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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.156 by root, Tue Jan 9 22:07:08 2007 UTC vs.
Revision 1.429 by root, Sat May 3 15:17:13 2008 UTC

1#
2# This file is part of Deliantra, the Roguelike Realtime MMORPG.
3#
4# Copyright (©) 2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5#
6# Deliantra is free software: you can redistribute it and/or modify
7# it under the terms of the GNU General Public License as published by
8# the Free Software Foundation, either version 3 of the License, or
9# (at your option) any later version.
10#
11# This program is distributed in the hope that it will be useful,
12# but WITHOUT ANY WARRANTY; without even the implied warranty of
13# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14# GNU General Public License for more details.
15#
16# You should have received a copy of the GNU General Public License
17# along with this program. If not, see <http://www.gnu.org/licenses/>.
18#
19# The authors can be reached via e-mail to <support@deliantra.net>
20#
21
1package cf; 22package cf;
2 23
3use utf8; 24use utf8;
4use strict; 25use strict;
5 26
6use Symbol; 27use Symbol;
7use List::Util; 28use List::Util;
8use Storable; 29use Socket;
30use EV 3.2;
9use Opcode; 31use Opcode;
10use Safe; 32use Safe;
11use Safe::Hole; 33use Safe::Hole;
34use Storable ();
12 35
13use Coro 3.3 (); 36use Coro 4.50 ();
37use Coro::State;
38use Coro::Handle;
14use Coro::Event; 39use Coro::EV;
15use Coro::Timer; 40use Coro::Timer;
16use Coro::Signal; 41use Coro::Signal;
17use Coro::Semaphore; 42use Coro::Semaphore;
18use Coro::AIO; 43use Coro::AIO;
44use Coro::BDB;
45use Coro::Storable;
46use Coro::Util ();
19 47
48use JSON::XS 2.01 ();
49use BDB ();
20use Data::Dumper; 50use Data::Dumper;
21use Digest::MD5; 51use Digest::MD5;
22use Fcntl; 52use Fcntl;
53use YAML ();
23use IO::AIO 2.32 (); 54use IO::AIO 2.51 ();
24use YAML::Syck ();
25use Time::HiRes; 55use Time::HiRes;
56use Compress::LZF;
57use Digest::MD5 ();
26 58
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 59# configure various modules to our taste
60#
61$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
28 66
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1;
33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 68
36our %COMMAND = (); 69our %COMMAND = ();
37our %COMMAND_TIME = (); 70our %COMMAND_TIME = ();
71
72our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 73our %EXTCMD = ();
74our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps
39 77
78our $RELOAD; # number of reloads so far
40our @EVENT; 79our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 80
43our $TICK = MAX_TIME * 1e-6; 81our $CONFDIR = confdir;
82our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db";
92our %RESOURCE;
93
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 97our $NEXT_TICK;
46our $NOW; 98our $USE_FSYNC = 1; # use fsync to write maps - default off
99
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER;
104our $DB_ENV;
47 105
48our %CFG; 106our %CFG;
49 107
50our $UPTIME; $UPTIME ||= time; 108our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 109our $RUNTIME;
110our $NOW;
52 111
53our %PLAYER; # all users 112our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 113our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 114our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 115
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 116# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 117our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
118
119our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes
61 123
62binmode STDOUT; 124binmode STDOUT;
63binmode STDERR; 125binmode STDERR;
64 126
65# read virtual server time, if available 127# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 128unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 129 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 130 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 131 $RUNTIME = <$fh> + 0.;
70} 132}
71 133
72mkdir cf::localdir; 134mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 136
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 137our $EMERGENCY_POSITION;
138
139sub cf::map::normalise;
81 140
82############################################################################# 141#############################################################################
83 142
84=head2 GLOBAL VARIABLES 143=head2 GLOBAL VARIABLES
85 144
92=item $cf::RUNTIME 151=item $cf::RUNTIME
93 152
94The time this server has run, starts at 0 and is increased by $cf::TICK on 153The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 154every server tick.
96 155
97=item $cf::LIBDIR 156=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
157$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
158$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 159
99The perl library directory, where extensions and cf-specific modules can 160Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 161directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
162unique-items directory, player file directory, random maps directory and
163database environment.
101 164
102=item $cf::NOW 165=item $cf::NOW
103 166
104The time of the last (current) server tick. 167The time of the last (current) server tick.
105 168
106=item $cf::TICK 169=item $cf::TICK
107 170
108The interval between server ticks, in seconds. 171The interval between server ticks, in seconds.
109 172
173=item $cf::LOADAVG
174
175The current CPU load on the server (alpha-smoothed), as a value between 0
176(none) and 1 (overloaded), indicating how much time is spent on processing
177objects per tick. Healthy values are < 0.5.
178
179=item $cf::LOAD
180
181The raw value load value from the last tick.
182
110=item %cf::CFG 183=item %cf::CFG
111 184
112Configuration for the server, loaded from C</etc/crossfire/config>, or 185Configuration for the server, loaded from C</etc/deliantra-server/config>, or
113from wherever your confdir points to. 186from wherever your confdir points to.
114 187
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 188=item cf::wait_for_tick, cf::wait_for_tick_begin
116 189
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 190These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 191returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 192per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 193
194=item @cf::INVOKE_RESULTS
195
196This array contains the results of the last C<invoke ()> call. When
197C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
198that call.
121 199
122=back 200=back
123 201
124=cut 202=cut
125 203
126BEGIN { 204BEGIN {
127 *CORE::GLOBAL::warn = sub { 205 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 206 my $msg = join "", @_;
129 utf8::encode $msg;
130 207
131 $msg .= "\n" 208 $msg .= "\n"
132 unless $msg =~ /\n$/; 209 unless $msg =~ /\n$/;
133 210
211 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
212
134 LOG llevError, $msg; 213 LOG llevError, $msg;
135 }; 214 };
136} 215}
216
217$Coro::State::DIEHOOK = sub {
218 return unless $^S eq 0; # "eq", not "=="
219
220 if ($Coro::current == $Coro::main) {#d#
221 warn "DIEHOOK called in main context, Coro bug?\n";#d#
222 return;#d#
223 }#d#
224
225 # kill coroutine otherwise
226 warn Carp::longmess $_[0];
227 Coro::terminate
228};
229
230$SIG{__DIE__} = sub { }; #d#?
137 231
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 232@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 233@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 234@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 235@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 236@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
237@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 238@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 239
145# we bless all objects into (empty) derived classes to force a method lookup 240# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 241# within the Safe compartment.
147for my $pkg (qw( 242for my $pkg (qw(
148 cf::global cf::attachable 243 cf::global cf::attachable
153)) { 248)) {
154 no strict 'refs'; 249 no strict 'refs';
155 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
156} 251}
157 252
158$Event::DIED = sub { 253$EV::DIED = sub {
159 warn "error in event callback: @_"; 254 warn "error in event callback: @_";
160}; 255};
161 256
162my %ext_pkg; 257#############################################################################
163my @exts;
164my @hook;
165 258
166=head2 UTILITY FUNCTIONS 259=head2 UTILITY FUNCTIONS
167 260
168=over 4 261=over 4
169 262
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 281 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 282 $d
190 } || "[unable to dump $_[0]: '$@']"; 283 } || "[unable to dump $_[0]: '$@']";
191} 284}
192 285
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 286=item $ref = cf::decode_json $json
196 287
197Converts a JSON string into the corresponding perl data structure. 288Converts a JSON string into the corresponding perl data structure.
198 289
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 290=item $json = cf::encode_json $ref
207 291
208Converts a perl data structure into its JSON representation. 292Converts a perl data structure into its JSON representation.
209 293
210=cut 294=cut
211 295
212sub to_json($) { 296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 297
214 JSON::Syck::Dump $_[0] 298sub encode_json($) { $json_coder->encode ($_[0]) }
215} 299sub decode_json($) { $json_coder->decode ($_[0]) }
216 300
217=item cf::lock_wait $string 301=item cf::lock_wait $string
218 302
219Wait until the given lock is available. See cf::lock_acquire. 303Wait until the given lock is available. See cf::lock_acquire.
220 304
223Wait until the given lock is available and then acquires it and returns 307Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 308a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 309for example when the coroutine gets canceled), the lock is automatically
226returned. 310returned.
227 311
312Locks are *not* recursive, locking from the same coro twice results in a
313deadlocked coro.
314
228Lock names should begin with a unique identifier (for example, cf::map::find 315Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 316uses map_find and cf::map::load uses map_load).
230 317
318=item $locked = cf::lock_active $string
319
320Return true if the lock is currently active, i.e. somebody has locked it.
321
231=cut 322=cut
232 323
233our %LOCK; 324our %LOCK;
325our %LOCKER;#d#
234 326
235sub lock_wait($) { 327sub lock_wait($) {
236 my ($key) = @_; 328 my ($key) = @_;
329
330 if ($LOCKER{$key} == $Coro::current) {#d#
331 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
332 return;#d#
333 }#d#
237 334
238 # wait for lock, if any 335 # wait for lock, if any
239 while ($LOCK{$key}) { 336 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 337 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 338 Coro::schedule;
247 344
248 # wait, to be sure we are not locked 345 # wait, to be sure we are not locked
249 lock_wait $key; 346 lock_wait $key;
250 347
251 $LOCK{$key} = []; 348 $LOCK{$key} = [];
349 $LOCKER{$key} = $Coro::current;#d#
252 350
253 Coro::guard { 351 Coro::guard {
352 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 353 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 354 $_->ready for @{ delete $LOCK{$key} };
256 } 355 }
257} 356}
258 357
358sub lock_active($) {
359 my ($key) = @_;
360
361 ! ! $LOCK{$key}
362}
363
259sub freeze_mainloop { 364sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 365 tick_inhibit_inc;
261 366
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 367 Coro::guard \&tick_inhibit_dec;
263 $TICK_WATCHER->stop; 368}
264 $guard 369
370=item cf::periodic $interval, $cb
371
372Like EV::periodic, but randomly selects a starting point so that the actions
373get spread over timer.
374
375=cut
376
377sub periodic($$) {
378 my ($interval, $cb) = @_;
379
380 my $start = rand List::Util::min 180, $interval;
381
382 EV::periodic $start, $interval, 0, $cb
383}
384
385=item cf::get_slot $time[, $priority[, $name]]
386
387Allocate $time seconds of blocking CPU time at priority C<$priority>:
388This call blocks and returns only when you have at least C<$time> seconds
389of cpu time till the next tick. The slot is only valid till the next cede.
390
391The optional C<$name> can be used to identify the job to run. It might be
392used for statistical purposes and should identify the same time-class.
393
394Useful for short background jobs.
395
396=cut
397
398our @SLOT_QUEUE;
399our $SLOT_QUEUE;
400
401$SLOT_QUEUE->cancel if $SLOT_QUEUE;
402$SLOT_QUEUE = Coro::async {
403 $Coro::current->desc ("timeslot manager");
404
405 my $signal = new Coro::Signal;
406
407 while () {
408 next_job:
409 my $avail = cf::till_tick;
410 if ($avail > 0.01) {
411 for (0 .. $#SLOT_QUEUE) {
412 if ($SLOT_QUEUE[$_][0] < $avail) {
413 my $job = splice @SLOT_QUEUE, $_, 1, ();
414 $job->[2]->send;
415 Coro::cede;
416 goto next_job;
417 }
418 }
419 }
420
421 if (@SLOT_QUEUE) {
422 # we do not use wait_for_tick() as it returns immediately when tick is inactive
423 push @cf::WAIT_FOR_TICK, $signal;
424 $signal->wait;
425 } else {
426 Coro::schedule;
427 }
428 }
429};
430
431sub get_slot($;$$) {
432 return if tick_inhibit || $Coro::current == $Coro::main;
433
434 my ($time, $pri, $name) = @_;
435
436 $time = $TICK * .6 if $time > $TICK * .6;
437 my $sig = new Coro::Signal;
438
439 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
440 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
441 $SLOT_QUEUE->ready;
442 $sig->wait;
265} 443}
266 444
267=item cf::async { BLOCK } 445=item cf::async { BLOCK }
268 446
269Currently the same as Coro::async_pool, meaning you cannot use 447Currently the same as Coro::async_pool, meaning you cannot use
274 452
275BEGIN { *async = \&Coro::async_pool } 453BEGIN { *async = \&Coro::async_pool }
276 454
277=item cf::sync_job { BLOCK } 455=item cf::sync_job { BLOCK }
278 456
279The design of crossfire+ requires that the main coro ($Coro::main) is 457The design of Deliantra requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 458is always able to handle events or runnable, as Deliantra is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 459partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
460acceptable.
282 461
283If it must be done, put the blocking parts into C<sync_job>. This will run 462If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 463the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 464server will be frozen during this time, so the block should either finish
286fast or be very important. 465fast or be very important.
289 468
290sub sync_job(&) { 469sub sync_job(&) {
291 my ($job) = @_; 470 my ($job) = @_;
292 471
293 if ($Coro::current == $Coro::main) { 472 if ($Coro::current == $Coro::main) {
473 my $time = EV::time;
474
294 # this is the main coro, too bad, we have to block 475 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 476 # till the operation succeeds, freezing the server :/
296 477
297 # TODO: use suspend/resume instead 478 LOG llevError, Carp::longmess "sync job";#d#
298 # (but this is cancel-safe) 479
299 my $freeze_guard = freeze_mainloop; 480 my $freeze_guard = freeze_mainloop;
300 481
301 my $busy = 1; 482 my $busy = 1;
302 my @res; 483 my @res;
303 484
304 (async { 485 (async {
486 $Coro::current->desc ("sync job coro");
305 @res = eval { $job->() }; 487 @res = eval { $job->() };
306 warn $@ if $@; 488 warn $@ if $@;
307 undef $busy; 489 undef $busy;
308 })->prio (Coro::PRIO_MAX); 490 })->prio (Coro::PRIO_MAX);
309 491
310 while ($busy) { 492 while ($busy) {
311 Coro::cede or Event::one_event; 493 if (Coro::nready) {
494 Coro::cede_notself;
495 } else {
496 EV::loop EV::LOOP_ONESHOT;
312 } 497 }
498 }
499
500 my $time = EV::time - $time;
501
502 $TICK_START += $time; # do not account sync jobs to server load
313 503
314 wantarray ? @res : $res[0] 504 wantarray ? @res : $res[0]
315 } else { 505 } else {
316 # we are in another coroutine, how wonderful, everything just works 506 # we are in another coroutine, how wonderful, everything just works
317 507
319 } 509 }
320} 510}
321 511
322=item $coro = cf::async_ext { BLOCK } 512=item $coro = cf::async_ext { BLOCK }
323 513
324Like async, but this coro is automcatially being canceled when the 514Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 515extension calling this is being unloaded.
326 516
327=cut 517=cut
328 518
329sub async_ext(&) { 519sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 527 $EXT_CORO{$coro+0} = $coro;
338 528
339 $coro 529 $coro
340} 530}
341 531
342sub write_runtime { 532=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 533
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 534Executes the given code block with the given arguments in a seperate
346 or return; 535process, returning the results. Everything must be serialisable with
536Coro::Storable. May, of course, block. Note that the executed sub may
537never block itself or use any form of event handling.
347 538
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 539=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 540
352 aio_fsync $fh 541sub fork_call(&@) {
353 and return; 542 my ($cb, @args) = @_;
354 543
355 close $fh 544 # we seemingly have to make a local copy of the whole thing,
356 or return; 545 # otherwise perl prematurely frees the stuff :/
546 # TODO: investigate and fix (likely this will be rather laborious)
357 547
358 aio_rename "$runtime~", $runtime 548 my @res = Coro::Util::fork_eval {
359 and return; 549 reset_signals;
550 &$cb
551 }, @args;
360 552
553 wantarray ? @res : $res[-1]
554}
555
556=item $coin = coin_from_name $name
557
558=cut
559
560our %coin_alias = (
561 "silver" => "silvercoin",
562 "silvercoin" => "silvercoin",
563 "silvercoins" => "silvercoin",
564 "gold" => "goldcoin",
565 "goldcoin" => "goldcoin",
566 "goldcoins" => "goldcoin",
567 "platinum" => "platinacoin",
568 "platinumcoin" => "platinacoin",
569 "platinumcoins" => "platinacoin",
570 "platina" => "platinacoin",
571 "platinacoin" => "platinacoin",
572 "platinacoins" => "platinacoin",
573 "royalty" => "royalty",
574 "royalties" => "royalty",
575);
576
577sub coin_from_name($) {
578 $coin_alias{$_[0]}
579 ? cf::arch::find $coin_alias{$_[0]}
580 : undef
581}
582
583=item $value = cf::db_get $family => $key
584
585Returns a single value from the environment database.
