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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.373 by root, Sat Sep 15 15:58:06 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
38 54
39our @EXTS = (); # list of extension package names 55our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 58our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 59our %EXT_MAP = (); # pluggable maps
43 60
61our $RELOAD; # number of reloads so far
44our @EVENT; 62our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 63
47our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 80our $NEXT_TICK;
50our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $BDB_DEADLOCK_WATCHER;
86our $BDB_CHECKPOINT_WATCHER;
87our $BDB_TRICKLE_WATCHER;
88our $DB_ENV;
51 89
52our %CFG; 90our %CFG;
53 91
54our $UPTIME; $UPTIME ||= time; 92our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 93our $RUNTIME;
56 94
57our %PLAYER; # all users 95our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 96our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 97our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 98
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 99# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
64 105
65binmode STDOUT; 106binmode STDOUT;
66binmode STDERR; 107binmode STDERR;
67 108
68# read virtual server time, if available 109# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
73} 114}
74 115
75mkdir cf::localdir; 116mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 118
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
84 122
85############################################################################# 123#############################################################################
86 124
87=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
88 126
95=item $cf::RUNTIME 133=item $cf::RUNTIME
96 134
97The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 136every server tick.
99 137
100=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 141
102The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
104 146
105=item $cf::NOW 147=item $cf::NOW
106 148
107The time of the last (current) server tick. 149The time of the last (current) server tick.
108 150
109=item $cf::TICK 151=item $cf::TICK
110 152
111The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
112 164
113=item %cf::CFG 165=item %cf::CFG
114 166
115Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/crossfire/config>, or
116from wherever your confdir points to. 168from wherever your confdir points to.
117 169
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 170=item cf::wait_for_tick, cf::wait_for_tick_begin
119 171
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 173returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
124 181
125=back 182=back
126 183
127=cut 184=cut
128 185
129BEGIN { 186BEGIN {
130 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 188 my $msg = join "", @_;
132 utf8::encode $msg;
133 189
134 $msg .= "\n" 190 $msg .= "\n"
135 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
136 194
137 LOG llevError, $msg; 195 LOG llevError, $msg;
138 }; 196 };
139} 197}
140 198
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 199@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 200@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 201@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 202@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 203@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
204@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 205@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 206
148# we bless all objects into (empty) derived classes to force a method lookup 207# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 208# within the Safe compartment.
150for my $pkg (qw( 209for my $pkg (qw(
151 cf::global cf::attachable 210 cf::global cf::attachable
159} 218}
160 219
161$Event::DIED = sub { 220$Event::DIED = sub {
162 warn "error in event callback: @_"; 221 warn "error in event callback: @_";
163}; 222};
223
224#############################################################################
164 225
165=head2 UTILITY FUNCTIONS 226=head2 UTILITY FUNCTIONS
166 227
167=over 4 228=over 4
168 229
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 248 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 249 $d
189 } || "[unable to dump $_[0]: '$@']"; 250 } || "[unable to dump $_[0]: '$@']";
190} 251}
191 252
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 253=item $ref = cf::from_json $json
195 254
196Converts a JSON string into the corresponding perl data structure. 255Converts a JSON string into the corresponding perl data structure.
197 256
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 257=item $json = cf::to_json $ref
206 258
207Converts a perl data structure into its JSON representation. 259Converts a perl data structure into its JSON representation.
208 260
209=cut 261=cut
210 262
211sub to_json($) { 263our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 264
213 JSON::Syck::Dump $_[0] 265sub to_json ($) { $json_coder->encode ($_[0]) }
214} 266sub from_json ($) { $json_coder->decode ($_[0]) }
215 267
216=item cf::lock_wait $string 268=item cf::lock_wait $string
217 269
218Wait until the given lock is available. See cf::lock_acquire. 270Wait until the given lock is available. See cf::lock_acquire.
219 271
222Wait until the given lock is available and then acquires it and returns 274Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 275a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 276for example when the coroutine gets canceled), the lock is automatically
225returned. 277returned.
226 278
279Locks are *not* recursive, locking from the same coro twice results in a
280deadlocked coro.
281
227Lock names should begin with a unique identifier (for example, cf::map::find 282Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 283uses map_find and cf::map::load uses map_load).
229 284
285=item $locked = cf::lock_active $string
286
287Return true if the lock is currently active, i.e. somebody has locked it.
288
230=cut 289=cut
231 290
232our %LOCK; 291our %LOCK;
292our %LOCKER;#d#
233 293
234sub lock_wait($) { 294sub lock_wait($) {
235 my ($key) = @_; 295 my ($key) = @_;
296
297 if ($LOCKER{$key} == $Coro::current) {#d#
298 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
299 return;#d#
300 }#d#
236 301
237 # wait for lock, if any 302 # wait for lock, if any
238 while ($LOCK{$key}) { 303 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 304 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 305 Coro::schedule;
246 311
247 # wait, to be sure we are not locked 312 # wait, to be sure we are not locked
248 lock_wait $key; 313 lock_wait $key;
249 314
250 $LOCK{$key} = []; 315 $LOCK{$key} = [];
316 $LOCKER{$key} = $Coro::current;#d#
251 317
252 Coro::guard { 318 Coro::guard {
319 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 320 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 321 $_->ready for @{ delete $LOCK{$key} };
255 } 322 }
256} 323}
257 324
325sub lock_active($) {
326 my ($key) = @_;
327
328 ! ! $LOCK{$key}
329}
330
258sub freeze_mainloop { 331sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 332 return unless $TICK_WATCHER->is_active;
260 333
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 334 my $guard = Coro::guard {
335 $TICK_WATCHER->start;
336 };
262 $TICK_WATCHER->stop; 337 $TICK_WATCHER->stop;
263 $guard 338 $guard
339}
340
341=item cf::get_slot $time[, $priority[, $name]]
342
343Allocate $time seconds of blocking CPU time at priority C<$priority>:
344This call blocks and returns only when you have at least C<$time> seconds
345of cpu time till the next tick. The slot is only valid till the next cede.
346
347The optional C<$name> can be used to identify the job to run. It might be
348used for statistical purposes and should identify the same time-class.
349
350Useful for short background jobs.
351
352=cut
353
354our @SLOT_QUEUE;
355our $SLOT_QUEUE;
356
357$SLOT_QUEUE->cancel if $SLOT_QUEUE;
358$SLOT_QUEUE = Coro::async {
359 my $signal = new Coro::Signal;
360
361 while () {
362 next_job:
363 my $avail = cf::till_tick;
364 if ($avail > 0.01) {
365 for (0 .. $#SLOT_QUEUE) {
366 if ($SLOT_QUEUE[$_][0] < $avail) {
367 my $job = splice @SLOT_QUEUE, $_, 1, ();
368 $job->[2]->send;
369 Coro::cede;
370 goto next_job;
371 }
372 }
373 }
374
375 if (@SLOT_QUEUE) {
376 # we do not use wait_For_tick() as it returns immediately when tick is inactive
377 push @cf::WAIT_FOR_TICK, $signal;
378 $signal->wait;
379 } else {
380 Coro::schedule;
381 }
382 }
383};
384
385sub get_slot($;$$) {
386 my ($time, $pri, $name) = @_;
387
388 $time = $TICK * .6 if $time > $TICK * .6;
389 my $sig = new Coro::Signal;
390
391 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
392 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
393 $SLOT_QUEUE->ready;
394 $sig->wait;
264} 395}
265 396
266=item cf::async { BLOCK } 397=item cf::async { BLOCK }
267 398
268Currently the same as Coro::async_pool, meaning you cannot use 399Currently the same as Coro::async_pool, meaning you cannot use
273 404
274BEGIN { *async = \&Coro::async_pool } 405BEGIN { *async = \&Coro::async_pool }
275 406
276=item cf::sync_job { BLOCK } 407=item cf::sync_job { BLOCK }
277 408
278The design of crossfire+ requires that the main coro ($Coro::main) is 409The design of Crossfire TRT requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 410is always able to handle events or runnable, as Crossfire TRT is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 411partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
412acceptable.
281 413
282If it must be done, put the blocking parts into C<sync_job>. This will run 414If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 415the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 416server will be frozen during this time, so the block should either finish
285fast or be very important. 417fast or be very important.
288 420
289sub sync_job(&) { 421sub sync_job(&) {
290 my ($job) = @_; 422 my ($job) = @_;
291 423
292 if ($Coro::current == $Coro::main) { 424 if ($Coro::current == $Coro::main) {
425 my $time = Event::time;
426
293 # this is the main coro, too bad, we have to block 427 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 428 # till the operation succeeds, freezing the server :/
295 429
296 # TODO: use suspend/resume instead 430 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 431 # (but this is cancel-safe)
308 442
309 while ($busy) { 443 while ($busy) {
310 Coro::cede or Event::one_event; 444 Coro::cede or Event::one_event;
311 } 445 }
312 446
447 $time = Event::time - $time;
448
449 LOG llevError | logBacktrace, Carp::longmess "long sync job"
450 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
451
452 $tick_start += $time; # do not account sync jobs to server load
453
313 wantarray ? @res : $res[0] 454 wantarray ? @res : $res[0]
314 } else { 455 } else {
315 # we are in another coroutine, how wonderful, everything just works 456 # we are in another coroutine, how wonderful, everything just works
316 457
317 $job->() 458 $job->()
336 $EXT_CORO{$coro+0} = $coro; 477 $EXT_CORO{$coro+0} = $coro;
337 478
338 $coro 479 $coro
339} 480}
340 481
341sub write_runtime { 482=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 483
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 484Executes the given code block with the given arguments in a seperate
345 or return; 485process, returning the results. Everything must be serialisable with
486Coro::Storable. May, of course, block. Note that the executed sub may
487never block itself or use any form of Event handling.
346 488
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 489=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 490
351 aio_fsync $fh 491sub fork_call(&@) {
352 and return; 492 my ($cb, @args) = @_;
353 493
354 close $fh 494 # we seemingly have to make a local copy of the whole thing,
355 or return; 495 # otherwise perl prematurely frees the stuff :/
496 # TODO: investigate and fix (likely this will be rather laborious)
356 497
357 aio_rename "$runtime~", $runtime 498 my @res = Coro::Util::fork_eval {
358 and return; 499 reset_signals;
500 &$cb
501 }, @args;
359 502
503 wantarray ? @res : $res[-1]
504}
505
506=item $value = cf::db_get $family => $key
507
508Returns a single value from the environment database.
509
510=item cf::db_put $family => $key => $value
511
512Stores the given C<$value> in the family. It can currently store binary
513data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
514
515=item $db = cf::db_table "name"
516
517Create and/or open a new database table. The string must not be "db" and must be unique
518within each server.
519
520=cut
521
522sub db_table($) {
523 my ($name) = @_;
524 my $db = BDB::db_create $DB_ENV;
525
526 eval {
527 $db->set_flags (BDB::CHKSUM);
528
529 utf8::encode $name;
530 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
531 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
532 cf::cleanup "db_open(db): $!" if $!;
533 };
534 cf::cleanup "db_open(db): $@" if $@;
535
536 $db
537}
538
539our $DB;
540
541sub db_init {
542 cf::sync_job {
543 $DB ||= db_table "db";
544 };
545}
546
547sub db_get($$) {
548 my $key = "$_[0]/$_[1]";
549
550 cf::sync_job {
551 BDB::db_get $DB, undef, $key, my $data;
552
553 $! ? ()
554 : $data
360 1 555 }
556}
557
558sub db_put($$$) {
559 BDB::dbreq_pri 4;
560 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
561}
562
563=item cf::cache $id => [$paths...], $processversion => $process
564
565Generic caching function that returns the value of the resource $id,
566caching and regenerating as required.
