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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.136 by root, Fri Jan 5 01:06:28 2007 UTC vs.
Revision 1.305 by root, Thu Jul 12 08:40:14 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.61 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
19 24
25use JSON::XS 1.4 ();
26use BDB ();
27use Data::Dumper;
20use Digest::MD5; 28use Digest::MD5;
21use Fcntl; 29use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 30use YAML::Syck ();
31use IO::AIO 2.32 ();
24use Time::HiRes; 32use Time::HiRes;
33use Compress::LZF;
34use Digest::MD5 ();
25 35
36# configure various modules to our taste
37#
38$Storable::canonical = 1; # reduce rsync transfers
39Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
40Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
41
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 42$Event::Eval = 1; # no idea why this is required, but it is
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74
75our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 76our $TICK_WATCHER;
77our $AIO_POLL_WATCHER;
78our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 79our $NEXT_TICK;
45our $NOW; 80our $NOW;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $DB_ENV;
46 85
47our %CFG; 86our %CFG;
48 87
49our $UPTIME; $UPTIME ||= time; 88our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 89our $RUNTIME;
51 90
91our %PLAYER; # all users
52our %MAP; # all maps 92our %MAP; # all maps
53our $LINK_MAP; # the special {link} map 93our $LINK_MAP; # the special {link} map, which is always available
54our $RANDOM_MAPS = cf::localdir . "/random"; 94
55our %EXT_CORO; 95# used to convert map paths into valid unix filenames by replacing / by ∕
96our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
97
98our $LOAD; # a number between 0 (idle) and 1 (too many objects)
99our $LOADAVG; # same thing, but with alpha-smoothing
100our $tick_start; # for load detecting purposes
56 101
57binmode STDOUT; 102binmode STDOUT;
58binmode STDERR; 103binmode STDERR;
59 104
60# read virtual server time, if available 105# read virtual server time, if available
61unless ($RUNTIME || !-e cf::localdir . "/runtime") { 106unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
62 open my $fh, "<", cf::localdir . "/runtime" 107 open my $fh, "<", "$LOCALDIR/runtime"
63 or die "unable to read runtime file: $!"; 108 or die "unable to read runtime file: $!";
64 $RUNTIME = <$fh> + 0.; 109 $RUNTIME = <$fh> + 0.;
65} 110}
66 111
67mkdir cf::localdir; 112mkdir $_
68mkdir cf::localdir . "/" . cf::playerdir; 113 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
69mkdir cf::localdir . "/" . cf::tmpdir;
70mkdir cf::localdir . "/" . cf::uniquedir;
71mkdir $RANDOM_MAPS;
72 114
73# a special map that is always available
74our $LINK_MAP;
75our $EMERGENCY_POSITION; 115our $EMERGENCY_POSITION;
116
117sub cf::map::normalise;
76 118
77############################################################################# 119#############################################################################
78 120
79=head2 GLOBAL VARIABLES 121=head2 GLOBAL VARIABLES
80 122
87=item $cf::RUNTIME 129=item $cf::RUNTIME
88 130
89The time this server has run, starts at 0 and is increased by $cf::TICK on 131The time this server has run, starts at 0 and is increased by $cf::TICK on
90every server tick. 132every server tick.
91 133
92=item $cf::LIBDIR 134=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
135$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
136$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
93 137
94The perl library directory, where extensions and cf-specific modules can 138Various directories - "/etc", read-only install directory, perl-library
95be found. It will be added to C<@INC> automatically. 139directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
140unique-items directory, player file directory, random maps directory and
141database environment.
96 142
97=item $cf::NOW 143=item $cf::NOW
98 144
99The time of the last (current) server tick. 145The time of the last (current) server tick.
100 146
101=item $cf::TICK 147=item $cf::TICK
102 148
103The interval between server ticks, in seconds. 149The interval between server ticks, in seconds.
150
151=item $cf::LOADAVG
152
153The current CPU load on the server (alpha-smoothed), as a value between 0
154(none) and 1 (overloaded), indicating how much time is spent on processing
155objects per tick. Healthy values are < 0.5.
156
157=item $cf::LOAD
158
159The raw value load value from the last tick.
104 160
105=item %cf::CFG 161=item %cf::CFG
106 162
107Configuration for the server, loaded from C</etc/crossfire/config>, or 163Configuration for the server, loaded from C</etc/crossfire/config>, or
108from wherever your confdir points to. 164from wherever your confdir points to.
165
166=item cf::wait_for_tick, cf::wait_for_tick_begin
167
168These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
169returns directly I<after> the tick processing (and consequently, can only wake one process
170per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
109 171
110=back 172=back
111 173
112=cut 174=cut
113 175
114BEGIN { 176BEGIN {
115 *CORE::GLOBAL::warn = sub { 177 *CORE::GLOBAL::warn = sub {
116 my $msg = join "", @_; 178 my $msg = join "", @_;
117 utf8::encode $msg;
118 179
119 $msg .= "\n" 180 $msg .= "\n"
120 unless $msg =~ /\n$/; 181 unless $msg =~ /\n$/;
121 182
183 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
184
185 utf8::encode $msg;
122 LOG llevError, "cfperl: $msg"; 186 LOG llevError, $msg;
123 }; 187 };
124} 188}
125 189
126@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 190@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
127@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 191@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
128@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 192@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
129@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 193@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
130@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 194@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
195@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
131@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 196@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
132 197
133# we bless all objects into (empty) derived classes to force a method lookup 198# we bless all objects into (empty) derived classes to force a method lookup
134# within the Safe compartment. 199# within the Safe compartment.
135for my $pkg (qw( 200for my $pkg (qw(
136 cf::global cf::attachable 201 cf::global cf::attachable
145 210
146$Event::DIED = sub { 211$Event::DIED = sub {
147 warn "error in event callback: @_"; 212 warn "error in event callback: @_";
148}; 213};
149 214
150my %ext_pkg; 215#############################################################################
151my @exts;
152my @hook;
153 216
154=head2 UTILITY FUNCTIONS 217=head2 UTILITY FUNCTIONS
155 218
156=over 4 219=over 4
157 220
158=cut 221=item dumpval $ref
159 222
160use JSON::Syck (); # TODO# replace by JSON::PC once working 223=cut
224
225sub dumpval {
226 eval {
227 local $SIG{__DIE__};
228 my $d;
229 if (1) {
230 $d = new Data::Dumper([$_[0]], ["*var"]);
231 $d->Terse(1);
232 $d->Indent(2);
233 $d->Quotekeys(0);
234 $d->Useqq(1);
235 #$d->Bless(...);
236 $d->Seen($_[1]) if @_ > 1;
237 $d = $d->Dump();
238 }
239 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
240 $d
241 } || "[unable to dump $_[0]: '$@']";
242}
161 243
162=item $ref = cf::from_json $json 244=item $ref = cf::from_json $json
163 245
164Converts a JSON string into the corresponding perl data structure. 246Converts a JSON string into the corresponding perl data structure.
165 247
166=cut
167
168sub from_json($) {
169 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
170 JSON::Syck::Load $_[0]
171}
172
173=item $json = cf::to_json $ref 248=item $json = cf::to_json $ref
174 249
175Converts a perl data structure into its JSON representation. 250Converts a perl data structure into its JSON representation.
176 251
177=cut 252=cut
178 253
179sub to_json($) { 254our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
180 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 255
181 JSON::Syck::Dump $_[0] 256sub to_json ($) { $json_coder->encode ($_[0]) }
182} 257sub from_json ($) { $json_coder->decode ($_[0]) }
183 258
184=item cf::lock_wait $string 259=item cf::lock_wait $string
185 260
186Wait until the given lock is available. See cf::lock_acquire. 261Wait until the given lock is available. See cf::lock_acquire.
187 262
193returned. 268returned.
194 269
195Lock names should begin with a unique identifier (for example, cf::map::find 270Lock names should begin with a unique identifier (for example, cf::map::find
196uses map_find and cf::map::load uses map_load). 271uses map_find and cf::map::load uses map_load).
197 272
273=item $locked = cf::lock_active $string
274
275Return true if the lock is currently active, i.e. somebody has locked it.
276
198=cut 277=cut
199 278
200our %LOCK; 279our %LOCK;
201 280
202sub lock_wait($) { 281sub lock_wait($) {
221 # wake up all waiters, to be on the safe side 300 # wake up all waiters, to be on the safe side
222 $_->ready for @{ delete $LOCK{$key} }; 301 $_->ready for @{ delete $LOCK{$key} };
223 } 302 }
224} 303}
225 304
226=item cf::async { BLOCK } 305sub lock_active($) {
227
228Like C<Coro::async>, but runs the given BLOCK in an eval and only logs the
229error instead of exiting the server in case of a problem.
230
231=cut
232
233sub async(&) {
234 my ($cb) = @_; 306 my ($key) = @_;
235 307
236 Coro::async { 308 ! ! $LOCK{$key}
237 eval { $cb->() };
238 warn $@ if $@;
239 }
240} 309}
241 310
242sub freeze_mainloop { 311sub freeze_mainloop {
243 return unless $TICK_WATCHER->is_active; 312 return unless $TICK_WATCHER->is_active;
244 313
245 my $guard = Coro::guard { $TICK_WATCHER->start }; 314 my $guard = Coro::guard {
315 $TICK_WATCHER->start;
316 };
246 $TICK_WATCHER->stop; 317 $TICK_WATCHER->stop;
247 $guard 318 $guard
248} 319}
249 320
321=item cf::async { BLOCK }
322
323Currently the same as Coro::async_pool, meaning you cannot use
324C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
325thing you are allowed to do is call C<prio> on it.
326
327=cut
328
329BEGIN { *async = \&Coro::async_pool }
330
250=item cf::sync_job { BLOCK } 331=item cf::sync_job { BLOCK }
251 332
252The design of crossfire+ requires that the main coro ($Coro::main) is 333The design of Crossfire TRT requires that the main coroutine ($Coro::main)
253always able to handle events or runnable, as crossfire+ is only partly 334is always able to handle events or runnable, as Crossfire TRT is only
254reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 335partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
336acceptable.
255 337
256If it must be done, put the blocking parts into C<sync_job>. This will run 338If it must be done, put the blocking parts into C<sync_job>. This will run
257the given BLOCK in another coroutine while waiting for the result. The 339the given BLOCK in another coroutine while waiting for the result. The
258server will be frozen during this time, so the block should either finish 340server will be frozen during this time, so the block should either finish
259fast or be very important. 341fast or be very important.
262 344
263sub sync_job(&) { 345sub sync_job(&) {
264 my ($job) = @_; 346 my ($job) = @_;
265 347
266 if ($Coro::current == $Coro::main) { 348 if ($Coro::current == $Coro::main) {
349 my $time = Event::time;
350
267 # this is the main coro, too bad, we have to block 351 # this is the main coro, too bad, we have to block
268 # till the operation succeeds, freezing the server :/ 352 # till the operation succeeds, freezing the server :/
269 353
270 # TODO: use suspend/resume instead 354 # TODO: use suspend/resume instead
271 # (but this is cancel-safe) 355 # (but this is cancel-safe)
272 my $freeze_guard = freeze_mainloop; 356 my $freeze_guard = freeze_mainloop;
273 357
274 my $busy = 1; 358 my $busy = 1;
275 my @res; 359 my @res;
276 360
277 (Coro::async { 361 (async {
278 @res = eval { $job->() }; 362 @res = eval { $job->() };
279 warn $@ if $@; 363 warn $@ if $@;
280 undef $busy; 364 undef $busy;
281 })->prio (Coro::PRIO_MAX); 365 })->prio (Coro::PRIO_MAX);
282 366
283 while ($busy) { 367 while ($busy) {
284 Coro::cede_notself; 368 Coro::cede or Event::one_event;
285 Event::one_event unless Coro::nready;
286 } 369 }
370
371 $time = Event::time - $time;
372
373 LOG llevError | logBacktrace, Carp::longmess "long sync job"
374 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
375
376 $tick_start += $time; # do not account sync jobs to server load
287 377
288 wantarray ? @res : $res[0] 378 wantarray ? @res : $res[0]
289 } else { 379 } else {
290 # we are in another coroutine, how wonderful, everything just works 380 # we are in another coroutine, how wonderful, everything just works
291 381
292 $job->() 382 $job->()
293 } 383 }
294} 384}
295 385
296=item $coro = cf::coro { BLOCK } 386=item $coro = cf::async_ext { BLOCK }
297 387
298Creates and returns a new coro. This coro is automcatially being canceled 388Like async, but this coro is automatically being canceled when the
299when the extension calling this is being unloaded. 389extension calling this is being unloaded.
300 390
301=cut 391=cut
302 392
303sub coro(&) { 393sub async_ext(&) {
304 my $cb = shift; 394 my $cb = shift;
305 395
306 my $coro = &cf::async ($cb); 396 my $coro = &Coro::async ($cb);
307 397
308 $coro->on_destroy (sub { 398 $coro->on_destroy (sub {
309 delete $EXT_CORO{$coro+0}; 399 delete $EXT_CORO{$coro+0};
310 }); 400 });
311 $EXT_CORO{$coro+0} = $coro; 401 $EXT_CORO{$coro+0} = $coro;
312 402
313 $coro 403 $coro
314} 404}
315 405
316sub write_runtime { 406=item fork_call { }, $args
317 my $runtime = cf::localdir . "/runtime";
318 407
319 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 408Executes the given code block with the given arguments in a seperate
320 or return; 409process, returning the results. Everything must be serialisable with
410Coro::Storable. May, of course, block. Note that the executed sub may
411never block itself or use any form of Event handling.
