $guard;
1362 $map = find $path 1432 return find $path;
1363 or return;
1364 } 1433 }
1365 1434
1366 $cf::MAP{$key} = $map 1435 $cf::MAP{$path} = $map
1367 } 1436 }
1368} 1437}
1438
1439sub pre_load { }
1440sub post_load { }
1369 1441
1370sub load { 1442sub load {
1371 my ($self) = @_; 1443 my ($self) = @_;
1372 1444
1445 local $self->{deny_reset} = 1; # loading can take a long time
1446
1373 my $path = $self->{path}; 1447 my $path = $self->{path};
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1448 my $guard = cf::lock_acquire "map_load:$path";
1375 1449
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1450 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1451
1378 $self->in_memory (cf::MAP_LOADING); 1452 $self->in_memory (cf::MAP_LOADING);
1379 1453
1380 $self->alloc; 1454 $self->alloc;
1455
1456 $self->pre_load;
1457
1381 $self->load_objects ($self->{load_path}, 1) 1458 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1459 or return;
1383 1460
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1461 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1462 if delete $self->{load_original};
1386 1463
1387 if (my $uniq = $path->uniq_path) { 1464 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1465 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1466 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1467 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1468 $self->_load_objects ($uniq, 0);
1392 } 1469 }
1393 } 1470 }
1394 1471
1395 Coro::cede; 1472 Coro::cede;
1396 1473
1397 # now do the right thing for maps 1474 # now do the right thing for maps
1398 $self->link_multipart_objects; 1475 $self->link_multipart_objects;
1399 1476
1400 if ($self->{path}->is_style_map) { 1477 unless ($self->{deny_activate}) {
1401 $self->{deny_save} = 1; 1478 $self->decay_objects;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply; 1479 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons; 1480 $self->update_buttons;
1481 Coro::cede;
1407 $self->set_darkness_map; 1482 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1483 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1484 unless $self->difficulty;
1485 Coro::cede;
1410 $self->activate; 1486 $self->activate;
1411 } 1487 }
1412 1488
1413 Coro::cede; 1489 $self->post_load;
1414 1490
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1491 $self->in_memory (cf::MAP_IN_MEMORY);
1492}
1493
1494sub customise_for {
1495 my ($self, $ob) = @_;
1496
1497 return find "~" . $ob->name . "/" . $self->{path}
1498 if $self->per_player;
1499
1500 $self
1416} 1501}
1417 1502
1418# find and load all maps in the 3x3 area around a map 1503# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1504sub load_diag {
1420 my ($map) = @_; 1505 my ($map) = @_;
1450 1535
1451 cf::sync_job { $map->load }; 1536 cf::sync_job { $map->load };
1452} 1537}
1453 1538
1454our %MAP_PREFETCH; 1539our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1540our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1541
1470sub find_async { 1542sub find_async {
1471 my ($path, $origin) = @_; 1543 my ($path, $origin) = @_;
1472 1544
1473 $path = new cf::path $path, $origin && $origin->path; 1545 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1546
1476 if (my $map = $cf::MAP{$key}) { 1547 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1548 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1549 }
1479 1550
1480 $MAP_PREFETCH{$key} = $path; 1551 undef $MAP_PREFETCH{$path};
1552 $MAP_PREFETCHER ||= cf::async {
1553 while (%MAP_PREFETCH) {
1554 for my $path (keys %MAP_PREFETCH) {
1555 my $map = find $path
1556 or next;
1557 $map->load;
1558
1559 delete $MAP_PREFETCH{$path};
1560 }
1561 }
1562 undef $MAP_PREFETCHER;
1563 };
1481 $MAP_PREFETCHER->ready; 1564 $MAP_PREFETCHER->prio (6);
1482 1565
1483 () 1566 ()
1484} 1567}
1485 1568
1486sub save { 1569sub save {
1490 1573
1491 $self->{last_save} = $cf::RUNTIME; 1574 $self->{last_save} = $cf::RUNTIME;
1492 1575
1493 return unless $self->dirty; 1576 return unless $self->dirty;
1494 1577
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1578 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1579 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1580
1498 $self->{load_path} = $save; 1581 $self->{load_path} = $save;
1499 1582
1500 return if $self->{deny_save}; 1583 return if $self->{deny_save};
1501 1584
1504 cf::async { 1587 cf::async {
1505 $_->contr->save for $self->players; 1588 $_->contr->save for $self->players;
1506 }; 1589 };
