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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.275 by root, Thu Jun 7 19:12:22 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use BDB ();
20use Data::Dumper; 26use Data::Dumper;
21use Digest::MD5; 27use Digest::MD5;
22use Fcntl; 28use Fcntl;
29use YAML::Syck ();
23use IO::AIO 2.32 (); 30use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 31use Time::HiRes;
32use Compress::LZF;
26 33
34# configure various modules to our taste
35#
36$Storable::canonical = 1; # reduce rsync transfers
37Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
38Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
39
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 40$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 41
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 42# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 43$YAML::Syck::ImplicitUnicode = 1;
33 44
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 45$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
46
47sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
35 48
36our %COMMAND = (); 49our %COMMAND = ();
37our %COMMAND_TIME = (); 50our %COMMAND_TIME = ();
38 51
39our @EXTS = (); # list of extension package names 52our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 53our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 54our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 55our %EXT_MAP = (); # pluggable maps
43 56
57our $RELOAD; # number of reloads so far
44our @EVENT; 58our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 59
47our $TICK = MAX_TIME * 1e-6; 60our $CONFDIR = confdir;
61our $DATADIR = datadir;
62our $LIBDIR = "$DATADIR/ext";
63our $PODDIR = "$DATADIR/pod";
64our $MAPDIR = "$DATADIR/" . mapdir;
65our $LOCALDIR = localdir;
66our $TMPDIR = "$LOCALDIR/" . tmpdir;
67our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
68our $PLAYERDIR = "$LOCALDIR/" . playerdir;
69our $RANDOMDIR = "$LOCALDIR/random";
70our $BDBDIR = "$LOCALDIR/db";
71
72our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 73our $TICK_WATCHER;
74our $AIO_POLL_WATCHER;
75our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 76our $NEXT_TICK;
50our $NOW; 77our $NOW;
78our $USE_FSYNC = 1; # use fsync to write maps - default off
79
80our $BDB_POLL_WATCHER;
81our $DB_ENV;
51 82
52our %CFG; 83our %CFG;
53 84
54our $UPTIME; $UPTIME ||= time; 85our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 86our $RUNTIME;
56 87
57our %PLAYER; # all users 88our %PLAYER; # all users
58our %MAP; # all maps 89our %MAP; # all maps
59our $LINK_MAP; # the special {link} map 90our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 91
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 92# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 93our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
94
95our $LOAD; # a number between 0 (idle) and 1 (too many objects)
96our $LOADAVG; # same thing, but with alpha-smoothing
97our $tick_start; # for load detecting purposes
64 98
65binmode STDOUT; 99binmode STDOUT;
66binmode STDERR; 100binmode STDERR;
67 101
68# read virtual server time, if available 102# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 103unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 104 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 105 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 106 $RUNTIME = <$fh> + 0.;
73} 107}
74 108
75mkdir cf::localdir; 109mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 110 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 111
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 112our $EMERGENCY_POSITION;
113
114sub cf::map::normalise;
84 115
85############################################################################# 116#############################################################################
86 117
87=head2 GLOBAL VARIABLES 118=head2 GLOBAL VARIABLES
88 119
95=item $cf::RUNTIME 126=item $cf::RUNTIME
96 127
97The time this server has run, starts at 0 and is increased by $cf::TICK on 128The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 129every server tick.
99 130
100=item $cf::LIBDIR 131=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
132$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
133$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 134
102The perl library directory, where extensions and cf-specific modules can 135Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 136directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
137unique-items directory, player file directory, random maps directory and
138database environment.
104 139
105=item $cf::NOW 140=item $cf::NOW
106 141
107The time of the last (current) server tick. 142The time of the last (current) server tick.
108 143
109=item $cf::TICK 144=item $cf::TICK
110 145
111The interval between server ticks, in seconds. 146The interval between server ticks, in seconds.
147
148=item $cf::LOADAVG
149
150The current CPU load on the server (alpha-smoothed), as a value between 0
151(none) and 1 (overloaded), indicating how much time is spent on processing
152objects per tick. Healthy values are < 0.5.
153
154=item $cf::LOAD
155
156The raw value load value from the last tick.
112 157
113=item %cf::CFG 158=item %cf::CFG
114 159
115Configuration for the server, loaded from C</etc/crossfire/config>, or 160Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 161from wherever your confdir points to.
117 162
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 163=item cf::wait_for_tick, cf::wait_for_tick_begin
119 164
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 165These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 166returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 167per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick.
124 168
125=back 169=back
126 170
127=cut 171=cut
128 172
129BEGIN { 173BEGIN {
130 *CORE::GLOBAL::warn = sub { 174 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 175 my $msg = join "", @_;
132 utf8::encode $msg;
133 176
134 $msg .= "\n" 177 $msg .= "\n"
135 unless $msg =~ /\n$/; 178 unless $msg =~ /\n$/;
136 179
180 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
181
182 utf8::encode $msg;
137 LOG llevError, $msg; 183 LOG llevError, $msg;
138 }; 184 };
139} 185}
140 186
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 187@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 188@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 189@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 190@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 191@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
192@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 193@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 194
148# we bless all objects into (empty) derived classes to force a method lookup 195# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 196# within the Safe compartment.
150for my $pkg (qw( 197for my $pkg (qw(
151 cf::global cf::attachable 198 cf::global cf::attachable
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 234 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 235 $d
189 } || "[unable to dump $_[0]: '$@']"; 236 } || "[unable to dump $_[0]: '$@']";
190} 237}
191 238
192use JSON::Syck (); # TODO# replace by JSON::PC once working 239use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
193 240
194=item $ref = cf::from_json $json 241=item $ref = cf::from_json $json
195 242
196Converts a JSON string into the corresponding perl data structure. 243Converts a JSON string into the corresponding perl data structure.
197 244
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 245=item $json = cf::to_json $ref
206 246
207Converts a perl data structure into its JSON representation. 247Converts a perl data structure into its JSON representation.
208
209=cut
210
211sub to_json($) {
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
213 JSON::Syck::Dump $_[0]
214}
215 248
216=item cf::lock_wait $string 249=item cf::lock_wait $string
217 250
218Wait until the given lock is available. See cf::lock_acquire. 251Wait until the given lock is available. See cf::lock_acquire.
219 252
225returned. 258returned.
226 259
227Lock names should begin with a unique identifier (for example, cf::map::find 260Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 261uses map_find and cf::map::load uses map_load).
229 262
263=item $locked = cf::lock_active $string
264
265Return true if the lock is currently active, i.e. somebody has locked it.
266
230=cut 267=cut
231 268
232our %LOCK; 269our %LOCK;
233 270
234sub lock_wait($) { 271sub lock_wait($) {
253 # wake up all waiters, to be on the safe side 290 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 291 $_->ready for @{ delete $LOCK{$key} };
255 } 292 }
256} 293}
257 294
295sub lock_active($) {
296 my ($key) = @_;
297
298 ! ! $LOCK{$key}
299}
300
258sub freeze_mainloop { 301sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 302 return unless $TICK_WATCHER->is_active;
260 303
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 304 my $guard = Coro::guard {
305 $TICK_WATCHER->start;
306 };
262 $TICK_WATCHER->stop; 307 $TICK_WATCHER->stop;
263 $guard 308 $guard
264} 309}
265 310
266=item cf::async { BLOCK } 311=item cf::async { BLOCK }
288 333
289sub sync_job(&) { 334sub sync_job(&) {
290 my ($job) = @_; 335 my ($job) = @_;
291 336
292 if ($Coro::current == $Coro::main) { 337 if ($Coro::current == $Coro::main) {
338 my $time = Event::time;
339
293 # this is the main coro, too bad, we have to block 340 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 341 # till the operation succeeds, freezing the server :/
295 342
296 # TODO: use suspend/resume instead 343 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 344 # (but this is cancel-safe)
308 355
309 while ($busy) { 356 while ($busy) {
310 Coro::cede or Event::one_event; 357 Coro::cede or Event::one_event;
311 } 358 }
312 359
360 $time = Event::time - $time;
361
362 LOG llevError | logBacktrace, Carp::longmess "long sync job"
363 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
364
365 $tick_start += $time; # do not account sync jobs to server load
366
313 wantarray ? @res : $res[0] 367 wantarray ? @res : $res[0]
314 } else { 368 } else {
315 # we are in another coroutine, how wonderful, everything just works 369 # we are in another coroutine, how wonderful, everything just works
316 370
317 $job->() 371 $job->()
337 391
338 $coro 392 $coro
339} 393}
340 394
341sub write_runtime { 395sub write_runtime {
342 my $runtime = cf::localdir . "/runtime"; 396 my $runtime = "$LOCALDIR/runtime";
397
398 # first touch the runtime file to show we are still running:
399 # the fsync below can take a very very long time.