321 412
322 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 413=cut
323 (aio_write $fh, 0, (length $value), $value, 0) <= 0
324 and return;
325 414
326 aio_fsync $fh 415sub _store_scalar {
327 and return; 416 open my $fh, ">", \my $buf
328 417 or die "fork_call: cannot open fh-to-buf in child : $!";
418 Storable::store_fd $_[0], $fh;
329 close $fh 419 close $fh;
330 or return;
331 420
332 aio_rename "$runtime~", $runtime 421 $buf
333 and return; 422}
334 423
424sub fork_call(&@) {
425 my ($cb, @args) = @_;
426
427# socketpair my $fh1, my $fh2, Socket::AF_UNIX, Socket::SOCK_STREAM, Socket::PF_UNSPEC
428# or die "socketpair: $!";
429 pipe my $fh1, my $fh2
430 or die "pipe: $!";
431
432 if (my $pid = fork) {
433 close $fh2;
434
435 my $res = (Coro::Handle::unblock $fh1)->readline (undef);
436 warn "pst<$res>" unless $res =~ /^pst/;
437 $res = Coro::Storable::thaw $res;
438
439 waitpid $pid, 0; # should not block anymore, we expect the child to simply behave
440
441 Carp::confess $$res unless "ARRAY" eq ref $res;
442
443 return wantarray ? @$res : $res->[-1];
444 } else {
445 reset_signals;
446 local $SIG{__WARN__};
447 local $SIG{__DIE__};
448 # just in case, this hack effectively disables event
449 # in the child. cleaner and slower would be canceling all watchers,
450 # but this works for the time being.
451 local $Coro::idle;
452 $Coro::current->prio (Coro::PRIO_MAX);
453
454 eval {
455 close $fh1;
456
457 my @res = eval { $cb->(@args) };
458
459 syswrite $fh2, _store_scalar $@ ? \"$@" : \@res;
460 close $fh2;
461 };
462
463 warn $@ if $@;
464 _exit 0;
335 1 465 }
466}
467
468=item $value = cf::db_get $family => $key
469
470Returns a single value from the environment database.
471
472=item cf::db_put $family => $key => $value
473
474Stores the given C<$value> in the family. It can currently store binary
475data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
476
477=cut
478
479our $DB;
480
481sub db_init {
482 unless ($DB) {
483 $DB = BDB::db_create $DB_ENV;
484
485 cf::sync_job {
486 eval {
487 $DB->set_flags (BDB::CHKSUM);
488
489 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
490 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
491 cf::cleanup "db_open(db): $!" if $!;
492 };
493 cf::cleanup "db_open(db): $@" if $@;
494 };
495 }
496}
497
498sub db_get($$) {
499 my $key = "$_[0]/$_[1]";
500
501 cf::sync_job {
502 BDB::db_get $DB, undef, $key, my $data;
503
504 $! ? ()
505 : $data
506 }
507}
508
509sub db_put($$$) {
510 BDB::dbreq_pri 4;
511 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
512}
513
514=item cf::cache $id => [$paths...], $processversion => $process
515
516Generic caching function that returns the value of the resource $id,
517caching and regenerating as required.
518
519This function can block.
520
521=cut
522
523sub cache {
524 my ($id, $src, $processversion, $process) = @_;
525
526 my $meta =
527 join "\x00",
528 $processversion,
529 map {
530 aio_stat $_
531 and Carp::croak "$_: $!";
532
533 ($_, (stat _)[7,9])
534 } @$src;
535
536 my $dbmeta = db_get cache => "$id/meta";
537 if ($dbmeta ne $meta) {
538 # changed, we may need to process
539
540 my @data;
541 my $md5;
542
543 for (0 .. $#$src) {
544 0 <= aio_load $src->[$_], $data[$_]
545 or Carp::croak "$src->[$_]: $!";
546 }
547
548 # if processing is expensive, check
549 # checksum first
550 if (1) {
551 $md5 =
552 join "\x00",
553 $processversion,
554 map {
555 Coro::cede;
556 ($src->[$_], Digest::MD5::md5_hex $data[$_])
557 } 0.. $#$src;
558
559
560 my $dbmd5 = db_get cache => "$id/md5";
561 if ($dbmd5 eq $md5) {
562 db_put cache => "$id/meta", $meta;
563
564 return db_get cache => "$id/data";
565 }
566 }
567
568 my $t1 = Time::HiRes::time;
569 my $data = $process->(\@data);
570 my $t2 = Time::HiRes::time;
571
572 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
573
574 db_put cache => "$id/data", $data;
575 db_put cache => "$id/md5" , $md5;
576 db_put cache => "$id/meta", $meta;
577
578 return $data;
579 }
580
581 db_get cache => "$id/data"
582}
583
584=item cf::datalog type => key => value, ...
585
586Log a datalog packet of the given type with the given key-value pairs.
587
588=cut
589
590sub datalog($@) {
591 my ($type, %kv) = @_;
592 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
336} 593}
337 594
338=back 595=back
339 596
340=cut 597=cut
341
342#############################################################################
343
344package cf::path;
345
346sub new {
347 my ($class, $path, $base) = @_;
348
349 $path = $path->as_string if ref $path;
350
351 my $self = bless { }, $class;
352
353 # {... are special paths that are not touched
354 # ?xxx/... are special absolute paths
355 # ?random/... random maps
356 # /! non-realised random map exit
357 # /... normal maps
358 # ~/... per-player maps without a specific player (DO NOT USE)
359 # ~user/... per-player map of a specific user
360
361 if ($path =~ /^{/) {
362 # fine as it is
363 } elsif ($path =~ s{^\?random/}{}) {
364 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
365 $self->{random} = cf::from_json $data;
366 } else {
367 if ($path =~ s{^~([^/]+)?}{}) {
368 $self->{user_rel} = 1;
369
370 if (defined $1) {
371 $self->{user} = $1;
372 } elsif ($base =~ m{^~([^/]+)/}) {
373 $self->{user} = $1;
374 } else {
375 warn "cannot resolve user-relative path without user <$path,$base>\n";
376 }
377 } elsif ($path =~ /^\//) {
378 # already absolute
379 } else {
380 $base =~ s{[^/]+/?$}{};
381 return $class->new ("$base/$path");
382 }
383
384 for ($path) {
385 redo if s{/\.?/}{/};
386 redo if s{/[^/]+/\.\./}{/};
387 }
388 }
389
390 $self->{path} = $path;
391
392 $self
393}
394
395# the name / primary key / in-game path
396sub as_string {
397 my ($self) = @_;
398
399 $self->{user_rel} ? "~$self->{user}$self->{path}"
400 : $self->{random} ? "?random/$self->{path}"
401 : $self->{path}
402}
403
404# the displayed name, this is a one way mapping
405sub visible_name {
406 my ($self) = @_;
407
408# if (my $rmp = $self->{random}) {
409# # todo: be more intelligent about this
410# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
411# } else {
412 $self->as_string
413# }
414}
415
416# escape the /'s in the path
417sub _escaped_path {
418 # ∕ is U+2215
419 (my $path = $_[0]{path}) =~ s/\//∕/g;
420 $path
421}
422
423# the original (read-only) location
424sub load_path {
425 my ($self) = @_;
426
427 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
428}
429
430# the temporary/swap location
431sub save_path {
432 my ($self) = @_;
433
434 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
435 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
436 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
437}
438
439# the unique path, might be eq to save_path
440sub uniq_path {
441 my ($self) = @_;
442
443 $self->{user_rel} || $self->{random}
444 ? undef
445 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
446}
447
448# return random map parameters, or undef
449sub random_map_params {
450 my ($self) = @_;
451
452 $self->{random}
453}
454
455# this is somewhat ugly, but style maps do need special treatment
456sub is_style_map {
457 $_[0]{path} =~ m{^/styles/}
458}
459
460package cf;
461 598
462############################################################################# 599#############################################################################
463 600
464=head2 ATTACHABLE OBJECTS 601=head2 ATTACHABLE OBJECTS
465 602
467attach callbacks/event handlers (a collection of which is called an "attachment") 604attach callbacks/event handlers (a collection of which is called an "attachment")
468to it. All such attachable objects support the following methods. 605to it. All such attachable objects support the following methods.
469 606
470In the following description, CLASS can be any of C<global>, C<object> 607In the following description, CLASS can be any of C<global>, C<object>
471C<player>, C<client> or C<map> (i.e. the attachable objects in 608C<player>, C<client> or C<map> (i.e. the attachable objects in
472crossfire+). 609Crossfire TRT).
473 610
474=over 4 611=over 4
475 612
476=item $attachable->attach ($attachment, key => $value...) 613=item $attachable->attach ($attachment, key => $value...)
477 614
591our @CB_TYPE = (); # registry for type (cf-object class) based events 728our @CB_TYPE = (); # registry for type (cf-object class) based events
592our @CB_MAP = (); 729our @CB_MAP = ();
593 730
594my %attachment; 731my %attachment;
595 732
733sub cf::attachable::thawer_merge {
734 # simply override everything except _meta
735 local $_[0]{_meta};
736 %{$_[0]} = %{$_[1]};
737}
738
596sub _attach_cb($$$$) { 739sub _attach_cb($$$$) {
597 my ($registry, $event, $prio, $cb) = @_; 740 my ($registry, $event, $prio, $cb) = @_;
598 741
599 use sort 'stable'; 742 use sort 'stable';
600 743
634 $registry = $CB_TYPE[$object_type] ||= []; 777 $registry = $CB_TYPE[$object_type] ||= [];
635 778
636 } elsif ($type eq "subtype") { 779 } elsif ($type eq "subtype") {
637 defined $object_type or Carp::croak "subtype specified without type"; 780 defined $object_type or Carp::croak "subtype specified without type";
638 my $object_subtype = shift @arg; 781 my $object_subtype = shift @arg;
639 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 782 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
640 783
641 } elsif ($type eq "package") { 784 } elsif ($type eq "package") {
642 my $pkg = shift @arg; 785 my $pkg = shift @arg;
643 786
644 while (my ($name, $id) = each %cb_id) { 787 while (my ($name, $id) = each %cb_id) {
673 _attach $registry, $klass, @attach; 816 _attach $registry, $klass, @attach;
674 } 817 }
675 818
676 $obj->{$name} = \%arg; 819 $obj->{$name} = \%arg;
677 } else { 820 } else {
678 warn "object uses attachment '$name' that is not available, postponing.\n"; 821 warn "object uses attachment '$name' which is not available, postponing.\n";
679 } 822 }
680 823
681 $obj->{_attachment}{$name} = undef; 824 $obj->{_attachment}{$name} = undef;
682} 825}
683 826
685 if (ref $_[0]) { 828 if (ref $_[0]) {
686 _object_attach @_; 829 _object_attach @_;
687 } else { 830 } else {
688 _attach shift->_attach_registry, @_; 831 _attach shift->_attach_registry, @_;
689 } 832 }
833 _recalc_want;
690}; 834};
691 835
692# all those should be optimised 836# all those should be optimised
693sub cf::attachable::detach { 837sub cf::attachable::detach {
694 my ($obj, $name) = @_; 838 my ($obj, $name) = @_;
697 delete $obj->{_attachment}{$name}; 841 delete $obj->{_attachment}{$name};
698 reattach ($obj); 842 reattach ($obj);
699 } else { 843 } else {
700 Carp::croak "cannot, currently, detach class attachments"; 844 Carp::croak "cannot, currently, detach class attachments";
701 } 845 }
846 _recalc_want;
702}; 847};
703 848
704sub cf::attachable::attached { 849sub cf::attachable::attached {
705 my ($obj, $name) = @_; 850 my ($obj, $name) = @_;
706 851
771# object support 916# object support
772 917
773sub reattach { 918sub reattach {
774 # basically do the same as instantiate, without calling instantiate 919 # basically do the same as instantiate, without calling instantiate
775 my ($obj) = @_; 920 my ($obj) = @_;
921
922 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
776 923
777 my $registry = $obj->registry; 924 my $registry = $obj->registry;
778 925
779 @$registry = (); 926 @$registry = ();
780 927
827 $filename, length $$rdata, scalar @$objs; 974 $filename, length $$rdata, scalar @$objs;
828 975
829 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 976 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
830 chmod SAVE_MODE, $fh; 977 chmod SAVE_MODE, $fh;
831 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 978 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
832 aio_fsync $fh; 979 aio_fsync $fh if $cf::USE_FSYNC;
833 close $fh; 980 close $fh;
834 981
835 if (@$objs) { 982 if (@$objs) {
836 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 983 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
837 chmod SAVE_MODE, $fh; 984 chmod SAVE_MODE, $fh;
838 my $data = Storable::nfreeze { version => 1, objs => $objs }; 985 my $data = Storable::nfreeze { version => 1, objs => $objs };
839 aio_write $fh, 0, (length $data), $data, 0; 986 aio_write $fh, 0, (length $data), $data, 0;
840 aio_fsync $fh; 987 aio_fsync $fh if $cf::USE_FSYNC;
841 close $fh; 988 close $fh;
842 aio_rename "$filename.pst~", "$filename.pst"; 989 aio_rename "$filename.pst~", "$filename.pst";
843 } 990 }
844 } else { 991 } else {
845 aio_unlink "$filename.pst"; 992 aio_unlink "$filename.pst";
877 or return; 1024 or return;
878 $av = eval { (Storable::thaw $av)->{objs} }; 1025 $av = eval { (Storable::thaw $av)->{objs} };
879 } 1026 }
880 1027
881 warn sprintf "loading %s (%d)\n", 1028 warn sprintf "loading %s (%d)\n",
882 $filename, length $data, scalar @{$av || []};#d# 1029 $filename, length $data, scalar @{$av || []};
883 return ($data, $av); 1030 return ($data, $av);
884} 1031}
1032
1033=head2 COMMAND CALLBACKS
1034
1035=over 4
1036
1037=cut
885 1038
886############################################################################# 1039#############################################################################
887# command handling &c 1040# command handling &c
888 1041
889=item cf::register_command $name => \&callback($ob,$args); 1042=item cf::register_command $name => \&callback($ob,$args);
902 push @{ $COMMAND{$name} }, [$caller, $cb]; 1055 push @{ $COMMAND{$name} }, [$caller, $cb];
903} 1056}
904 1057
905=item cf::register_extcmd $name => \&callback($pl,$packet); 1058=item cf::register_extcmd $name => \&callback($pl,$packet);
906 1059
907Register a callbackf ro execution when the client sends an extcmd packet. 1060Register a callback for execution when the client sends an (synchronous)
1061extcmd packet. Ext commands will be processed in the order they are
1062received by the server, like other user commands. The first argument is
1063the logged-in player. Ext commands can only be processed after a player
1064has logged in successfully.
