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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.161 by root, Thu Jan 11 00:16:58 2007 UTC vs.
Revision 1.403 by root, Mon Dec 17 07:09:18 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3 (); 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
20use Data::Dumper; 29use Data::Dumper;
21use Digest::MD5; 30use Digest::MD5;
22use Fcntl; 31use Fcntl;
23use IO::AIO 2.32 ();
24use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
25use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
26 37
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
28 39#
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
30 43
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
33 46
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 48
49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
50
36our %COMMAND = (); 51our %COMMAND = ();
37our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
38 53
39our @EXTS = (); # list of extension package names 54our @EXTS = (); # list of extension package names
40our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions 57our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps 58our %EXT_MAP = (); # pluggable maps
43 59
60our $RELOAD; # number of reloads so far
44our @EVENT; 61our @EVENT;
45our $LIBDIR = datadir . "/ext";
46 62
47our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
48our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
49our $NEXT_TICK; 79our $NEXT_TICK;
50our $NOW; 80our $USE_FSYNC = 1; # use fsync to write maps - default off
81
82our $BDB_POLL_WATCHER;
83our $BDB_DEADLOCK_WATCHER;
84our $BDB_CHECKPOINT_WATCHER;
85our $BDB_TRICKLE_WATCHER;
86our $DB_ENV;
51 87
52our %CFG; 88our %CFG;
53 89
54our $UPTIME; $UPTIME ||= time; 90our $UPTIME; $UPTIME ||= time;
55our $RUNTIME; 91our $RUNTIME;
92our $NOW;
56 93
57our %PLAYER; # all users 94our (%PLAYER, %PLAYER_LOADING); # all users
58our %MAP; # all maps 95our (%MAP, %MAP_LOADING ); # all maps
59our $LINK_MAP; # the special {link} map 96our $LINK_MAP; # the special {link} map, which is always available
60our $RANDOM_MAPS = cf::localdir . "/random";
61 97
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 98# used to convert map paths into valid unix filenames by replacing / by ∕
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 99our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
100
101our $LOAD; # a number between 0 (idle) and 1 (too many objects)
102our $LOADAVG; # same thing, but with alpha-smoothing
103our $tick_start; # for load detecting purposes
64 104
65binmode STDOUT; 105binmode STDOUT;
66binmode STDERR; 106binmode STDERR;
67 107
68# read virtual server time, if available 108# read virtual server time, if available
69unless ($RUNTIME || !-e cf::localdir . "/runtime") { 109unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
70 open my $fh, "<", cf::localdir . "/runtime" 110 open my $fh, "<", "$LOCALDIR/runtime"
71 or die "unable to read runtime file: $!"; 111 or die "unable to read runtime file: $!";
72 $RUNTIME = <$fh> + 0.; 112 $RUNTIME = <$fh> + 0.;
73} 113}
74 114
75mkdir cf::localdir; 115mkdir $_
76mkdir cf::localdir . "/" . cf::playerdir; 116 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
77mkdir cf::localdir . "/" . cf::tmpdir;
78mkdir cf::localdir . "/" . cf::uniquedir;
79mkdir $RANDOM_MAPS;
80 117
81# a special map that is always available
82our $LINK_MAP;
83our $EMERGENCY_POSITION; 118our $EMERGENCY_POSITION;
119
120sub cf::map::normalise;
84 121
85############################################################################# 122#############################################################################
86 123
87=head2 GLOBAL VARIABLES 124=head2 GLOBAL VARIABLES
88 125
95=item $cf::RUNTIME 132=item $cf::RUNTIME
96 133
97The time this server has run, starts at 0 and is increased by $cf::TICK on 134The time this server has run, starts at 0 and is increased by $cf::TICK on
98every server tick. 135every server tick.
99 136
100=item $cf::LIBDIR 137=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
138$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
139$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
101 140
102The perl library directory, where extensions and cf-specific modules can 141Various directories - "/etc", read-only install directory, perl-library
103be found. It will be added to C<@INC> automatically. 142directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
143unique-items directory, player file directory, random maps directory and
144database environment.
104 145
105=item $cf::NOW 146=item $cf::NOW
106 147
107The time of the last (current) server tick. 148The time of the last (current) server tick.
108 149
109=item $cf::TICK 150=item $cf::TICK
110 151
111The interval between server ticks, in seconds. 152The interval between server ticks, in seconds.
112 153
154=item $cf::LOADAVG
155
156The current CPU load on the server (alpha-smoothed), as a value between 0
157(none) and 1 (overloaded), indicating how much time is spent on processing
158objects per tick. Healthy values are < 0.5.
159
160=item $cf::LOAD
161
162The raw value load value from the last tick.
163
113=item %cf::CFG 164=item %cf::CFG
114 165
115Configuration for the server, loaded from C</etc/crossfire/config>, or 166Configuration for the server, loaded from C</etc/deliantra-server/config>, or
116from wherever your confdir points to. 167from wherever your confdir points to.
117 168
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 169=item cf::wait_for_tick, cf::wait_for_tick_begin
119 170
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 171These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 172returns directly I<after> the tick processing (and consequently, can only wake one process
122processing has been done. Call C<< ->wait >> on them to maximise the 173per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
123window of cpu time available, or simply to synchronise to the server tick. 174
175=item @cf::INVOKE_RESULTS
176
177This array contains the results of the last C<invoke ()> call. When
178C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
179that call.
124 180
125=back 181=back
126 182
127=cut 183=cut
128 184
129BEGIN { 185BEGIN {
130 *CORE::GLOBAL::warn = sub { 186 *CORE::GLOBAL::warn = sub {
131 my $msg = join "", @_; 187 my $msg = join "", @_;
132 utf8::encode $msg;
133 188
134 $msg .= "\n" 189 $msg .= "\n"
135 unless $msg =~ /\n$/; 190 unless $msg =~ /\n$/;
191
192 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
136 193
137 LOG llevError, $msg; 194 LOG llevError, $msg;
138 }; 195 };
139} 196}
140 197
141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 198@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 199@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
143@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 200@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
144@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 201@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
145@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 202@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
203@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
146@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 204@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
147 205
148# we bless all objects into (empty) derived classes to force a method lookup 206# we bless all objects into (empty) derived classes to force a method lookup
149# within the Safe compartment. 207# within the Safe compartment.
150for my $pkg (qw( 208for my $pkg (qw(
151 cf::global cf::attachable 209 cf::global cf::attachable
156)) { 214)) {
157 no strict 'refs'; 215 no strict 'refs';
158 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 216 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
159} 217}
160 218
161$Event::DIED = sub { 219$EV::DIED = sub {
162 warn "error in event callback: @_"; 220 warn "error in event callback: @_";
163}; 221};
222
223#############################################################################
164 224
165=head2 UTILITY FUNCTIONS 225=head2 UTILITY FUNCTIONS
166 226
167=over 4 227=over 4
168 228
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 247 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d 248 $d
189 } || "[unable to dump $_[0]: '$@']"; 249 } || "[unable to dump $_[0]: '$@']";
190} 250}
191 251
192use JSON::Syck (); # TODO# replace by JSON::PC once working
193
194=item $ref = cf::from_json $json 252=item $ref = cf::decode_json $json
195 253
196Converts a JSON string into the corresponding perl data structure. 254Converts a JSON string into the corresponding perl data structure.
197 255
198=cut
199
200sub from_json($) {
201 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
202 JSON::Syck::Load $_[0]
203}
204
205=item $json = cf::to_json $ref 256=item $json = cf::encode_json $ref
206 257
207Converts a perl data structure into its JSON representation. 258Converts a perl data structure into its JSON representation.
208 259
209=cut 260=cut
210 261
211sub to_json($) { 262our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
212 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 263
213 JSON::Syck::Dump $_[0] 264sub encode_json($) { $json_coder->encode ($_[0]) }
214} 265sub decode_json($) { $json_coder->decode ($_[0]) }
215 266
216=item cf::lock_wait $string 267=item cf::lock_wait $string
217 268
218Wait until the given lock is available. See cf::lock_acquire. 269Wait until the given lock is available. See cf::lock_acquire.
219 270
222Wait until the given lock is available and then acquires it and returns 273Wait until the given lock is available and then acquires it and returns
223a Coro::guard object. If the guard object gets destroyed (goes out of scope, 274a Coro::guard object. If the guard object gets destroyed (goes out of scope,
224for example when the coroutine gets canceled), the lock is automatically 275for example when the coroutine gets canceled), the lock is automatically
225returned. 276returned.
226 277
278Locks are *not* recursive, locking from the same coro twice results in a
279deadlocked coro.
280
227Lock names should begin with a unique identifier (for example, cf::map::find 281Lock names should begin with a unique identifier (for example, cf::map::find
228uses map_find and cf::map::load uses map_load). 282uses map_find and cf::map::load uses map_load).
229 283
284=item $locked = cf::lock_active $string
285
286Return true if the lock is currently active, i.e. somebody has locked it.
287
230=cut 288=cut
231 289
232our %LOCK; 290our %LOCK;
291our %LOCKER;#d#
233 292
234sub lock_wait($) { 293sub lock_wait($) {
235 my ($key) = @_; 294 my ($key) = @_;
295
296 if ($LOCKER{$key} == $Coro::current) {#d#
297 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
298 return;#d#
299 }#d#
236 300
237 # wait for lock, if any 301 # wait for lock, if any
238 while ($LOCK{$key}) { 302 while ($LOCK{$key}) {
239 push @{ $LOCK{$key} }, $Coro::current; 303 push @{ $LOCK{$key} }, $Coro::current;
240 Coro::schedule; 304 Coro::schedule;
246 310
247 # wait, to be sure we are not locked 311 # wait, to be sure we are not locked
248 lock_wait $key; 312 lock_wait $key;
249 313
250 $LOCK{$key} = []; 314 $LOCK{$key} = [];
315 $LOCKER{$key} = $Coro::current;#d#
251 316
252 Coro::guard { 317 Coro::guard {
318 delete $LOCKER{$key};#d#
253 # wake up all waiters, to be on the safe side 319 # wake up all waiters, to be on the safe side
254 $_->ready for @{ delete $LOCK{$key} }; 320 $_->ready for @{ delete $LOCK{$key} };
255 } 321 }
256} 322}
257 323
324sub lock_active($) {
325 my ($key) = @_;
326
327 ! ! $LOCK{$key}
328}
329
258sub freeze_mainloop { 330sub freeze_mainloop {
259 return unless $TICK_WATCHER->is_active; 331 return unless $TICK_WATCHER->is_active;
260 332
261 my $guard = Coro::guard { $TICK_WATCHER->start }; 333 my $guard = Coro::guard {
334 $TICK_WATCHER->start;
335 };
262 $TICK_WATCHER->stop; 336 $TICK_WATCHER->stop;
263 $guard 337 $guard
338}
339
340=item cf::periodic $interval, $cb
341
342Like EV::periodic, but randomly selects a starting point so that the actions
343get spread over timer.
344
345=cut
346
347sub periodic($$) {
348 my ($interval, $cb) = @_;
349
350 my $start = rand List::Util::min 180, $interval;
351
352 EV::periodic $start, $interval, 0, $cb
353}
354
355=item cf::get_slot $time[, $priority[, $name]]
356
357Allocate $time seconds of blocking CPU time at priority C<$priority>:
358This call blocks and returns only when you have at least C<$time> seconds
359of cpu time till the next tick. The slot is only valid till the next cede.
360
361The optional C<$name> can be used to identify the job to run. It might be
362used for statistical purposes and should identify the same time-class.
363
364Useful for short background jobs.
365
366=cut
367
368our @SLOT_QUEUE;
369our $SLOT_QUEUE;
370
371$SLOT_QUEUE->cancel if $SLOT_QUEUE;
372$SLOT_QUEUE = Coro::async {
373 $Coro::current->desc ("timeslot manager");
374
375 my $signal = new Coro::Signal;
376
377 while () {
378 next_job:
379 my $avail = cf::till_tick;
380 if ($avail > 0.01) {
381 for (0 .. $#SLOT_QUEUE) {
382 if ($SLOT_QUEUE[$_][0] < $avail) {
383 my $job = splice @SLOT_QUEUE, $_, 1, ();
384 $job->[2]->send;
385 Coro::cede;
386 goto next_job;
387 }
388 }
389 }
390
391 if (@SLOT_QUEUE) {
392 # we do not use wait_for_tick() as it returns immediately when tick is inactive
393 push @cf::WAIT_FOR_TICK, $signal;
394 $signal->wait;
395 } else {
396 Coro::schedule;
397 }
398 }
399};
400
401sub get_slot($;$$) {
402 my ($time, $pri, $name) = @_;
403
404 $time = $TICK * .6 if $time > $TICK * .6;
405 my $sig = new Coro::Signal;
406
407 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
408 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
409 $SLOT_QUEUE->ready;
410 $sig->wait;
264} 411}
265 412
266=item cf::async { BLOCK } 413=item cf::async { BLOCK }
267 414
268Currently the same as Coro::async_pool, meaning you cannot use 415Currently the same as Coro::async_pool, meaning you cannot use
273 420
274BEGIN { *async = \&Coro::async_pool } 421BEGIN { *async = \&Coro::async_pool }
275 422
276=item cf::sync_job { BLOCK } 423=item cf::sync_job { BLOCK }
277 424
278The design of crossfire+ requires that the main coro ($Coro::main) is 425The design of Deliantra requires that the main coroutine ($Coro::main)
279always able to handle events or runnable, as crossfire+ is only partly 426is always able to handle events or runnable, as Deliantra is only
280reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 427partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
428acceptable.
281 429
282If it must be done, put the blocking parts into C<sync_job>. This will run 430If it must be done, put the blocking parts into C<sync_job>. This will run
283the given BLOCK in another coroutine while waiting for the result. The 431the given BLOCK in another coroutine while waiting for the result. The
284server will be frozen during this time, so the block should either finish 432server will be frozen during this time, so the block should either finish
285fast or be very important. 433fast or be very important.
288 436
289sub sync_job(&) { 437sub sync_job(&) {
290 my ($job) = @_; 438 my ($job) = @_;
291 439
292 if ($Coro::current == $Coro::main) { 440 if ($Coro::current == $Coro::main) {
441 my $time = EV::time;
442
293 # this is the main coro, too bad, we have to block 443 # this is the main coro, too bad, we have to block
294 # till the operation succeeds, freezing the server :/ 444 # till the operation succeeds, freezing the server :/
295 445
446 LOG llevError, Carp::longmess "sync job";#d#
447
296 # TODO: use suspend/resume instead 448 # TODO: use suspend/resume instead
297 # (but this is cancel-safe) 449 # (but this is cancel-safe)
298 my $freeze_guard = freeze_mainloop; 450 my $freeze_guard = freeze_mainloop;
299 451
300 my $busy = 1; 452 my $busy = 1;
301 my @res; 453 my @res;
302 454
303 (async { 455 (async {
456 $Coro::current->desc ("sync job coro");
304 @res = eval { $job->() }; 457 @res = eval { $job->() };
305 warn $@ if $@; 458 warn $@ if $@;
306 undef $busy; 459 undef $busy;
307 })->prio (Coro::PRIO_MAX); 460 })->prio (Coro::PRIO_MAX);
308 461
309 while ($busy) { 462 while ($busy) {
310 Coro::cede or Event::one_event; 463 if (Coro::nready) {
464 Coro::cede_notself;
465 } else {
466 EV::loop EV::LOOP_ONESHOT;
311 } 467 }
468 }
469
470 $time = EV::time - $time;
471
472 LOG llevError | logBacktrace, Carp::longmess "long sync job"
473 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
474
475 $tick_start += $time; # do not account sync jobs to server load
312 476
313 wantarray ? @res : $res[0] 477 wantarray ? @res : $res[0]
314 } else { 478 } else {
315 # we are in another coroutine, how wonderful, everything just works 479 # we are in another coroutine, how wonderful, everything just works
316 480
336 $EXT_CORO{$coro+0} = $coro; 500 $EXT_CORO{$coro+0} = $coro;
337 501
338 $coro 502 $coro
339} 503}
340 504
341sub write_runtime { 505=item fork_call { }, $args
342 my $runtime = cf::localdir . "/runtime";
343 506
344 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 507Executes the given code block with the given arguments in a seperate
345 or return; 508process, returning the results. Everything must be serialisable with
509Coro::Storable. May, of course, block. Note that the executed sub may
510never block itself or use any form of event handling.