567
568This function can block.
569
570=cut
571
572sub cache {
573 my ($id, $src, $processversion, $process) = @_;
574
575 my $meta =
576 join "\x00",
577 $processversion,
578 map {
579 aio_stat $_
580 and Carp::croak "$_: $!";
581
582 ($_, (stat _)[7,9])
583 } @$src;
584
585 my $dbmeta = db_get cache => "$id/meta";
586 if ($dbmeta ne $meta) {
587 # changed, we may need to process
588
589 my @data;
590 my $md5;
591
592 for (0 .. $#$src) {
593 0 <= aio_load $src->[$_], $data[$_]
594 or Carp::croak "$src->[$_]: $!";
595 }
596
597 # if processing is expensive, check
598 # checksum first
599 if (1) {
600 $md5 =
601 join "\x00",
602 $processversion,
603 map {
604 cf::cede_to_tick;
605 ($src->[$_], Digest::MD5::md5_hex $data[$_])
606 } 0.. $#$src;
607
608
609 my $dbmd5 = db_get cache => "$id/md5";
610 if ($dbmd5 eq $md5) {
611 db_put cache => "$id/meta", $meta;
612
613 return db_get cache => "$id/data";
614 }
615 }
616
617 my $t1 = Time::HiRes::time;
618 my $data = $process->(\@data);
619 my $t2 = Time::HiRes::time;
620
621 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
622
623 db_put cache => "$id/data", $data;
624 db_put cache => "$id/md5" , $md5;
625 db_put cache => "$id/meta", $meta;
626
627 return $data;
628 }
629
630 db_get cache => "$id/data"
631}
632
633=item cf::datalog type => key => value, ...
634
635Log a datalog packet of the given type with the given key-value pairs.
636
637=cut
638
639sub datalog($@) {
640 my ($type, %kv) = @_;
641 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 642}
362 643
363=back 644=back
364 645
365=cut 646=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 647
522############################################################################# 648#############################################################################
523 649
524=head2 ATTACHABLE OBJECTS 650=head2 ATTACHABLE OBJECTS
525 651
527attach callbacks/event handlers (a collection of which is called an "attachment") 653attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 654to it. All such attachable objects support the following methods.
529 655
530In the following description, CLASS can be any of C<global>, C<object> 656In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 657C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 658Crossfire TRT).
533 659
534=over 4 660=over 4
535 661
536=item $attachable->attach ($attachment, key => $value...) 662=item $attachable->attach ($attachment, key => $value...)
537 663
651our @CB_TYPE = (); # registry for type (cf-object class) based events 777our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 778our @CB_MAP = ();
653 779
654my %attachment; 780my %attachment;
655 781
782sub cf::attachable::thawer_merge {
783 # simply override everything except _meta
784 local $_[0]{_meta};
785 %{$_[0]} = %{$_[1]};
786}
787
656sub _attach_cb($$$$) { 788sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 789 my ($registry, $event, $prio, $cb) = @_;
658 790
659 use sort 'stable'; 791 use sort 'stable';
660 792
694 $registry = $CB_TYPE[$object_type] ||= []; 826 $registry = $CB_TYPE[$object_type] ||= [];
695 827
696 } elsif ($type eq "subtype") { 828 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 829 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 830 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 831 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 832
701 } elsif ($type eq "package") { 833 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 834 my $pkg = shift @arg;
703 835
704 while (my ($name, $id) = each %cb_id) { 836 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 865 _attach $registry, $klass, @attach;
734 } 866 }
735 867
736 $obj->{$name} = \%arg; 868 $obj->{$name} = \%arg;
737 } else { 869 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 870 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 871 }
740 872
741 $obj->{_attachment}{$name} = undef; 873 $obj->{_attachment}{$name} = undef;
742} 874}
743 875
745 if (ref $_[0]) { 877 if (ref $_[0]) {
746 _object_attach @_; 878 _object_attach @_;
747 } else { 879 } else {
748 _attach shift->_attach_registry, @_; 880 _attach shift->_attach_registry, @_;
749 } 881 }
882 _recalc_want;
750}; 883};
751 884
752# all those should be optimised 885# all those should be optimised
753sub cf::attachable::detach { 886sub cf::attachable::detach {
754 my ($obj, $name) = @_; 887 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 890 delete $obj->{_attachment}{$name};
758 reattach ($obj); 891 reattach ($obj);
759 } else { 892 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 893 Carp::croak "cannot, currently, detach class attachments";
761 } 894 }
895 _recalc_want;
762}; 896};
763 897
764sub cf::attachable::attached { 898sub cf::attachable::attached {
765 my ($obj, $name) = @_; 899 my ($obj, $name) = @_;
766 900
781 "; 915 ";
782 die if $@; 916 die if $@;
783} 917}
784 918
785our $override; 919our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 920our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 921
788sub override { 922sub override {
789 $override = 1; 923 $override = 1;
790 @invoke_results = (); 924 @INVOKE_RESULTS = (@_);
791} 925}
792 926
793sub do_invoke { 927sub do_invoke {
794 my $event = shift; 928 my $event = shift;
795 my $callbacks = shift; 929 my $callbacks = shift;
796 930
797 @invoke_results = (); 931 @INVOKE_RESULTS = ();
798 932
799 local $override; 933 local $override;
800 934
801 for (@$callbacks) { 935 for (@$callbacks) {
802 eval { &{$_->[1]} }; 936 eval { &{$_->[1]} };
819 953
820Generate an object-specific event with the given arguments. 954Generate an object-specific event with the given arguments.
821 955
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 956This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 957removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 958results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 959
826=back 960=back
827 961
828=cut 962=cut
829 963
830############################################################################# 964#############################################################################
831# object support 965# object support
966#
967
968sub _can_merge {
969 my ($ob1, $ob2) = @_;
970
971 local $Storable::canonical = 1;
972 my $fob1 = Storable::freeze $ob1;
973 my $fob2 = Storable::freeze $ob2;
974
975 $fob1 eq $fob2
976}
832 977
833sub reattach { 978sub reattach {
834 # basically do the same as instantiate, without calling instantiate 979 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 980 my ($obj) = @_;
981
982 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 983
837 my $registry = $obj->registry; 984 my $registry = $obj->registry;
838 985
839 @$registry = (); 986 @$registry = ();
840 987
881sub object_freezer_save { 1028sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1029 my ($filename, $rdata, $objs) = @_;
883 1030
884 sync_job { 1031 sync_job {
885 if (length $$rdata) { 1032 if (length $$rdata) {
1033 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1034 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1035 $decname, length $$rdata, scalar @$objs;
888 1036
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1037 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1038 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1039 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1040 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1041 close $fh;
894 1042
895 if (@$objs) { 1043 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1044 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1045 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1046 my $data = Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1047 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1048 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1049 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1050 aio_rename "$filename.pst~", "$filename.pst";
903 } 1051 }
904 } else { 1052 } else {
905 aio_unlink "$filename.pst"; 1053 aio_unlink "$filename.pst";
911 } 1059 }
912 } else { 1060 } else {
913 aio_unlink $filename; 1061 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1062 aio_unlink "$filename.pst";
915 } 1063 }
916 } 1064 };
917} 1065}
918 1066
919sub object_freezer_as_string { 1067sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1068 my ($rdata, $objs) = @_;
921 1069
933 or return; 1081 or return;
934 1082
935 unless (aio_stat "$filename.pst") { 1083 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1084 (aio_load "$filename.pst", $av) >= 0
937 or return; 1085 or return;
1086
938 $av = eval { (Storable::thaw $av)->{objs} }; 1087 $av = eval { (Storable::thaw $av)->{objs} };
939 } 1088 }
940 1089
1090 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1091 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1092 $decname, length $data, scalar @{$av || []};
1093
943 return ($data, $av); 1094 ($data, $av)
944} 1095}
1096
1097=head2 COMMAND CALLBACKS
1098
1099=over 4
1100
1101=cut
945 1102
946############################################################################# 1103#############################################################################
947# command handling &c 1104# command handling &c
948 1105
949=item cf::register_command $name => \&callback($ob,$args); 1106=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1119 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1120}
964 1121
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1122=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1123
967Register a callbackf ro execution when the client sends an extcmd packet. 1124Register a callback for execution when the client sends an (synchronous)
1125extcmd packet. Ext commands will be processed in the order they are
1126received by the server, like other user commands. The first argument is
1127the logged-in player. Ext commands can only be processed after a player
1128has logged in successfully.
968 1129
969If the callback returns something, it is sent back as if reply was being 1130If the callback returns something, it is sent back as if reply was being
970called. 1131called.
971 1132
1133=item cf::register_exticmd $name => \&callback($ns,$packet);
1134
1135Register a callback for execution when the client sends an (asynchronous)
1136exticmd packet. Exti commands are processed by the server as soon as they
1137are received, i.e. out of order w.r.t. other commands. The first argument
1138is a client socket. Exti commands can be received anytime, even before
1139log-in.
1140
1141If the callback returns something, it is sent back as if reply was being
1142called.