908 1065
909If the callback returns something, it is sent back as if reply was being 1066If the callback returns something, it is sent back as if reply was being
910called. 1067called.
911 1068
1069=item cf::register_exticmd $name => \&callback($ns,$packet);
1070
1071Register a callback for execution when the client sends an (asynchronous)
1072exticmd packet. Exti commands are processed by the server as soon as they
1073are received, i.e. out of order w.r.t. other commands. The first argument
1074is a client socket. Exti commands can be received anytime, even before
1075log-in.
1076
1077If the callback returns something, it is sent back as if reply was being
1078called.
1079
912=cut 1080=cut
913 1081
914sub register_extcmd { 1082sub register_extcmd {
915 my ($name, $cb) = @_; 1083 my ($name, $cb) = @_;
916 1084
917 my $caller = caller;
918 #warn "registering extcmd '$name' to '$caller'";
919
920 $EXTCMD{$name} = [$cb, $caller]; 1085 $EXTCMD{$name} = $cb;
1086}
1087
1088sub register_exticmd {
1089 my ($name, $cb) = @_;
1090
1091 $EXTICMD{$name} = $cb;
921} 1092}
922 1093
923cf::player->attach ( 1094cf::player->attach (
924 on_command => sub { 1095 on_command => sub {
925 my ($pl, $name, $params) = @_; 1096 my ($pl, $name, $params) = @_;
934 cf::override; 1105 cf::override;
935 }, 1106 },
936 on_extcmd => sub { 1107 on_extcmd => sub {
937 my ($pl, $buf) = @_; 1108 my ($pl, $buf) = @_;
938 1109
939 my $msg = eval { from_json $buf }; 1110 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
940 1111
941 if (ref $msg) { 1112 if (ref $msg) {
942 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1113 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
943 if (my %reply = $cb->[0]->($pl, $msg)) { 1114 if (my %reply = $cb->($pl, $msg)) {
944 $pl->ext_reply ($msg->{msgid}, %reply); 1115 $pl->ext_reply ($msg->{msgid}, %reply);
945 } 1116 }
946 } 1117 }
947 } else { 1118 } else {
948 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1119 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
950 1121
951 cf::override; 1122 cf::override;
952 }, 1123 },
953); 1124);
954 1125
955sub register {
956 my ($base, $pkg) = @_;
957
958 #TODO
959}
960
961sub load_extension { 1126sub load_extensions {
1127 cf::sync_job {
1128 my %todo;
1129
1130 for my $path (<$LIBDIR/*.ext>) {
1131 next unless -r $path;
1132
1133 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1134 my $base = $1;
1135 my $pkg = $1;
1136 $pkg =~ s/[^[:word:]]/_/g;
1137 $pkg = "ext::$pkg";
1138
1139 open my $fh, "<:utf8", $path
1140 or die "$path: $!";
1141
1142 my $source = do { local $/; <$fh> };
1143
1144 my %ext = (
1145 path => $path,
1146 base => $base,
1147 pkg => $pkg,
1148 );
1149
1150 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1151 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1152
1153 $ext{source} =
1154 "package $pkg; use strict; use utf8;\n"
1155 . "#line 1 \"$path\"\n{\n"
1156 . $source
1157 . "\n};\n1";
1158
1159 $todo{$base} = \%ext;
1160 }
1161
1162 my %done;
1163 while (%todo) {
1164 my $progress;
1165
1166 while (my ($k, $v) = each %todo) {
1167 for (split /,\s*/, $v->{meta}{depends}) {
1168 goto skip
1169 unless exists $done{$_};
1170 }
1171
1172 warn "... loading '$k' into '$v->{pkg}'\n";
1173
1174 unless (eval $v->{source}) {
1175 my $msg = $@ ? "$v->{path}: $@\n"
1176 : "$v->{base}: extension inactive.\n";
1177
1178 if (exists $v->{meta}{mandatory}) {
1179 warn $msg;
1180 warn "mandatory extension failed to load, exiting.\n";
1181 exit 1;
1182 }
1183
1184 warn $msg;
1185 }
1186
1187 $done{$k} = delete $todo{$k};
1188 push @EXTS, $v->{pkg};
1189 $progress = 1;
1190 }
1191
1192 skip:
1193 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1194 unless $progress;
1195 }
1196 };
1197}
1198
1199#############################################################################
1200
1201=back
1202
1203=head2 CORE EXTENSIONS
1204
1205Functions and methods that extend core crossfire objects.
1206
1207=cut
1208
1209package cf::player;
1210
1211use Coro::AIO;
1212
1213=head3 cf::player
1214
1215=over 4
1216
1217=item cf::player::find $login
1218
1219Returns the given player object, loading it if necessary (might block).
1220
1221=cut
1222
1223sub playerdir($) {
1224 "$PLAYERDIR/"
1225 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1226}
1227
1228sub path($) {
1229 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1230
1231 (playerdir $login) . "/playerdata"
1232}
1233
1234sub find_active($) {
1235 $cf::PLAYER{$_[0]}
1236 and $cf::PLAYER{$_[0]}->active
1237 and $cf::PLAYER{$_[0]}
1238}
1239
1240sub exists($) {
1241 my ($login) = @_;
1242
1243 $cf::PLAYER{$login}
1244 or cf::sync_job { !aio_stat path $login }
1245}
1246
1247sub find($) {
1248 return $cf::PLAYER{$_[0]} || do {
1249 my $login = $_[0];
1250
1251 my $guard = cf::lock_acquire "user_find:$login";
1252
1253 $cf::PLAYER{$_[0]} || do {
1254 # rename old playerfiles to new ones
1255 #TODO: remove when no longer required
1256 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1257 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1258 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1259 aio_unlink +(playerdir $login) . "/$login.pl";
1260
1261 my $pl = load_pl path $login
1262 or return;
1263 $cf::PLAYER{$login} = $pl
1264 }
1265 }
1266}
1267
1268sub save($) {
1269 my ($pl) = @_;
1270
1271 return if $pl->{deny_save};
1272
1273 my $path = path $pl;
1274 my $guard = cf::lock_acquire "user_save:$path";
1275
1276 return if $pl->{deny_save};
1277
1278 aio_mkdir playerdir $pl, 0770;
1279 $pl->{last_save} = $cf::RUNTIME;
1280
1281 $pl->save_pl ($path);
1282 Coro::cede;
1283}
1284
1285sub new($) {
1286 my ($login) = @_;
1287
1288 my $self = create;
1289
1290 $self->ob->name ($login);
1291 $self->{deny_save} = 1;
1292
1293 $cf::PLAYER{$login} = $self;
1294
1295 $self
1296}
1297
1298=item $pl->quit_character
1299
1300Nukes the player without looking back. If logged in, the connection will
1301be destroyed. May block for a long time.
1302
1303=cut
1304
1305sub quit_character {
1306 my ($pl) = @_;
1307
1308 my $name = $pl->ob->name;
1309
1310 $pl->{deny_save} = 1;
1311 $pl->password ("*"); # this should lock out the player until we nuked the dir
1312
1313 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1314 $pl->deactivate;
1315 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1316 $pl->ns->destroy if $pl->ns;
1317
1318 my $path = playerdir $pl;
1319 my $temp = "$path~$cf::RUNTIME~deleting~";
1320 aio_rename $path, $temp;
1321 delete $cf::PLAYER{$pl->ob->name};
1322 $pl->destroy;
1323
1324 my $prefix = qr<^~\Q$name\E/>;
1325
1326 # nuke player maps
1327 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1328
1329 IO::AIO::aio_rmtree $temp;
1330}
1331
1332=item $pl->kick
1333
1334Kicks a player out of the game. This destroys the connection.
1335
1336=cut
1337
1338sub kick {
1339 my ($pl, $kicker) = @_;
1340
1341 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1342 $pl->killer ("kicked");
1343 $pl->ns->destroy;
1344}
1345
1346=item cf::player::list_logins
1347
1348Returns am arrayref of all valid playernames in the system, can take a
1349while and may block, so not sync_job-capable, ever.
1350
1351=cut
1352
1353sub list_logins {
1354 my $dirs = aio_readdir $PLAYERDIR
1355 or return [];
1356
1357 my @logins;
1358
1359 for my $login (@$dirs) {
1360 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1361 aio_read $fh, 0, 512, my $buf, 0 or next;
1362 $buf !~ /^password -------------$/m or next; # official not-valid tag
1363
1364 utf8::decode $login;
1365 push @logins, $login;
1366 }
1367
1368 \@logins
1369}
1370
1371=item $player->maps
1372
1373Returns an arrayref of map paths that are private for this
1374player. May block.
1375
1376=cut
1377
1378sub maps($) {
1379 my ($pl) = @_;
1380
1381 $pl = ref $pl ? $pl->ob->name : $pl;
1382
1383 my $files = aio_readdir playerdir $pl
1384 or return;
1385
1386 my @paths;
1387
1388 for (@$files) {
1389 utf8::decode $_;
1390 next if /\.(?:pl|pst)$/;
1391 next unless /^$PATH_SEP/o;
1392
1393 push @paths, cf::map::normalise "~$pl/$_";
1394 }
1395
1396 \@paths
1397}
1398
1399=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1400
1401Expand crossfire pod fragments into protocol xml.
1402
1403=cut
1404
1405sub expand_cfpod {
1406 ((my $self), (local $_)) = @_;
1407
1408 # escape & and <
1409 s/&/&amp;/g;
1410 s/(?<![BIUGH])</&lt;/g;
1411
1412 # this is buggy, it needs to properly take care of nested <'s
1413
1414 1 while
1415 # replace B<>, I<>, U<> etc.
1416 s/B<([^\>]*)>/<b>$1<\/b>/
1417 || s/I<([^\>]*)>/<i>$1<\/i>/
1418 || s/U<([^\>]*)>/<u>$1<\/u>/
1419 # replace G<male|female> tags
1420 || s{G<([^>|]*)\|([^>]*)>}{
1421 $self->gender ? $2 : $1
1422 }ge
1423 # replace H<hint text>
1424 || s{H<([^\>]*)>}
1425 {
1426 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1427 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1428 "")
1429 [$self->{hintmode}]
1430 }ge;
1431
1432 # create single paragraphs (very hackish)
1433 s/(?<=\S)\n(?=\w)/ /g;
1434
1435 # compress some whitespace
1436 s/\s+\n/\n/g; # ws line-ends
1437 s/\n\n+/\n/g; # double lines
1438 s/^\n+//; # beginning lines
1439 s/\n+$//; # ending lines
1440
1441 $_
1442}
1443
1444sub hintmode {
1445 $_[0]{hintmode} = $_[1] if @_ > 1;
1446 $_[0]{hintmode}
1447}
1448
1449=item $player->ext_reply ($msgid, %msg)
1450
1451Sends an ext reply to the player.
1452
1453=cut
1454
1455sub ext_reply($$%) {
1456 my ($self, $id, %msg) = @_;
1457
1458 $msg{msgid} = $id;
1459 $self->send ("ext " . $self->ns->{json_coder}->encode (\%msg));
1460}
1461
1462=item $player->ext_event ($type, %msg)
1463
1464Sends an ext event to the client.
1465
1466=cut
1467
1468sub ext_event($$%) {
1469 my ($self, $type, %msg) = @_;
1470
1471 $self->ns->ext_event ($type, %msg);
1472}
1473
1474=head3 cf::region
1475
1476=over 4
1477
1478=cut
1479
1480package cf::region;
1481
1482=item cf::region::find_by_path $path
1483
1484Tries to decuce the likely region for a map knowing only its path.
1485
1486=cut
1487
1488sub find_by_path($) {
962 my ($path) = @_; 1489 my ($path) = @_;
963 1490
964 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1491 my ($match, $specificity);
965 my $base = $1;
966 my $pkg = $1;
967 $pkg =~ s/[^[:word:]]/_/g;
968 $pkg = "ext::$pkg";
969 1492
970 warn "loading '$path' into '$pkg'\n"; 1493 for my $region (list) {
971 1494 if ($region->{match} && $path =~ $region->{match}) {
972 open my $fh, "<:utf8", $path 1495 ($match, $specificity) = ($region, $region->specificity)
973 or die "$path: $!"; 1496 if $region->specificity > $specificity;
974 1497 }
975 my $source =
976 "package $pkg; use strict; use utf8;\n"
977 . "#line 1 \"$path\"\n{\n"
978 . (do { local $/; <$fh> })
979 . "\n};\n1";
980
981 eval $source
982 or die $@ ? "$path: $@\n"
983 : "extension disabled.\n";
984
985 push @exts, $pkg;
986 $ext_pkg{$base} = $pkg;
987
988# no strict 'refs';
989# @{"$pkg\::ISA"} = ext::;
990
991 register $base, $pkg;
992}
993
994sub unload_extension {
995 my ($pkg) = @_;
996
997 warn "removing extension $pkg\n";
998
999 # remove hooks
1000 #TODO
1001# for my $idx (0 .. $#PLUGIN_EVENT) {
1002# delete $hook[$idx]{$pkg};
1003# } 1498 }
1004 1499
1005 # remove commands 1500 $match
1006 for my $name (keys %COMMAND) {
1007 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1008
1009 if (@cb) {
1010 $COMMAND{$name} = \@cb;
1011 } else {
1012 delete $COMMAND{$name};
1013 }
1014 }
1015
1016 # remove extcmds
1017 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1018 delete $EXTCMD{$name};
1019 }
1020
1021 if (my $cb = $pkg->can ("unload")) {
1022 eval {
1023 $cb->($pkg);
1024 1
1025 } or warn "$pkg unloaded, but with errors: $@";
1026 }
1027
1028 Symbol::delete_package $pkg;
1029}
1030
1031sub load_extensions {
1032 for my $ext (<$LIBDIR/*.ext>) {
1033 next unless -r $ext;
1034 eval {
1035 load_extension $ext;
1036 1
1037 } or warn "$ext not loaded: $@";
1038 }
1039}
1040
1041#############################################################################
1042# load/save/clean perl data associated with a map
1043
1044*cf::mapsupport::on_clean = sub {
1045 my ($map) = @_;
1046
1047 my $path = $map->tmpname;
1048 defined $path or return;
1049
1050 unlink "$path.pst";
1051};
1052
1053cf::map->attach (prio => -10000, package => cf::mapsupport::);
1054
1055#############################################################################
1056# load/save perl data associated with player->ob objects
1057
1058sub all_objects(@) {
1059 @_, map all_objects ($_->inv), @_
1060}
1061
1062# TODO: compatibility cruft, remove when no longer needed
1063cf::player->attach (
1064 on_load => sub {
1065 my ($pl, $path) = @_;
1066
1067 for my $o (all_objects $pl->ob) {
1068 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1069 $o->set_ob_key_value ("_perl_data");
1070
1071 %$o = %{ Storable::thaw pack "H*", $value };
1072 }
1073 }
1074 },
1075);
1076
1077#############################################################################
1078
1079=head2 CORE EXTENSIONS
1080
1081Functions and methods that extend core crossfire objects.