1507 1590
1508 if ($uniq) { 1591 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1592 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1593 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1594 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1595 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1596 }
1514} 1597}
1515 1598
1516sub swap_out { 1599sub swap_out {
1517 my ($self) = @_; 1600 my ($self) = @_;
1531 1614
1532sub reset_at { 1615sub reset_at {
1533 my ($self) = @_; 1616 my ($self) = @_;
1534 1617
1535 # TODO: safety, remove and allow resettable per-player maps 1618 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel}; 1619 return 1e99 if $self->isa ("ext::map_per_player");#d#
1537 return 1e99 if $self->{deny_reset}; 1620 return 1e99 if $self->{deny_reset};
1538 1621
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1622 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1623 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1624
1546 my ($self) = @_; 1629 my ($self) = @_;
1547 1630
1548 $self->reset_at <= $cf::RUNTIME 1631 $self->reset_at <= $cf::RUNTIME
1549} 1632}
1550 1633
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1634sub reset {
1573 my ($self) = @_; 1635 my ($self) = @_;
1574 1636
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1637 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1638
1577 return if $self->players; 1639 return if $self->players;
1578 return if $self->{path}{user_rel};#d# 1640 return if $self->isa ("ext::map_per_player");#d#
1579 1641
1580 warn "resetting map ", $self->path;#d# 1642 warn "resetting map ", $self->path;#d#
1581 1643
1644 $self->in_memory (cf::MAP_SWAPPED);
1645
1646 # need to save uniques path
1647 unless ($self->{deny_save}) {
1648 my $uniq = $self->uniq_path; utf8::encode $uniq;
1649
1650 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1651 if $uniq;
1652 }
1653
1582 delete $cf::MAP{$self->path}; 1654 delete $cf::MAP{$self->path};
1655
1656 $self->clear;
1583 1657
1584 $_->clear_links_to ($self) for values %cf::MAP; 1658 $_->clear_links_to ($self) for values %cf::MAP;
1585 1659
1586 $self->unlink_save; 1660 $self->unlink_save;
1587 $self->destroy; 1661 $self->destroy;
1590my $nuke_counter = "aaaa"; 1664my $nuke_counter = "aaaa";
1591 1665
1592sub nuke { 1666sub nuke {
1593 my ($self) = @_; 1667 my ($self) = @_;
1594 1668
1669 delete $cf::MAP{$self->path};
1670
1671 $self->unlink_save;
1672
1673 bless $self, "cf::map";
1674 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1675 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1676 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1677 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1678
1679 $cf::MAP{$self->path} = $self;
1680
1598 $self->reset; # polite request, might not happen 1681 $self->reset; # polite request, might not happen
1599} 1682}
1600 1683
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1684=item cf::map::unique_maps
1612 1685
1613Returns an arrayref of cf::path's of all shared maps that have 1686Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1687instantiated unique items. May block.
1615 1688
1616=cut 1689=cut
1617 1690
1618sub unique_maps() { 1691sub unique_maps() {
1624 for (@$files) { 1697 for (@$files) {
1625 utf8::decode $_; 1698 utf8::decode $_;
1626 next if /\.pst$/; 1699 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1700 next unless /^$PATH_SEP/o;
1628 1701
1629 push @paths, new cf::path $_; 1702 push @paths, cf::map::normalise $_;
1630 } 1703 }
1631 1704
1632 \@paths 1705 \@paths
1633} 1706}
1634 1707
1709 1782
1710=item $player_object->enter_link 1783=item $player_object->enter_link
1711 1784
1712Freezes the player and moves him/her to a special map (C<{link}>). 1785Freezes the player and moves him/her to a special map (C<{link}>).
1713 1786
1714The player should be reaosnably safe there for short amounts of time. You 1787The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1788I<MUST> call C<leave_link> as soon as possible, though.
1716 1789
1790Will never block.
1791
1717=item $player_object->leave_link ($map, $x, $y) 1792=item $player_object->leave_link ($map, $x, $y)
1718 1793
1719Moves the player out of the specila link map onto the given map. If the 1794Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1795map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1796to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1797fails, to the emergency map position.
1723 1798
1724Might block. 1799Might block.