1143
972=cut 1144=cut
973 1145
974sub register_extcmd { 1146sub register_extcmd {
975 my ($name, $cb) = @_; 1147 my ($name, $cb) = @_;
976 1148
977 $EXTCMD{$name} = $cb; 1149 $EXTCMD{$name} = $cb;
1150}
1151
1152sub register_exticmd {
1153 my ($name, $cb) = @_;
1154
1155 $EXTICMD{$name} = $cb;
978} 1156}
979 1157
980cf::player->attach ( 1158cf::player->attach (
981 on_command => sub { 1159 on_command => sub {
982 my ($pl, $name, $params) = @_; 1160 my ($pl, $name, $params) = @_;
991 cf::override; 1169 cf::override;
992 }, 1170 },
993 on_extcmd => sub { 1171 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1172 my ($pl, $buf) = @_;
995 1173
996 my $msg = eval { from_json $buf }; 1174 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1175
998 if (ref $msg) { 1176 if (ref $msg) {
1177 my ($type, $reply, @payload) =
1178 "ARRAY" eq ref $msg
1179 ? @$msg
1180 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1181
1182 my @reply;
1183
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1184 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1185 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1186 }
1187
1188 $pl->ext_reply ($reply, @reply)
1189 if $reply;
1190
1004 } else { 1191 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1192 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1193 }
1007 1194
1008 cf::override; 1195 cf::override;
1009 }, 1196 },
1010); 1197);
1011 1198
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1199sub load_extensions {
1200 cf::sync_job {
1201 my %todo;
1202
1040 for my $ext (<$LIBDIR/*.ext>) { 1203 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1204 next unless -r $path;
1042 eval { 1205
1043 load_extension $ext; 1206 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1207 my $base = $1;
1208 my $pkg = $1;
1209 $pkg =~ s/[^[:word:]]/_/g;
1210 $pkg = "ext::$pkg";
1211
1212 open my $fh, "<:utf8", $path
1213 or die "$path: $!";
1214
1215 my $source = do { local $/; <$fh> };
1216
1217 my %ext = (
1218 path => $path,
1219 base => $base,
1220 pkg => $pkg,
1221 );
1222
1223 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1224 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1225
1226 $ext{source} =
1227 "package $pkg; use strict; use utf8;\n"
1228 . "#line 1 \"$path\"\n{\n"
1229 . $source
1230 . "\n};\n1";
1231
1232 $todo{$base} = \%ext;
1233 }
1234
1235 my %done;
1236 while (%todo) {
1237 my $progress;
1238
1239 while (my ($k, $v) = each %todo) {
1240 for (split /,\s*/, $v->{meta}{depends}) {
1241 goto skip
1242 unless exists $done{$_};
1243 }
1244
1245 warn "... loading '$k' into '$v->{pkg}'\n";
1246
1247 unless (eval $v->{source}) {
1248 my $msg = $@ ? "$v->{path}: $@\n"
1249 : "$v->{base}: extension inactive.\n";
1250
1251 if (exists $v->{meta}{mandatory}) {
1252 warn $msg;
1253 warn "mandatory extension failed to load, exiting.\n";
1254 exit 1;
1255 }
1256
1257 warn $msg;
1258 }
1259
1260 $done{$k} = delete $todo{$k};
1261 push @EXTS, $v->{pkg};
1262 $progress = 1;
1044 1 1263 }
1045 } or warn "$ext not loaded: $@"; 1264
1265 skip:
1266 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1267 unless $progress;
1268 }
1046 } 1269 };
1047} 1270}
1048 1271
1049############################################################################# 1272#############################################################################
1050# load/save/clean perl data associated with a map
1051 1273
1052*cf::mapsupport::on_clean = sub { 1274=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1275
1065=head2 CORE EXTENSIONS 1276=head2 CORE EXTENSIONS
1066 1277
1067Functions and methods that extend core crossfire objects. 1278Functions and methods that extend core crossfire objects.
1068 1279
1074 1285
1075=head3 cf::player 1286=head3 cf::player
1076 1287
1077=over 4 1288=over 4
1078 1289
1290=item cf::player::num_playing
1291
1292Returns the official number of playing players, as per the Crossfire metaserver rules.
1293
1294=cut
1295
1296sub num_playing {
1297 scalar grep
1298 $_->ob->map
1299 && !$_->hidden
1300 && !$_->ob->flag (cf::FLAG_WIZ),
1301 cf::player::list
1302}
1303
1079=item cf::player::find $login 1304=item cf::player::find $login
1080 1305
1081Returns the given player object, loading it if necessary (might block). 1306Returns the given player object, loading it if necessary (might block).
1082 1307
1083=cut 1308=cut
1084 1309
1085sub playerdir($) { 1310sub playerdir($) {
1086 cf::localdir 1311 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1312 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1313}
1092 1314
1093sub path($) { 1315sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1316 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1317
1096 (playerdir $login) . "/$login.pl" 1318 (playerdir $login) . "/playerdata"
1097} 1319}
1098 1320
1099sub find_active($) { 1321sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1322 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1323 and $cf::PLAYER{$_[0]}->active
1104 1326
1105sub exists($) { 1327sub exists($) {
1106 my ($login) = @_; 1328 my ($login) = @_;
1107 1329
1108 $cf::PLAYER{$login} 1330 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1331 or cf::sync_job { !aio_stat path $login }
1110} 1332}
1111 1333
1112sub find($) { 1334sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1335 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1336 my $login = $_[0];
1115 1337
1116 my $guard = cf::lock_acquire "user_find:$login"; 1338 my $guard = cf::lock_acquire "user_find:$login";
1117 1339
1118 $cf::PLAYER{$_[0]} || do { 1340 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1341 # rename old playerfiles to new ones
1342 #TODO: remove when no longer required
1343 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1344 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1345 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1346 aio_unlink +(playerdir $login) . "/$login.pl";
1347
1348 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1349 or return;
1350
1351 my $pl = cf::player::load_pl $f
1352 or return;
1353 local $cf::PLAYER_LOADING{$login} = $pl;
1354 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1355 $cf::PLAYER{$login} = $pl
1122 } 1356 }
1123 } 1357 }
1124} 1358}
1125 1359
1135 1369
1136 aio_mkdir playerdir $pl, 0770; 1370 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1371 $pl->{last_save} = $cf::RUNTIME;
1138 1372
1139 $pl->save_pl ($path); 1373 $pl->save_pl ($path);
1140 Coro::cede; 1374 cf::cede_to_tick;
1141} 1375}
1142 1376
1143sub new($) { 1377sub new($) {
1144 my ($login) = @_; 1378 my ($login) = @_;
1145 1379
1151 $cf::PLAYER{$login} = $self; 1385 $cf::PLAYER{$login} = $self;
1152 1386
1153 $self 1387 $self
1154} 1388}
1155 1389
1390=item $player->send_msg ($channel, $msg, $color, [extra...])
1391
1392=cut
1393
1394sub send_msg {
1395 my $ns = shift->ns
1396 or return;
1397 $ns->send_msg (@_);
1398}
1399
1156=item $pl->quit_character 1400=item $pl->quit_character
1157 1401
1158Nukes the player without looking back. If logged in, the connection will 1402Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1403be destroyed. May block for a long time.
1160 1404
1161=cut 1405=cut
1162 1406
1163sub quit_character { 1407sub quit_character {
1164 my ($pl) = @_; 1408 my ($pl) = @_;
1409
1410 my $name = $pl->ob->name;
1165 1411
1166 $pl->{deny_save} = 1; 1412 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1413 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1414
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1415 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1420 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1421 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1422 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1423 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1424 $pl->destroy;
1425
1426 my $prefix = qr<^~\Q$name\E/>;
1427
1428 # nuke player maps
1429 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1430
1179 IO::AIO::aio_rmtree $temp; 1431 IO::AIO::aio_rmtree $temp;
1432}
1433
1434=item $pl->kick
1435
1436Kicks a player out of the game. This destroys the connection.
1437
1438=cut
1439
1440sub kick {
1441 my ($pl, $kicker) = @_;
1442
1443 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1444 $pl->killer ("kicked");
1445 $pl->ns->destroy;
1180} 1446}
1181 1447
1182=item cf::player::list_logins 1448=item cf::player::list_logins
1183 1449
1184Returns am arrayref of all valid playernames in the system, can take a 1450Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1451while and may block, so not sync_job-capable, ever.
1186 1452
1187=cut 1453=cut
1188 1454
1189sub list_logins { 1455sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1456 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1457 or return [];
1192 1458
1193 my @logins; 1459 my @logins;
1194 1460
1195 for my $login (@$dirs) { 1461 for my $login (@$dirs) {
1462 my $path = path $login;
1463
1464 # a .pst is a dead give-away for a valid player
1465 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1466 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1467 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1468 $buf !~ /^password -------------$/m or next; # official not-valid tag
1469 }
1199 1470
1200 utf8::decode $login; 1471 utf8::decode $login;
1201 push @logins, $login; 1472 push @logins, $login;
1202 } 1473 }
1203 1474
1204 \@logins 1475 \@logins
1205} 1476}
1206 1477
1207=item $player->maps 1478=item $player->maps
1208 1479
1209Returns an arrayref of cf::path's of all maps that are private for this 1480Returns an arrayref of map paths that are private for this
1210player. May block. 1481player. May block.
1211 1482
1212=cut 1483=cut
1213 1484
1214sub maps($) { 1485sub maps($) {
1215 my ($pl) = @_; 1486 my ($pl) = @_;
1487
1488 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1489
1217 my $files = aio_readdir playerdir $pl 1490 my $files = aio_readdir playerdir $pl
1218 or return; 1491 or return;
1219 1492
1220 my @paths; 1493 my @paths;
1222 for (@$files) { 1495 for (@$files) {
1223 utf8::decode $_; 1496 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1497 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1498 next unless /^$PATH_SEP/o;
1226 1499
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1500 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1501 }
1229 1502
1230 \@paths 1503 \@paths
1231} 1504}
1232 1505
1506=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1507
1508Expand crossfire pod fragments into protocol xml.
1509
1510=cut
1511
1512sub expand_cfpod {
1513 ((my $self), (local $_)) = @_;
1514
1515 # escape & and <
1516 s/&/&amp;/g;
1517 s/(?<![BIUGHT])</&lt;/g;
1518
1519 # this is buggy, it needs to properly take care of nested <'s
1520
1521 1 while
1522 # replace B<>, I<>, U<> etc.
1523 s/B<([^\>]*)>/<b>$1<\/b>/
1524 || s/I<([^\>]*)>/<i>$1<\/i>/
1525 || s/U<([^\>]*)>/<u>$1<\/u>/
1526 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1527 # replace G<male|female> tags
1528 || s{G<([^>|]*)\|([^>]*)>}{
1529 $self->gender ? $2 : $1
1530 }ge
1531 # replace H<hint text>
1532 || s{H<([^\>]*)>}
1533 {
1534 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1535 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1536 "")
1537 [$self->{hintmode}]
1538 }ge;
1539
1540 # create single paragraphs (very hackish)
1541 s/(?<=\S)\n(?=\w)/ /g;
1542
1543 # compress some whitespace
1544 s/\s+\n/\n/g; # ws line-ends
1545 s/\n\n+/\n/g; # double lines
1546 s/^\n+//; # beginning lines
1547 s/\n+$//; # ending lines
1548
1549 $_
1550}
1551
1552sub hintmode {
1553 $_[0]{hintmode} = $_[1] if @_ > 1;
1554 $_[0]{hintmode}
1555}
1556
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1557=item $player->ext_reply ($msgid, @msg)
1234 1558
1235Sends an ext reply to the player. 1559Sends an ext reply to the player.
1236 1560
1237=cut 1561=cut
1238 1562
1239sub ext_reply($$$%) { 1563sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1564 my ($self, $id, @msg) = @_;
1241 1565
1242 $msg{msgid} = $id; 1566 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1567}
1246 1568
1247package cf; 1569=item $player->ext_msg ($type, @msg)
1570
1571Sends an ext event to the client.
1572
1573=cut
1574
1575sub ext_msg($$@) {
1576 my ($self, $type, @msg) = @_;
1577
1578 $self->ns->ext_msg ($type, @msg);
1579}
1580
1581=head3 cf::region
1582
1583=over 4
1584
1585=cut
1586
1587package cf::region;
1588
1589=item cf::region::find_by_path $path
1590
1591Tries to decuce the likely region for a map knowing only its path.