400
401 IO::AIO::aio_utime $runtime, undef, undef;
402
403 my $guard = cf::lock_acquire "write_runtime";
343 404
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 405 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
345 or return; 406 or return;
346 407
408 my $value = $cf::RUNTIME + 90 + 10;
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 409 # 10 is the runtime save interval, for a monotonic clock
410 # 60 allows for the watchdog to kill the server.
411
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0 412 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return; 413 and return;
350 414
415 # always fsync - this file is important
351 aio_fsync $fh 416 aio_fsync $fh
352 and return; 417 and return;
353 418
419 # touch it again to show we are up-to-date
420 aio_utime $fh, undef, undef;
421
354 close $fh 422 close $fh
355 or return; 423 or return;
356 424
357 aio_rename "$runtime~", $runtime 425 aio_rename "$runtime~", $runtime
358 and return; 426 and return;
359 427
428 warn "runtime file written.\n";
429
360 1 430 1
361} 431}
362 432
433=item cf::datalog type => key => value, ...
434
435Log a datalog packet of the given type with the given key-value pairs.
436
437=cut
438
439sub datalog($@) {
440 my ($type, %kv) = @_;
441 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
442}
443
363=back 444=back
364 445
365=cut 446=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 447
522############################################################################# 448#############################################################################
523 449
524=head2 ATTACHABLE OBJECTS 450=head2 ATTACHABLE OBJECTS
525 451
651our @CB_TYPE = (); # registry for type (cf-object class) based events 577our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 578our @CB_MAP = ();
653 579
654my %attachment; 580my %attachment;
655 581
582sub cf::attachable::thawer_merge {
583 # simply override everything except _meta
584 local $_[0]{_meta};
585 %{$_[0]} = %{$_[1]};
586}
587
656sub _attach_cb($$$$) { 588sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 589 my ($registry, $event, $prio, $cb) = @_;
658 590
659 use sort 'stable'; 591 use sort 'stable';
660 592
694 $registry = $CB_TYPE[$object_type] ||= []; 626 $registry = $CB_TYPE[$object_type] ||= [];
695 627
696 } elsif ($type eq "subtype") { 628 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 629 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 630 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 631 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 632
701 } elsif ($type eq "package") { 633 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 634 my $pkg = shift @arg;
703 635
704 while (my ($name, $id) = each %cb_id) { 636 while (my ($name, $id) = each %cb_id) {
745 if (ref $_[0]) { 677 if (ref $_[0]) {
746 _object_attach @_; 678 _object_attach @_;
747 } else { 679 } else {
748 _attach shift->_attach_registry, @_; 680 _attach shift->_attach_registry, @_;
749 } 681 }
682 _recalc_want;
750}; 683};
751 684
752# all those should be optimised 685# all those should be optimised
753sub cf::attachable::detach { 686sub cf::attachable::detach {
754 my ($obj, $name) = @_; 687 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 690 delete $obj->{_attachment}{$name};
758 reattach ($obj); 691 reattach ($obj);
759 } else { 692 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 693 Carp::croak "cannot, currently, detach class attachments";
761 } 694 }
695 _recalc_want;
762}; 696};
763 697
764sub cf::attachable::attached { 698sub cf::attachable::attached {
765 my ($obj, $name) = @_; 699 my ($obj, $name) = @_;
766 700
831# object support 765# object support
832 766
833sub reattach { 767sub reattach {
834 # basically do the same as instantiate, without calling instantiate 768 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 769 my ($obj) = @_;
770
771 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 772
837 my $registry = $obj->registry; 773 my $registry = $obj->registry;
838 774
839 @$registry = (); 775 @$registry = ();
840 776
887 $filename, length $$rdata, scalar @$objs; 823 $filename, length $$rdata, scalar @$objs;
888 824
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 825 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 826 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 827 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 828 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 829 close $fh;
894 830
895 if (@$objs) { 831 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 832 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 833 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 834 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 835 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 836 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 837 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 838 aio_rename "$filename.pst~", "$filename.pst";
903 } 839 }
904 } else { 840 } else {
905 aio_unlink "$filename.pst"; 841 aio_unlink "$filename.pst";
937 or return; 873 or return;
938 $av = eval { (Storable::thaw $av)->{objs} }; 874 $av = eval { (Storable::thaw $av)->{objs} };
939 } 875 }
940 876
941 warn sprintf "loading %s (%d)\n", 877 warn sprintf "loading %s (%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 878 $filename, length $data, scalar @{$av || []};
943 return ($data, $av); 879 return ($data, $av);
944} 880}
945 881
946############################################################################# 882#############################################################################
947# command handling &c 883# command handling &c
1027 "package $pkg; use strict; use utf8;\n" 963 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n" 964 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> }) 965 . (do { local $/; <$fh> })
1030 . "\n};\n1"; 966 . "\n};\n1";
1031 967
1032 eval $source 968 unless (eval $source) {
1033 or die $@ ? "$path: $@\n" 969 my $msg = $@ ? "$path: $@\n"
1034 : "extension disabled.\n"; 970 : "extension disabled.\n";
971 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
972 warn $@;
973 warn "mandatory extension failed to load, exiting.\n";
974 exit 1;
975 }
976 die $@;
977 }
1035 978
1036 push @EXTS, $pkg; 979 push @EXTS, $pkg;
1037} 980}
1038 981
1039sub load_extensions { 982sub load_extensions {
1045 } or warn "$ext not loaded: $@"; 988 } or warn "$ext not loaded: $@";
1046 } 989 }
1047} 990}
1048 991
1049############################################################################# 992#############################################################################
1050# load/save/clean perl data associated with a map
1051
1052*cf::mapsupport::on_clean = sub {
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 993
1065=head2 CORE EXTENSIONS 994=head2 CORE EXTENSIONS
1066 995
1067Functions and methods that extend core crossfire objects. 996Functions and methods that extend core crossfire objects.
1068 997
1081Returns the given player object, loading it if necessary (might block). 1010Returns the given player object, loading it if necessary (might block).
1082 1011
1083=cut 1012=cut
1084 1013
1085sub playerdir($) { 1014sub playerdir($) {
1086 cf::localdir 1015 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1016 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1017}
1092 1018
1093sub path($) { 1019sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1020 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1021
1096 (playerdir $login) . "/$login.pl" 1022 (playerdir $login) . "/playerdata"
1097} 1023}
1098 1024
1099sub find_active($) { 1025sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1026 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1027 and $cf::PLAYER{$_[0]}->active
1104 1030
1105sub exists($) { 1031sub exists($) {
1106 my ($login) = @_; 1032 my ($login) = @_;
1107 1033
1108 $cf::PLAYER{$login} 1034 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1035 or cf::sync_job { !aio_stat path $login }
1110} 1036}
1111 1037
1112sub find($) { 1038sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1039 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1040 my $login = $_[0];
1115 1041
1116 my $guard = cf::lock_acquire "user_find:$login"; 1042 my $guard = cf::lock_acquire "user_find:$login";
1117 1043
1118 $cf::PLAYER{$_[0]} || do { 1044 $cf::PLAYER{$_[0]} || do {
1045 # rename old playerfiles to new ones
1046 #TODO: remove when no longer required
1047 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1048 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1049 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1050 aio_unlink +(playerdir $login) . "/$login.pl";
1051
1119 my $pl = load_pl path $login 1052 my $pl = load_pl path $login
1120 or return; 1053 or return;
1121 $cf::PLAYER{$login} = $pl 1054 $cf::PLAYER{$login} = $pl
1122 } 1055 }
1123 } 1056 }
1160 1093
1161=cut 1094=cut
1162 1095
1163sub quit_character { 1096sub quit_character {
1164 my ($pl) = @_; 1097 my ($pl) = @_;
1098
1099 my $name = $pl->ob->name;
1165 1100
1166 $pl->{deny_save} = 1; 1101 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1102 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1103
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1104 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1109 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1110 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1111 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1112 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1113 $pl->destroy;
1114
1115 my $prefix = qr<^~\Q$name\E/>;
1116
1117 # nuke player maps
1118 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1119
1179 IO::AIO::aio_rmtree $temp; 1120 IO::AIO::aio_rmtree $temp;
1121}
1122
1123=item $pl->kick
1124
1125Kicks a player out of the game. This destroys the connection.