586
587=item cf::db_put $family => $key => $value
588
589Stores the given C<$value> in the family. It can currently store binary
590data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
591
592=item $db = cf::db_table "name"
593
594Create and/or open a new database table. The string must not be "db" and must be unique
595within each server.
596
597=cut
598
599sub db_table($) {
600 my ($name) = @_;
601 my $db = BDB::db_create $DB_ENV;
602
603 eval {
604 $db->set_flags (BDB::CHKSUM);
605
606 utf8::encode $name;
607 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
608 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
609 cf::cleanup "db_open(db): $!" if $!;
610 };
611 cf::cleanup "db_open(db): $@" if $@;
612
613 $db
614}
615
616our $DB;
617
618sub db_init {
619 cf::sync_job {
620 $DB ||= db_table "db";
621 };
622}
623
624sub db_get($$) {
625 my $key = "$_[0]/$_[1]";
626
627 cf::sync_job {
628 BDB::db_get $DB, undef, $key, my $data;
629
630 $! ? ()
631 : $data
361 1 632 }
633}
634
635sub db_put($$$) {
636 BDB::dbreq_pri 4;
637 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
638}
639
640=item cf::cache $id => [$paths...], $processversion => $process
641
642Generic caching function that returns the value of the resource $id,
643caching and regenerating as required.
644
645This function can block.
646
647=cut
648
649sub cache {
650 my ($id, $src, $processversion, $process) = @_;
651
652 my $meta =
653 join "\x00",
654 $processversion,
655 map {
656 aio_stat $_
657 and Carp::croak "$_: $!";
658
659 ($_, (stat _)[7,9])
660 } @$src;
661
662 my $dbmeta = db_get cache => "$id/meta";
663 if ($dbmeta ne $meta) {
664 # changed, we may need to process
665
666 my @data;
667 my $md5;
668
669 for (0 .. $#$src) {
670 0 <= aio_load $src->[$_], $data[$_]
671 or Carp::croak "$src->[$_]: $!";
672 }
673
674 # if processing is expensive, check
675 # checksum first
676 if (1) {
677 $md5 =
678 join "\x00",
679 $processversion,
680 map {
681 cf::cede_to_tick;
682 ($src->[$_], Digest::MD5::md5_hex $data[$_])
683 } 0.. $#$src;
684
685
686 my $dbmd5 = db_get cache => "$id/md5";
687 if ($dbmd5 eq $md5) {
688 db_put cache => "$id/meta", $meta;
689
690 return db_get cache => "$id/data";
691 }
692 }
693
694 my $t1 = Time::HiRes::time;
695 my $data = $process->(\@data);
696 my $t2 = Time::HiRes::time;
697
698 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
699
700 db_put cache => "$id/data", $data;
701 db_put cache => "$id/md5" , $md5;
702 db_put cache => "$id/meta", $meta;
703
704 return $data;
705 }
706
707 db_get cache => "$id/data"
708}
709
710=item cf::datalog type => key => value, ...
711
712Log a datalog packet of the given type with the given key-value pairs.
713
714=cut
715
716sub datalog($@) {
717 my ($type, %kv) = @_;
718 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 719}
363 720
364=back 721=back
365 722
366=cut 723=cut
367
368#############################################################################
369
370package cf::path;
371
372# used to convert map paths into valid unix filenames by repalcing / by ∕
373our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
374
375sub new {
376 my ($class, $path, $base) = @_;
377
378 $path = $path->as_string if ref $path;
379
380 my $self = bless { }, $class;
381
382 # {... are special paths that are not touched
383 # ?xxx/... are special absolute paths
384 # ?random/... random maps
385 # /! non-realised random map exit
386 # /... normal maps
387 # ~/... per-player maps without a specific player (DO NOT USE)
388 # ~user/... per-player map of a specific user
389
390 if ($path =~ /^{/) {
391 # fine as it is
392 } elsif ($path =~ s{^\?random/}{}) {
393 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
394 $self->{random} = cf::from_json $data;
395 } else {
396 if ($path =~ s{^~([^/]+)?}{}) {
397 $self->{user_rel} = 1;
398
399 if (defined $1) {
400 $self->{user} = $1;
401 } elsif ($base =~ m{^~([^/]+)/}) {
402 $self->{user} = $1;
403 } else {
404 warn "cannot resolve user-relative path without user <$path,$base>\n";
405 }
406 } elsif ($path =~ /^\//) {
407 # already absolute
408 } else {
409 $base =~ s{[^/]+/?$}{};
410 return $class->new ("$base/$path");
411 }
412
413 for ($path) {
414 redo if s{/\.?/}{/};
415 redo if s{/[^/]+/\.\./}{/};
416 }
417 }
418
419 $self->{path} = $path;
420
421 $self
422}
423
424# the name / primary key / in-game path
425sub as_string {
426 my ($self) = @_;
427
428 $self->{user_rel} ? "~$self->{user}$self->{path}"
429 : $self->{random} ? "?random/$self->{path}"
430 : $self->{path}
431}
432
433# the displayed name, this is a one way mapping
434sub visible_name {
435 my ($self) = @_;
436
437# if (my $rmp = $self->{random}) {
438# # todo: be more intelligent about this
439# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
440# } else {
441 $self->as_string
442# }
443}
444
445# escape the /'s in the path
446sub _escaped_path {
447 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
448 $path
449}
450
451# the original (read-only) location
452sub load_path {
453 my ($self) = @_;
454
455 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
456}
457
458# the temporary/swap location
459sub save_path {
460 my ($self) = @_;
461
462 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
463 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
464 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
465}
466
467# the unique path, might be eq to save_path
468sub uniq_path {
469 my ($self) = @_;
470
471 $self->{user_rel} || $self->{random}
472 ? undef
473 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
474}
475
476# return random map parameters, or undef
477sub random_map_params {
478 my ($self) = @_;
479
480 $self->{random}
481}
482
483# this is somewhat ugly, but style maps do need special treatment
484sub is_style_map {
485 $_[0]{path} =~ m{^/styles/}
486}
487
488package cf;
489 724
490############################################################################# 725#############################################################################
491 726
492=head2 ATTACHABLE OBJECTS 727=head2 ATTACHABLE OBJECTS
493 728
495attach callbacks/event handlers (a collection of which is called an "attachment") 730attach callbacks/event handlers (a collection of which is called an "attachment")
496to it. All such attachable objects support the following methods. 731to it. All such attachable objects support the following methods.
497 732
498In the following description, CLASS can be any of C<global>, C<object> 733In the following description, CLASS can be any of C<global>, C<object>
499C<player>, C<client> or C<map> (i.e. the attachable objects in 734C<player>, C<client> or C<map> (i.e. the attachable objects in
500crossfire+). 735Deliantra).
501 736
502=over 4 737=over 4
503 738
504=item $attachable->attach ($attachment, key => $value...) 739=item $attachable->attach ($attachment, key => $value...)
505 740
619our @CB_TYPE = (); # registry for type (cf-object class) based events 854our @CB_TYPE = (); # registry for type (cf-object class) based events
620our @CB_MAP = (); 855our @CB_MAP = ();
621 856
622my %attachment; 857my %attachment;
623 858
859sub cf::attachable::thawer_merge {
860 # simply override everything except _meta
861 local $_[0]{_meta};
862 %{$_[0]} = %{$_[1]};
863}
864
624sub _attach_cb($$$$) { 865sub _attach_cb($$$$) {
625 my ($registry, $event, $prio, $cb) = @_; 866 my ($registry, $event, $prio, $cb) = @_;
626 867
627 use sort 'stable'; 868 use sort 'stable';
628 869
662 $registry = $CB_TYPE[$object_type] ||= []; 903 $registry = $CB_TYPE[$object_type] ||= [];
663 904
664 } elsif ($type eq "subtype") { 905 } elsif ($type eq "subtype") {
665 defined $object_type or Carp::croak "subtype specified without type"; 906 defined $object_type or Carp::croak "subtype specified without type";
666 my $object_subtype = shift @arg; 907 my $object_subtype = shift @arg;
667 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 908 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
668 909
669 } elsif ($type eq "package") { 910 } elsif ($type eq "package") {
670 my $pkg = shift @arg; 911 my $pkg = shift @arg;
671 912
672 while (my ($name, $id) = each %cb_id) { 913 while (my ($name, $id) = each %cb_id) {
701 _attach $registry, $klass, @attach; 942 _attach $registry, $klass, @attach;
702 } 943 }
703 944
704 $obj->{$name} = \%arg; 945 $obj->{$name} = \%arg;
705 } else { 946 } else {
706 warn "object uses attachment '$name' that is not available, postponing.\n"; 947 warn "object uses attachment '$name' which is not available, postponing.\n";
707 } 948 }
708 949
709 $obj->{_attachment}{$name} = undef; 950 $obj->{_attachment}{$name} = undef;
710} 951}
711 952
713 if (ref $_[0]) { 954 if (ref $_[0]) {
714 _object_attach @_; 955 _object_attach @_;
715 } else { 956 } else {
716 _attach shift->_attach_registry, @_; 957 _attach shift->_attach_registry, @_;
717 } 958 }
959 _recalc_want;
718}; 960};
719 961
720# all those should be optimised 962# all those should be optimised
721sub cf::attachable::detach { 963sub cf::attachable::detach {
722 my ($obj, $name) = @_; 964 my ($obj, $name) = @_;
725 delete $obj->{_attachment}{$name}; 967 delete $obj->{_attachment}{$name};
726 reattach ($obj); 968 reattach ($obj);
727 } else { 969 } else {
728 Carp::croak "cannot, currently, detach class attachments"; 970 Carp::croak "cannot, currently, detach class attachments";
729 } 971 }
972 _recalc_want;
730}; 973};
731 974
732sub cf::attachable::attached { 975sub cf::attachable::attached {
733 my ($obj, $name) = @_; 976 my ($obj, $name) = @_;
734 977
749 "; 992 ";
750 die if $@; 993 die if $@;
751} 994}
752 995
753our $override; 996our $override;
754our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 997our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
755 998
756sub override { 999sub override {
757 $override = 1; 1000 $override = 1;
758 @invoke_results = (); 1001 @INVOKE_RESULTS = (@_);
759} 1002}
760 1003
761sub do_invoke { 1004sub do_invoke {
762 my $event = shift; 1005 my $event = shift;
763 my $callbacks = shift; 1006 my $callbacks = shift;
764 1007
765 @invoke_results = (); 1008 @INVOKE_RESULTS = ();
766 1009
767 local $override; 1010 local $override;
768 1011
769 for (@$callbacks) { 1012 for (@$callbacks) {
770 eval { &{$_->[1]} }; 1013 eval { &{$_->[1]} };
779 } 1022 }
780 1023
781 0 1024 0
782} 1025}
783 1026
784=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 1027=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
785 1028
786=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 1029=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
787 1030
788Generate an object-specific event with the given arguments. 1031Generate an object-specific event with the given arguments.
789 1032
790This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 1033This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
791removed in future versions), and there is no public API to access override 1034removed in future versions), and there is no public API to access override
792results (if you must, access C<@cf::invoke_results> directly). 1035results (if you must, access C<@cf::INVOKE_RESULTS> directly).
793 1036
794=back 1037=back
795 1038
796=cut 1039=cut
797 1040
798############################################################################# 1041#############################################################################
799# object support 1042# object support
1043
1044sub _object_equal($$);
1045sub _object_equal($$) {
1046 my ($a, $b) = @_;
1047
1048 return 0 unless (ref $a) eq (ref $b);
1049
1050 if ("HASH" eq ref $a) {
1051 my @ka = keys %$a;
1052 my @kb = keys %$b;
1053
1054 return 0 if @ka != @kb;
1055
1056 for (0 .. $#ka) {
1057 return 0 unless $ka[$_] eq $kb[$_];
1058 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1059 }
1060
1061 } elsif ("ARRAY" eq ref $a) {
1062
1063 return 0 if @$a != @$b;
1064
1065 for (0 .. $#$a) {
1066 return 0 unless _object_equal $a->[$_], $b->[$_];
1067 }
1068
1069 } elsif ($a ne $b) {
1070 return 0;
1071 }
1072
1073 1
1074}
1075
1076our $SLOW_MERGES;#d#
1077sub _can_merge {
1078 my ($ob1, $ob2) = @_;
1079
1080 ++$SLOW_MERGES;#d#
1081
1082 # we do the slow way here
1083 return _object_equal $ob1, $ob2
1084}
800 1085
801sub reattach { 1086sub reattach {
802 # basically do the same as instantiate, without calling instantiate 1087 # basically do the same as instantiate, without calling instantiate
803 my ($obj) = @_; 1088 my ($obj) = @_;
1089
1090 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
804 1091
805 my $registry = $obj->registry; 1092 my $registry = $obj->registry;
806 1093
807 @$registry = (); 1094 @$registry = ();
808 1095
823cf::attachable->attach ( 1110cf::attachable->attach (
824 prio => -1000000, 1111 prio => -1000000,
825 on_instantiate => sub { 1112 on_instantiate => sub {
826 my ($obj, $data) = @_; 1113 my ($obj, $data) = @_;
827 1114
828 $data = from_json $data; 1115 $data = decode_json $data;
829 1116
830 for (@$data) { 1117 for (@$data) {
831 my ($name, $args) = @$_; 1118 my ($name, $args) = @$_;
832 1119
833 $obj->attach ($name, %{$args || {} }); 1120 $obj->attach ($name, %{$args || {} });
849sub object_freezer_save { 1136sub object_freezer_save {
850 my ($filename, $rdata, $objs) = @_; 1137 my ($filename, $rdata, $objs) = @_;
851 1138
852 sync_job { 1139 sync_job {
853 if (length $$rdata) { 1140 if (length $$rdata) {
1141 utf8::decode (my $decname = $filename);
854 warn sprintf "saving %s (%d,%d)\n", 1142 warn sprintf "saving %s (%d,%d)\n",
855 $filename, length $$rdata, scalar @$objs; 1143 $decname, length $$rdata, scalar @$objs;
856 1144
857 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1145 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
858 chmod SAVE_MODE, $fh; 1146 aio_chmod $fh, SAVE_MODE;
859 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1147 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
860 aio_fsync $fh; 1148 aio_fsync $fh if $cf::USE_FSYNC;
861 close $fh; 1149 aio_close $fh;
862 1150
863 if (@$objs) { 1151 if (@$objs) {
864 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1152 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
865 chmod SAVE_MODE, $fh; 1153 aio_chmod $fh, SAVE_MODE;
866 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1154 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
867 aio_write $fh, 0, (length $data), $data, 0; 1155 aio_write $fh, 0, (length $data), $data, 0;
868 aio_fsync $fh; 1156 aio_fsync $fh if $cf::USE_FSYNC;
869 close $fh; 1157 aio_close $fh;
870 aio_rename "$filename.pst~", "$filename.pst"; 1158 aio_rename "$filename.pst~", "$filename.pst";
871 } 1159 }
872 } else { 1160 } else {
873 aio_unlink "$filename.pst"; 1161 aio_unlink "$filename.pst";
874 } 1162 }
879 } 1167 }
880 } else { 1168 } else {
881 aio_unlink $filename; 1169 aio_unlink $filename;
882 aio_unlink "$filename.pst"; 1170 aio_unlink "$filename.pst";
883 } 1171 }
884 } 1172 };
885} 1173}
886 1174
887sub object_freezer_as_string { 1175sub object_freezer_as_string {
888 my ($rdata, $objs) = @_; 1176 my ($rdata, $objs) = @_;
889 1177
901 or return; 1189 or return;
902 1190
903 unless (aio_stat "$filename.pst") { 1191 unless (aio_stat "$filename.pst") {
904 (aio_load "$filename.pst", $av) >= 0 1192 (aio_load "$filename.pst", $av) >= 0
905 or return; 1193 or return;
1194
906 $av = eval { (Storable::thaw $av)->{objs} }; 1195 my $st = eval { Coro::Storable::thaw $av };
1196 $av = $st->{objs};
907 } 1197 }
908 1198
1199 utf8::decode (my $decname = $filename);
909 warn sprintf "loading %s (%d)\n", 1200 warn sprintf "loading %s (%d,%d)\n",
910 $filename, length $data, scalar @{$av || []};#d# 1201 $decname, length $data, scalar @{$av || []};
1202
911 return ($data, $av); 1203 ($data, $av)
912} 1204}
1205
1206=head2 COMMAND CALLBACKS
1207
1208=over 4
1209
1210=cut
913 1211
914############################################################################# 1212#############################################################################
915# command handling &c 1213# command handling &c
916 1214
917=item cf::register_command $name => \&callback($ob,$args); 1215=item cf::register_command $name => \&callback($ob,$args);
930 push @{ $COMMAND{$name} }, [$caller, $cb]; 1228 push @{ $COMMAND{$name} }, [$caller, $cb];
931} 1229}
932 1230
933=item cf::register_extcmd $name => \&callback($pl,$packet); 1231=item cf::register_extcmd $name => \&callback($pl,$packet);
934 1232
935Register a callbackf ro execution when the client sends an extcmd packet. 1233Register a callback for execution when the client sends an (synchronous)
1234extcmd packet. Ext commands will be processed in the order they are
1235received by the server, like other user commands. The first argument is
1236the logged-in player. Ext commands can only be processed after a player
1237has logged in successfully.