1082
1083=head3 cf::player
1084
1085=over 4
1086
1087=item cf::player::exists $login
1088
1089Returns true when the given account exists.
1090
1091=cut
1092
1093sub cf::player::exists($) {
1094 cf::player::find $_[0]
1095 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1096}
1097
1098=item $player->ext_reply ($msgid, $msgtype, %msg)
1099
1100Sends an ext reply to the player.
1101
1102=cut
1103
1104sub cf::player::ext_reply($$$%) {
1105 my ($self, $id, %msg) = @_;
1106
1107 $msg{msgid} = $id;
1108
1109 $self->send ("ext " . to_json \%msg);
1110} 1501}
1111 1502
1112=back 1503=back
1113
1114 1504
1115=head3 cf::map 1505=head3 cf::map
1116 1506
1117=over 4 1507=over 4
1118 1508
1121package cf::map; 1511package cf::map;
1122 1512
1123use Fcntl; 1513use Fcntl;
1124use Coro::AIO; 1514use Coro::AIO;
1125 1515
1516use overload
1517 '""' => \&as_string,
1518 fallback => 1;
1519
1126our $MAX_RESET = 3600; 1520our $MAX_RESET = 3600;
1127our $DEFAULT_RESET = 3000; 1521our $DEFAULT_RESET = 3000;
1128 1522
1129sub generate_random_map { 1523sub generate_random_map {
1130 my ($path, $rmp) = @_; 1524 my ($self, $rmp) = @_;
1131
1132 # mit "rum" bekleckern, nicht 1525 # mit "rum" bekleckern, nicht
1133 cf::map::_create_random_map 1526 $self->_create_random_map (
1134 $path,
1135 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1527 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1136 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1528 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1137 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1529 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1138 $rmp->{exit_on_final_map}, 1530 $rmp->{exit_on_final_map},
1139 $rmp->{xsize}, $rmp->{ysize}, 1531 $rmp->{xsize}, $rmp->{ysize},
1140 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1532 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1141 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1533 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1142 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1534 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1143 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1535 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1144 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1536 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1145 (cf::region::find $rmp->{region}) 1537 (cf::region::find $rmp->{region}), $rmp->{custom}
1538 )
1539}
1540
1541=item cf::map->register ($regex, $prio)
1542
1543Register a handler for the map path matching the given regex at the
1544givne priority (higher is better, built-in handlers have priority 0, the
1545default).
1546
1547=cut
1548
1549sub register {
1550 my (undef, $regex, $prio) = @_;
1551 my $pkg = caller;
1552
1553 no strict;
1554 push @{"$pkg\::ISA"}, __PACKAGE__;
1555
1556 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1557}
1558
1559# also paths starting with '/'
1560$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1561
1562sub thawer_merge {
1563 my ($self, $merge) = @_;
1564
1565 # we have to keep some variables in memory intact
1566 local $self->{path};
1567 local $self->{load_path};
1568
1569 $self->SUPER::thawer_merge ($merge);
1570}
1571
1572sub normalise {
1573 my ($path, $base) = @_;
1574
1575 $path = "$path"; # make sure its a string
1576
1577 $path =~ s/\.map$//;
1578
1579 # map plan:
1580 #
1581 # /! non-realised random map exit (special hack!)
1582 # {... are special paths that are not being touched
1583 # ?xxx/... are special absolute paths
1584 # ?random/... random maps
1585 # /... normal maps
1586 # ~user/... per-player map of a specific user
1587
1588 $path =~ s/$PATH_SEP/\//go;
1589
1590 # treat it as relative path if it starts with
1591 # something that looks reasonable
1592 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1593 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1594
1595 $base =~ s{[^/]+/?$}{};
1596 $path = "$base/$path";
1597 }
1598
1599 for ($path) {
1600 redo if s{//}{/};
1601 redo if s{/\.?/}{/};
1602 redo if s{/[^/]+/\.\./}{/};
1603 }
1604
1605 $path
1606}
1607
1608sub new_from_path {
1609 my (undef, $path, $base) = @_;
1610
1611 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1612
1613 $path = normalise $path, $base;
1614
1615 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1616 if ($path =~ $EXT_MAP{$pkg}[1]) {
1617 my $self = bless cf::map::new, $pkg;
1618 $self->{path} = $path; $self->path ($path);
1619 $self->init; # pass $1 etc.
1620 return $self;
1621 }
1622 }
1623
1624 Carp::carp "unable to resolve path '$path' (base '$base').";
1625 ()
1626}
1627
1628sub init {
1629 my ($self) = @_;
1630
1631 $self
1632}
1633
1634sub as_string {
1635 my ($self) = @_;
1636
1637 "$self->{path}"
1638}
1639
1640# the displayed name, this is a one way mapping
1641sub visible_name {
1642 &as_string
1643}
1644
1645# the original (read-only) location
1646sub load_path {
1647 my ($self) = @_;
1648
1649 "$MAPDIR/$self->{path}.map"
1650}
1651
1652# the temporary/swap location
1653sub save_path {
1654 my ($self) = @_;
1655
1656 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1657 "$TMPDIR/$path.map"
1658}
1659
1660# the unique path, undef == no special unique path
1661sub uniq_path {
1662 my ($self) = @_;
1663
1664 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1665 "$UNIQUEDIR/$path"
1146} 1666}
1147 1667
1148# and all this just because we cannot iterate over 1668# and all this just because we cannot iterate over
1149# all maps in C++... 1669# all maps in C++...
1150sub change_all_map_light { 1670sub change_all_map_light {
1152 1672
1153 $_->change_map_light ($change) 1673 $_->change_map_light ($change)
1154 for grep $_->outdoor, values %cf::MAP; 1674 for grep $_->outdoor, values %cf::MAP;
1155} 1675}
1156 1676
1677sub decay_objects {
1678 my ($self) = @_;
1679
1680 return if $self->{deny_reset};
1681
1682 $self->do_decay_objects;
1683}
1684
1685sub unlink_save {
1686 my ($self) = @_;
1687
1688 utf8::encode (my $save = $self->save_path);
1689 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1690 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1691}
1692
1157sub try_load_header($) { 1693sub load_header_from($) {
1158 my ($path) = @_; 1694 my ($self, $path) = @_;
1159 1695
1160 utf8::encode $path; 1696 utf8::encode $path;
1161 aio_open $path, O_RDONLY, 0 1697 #aio_open $path, O_RDONLY, 0
1698 # or return;
1699
1700 $self->_load_header ($path)
1162 or return; 1701 or return;
1163 1702
1164 my $map = cf::map::new 1703 $self->{load_path} = $path;
1704
1705 1
1706}
1707
1708sub load_header_orig {
1709 my ($self) = @_;
1710
1711 $self->load_header_from ($self->load_path)
1712}
1713
1714sub load_header_temp {
1715 my ($self) = @_;
1716
1717 $self->load_header_from ($self->save_path)
1718}
1719
1720sub prepare_temp {
1721 my ($self) = @_;
1722
1723 $self->last_access ((delete $self->{last_access})
1724 || $cf::RUNTIME); #d#
1725 # safety
1726 $self->{instantiate_time} = $cf::RUNTIME
1727 if $self->{instantiate_time} > $cf::RUNTIME;
1728}
1729
1730sub prepare_orig {
1731 my ($self) = @_;
1732
1733 $self->{load_original} = 1;
1734 $self->{instantiate_time} = $cf::RUNTIME;
1735 $self->last_access ($cf::RUNTIME);
1736 $self->instantiate;
1737}
1738
1739sub load_header {
1740 my ($self) = @_;
1741
1742 if ($self->load_header_temp) {
1743 $self->prepare_temp;
1744 } else {
1745 $self->load_header_orig
1165 or return; 1746 or return;
1747 $self->prepare_orig;
1748 }
1166 1749
1167 # for better error messages only, will be overwritten 1750 $self->{deny_reset} = 1
1168 $map->path ($path); 1751 if $self->no_reset;
1169 1752
1170 $map->load_header ($path) 1753 $self->default_region (cf::region::find_by_path $self->{path})
1171 or return; 1754 unless $self->default_region;
1172 1755
1173 $map->{load_path} = $path; 1756 1
1174
1175 $map
1176} 1757}
1177 1758
1178sub find; 1759sub find;
1179sub find { 1760sub find {
1180 my ($path, $origin) = @_; 1761 my ($path, $origin) = @_;
1181 1762
1182 #warn "find<$path,$origin>\n";#d#
1183
1184 $path = new cf::path $path, $origin && $origin->path; 1763 $path = normalise $path, $origin && $origin->path;
1185 my $key = $path->as_string;
1186 1764
1187 cf::lock_wait "map_find:$key"; 1765 cf::lock_wait "map_find:$path";
1188 1766
1189 $cf::MAP{$key} || do { 1767 $cf::MAP{$path} || do {
1190 my $guard = cf::lock_acquire "map_find:$key"; 1768 my $guard = cf::lock_acquire "map_find:$path";
1191 1769 my $map = new_from_path cf::map $path
1192 # do it the slow way
1193 my $map = try_load_header $path->save_path;
1194
1195 Coro::cede;
1196
1197 if ($map) {
1198 $map->last_access ((delete $map->{last_access})
1199 || $cf::RUNTIME); #d#
1200 # safety
1201 $map->{instantiate_time} = $cf::RUNTIME
1202 if $map->{instantiate_time} > $cf::RUNTIME;
1203 } else {
1204 if (my $rmp = $path->random_map_params) {
1205 $map = generate_random_map $key, $rmp;
1206 } else {
1207 $map = try_load_header $path->load_path;
1208 }
1209
1210 $map or return; 1770 or return;
1211 1771
1212 $map->{load_original} = 1;
1213 $map->{instantiate_time} = $cf::RUNTIME;
1214 $map->last_access ($cf::RUNTIME);
1215 $map->instantiate;
1216
1217 # per-player maps become, after loading, normal maps
1218 $map->per_player (0) if $path->{user_rel};
1219 }
1220
1221 $map->path ($key);
1222 $map->{path} = $path;
1223 $map->{last_save} = $cf::RUNTIME; 1772 $map->{last_save} = $cf::RUNTIME;
1224 1773
1225 Coro::cede; 1774 $map->load_header
1775 or return;
1226 1776
1227 if ($map->should_reset) { 1777 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1778 # doing this can freeze the server in a sync job, obviously
1779 #$cf::WAIT_FOR_TICK->wait;
1228 $map->reset; 1780 $map->reset;
1229 undef $guard; 1781 undef $guard;
1230 $map = find $path 1782 return find $path;
1231 or return;
1232 } 1783 }
1233 1784
1234 $cf::MAP{$key} = $map 1785 $cf::MAP{$path} = $map
1235 } 1786 }
1236} 1787}
1788
1789sub pre_load { }
1790sub post_load { }
1237 1791
1238sub load { 1792sub load {
1239 my ($self) = @_; 1793 my ($self) = @_;
1240 1794
1795 local $self->{deny_reset} = 1; # loading can take a long time
1796
1241 my $path = $self->{path}; 1797 my $path = $self->{path};
1798
1799 {
1242 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1800 my $guard = cf::lock_acquire "map_load:$path";
1243 1801
1244 return if $self->in_memory != cf::MAP_SWAPPED; 1802 return if $self->in_memory != cf::MAP_SWAPPED;
1245 1803
1246 $self->in_memory (cf::MAP_LOADING); 1804 $self->in_memory (cf::MAP_LOADING);
1247 1805
1248 $self->alloc; 1806 $self->alloc;
1807
1808 $self->pre_load;
1809 Coro::cede;
1810
1249 $self->load_objects ($self->{load_path}, 1) 1811 $self->_load_objects ($self->{load_path}, 1)
1250 or return; 1812 or return;
1251 1813
1252 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1814 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1253 if delete $self->{load_original}; 1815 if delete $self->{load_original};
1254 1816
1255 if (my $uniq = $path->uniq_path) { 1817 if (my $uniq = $self->uniq_path) {
1256 utf8::encode $uniq; 1818 utf8::encode $uniq;
1257 if (aio_open $uniq, O_RDONLY, 0) { 1819 if (aio_open $uniq, O_RDONLY, 0) {
1258 $self->clear_unique_items; 1820 $self->clear_unique_items;
1259 $self->load_objects ($uniq, 0); 1821 $self->_load_objects ($uniq, 0);
1260 } 1822 }
1261 } 1823 }
1262 1824
1263 Coro::cede; 1825 Coro::cede;
1264
1265 # now do the right thing for maps 1826 # now do the right thing for maps
1266 $self->link_multipart_objects; 1827 $self->link_multipart_objects;
1267
1268 if ($self->{path}->is_style_map) {
1269 $self->{deny_save} = 1;
