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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.116 by root, Mon Jan 1 17:30:34 2007 UTC vs.
Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Socket;
9use EV 1.86;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
13use Storable ();
12 14
13use Coro 3.3; 15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::EV;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
19 26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
20use Digest::MD5; 30use Digest::MD5;
21use Fcntl; 31use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
24use Time::HiRes; 34use Time::HiRes;
35use Compress::LZF;
36use Digest::MD5 ();
25 37
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
27 43
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
30 46
31$Coro::main->prio (2); # run main coroutine ("the server") with very high priority 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 48
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 50
35our %COMMAND = (); 51our %COMMAND = ();
36our %COMMAND_TIME = (); 52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
38 59
60our $RELOAD; # number of reloads so far
39our @EVENT; 61our @EVENT;
40our $LIBDIR = datadir . "/ext";
41 62
42our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
43our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 80our $NEXT_TICK;
45our $NOW; 81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
46 88
47our %CFG; 89our %CFG;
48 90
49our $UPTIME; $UPTIME ||= time; 91our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 92our $RUNTIME;
93our $NOW;
51 94
52our %MAP; # all maps 95our (%PLAYER, %PLAYER_LOADING); # all users
53our $LINK_MAP; # the special {link} map 96our (%MAP, %MAP_LOADING ); # all maps
54our $FREEZE; 97our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 98
56our %EXT_CORO; 99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
57 105
58binmode STDOUT; 106binmode STDOUT;
59binmode STDERR; 107binmode STDERR;
60 108
61# read virtual server time, if available 109# read virtual server time, if available
62unless ($RUNTIME || !-e cf::localdir . "/runtime") { 110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
63 open my $fh, "<", cf::localdir . "/runtime" 111 open my $fh, "<", "$LOCALDIR/runtime"
64 or die "unable to read runtime file: $!"; 112 or die "unable to read runtime file: $!";
65 $RUNTIME = <$fh> + 0.; 113 $RUNTIME = <$fh> + 0.;
66} 114}
67 115
68mkdir cf::localdir; 116mkdir $_
69mkdir cf::localdir . "/" . cf::playerdir; 117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
70mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS;
73 118
74# a special map that is always available 119our $EMERGENCY_POSITION;
75our $LINK_MAP;
76 120
77our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; 121sub cf::map::normalise;
78 122
79############################################################################# 123#############################################################################
80 124
81=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
82 126
89=item $cf::RUNTIME 133=item $cf::RUNTIME
90 134
91The time this server has run, starts at 0 and is increased by $cf::TICK on 135The time this server has run, starts at 0 and is increased by $cf::TICK on
92every server tick. 136every server tick.
93 137
94=item $cf::LIBDIR 138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
95 141
96The perl library directory, where extensions and cf-specific modules can 142Various directories - "/etc", read-only install directory, perl-library
97be found. It will be added to C<@INC> automatically. 143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
98 146
99=item $cf::NOW 147=item $cf::NOW
100 148
101The time of the last (current) server tick. 149The time of the last (current) server tick.
102 150
103=item $cf::TICK 151=item $cf::TICK
104 152
105The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
106 154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
107=item %cf::CFG 165=item %cf::CFG
108 166
109Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
110from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
111 181
112=back 182=back
113 183
114=cut 184=cut
115 185
116BEGIN { 186BEGIN {
117 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
118 my $msg = join "", @_; 188 my $msg = join "", @_;
119 utf8::encode $msg;
120 189
121 $msg .= "\n" 190 $msg .= "\n"
122 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
123 192
193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
124 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
125 }; 196 };
126} 197}
198
199$Coro::State::DIEHOOK = sub {
200 warn Carp::longmess $_[0];
201 Coro::terminate;
202};
127 203
128@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
129@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
130@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
131@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
132@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 208@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
209@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
133@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 210@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
134 211
135# we bless all objects into (empty) derived classes to force a method lookup 212# we bless all objects into (empty) derived classes to force a method lookup
136# within the Safe compartment. 213# within the Safe compartment.
137for my $pkg (qw( 214for my $pkg (qw(
138 cf::global cf::attachable 215 cf::global cf::attachable
143)) { 220)) {
144 no strict 'refs'; 221 no strict 'refs';
145 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
146} 223}
147 224
148$Event::DIED = sub { 225$EV::DIED = sub {
149 warn "error in event callback: @_"; 226 warn "error in event callback: @_";
150}; 227};
151 228
152my %ext_pkg; 229#############################################################################
153my @exts;
154my @hook;
155 230
156=head2 UTILITY FUNCTIONS 231=head2 UTILITY FUNCTIONS
157 232
158=over 4 233=over 4
159 234
160=cut 235=item dumpval $ref
161 236
162use JSON::Syck (); # TODO# replace by JSON::PC once working 237=cut
163 238
239sub dumpval {
240 eval {
241 local $SIG{__DIE__};
242 my $d;
243 if (1) {
244 $d = new Data::Dumper([$_[0]], ["*var"]);
245 $d->Terse(1);
246 $d->Indent(2);
247 $d->Quotekeys(0);
248 $d->Useqq(1);
249 #$d->Bless(...);
250 $d->Seen($_[1]) if @_ > 1;
251 $d = $d->Dump();
252 }
253 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
254 $d
255 } || "[unable to dump $_[0]: '$@']";
256}
257
164=item $ref = cf::from_json $json 258=item $ref = cf::decode_json $json
165 259
166Converts a JSON string into the corresponding perl data structure. 260Converts a JSON string into the corresponding perl data structure.
167 261
168=cut
169
170sub from_json($) {
171 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
172 JSON::Syck::Load $_[0]
173}
174
175=item $json = cf::to_json $ref 262=item $json = cf::encode_json $ref
176 263
177Converts a perl data structure into its JSON representation. 264Converts a perl data structure into its JSON representation.
178 265
179=cut 266=cut
180 267
181sub to_json($) { 268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
182 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 269
183 JSON::Syck::Dump $_[0] 270sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) }
272
273=item cf::lock_wait $string
274
275Wait until the given lock is available. See cf::lock_acquire.
276
277=item my $lock = cf::lock_acquire $string
278
279Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically
282returned.
283
284Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro.
286
287Lock names should begin with a unique identifier (for example, cf::map::find
288uses map_find and cf::map::load uses map_load).
289
290=item $locked = cf::lock_active $string
291
292Return true if the lock is currently active, i.e. somebody has locked it.
293
294=cut
295
296our %LOCK;
297our %LOCKER;#d#
298
299sub lock_wait($) {
300 my ($key) = @_;
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
184} 312}
313
314sub lock_acquire($) {
315 my ($key) = @_;
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328}
329
330sub lock_active($) {
331 my ($key) = @_;
332
333 ! ! $LOCK{$key}
334}
335
336sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active;
338
339 my $guard = Coro::guard {
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344}
345
346=item cf::periodic $interval, $cb
347
348Like EV::periodic, but randomly selects a starting point so that the actions
349get spread over timer.
350
351=cut
352
353sub periodic($$) {
354 my ($interval, $cb) = @_;
355
356 my $start = rand List::Util::min 180, $interval;
357
358 EV::periodic $start, $interval, 0, $cb
359}
360
361=item cf::get_slot $time[, $priority[, $name]]
362
363Allocate $time seconds of blocking CPU time at priority C<$priority>:
364This call blocks and returns only when you have at least C<$time> seconds
365of cpu time till the next tick. The slot is only valid till the next cede.
366
367The optional C<$name> can be used to identify the job to run. It might be
368used for statistical purposes and should identify the same time-class.
369
370Useful for short background jobs.
371
372=cut
373
374our @SLOT_QUEUE;
375our $SLOT_QUEUE;
376
377$SLOT_QUEUE->cancel if $SLOT_QUEUE;
378$SLOT_QUEUE = Coro::async {
379 $Coro::current->desc ("timeslot manager");
380
381 my $signal = new Coro::Signal;
382
383 while () {
384 next_job:
385 my $avail = cf::till_tick;
386 if ($avail > 0.01) {
387 for (0 .. $#SLOT_QUEUE) {
388 if ($SLOT_QUEUE[$_][0] < $avail) {
389 my $job = splice @SLOT_QUEUE, $_, 1, ();
390 $job->[2]->send;
391 Coro::cede;
392 goto next_job;
393 }
394 }
395 }
396
397 if (@SLOT_QUEUE) {
398 # we do not use wait_for_tick() as it returns immediately when tick is inactive
399 push @cf::WAIT_FOR_TICK, $signal;
400 $signal->wait;
401 } else {
402 Coro::schedule;
403 }
404 }
405};
406
407sub get_slot($;$$) {
408 my ($time, $pri, $name) = @_;
409
410 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal;
412
413 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
414 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
415 $SLOT_QUEUE->ready;
416 $sig->wait;
417}
418
419=item cf::async { BLOCK }
420
421Currently the same as Coro::async_pool, meaning you cannot use
422C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
423thing you are allowed to do is call C<prio> on it.
424
425=cut
426
427BEGIN { *async = \&Coro::async_pool }
185 428
186=item cf::sync_job { BLOCK } 429=item cf::sync_job { BLOCK }
187 430
188The design of crossfire+ requires that the main coro ($Coro::main) is 431The design of Deliantra requires that the main coroutine ($Coro::main)
189always able to handle events or runnable, as crossfire+ is only partly 432is always able to handle events or runnable, as Deliantra is only
190reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 433partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
434acceptable.
191 435
192If it must be done, put the blocking parts into C<sync_job>. This will run 436If it must be done, put the blocking parts into C<sync_job>. This will run
193the given BLOCK in another coroutine while waiting for the result. The 437the given BLOCK in another coroutine while waiting for the result. The
194server will be frozen during this time, so the block should either finish 438server will be frozen during this time, so the block should either finish
195fast or be very important. 439fast or be very important.
198 442
199sub sync_job(&) { 443sub sync_job(&) {
200 my ($job) = @_; 444 my ($job) = @_;
201 445
202 if ($Coro::current == $Coro::main) { 446 if ($Coro::current == $Coro::main) {
447 my $time = EV::time;
448
203 # this is the main coro, too bad, we have to block 449 # this is the main coro, too bad, we have to block
204 # till the operation succeeds, freezing the server :/ 450 # till the operation succeeds, freezing the server :/
205 451
452 LOG llevError, Carp::longmess "sync job";#d#
453
206 # TODO: use suspend/resume instead 454 # TODO: use suspend/resume instead
207 # (but this is cancel-safe) 455 # (but this is cancel-safe)
208 local $FREEZE = 1; 456 my $freeze_guard = freeze_mainloop;
209 457
210 my $busy = 1; 458 my $busy = 1;
211 my @res; 459 my @res;
212 460
213 (Coro::async { 461 (async {
462 $Coro::current->desc ("sync job coro");
214 @res = eval { $job->() }; 463 @res = eval { $job->() };
215 warn $@ if $@; 464 warn $@ if $@;
216 undef $busy; 465 undef $busy;
217 })->prio (Coro::PRIO_MAX); 466 })->prio (Coro::PRIO_MAX);
218 467
219 while ($busy) { 468 while ($busy) {
469 if (Coro::nready) {
220 Coro::cede_notself; 470 Coro::cede_notself;
221 Event::one_event unless Coro::nready; 471 } else {
472 EV::loop EV::LOOP_ONESHOT;
222 } 473 }
474 }
475
476 $time = EV::time - $time;
477
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load
223 482
224 wantarray ? @res : $res[0] 483 wantarray ? @res : $res[0]
225 } else { 484 } else {
226 # we are in another coroutine, how wonderful, everything just works 485 # we are in another coroutine, how wonderful, everything just works
227 486
228 $job->() 487 $job->()
229 } 488 }
230} 489}
231 490
232=item $coro = cf::coro { BLOCK } 491=item $coro = cf::async_ext { BLOCK }
233 492
234Creates and returns a new coro. This coro is automcatially being canceled 493Like async, but this coro is automatically being canceled when the
235when the extension calling this is being unloaded. 494extension calling this is being unloaded.
236 495
237=cut 496=cut
238 497
239sub coro(&) { 498sub async_ext(&) {
240 my $cb = shift; 499 my $cb = shift;
241 500
242 my $coro; $coro = async { 501 my $coro = &Coro::async ($cb);
243 eval {
244 $cb->();
245 };
246 warn $@ if $@;
247 };
248 502
249 $coro->on_destroy (sub { 503 $coro->on_destroy (sub {
250 delete $EXT_CORO{$coro+0}; 504 delete $EXT_CORO{$coro+0};
251 }); 505 });
252 $EXT_CORO{$coro+0} = $coro; 506 $EXT_CORO{$coro+0} = $coro;
253 507
254 $coro 508 $coro
255} 509}
256 510
257sub write_runtime { 511=item fork_call { }, $args
258 my $runtime = cf::localdir . "/runtime";
259 512
260 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 513Executes the given code block with the given arguments in a seperate
261 or return; 514process, returning the results. Everything must be serialisable with
515Coro::Storable. May, of course, block. Note that the executed sub may
516never block itself or use any form of event handling.