936 1238
937If the callback returns something, it is sent back as if reply was being 1239If the callback returns something, it is sent back as if reply was being
938called. 1240called.
939 1241
1242=item cf::register_exticmd $name => \&callback($ns,$packet);
1243
1244Register a callback for execution when the client sends an (asynchronous)
1245exticmd packet. Exti commands are processed by the server as soon as they
1246are received, i.e. out of order w.r.t. other commands. The first argument
1247is a client socket. Exti commands can be received anytime, even before
1248log-in.
1249
1250If the callback returns something, it is sent back as if reply was being
1251called.
1252
940=cut 1253=cut
941 1254
942sub register_extcmd { 1255sub register_extcmd {
943 my ($name, $cb) = @_; 1256 my ($name, $cb) = @_;
944 1257
945 my $caller = caller;
946 #warn "registering extcmd '$name' to '$caller'";
947
948 $EXTCMD{$name} = [$cb, $caller]; 1258 $EXTCMD{$name} = $cb;
1259}
1260
1261sub register_exticmd {
1262 my ($name, $cb) = @_;
1263
1264 $EXTICMD{$name} = $cb;
949} 1265}
950 1266
951cf::player->attach ( 1267cf::player->attach (
952 on_command => sub { 1268 on_command => sub {
953 my ($pl, $name, $params) = @_; 1269 my ($pl, $name, $params) = @_;
962 cf::override; 1278 cf::override;
963 }, 1279 },
964 on_extcmd => sub { 1280 on_extcmd => sub {
965 my ($pl, $buf) = @_; 1281 my ($pl, $buf) = @_;
966 1282
967 my $msg = eval { from_json $buf }; 1283 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
968 1284
969 if (ref $msg) { 1285 if (ref $msg) {
1286 my ($type, $reply, @payload) =
1287 "ARRAY" eq ref $msg
1288 ? @$msg
1289 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1290
1291 my @reply;
1292
970 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1293 if (my $cb = $EXTCMD{$type}) {
971 if (my %reply = $cb->[0]->($pl, $msg)) { 1294 @reply = $cb->($pl, @payload);
972 $pl->ext_reply ($msg->{msgid}, %reply);
973 }
974 } 1295 }
1296
1297 $pl->ext_reply ($reply, @reply)
1298 if $reply;
1299
975 } else { 1300 } else {
976 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1301 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
977 } 1302 }
978 1303
979 cf::override; 1304 cf::override;
980 }, 1305 },
981); 1306);
982 1307
983sub register {
984 my ($base, $pkg) = @_;
985
986 #TODO
987}
988
989sub load_extension {
990 my ($path) = @_;
991
992 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
993 my $base = $1;
994 my $pkg = $1;
995 $pkg =~ s/[^[:word:]]/_/g;
996 $pkg = "ext::$pkg";
997
998 warn "loading '$path' into '$pkg'\n";
999
1000 open my $fh, "<:utf8", $path
1001 or die "$path: $!";
1002
1003 my $source =
1004 "package $pkg; use strict; use utf8;\n"
1005 . "#line 1 \"$path\"\n{\n"
1006 . (do { local $/; <$fh> })
1007 . "\n};\n1";
1008
1009 eval $source
1010 or die $@ ? "$path: $@\n"
1011 : "extension disabled.\n";
1012
1013 push @exts, $pkg;
1014 $ext_pkg{$base} = $pkg;
1015
1016# no strict 'refs';
1017# @{"$pkg\::ISA"} = ext::;
1018
1019 register $base, $pkg;
1020}
1021
1022sub unload_extension {
1023 my ($pkg) = @_;
1024
1025 warn "removing extension $pkg\n";
1026
1027 # remove hooks
1028 #TODO
1029# for my $idx (0 .. $#PLUGIN_EVENT) {
1030# delete $hook[$idx]{$pkg};
1031# }
1032
1033 # remove commands
1034 for my $name (keys %COMMAND) {
1035 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1036
1037 if (@cb) {
1038 $COMMAND{$name} = \@cb;
1039 } else {
1040 delete $COMMAND{$name};
1041 }
1042 }
1043
1044 # remove extcmds
1045 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1046 delete $EXTCMD{$name};
1047 }
1048
1049 if (my $cb = $pkg->can ("unload")) {
1050 eval {
1051 $cb->($pkg);
1052 1
1053 } or warn "$pkg unloaded, but with errors: $@";
1054 }
1055
1056 Symbol::delete_package $pkg;
1057}
1058
1059sub load_extensions { 1308sub load_extensions {
1309 cf::sync_job {
1310 my %todo;
1311
1060 for my $ext (<$LIBDIR/*.ext>) { 1312 for my $path (<$LIBDIR/*.ext>) {
1061 next unless -r $ext; 1313 next unless -r $path;
1062 eval { 1314
1063 load_extension $ext; 1315 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1316 my $base = $1;
1317 my $pkg = $1;
1318 $pkg =~ s/[^[:word:]]/_/g;
1319 $pkg = "ext::$pkg";
1320
1321 open my $fh, "<:utf8", $path
1322 or die "$path: $!";
1323
1324 my $source = do { local $/; <$fh> };
1325
1326 my %ext = (
1327 path => $path,
1328 base => $base,
1329 pkg => $pkg,
1330 );
1331
1332 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1333 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1334
1335 $ext{source} =
1336 "package $pkg; use strict; use utf8;\n"
1337 . "#line 1 \"$path\"\n{\n"
1338 . $source
1339 . "\n};\n1";
1340
1341 $todo{$base} = \%ext;
1342 }
1343
1344 my %done;
1345 while (%todo) {
1346 my $progress;
1347
1348 while (my ($k, $v) = each %todo) {
1349 for (split /,\s*/, $v->{meta}{depends}) {
1350 goto skip
1351 unless exists $done{$_};
1352 }
1353
1354 warn "... loading '$k' into '$v->{pkg}'\n";
1355
1356 unless (eval $v->{source}) {
1357 my $msg = $@ ? "$v->{path}: $@\n"
1358 : "$v->{base}: extension inactive.\n";
1359
1360 if (exists $v->{meta}{mandatory}) {
1361 warn $msg;
1362 cf::cleanup "mandatory extension failed to load, exiting.";
1363 }
1364
1365 warn $msg;
1366 }
1367
1368 $done{$k} = delete $todo{$k};
1369 push @EXTS, $v->{pkg};
1370 $progress = 1;
1064 1 1371 }
1065 } or warn "$ext not loaded: $@"; 1372
1373 skip:
1374 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1375 unless $progress;
1376 }
1066 } 1377 };
1067} 1378}
1068 1379
1069############################################################################# 1380#############################################################################
1070# load/save/clean perl data associated with a map
1071 1381
1072*cf::mapsupport::on_clean = sub { 1382=back
1073 my ($map) = @_;
1074
1075 my $path = $map->tmpname;
1076 defined $path or return;
1077
1078 unlink "$path.pst";
1079};
1080
1081cf::map->attach (prio => -10000, package => cf::mapsupport::);
1082
1083#############################################################################
1084 1383
1085=head2 CORE EXTENSIONS 1384=head2 CORE EXTENSIONS
1086 1385
1087Functions and methods that extend core crossfire objects. 1386Functions and methods that extend core crossfire objects.
1088 1387
1094 1393
1095=head3 cf::player 1394=head3 cf::player
1096 1395
1097=over 4 1396=over 4
1098 1397
1398=item cf::player::num_playing
1399
1400Returns the official number of playing players, as per the Crossfire metaserver rules.
1401
1402=cut
1403
1404sub num_playing {
1405 scalar grep
1406 $_->ob->map
1407 && !$_->hidden
1408 && !$_->ob->flag (cf::FLAG_WIZ),
1409 cf::player::list
1410}
1411
1099=item cf::player::find $login 1412=item cf::player::find $login
1100 1413
1101Returns the given player object, loading it if necessary (might block). 1414Returns the given player object, loading it if necessary (might block).
1102 1415
1103=cut 1416=cut
1104 1417
1105sub playerdir($) { 1418sub playerdir($) {
1106 cf::localdir 1419 "$PLAYERDIR/"
1107 . "/"
1108 . cf::playerdir
1109 . "/"
1110 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1420 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1111} 1421}
1112 1422
1113sub path($) { 1423sub path($) {
1114 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1424 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1115 1425
1116 (playerdir $login) . "/$login.pl" 1426 (playerdir $login) . "/playerdata"
1117} 1427}
1118 1428
1119sub find_active($) { 1429sub find_active($) {
1120 $cf::PLAYER{$_[0]} 1430 $cf::PLAYER{$_[0]}
1121 and $cf::PLAYER{$_[0]}->active 1431 and $cf::PLAYER{$_[0]}->active
1124 1434
1125sub exists($) { 1435sub exists($) {
1126 my ($login) = @_; 1436 my ($login) = @_;
1127 1437
1128 $cf::PLAYER{$login} 1438 $cf::PLAYER{$login}
1129 or cf::sync_job { !aio_stat $login } 1439 or cf::sync_job { !aio_stat path $login }
1130} 1440}
1131 1441
1132sub find($) { 1442sub find($) {
1133 return $cf::PLAYER{$_[0]} || do { 1443 return $cf::PLAYER{$_[0]} || do {
1134 my $login = $_[0]; 1444 my $login = $_[0];
1135 1445
1136 my $guard = cf::lock_acquire "user_find:$login"; 1446 my $guard = cf::lock_acquire "user_find:$login";
1137 1447
1138 $cf::PLAYER{$_[0]} || do { 1448 $cf::PLAYER{$_[0]} || do {
1139 my $pl = load_pl path $login 1449 # rename old playerfiles to new ones
1450 #TODO: remove when no longer required
1451 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1452 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1453 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1454 aio_unlink +(playerdir $login) . "/$login.pl";
1455
1456 my $f = new_from_file cf::object::thawer path $login
1140 or return; 1457 or return;
1458
1459 my $pl = cf::player::load_pl $f
1460 or return;
1461
1462 local $cf::PLAYER_LOADING{$login} = $pl;
1463 $f->resolve_delayed_derefs;
1141 $cf::PLAYER{$login} = $pl 1464 $cf::PLAYER{$login} = $pl
1142 } 1465 }
1143 } 1466 }
1144} 1467}
1145 1468
1154 return if $pl->{deny_save}; 1477 return if $pl->{deny_save};
1155 1478
1156 aio_mkdir playerdir $pl, 0770; 1479 aio_mkdir playerdir $pl, 0770;
1157 $pl->{last_save} = $cf::RUNTIME; 1480 $pl->{last_save} = $cf::RUNTIME;
1158 1481
1482 cf::get_slot 0.01;
1483
1159 $pl->save_pl ($path); 1484 $pl->save_pl ($path);
1160 Coro::cede; 1485 cf::cede_to_tick;
1161} 1486}
1162 1487
1163sub new($) { 1488sub new($) {
1164 my ($login) = @_; 1489 my ($login) = @_;
1165 1490
1171 $cf::PLAYER{$login} = $self; 1496 $cf::PLAYER{$login} = $self;
1172 1497
1173 $self 1498 $self
1174} 1499}
1175 1500
1501=item $player->send_msg ($channel, $msg, $color, [extra...])
1502
1503=cut
1504
1505sub send_msg {
1506 my $ns = shift->ns
1507 or return;
1508 $ns->send_msg (@_);
1509}
1510
1176=item $pl->quit_character 1511=item $pl->quit_character
1177 1512
1178Nukes the player without looking back. If logged in, the connection will 1513Nukes the player without looking back. If logged in, the connection will
1179be destroyed. May block for a long time. 1514be destroyed. May block for a long time.
1180 1515
1181=cut 1516=cut
1182 1517
1183sub quit_character { 1518sub quit_character {
1184 my ($pl) = @_; 1519 my ($pl) = @_;
1520
1521 my $name = $pl->ob->name;
1185 1522
1186 $pl->{deny_save} = 1; 1523 $pl->{deny_save} = 1;
1187 $pl->password ("*"); # this should lock out the player until we nuked the dir 1524 $pl->password ("*"); # this should lock out the player until we nuked the dir
1188 1525
1189 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1526 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1194 my $path = playerdir $pl; 1531 my $path = playerdir $pl;
1195 my $temp = "$path~$cf::RUNTIME~deleting~"; 1532 my $temp = "$path~$cf::RUNTIME~deleting~";
1196 aio_rename $path, $temp; 1533 aio_rename $path, $temp;
1197 delete $cf::PLAYER{$pl->ob->name}; 1534 delete $cf::PLAYER{$pl->ob->name};
1198 $pl->destroy; 1535 $pl->destroy;
1536
1537 my $prefix = qr<^~\Q$name\E/>;
1538
1539 # nuke player maps
1540 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1541
1199 IO::AIO::aio_rmtree $temp; 1542 IO::AIO::aio_rmtree $temp;
1543}
1544
1545=item $pl->kick
1546
1547Kicks a player out of the game. This destroys the connection.
1548
1549=cut
1550
1551sub kick {
1552 my ($pl, $kicker) = @_;
1553
1554 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1555 $pl->killer ("kicked");
1556 $pl->ns->destroy;
1200} 1557}
1201 1558
1202=item cf::player::list_logins 1559=item cf::player::list_logins
1203 1560
1204Returns am arrayref of all valid playernames in the system, can take a 1561Returns am arrayref of all valid playernames in the system, can take a
1205while and may block, so not sync_job-capable, ever. 1562while and may block, so not sync_job-capable, ever.
1206 1563
1207=cut 1564=cut
1208 1565
1209sub list_logins { 1566sub list_logins {
1210 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1567 my $dirs = aio_readdir $PLAYERDIR
1211 or return []; 1568 or return [];
1212 1569
1213 my @logins; 1570 my @logins;
1214 1571
1215 for my $login (@$dirs) { 1572 for my $login (@$dirs) {
1573 my $path = path $login;
1574
1575 # a .pst is a dead give-away for a valid player
1576 # if no pst file found, open and chekc for blocked users
1577 if (aio_stat "$path.pst") {
1216 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1578 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1217 aio_read $fh, 0, 512, my $buf, 0 or next; 1579 aio_read $fh, 0, 512, my $buf, 0 or next;
1218 $buf !~ /^password -------------$/m or next; # official not-valid tag 1580 $buf !~ /^password -------------$/m or next; # official not-valid tag
1581 }
1219 1582
1220 utf8::decode $login; 1583 utf8::decode $login;
1221 push @logins, $login; 1584 push @logins, $login;
1222 } 1585 }
1223 1586
1224 \@logins 1587 \@logins
1225} 1588}
1226 1589
1227=item $player->maps 1590=item $player->maps
1228 1591
1229Returns an arrayref of cf::path's of all maps that are private for this 1592Returns an arrayref of map paths that are private for this
1230player. May block. 1593player. May block.