1270 $self->{deny_reset} = 1;
1271 } else {
1272 $self->fix_auto_apply;
1273 $self->decay_objects;
1274 $self->update_buttons;
1275 $self->set_darkness_map;
1276 $self->difficulty ($self->estimate_difficulty) 1828 $self->difficulty ($self->estimate_difficulty)
1277 unless $self->difficulty; 1829 unless $self->difficulty;
1830 Coro::cede;
1831
1832 unless ($self->{deny_activate}) {
1833 $self->decay_objects;
1834 $self->fix_auto_apply;
1835 $self->update_buttons;
1836 Coro::cede;
1837 $self->set_darkness_map;
1838 Coro::cede;
1278 $self->activate; 1839 $self->activate;
1279 } 1840 }
1280 1841
1281 Coro::cede;
1282
1283 $self->in_memory (cf::MAP_IN_MEMORY); 1842 $self->in_memory (cf::MAP_IN_MEMORY);
1843 }
1844
1845 $self->post_load;
1846}
1847
1848sub customise_for {
1849 my ($self, $ob) = @_;
1850
1851 return find "~" . $ob->name . "/" . $self->{path}
1852 if $self->per_player;
1853
1854# return find "?party/" . $ob->name . "/" . $self->{path}
1855# if $self->per_party;
1856
1857 $self
1858}
1859
1860# find and load all maps in the 3x3 area around a map
1861sub load_diag {
1862 my ($map) = @_;
1863
1864 my @diag; # diagonal neighbours
1865
1866 for (0 .. 3) {
1867 my $neigh = $map->tile_path ($_)
1868 or next;
1869 $neigh = find $neigh, $map
1870 or next;
1871 $neigh->load;
1872
1873 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1874 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1875 }
1876
1877 for (@diag) {
1878 my $neigh = find @$_
1879 or next;
1880 $neigh->load;
1881 }
1284} 1882}
1285 1883
1286sub find_sync { 1884sub find_sync {
1287 my ($path, $origin) = @_; 1885 my ($path, $origin) = @_;
1288 1886
1289 cf::sync_job { cf::map::find $path, $origin } 1887 cf::sync_job { find $path, $origin }
1290} 1888}
1291 1889
1292sub do_load_sync { 1890sub do_load_sync {
1293 my ($map) = @_; 1891 my ($map) = @_;
1294 1892
1295 cf::sync_job { $map->load }; 1893 cf::sync_job { $map->load };
1296} 1894}
1297 1895
1896our %MAP_PREFETCH;
1897our $MAP_PREFETCHER = undef;
1898
1899sub find_async {
1900 my ($path, $origin) = @_;
1901
1902 $path = normalise $path, $origin && $origin->{path};
1903
1904 if (my $map = $cf::MAP{$path}) {
1905 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1906 }
1907
1908 undef $MAP_PREFETCH{$path};
1909 $MAP_PREFETCHER ||= cf::async {
1910 while (%MAP_PREFETCH) {
1911 for my $path (keys %MAP_PREFETCH) {
1912 my $map = find $path
1913 or next;
1914 $map->load;
1915
1916 delete $MAP_PREFETCH{$path};
1917 }
1918 }
1919 undef $MAP_PREFETCHER;
1920 };
1921 $MAP_PREFETCHER->prio (6);
1922
1923 ()
1924}
1925
1298sub save { 1926sub save {
1299 my ($self) = @_; 1927 my ($self) = @_;
1300 1928
1929 my $lock = cf::lock_acquire "map_data:" . $self->path;
1930
1301 $self->{last_save} = $cf::RUNTIME; 1931 $self->{last_save} = $cf::RUNTIME;
1302 1932
1303 return unless $self->dirty; 1933 return unless $self->dirty;
1304 1934
1305 my $save = $self->{path}->save_path; utf8::encode $save; 1935 my $save = $self->save_path; utf8::encode $save;
1306 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1936 my $uniq = $self->uniq_path; utf8::encode $uniq;
1307 1937
1308 $self->{load_path} = $save; 1938 $self->{load_path} = $save;
1309 1939
1310 return if $self->{deny_save}; 1940 return if $self->{deny_save};
1311 1941
1312 local $self->{last_access} = $self->last_access;#d# 1942 local $self->{last_access} = $self->last_access;#d#
1313 1943
1944 cf::async {
1945 $_->contr->save for $self->players;
1946 };
1947
1314 if ($uniq) { 1948 if ($uniq) {
1315 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1949 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1316 $self->save_objects ($uniq, cf::IO_UNIQUES); 1950 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1317 } else { 1951 } else {
1318 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1952 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1319 } 1953 }
1320} 1954}
1321 1955
1322sub swap_out { 1956sub swap_out {
1323 my ($self) = @_; 1957 my ($self) = @_;
1324 1958
1325 # save first because save cedes 1959 # save first because save cedes
1326 $self->save; 1960 $self->save;
1961
1962 my $lock = cf::lock_acquire "map_data:" . $self->path;
1327 1963
1328 return if $self->players; 1964 return if $self->players;
1329 return if $self->in_memory != cf::MAP_IN_MEMORY; 1965 return if $self->in_memory != cf::MAP_IN_MEMORY;
1330 return if $self->{deny_save}; 1966 return if $self->{deny_save};
1331 1967
1335 1971
1336sub reset_at { 1972sub reset_at {
1337 my ($self) = @_; 1973 my ($self) = @_;
1338 1974
1339 # TODO: safety, remove and allow resettable per-player maps 1975 # TODO: safety, remove and allow resettable per-player maps
1340 return 1e99 if $self->{path}{user_rel};
1341 return 1e99 if $self->{deny_reset}; 1976 return 1e99 if $self->{deny_reset};
1342 1977
1343 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1978 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1344 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1979 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1345 1980
1350 my ($self) = @_; 1985 my ($self) = @_;
1351 1986
1352 $self->reset_at <= $cf::RUNTIME 1987 $self->reset_at <= $cf::RUNTIME
1353} 1988}
1354 1989
1355sub unlink_save {
1356 my ($self) = @_;
1357
1358 utf8::encode (my $save = $self->{path}->save_path);
1359 aioreq_pri 3; IO::AIO::aio_unlink $save;
1360 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1361}
1362
1363sub rename {
1364 my ($self, $new_path) = @_;
1365
1366 $self->unlink_save;
1367
1368 delete $cf::MAP{$self->path};
1369 $self->{path} = new cf::path $new_path;
1370 $self->path ($self->{path}->as_string);
1371 $cf::MAP{$self->path} = $self;
1372
1373 $self->save;
1374}
1375
1376sub reset { 1990sub reset {
1377 my ($self) = @_; 1991 my ($self) = @_;
1378 1992
1993 my $lock = cf::lock_acquire "map_data:$self->{path}";
1994
1379 return if $self->players; 1995 return if $self->players;
1380 return if $self->{path}{user_rel};#d#
1381 1996
1382 warn "resetting map ", $self->path;#d# 1997 warn "resetting map ", $self->path;
1998
1999 $self->in_memory (cf::MAP_SWAPPED);
2000
2001 # need to save uniques path
2002 unless ($self->{deny_save}) {
2003 my $uniq = $self->uniq_path; utf8::encode $uniq;
2004
2005 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2006 if $uniq;
2007 }
1383 2008
1384 delete $cf::MAP{$self->path}; 2009 delete $cf::MAP{$self->path};
2010
2011 $self->clear;
1385 2012
1386 $_->clear_links_to ($self) for values %cf::MAP; 2013 $_->clear_links_to ($self) for values %cf::MAP;
1387 2014
1388 $self->unlink_save; 2015 $self->unlink_save;
1389 $self->destroy; 2016 $self->destroy;
1392my $nuke_counter = "aaaa"; 2019my $nuke_counter = "aaaa";
1393 2020
1394sub nuke { 2021sub nuke {
1395 my ($self) = @_; 2022 my ($self) = @_;
1396 2023
2024 delete $cf::MAP{$self->path};
2025
2026 $self->unlink_save;
2027
2028 bless $self, "cf::map";
2029 delete $self->{deny_reset};
1397 $self->{deny_save} = 1; 2030 $self->{deny_save} = 1;
1398 $self->reset_timeout (1); 2031 $self->reset_timeout (1);
1399 $self->rename ("{nuke}/" . ($nuke_counter++)); 2032 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2033
2034 $cf::MAP{$self->path} = $self;
2035
1400 $self->reset; # polite request, might not happen 2036 $self->reset; # polite request, might not happen
1401} 2037}
1402 2038
1403sub customise_for { 2039=item $maps = cf::map::tmp_maps
1404 my ($map, $ob) = @_;
1405 2040
1406 if ($map->per_player) { 2041Returns an arrayref with all map paths of currently instantiated and saved
1407 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2042maps. May block.
2043
2044=cut
2045
2046sub tmp_maps() {
1408 } 2047 [
1409 2048 map {
1410 $map 2049 utf8::decode $_;
2050 /\.map$/
2051 ? normalise $_
2052 : ()
2053 } @{ aio_readdir $TMPDIR or [] }
2054 ]
1411} 2055}
1412 2056
1413sub emergency_save { 2057=item $maps = cf::map::random_maps
1414 my $freeze_guard = cf::freeze_mainloop;
1415 2058
1416 warn "enter emergency map save\n"; 2059Returns an arrayref with all map paths of currently instantiated and saved
2060random maps. May block.
1417 2061
1418 cf::sync_job { 2062=cut
1419 warn "begin emergency map save\n";
1420 $_->save for values %cf::MAP;
1421 };
1422 2063
1423 warn "end emergency map save\n"; 2064sub random_maps() {
2065 [
2066 map {
2067 utf8::decode $_;
2068 /\.map$/
2069 ? normalise "?random/$_"
2070 : ()
2071 } @{ aio_readdir $RANDOMDIR or [] }
2072 ]
2073}
2074
2075=item cf::map::unique_maps
2076
2077Returns an arrayref of paths of all shared maps that have
2078instantiated unique items. May block.
2079
2080=cut
2081
2082sub unique_maps() {
2083 [
2084 map {
2085 utf8::decode $_;
2086 /\.map$/
2087 ? normalise $_
2088 : ()
2089 } @{ aio_readdir $UNIQUEDIR or [] }
2090 ]
1424} 2091}
1425 2092
1426package cf; 2093package cf;
1427 2094
1428=back 2095=back
1429 2096
2097=head3 cf::object
2098
2099=cut
2100
2101package cf::object;
2102
2103=over 4
2104
2105=item $ob->inv_recursive
2106
2107Returns the inventory of the object _and_ their inventories, recursively.
2108
2109=cut
2110
2111sub inv_recursive_;
2112sub inv_recursive_ {
2113 map { $_, inv_recursive_ $_->inv } @_
2114}
2115
2116sub inv_recursive {
2117 inv_recursive_ inv $_[0]
2118}
2119
2120package cf;
2121
2122=back
1430 2123
1431=head3 cf::object::player 2124=head3 cf::object::player
1432 2125
1433=over 4 2126=over 4
1434 2127
1448 2141
1449 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2142 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1450 2143
1451 if ($self->{record_replies}) { 2144 if ($self->{record_replies}) {
1452 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2145 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2146
1453 } else { 2147 } else {
2148 my $pl = $self->contr;
2149
2150 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2151 my $diag = $pl->{npc_dialog};
2152 $diag->{pl}->ext_reply (
2153 $diag->{id},
2154 msgtype => "reply",
2155 msg => $diag->{pl}->expand_cfpod ($msg),
2156 add_topics => []
2157 );
2158
2159 } else {
1454 $msg = $npc->name . " says: $msg" if $npc; 2160 $msg = $npc->name . " says: $msg" if $npc;
1455 $self->message ($msg, $flags); 2161 $self->message ($msg, $flags);
2162 }
1456 } 2163 }
1457} 2164}
1458 2165
1459=item $player_object->may ("access") 2166=item $player_object->may ("access")
1460 2167
1474 2181
1475=item $player_object->enter_link 2182=item $player_object->enter_link
1476 2183
1477Freezes the player and moves him/her to a special map (C<{link}>). 2184Freezes the player and moves him/her to a special map (C<{link}>).
1478 2185
1479The player should be reaosnably safe there for short amounts of time. You 2186The player should be reasonably safe there for short amounts of time. You
1480I<MUST> call C<leave_link> as soon as possible, though. 2187I<MUST> call C<leave_link> as soon as possible, though.
1481 2188
2189Will never block.
2190
1482=item $player_object->leave_link ($map, $x, $y) 2191=item $player_object->leave_link ($map, $x, $y)
1483 2192
1484Moves the player out of the specila link map onto the given map. If the 2193Moves the player out of the special C<{link}> map onto the specified
1485map is not valid (or omitted), the player will be moved back to the 2194map. If the map is not valid (or omitted), the player will be moved back
1486location he/she was before the call to C<enter_link>, or, if that fails, 2195to the location he/she was before the call to C<enter_link>, or, if that
1487to the emergency map position. 2196fails, to the emergency map position.
1488 2197
1489Might block. 2198Might block.