1725 1800
1726=cut 1801=cut
1802
1803sub link_map {
1804 unless ($LINK_MAP) {
1805 $LINK_MAP = cf::map::find "{link}"
1806 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1807 $LINK_MAP->load;
1808 }
1809
1810 $LINK_MAP
1811}
1727 1812
1728sub cf::object::player::enter_link { 1813sub cf::object::player::enter_link {
1729 my ($self) = @_; 1814 my ($self) = @_;
1730 1815
1731 $self->deactivate_recursive; 1816 $self->deactivate_recursive;
1732 1817
1733 return if $self->map == $LINK_MAP; 1818 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1819
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1820 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1821 if $self->map;
1737 1822
1738 $self->enter_map ($LINK_MAP, 20, 20); 1823 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1824}
1740 1825
1741sub cf::object::player::leave_link { 1826sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1827 my ($self, $map, $x, $y) = @_;
1743 1828
1765 $map->load; 1850 $map->load;
1766 $map->load_diag; 1851 $map->load_diag;
1767 1852
1768 return unless $self->contr->active; 1853 return unless $self->contr->active;
1769 $self->activate_recursive; 1854 $self->activate_recursive;
1855
1856 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1857 $self->enter_map ($map, $x, $y);
1771} 1858}
1772 1859
1773cf::player->attach ( 1860cf::player->attach (
1774 on_logout => sub { 1861 on_logout => sub {
1787 # try to abort aborted map switching on player login :) 1874 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes 1875 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) { 1876 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link; 1877 $pl->ob->enter_link;
1791 (async { 1878 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef, 1879 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, " 1880 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.", 1881 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED); 1882 cf::NDI_RED);
1883 # we need this sleep as the login has a concurrent enter_exit running
1884 # and this sleep increases chances of the player not ending up in scorn
1798 Coro::Timer::sleep 1; 1885 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link; 1886 $pl->ob->leave_link;
1800 })->prio (2); 1887 })->prio (2);
1801 } 1888 }
1802 }, 1889 },
1807=cut 1894=cut
1808 1895
1809sub cf::object::player::goto { 1896sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1897 my ($self, $path, $x, $y) = @_;
1811 1898
1812 $path = new cf::path $path;
1813
1814 $self->enter_link; 1899 $self->enter_link;
1815 1900
1816 (async { 1901 (async {
1902 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1903 my $map = cf::map::find $path;
1818 $map = $map->customise_for ($self) if $map; 1904 $map = $map->customise_for ($self) if $map;
1819 1905 $map
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1906 } or
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1907 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1824 1908
1825 $self->leave_link ($map, $x, $y); 1909 $self->leave_link ($map, $x, $y);
1826 })->prio (1); 1910 })->prio (1);
1827} 1911}
1828 1912
1832 1916
1833sub parse_random_map_params { 1917sub parse_random_map_params {
1834 my ($spec) = @_; 1918 my ($spec) = @_;
1835 1919
1836 my $rmp = { # defaults 1920 my $rmp = { # defaults
1837 xsize => 10, 1921 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 1922 ysize => (cf::rndm 15, 40),
1923 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1924 #layout => string,
1839 }; 1925 };
1840 1926
1841 for (split /\n/, $spec) { 1927 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 1928 my ($k, $v) = split /\s+/, $_, 2;
1843 1929
1847 $rmp 1933 $rmp
1848} 1934}
1849 1935
1850sub prepare_random_map { 1936sub prepare_random_map {
1851 my ($exit) = @_; 1937 my ($exit) = @_;
1938
1939 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 1940
1853 # all this does is basically replace the /! path by 1941 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 1942 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 1943 # that depends on the exit object
1856 1944
1857 my $rmp = parse_random_map_params $exit->msg; 1945 my $rmp = parse_random_map_params $exit->msg;
1858 1946
1859 if ($exit->map) { 1947 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 1948 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 1949 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 1950 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 1951 $rmp->{origin_y} = $exit->y;
1864 } 1952 }
1865 1953
1866 $rmp->{random_seed} ||= $exit->random_seed; 1954 $rmp->{random_seed} ||= $exit->random_seed;
1867 1955
1868 my $data = cf::to_json $rmp; 1956 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 1957 my $md5 = Digest::MD5::md5_hex $data;
1958 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1870 1959
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1960 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 1961 aio_write $fh, 0, (length $data), $data, 0;
1962 undef $fh;
1963 aio_rename "$meta~", $meta;
1873 1964
1874 $exit->slaying ("?random/$md5"); 1965 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 1966 $exit->msg (undef);
1876 } 1967 }