262 517
263 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 518=cut
264 (aio_write $fh, 0, (length $value), $value, 0) <= 0
265 and return;
266 519
267 aio_fsync $fh 520sub fork_call(&@) {
268 and return; 521 my ($cb, @args) = @_;
269 522
270 close $fh 523 # we seemingly have to make a local copy of the whole thing,
271 or return; 524 # otherwise perl prematurely frees the stuff :/
525 # TODO: investigate and fix (likely this will be rather laborious)
272 526
273 aio_rename "$runtime~", $runtime 527 my @res = Coro::Util::fork_eval {
274 and return; 528 reset_signals;
529 &$cb
530 }, @args;
275 531
532 wantarray ? @res : $res[-1]
533}
534
535=item $value = cf::db_get $family => $key
536
537Returns a single value from the environment database.
538
539=item cf::db_put $family => $key => $value
540
541Stores the given C<$value> in the family. It can currently store binary
542data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
543
544=item $db = cf::db_table "name"
545
546Create and/or open a new database table. The string must not be "db" and must be unique
547within each server.
548
549=cut
550
551sub db_table($) {
552 my ($name) = @_;
553 my $db = BDB::db_create $DB_ENV;
554
555 eval {
556 $db->set_flags (BDB::CHKSUM);
557
558 utf8::encode $name;
559 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
560 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
561 cf::cleanup "db_open(db): $!" if $!;
562 };
563 cf::cleanup "db_open(db): $@" if $@;
564
565 $db
566}
567
568our $DB;
569
570sub db_init {
571 cf::sync_job {
572 $DB ||= db_table "db";
573 };
574}
575
576sub db_get($$) {
577 my $key = "$_[0]/$_[1]";
578
579 cf::sync_job {
580 BDB::db_get $DB, undef, $key, my $data;
581
582 $! ? ()
583 : $data
276 1 584 }
585}
586
587sub db_put($$$) {
588 BDB::dbreq_pri 4;
589 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
590}
591
592=item cf::cache $id => [$paths...], $processversion => $process
593
594Generic caching function that returns the value of the resource $id,
595caching and regenerating as required.
596
597This function can block.
598
599=cut
600
601sub cache {
602 my ($id, $src, $processversion, $process) = @_;
603
604 my $meta =
605 join "\x00",
606 $processversion,
607 map {
608 aio_stat $_
609 and Carp::croak "$_: $!";
610
611 ($_, (stat _)[7,9])
612 } @$src;
613
614 my $dbmeta = db_get cache => "$id/meta";
615 if ($dbmeta ne $meta) {
616 # changed, we may need to process
617
618 my @data;
619 my $md5;
620
621 for (0 .. $#$src) {
622 0 <= aio_load $src->[$_], $data[$_]
623 or Carp::croak "$src->[$_]: $!";
624 }
625
626 # if processing is expensive, check
627 # checksum first
628 if (1) {
629 $md5 =
630 join "\x00",
631 $processversion,
632 map {
633 cf::cede_to_tick;
634 ($src->[$_], Digest::MD5::md5_hex $data[$_])
635 } 0.. $#$src;
636
637
638 my $dbmd5 = db_get cache => "$id/md5";
639 if ($dbmd5 eq $md5) {
640 db_put cache => "$id/meta", $meta;
641
642 return db_get cache => "$id/data";
643 }
644 }
645
646 my $t1 = Time::HiRes::time;
647 my $data = $process->(\@data);
648 my $t2 = Time::HiRes::time;
649
650 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
651
652 db_put cache => "$id/data", $data;
653 db_put cache => "$id/md5" , $md5;
654 db_put cache => "$id/meta", $meta;
655
656 return $data;
657 }
658
659 db_get cache => "$id/data"
660}
661
662=item cf::datalog type => key => value, ...
663
664Log a datalog packet of the given type with the given key-value pairs.
665
666=cut
667
668sub datalog($@) {
669 my ($type, %kv) = @_;
670 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
277} 671}
278 672
279=back 673=back
280 674
281=cut 675=cut
282
283#############################################################################
284
285package cf::path;
286
287sub new {
288 my ($class, $path, $base) = @_;
289
290 $path = $path->as_string if ref $path;
291
292 my $self = bless { }, $class;
293
294 # {... are special paths that are not touched
295 # ?xxx/... are special absolute paths
296 # ?random/... random maps
297 # /! non-realised random map exit
298 # /... normal maps
299 # ~/... per-player maps without a specific player (DO NOT USE)
300 # ~user/... per-player map of a specific user
301
302 if ($path =~ /^{/) {
303 # fine as it is
304 } elsif ($path =~ s{^\?random/}{}) {
305 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
306 $self->{random} = cf::from_json $data;
307 } else {
308 if ($path =~ s{^~([^/]+)?}{}) {
309 $self->{user_rel} = 1;
310
311 if (defined $1) {
312 $self->{user} = $1;
313 } elsif ($base =~ m{^~([^/]+)/}) {
314 $self->{user} = $1;
315 } else {
316 warn "cannot resolve user-relative path without user <$path,$base>\n";
317 }
318 } elsif ($path =~ /^\//) {
319 # already absolute
320 } else {
321 $base =~ s{[^/]+/?$}{};
322 return $class->new ("$base/$path");
323 }
324
325 for ($path) {
326 redo if s{/\.?/}{/};
327 redo if s{/[^/]+/\.\./}{/};
328 }
329 }
330
331 $self->{path} = $path;
332
333 $self
334}
335
336# the name / primary key / in-game path
337sub as_string {
338 my ($self) = @_;
339
340 $self->{user_rel} ? "~$self->{user}$self->{path}"
341 : $self->{random} ? "?random/$self->{path}"
342 : $self->{path}
343}
344
345# the displayed name, this is a one way mapping
346sub visible_name {
347 my ($self) = @_;
348
349# if (my $rmp = $self->{random}) {
350# # todo: be more intelligent about this
351# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
352# } else {
353 $self->as_string
354# }
355}
356
357# escape the /'s in the path
358sub _escaped_path {
359 # ∕ is U+2215
360 (my $path = $_[0]{path}) =~ s/\//∕/g;
361 $path
362}
363
364# the original (read-only) location
365sub load_path {
366 my ($self) = @_;
367
368 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
369}
370
371# the temporary/swap location
372sub save_path {
373 my ($self) = @_;
374
375 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
376 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
377 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
378}
379
380# the unique path, might be eq to save_path
381sub uniq_path {
382 my ($self) = @_;
383
384 $self->{user_rel} || $self->{random}
385 ? undef
386 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
387}
388
389# return random map parameters, or undef
390sub random_map_params {
391 my ($self) = @_;
392
393 $self->{random}
394}
395
396# this is somewhat ugly, but style maps do need special treatment
397sub is_style_map {
398 $_[0]{path} =~ m{^/styles/}
399}
400
401package cf;
402 676
403############################################################################# 677#############################################################################
404 678
405=head2 ATTACHABLE OBJECTS 679=head2 ATTACHABLE OBJECTS
406 680
408attach callbacks/event handlers (a collection of which is called an "attachment") 682attach callbacks/event handlers (a collection of which is called an "attachment")
409to it. All such attachable objects support the following methods. 683to it. All such attachable objects support the following methods.
410 684
411In the following description, CLASS can be any of C<global>, C<object> 685In the following description, CLASS can be any of C<global>, C<object>
412C<player>, C<client> or C<map> (i.e. the attachable objects in 686C<player>, C<client> or C<map> (i.e. the attachable objects in
413crossfire+). 687Deliantra).
414 688
415=over 4 689=over 4
416 690
417=item $attachable->attach ($attachment, key => $value...) 691=item $attachable->attach ($attachment, key => $value...)
418 692
532our @CB_TYPE = (); # registry for type (cf-object class) based events 806our @CB_TYPE = (); # registry for type (cf-object class) based events
533our @CB_MAP = (); 807our @CB_MAP = ();
534 808
535my %attachment; 809my %attachment;
536 810
811sub cf::attachable::thawer_merge {
812 # simply override everything except _meta
813 local $_[0]{_meta};
814 %{$_[0]} = %{$_[1]};
815}
816
537sub _attach_cb($$$$) { 817sub _attach_cb($$$$) {
538 my ($registry, $event, $prio, $cb) = @_; 818 my ($registry, $event, $prio, $cb) = @_;
539 819
540 use sort 'stable'; 820 use sort 'stable';
541 821
575 $registry = $CB_TYPE[$object_type] ||= []; 855 $registry = $CB_TYPE[$object_type] ||= [];
576 856
577 } elsif ($type eq "subtype") { 857 } elsif ($type eq "subtype") {
578 defined $object_type or Carp::croak "subtype specified without type"; 858 defined $object_type or Carp::croak "subtype specified without type";
579 my $object_subtype = shift @arg; 859 my $object_subtype = shift @arg;
580 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 860 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
581 861
582 } elsif ($type eq "package") { 862 } elsif ($type eq "package") {
583 my $pkg = shift @arg; 863 my $pkg = shift @arg;
584 864
585 while (my ($name, $id) = each %cb_id) { 865 while (my ($name, $id) = each %cb_id) {
614 _attach $registry, $klass, @attach; 894 _attach $registry, $klass, @attach;
615 } 895 }
616 896
617 $obj->{$name} = \%arg; 897 $obj->{$name} = \%arg;
618 } else { 898 } else {
619 warn "object uses attachment '$name' that is not available, postponing.\n"; 899 warn "object uses attachment '$name' which is not available, postponing.\n";
620 } 900 }
621 901
622 $obj->{_attachment}{$name} = undef; 902 $obj->{_attachment}{$name} = undef;
623} 903}
624 904
626 if (ref $_[0]) { 906 if (ref $_[0]) {
627 _object_attach @_; 907 _object_attach @_;
628 } else { 908 } else {
629 _attach shift->_attach_registry, @_; 909 _attach shift->_attach_registry, @_;
630 } 910 }
911 _recalc_want;
631}; 912};
632 913
633# all those should be optimised 914# all those should be optimised
634sub cf::attachable::detach { 915sub cf::attachable::detach {
635 my ($obj, $name) = @_; 916 my ($obj, $name) = @_;
638 delete $obj->{_attachment}{$name}; 919 delete $obj->{_attachment}{$name};
639 reattach ($obj); 920 reattach ($obj);
640 } else { 921 } else {
641 Carp::croak "cannot, currently, detach class attachments"; 922 Carp::croak "cannot, currently, detach class attachments";
642 } 923 }
924 _recalc_want;
643}; 925};
644 926
645sub cf::attachable::attached { 927sub cf::attachable::attached {
646 my ($obj, $name) = @_; 928 my ($obj, $name) = @_;
647 929
662 "; 944 ";
663 die if $@; 945 die if $@;
664} 946}
665 947
666our $override; 948our $override;
667our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 949our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
668 950
669sub override { 951sub override {
670 $override = 1; 952 $override = 1;
671 @invoke_results = (); 953 @INVOKE_RESULTS = (@_);
672} 954}
673 955
674sub do_invoke { 956sub do_invoke {
675 my $event = shift; 957 my $event = shift;
676 my $callbacks = shift; 958 my $callbacks = shift;
677 959
678 @invoke_results = (); 960 @INVOKE_RESULTS = ();
679 961
680 local $override; 962 local $override;
681 963
682 for (@$callbacks) { 964 for (@$callbacks) {
683 eval { &{$_->[1]} }; 965 eval { &{$_->[1]} };
692 } 974 }
693 975
694 0 976 0
695} 977}
696 978
697=item $bool = cf::global::invoke (EVENT_CLASS_XXX, ...) 979=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
698 980
699=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...) 981=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
700 982
701Generate an object-specific event with the given arguments. 983Generate an object-specific event with the given arguments.
702 984
703This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 985This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
704removed in future versions), and there is no public API to access override 986removed in future versions), and there is no public API to access override
705results (if you must, access C<@cf::invoke_results> directly). 987results (if you must, access C<@cf::INVOKE_RESULTS> directly).