1126
1127=cut
1128
1129sub kick {
1130 my ($pl, $kicker) = @_;
1131
1132 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1133 $pl->killer ("kicked");
1134 $pl->ns->destroy;
1180} 1135}
1181 1136
1182=item cf::player::list_logins 1137=item cf::player::list_logins
1183 1138
1184Returns am arrayref of all valid playernames in the system, can take a 1139Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1140while and may block, so not sync_job-capable, ever.
1186 1141
1187=cut 1142=cut
1188 1143
1189sub list_logins { 1144sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1145 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1146 or return [];
1192 1147
1193 my @logins; 1148 my @logins;
1194 1149
1195 for my $login (@$dirs) { 1150 for my $login (@$dirs) {
1204 \@logins 1159 \@logins
1205} 1160}
1206 1161
1207=item $player->maps 1162=item $player->maps
1208 1163
1209Returns an arrayref of cf::path's of all maps that are private for this 1164Returns an arrayref of map paths that are private for this
1210player. May block. 1165player. May block.
1211 1166
1212=cut 1167=cut
1213 1168
1214sub maps($) { 1169sub maps($) {
1215 my ($pl) = @_; 1170 my ($pl) = @_;
1171
1172 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1173
1217 my $files = aio_readdir playerdir $pl 1174 my $files = aio_readdir playerdir $pl
1218 or return; 1175 or return;
1219 1176
1220 my @paths; 1177 my @paths;
1222 for (@$files) { 1179 for (@$files) {
1223 utf8::decode $_; 1180 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1181 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1182 next unless /^$PATH_SEP/o;
1226 1183
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1184 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1185 }
1229 1186
1230 \@paths 1187 \@paths
1231} 1188}
1232 1189
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1190=item $player->ext_reply ($msgid, %msg)
1234 1191
1235Sends an ext reply to the player. 1192Sends an ext reply to the player.
1236 1193
1237=cut 1194=cut
1238 1195
1239sub ext_reply($$$%) { 1196sub ext_reply($$%) {
1240 my ($self, $id, %msg) = @_; 1197 my ($self, $id, %msg) = @_;
1241 1198
1242 $msg{msgid} = $id; 1199 $msg{msgid} = $id;
1243 1200
1244 $self->send ("ext " . cf::to_json \%msg); 1201 $self->send ("ext " . cf::to_json \%msg);
1245} 1202}
1246 1203
1247package cf; 1204=item $player->ext_event ($type, %msg)
1205
1206Sends an ext event to the client.
1207
1208=cut
1209
1210sub ext_event($$%) {
1211 my ($self, $type, %msg) = @_;
1212
1213 $self->ns->ext_event ($type, %msg);
1214}
1215
1216=head3 cf::region
1217
1218=over 4
1219
1220=cut
1221
1222package cf::region;
1223
1224=item cf::region::find_by_path $path
1225
1226Tries to decuce the probable region for a map knowing only its path.
1227
1228=cut
1229
1230sub find_by_path($) {
1231 my ($path) = @_;
1232
1233 my ($match, $specificity);
1234
1235 for my $region (list) {
1236 if ($region->match && $path =~ $region->match) {
1237 ($match, $specificity) = ($region, $region->specificity)
1238 if $region->specificity > $specificity;
1239 }
1240 }
1241
1242 $match
1243}
1248 1244
1249=back 1245=back
1250
1251 1246
1252=head3 cf::map 1247=head3 cf::map
1253 1248
1254=over 4 1249=over 4
1255 1250
1258package cf::map; 1253package cf::map;
1259 1254
1260use Fcntl; 1255use Fcntl;
1261use Coro::AIO; 1256use Coro::AIO;
1262 1257
1258use overload
1259 '""' => \&as_string,
1260 fallback => 1;
1261
1263our $MAX_RESET = 3600; 1262our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1263our $DEFAULT_RESET = 3000;
1265 1264
1266sub generate_random_map { 1265sub generate_random_map {
1267 my ($path, $rmp) = @_; 1266 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1267 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1268 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1269 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1270 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1271 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1272 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1273 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1274 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1275 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1276 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1277 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1278 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1279 (cf::region::find $rmp->{region}), $rmp->{custom}
1280 )
1281}
1282
1283=item cf::map->register ($regex, $prio)
1284
1285Register a handler for the map path matching the given regex at the
1286givne priority (higher is better, built-in handlers have priority 0, the
1287default).
1288
1289=cut
1290
1291sub register {
1292 my (undef, $regex, $prio) = @_;
1293 my $pkg = caller;
1294
1295 no strict;
1296 push @{"$pkg\::ISA"}, __PACKAGE__;
1297
1298 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1299}
1300
1301# also paths starting with '/'
1302$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1303
1304sub thawer_merge {
1305 my ($self, $merge) = @_;
1306
1307 # we have to keep some variables in memory intact
1308 local $self->{path};
1309 local $self->{load_path};
1310
1311 $self->SUPER::thawer_merge ($merge);
1312}
1313
1314sub normalise {
1315 my ($path, $base) = @_;
1316
1317 $path = "$path"; # make sure its a string
1318
1319 $path =~ s/\.map$//;
1320
1321 # map plan:
1322 #
1323 # /! non-realised random map exit (special hack!)
1324 # {... are special paths that are not being touched
1325 # ?xxx/... are special absolute paths
1326 # ?random/... random maps
1327 # /... normal maps
1328 # ~user/... per-player map of a specific user
1329
1330 $path =~ s/$PATH_SEP/\//go;
1331
1332 # treat it as relative path if it starts with
1333 # something that looks reasonable
1334 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1335 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1336
1337 $base =~ s{[^/]+/?$}{};
1338 $path = "$base/$path";
1339 }
1340
1341 for ($path) {
1342 redo if s{//}{/};
1343 redo if s{/\.?/}{/};
1344 redo if s{/[^/]+/\.\./}{/};
1345 }
1346
1347 $path
1348}
1349
1350sub new_from_path {
1351 my (undef, $path, $base) = @_;
1352
1353 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1354
1355 $path = normalise $path, $base;
1356
1357 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1358 if ($path =~ $EXT_MAP{$pkg}[1]) {
1359 my $self = bless cf::map::new, $pkg;
1360 $self->{path} = $path; $self->path ($path);
1361 $self->init; # pass $1 etc.
1362 return $self;
1363 }
1364 }
1365
1366 Carp::carp "unable to resolve path '$path' (base '$base').";
1367 ()
1368}
1369
1370sub init {
1371 my ($self) = @_;
1372
1373 $self
1374}
1375
1376sub as_string {
1377 my ($self) = @_;
1378
1379 "$self->{path}"
1380}
1381
1382# the displayed name, this is a one way mapping
1383sub visible_name {
1384 &as_string
1385}
1386
1387# the original (read-only) location
1388sub load_path {
1389 my ($self) = @_;
1390
1391 "$MAPDIR/$self->{path}.map"
1392}
1393
1394# the temporary/swap location
1395sub save_path {
1396 my ($self) = @_;
1397
1398 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1399 "$TMPDIR/$path.map"
1400}
1401
1402# the unique path, undef == no special unique path
1403sub uniq_path {
1404 my ($self) = @_;
1405
1406 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1407 "$UNIQUEDIR/$path"
1283} 1408}
1284 1409
1285# and all this just because we cannot iterate over 1410# and all this just because we cannot iterate over
1286# all maps in C++... 1411# all maps in C++...