1231 1594
1232=cut 1595=cut
1233 1596
1234sub maps($) { 1597sub maps($) {
1235 my ($pl) = @_; 1598 my ($pl) = @_;
1599
1600 $pl = ref $pl ? $pl->ob->name : $pl;
1236 1601
1237 my $files = aio_readdir playerdir $pl 1602 my $files = aio_readdir playerdir $pl
1238 or return; 1603 or return;
1239 1604
1240 my @paths; 1605 my @paths;
1241 1606
1242 for (@$files) { 1607 for (@$files) {
1243 utf8::decode $_; 1608 utf8::decode $_;
1244 next if /\.(?:pl|pst)$/; 1609 next if /\.(?:pl|pst)$/;
1245 next unless /^$PATH_SEP/; 1610 next unless /^$PATH_SEP/o;
1246 1611
1247 s/$PATH_SEP/\//g; 1612 push @paths, cf::map::normalise "~$pl/$_";
1248 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1249 } 1613 }
1250 1614
1251 \@paths 1615 \@paths
1252} 1616}
1253 1617
1618=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1619
1620Expand crossfire pod fragments into protocol xml.
1621
1622=cut
1623
1624use re 'eval';
1625
1626my $group;
1627my $interior; $interior = qr{
1628 # match a pod interior sequence sans C<< >>
1629 (?:
1630 \ (.*?)\ (?{ $group = $^N })
1631 | < (??{$interior}) >
1632 )
1633}x;
1634
1635sub expand_cfpod {
1636 my ($self, $pod) = @_;
1637
1638 my $xml;
1639
1640 while () {
1641 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1642 $group = $1;
1643
1644 $group =~ s/&/&amp;/g;
1645 $group =~ s/</&lt;/g;
1646
1647 $xml .= $group;
1648 } elsif ($pod =~ m%\G
1649 ([BCGHITU])
1650 <
1651 (?:
1652 ([^<>]*) (?{ $group = $^N })
1653 | < $interior >
1654 )
1655 >
1656 %gcsx
1657 ) {
1658 my ($code, $data) = ($1, $group);
1659
1660 if ($code eq "B") {
1661 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1662 } elsif ($code eq "I") {
1663 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1664 } elsif ($code eq "U") {
1665 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1666 } elsif ($code eq "C") {
1667 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1668 } elsif ($code eq "T") {
1669 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1670 } elsif ($code eq "G") {
1671 my ($male, $female) = split /\|/, $data;
1672 $data = $self->gender ? $female : $male;
1673 $xml .= expand_cfpod ($self, $data);
1674 } elsif ($code eq "H") {
1675 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1676 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1677 "")
1678 [$self->{hintmode}];
1679 } else {
1680 $xml .= "error processing '$code($data)' directive";
1681 }
1682 } else {
1683 if ($pod =~ /\G(.+)/) {
1684 warn "parse error while expanding $pod (at $1)";
1685 }
1686 last;
1687 }
1688 }
1689
1690 for ($xml) {
1691 # create single paragraphs (very hackish)
1692 s/(?<=\S)\n(?=\w)/ /g;
1693
1694 # compress some whitespace
1695 s/\s+\n/\n/g; # ws line-ends
1696 s/\n\n+/\n/g; # double lines
1697 s/^\n+//; # beginning lines
1698 s/\n+$//; # ending lines
1699 }
1700
1701 $xml
1702}
1703
1704no re 'eval';
1705
1706sub hintmode {
1707 $_[0]{hintmode} = $_[1] if @_ > 1;
1708 $_[0]{hintmode}
1709}
1710
1254=item $player->ext_reply ($msgid, $msgtype, %msg) 1711=item $player->ext_reply ($msgid, @msg)
1255 1712
1256Sends an ext reply to the player. 1713Sends an ext reply to the player.
1257 1714
1258=cut 1715=cut
1259 1716
1260sub ext_reply($$$%) { 1717sub ext_reply($$@) {
1261 my ($self, $id, %msg) = @_; 1718 my ($self, $id, @msg) = @_;
1262 1719
1263 $msg{msgid} = $id; 1720 $self->ns->ext_reply ($id, @msg)
1264
1265 $self->send ("ext " . cf::to_json \%msg);
1266} 1721}
1267 1722
1268package cf; 1723=item $player->ext_msg ($type, @msg)
1724
1725Sends an ext event to the client.
1726
1727=cut
1728
1729sub ext_msg($$@) {
1730 my ($self, $type, @msg) = @_;
1731
1732 $self->ns->ext_msg ($type, @msg);
1733}
1734
1735=head3 cf::region
1736
1737=over 4
1738
1739=cut
1740
1741package cf::region;
1742
1743=item cf::region::find_by_path $path
1744
1745Tries to decuce the likely region for a map knowing only its path.
1746
1747=cut
1748
1749sub find_by_path($) {
1750 my ($path) = @_;
1751
1752 my ($match, $specificity);
1753
1754 for my $region (list) {
1755 if ($region->{match} && $path =~ $region->{match}) {
1756 ($match, $specificity) = ($region, $region->specificity)
1757 if $region->specificity > $specificity;
1758 }
1759 }
1760
1761 $match
1762}
1269 1763
1270=back 1764=back
1271
1272 1765
1273=head3 cf::map 1766=head3 cf::map
1274 1767
1275=over 4 1768=over 4
1276 1769
1279package cf::map; 1772package cf::map;
1280 1773
1281use Fcntl; 1774use Fcntl;
1282use Coro::AIO; 1775use Coro::AIO;
1283 1776
1777use overload
1778 '""' => \&as_string,
1779 fallback => 1;
1780
1284our $MAX_RESET = 3600; 1781our $MAX_RESET = 3600;
1285our $DEFAULT_RESET = 3000; 1782our $DEFAULT_RESET = 3000;
1286 1783
1287sub generate_random_map { 1784sub generate_random_map {
1288 my ($path, $rmp) = @_; 1785 my ($self, $rmp) = @_;
1786
1787 my $lock = cf::lock_acquire "generate_random_map"; # the random map generator is NOT reentrant ATM
1289 1788
1290 # mit "rum" bekleckern, nicht 1789 # mit "rum" bekleckern, nicht
1291 cf::map::_create_random_map 1790 $self->_create_random_map (
1292 $path,
1293 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1791 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1294 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1792 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1295 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1793 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1296 $rmp->{exit_on_final_map}, 1794 $rmp->{exit_on_final_map},
1297 $rmp->{xsize}, $rmp->{ysize}, 1795 $rmp->{xsize}, $rmp->{ysize},
1298 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1796 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1299 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1797 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1300 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1798 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1301 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1799 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1302 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1800 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1303 (cf::region::find $rmp->{region}) 1801 (cf::region::find $rmp->{region}), $rmp->{custom}
1802 )
1803}
1804
1805=item cf::map->register ($regex, $prio)
1806
1807Register a handler for the map path matching the given regex at the
1808givne priority (higher is better, built-in handlers have priority 0, the
1809default).
1810
1811=cut
1812
1813sub register {
1814 my (undef, $regex, $prio) = @_;
1815 my $pkg = caller;
1816
1817 no strict;
1818 push @{"$pkg\::ISA"}, __PACKAGE__;
1819
1820 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1821}
1822
1823# also paths starting with '/'
1824$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1825
1826sub thawer_merge {
1827 my ($self, $merge) = @_;
1828
1829 # we have to keep some variables in memory intact
1830 local $self->{path};
1831 local $self->{load_path};
1832
1833 $self->SUPER::thawer_merge ($merge);
1834}
1835
1836sub normalise {
1837 my ($path, $base) = @_;
1838
1839 $path = "$path"; # make sure its a string
1840
1841 $path =~ s/\.map$//;
1842
1843 # map plan:
1844 #
1845 # /! non-realised random map exit (special hack!)
1846 # {... are special paths that are not being touched
1847 # ?xxx/... are special absolute paths
1848 # ?random/... random maps
1849 # /... normal maps
1850 # ~user/... per-player map of a specific user
1851
1852 $path =~ s/$PATH_SEP/\//go;
1853
1854 # treat it as relative path if it starts with
1855 # something that looks reasonable
1856 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1857 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1858
1859 $base =~ s{[^/]+/?$}{};
1860 $path = "$base/$path";
1861 }
1862
1863 for ($path) {
1864 redo if s{//}{/};
1865 redo if s{/\.?/}{/};
1866 redo if s{/[^/]+/\.\./}{/};
1867 }
1868
1869 $path
1870}
1871
1872sub new_from_path {
1873 my (undef, $path, $base) = @_;
1874
1875 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1876
1877 $path = normalise $path, $base;
1878
1879 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1880 if ($path =~ $EXT_MAP{$pkg}[1]) {
1881 my $self = bless cf::map::new, $pkg;
1882 $self->{path} = $path; $self->path ($path);
1883 $self->init; # pass $1 etc.
1884 return $self;
1885 }
1886 }
1887
1888 Carp::cluck "unable to resolve path '$path' (base '$base').";
1889 ()
1890}
1891
1892sub init {
1893 my ($self) = @_;
1894
1895 $self
1896}
1897
1898sub as_string {
1899 my ($self) = @_;
1900
1901 "$self->{path}"
1902}
1903
1904# the displayed name, this is a one way mapping
1905sub visible_name {
1906 &as_string
1907}
1908
1909# the original (read-only) location
1910sub load_path {
1911 my ($self) = @_;
1912
1913 "$MAPDIR/$self->{path}.map"
1914}
1915
1916# the temporary/swap location
1917sub save_path {
1918 my ($self) = @_;
1919
1920 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1921 "$TMPDIR/$path.map"
1922}
1923
1924# the unique path, undef == no special unique path
1925sub uniq_path {
1926 my ($self) = @_;
1927
1928 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1929 "$UNIQUEDIR/$path"
1304} 1930}
1305 1931
1306# and all this just because we cannot iterate over 1932# and all this just because we cannot iterate over
1307# all maps in C++... 1933# all maps in C++...
1308sub change_all_map_light { 1934sub change_all_map_light {
1310 1936
1311 $_->change_map_light ($change) 1937 $_->change_map_light ($change)
1312 for grep $_->outdoor, values %cf::MAP; 1938 for grep $_->outdoor, values %cf::MAP;
1313} 1939}
1314 1940
1941sub decay_objects {
1942 my ($self) = @_;
1943
1944 return if $self->{deny_reset};
1945
1946 $self->do_decay_objects;
1947}
1948
1949sub unlink_save {
1950 my ($self) = @_;
1951
1952 utf8::encode (my $save = $self->save_path);
1953 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1954 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1955}
1956
1315sub try_load_header($) { 1957sub load_header_from($) {
1316 my ($path) = @_; 1958 my ($self, $path) = @_;
1317 1959
1318 utf8::encode $path; 1960 utf8::encode $path;
1319 aio_open $path, O_RDONLY, 0 1961 my $f = new_from_file cf::object::thawer $path
1320 or return; 1962 or return;
1321 1963
1322 my $map = cf::map::new 1964 $self->_load_header ($f)
1323 or return; 1965 or return;
1324 1966
1325 # for better error messages only, will be overwritten 1967 local $MAP_LOADING{$self->{path}} = $self;
1326 $map->path ($path); 1968 $f->resolve_delayed_derefs;
1327 1969
1328 $map->load_header ($path) 1970 $self->{load_path} = $path;
1971
1972 1
1973}
1974
1975sub load_header_orig {
1976 my ($self) = @_;
1977
1978 $self->load_header_from ($self->load_path)
1979}
1980
1981sub load_header_temp {
1982 my ($self) = @_;
1983
1984 $self->load_header_from ($self->save_path)
1985}
1986
1987sub prepare_temp {
1988 my ($self) = @_;
1989
1990 $self->last_access ((delete $self->{last_access})
1991 || $cf::RUNTIME); #d#
1992 # safety
1993 $self->{instantiate_time} = $cf::RUNTIME
1994 if $self->{instantiate_time} > $cf::RUNTIME;
1995}
1996
1997sub prepare_orig {
1998 my ($self) = @_;
1999
2000 $self->{load_original} = 1;
2001 $self->{instantiate_time} = $cf::RUNTIME;
2002 $self->last_access ($cf::RUNTIME);
2003 $self->instantiate;
2004}
2005
2006sub load_header {
2007 my ($self) = @_;
2008
2009 if ($self->load_header_temp) {
2010 $self->prepare_temp;
2011 } else {
2012 $self->load_header_orig
1329 or return; 2013 or return;
2014 $self->prepare_orig;
2015 }
1330 2016
1331 $map->{load_path} = $path; 2017 $self->{deny_reset} = 1
2018 if $self->no_reset;
1332 2019
1333 $map 2020 $self->default_region (cf::region::find_by_path $self->{path})
2021 unless $self->default_region;
2022
2023 1
1334} 2024}
1335 2025
1336sub find; 2026sub find;
1337sub find { 2027sub find {
1338 my ($path, $origin) = @_; 2028 my ($path, $origin) = @_;
1339 2029
1340 #warn "find<$path,$origin>\n";#d#
1341
1342 $path = new cf::path $path, $origin && $origin->path; 2030 $path = normalise $path, $origin && $origin->path;
1343 my $key = $path->as_string;
1344 2031
2032 cf::lock_wait "map_data:$path";#d#remove
1345 cf::lock_wait "map_find:$key"; 2033 cf::lock_wait "map_find:$path";
1346 2034
1347 $cf::MAP{$key} || do { 2035 $cf::MAP{$path} || do {
2036 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1348 my $guard = cf::lock_acquire "map_find:$key"; 2037 my $guard2 = cf::lock_acquire "map_find:$path";
1349 2038
1350 # do it the slow way 2039 my $map = new_from_path cf::map $path
1351 my $map = try_load_header $path->save_path;
1352
1353 Coro::cede;
1354
1355 if ($map) {
1356 $map->last_access ((delete $map->{last_access})
1357 || $cf::RUNTIME); #d#
1358 # safety
1359 $map->{instantiate_time} = $cf::RUNTIME
1360 if $map->{instantiate_time} > $cf::RUNTIME;
1361 } else {
1362 if (my $rmp = $path->random_map_params) {
1363 $map = generate_random_map $key, $rmp;
1364 } else {
1365 $map = try_load_header $path->load_path;
1366 }
1367
1368 $map or return; 2040 or return;
1369 2041
1370 $map->{load_original} = 1;
1371 $map->{instantiate_time} = $cf::RUNTIME;
1372 $map->last_access ($cf::RUNTIME);
1373 $map->instantiate;
1374
1375 # per-player maps become, after loading, normal maps
1376 $map->per_player (0) if $path->{user_rel};
1377 }
1378
1379 $map->path ($key);
1380 $map->{path} = $path;
1381 $map->{last_save} = $cf::RUNTIME; 2042 $map->{last_save} = $cf::RUNTIME;
1382 2043
1383 Coro::cede; 2044 $map->load_header
2045 or return;
1384 2046
1385 if ($map->should_reset) { 2047 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2048 # doing this can freeze the server in a sync job, obviously
2049 #$cf::WAIT_FOR_TICK->wait;
2050 undef $guard2;
2051 undef $guard1;
1386 $map->reset; 2052 $map->reset;
1387 undef $guard;
1388 $map = find $path 2053 return find $path;
1389 or return;
1390 } 2054 }
1391 2055
1392 $cf::MAP{$key} = $map 2056 $cf::MAP{$path} = $map
1393 } 2057 }
1394} 2058}
2059
2060sub pre_load { }
2061sub post_load { }
1395 2062
1396sub load { 2063sub load {
1397 my ($self) = @_; 2064 my ($self) = @_;
1398 2065
2066 local $self->{deny_reset} = 1; # loading can take a long time
2067
1399 my $path = $self->{path}; 2068 my $path = $self->{path};
2069
2070 {
1400 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 2071 my $guard = cf::lock_acquire "map_data:$path";
1401 2072
2073 return unless $self->valid;
1402 return if $self->in_memory != cf::MAP_SWAPPED; 2074 return unless $self->in_memory == cf::MAP_SWAPPED;
1403 2075
1404 $self->in_memory (cf::MAP_LOADING); 2076 $self->in_memory (cf::MAP_LOADING);
1405 2077
1406 $self->alloc; 2078 $self->alloc;
1407 $self->load_objects ($self->{load_path}, 1) 2079
2080 $self->pre_load;
2081 cf::cede_to_tick;
2082
2083 my $f = new_from_file cf::object::thawer $self->{load_path};
2084 $f->skip_block;
2085 $self->_load_objects ($f)
1408 or return; 2086 or return;
1409 2087