706 988
707=back 989=back
708 990
709=cut 991=cut
710 992
711############################################################################# 993#############################################################################
712# object support 994# object support
995
996sub _object_equal($$);
997sub _object_equal($$) {
998 my ($a, $b) = @_;
999
1000 return 0 unless (ref $a) eq (ref $b);
1001
1002 if ("HASH" eq ref $a) {
1003 my @ka = keys %$a;
1004 my @kb = keys %$b;
1005
1006 return 0 if @ka != @kb;
1007
1008 for (0 .. $#ka) {
1009 return 0 unless $ka[$_] eq $kb[$_];
1010 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1011 }
1012
1013 } elsif ("ARRAY" eq ref $a) {
1014
1015 return 0 if @$a != @$b;
1016
1017 for (0 .. $#$a) {
1018 return 0 unless _object_equal $a->[$_], $b->[$_];
1019 }
1020
1021 } elsif ($a ne $b) {
1022 return 0;
1023 }
1024
1025 1
1026}
1027
1028our $SLOW_MERGES;#d#
1029sub _can_merge {
1030 my ($ob1, $ob2) = @_;
1031
1032 ++$SLOW_MERGES;#d#
1033
1034 # we do the slow way here
1035 return _object_equal $ob1, $ob2
1036}
713 1037
714sub reattach { 1038sub reattach {
715 # basically do the same as instantiate, without calling instantiate 1039 # basically do the same as instantiate, without calling instantiate
716 my ($obj) = @_; 1040 my ($obj) = @_;
1041
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
717 1043
718 my $registry = $obj->registry; 1044 my $registry = $obj->registry;
719 1045
720 @$registry = (); 1046 @$registry = ();
721 1047
736cf::attachable->attach ( 1062cf::attachable->attach (
737 prio => -1000000, 1063 prio => -1000000,
738 on_instantiate => sub { 1064 on_instantiate => sub {
739 my ($obj, $data) = @_; 1065 my ($obj, $data) = @_;
740 1066
741 $data = from_json $data; 1067 $data = decode_json $data;
742 1068
743 for (@$data) { 1069 for (@$data) {
744 my ($name, $args) = @$_; 1070 my ($name, $args) = @$_;
745 1071
746 $obj->attach ($name, %{$args || {} }); 1072 $obj->attach ($name, %{$args || {} });
762sub object_freezer_save { 1088sub object_freezer_save {
763 my ($filename, $rdata, $objs) = @_; 1089 my ($filename, $rdata, $objs) = @_;
764 1090
765 sync_job { 1091 sync_job {
766 if (length $$rdata) { 1092 if (length $$rdata) {
1093 utf8::decode (my $decname = $filename);
767 warn sprintf "saving %s (%d,%d)\n", 1094 warn sprintf "saving %s (%d,%d)\n",
768 $filename, length $$rdata, scalar @$objs; 1095 $decname, length $$rdata, scalar @$objs;
769 1096
770 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
771 chmod SAVE_MODE, $fh; 1098 chmod SAVE_MODE, $fh;
772 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
773 aio_fsync $fh; 1100 aio_fsync $fh if $cf::USE_FSYNC;
774 close $fh; 1101 close $fh;
775 1102
776 if (@$objs) { 1103 if (@$objs) {
777 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
778 chmod SAVE_MODE, $fh; 1105 chmod SAVE_MODE, $fh;
779 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
780 aio_write $fh, 0, (length $data), $data, 0; 1107 aio_write $fh, 0, (length $data), $data, 0;
781 aio_fsync $fh; 1108 aio_fsync $fh if $cf::USE_FSYNC;
782 close $fh; 1109 close $fh;
783 aio_rename "$filename.pst~", "$filename.pst"; 1110 aio_rename "$filename.pst~", "$filename.pst";
784 } 1111 }
785 } else { 1112 } else {
786 aio_unlink "$filename.pst"; 1113 aio_unlink "$filename.pst";
792 } 1119 }
793 } else { 1120 } else {
794 aio_unlink $filename; 1121 aio_unlink $filename;
795 aio_unlink "$filename.pst"; 1122 aio_unlink "$filename.pst";
796 } 1123 }
797 } 1124 };
798} 1125}
799 1126
800sub object_freezer_as_string { 1127sub object_freezer_as_string {
801 my ($rdata, $objs) = @_; 1128 my ($rdata, $objs) = @_;
802 1129
814 or return; 1141 or return;
815 1142
816 unless (aio_stat "$filename.pst") { 1143 unless (aio_stat "$filename.pst") {
817 (aio_load "$filename.pst", $av) >= 0 1144 (aio_load "$filename.pst", $av) >= 0
818 or return; 1145 or return;
1146
819 $av = eval { (Storable::thaw $av)->{objs} }; 1147 my $st = eval { Coro::Storable::thaw $av };
1148 $av = $st->{objs};
820 } 1149 }
821 1150
1151 utf8::decode (my $decname = $filename);
1152 warn sprintf "loading %s (%d,%d)\n",
1153 $decname, length $data, scalar @{$av || []};
1154
822 return ($data, $av); 1155 ($data, $av)
823} 1156}
1157
1158=head2 COMMAND CALLBACKS
1159
1160=over 4
1161
1162=cut
824 1163
825############################################################################# 1164#############################################################################
826# command handling &c 1165# command handling &c
827 1166
828=item cf::register_command $name => \&callback($ob,$args); 1167=item cf::register_command $name => \&callback($ob,$args);
841 push @{ $COMMAND{$name} }, [$caller, $cb]; 1180 push @{ $COMMAND{$name} }, [$caller, $cb];
842} 1181}
843 1182
844=item cf::register_extcmd $name => \&callback($pl,$packet); 1183=item cf::register_extcmd $name => \&callback($pl,$packet);
845 1184
846Register a callbackf ro execution when the client sends an extcmd packet. 1185Register a callback for execution when the client sends an (synchronous)
1186extcmd packet. Ext commands will be processed in the order they are
1187received by the server, like other user commands. The first argument is
1188the logged-in player. Ext commands can only be processed after a player
1189has logged in successfully.
847 1190
848If the callback returns something, it is sent back as if reply was being 1191If the callback returns something, it is sent back as if reply was being
849called. 1192called.
850 1193
1194=item cf::register_exticmd $name => \&callback($ns,$packet);
1195
1196Register a callback for execution when the client sends an (asynchronous)
1197exticmd packet. Exti commands are processed by the server as soon as they
1198are received, i.e. out of order w.r.t. other commands. The first argument
1199is a client socket. Exti commands can be received anytime, even before
1200log-in.
1201
1202If the callback returns something, it is sent back as if reply was being
1203called.
1204
851=cut 1205=cut
852 1206
853sub register_extcmd { 1207sub register_extcmd {
854 my ($name, $cb) = @_; 1208 my ($name, $cb) = @_;
855 1209
856 my $caller = caller;
857 #warn "registering extcmd '$name' to '$caller'";
858
859 $EXTCMD{$name} = [$cb, $caller]; 1210 $EXTCMD{$name} = $cb;
1211}
1212
1213sub register_exticmd {
1214 my ($name, $cb) = @_;
1215
1216 $EXTICMD{$name} = $cb;
860} 1217}
861 1218
862cf::player->attach ( 1219cf::player->attach (
863 on_command => sub { 1220 on_command => sub {
864 my ($pl, $name, $params) = @_; 1221 my ($pl, $name, $params) = @_;
873 cf::override; 1230 cf::override;
874 }, 1231 },
875 on_extcmd => sub { 1232 on_extcmd => sub {
876 my ($pl, $buf) = @_; 1233 my ($pl, $buf) = @_;
877 1234
878 my $msg = eval { from_json $buf }; 1235 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
879 1236
880 if (ref $msg) { 1237 if (ref $msg) {
1238 my ($type, $reply, @payload) =
1239 "ARRAY" eq ref $msg
1240 ? @$msg
1241 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1242
1243 my @reply;
1244
881 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1245 if (my $cb = $EXTCMD{$type}) {
882 if (my %reply = $cb->[0]->($pl, $msg)) { 1246 @reply = $cb->($pl, @payload);
883 $pl->ext_reply ($msg->{msgid}, %reply);
884 }
885 } 1247 }
1248
1249 $pl->ext_reply ($reply, @reply)
1250 if $reply;
1251
886 } else { 1252 } else {
887 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1253 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
888 } 1254 }
889 1255
890 cf::override; 1256 cf::override;
891 }, 1257 },
892); 1258);
893 1259
894sub register {
895 my ($base, $pkg) = @_;
896
897 #TODO
898}
899
900sub load_extension { 1260sub load_extensions {
1261 cf::sync_job {
1262 my %todo;
1263
1264 for my $path (<$LIBDIR/*.ext>) {
1265 next unless -r $path;
1266
1267 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1268 my $base = $1;
1269 my $pkg = $1;
1270 $pkg =~ s/[^[:word:]]/_/g;
1271 $pkg = "ext::$pkg";
1272
1273 open my $fh, "<:utf8", $path
1274 or die "$path: $!";
1275
1276 my $source = do { local $/; <$fh> };
1277
1278 my %ext = (
1279 path => $path,
1280 base => $base,
1281 pkg => $pkg,
1282 );
1283
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286
1287 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n"
1290 . $source
1291 . "\n};\n1";
1292
1293 $todo{$base} = \%ext;
1294 }
1295
1296 my %done;
1297 while (%todo) {
1298 my $progress;
1299
1300 while (my ($k, $v) = each %todo) {
1301 for (split /,\s*/, $v->{meta}{depends}) {
1302 goto skip
1303 unless exists $done{$_};
1304 }
1305
1306 warn "... loading '$k' into '$v->{pkg}'\n";
1307
1308 unless (eval $v->{source}) {
1309 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n";
1311
1312 if (exists $v->{meta}{mandatory}) {
1313 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n";
1315 exit 1;
1316 }
1317
1318 warn $msg;
1319 }
1320
1321 $done{$k} = delete $todo{$k};
1322 push @EXTS, $v->{pkg};
1323 $progress = 1;
1324 }
1325
1326 skip:
1327 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1328 unless $progress;
1329 }
1330 };
1331}
1332
1333#############################################################################
1334
1335=back
1336
1337=head2 CORE EXTENSIONS
1338
1339Functions and methods that extend core crossfire objects.
1340
1341=cut
1342
1343package cf::player;
1344
1345use Coro::AIO;
1346
1347=head3 cf::player
1348
1349=over 4
1350
1351=item cf::player::num_playing
1352
1353Returns the official number of playing players, as per the Crossfire metaserver rules.
1354
1355=cut
1356
1357sub num_playing {
1358 scalar grep
1359 $_->ob->map
1360 && !$_->hidden
1361 && !$_->ob->flag (cf::FLAG_WIZ),
1362 cf::player::list
1363}
1364
1365=item cf::player::find $login
1366
1367Returns the given player object, loading it if necessary (might block).
1368
1369=cut
1370
1371sub playerdir($) {
1372 "$PLAYERDIR/"
1373 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1374}
1375
1376sub path($) {
1377 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1378
1379 (playerdir $login) . "/playerdata"
1380}
1381
1382sub find_active($) {
1383 $cf::PLAYER{$_[0]}
1384 and $cf::PLAYER{$_[0]}->active
1385 and $cf::PLAYER{$_[0]}
1386}
1387
1388sub exists($) {
1389 my ($login) = @_;
1390
1391 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login }
1393}
1394
1395sub find($) {
1396 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0];
1398
1399 my $guard = cf::lock_acquire "user_find:$login";
1400
1401 $cf::PLAYER{$_[0]} || do {
1402 # rename old playerfiles to new ones
1403 #TODO: remove when no longer required
1404 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1405 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1406 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1407 aio_unlink +(playerdir $login) . "/$login.pl";
1408
1409 my $f = new_from_file cf::object::thawer path $login
1410 or return;
1411
1412 my $pl = cf::player::load_pl $f
1413 or return;
1414 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl
1417 }
1418 }
1419}
1420
1421sub save($) {
1422 my ($pl) = @_;
1423
1424 return if $pl->{deny_save};
1425
1426 my $path = path $pl;
1427 my $guard = cf::lock_acquire "user_save:$path";
1428
1429 return if $pl->{deny_save};
1430
1431 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME;
1433
1434 $pl->save_pl ($path);
1435 cf::cede_to_tick;
1436}
1437
1438sub new($) {
1439 my ($login) = @_;
1440
1441 my $self = create;
1442
1443 $self->ob->name ($login);
1444 $self->{deny_save} = 1;
1445
1446 $cf::PLAYER{$login} = $self;
1447
1448 $self
1449}
1450
1451=item $player->send_msg ($channel, $msg, $color, [extra...])