346 511
347 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 512=cut
348 (aio_write $fh, 0, (length $value), $value, 0) <= 0
349 and return;
350 513
351 aio_fsync $fh 514sub fork_call(&@) {
352 and return; 515 my ($cb, @args) = @_;
353 516
354 close $fh 517 # we seemingly have to make a local copy of the whole thing,
355 or return; 518 # otherwise perl prematurely frees the stuff :/
519 # TODO: investigate and fix (likely this will be rather laborious)
356 520
357 aio_rename "$runtime~", $runtime 521 my @res = Coro::Util::fork_eval {
358 and return; 522 reset_signals;
523 &$cb
524 }, @args;
359 525
526 wantarray ? @res : $res[-1]
527}
528
529=item $value = cf::db_get $family => $key
530
531Returns a single value from the environment database.
532
533=item cf::db_put $family => $key => $value
534
535Stores the given C<$value> in the family. It can currently store binary
536data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
537
538=item $db = cf::db_table "name"
539
540Create and/or open a new database table. The string must not be "db" and must be unique
541within each server.
542
543=cut
544
545sub db_table($) {
546 my ($name) = @_;
547 my $db = BDB::db_create $DB_ENV;
548
549 eval {
550 $db->set_flags (BDB::CHKSUM);
551
552 utf8::encode $name;
553 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
554 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
555 cf::cleanup "db_open(db): $!" if $!;
556 };
557 cf::cleanup "db_open(db): $@" if $@;
558
559 $db
560}
561
562our $DB;
563
564sub db_init {
565 cf::sync_job {
566 $DB ||= db_table "db";
567 };
568}
569
570sub db_get($$) {
571 my $key = "$_[0]/$_[1]";
572
573 cf::sync_job {
574 BDB::db_get $DB, undef, $key, my $data;
575
576 $! ? ()
577 : $data
360 1 578 }
579}
580
581sub db_put($$$) {
582 BDB::dbreq_pri 4;
583 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
584}
585
586=item cf::cache $id => [$paths...], $processversion => $process
587
588Generic caching function that returns the value of the resource $id,
589caching and regenerating as required.
590
591This function can block.
592
593=cut
594
595sub cache {
596 my ($id, $src, $processversion, $process) = @_;
597
598 my $meta =
599 join "\x00",
600 $processversion,
601 map {
602 aio_stat $_
603 and Carp::croak "$_: $!";
604
605 ($_, (stat _)[7,9])
606 } @$src;
607
608 my $dbmeta = db_get cache => "$id/meta";
609 if ($dbmeta ne $meta) {
610 # changed, we may need to process
611
612 my @data;
613 my $md5;
614
615 for (0 .. $#$src) {
616 0 <= aio_load $src->[$_], $data[$_]
617 or Carp::croak "$src->[$_]: $!";
618 }
619
620 # if processing is expensive, check
621 # checksum first
622 if (1) {
623 $md5 =
624 join "\x00",
625 $processversion,
626 map {
627 cf::cede_to_tick;
628 ($src->[$_], Digest::MD5::md5_hex $data[$_])
629 } 0.. $#$src;
630
631
632 my $dbmd5 = db_get cache => "$id/md5";
633 if ($dbmd5 eq $md5) {
634 db_put cache => "$id/meta", $meta;
635
636 return db_get cache => "$id/data";
637 }
638 }
639
640 my $t1 = Time::HiRes::time;
641 my $data = $process->(\@data);
642 my $t2 = Time::HiRes::time;
643
644 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
645
646 db_put cache => "$id/data", $data;
647 db_put cache => "$id/md5" , $md5;
648 db_put cache => "$id/meta", $meta;
649
650 return $data;
651 }
652
653 db_get cache => "$id/data"
654}
655
656=item cf::datalog type => key => value, ...
657
658Log a datalog packet of the given type with the given key-value pairs.
659
660=cut
661
662sub datalog($@) {
663 my ($type, %kv) = @_;
664 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
361} 665}
362 666
363=back 667=back
364 668
365=cut 669=cut
366
367#############################################################################
368
369package cf::path;
370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
383sub new {
384 my ($class, $path, $base) = @_;
385
386 return $path if ref $path;
387
388 my $self = {};
389
390 # {... are special paths that are not being touched
391 # ?xxx/... are special absolute paths
392 # ?random/... random maps
393 # /! non-realised random map exit
394 # /... normal maps
395 # ~/... per-player maps without a specific player (DO NOT USE)
396 # ~user/... per-player map of a specific user
397
398 $path =~ s/$PATH_SEP/\//go;
399
400 if ($path =~ /^{/) {
401 # fine as it is
402 } else {
403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
405 $self->{user_rel} = 1;
406
407 if (defined $1) {
408 $self->{user} = $1;
409 } elsif ($base =~ m{^~([^/]+)/}) {
410 $self->{user} = $1;
411 } else {
412 warn "cannot resolve user-relative path without user <$path,$base>\n";
413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
420 } elsif ($path =~ /^\//) {
421 # /...
422 # already absolute
423 } else {
424 # relative
425 $base =~ s{[^/]+/?$}{};
426 return $class->new ("$base/$path");
427 }
428
429 for ($path) {
430 redo if s{/\.?/}{/};
431 redo if s{/[^/]+/\.\./}{/};
432 }
433 }
434
435 $self->{path} = $path;
436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
458}
459
460# the name / primary key / in-game path
461sub as_string {
462 my ($self) = @_;
463
464 $self->{user_rel} ? "~$self->{user}$self->{path}"
465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
466 : $self->{path}
467}
468
469# the displayed name, this is a one way mapping
470sub visible_name {
471 &as_string
472}
473
474# escape the /'s in the path
475sub _escaped_path {
476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477 $path
478}
479
480# the original (read-only) location
481sub load_path {
482 my ($self) = @_;
483
484 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
485}
486
487# the temporary/swap location
488sub save_path {
489 my ($self) = @_;
490
491 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
492 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
493 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
494}
495
496# the unique path, undef == no special unique path
497sub uniq_path {
498 my ($self) = @_;
499
500 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
501}
502
503# this is somewhat ugly, but style maps do need special treatment
504sub is_style_map {
505 $_[0]{path} =~ m{^/styles/}
506}
507
508sub load_orig {
509 my ($self) = @_;
510
511 &cf::map::load_map_header ($self->load_path)
512}
513
514sub load_temp {
515 my ($self) = @_;
516
517 &cf::map::load_map_header ($self->save_path)
518}
519
520package cf;
521 670
522############################################################################# 671#############################################################################
523 672
524=head2 ATTACHABLE OBJECTS 673=head2 ATTACHABLE OBJECTS
525 674
527attach callbacks/event handlers (a collection of which is called an "attachment") 676attach callbacks/event handlers (a collection of which is called an "attachment")
528to it. All such attachable objects support the following methods. 677to it. All such attachable objects support the following methods.
529 678
530In the following description, CLASS can be any of C<global>, C<object> 679In the following description, CLASS can be any of C<global>, C<object>
531C<player>, C<client> or C<map> (i.e. the attachable objects in 680C<player>, C<client> or C<map> (i.e. the attachable objects in
532crossfire+). 681Deliantra).
533 682
534=over 4 683=over 4
535 684
536=item $attachable->attach ($attachment, key => $value...) 685=item $attachable->attach ($attachment, key => $value...)
537 686
651our @CB_TYPE = (); # registry for type (cf-object class) based events 800our @CB_TYPE = (); # registry for type (cf-object class) based events
652our @CB_MAP = (); 801our @CB_MAP = ();
653 802
654my %attachment; 803my %attachment;
655 804
805sub cf::attachable::thawer_merge {
806 # simply override everything except _meta
807 local $_[0]{_meta};
808 %{$_[0]} = %{$_[1]};
809}
810
656sub _attach_cb($$$$) { 811sub _attach_cb($$$$) {
657 my ($registry, $event, $prio, $cb) = @_; 812 my ($registry, $event, $prio, $cb) = @_;
658 813
659 use sort 'stable'; 814 use sort 'stable';
660 815
694 $registry = $CB_TYPE[$object_type] ||= []; 849 $registry = $CB_TYPE[$object_type] ||= [];
695 850
696 } elsif ($type eq "subtype") { 851 } elsif ($type eq "subtype") {
697 defined $object_type or Carp::croak "subtype specified without type"; 852 defined $object_type or Carp::croak "subtype specified without type";
698 my $object_subtype = shift @arg; 853 my $object_subtype = shift @arg;
699 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 854 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
700 855
701 } elsif ($type eq "package") { 856 } elsif ($type eq "package") {
702 my $pkg = shift @arg; 857 my $pkg = shift @arg;
703 858
704 while (my ($name, $id) = each %cb_id) { 859 while (my ($name, $id) = each %cb_id) {
733 _attach $registry, $klass, @attach; 888 _attach $registry, $klass, @attach;
734 } 889 }
735 890
736 $obj->{$name} = \%arg; 891 $obj->{$name} = \%arg;
737 } else { 892 } else {
738 warn "object uses attachment '$name' that is not available, postponing.\n"; 893 warn "object uses attachment '$name' which is not available, postponing.\n";
739 } 894 }
740 895
741 $obj->{_attachment}{$name} = undef; 896 $obj->{_attachment}{$name} = undef;
742} 897}
743 898
745 if (ref $_[0]) { 900 if (ref $_[0]) {
746 _object_attach @_; 901 _object_attach @_;
747 } else { 902 } else {
748 _attach shift->_attach_registry, @_; 903 _attach shift->_attach_registry, @_;
749 } 904 }
905 _recalc_want;
750}; 906};
751 907
752# all those should be optimised 908# all those should be optimised
753sub cf::attachable::detach { 909sub cf::attachable::detach {
754 my ($obj, $name) = @_; 910 my ($obj, $name) = @_;
757 delete $obj->{_attachment}{$name}; 913 delete $obj->{_attachment}{$name};
758 reattach ($obj); 914 reattach ($obj);
759 } else { 915 } else {
760 Carp::croak "cannot, currently, detach class attachments"; 916 Carp::croak "cannot, currently, detach class attachments";
761 } 917 }
918 _recalc_want;
762}; 919};
763 920
764sub cf::attachable::attached { 921sub cf::attachable::attached {
765 my ($obj, $name) = @_; 922 my ($obj, $name) = @_;
766 923
781 "; 938 ";
782 die if $@; 939 die if $@;
783} 940}
784 941
785our $override; 942our $override;
786our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 943our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
787 944
788sub override { 945sub override {
789 $override = 1; 946 $override = 1;
790 @invoke_results = (); 947 @INVOKE_RESULTS = (@_);
791} 948}
792 949
793sub do_invoke { 950sub do_invoke {
794 my $event = shift; 951 my $event = shift;
795 my $callbacks = shift; 952 my $callbacks = shift;
796 953
797 @invoke_results = (); 954 @INVOKE_RESULTS = ();
798 955
799 local $override; 956 local $override;
800 957
801 for (@$callbacks) { 958 for (@$callbacks) {
802 eval { &{$_->[1]} }; 959 eval { &{$_->[1]} };
819 976
820Generate an object-specific event with the given arguments. 977Generate an object-specific event with the given arguments.
821 978
822This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 979This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
823removed in future versions), and there is no public API to access override 980removed in future versions), and there is no public API to access override
824results (if you must, access C<@cf::invoke_results> directly). 981results (if you must, access C<@cf::INVOKE_RESULTS> directly).
825 982
826=back 983=back
827 984
828=cut 985=cut
829 986
830############################################################################# 987#############################################################################
831# object support 988# object support
989
990sub _object_equal($$);
991sub _object_equal($$) {
992 my ($a, $b) = @_;
993
994 return 0 unless (ref $a) eq (ref $b);
995
996 if ("HASH" eq ref $a) {
997 my @ka = keys %$a;
998 my @kb = keys %$b;
999
1000 return 0 if @ka != @kb;
1001
1002 for (0 .. $#ka) {
1003 return 0 unless $ka[$_] eq $kb[$_];
1004 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1005 }
1006
1007 } elsif ("ARRAY" eq ref $a) {
1008
1009 return 0 if @$a != @$b;
1010
1011 for (0 .. $#$a) {
1012 return 0 unless _object_equal $a->[$_], $b->[$_];
1013 }
1014
1015 } elsif ($a ne $b) {
1016 return 0;
1017 }
1018
1019 1
1020}
1021
1022our $SLOW_MERGES;#d#
1023sub _can_merge {
1024 my ($ob1, $ob2) = @_;
1025
1026 ++$SLOW_MERGES;#d#
1027
1028 # we do the slow way here
1029 return _object_equal $ob1, $ob2
1030}
832 1031
833sub reattach { 1032sub reattach {
834 # basically do the same as instantiate, without calling instantiate 1033 # basically do the same as instantiate, without calling instantiate
835 my ($obj) = @_; 1034 my ($obj) = @_;
1035
1036 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
836 1037
837 my $registry = $obj->registry; 1038 my $registry = $obj->registry;
838 1039
839 @$registry = (); 1040 @$registry = ();
840 1041
855cf::attachable->attach ( 1056cf::attachable->attach (
856 prio => -1000000, 1057 prio => -1000000,
857 on_instantiate => sub { 1058 on_instantiate => sub {
858 my ($obj, $data) = @_; 1059 my ($obj, $data) = @_;
859 1060
860 $data = from_json $data; 1061 $data = decode_json $data;
861 1062
862 for (@$data) { 1063 for (@$data) {
863 my ($name, $args) = @$_; 1064 my ($name, $args) = @$_;
864 1065
865 $obj->attach ($name, %{$args || {} }); 1066 $obj->attach ($name, %{$args || {} });
881sub object_freezer_save { 1082sub object_freezer_save {
882 my ($filename, $rdata, $objs) = @_; 1083 my ($filename, $rdata, $objs) = @_;
883 1084
884 sync_job { 1085 sync_job {
885 if (length $$rdata) { 1086 if (length $$rdata) {
1087 utf8::decode (my $decname = $filename);
886 warn sprintf "saving %s (%d,%d)\n", 1088 warn sprintf "saving %s (%d,%d)\n",
887 $filename, length $$rdata, scalar @$objs; 1089 $decname, length $$rdata, scalar @$objs;
888 1090
889 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1091 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
890 chmod SAVE_MODE, $fh; 1092 chmod SAVE_MODE, $fh;
891 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1093 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
892 aio_fsync $fh; 1094 aio_fsync $fh if $cf::USE_FSYNC;
893 close $fh; 1095 close $fh;
894 1096
895 if (@$objs) { 1097 if (@$objs) {
896 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1098 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
897 chmod SAVE_MODE, $fh; 1099 chmod SAVE_MODE, $fh;
898 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1100 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
899 aio_write $fh, 0, (length $data), $data, 0; 1101 aio_write $fh, 0, (length $data), $data, 0;
900 aio_fsync $fh; 1102 aio_fsync $fh if $cf::USE_FSYNC;
901 close $fh; 1103 close $fh;
902 aio_rename "$filename.pst~", "$filename.pst"; 1104 aio_rename "$filename.pst~", "$filename.pst";
903 } 1105 }
904 } else { 1106 } else {
905 aio_unlink "$filename.pst"; 1107 aio_unlink "$filename.pst";
911 } 1113 }
912 } else { 1114 } else {
913 aio_unlink $filename; 1115 aio_unlink $filename;
914 aio_unlink "$filename.pst"; 1116 aio_unlink "$filename.pst";
915 } 1117 }
916 } 1118 };
917} 1119}
918 1120
919sub object_freezer_as_string { 1121sub object_freezer_as_string {
920 my ($rdata, $objs) = @_; 1122 my ($rdata, $objs) = @_;
921 1123
933 or return; 1135 or return;
934 1136
935 unless (aio_stat "$filename.pst") { 1137 unless (aio_stat "$filename.pst") {
936 (aio_load "$filename.pst", $av) >= 0 1138 (aio_load "$filename.pst", $av) >= 0
937 or return; 1139 or return;
1140
938 $av = eval { (Storable::thaw $av)->{objs} }; 1141 my $st = eval { Coro::Storable::thaw $av };
1142 $av = $st->{objs};
939 } 1143 }
940 1144
1145 utf8::decode (my $decname = $filename);
941 warn sprintf "loading %s (%d)\n", 1146 warn sprintf "loading %s (%d,%d)\n",
942 $filename, length $data, scalar @{$av || []};#d# 1147 $decname, length $data, scalar @{$av || []};
1148
943 return ($data, $av); 1149 ($data, $av)
944} 1150}
1151
1152=head2 COMMAND CALLBACKS
1153
1154=over 4
1155
1156=cut
945 1157
946############################################################################# 1158#############################################################################
947# command handling &c 1159# command handling &c
948 1160
949=item cf::register_command $name => \&callback($ob,$args); 1161=item cf::register_command $name => \&callback($ob,$args);
962 push @{ $COMMAND{$name} }, [$caller, $cb]; 1174 push @{ $COMMAND{$name} }, [$caller, $cb];
963} 1175}
964 1176
965=item cf::register_extcmd $name => \&callback($pl,$packet); 1177=item cf::register_extcmd $name => \&callback($pl,$packet);
966 1178
967Register a callbackf ro execution when the client sends an extcmd packet. 1179Register a callback for execution when the client sends an (synchronous)
1180extcmd packet. Ext commands will be processed in the order they are
1181received by the server, like other user commands. The first argument is
1182the logged-in player. Ext commands can only be processed after a player
1183has logged in successfully.