1877} 1968}
1878 1969
1879sub cf::object::player::enter_exit { 1970sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 1971 my ($self, $exit) = @_;
1881 1972
1882 return unless $self->type == cf::PLAYER; 1973 return unless $self->type == cf::PLAYER;
1974
1975 if ($exit->slaying eq "/!") {
1976 #TODO: this should de-fi-ni-te-ly not be a sync-job
1977 # the problem is that $exit might not survive long enough
1978 # so it needs to be done right now, right here
1979 cf::sync_job { prepare_random_map $exit };
1980 }
1981
1982 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1983 my $hp = $exit->stats->hp;
1984 my $sp = $exit->stats->sp;
1883 1985
1884 $self->enter_link; 1986 $self->enter_link;
1885 1987
1886 (async { 1988 (async {
1887 $self->deactivate_recursive; # just to be sure 1989 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 1990 unless (eval {
1889 prepare_random_map $exit 1991 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 1992
1895 1; 1993 1;
1896 }) { 1994 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 1995 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 1996 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 1997 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 1998 cf::NDI_UNIQUE | cf::NDI_RED);
1901 1999
1902 warn "ERROR in enter_exit: $@"; 2000 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2001 $self->leave_link;
1904 } 2002 }
1905 })->prio (1); 2003 })->prio (1);
1918 2016
1919sub cf::client::send_drawinfo { 2017sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2018 my ($self, $text, $flags) = @_;
1921 2019
1922 utf8::encode $text; 2020 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2021 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2022}
1925 2023
2024=item $client->ext_event ($type, %msg)
2025
2026Sends an exti event to the client.
2027
2028=cut
2029
2030sub cf::client::ext_event($$%) {
2031 my ($self, $type, %msg) = @_;
2032
2033 $msg{msgtype} = "event_$type";
2034 $self->send_packet ("ext " . cf::to_json \%msg);
2035}
1926 2036
1927=item $success = $client->query ($flags, "text", \&cb) 2037=item $success = $client->query ($flags, "text", \&cb)
1928 2038
1929Queues a query to the client, calling the given callback with 2039Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2040the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2069 # get handled first
1960 my $queue = delete $ns->{query_queue} 2070 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2071 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2072
1963 (shift @$queue)->[1]->($msg); 2073 (shift @$queue)->[1]->($msg);
2074 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2075
1965 push @{ $ns->{query_queue} }, @$queue; 2076 push @{ $ns->{query_queue} }, @$queue;
1966 2077
1967 if (@{ $ns->{query_queue} } == @$queue) { 2078 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2079 if (@$queue) {
2026 2137
2027# here we export the classes and methods available to script code 2138# here we export the classes and methods available to script code
2028 2139
2029=pod 2140=pod
2030 2141
2031The following fucntions and emthods are available within a safe environment: 2142The following functions and methods are available within a safe environment:
2032 2143
2033 cf::object contr pay_amount pay_player map 2144 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2145 cf::object::player player
2035 cf::player peaceful 2146 cf::player peaceful
2036 cf::map trigger 2147 cf::map trigger
2129The parameter C<$family> should best start with the name of the extension 2240The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2241using it, it should be unique.
2131 2242
2132=over 4 2243=over 4
2133 2244
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2245=item $value = cf::db_get $family => $key
2141 2246
2142Returns a single value from the database 2247Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2248
2149=item cf::db_put $family => $key => $value 2249=item cf::db_put $family => $key => $value
2150 2250
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2251Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2252
2162=cut 2253=cut
2163 2254
2164our $DB; 2255our $DB;
2165 2256
2166{ 2257sub db_init {
2258 unless ($DB) {
2259 $DB = BDB::db_create $DB_ENV;
2260
2261 cf::sync_job {
2262 eval {
2263 $DB->set_flags (BDB::CHKSUM);
2264
2265 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2266 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2267 cf::cleanup "db_open(db): $!" if $!;
2268 };
2269 cf::cleanup "db_open(db): $@" if $@;
2270 };
2271
2167 my $path = cf::localdir . "/database.pst"; 2272 my $path = cf::localdir . "/database.pst";
2273 if (stat $path) {
2274 cf::sync_job {
2275 my $pst = Storable::retrieve $path;
2168 2276
2169 sub db_load() { 2277 cf::db_put (board => data => $pst->{board});
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2278 cf::db_put (guildrules => data => $pst->{guildrules});
2171 } 2279 cf::db_put (rent => balance => $pst->{rent}{balance});
2280 BDB::db_env_txn_checkpoint $DB_ENV;
2172 2281
2173 my $pid; 2282 unlink $path;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2283 };
2183 } 2284 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2285 }