1490 2199
1491=cut 2200=cut
2201
2202sub link_map {
2203 unless ($LINK_MAP) {
2204 $LINK_MAP = cf::map::find "{link}"
2205 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2206 $LINK_MAP->load;
2207 }
2208
2209 $LINK_MAP
2210}
1492 2211
1493sub cf::object::player::enter_link { 2212sub cf::object::player::enter_link {
1494 my ($self) = @_; 2213 my ($self) = @_;
1495 2214
1496 $self->deactivate_recursive; 2215 $self->deactivate_recursive;
1497 2216
1498 return if $self->map == $LINK_MAP; 2217 return if UNIVERSAL::isa $self->map, "ext::map_link";
1499 2218
1500 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2219 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1501 if $self->map; 2220 if $self->map && $self->map->{path} ne "{link}";
1502 2221
1503 $self->enter_map ($LINK_MAP, 20, 20); 2222 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1504} 2223}
1505 2224
1506sub cf::object::player::leave_link { 2225sub cf::object::player::leave_link {
1507 my ($self, $map, $x, $y) = @_; 2226 my ($self, $map, $x, $y) = @_;
2227
2228 return unless $self->contr->active;
1508 2229
1509 my $link_pos = delete $self->{_link_pos}; 2230 my $link_pos = delete $self->{_link_pos};
1510 2231
1511 unless ($map) { 2232 unless ($map) {
1512 # restore original map position 2233 # restore original map position
1526 # use -1 or undef as default coordinates, not 0, 0 2247 # use -1 or undef as default coordinates, not 0, 0
1527 ($x, $y) = ($map->enter_x, $map->enter_y) 2248 ($x, $y) = ($map->enter_x, $map->enter_y)
1528 if $x <=0 && $y <= 0; 2249 if $x <=0 && $y <= 0;
1529 2250
1530 $map->load; 2251 $map->load;
2252 $map->load_diag;
1531 2253
2254 return unless $self->contr->active;
1532 $self->activate_recursive; 2255 $self->activate_recursive;
2256
2257 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1533 $self->enter_map ($map, $x, $y); 2258 $self->enter_map ($map, $x, $y);
1534} 2259}
1535 2260
1536cf::player->attach (
1537 on_logout => sub {
1538 my ($pl) = @_;
1539
1540 # abort map switching before logout
1541 if ($pl->ob->{_link_pos}) {
1542 cf::sync_job {
1543 $pl->ob->leave_link
1544 };
1545 }
1546 },
1547 on_login => sub {
1548 my ($pl) = @_;
1549
1550 # try to abort aborted map switching on player login :)
1551 # should happen only on crashes
1552 if ($pl->ob->{_link_pos}) {
1553 $pl->ob->enter_link;
1554 cf::async {
1555 # we need this sleep as the login has a concurrent enter_exit running
1556 # and this sleep increases chances of the player not ending up in scorn
1557 Coro::Timer::sleep 1;
1558 $pl->ob->leave_link;
1559 };
1560 }
1561 },
1562);
1563
1564=item $player_object->goto ($path, $x, $y) 2261=item $player_object->goto ($path, $x, $y[, $check->($map)])
1565 2262
2263Moves the player to the given map-path and coordinates by first freezing
2264her, loading and preparing them map, calling the provided $check callback
2265that has to return the map if sucecssful, and then unfreezes the player on
2266the new (success) or old (failed) map position.
2267
1566=cut 2268=cut
2269
2270our $GOTOGEN;
1567 2271
1568sub cf::object::player::goto { 2272sub cf::object::player::goto {
1569 my ($self, $path, $x, $y) = @_; 2273 my ($self, $path, $x, $y, $check) = @_;
2274
2275 # do generation counting so two concurrent goto's will be executed in-order
2276 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1570 2277
1571 $self->enter_link; 2278 $self->enter_link;
1572 2279
1573 (cf::async { 2280 (async {
1574 $path = new cf::path $path; 2281 my $map = eval {
1575
1576 my $map = cf::map::find $path->as_string; 2282 my $map = cf::map::find $path;
2283
2284 if ($map) {
1577 $map = $map->customise_for ($self) if $map; 2285 $map = $map->customise_for ($self);
1578 2286 $map = $check->($map) if $check && $map;
1579# warn "entering ", $map->path, " at ($x, $y)\n" 2287 } else {
1580# if $map;
1581
1582 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2288 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2289 }
1583 2290
2291 $map
2292 };
2293
2294 if ($@) {
2295 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2296 LOG llevError | logBacktrace, Carp::longmess $@;
2297 }
2298
2299 if ($gen == $self->{_goto_generation}) {
2300 delete $self->{_goto_generation};
1584 $self->leave_link ($map, $x, $y); 2301 $self->leave_link ($map, $x, $y);
2302 }
1585 })->prio (1); 2303 })->prio (1);
1586} 2304}
1587 2305
1588=item $player_object->enter_exit ($exit_object) 2306=item $player_object->enter_exit ($exit_object)
1589 2307
1591 2309
1592sub parse_random_map_params { 2310sub parse_random_map_params {
1593 my ($spec) = @_; 2311 my ($spec) = @_;
1594 2312
1595 my $rmp = { # defaults 2313 my $rmp = { # defaults
1596 xsize => 10, 2314 xsize => (cf::rndm 15, 40),
1597 ysize => 10, 2315 ysize => (cf::rndm 15, 40),
2316 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2317 #layout => string,
1598 }; 2318 };
1599 2319
1600 for (split /\n/, $spec) { 2320 for (split /\n/, $spec) {
1601 my ($k, $v) = split /\s+/, $_, 2; 2321 my ($k, $v) = split /\s+/, $_, 2;
1602 2322
1606 $rmp 2326 $rmp
1607} 2327}
1608 2328
1609sub prepare_random_map { 2329sub prepare_random_map {
1610 my ($exit) = @_; 2330 my ($exit) = @_;
2331
2332 my $guard = cf::lock_acquire "exit_prepare:$exit";
1611 2333
1612 # all this does is basically replace the /! path by 2334 # all this does is basically replace the /! path by
1613 # a new random map path (?random/...) with a seed 2335 # a new random map path (?random/...) with a seed
1614 # that depends on the exit object 2336 # that depends on the exit object
1615 2337
1616 my $rmp = parse_random_map_params $exit->msg; 2338 my $rmp = parse_random_map_params $exit->msg;
1617 2339
1618 if ($exit->map) { 2340 if ($exit->map) {
1619 $rmp->{region} = $exit->map->region_name; 2341 $rmp->{region} = $exit->region->name;
1620 $rmp->{origin_map} = $exit->map->path; 2342 $rmp->{origin_map} = $exit->map->path;
1621 $rmp->{origin_x} = $exit->x; 2343 $rmp->{origin_x} = $exit->x;
1622 $rmp->{origin_y} = $exit->y; 2344 $rmp->{origin_y} = $exit->y;
1623 } 2345 }
1624 2346
1625 $rmp->{random_seed} ||= $exit->random_seed; 2347 $rmp->{random_seed} ||= $exit->random_seed;
1626 2348
1627 my $data = cf::to_json $rmp; 2349 my $data = cf::to_json $rmp;
1628 my $md5 = Digest::MD5::md5_hex $data; 2350 my $md5 = Digest::MD5::md5_hex $data;
2351 my $meta = "$RANDOMDIR/$md5.meta";
1629 2352
1630 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2353 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1631 aio_write $fh, 0, (length $data), $data, 0; 2354 aio_write $fh, 0, (length $data), $data, 0;
2355 undef $fh;
2356 aio_rename "$meta~", $meta;
1632 2357
1633 $exit->slaying ("?random/$md5"); 2358 $exit->slaying ("?random/$md5");
1634 $exit->msg (undef); 2359 $exit->msg (undef);
1635 } 2360 }
1636} 2361}
1638sub cf::object::player::enter_exit { 2363sub cf::object::player::enter_exit {
1639 my ($self, $exit) = @_; 2364 my ($self, $exit) = @_;
1640 2365
1641 return unless $self->type == cf::PLAYER; 2366 return unless $self->type == cf::PLAYER;
1642 2367
2368 if ($exit->slaying eq "/!") {
2369 #TODO: this should de-fi-ni-te-ly not be a sync-job
2370 # the problem is that $exit might not survive long enough
2371 # so it needs to be done right now, right here
2372 cf::sync_job { prepare_random_map $exit };
2373 }
2374
2375 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2376 my $hp = $exit->stats->hp;
2377 my $sp = $exit->stats->sp;
2378
1643 $self->enter_link; 2379 $self->enter_link;
1644 2380
2381 # if exit is damned, update players death & WoR home-position
2382 $self->contr->savebed ($slaying, $hp, $sp)
2383 if $exit->flag (FLAG_DAMNED);
2384
1645 (cf::async { 2385 (async {
1646 $self->deactivate_recursive; # just to be sure 2386 $self->deactivate_recursive; # just to be sure
1647 unless (eval { 2387 unless (eval {
1648 prepare_random_map $exit 2388 $self->goto ($slaying, $hp, $sp);
1649 if $exit->slaying eq "/!";
1650
1651 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1652 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1653 2389
1654 1; 2390 1;
1655 }) { 2391 }) {
1656 $self->message ("Something went wrong deep within the crossfire server. " 2392 $self->message ("Something went wrong deep within the crossfire server. "
1657 . "I'll try to bring you back to the map you were before. " 2393 . "I'll try to bring you back to the map you were before. "
1658 . "Please report this to the dungeon master", 2394 . "Please report this to the dungeon master!",
1659 cf::NDI_UNIQUE | cf::NDI_RED); 2395 cf::NDI_UNIQUE | cf::NDI_RED);
1660 2396
1661 warn "ERROR in enter_exit: $@"; 2397 warn "ERROR in enter_exit: $@";
1662 $self->leave_link; 2398 $self->leave_link;
1663 } 2399 }
1664 })->prio (1); 2400 })->prio (1);
1677 2413
1678sub cf::client::send_drawinfo { 2414sub cf::client::send_drawinfo {
1679 my ($self, $text, $flags) = @_; 2415 my ($self, $text, $flags) = @_;
1680 2416
1681 utf8::encode $text; 2417 utf8::encode $text;
1682 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2418 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1683} 2419}
1684 2420
2421=item $client->send_msg ($color, $type, $msg, [extra...])
2422
2423Send a drawinfo or msg packet to the client, formatting the msg for the
2424client if neccessary. C<$type> should be a string identifying the type of
2425the message, with C<log> being the default. If C<$color> is negative, suppress
2426the message unless the client supports the msg packet.
2427
2428=cut
2429
2430sub cf::client::send_msg {
2431 my ($self, $color, $type, $msg, @extra) = @_;
2432
2433 $msg = $self->pl->expand_cfpod ($msg);
2434
2435 return unless @extra || length $msg;
2436
2437 if ($self->can_msg) {
2438 $self->send_packet ("msg " . $self->{json_coder}->encode ([$color, $type, $msg, @extra]));
2439 } else {
2440 # replace some tags by gcfclient-compatible ones
2441 for ($msg) {
2442 1 while
2443 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2444 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2445 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2446 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2447 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2448 }
2449
2450 if ($color >= 0) {
2451 if (0 && $msg =~ /\[/) {
2452 $self->send_packet ("drawextinfo $color 4 0 $msg")
2453 } else {
2454 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2455 $self->send_packet ("drawinfo $color $msg")
2456 }
2457 }
2458 }
2459}
2460
2461=item $client->ext_event ($type, %msg)
2462
2463Sends an ext event to the client.
2464
2465=cut
2466
2467sub cf::client::ext_event($$%) {
2468 my ($self, $type, %msg) = @_;
2469
2470 return unless $self->extcmd;
2471
2472 $msg{msgtype} = "event_$type";
2473 $self->send_packet ("ext " . $self->{json_coder}->encode (\%msg));
2474}
1685 2475
1686=item $success = $client->query ($flags, "text", \&cb) 2476=item $success = $client->query ($flags, "text", \&cb)
1687 2477
1688Queues a query to the client, calling the given callback with 2478Queues a query to the client, calling the given callback with
1689the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2479the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1690C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2480C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1691 2481
1692Queries can fail, so check the return code. Or don't, as queries will become 2482Queries can fail, so check the return code. Or don't, as queries will
1693reliable at some point in the future. 2483become reliable at some point in the future.
1694 2484
1695=cut 2485=cut
1696 2486
1697sub cf::client::query { 2487sub cf::client::query {
1698 my ($self, $flags, $text, $cb) = @_; 2488 my ($self, $flags, $text, $cb) = @_;
1706 utf8::encode $text; 2496 utf8::encode $text;
1707 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2497 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1708 2498
1709 $self->send_packet ($self->{query_queue}[0][0]) 2499 $self->send_packet ($self->{query_queue}[0][0])
1710 if @{ $self->{query_queue} } == 1; 2500 if @{ $self->{query_queue} } == 1;
2501
2502 1
1711} 2503}
1712 2504
1713cf::client->attach ( 2505cf::client->attach (
2506 on_connect => sub {
2507 my ($ns) = @_;
2508
2509 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2510 },
1714 on_reply => sub { 2511 on_reply => sub {
1715 my ($ns, $msg) = @_; 2512 my ($ns, $msg) = @_;
1716 2513
1717 # this weird shuffling is so that direct followup queries 2514 # this weird shuffling is so that direct followup queries
1718 # get handled first 2515 # get handled first
1719 my $queue = delete $ns->{query_queue} 2516 my $queue = delete $ns->{query_queue}
1720 or return; # be conservative, not sure how that can happen, but we saw a crash here 2517 or return; # be conservative, not sure how that can happen, but we saw a crash here
1721 2518
1722 (shift @$queue)->[1]->($msg); 2519 (shift @$queue)->[1]->($msg);
2520 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1723 2521
1724 push @{ $ns->{query_queue} }, @$queue; 2522 push @{ $ns->{query_queue} }, @$queue;
1725 2523
1726 if (@{ $ns->{query_queue} } == @$queue) { 2524 if (@{ $ns->{query_queue} } == @$queue) {
1727 if (@$queue) { 2525 if (@$queue) {
1729 } else { 2527 } else {
1730 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2528 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1731 } 2529 }
1732 } 2530 }
1733 }, 2531 },
2532 on_exticmd => sub {
2533 my ($ns, $buf) = @_;
2534
2535 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2536
2537 if (ref $msg) {
2538 if (my $cb = $EXTICMD{$msg->{msgtype}}) {
2539 if (my %reply = $cb->($ns, $msg)) {
2540 $reply{msgid} = $msg->{msgid};
2541 $ns->send ("ext " . $ns->{json_coder}->encode (\%reply));
2542 }
2543 }
2544 } else {
2545 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2546 }
2547
2548 cf::override;
2549 },
1734); 2550);
1735 2551
1736=item $client->coro (\&cb) 2552=item $client->async (\&cb)
1737 2553
1738Create a new coroutine, running the specified callback. The coroutine will 2554Create a new coroutine, running the specified callback. The coroutine will
1739be automatically cancelled when the client gets destroyed (e.g. on logout, 2555be automatically cancelled when the client gets destroyed (e.g. on logout,
1740or loss of connection). 2556or loss of connection).