1287sub change_all_map_light { 1412sub change_all_map_light {
1289 1414
1290 $_->change_map_light ($change) 1415 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1416 for grep $_->outdoor, values %cf::MAP;
1292} 1417}
1293 1418
1419sub decay_objects {
1420 my ($self) = @_;
1421
1422 return if $self->{deny_reset};
1423
1424 $self->do_decay_objects;
1425}
1426
1427sub unlink_save {
1428 my ($self) = @_;
1429
1430 utf8::encode (my $save = $self->save_path);
1431 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1432 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1433}
1434
1294sub load_map_header($) { 1435sub load_header_from($) {
1295 my ($path) = @_; 1436 my ($self, $path) = @_;
1296 1437
1297 utf8::encode $path; 1438 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1439 #aio_open $path, O_RDONLY, 0
1440 # or return;
1441
1442 $self->_load_header ($path)
1299 or return; 1443 or return;
1300 1444
1301 my $map = cf::map::new 1445 $self->{load_path} = $path;
1446
1447 1
1448}
1449
1450sub load_header_orig {
1451 my ($self) = @_;
1452
1453 $self->load_header_from ($self->load_path)
1454}
1455
1456sub load_header_temp {
1457 my ($self) = @_;
1458
1459 $self->load_header_from ($self->save_path)
1460}
1461
1462sub prepare_temp {
1463 my ($self) = @_;
1464
1465 $self->last_access ((delete $self->{last_access})
1466 || $cf::RUNTIME); #d#
1467 # safety
1468 $self->{instantiate_time} = $cf::RUNTIME
1469 if $self->{instantiate_time} > $cf::RUNTIME;
1470}
1471
1472sub prepare_orig {
1473 my ($self) = @_;
1474
1475 $self->{load_original} = 1;
1476 $self->{instantiate_time} = $cf::RUNTIME;
1477 $self->last_access ($cf::RUNTIME);
1478 $self->instantiate;
1479}
1480
1481sub load_header {
1482 my ($self) = @_;
1483
1484 if ($self->load_header_temp) {
1485 $self->prepare_temp;
1486 } else {
1487 $self->load_header_orig
1302 or return; 1488 or return;
1489 $self->prepare_orig;
1490 }
1303 1491
1304 # for better error messages only, will be overwritten later 1492 $self->{deny_reset} = 1
1305 $map->path ($path); 1493 if $self->no_reset;
1306 1494
1307 $map->load_header ($path) 1495 $self->default_region (cf::region::find_by_path $self->{path})
1308 or return; 1496 unless $self->default_region;
1309 1497
1310 $map->{load_path} = $path; 1498 1
1311
1312 $map
1313} 1499}
1314 1500
1315sub find; 1501sub find;
1316sub find { 1502sub find {
1317 my ($path, $origin) = @_; 1503 my ($path, $origin) = @_;
1318 1504
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1505 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1506
1324 cf::lock_wait "map_find:$key"; 1507 cf::lock_wait "map_find:$path";
1325 1508
1326 $cf::MAP{$key} || do { 1509 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1510 my $guard = cf::lock_acquire "map_find:$path";
1328 1511 my $map = new_from_path cf::map $path
1329 # do it the slow way
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1512 or return;
1343 1513
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1514 $map->{last_save} = $cf::RUNTIME;
1356 1515
1357 Coro::cede; 1516 $map->load_header
1517 or return;
1358 1518
1359 if ($map->should_reset) { 1519 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1520 # doing this can freeze the server in a sync job, obviously
1521 #$cf::WAIT_FOR_TICK->wait;
1360 $map->reset; 1522 $map->reset;
1361 undef $guard; 1523 undef $guard;
1362 $map = find $path 1524 return find $path;
1363 or return;
1364 } 1525 }
1365 1526
1366 $cf::MAP{$key} = $map 1527 $cf::MAP{$path} = $map
1367 } 1528 }
1368} 1529}
1530
1531sub pre_load { }
1532sub post_load { }
1369 1533
1370sub load { 1534sub load {
1371 my ($self) = @_; 1535 my ($self) = @_;
1372 1536
1537 local $self->{deny_reset} = 1; # loading can take a long time
1538
1373 my $path = $self->{path}; 1539 my $path = $self->{path};
1540
1541 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1542 my $guard = cf::lock_acquire "map_load:$path";
1375 1543
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1544 return if $self->in_memory != cf::MAP_SWAPPED;
1377 1545
1378 $self->in_memory (cf::MAP_LOADING); 1546 $self->in_memory (cf::MAP_LOADING);
1379 1547
1380 $self->alloc; 1548 $self->alloc;
1549
1550 $self->pre_load;
1551 Coro::cede;
1552
1381 $self->load_objects ($self->{load_path}, 1) 1553 $self->_load_objects ($self->{load_path}, 1)
1382 or return; 1554 or return;
1383 1555
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1556 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1557 if delete $self->{load_original};
1386 1558
1387 if (my $uniq = $path->uniq_path) { 1559 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1560 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1561 if (aio_open $uniq, O_RDONLY, 0) {
1390 $self->clear_unique_items; 1562 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1563 $self->_load_objects ($uniq, 0);
1392 } 1564 }
1393 } 1565 }
1394 1566
1395 Coro::cede; 1567 Coro::cede;
1396
1397 # now do the right thing for maps 1568 # now do the right thing for maps
1398 $self->link_multipart_objects; 1569 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1570 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1571 unless $self->difficulty;
1572 Coro::cede;
1573
1574 unless ($self->{deny_activate}) {
1575 $self->decay_objects;
1576 $self->fix_auto_apply;
1577 $self->update_buttons;
1578 Coro::cede;
1579 $self->set_darkness_map;
1580 Coro::cede;
1410 $self->activate; 1581 $self->activate;
1411 } 1582 }
1412 1583
1413 Coro::cede;
1414
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1584 $self->in_memory (cf::MAP_IN_MEMORY);
1585 }
1586
1587 $self->post_load;
1588}
1589
1590sub customise_for {
1591 my ($self, $ob) = @_;
1592
1593 return find "~" . $ob->name . "/" . $self->{path}
1594 if $self->per_player;
1595
1596# return find "?party/" . $ob->name . "/" . $self->{path}
1597# if $self->per_party;
1598
1599 $self
1416} 1600}
1417 1601
1418# find and load all maps in the 3x3 area around a map 1602# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1603sub load_diag {
1420 my ($map) = @_; 1604 my ($map) = @_;
1450 1634
1451 cf::sync_job { $map->load }; 1635 cf::sync_job { $map->load };
1452} 1636}
1453 1637
1454our %MAP_PREFETCH; 1638our %MAP_PREFETCH;
1455our $MAP_PREFETCHER = Coro::async { 1639our $MAP_PREFETCHER = undef;
1456 while () {
1457 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH
1459 or next;
1460 my $path = delete $MAP_PREFETCH{$key};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 }
1466 Coro::schedule;
1467 }
1468};
1469 1640
1470sub find_async { 1641sub find_async {
1471 my ($path, $origin) = @_; 1642 my ($path, $origin) = @_;
1472 1643
1473 $path = new cf::path $path, $origin && $origin->path; 1644 $path = normalise $path, $origin && $origin->{path};
1474 my $key = $path->as_string;
1475 1645
1476 if (my $map = $cf::MAP{$key}) { 1646 if (my $map = $cf::MAP{$path}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1647 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 } 1648 }
1479 1649
1480 $MAP_PREFETCH{$key} = $path; 1650 undef $MAP_PREFETCH{$path};
1651 $MAP_PREFETCHER ||= cf::async {
1652 while (%MAP_PREFETCH) {
1653 for my $path (keys %MAP_PREFETCH) {
1654 my $map = find $path
1655 or next;
1656 $map->load;
1657
1658 delete $MAP_PREFETCH{$path};
1659 }
1660 }
1661 undef $MAP_PREFETCHER;
1662 };
1481 $MAP_PREFETCHER->ready; 1663 $MAP_PREFETCHER->prio (6);
1482 1664
1483 () 1665 ()
1484} 1666}
1485 1667
1486sub save { 1668sub save {
1490 1672
1491 $self->{last_save} = $cf::RUNTIME; 1673 $self->{last_save} = $cf::RUNTIME;
1492 1674
1493 return unless $self->dirty; 1675 return unless $self->dirty;
1494 1676
1495 my $save = $self->{path}->save_path; utf8::encode $save; 1677 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1678 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 1679
1498 $self->{load_path} = $save; 1680 $self->{load_path} = $save;
1499 1681
1500 return if $self->{deny_save}; 1682 return if $self->{deny_save};
1501 1683
1504 cf::async { 1686 cf::async {
1505 $_->contr->save for $self->players; 1687 $_->contr->save for $self->players;
1506 }; 1688 };
1507 1689
1508 if ($uniq) { 1690 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1691 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 1692 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 1693 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1694 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 1695 }
1514} 1696}
1515 1697
1516sub swap_out { 1698sub swap_out {
1517 my ($self) = @_; 1699 my ($self) = @_;
1531 1713
1532sub reset_at { 1714sub reset_at {
1533 my ($self) = @_; 1715 my ($self) = @_;
1534 1716
1535 # TODO: safety, remove and allow resettable per-player maps 1717 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 1718 return 1e99 if $self->{deny_reset};
1538 1719
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1720 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1721 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 1722
1546 my ($self) = @_; 1727 my ($self) = @_;
1547 1728
1548 $self->reset_at <= $cf::RUNTIME 1729 $self->reset_at <= $cf::RUNTIME
1549} 1730}
1550 1731
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 1732sub reset {
1573 my ($self) = @_; 1733 my ($self) = @_;
1574 1734
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 1735 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 1736
1577 return if $self->players; 1737 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 1738
1580 warn "resetting map ", $self->path;#d# 1739 warn "resetting map ", $self->path;
1740
1741 $self->in_memory (cf::MAP_SWAPPED);
1742
1743 # need to save uniques path
1744 unless ($self->{deny_save}) {
1745 my $uniq = $self->uniq_path; utf8::encode $uniq;
1746
1747 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1748 if $uniq;
1749 }
1581 1750
1582 delete $cf::MAP{$self->path}; 1751 delete $cf::MAP{$self->path};
1752
1753 $self->clear;
1583 1754
1584 $_->clear_links_to ($self) for values %cf::MAP; 1755 $_->clear_links_to ($self) for values %cf::MAP;
1585 1756
1586 $self->unlink_save; 1757 $self->unlink_save;
1587 $self->destroy; 1758 $self->destroy;
1590my $nuke_counter = "aaaa"; 1761my $nuke_counter = "aaaa";
1591 1762
1592sub nuke { 1763sub nuke {
1593 my ($self) = @_; 1764 my ($self) = @_;
1594 1765
1766 delete $cf::MAP{$self->path};
1767
1768 $self->unlink_save;
1769
1770 bless $self, "cf::map";
1771 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 1772 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 1773 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 1774 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1775
1776 $cf::MAP{$self->path} = $self;
1777
1598 $self->reset; # polite request, might not happen 1778 $self->reset; # polite request, might not happen
1599} 1779}
1600 1780
1601sub customise_for {
1602 my ($map, $ob) = @_;
1603
1604 if ($map->per_player) {
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1606 }
1607
1608 $map
1609}
1610
1611=item cf::map::unique_maps 1781=item cf::map::unique_maps
1612 1782
1613Returns an arrayref of cf::path's of all shared maps that have 1783Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 1784instantiated unique items. May block.