968 1184
969If the callback returns something, it is sent back as if reply was being 1185If the callback returns something, it is sent back as if reply was being
970called. 1186called.
971 1187
1188=item cf::register_exticmd $name => \&callback($ns,$packet);
1189
1190Register a callback for execution when the client sends an (asynchronous)
1191exticmd packet. Exti commands are processed by the server as soon as they
1192are received, i.e. out of order w.r.t. other commands. The first argument
1193is a client socket. Exti commands can be received anytime, even before
1194log-in.
1195
1196If the callback returns something, it is sent back as if reply was being
1197called.
1198
972=cut 1199=cut
973 1200
974sub register_extcmd { 1201sub register_extcmd {
975 my ($name, $cb) = @_; 1202 my ($name, $cb) = @_;
976 1203
977 $EXTCMD{$name} = $cb; 1204 $EXTCMD{$name} = $cb;
1205}
1206
1207sub register_exticmd {
1208 my ($name, $cb) = @_;
1209
1210 $EXTICMD{$name} = $cb;
978} 1211}
979 1212
980cf::player->attach ( 1213cf::player->attach (
981 on_command => sub { 1214 on_command => sub {
982 my ($pl, $name, $params) = @_; 1215 my ($pl, $name, $params) = @_;
991 cf::override; 1224 cf::override;
992 }, 1225 },
993 on_extcmd => sub { 1226 on_extcmd => sub {
994 my ($pl, $buf) = @_; 1227 my ($pl, $buf) = @_;
995 1228
996 my $msg = eval { from_json $buf }; 1229 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
997 1230
998 if (ref $msg) { 1231 if (ref $msg) {
1232 my ($type, $reply, @payload) =
1233 "ARRAY" eq ref $msg
1234 ? @$msg
1235 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1236
1237 my @reply;
1238
999 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1239 if (my $cb = $EXTCMD{$type}) {
1000 if (my %reply = $cb->($pl, $msg)) { 1240 @reply = $cb->($pl, @payload);
1001 $pl->ext_reply ($msg->{msgid}, %reply);
1002 }
1003 } 1241 }
1242
1243 $pl->ext_reply ($reply, @reply)
1244 if $reply;
1245
1004 } else { 1246 } else {
1005 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1247 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1006 } 1248 }
1007 1249
1008 cf::override; 1250 cf::override;
1009 }, 1251 },
1010); 1252);
1011 1253
1012sub load_extension {
1013 my ($path) = @_;
1014
1015 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1016 my $base = $1;
1017 my $pkg = $1;
1018 $pkg =~ s/[^[:word:]]/_/g;
1019 $pkg = "ext::$pkg";
1020
1021 warn "... loading '$path' into '$pkg'\n";
1022
1023 open my $fh, "<:utf8", $path
1024 or die "$path: $!";
1025
1026 my $source =
1027 "package $pkg; use strict; use utf8;\n"
1028 . "#line 1 \"$path\"\n{\n"
1029 . (do { local $/; <$fh> })
1030 . "\n};\n1";
1031
1032 eval $source
1033 or die $@ ? "$path: $@\n"
1034 : "extension disabled.\n";
1035
1036 push @EXTS, $pkg;
1037}
1038
1039sub load_extensions { 1254sub load_extensions {
1255 cf::sync_job {
1256 my %todo;
1257
1040 for my $ext (<$LIBDIR/*.ext>) { 1258 for my $path (<$LIBDIR/*.ext>) {
1041 next unless -r $ext; 1259 next unless -r $path;
1042 eval { 1260
1043 load_extension $ext; 1261 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1262 my $base = $1;
1263 my $pkg = $1;
1264 $pkg =~ s/[^[:word:]]/_/g;
1265 $pkg = "ext::$pkg";
1266
1267 open my $fh, "<:utf8", $path
1268 or die "$path: $!";
1269
1270 my $source = do { local $/; <$fh> };
1271
1272 my %ext = (
1273 path => $path,
1274 base => $base,
1275 pkg => $pkg,
1276 );
1277
1278 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1279 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1280
1281 $ext{source} =
1282 "package $pkg; use strict; use utf8;\n"
1283 . "#line 1 \"$path\"\n{\n"
1284 . $source
1285 . "\n};\n1";
1286
1287 $todo{$base} = \%ext;
1288 }
1289
1290 my %done;
1291 while (%todo) {
1292 my $progress;
1293
1294 while (my ($k, $v) = each %todo) {
1295 for (split /,\s*/, $v->{meta}{depends}) {
1296 goto skip
1297 unless exists $done{$_};
1298 }
1299
1300 warn "... loading '$k' into '$v->{pkg}'\n";
1301
1302 unless (eval $v->{source}) {
1303 my $msg = $@ ? "$v->{path}: $@\n"
1304 : "$v->{base}: extension inactive.\n";
1305
1306 if (exists $v->{meta}{mandatory}) {
1307 warn $msg;
1308 warn "mandatory extension failed to load, exiting.\n";
1309 exit 1;
1310 }
1311
1312 warn $msg;
1313 }
1314
1315 $done{$k} = delete $todo{$k};
1316 push @EXTS, $v->{pkg};
1317 $progress = 1;
1044 1 1318 }
1045 } or warn "$ext not loaded: $@"; 1319
1320 skip:
1321 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1322 unless $progress;
1323 }
1046 } 1324 };
1047} 1325}
1048 1326
1049############################################################################# 1327#############################################################################
1050# load/save/clean perl data associated with a map
1051 1328
1052*cf::mapsupport::on_clean = sub { 1329=back
1053 my ($map) = @_;
1054
1055 my $path = $map->tmpname;
1056 defined $path or return;
1057
1058 unlink "$path.pst";
1059};
1060
1061cf::map->attach (prio => -10000, package => cf::mapsupport::);
1062
1063#############################################################################
1064 1330
1065=head2 CORE EXTENSIONS 1331=head2 CORE EXTENSIONS
1066 1332
1067Functions and methods that extend core crossfire objects. 1333Functions and methods that extend core crossfire objects.
1068 1334
1074 1340
1075=head3 cf::player 1341=head3 cf::player
1076 1342
1077=over 4 1343=over 4
1078 1344
1345=item cf::player::num_playing
1346
1347Returns the official number of playing players, as per the Crossfire metaserver rules.
1348
1349=cut
1350
1351sub num_playing {
1352 scalar grep
1353 $_->ob->map
1354 && !$_->hidden
1355 && !$_->ob->flag (cf::FLAG_WIZ),
1356 cf::player::list
1357}
1358
1079=item cf::player::find $login 1359=item cf::player::find $login
1080 1360
1081Returns the given player object, loading it if necessary (might block). 1361Returns the given player object, loading it if necessary (might block).
1082 1362
1083=cut 1363=cut
1084 1364
1085sub playerdir($) { 1365sub playerdir($) {
1086 cf::localdir 1366 "$PLAYERDIR/"
1087 . "/"
1088 . cf::playerdir
1089 . "/"
1090 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1367 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1091} 1368}
1092 1369
1093sub path($) { 1370sub path($) {
1094 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1371 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1095 1372
1096 (playerdir $login) . "/$login.pl" 1373 (playerdir $login) . "/playerdata"
1097} 1374}
1098 1375
1099sub find_active($) { 1376sub find_active($) {
1100 $cf::PLAYER{$_[0]} 1377 $cf::PLAYER{$_[0]}
1101 and $cf::PLAYER{$_[0]}->active 1378 and $cf::PLAYER{$_[0]}->active
1104 1381
1105sub exists($) { 1382sub exists($) {
1106 my ($login) = @_; 1383 my ($login) = @_;
1107 1384
1108 $cf::PLAYER{$login} 1385 $cf::PLAYER{$login}
1109 or cf::sync_job { !aio_stat $login } 1386 or cf::sync_job { !aio_stat path $login }
1110} 1387}
1111 1388
1112sub find($) { 1389sub find($) {
1113 return $cf::PLAYER{$_[0]} || do { 1390 return $cf::PLAYER{$_[0]} || do {
1114 my $login = $_[0]; 1391 my $login = $_[0];
1115 1392
1116 my $guard = cf::lock_acquire "user_find:$login"; 1393 my $guard = cf::lock_acquire "user_find:$login";
1117 1394
1118 $cf::PLAYER{$_[0]} || do { 1395 $cf::PLAYER{$_[0]} || do {
1119 my $pl = load_pl path $login 1396 # rename old playerfiles to new ones
1397 #TODO: remove when no longer required
1398 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1399 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1400 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1401 aio_unlink +(playerdir $login) . "/$login.pl";
1402
1403 my $f = new_from_file cf::object::thawer path $login
1120 or return; 1404 or return;
1405
1406 my $pl = cf::player::load_pl $f
1407 or return;
1408 local $cf::PLAYER_LOADING{$login} = $pl;
1409 $f->resolve_delayed_derefs;
1121 $cf::PLAYER{$login} = $pl 1410 $cf::PLAYER{$login} = $pl
1122 } 1411 }
1123 } 1412 }
1124} 1413}
1125 1414
1135 1424
1136 aio_mkdir playerdir $pl, 0770; 1425 aio_mkdir playerdir $pl, 0770;
1137 $pl->{last_save} = $cf::RUNTIME; 1426 $pl->{last_save} = $cf::RUNTIME;
1138 1427
1139 $pl->save_pl ($path); 1428 $pl->save_pl ($path);
1140 Coro::cede; 1429 cf::cede_to_tick;
1141} 1430}
1142 1431
1143sub new($) { 1432sub new($) {
1144 my ($login) = @_; 1433 my ($login) = @_;
1145 1434
1151 $cf::PLAYER{$login} = $self; 1440 $cf::PLAYER{$login} = $self;
1152 1441
1153 $self 1442 $self
1154} 1443}
1155 1444
1445=item $player->send_msg ($channel, $msg, $color, [extra...])
1446
1447=cut
1448
1449sub send_msg {
1450 my $ns = shift->ns
1451 or return;
1452 $ns->send_msg (@_);
1453}
1454
1156=item $pl->quit_character 1455=item $pl->quit_character
1157 1456
1158Nukes the player without looking back. If logged in, the connection will 1457Nukes the player without looking back. If logged in, the connection will
1159be destroyed. May block for a long time. 1458be destroyed. May block for a long time.
1160 1459
1161=cut 1460=cut
1162 1461
1163sub quit_character { 1462sub quit_character {
1164 my ($pl) = @_; 1463 my ($pl) = @_;
1464
1465 my $name = $pl->ob->name;
1165 1466
1166 $pl->{deny_save} = 1; 1467 $pl->{deny_save} = 1;
1167 $pl->password ("*"); # this should lock out the player until we nuked the dir 1468 $pl->password ("*"); # this should lock out the player until we nuked the dir
1168 1469
1169 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1470 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1174 my $path = playerdir $pl; 1475 my $path = playerdir $pl;
1175 my $temp = "$path~$cf::RUNTIME~deleting~"; 1476 my $temp = "$path~$cf::RUNTIME~deleting~";
1176 aio_rename $path, $temp; 1477 aio_rename $path, $temp;
1177 delete $cf::PLAYER{$pl->ob->name}; 1478 delete $cf::PLAYER{$pl->ob->name};
1178 $pl->destroy; 1479 $pl->destroy;
1480
1481 my $prefix = qr<^~\Q$name\E/>;
1482
1483 # nuke player maps
1484 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1485
1179 IO::AIO::aio_rmtree $temp; 1486 IO::AIO::aio_rmtree $temp;
1487}
1488
1489=item $pl->kick
1490
1491Kicks a player out of the game. This destroys the connection.
1492
1493=cut
1494
1495sub kick {
1496 my ($pl, $kicker) = @_;
1497
1498 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1499 $pl->killer ("kicked");
1500 $pl->ns->destroy;
1180} 1501}
1181 1502
1182=item cf::player::list_logins 1503=item cf::player::list_logins
1183 1504
1184Returns am arrayref of all valid playernames in the system, can take a 1505Returns am arrayref of all valid playernames in the system, can take a
1185while and may block, so not sync_job-capable, ever. 1506while and may block, so not sync_job-capable, ever.
1186 1507
1187=cut 1508=cut
1188 1509
1189sub list_logins { 1510sub list_logins {
1190 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1511 my $dirs = aio_readdir $PLAYERDIR
1191 or return []; 1512 or return [];
1192 1513
1193 my @logins; 1514 my @logins;
1194 1515
1195 for my $login (@$dirs) { 1516 for my $login (@$dirs) {
1517 my $path = path $login;
1518
1519 # a .pst is a dead give-away for a valid player
1520 unless (-e "$path.pst") {
1196 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1521 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1197 aio_read $fh, 0, 512, my $buf, 0 or next; 1522 aio_read $fh, 0, 512, my $buf, 0 or next;
1198 $buf !~ /^password -------------$/m or next; # official not-valid tag 1523 $buf !~ /^password -------------$/m or next; # official not-valid tag
1524 }
1199 1525
1200 utf8::decode $login; 1526 utf8::decode $login;
1201 push @logins, $login; 1527 push @logins, $login;
1202 } 1528 }
1203 1529
1204 \@logins 1530 \@logins
1205} 1531}
1206 1532
1207=item $player->maps 1533=item $player->maps
1208 1534
1209Returns an arrayref of cf::path's of all maps that are private for this 1535Returns an arrayref of map paths that are private for this
1210player. May block. 1536player. May block.
1211 1537
1212=cut 1538=cut
1213 1539
1214sub maps($) { 1540sub maps($) {
1215 my ($pl) = @_; 1541 my ($pl) = @_;
1542
1543 $pl = ref $pl ? $pl->ob->name : $pl;
1216 1544
1217 my $files = aio_readdir playerdir $pl 1545 my $files = aio_readdir playerdir $pl
1218 or return; 1546 or return;
1219 1547
1220 my @paths; 1548 my @paths;
1222 for (@$files) { 1550 for (@$files) {
1223 utf8::decode $_; 1551 utf8::decode $_;
1224 next if /\.(?:pl|pst)$/; 1552 next if /\.(?:pl|pst)$/;
1225 next unless /^$PATH_SEP/o; 1553 next unless /^$PATH_SEP/o;
1226 1554
1227 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1555 push @paths, cf::map::normalise "~$pl/$_";
1228 } 1556 }
1229 1557
1230 \@paths 1558 \@paths
1231} 1559}
1232 1560
1561=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1562
1563Expand crossfire pod fragments into protocol xml.
