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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.144 by root, Sun Jan 7 18:01:10 2007 UTC vs.
Revision 1.164 by root, Thu Jan 11 01:24:25 2007 UTC

15use Coro::Timer; 15use Coro::Timer;
16use Coro::Signal; 16use Coro::Signal;
17use Coro::Semaphore; 17use Coro::Semaphore;
18use Coro::AIO; 18use Coro::AIO;
19 19
20use Data::Dumper;
20use Digest::MD5; 21use Digest::MD5;
21use Fcntl; 22use Fcntl;
22use IO::AIO 2.31 (); 23use IO::AIO 2.32 ();
23use YAML::Syck (); 24use YAML::Syck ();
24use Time::HiRes; 25use Time::HiRes;
25 26
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 27use Event; $Event::Eval = 1; # no idea why this is required, but it is
27 28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 32$YAML::Syck::ImplicitUnicode = 1;
30 33
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 35
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34
35our %COMMAND = (); 36our %COMMAND = ();
36our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
38 43
39our @EVENT; 44our @EVENT;
40our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
41 46
42our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
51 56
52our %PLAYER; # all users 57our %PLAYER; # all users
53our %MAP; # all maps 58our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 59our $LINK_MAP; # the special {link} map
55our $RANDOM_MAPS = cf::localdir . "/random"; 60our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 61
62our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
63our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
57 64
58binmode STDOUT; 65binmode STDOUT;
59binmode STDERR; 66binmode STDERR;
60 67
61# read virtual server time, if available 68# read virtual server time, if available
106=item %cf::CFG 113=item %cf::CFG
107 114
108Configuration for the server, loaded from C</etc/crossfire/config>, or 115Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 116from wherever your confdir points to.
110 117
118=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
119
120These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
121or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
122processing has been done. Call C<< ->wait >> on them to maximise the
123window of cpu time available, or simply to synchronise to the server tick.
124
111=back 125=back
112 126
113=cut 127=cut
114 128
115BEGIN { 129BEGIN {
118 utf8::encode $msg; 132 utf8::encode $msg;
119 133
120 $msg .= "\n" 134 $msg .= "\n"
121 unless $msg =~ /\n$/; 135 unless $msg =~ /\n$/;
122 136
123 LOG llevError, "cfperl: $msg"; 137 LOG llevError, $msg;
124 }; 138 };
125} 139}
126 140
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 141@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 142@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 160
147$Event::DIED = sub { 161$Event::DIED = sub {
148 warn "error in event callback: @_"; 162 warn "error in event callback: @_";
149}; 163};
150 164
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 165=head2 UTILITY FUNCTIONS
156 166
157=over 4 167=over 4
158 168
169=item dumpval $ref
170
159=cut 171=cut
172
173sub dumpval {
174 eval {
175 local $SIG{__DIE__};
176 my $d;
177 if (1) {
178 $d = new Data::Dumper([$_[0]], ["*var"]);
179 $d->Terse(1);
180 $d->Indent(2);
181 $d->Quotekeys(0);
182 $d->Useqq(1);
183 #$d->Bless(...);
184 $d->Seen($_[1]) if @_ > 1;
185 $d = $d->Dump();
186 }
187 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
188 $d
189 } || "[unable to dump $_[0]: '$@']";
190}
160 191
161use JSON::Syck (); # TODO# replace by JSON::PC once working 192use JSON::Syck (); # TODO# replace by JSON::PC once working
162 193
163=item $ref = cf::from_json $json 194=item $ref = cf::from_json $json
164 195
287 } 318 }
288} 319}
289 320
290=item $coro = cf::async_ext { BLOCK } 321=item $coro = cf::async_ext { BLOCK }
291 322
292Like async, but this coro is automcatially being canceled when the 323Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 324extension calling this is being unloaded.