1615 1785
1616=cut 1786=cut
1617 1787
1618sub unique_maps() { 1788sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 1789 my $files = aio_readdir $UNIQUEDIR
1620 or return; 1790 or return;
1621 1791
1622 my @paths; 1792 my @paths;
1623 1793
1624 for (@$files) { 1794 for (@$files) {
1625 utf8::decode $_; 1795 utf8::decode $_;
1626 next if /\.pst$/; 1796 next if /\.pst$/;
1627 next unless /^$PATH_SEP/o; 1797 next unless /^$PATH_SEP/o;
1628 1798
1629 push @paths, new cf::path $_; 1799 push @paths, cf::map::normalise $_;
1630 } 1800 }
1631 1801
1632 \@paths 1802 \@paths
1633} 1803}
1634 1804
1709 1879
1710=item $player_object->enter_link 1880=item $player_object->enter_link
1711 1881
1712Freezes the player and moves him/her to a special map (C<{link}>). 1882Freezes the player and moves him/her to a special map (C<{link}>).
1713 1883
1714The player should be reaosnably safe there for short amounts of time. You 1884The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 1885I<MUST> call C<leave_link> as soon as possible, though.
1716 1886
1887Will never block.
1888
1717=item $player_object->leave_link ($map, $x, $y) 1889=item $player_object->leave_link ($map, $x, $y)
1718 1890
1719Moves the player out of the specila link map onto the given map. If the 1891Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 1892map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 1893to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 1894fails, to the emergency map position.
1723 1895
1724Might block. 1896Might block.
1725 1897
1726=cut 1898=cut
1899
1900sub link_map {
1901 unless ($LINK_MAP) {
1902 $LINK_MAP = cf::map::find "{link}"
1903 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1904 $LINK_MAP->load;
1905 }
1906
1907 $LINK_MAP
1908}
1727 1909
1728sub cf::object::player::enter_link { 1910sub cf::object::player::enter_link {
1729 my ($self) = @_; 1911 my ($self) = @_;
1730 1912
1731 $self->deactivate_recursive; 1913 $self->deactivate_recursive;
1732 1914
1733 return if $self->map == $LINK_MAP; 1915 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 1916
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1917 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 1918 if $self->map && $self->map->{path} ne "{link}";
1737 1919
1738 $self->enter_map ($LINK_MAP, 20, 20); 1920 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 1921}
1740 1922
1741sub cf::object::player::leave_link { 1923sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 1924 my ($self, $map, $x, $y) = @_;
1925
1926 return unless $self->contr->active;
1743 1927
1744 my $link_pos = delete $self->{_link_pos}; 1928 my $link_pos = delete $self->{_link_pos};
1745 1929
1746 unless ($map) { 1930 unless ($map) {
1747 # restore original map position 1931 # restore original map position
1765 $map->load; 1949 $map->load;
1766 $map->load_diag; 1950 $map->load_diag;
1767 1951
1768 return unless $self->contr->active; 1952 return unless $self->contr->active;
1769 $self->activate_recursive; 1953 $self->activate_recursive;
1954
1955 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 1956 $self->enter_map ($map, $x, $y);
1771} 1957}
1772 1958
1773cf::player->attach (
1774 on_logout => sub {
1775 my ($pl) = @_;
1776
1777 # abort map switching before logout
1778 if ($pl->ob->{_link_pos}) {
1779 cf::sync_job {
1780 $pl->ob->leave_link
1781 };
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y) 1959=item $player_object->goto ($path, $x, $y[, $check->($map)])
1806 1960
1961Moves the player to the given map-path and coordinates by first freezing
1962her, loading and preparing them map, calling the provided $check callback
1963that has to return the map if sucecssful, and then unfreezes the player on
1964the new (success) or old (failed) map position.
1965
1807=cut 1966=cut
1967
1968our $GOTOGEN;
1808 1969
1809sub cf::object::player::goto { 1970sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 1971 my ($self, $path, $x, $y, $check) = @_;
1811 1972
1812 $path = new cf::path $path; 1973 # do generation counting so two concurrent goto's will be executed in-order
1974 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 1975
1814 $self->enter_link; 1976 $self->enter_link;
1815 1977
1816 (async { 1978 (async {
1979 my $map = eval {
1817 my $map = cf::map::find $path->as_string; 1980 my $map = cf::map::find $path;
1981
1982 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 1983 $map = $map->customise_for ($self);
1819 1984 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 1985 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1986 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1987 }
1824 1988
1989 $map
1990 };
1991
1992 if ($@) {
1993 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
1994 LOG llevError | logBacktrace, Carp::longmess $@;
1995 }
1996
1997 if ($gen == $self->{_goto_generation}) {
1998 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 1999 $self->leave_link ($map, $x, $y);
2000 }
1826 })->prio (1); 2001 })->prio (1);
1827} 2002}
1828 2003
1829=item $player_object->enter_exit ($exit_object) 2004=item $player_object->enter_exit ($exit_object)
1830 2005
1832 2007
1833sub parse_random_map_params { 2008sub parse_random_map_params {
1834 my ($spec) = @_; 2009 my ($spec) = @_;
1835 2010
1836 my $rmp = { # defaults 2011 my $rmp = { # defaults
1837 xsize => 10, 2012 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2013 ysize => (cf::rndm 15, 40),
2014 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2015 #layout => string,
1839 }; 2016 };
1840 2017
1841 for (split /\n/, $spec) { 2018 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2019 my ($k, $v) = split /\s+/, $_, 2;
1843 2020
1847 $rmp 2024 $rmp
1848} 2025}
1849 2026
1850sub prepare_random_map { 2027sub prepare_random_map {
1851 my ($exit) = @_; 2028 my ($exit) = @_;
2029
2030 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2031
1853 # all this does is basically replace the /! path by 2032 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2033 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2034 # that depends on the exit object
1856 2035
1857 my $rmp = parse_random_map_params $exit->msg; 2036 my $rmp = parse_random_map_params $exit->msg;
1858 2037
1859 if ($exit->map) { 2038 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2039 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2040 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2041 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2042 $rmp->{origin_y} = $exit->y;
1864 } 2043 }
1865 2044
1866 $rmp->{random_seed} ||= $exit->random_seed; 2045 $rmp->{random_seed} ||= $exit->random_seed;
1867 2046
1868 my $data = cf::to_json $rmp; 2047 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2048 my $md5 = Digest::MD5::md5_hex $data;
2049 my $meta = "$RANDOMDIR/$md5.meta";
1870 2050
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2051 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2052 aio_write $fh, 0, (length $data), $data, 0;
2053 undef $fh;
2054 aio_rename "$meta~", $meta;
1873 2055
1874 $exit->slaying ("?random/$md5"); 2056 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2057 $exit->msg (undef);
1876 } 2058 }
1877} 2059}
1878 2060
1879sub cf::object::player::enter_exit { 2061sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2062 my ($self, $exit) = @_;
1881 2063
1882 return unless $self->type == cf::PLAYER; 2064 return unless $self->type == cf::PLAYER;
2065
2066 if ($exit->slaying eq "/!") {
2067 #TODO: this should de-fi-ni-te-ly not be a sync-job
2068 # the problem is that $exit might not survive long enough
2069 # so it needs to be done right now, right here
2070 cf::sync_job { prepare_random_map $exit };
2071 }
2072
2073 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2074 my $hp = $exit->stats->hp;
2075 my $sp = $exit->stats->sp;
1883 2076
1884 $self->enter_link; 2077 $self->enter_link;
1885 2078
1886 (async { 2079 (async {
1887 $self->deactivate_recursive; # just to be sure 2080 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2081 unless (eval {
1889 prepare_random_map $exit 2082 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2083
1895 1; 2084 1;
1896 }) { 2085 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2086 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2087 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2088 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2089 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2090
1902 warn "ERROR in enter_exit: $@"; 2091 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2092 $self->leave_link;
1904 } 2093 }
1905 })->prio (1); 2094 })->prio (1);
1918 2107
1919sub cf::client::send_drawinfo { 2108sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2109 my ($self, $text, $flags) = @_;
1921 2110
1922 utf8::encode $text; 2111 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2112 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2113}
1925 2114
2115=item $client->ext_event ($type, %msg)
2116
2117Sends an exti event to the client.