1452
1453=cut
1454
1455sub send_msg {
1456 my $ns = shift->ns
1457 or return;
1458 $ns->send_msg (@_);
1459}
1460
1461=item $pl->quit_character
1462
1463Nukes the player without looking back. If logged in, the connection will
1464be destroyed. May block for a long time.
1465
1466=cut
1467
1468sub quit_character {
1469 my ($pl) = @_;
1470
1471 my $name = $pl->ob->name;
1472
1473 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir
1475
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns;
1480
1481 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~";
1483 aio_rename $path, $temp;
1484 delete $cf::PLAYER{$pl->ob->name};
1485 $pl->destroy;
1486
1487 my $prefix = qr<^~\Q$name\E/>;
1488
1489 # nuke player maps
1490 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1491
1492 IO::AIO::aio_rmtree $temp;
1493}
1494
1495=item $pl->kick
1496
1497Kicks a player out of the game. This destroys the connection.
1498
1499=cut
1500
1501sub kick {
1502 my ($pl, $kicker) = @_;
1503
1504 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1505 $pl->killer ("kicked");
1506 $pl->ns->destroy;
1507}
1508
1509=item cf::player::list_logins
1510
1511Returns am arrayref of all valid playernames in the system, can take a
1512while and may block, so not sync_job-capable, ever.
1513
1514=cut
1515
1516sub list_logins {
1517 my $dirs = aio_readdir $PLAYERDIR
1518 or return [];
1519
1520 my @logins;
1521
1522 for my $login (@$dirs) {
1523 my $path = path $login;
1524
1525 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 }
1531
1532 utf8::decode $login;
1533 push @logins, $login;
1534 }
1535
1536 \@logins
1537}
1538
1539=item $player->maps
1540
1541Returns an arrayref of map paths that are private for this
1542player. May block.
1543
1544=cut
1545
1546sub maps($) {
1547 my ($pl) = @_;
1548
1549 $pl = ref $pl ? $pl->ob->name : $pl;
1550
1551 my $files = aio_readdir playerdir $pl
1552 or return;
1553
1554 my @paths;
1555
1556 for (@$files) {
1557 utf8::decode $_;
1558 next if /\.(?:pl|pst)$/;
1559 next unless /^$PATH_SEP/o;
1560
1561 push @paths, cf::map::normalise "~$pl/$_";
1562 }
1563
1564 \@paths
1565}
1566
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1568
1569Expand crossfire pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
901 my ($path) = @_; 1699 my ($path) = @_;
902 1700
903 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1701 my ($match, $specificity);
904 my $base = $1;
905 my $pkg = $1;
906 $pkg =~ s/[^[:word:]]/_/g;
907 $pkg = "ext::$pkg";
908 1702
909 warn "loading '$path' into '$pkg'\n"; 1703 for my $region (list) {
910 1704 if ($region->{match} && $path =~ $region->{match}) {
911 open my $fh, "<:utf8", $path 1705 ($match, $specificity) = ($region, $region->specificity)
912 or die "$path: $!"; 1706 if $region->specificity > $specificity;
913 1707 }
914 my $source =
915 "package $pkg; use strict; use utf8;\n"
916 . "#line 1 \"$path\"\n{\n"
917 . (do { local $/; <$fh> })
918 . "\n};\n1";
919
920 eval $source
921 or die $@ ? "$path: $@\n"
922 : "extension disabled.\n";
923
924 push @exts, $pkg;
925 $ext_pkg{$base} = $pkg;
926
927# no strict 'refs';
928# @{"$pkg\::ISA"} = ext::;
929
930 register $base, $pkg;
931}
932
933sub unload_extension {
934 my ($pkg) = @_;
935
936 warn "removing extension $pkg\n";
937
938 # remove hooks
939 #TODO
940# for my $idx (0 .. $#PLUGIN_EVENT) {
941# delete $hook[$idx]{$pkg};
942# } 1708 }
943 1709
944 # remove commands 1710 $match
945 for my $name (keys %COMMAND) {
946 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
947
948 if (@cb) {
949 $COMMAND{$name} = \@cb;
950 } else {
951 delete $COMMAND{$name};
952 }
953 }
954
955 # remove extcmds
956 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
957 delete $EXTCMD{$name};
958 }
959
960 if (my $cb = $pkg->can ("unload")) {
961 eval {
962 $cb->($pkg);
963 1
964 } or warn "$pkg unloaded, but with errors: $@";
965 }
966
967 Symbol::delete_package $pkg;
968}
969
970sub load_extensions {
971 for my $ext (<$LIBDIR/*.ext>) {
972 next unless -r $ext;
973 eval {
974 load_extension $ext;
975 1
976 } or warn "$ext not loaded: $@";
977 }
978}
979
980#############################################################################
981# load/save/clean perl data associated with a map
982
983*cf::mapsupport::on_clean = sub {
984 my ($map) = @_;
985
986 my $path = $map->tmpname;
987 defined $path or return;
988
989 unlink "$path.pst";
990};
991
992cf::map->attach (prio => -10000, package => cf::mapsupport::);
993
994#############################################################################
995# load/save perl data associated with player->ob objects
996
997sub all_objects(@) {
998 @_, map all_objects ($_->inv), @_
999}
1000
1001# TODO: compatibility cruft, remove when no longer needed
1002cf::player->attach (
1003 on_load => sub {
1004 my ($pl, $path) = @_;
1005
1006 for my $o (all_objects $pl->ob) {
1007 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1008 $o->set_ob_key_value ("_perl_data");
1009
1010 %$o = %{ Storable::thaw pack "H*", $value };
1011 }
1012 }
1013 },
1014);
1015
1016#############################################################################
1017
1018=head2 CORE EXTENSIONS
1019
1020Functions and methods that extend core crossfire objects.
1021
1022=head3 cf::player
1023
1024=over 4
1025
1026=item cf::player::exists $login
1027
1028Returns true when the given account exists.
1029
1030=cut
1031
1032sub cf::player::exists($) {
1033 cf::player::find $_[0]
1034 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2;
1035}
1036
1037=item $player->ext_reply ($msgid, $msgtype, %msg)
1038
1039Sends an ext reply to the player.
1040
1041=cut
1042
1043sub cf::player::ext_reply($$$%) {
1044 my ($self, $id, %msg) = @_;
1045
1046 $msg{msgid} = $id;
1047
1048 $self->send ("ext " . to_json \%msg);
1049} 1711}
1050 1712
1051=back 1713=back
1052
1053 1714
1054=head3 cf::map 1715=head3 cf::map
1055 1716
1056=over 4 1717=over 4
1057 1718
1060package cf::map; 1721package cf::map;
1061 1722
1062use Fcntl; 1723use Fcntl;
1063use Coro::AIO; 1724use Coro::AIO;
1064 1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1065our $MAX_RESET = 7200; 1730our $MAX_RESET = 3600;
1066our $DEFAULT_RESET = 3600; 1731our $DEFAULT_RESET = 3000;
1067 1732
1068sub generate_random_map { 1733sub generate_random_map {
1069 my ($path, $rmp) = @_; 1734 my ($self, $rmp) = @_;
1070
1071 # mit "rum" bekleckern, nicht 1735 # mit "rum" bekleckern, nicht
1072 cf::map::_create_random_map 1736 $self->_create_random_map (
1073 $path,
1074 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1075 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1076 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1077 $rmp->{exit_on_final_map}, 1740 $rmp->{exit_on_final_map},
1078 $rmp->{xsize}, $rmp->{ysize}, 1741 $rmp->{xsize}, $rmp->{ysize},
1079 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1742 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1080 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1743 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1081 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1744 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1082 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1745 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1083 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1746 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1084 (cf::region::find $rmp->{region}) 1747 (cf::region::find $rmp->{region}), $rmp->{custom}
1748 )
1749}
1750
1751=item cf::map->register ($regex, $prio)
1752
1753Register a handler for the map path matching the given regex at the
1754givne priority (higher is better, built-in handlers have priority 0, the
1755default).
1756
1757=cut
1758
1759sub register {
1760 my (undef, $regex, $prio) = @_;
1761 my $pkg = caller;
1762
1763 no strict;
1764 push @{"$pkg\::ISA"}, __PACKAGE__;
1765
1766 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1767}
1768
1769# also paths starting with '/'
1770$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1771
1772sub thawer_merge {
1773 my ($self, $merge) = @_;
1774
1775 # we have to keep some variables in memory intact
1776 local $self->{path};
1777 local $self->{load_path};
1778
1779 $self->SUPER::thawer_merge ($merge);
1780}
1781
1782sub normalise {
1783 my ($path, $base) = @_;
1784
1785 $path = "$path"; # make sure its a string
1786
1787 $path =~ s/\.map$//;
1788
1789 # map plan:
1790 #
1791 # /! non-realised random map exit (special hack!)
1792 # {... are special paths that are not being touched
1793 # ?xxx/... are special absolute paths
1794 # ?random/... random maps
1795 # /... normal maps
1796 # ~user/... per-player map of a specific user
1797
1798 $path =~ s/$PATH_SEP/\//go;
1799
1800 # treat it as relative path if it starts with
1801 # something that looks reasonable
1802 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1803 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1804
1805 $base =~ s{[^/]+/?$}{};
1806 $path = "$base/$path";
1807 }
1808
1809 for ($path) {
1810 redo if s{//}{/};
1811 redo if s{/\.?/}{/};
1812 redo if s{/[^/]+/\.\./}{/};
1813 }
1814
1815 $path
1816}
1817
1818sub new_from_path {
1819 my (undef, $path, $base) = @_;
1820
1821 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1822
1823 $path = normalise $path, $base;
1824
1825 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1826 if ($path =~ $EXT_MAP{$pkg}[1]) {
1827 my $self = bless cf::map::new, $pkg;
1828 $self->{path} = $path; $self->path ($path);
1829 $self->init; # pass $1 etc.
1830 return $self;
1831 }
1832 }
1833
1834 Carp::cluck "unable to resolve path '$path' (base '$base').";
1835 ()
1836}
1837
1838sub init {
1839 my ($self) = @_;
1840
1841 $self
1842}
1843
1844sub as_string {
1845 my ($self) = @_;
1846
1847 "$self->{path}"
1848}
1849
1850# the displayed name, this is a one way mapping
1851sub visible_name {
1852 &as_string
1853}
1854
1855# the original (read-only) location
1856sub load_path {
1857 my ($self) = @_;
1858
1859 "$MAPDIR/$self->{path}.map"
1860}
1861
1862# the temporary/swap location
1863sub save_path {
1864 my ($self) = @_;
1865
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1867 "$TMPDIR/$path.map"
1868}
1869
1870# the unique path, undef == no special unique path
1871sub uniq_path {
1872 my ($self) = @_;
1873
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1875 "$UNIQUEDIR/$path"
1085} 1876}
1086 1877
1087# and all this just because we cannot iterate over 1878# and all this just because we cannot iterate over
1088# all maps in C++... 1879# all maps in C++...