294 325
295=cut 326=cut
296 327
297sub async_ext(&) { 328sub async_ext(&) {
335 366
336############################################################################# 367#############################################################################
337 368
338package cf::path; 369package cf::path;
339 370
371use overload
372 '""' => \&as_string;
373
374# used to convert map paths into valid unix filenames by repalcing / by ∕
375our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
376
377sub register {
378 my ($pkg, $prefix) = @_;
379
380 $EXT_MAP{$prefix} = $pkg;
381}
382
340sub new { 383sub new {
341 my ($class, $path, $base) = @_; 384 my ($class, $path, $base) = @_;
342 385
343 $path = $path->as_string if ref $path; 386 return $path if ref $path;
344 387
345 my $self = bless { }, $class; 388 my $self = {};
346 389
347 # {... are special paths that are not touched 390 # {... are special paths that are not being touched
348 # ?xxx/... are special absolute paths 391 # ?xxx/... are special absolute paths
349 # ?random/... random maps 392 # ?random/... random maps
350 # /! non-realised random map exit 393 # /! non-realised random map exit
351 # /... normal maps 394 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE) 395 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user 396 # ~user/... per-player map of a specific user
354 397
398 $path =~ s/$PATH_SEP/\//go;
399
355 if ($path =~ /^{/) { 400 if ($path =~ /^{/) {
356 # fine as it is 401 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else { 402 } else {
361 if ($path =~ s{^~([^/]+)?}{}) { 403 if ($path =~ s{^~([^/]+)?}{}) {
404 # ~user
362 $self->{user_rel} = 1; 405 $self->{user_rel} = 1;
363 406
364 if (defined $1) { 407 if (defined $1) {
365 $self->{user} = $1; 408 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) { 409 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1; 410 $self->{user} = $1;
368 } else { 411 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n"; 412 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 } 413 }
414 } elsif ($path =~ s{^\?([^/]+)/}{}) {
415 # ?...
416 $self->{ext} = $1;
417 if (my $ext = $EXT_MAP{$1}) {
418 bless $self, $ext;
419 }
371 } elsif ($path =~ /^\//) { 420 } elsif ($path =~ /^\//) {
421 # /...
372 # already absolute 422 # already absolute
373 } else { 423 } else {
424 # relative
374 $base =~ s{[^/]+/?$}{}; 425 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path"); 426 return $class->new ("$base/$path");
376 } 427 }
377 428
378 for ($path) { 429 for ($path) {
381 } 432 }
382 } 433 }
383 434
384 $self->{path} = $path; 435 $self->{path} = $path;
385 436
437 if ("HASH" eq ref $self) {
438 bless $self, $class;
439 } else {
440 $self->init;
441 }
442
443 for my $ext (values %EXT_MAP) {
444 if (my $subst = $ext->substitute ($self)) {
445 return $subst;
446 }
447 }
448
386 $self 449 $self
450}
451
452sub init {
453 # nop
454}
455
456sub substitute {
457 ()
387} 458}
388 459
389# the name / primary key / in-game path 460# the name / primary key / in-game path
390sub as_string { 461sub as_string {
391 my ($self) = @_; 462 my ($self) = @_;
392 463
393 $self->{user_rel} ? "~$self->{user}$self->{path}" 464 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}" 465 : $self->{ext} ? "?$self->{ext}/$self->{path}"
395 : $self->{path} 466 : $self->{path}
396} 467}
397 468
398# the displayed name, this is a one way mapping 469# the displayed name, this is a one way mapping
399sub visible_name { 470sub visible_name {
400 my ($self) = @_; 471 &as_string
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408} 472}
409 473
410# escape the /'s in the path 474# escape the /'s in the path
411sub _escaped_path { 475sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\///g; 476 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
477
414 $path 478 $path
415} 479}
416 480
417# the original (read-only) location 481# the original (read-only) location
418sub load_path { 482sub load_path {
423 487
424# the temporary/swap location 488# the temporary/swap location
425sub save_path { 489sub save_path {
426 my ($self) = @_; 490 my ($self) = @_;
427 491
492 $self->{user_rel}
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path 493 ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path 494 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431} 495}
432 496
433# the unique path, might be eq to save_path 497# the unique path, undef == no special unique path
434sub uniq_path { 498sub uniq_path {
435 my ($self) = @_; 499 my ($self) = @_;
436 500
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path 501 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447} 502}
448 503
449# this is somewhat ugly, but style maps do need special treatment 504# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map { 505sub is_style_map {
451 $_[0]{path} =~ m{^/styles/} 506 $_[0]{path} =~ m{^/styles/}
507}
508
509sub load_orig {
510 my ($self) = @_;
511
512 &cf::map::load_map_header ($self->load_path)
513}
514
515sub load_temp {
516 my ($self) = @_;
517
518 &cf::map::load_map_header ($self->save_path)
519}
520
521sub unlink_save {
522 my ($self) = @_;
523
524 utf8::encode (my $save = $self->save_path);
525 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink $save;
526 IO::AIO::aioreq_pri 4; IO::AIO::aio_unlink "$save.pst";
452} 527}
453 528
454package cf; 529package cf;