1410 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2088 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1411 if delete $self->{load_original}; 2089 if delete $self->{load_original};
1412 2090
1413 if (my $uniq = $path->uniq_path) { 2091 if (my $uniq = $self->uniq_path) {
1414 utf8::encode $uniq; 2092 utf8::encode $uniq;
1415 if (aio_open $uniq, O_RDONLY, 0) { 2093 unless (aio_stat $uniq) {
2094 if (my $f = new_from_file cf::object::thawer $uniq) {
1416 $self->clear_unique_items; 2095 $self->clear_unique_items;
1417 $self->load_objects ($uniq, 0); 2096 $self->_load_objects ($f);
2097 $f->resolve_delayed_derefs;
2098 }
1418 } 2099 }
1419 } 2100 }
1420 2101
1421 Coro::cede; 2102 $f->resolve_delayed_derefs;
1422 2103
2104 cf::cede_to_tick;
1423 # now do the right thing for maps 2105 # now do the right thing for maps
1424 $self->link_multipart_objects; 2106 $self->link_multipart_objects;
1425
1426 if ($self->{path}->is_style_map) {
1427 $self->{deny_save} = 1;
1428 $self->{deny_reset} = 1;
1429 } else {
1430 $self->fix_auto_apply;
1431 $self->decay_objects;
1432 $self->update_buttons;
1433 $self->set_darkness_map;
1434 $self->difficulty ($self->estimate_difficulty) 2107 $self->difficulty ($self->estimate_difficulty)
1435 unless $self->difficulty; 2108 unless $self->difficulty;
2109 cf::cede_to_tick;
2110
2111 unless ($self->{deny_activate}) {
2112 $self->decay_objects;
2113 $self->fix_auto_apply;
2114 $self->update_buttons;
2115 cf::cede_to_tick;
2116 $self->set_darkness_map;
2117 cf::cede_to_tick;
1436 $self->activate; 2118 $self->activate;
1437 } 2119 }
1438 2120
1439 Coro::cede; 2121 $self->{last_save} = $cf::RUNTIME;
2122 $self->last_access ($cf::RUNTIME);
1440 2123
1441 $self->in_memory (cf::MAP_IN_MEMORY); 2124 $self->in_memory (cf::MAP_ACTIVE);
2125 }
2126
2127 $self->post_load;
2128}
2129
2130sub customise_for {
2131 my ($self, $ob) = @_;
2132
2133 return find "~" . $ob->name . "/" . $self->{path}
2134 if $self->per_player;
2135
2136# return find "?party/" . $ob->name . "/" . $self->{path}
2137# if $self->per_party;
2138
2139 $self
2140}
2141
2142# find and load all maps in the 3x3 area around a map
2143sub load_neighbours {
2144 my ($map) = @_;
2145
2146 my @neigh; # diagonal neighbours
2147
2148 for (0 .. 3) {
2149 my $neigh = $map->tile_path ($_)
2150 or next;
2151 $neigh = find $neigh, $map
2152 or next;
2153 $neigh->load;
2154
2155 push @neigh,
2156 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2157 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2158 }
2159
2160 for (grep defined $_->[0], @neigh) {
2161 my ($path, $origin) = @$_;
2162 my $neigh = find $path, $origin
2163 or next;
2164 $neigh->load;
2165 }
1442} 2166}
1443 2167
1444sub find_sync { 2168sub find_sync {
1445 my ($path, $origin) = @_; 2169 my ($path, $origin) = @_;
1446 2170
1447 cf::sync_job { cf::map::find $path, $origin } 2171 cf::sync_job { find $path, $origin }
1448} 2172}
1449 2173
1450sub do_load_sync { 2174sub do_load_sync {
1451 my ($map) = @_; 2175 my ($map) = @_;
1452 2176
2177 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2178 if $Coro::current == $Coro::main;
2179
1453 cf::sync_job { $map->load }; 2180 cf::sync_job { $map->load };
2181}
2182
2183our %MAP_PREFETCH;
2184our $MAP_PREFETCHER = undef;
2185
2186sub find_async {
2187 my ($path, $origin, $load) = @_;
2188
2189 $path = normalise $path, $origin && $origin->{path};
2190
2191 if (my $map = $cf::MAP{$path}) {
2192 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2193 }
2194
2195 $MAP_PREFETCH{$path} |= $load;
2196
2197 $MAP_PREFETCHER ||= cf::async {
2198 $Coro::current->{desc} = "map prefetcher";
2199
2200 while (%MAP_PREFETCH) {
2201 while (my ($k, $v) = each %MAP_PREFETCH) {
2202 if (my $map = find $k) {
2203 $map->load if $v;
2204 }
2205
2206 delete $MAP_PREFETCH{$k};
2207 }
2208 }
2209 undef $MAP_PREFETCHER;
2210 };
2211 $MAP_PREFETCHER->prio (6);
2212
2213 ()
1454} 2214}
1455 2215
1456sub save { 2216sub save {
1457 my ($self) = @_; 2217 my ($self) = @_;
1458 2218
1459 my $lock = cf::lock_acquire "map_data:" . $self->path; 2219 my $lock = cf::lock_acquire "map_data:$self->{path}";
1460 2220
1461 $self->{last_save} = $cf::RUNTIME; 2221 $self->{last_save} = $cf::RUNTIME;
1462 2222
1463 return unless $self->dirty; 2223 return unless $self->dirty;
1464 2224
1465 my $save = $self->{path}->save_path; utf8::encode $save; 2225 my $save = $self->save_path; utf8::encode $save;
1466 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2226 my $uniq = $self->uniq_path; utf8::encode $uniq;
1467 2227
1468 $self->{load_path} = $save; 2228 $self->{load_path} = $save;
1469 2229
1470 return if $self->{deny_save}; 2230 return if $self->{deny_save};
1471 2231
1472 local $self->{last_access} = $self->last_access;#d# 2232 local $self->{last_access} = $self->last_access;#d#
1473 2233
1474 cf::async { 2234 cf::async {
2235 $Coro::current->{desc} = "map player save";
1475 $_->contr->save for $self->players; 2236 $_->contr->save for $self->players;
1476 }; 2237 };
1477 2238
2239 cf::get_slot 0.02;
2240
1478 if ($uniq) { 2241 if ($uniq) {
1479 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2242 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1480 $self->save_objects ($uniq, cf::IO_UNIQUES); 2243 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1481 } else { 2244 } else {
1482 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2245 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1483 } 2246 }
1484} 2247}
1485 2248
1486sub swap_out { 2249sub swap_out {
1487 my ($self) = @_; 2250 my ($self) = @_;
1488 2251
1489 # save first because save cedes 2252 # save first because save cedes
1490 $self->save; 2253 $self->save;
1491 2254
1492 my $lock = cf::lock_acquire "map_data:" . $self->path; 2255 my $lock = cf::lock_acquire "map_data:$self->{path}";
1493 2256
1494 return if $self->players; 2257 return if $self->players;
1495 return if $self->in_memory != cf::MAP_IN_MEMORY; 2258 return if $self->in_memory != cf::MAP_ACTIVE;
1496 return if $self->{deny_save}; 2259 return if $self->{deny_save};
1497 2260
2261 $self->in_memory (cf::MAP_SWAPPED);
2262
2263 $self->deactivate;
2264 $_->clear_links_to ($self) for values %cf::MAP;
1498 $self->clear; 2265 $self->clear;
1499 $self->in_memory (cf::MAP_SWAPPED);
1500} 2266}
1501 2267
1502sub reset_at { 2268sub reset_at {
1503 my ($self) = @_; 2269 my ($self) = @_;
1504 2270
1505 # TODO: safety, remove and allow resettable per-player maps 2271 # TODO: safety, remove and allow resettable per-player maps
1506 return 1e99 if $self->{path}{user_rel};
1507 return 1e99 if $self->{deny_reset}; 2272 return 1e99 if $self->{deny_reset};
1508 2273
1509 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2274 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1510 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2275 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1511 2276
1516 my ($self) = @_; 2281 my ($self) = @_;
1517 2282
1518 $self->reset_at <= $cf::RUNTIME 2283 $self->reset_at <= $cf::RUNTIME
1519} 2284}
1520 2285
1521sub unlink_save {
1522 my ($self) = @_;
1523
1524 utf8::encode (my $save = $self->{path}->save_path);
1525 aioreq_pri 3; IO::AIO::aio_unlink $save;
1526 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1527}
1528
1529sub rename {
1530 my ($self, $new_path) = @_;
1531
1532 $self->unlink_save;
1533
1534 delete $cf::MAP{$self->path};
1535 $self->{path} = new cf::path $new_path;
1536 $self->path ($self->{path}->as_string);
1537 $cf::MAP{$self->path} = $self;
1538
1539 $self->save;
1540}
1541
1542sub reset { 2286sub reset {
1543 my ($self) = @_; 2287 my ($self) = @_;
1544 2288
1545 my $lock = cf::lock_acquire "map_data:" . $self->path; 2289 my $lock = cf::lock_acquire "map_data:$self->{path}";
1546 2290
1547 return if $self->players; 2291 return if $self->players;
1548 return if $self->{path}{user_rel};#d#
1549 2292
1550 warn "resetting map ", $self->path;#d# 2293 warn "resetting map ", $self->path;
2294
2295 $self->in_memory (cf::MAP_SWAPPED);
2296
2297 # need to save uniques path
2298 unless ($self->{deny_save}) {
2299 my $uniq = $self->uniq_path; utf8::encode $uniq;
2300
2301 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2302 if $uniq;
2303 }
1551 2304
1552 delete $cf::MAP{$self->path}; 2305 delete $cf::MAP{$self->path};
1553 2306
2307 $self->deactivate;
1554 $_->clear_links_to ($self) for values %cf::MAP; 2308 $_->clear_links_to ($self) for values %cf::MAP;
2309 $self->clear;
1555 2310
1556 $self->unlink_save; 2311 $self->unlink_save;
1557 $self->destroy; 2312 $self->destroy;
1558} 2313}
1559 2314
1560my $nuke_counter = "aaaa"; 2315my $nuke_counter = "aaaa";
1561 2316
1562sub nuke { 2317sub nuke {
1563 my ($self) = @_; 2318 my ($self) = @_;
1564 2319
2320 {
2321 my $lock = cf::lock_acquire "map_data:$self->{path}";
2322
2323 delete $cf::MAP{$self->path};
2324
2325 $self->unlink_save;
2326
2327 bless $self, "cf::map";
2328 delete $self->{deny_reset};
1565 $self->{deny_save} = 1; 2329 $self->{deny_save} = 1;
1566 $self->reset_timeout (1); 2330 $self->reset_timeout (1);
1567 $self->rename ("{nuke}/" . ($nuke_counter++)); 2331 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2332
2333 $cf::MAP{$self->path} = $self;
2334 }
2335
1568 $self->reset; # polite request, might not happen 2336 $self->reset; # polite request, might not happen
1569} 2337}
1570 2338
1571sub customise_for { 2339=item $maps = cf::map::tmp_maps
1572 my ($map, $ob) = @_;
1573 2340
1574 if ($map->per_player) { 2341Returns an arrayref with all map paths of currently instantiated and saved
1575 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2342maps. May block.
2343
2344=cut
2345
2346sub tmp_maps() {
1576 } 2347 [
1577 2348 map {
1578 $map 2349 utf8::decode $_;
2350 /\.map$/
2351 ? normalise $_
2352 : ()
2353 } @{ aio_readdir $TMPDIR or [] }
2354 ]
1579} 2355}
1580 2356
1581package cf; 2357=item $maps = cf::map::random_maps
2358
2359Returns an arrayref with all map paths of currently instantiated and saved
2360random maps. May block.
2361
2362=cut
2363
2364sub random_maps() {
2365 [
2366 map {
2367 utf8::decode $_;
2368 /\.map$/
2369 ? normalise "?random/$_"
2370 : ()
2371 } @{ aio_readdir $RANDOMDIR or [] }
2372 ]
2373}
2374
2375=item cf::map::unique_maps
2376
2377Returns an arrayref of paths of all shared maps that have
2378instantiated unique items. May block.
2379
2380=cut
2381
2382sub unique_maps() {
2383 [
2384 map {
2385 utf8::decode $_;
2386 s/\.map$//; # TODO future compatibility hack
2387 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2388 ? ()
2389 : normalise $_
2390 } @{ aio_readdir $UNIQUEDIR or [] }
2391 ]
2392}
1582 2393
1583=back 2394=back
1584 2395
1585=head3 cf::object 2396=head3 cf::object
1586 2397
1590 2401
1591=over 4 2402=over 4
1592 2403
1593=item $ob->inv_recursive 2404=item $ob->inv_recursive
1594 2405
1595Returns the inventory of the object _and_ their inventories, recursively. 2406Returns the inventory of the object I<and> their inventories, recursively,
2407but I<not> the object itself.
1596 2408
1597=cut 2409=cut
1598 2410
1599sub inv_recursive_; 2411sub inv_recursive_;
1600sub inv_recursive_ { 2412sub inv_recursive_ {
1603 2415
1604sub inv_recursive { 2416sub inv_recursive {
1605 inv_recursive_ inv $_[0] 2417 inv_recursive_ inv $_[0]
1606} 2418}
1607 2419
2420=item $ref = $ob->ref
2421
2422Creates and returns a persistent reference to an object that can be stored as a string.
2423
2424=item $ob = cf::object::deref ($refstring)
2425
2426returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2427even if the object actually exists. May block.
2428
2429=cut
2430
2431sub deref {
2432 my ($ref) = @_;
2433
2434 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2435 my ($uuid, $name) = ($1, $2);
2436 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2437 or return;
2438 $pl->ob->uuid eq $uuid
2439 or return;
2440
2441 $pl->ob
2442 } else {
2443 warn "$ref: cannot resolve object reference\n";
2444 undef
2445 }
2446}
2447
1608package cf; 2448package cf;
1609 2449
1610=back 2450=back
1611 2451
1612=head3 cf::object::player 2452=head3 cf::object::player
1618Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2458Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
1619can be C<undef>. Does the right thing when the player is currently in a 2459can be C<undef>. Does the right thing when the player is currently in a
1620dialogue with the given NPC character. 2460dialogue with the given NPC character.
1621 2461
1622=cut 2462=cut
2463
2464our $SAY_CHANNEL = {
2465 id => "say",
2466 title => "Map",
2467 reply => "say ",
2468 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2469};
2470
2471our $CHAT_CHANNEL = {
2472 id => "chat",
2473 title => "Chat",
2474 reply => "chat ",
2475 tooltip => "Player chat and shouts, global to the server.",
2476};
1623 2477
1624# rough implementation of a future "reply" method that works 2478# rough implementation of a future "reply" method that works
1625# with dialog boxes. 2479# with dialog boxes.
1626#TODO: the first argument must go, split into a $npc->reply_to ( method 2480#TODO: the first argument must go, split into a $npc->reply_to ( method
1627sub cf::object::player::reply($$$;$) { 2481sub cf::object::player::reply($$$;$) {
1629 2483
1630 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2484 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1631 2485
1632 if ($self->{record_replies}) { 2486 if ($self->{record_replies}) {
1633 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2487 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2488
1634 } else { 2489 } else {
2490 my $pl = $self->contr;
2491
2492 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2493 my $dialog = $pl->{npc_dialog};
2494 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2495
2496 } else {
1635 $msg = $npc->name . " says: $msg" if $npc; 2497 $msg = $npc->name . " says: $msg" if $npc;
1636 $self->message ($msg, $flags); 2498 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2499 }
1637 } 2500 }
2501}
2502
2503=item $object->send_msg ($channel, $msg, $color, [extra...])
2504
2505=cut
2506
2507sub cf::object::send_msg {
2508 my $pl = shift->contr
2509 or return;
2510 $pl->send_msg (@_);
1638} 2511}
1639 2512
1640=item $player_object->may ("access") 2513=item $player_object->may ("access")
1641 2514
1642Returns wether the given player is authorized to access resource "access" 2515Returns wether the given player is authorized to access resource "access"
1655 2528
1656=item $player_object->enter_link 2529=item $player_object->enter_link
1657 2530
1658Freezes the player and moves him/her to a special map (C<{link}>). 2531Freezes the player and moves him/her to a special map (C<{link}>).
1659 2532
1660The player should be reaosnably safe there for short amounts of time. You 2533The player should be reasonably safe there for short amounts of time. You
1661I<MUST> call C<leave_link> as soon as possible, though. 2534I<MUST> call C<leave_link> as soon as possible, though.
1662 2535
2536Will never block.