1089sub change_all_map_light { 1880sub change_all_map_light {
1090 my ($change) = @_; 1881 my ($change) = @_;
1091 1882
1092 $_->change_map_light ($change) for values %cf::MAP; 1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1093} 1885}
1094 1886
1887sub decay_objects {
1888 my ($self) = @_;
1889
1890 return if $self->{deny_reset};
1891
1892 $self->do_decay_objects;
1893}
1894
1895sub unlink_save {
1896 my ($self) = @_;
1897
1898 utf8::encode (my $save = $self->save_path);
1899 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1900 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1901}
1902
1095sub try_load_header($) { 1903sub load_header_from($) {
1096 my ($path) = @_; 1904 my ($self, $path) = @_;
1097 1905
1098 utf8::encode $path; 1906 utf8::encode $path;
1099 aio_open $path, O_RDONLY, 0 1907 my $f = new_from_file cf::object::thawer $path
1100 or return; 1908 or return;
1101 1909
1102 my $map = cf::map::new 1910 $self->_load_header ($f)
1103 or return; 1911 or return;
1104 1912
1105 $map->load_header ($path) 1913 local $MAP_LOADING{$self->{path}} = $self;
1914 $f->resolve_delayed_derefs;
1915
1916 $self->{load_path} = $path;
1917
1918 1
1919}
1920
1921sub load_header_orig {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->load_path)
1925}
1926
1927sub load_header_temp {
1928 my ($self) = @_;
1929
1930 $self->load_header_from ($self->save_path)
1931}
1932
1933sub prepare_temp {
1934 my ($self) = @_;
1935
1936 $self->last_access ((delete $self->{last_access})
1937 || $cf::RUNTIME); #d#
1938 # safety
1939 $self->{instantiate_time} = $cf::RUNTIME
1940 if $self->{instantiate_time} > $cf::RUNTIME;
1941}
1942
1943sub prepare_orig {
1944 my ($self) = @_;
1945
1946 $self->{load_original} = 1;
1947 $self->{instantiate_time} = $cf::RUNTIME;
1948 $self->last_access ($cf::RUNTIME);
1949 $self->instantiate;
1950}
1951
1952sub load_header {
1953 my ($self) = @_;
1954
1955 if ($self->load_header_temp) {
1956 $self->prepare_temp;
1957 } else {
1958 $self->load_header_orig
1106 or return; 1959 or return;
1960 $self->prepare_orig;
1961 }
1107 1962
1108 $map->{load_path} = $path; 1963 $self->{deny_reset} = 1
1964 if $self->no_reset;
1109 1965
1110 $map 1966 $self->default_region (cf::region::find_by_path $self->{path})
1111} 1967 unless $self->default_region;
1112 1968
1969 1
1970}
1971
1972sub find;
1113sub find_map { 1973sub find {
1114 my ($path, $origin) = @_; 1974 my ($path, $origin) = @_;
1115 1975
1116 #warn "find_map<$path,$origin>\n";#d#
1117
1118 $path = new cf::path $path, $origin && $origin->path; 1976 $path = normalise $path, $origin && $origin->path;
1119 my $key = $path->as_string;
1120 1977
1978 cf::lock_wait "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path";
1980
1121 $cf::MAP{$key} || do { 1981 $cf::MAP{$path} || do {
1122 # do it the slow way 1982 my $guard1 = cf::lock_acquire "map_find:$path";
1123 my $map = try_load_header $path->save_path; 1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1124 1984
1125 if ($map) { 1985 my $map = new_from_path cf::map $path
1126 # safety
1127 $map->{instantiate_time} = $cf::RUNTIME
1128 if $map->{instantiate_time} > $cf::RUNTIME;
1129 } else {
1130 if (my $rmp = $path->random_map_params) {
1131 $map = generate_random_map $key, $rmp;
1132 } else {
1133 $map = try_load_header $path->load_path;
1134 }
1135
1136 $map or return; 1986 or return;
1137 1987
1138 $map->{load_original} = 1;
1139 $map->{instantiate_time} = $cf::RUNTIME;
1140 $map->instantiate;
1141
1142 # per-player maps become, after loading, normal maps
1143 $map->per_player (0) if $path->{user_rel};
1144 }
1145
1146 $map->path ($key);
1147 $map->{path} = $path;
1148 $map->{last_save} = $cf::RUNTIME; 1988 $map->{last_save} = $cf::RUNTIME;
1149 $map->last_access ($cf::RUNTIME);
1150 1989
1151 if ($map->should_reset) { 1990 $map->load_header
1991 or return;
1992
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait;
1996 undef $guard1;
1997 undef $guard2;
1152 $map->reset; 1998 $map->reset;
1153 $map = find_map $path; 1999 return find $path;
1154 } 2000 }
1155 2001
1156 $cf::MAP{$key} = $map 2002 $cf::MAP{$path} = $map
1157 } 2003 }
1158} 2004}
2005
2006sub pre_load { }
2007sub post_load { }
1159 2008
1160sub load { 2009sub load {
1161 my ($self) = @_; 2010 my ($self) = @_;
1162 2011
1163 return if $self->in_memory != cf::MAP_SWAPPED; 2012 local $self->{deny_reset} = 1; # loading can take a long time
1164
1165 $self->in_memory (cf::MAP_LOADING);
1166 2013
1167 my $path = $self->{path}; 2014 my $path = $self->{path};
1168 2015
2016 {
2017 my $guard = cf::lock_acquire "map_data:$path";
2018
2019 return unless $self->valid;
2020 return unless $self->in_memory == cf::MAP_SWAPPED;
2021
2022 $self->in_memory (cf::MAP_LOADING);
2023
1169 $self->alloc; 2024 $self->alloc;
1170 $self->load_objects ($self->{load_path}, 1) 2025
2026 $self->pre_load;
2027 cf::cede_to_tick;
2028
2029 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block;
2031 $self->_load_objects ($f)
1171 or return; 2032 or return;
1172 2033
1173 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1174 if delete $self->{load_original}; 2035 if delete $self->{load_original};
1175 2036
1176 if (my $uniq = $path->uniq_path) { 2037 if (my $uniq = $self->uniq_path) {
1177 utf8::encode $uniq; 2038 utf8::encode $uniq;
1178 if (aio_open $uniq, O_RDONLY, 0) { 2039 unless (aio_stat $uniq) {
2040 if (my $f = new_from_file cf::object::thawer $uniq) {
1179 $self->clear_unique_items; 2041 $self->clear_unique_items;
1180 $self->load_objects ($uniq, 0); 2042 $self->_load_objects ($f);
2043 $f->resolve_delayed_derefs;
2044 }
1181 } 2045 }
1182 } 2046 }
1183 2047
2048 $f->resolve_delayed_derefs;
2049
2050 cf::cede_to_tick;
1184 # now do the right thing for maps 2051 # now do the right thing for maps
1185 $self->link_multipart_objects; 2052 $self->link_multipart_objects;
1186
1187 if ($self->{path}->is_style_map) {
1188 $self->{deny_save} = 1;
1189 $self->{deny_reset} = 1;
1190 } else {
1191 $self->fix_auto_apply;
1192 $self->decay_objects;
1193 $self->update_buttons;
1194 $self->set_darkness_map;
1195 $self->difficulty ($self->estimate_difficulty) 2053 $self->difficulty ($self->estimate_difficulty)
1196 unless $self->difficulty; 2054 unless $self->difficulty;
2055 cf::cede_to_tick;
2056
2057 unless ($self->{deny_activate}) {
2058 $self->decay_objects;
2059 $self->fix_auto_apply;
2060 $self->update_buttons;
2061 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
1197 $self->activate; 2064 $self->activate;
1198 } 2065 }
1199 2066
2067 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME);
2069
1200 $self->in_memory (cf::MAP_IN_MEMORY); 2070 $self->in_memory (cf::MAP_IN_MEMORY);
1201} 2071 }
1202 2072
1203sub load_map_sync { 2073 $self->post_load;
2074}
2075
2076sub customise_for {
2077 my ($self, $ob) = @_;
2078
2079 return find "~" . $ob->name . "/" . $self->{path}
2080 if $self->per_player;
2081
2082# return find "?party/" . $ob->name . "/" . $self->{path}
2083# if $self->per_party;
2084
2085 $self
2086}
2087
2088# find and load all maps in the 3x3 area around a map
2089sub load_neighbours {
2090 my ($map) = @_;
2091
2092 my @neigh; # diagonal neighbours
2093
2094 for (0 .. 3) {
2095 my $neigh = $map->tile_path ($_)
2096 or next;
2097 $neigh = find $neigh, $map
2098 or next;
2099 $neigh->load;
2100
2101 push @neigh,
2102 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2103 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2104 }
2105
2106 for (grep defined $_->[0], @neigh) {
2107 my ($path, $origin) = @$_;
2108 my $neigh = find $path, $origin
2109 or next;
2110 $neigh->load;
2111 }
2112}
2113
2114sub find_sync {
1204 my ($path, $origin) = @_; 2115 my ($path, $origin) = @_;
1205 2116
1206 #warn "load_map_sync<$path, $origin>\n";#d# 2117 cf::sync_job { find $path, $origin }
2118}
1207 2119
1208 cf::sync_job { 2120sub do_load_sync {
1209 my $map = cf::map::find_map $path, $origin 2121 my ($map) = @_;
1210 or return; 2122
1211 $map->load; 2123 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
1212 $map 2124 if $Coro::current == $Coro::main;
2125
2126 cf::sync_job { $map->load };
2127}
2128
2129our %MAP_PREFETCH;
2130our $MAP_PREFETCHER = undef;
2131
2132sub find_async {
2133 my ($path, $origin, $load) = @_;
2134
2135 $path = normalise $path, $origin && $origin->{path};
2136
2137 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2139 }
2140
2141 $MAP_PREFETCH{$path} |= $load;
2142
2143 $MAP_PREFETCHER ||= cf::async {
2144 $Coro::current->{desc} = "map prefetcher";
2145
2146 while (%MAP_PREFETCH) {
2147 while (my ($k, $v) = each %MAP_PREFETCH) {
2148 if (my $map = find $k) {
2149 $map->load if $v;
2150 }
2151
2152 delete $MAP_PREFETCH{$k};
2153 }
2154 }
2155 undef $MAP_PREFETCHER;
1213 } 2156 };
2157 $MAP_PREFETCHER->prio (6);
2158
2159 ()
1214} 2160}
1215 2161
1216sub save { 2162sub save {
1217 my ($self) = @_; 2163 my ($self) = @_;
1218 2164
1219 my $save = $self->{path}->save_path; utf8::encode $save; 2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
1220 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq;
1221 2166
1222 $self->{last_save} = $cf::RUNTIME; 2167 $self->{last_save} = $cf::RUNTIME;
1223 2168
1224 return unless $self->dirty; 2169 return unless $self->dirty;
1225 2170
2171 my $save = $self->save_path; utf8::encode $save;
2172 my $uniq = $self->uniq_path; utf8::encode $uniq;
2173
1226 $self->{load_path} = $save; 2174 $self->{load_path} = $save;
1227 2175
1228 return if $self->{deny_save}; 2176 return if $self->{deny_save};
1229 2177
2178 local $self->{last_access} = $self->last_access;#d#
2179
2180 cf::async {
2181 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players;
2183 };
2184
1230 if ($uniq) { 2185 if ($uniq) {
1231 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1232 $self->save_objects ($uniq, cf::IO_UNIQUES); 2187 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1233 } else { 2188 } else {
1234 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1235 } 2190 }
1236} 2191}
1237 2192
1238sub swap_out { 2193sub swap_out {
1239 my ($self) = @_; 2194 my ($self) = @_;
2195
2196 # save first because save cedes
2197 $self->save;
2198
2199 my $lock = cf::lock_acquire "map_data:$self->{path}";
1240 2200
1241 return if $self->players; 2201 return if $self->players;
1242 return if $self->in_memory != cf::MAP_IN_MEMORY; 2202 return if $self->in_memory != cf::MAP_IN_MEMORY;
1243 return if $self->{deny_save}; 2203 return if $self->{deny_save};
1244 2204
2205 $self->in_memory (cf::MAP_SWAPPED);
2206
1245 $self->save; 2207 $self->deactivate;
2208 $_->clear_links_to ($self) for values %cf::MAP;
1246 $self->clear; 2209 $self->clear;
1247 $self->in_memory (cf::MAP_SWAPPED);
1248} 2210}
1249 2211
1250sub reset_at { 2212sub reset_at {
1251 my ($self) = @_; 2213 my ($self) = @_;
1252 2214
1253 # TODO: safety, remove and allow resettable per-player maps 2215 # TODO: safety, remove and allow resettable per-player maps
1254 return 1e99 if $self->{path}{user_rel};
1255 return 1e99 if $self->{deny_reset}; 2216 return 1e99 if $self->{deny_reset};
1256 2217
1257 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2218 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1258 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2219 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1259 2220
1264 my ($self) = @_; 2225 my ($self) = @_;
1265 2226
1266 $self->reset_at <= $cf::RUNTIME 2227 $self->reset_at <= $cf::RUNTIME
1267} 2228}
1268 2229
1269sub unlink_save {
1270 my ($self) = @_;
1271
1272 utf8::encode (my $save = $self->{path}->save_path);
1273 aioreq_pri 3; IO::AIO::aio_unlink $save;
1274 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1275}
1276
1277sub rename {
1278 my ($self, $new_path) = @_;
1279
1280 $self->unlink_save;
1281
1282 delete $cf::MAP{$self->path};
1283 $self->{path} = new cf::path $new_path;
1284 $self->path ($self->{path}->as_string);
1285 $cf::MAP{$self->path} = $self;
1286
1287 $self->save;
1288}
1289
1290sub reset { 2230sub reset {
1291 my ($self) = @_; 2231 my ($self) = @_;
1292 2232
2233 my $lock = cf::lock_acquire "map_data:$self->{path}";
2234
1293 return if $self->players; 2235 return if $self->players;
1294 return if $self->{path}{user_rel};#d#
1295 2236
1296 warn "resetting map ", $self->path;#d# 2237 warn "resetting map ", $self->path;
2238
2239 $self->in_memory (cf::MAP_SWAPPED);
2240
2241 # need to save uniques path
2242 unless ($self->{deny_save}) {
2243 my $uniq = $self->uniq_path; utf8::encode $uniq;
2244
2245 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2246 if $uniq;
2247 }
1297 2248
1298 delete $cf::MAP{$self->path}; 2249 delete $cf::MAP{$self->path};
1299 2250
2251 $self->deactivate;
1300 $_->clear_links_to ($self) for values %cf::MAP; 2252 $_->clear_links_to ($self) for values %cf::MAP;
2253 $self->clear;
1301 2254
1302 $self->unlink_save; 2255 $self->unlink_save;
1303 $self->destroy; 2256 $self->destroy;
1304} 2257}
1305 2258
1306my $nuke_counter = "aaaa"; 2259my $nuke_counter = "aaaa";
1307 2260
1308sub nuke { 2261sub nuke {
1309 my ($self) = @_; 2262 my ($self) = @_;
1310 2263
2264 {
2265 my $lock = cf::lock_acquire "map_data:$self->{path}";
2266
2267 delete $cf::MAP{$self->path};
2268
2269 $self->unlink_save;
2270
2271 bless $self, "cf::map";
2272 delete $self->{deny_reset};
1311 $self->{deny_save} = 1; 2273 $self->{deny_save} = 1;
1312 $self->reset_timeout (1); 2274 $self->reset_timeout (1);
1313 $self->rename ("{nuke}/" . ($nuke_counter++)); 2275 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2276
2277 $cf::MAP{$self->path} = $self;
2278 }
2279
1314 $self->reset; # polite request, might not happen 2280 $self->reset; # polite request, might not happen
1315} 2281}
1316 2282
1317sub customise_for { 2283=item $maps = cf::map::tmp_maps
1318 my ($map, $ob) = @_;
1319 2284
1320 if ($map->per_player) { 2285Returns an arrayref with all map paths of currently instantiated and saved
1321 return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; 2286maps. May block.