2286}
2195 2287
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2288sub db_get($$) {
2202 @_ >= 2 2289 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2290
2291 cf::sync_job {
2292 BDB::db_get $DB, undef, $key, my $data;
2293
2294 $! ? ()
2295 : Compress::LZF::sthaw $data
2296 }
2297}
2298
2207 sub db_put($$;$) { 2299sub db_put($$$) {
2208 if (@_ >= 3) { 2300 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2301 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2302}
2303
2304#############################################################################
2305# the server's init and main functions
2306
2307sub load_facedata {
2308 my $path = sprintf "%s/facedata", cf::datadir;
2309
2310 warn "loading facedata from $path\n";
2311
2312 my $faces;
2313 0 < aio_load $path, $faces
2314 or die "$path: $!";
2315
2316 Coro::cede;
2317 $faces = Storable::thaw $faces;
2318 Coro::cede;
2319
2320 my $meta = delete $faces->{""};
2321 $meta->{version} == 1
2322 or cf::cleanup "$path: version mismatch, cannot proceed.";
2323
2324 while (my ($face, $info) = each %$faces) {
2325 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2326 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2327 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2328 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2329 Coro::cede;
2330 }
2331
2332 while (my ($face, $info) = each %$faces) {
2333 next unless $info->{smooth};
2334 my $idx = cf::face::find $face
2335 or next;
2336 if (my $smooth = cf::face::find $info->{smooth}) {
2337 cf::face::set_smooth $idx, $smooth;
2210 } else { 2338 } else {
2211 $DB->{$_[0]} = $_[1]; 2339 warn "smooth face '$info->{smooth}' not found for face '$face'";
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 2340 }
2221 ); 2341 Coro::cede;
2222} 2342 }
2223 2343
2224############################################################################# 2344 1
2225# the server's main() 2345}
2346
2347sub reload_resources {
2348 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2349 or die "unable to load regions file\n";#d#
2350 load_facedata
2351 or die "unable to load facedata\n";#d#
2352}
2353
2354sub init {
2355 reload_resources;
2356}
2226 2357
2227sub cfg_load { 2358sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2359 open my $fh, "<:utf8", cf::confdir . "/config"
2229 or return; 2360 or return;
2230 2361
2247 2378
2248sub main { 2379sub main {
2249 # we must not ever block the main coroutine 2380 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2381 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2382 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2383 (async {
2252 async { Event::one_event }; 2384 Event::one_event;
2385 })->prio (Coro::PRIO_MAX);
2253 }; 2386 };
2254 2387
2255 cfg_load; 2388 cfg_load;
2256 db_load; 2389 db_init;
2257 load_extensions; 2390 load_extensions;
2391
2392 $TICK_WATCHER->start;
2258 Event::loop; 2393 Event::loop;
2259} 2394}
2260 2395
2261############################################################################# 2396#############################################################################
2262# initialisation and cleanup 2397# initialisation and cleanup
2263 2398
2264# install some emergency cleanup handlers 2399# install some emergency cleanup handlers
2265BEGIN { 2400BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2401 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2402 Event->signal (
2403 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2404 data => WF_AUTOCANCEL,
2269 signal => $signal, 2405 signal => $signal,
2406 prio => 0,
2270 cb => sub { 2407 cb => sub {
2271 cf::cleanup "SIG$signal"; 2408 cf::cleanup "SIG$signal";
2272 }, 2409 },
2273 ); 2410 );
2274 } 2411 }
2275} 2412}
2280 warn "enter emergency perl save\n"; 2417 warn "enter emergency perl save\n";
2281 2418
2282 cf::sync_job { 2419 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2420 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2421 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2422 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2423 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2424 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2425 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2426 $pl->valid or next;
2290 $pl->save; 2427 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2433 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2434 $map->valid or next;
2298 $map->save; 2435 $map->save;
2299 } 2436 }
2300 warn "end emergency map save\n"; 2437 warn "end emergency map save\n";
2438
2439 warn "begin emergency database checkpoint\n";
2440 BDB::db_env_txn_checkpoint $DB_ENV;
2441 warn "end emergency database checkpoint\n";
2301 }; 2442 };
2302 2443
2303 warn "leave emergency perl save\n"; 2444 warn "leave emergency perl save\n";
2445}
2446
2447sub post_cleanup {
2448 my ($make_core) = @_;
2449
2450 warn Carp::longmess "post_cleanup backtrace"
2451 if $make_core;
2304} 2452}
2305 2453
2306sub reload() { 2454sub reload() {
2307 # can/must only be called in main 2455 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2456 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2457 warn "can only reload from main coroutine";