1741 2557
1742=cut 2558=cut
1743 2559
1744sub cf::client::coro { 2560sub cf::client::async {
1745 my ($self, $cb) = @_; 2561 my ($self, $cb) = @_;
1746 2562
1747 my $coro = &cf::async ($cb); 2563 my $coro = &Coro::async ($cb);
1748 2564
1749 $coro->on_destroy (sub { 2565 $coro->on_destroy (sub {
1750 delete $self->{_coro}{$coro+0}; 2566 delete $self->{_coro}{$coro+0};
1751 }); 2567 });
1752 2568
1785 2601
1786# here we export the classes and methods available to script code 2602# here we export the classes and methods available to script code
1787 2603
1788=pod 2604=pod
1789 2605
1790The following fucntions and emthods are available within a safe environment: 2606The following functions and methods are available within a safe environment:
1791 2607
1792 cf::object contr pay_amount pay_player map 2608 cf::object
2609 contr pay_amount pay_player map x y force_find force_add
2610 insert remove
2611
1793 cf::object::player player 2612 cf::object::player
1794 cf::player peaceful 2613 player
1795 cf::map trigger 2614
2615 cf::player
2616 peaceful
2617
2618 cf::map
2619 trigger
1796 2620
1797=cut 2621=cut
1798 2622
1799for ( 2623for (
1800 ["cf::object" => qw(contr pay_amount pay_player map)], 2624 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2625 insert remove)],
1801 ["cf::object::player" => qw(player)], 2626 ["cf::object::player" => qw(player)],
1802 ["cf::player" => qw(peaceful)], 2627 ["cf::player" => qw(peaceful)],
1803 ["cf::map" => qw(trigger)], 2628 ["cf::map" => qw(trigger)],
1804) { 2629) {
1805 no strict 'refs'; 2630 no strict 'refs';
1876=back 2701=back
1877 2702
1878=cut 2703=cut
1879 2704
1880############################################################################# 2705#############################################################################
2706# the server's init and main functions
1881 2707
1882=head2 EXTENSION DATABASE SUPPORT 2708sub load_facedata($) {
2709 my ($path) = @_;
1883 2710
1884Crossfire maintains a very simple database for extension use. It can 2711 warn "loading facedata from $path\n";
1885currently store anything that can be serialised using Storable, which
1886excludes objects.
1887 2712
1888The parameter C<$family> should best start with the name of the extension 2713 my $facedata;
1889using it, it should be unique. 2714 0 < aio_load $path, $facedata
2715 or die "$path: $!";
1890 2716
1891=over 4 2717 $facedata = Coro::Storable::thaw $facedata;
1892 2718
1893=item $hashref = cf::db_get $family 2719 $facedata->{version} == 2
2720 or cf::cleanup "$path: version mismatch, cannot proceed.";
1894 2721
1895Return a hashref for use by the extension C<$family>, which can be
1896modified. After modifications, you have to call C<cf::db_dirty> or
1897C<cf::db_sync>.
1898
1899=item $value = cf::db_get $family => $key
1900
1901Returns a single value from the database
1902
1903=item cf::db_put $family => $hashref
1904
1905Stores the given family hashref into the database. Updates are delayed, if
1906you want the data to be synced to disk immediately, use C<cf::db_sync>.
1907
1908=item cf::db_put $family => $key => $value
1909
1910Stores the given C<$value> in the family hash. Updates are delayed, if you
1911want the data to be synced to disk immediately, use C<cf::db_sync>.
1912
1913=item cf::db_dirty
1914
1915Marks the database as dirty, to be updated at a later time.
1916
1917=item cf::db_sync
1918
1919Immediately write the database to disk I<if it is dirty>.
1920
1921=cut
1922
1923our $DB;
1924
1925{
1926 my $path = cf::localdir . "/database.pst";
1927
1928 sub db_load() {
1929 $DB = stat $path ? Storable::retrieve $path : { };
1930 } 2722 {
2723 my $faces = $facedata->{faceinfo};
1931 2724
1932 my $pid; 2725 while (my ($face, $info) = each %$faces) {
2726 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2727 cf::face::set_visibility $idx, $info->{visibility};
2728 cf::face::set_magicmap $idx, $info->{magicmap};
2729 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2730 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
1933 2731
1934 sub db_save() { 2732 cf::cede_to_tick;
1935 waitpid $pid, 0 if $pid;
1936 if (0 == ($pid = fork)) {
1937 $DB->{_meta}{version} = 1;
1938 Storable::nstore $DB, "$path~";
1939 rename "$path~", $path;
1940 cf::_exit 0 if defined $pid;
1941 }
1942 }
1943
1944 my $dirty;
1945
1946 sub db_sync() {
1947 db_save if $dirty;
1948 undef $dirty;
1949 }
1950
1951 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1952 db_sync;
1953 });
1954
1955 sub db_dirty() {
1956 $dirty = 1;
1957 $idle->start;
1958 }
1959
1960 sub db_get($;$) {
1961 @_ >= 2
1962 ? $DB->{$_[0]}{$_[1]}
1963 : ($DB->{$_[0]} ||= { })
1964 }
1965
1966 sub db_put($$;$) {
1967 if (@_ >= 3) {
1968 $DB->{$_[0]}{$_[1]} = $_[2];
1969 } else {
1970 $DB->{$_[0]} = $_[1];
1971 }
1972 db_dirty;
1973 }
1974
1975 cf::global->attach (
1976 prio => 10000,
1977 on_cleanup => sub {
1978 db_sync;
1979 }, 2733 }
1980 );
1981}
1982 2734
1983############################################################################# 2735 while (my ($face, $info) = each %$faces) {
1984# the server's main() 2736 next unless $info->{smooth};
2737 my $idx = cf::face::find $face
2738 or next;
2739 if (my $smooth = cf::face::find $info->{smooth}) {
2740 cf::face::set_smooth $idx, $smooth;
2741 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2742 } else {
2743 warn "smooth face '$info->{smooth}' not found for face '$face'";
2744 }
2745
2746 cf::cede_to_tick;
2747 }
2748 }
2749
2750 {
2751 my $anims = $facedata->{animinfo};
2752
2753 while (my ($anim, $info) = each %$anims) {
2754 cf::anim::set $anim, $info->{frames}, $info->{facings};
2755 cf::cede_to_tick;
2756 }
2757
2758 cf::anim::invalidate_all; # d'oh
2759 }
2760
2761 {
2762 # TODO: for gcfclient pleasure, we should give resources
2763 # that gcfclient doesn't grok a >10000 face index.
2764 my $res = $facedata->{resource};
2765 my $enc = JSON::XS->new->utf8->canonical;
2766
2767 while (my ($name, $info) = each %$res) {
2768 my $meta = $enc->encode ({
2769 name => $name,
2770 type => $info->{type},
2771 copyright => $info->{copyright}, #TODO#
2772 });
2773 my $data = pack "(w/a*)*", $meta, $info->{data};
2774 my $chk = Digest::MD5::md5 "$info->{chksum},$meta"; # mangle data checksum and metadata
2775
2776 my $idx = (cf::face::find $name) || cf::face::alloc $name;
2777 cf::face::set_type $idx, 1;
2778 cf::face::set_data $idx, 0, $data, $chk;
2779
2780 cf::cede_to_tick;
2781 }
2782 }
2783
2784 1
2785}
2786
2787sub reload_regions {
2788 load_resource_file "$MAPDIR/regions"
2789 or die "unable to load regions file\n";
2790
2791 for (cf::region::list) {
2792 $_->{match} = qr/$_->{match}/
2793 if exists $_->{match};
2794 }
2795}
2796
2797sub reload_facedata {
2798 load_facedata "$DATADIR/facedata"
2799 or die "unable to load facedata\n";
2800}
2801
2802sub reload_archetypes {
2803 load_resource_file "$DATADIR/archetypes"
2804 or die "unable to load archetypes\n";
2805 #d# NEED to laod twice to resolve forward references
2806 # this really needs to be done in an extra post-pass
2807 # (which needs to be synchronous, so solve it differently)
2808 load_resource_file "$DATADIR/archetypes"
2809 or die "unable to load archetypes\n";
2810}
2811
2812sub reload_treasures {
2813 load_resource_file "$DATADIR/treasures"
2814 or die "unable to load treasurelists\n";
2815}
2816
2817sub reload_resources {
2818 warn "reloading resource files...\n";
2819
2820 reload_regions;
2821 reload_facedata;
2822 #reload_archetypes;#d#
2823 reload_archetypes;
2824 reload_treasures;
2825
2826 warn "finished reloading resource files\n";
2827}
2828
2829sub init {
2830 reload_resources;
2831}
1985 2832
1986sub cfg_load { 2833sub cfg_load {
1987 open my $fh, "<:utf8", cf::confdir . "/config" 2834 open my $fh, "<:utf8", "$CONFDIR/config"
1988 or return; 2835 or return;
1989 2836
1990 local $/; 2837 local $/;
1991 *CFG = YAML::Syck::Load <$fh>; 2838 *CFG = YAML::Syck::Load <$fh>;
1992 2839
1993 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 2840 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
1994 2841
2842 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2843 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2844
1995 if (exists $CFG{mlockall}) { 2845 if (exists $CFG{mlockall}) {
1996 eval { 2846 eval {
1997 $CFG{mlockall} ? &mlockall : &munlockall 2847 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
1998 and die "WARNING: m(un)lockall failed: $!\n"; 2848 and die "WARNING: m(un)lockall failed: $!\n";
1999 }; 2849 };
2000 warn $@ if $@; 2850 warn $@ if $@;
2001 } 2851 }
2002} 2852}
2003 2853
2004sub main { 2854sub main {
2005 # we must not ever block the main coroutine 2855 # we must not ever block the main coroutine
2006 local $Coro::idle = sub { 2856 local $Coro::idle = sub {
2007 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2857 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2008 (Coro::unblock_sub { 2858 (async {
2009 Event::one_event; 2859 Event::one_event;
2010 })->(); 2860 })->prio (Coro::PRIO_MAX);
2011 }; 2861 };
2012 2862
2013 cfg_load; 2863 cfg_load;
2014 db_load; 2864 db_init;
2015 load_extensions; 2865 load_extensions;
2866
2867 $TICK_WATCHER->start;
2016 Event::loop; 2868 Event::loop;
2017} 2869}
2018 2870
2019############################################################################# 2871#############################################################################
2020# initialisation 2872# initialisation and cleanup
2021 2873
2874# install some emergency cleanup handlers
2875BEGIN {
2876 for my $signal (qw(INT HUP TERM)) {
2877 Event->signal (
2878 reentrant => 0,
2879 data => WF_AUTOCANCEL,
2880 signal => $signal,
2881 prio => 0,
2882 cb => sub {
2883 cf::cleanup "SIG$signal";
2884 },
2885 );
2886 }
2887}
2888
2889sub write_runtime {
2890 my $runtime = "$LOCALDIR/runtime";
2891
2892 # first touch the runtime file to show we are still running:
2893 # the fsync below can take a very very long time.
2894
2895 IO::AIO::aio_utime $runtime, undef, undef;
2896
2897 my $guard = cf::lock_acquire "write_runtime";
2898
2899 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
2900 or return;
2901
2902 my $value = $cf::RUNTIME + 90 + 10;
2903 # 10 is the runtime save interval, for a monotonic clock
2904 # 60 allows for the watchdog to kill the server.
2905
2906 (aio_write $fh, 0, (length $value), $value, 0) <= 0
2907 and return;
2908
2909 # always fsync - this file is important
2910 aio_fsync $fh
2911 and return;
2912
2913 # touch it again to show we are up-to-date
2914 aio_utime $fh, undef, undef;
2915
2916 close $fh
2917 or return;
2918
2919 aio_rename "$runtime~", $runtime
2920 and return;
2921
2922 warn "runtime file written.\n";
2923
2924 1
2925}
2926
2927sub emergency_save() {
2928 my $freeze_guard = cf::freeze_mainloop;
2929
2930 warn "enter emergency perl save\n";
2931
2932 cf::sync_job {
2933 # use a peculiar iteration method to avoid tripping on perl
2934 # refcount bugs in for. also avoids problems with players
2935 # and maps saved/destroyed asynchronously.