2537
1663=item $player_object->leave_link ($map, $x, $y) 2538=item $player_object->leave_link ($map, $x, $y)
1664 2539
1665Moves the player out of the specila link map onto the given map. If the 2540Moves the player out of the special C<{link}> map onto the specified
1666map is not valid (or omitted), the player will be moved back to the 2541map. If the map is not valid (or omitted), the player will be moved back
1667location he/she was before the call to C<enter_link>, or, if that fails, 2542to the location he/she was before the call to C<enter_link>, or, if that
1668to the emergency map position. 2543fails, to the emergency map position.
1669 2544
1670Might block. 2545Might block.
1671 2546
1672=cut 2547=cut
2548
2549sub link_map {
2550 unless ($LINK_MAP) {
2551 $LINK_MAP = cf::map::find "{link}"
2552 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2553 $LINK_MAP->load;
2554 }
2555
2556 $LINK_MAP
2557}
1673 2558
1674sub cf::object::player::enter_link { 2559sub cf::object::player::enter_link {
1675 my ($self) = @_; 2560 my ($self) = @_;
1676 2561
1677 $self->deactivate_recursive; 2562 $self->deactivate_recursive;
1678 2563
1679 return if $self->map == $LINK_MAP; 2564 return if UNIVERSAL::isa $self->map, "ext::map_link";
1680 2565
1681 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2566 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1682 if $self->map; 2567 if $self->map && $self->map->{path} ne "{link}";
1683 2568
1684 $self->enter_map ($LINK_MAP, 20, 20); 2569 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1685} 2570}
1686 2571
1687sub cf::object::player::leave_link { 2572sub cf::object::player::leave_link {
1688 my ($self, $map, $x, $y) = @_; 2573 my ($self, $map, $x, $y) = @_;
2574
2575 return unless $self->contr->active;
1689 2576
1690 my $link_pos = delete $self->{_link_pos}; 2577 my $link_pos = delete $self->{_link_pos};
1691 2578
1692 unless ($map) { 2579 unless ($map) {
1693 # restore original map position 2580 # restore original map position
1707 # use -1 or undef as default coordinates, not 0, 0 2594 # use -1 or undef as default coordinates, not 0, 0
1708 ($x, $y) = ($map->enter_x, $map->enter_y) 2595 ($x, $y) = ($map->enter_x, $map->enter_y)
1709 if $x <=0 && $y <= 0; 2596 if $x <=0 && $y <= 0;
1710 2597
1711 $map->load; 2598 $map->load;
2599 $map->load_neighbours;
1712 2600
1713 return unless $self->contr->active; 2601 return unless $self->contr->active;
1714 $self->activate_recursive; 2602 $self->activate_recursive;
2603
2604 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1715 $self->enter_map ($map, $x, $y); 2605 $self->enter_map ($map, $x, $y);
1716} 2606}
1717 2607
1718cf::player->attach ( 2608=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1719 on_logout => sub {
1720 my ($pl) = @_;
1721 2609
1722 # abort map switching before logout 2610Moves the player to the given map-path and coordinates by first freezing
1723 if ($pl->ob->{_link_pos}) { 2611her, loading and preparing them map, calling the provided $check callback
1724 cf::sync_job { 2612that has to return the map if sucecssful, and then unfreezes the player on
1725 $pl->ob->leave_link 2613the new (success) or old (failed) map position. In either case, $done will
1726 }; 2614be called at the end of this process.
1727 }
1728 },
1729 on_login => sub {
1730 my ($pl) = @_;
1731 2615
1732 # try to abort aborted map switching on player login :)
1733 # should happen only on crashes
1734 if ($pl->ob->{_link_pos}) {
1735 $pl->ob->enter_link;
1736 (async {
1737 # we need this sleep as the login has a concurrent enter_exit running
1738 # and this sleep increases chances of the player not ending up in scorn
1739 $pl->ob->reply (undef,
1740 "There was an internal problem at your last logout, "
1741 . "the server will try to bring you to your intended destination in a second.",
1742 cf::NDI_RED);
1743 Coro::Timer::sleep 1;
1744 $pl->ob->leave_link;
1745 })->prio (2);
1746 }
1747 },
1748);
1749
1750=item $player_object->goto ($path, $x, $y)
1751
1752=cut 2616=cut
2617
2618our $GOTOGEN;
1753 2619
1754sub cf::object::player::goto { 2620sub cf::object::player::goto {
1755 my ($self, $path, $x, $y) = @_; 2621 my ($self, $path, $x, $y, $check, $done) = @_;
1756 2622
1757 $path = new cf::path $path; 2623 # do generation counting so two concurrent goto's will be executed in-order
1758 $path ne "/" or Carp::cluck ("oy");#d# 2624 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1759 2625
1760 $self->enter_link; 2626 $self->enter_link;
1761 2627
1762 (async { 2628 (async {
1763 my $map = cf::map::find $path->as_string; 2629 $Coro::current->{desc} = "player::goto $path $x $y";
2630
2631 # *tag paths override both path and x|y
2632 if ($path =~ /^\*(.*)$/) {
2633 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2634 my $ob = $obs[rand @obs];
2635
2636 # see if we actually can go there
2637 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2638 $ob = $obs[rand @obs];
2639 } else {
2640 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2641 }
2642 # else put us there anyways for now #d#
2643
2644 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2645 } else {
2646 ($path, $x, $y) = (undef, undef, undef);
2647 }
2648 }
2649
2650 my $map = eval {
2651 my $map = defined $path ? cf::map::find $path : undef;
2652
2653 if ($map) {
1764 $map = $map->customise_for ($self) if $map; 2654 $map = $map->customise_for ($self);
1765 2655 $map = $check->($map) if $check && $map;
1766# warn "entering ", $map->path, " at ($x, $y)\n" 2656 } else {
1767# if $map;
1768
1769 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2657 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2658 }
1770 2659
2660 $map
2661 };
2662
2663 if ($@) {
2664 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2665 LOG llevError | logBacktrace, Carp::longmess $@;
2666 }
2667
2668 if ($gen == $self->{_goto_generation}) {
2669 delete $self->{_goto_generation};
1771 $self->leave_link ($map, $x, $y); 2670 $self->leave_link ($map, $x, $y);
2671 }
2672
2673 $done->() if $done;
1772 })->prio (1); 2674 })->prio (1);
1773} 2675}
1774 2676
1775=item $player_object->enter_exit ($exit_object) 2677=item $player_object->enter_exit ($exit_object)
1776 2678
1778 2680
1779sub parse_random_map_params { 2681sub parse_random_map_params {
1780 my ($spec) = @_; 2682 my ($spec) = @_;
1781 2683
1782 my $rmp = { # defaults 2684 my $rmp = { # defaults
1783 xsize => 10, 2685 xsize => (cf::rndm 15, 40),
1784 ysize => 10, 2686 ysize => (cf::rndm 15, 40),
2687 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2688 #layout => string,
1785 }; 2689 };
1786 2690
1787 for (split /\n/, $spec) { 2691 for (split /\n/, $spec) {
1788 my ($k, $v) = split /\s+/, $_, 2; 2692 my ($k, $v) = split /\s+/, $_, 2;
1789 2693
1793 $rmp 2697 $rmp
1794} 2698}
1795 2699
1796sub prepare_random_map { 2700sub prepare_random_map {
1797 my ($exit) = @_; 2701 my ($exit) = @_;
2702
2703 my $guard = cf::lock_acquire "exit_prepare:$exit";
1798 2704
1799 # all this does is basically replace the /! path by 2705 # all this does is basically replace the /! path by
1800 # a new random map path (?random/...) with a seed 2706 # a new random map path (?random/...) with a seed
1801 # that depends on the exit object 2707 # that depends on the exit object
1802 2708
1803 my $rmp = parse_random_map_params $exit->msg; 2709 my $rmp = parse_random_map_params $exit->msg;
1804 2710
1805 if ($exit->map) { 2711 if ($exit->map) {
1806 $rmp->{region} = $exit->map->region_name; 2712 $rmp->{region} = $exit->region->name;
1807 $rmp->{origin_map} = $exit->map->path; 2713 $rmp->{origin_map} = $exit->map->path;
1808 $rmp->{origin_x} = $exit->x; 2714 $rmp->{origin_x} = $exit->x;
1809 $rmp->{origin_y} = $exit->y; 2715 $rmp->{origin_y} = $exit->y;
1810 } 2716 }
1811 2717
1812 $rmp->{random_seed} ||= $exit->random_seed; 2718 $rmp->{random_seed} ||= $exit->random_seed;
1813 2719
1814 my $data = cf::to_json $rmp; 2720 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
1815 my $md5 = Digest::MD5::md5_hex $data; 2721 my $md5 = Digest::MD5::md5_hex $data;
2722 my $meta = "$RANDOMDIR/$md5.meta";
1816 2723
1817 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2724 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1818 aio_write $fh, 0, (length $data), $data, 0; 2725 aio_write $fh, 0, (length $data), $data, 0;
2726 undef $fh;
2727 aio_rename "$meta~", $meta;
1819 2728
1820 $exit->slaying ("?random/$md5"); 2729 $exit->slaying ("?random/$md5");
1821 $exit->msg (undef); 2730 $exit->msg (undef);
1822 } 2731 }
1823} 2732}
1825sub cf::object::player::enter_exit { 2734sub cf::object::player::enter_exit {
1826 my ($self, $exit) = @_; 2735 my ($self, $exit) = @_;
1827 2736
1828 return unless $self->type == cf::PLAYER; 2737 return unless $self->type == cf::PLAYER;
1829 2738
2739 if ($exit->slaying eq "/!") {
2740 #TODO: this should de-fi-ni-te-ly not be a sync-job
2741 # the problem is that $exit might not survive long enough
2742 # so it needs to be done right now, right here
2743 cf::sync_job { prepare_random_map $exit };
2744 }
2745
2746 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2747 my $hp = $exit->stats->hp;
2748 my $sp = $exit->stats->sp;
2749
1830 $self->enter_link; 2750 $self->enter_link;
1831 2751
2752 # if exit is damned, update players death & WoR home-position
2753 $self->contr->savebed ($slaying, $hp, $sp)
2754 if $exit->flag (FLAG_DAMNED);
2755
1832 (async { 2756 (async {
2757 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2758
1833 $self->deactivate_recursive; # just to be sure 2759 $self->deactivate_recursive; # just to be sure
1834 unless (eval { 2760 unless (eval {
1835 prepare_random_map $exit 2761 $self->goto ($slaying, $hp, $sp);
1836 if $exit->slaying eq "/!";
1837
1838 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1839 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1840 2762
1841 1; 2763 1;
1842 }) { 2764 }) {
1843 $self->message ("Something went wrong deep within the crossfire server. " 2765 $self->message ("Something went wrong deep within the crossfire server. "
1844 . "I'll try to bring you back to the map you were before. " 2766 . "I'll try to bring you back to the map you were before. "
1845 . "Please report this to the dungeon master", 2767 . "Please report this to the dungeon master!",
1846 cf::NDI_UNIQUE | cf::NDI_RED); 2768 cf::NDI_UNIQUE | cf::NDI_RED);
1847 2769
1848 warn "ERROR in enter_exit: $@"; 2770 warn "ERROR in enter_exit: $@";
1849 $self->leave_link; 2771 $self->leave_link;
1850 } 2772 }
1851 })->prio (1); 2773 })->prio (1);
1864 2786
1865sub cf::client::send_drawinfo { 2787sub cf::client::send_drawinfo {
1866 my ($self, $text, $flags) = @_; 2788 my ($self, $text, $flags) = @_;
1867 2789
1868 utf8::encode $text; 2790 utf8::encode $text;
1869 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2791 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1870} 2792}
1871 2793
2794=item $client->send_msg ($channel, $msg, $color, [extra...])
2795
2796Send a drawinfo or msg packet to the client, formatting the msg for the
2797client if neccessary. C<$type> should be a string identifying the type of
2798the message, with C<log> being the default. If C<$color> is negative, suppress
2799the message unless the client supports the msg packet.
2800
2801=cut
2802
2803# non-persistent channels (usually the info channel)
2804our %CHANNEL = (
2805 "c/identify" => {
2806 id => "infobox",
2807 title => "Identify",
2808 reply => undef,
2809 tooltip => "Items recently identified",
2810 },
2811 "c/examine" => {
2812 id => "infobox",
2813 title => "Examine",
2814 reply => undef,
2815 tooltip => "Signs and other items you examined",
2816 },
2817 "c/book" => {
2818 id => "infobox",
2819 title => "Book",
2820 reply => undef,
2821 tooltip => "The contents of a note or book",
2822 },
2823 "c/lookat" => {
2824 id => "infobox",
2825 title => "Look",
2826 reply => undef,
2827 tooltip => "What you saw there",
2828 },
2829 "c/who" => {
2830 id => "infobox",
2831 title => "Players",
2832 reply => undef,
2833 tooltip => "Shows players who are currently online",
2834 },
2835 "c/body" => {
2836 id => "infobox",
2837 title => "Body Parts",
2838 reply => undef,
2839 tooltip => "Shows which body parts you posess and are available",
2840 },
2841 "c/uptime" => {
2842 id => "infobox",
2843 title => "Uptime",
2844 reply => undef,
2845 tooltip => "How long the server has been running since last restart",
2846 },
2847 "c/mapinfo" => {
2848 id => "infobox",
2849 title => "Map Info",
2850 reply => undef,
2851 tooltip => "Information related to the maps",
2852 },
2853 "c/party" => {
2854 id => "party",
2855 title => "Party",
2856 reply => "gsay ",
2857 tooltip => "Messages and chat related to your party",
2858 },
2859);
2860
2861sub cf::client::send_msg {
2862 my ($self, $channel, $msg, $color, @extra) = @_;
2863
2864 $msg = $self->pl->expand_cfpod ($msg);
2865
2866 $color &= cf::NDI_CLIENT_MASK; # just in case...
2867
2868 # check predefined channels, for the benefit of C
2869 if ($CHANNEL{$channel}) {
2870 $channel = $CHANNEL{$channel};
2871
2872 $self->ext_msg (channel_info => $channel)
2873 if $self->can_msg;
2874
2875 $channel = $channel->{id};
2876
2877 } elsif (ref $channel) {
2878 # send meta info to client, if not yet sent
2879 unless (exists $self->{channel}{$channel->{id}}) {
2880 $self->{channel}{$channel->{id}} = $channel;
2881 $self->ext_msg (channel_info => $channel)
2882 if $self->can_msg;
2883 }
2884
2885 $channel = $channel->{id};
2886 }
2887
2888 return unless @extra || length $msg;
2889
2890 if ($self->can_msg) {
2891 # default colour, mask it out
2892 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2893 if $color & cf::NDI_DEF;
2894
2895 $self->send_packet ("msg " . $self->{json_coder}->encode (
2896 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2897 } else {
2898 if ($color >= 0) {
2899 # replace some tags by gcfclient-compatible ones
2900 for ($msg) {
2901 1 while
2902 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2903 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2904 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2905 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2906 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2907 }
2908
2909 $color &= cf::NDI_COLOR_MASK;
2910
2911 utf8::encode $msg;
2912
2913 if (0 && $msg =~ /\[/) {
2914 # COMMAND/INFO
2915 $self->send_packet ("drawextinfo $color 10 8 $msg")
2916 } else {
2917 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2918 $self->send_packet ("drawinfo $color $msg")
2919 }
2920 }
2921 }
2922}
2923
2924=item $client->ext_msg ($type, @msg)
2925
2926Sends an ext event to the client.
2927
2928=cut
2929
2930sub cf::client::ext_msg($$@) {
2931 my ($self, $type, @msg) = @_;
2932
2933 if ($self->extcmd == 2) {
2934 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2935 } elsif ($self->extcmd == 1) { # TODO: remove
2936 push @msg, msgtype => "event_$type";
2937 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2938 }
2939}
2940
2941=item $client->ext_reply ($msgid, @msg)
2942
2943Sends an ext reply to the client.
2944
2945=cut
2946
2947sub cf::client::ext_reply($$@) {
2948 my ($self, $id, @msg) = @_;
2949
2950 if ($self->extcmd == 2) {
2951 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2952 } elsif ($self->extcmd == 1) {
2953 #TODO: version 1, remove
2954 unshift @msg, msgtype => "reply", msgid => $id;
2955 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2956 }
2957}
1872 2958
1873=item $success = $client->query ($flags, "text", \&cb) 2959=item $success = $client->query ($flags, "text", \&cb)
1874 2960
1875Queues a query to the client, calling the given callback with 2961Queues a query to the client, calling the given callback with
1876the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2962the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1877C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2963C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1878 2964
1879Queries can fail, so check the return code. Or don't, as queries will become 2965Queries can fail, so check the return code. Or don't, as queries will
1880reliable at some point in the future. 2966become reliable at some point in the future.