2118
2119=cut
2120
2121sub cf::client::ext_event($$%) {
2122 my ($self, $type, %msg) = @_;
2123
2124 $msg{msgtype} = "event_$type";
2125 $self->send_packet ("ext " . cf::to_json \%msg);
2126}
1926 2127
1927=item $success = $client->query ($flags, "text", \&cb) 2128=item $success = $client->query ($flags, "text", \&cb)
1928 2129
1929Queues a query to the client, calling the given callback with 2130Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2131the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1959 # get handled first 2160 # get handled first
1960 my $queue = delete $ns->{query_queue} 2161 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2162 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2163
1963 (shift @$queue)->[1]->($msg); 2164 (shift @$queue)->[1]->($msg);
2165 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2166
1965 push @{ $ns->{query_queue} }, @$queue; 2167 push @{ $ns->{query_queue} }, @$queue;
1966 2168
1967 if (@{ $ns->{query_queue} } == @$queue) { 2169 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2170 if (@$queue) {
2026 2228
2027# here we export the classes and methods available to script code 2229# here we export the classes and methods available to script code
2028 2230
2029=pod 2231=pod
2030 2232
2031The following fucntions and emthods are available within a safe environment: 2233The following functions and methods are available within a safe environment:
2032 2234
2033 cf::object contr pay_amount pay_player map 2235 cf::object contr pay_amount pay_player map
2034 cf::object::player player 2236 cf::object::player player
2035 cf::player peaceful 2237 cf::player peaceful
2036 cf::map trigger 2238 cf::map trigger
2121############################################################################# 2323#############################################################################
2122 2324
2123=head2 EXTENSION DATABASE SUPPORT 2325=head2 EXTENSION DATABASE SUPPORT
2124 2326
2125Crossfire maintains a very simple database for extension use. It can 2327Crossfire maintains a very simple database for extension use. It can
2126currently store anything that can be serialised using Storable, which 2328currently store binary data only (use Compress::LZF::sfreeze_cr/sthaw to
2127excludes objects. 2329convert to/from binary).
2128 2330
2129The parameter C<$family> should best start with the name of the extension 2331The parameter C<$family> should best start with the name of the extension
2130using it, it should be unique. 2332using it, it should be unique.
2131 2333
2132=over 4 2334=over 4
2133 2335
2134=item $hashref = cf::db_get $family
2135
2136Return a hashref for use by the extension C<$family>, which can be
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139
2140=item $value = cf::db_get $family => $key 2336=item $value = cf::db_get $family => $key
2141 2337
2142Returns a single value from the database 2338Returns a single value from the database.
2143
2144=item cf::db_put $family => $hashref
2145
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148 2339
2149=item cf::db_put $family => $key => $value 2340=item cf::db_put $family => $key => $value
2150 2341
2151Stores the given C<$value> in the family hash. Updates are delayed, if you 2342Stores the given C<$value> in the family.
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161 2343
2162=cut 2344=cut
2163 2345
2164our $DB; 2346our $DB;
2165 2347
2166{ 2348sub db_init {
2167 my $path = cf::localdir . "/database.pst"; 2349 unless ($DB) {
2350 $DB = BDB::db_create $DB_ENV;
2168 2351
2169 sub db_load() { 2352 cf::sync_job {
2170 $DB = stat $path ? Storable::retrieve $path : { }; 2353 eval {
2171 } 2354 $DB->set_flags (BDB::CHKSUM);
2172 2355
2173 my $pid; 2356 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2174 2357 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2175 sub db_save() { 2358 cf::cleanup "db_open(db): $!" if $!;
2176 waitpid $pid, 0 if $pid; 2359 };
2177 if (0 == ($pid = fork)) { 2360 cf::cleanup "db_open(db): $@" if $@;
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 } 2361 };
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 2362 }
2363}
2195 2364
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 }
2200
2201 sub db_get($;$) { 2365sub db_get($$) {
2202 @_ >= 2 2366 my $key = "$_[0]/$_[1]";
2203 ? $DB->{$_[0]}{$_[1]}
2204 : ($DB->{$_[0]} ||= { })
2205 }
2206 2367
2368 cf::sync_job {
2369 BDB::db_get $DB, undef, $key, my $data;
2370
2371 $! ? ()
2372 : $data
2373 }
2374}
2375
2207 sub db_put($$;$) { 2376sub db_put($$$) {
2208 if (@_ >= 3) { 2377 BDB::dbreq_pri 4;
2209 $DB->{$_[0]}{$_[1]} = $_[2]; 2378 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
2210 } else { 2379}
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215 2380
2216 cf::global->attach ( 2381=item cf::cache $id => [$paths...], $processversion => $process
2217 prio => 10000, 2382
2218 on_cleanup => sub { 2383Generic caching function that returns the value of the resource $id,
2219 db_sync; 2384caching and regenerating as required.
2385
2386This function can block.
2387
2388=cut
2389
2390sub cache {
2391 my ($id, $src, $processversion, $process) = @_;
2392
2393 my $meta =
2394 join "\x00",
2395 $processversion,
2396 map {
2397 aio_stat $_
2398 and Carp::croak "$_: $!";
2399
2400 ($_, (stat _)[7,9])
2401 } @$src;
2402
2403 my $dbmeta = db_get cache => "$id/meta";
2404 if ($dbmeta ne $meta) {
2405 # changed, we may need to process
2406
2407 my @data;
2408 my $md5;
2409
2410 for (0 .. $#$src) {
2411 0 <= aio_load $src->[$_], $data[$_]
2412 or Carp::croak "$src->[$_]: $!";
2220 }, 2413 }
2221 ); 2414
2415 # if processing is expensive, check
2416 # checksum first
2417 if (1) {
2418 $md5 =
2419 join "\x00",
2420 $processversion,
2421 map {
2422 Coro::cede;
2423 ($src->[$_], Digest::MD5::md5_hex $data[$_])
2424 } 0.. $#$src;
2425
2426
2427 my $dbmd5 = db_get cache => "$id/md5";
2428 if ($dbmd5 eq $md5) {
2429 db_put cache => "$id/meta", $meta;
2430
2431 return db_get cache => "$id/data";
2432 }
2433 }
2434
2435 my $t1 = Time::HiRes::time;
2436 my $data = $process->(\@data);
2437 my $t2 = Time::HiRes::time;
2438
2439 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
2440
2441 db_put cache => "$id/data", $data;
2442 db_put cache => "$id/md5" , $md5;
2443 db_put cache => "$id/meta", $meta;
2444
2445 return $data;
2446 }
2447
2448 db_get cache => "$id/data"
2449}
2450
2451=item fork_call { }, $args
2452
2453Executes the given code block with the given arguments in a seperate
2454process, returning the results. Everything must be serialisable with
2455Coro::Storable. May, of course, block. Note that the executed sub may
2456never block itself or use any form of Event handling.