2936 warn "begin emergency player save\n";
2937 for my $login (keys %cf::PLAYER) {
2938 my $pl = $cf::PLAYER{$login} or next;
2939 $pl->valid or next;
2940 $pl->save;
2941 }
2942 warn "end emergency player save\n";
2943
2944 warn "begin emergency map save\n";
2945 for my $path (keys %cf::MAP) {
2946 my $map = $cf::MAP{$path} or next;
2947 $map->valid or next;
2948 $map->save;
2949 }
2950 warn "end emergency map save\n";
2951
2952 warn "begin emergency database checkpoint\n";
2953 BDB::db_env_txn_checkpoint $DB_ENV;
2954 warn "end emergency database checkpoint\n";
2955 };
2956
2957 warn "leave emergency perl save\n";
2958}
2959
2960sub post_cleanup {
2961 my ($make_core) = @_;
2962
2963 warn Carp::longmess "post_cleanup backtrace"
2964 if $make_core;
2965}
2966
2022sub reload() { 2967sub do_reload_perl() {
2023 # can/must only be called in main 2968 # can/must only be called in main
2024 if ($Coro::current != $Coro::main) { 2969 if ($Coro::current != $Coro::main) {
2025 warn "can only reload from main coroutine\n"; 2970 warn "can only reload from main coroutine";
2026 return; 2971 return;
2027 } 2972 }
2028 2973
2029 warn "reloading..."; 2974 warn "reloading...";
2030 2975
2031 my $guard = freeze_mainloop; 2976 warn "entering sync_job";
2977
2978 cf::sync_job {
2979 cf::write_runtime; # external watchdog should not bark
2032 cf::emergency_save; 2980 cf::emergency_save;
2981 cf::write_runtime; # external watchdog should not bark
2033 2982
2034 eval { 2983 warn "syncing database to disk";
2984 BDB::db_env_txn_checkpoint $DB_ENV;
2985
2035 # if anything goes wrong in here, we should simply crash as we already saved 2986 # if anything goes wrong in here, we should simply crash as we already saved
2036 2987
2037 # cancel all watchers 2988 warn "cancelling all WF_AUTOCANCEL watchers";
2038 for (Event::all_watchers) { 2989 for (Event::all_watchers) {
2039 $_->cancel if $_->data & WF_AUTOCANCEL; 2990 $_->cancel if $_->data & WF_AUTOCANCEL;
2040 } 2991 }
2041 2992
2993 warn "flushing outstanding aio requests";
2994 for (;;) {
2995 BDB::flush;
2996 IO::AIO::flush;
2997 Coro::cede;
2998 last unless IO::AIO::nreqs || BDB::nreqs;
2999 warn "iterate...";
3000 }
3001
3002 ++$RELOAD;
3003
2042 # cancel all extension coros 3004 warn "cancelling all extension coros";
2043 $_->cancel for values %EXT_CORO; 3005 $_->cancel for values %EXT_CORO;
2044 %EXT_CORO = (); 3006 %EXT_CORO = ();
2045 3007
2046 # unload all extensions 3008 warn "removing commands";
2047 for (@exts) { 3009 %COMMAND = ();
3010
3011 warn "removing ext/exti commands";
3012 %EXTCMD = ();
3013 %EXTICMD = ();
3014
3015 warn "unloading/nuking all extensions";
3016 for my $pkg (@EXTS) {
2048 warn "unloading <$_>"; 3017 warn "... unloading $pkg";
2049 unload_extension $_; 3018
3019 if (my $cb = $pkg->can ("unload")) {
3020 eval {
3021 $cb->($pkg);
3022 1
3023 } or warn "$pkg unloaded, but with errors: $@";
2050 } 3024 }
2051 3025
3026 warn "... nuking $pkg";
3027 Symbol::delete_package $pkg;
3028 }
3029
2052 # unload all modules loaded from $LIBDIR 3030 warn "unloading all perl modules loaded from $LIBDIR";
2053 while (my ($k, $v) = each %INC) { 3031 while (my ($k, $v) = each %INC) {
2054 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3032 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2055 3033
2056 warn "removing <$k>"; 3034 warn "... unloading $k";
2057 delete $INC{$k}; 3035 delete $INC{$k};
2058 3036
2059 $k =~ s/\.pm$//; 3037 $k =~ s/\.pm$//;
2060 $k =~ s/\//::/g; 3038 $k =~ s/\//::/g;
2061 3039
2064 } 3042 }
2065 3043
2066 Symbol::delete_package $k; 3044 Symbol::delete_package $k;
2067 } 3045 }
2068 3046
2069 # sync database to disk
2070 cf::db_sync;
2071 IO::AIO::flush;
2072
2073 # get rid of safe::, as good as possible 3047 warn "getting rid of safe::, as good as possible";
2074 Symbol::delete_package "safe::$_" 3048 Symbol::delete_package "safe::$_"
2075 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3049 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2076 3050
2077 # remove register_script_function callbacks
2078 # TODO
2079
2080 # unload cf.pm "a bit" 3051 warn "unloading cf.pm \"a bit\"";
2081 delete $INC{"cf.pm"}; 3052 delete $INC{"cf.pm"};
3053 delete $INC{"cf/pod.pm"};
2082 3054
2083 # don't, removes xs symbols, too, 3055 # don't, removes xs symbols, too,
2084 # and global variables created in xs 3056 # and global variables created in xs
2085 #Symbol::delete_package __PACKAGE__; 3057 #Symbol::delete_package __PACKAGE__;
2086 3058
2087 # reload cf.pm 3059 warn "unload completed, starting to reload now";
3060
2088 warn "reloading cf.pm"; 3061 warn "reloading cf.pm";
2089 require cf; 3062 require cf;
2090 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3063 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2091 3064
2092 # load config and database again 3065 warn "loading config and database again";
2093 cf::cfg_load; 3066 cf::cfg_load;
2094 cf::db_load;
2095 3067
2096 # load extensions
2097 warn "load extensions"; 3068 warn "loading extensions";
2098 cf::load_extensions; 3069 cf::load_extensions;
2099 3070
2100 # reattach attachments to objects 3071 warn "reattaching attachments to objects/players";
2101 warn "reattach"; 3072 _global_reattach; # objects, sockets
2102 _global_reattach; 3073 warn "reattaching attachments to maps";
2103 }; 3074 reattach $_ for values %MAP;
3075 warn "reattaching attachments to players";
3076 reattach $_ for values %PLAYER;
2104 3077
2105 if ($@) { 3078 warn "leaving sync_job";
3079
3080 1
3081 } or do {
2106 warn $@; 3082 warn $@;
2107 warn "error while reloading, exiting."; 3083 warn "error while reloading, exiting.";
2108 exit 1; 3084 exit 1;
2109 } 3085 };
2110 3086
2111 warn "reloaded successfully"; 3087 warn "reloaded";
2112}; 3088};
2113 3089
2114############################################################################# 3090our $RELOAD_WATCHER; # used only during reload
2115 3091
2116unless ($LINK_MAP) { 3092sub reload_perl() {
2117 $LINK_MAP = cf::map::new; 3093 # doing reload synchronously and two reloads happen back-to-back,
3094 # coro crashes during coro_state_free->destroy here.
2118 3095
2119 $LINK_MAP->width (41); 3096 $RELOAD_WATCHER ||= Event->timer (
2120 $LINK_MAP->height (41); 3097 reentrant => 0,
2121 $LINK_MAP->alloc;
2122 $LINK_MAP->path ("{link}");
2123 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2124 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2125
2126 # dirty hack because... archetypes are not yet loaded
2127 Event->timer (
2128 after => 2, 3098 after => 0,
3099 data => WF_AUTOCANCEL,
2129 cb => sub { 3100 cb => sub {
2130 $_[0]->w->cancel; 3101 do_reload_perl;
2131 3102 undef $RELOAD_WATCHER;
2132 # provide some exits "home"
2133 my $exit = cf::object::new "exit";
2134
2135 $exit->slaying ($EMERGENCY_POSITION->[0]);
2136 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2137 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2138
2139 $LINK_MAP->insert ($exit->clone, 19, 19);
2140 $LINK_MAP->insert ($exit->clone, 19, 20);
2141 $LINK_MAP->insert ($exit->clone, 19, 21);
2142 $LINK_MAP->insert ($exit->clone, 20, 19);
2143 $LINK_MAP->insert ($exit->clone, 20, 21);
2144 $LINK_MAP->insert ($exit->clone, 21, 19);
2145 $LINK_MAP->insert ($exit->clone, 21, 20);
2146 $LINK_MAP->insert ($exit->clone, 21, 21);
2147
2148 $exit->destroy;
2149 }); 3103 },
2150 3104 );
2151 $LINK_MAP->{deny_save} = 1;
2152 $LINK_MAP->{deny_reset} = 1;
2153
2154 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2155} 3105}
2156
2157register "<global>", __PACKAGE__;
2158 3106
2159register_command "reload" => sub { 3107register_command "reload" => sub {
2160 my ($who, $arg) = @_; 3108 my ($who, $arg) = @_;
2161 3109
2162 if ($who->flag (FLAG_WIZ)) { 3110 if ($who->flag (FLAG_WIZ)) {
2163 $who->message ("start of reload.");
2164 reload;
2165 $who->message ("end of reload."); 3111 $who->message ("reloading server.");
3112 async { reload_perl };
2166 } 3113 }
2167}; 3114};
2168 3115
2169unshift @INC, $LIBDIR; 3116unshift @INC, $LIBDIR;
2170 3117
3118my $bug_warning = 0;
3119
3120our @WAIT_FOR_TICK;
3121our @WAIT_FOR_TICK_BEGIN;
3122
3123sub wait_for_tick {
3124 return unless $TICK_WATCHER->is_active;
3125 return if $Coro::current == $Coro::main;
3126
3127 my $signal = new Coro::Signal;
3128 push @WAIT_FOR_TICK, $signal;
3129 $signal->wait;
3130}
3131
3132sub wait_for_tick_begin {
3133 return unless $TICK_WATCHER->is_active;
3134 return if $Coro::current == $Coro::main;
3135
3136 my $signal = new Coro::Signal;
3137 push @WAIT_FOR_TICK_BEGIN, $signal;
3138 $signal->wait;
3139}
3140
3141 my $min = 1e6;#d#
3142 my $avg = 10;
2171$TICK_WATCHER = Event->timer ( 3143$TICK_WATCHER = Event->timer (
2172 reentrant => 0, 3144 reentrant => 0,
3145 parked => 1,
2173 prio => 0, 3146 prio => 0,
2174 at => $NEXT_TICK || $TICK, 3147 at => $NEXT_TICK || $TICK,
2175 data => WF_AUTOCANCEL, 3148 data => WF_AUTOCANCEL,
2176 cb => sub { 3149 cb => sub {
3150 if ($Coro::current != $Coro::main) {
3151 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3152 unless ++$bug_warning > 10;
3153 return;
3154 }
3155
3156 $NOW = $tick_start = Event::time;
3157
2177 cf::server_tick; # one server iteration 3158 cf::server_tick; # one server iteration
3159
3160 0 && sync_job {#d#
3161 for(1..10) {
3162 my $t = Event::time;
3163 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3164 or die;
3165
3166 $map->width (50);
3167 $map->height (50);
3168 $map->alloc;
3169 $map->_load_objects ("/tmp/x.map", 1);
3170 my $t = Event::time - $t;
3171
3172 #next unless $t < 0.0013;#d#
3173 if ($t < $min) {
3174 $min = $t;
3175 }
3176 $avg = $avg * 0.99 + $t * 0.01;
3177 }
3178 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3179 exit 0;
3180 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3181 };
3182
2178 $RUNTIME += $TICK; 3183 $RUNTIME += $TICK;
2179 $NEXT_TICK += $TICK; 3184 $NEXT_TICK += $TICK;
2180 3185
3186 if ($NOW >= $NEXT_RUNTIME_WRITE) {
3187 $NEXT_RUNTIME_WRITE = $NOW + 10;
3188 Coro::async_pool {
3189 write_runtime
3190 or warn "ERROR: unable to write runtime file: $!";
3191 };
3192 }
3193
3194# my $AFTER = Event::time;
3195# warn $AFTER - $NOW;#d#
3196
3197 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3198 $sig->send;
3199 }
3200 while (my $sig = shift @WAIT_FOR_TICK) {
3201 $sig->send;
3202 }
3203
3204 $NOW = Event::time;
3205
2181 # if we are delayed by four ticks or more, skip them all 3206 # if we are delayed by four ticks or more, skip them all
2182 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3207 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2183 3208
2184 $TICK_WATCHER->at ($NEXT_TICK); 3209 $TICK_WATCHER->at ($NEXT_TICK);
2185 $TICK_WATCHER->start; 3210 $TICK_WATCHER->start;
3211
3212 $LOAD = ($NOW - $tick_start) / $TICK;
3213 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3214
3215 _post_tick;
3216
3217
2186 }, 3218 },
2187); 3219);
2188 3220
3221{
2189IO::AIO::max_poll_time $TICK * 0.2; 3222 BDB::max_poll_time $TICK * 0.1;
2190 3223 $BDB_POLL_WATCHER = Event->io (
2191Event->io ( 3224 reentrant => 0,
2192 fd => IO::AIO::poll_fileno, 3225 fd => BDB::poll_fileno,
2193 poll => 'r', 3226 poll => 'r',
2194 prio => 5, 3227 prio => 0,
2195 data => WF_AUTOCANCEL,
2196 cb => \&IO::AIO::poll_cb,
2197);
2198
2199Event->timer (
2200 data => WF_AUTOCANCEL, 3228 data => WF_AUTOCANCEL,
2201 after => 0, 3229 cb => \&BDB::poll_cb,
2202 interval => 10, 3230 );
2203 cb => sub { 3231 BDB::min_parallel 8;
2204 (Coro::unblock_sub { 3232
2205 write_runtime 3233 BDB::set_sync_prepare {
2206 or warn "ERROR: unable to write runtime file: $!"; 3234 my $status;
3235 my $current = $Coro::current;
3236 (
3237 sub {
3238 $status = $!;
3239 $current->ready; undef $current;
3240 },
3241 sub {
3242 Coro::schedule while defined $current;
3243 $! = $status;
3244 },
3245 )
3246 };
3247
3248 unless ($DB_ENV) {
3249 $DB_ENV = BDB::db_env_create;
3250
3251 cf::sync_job {
3252 eval {
3253 BDB::db_env_open
3254 $DB_ENV,
3255 $BDBDIR,
3256 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3257 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3258 0666;
3259
3260 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3261
3262 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3263 $DB_ENV->set_lk_detect;
3264 };
3265
3266 cf::cleanup "db_env_open(db): $@" if $@;
2207 })->(); 3267 };
2208 }, 3268 }
2209); 3269}
3270
3271{
3272 IO::AIO::min_parallel 8;
3273
3274 undef $Coro::AIO::WATCHER;
3275 IO::AIO::max_poll_time $TICK * 0.1;
3276 $AIO_POLL_WATCHER = Event->io (
3277 reentrant => 0,
3278 data => WF_AUTOCANCEL,
3279 fd => IO::AIO::poll_fileno,
3280 poll => 'r',
3281 prio => 6,
3282 cb => \&IO::AIO::poll_cb,
3283 );
3284}
3285
3286my $_log_backtrace;
3287
3288sub _log_backtrace {
3289 my ($msg, @addr) = @_;
3290
3291 $msg =~ s/\n//;
3292
3293 # limit the # of concurrent backtraces
3294 if ($_log_backtrace < 2) {
3295 ++$_log_backtrace;
3296 async {
3297 my @bt = fork_call {
3298 @addr = map { sprintf "%x", $_ } @addr;
3299 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3300 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3301 or die "addr2line: $!";
3302
3303 my @funcs;
3304 my @res = <$fh>;
3305 chomp for @res;
3306 while (@res) {
3307 my ($func, $line) = splice @res, 0, 2, ();
3308 push @funcs, "[$func] $line";
3309 }
3310
3311 @funcs
3312 };
3313
3314 LOG llevInfo, "[ABT] $msg\n";
3315 LOG llevInfo, "[ABT] $_\n" for @bt;
3316 --$_log_backtrace;
3317 };
3318 } else {
3319 LOG llevInfo, "[ABT] $msg\n";
3320 LOG llevInfo, "[ABT] [suppressed]\n";
3321 }
3322}
3323
3324# load additional modules
3325use cf::pod;
2210 3326
2211END { cf::emergency_save } 3327END { cf::emergency_save }
2212 3328
22131 33291
2214 3330

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