455 530
456############################################################################# 531#############################################################################
906=cut 981=cut
907 982
908sub register_extcmd { 983sub register_extcmd {
909 my ($name, $cb) = @_; 984 my ($name, $cb) = @_;
910 985
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 986 $EXTCMD{$name} = $cb;
915} 987}
916 988
917cf::player->attach ( 989cf::player->attach (
918 on_command => sub { 990 on_command => sub {
919 my ($pl, $name, $params) = @_; 991 my ($pl, $name, $params) = @_;
932 1004
933 my $msg = eval { from_json $buf }; 1005 my $msg = eval { from_json $buf };
934 1006
935 if (ref $msg) { 1007 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1008 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 1009 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 1010 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 1011 }
940 } 1012 }
941 } else { 1013 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1014 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 1016
945 cf::override; 1017 cf::override;
946 }, 1018 },
947); 1019);
948 1020
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 1021sub load_extension {
956 my ($path) = @_; 1022 my ($path) = @_;
957 1023
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1024 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 1025 my $base = $1;
960 my $pkg = $1; 1026 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 1027 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 1028 $pkg = "ext::$pkg";
963 1029
964 warn "loading '$path' into '$pkg'\n"; 1030 warn "... loading '$path' into '$pkg'\n";
965 1031
966 open my $fh, "<:utf8", $path 1032 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 1033 or die "$path: $!";
968 1034
969 my $source = 1035 my $source =
974 1040
975 eval $source 1041 eval $source
976 or die $@ ? "$path: $@\n" 1042 or die $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 1043 : "extension disabled.\n";
978 1044
979 push @exts, $pkg; 1045 push @EXTS, $pkg;
980 $ext_pkg{$base} = $pkg;
981
982# no strict 'refs';
983# @{"$pkg\::ISA"} = ext::;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# }
998
999 # remove commands
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 1046}
1024 1047
1025sub load_extensions { 1048sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 1049 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 1050 next unless -r $ext;
1045}; 1068};
1046 1069
1047cf::map->attach (prio => -10000, package => cf::mapsupport::); 1070cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048 1071
1049############################################################################# 1072#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 1073
1073=head2 CORE EXTENSIONS 1074=head2 CORE EXTENSIONS
1074 1075
1075Functions and methods that extend core crossfire objects. 1076Functions and methods that extend core crossfire objects.
1076 1077
1077=cut 1078=cut
1078 1079
1079package cf::player; 1080package cf::player;
1080 1081
1082use Coro::AIO;
1083
1081=head3 cf::player 1084=head3 cf::player
1082 1085
1083=over 4 1086=over 4
1084 1087
1085=item cf::player::find $login 1088=item cf::player::find $login
1086 1089
1087Returns the given player object, loading it if necessary (might block). 1090Returns the given player object, loading it if necessary (might block).
1088 1091
1089=cut 1092=cut
1090 1093
1094sub playerdir($) {
1095 cf::localdir
1096 . "/"
1097 . cf::playerdir
1098 . "/"
1099 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1100}
1101
1091sub path($) { 1102sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 1103 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 1104
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 1105 (playerdir $login) . "/$login.pl"
1095} 1106}
1096 1107
1097sub find_active($) { 1108sub find_active($) {
1098 $cf::PLAYER{$_[0]} 1109 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 1110 and $cf::PLAYER{$_[0]}->active
1111 return $cf::PLAYER{$_[0]} || do { 1122 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 1123 my $login = $_[0];
1113 1124
1114 my $guard = cf::lock_acquire "user_find:$login"; 1125 my $guard = cf::lock_acquire "user_find:$login";
1115 1126
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 1127 $cf::PLAYER{$_[0]} || do {
1128 my $pl = load_pl path $login
1129 or return;
1130 $cf::PLAYER{$login} = $pl
1131 }
1117 }; 1132 }
1118} 1133}
1119 1134
1120sub save($) { 1135sub save($) {
1121 my ($pl) = @_; 1136 my ($pl) = @_;
1122 1137
1124 1139
1125 my $path = path $pl; 1140 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 1141 my $guard = cf::lock_acquire "user_save:$path";
1127 1142
1128 return if $pl->{deny_save}; 1143 return if $pl->{deny_save};
1144
1145 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 1146 $pl->{last_save} = $cf::RUNTIME;
1130 1147
1131 Coro::cede;
1132 $pl->save_pl ($path); 1148 $pl->save_pl ($path);
1133 Coro::cede; 1149 Coro::cede;
1134} 1150}
1135 1151
1136sub new($) { 1152sub new($) {
1144 $cf::PLAYER{$login} = $self; 1160 $cf::PLAYER{$login} = $self;
1145 1161
1146 $self 1162 $self
1147} 1163}
1148 1164
1165=item $pl->quit_character
1166
1167Nukes the player without looking back. If logged in, the connection will
1168be destroyed. May block for a long time.