2287
2288=cut
2289
2290sub tmp_maps() {
1322 } 2291 [
1323 2292 map {
1324 $map 2293 utf8::decode $_;
2294 /\.map$/
2295 ? normalise $_
2296 : ()
2297 } @{ aio_readdir $TMPDIR or [] }
2298 ]
1325} 2299}
1326 2300
1327sub emergency_save { 2301=item $maps = cf::map::random_maps
1328 local $cf::FREEZE = 1;
1329 2302
1330 warn "enter emergency map save\n"; 2303Returns an arrayref with all map paths of currently instantiated and saved
2304random maps. May block.
1331 2305
1332 cf::sync_job { 2306=cut
1333 warn "begin emergency map save\n";
1334 $_->save for values %cf::MAP;
1335 };
1336 2307
1337 warn "end emergency map save\n"; 2308sub random_maps() {
2309 [
2310 map {
2311 utf8::decode $_;
2312 /\.map$/
2313 ? normalise "?random/$_"
2314 : ()
2315 } @{ aio_readdir $RANDOMDIR or [] }
2316 ]
2317}
2318
2319=item cf::map::unique_maps
2320
2321Returns an arrayref of paths of all shared maps that have
2322instantiated unique items. May block.
2323
2324=cut
2325
2326sub unique_maps() {
2327 [
2328 map {
2329 utf8::decode $_;
2330 /\.map$/
2331 ? normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
1338} 2335}
1339 2336
1340package cf; 2337package cf;
1341 2338
1342=back 2339=back
1343 2340
2341=head3 cf::object
2342
2343=cut
2344
2345package cf::object;
2346
2347=over 4
2348
2349=item $ob->inv_recursive
2350
2351Returns the inventory of the object _and_ their inventories, recursively.
2352
2353=cut
2354
2355sub inv_recursive_;
2356sub inv_recursive_ {
2357 map { $_, inv_recursive_ $_->inv } @_
2358}
2359
2360sub inv_recursive {
2361 inv_recursive_ inv $_[0]
2362}
2363
2364=item $ref = $ob->ref
2365
2366creates and returns a persistent reference to an objetc that can be stored as a string.
2367
2368=item $ob = cf::object::deref ($refstring)
2369
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block.
2372
2373=cut
2374
2375sub deref {
2376 my ($ref) = @_;
2377
2378 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2379 my ($uuid, $name) = ($1, $2);
2380 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2381 or return;
2382 $pl->ob->uuid eq $uuid
2383 or return;
2384
2385 $pl->ob
2386 } else {
2387 warn "$ref: cannot resolve object reference\n";
2388 undef
2389 }
2390}
2391
2392package cf;
2393
2394=back
1344 2395
1345=head3 cf::object::player 2396=head3 cf::object::player
1346 2397
1347=over 4 2398=over 4
1348 2399
1362 2413
1363 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2414 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1364 2415
1365 if ($self->{record_replies}) { 2416 if ($self->{record_replies}) {
1366 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2417 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2418
1367 } else { 2419 } else {
2420 my $pl = $self->contr;
2421
2422 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2423 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425
2426 } else {
1368 $msg = $npc->name . " says: $msg" if $npc; 2427 $msg = $npc->name . " says: $msg" if $npc;
1369 $self->message ($msg, $flags); 2428 $self->message ($msg, $flags);
2429 }
1370 } 2430 }
2431}
2432
2433=item $object->send_msg ($channel, $msg, $color, [extra...])
2434
2435=cut
2436
2437sub cf::object::send_msg {
2438 my $pl = shift->contr
2439 or return;
2440 $pl->send_msg (@_);
1371} 2441}
1372 2442
1373=item $player_object->may ("access") 2443=item $player_object->may ("access")
1374 2444
1375Returns wether the given player is authorized to access resource "access" 2445Returns wether the given player is authorized to access resource "access"
1388 2458
1389=item $player_object->enter_link 2459=item $player_object->enter_link
1390 2460
1391Freezes the player and moves him/her to a special map (C<{link}>). 2461Freezes the player and moves him/her to a special map (C<{link}>).
1392 2462
1393The player should be reaosnably safe there for short amounts of time. You 2463The player should be reasonably safe there for short amounts of time. You
1394I<MUST> call C<leave_link> as soon as possible, though. 2464I<MUST> call C<leave_link> as soon as possible, though.
1395 2465
2466Will never block.
2467
1396=item $player_object->leave_link ($map, $x, $y) 2468=item $player_object->leave_link ($map, $x, $y)
1397 2469
1398Moves the player out of the specila link map onto the given map. If the 2470Moves the player out of the special C<{link}> map onto the specified
1399map is not valid (or omitted), the player will be moved back to the 2471map. If the map is not valid (or omitted), the player will be moved back
1400location he/she was before the call to C<enter_link>, or, if that fails, 2472to the location he/she was before the call to C<enter_link>, or, if that
1401to the emergency map position. 2473fails, to the emergency map position.
1402 2474
1403Might block. 2475Might block.
1404 2476
1405=cut 2477=cut
2478
2479sub link_map {
2480 unless ($LINK_MAP) {
2481 $LINK_MAP = cf::map::find "{link}"
2482 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2483 $LINK_MAP->load;
2484 }
2485
2486 $LINK_MAP
2487}
1406 2488
1407sub cf::object::player::enter_link { 2489sub cf::object::player::enter_link {
1408 my ($self) = @_; 2490 my ($self) = @_;
1409 2491
1410 return if $self->map == $LINK_MAP;
1411
1412 $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y]
1413 if $self->map;
1414
1415 $self->enter_map ($LINK_MAP, 20, 20);
1416 $self->deactivate_recursive; 2492 $self->deactivate_recursive;
2493
2494 return if UNIVERSAL::isa $self->map, "ext::map_link";
2495
2496 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2497 if $self->map && $self->map->{path} ne "{link}";
2498
2499 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1417} 2500}
1418 2501
1419sub cf::object::player::leave_link { 2502sub cf::object::player::leave_link {
1420 my ($self, $map, $x, $y) = @_; 2503 my ($self, $map, $x, $y) = @_;
2504
2505 return unless $self->contr->active;
1421 2506
1422 my $link_pos = delete $self->{_link_pos}; 2507 my $link_pos = delete $self->{_link_pos};
1423 2508
1424 unless ($map) { 2509 unless ($map) {
1425 # restore original map position 2510 # restore original map position
1426 ($map, $x, $y) = @{ $link_pos || [] }; 2511 ($map, $x, $y) = @{ $link_pos || [] };
1427 $map = cf::map::find_map $map; 2512 $map = cf::map::find $map;
1428 2513
1429 unless ($map) { 2514 unless ($map) {
1430 ($map, $x, $y) = @$EMERGENCY_POSITION; 2515 ($map, $x, $y) = @$EMERGENCY_POSITION;
1431 $map = cf::map::find_map $map 2516 $map = cf::map::find $map
1432 or die "FATAL: cannot load emergency map\n"; 2517 or die "FATAL: cannot load emergency map\n";
1433 } 2518 }
1434 } 2519 }
1435 2520
1436 ($x, $y) = (-1, -1) 2521 ($x, $y) = (-1, -1)
1439 # use -1 or undef as default coordinates, not 0, 0 2524 # use -1 or undef as default coordinates, not 0, 0
1440 ($x, $y) = ($map->enter_x, $map->enter_y) 2525 ($x, $y) = ($map->enter_x, $map->enter_y)
1441 if $x <=0 && $y <= 0; 2526 if $x <=0 && $y <= 0;
1442 2527
1443 $map->load; 2528 $map->load;
2529 $map->load_neighbours;
1444 2530
2531 return unless $self->contr->active;
1445 $self->activate_recursive; 2532 $self->activate_recursive;
2533
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1446 $self->enter_map ($map, $x, $y); 2535 $self->enter_map ($map, $x, $y);
1447} 2536}
1448 2537
1449=item $player_object->goto_map ($map, $x, $y) 2538=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1450 2539
1451=cut 2540Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process.