2310 return; 2458 return;
2311 } 2459 }
2312 2460
2313 warn "reloading..."; 2461 warn "reloading...";
2314 2462
2315 warn "freezing server"; 2463 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2464
2465 cf::sync_job {
2466 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2467 cf::emergency_save;
2468 cf::write_runtime; # external watchdog should not bark
2318 2469
2319 warn "sync database to disk"; 2470 warn "syncing database to disk";
2320 cf::db_sync; 2471 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2472
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2473 # if anything goes wrong in here, we should simply crash as we already saved
2325 2474
2326 warn "cancel all watchers"; 2475 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2476 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2477 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2478 }
2330 2479
2480 warn "flushing outstanding aio requests";
2481 for (;;) {
2482 BDB::flush;
2483 IO::AIO::flush;
2484 Coro::cede;
2485 last unless IO::AIO::nreqs || BDB::nreqs;
2486 warn "iterate...";
2487 }
2488
2489 ++$RELOAD;
2490
2331 warn "cancel all extension coros"; 2491 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2492 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2493 %EXT_CORO = ();
2334 2494
2335 warn "remove commands"; 2495 warn "removing commands";
2336 %COMMAND = (); 2496 %COMMAND = ();
2337 2497
2338 warn "remove ext commands"; 2498 warn "removing ext commands";
2339 %EXTCMD = (); 2499 %EXTCMD = ();
2340 2500
2341 warn "unload/nuke all extensions"; 2501 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2502 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2503 warn "... unloading $pkg";
2344 2504
2345 if (my $cb = $pkg->can ("unload")) { 2505 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2506 eval {
2351 2511
2352 warn "... nuking $pkg"; 2512 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2513 Symbol::delete_package $pkg;
2354 } 2514 }
2355 2515
2356 warn "unload all perl modules loaded from $LIBDIR"; 2516 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2517 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2518 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2519
2360 warn "removing <$k>"; 2520 warn "... unloading $k";
2361 delete $INC{$k}; 2521 delete $INC{$k};
2362 2522
2363 $k =~ s/\.pm$//; 2523 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2524 $k =~ s/\//::/g;
2365 2525
2368 } 2528 }
2369 2529
2370 Symbol::delete_package $k; 2530 Symbol::delete_package $k;
2371 } 2531 }
2372 2532
2373 warn "get rid of safe::, as good as possible"; 2533 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2534 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2535 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2536
2377 warn "unload cf.pm \"a bit\""; 2537 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2538 delete $INC{"cf.pm"};
2379 2539
2380 # don't, removes xs symbols, too, 2540 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2541 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2542 #Symbol::delete_package __PACKAGE__;
2383 2543
2544 warn "unload completed, starting to reload now";
2545
2384 warn "reloading cf.pm"; 2546 warn "reloading cf.pm";
2385 require cf; 2547 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2548 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2549
2388 warn "load config and database again"; 2550 warn "loading config and database again";
2389 cf::cfg_load; 2551 cf::cfg_load;
2390 cf::db_load;
2391 2552
2392 warn "load extensions"; 2553 warn "loading extensions";
2393 cf::load_extensions; 2554 cf::load_extensions;
2394 2555
2395 warn "reattach attachments to objects/players"; 2556 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2557 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2558 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2559 reattach $_ for values %MAP;
2399 }; 2560 warn "reattaching attachments to players";
2561 reattach $_ for values %PLAYER;
2400 2562
2401 if ($@) { 2563 warn "loading reloadable resources";
2564 reload_resources;
2565
2566 warn "leaving sync_job";
2567
2568 1
2569 } or do {
2402 warn $@; 2570 warn $@;
2403 warn "error while reloading, exiting."; 2571 warn "error while reloading, exiting.";
2404 exit 1; 2572 exit 1;
2405 } 2573 };
2406 2574
2407 warn "reloaded"; 2575 warn "reloaded";
2408}; 2576};
2409 2577
2410############################################################################# 2578our $RELOAD_WATCHER; # used only during reload
2411
2412unless ($LINK_MAP) {
2413 $LINK_MAP = cf::map::new;
2414
2415 $LINK_MAP->width (41);
2416 $LINK_MAP->height (41);
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451}
2452 2579
2453register_command "reload" => sub { 2580register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2581 my ($who, $arg) = @_;
2455 2582
2456 if ($who->flag (FLAG_WIZ)) { 2583 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload."); 2584 $who->message ("reloading server.");
2585
2586 # doing reload synchronously and two reloads happen back-to-back,
2587 # coro crashes during coro_state_free->destroy here.