1881 2967
1882=cut 2968=cut
1883 2969
1884sub cf::client::query { 2970sub cf::client::query {
1885 my ($self, $flags, $text, $cb) = @_; 2971 my ($self, $flags, $text, $cb) = @_;
1893 utf8::encode $text; 2979 utf8::encode $text;
1894 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2980 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1895 2981
1896 $self->send_packet ($self->{query_queue}[0][0]) 2982 $self->send_packet ($self->{query_queue}[0][0])
1897 if @{ $self->{query_queue} } == 1; 2983 if @{ $self->{query_queue} } == 1;
2984
2985 1
1898} 2986}
1899 2987
1900cf::client->attach ( 2988cf::client->attach (
2989 on_connect => sub {
2990 my ($ns) = @_;
2991
2992 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2993 },
1901 on_reply => sub { 2994 on_reply => sub {
1902 my ($ns, $msg) = @_; 2995 my ($ns, $msg) = @_;
1903 2996
1904 # this weird shuffling is so that direct followup queries 2997 # this weird shuffling is so that direct followup queries
1905 # get handled first 2998 # get handled first
1906 my $queue = delete $ns->{query_queue} 2999 my $queue = delete $ns->{query_queue}
1907 or return; # be conservative, not sure how that can happen, but we saw a crash here 3000 or return; # be conservative, not sure how that can happen, but we saw a crash here
1908 3001
1909 (shift @$queue)->[1]->($msg); 3002 (shift @$queue)->[1]->($msg);
3003 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1910 3004
1911 push @{ $ns->{query_queue} }, @$queue; 3005 push @{ $ns->{query_queue} }, @$queue;
1912 3006
1913 if (@{ $ns->{query_queue} } == @$queue) { 3007 if (@{ $ns->{query_queue} } == @$queue) {
1914 if (@$queue) { 3008 if (@$queue) {
1916 } else { 3010 } else {
1917 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 3011 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1918 } 3012 }
1919 } 3013 }
1920 }, 3014 },
3015 on_exticmd => sub {
3016 my ($ns, $buf) = @_;
3017
3018 my $msg = eval { $ns->{json_coder}->decode ($buf) };
3019
3020 if (ref $msg) {
3021 my ($type, $reply, @payload) =
3022 "ARRAY" eq ref $msg
3023 ? @$msg
3024 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
3025
3026 my @reply;
3027
3028 if (my $cb = $EXTICMD{$type}) {
3029 @reply = $cb->($ns, @payload);
3030 }
3031
3032 $ns->ext_reply ($reply, @reply)
3033 if $reply;
3034
3035 } else {
3036 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
3037 }
3038
3039 cf::override;
3040 },
1921); 3041);
1922 3042
1923=item $client->async (\&cb) 3043=item $client->async (\&cb)
1924 3044
1925Create a new coroutine, running the specified callback. The coroutine will 3045Create a new coroutine, running the specified callback. The coroutine will
1966our $safe = new Safe "safe"; 3086our $safe = new Safe "safe";
1967our $safe_hole = new Safe::Hole; 3087our $safe_hole = new Safe::Hole;
1968 3088
1969$SIG{FPE} = 'IGNORE'; 3089$SIG{FPE} = 'IGNORE';
1970 3090
1971$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3091$safe->permit_only (Opcode::opset qw(
3092 :base_core :base_mem :base_orig :base_math
3093 grepstart grepwhile mapstart mapwhile
3094 sort time
3095));
1972 3096
1973# here we export the classes and methods available to script code 3097# here we export the classes and methods available to script code
1974 3098
1975=pod 3099=pod
1976 3100
1977The following fucntions and emthods are available within a safe environment: 3101The following functions and methods are available within a safe environment:
1978 3102
1979 cf::object contr pay_amount pay_player map 3103 cf::object
3104 contr pay_amount pay_player map x y force_find force_add destroy
3105 insert remove name archname title slaying race decrease split
3106
1980 cf::object::player player 3107 cf::object::player
1981 cf::player peaceful 3108 player
1982 cf::map trigger 3109
3110 cf::player
3111 peaceful
3112
3113 cf::map
3114 trigger
1983 3115
1984=cut 3116=cut
1985 3117
1986for ( 3118for (
1987 ["cf::object" => qw(contr pay_amount pay_player map)], 3119 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3120 insert remove inv name archname title slaying race
3121 decrease split destroy)],
1988 ["cf::object::player" => qw(player)], 3122 ["cf::object::player" => qw(player)],
1989 ["cf::player" => qw(peaceful)], 3123 ["cf::player" => qw(peaceful)],
1990 ["cf::map" => qw(trigger)], 3124 ["cf::map" => qw(trigger)],
1991) { 3125) {
1992 no strict 'refs'; 3126 no strict 'refs';
2063=back 3197=back
2064 3198
2065=cut 3199=cut
2066 3200
2067############################################################################# 3201#############################################################################
3202# the server's init and main functions
2068 3203
2069=head2 EXTENSION DATABASE SUPPORT 3204sub load_facedata($) {
3205 my ($path) = @_;
2070 3206
2071Crossfire maintains a very simple database for extension use. It can 3207 # HACK to clear player env face cache, we need some signal framework
2072currently store anything that can be serialised using Storable, which 3208 # for this (global event?)
2073excludes objects. 3209 %ext::player_env::MUSIC_FACE_CACHE = ();
2074 3210
2075The parameter C<$family> should best start with the name of the extension 3211 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2076using it, it should be unique.
2077 3212
2078=over 4 3213 warn "loading facedata from $path\n";
2079 3214
2080=item $hashref = cf::db_get $family 3215 my $facedata;
3216 0 < aio_load $path, $facedata
3217 or die "$path: $!";
2081 3218
2082Return a hashref for use by the extension C<$family>, which can be 3219 $facedata = Coro::Storable::thaw $facedata;
2083modified. After modifications, you have to call C<cf::db_dirty> or
2084C<cf::db_sync>.
2085 3220
2086=item $value = cf::db_get $family => $key 3221 $facedata->{version} == 2
3222 or cf::cleanup "$path: version mismatch, cannot proceed.";
2087 3223
2088Returns a single value from the database 3224 # patch in the exptable
2089 3225 $facedata->{resource}{"res/exp_table"} = {
2090=item cf::db_put $family => $hashref 3226 type => FT_RSRC,
2091 3227 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2092Stores the given family hashref into the database. Updates are delayed, if
2093you want the data to be synced to disk immediately, use C<cf::db_sync>.
2094
2095=item cf::db_put $family => $key => $value
2096
2097Stores the given C<$value> in the family hash. Updates are delayed, if you
2098want the data to be synced to disk immediately, use C<cf::db_sync>.
2099
2100=item cf::db_dirty
2101
2102Marks the database as dirty, to be updated at a later time.
2103
2104=item cf::db_sync
2105
2106Immediately write the database to disk I<if it is dirty>.
2107
2108=cut
2109
2110our $DB;
2111
2112{
2113 my $path = cf::localdir . "/database.pst";
2114
2115 sub db_load() {
2116 $DB = stat $path ? Storable::retrieve $path : { };
2117 }
2118
2119 my $pid;
2120
2121 sub db_save() {
2122 waitpid $pid, 0 if $pid;
2123 if (0 == ($pid = fork)) {
2124 $DB->{_meta}{version} = 1;
2125 Storable::nstore $DB, "$path~";
2126 rename "$path~", $path;
2127 cf::_exit 0 if defined $pid;
2128 }
2129 }
2130
2131 my $dirty;
2132
2133 sub db_sync() {
2134 db_save if $dirty;
2135 undef $dirty;
2136 }
2137
2138 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2139 db_sync;
2140 }); 3228 };
3229 cf::cede_to_tick;
2141 3230
2142 sub db_dirty() {
2143 $dirty = 1;
2144 $idle->start;
2145 } 3231 {
3232 my $faces = $facedata->{faceinfo};
2146 3233
2147 sub db_get($;$) { 3234 while (my ($face, $info) = each %$faces) {
2148 @_ >= 2 3235 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2149 ? $DB->{$_[0]}{$_[1]}
2150 : ($DB->{$_[0]} ||= { })
2151 }
2152 3236
2153 sub db_put($$;$) { 3237 cf::face::set_visibility $idx, $info->{visibility};
2154 if (@_ >= 3) { 3238 cf::face::set_magicmap $idx, $info->{magicmap};
2155 $DB->{$_[0]}{$_[1]} = $_[2]; 3239 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2156 } else { 3240 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2157 $DB->{$_[0]} = $_[1];
2158 }
2159 db_dirty;
2160 }
2161 3241
2162 cf::global->attach ( 3242 cf::cede_to_tick;
2163 prio => 10000,
2164 on_cleanup => sub {
2165 db_sync;
2166 }, 3243 }
2167 );
2168}
2169 3244
2170############################################################################# 3245 while (my ($face, $info) = each %$faces) {
2171# the server's main() 3246 next unless $info->{smooth};
2172 3247
2173sub cfg_load { 3248 my $idx = cf::face::find $face
3249 or next;
3250
3251 if (my $smooth = cf::face::find $info->{smooth}) {
3252 cf::face::set_smooth $idx, $smooth;
3253 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3254 } else {
3255 warn "smooth face '$info->{smooth}' not found for face '$face'";
3256 }
3257
3258 cf::cede_to_tick;
3259 }
3260 }
3261
3262 {
3263 my $anims = $facedata->{animinfo};
3264
3265 while (my ($anim, $info) = each %$anims) {
3266 cf::anim::set $anim, $info->{frames}, $info->{facings};
3267 cf::cede_to_tick;
3268 }
3269
3270 cf::anim::invalidate_all; # d'oh
3271 }
3272
3273 {
3274 # TODO: for gcfclient pleasure, we should give resources
3275 # that gcfclient doesn't grok a >10000 face index.
3276 my $res = $facedata->{resource};
3277
3278 while (my ($name, $info) = each %$res) {
3279 if (defined $info->{type}) {
3280 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3281 my $data;
3282
3283 if ($info->{type} & 1) {
3284 # prepend meta info
3285
3286 my $meta = $enc->encode ({
3287 name => $name,
3288 %{ $info->{meta} || {} },
3289 });
3290
3291 $data = pack "(w/a*)*", $meta, $info->{data};
3292 } else {
3293 $data = $info->{data};
3294 }
3295
3296 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3297 cf::face::set_type $idx, $info->{type};
3298 } else {
3299 $RESOURCE{$name} = $info;
3300 }
3301
3302 cf::cede_to_tick;
3303 }
3304 }
3305
3306 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3307
3308 1
3309}
3310
3311cf::global->attach (on_resource_update => sub {
3312 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3313 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3314
3315 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3316 my $sound = $soundconf->{compat}[$_]
3317 or next;
3318
3319 my $face = cf::face::find "sound/$sound->[1]";
3320 cf::sound::set $sound->[0] => $face;
3321 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3322 }
3323
3324 while (my ($k, $v) = each %{$soundconf->{event}}) {
3325 my $face = cf::face::find "sound/$v";
3326 cf::sound::set $k => $face;
3327 }
3328 }
3329});
3330
3331register_exticmd fx_want => sub {
3332 my ($ns, $want) = @_;
3333
3334 while (my ($k, $v) = each %$want) {
3335 $ns->fx_want ($k, $v);
3336 }
3337};
3338
3339sub load_resource_file($) {
3340 my $guard = lock_acquire "load_resource_file";
3341
3342 my $status = load_resource_file_ $_[0];
3343 get_slot 0.1, 100;
3344 cf::arch::commit_load;
3345
3346 $status
3347}
3348
3349sub reload_regions {
3350 # HACK to clear player env face cache, we need some signal framework
3351 # for this (global event?)
3352 %ext::player_env::MUSIC_FACE_CACHE = ();
3353
3354 load_resource_file "$MAPDIR/regions"
3355 or die "unable to load regions file\n";
3356
3357 for (cf::region::list) {
3358 $_->{match} = qr/$_->{match}/
3359 if exists $_->{match};
3360 }
3361}
3362
3363sub reload_facedata {
3364 load_facedata "$DATADIR/facedata"
3365 or die "unable to load facedata\n";
3366}
3367
3368sub reload_archetypes {
3369 load_resource_file "$DATADIR/archetypes"
3370 or die "unable to load archetypes\n";
3371}
3372
3373sub reload_treasures {
3374 load_resource_file "$DATADIR/treasures"
3375 or die "unable to load treasurelists\n";
3376}
3377
3378sub reload_resources {
3379 warn "reloading resource files...\n";
3380
3381 reload_facedata;
3382 reload_archetypes;
3383 reload_regions;
3384 reload_treasures;
3385
3386 warn "finished reloading resource files\n";
3387}
3388
3389sub init {
3390 my $guard = freeze_mainloop;
3391
3392 reload_resources;
3393}
3394
3395sub reload_config {
2174 open my $fh, "<:utf8", cf::confdir . "/config" 3396 open my $fh, "<:utf8", "$CONFDIR/config"
2175 or return; 3397 or return;
2176 3398
2177 local $/; 3399 local $/;
2178 *CFG = YAML::Syck::Load <$fh>; 3400 *CFG = YAML::Load <$fh>;
2179 3401
2180 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 3402 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
2181 3403
2182 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 3404 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2183 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 3405 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2193 3415
2194sub main { 3416sub main {
2195 # we must not ever block the main coroutine 3417 # we must not ever block the main coroutine
2196 local $Coro::idle = sub { 3418 local $Coro::idle = sub {
2197 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3419 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2198 async { Event::one_event }; 3420 (async {
3421 $Coro::current->{desc} = "IDLE BUG HANDLER";
3422 EV::loop EV::LOOP_ONESHOT;
3423 })->prio (Coro::PRIO_MAX);
2199 }; 3424 };
2200 3425
2201 cfg_load; 3426 {
2202 db_load; 3427 my $guard = freeze_mainloop;
3428 reload_config;
3429 db_init;
2203 load_extensions; 3430 load_extensions;
3431
3432 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3433 evthread_start IO::AIO::poll_fileno;
3434 }
3435
2204 Event::loop; 3436 EV::loop;
2205} 3437}
2206 3438
2207############################################################################# 3439#############################################################################
2208# initialisation and cleanup 3440# initialisation and cleanup
2209 3441
2210# install some emergency cleanup handlers 3442# install some emergency cleanup handlers
2211BEGIN { 3443BEGIN {
3444 our %SIGWATCHER = ();
2212 for my $signal (qw(INT HUP TERM)) { 3445 for my $signal (qw(INT HUP TERM)) {
2213 Event->signal ( 3446 $SIGWATCHER{$signal} = EV::signal $signal, sub {
2214 data => WF_AUTOCANCEL,
2215 signal => $signal,
2216 cb => sub {
2217 cf::cleanup "SIG$signal"; 3447 cf::cleanup "SIG$signal";
2218 },
2219 ); 3448 };
3449 }
3450}
3451
3452sub write_runtime_sync {
3453 my $runtime = "$LOCALDIR/runtime";
3454
3455 # first touch the runtime file to show we are still running:
3456 # the fsync below can take a very very long time.
3457
3458 IO::AIO::aio_utime $runtime, undef, undef;
3459
3460 my $guard = cf::lock_acquire "write_runtime";
3461
3462 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3463 or return;
3464
3465 my $value = $cf::RUNTIME + 90 + 10;
3466 # 10 is the runtime save interval, for a monotonic clock
3467 # 60 allows for the watchdog to kill the server.