1592
1593=cut
1594
1595sub find_by_path($) {
1596 my ($path) = @_;
1597
1598 my ($match, $specificity);
1599
1600 for my $region (list) {
1601 if ($region->{match} && $path =~ $region->{match}) {
1602 ($match, $specificity) = ($region, $region->specificity)
1603 if $region->specificity > $specificity;
1604 }
1605 }
1606
1607 $match
1608}
1248 1609
1249=back 1610=back
1250
1251 1611
1252=head3 cf::map 1612=head3 cf::map
1253 1613
1254=over 4 1614=over 4
1255 1615
1258package cf::map; 1618package cf::map;
1259 1619
1260use Fcntl; 1620use Fcntl;
1261use Coro::AIO; 1621use Coro::AIO;
1262 1622
1623use overload
1624 '""' => \&as_string,
1625 fallback => 1;
1626
1263our $MAX_RESET = 3600; 1627our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1628our $DEFAULT_RESET = 3000;
1265 1629
1266sub generate_random_map { 1630sub generate_random_map {
1267 my ($path, $rmp) = @_; 1631 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1632 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1633 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1634 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1635 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1636 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1637 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1638 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1639 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1640 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1641 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1642 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1643 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1644 (cf::region::find $rmp->{region}), $rmp->{custom}
1645 )
1646}
1647
1648=item cf::map->register ($regex, $prio)
1649
1650Register a handler for the map path matching the given regex at the
1651givne priority (higher is better, built-in handlers have priority 0, the
1652default).
1653
1654=cut
1655
1656sub register {
1657 my (undef, $regex, $prio) = @_;
1658 my $pkg = caller;
1659
1660 no strict;
1661 push @{"$pkg\::ISA"}, __PACKAGE__;
1662
1663 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1664}
1665
1666# also paths starting with '/'
1667$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1668
1669sub thawer_merge {
1670 my ($self, $merge) = @_;
1671
1672 # we have to keep some variables in memory intact
1673 local $self->{path};
1674 local $self->{load_path};
1675
1676 $self->SUPER::thawer_merge ($merge);
1677}
1678
1679sub normalise {
1680 my ($path, $base) = @_;
1681
1682 $path = "$path"; # make sure its a string
1683
1684 $path =~ s/\.map$//;
1685
1686 # map plan:
1687 #
1688 # /! non-realised random map exit (special hack!)
1689 # {... are special paths that are not being touched
1690 # ?xxx/... are special absolute paths
1691 # ?random/... random maps
1692 # /... normal maps
1693 # ~user/... per-player map of a specific user
1694
1695 $path =~ s/$PATH_SEP/\//go;
1696
1697 # treat it as relative path if it starts with
1698 # something that looks reasonable
1699 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1700 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1701
1702 $base =~ s{[^/]+/?$}{};
1703 $path = "$base/$path";
1704 }
1705
1706 for ($path) {
1707 redo if s{//}{/};
1708 redo if s{/\.?/}{/};
1709 redo if s{/[^/]+/\.\./}{/};
1710 }
1711
1712 $path
1713}
1714
1715sub new_from_path {
1716 my (undef, $path, $base) = @_;
1717
1718 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1719
1720 $path = normalise $path, $base;
1721
1722 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1723 if ($path =~ $EXT_MAP{$pkg}[1]) {
1724 my $self = bless cf::map::new, $pkg;
1725 $self->{path} = $path; $self->path ($path);
1726 $self->init; # pass $1 etc.
1727 return $self;
1728 }
1729 }
1730
1731 Carp::cluck "unable to resolve path '$path' (base '$base').";
1732 ()
1733}
1734
1735sub init {
1736 my ($self) = @_;
1737
1738 $self
1739}
1740
1741sub as_string {
1742 my ($self) = @_;
1743
1744 "$self->{path}"
1745}
1746
1747# the displayed name, this is a one way mapping
1748sub visible_name {
1749 &as_string
1750}
1751
1752# the original (read-only) location
1753sub load_path {
1754 my ($self) = @_;
1755
1756 "$MAPDIR/$self->{path}.map"
1757}
1758
1759# the temporary/swap location
1760sub save_path {
1761 my ($self) = @_;
1762
1763 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1764 "$TMPDIR/$path.map"
1765}
1766
1767# the unique path, undef == no special unique path
1768sub uniq_path {
1769 my ($self) = @_;
1770
1771 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1772 "$UNIQUEDIR/$path"
1283} 1773}
1284 1774
1285# and all this just because we cannot iterate over 1775# and all this just because we cannot iterate over
1286# all maps in C++... 1776# all maps in C++...
1287sub change_all_map_light { 1777sub change_all_map_light {
1289 1779
1290 $_->change_map_light ($change) 1780 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1781 for grep $_->outdoor, values %cf::MAP;
1292} 1782}
1293 1783
1784sub decay_objects {
1785 my ($self) = @_;
1786
1787 return if $self->{deny_reset};
1788
1789 $self->do_decay_objects;
1790}
1791
1792sub unlink_save {
1793 my ($self) = @_;
1794
1795 utf8::encode (my $save = $self->save_path);
1796 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1797 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1798}
1799
1294sub load_map_header($) { 1800sub load_header_from($) {
1295 my ($path) = @_; 1801 my ($self, $path) = @_;
1296 1802
1297 utf8::encode $path; 1803 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1804 my $f = new_from_file cf::object::thawer $path
1299 or return; 1805 or return;
1300 1806
1301 my $map = cf::map::new 1807 $self->_load_header ($f)
1302 or return; 1808 or return;
1303 1809
1304 # for better error messages only, will be overwritten later 1810 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1811 $f->resolve_delayed_derefs;
1306 1812
1307 $map->load_header ($path) 1813 $self->{load_path} = $path;
1814
1815 1
1816}
1817
1818sub load_header_orig {
1819 my ($self) = @_;
1820
1821 $self->load_header_from ($self->load_path)
1822}
1823
1824sub load_header_temp {
1825 my ($self) = @_;
1826
1827 $self->load_header_from ($self->save_path)
1828}
1829
1830sub prepare_temp {
1831 my ($self) = @_;
1832
1833 $self->last_access ((delete $self->{last_access})
1834 || $cf::RUNTIME); #d#
1835 # safety
1836 $self->{instantiate_time} = $cf::RUNTIME
1837 if $self->{instantiate_time} > $cf::RUNTIME;
1838}
1839
1840sub prepare_orig {
1841 my ($self) = @_;
1842
1843 $self->{load_original} = 1;
1844 $self->{instantiate_time} = $cf::RUNTIME;
1845 $self->last_access ($cf::RUNTIME);
1846 $self->instantiate;
1847}
1848
1849sub load_header {
1850 my ($self) = @_;
1851
1852 if ($self->load_header_temp) {
1853 $self->prepare_temp;
1854 } else {
1855 $self->load_header_orig
1308 or return; 1856 or return;
1857 $self->prepare_orig;
1858 }
1309 1859
1310 $map->{load_path} = $path; 1860 $self->{deny_reset} = 1
1861 if $self->no_reset;
1311 1862
1312 $map 1863 $self->default_region (cf::region::find_by_path $self->{path})
1864 unless $self->default_region;
1865
1866 1
1313} 1867}
1314 1868
1315sub find; 1869sub find;
1316sub find { 1870sub find {
1317 my ($path, $origin) = @_; 1871 my ($path, $origin) = @_;
1318 1872
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1873 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1874
1875 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1876 cf::lock_wait "map_find:$path";
1325 1877
1326 $cf::MAP{$key} || do { 1878 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1879 my $guard1 = cf::lock_acquire "map_find:$path";
1880 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 1881
1329 # do it the slow way 1882 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1883 or return;
1343 1884
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1885 $map->{last_save} = $cf::RUNTIME;
1356 1886
1357 Coro::cede; 1887 $map->load_header
1888 or return;
1358 1889
1359 if ($map->should_reset) { 1890 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1891 # doing this can freeze the server in a sync job, obviously
1892 #$cf::WAIT_FOR_TICK->wait;
1893 undef $guard1;
1894 undef $guard2;
1360 $map->reset; 1895 $map->reset;
1361 undef $guard;
1362 $map = find $path 1896 return find $path;
1363 or return;
1364 } 1897 }
1365 1898
1366 $cf::MAP{$key} = $map 1899 $cf::MAP{$path} = $map
1367 } 1900 }
1368} 1901}
1902
1903sub pre_load { }
1904sub post_load { }
1369 1905
1370sub load { 1906sub load {
1371 my ($self) = @_; 1907 my ($self) = @_;
1372 1908
1909 local $self->{deny_reset} = 1; # loading can take a long time
1910
1373 my $path = $self->{path}; 1911 my $path = $self->{path};
1912
1913 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1914 my $guard = cf::lock_acquire "map_data:$path";
1375 1915
1916 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 1917 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 1918
1378 $self->in_memory (cf::MAP_LOADING); 1919 $self->in_memory (cf::MAP_LOADING);
1379 1920
1380 $self->alloc; 1921 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 1922
1923 $self->pre_load;
1924 cf::cede_to_tick;
1925
1926 my $f = new_from_file cf::object::thawer $self->{load_path};
1927 $f->skip_block;
1928 $self->_load_objects ($f)
1382 or return; 1929 or return;
1383 1930
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1931 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 1932 if delete $self->{load_original};
1386 1933
1387 if (my $uniq = $path->uniq_path) { 1934 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 1935 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 1936 unless (aio_stat $uniq) {
1937 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 1938 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 1939 $self->_load_objects ($f);
1940 $f->resolve_delayed_derefs;
1941 }
1392 } 1942 }
1393 } 1943 }
1394 1944
1395 Coro::cede; 1945 $f->resolve_delayed_derefs;
1396 1946
1947 cf::cede_to_tick;
1397 # now do the right thing for maps 1948 # now do the right thing for maps
1398 $self->link_multipart_objects; 1949 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 1950 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 1951 unless $self->difficulty;
1952 cf::cede_to_tick;
1953
1954 unless ($self->{deny_activate}) {
1955 $self->decay_objects;
1956 $self->fix_auto_apply;
1957 $self->update_buttons;
1958 cf::cede_to_tick;
1959 $self->set_darkness_map;
1960 cf::cede_to_tick;
1410 $self->activate; 1961 $self->activate;
1411 } 1962 }
1412 1963
1413 Coro::cede; 1964 $self->{last_save} = $cf::RUNTIME;
1965 $self->last_access ($cf::RUNTIME);
1414 1966
1415 $self->in_memory (cf::MAP_IN_MEMORY); 1967 $self->in_memory (cf::MAP_IN_MEMORY);
1968 }
1969
1970 $self->post_load;
1971}
1972
1973sub customise_for {
1974 my ($self, $ob) = @_;
1975
1976 return find "~" . $ob->name . "/" . $self->{path}
1977 if $self->per_player;
1978
1979# return find "?party/" . $ob->name . "/" . $self->{path}
1980# if $self->per_party;
1981
1982 $self
1416} 1983}
1417 1984