1452 2545
2546=cut
2547
2548our $GOTOGEN;
2549
1453sub cf::object::player::goto_map { 2550sub cf::object::player::goto {
1454 my ($self, $path, $x, $y) = @_; 2551 my ($self, $path, $x, $y, $check, $done) = @_;
2552
2553 # do generation counting so two concurrent goto's will be executed in-order
2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1455 2555
1456 $self->enter_link; 2556 $self->enter_link;
1457 2557
1458 (Coro::async { 2558 (async {
1459 $path = new cf::path $path; 2559 $Coro::current->{desc} = "player::goto $path $x $y";
1460 2560
1461 my $map = cf::map::find_map $path->as_string; 2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
1462 $map = $map->customise_for ($self) if $map; 2584 $map = $map->customise_for ($self);
2585 $map = $check->($map) if $check && $map;
2586 } else {
2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
1463 2589
1464 warn "entering ", $map->path, " at ($x, $y)\n"
1465 if $map; 2590 $map
2591 };
1466 2592
1467 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
1468 2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
1469 $self->leave_link ($map, $x, $y); 2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
1470 })->prio (1); 2604 })->prio (1);
1471} 2605}
1472 2606
1473=item $player_object->enter_exit ($exit_object) 2607=item $player_object->enter_exit ($exit_object)
1474 2608
1476 2610
1477sub parse_random_map_params { 2611sub parse_random_map_params {
1478 my ($spec) = @_; 2612 my ($spec) = @_;
1479 2613
1480 my $rmp = { # defaults 2614 my $rmp = { # defaults
1481 xsize => 10, 2615 xsize => (cf::rndm 15, 40),
1482 ysize => 10, 2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
1483 }; 2619 };
1484 2620
1485 for (split /\n/, $spec) { 2621 for (split /\n/, $spec) {
1486 my ($k, $v) = split /\s+/, $_, 2; 2622 my ($k, $v) = split /\s+/, $_, 2;
1487 2623
1491 $rmp 2627 $rmp
1492} 2628}
1493 2629
1494sub prepare_random_map { 2630sub prepare_random_map {
1495 my ($exit) = @_; 2631 my ($exit) = @_;
2632
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
1496 2634
1497 # all this does is basically replace the /! path by 2635 # all this does is basically replace the /! path by
1498 # a new random map path (?random/...) with a seed 2636 # a new random map path (?random/...) with a seed
1499 # that depends on the exit object 2637 # that depends on the exit object
1500 2638
1501 my $rmp = parse_random_map_params $exit->msg; 2639 my $rmp = parse_random_map_params $exit->msg;
1502 2640
1503 if ($exit->map) { 2641 if ($exit->map) {
1504 $rmp->{region} = $exit->map->region_name; 2642 $rmp->{region} = $exit->region->name;
1505 $rmp->{origin_map} = $exit->map->path; 2643 $rmp->{origin_map} = $exit->map->path;
1506 $rmp->{origin_x} = $exit->x; 2644 $rmp->{origin_x} = $exit->x;
1507 $rmp->{origin_y} = $exit->y; 2645 $rmp->{origin_y} = $exit->y;
1508 } 2646 }
1509 2647
1510 $rmp->{random_seed} ||= $exit->random_seed; 2648 $rmp->{random_seed} ||= $exit->random_seed;
1511 2649
1512 my $data = cf::to_json $rmp; 2650 my $data = cf::encode_json $rmp;
1513 my $md5 = Digest::MD5::md5_hex $data; 2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
1514 2653
1515 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1516 aio_write $fh, 0, (length $data), $data, 0; 2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
1517 2658
1518 $exit->slaying ("?random/$md5"); 2659 $exit->slaying ("?random/$md5");
1519 $exit->msg (undef); 2660 $exit->msg (undef);
1520 } 2661 }
1521} 2662}
1523sub cf::object::player::enter_exit { 2664sub cf::object::player::enter_exit {
1524 my ($self, $exit) = @_; 2665 my ($self, $exit) = @_;
1525 2666
1526 return unless $self->type == cf::PLAYER; 2667 return unless $self->type == cf::PLAYER;
1527 2668
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
1528 $self->enter_link; 2680 $self->enter_link;
1529 2681
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
1530 (Coro::async { 2686 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2688
2689 $self->deactivate_recursive; # just to be sure
1531 unless (eval { 2690 unless (eval {
1532 2691 $self->goto ($slaying, $hp, $sp);
1533 prepare_random_map $exit
1534 if $exit->slaying eq "/!";
1535
1536 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1537 $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp);
1538 2692
1539 1; 2693 1;
1540 }) { 2694 }) {
1541 $self->message ("Something went wrong deep within the crossfire server. " 2695 $self->message ("Something went wrong deep within the crossfire server. "
1542 . "I'll try to bring you back to the map you were before. " 2696 . "I'll try to bring you back to the map you were before. "
1543 . "Please report this to the dungeon master", 2697 . "Please report this to the dungeon master!",
1544 cf::NDI_UNIQUE | cf::NDI_RED); 2698 cf::NDI_UNIQUE | cf::NDI_RED);
1545 2699
1546 warn "ERROR in enter_exit: $@"; 2700 warn "ERROR in enter_exit: $@";
1547 $self->leave_link; 2701 $self->leave_link;
1548 } 2702 }
1549 })->prio (1); 2703 })->prio (1);
1562 2716
1563sub cf::client::send_drawinfo { 2717sub cf::client::send_drawinfo {
1564 my ($self, $text, $flags) = @_; 2718 my ($self, $text, $flags) = @_;
1565 2719
1566 utf8::encode $text; 2720 utf8::encode $text;
1567 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2721 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1568} 2722}
1569 2723
2724=item $client->send_msg ($channel, $msg, $color, [extra...])
2725
2726Send a drawinfo or msg packet to the client, formatting the msg for the
2727client if neccessary. C<$type> should be a string identifying the type of
2728the message, with C<log> being the default. If C<$color> is negative, suppress
2729the message unless the client supports the msg packet.
2730
2731=cut
2732
2733# non-persistent channels (usually the info channel)
2734our %CHANNEL = (
2735 "c/identify" => {
2736 id => "infobox",
2737 title => "Identify",
2738 reply => undef,
2739 tooltip => "Items recently identified",
2740 },
2741 "c/examine" => {
2742 id => "infobox",
2743 title => "Examine",
2744 reply => undef,
2745 tooltip => "Signs and other items you examined",
2746 },
2747 "c/book" => {
2748 id => "infobox",
2749 title => "Book",
2750 reply => undef,
2751 tooltip => "The contents of a note or book",
2752 },
2753 "c/lookat" => {
2754 id => "infobox",
2755 title => "Look",
2756 reply => undef,
2757 tooltip => "What you saw there",
2758 },
2759 "c/who" => {
2760 id => "infobox",
2761 title => "Players",
2762 reply => undef,
2763 tooltip => "Shows players who are currently online",
2764 },
2765 "c/body" => {
2766 id => "infobox",
2767 title => "Body Parts",
2768 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available",
2770 },
2771 "c/uptime" => {
2772 id => "infobox",
2773 title => "Uptime",
2774 reply => undef,
2775 tooltip => "How long the server has been running since last restart",
2776 },
2777 "c/mapinfo" => {
2778 id => "infobox",
2779 title => "Map Info",
2780 reply => undef,
2781 tooltip => "Information related to the maps",
2782 },
2783);
2784
2785sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_;
2787
2788 $msg = $self->pl->expand_cfpod ($msg);
2789
2790 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791
2792 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel};
2795
2796 $self->ext_msg (channel_info => $channel)
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id};
2800
2801 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807 }
2808
2809 $channel = $channel->{id};
2810 }
2811
2812 return unless @extra || length $msg;
2813
2814 if ($self->can_msg) {
2815 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF;
2818
2819 $self->send_packet ("msg " . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2821 } else {
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832
2833 $color &= cf::NDI_COLOR_MASK;
2834
2835 utf8::encode $msg;
2836
2837 if (0 && $msg =~ /\[/) {
2838 # COMMAND/INFO
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 }
2846}
2847
2848=item $client->ext_msg ($type, @msg)
2849
2850Sends an ext event to the client.
2851
2852=cut
2853
2854sub cf::client::ext_msg($$@) {
2855 my ($self, $type, @msg) = @_;
2856
2857 if ($self->extcmd == 2) {
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2859 } elsif ($self->extcmd == 1) { # TODO: remove
2860 push @msg, msgtype => "event_$type";
2861 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2862 }
2863}
2864
2865=item $client->ext_reply ($msgid, @msg)
2866
2867Sends an ext reply to the client.
2868
2869=cut
2870
2871sub cf::client::ext_reply($$@) {
2872 my ($self, $id, @msg) = @_;
2873
2874 if ($self->extcmd == 2) {
2875 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2876 } elsif ($self->extcmd == 1) {
2877 #TODO: version 1, remove
2878 unshift @msg, msgtype => "reply", msgid => $id;
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 }
2881}
1570 2882
1571=item $success = $client->query ($flags, "text", \&cb) 2883=item $success = $client->query ($flags, "text", \&cb)
1572 2884
1573Queues a query to the client, calling the given callback with 2885Queues a query to the client, calling the given callback with
1574the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2886the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1575C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2887C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1576 2888
1577Queries can fail, so check the return code. Or don't, as queries will become 2889Queries can fail, so check the return code. Or don't, as queries will
1578reliable at some point in the future. 2890become reliable at some point in the future.
1579 2891
1580=cut 2892=cut
1581 2893
1582sub cf::client::query { 2894sub cf::client::query {
1583 my ($self, $flags, $text, $cb) = @_; 2895 my ($self, $flags, $text, $cb) = @_;
1591 utf8::encode $text; 2903 utf8::encode $text;
1592 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2904 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1593 2905
1594 $self->send_packet ($self->{query_queue}[0][0]) 2906 $self->send_packet ($self->{query_queue}[0][0])
1595 if @{ $self->{query_queue} } == 1; 2907 if @{ $self->{query_queue} } == 1;
2908
2909 1
1596} 2910}
1597 2911
1598cf::client->attach ( 2912cf::client->attach (
2913 on_connect => sub {
2914 my ($ns) = @_;
2915
2916 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2917 },
1599 on_reply => sub { 2918 on_reply => sub {
1600 my ($ns, $msg) = @_; 2919 my ($ns, $msg) = @_;
1601 2920
1602 # this weird shuffling is so that direct followup queries 2921 # this weird shuffling is so that direct followup queries
1603 # get handled first 2922 # get handled first
1604 my $queue = delete $ns->{query_queue}; 2923 my $queue = delete $ns->{query_queue}
2924 or return; # be conservative, not sure how that can happen, but we saw a crash here
1605 2925
1606 (shift @$queue)->[1]->($msg); 2926 (shift @$queue)->[1]->($msg);
2927 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1607 2928
1608 push @{ $ns->{query_queue} }, @$queue; 2929 push @{ $ns->{query_queue} }, @$queue;
1609 2930
1610 if (@{ $ns->{query_queue} } == @$queue) { 2931 if (@{ $ns->{query_queue} } == @$queue) {
1611 if (@$queue) { 2932 if (@$queue) {
1613 } else { 2934 } else {
1614 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2935 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
1615 } 2936 }
1616 } 2937 }
1617 }, 2938 },
2939 on_exticmd => sub {
2940 my ($ns, $buf) = @_;
2941
2942 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2943
2944 if (ref $msg) {
2945 my ($type, $reply, @payload) =
2946 "ARRAY" eq ref $msg
2947 ? @$msg
2948 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2949
2950 my @reply;
2951
2952 if (my $cb = $EXTICMD{$type}) {
2953 @reply = $cb->($ns, @payload);
2954 }
2955
2956 $ns->ext_reply ($reply, @reply)
2957 if $reply;
2958
2959 } else {
2960 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2961 }
2962
2963 cf::override;
2964 },
1618); 2965);
1619 2966
1620=item $client->coro (\&cb) 2967=item $client->async (\&cb)
1621 2968
1622Create a new coroutine, running the specified callback. The coroutine will 2969Create a new coroutine, running the specified callback. The coroutine will
1623be automatically cancelled when the client gets destroyed (e.g. on logout, 2970be automatically cancelled when the client gets destroyed (e.g. on logout,
1624or loss of connection). 2971or loss of connection).
1625 2972
1626=cut 2973=cut
1627 2974
1628sub cf::client::coro { 2975sub cf::client::async {
1629 my ($self, $cb) = @_; 2976 my ($self, $cb) = @_;
1630 2977
1631 my $coro; $coro = async { 2978 my $coro = &Coro::async ($cb);
1632 eval {
1633 $cb->();
1634 };
1635 warn $@ if $@;
1636 };
1637 2979
1638 $coro->on_destroy (sub { 2980 $coro->on_destroy (sub {
1639 delete $self->{_coro}{$coro+0}; 2981 delete $self->{_coro}{$coro+0};
1640 }); 2982 });
1641 2983
1668our $safe = new Safe "safe"; 3010our $safe = new Safe "safe";
1669our $safe_hole = new Safe::Hole; 3011our $safe_hole = new Safe::Hole;
1670 3012
1671$SIG{FPE} = 'IGNORE'; 3013$SIG{FPE} = 'IGNORE';
1672 3014
1673$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3015$safe->permit_only (Opcode::opset qw(
3016 :base_core :base_mem :base_orig :base_math
3017 grepstart grepwhile mapstart mapwhile
3018 sort time
3019));
1674 3020
1675# here we export the classes and methods available to script code 3021# here we export the classes and methods available to script code
1676 3022
1677=pod 3023=pod
1678 3024
1679The following fucntions and emthods are available within a safe environment: 3025The following functions and methods are available within a safe environment:
1680 3026
1681 cf::object contr pay_amount pay_player map 3027 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr
3030
1682 cf::object::player player 3031 cf::object::player
1683 cf::player peaceful 3032 player
1684 cf::map trigger 3033
3034 cf::player
3035 peaceful
3036
3037 cf::map
3038 trigger
1685 3039
1686=cut 3040=cut
1687 3041
1688for ( 3042for (
1689 ["cf::object" => qw(contr pay_amount pay_player map)], 3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race
3045 decrease_ob_nr destroy)],
1690 ["cf::object::player" => qw(player)], 3046 ["cf::object::player" => qw(player)],
1691 ["cf::player" => qw(peaceful)], 3047 ["cf::player" => qw(peaceful)],
1692 ["cf::map" => qw(trigger)], 3048 ["cf::map" => qw(trigger)],
1693) { 3049) {
1694 no strict 'refs'; 3050 no strict 'refs';
1765=back 3121=back
1766 3122
1767=cut 3123=cut
1768 3124
1769############################################################################# 3125#############################################################################
3126# the server's init and main functions
1770 3127
1771=head2 EXTENSION DATABASE SUPPORT 3128sub load_facedata($) {
3129 my ($path) = @_;
1772 3130
1773Crossfire maintains a very simple database for extension use. It can 3131 # HACK to clear player env face cache, we need some signal framework
1774currently store anything that can be serialised using Storable, which 3132 # for this (global event?)