2457
2458=cut
2459
2460sub fork_call(&@) {
2461 my ($cb, @args) = @_;
2462
2463# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
2464# or die "socketpair: $!";
2465 pipe my $fh1, my $fh2
2466 or die "pipe: $!";
2467
2468 if (my $pid = fork) {
2469 close $fh2;
2470
2471 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
2472 $res = Coro::Storable::thaw $res;
2473
2474 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
2475
2476 die $$res unless "ARRAY" eq ref $res;
2477
2478 return wantarray ? @$res : $res->[-1];
2479 } else {
2480 reset_signals;
2481 local $SIG{__WARN__};
2482 local $SIG{__DIE__};
2483 eval {
2484 close $fh1;
2485
2486 my @res = eval { $cb->(@args) };
2487 syswrite $fh2, Coro::Storable::freeze +($@ ? \"$@" : \@res);
2488 };
2489
2490 warn $@ if $@;
2491 _exit 0;
2492 }
2222} 2493}
2223 2494
2224############################################################################# 2495#############################################################################
2225# the server's main() 2496# the server's init and main functions
2497
2498sub load_facedata($) {
2499 my ($path) = @_;
2500
2501 warn "loading facedata from $path\n";
2502
2503 my $facedata;
2504 0 < aio_load $path, $facedata
2505 or die "$path: $!";
2506
2507 $facedata = Coro::Storable::thaw $facedata;
2508
2509 $facedata->{version} == 2
2510 or cf::cleanup "$path: version mismatch, cannot proceed.";
2511
2512 {
2513 my $faces = $facedata->{faceinfo};
2514
2515 while (my ($face, $info) = each %$faces) {
2516 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2517 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2518 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2519 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2520 Coro::cede;
2521 }
2522
2523 while (my ($face, $info) = each %$faces) {
2524 next unless $info->{smooth};
2525 my $idx = cf::face::find $face
2526 or next;
2527 if (my $smooth = cf::face::find $info->{smooth}) {
2528 cf::face::set_smooth $idx, $smooth, $info->{smoothlevel};
2529 } else {
2530 warn "smooth face '$info->{smooth}' not found for face '$face'";
2531 }
2532 Coro::cede;
2533 }
2534 }
2535
2536 {
2537 my $anims = $facedata->{animinfo};
2538
2539 while (my ($anim, $info) = each %$anims) {
2540 cf::anim::set $anim, $info->{frames}, $info->{facings};
2541 Coro::cede;
2542 }
2543
2544 cf::anim::invalidate_all; # d'oh
2545 }
2546
2547 1
2548}
2549
2550sub reload_regions {
2551 load_resource_file "$MAPDIR/regions"
2552 or die "unable to load regions file\n";
2553}
2554
2555sub reload_facedata {
2556 load_facedata "$DATADIR/facedata"
2557 or die "unable to load facedata\n";
2558}
2559
2560sub reload_archetypes {
2561 load_resource_file "$DATADIR/archetypes"
2562 or die "unable to load archetypes\n";
2563}
2564
2565sub reload_treasures {
2566 load_resource_file "$DATADIR/treasures"
2567 or die "unable to load treasurelists\n";
2568}
2569
2570sub reload_resources {
2571 warn "reloading resource files...\n";
2572
2573 reload_regions;
2574 reload_facedata;
2575 #reload_archetypes;#d#
2576 reload_archetypes;
2577 reload_treasures;
2578
2579 warn "finished reloading resource files\n";
2580}
2581
2582sub init {
2583 reload_resources;
2584}
2226 2585
2227sub cfg_load { 2586sub cfg_load {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 2587 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 2588 or return;
2230 2589
2231 local $/; 2590 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 2591 *CFG = YAML::Syck::Load <$fh>;
2233 2592
2247 2606
2248sub main { 2607sub main {
2249 # we must not ever block the main coroutine 2608 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 2609 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2610 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2611 (async {
2252 async { Event::one_event }; 2612 Event::one_event;
2613 })->prio (Coro::PRIO_MAX);
2253 }; 2614 };
2254 2615
2255 cfg_load; 2616 cfg_load;
2256 db_load; 2617 db_init;
2257 load_extensions; 2618 load_extensions;
2619
2620 $TICK_WATCHER->start;
2258 Event::loop; 2621 Event::loop;
2259} 2622}
2260 2623
2261############################################################################# 2624#############################################################################
2262# initialisation and cleanup 2625# initialisation and cleanup
2263 2626
2264# install some emergency cleanup handlers 2627# install some emergency cleanup handlers
2265BEGIN { 2628BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 2629 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 2630 Event->signal (
2631 reentrant => 0,
2268 data => WF_AUTOCANCEL, 2632 data => WF_AUTOCANCEL,
2269 signal => $signal, 2633 signal => $signal,
2634 prio => 0,
2270 cb => sub { 2635 cb => sub {
2271 cf::cleanup "SIG$signal"; 2636 cf::cleanup "SIG$signal";
2272 }, 2637 },
2273 ); 2638 );
2274 } 2639 }
2275} 2640}
2280 warn "enter emergency perl save\n"; 2645 warn "enter emergency perl save\n";
2281 2646
2282 cf::sync_job { 2647 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 2648 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 2649 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 2650 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 2651 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 2652 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 2653 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 2654 $pl->valid or next;
2290 $pl->save; 2655 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 2661 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 2662 $map->valid or next;
2298 $map->save; 2663 $map->save;
2299 } 2664 }
2300 warn "end emergency map save\n"; 2665 warn "end emergency map save\n";
2666
2667 warn "begin emergency database checkpoint\n";
2668 BDB::db_env_txn_checkpoint $DB_ENV;
2669 warn "end emergency database checkpoint\n";
2301 }; 2670 };
2302 2671
2303 warn "leave emergency perl save\n"; 2672 warn "leave emergency perl save\n";
2304} 2673}
2305 2674
2675sub post_cleanup {
2676 my ($make_core) = @_;
2677
2678 warn Carp::longmess "post_cleanup backtrace"
2679 if $make_core;
2680}
2681
2306sub reload() { 2682sub do_reload_perl() {
2307 # can/must only be called in main 2683 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 2684 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 2685 warn "can only reload from main coroutine";
2310 return; 2686 return;
2311 } 2687 }
2312 2688
2313 warn "reloading..."; 2689 warn "reloading...";
2314 2690
2315 warn "freezing server"; 2691 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 2692
2693 cf::sync_job {
2694 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 2695 cf::emergency_save;
2696 cf::write_runtime; # external watchdog should not bark
2318 2697
2319 warn "sync database to disk"; 2698 warn "syncing database to disk";
2320 cf::db_sync; 2699 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 2700
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 2701 # if anything goes wrong in here, we should simply crash as we already saved
2325 2702
2326 warn "cancel all watchers"; 2703 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 2704 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 2705 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 2706 }
2330 2707
2708 warn "flushing outstanding aio requests";
2709 for (;;) {
2710 BDB::flush;
2711 IO::AIO::flush;
2712 Coro::cede;
2713 last unless IO::AIO::nreqs || BDB::nreqs;
2714 warn "iterate...";
2715 }
2716
2717 ++$RELOAD;
2718
2331 warn "cancel all extension coros"; 2719 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 2720 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 2721 %EXT_CORO = ();
2334 2722
2335 warn "remove commands"; 2723 warn "removing commands";
2336 %COMMAND = (); 2724 %COMMAND = ();
2337 2725
2338 warn "remove ext commands"; 2726 warn "removing ext commands";
2339 %EXTCMD = (); 2727 %EXTCMD = ();
2340 2728
2341 warn "unload/nuke all extensions"; 2729 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 2730 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 2731 warn "... unloading $pkg";
2344 2732
2345 if (my $cb = $pkg->can ("unload")) { 2733 if (my $cb = $pkg->can ("unload")) {
2346 eval { 2734 eval {
2351 2739
2352 warn "... nuking $pkg"; 2740 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 2741 Symbol::delete_package $pkg;
2354 } 2742 }
2355 2743
2356 warn "unload all perl modules loaded from $LIBDIR"; 2744 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 2745 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2746 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 2747
2360 warn "removing <$k>"; 2748 warn "... unloading $k";
2361 delete $INC{$k}; 2749 delete $INC{$k};
2362 2750
2363 $k =~ s/\.pm$//; 2751 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 2752 $k =~ s/\//::/g;
2365 2753
2368 } 2756 }
2369 2757
2370 Symbol::delete_package $k; 2758 Symbol::delete_package $k;
2371 } 2759 }
2372 2760
2373 warn "get rid of safe::, as good as possible"; 2761 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 2762 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2763 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 2764
2377 warn "unload cf.pm \"a bit\""; 2765 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 2766 delete $INC{"cf.pm"};
2767 delete $INC{"cf/pod.pm"};
2379 2768
2380 # don't, removes xs symbols, too, 2769 # don't, removes xs symbols, too,
2381 # and global variables created in xs 2770 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 2771 #Symbol::delete_package __PACKAGE__;
2383 2772
2773 warn "unload completed, starting to reload now";
2774
2384 warn "reloading cf.pm"; 2775 warn "reloading cf.pm";
2385 require cf; 2776 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2777 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 2778
2388 warn "load config and database again"; 2779 warn "loading config and database again";
2389 cf::cfg_load; 2780 cf::cfg_load;
2390 cf::db_load;
2391 2781
2392 warn "load extensions"; 2782 warn "loading extensions";
2393 cf::load_extensions; 2783 cf::load_extensions;
2394 2784
2395 warn "reattach attachments to objects/players"; 2785 warn "reattaching attachments to objects/players";
2396 _global_reattach; 2786 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 2787 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 2788 reattach $_ for values %MAP;
2399 }; 2789 warn "reattaching attachments to players";
2790 reattach $_ for values %PLAYER;
2400 2791
2401 if ($@) { 2792 warn "leaving sync_job";
2793
2794 1
2795 } or do {
2402 warn $@; 2796 warn $@;
2403 warn "error while reloading, exiting."; 2797 warn "error while reloading, exiting.";
2404 exit 1; 2798 exit 1;
2405 } 2799 };
2406 2800
2407 warn "reloaded"; 2801 warn "reloaded";
2408}; 2802};
2409 2803
2410############################################################################# 2804our $RELOAD_WATCHER; # used only during reload
2411 2805
2412unless ($LINK_MAP) { 2806sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 2807 # doing reload synchronously and two reloads happen back-to-back,
2808 # coro crashes during coro_state_free->destroy here.