1169
1170=cut
1171
1172sub quit_character {
1173 my ($pl) = @_;
1174
1175 $pl->{deny_save} = 1;
1176 $pl->password ("*"); # this should lock out the player until we nuked the dir
1177
1178 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1179 $pl->deactivate;
1180 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1181 $pl->ns->destroy if $pl->ns;
1182
1183 my $path = playerdir $pl;
1184 my $temp = "$path~$cf::RUNTIME~deleting~";
1185 aio_rename $path, $temp;
1186 delete $cf::PLAYER{$pl->ob->name};
1187 $pl->destroy;
1188 IO::AIO::aio_rmtree $temp;
1189}
1190
1191=item cf::player::list_logins
1192
1193Returns am arrayref of all valid playernames in the system, can take a
1194while and may block, so not sync_job-capable, ever.
1195
1196=cut
1197
1198sub list_logins {
1199 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1200 or return [];
1201
1202 my @logins;
1203
1204 for my $login (@$dirs) {
1205 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1206 aio_read $fh, 0, 512, my $buf, 0 or next;
1207 $buf !~ /^password -------------$/m or next; # official not-valid tag
1208
1209 utf8::decode $login;
1210 push @logins, $login;
1211 }
1212
1213 \@logins
1214}
1215
1216=item $player->maps
1217
1218Returns an arrayref of cf::path's of all maps that are private for this
1219player. May block.
1220
1221=cut
1222
1223sub maps($) {
1224 my ($pl) = @_;
1225
1226 my $files = aio_readdir playerdir $pl
1227 or return;
1228
1229 my @paths;
1230
1231 for (@$files) {
1232 utf8::decode $_;
1233 next if /\.(?:pl|pst)$/;
1234 next unless /^$PATH_SEP/o;
1235
1236 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_;
1237 }
1238
1239 \@paths
1240}
1241
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1242=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1243
1151Sends an ext reply to the player. 1244Sends an ext reply to the player.
1152 1245
1153=cut 1246=cut
1181 1274
1182sub generate_random_map { 1275sub generate_random_map {
1183 my ($path, $rmp) = @_; 1276 my ($path, $rmp) = @_;
1184 1277
1185 # mit "rum" bekleckern, nicht 1278 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1279 cf::map::_create_random_map (
1187 $path, 1280 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1281 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1282 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1283 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1284 $rmp->{exit_on_final_map},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1286 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1287 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1288 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1289 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1290 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1291 (cf::region::find $rmp->{region}), $rmp->{custom}
1292 )
1199} 1293}
1200 1294
1201# and all this just because we cannot iterate over 1295# and all this just because we cannot iterate over
1202# all maps in C++... 1296# all maps in C++...
1203sub change_all_map_light { 1297sub change_all_map_light {
1205 1299
1206 $_->change_map_light ($change) 1300 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1301 for grep $_->outdoor, values %cf::MAP;
1208} 1302}
1209 1303
1210sub try_load_header($) { 1304sub load_map_header($) {
1211 my ($path) = @_; 1305 my ($path) = @_;
1212 1306
1213 utf8::encode $path; 1307 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1308 aio_open $path, O_RDONLY, 0
1215 or return; 1309 or return;
1216 1310
1217 my $map = cf::map::new 1311 my $map = cf::map::new
1218 or return; 1312 or return;
1219 1313
1220 # for better error messages only, will be overwritten 1314 # for better error messages only, will be overwritten later
1221 $map->path ($path); 1315 $map->path ($path);
1222 1316
1223 $map->load_header ($path) 1317 $map->load_header ($path)
1224 or return; 1318 or return;
1225 1319
1241 1335
1242 $cf::MAP{$key} || do { 1336 $cf::MAP{$key} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1337 my $guard = cf::lock_acquire "map_find:$key";
1244 1338
1245 # do it the slow way 1339 # do it the slow way
1246 my $map = try_load_header $path->save_path; 1340 my $map = $path->load_temp;
1247 1341
1248 Coro::cede; 1342 Coro::cede;
1249 1343
1250 if ($map) { 1344 if ($map) {
1251 $map->last_access ((delete $map->{last_access}) 1345 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d# 1346 || $cf::RUNTIME); #d#