1564
1565=cut
1566
1567use re 'eval';
1568
1569my $group;
1570my $interior; $interior = qr{
1571 # match a pod interior sequence sans C<< >>
1572 (?:
1573 \ (.*?)\ (?{ $group = $^N })
1574 | < (??{$interior}) >
1575 )
1576}x;
1577
1578sub expand_cfpod {
1579 my ($self, $pod) = @_;
1580
1581 my $xml;
1582
1583 while () {
1584 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1585 $group = $1;
1586
1587 $group =~ s/&/&amp;/g;
1588 $group =~ s/</&lt;/g;
1589
1590 $xml .= $group;
1591 } elsif ($pod =~ m%\G
1592 ([BCGHITU])
1593 <
1594 (?:
1595 ([^<>]*) (?{ $group = $^N })
1596 | < $interior >
1597 )
1598 >
1599 %gcsx
1600 ) {
1601 my ($code, $data) = ($1, $group);
1602
1603 if ($code eq "B") {
1604 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1605 } elsif ($code eq "I") {
1606 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1607 } elsif ($code eq "U") {
1608 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1609 } elsif ($code eq "C") {
1610 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1611 } elsif ($code eq "T") {
1612 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1613 } elsif ($code eq "G") {
1614 my ($male, $female) = split /\|/, $data;
1615 $data = $self->gender ? $female : $male;
1616 $xml .= expand_cfpod ($self, $data);
1617 } elsif ($code eq "H") {
1618 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1619 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1620 "")
1621 [$self->{hintmode}];
1622 } else {
1623 $xml .= "error processing '$code($data)' directive";
1624 }
1625 } else {
1626 if ($pod =~ /\G(.+)/) {
1627 warn "parse error while expanding $pod (at $1)";
1628 }
1629 last;
1630 }
1631 }
1632
1633 for ($xml) {
1634 # create single paragraphs (very hackish)
1635 s/(?<=\S)\n(?=\w)/ /g;
1636
1637 # compress some whitespace
1638 s/\s+\n/\n/g; # ws line-ends
1639 s/\n\n+/\n/g; # double lines
1640 s/^\n+//; # beginning lines
1641 s/\n+$//; # ending lines
1642 }
1643
1644 $xml
1645}
1646
1647no re 'eval';
1648
1649sub hintmode {
1650 $_[0]{hintmode} = $_[1] if @_ > 1;
1651 $_[0]{hintmode}
1652}
1653
1233=item $player->ext_reply ($msgid, $msgtype, %msg) 1654=item $player->ext_reply ($msgid, @msg)
1234 1655
1235Sends an ext reply to the player. 1656Sends an ext reply to the player.
1236 1657
1237=cut 1658=cut
1238 1659
1239sub ext_reply($$$%) { 1660sub ext_reply($$@) {
1240 my ($self, $id, %msg) = @_; 1661 my ($self, $id, @msg) = @_;
1241 1662
1242 $msg{msgid} = $id; 1663 $self->ns->ext_reply ($id, @msg)
1243
1244 $self->send ("ext " . cf::to_json \%msg);
1245} 1664}
1246 1665
1247package cf; 1666=item $player->ext_msg ($type, @msg)
1667
1668Sends an ext event to the client.
1669
1670=cut
1671
1672sub ext_msg($$@) {
1673 my ($self, $type, @msg) = @_;
1674
1675 $self->ns->ext_msg ($type, @msg);
1676}
1677
1678=head3 cf::region
1679
1680=over 4
1681
1682=cut
1683
1684package cf::region;
1685
1686=item cf::region::find_by_path $path
1687
1688Tries to decuce the likely region for a map knowing only its path.
1689
1690=cut
1691
1692sub find_by_path($) {
1693 my ($path) = @_;
1694
1695 my ($match, $specificity);
1696
1697 for my $region (list) {
1698 if ($region->{match} && $path =~ $region->{match}) {
1699 ($match, $specificity) = ($region, $region->specificity)
1700 if $region->specificity > $specificity;
1701 }
1702 }
1703
1704 $match
1705}
1248 1706
1249=back 1707=back
1250
1251 1708
1252=head3 cf::map 1709=head3 cf::map
1253 1710
1254=over 4 1711=over 4
1255 1712
1258package cf::map; 1715package cf::map;
1259 1716
1260use Fcntl; 1717use Fcntl;
1261use Coro::AIO; 1718use Coro::AIO;
1262 1719
1720use overload
1721 '""' => \&as_string,
1722 fallback => 1;
1723
1263our $MAX_RESET = 3600; 1724our $MAX_RESET = 3600;
1264our $DEFAULT_RESET = 3000; 1725our $DEFAULT_RESET = 3000;
1265 1726
1266sub generate_random_map { 1727sub generate_random_map {
1267 my ($path, $rmp) = @_; 1728 my ($self, $rmp) = @_;
1268
1269 # mit "rum" bekleckern, nicht 1729 # mit "rum" bekleckern, nicht
1270 cf::map::_create_random_map 1730 $self->_create_random_map (
1271 $path,
1272 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1731 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1273 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1732 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1274 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1733 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1275 $rmp->{exit_on_final_map}, 1734 $rmp->{exit_on_final_map},
1276 $rmp->{xsize}, $rmp->{ysize}, 1735 $rmp->{xsize}, $rmp->{ysize},
1277 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1736 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1278 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1737 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1279 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1738 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1280 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1739 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1281 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1740 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1282 (cf::region::find $rmp->{region}) 1741 (cf::region::find $rmp->{region}), $rmp->{custom}
1742 )
1743}
1744
1745=item cf::map->register ($regex, $prio)
1746
1747Register a handler for the map path matching the given regex at the
1748givne priority (higher is better, built-in handlers have priority 0, the
1749default).
1750
1751=cut
1752
1753sub register {
1754 my (undef, $regex, $prio) = @_;
1755 my $pkg = caller;
1756
1757 no strict;
1758 push @{"$pkg\::ISA"}, __PACKAGE__;
1759
1760 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1761}
1762
1763# also paths starting with '/'
1764$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1765
1766sub thawer_merge {
1767 my ($self, $merge) = @_;
1768
1769 # we have to keep some variables in memory intact
1770 local $self->{path};
1771 local $self->{load_path};
1772
1773 $self->SUPER::thawer_merge ($merge);
1774}
1775
1776sub normalise {
1777 my ($path, $base) = @_;
1778
1779 $path = "$path"; # make sure its a string
1780
1781 $path =~ s/\.map$//;
1782
1783 # map plan:
1784 #
1785 # /! non-realised random map exit (special hack!)
1786 # {... are special paths that are not being touched
1787 # ?xxx/... are special absolute paths
1788 # ?random/... random maps
1789 # /... normal maps
1790 # ~user/... per-player map of a specific user
1791
1792 $path =~ s/$PATH_SEP/\//go;
1793
1794 # treat it as relative path if it starts with
1795 # something that looks reasonable
1796 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1797 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1798
1799 $base =~ s{[^/]+/?$}{};
1800 $path = "$base/$path";
1801 }
1802
1803 for ($path) {
1804 redo if s{//}{/};
1805 redo if s{/\.?/}{/};
1806 redo if s{/[^/]+/\.\./}{/};
1807 }
1808
1809 $path
1810}
1811
1812sub new_from_path {
1813 my (undef, $path, $base) = @_;
1814
1815 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1816
1817 $path = normalise $path, $base;
1818
1819 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1820 if ($path =~ $EXT_MAP{$pkg}[1]) {
1821 my $self = bless cf::map::new, $pkg;
1822 $self->{path} = $path; $self->path ($path);
1823 $self->init; # pass $1 etc.
1824 return $self;
1825 }
1826 }
1827
1828 Carp::cluck "unable to resolve path '$path' (base '$base').";
1829 ()
1830}
1831
1832sub init {
1833 my ($self) = @_;
1834
1835 $self
1836}
1837
1838sub as_string {
1839 my ($self) = @_;
1840
1841 "$self->{path}"
1842}
1843
1844# the displayed name, this is a one way mapping
1845sub visible_name {
1846 &as_string
1847}
1848
1849# the original (read-only) location
1850sub load_path {
1851 my ($self) = @_;
1852
1853 "$MAPDIR/$self->{path}.map"
1854}
1855
1856# the temporary/swap location
1857sub save_path {
1858 my ($self) = @_;
1859
1860 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1861 "$TMPDIR/$path.map"
1862}
1863
1864# the unique path, undef == no special unique path
1865sub uniq_path {
1866 my ($self) = @_;
1867
1868 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1869 "$UNIQUEDIR/$path"
1283} 1870}
1284 1871
1285# and all this just because we cannot iterate over 1872# and all this just because we cannot iterate over
1286# all maps in C++... 1873# all maps in C++...
1287sub change_all_map_light { 1874sub change_all_map_light {
1289 1876
1290 $_->change_map_light ($change) 1877 $_->change_map_light ($change)
1291 for grep $_->outdoor, values %cf::MAP; 1878 for grep $_->outdoor, values %cf::MAP;
1292} 1879}
1293 1880
1881sub decay_objects {
1882 my ($self) = @_;
1883
1884 return if $self->{deny_reset};
1885
1886 $self->do_decay_objects;
1887}
1888
1889sub unlink_save {
1890 my ($self) = @_;
1891
1892 utf8::encode (my $save = $self->save_path);
1893 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1894 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1895}
1896
1294sub load_map_header($) { 1897sub load_header_from($) {
1295 my ($path) = @_; 1898 my ($self, $path) = @_;
1296 1899
1297 utf8::encode $path; 1900 utf8::encode $path;
1298 aio_open $path, O_RDONLY, 0 1901 my $f = new_from_file cf::object::thawer $path
1299 or return; 1902 or return;
1300 1903
1301 my $map = cf::map::new 1904 $self->_load_header ($f)
1302 or return; 1905 or return;
1303 1906
1304 # for better error messages only, will be overwritten later 1907 local $MAP_LOADING{$self->{path}} = $self;
1305 $map->path ($path); 1908 $f->resolve_delayed_derefs;
1306 1909
1307 $map->load_header ($path) 1910 $self->{load_path} = $path;
1911
1912 1
1913}
1914
1915sub load_header_orig {
1916 my ($self) = @_;
1917
1918 $self->load_header_from ($self->load_path)
1919}
1920
1921sub load_header_temp {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->save_path)
1925}
1926
1927sub prepare_temp {
1928 my ($self) = @_;
1929
1930 $self->last_access ((delete $self->{last_access})
1931 || $cf::RUNTIME); #d#
1932 # safety
1933 $self->{instantiate_time} = $cf::RUNTIME
1934 if $self->{instantiate_time} > $cf::RUNTIME;
1935}
1936
1937sub prepare_orig {
1938 my ($self) = @_;
1939
1940 $self->{load_original} = 1;
1941 $self->{instantiate_time} = $cf::RUNTIME;
1942 $self->last_access ($cf::RUNTIME);
1943 $self->instantiate;
1944}
1945
1946sub load_header {
1947 my ($self) = @_;
1948
1949 if ($self->load_header_temp) {
1950 $self->prepare_temp;
1951 } else {
1952 $self->load_header_orig
1308 or return; 1953 or return;
1954 $self->prepare_orig;
1955 }
1309 1956
1310 $map->{load_path} = $path; 1957 $self->{deny_reset} = 1
1958 if $self->no_reset;
1311 1959
1312 $map 1960 $self->default_region (cf::region::find_by_path $self->{path})
1961 unless $self->default_region;
1962
1963 1
1313} 1964}
1314 1965
1315sub find; 1966sub find;
1316sub find { 1967sub find {
1317 my ($path, $origin) = @_; 1968 my ($path, $origin) = @_;
1318 1969
1319 #warn "find<$path,$origin>\n";#d#
1320
1321 $path = new cf::path $path, $origin && $origin->path; 1970 $path = normalise $path, $origin && $origin->path;
1322 my $key = $path->as_string;
1323 1971
1972 cf::lock_wait "map_data:$path";#d#remove
1324 cf::lock_wait "map_find:$key"; 1973 cf::lock_wait "map_find:$path";
1325 1974
1326 $cf::MAP{$key} || do { 1975 $cf::MAP{$path} || do {
1327 my $guard = cf::lock_acquire "map_find:$key"; 1976 my $guard1 = cf::lock_acquire "map_find:$path";
1977 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1328 1978
1329 # do it the slow way 1979 my $map = new_from_path cf::map $path
1330 my $map = $path->load_temp;
1331
1332 Coro::cede;
1333
1334 if ($map) {
1335 $map->last_access ((delete $map->{last_access})
1336 || $cf::RUNTIME); #d#
1337 # safety
1338 $map->{instantiate_time} = $cf::RUNTIME
1339 if $map->{instantiate_time} > $cf::RUNTIME;
1340 } else {
1341 $map = $path->load_orig
1342 or return; 1980 or return;
1343 1981
1344 $map->{load_original} = 1;
1345 $map->{instantiate_time} = $cf::RUNTIME;
1346 $map->last_access ($cf::RUNTIME);
1347 $map->instantiate;
1348
1349 # per-player maps become, after loading, normal maps
1350 $map->per_player (0) if $path->{user_rel};
1351 }
1352
1353 $map->path ($key);
1354 $map->{path} = $path;
1355 $map->{last_save} = $cf::RUNTIME; 1982 $map->{last_save} = $cf::RUNTIME;
1356 1983
1357 Coro::cede; 1984 $map->load_header
1985 or return;
1358 1986
1359 if ($map->should_reset) { 1987 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1988 # doing this can freeze the server in a sync job, obviously
1989 #$cf::WAIT_FOR_TICK->wait;
1990 undef $guard1;
1991 undef $guard2;
1360 $map->reset; 1992 $map->reset;
1361 undef $guard;
1362 $map = find $path 1993 return find $path;
1363 or return;
1364 } 1994 }
1365 1995
1366 $cf::MAP{$key} = $map 1996 $cf::MAP{$path} = $map
1367 } 1997 }
1368} 1998}
1999
2000sub pre_load { }
2001sub post_load { }
1369 2002
1370sub load { 2003sub load {
1371 my ($self) = @_; 2004 my ($self) = @_;
1372 2005
2006 local $self->{deny_reset} = 1; # loading can take a long time
2007
1373 my $path = $self->{path}; 2008 my $path = $self->{path};
2009
2010 {
1374 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2011 my $guard = cf::lock_acquire "map_data:$path";
1375 2012
2013 return unless $self->valid;
1376 return if $self->in_memory != cf::MAP_SWAPPED; 2014 return unless $self->in_memory == cf::MAP_SWAPPED;
1377 2015
1378 $self->in_memory (cf::MAP_LOADING); 2016 $self->in_memory (cf::MAP_LOADING);
1379 2017
1380 $self->alloc; 2018 $self->alloc;
1381 $self->load_objects ($self->{load_path}, 1) 2019
2020 $self->pre_load;
2021 cf::cede_to_tick;
2022
2023 my $f = new_from_file cf::object::thawer $self->{load_path};
2024 $f->skip_block;
2025 $self->_load_objects ($f)
1382 or return; 2026 or return;
1383 2027
1384 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2028 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1385 if delete $self->{load_original}; 2029 if delete $self->{load_original};
1386 2030
1387 if (my $uniq = $path->uniq_path) { 2031 if (my $uniq = $self->uniq_path) {
1388 utf8::encode $uniq; 2032 utf8::encode $uniq;
1389 if (aio_open $uniq, O_RDONLY, 0) { 2033 unless (aio_stat $uniq) {
2034 if (my $f = new_from_file cf::object::thawer $uniq) {
1390 $self->clear_unique_items; 2035 $self->clear_unique_items;