2414 2809
2415 $LINK_MAP->width (41); 2810 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 2811 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 2812 after => 0,
2813 data => WF_AUTOCANCEL,
2425 cb => sub { 2814 cb => sub {
2426 $_[0]->w->cancel; 2815 do_reload_perl;
2427 2816 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 2817 },
2446 2818 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 2819}
2452 2820
2453register_command "reload" => sub { 2821register_command "reload" => sub {
2454 my ($who, $arg) = @_; 2822 my ($who, $arg) = @_;
2455 2823
2456 if ($who->flag (FLAG_WIZ)) { 2824 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 2825 $who->message ("reloading server.");
2826 async { reload_perl };
2460 } 2827 }
2461}; 2828};
2462 2829
2463unshift @INC, $LIBDIR; 2830unshift @INC, $LIBDIR;
2464 2831
2832my $bug_warning = 0;
2833
2834our @WAIT_FOR_TICK;
2835our @WAIT_FOR_TICK_BEGIN;
2836
2837sub wait_for_tick {
2838 return unless $TICK_WATCHER->is_active;
2839 return if $Coro::current == $Coro::main;
2840
2841 my $signal = new Coro::Signal;
2842 push @WAIT_FOR_TICK, $signal;
2843 $signal->wait;
2844}
2845
2846sub wait_for_tick_begin {
2847 return unless $TICK_WATCHER->is_active;
2848 return if $Coro::current == $Coro::main;
2849
2850 my $signal = new Coro::Signal;
2851 push @WAIT_FOR_TICK_BEGIN, $signal;
2852 $signal->wait;
2853}
2854
2855 my $min = 1e6;#d#
2856 my $avg = 10;
2465$TICK_WATCHER = Event->timer ( 2857$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 2858 reentrant => 0,
2859 parked => 1,
2467 prio => 0, 2860 prio => 0,
2468 at => $NEXT_TICK || $TICK, 2861 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 2862 data => WF_AUTOCANCEL,
2470 cb => sub { 2863 cb => sub {
2864 if ($Coro::current != $Coro::main) {
2865 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2866 unless ++$bug_warning > 10;
2867 return;
2868 }
2869
2870 $NOW = $tick_start = Event::time;
2871
2471 cf::server_tick; # one server iteration 2872 cf::server_tick; # one server iteration
2873
2874 0 && sync_job {#d#
2875 for(1..10) {
2876 my $t = Event::time;
2877 my $map = my $map = new_from_path cf::map "/tmp/x.map"
2878 or die;
2879
2880 $map->width (50);
2881 $map->height (50);
2882 $map->alloc;
2883 $map->_load_objects ("/tmp/x.map", 1);
2884 my $t = Event::time - $t;
2885
2886 #next unless $t < 0.0013;#d#
2887 if ($t < $min) {
2888 $min = $t;
2889 }
2890 $avg = $avg * 0.99 + $t * 0.01;
2891 }
2892 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
2893 exit 0;
2894 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
2895 };
2896
2472 $RUNTIME += $TICK; 2897 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 2898 $NEXT_TICK += $TICK;
2474 2899
2475 $WAIT_FOR_TICK->broadcast; 2900 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 2901 $NEXT_RUNTIME_WRITE = $NOW + 10;
2902 Coro::async_pool {
2903 write_runtime
2904 or warn "ERROR: unable to write runtime file: $!";
2905 };
2906 }
2907
2908# my $AFTER = Event::time;
2909# warn $AFTER - $NOW;#d#
2910
2911 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
2912 $sig->send;
2913 }
2914 while (my $sig = shift @WAIT_FOR_TICK) {
2915 $sig->send;
2916 }
2917
2918 $NOW = Event::time;
2477 2919
2478 # if we are delayed by four ticks or more, skip them all 2920 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2921 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 2922
2481 $TICK_WATCHER->at ($NEXT_TICK); 2923 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 2924 $TICK_WATCHER->start;
2925
2926 $LOAD = ($NOW - $tick_start) / $TICK;
2927 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
2928
2929 _post_tick;
2930
2931
2483 }, 2932 },
2484); 2933);
2485 2934
2935{
2486IO::AIO::max_poll_time $TICK * 0.2; 2936 BDB::max_poll_time $TICK * 0.1;
2487 2937 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 2938 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 2939 fd => BDB::poll_fileno,
2490 poll => 'r', 2940 poll => 'r',
2491 prio => 5, 2941 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 2942 data => WF_AUTOCANCEL,
2498 after => 0, 2943 cb => \&BDB::poll_cb,
2499 interval => 10, 2944 );
2500 cb => sub { 2945 BDB::min_parallel 8;
2501 (Coro::unblock_sub { 2946
2502 write_runtime 2947 BDB::set_sync_prepare {
2503 or warn "ERROR: unable to write runtime file: $!"; 2948 my $status;
2949 my $current = $Coro::current;
2950 (
2951 sub {
2952 $status = $!;
2953 $current->ready; undef $current;
2954 },
2955 sub {
2956 Coro::schedule while defined $current;
2957 $! = $status;
2958 },
2959 )
2960 };
2961
2962 unless ($DB_ENV) {
2963 $DB_ENV = BDB::db_env_create;
2964
2965 cf::sync_job {
2966 eval {
2967 BDB::db_env_open
2968 $DB_ENV,
2969 $BDBDIR,
2970 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2971 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2972 0666;
2973
2974 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
2975
2976 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2977 $DB_ENV->set_lk_detect;
2978 };
2979
2980 cf::cleanup "db_env_open(db): $@" if $@;
2504 })->(); 2981 };
2505 }, 2982 }
2506); 2983}
2984
2985{
2986 IO::AIO::min_parallel 8;
2987
2988 undef $Coro::AIO::WATCHER;
2989 IO::AIO::max_poll_time $TICK * 0.1;
2990 $AIO_POLL_WATCHER = Event->io (
2991 reentrant => 0,
2992 data => WF_AUTOCANCEL,
2993 fd => IO::AIO::poll_fileno,
2994 poll => 'r',
2995 prio => 6,
2996 cb => \&IO::AIO::poll_cb,
2997 );
2998}
2999
3000my $_log_backtrace;
3001
3002sub _log_backtrace {
3003 my ($msg, @addr) = @_;
3004
3005 $msg =~ s/\n//;
3006
3007 # limit the # of concurrent backtraces
3008 if ($_log_backtrace < 2) {
3009 ++$_log_backtrace;
3010 async {
3011 my @bt = fork_call {
3012 @addr = map { sprintf "%x", $_ } @addr;
3013 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3014 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3015 or die "addr2line: $!";
3016
3017 my @funcs;
3018 my @res = <$fh>;
3019 chomp for @res;
3020 while (@res) {
3021 my ($func, $line) = splice @res, 0, 2, ();
3022 push @funcs, "[$func] $line";
3023 }
3024
3025 @funcs
3026 };
3027
3028 LOG llevInfo, "[ABT] $msg\n";
3029 LOG llevInfo, "[ABT] $_\n" for @bt;
3030 --$_log_backtrace;
3031 };
3032 } else {
3033 LOG llevInfo, "[ABT] $msg\n";
3034 LOG llevInfo, "[ABT] [suppressed]\n";
3035 }
3036}
3037
3038# load additional modules
3039use cf::pod;
2507 3040
2508END { cf::emergency_save } 3041END { cf::emergency_save }
2509 3042
25101 30431
2511 3044

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