1418# find and load all maps in the 3x3 area around a map 1985# find and load all maps in the 3x3 area around a map
1419sub load_diag { 1986sub load_neighbours {
1420 my ($map) = @_; 1987 my ($map) = @_;
1421 1988
1422 my @diag; # diagonal neighbours 1989 my @neigh; # diagonal neighbours
1423 1990
1424 for (0 .. 3) { 1991 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 1992 my $neigh = $map->tile_path ($_)
1426 or next; 1993 or next;
1427 $neigh = find $neigh, $map 1994 $neigh = find $neigh, $map
1428 or next; 1995 or next;
1429 $neigh->load; 1996 $neigh->load;
1430 1997
1998 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1999 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2000 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2001 }
1434 2002
1435 for (@diag) { 2003 for (grep defined $_->[0], @neigh) {
2004 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2005 my $neigh = find $path, $origin
1437 or next; 2006 or next;
1438 $neigh->load; 2007 $neigh->load;
1439 } 2008 }
1440} 2009}
1441 2010
1446} 2015}
1447 2016
1448sub do_load_sync { 2017sub do_load_sync {
1449 my ($map) = @_; 2018 my ($map) = @_;
1450 2019
2020 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2021 if $Coro::current == $Coro::main;
2022
1451 cf::sync_job { $map->load }; 2023 cf::sync_job { $map->load };
1452} 2024}
1453 2025
1454our %MAP_PREFETCH; 2026our %MAP_PREFETCH;
2027our $MAP_PREFETCHER = undef;
2028
2029sub find_async {
2030 my ($path, $origin, $load) = @_;
2031
2032 $path = normalise $path, $origin && $origin->{path};
2033
2034 if (my $map = $cf::MAP{$path}) {
2035 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2036 }
2037
2038 $MAP_PREFETCH{$path} |= $load;
2039
1455our $MAP_PREFETCHER = Coro::async { 2040 $MAP_PREFETCHER ||= cf::async {
1456 while () {
1457 while (%MAP_PREFETCH) { 2041 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2042 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2043 if (my $map = find $k) {
2044 $map->load if $v;
2045 }
2046
1460 my $path = delete $MAP_PREFETCH{$key}; 2047 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2048 }
1466 Coro::schedule; 2049 }
2050 undef $MAP_PREFETCHER;
1467 } 2051 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2052 $MAP_PREFETCHER->prio (6);
1482 2053
1483 () 2054 ()
1484} 2055}
1485 2056
1486sub save { 2057sub save {
1487 my ($self) = @_; 2058 my ($self) = @_;
1488 2059
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2060 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2061
1491 $self->{last_save} = $cf::RUNTIME; 2062 $self->{last_save} = $cf::RUNTIME;
1492 2063
1493 return unless $self->dirty; 2064 return unless $self->dirty;
1494 2065
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2066 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2067 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2068
1498 $self->{load_path} = $save; 2069 $self->{load_path} = $save;
1499 2070
1500 return if $self->{deny_save}; 2071 return if $self->{deny_save};
1501 2072
1504 cf::async { 2075 cf::async {
1505 $_->contr->save for $self->players; 2076 $_->contr->save for $self->players;
1506 }; 2077 };
1507 2078
1508 if ($uniq) { 2079 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2080 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2081 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2082 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2083 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2084 }
1514} 2085}
1515 2086
1516sub swap_out { 2087sub swap_out {
1517 my ($self) = @_; 2088 my ($self) = @_;
1518 2089
1519 # save first because save cedes 2090 # save first because save cedes
1520 $self->save; 2091 $self->save;
1521 2092
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2093 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2094
1524 return if $self->players; 2095 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2096 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2097 return if $self->{deny_save};
1527 2098
2099 $self->in_memory (cf::MAP_SWAPPED);
2100
2101 $self->deactivate;
2102 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2103 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2104}
1531 2105
1532sub reset_at { 2106sub reset_at {
1533 my ($self) = @_; 2107 my ($self) = @_;
1534 2108
1535 # TODO: safety, remove and allow resettable per-player maps 2109 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2110 return 1e99 if $self->{deny_reset};
1538 2111
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2112 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2113 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2114
1546 my ($self) = @_; 2119 my ($self) = @_;
1547 2120
1548 $self->reset_at <= $cf::RUNTIME 2121 $self->reset_at <= $cf::RUNTIME
1549} 2122}
1550 2123
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2124sub reset {
1573 my ($self) = @_; 2125 my ($self) = @_;
1574 2126
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2127 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2128
1577 return if $self->players; 2129 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2130
1580 warn "resetting map ", $self->path;#d# 2131 warn "resetting map ", $self->path;
2132
2133 $self->in_memory (cf::MAP_SWAPPED);
2134
2135 # need to save uniques path
2136 unless ($self->{deny_save}) {
2137 my $uniq = $self->uniq_path; utf8::encode $uniq;
2138
2139 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2140 if $uniq;
2141 }
1581 2142
1582 delete $cf::MAP{$self->path}; 2143 delete $cf::MAP{$self->path};
1583 2144
2145 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2146 $_->clear_links_to ($self) for values %cf::MAP;
2147 $self->clear;
1585 2148
1586 $self->unlink_save; 2149 $self->unlink_save;
1587 $self->destroy; 2150 $self->destroy;
1588} 2151}
1589 2152
1590my $nuke_counter = "aaaa"; 2153my $nuke_counter = "aaaa";
1591 2154
1592sub nuke { 2155sub nuke {
1593 my ($self) = @_; 2156 my ($self) = @_;
1594 2157
2158 {
2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
2160
2161 delete $cf::MAP{$self->path};
2162
2163 $self->unlink_save;
2164
2165 bless $self, "cf::map";
2166 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2167 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2168 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2169 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2170
2171 $cf::MAP{$self->path} = $self;
2172 }
2173
1598 $self->reset; # polite request, might not happen 2174 $self->reset; # polite request, might not happen
1599} 2175}
1600 2176
1601sub customise_for { 2177=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2178
1604 if ($map->per_player) { 2179Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2180maps. May block.
2181
2182=cut
2183
2184sub tmp_maps() {
1606 } 2185 [
2186 map {
2187 utf8::decode $_;
2188 /\.map$/
2189 ? normalise $_
2190 : ()
2191 } @{ aio_readdir $TMPDIR or [] }
2192 ]
2193}
1607 2194
1608 $map 2195=item $maps = cf::map::random_maps
2196
2197Returns an arrayref with all map paths of currently instantiated and saved
2198random maps. May block.
2199
2200=cut
2201
2202sub random_maps() {
2203 [
2204 map {
2205 utf8::decode $_;
2206 /\.map$/
2207 ? normalise "?random/$_"
2208 : ()
2209 } @{ aio_readdir $RANDOMDIR or [] }
2210 ]
1609} 2211}
1610 2212
1611=item cf::map::unique_maps 2213=item cf::map::unique_maps
1612 2214
1613Returns an arrayref of cf::path's of all shared maps that have 2215Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2216instantiated unique items. May block.
1615 2217
1616=cut 2218=cut
1617 2219
1618sub unique_maps() { 2220sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2221 [
1620 or return; 2222 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2223 utf8::decode $_;
1626 next if /\.pst$/; 2224 /\.map$/
1627 next unless /^$PATH_SEP/o; 2225 ? normalise $_
1628 2226 : ()
1629 push @paths, new cf::path $_; 2227 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2228 ]
1631
1632 \@paths
1633} 2229}
1634 2230
1635package cf; 2231package cf;
1636 2232
1637=back 2233=back
1655 map { $_, inv_recursive_ $_->inv } @_ 2251 map { $_, inv_recursive_ $_->inv } @_
1656} 2252}
1657 2253
1658sub inv_recursive { 2254sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2255 inv_recursive_ inv $_[0]
2256}
2257
2258=item $ref = $ob->ref
2259
2260creates and returns a persistent reference to an objetc that can be stored as a string.
2261
2262=item $ob = cf::object::deref ($refstring)
2263
2264returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2265even if the object actually exists. May block.
2266
2267=cut
2268
2269sub deref {
2270 my ($ref) = @_;
2271
2272 # temporary compatibility#TODO#remove
2273 $ref =~ s{^<}{player/<};
2274
2275 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2276 my ($uuid, $name) = ($1, $2);
2277 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2278 or return;
2279 $pl->ob->uuid eq $uuid
2280 or return;
2281
2282 $pl->ob
2283 } else {
2284 warn "$ref: cannot resolve object reference\n";
2285 undef
2286 }
1660} 2287}
1661 2288
1662package cf; 2289package cf;
1663 2290
1664=back 2291=back
1683 2310
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2311 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2312
1686 if ($self->{record_replies}) { 2313 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2314 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2315
1688 } else { 2316 } else {
2317 my $pl = $self->contr;
2318
2319 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2320 my $dialog = $pl->{npc_dialog};
2321 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2322
2323 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2324 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2325 $self->message ($msg, $flags);
2326 }
1691 } 2327 }
2328}
2329
2330=item $object->send_msg ($channel, $msg, $color, [extra...])
2331
2332=cut
2333
2334sub cf::object::send_msg {
2335 my $pl = shift->contr
2336 or return;
2337 $pl->send_msg (@_);
1692} 2338}
1693 2339
1694=item $player_object->may ("access") 2340=item $player_object->may ("access")
1695 2341
1696Returns wether the given player is authorized to access resource "access" 2342Returns wether the given player is authorized to access resource "access"
1709 2355
1710=item $player_object->enter_link 2356=item $player_object->enter_link
1711 2357
1712Freezes the player and moves him/her to a special map (C<{link}>). 2358Freezes the player and moves him/her to a special map (C<{link}>).
1713 2359
1714The player should be reaosnably safe there for short amounts of time. You 2360The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2361I<MUST> call C<leave_link> as soon as possible, though.
1716 2362
2363Will never block.
2364
1717=item $player_object->leave_link ($map, $x, $y) 2365=item $player_object->leave_link ($map, $x, $y)
1718 2366
1719Moves the player out of the specila link map onto the given map. If the 2367Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2368map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2369to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2370fails, to the emergency map position.
1723 2371
1724Might block. 2372Might block.