1253 # safety 1347 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME 1348 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME; 1349 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else { 1350 } else {
1257 if (my $rmp = $path->random_map_params) { 1351 $map = $path->load_orig
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1352 or return;
1264 1353
1265 $map->{load_original} = 1; 1354 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME; 1355 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME); 1356 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate; 1357 $map->instantiate;
1320 1409
1321 if ($self->{path}->is_style_map) { 1410 if ($self->{path}->is_style_map) {
1322 $self->{deny_save} = 1; 1411 $self->{deny_save} = 1;
1323 $self->{deny_reset} = 1; 1412 $self->{deny_reset} = 1;
1324 } else { 1413 } else {
1414 $self->decay_objects;
1325 $self->fix_auto_apply; 1415 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1416 $self->update_buttons;
1328 $self->set_darkness_map; 1417 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1418 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1419 unless $self->difficulty;
1331 $self->activate; 1420 $self->activate;
1334 Coro::cede; 1423 Coro::cede;
1335 1424
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1425 $self->in_memory (cf::MAP_IN_MEMORY);
1337} 1426}
1338 1427
1428# find and load all maps in the 3x3 area around a map
1429sub load_diag {
1430 my ($map) = @_;
1431
1432 my @diag; # diagonal neighbours
1433
1434 for (0 .. 3) {
1435 my $neigh = $map->tile_path ($_)
1436 or next;
1437 $neigh = find $neigh, $map
1438 or next;
1439 $neigh->load;
1440
1441 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1442 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1443 }
1444
1445 for (@diag) {
1446 my $neigh = find @$_
1447 or next;
1448 $neigh->load;
1449 }
1450}
1451
1339sub find_sync { 1452sub find_sync {
1340 my ($path, $origin) = @_; 1453 my ($path, $origin) = @_;
1341 1454
1342 cf::sync_job { cf::map::find $path, $origin } 1455 cf::sync_job { find $path, $origin }
1343} 1456}
1344 1457
1345sub do_load_sync { 1458sub do_load_sync {
1346 my ($map) = @_; 1459 my ($map) = @_;
1347 1460
1348 cf::sync_job { $map->load }; 1461 cf::sync_job { $map->load };
1462}
1463
1464our %MAP_PREFETCH;
1465our $MAP_PREFETCHER = Coro::async {
1466 while () {
1467 while (%MAP_PREFETCH) {
1468 my $key = each %MAP_PREFETCH
1469 or next;
1470 my $path = delete $MAP_PREFETCH{$key};
1471
1472 my $map = find $path
1473 or next;
1474 $map->load;
1475 }
1476 Coro::schedule;
1477 }
1478};
1479
1480sub find_async {
1481 my ($path, $origin) = @_;
1482
1483 $path = new cf::path $path, $origin && $origin->path;
1484 my $key = $path->as_string;
1485
1486 if (my $map = $cf::MAP{$key}) {
1487 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1488 }
1489
1490 $MAP_PREFETCH{$key} = $path;
1491 $MAP_PREFETCHER->ready;
1492
1493 ()
1349} 1494}
1350 1495
1351sub save { 1496sub save {
1352 my ($self) = @_; 1497 my ($self) = @_;
1353 1498
1411 my ($self) = @_; 1556 my ($self) = @_;
1412 1557
1413 $self->reset_at <= $cf::RUNTIME 1558 $self->reset_at <= $cf::RUNTIME
1414} 1559}
1415 1560
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename { 1561sub rename {
1425 my ($self, $new_path) = @_; 1562 my ($self, $new_path) = @_;
1426 1563
1427 $self->unlink_save; 1564 $self->{path}->unlink_save;
1428 1565
1429 delete $cf::MAP{$self->path}; 1566 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path; 1567 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string); 1568 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self; 1569 $cf::MAP{$self->path} = $self;
1446 1583
1447 delete $cf::MAP{$self->path}; 1584 delete $cf::MAP{$self->path};
1448 1585
1449 $_->clear_links_to ($self) for values %cf::MAP; 1586 $_->clear_links_to ($self) for values %cf::MAP;
1450 1587
1451 $self->unlink_save; 1588 $self->{path}->unlink_save;
1452 $self->destroy; 1589 $self->destroy;
1453} 1590}
1454 1591
1455my $nuke_counter = "aaaa"; 1592my $nuke_counter = "aaaa";
1456 1593
1471 } 1608 }
1472 1609
1473 $map 1610 $map
1474} 1611}
1475 1612
1476sub emergency_save { 1613=item cf::map::unique_maps
1477 my $freeze_guard = cf::freeze_mainloop;
1478 1614
1479 warn "enter emergency perl save\n"; 1615Returns an arrayref of cf::path's of all shared maps that have
1616instantiated unique items. May block.