1391 $self->load_objects ($uniq, 0); 2036 $self->_load_objects ($f);
2037 $f->resolve_delayed_derefs;
2038 }
1392 } 2039 }
1393 } 2040 }
1394 2041
1395 Coro::cede; 2042 $f->resolve_delayed_derefs;
1396 2043
2044 cf::cede_to_tick;
1397 # now do the right thing for maps 2045 # now do the right thing for maps
1398 $self->link_multipart_objects; 2046 $self->link_multipart_objects;
1399
1400 if ($self->{path}->is_style_map) {
1401 $self->{deny_save} = 1;
1402 $self->{deny_reset} = 1;
1403 } else {
1404 $self->fix_auto_apply;
1405 $self->decay_objects;
1406 $self->update_buttons;
1407 $self->set_darkness_map;
1408 $self->difficulty ($self->estimate_difficulty) 2047 $self->difficulty ($self->estimate_difficulty)
1409 unless $self->difficulty; 2048 unless $self->difficulty;
2049 cf::cede_to_tick;
2050
2051 unless ($self->{deny_activate}) {
2052 $self->decay_objects;
2053 $self->fix_auto_apply;
2054 $self->update_buttons;
2055 cf::cede_to_tick;
2056 $self->set_darkness_map;
2057 cf::cede_to_tick;
1410 $self->activate; 2058 $self->activate;
1411 } 2059 }
1412 2060
1413 Coro::cede; 2061 $self->{last_save} = $cf::RUNTIME;
2062 $self->last_access ($cf::RUNTIME);
1414 2063
1415 $self->in_memory (cf::MAP_IN_MEMORY); 2064 $self->in_memory (cf::MAP_IN_MEMORY);
2065 }
2066
2067 $self->post_load;
2068}
2069
2070sub customise_for {
2071 my ($self, $ob) = @_;
2072
2073 return find "~" . $ob->name . "/" . $self->{path}
2074 if $self->per_player;
2075
2076# return find "?party/" . $ob->name . "/" . $self->{path}
2077# if $self->per_party;
2078
2079 $self
1416} 2080}
1417 2081
1418# find and load all maps in the 3x3 area around a map 2082# find and load all maps in the 3x3 area around a map
1419sub load_diag { 2083sub load_neighbours {
1420 my ($map) = @_; 2084 my ($map) = @_;
1421 2085
1422 my @diag; # diagonal neighbours 2086 my @neigh; # diagonal neighbours
1423 2087
1424 for (0 .. 3) { 2088 for (0 .. 3) {
1425 my $neigh = $map->tile_path ($_) 2089 my $neigh = $map->tile_path ($_)
1426 or next; 2090 or next;
1427 $neigh = find $neigh, $map 2091 $neigh = find $neigh, $map
1428 or next; 2092 or next;
1429 $neigh->load; 2093 $neigh->load;
1430 2094
2095 push @neigh,
1431 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 2096 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1432 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 2097 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1433 } 2098 }
1434 2099
1435 for (@diag) { 2100 for (grep defined $_->[0], @neigh) {
2101 my ($path, $origin) = @$_;
1436 my $neigh = find @$_ 2102 my $neigh = find $path, $origin
1437 or next; 2103 or next;
1438 $neigh->load; 2104 $neigh->load;
1439 } 2105 }
1440} 2106}
1441 2107
1446} 2112}
1447 2113
1448sub do_load_sync { 2114sub do_load_sync {
1449 my ($map) = @_; 2115 my ($map) = @_;
1450 2116
2117 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2118 if $Coro::current == $Coro::main;
2119
1451 cf::sync_job { $map->load }; 2120 cf::sync_job { $map->load };
1452} 2121}
1453 2122
1454our %MAP_PREFETCH; 2123our %MAP_PREFETCH;
2124our $MAP_PREFETCHER = undef;
2125
2126sub find_async {
2127 my ($path, $origin, $load) = @_;
2128
2129 $path = normalise $path, $origin && $origin->{path};
2130
2131 if (my $map = $cf::MAP{$path}) {
2132 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2133 }
2134
2135 $MAP_PREFETCH{$path} |= $load;
2136
1455our $MAP_PREFETCHER = Coro::async { 2137 $MAP_PREFETCHER ||= cf::async {
1456 while () { 2138 $Coro::current->{desc} = "map prefetcher";
2139
1457 while (%MAP_PREFETCH) { 2140 while (%MAP_PREFETCH) {
1458 my $key = each %MAP_PREFETCH 2141 while (my ($k, $v) = each %MAP_PREFETCH) {
1459 or next; 2142 if (my $map = find $k) {
2143 $map->load if $v;
2144 }
2145
1460 my $path = delete $MAP_PREFETCH{$key}; 2146 delete $MAP_PREFETCH{$k};
1461
1462 my $map = find $path
1463 or next;
1464 $map->load;
1465 } 2147 }
1466 Coro::schedule; 2148 }
2149 undef $MAP_PREFETCHER;
1467 } 2150 };
1468};
1469
1470sub find_async {
1471 my ($path, $origin) = @_;
1472
1473 $path = new cf::path $path, $origin && $origin->path;
1474 my $key = $path->as_string;
1475
1476 if (my $map = $cf::MAP{$key}) {
1477 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1478 }
1479
1480 $MAP_PREFETCH{$key} = $path;
1481 $MAP_PREFETCHER->ready; 2151 $MAP_PREFETCHER->prio (6);
1482 2152
1483 () 2153 ()
1484} 2154}
1485 2155
1486sub save { 2156sub save {
1487 my ($self) = @_; 2157 my ($self) = @_;
1488 2158
1489 my $lock = cf::lock_acquire "map_data:" . $self->path; 2159 my $lock = cf::lock_acquire "map_data:$self->{path}";
1490 2160
1491 $self->{last_save} = $cf::RUNTIME; 2161 $self->{last_save} = $cf::RUNTIME;
1492 2162
1493 return unless $self->dirty; 2163 return unless $self->dirty;
1494 2164
1495 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $save = $self->save_path; utf8::encode $save;
1496 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2166 my $uniq = $self->uniq_path; utf8::encode $uniq;
1497 2167
1498 $self->{load_path} = $save; 2168 $self->{load_path} = $save;
1499 2169
1500 return if $self->{deny_save}; 2170 return if $self->{deny_save};
1501 2171
1502 local $self->{last_access} = $self->last_access;#d# 2172 local $self->{last_access} = $self->last_access;#d#
1503 2173
1504 cf::async { 2174 cf::async {
2175 $Coro::current->{desc} = "map player save";
1505 $_->contr->save for $self->players; 2176 $_->contr->save for $self->players;
1506 }; 2177 };
1507 2178
1508 if ($uniq) { 2179 if ($uniq) {
1509 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2180 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1510 $self->save_objects ($uniq, cf::IO_UNIQUES); 2181 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1511 } else { 2182 } else {
1512 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2183 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1513 } 2184 }
1514} 2185}
1515 2186
1516sub swap_out { 2187sub swap_out {
1517 my ($self) = @_; 2188 my ($self) = @_;
1518 2189
1519 # save first because save cedes 2190 # save first because save cedes
1520 $self->save; 2191 $self->save;
1521 2192
1522 my $lock = cf::lock_acquire "map_data:" . $self->path; 2193 my $lock = cf::lock_acquire "map_data:$self->{path}";
1523 2194
1524 return if $self->players; 2195 return if $self->players;
1525 return if $self->in_memory != cf::MAP_IN_MEMORY; 2196 return if $self->in_memory != cf::MAP_IN_MEMORY;
1526 return if $self->{deny_save}; 2197 return if $self->{deny_save};
1527 2198
2199 $self->in_memory (cf::MAP_SWAPPED);
2200
2201 $self->deactivate;
2202 $_->clear_links_to ($self) for values %cf::MAP;
1528 $self->clear; 2203 $self->clear;
1529 $self->in_memory (cf::MAP_SWAPPED);
1530} 2204}
1531 2205
1532sub reset_at { 2206sub reset_at {
1533 my ($self) = @_; 2207 my ($self) = @_;
1534 2208
1535 # TODO: safety, remove and allow resettable per-player maps 2209 # TODO: safety, remove and allow resettable per-player maps
1536 return 1e99 if $self->{path}{user_rel};
1537 return 1e99 if $self->{deny_reset}; 2210 return 1e99 if $self->{deny_reset};
1538 2211
1539 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2212 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1540 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2213 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1541 2214
1546 my ($self) = @_; 2219 my ($self) = @_;
1547 2220
1548 $self->reset_at <= $cf::RUNTIME 2221 $self->reset_at <= $cf::RUNTIME
1549} 2222}
1550 2223
1551sub unlink_save {
1552 my ($self) = @_;
1553
1554 utf8::encode (my $save = $self->{path}->save_path);
1555 aioreq_pri 3; IO::AIO::aio_unlink $save;
1556 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1557}
1558
1559sub rename {
1560 my ($self, $new_path) = @_;
1561
1562 $self->unlink_save;
1563
1564 delete $cf::MAP{$self->path};
1565 $self->{path} = new cf::path $new_path;
1566 $self->path ($self->{path}->as_string);
1567 $cf::MAP{$self->path} = $self;
1568
1569 $self->save;
1570}
1571
1572sub reset { 2224sub reset {
1573 my ($self) = @_; 2225 my ($self) = @_;
1574 2226
1575 my $lock = cf::lock_acquire "map_data:" . $self->path; 2227 my $lock = cf::lock_acquire "map_data:$self->{path}";
1576 2228
1577 return if $self->players; 2229 return if $self->players;
1578 return if $self->{path}{user_rel};#d#
1579 2230
1580 warn "resetting map ", $self->path;#d# 2231 warn "resetting map ", $self->path;
2232
2233 $self->in_memory (cf::MAP_SWAPPED);
2234
2235 # need to save uniques path
2236 unless ($self->{deny_save}) {
2237 my $uniq = $self->uniq_path; utf8::encode $uniq;
2238
2239 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2240 if $uniq;
2241 }
1581 2242
1582 delete $cf::MAP{$self->path}; 2243 delete $cf::MAP{$self->path};
1583 2244
2245 $self->deactivate;
1584 $_->clear_links_to ($self) for values %cf::MAP; 2246 $_->clear_links_to ($self) for values %cf::MAP;
2247 $self->clear;
1585 2248
1586 $self->unlink_save; 2249 $self->unlink_save;
1587 $self->destroy; 2250 $self->destroy;
1588} 2251}
1589 2252
1590my $nuke_counter = "aaaa"; 2253my $nuke_counter = "aaaa";
1591 2254
1592sub nuke { 2255sub nuke {
1593 my ($self) = @_; 2256 my ($self) = @_;
1594 2257
2258 {
2259 my $lock = cf::lock_acquire "map_data:$self->{path}";
2260
2261 delete $cf::MAP{$self->path};
2262
2263 $self->unlink_save;
2264
2265 bless $self, "cf::map";
2266 delete $self->{deny_reset};
1595 $self->{deny_save} = 1; 2267 $self->{deny_save} = 1;
1596 $self->reset_timeout (1); 2268 $self->reset_timeout (1);
1597 $self->rename ("{nuke}/" . ($nuke_counter++)); 2269 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2270
2271 $cf::MAP{$self->path} = $self;
2272 }
2273
1598 $self->reset; # polite request, might not happen 2274 $self->reset; # polite request, might not happen
1599} 2275}
1600 2276
1601sub customise_for { 2277=item $maps = cf::map::tmp_maps
1602 my ($map, $ob) = @_;
1603 2278
1604 if ($map->per_player) { 2279Returns an arrayref with all map paths of currently instantiated and saved
1605 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2280maps. May block.
2281
2282=cut
2283
2284sub tmp_maps() {
1606 } 2285 [
2286 map {
2287 utf8::decode $_;
2288 /\.map$/
2289 ? normalise $_
2290 : ()
2291 } @{ aio_readdir $TMPDIR or [] }
2292 ]
2293}
1607 2294
1608 $map 2295=item $maps = cf::map::random_maps
2296
2297Returns an arrayref with all map paths of currently instantiated and saved
2298random maps. May block.
2299
2300=cut
2301
2302sub random_maps() {
2303 [
2304 map {
2305 utf8::decode $_;
2306 /\.map$/
2307 ? normalise "?random/$_"
2308 : ()
2309 } @{ aio_readdir $RANDOMDIR or [] }
2310 ]
1609} 2311}
1610 2312
1611=item cf::map::unique_maps 2313=item cf::map::unique_maps
1612 2314
1613Returns an arrayref of cf::path's of all shared maps that have 2315Returns an arrayref of paths of all shared maps that have
1614instantiated unique items. May block. 2316instantiated unique items. May block.
1615 2317
1616=cut 2318=cut
1617 2319
1618sub unique_maps() { 2320sub unique_maps() {
1619 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2321 [
1620 or return; 2322 map {
1621
1622 my @paths;
1623
1624 for (@$files) {
1625 utf8::decode $_; 2323 utf8::decode $_;
1626 next if /\.pst$/; 2324 /\.map$/
1627 next unless /^$PATH_SEP/o; 2325 ? normalise $_
1628 2326 : ()
1629 push @paths, new cf::path $_; 2327 } @{ aio_readdir $UNIQUEDIR or [] }
1630 } 2328 ]
1631
1632 \@paths
1633} 2329}
1634 2330
1635package cf; 2331package cf;
1636 2332
1637=back 2333=back
1655 map { $_, inv_recursive_ $_->inv } @_ 2351 map { $_, inv_recursive_ $_->inv } @_
1656} 2352}
1657 2353
1658sub inv_recursive { 2354sub inv_recursive {
1659 inv_recursive_ inv $_[0] 2355 inv_recursive_ inv $_[0]
2356}
2357
2358=item $ref = $ob->ref
2359
2360creates and returns a persistent reference to an objetc that can be stored as a string.
2361
2362=item $ob = cf::object::deref ($refstring)
2363
2364returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2365even if the object actually exists. May block.
2366
2367=cut
2368
2369sub deref {
2370 my ($ref) = @_;
2371
2372 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2373 my ($uuid, $name) = ($1, $2);
2374 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2375 or return;
2376 $pl->ob->uuid eq $uuid
2377 or return;
2378
2379 $pl->ob
2380 } else {
2381 warn "$ref: cannot resolve object reference\n";
2382 undef
2383 }
1660} 2384}
1661 2385
1662package cf; 2386package cf;
1663 2387
1664=back 2388=back
1683 2407
1684 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2408 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1685 2409
1686 if ($self->{record_replies}) { 2410 if ($self->{record_replies}) {
1687 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2411 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2412
1688 } else { 2413 } else {
2414 my $pl = $self->contr;
2415
2416 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2417 my $dialog = $pl->{npc_dialog};
2418 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2419
2420 } else {
1689 $msg = $npc->name . " says: $msg" if $npc; 2421 $msg = $npc->name . " says: $msg" if $npc;
1690 $self->message ($msg, $flags); 2422 $self->message ($msg, $flags);
2423 }
1691 } 2424 }
2425}
2426
2427=item $object->send_msg ($channel, $msg, $color, [extra...])
2428
2429=cut
2430
2431sub cf::object::send_msg {
2432 my $pl = shift->contr
2433 or return;
2434 $pl->send_msg (@_);
1692} 2435}
1693 2436
1694=item $player_object->may ("access") 2437=item $player_object->may ("access")
1695 2438
1696Returns wether the given player is authorized to access resource "access" 2439Returns wether the given player is authorized to access resource "access"
1709 2452
1710=item $player_object->enter_link 2453=item $player_object->enter_link
1711 2454
1712Freezes the player and moves him/her to a special map (C<{link}>). 2455Freezes the player and moves him/her to a special map (C<{link}>).
1713 2456
1714The player should be reaosnably safe there for short amounts of time. You 2457The player should be reasonably safe there for short amounts of time. You
1715I<MUST> call C<leave_link> as soon as possible, though. 2458I<MUST> call C<leave_link> as soon as possible, though.
1716 2459
2460Will never block.