1725 2373
1726=cut 2374=cut
2375
2376sub link_map {
2377 unless ($LINK_MAP) {
2378 $LINK_MAP = cf::map::find "{link}"
2379 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2380 $LINK_MAP->load;
2381 }
2382
2383 $LINK_MAP
2384}
1727 2385
1728sub cf::object::player::enter_link { 2386sub cf::object::player::enter_link {
1729 my ($self) = @_; 2387 my ($self) = @_;
1730 2388
1731 $self->deactivate_recursive; 2389 $self->deactivate_recursive;
1732 2390
1733 return if $self->map == $LINK_MAP; 2391 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2392
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2393 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2394 if $self->map && $self->map->{path} ne "{link}";
1737 2395
1738 $self->enter_map ($LINK_MAP, 20, 20); 2396 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2397}
1740 2398
1741sub cf::object::player::leave_link { 2399sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2400 my ($self, $map, $x, $y) = @_;
2401
2402 return unless $self->contr->active;
1743 2403
1744 my $link_pos = delete $self->{_link_pos}; 2404 my $link_pos = delete $self->{_link_pos};
1745 2405
1746 unless ($map) { 2406 unless ($map) {
1747 # restore original map position 2407 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2421 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2422 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2423 if $x <=0 && $y <= 0;
1764 2424
1765 $map->load; 2425 $map->load;
1766 $map->load_diag; 2426 $map->load_neighbours;
1767 2427
1768 return unless $self->contr->active; 2428 return unless $self->contr->active;
1769 $self->activate_recursive; 2429 $self->activate_recursive;
2430
2431 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2432 $self->enter_map ($map, $x, $y);
1771} 2433}
1772 2434
1773cf::player->attach ( 2435=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2436
1777 # abort map switching before logout 2437Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2438her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2439that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2440the new (success) or old (failed) map position. In either case, $done will
1781 }; 2441be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2442
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2443=cut
2444
2445our $GOTOGEN;
1808 2446
1809sub cf::object::player::goto { 2447sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2448 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2449
1812 $path = new cf::path $path; 2450 # do generation counting so two concurrent goto's will be executed in-order
2451 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2452
1814 $self->enter_link; 2453 $self->enter_link;
1815 2454
1816 (async { 2455 (async {
1817 my $map = cf::map::find $path->as_string; 2456 # *tag paths override both path and x|y
2457 if ($path =~ /^\*(.*)$/) {
2458 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2459 my $ob = $obs[rand @obs];
2460
2461 # see if we actually can go there
2462 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2463 $ob = $obs[rand @obs];
2464 } else {
2465 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2466 }
2467 # else put us there anyways for now #d#
2468
2469 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2470 } else {
2471 ($path, $x, $y) = (undef, undef, undef);
2472 }
2473 }
2474
2475 my $map = eval {
2476 my $map = defined $path ? cf::map::find $path : undef;
2477
2478 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2479 $map = $map->customise_for ($self);
1819 2480 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2481 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2482 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2483 }
1824 2484
2485 $map
2486 };
2487
2488 if ($@) {
2489 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2490 LOG llevError | logBacktrace, Carp::longmess $@;
2491 }
2492
2493 if ($gen == $self->{_goto_generation}) {
2494 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2495 $self->leave_link ($map, $x, $y);
2496 }
2497
2498 $done->() if $done;
1826 })->prio (1); 2499 })->prio (1);
1827} 2500}
1828 2501
1829=item $player_object->enter_exit ($exit_object) 2502=item $player_object->enter_exit ($exit_object)
1830 2503
1832 2505
1833sub parse_random_map_params { 2506sub parse_random_map_params {
1834 my ($spec) = @_; 2507 my ($spec) = @_;
1835 2508
1836 my $rmp = { # defaults 2509 my $rmp = { # defaults
1837 xsize => 10, 2510 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2511 ysize => (cf::rndm 15, 40),
2512 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2513 #layout => string,
1839 }; 2514 };
1840 2515
1841 for (split /\n/, $spec) { 2516 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2517 my ($k, $v) = split /\s+/, $_, 2;
1843 2518
1847 $rmp 2522 $rmp
1848} 2523}
1849 2524
1850sub prepare_random_map { 2525sub prepare_random_map {
1851 my ($exit) = @_; 2526 my ($exit) = @_;
2527
2528 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2529
1853 # all this does is basically replace the /! path by 2530 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2531 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2532 # that depends on the exit object
1856 2533
1857 my $rmp = parse_random_map_params $exit->msg; 2534 my $rmp = parse_random_map_params $exit->msg;
1858 2535
1859 if ($exit->map) { 2536 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2537 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2538 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2539 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2540 $rmp->{origin_y} = $exit->y;
1864 } 2541 }
1865 2542
1866 $rmp->{random_seed} ||= $exit->random_seed; 2543 $rmp->{random_seed} ||= $exit->random_seed;
1867 2544
1868 my $data = cf::to_json $rmp; 2545 my $data = cf::to_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2546 my $md5 = Digest::MD5::md5_hex $data;
2547 my $meta = "$RANDOMDIR/$md5.meta";
1870 2548
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2549 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2550 aio_write $fh, 0, (length $data), $data, 0;
2551 undef $fh;
2552 aio_rename "$meta~", $meta;
1873 2553
1874 $exit->slaying ("?random/$md5"); 2554 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2555 $exit->msg (undef);
1876 } 2556 }
1877} 2557}
1879sub cf::object::player::enter_exit { 2559sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2560 my ($self, $exit) = @_;
1881 2561
1882 return unless $self->type == cf::PLAYER; 2562 return unless $self->type == cf::PLAYER;
1883 2563
2564 if ($exit->slaying eq "/!") {
2565 #TODO: this should de-fi-ni-te-ly not be a sync-job
2566 # the problem is that $exit might not survive long enough
2567 # so it needs to be done right now, right here
2568 cf::sync_job { prepare_random_map $exit };
2569 }
2570
2571 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2572 my $hp = $exit->stats->hp;
2573 my $sp = $exit->stats->sp;
2574
1884 $self->enter_link; 2575 $self->enter_link;
2576
2577 # if exit is damned, update players death & WoR home-position
2578 $self->contr->savebed ($slaying, $hp, $sp)
2579 if $exit->flag (FLAG_DAMNED);
1885 2580
1886 (async { 2581 (async {
1887 $self->deactivate_recursive; # just to be sure 2582 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2583 unless (eval {
1889 prepare_random_map $exit 2584 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2585
1895 1; 2586 1;
1896 }) { 2587 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2588 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2589 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2590 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2591 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2592
1902 warn "ERROR in enter_exit: $@"; 2593 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2594 $self->leave_link;
1904 } 2595 }
1905 })->prio (1); 2596 })->prio (1);
1918 2609
1919sub cf::client::send_drawinfo { 2610sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2611 my ($self, $text, $flags) = @_;
1921 2612
1922 utf8::encode $text; 2613 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2614 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2615}
1925 2616
2617=item $client->send_msg ($channel, $msg, $color, [extra...])
2618
2619Send a drawinfo or msg packet to the client, formatting the msg for the
2620client if neccessary. C<$type> should be a string identifying the type of
2621the message, with C<log> being the default. If C<$color> is negative, suppress
2622the message unless the client supports the msg packet.
2623
2624=cut
2625
2626our %CHANNEL = (
2627 "c/identify" => {
2628 id => "identify",
2629 title => "Identify",
2630 reply => undef,
2631 tooltip => "Items recently identified",
2632 },
2633 "c/examine" => {
2634 id => "examine",
2635 title => "Examine",
2636 reply => undef,
2637 tooltip => "Signs and other items you examined",
2638 },
2639);
2640
2641sub cf::client::send_msg {
2642 my ($self, $channel, $msg, $color, @extra) = @_;
2643
2644 $msg = $self->pl->expand_cfpod ($msg);
2645
2646 $color &= cf::NDI_CLIENT_MASK; # just in case...
2647
2648 # check predefined channels, for the benefit of C
2649 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2650
2651 if (ref $channel) {
2652 # send meta info to client, if not yet sent
2653 unless (exists $self->{channel}{$channel->{id}}) {
2654 $self->{channel}{$channel->{id}} = $channel;
2655 $self->ext_msg (channel_info => $channel)
2656 if $self->can_msg;
2657 }
2658
2659 $channel = $channel->{id};
2660 }
2661
2662 return unless @extra || length $msg;
2663
2664 if ($self->can_msg) {
2665 # default colour, mask it out
2666 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2667 if $color & cf::NDI_DEF;
2668
2669 $self->send_packet ("msg " . $self->{json_coder}->encode (
2670 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2671 } else {
2672 if ($color >= 0) {
2673 # replace some tags by gcfclient-compatible ones
2674 for ($msg) {
2675 1 while
2676 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2677 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2678 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2679 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2680 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2681 }
2682
2683 $color &= cf::NDI_COLOR_MASK;
2684
2685 utf8::encode $msg;
2686
2687 if (0 && $msg =~ /\[/) {
2688 # COMMAND/INFO
2689 $self->send_packet ("drawextinfo $color 10 8 $msg")
2690 } else {
2691 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2692 $self->send_packet ("drawinfo $color $msg")
2693 }
2694 }
2695 }
2696}
2697
2698=item $client->ext_msg ($type, @msg)
2699
2700Sends an ext event to the client.
2701
2702=cut
2703
2704sub cf::client::ext_msg($$@) {
2705 my ($self, $type, @msg) = @_;
2706
2707 if ($self->extcmd == 2) {
2708 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2709 } elsif ($self->extcmd == 1) { # TODO: remove
2710 push @msg, msgtype => "event_$type";
2711 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2712 }
2713}
2714
2715=item $client->ext_reply ($msgid, @msg)
2716
2717Sends an ext reply to the client.
2718
2719=cut
2720
2721sub cf::client::ext_reply($$@) {
2722 my ($self, $id, @msg) = @_;
2723
2724 if ($self->extcmd == 2) {
2725 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2726 } elsif ($self->extcmd == 1) {
2727 #TODO: version 1, remove
2728 unshift @msg, msgtype => "reply", msgid => $id;
2729 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2730 }
2731}
1926 2732
1927=item $success = $client->query ($flags, "text", \&cb) 2733=item $success = $client->query ($flags, "text", \&cb)
1928 2734
1929Queues a query to the client, calling the given callback with 2735Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2736the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2737C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2738
1933Queries can fail, so check the return code. Or don't, as queries will become 2739Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2740become reliable at some point in the future.
1935 2741
1936=cut 2742=cut
1937 2743
1938sub cf::client::query { 2744sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2745 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2753 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2754 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2755
1950 $self->send_packet ($self->{query_queue}[0][0]) 2756 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2757 if @{ $self->{query_queue} } == 1;
2758
2759 1
1952} 2760}
1953 2761
1954cf::client->attach ( 2762cf::client->attach (
2763 on_connect => sub {
2764 my ($ns) = @_;
2765
2766 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2767 },
1955 on_reply => sub { 2768 on_reply => sub {
1956 my ($ns, $msg) = @_; 2769 my ($ns, $msg) = @_;
1957 2770
1958 # this weird shuffling is so that direct followup queries 2771 # this weird shuffling is so that direct followup queries
1959 # get handled first 2772 # get handled first
1960 my $queue = delete $ns->{query_queue} 2773 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2774 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2775
1963 (shift @$queue)->[1]->($msg); 2776 (shift @$queue)->[1]->($msg);
2777 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2778
1965 push @{ $ns->{query_queue} }, @$queue; 2779 push @{ $ns->{query_queue} }, @$queue;
1966 2780
1967 if (@{ $ns->{query_queue} } == @$queue) { 2781 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2782 if (@$queue) {
1970 } else { 2784 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2785 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2786 }
1973 } 2787 }
1974 }, 2788 },
2789 on_exticmd => sub {
2790 my ($ns, $buf) = @_;
2791
2792 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2793
2794 if (ref $msg) {
2795 my ($type, $reply, @payload) =
2796 "ARRAY" eq ref $msg
2797 ? @$msg
2798 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2799
2800 my @reply;
2801
2802 if (my $cb = $EXTICMD{$type}) {
2803 @reply = $cb->($ns, @payload);
2804 }
2805
2806 $ns->ext_reply ($reply, @reply)
2807 if $reply;
2808
2809 } else {
2810 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2811 }
2812
2813 cf::override;
2814 },
1975); 2815);
1976 2816
1977=item $client->async (\&cb) 2817=item $client->async (\&cb)
1978 2818
1979Create a new coroutine, running the specified callback. The coroutine will 2819Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 2860our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 2861our $safe_hole = new Safe::Hole;
2022 2862
2023$SIG{FPE} = 'IGNORE'; 2863$SIG{FPE} = 'IGNORE';
2024 2864
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2865$safe->permit_only (Opcode::opset qw(
2866 :base_core :base_mem :base_orig :base_math
2867 grepstart grepwhile mapstart mapwhile
2868 sort time
2869));
2026 2870
2027# here we export the classes and methods available to script code 2871# here we export the classes and methods available to script code
2028 2872
2029=pod 2873=pod
2030 2874
2031The following fucntions and emthods are available within a safe environment: 2875The following functions and methods are available within a safe environment:
2032 2876
2033 cf::object contr pay_amount pay_player map 2877 cf::object
2878 contr pay_amount pay_player map x y force_find force_add
2879 insert remove name archname title slaying race decrease_ob_nr
2880
2034 cf::object::player player 2881 cf::object::player
2035 cf::player peaceful 2882 player
2036 cf::map trigger 2883
2884 cf::player
2885 peaceful
2886
2887 cf::map
2888 trigger
2037 2889
2038=cut 2890=cut
2039 2891
2040for ( 2892for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 2893 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2894 insert remove inv name archname title slaying race
2895 decrease_ob_nr)],
2042 ["cf::object::player" => qw(player)], 2896 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 2897 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 2898 ["cf::map" => qw(trigger)],
2045) { 2899) {
2046 no strict 'refs'; 2900 no strict 'refs';
2117=back 2971=back
2118 2972
2119=cut 2973=cut
2120 2974
2121############################################################################# 2975#############################################################################
2976# the server's init and main functions
2122 2977
2123=head2 EXTENSION DATABASE SUPPORT 2978sub load_facedata($) {
2979 my ($path) = @_;
2124 2980
2125Crossfire maintains a very simple database for extension use. It can 2981 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 2982 # for this (global event?)