1480 1617
1481 cf::sync_job { 1618=cut
1482 warn "begin emergency player save\n";
1483 $_->save for values %cf::PLAYER;
1484 warn "end emergency player save\n";
1485 1619
1486 warn "begin emergency map save\n"; 1620sub unique_maps() {
1487 $_->save for values %cf::MAP; 1621 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1488 warn "end emergency map save\n"; 1622 or return;
1623
1624 my @paths;
1625
1626 for (@$files) {
1627 utf8::decode $_;
1628 next if /\.pst$/;
1629 next unless /^$PATH_SEP/o;
1630
1631 push @paths, new cf::path $_;
1489 }; 1632 }
1490 1633
1491 warn "leave emergency perl save\n"; 1634 \@paths
1492} 1635}
1493 1636
1494package cf; 1637package cf;
1495 1638
1496=back 1639=back
1497 1640
1641=head3 cf::object
1642
1643=cut
1644
1645package cf::object;
1646
1647=over 4
1648
1649=item $ob->inv_recursive
1650
1651Returns the inventory of the object _and_ their inventories, recursively.
1652
1653=cut
1654
1655sub inv_recursive_;
1656sub inv_recursive_ {
1657 map { $_, inv_recursive_ $_->inv } @_
1658}
1659
1660sub inv_recursive {
1661 inv_recursive_ inv $_[0]
1662}
1663
1664package cf;
1665
1666=back
1498 1667
1499=head3 cf::object::player 1668=head3 cf::object::player
1500 1669
1501=over 4 1670=over 4
1502 1671
1594 # use -1 or undef as default coordinates, not 0, 0 1763 # use -1 or undef as default coordinates, not 0, 0
1595 ($x, $y) = ($map->enter_x, $map->enter_y) 1764 ($x, $y) = ($map->enter_x, $map->enter_y)
1596 if $x <=0 && $y <= 0; 1765 if $x <=0 && $y <= 0;
1597 1766
1598 $map->load; 1767 $map->load;
1768 $map->load_diag;
1599 1769
1600 return unless $self->contr->active; 1770 return unless $self->contr->active;
1601 $self->activate_recursive; 1771 $self->activate_recursive;
1602 $self->enter_map ($map, $x, $y); 1772 $self->enter_map ($map, $x, $y);
1603} 1773}
1639=cut 1809=cut
1640 1810
1641sub cf::object::player::goto { 1811sub cf::object::player::goto {
1642 my ($self, $path, $x, $y) = @_; 1812 my ($self, $path, $x, $y) = @_;
1643 1813
1814 $path = new cf::path $path;
1815
1644 $self->enter_link; 1816 $self->enter_link;
1645 1817
1646 (async { 1818 (async {
1647 $path = new cf::path $path;
1648
1649 my $map = cf::map::find $path->as_string; 1819 my $map = cf::map::find $path->as_string;
1650 $map = $map->customise_for ($self) if $map; 1820 $map = $map->customise_for ($self) if $map;
1651 1821
1652# warn "entering ", $map->path, " at ($x, $y)\n" 1822# warn "entering ", $map->path, " at ($x, $y)\n"
1653# if $map; 1823# if $map;
1654 1824
1655 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1825 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1656 1826
1657 $self->leave_link ($map, $x, $y); 1827 $self->leave_link ($map, $x, $y);
1658 })->prio (1); 1828 })->prio (1);
1659} 1829}
1660 1830
1726 1896
1727 1; 1897 1;
1728 }) { 1898 }) {
1729 $self->message ("Something went wrong deep within the crossfire server. " 1899 $self->message ("Something went wrong deep within the crossfire server. "
1730 . "I'll try to bring you back to the map you were before. " 1900 . "I'll try to bring you back to the map you were before. "
1731 . "Please report this to the dungeon master", 1901 . "Please report this to the dungeon master!",
1732 cf::NDI_UNIQUE | cf::NDI_RED); 1902 cf::NDI_UNIQUE | cf::NDI_RED);
1733 1903
1734 warn "ERROR in enter_exit: $@"; 1904 warn "ERROR in enter_exit: $@";
1735 $self->leave_link; 1905 $self->leave_link;
1736 } 1906 }
2068 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2238 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2069 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2239 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2070 2240
2071 if (exists $CFG{mlockall}) { 2241 if (exists $CFG{mlockall}) {
2072 eval { 2242 eval {