2461
1717=item $player_object->leave_link ($map, $x, $y) 2462=item $player_object->leave_link ($map, $x, $y)
1718 2463
1719Moves the player out of the specila link map onto the given map. If the 2464Moves the player out of the special C<{link}> map onto the specified
1720map is not valid (or omitted), the player will be moved back to the 2465map. If the map is not valid (or omitted), the player will be moved back
1721location he/she was before the call to C<enter_link>, or, if that fails, 2466to the location he/she was before the call to C<enter_link>, or, if that
1722to the emergency map position. 2467fails, to the emergency map position.
1723 2468
1724Might block. 2469Might block.
1725 2470
1726=cut 2471=cut
2472
2473sub link_map {
2474 unless ($LINK_MAP) {
2475 $LINK_MAP = cf::map::find "{link}"
2476 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2477 $LINK_MAP->load;
2478 }
2479
2480 $LINK_MAP
2481}
1727 2482
1728sub cf::object::player::enter_link { 2483sub cf::object::player::enter_link {
1729 my ($self) = @_; 2484 my ($self) = @_;
1730 2485
1731 $self->deactivate_recursive; 2486 $self->deactivate_recursive;
1732 2487
1733 return if $self->map == $LINK_MAP; 2488 return if UNIVERSAL::isa $self->map, "ext::map_link";
1734 2489
1735 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2490 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1736 if $self->map; 2491 if $self->map && $self->map->{path} ne "{link}";
1737 2492
1738 $self->enter_map ($LINK_MAP, 20, 20); 2493 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1739} 2494}
1740 2495
1741sub cf::object::player::leave_link { 2496sub cf::object::player::leave_link {
1742 my ($self, $map, $x, $y) = @_; 2497 my ($self, $map, $x, $y) = @_;
2498
2499 return unless $self->contr->active;
1743 2500
1744 my $link_pos = delete $self->{_link_pos}; 2501 my $link_pos = delete $self->{_link_pos};
1745 2502
1746 unless ($map) { 2503 unless ($map) {
1747 # restore original map position 2504 # restore original map position
1761 # use -1 or undef as default coordinates, not 0, 0 2518 # use -1 or undef as default coordinates, not 0, 0
1762 ($x, $y) = ($map->enter_x, $map->enter_y) 2519 ($x, $y) = ($map->enter_x, $map->enter_y)
1763 if $x <=0 && $y <= 0; 2520 if $x <=0 && $y <= 0;
1764 2521
1765 $map->load; 2522 $map->load;
1766 $map->load_diag; 2523 $map->load_neighbours;
1767 2524
1768 return unless $self->contr->active; 2525 return unless $self->contr->active;
1769 $self->activate_recursive; 2526 $self->activate_recursive;
2527
2528 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1770 $self->enter_map ($map, $x, $y); 2529 $self->enter_map ($map, $x, $y);
1771} 2530}
1772 2531
1773cf::player->attach ( 2532=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1774 on_logout => sub {
1775 my ($pl) = @_;
1776 2533
1777 # abort map switching before logout 2534Moves the player to the given map-path and coordinates by first freezing
1778 if ($pl->ob->{_link_pos}) { 2535her, loading and preparing them map, calling the provided $check callback
1779 cf::sync_job { 2536that has to return the map if sucecssful, and then unfreezes the player on
1780 $pl->ob->leave_link 2537the new (success) or old (failed) map position. In either case, $done will
1781 }; 2538be called at the end of this process.
1782 }
1783 },
1784 on_login => sub {
1785 my ($pl) = @_;
1786 2539
1787 # try to abort aborted map switching on player login :)
1788 # should happen only on crashes
1789 if ($pl->ob->{_link_pos}) {
1790 $pl->ob->enter_link;
1791 (async {
1792 # we need this sleep as the login has a concurrent enter_exit running
1793 # and this sleep increases chances of the player not ending up in scorn
1794 $pl->ob->reply (undef,
1795 "There was an internal problem at your last logout, "
1796 . "the server will try to bring you to your intended destination in a second.",
1797 cf::NDI_RED);
1798 Coro::Timer::sleep 1;
1799 $pl->ob->leave_link;
1800 })->prio (2);
1801 }
1802 },
1803);
1804
1805=item $player_object->goto ($path, $x, $y)
1806
1807=cut 2540=cut
2541
2542our $GOTOGEN;
1808 2543
1809sub cf::object::player::goto { 2544sub cf::object::player::goto {
1810 my ($self, $path, $x, $y) = @_; 2545 my ($self, $path, $x, $y, $check, $done) = @_;
1811 2546
1812 $path = new cf::path $path; 2547 # do generation counting so two concurrent goto's will be executed in-order
2548 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1813 2549
1814 $self->enter_link; 2550 $self->enter_link;
1815 2551
1816 (async { 2552 (async {
1817 my $map = cf::map::find $path->as_string; 2553 $Coro::current->{desc} = "player::goto $path $x $y";
2554
2555 # *tag paths override both path and x|y
2556 if ($path =~ /^\*(.*)$/) {
2557 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2558 my $ob = $obs[rand @obs];
2559
2560 # see if we actually can go there
2561 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2562 $ob = $obs[rand @obs];
2563 } else {
2564 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2565 }
2566 # else put us there anyways for now #d#
2567
2568 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2569 } else {
2570 ($path, $x, $y) = (undef, undef, undef);
2571 }
2572 }
2573
2574 my $map = eval {
2575 my $map = defined $path ? cf::map::find $path : undef;
2576
2577 if ($map) {
1818 $map = $map->customise_for ($self) if $map; 2578 $map = $map->customise_for ($self);
1819 2579 $map = $check->($map) if $check && $map;
1820# warn "entering ", $map->path, " at ($x, $y)\n" 2580 } else {
1821# if $map;
1822
1823 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2581 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2582 }
1824 2583
2584 $map
2585 };
2586
2587 if ($@) {
2588 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2589 LOG llevError | logBacktrace, Carp::longmess $@;
2590 }
2591
2592 if ($gen == $self->{_goto_generation}) {
2593 delete $self->{_goto_generation};
1825 $self->leave_link ($map, $x, $y); 2594 $self->leave_link ($map, $x, $y);
2595 }
2596
2597 $done->() if $done;
1826 })->prio (1); 2598 })->prio (1);
1827} 2599}
1828 2600
1829=item $player_object->enter_exit ($exit_object) 2601=item $player_object->enter_exit ($exit_object)
1830 2602
1832 2604
1833sub parse_random_map_params { 2605sub parse_random_map_params {
1834 my ($spec) = @_; 2606 my ($spec) = @_;
1835 2607
1836 my $rmp = { # defaults 2608 my $rmp = { # defaults
1837 xsize => 10, 2609 xsize => (cf::rndm 15, 40),
1838 ysize => 10, 2610 ysize => (cf::rndm 15, 40),
2611 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2612 #layout => string,
1839 }; 2613 };
1840 2614
1841 for (split /\n/, $spec) { 2615 for (split /\n/, $spec) {
1842 my ($k, $v) = split /\s+/, $_, 2; 2616 my ($k, $v) = split /\s+/, $_, 2;
1843 2617
1847 $rmp 2621 $rmp
1848} 2622}
1849 2623
1850sub prepare_random_map { 2624sub prepare_random_map {
1851 my ($exit) = @_; 2625 my ($exit) = @_;
2626
2627 my $guard = cf::lock_acquire "exit_prepare:$exit";
1852 2628
1853 # all this does is basically replace the /! path by 2629 # all this does is basically replace the /! path by
1854 # a new random map path (?random/...) with a seed 2630 # a new random map path (?random/...) with a seed
1855 # that depends on the exit object 2631 # that depends on the exit object
1856 2632
1857 my $rmp = parse_random_map_params $exit->msg; 2633 my $rmp = parse_random_map_params $exit->msg;
1858 2634
1859 if ($exit->map) { 2635 if ($exit->map) {
1860 $rmp->{region} = $exit->map->region_name; 2636 $rmp->{region} = $exit->region->name;
1861 $rmp->{origin_map} = $exit->map->path; 2637 $rmp->{origin_map} = $exit->map->path;
1862 $rmp->{origin_x} = $exit->x; 2638 $rmp->{origin_x} = $exit->x;
1863 $rmp->{origin_y} = $exit->y; 2639 $rmp->{origin_y} = $exit->y;
1864 } 2640 }
1865 2641
1866 $rmp->{random_seed} ||= $exit->random_seed; 2642 $rmp->{random_seed} ||= $exit->random_seed;
1867 2643
1868 my $data = cf::to_json $rmp; 2644 my $data = cf::encode_json $rmp;
1869 my $md5 = Digest::MD5::md5_hex $data; 2645 my $md5 = Digest::MD5::md5_hex $data;
2646 my $meta = "$RANDOMDIR/$md5.meta";
1870 2647
1871 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2648 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1872 aio_write $fh, 0, (length $data), $data, 0; 2649 aio_write $fh, 0, (length $data), $data, 0;
2650 undef $fh;
2651 aio_rename "$meta~", $meta;
1873 2652
1874 $exit->slaying ("?random/$md5"); 2653 $exit->slaying ("?random/$md5");
1875 $exit->msg (undef); 2654 $exit->msg (undef);
1876 } 2655 }
1877} 2656}
1879sub cf::object::player::enter_exit { 2658sub cf::object::player::enter_exit {
1880 my ($self, $exit) = @_; 2659 my ($self, $exit) = @_;
1881 2660
1882 return unless $self->type == cf::PLAYER; 2661 return unless $self->type == cf::PLAYER;
1883 2662
2663 if ($exit->slaying eq "/!") {
2664 #TODO: this should de-fi-ni-te-ly not be a sync-job
2665 # the problem is that $exit might not survive long enough
2666 # so it needs to be done right now, right here
2667 cf::sync_job { prepare_random_map $exit };
2668 }
2669
2670 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2671 my $hp = $exit->stats->hp;
2672 my $sp = $exit->stats->sp;
2673
1884 $self->enter_link; 2674 $self->enter_link;
1885 2675
2676 # if exit is damned, update players death & WoR home-position
2677 $self->contr->savebed ($slaying, $hp, $sp)
2678 if $exit->flag (FLAG_DAMNED);
2679
1886 (async { 2680 (async {
2681 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2682
1887 $self->deactivate_recursive; # just to be sure 2683 $self->deactivate_recursive; # just to be sure
1888 unless (eval { 2684 unless (eval {
1889 prepare_random_map $exit 2685 $self->goto ($slaying, $hp, $sp);
1890 if $exit->slaying eq "/!";
1891
1892 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1893 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1894 2686
1895 1; 2687 1;
1896 }) { 2688 }) {
1897 $self->message ("Something went wrong deep within the crossfire server. " 2689 $self->message ("Something went wrong deep within the crossfire server. "
1898 . "I'll try to bring you back to the map you were before. " 2690 . "I'll try to bring you back to the map you were before. "
1899 . "Please report this to the dungeon master!", 2691 . "Please report this to the dungeon master!",
1900 cf::NDI_UNIQUE | cf::NDI_RED); 2692 cf::NDI_UNIQUE | cf::NDI_RED);
1901 2693
1902 warn "ERROR in enter_exit: $@"; 2694 warn "ERROR in enter_exit: $@";
1903 $self->leave_link; 2695 $self->leave_link;
1904 } 2696 }
1905 })->prio (1); 2697 })->prio (1);
1918 2710
1919sub cf::client::send_drawinfo { 2711sub cf::client::send_drawinfo {
1920 my ($self, $text, $flags) = @_; 2712 my ($self, $text, $flags) = @_;
1921 2713
1922 utf8::encode $text; 2714 utf8::encode $text;
1923 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2715 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1924} 2716}
1925 2717
2718=item $client->send_msg ($channel, $msg, $color, [extra...])
2719
2720Send a drawinfo or msg packet to the client, formatting the msg for the
2721client if neccessary. C<$type> should be a string identifying the type of
2722the message, with C<log> being the default. If C<$color> is negative, suppress
2723the message unless the client supports the msg packet.
2724
2725=cut
2726
2727# non-persistent channels (usually the info channel)
2728our %CHANNEL = (
2729 "c/identify" => {
2730 id => "infobox",
2731 title => "Identify",
2732 reply => undef,
2733 tooltip => "Items recently identified",
2734 },
2735 "c/examine" => {
2736 id => "infobox",
2737 title => "Examine",
2738 reply => undef,
2739 tooltip => "Signs and other items you examined",
2740 },
2741 "c/book" => {
2742 id => "infobox",
2743 title => "Book",
2744 reply => undef,
2745 tooltip => "The contents of a note or book",
2746 },
2747 "c/lookat" => {
2748 id => "infobox",
2749 title => "Look",
2750 reply => undef,
2751 tooltip => "What you saw there",
2752 },
2753 "c/who" => {
2754 id => "infobox",
2755 title => "Players",
2756 reply => undef,
2757 tooltip => "Shows players who are currently online",
2758 },
2759 "c/body" => {
2760 id => "infobox",
2761 title => "Body Parts",
2762 reply => undef,
2763 tooltip => "Shows which body parts you posess and are available",
2764 },
2765 "c/uptime" => {
2766 id => "infobox",
2767 title => "Uptime",
2768 reply => undef,
2769 tooltip => "How long the server has been running since last restart",
2770 },
2771 "c/mapinfo" => {
2772 id => "infobox",
2773 title => "Map Info",
2774 reply => undef,
2775 tooltip => "Information related to the maps",
2776 },
2777);
2778
2779sub cf::client::send_msg {
2780 my ($self, $channel, $msg, $color, @extra) = @_;
2781
2782 $msg = $self->pl->expand_cfpod ($msg);
2783
2784 $color &= cf::NDI_CLIENT_MASK; # just in case...
2785
2786 # check predefined channels, for the benefit of C
2787 if ($CHANNEL{$channel}) {
2788 $channel = $CHANNEL{$channel};
2789
2790 $self->ext_msg (channel_info => $channel)
2791 if $self->can_msg;
2792
2793 $channel = $channel->{id};
2794
2795 } elsif (ref $channel) {
2796 # send meta info to client, if not yet sent
2797 unless (exists $self->{channel}{$channel->{id}}) {
2798 $self->{channel}{$channel->{id}} = $channel;
2799 $self->ext_msg (channel_info => $channel)
2800 if $self->can_msg;
2801 }
2802
2803 $channel = $channel->{id};
2804 }
2805
2806 return unless @extra || length $msg;
2807
2808 if ($self->can_msg) {
2809 # default colour, mask it out
2810 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2811 if $color & cf::NDI_DEF;
2812
2813 $self->send_packet ("msg " . $self->{json_coder}->encode (
2814 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2815 } else {
2816 if ($color >= 0) {
2817 # replace some tags by gcfclient-compatible ones
2818 for ($msg) {
2819 1 while
2820 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2821 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2822 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2823 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2824 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2825 }
2826
2827 $color &= cf::NDI_COLOR_MASK;
2828
2829 utf8::encode $msg;
2830
2831 if (0 && $msg =~ /\[/) {
2832 # COMMAND/INFO
2833 $self->send_packet ("drawextinfo $color 10 8 $msg")
2834 } else {
2835 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2836 $self->send_packet ("drawinfo $color $msg")
2837 }
2838 }
2839 }
2840}
2841
2842=item $client->ext_msg ($type, @msg)
2843
2844Sends an ext event to the client.
2845
2846=cut
2847
2848sub cf::client::ext_msg($$@) {
2849 my ($self, $type, @msg) = @_;
2850
2851 if ($self->extcmd == 2) {
2852 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2853 } elsif ($self->extcmd == 1) { # TODO: remove
2854 push @msg, msgtype => "event_$type";
2855 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2856 }
2857}
2858
2859=item $client->ext_reply ($msgid, @msg)
2860
2861Sends an ext reply to the client.