2127excludes objects. 2983 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 2984
2129The parameter C<$family> should best start with the name of the extension 2985 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 2986
2132=over 4 2987 warn "loading facedata from $path\n";
2133 2988
2134=item $hashref = cf::db_get $family 2989 my $facedata;
2990 0 < aio_load $path, $facedata
2991 or die "$path: $!";
2135 2992
2136Return a hashref for use by the extension C<$family>, which can be 2993 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 2994
2140=item $value = cf::db_get $family => $key 2995 $facedata->{version} == 2
2996 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 2997
2142Returns a single value from the database 2998 # patch in the exptable
2143 2999 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3000 type => FT_RSRC,
2145 3001 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3002 };
3003 cf::cede_to_tick;
2195 3004
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3005 {
3006 my $faces = $facedata->{faceinfo};
2200 3007
2201 sub db_get($;$) { 3008 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3009 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]} 3010 cf::face::set_visibility $idx, $info->{visibility};
2204 : ($DB->{$_[0]} ||= { }) 3011 cf::face::set_magicmap $idx, $info->{magicmap};
2205 } 3012 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3013 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2206 3014
2207 sub db_put($$;$) { 3015 cf::cede_to_tick;
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3016 }
2221 );
2222}
2223 3017
2224############################################################################# 3018 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3019 next unless $info->{smooth};
3020 my $idx = cf::face::find $face
3021 or next;
3022 if (my $smooth = cf::face::find $info->{smooth}) {
3023 cf::face::set_smooth $idx, $smooth;
3024 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3025 } else {
3026 warn "smooth face '$info->{smooth}' not found for face '$face'";
3027 }
2226 3028
2227sub cfg_load { 3029 cf::cede_to_tick;
3030 }
3031 }
3032
3033 {
3034 my $anims = $facedata->{animinfo};
3035
3036 while (my ($anim, $info) = each %$anims) {
3037 cf::anim::set $anim, $info->{frames}, $info->{facings};
3038 cf::cede_to_tick;
3039 }
3040
3041 cf::anim::invalidate_all; # d'oh
3042 }
3043
3044 {
3045 # TODO: for gcfclient pleasure, we should give resources
3046 # that gcfclient doesn't grok a >10000 face index.
3047 my $res = $facedata->{resource};
3048
3049 my $soundconf = delete $res->{"res/sound.conf"};
3050
3051 while (my ($name, $info) = each %$res) {
3052 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3053 my $data;
3054
3055 if ($info->{type} & 1) {
3056 # prepend meta info
3057
3058 my $meta = $enc->encode ({
3059 name => $name,
3060 %{ $info->{meta} || {} },
3061 });
3062
3063 $data = pack "(w/a*)*", $meta, $info->{data};
3064 } else {
3065 $data = $info->{data};
3066 }
3067
3068 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3069 cf::face::set_type $idx, $info->{type};
3070
3071 cf::cede_to_tick;
3072 }
3073
3074 if ($soundconf) {
3075 $soundconf = $enc->decode (delete $soundconf->{data});
3076
3077 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3078 my $sound = $soundconf->{compat}[$_]
3079 or next;
3080
3081 my $face = cf::face::find "sound/$sound->[1]";
3082 cf::sound::set $sound->[0] => $face;
3083 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3084 }
3085
3086 while (my ($k, $v) = each %{$soundconf->{event}}) {
3087 my $face = cf::face::find "sound/$v";
3088 cf::sound::set $k => $face;
3089 }
3090 }
3091 }
3092
3093 1
3094}
3095
3096register_exticmd fx_want => sub {
3097 my ($ns, $want) = @_;
3098
3099 while (my ($k, $v) = each %$want) {
3100 $ns->fx_want ($k, $v);
3101 }
3102};
3103
3104sub reload_regions {
3105 # HACK to clear player env face cache, we need some signal framework
3106 # for this (global event?)
3107 %ext::player_env::MUSIC_FACE_CACHE = ();
3108
3109 load_resource_file "$MAPDIR/regions"
3110 or die "unable to load regions file\n";
3111
3112 for (cf::region::list) {
3113 $_->{match} = qr/$_->{match}/
3114 if exists $_->{match};
3115 }
3116}
3117
3118sub reload_facedata {
3119 load_facedata "$DATADIR/facedata"
3120 or die "unable to load facedata\n";
3121}
3122
3123sub reload_archetypes {
3124 load_resource_file "$DATADIR/archetypes"
3125 or die "unable to load archetypes\n";
3126 #d# NEED to laod twice to resolve forward references
3127 # this really needs to be done in an extra post-pass
3128 # (which needs to be synchronous, so solve it differently)
3129 load_resource_file "$DATADIR/archetypes"
3130 or die "unable to load archetypes\n";
3131}
3132
3133sub reload_treasures {
3134 load_resource_file "$DATADIR/treasures"
3135 or die "unable to load treasurelists\n";
3136}
3137
3138sub reload_resources {
3139 warn "reloading resource files...\n";
3140
3141 reload_regions;
3142 reload_facedata;
3143 #reload_archetypes;#d#
3144 reload_archetypes;
3145 reload_treasures;
3146
3147 warn "finished reloading resource files\n";
3148}
3149
3150sub init {
3151 reload_resources;
3152}
3153
3154sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3155 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3156 or return;
2230 3157
2231 local $/; 3158 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3159 *CFG = YAML::Syck::Load <$fh>;
2233 3160
2247 3174
2248sub main { 3175sub main {
2249 # we must not ever block the main coroutine 3176 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3177 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3178 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3179 (async {
2252 async { Event::one_event }; 3180 Event::one_event;
3181 })->prio (Coro::PRIO_MAX);
2253 }; 3182 };
2254 3183
2255 cfg_load; 3184 reload_config;
2256 db_load; 3185 db_init;
2257 load_extensions; 3186 load_extensions;
3187
3188 $TICK_WATCHER->start;
2258 Event::loop; 3189 Event::loop;
2259} 3190}
2260 3191
2261############################################################################# 3192#############################################################################
2262# initialisation and cleanup 3193# initialisation and cleanup
2263 3194
2264# install some emergency cleanup handlers 3195# install some emergency cleanup handlers
2265BEGIN { 3196BEGIN {
2266 for my $signal (qw(INT HUP TERM)) { 3197 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3198 Event->signal (
3199 reentrant => 0,
2268 data => WF_AUTOCANCEL, 3200 data => WF_AUTOCANCEL,
2269 signal => $signal, 3201 signal => $signal,
3202 prio => 0,
2270 cb => sub { 3203 cb => sub {
2271 cf::cleanup "SIG$signal"; 3204 cf::cleanup "SIG$signal";
2272 }, 3205 },
2273 ); 3206 );
2274 } 3207 }
2275} 3208}
2276 3209
3210sub write_runtime {
3211 my $runtime = "$LOCALDIR/runtime";
3212
3213 # first touch the runtime file to show we are still running:
3214 # the fsync below can take a very very long time.
3215
3216 IO::AIO::aio_utime $runtime, undef, undef;
3217
3218 my $guard = cf::lock_acquire "write_runtime";
3219
3220 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3221 or return;
3222
3223 my $value = $cf::RUNTIME + 90 + 10;
3224 # 10 is the runtime save interval, for a monotonic clock
3225 # 60 allows for the watchdog to kill the server.