2073 $CFG{mlockall} ? &mlockall : &munlockall 2243 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2074 and die "WARNING: m(un)lockall failed: $!\n"; 2244 and die "WARNING: m(un)lockall failed: $!\n";
2075 }; 2245 };
2076 warn $@ if $@; 2246 warn $@ if $@;
2077 } 2247 }
2078} 2248}
2089 load_extensions; 2259 load_extensions;
2090 Event::loop; 2260 Event::loop;
2091} 2261}
2092 2262
2093############################################################################# 2263#############################################################################
2094# initialisation 2264# initialisation and cleanup
2265
2266# install some emergency cleanup handlers
2267BEGIN {
2268 for my $signal (qw(INT HUP TERM)) {
2269 Event->signal (
2270 data => WF_AUTOCANCEL,
2271 signal => $signal,
2272 cb => sub {
2273 cf::cleanup "SIG$signal";
2274 },
2275 );
2276 }
2277}
2278
2279sub emergency_save() {
2280 my $freeze_guard = cf::freeze_mainloop;
2281
2282 warn "enter emergency perl save\n";
2283
2284 cf::sync_job {
2285 # use a peculiar iteration method to avoid tripping on perl
2286 # refcount bugs in for. also avoids problems with players
2287 # and maps saved/Destroyed asynchronously.
2288 warn "begin emergency player save\n";
2289 for my $login (keys %cf::PLAYER) {
2290 my $pl = $cf::PLAYER{$login} or next;
2291 $pl->valid or next;
2292 $pl->save;
2293 }
2294 warn "end emergency player save\n";
2295
2296 warn "begin emergency map save\n";
2297 for my $path (keys %cf::MAP) {
2298 my $map = $cf::MAP{$path} or next;
2299 $map->valid or next;
2300 $map->save;
2301 }
2302 warn "end emergency map save\n";
2303 };
2304
2305 warn "leave emergency perl save\n";
2306}
2095 2307
2096sub reload() { 2308sub reload() {
2097 # can/must only be called in main 2309 # can/must only be called in main
2098 if ($Coro::current != $Coro::main) { 2310 if ($Coro::current != $Coro::main) {
2099 warn "can only reload from main coroutine\n"; 2311 warn "can only reload from main coroutine\n";
2100 return; 2312 return;
2101 } 2313 }
2102 2314
2103 warn "reloading..."; 2315 warn "reloading...";
2104 2316
2317 warn "freezing server";
2105 my $guard = freeze_mainloop; 2318 my $guard = freeze_mainloop;
2106 cf::emergency_save; 2319 cf::emergency_save;
2107 2320
2321 warn "sync database to disk";
2322 cf::db_sync;
2323 IO::AIO::flush;
2324
2108 eval { 2325 eval {
2109 # if anything goes wrong in here, we should simply crash as we already saved 2326 # if anything goes wrong in here, we should simply crash as we already saved
2110 2327
2111 # cancel all watchers 2328 warn "cancel all watchers";
2112 for (Event::all_watchers) { 2329 for (Event::all_watchers) {
2113 $_->cancel if $_->data & WF_AUTOCANCEL; 2330 $_->cancel if $_->data & WF_AUTOCANCEL;
2114 } 2331 }
2115 2332
2116 # cancel all extension coros 2333 warn "cancel all extension coros";
2117 $_->cancel for values %EXT_CORO; 2334 $_->cancel for values %EXT_CORO;
2118 %EXT_CORO = (); 2335 %EXT_CORO = ();
2119 2336
2337 warn "remove commands";
2338 %COMMAND = ();
2339
2340 warn "remove ext commands";
2341 %EXTCMD = ();
2342
2120 # unload all extensions 2343 warn "unload/nuke all extensions";
2121 for (@exts) { 2344 for my $pkg (@EXTS) {
2122 warn "unloading <$_>"; 2345 warn "... unloading $pkg";
2123 unload_extension $_; 2346
2347 if (my $cb = $pkg->can ("unload")) {
2348 eval {
2349 $cb->($pkg);
2350 1
2351 } or warn "$pkg unloaded, but with errors: $@";
2124 } 2352 }
2125 2353
2354 warn "... nuking $pkg";
2355 Symbol::delete_package $pkg;
2356 }
2357
2126 # unload all modules loaded from $LIBDIR 2358 warn "unload all perl modules loaded from $LIBDIR";
2127 while (my ($k, $v) = each %INC) { 2359 while (my ($k, $v) = each %INC) {
2128 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2360 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2129 2361
2130 warn "removing <$k>"; 2362 warn "removing <$k>";