3468
3469 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3470 and return;
3471
3472 # always fsync - this file is important
3473 aio_fsync $fh
3474 and return;
3475
3476 # touch it again to show we are up-to-date
3477 aio_utime $fh, undef, undef;
3478
3479 close $fh
3480 or return;
3481
3482 aio_rename "$runtime~", $runtime
3483 and return;
3484
3485 warn "runtime file written.\n";
3486
2220 } 3487 1
3488}
3489
3490our $uuid_lock;
3491our $uuid_skip;
3492
3493sub write_uuid_sync($) {
3494 $uuid_skip ||= $_[0];
3495
3496 return if $uuid_lock;
3497 local $uuid_lock = 1;
3498
3499 my $uuid = "$LOCALDIR/uuid";
3500
3501 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3502 or return;
3503
3504 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur;
3505 $uuid_skip = 0;
3506
3507 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3508 and return;
3509
3510 # always fsync - this file is important
3511 aio_fsync $fh
3512 and return;
3513
3514 close $fh
3515 or return;
3516
3517 aio_rename "$uuid~", $uuid
3518 and return;
3519
3520 warn "uuid file written ($value).\n";
3521
3522 1
3523
3524}
3525
3526sub write_uuid($$) {
3527 my ($skip, $sync) = @_;
3528
3529 $sync ? write_uuid_sync $skip
3530 : async { write_uuid_sync $skip };
2221} 3531}
2222 3532
2223sub emergency_save() { 3533sub emergency_save() {
2224 my $freeze_guard = cf::freeze_mainloop; 3534 my $freeze_guard = cf::freeze_mainloop;
2225 3535
2226 warn "enter emergency perl save\n"; 3536 warn "enter emergency perl save\n";
2227 3537
2228 cf::sync_job { 3538 cf::sync_job {
2229 # use a peculiar iteration method to avoid tripping on perl 3539 # use a peculiar iteration method to avoid tripping on perl
2230 # refcount bugs in for. also avoids problems with players 3540 # refcount bugs in for. also avoids problems with players
2231 # and maps saved/Destroyed asynchronously. 3541 # and maps saved/destroyed asynchronously.
2232 warn "begin emergency player save\n"; 3542 warn "begin emergency player save\n";
2233 for my $login (keys %cf::PLAYER) { 3543 for my $login (keys %cf::PLAYER) {
2234 my $pl = $cf::PLAYER{$login} or next; 3544 my $pl = $cf::PLAYER{$login} or next;
2235 $pl->valid or next; 3545 $pl->valid or next;
3546 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
2236 $pl->save; 3547 $pl->save;
2237 } 3548 }
2238 warn "end emergency player save\n"; 3549 warn "end emergency player save\n";
2239 3550
2240 warn "begin emergency map save\n"; 3551 warn "begin emergency map save\n";
2242 my $map = $cf::MAP{$path} or next; 3553 my $map = $cf::MAP{$path} or next;
2243 $map->valid or next; 3554 $map->valid or next;
2244 $map->save; 3555 $map->save;
2245 } 3556 }
2246 warn "end emergency map save\n"; 3557 warn "end emergency map save\n";
3558
3559 warn "begin emergency database checkpoint\n";
3560 BDB::db_env_txn_checkpoint $DB_ENV;
3561 warn "end emergency database checkpoint\n";
3562
3563 warn "begin write uuid\n";
3564 write_uuid_sync 1;
3565 warn "end write uuid\n";
2247 }; 3566 };
2248 3567
2249 warn "leave emergency perl save\n"; 3568 warn "leave emergency perl save\n";
2250} 3569}
2251 3570
3571sub post_cleanup {
3572 my ($make_core) = @_;
3573
3574 warn Carp::longmess "post_cleanup backtrace"
3575 if $make_core;
3576}
3577
2252sub reload() { 3578sub do_reload_perl() {
2253 # can/must only be called in main 3579 # can/must only be called in main
2254 if ($Coro::current != $Coro::main) { 3580 if ($Coro::current != $Coro::main) {
2255 warn "can only reload from main coroutine\n"; 3581 warn "can only reload from main coroutine";
2256 return; 3582 return;
2257 } 3583 }
2258 3584
2259 warn "reloading..."; 3585 warn "reloading...";
2260 3586
2261 my $guard = freeze_mainloop; 3587 warn "entering sync_job";
3588
3589 cf::sync_job {
3590 cf::write_runtime_sync; # external watchdog should not bark
2262 cf::emergency_save; 3591 cf::emergency_save;
3592 cf::write_runtime_sync; # external watchdog should not bark
2263 3593
2264 eval { 3594 warn "syncing database to disk";
3595 BDB::db_env_txn_checkpoint $DB_ENV;
3596
2265 # if anything goes wrong in here, we should simply crash as we already saved 3597 # if anything goes wrong in here, we should simply crash as we already saved
2266 3598
2267 # cancel all watchers 3599 warn "flushing outstanding aio requests";
2268 for (Event::all_watchers) { 3600 for (;;) {
2269 $_->cancel if $_->data & WF_AUTOCANCEL; 3601 BDB::flush;
3602 IO::AIO::flush;
3603 Coro::cede_notself;
3604 last unless IO::AIO::nreqs || BDB::nreqs;
3605 warn "iterate...";
2270 } 3606 }
2271 3607
3608 ++$RELOAD;
3609
2272 # cancel all extension coros 3610 warn "cancelling all extension coros";
2273 $_->cancel for values %EXT_CORO; 3611 $_->cancel for values %EXT_CORO;
2274 %EXT_CORO = (); 3612 %EXT_CORO = ();
2275 3613
2276 # unload all extensions 3614 warn "removing commands";
2277 for (@exts) { 3615 %COMMAND = ();
3616
3617 warn "removing ext/exti commands";
3618 %EXTCMD = ();
3619 %EXTICMD = ();
3620
3621 warn "unloading/nuking all extensions";
3622 for my $pkg (@EXTS) {
2278 warn "unloading <$_>"; 3623 warn "... unloading $pkg";
2279 unload_extension $_; 3624
3625 if (my $cb = $pkg->can ("unload")) {
3626 eval {
3627 $cb->($pkg);
3628 1
3629 } or warn "$pkg unloaded, but with errors: $@";
2280 } 3630 }
2281 3631
3632 warn "... nuking $pkg";
3633 Symbol::delete_package $pkg;
3634 }
3635
2282 # unload all modules loaded from $LIBDIR 3636 warn "unloading all perl modules loaded from $LIBDIR";
2283 while (my ($k, $v) = each %INC) { 3637 while (my ($k, $v) = each %INC) {
2284 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3638 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2285 3639
2286 warn "removing <$k>"; 3640 warn "... unloading $k";
2287 delete $INC{$k}; 3641 delete $INC{$k};
2288 3642
2289 $k =~ s/\.pm$//; 3643 $k =~ s/\.pm$//;
2290 $k =~ s/\//::/g; 3644 $k =~ s/\//::/g;
2291 3645
2294 } 3648 }
2295 3649
2296 Symbol::delete_package $k; 3650 Symbol::delete_package $k;
2297 } 3651 }
2298 3652
2299 # sync database to disk
2300 cf::db_sync;
2301 IO::AIO::flush;
2302
2303 # get rid of safe::, as good as possible 3653 warn "getting rid of safe::, as good as possible";
2304 Symbol::delete_package "safe::$_" 3654 Symbol::delete_package "safe::$_"
2305 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3655 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2306 3656
2307 # remove register_script_function callbacks
2308 # TODO
2309
2310 # unload cf.pm "a bit" 3657 warn "unloading cf.pm \"a bit\"";
2311 delete $INC{"cf.pm"}; 3658 delete $INC{"cf.pm"};
3659 delete $INC{"cf/pod.pm"};
2312 3660
2313 # don't, removes xs symbols, too, 3661 # don't, removes xs symbols, too,
2314 # and global variables created in xs 3662 # and global variables created in xs
2315 #Symbol::delete_package __PACKAGE__; 3663 #Symbol::delete_package __PACKAGE__;
2316 3664
2317 # reload cf.pm 3665 warn "unload completed, starting to reload now";
3666
2318 warn "reloading cf.pm"; 3667 warn "reloading cf.pm";
2319 require cf; 3668 require cf;
2320 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3669 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2321 3670
2322 # load config and database again 3671 warn "loading config and database again";
2323 cf::cfg_load; 3672 cf::reload_config;
2324 cf::db_load;
2325 3673
2326 # load extensions
2327 warn "load extensions"; 3674 warn "loading extensions";
2328 cf::load_extensions; 3675 cf::load_extensions;
2329 3676
2330 # reattach attachments to objects 3677 warn "reattaching attachments to objects/players";
2331 warn "reattach"; 3678 _global_reattach; # objects, sockets
2332 _global_reattach; 3679 warn "reattaching attachments to maps";
2333 reattach $_ for values %MAP; 3680 reattach $_ for values %MAP;
3681 warn "reattaching attachments to players";
3682 reattach $_ for values %PLAYER;
3683
3684 warn "leaving sync_job";
3685
3686 1
3687 } or do {
3688 warn $@;
3689 cf::cleanup "error while reloading, exiting.";
2334 }; 3690 };
2335 3691
2336 if ($@) { 3692 warn "reloaded";
2337 warn $@;
2338 warn "error while reloading, exiting.";
2339 exit 1;
2340 }
2341
2342 warn "reloaded successfully";
2343}; 3693};
2344 3694
2345############################################################################# 3695our $RELOAD_WATCHER; # used only during reload
2346 3696
2347unless ($LINK_MAP) { 3697sub reload_perl() {
2348 $LINK_MAP = cf::map::new; 3698 # doing reload synchronously and two reloads happen back-to-back,
3699 # coro crashes during coro_state_free->destroy here.
2349 3700
2350 $LINK_MAP->width (41); 3701 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2351 $LINK_MAP->height (41); 3702 do_reload_perl;
2352 $LINK_MAP->alloc; 3703 undef $RELOAD_WATCHER;
2353 $LINK_MAP->path ("{link}"); 3704 };
2354 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2355 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2356
2357 # dirty hack because... archetypes are not yet loaded
2358 Event->timer (
2359 after => 10,
2360 cb => sub {
2361 $_[0]->w->cancel;
2362
2363 # provide some exits "home"
2364 my $exit = cf::object::new "exit";
2365
2366 $exit->slaying ($EMERGENCY_POSITION->[0]);
2367 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2368 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2369
2370 $LINK_MAP->insert ($exit->clone, 19, 19);
2371 $LINK_MAP->insert ($exit->clone, 19, 20);
2372 $LINK_MAP->insert ($exit->clone, 19, 21);
2373 $LINK_MAP->insert ($exit->clone, 20, 19);
2374 $LINK_MAP->insert ($exit->clone, 20, 21);
2375 $LINK_MAP->insert ($exit->clone, 21, 19);
2376 $LINK_MAP->insert ($exit->clone, 21, 20);
2377 $LINK_MAP->insert ($exit->clone, 21, 21);
2378
2379 $exit->destroy;
2380 });
2381
2382 $LINK_MAP->{deny_save} = 1;
2383 $LINK_MAP->{deny_reset} = 1;
2384
2385 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2386} 3705}
2387
2388register "<global>", __PACKAGE__;
2389 3706
2390register_command "reload" => sub { 3707register_command "reload" => sub {
2391 my ($who, $arg) = @_; 3708 my ($who, $arg) = @_;
2392 3709
2393 if ($who->flag (FLAG_WIZ)) { 3710 if ($who->flag (FLAG_WIZ)) {
2394 $who->message ("start of reload.");
2395 reload;
2396 $who->message ("end of reload."); 3711 $who->message ("reloading server.");
3712 async {
3713 $Coro::current->{desc} = "perl_reload";
3714 reload_perl;
3715 };
2397 } 3716 }
2398}; 3717};
2399 3718
2400unshift @INC, $LIBDIR; 3719unshift @INC, $LIBDIR;
2401 3720
2402$TICK_WATCHER = Event->timer ( 3721my $bug_warning = 0;
2403 reentrant => 0, 3722
2404 prio => 0, 3723our @WAIT_FOR_TICK;
2405 at => $NEXT_TICK || $TICK, 3724our @WAIT_FOR_TICK_BEGIN;
2406 data => WF_AUTOCANCEL, 3725
2407 cb => sub { 3726sub wait_for_tick {
3727 return if tick_inhibit || $Coro::current == $Coro::main;
3728
3729 my $signal = new Coro::Signal;
3730 push @WAIT_FOR_TICK, $signal;
3731 $signal->wait;
3732}
3733
3734sub wait_for_tick_begin {
3735 return if tick_inhibit || $Coro::current == $Coro::main;
3736
3737 my $signal = new Coro::Signal;
3738 push @WAIT_FOR_TICK_BEGIN, $signal;
3739 $signal->wait;
3740}
3741
3742sub tick {
3743 if ($Coro::current != $Coro::main) {
3744 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3745 unless ++$bug_warning > 10;
3746 return;
3747 }
3748
2408 cf::server_tick; # one server iteration 3749 cf::server_tick; # one server iteration
2409 $RUNTIME += $TICK;
2410 $NEXT_TICK += $TICK;
2411 3750
2412 $WAIT_FOR_TICK->broadcast; 3751 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2413 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3752 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2414 3753 Coro::async_pool {
2415 # if we are delayed by four ticks or more, skip them all 3754 $Coro::current->{desc} = "runtime saver";
2416 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2417
2418 $TICK_WATCHER->at ($NEXT_TICK);
2419 $TICK_WATCHER->start;
2420 },
2421);
2422
2423IO::AIO::max_poll_time $TICK * 0.2;
2424
2425Event->io (
2426 fd => IO::AIO::poll_fileno,
2427 poll => 'r',
2428 prio => 5,
2429 data => WF_AUTOCANCEL,
2430 cb => \&IO::AIO::poll_cb,
2431);
2432
2433Event->timer (
2434 data => WF_AUTOCANCEL,
2435 after => 0,
2436 interval => 10,
2437 cb => sub {
2438 (Coro::unblock_sub {
2439 write_runtime 3755 write_runtime_sync
2440 or warn "ERROR: unable to write runtime file: $!"; 3756 or warn "ERROR: unable to write runtime file: $!";
2441 })->(); 3757 };
2442 }, 3758 }
2443); 3759
3760 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3761 $sig->send;
3762 }
3763 while (my $sig = shift @WAIT_FOR_TICK) {
3764 $sig->send;
3765 }
3766
3767 $LOAD = ($NOW - $TICK_START) / $TICK;
3768 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3769
3770 if (0) {
3771 if ($NEXT_TICK) {
3772 my $jitter = $TICK_START - $NEXT_TICK;
3773 $JITTER = $JITTER * 0.75 + $jitter * 0.25;
3774 warn "jitter $JITTER\n";#d#
3775 }
3776 }
3777}
3778
3779{
3780 # configure BDB
3781
3782 BDB::min_parallel 8;
3783 BDB::max_poll_reqs $TICK * 0.1;
3784 $Coro::BDB::WATCHER->priority (1);
3785
3786 unless ($DB_ENV) {
3787 $DB_ENV = BDB::db_env_create;
3788 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3789 | BDB::LOG_AUTOREMOVE, 1);
3790 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3791 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3792
3793 cf::sync_job {
3794 eval {
3795 BDB::db_env_open
3796 $DB_ENV,
3797 $BDBDIR,
3798 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3799 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3800 0666;
3801
3802 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3803 };
3804
3805 cf::cleanup "db_env_open(db): $@" if $@;
3806 };
3807 }
3808
3809 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3810 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3811 };
3812 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3813 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3814 };
3815 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3816 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3817 };
3818}
3819
3820{
3821 # configure IO::AIO
3822
3823 IO::AIO::min_parallel 8;
3824 IO::AIO::max_poll_time $TICK * 0.1;
3825 $Coro::AIO::WATCHER->priority (1);
3826}
3827
3828my $_log_backtrace;
3829
3830sub _log_backtrace {
3831 my ($msg, @addr) = @_;
3832
3833 $msg =~ s/\n//;
3834
3835 # limit the # of concurrent backtraces
3836 if ($_log_backtrace < 2) {
3837 ++$_log_backtrace;
3838 async {
3839 $Coro::current->{desc} = "abt $msg";
3840
3841 my @bt = fork_call {
3842 @addr = map { sprintf "%x", $_ } @addr;
3843 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3844 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3845 or die "addr2line: $!";
3846
3847 my @funcs;
3848 my @res = <$fh>;
3849 chomp for @res;
3850 while (@res) {
3851 my ($func, $line) = splice @res, 0, 2, ();
3852 push @funcs, "[$func] $line";
3853 }
3854
3855 @funcs
3856 };
3857
3858 LOG llevInfo, "[ABT] $msg\n";
3859 LOG llevInfo, "[ABT] $_\n" for @bt;
3860 --$_log_backtrace;
3861 };
3862 } else {
3863 LOG llevInfo, "[ABT] $msg\n";
3864 LOG llevInfo, "[ABT] [suppressed]\n";
3865 }
3866}
3867
3868# load additional modules
3869use cf::pod;
2444 3870
2445END { cf::emergency_save } 3871END { cf::emergency_save }
2446 3872
24471 38731
2448 3874

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