3226
3227 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3228 and return;
3229
3230 # always fsync - this file is important
3231 aio_fsync $fh
3232 and return;
3233
3234 # touch it again to show we are up-to-date
3235 aio_utime $fh, undef, undef;
3236
3237 close $fh
3238 or return;
3239
3240 aio_rename "$runtime~", $runtime
3241 and return;
3242
3243 warn "runtime file written.\n";
3244
3245 1
3246}
3247
2277sub emergency_save() { 3248sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3249 my $freeze_guard = cf::freeze_mainloop;
2279 3250
2280 warn "enter emergency perl save\n"; 3251 warn "enter emergency perl save\n";
2281 3252
2282 cf::sync_job { 3253 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3254 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3255 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3256 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3257 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3258 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3259 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3260 $pl->valid or next;
2290 $pl->save; 3261 $pl->save;
2296 my $map = $cf::MAP{$path} or next; 3267 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3268 $map->valid or next;
2298 $map->save; 3269 $map->save;
2299 } 3270 }
2300 warn "end emergency map save\n"; 3271 warn "end emergency map save\n";
3272
3273 warn "begin emergency database checkpoint\n";
3274 BDB::db_env_txn_checkpoint $DB_ENV;
3275 warn "end emergency database checkpoint\n";
2301 }; 3276 };
2302 3277
2303 warn "leave emergency perl save\n"; 3278 warn "leave emergency perl save\n";
2304} 3279}
2305 3280
3281sub post_cleanup {
3282 my ($make_core) = @_;
3283
3284 warn Carp::longmess "post_cleanup backtrace"
3285 if $make_core;
3286}
3287
2306sub reload() { 3288sub do_reload_perl() {
2307 # can/must only be called in main 3289 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3290 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3291 warn "can only reload from main coroutine";
2310 return; 3292 return;
2311 } 3293 }
2312 3294
2313 warn "reloading..."; 3295 warn "reloading...";
2314 3296
2315 warn "freezing server"; 3297 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3298
3299 cf::sync_job {
3300 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 3301 cf::emergency_save;
3302 cf::write_runtime; # external watchdog should not bark
2318 3303
2319 warn "sync database to disk"; 3304 warn "syncing database to disk";
2320 cf::db_sync; 3305 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3306
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3307 # if anything goes wrong in here, we should simply crash as we already saved
2325 3308
2326 warn "cancel all watchers"; 3309 warn "cancelling all WF_AUTOCANCEL watchers";
2327 for (Event::all_watchers) { 3310 for (Event::all_watchers) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3311 $_->cancel if $_->data & WF_AUTOCANCEL;
2329 } 3312 }
2330 3313
3314 warn "flushing outstanding aio requests";
3315 for (;;) {
3316 BDB::flush;
3317 IO::AIO::flush;
3318 Coro::cede;
3319 last unless IO::AIO::nreqs || BDB::nreqs;
3320 warn "iterate...";
3321 }
3322
3323 ++$RELOAD;
3324
2331 warn "cancel all extension coros"; 3325 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3326 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3327 %EXT_CORO = ();
2334 3328
2335 warn "remove commands"; 3329 warn "removing commands";
2336 %COMMAND = (); 3330 %COMMAND = ();
2337 3331
2338 warn "remove ext commands"; 3332 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3333 %EXTCMD = ();
3334 %EXTICMD = ();
2340 3335
2341 warn "unload/nuke all extensions"; 3336 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3337 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3338 warn "... unloading $pkg";
2344 3339
2345 if (my $cb = $pkg->can ("unload")) { 3340 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3341 eval {
2351 3346
2352 warn "... nuking $pkg"; 3347 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3348 Symbol::delete_package $pkg;
2354 } 3349 }
2355 3350
2356 warn "unload all perl modules loaded from $LIBDIR"; 3351 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3352 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3353 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3354
2360 warn "removing <$k>"; 3355 warn "... unloading $k";
2361 delete $INC{$k}; 3356 delete $INC{$k};
2362 3357
2363 $k =~ s/\.pm$//; 3358 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3359 $k =~ s/\//::/g;
2365 3360
2368 } 3363 }
2369 3364
2370 Symbol::delete_package $k; 3365 Symbol::delete_package $k;
2371 } 3366 }
2372 3367
2373 warn "get rid of safe::, as good as possible"; 3368 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3369 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3370 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3371
2377 warn "unload cf.pm \"a bit\""; 3372 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3373 delete $INC{"cf.pm"};
3374 delete $INC{"cf/pod.pm"};
2379 3375
2380 # don't, removes xs symbols, too, 3376 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3377 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3378 #Symbol::delete_package __PACKAGE__;
2383 3379
3380 warn "unload completed, starting to reload now";
3381
2384 warn "reloading cf.pm"; 3382 warn "reloading cf.pm";
2385 require cf; 3383 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3384 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3385
2388 warn "load config and database again"; 3386 warn "loading config and database again";
2389 cf::cfg_load; 3387 cf::reload_config;
2390 cf::db_load;
2391 3388
2392 warn "load extensions"; 3389 warn "loading extensions";
2393 cf::load_extensions; 3390 cf::load_extensions;
2394 3391
2395 warn "reattach attachments to objects/players"; 3392 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3393 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3394 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3395 reattach $_ for values %MAP;
2399 }; 3396 warn "reattaching attachments to players";
3397 reattach $_ for values %PLAYER;
2400 3398
2401 if ($@) { 3399 warn "leaving sync_job";
3400
3401 1
3402 } or do {
2402 warn $@; 3403 warn $@;
2403 warn "error while reloading, exiting."; 3404 warn "error while reloading, exiting.";
2404 exit 1; 3405 exit 1;
2405 } 3406 };
2406 3407
2407 warn "reloaded"; 3408 warn "reloaded";
2408}; 3409};
2409 3410
2410############################################################################# 3411our $RELOAD_WATCHER; # used only during reload
2411 3412
2412unless ($LINK_MAP) { 3413sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3414 # doing reload synchronously and two reloads happen back-to-back,
3415 # coro crashes during coro_state_free->destroy here.
2414 3416
2415 $LINK_MAP->width (41); 3417 $RELOAD_WATCHER ||= Event->timer (
2416 $LINK_MAP->height (41); 3418 reentrant => 0,
2417 $LINK_MAP->alloc;
2418 $LINK_MAP->path ("{link}");
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10, 3419 after => 0,
3420 data => WF_AUTOCANCEL,
2425 cb => sub { 3421 cb => sub {
2426 $_[0]->w->cancel; 3422 do_reload_perl;
2427 3423 undef $RELOAD_WATCHER;
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 }); 3424 },
2446 3425 );
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3426}
2452 3427
2453register_command "reload" => sub { 3428register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3429 my ($who, $arg) = @_;
2455 3430
2456 if ($who->flag (FLAG_WIZ)) { 3431 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3432 $who->message ("reloading server.");
3433 async { reload_perl };
2460 } 3434 }
2461}; 3435};
2462 3436
2463unshift @INC, $LIBDIR; 3437unshift @INC, $LIBDIR;
3438
3439my $bug_warning = 0;
3440
3441our @WAIT_FOR_TICK;
3442our @WAIT_FOR_TICK_BEGIN;
3443
3444sub wait_for_tick {
3445 return unless $TICK_WATCHER->is_active;
3446 return if $Coro::current == $Coro::main;
3447
3448 my $signal = new Coro::Signal;
3449 push @WAIT_FOR_TICK, $signal;
3450 $signal->wait;
3451}
3452
3453sub wait_for_tick_begin {
3454 return unless $TICK_WATCHER->is_active;
3455 return if $Coro::current == $Coro::main;
3456
3457 my $signal = new Coro::Signal;
3458 push @WAIT_FOR_TICK_BEGIN, $signal;
3459 $signal->wait;
3460}
2464 3461
2465$TICK_WATCHER = Event->timer ( 3462$TICK_WATCHER = Event->timer (
2466 reentrant => 0, 3463 reentrant => 0,
3464 parked => 1,
2467 prio => 0, 3465 prio => 0,
2468 at => $NEXT_TICK || $TICK, 3466 at => $NEXT_TICK || $TICK,
2469 data => WF_AUTOCANCEL, 3467 data => WF_AUTOCANCEL,
2470 cb => sub { 3468 cb => sub {
3469 if ($Coro::current != $Coro::main) {
3470 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3471 unless ++$bug_warning > 10;
3472 return;
3473 }
3474
3475 $NOW = $tick_start = Event::time;
3476
2471 cf::server_tick; # one server iteration 3477 cf::server_tick; # one server iteration
3478
2472 $RUNTIME += $TICK; 3479 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 3480 $NEXT_TICK += $TICK;
2474 3481
2475 $WAIT_FOR_TICK->broadcast; 3482 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3483 $NEXT_RUNTIME_WRITE = $NOW + 10;
3484 Coro::async_pool {
3485 write_runtime
3486 or warn "ERROR: unable to write runtime file: $!";
3487 };
3488 }
3489
3490 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3491 $sig->send;
3492 }
3493 while (my $sig = shift @WAIT_FOR_TICK) {
3494 $sig->send;
3495 }
3496
3497 $NOW = Event::time;
2477 3498
2478 # if we are delayed by four ticks or more, skip them all 3499 # if we are delayed by four ticks or more, skip them all
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3500 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2480 3501
2481 $TICK_WATCHER->at ($NEXT_TICK); 3502 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start; 3503 $TICK_WATCHER->start;
3504
3505 $LOAD = ($NOW - $tick_start) / $TICK;
3506 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3507
3508 _post_tick;
2483 }, 3509 },
2484); 3510);
2485 3511
3512{
3513 BDB::min_parallel 8;
2486IO::AIO::max_poll_time $TICK * 0.2; 3514 BDB::max_poll_time $TICK * 0.1;
2487 3515 $BDB_POLL_WATCHER = Event->io (
2488Event->io ( 3516 reentrant => 0,
2489 fd => IO::AIO::poll_fileno, 3517 fd => BDB::poll_fileno,
2490 poll => 'r', 3518 poll => 'r',
2491 prio => 5, 3519 prio => 0,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL, 3520 data => WF_AUTOCANCEL,
3521 cb => \&BDB::poll_cb,
3522 );
3523
3524 BDB::set_sync_prepare {
3525 my $status;
3526 my $current = $Coro::current;
3527 (
3528 sub {
3529 $status = $!;
3530 $current->ready; undef $current;
3531 },
3532 sub {
3533 Coro::schedule while defined $current;
3534 $! = $status;
3535 },
3536 )
3537 };
3538
3539 unless ($DB_ENV) {
3540 $DB_ENV = BDB::db_env_create;
3541 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3542 | BDB::LOG_AUTOREMOVE, 1);
3543 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3544 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556 };
3557
3558 cf::cleanup "db_env_open(db): $@" if $@;
3559 };
3560 }
3561
3562 $BDB_DEADLOCK_WATCHER = Event->timer (
2498 after => 0, 3563 after => 3,
2499 interval => 10, 3564 interval => 1,
3565 hard => 1,
3566 prio => 0,
3567 data => WF_AUTOCANCEL,
2500 cb => sub { 3568 cb => sub {
2501 (Coro::unblock_sub { 3569 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
2502 write_runtime 3570 },
2503 or warn "ERROR: unable to write runtime file: $!"; 3571 );
3572 $BDB_CHECKPOINT_WATCHER = Event->timer (
3573 after => 11,
3574 interval => 60,
3575 hard => 1,
3576 prio => 0,
3577 data => WF_AUTOCANCEL,
3578 cb => sub {
3579 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3580 },
3581 );
3582 $BDB_TRICKLE_WATCHER = Event->timer (
3583 after => 5,
3584 interval => 10,
3585 hard => 1,
3586 prio => 0,
3587 data => WF_AUTOCANCEL,
3588 cb => sub {
3589 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3590 },
3591 );
3592}
3593
3594{
3595 IO::AIO::min_parallel 8;
3596
3597 undef $Coro::AIO::WATCHER;
3598 IO::AIO::max_poll_time $TICK * 0.1;
3599 $AIO_POLL_WATCHER = Event->io (
3600 reentrant => 0,
3601 data => WF_AUTOCANCEL,
3602 fd => IO::AIO::poll_fileno,
3603 poll => 'r',
3604 prio => 6,
3605 cb => \&IO::AIO::poll_cb,
3606 );
3607}
3608
3609my $_log_backtrace;
3610
3611sub _log_backtrace {
3612 my ($msg, @addr) = @_;
3613
3614 $msg =~ s/\n//;
3615
3616 # limit the # of concurrent backtraces
3617 if ($_log_backtrace < 2) {
3618 ++$_log_backtrace;
3619 async {
3620 my @bt = fork_call {
3621 @addr = map { sprintf "%x", $_ } @addr;
3622 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3623 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3624 or die "addr2line: $!";
3625
3626 my @funcs;
3627 my @res = <$fh>;
3628 chomp for @res;
3629 while (@res) {
3630 my ($func, $line) = splice @res, 0, 2, ();
3631 push @funcs, "[$func] $line";
3632 }
3633
3634 @funcs
3635 };
3636
3637 LOG llevInfo, "[ABT] $msg\n";
3638 LOG llevInfo, "[ABT] $_\n" for @bt;
3639 --$_log_backtrace;
2504 })->(); 3640 };
3641 } else {
3642 LOG llevInfo, "[ABT] $msg\n";
3643 LOG llevInfo, "[ABT] [suppressed]\n";
2505 }, 3644 }
2506); 3645}
3646
3647# load additional modules
3648use cf::pod;
2507 3649
2508END { cf::emergency_save } 3650END { cf::emergency_save }
2509 3651
25101 36521
2511 3653

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