2131 delete $INC{$k}; 2363 delete $INC{$k};
2138 } 2370 }
2139 2371
2140 Symbol::delete_package $k; 2372 Symbol::delete_package $k;
2141 } 2373 }
2142 2374
2143 # sync database to disk
2144 cf::db_sync;
2145 IO::AIO::flush;
2146
2147 # get rid of safe::, as good as possible 2375 warn "get rid of safe::, as good as possible";
2148 Symbol::delete_package "safe::$_" 2376 Symbol::delete_package "safe::$_"
2149 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2377 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2150 2378
2151 # remove register_script_function callbacks
2152 # TODO
2153
2154 # unload cf.pm "a bit" 2379 warn "unload cf.pm \"a bit\"";
2155 delete $INC{"cf.pm"}; 2380 delete $INC{"cf.pm"};
2156 2381
2157 # don't, removes xs symbols, too, 2382 # don't, removes xs symbols, too,
2158 # and global variables created in xs 2383 # and global variables created in xs
2159 #Symbol::delete_package __PACKAGE__; 2384 #Symbol::delete_package __PACKAGE__;
2160 2385
2161 # reload cf.pm
2162 warn "reloading cf.pm"; 2386 warn "reloading cf.pm";
2163 require cf; 2387 require cf;
2164 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2388 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2165 2389
2166 # load config and database again 2390 warn "load config and database again";
2167 cf::cfg_load; 2391 cf::cfg_load;
2168 cf::db_load; 2392 cf::db_load;
2169 2393
2170 # load extensions
2171 warn "load extensions"; 2394 warn "load extensions";
2172 cf::load_extensions; 2395 cf::load_extensions;
2173 2396
2174 # reattach attachments to objects 2397 warn "reattach attachments to objects/players";
2175 warn "reattach";
2176 _global_reattach; 2398 _global_reattach;
2399 warn "reattach attachments to maps";
2177 reattach $_ for values %MAP; 2400 reattach $_ for values %MAP;
2178 }; 2401 };
2179 2402
2180 if ($@) { 2403 if ($@) {
2181 warn $@; 2404 warn $@;
2182 warn "error while reloading, exiting."; 2405 warn "error while reloading, exiting.";
2183 exit 1; 2406 exit 1;
2184 } 2407 }
2185 2408
2186 warn "reloaded successfully"; 2409 warn "reloaded";
2187}; 2410};
2188 2411
2189############################################################################# 2412#############################################################################
2190 2413
2191unless ($LINK_MAP) { 2414unless ($LINK_MAP) {
2227 $LINK_MAP->{deny_reset} = 1; 2450 $LINK_MAP->{deny_reset} = 1;
2228 2451
2229 $cf::MAP{$LINK_MAP->path} = $LINK_MAP; 2452 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2230} 2453}
2231 2454
2232register "<global>", __PACKAGE__;
2233
2234register_command "reload" => sub { 2455register_command "reload" => sub {
2235 my ($who, $arg) = @_; 2456 my ($who, $arg) = @_;
2236 2457
2237 if ($who->flag (FLAG_WIZ)) { 2458 if ($who->flag (FLAG_WIZ)) {
2238 $who->message ("start of reload."); 2459 $who->message ("start of reload.");
2247 reentrant => 0, 2468 reentrant => 0,
2248 prio => 0, 2469 prio => 0,
2249 at => $NEXT_TICK || $TICK, 2470 at => $NEXT_TICK || $TICK,
2250 data => WF_AUTOCANCEL, 2471 data => WF_AUTOCANCEL,
2251 cb => sub { 2472 cb => sub {
2473 $NOW = Event::time;
2474
2252 cf::server_tick; # one server iteration 2475 cf::server_tick; # one server iteration
2253 $RUNTIME += $TICK; 2476 $RUNTIME += $TICK;
2254 $NEXT_TICK += $TICK; 2477 $NEXT_TICK += $TICK;
2478
2479 $WAIT_FOR_TICK->broadcast;
2480 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2255 2481
2256 # if we are delayed by four ticks or more, skip them all 2482 # if we are delayed by four ticks or more, skip them all
2257 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2483 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2258 2484
2259 $TICK_WATCHER->at ($NEXT_TICK); 2485 $TICK_WATCHER->at ($NEXT_TICK);

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