2588
2589 $RELOAD_WATCHER ||= Event->timer (
2590 reentrant => 0,
2591 after => 0,
2592 data => WF_AUTOCANCEL,
2593 cb => sub {
2458 reload; 2594 reload;
2459 $who->message ("end of reload."); 2595 undef $RELOAD_WATCHER;
2596 },
2597 );
2460 } 2598 }
2461}; 2599};
2462 2600
2463unshift @INC, $LIBDIR; 2601unshift @INC, $LIBDIR;
2602
2603my $bug_warning = 0;
2464 2604
2465$TICK_WATCHER = Event->timer ( 2605$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2606 reentrant => 0,
2607 parked => 1,
2467 prio => 0, 2608 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2609 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2610 data => WF_AUTOCANCEL,
2470 cb => sub { 2611 cb => sub {
2612 if ($Coro::current != $Coro::main) {
2613 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2614 unless ++$bug_warning > 10;
2615 return;
2616 }
2617
2618 $NOW = Event::time;
2619
2471 cf::server_tick; # one server iteration 2620 cf::server_tick; # one server iteration
2472 $RUNTIME += $TICK; 2621 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2622 $NEXT_TICK += $TICK;
2474 2623
2624 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2625 $NEXT_RUNTIME_WRITE = $NOW + 10;
2626 Coro::async_pool {
2627 write_runtime
2628 or warn "ERROR: unable to write runtime file: $!";
2629 };
2630 }
2631
2475 $WAIT_FOR_TICK->broadcast; 2632 $WAIT_FOR_TICK->broadcast;
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2633 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2634
2635# my $AFTER = Event::time;
2636# warn $AFTER - $NOW;#d#
2477 2637
2478 # if we are delayed by four ticks or more, skip them all 2638 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2639 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480 2640
2481 $TICK_WATCHER->at ($NEXT_TICK); 2641 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2642 $TICK_WATCHER->start;
2483 }, 2643 },
2484); 2644);
2485 2645
2646{
2486IO::AIO::max_poll_time $TICK * 0.2; 2647 BDB::max_poll_time $TICK * 0.1;
2487 2648 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2649 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2650 fd => BDB::poll_fileno,
2490 poll => 'r', 2651 poll => 'r',
2491 prio => 5, 2652 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2653 data => WF_AUTOCANCEL,
2498 after => 0, 2654 cb => \&BDB::poll_cb,
2499 interval => 10, 2655 );
2500 cb => sub { 2656 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2657
2502 write_runtime 2658 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2659 my $status;
2660 my $current = $Coro::current;
2661 (
2662 sub {
2663 $status = $!;
2664 $current->ready; undef $current;
2665 },
2666 sub {
2667 Coro::schedule while defined $current;
2668 $! = $status;
2669 },
2670 )
2671 };
2672
2673 unless ($DB_ENV) {
2674 $DB_ENV = BDB::db_env_create;
2675
2676 cf::sync_job {
2677 eval {
2678 BDB::db_env_open
2679 $DB_ENV,
2680 $BDB_ENV_DIR,
2681 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2682 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2683 0666;
2684
2685 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2686
2687 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2688 $DB_ENV->set_lk_detect;
2689 };
2690
2691 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2692 };
2505 }, 2693 }
2506); 2694}
2695
2696{
2697 IO::AIO::min_parallel 8;
2698
2699 undef $Coro::AIO::WATCHER;
2700 IO::AIO::max_poll_time $TICK * 0.1;
2701 $AIO_POLL_WATCHER = Event->io (
2702 reentrant => 0,
2703 data => WF_AUTOCANCEL,
2704 fd => IO::AIO::poll_fileno,
2705 poll => 'r',
2706 prio => 6,
2707 cb => \&IO::AIO::poll_cb,
2708 );
2709}
2507 2710
2508END { cf::emergency_save } 2711END { cf::emergency_save }
2509 2712
25101 27131
2511 2714

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