2862
2863=cut
2864
2865sub cf::client::ext_reply($$@) {
2866 my ($self, $id, @msg) = @_;
2867
2868 if ($self->extcmd == 2) {
2869 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2870 } elsif ($self->extcmd == 1) {
2871 #TODO: version 1, remove
2872 unshift @msg, msgtype => "reply", msgid => $id;
2873 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2874 }
2875}
1926 2876
1927=item $success = $client->query ($flags, "text", \&cb) 2877=item $success = $client->query ($flags, "text", \&cb)
1928 2878
1929Queues a query to the client, calling the given callback with 2879Queues a query to the client, calling the given callback with
1930the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2880the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1931C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2881C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1932 2882
1933Queries can fail, so check the return code. Or don't, as queries will become 2883Queries can fail, so check the return code. Or don't, as queries will
1934reliable at some point in the future. 2884become reliable at some point in the future.
1935 2885
1936=cut 2886=cut
1937 2887
1938sub cf::client::query { 2888sub cf::client::query {
1939 my ($self, $flags, $text, $cb) = @_; 2889 my ($self, $flags, $text, $cb) = @_;
1947 utf8::encode $text; 2897 utf8::encode $text;
1948 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2898 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1949 2899
1950 $self->send_packet ($self->{query_queue}[0][0]) 2900 $self->send_packet ($self->{query_queue}[0][0])
1951 if @{ $self->{query_queue} } == 1; 2901 if @{ $self->{query_queue} } == 1;
2902
2903 1
1952} 2904}
1953 2905
1954cf::client->attach ( 2906cf::client->attach (
2907 on_connect => sub {
2908 my ($ns) = @_;
2909
2910 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2911 },
1955 on_reply => sub { 2912 on_reply => sub {
1956 my ($ns, $msg) = @_; 2913 my ($ns, $msg) = @_;
1957 2914
1958 # this weird shuffling is so that direct followup queries 2915 # this weird shuffling is so that direct followup queries
1959 # get handled first 2916 # get handled first
1960 my $queue = delete $ns->{query_queue} 2917 my $queue = delete $ns->{query_queue}
1961 or return; # be conservative, not sure how that can happen, but we saw a crash here 2918 or return; # be conservative, not sure how that can happen, but we saw a crash here
1962 2919
1963 (shift @$queue)->[1]->($msg); 2920 (shift @$queue)->[1]->($msg);
2921 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1964 2922
1965 push @{ $ns->{query_queue} }, @$queue; 2923 push @{ $ns->{query_queue} }, @$queue;
1966 2924
1967 if (@{ $ns->{query_queue} } == @$queue) { 2925 if (@{ $ns->{query_queue} } == @$queue) {
1968 if (@$queue) { 2926 if (@$queue) {
1970 } else { 2928 } else {
1971 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2929 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1972 } 2930 }
1973 } 2931 }
1974 }, 2932 },
2933 on_exticmd => sub {
2934 my ($ns, $buf) = @_;
2935
2936 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2937
2938 if (ref $msg) {
2939 my ($type, $reply, @payload) =
2940 "ARRAY" eq ref $msg
2941 ? @$msg
2942 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2943
2944 my @reply;
2945
2946 if (my $cb = $EXTICMD{$type}) {
2947 @reply = $cb->($ns, @payload);
2948 }
2949
2950 $ns->ext_reply ($reply, @reply)
2951 if $reply;
2952
2953 } else {
2954 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2955 }
2956
2957 cf::override;
2958 },
1975); 2959);
1976 2960
1977=item $client->async (\&cb) 2961=item $client->async (\&cb)
1978 2962
1979Create a new coroutine, running the specified callback. The coroutine will 2963Create a new coroutine, running the specified callback. The coroutine will
2020our $safe = new Safe "safe"; 3004our $safe = new Safe "safe";
2021our $safe_hole = new Safe::Hole; 3005our $safe_hole = new Safe::Hole;
2022 3006
2023$SIG{FPE} = 'IGNORE'; 3007$SIG{FPE} = 'IGNORE';
2024 3008
2025$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3009$safe->permit_only (Opcode::opset qw(
3010 :base_core :base_mem :base_orig :base_math
3011 grepstart grepwhile mapstart mapwhile
3012 sort time
3013));
2026 3014
2027# here we export the classes and methods available to script code 3015# here we export the classes and methods available to script code
2028 3016
2029=pod 3017=pod
2030 3018
2031The following fucntions and emthods are available within a safe environment: 3019The following functions and methods are available within a safe environment:
2032 3020
2033 cf::object contr pay_amount pay_player map 3021 cf::object
3022 contr pay_amount pay_player map x y force_find force_add destroy
3023 insert remove name archname title slaying race decrease_ob_nr
3024
2034 cf::object::player player 3025 cf::object::player
2035 cf::player peaceful 3026 player
2036 cf::map trigger 3027
3028 cf::player
3029 peaceful
3030
3031 cf::map
3032 trigger
2037 3033
2038=cut 3034=cut
2039 3035
2040for ( 3036for (
2041 ["cf::object" => qw(contr pay_amount pay_player map)], 3037 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3038 insert remove inv name archname title slaying race
3039 decrease_ob_nr destroy)],
2042 ["cf::object::player" => qw(player)], 3040 ["cf::object::player" => qw(player)],
2043 ["cf::player" => qw(peaceful)], 3041 ["cf::player" => qw(peaceful)],
2044 ["cf::map" => qw(trigger)], 3042 ["cf::map" => qw(trigger)],
2045) { 3043) {
2046 no strict 'refs'; 3044 no strict 'refs';
2117=back 3115=back
2118 3116
2119=cut 3117=cut
2120 3118
2121############################################################################# 3119#############################################################################
3120# the server's init and main functions
2122 3121
2123=head2 EXTENSION DATABASE SUPPORT 3122sub load_facedata($) {
3123 my ($path) = @_;
2124 3124
2125Crossfire maintains a very simple database for extension use. It can 3125 # HACK to clear player env face cache, we need some signal framework
2126currently store anything that can be serialised using Storable, which 3126 # for this (global event?)
2127excludes objects. 3127 %ext::player_env::MUSIC_FACE_CACHE = ();
2128 3128
2129The parameter C<$family> should best start with the name of the extension 3129 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2130using it, it should be unique.
2131 3130
2132=over 4 3131 warn "loading facedata from $path\n";
2133 3132
2134=item $hashref = cf::db_get $family 3133 my $facedata;
3134 0 < aio_load $path, $facedata
3135 or die "$path: $!";
2135 3136
2136Return a hashref for use by the extension C<$family>, which can be 3137 $facedata = Coro::Storable::thaw $facedata;
2137modified. After modifications, you have to call C<cf::db_dirty> or
2138C<cf::db_sync>.
2139 3138
2140=item $value = cf::db_get $family => $key 3139 $facedata->{version} == 2
3140 or cf::cleanup "$path: version mismatch, cannot proceed.";
2141 3141
2142Returns a single value from the database 3142 # patch in the exptable
2143 3143 $facedata->{resource}{"res/exp_table"} = {
2144=item cf::db_put $family => $hashref 3144 type => FT_RSRC,
2145 3145 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2146Stores the given family hashref into the database. Updates are delayed, if
2147you want the data to be synced to disk immediately, use C<cf::db_sync>.
2148
2149=item cf::db_put $family => $key => $value
2150
2151Stores the given C<$value> in the family hash. Updates are delayed, if you
2152want the data to be synced to disk immediately, use C<cf::db_sync>.
2153
2154=item cf::db_dirty
2155
2156Marks the database as dirty, to be updated at a later time.
2157
2158=item cf::db_sync
2159
2160Immediately write the database to disk I<if it is dirty>.
2161
2162=cut
2163
2164our $DB;
2165
2166{
2167 my $path = cf::localdir . "/database.pst";
2168
2169 sub db_load() {
2170 $DB = stat $path ? Storable::retrieve $path : { };
2171 }
2172
2173 my $pid;
2174
2175 sub db_save() {
2176 waitpid $pid, 0 if $pid;
2177 if (0 == ($pid = fork)) {
2178 $DB->{_meta}{version} = 1;
2179 Storable::nstore $DB, "$path~";
2180 rename "$path~", $path;
2181 cf::_exit 0 if defined $pid;
2182 }
2183 }
2184
2185 my $dirty;
2186
2187 sub db_sync() {
2188 db_save if $dirty;
2189 undef $dirty;
2190 }
2191
2192 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2193 db_sync;
2194 }); 3146 };
3147 cf::cede_to_tick;
2195 3148
2196 sub db_dirty() {
2197 $dirty = 1;
2198 $idle->start;
2199 } 3149 {
3150 my $faces = $facedata->{faceinfo};
2200 3151
2201 sub db_get($;$) { 3152 while (my ($face, $info) = each %$faces) {
2202 @_ >= 2 3153 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2203 ? $DB->{$_[0]}{$_[1]} 3154 cf::face::set_visibility $idx, $info->{visibility};
2204 : ($DB->{$_[0]} ||= { }) 3155 cf::face::set_magicmap $idx, $info->{magicmap};
2205 } 3156 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
3157 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2206 3158
2207 sub db_put($$;$) { 3159 cf::cede_to_tick;
2208 if (@_ >= 3) {
2209 $DB->{$_[0]}{$_[1]} = $_[2];
2210 } else {
2211 $DB->{$_[0]} = $_[1];
2212 }
2213 db_dirty;
2214 }
2215
2216 cf::global->attach (
2217 prio => 10000,
2218 on_cleanup => sub {
2219 db_sync;
2220 }, 3160 }
2221 );
2222}
2223 3161
2224############################################################################# 3162 while (my ($face, $info) = each %$faces) {
2225# the server's main() 3163 next unless $info->{smooth};
3164 my $idx = cf::face::find $face
3165 or next;
3166 if (my $smooth = cf::face::find $info->{smooth}) {
3167 cf::face::set_smooth $idx, $smooth;
3168 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3169 } else {
3170 warn "smooth face '$info->{smooth}' not found for face '$face'";
3171 }
2226 3172
2227sub cfg_load { 3173 cf::cede_to_tick;
3174 }
3175 }
3176
3177 {
3178 my $anims = $facedata->{animinfo};
3179
3180 while (my ($anim, $info) = each %$anims) {
3181 cf::anim::set $anim, $info->{frames}, $info->{facings};
3182 cf::cede_to_tick;
3183 }
3184
3185 cf::anim::invalidate_all; # d'oh
3186 }
3187
3188 {
3189 # TODO: for gcfclient pleasure, we should give resources
3190 # that gcfclient doesn't grok a >10000 face index.
3191 my $res = $facedata->{resource};
3192
3193 my $soundconf = delete $res->{"res/sound.conf"};
3194
3195 while (my ($name, $info) = each %$res) {
3196 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3197 my $data;
3198
3199 if ($info->{type} & 1) {
3200 # prepend meta info
3201
3202 my $meta = $enc->encode ({
3203 name => $name,
3204 %{ $info->{meta} || {} },
3205 });
3206
3207 $data = pack "(w/a*)*", $meta, $info->{data};
3208 } else {
3209 $data = $info->{data};
3210 }
3211
3212 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3213 cf::face::set_type $idx, $info->{type};
3214
3215 cf::cede_to_tick;
3216 }
3217
3218 if ($soundconf) {
3219 $soundconf = $enc->decode (delete $soundconf->{data});
3220
3221 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3222 my $sound = $soundconf->{compat}[$_]
3223 or next;
3224
3225 my $face = cf::face::find "sound/$sound->[1]";
3226 cf::sound::set $sound->[0] => $face;
3227 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3228 }
3229
3230 while (my ($k, $v) = each %{$soundconf->{event}}) {
3231 my $face = cf::face::find "sound/$v";
3232 cf::sound::set $k => $face;
3233 }
3234 }
3235 }
3236
3237 1
3238}
3239
3240register_exticmd fx_want => sub {
3241 my ($ns, $want) = @_;
3242
3243 while (my ($k, $v) = each %$want) {
3244 $ns->fx_want ($k, $v);
3245 }
3246};
3247
3248sub reload_regions {
3249 # HACK to clear player env face cache, we need some signal framework
3250 # for this (global event?)
3251 %ext::player_env::MUSIC_FACE_CACHE = ();
3252
3253 load_resource_file "$MAPDIR/regions"
3254 or die "unable to load regions file\n";
3255
3256 for (cf::region::list) {
3257 $_->{match} = qr/$_->{match}/
3258 if exists $_->{match};
3259 }
3260}
3261
3262sub reload_facedata {
3263 load_facedata "$DATADIR/facedata"
3264 or die "unable to load facedata\n";
3265}
3266
3267sub reload_archetypes {
3268 load_resource_file "$DATADIR/archetypes"
3269 or die "unable to load archetypes\n";
3270 #d# NEED to laod twice to resolve forward references
3271 # this really needs to be done in an extra post-pass
3272 # (which needs to be synchronous, so solve it differently)
3273 load_resource_file "$DATADIR/archetypes"
3274 or die "unable to load archetypes\n";
3275}
3276
3277sub reload_treasures {
3278 load_resource_file "$DATADIR/treasures"
3279 or die "unable to load treasurelists\n";
3280}
3281
3282sub reload_resources {
3283 warn "reloading resource files...\n";
3284
3285 reload_regions;
3286 reload_facedata;
3287 #reload_archetypes;#d#
3288 reload_archetypes;
3289 reload_treasures;
3290
3291 warn "finished reloading resource files\n";
3292}
3293
3294sub init {
3295 reload_resources;
3296}
3297
3298sub reload_config {
2228 open my $fh, "<:utf8", cf::confdir . "/config" 3299 open my $fh, "<:utf8", "$CONFDIR/config"
2229 or return; 3300 or return;
2230 3301
2231 local $/; 3302 local $/;
2232 *CFG = YAML::Syck::Load <$fh>; 3303 *CFG = YAML::Syck::Load <$fh>;
2233 3304
2247 3318
2248sub main { 3319sub main {
2249 # we must not ever block the main coroutine 3320 # we must not ever block the main coroutine
2250 local $Coro::idle = sub { 3321 local $Coro::idle = sub {
2251 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3322 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2252 async { Event::one_event }; 3323 (async {
3324 $Coro::current->{desc} = "IDLE BUG HANDLER";
3325 EV::loop EV::LOOP_ONESHOT;
3326 })->prio (Coro::PRIO_MAX);
2253 }; 3327 };
2254 3328
2255 cfg_load; 3329 reload_config;
2256 db_load; 3330 db_init;
2257 load_extensions; 3331 load_extensions;
3332
3333 $TICK_WATCHER->start;
3334 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
2258 Event::loop; 3335 EV::loop;
2259} 3336}
2260 3337
2261############################################################################# 3338#############################################################################
2262# initialisation and cleanup 3339# initialisation and cleanup
2263 3340
2264# install some emergency cleanup handlers 3341# install some emergency cleanup handlers
2265BEGIN { 3342BEGIN {
3343 our %SIGWATCHER = ();
2266 for my $signal (qw(INT HUP TERM)) { 3344 for my $signal (qw(INT HUP TERM)) {
2267 Event->signal ( 3345 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2268 data => WF_AUTOCANCEL,
2269 signal => $signal,
2270 cb => sub {
2271 cf::cleanup "SIG$signal"; 3346 cf::cleanup "SIG$signal";
2272 },
2273 ); 3347 };
3348 }
3349}
3350
3351sub write_runtime {
3352 my $runtime = "$LOCALDIR/runtime";
3353
3354 # first touch the runtime file to show we are still running:
3355 # the fsync below can take a very very long time.
3356
3357 IO::AIO::aio_utime $runtime, undef, undef;
3358
3359 my $guard = cf::lock_acquire "write_runtime";
3360
3361 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3362 or return;
3363
3364 my $value = $cf::RUNTIME + 90 + 10;
3365 # 10 is the runtime save interval, for a monotonic clock
3366 # 60 allows for the watchdog to kill the server.
3367
3368 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3369 and return;
3370
3371 # always fsync - this file is important
3372 aio_fsync $fh
3373 and return;
3374
3375 # touch it again to show we are up-to-date
3376 aio_utime $fh, undef, undef;
3377
3378 close $fh
3379 or return;
3380
3381 aio_rename "$runtime~", $runtime
3382 and return;
3383
3384 warn "runtime file written.\n";
3385
2274 } 3386 1
2275} 3387}
2276 3388
2277sub emergency_save() { 3389sub emergency_save() {
2278 my $freeze_guard = cf::freeze_mainloop; 3390 my $freeze_guard = cf::freeze_mainloop;
2279 3391
2280 warn "enter emergency perl save\n"; 3392 warn "enter emergency perl save\n";
2281 3393
2282 cf::sync_job { 3394 cf::sync_job {
2283 # use a peculiar iteration method to avoid tripping on perl 3395 # use a peculiar iteration method to avoid tripping on perl
2284 # refcount bugs in for. also avoids problems with players 3396 # refcount bugs in for. also avoids problems with players
2285 # and maps saved/Destroyed asynchronously. 3397 # and maps saved/destroyed asynchronously.
2286 warn "begin emergency player save\n"; 3398 warn "begin emergency player save\n";
2287 for my $login (keys %cf::PLAYER) { 3399 for my $login (keys %cf::PLAYER) {
2288 my $pl = $cf::PLAYER{$login} or next; 3400 my $pl = $cf::PLAYER{$login} or next;
2289 $pl->valid or next; 3401 $pl->valid or next;
3402 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2290 $pl->save; 3403 $pl->save;
2291 } 3404 }
2292 warn "end emergency player save\n"; 3405 warn "end emergency player save\n";
2293 3406
2294 warn "begin emergency map save\n"; 3407 warn "begin emergency map save\n";
2296 my $map = $cf::MAP{$path} or next; 3409 my $map = $cf::MAP{$path} or next;
2297 $map->valid or next; 3410 $map->valid or next;
2298 $map->save; 3411 $map->save;
2299 } 3412 }
2300 warn "end emergency map save\n"; 3413 warn "end emergency map save\n";
3414
3415 warn "begin emergency database checkpoint\n";
3416 BDB::db_env_txn_checkpoint $DB_ENV;
3417 warn "end emergency database checkpoint\n";
2301 }; 3418 };
2302 3419
2303 warn "leave emergency perl save\n"; 3420 warn "leave emergency perl save\n";
2304} 3421}
2305 3422
3423sub post_cleanup {
3424 my ($make_core) = @_;
3425
3426 warn Carp::longmess "post_cleanup backtrace"
3427 if $make_core;
3428}
3429
2306sub reload() { 3430sub do_reload_perl() {
2307 # can/must only be called in main 3431 # can/must only be called in main
2308 if ($Coro::current != $Coro::main) { 3432 if ($Coro::current != $Coro::main) {
2309 warn "can only reload from main coroutine\n"; 3433 warn "can only reload from main coroutine";
2310 return; 3434 return;
2311 } 3435 }
2312 3436
2313 warn "reloading..."; 3437 warn "reloading...";
2314 3438
2315 warn "freezing server"; 3439 warn "entering sync_job";
2316 my $guard = freeze_mainloop; 3440
3441 cf::sync_job {
3442 cf::write_runtime; # external watchdog should not bark
2317 cf::emergency_save; 3443 cf::emergency_save;
3444 cf::write_runtime; # external watchdog should not bark
2318 3445
2319 warn "sync database to disk"; 3446 warn "syncing database to disk";
2320 cf::db_sync; 3447 BDB::db_env_txn_checkpoint $DB_ENV;
2321 IO::AIO::flush;
2322 3448
2323 eval {
2324 # if anything goes wrong in here, we should simply crash as we already saved 3449 # if anything goes wrong in here, we should simply crash as we already saved
2325 3450
2326 warn "cancel all watchers"; 3451 warn "flushing outstanding aio requests";
2327 for (Event::all_watchers) { 3452 for (;;) {
2328 $_->cancel if $_->data & WF_AUTOCANCEL; 3453 BDB::flush;
3454 IO::AIO::flush;
3455 Coro::cede_notself;
3456 last unless IO::AIO::nreqs || BDB::nreqs;
3457 warn "iterate...";
2329 } 3458 }
2330 3459
3460 ++$RELOAD;
3461
2331 warn "cancel all extension coros"; 3462 warn "cancelling all extension coros";
2332 $_->cancel for values %EXT_CORO; 3463 $_->cancel for values %EXT_CORO;
2333 %EXT_CORO = (); 3464 %EXT_CORO = ();
2334 3465
2335 warn "remove commands"; 3466 warn "removing commands";
2336 %COMMAND = (); 3467 %COMMAND = ();
2337 3468
2338 warn "remove ext commands"; 3469 warn "removing ext/exti commands";
2339 %EXTCMD = (); 3470 %EXTCMD = ();
3471 %EXTICMD = ();
2340 3472
2341 warn "unload/nuke all extensions"; 3473 warn "unloading/nuking all extensions";
2342 for my $pkg (@EXTS) { 3474 for my $pkg (@EXTS) {
2343 warn "... unloading $pkg"; 3475 warn "... unloading $pkg";
2344 3476
2345 if (my $cb = $pkg->can ("unload")) { 3477 if (my $cb = $pkg->can ("unload")) {
2346 eval { 3478 eval {
2351 3483
2352 warn "... nuking $pkg"; 3484 warn "... nuking $pkg";
2353 Symbol::delete_package $pkg; 3485 Symbol::delete_package $pkg;
2354 } 3486 }
2355 3487
2356 warn "unload all perl modules loaded from $LIBDIR"; 3488 warn "unloading all perl modules loaded from $LIBDIR";
2357 while (my ($k, $v) = each %INC) { 3489 while (my ($k, $v) = each %INC) {
2358 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3490 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2359 3491
2360 warn "removing <$k>"; 3492 warn "... unloading $k";
2361 delete $INC{$k}; 3493 delete $INC{$k};
2362 3494
2363 $k =~ s/\.pm$//; 3495 $k =~ s/\.pm$//;
2364 $k =~ s/\//::/g; 3496 $k =~ s/\//::/g;
2365 3497
2368 } 3500 }
2369 3501
2370 Symbol::delete_package $k; 3502 Symbol::delete_package $k;
2371 } 3503 }
2372 3504
2373 warn "get rid of safe::, as good as possible"; 3505 warn "getting rid of safe::, as good as possible";
2374 Symbol::delete_package "safe::$_" 3506 Symbol::delete_package "safe::$_"
2375 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3507 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2376 3508
2377 warn "unload cf.pm \"a bit\""; 3509 warn "unloading cf.pm \"a bit\"";
2378 delete $INC{"cf.pm"}; 3510 delete $INC{"cf.pm"};
3511 delete $INC{"cf/pod.pm"};
2379 3512
2380 # don't, removes xs symbols, too, 3513 # don't, removes xs symbols, too,
2381 # and global variables created in xs 3514 # and global variables created in xs
2382 #Symbol::delete_package __PACKAGE__; 3515 #Symbol::delete_package __PACKAGE__;
2383 3516
3517 warn "unload completed, starting to reload now";
3518
2384 warn "reloading cf.pm"; 3519 warn "reloading cf.pm";
2385 require cf; 3520 require cf;
2386 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3521 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2387 3522
2388 warn "load config and database again"; 3523 warn "loading config and database again";
2389 cf::cfg_load; 3524 cf::reload_config;
2390 cf::db_load;
2391 3525
2392 warn "load extensions"; 3526 warn "loading extensions";
2393 cf::load_extensions; 3527 cf::load_extensions;
2394 3528
2395 warn "reattach attachments to objects/players"; 3529 warn "reattaching attachments to objects/players";
2396 _global_reattach; 3530 _global_reattach; # objects, sockets
2397 warn "reattach attachments to maps"; 3531 warn "reattaching attachments to maps";
2398 reattach $_ for values %MAP; 3532 reattach $_ for values %MAP;
2399 }; 3533 warn "reattaching attachments to players";
3534 reattach $_ for values %PLAYER;
2400 3535
2401 if ($@) { 3536 warn "leaving sync_job";
3537
3538 1
3539 } or do {
2402 warn $@; 3540 warn $@;
2403 warn "error while reloading, exiting."; 3541 warn "error while reloading, exiting.";
2404 exit 1; 3542 exit 1;
2405 } 3543 };
2406 3544
2407 warn "reloaded"; 3545 warn "reloaded";
2408}; 3546};
2409 3547
2410############################################################################# 3548our $RELOAD_WATCHER; # used only during reload
2411 3549
2412unless ($LINK_MAP) { 3550sub reload_perl() {
2413 $LINK_MAP = cf::map::new; 3551 # doing reload synchronously and two reloads happen back-to-back,
3552 # coro crashes during coro_state_free->destroy here.
2414 3553
2415 $LINK_MAP->width (41); 3554 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2416 $LINK_MAP->height (41); 3555 undef $RELOAD_WATCHER;
2417 $LINK_MAP->alloc; 3556 do_reload_perl;
2418 $LINK_MAP->path ("{link}"); 3557 };
2419 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2420 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2421
2422 # dirty hack because... archetypes are not yet loaded
2423 Event->timer (
2424 after => 10,
2425 cb => sub {
2426 $_[0]->w->cancel;
2427
2428 # provide some exits "home"
2429 my $exit = cf::object::new "exit";
2430
2431 $exit->slaying ($EMERGENCY_POSITION->[0]);
2432 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2433 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2434
2435 $LINK_MAP->insert ($exit->clone, 19, 19);
2436 $LINK_MAP->insert ($exit->clone, 19, 20);
2437 $LINK_MAP->insert ($exit->clone, 19, 21);
2438 $LINK_MAP->insert ($exit->clone, 20, 19);
2439 $LINK_MAP->insert ($exit->clone, 20, 21);
2440 $LINK_MAP->insert ($exit->clone, 21, 19);
2441 $LINK_MAP->insert ($exit->clone, 21, 20);
2442 $LINK_MAP->insert ($exit->clone, 21, 21);
2443
2444 $exit->destroy;
2445 });
2446
2447 $LINK_MAP->{deny_save} = 1;
2448 $LINK_MAP->{deny_reset} = 1;
2449
2450 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2451} 3558}
2452 3559
2453register_command "reload" => sub { 3560register_command "reload" => sub {
2454 my ($who, $arg) = @_; 3561 my ($who, $arg) = @_;
2455 3562
2456 if ($who->flag (FLAG_WIZ)) { 3563 if ($who->flag (FLAG_WIZ)) {
2457 $who->message ("start of reload.");
2458 reload;
2459 $who->message ("end of reload."); 3564 $who->message ("reloading server.");
3565 async {
3566 $Coro::current->{desc} = "perl_reload";
3567 reload_perl;
3568 };
2460 } 3569 }
2461}; 3570};
2462 3571
2463unshift @INC, $LIBDIR; 3572unshift @INC, $LIBDIR;
2464 3573
2465$TICK_WATCHER = Event->timer ( 3574my $bug_warning = 0;
2466 reentrant => 0, 3575
2467 prio => 0, 3576our @WAIT_FOR_TICK;
2468 at => $NEXT_TICK || $TICK, 3577our @WAIT_FOR_TICK_BEGIN;
2469 data => WF_AUTOCANCEL, 3578
2470 cb => sub { 3579sub wait_for_tick {
3580 return unless $TICK_WATCHER->is_active;
3581 return if $Coro::current == $Coro::main;
3582
3583 my $signal = new Coro::Signal;
3584 push @WAIT_FOR_TICK, $signal;
3585 $signal->wait;
3586}
3587
3588sub wait_for_tick_begin {
3589 return unless $TICK_WATCHER->is_active;
3590 return if $Coro::current == $Coro::main;
3591
3592 my $signal = new Coro::Signal;
3593 push @WAIT_FOR_TICK_BEGIN, $signal;
3594 $signal->wait;
3595}
3596
3597$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3598 if ($Coro::current != $Coro::main) {
3599 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3600 unless ++$bug_warning > 10;
3601 return;
3602 }
3603
3604 $NOW = $tick_start = EV::now;
3605
2471 cf::server_tick; # one server iteration 3606 cf::server_tick; # one server iteration
3607
2472 $RUNTIME += $TICK; 3608 $RUNTIME += $TICK;
2473 $NEXT_TICK += $TICK; 3609 $NEXT_TICK += $TICK;
2474 3610
2475 $WAIT_FOR_TICK->broadcast; 3611 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2476 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3612 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2477 3613 Coro::async_pool {
2478 # if we are delayed by four ticks or more, skip them all 3614 $Coro::current->{desc} = "runtime saver";
2479 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2480
2481 $TICK_WATCHER->at ($NEXT_TICK);
2482 $TICK_WATCHER->start;
2483 },
2484);
2485
2486IO::AIO::max_poll_time $TICK * 0.2;
2487
2488Event->io (
2489 fd => IO::AIO::poll_fileno,
2490 poll => 'r',
2491 prio => 5,
2492 data => WF_AUTOCANCEL,
2493 cb => \&IO::AIO::poll_cb,
2494);
2495
2496Event->timer (
2497 data => WF_AUTOCANCEL,
2498 after => 0,
2499 interval => 10,
2500 cb => sub {
2501 (Coro::unblock_sub {
2502 write_runtime 3615 write_runtime
2503 or warn "ERROR: unable to write runtime file: $!"; 3616 or warn "ERROR: unable to write runtime file: $!";
2504 })->(); 3617 };
2505 }, 3618 }
2506); 3619
3620 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3621 $sig->send;
3622 }
3623 while (my $sig = shift @WAIT_FOR_TICK) {
3624 $sig->send;
3625 }
3626
3627 $LOAD = ($NOW - $tick_start) / $TICK;
3628 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3629
3630 _post_tick;
3631};
3632$TICK_WATCHER->priority (EV::MAXPRI);
3633
3634{
3635 # configure BDB
3636
3637 BDB::min_parallel 8;
3638 BDB::max_poll_reqs $TICK * 0.1;
3639 $Coro::BDB::WATCHER->priority (1);
3640
3641 unless ($DB_ENV) {
3642 $DB_ENV = BDB::db_env_create;
3643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3644 | BDB::LOG_AUTOREMOVE, 1);
3645 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3646 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3647
3648 cf::sync_job {
3649 eval {
3650 BDB::db_env_open
3651 $DB_ENV,
3652 $BDBDIR,
3653 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3654 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3655 0666;
3656
3657 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3658 };
3659
3660 cf::cleanup "db_env_open(db): $@" if $@;
3661 };
3662 }
3663
3664 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3665 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3666 };
3667 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3668 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3669 };
3670 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3671 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3672 };
3673}
3674
3675{
3676 # configure IO::AIO
3677
3678 IO::AIO::min_parallel 8;
3679 IO::AIO::max_poll_time $TICK * 0.1;
3680 $Coro::AIO::WATCHER->priority (1);
3681}
3682
3683my $_log_backtrace;
3684
3685sub _log_backtrace {
3686 my ($msg, @addr) = @_;
3687
3688 $msg =~ s/\n//;
3689
3690 # limit the # of concurrent backtraces
3691 if ($_log_backtrace < 2) {
3692 ++$_log_backtrace;
3693 async {
3694 $Coro::current->{desc} = "abt $msg";
3695
3696 my @bt = fork_call {
3697 @addr = map { sprintf "%x", $_ } @addr;
3698 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3699 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3700 or die "addr2line: $!";
3701
3702 my @funcs;
3703 my @res = <$fh>;
3704 chomp for @res;
3705 while (@res) {
3706 my ($func, $line) = splice @res, 0, 2, ();
3707 push @funcs, "[$func] $line";
3708 }
3709
3710 @funcs
3711 };
3712
3713 LOG llevInfo, "[ABT] $msg\n";
3714 LOG llevInfo, "[ABT] $_\n" for @bt;
3715 --$_log_backtrace;
3716 };
3717 } else {
3718 LOG llevInfo, "[ABT] $msg\n";
3719 LOG llevInfo, "[ABT] [suppressed]\n";
3720 }
3721}
3722
3723# load additional modules
3724use cf::pod;
2507 3725
2508END { cf::emergency_save } 3726END { cf::emergency_save }
2509 3727
25101 37281
2511 3729

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