1775excludes objects. 3133 %ext::player_env::MUSIC_FACE_CACHE = ();
1776 3134
1777The parameter C<$family> should best start with the name of the extension 3135 my $enc = JSON::XS->new->utf8->canonical->relaxed;
1778using it, it should be unique.
1779 3136
1780=over 4 3137 warn "loading facedata from $path\n";
1781 3138
1782=item $hashref = cf::db_get $family 3139 my $facedata;
3140 0 < aio_load $path, $facedata
3141 or die "$path: $!";
1783 3142
1784Return a hashref for use by the extension C<$family>, which can be 3143 $facedata = Coro::Storable::thaw $facedata;
1785modified. After modifications, you have to call C<cf::db_dirty> or
1786C<cf::db_sync>.
1787 3144
1788=item $value = cf::db_get $family => $key 3145 $facedata->{version} == 2
3146 or cf::cleanup "$path: version mismatch, cannot proceed.";
1789 3147
1790Returns a single value from the database 3148 # patch in the exptable
1791 3149 $facedata->{resource}{"res/exp_table"} = {
1792=item cf::db_put $family => $hashref 3150 type => FT_RSRC,
1793 3151 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
1794Stores the given family hashref into the database. Updates are delayed, if
1795you want the data to be synced to disk immediately, use C<cf::db_sync>.
1796
1797=item cf::db_put $family => $key => $value
1798
1799Stores the given C<$value> in the family hash. Updates are delayed, if you
1800want the data to be synced to disk immediately, use C<cf::db_sync>.
1801
1802=item cf::db_dirty
1803
1804Marks the database as dirty, to be updated at a later time.
1805
1806=item cf::db_sync
1807
1808Immediately write the database to disk I<if it is dirty>.
1809
1810=cut
1811
1812our $DB;
1813
1814{
1815 my $path = cf::localdir . "/database.pst";
1816
1817 sub db_load() {
1818 warn "loading database $path\n";#d# remove later
1819 $DB = stat $path ? Storable::retrieve $path : { };
1820 }
1821
1822 my $pid;
1823
1824 sub db_save() {
1825 warn "saving database $path\n";#d# remove later
1826 waitpid $pid, 0 if $pid;
1827 if (0 == ($pid = fork)) {
1828 $DB->{_meta}{version} = 1;
1829 Storable::nstore $DB, "$path~";
1830 rename "$path~", $path;
1831 cf::_exit 0 if defined $pid;
1832 }
1833 }
1834
1835 my $dirty;
1836
1837 sub db_sync() {
1838 db_save if $dirty;
1839 undef $dirty;
1840 }
1841
1842 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
1843 db_sync;
1844 }); 3152 };
3153 cf::cede_to_tick;
1845 3154
1846 sub db_dirty() {
1847 $dirty = 1;
1848 $idle->start;
1849 } 3155 {
3156 my $faces = $facedata->{faceinfo};
1850 3157
1851 sub db_get($;$) { 3158 while (my ($face, $info) = each %$faces) {
1852 @_ >= 2 3159 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1853 ? $DB->{$_[0]}{$_[1]}
1854 : ($DB->{$_[0]} ||= { })
1855 }
1856 3160
1857 sub db_put($$;$) { 3161 cf::face::set_visibility $idx, $info->{visibility};
1858 if (@_ >= 3) { 3162 cf::face::set_magicmap $idx, $info->{magicmap};
1859 $DB->{$_[0]}{$_[1]} = $_[2]; 3163 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1860 } else { 3164 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1861 $DB->{$_[0]} = $_[1];
1862 }
1863 db_dirty;
1864 }
1865 3165
1866 cf::global->attach ( 3166 cf::cede_to_tick;
1867 prio => 10000,
1868 on_cleanup => sub {
1869 db_sync;
1870 }, 3167 }
1871 );
1872}
1873 3168
1874############################################################################# 3169 while (my ($face, $info) = each %$faces) {
1875# the server's main() 3170 next unless $info->{smooth};
1876 3171
1877sub cfg_load { 3172 my $idx = cf::face::find $face
3173 or next;
3174
3175 if (my $smooth = cf::face::find $info->{smooth}) {
3176 cf::face::set_smooth $idx, $smooth;
3177 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3178 } else {
3179 warn "smooth face '$info->{smooth}' not found for face '$face'";
3180 }
3181
3182 cf::cede_to_tick;
3183 }
3184 }
3185
3186 {
3187 my $anims = $facedata->{animinfo};
3188
3189 while (my ($anim, $info) = each %$anims) {
3190 cf::anim::set $anim, $info->{frames}, $info->{facings};
3191 cf::cede_to_tick;
3192 }
3193
3194 cf::anim::invalidate_all; # d'oh
3195 }
3196
3197 {
3198 # TODO: for gcfclient pleasure, we should give resources
3199 # that gcfclient doesn't grok a >10000 face index.
3200 my $res = $facedata->{resource};
3201
3202 while (my ($name, $info) = each %$res) {
3203 if (defined $info->{type}) {
3204 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3205 my $data;
3206
3207 if ($info->{type} & 1) {
3208 # prepend meta info
3209
3210 my $meta = $enc->encode ({
3211 name => $name,
3212 %{ $info->{meta} || {} },
3213 });
3214
3215 $data = pack "(w/a*)*", $meta, $info->{data};
3216 } else {
3217 $data = $info->{data};
3218 }
3219
3220 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3221 cf::face::set_type $idx, $info->{type};
3222 } else {
3223 $RESOURCE{$name} = $info;
3224 }
3225
3226 cf::cede_to_tick;
3227 }
3228 }
3229
3230 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3231
3232 1
3233}
3234
3235cf::global->attach (on_resource_update => sub {
3236 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3237 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3238
3239 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3240 my $sound = $soundconf->{compat}[$_]
3241 or next;
3242
3243 my $face = cf::face::find "sound/$sound->[1]";
3244 cf::sound::set $sound->[0] => $face;
3245 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3246 }
3247
3248 while (my ($k, $v) = each %{$soundconf->{event}}) {
3249 my $face = cf::face::find "sound/$v";
3250 cf::sound::set $k => $face;
3251 }
3252 }
3253});
3254
3255register_exticmd fx_want => sub {
3256 my ($ns, $want) = @_;
3257
3258 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v);
3260 }
3261};
3262
3263sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = ();
3267
3268 load_resource_file "$MAPDIR/regions"
3269 or die "unable to load regions file\n";
3270
3271 for (cf::region::list) {
3272 $_->{match} = qr/$_->{match}/
3273 if exists $_->{match};
3274 }
3275}
3276
3277sub reload_facedata {
3278 load_facedata "$DATADIR/facedata"
3279 or die "unable to load facedata\n";
3280}
3281
3282sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290}
3291
3292sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n";
3295}
3296
3297sub reload_resources {
3298 warn "reloading resource files...\n";
3299
3300 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures;
3305
3306 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311}
3312
3313sub reload_config {
1878 open my $fh, "<:utf8", cf::confdir . "/config" 3314 open my $fh, "<:utf8", "$CONFDIR/config"
1879 or return; 3315 or return;
1880 3316
1881 local $/; 3317 local $/;
1882 *CFG = YAML::Syck::Load <$fh>; 3318 *CFG = YAML::Syck::Load <$fh>;
3319
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324
3325 if (exists $CFG{mlockall}) {
3326 eval {
3327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3328 and die "WARNING: m(un)lockall failed: $!\n";
3329 };
3330 warn $@ if $@;
3331 }
1883} 3332}
1884 3333
1885sub main { 3334sub main {
1886 # we must not ever block the main coroutine 3335 # we must not ever block the main coroutine
1887 local $Coro::idle = sub { 3336 local $Coro::idle = sub {
1888 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
1889 (Coro::unblock_sub { 3338 (async {
1890 Event::one_event; 3339 $Coro::current->{desc} = "IDLE BUG HANDLER";
1891 })->(); 3340 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX);
1892 }; 3342 };
1893 3343
1894 cfg_load; 3344 reload_config;
1895 db_load; 3345 db_init;
1896 load_extensions; 3346 load_extensions;
3347
3348 $TICK_WATCHER->start;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
1897 Event::loop; 3350 EV::loop;
1898} 3351}
1899 3352
1900############################################################################# 3353#############################################################################
1901# initialisation 3354# initialisation and cleanup
1902 3355
3356# install some emergency cleanup handlers
3357BEGIN {
3358 our %SIGWATCHER = ();
3359 for my $signal (qw(INT HUP TERM)) {
3360 $SIGWATCHER{$signal} = EV::signal $signal, sub {
3361 cf::cleanup "SIG$signal";
3362 };
3363 }
3364}
3365
3366sub write_runtime {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time.
3371
3372 IO::AIO::aio_utime $runtime, undef, undef;
3373
3374 my $guard = cf::lock_acquire "write_runtime";
3375
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3377 or return;
3378
3379 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server.
3382
3383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3384 and return;
3385
3386 # always fsync - this file is important
3387 aio_fsync $fh
3388 and return;
3389
3390 # touch it again to show we are up-to-date
3391 aio_utime $fh, undef, undef;
3392
3393 close $fh
3394 or return;
3395
3396 aio_rename "$runtime~", $runtime
3397 and return;
3398
3399 warn "runtime file written.\n";
3400
3401 1
3402}
3403
3404sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop;
3406
3407 warn "enter emergency perl save\n";
3408
3409 cf::sync_job {
3410 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n";
3414 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save;
3419 }
3420 warn "end emergency player save\n";
3421
3422 warn "begin emergency map save\n";
3423 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next;
3426 $map->save;
3427 }
3428 warn "end emergency map save\n";
3429
3430 warn "begin emergency database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n";
3433 };
3434
3435 warn "leave emergency perl save\n";
3436}
3437
3438sub post_cleanup {
3439 my ($make_core) = @_;
3440
3441 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core;
3443}
3444
1903sub reload() { 3445sub do_reload_perl() {
1904 # can/must only be called in main 3446 # can/must only be called in main
1905 if ($Coro::current != $Coro::main) { 3447 if ($Coro::current != $Coro::main) {
1906 warn "can only reload from main coroutine\n"; 3448 warn "can only reload from main coroutine";
1907 return; 3449 return;
1908 } 3450 }
1909 3451
1910 warn "reloading..."; 3452 warn "reloading...";
1911 3453
1912 local $FREEZE = 1; 3454 warn "entering sync_job";
3455
3456 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark
1913 cf::emergency_save; 3458 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark
1914 3460
1915 eval { 3461 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV;
3463
1916 # if anything goes wrong in here, we should simply crash as we already saved 3464 # if anything goes wrong in here, we should simply crash as we already saved
1917 3465
1918 # cancel all watchers 3466 warn "flushing outstanding aio requests";
1919 for (Event::all_watchers) { 3467 for (;;) {
1920 $_->cancel if $_->data & WF_AUTOCANCEL; 3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs;
3472 warn "iterate...";
1921 } 3473 }
1922 3474
3475 ++$RELOAD;
3476
1923 # cancel all extension coros 3477 warn "cancelling all extension coros";
1924 $_->cancel for values %EXT_CORO; 3478 $_->cancel for values %EXT_CORO;
1925 %EXT_CORO = (); 3479 %EXT_CORO = ();
1926 3480
1927 # unload all extensions 3481 warn "removing commands";
1928 for (@exts) { 3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
1929 warn "unloading <$_>"; 3490 warn "... unloading $pkg";
1930 unload_extension $_; 3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
1931 } 3497 }
1932 3498
3499 warn "... nuking $pkg";
3500 Symbol::delete_package $pkg;
3501 }
3502
1933 # unload all modules loaded from $LIBDIR 3503 warn "unloading all perl modules loaded from $LIBDIR";
1934 while (my ($k, $v) = each %INC) { 3504 while (my ($k, $v) = each %INC) {
1935 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1936 3506
1937 warn "removing <$k>"; 3507 warn "... unloading $k";
1938 delete $INC{$k}; 3508 delete $INC{$k};
1939 3509
1940 $k =~ s/\.pm$//; 3510 $k =~ s/\.pm$//;
1941 $k =~ s/\//::/g; 3511 $k =~ s/\//::/g;
1942 3512
1945 } 3515 }
1946 3516
1947 Symbol::delete_package $k; 3517 Symbol::delete_package $k;
1948 } 3518 }
1949 3519
1950 # sync database to disk
1951 cf::db_sync;
1952 IO::AIO::flush;
1953
1954 # get rid of safe::, as good as possible 3520 warn "getting rid of safe::, as good as possible";
1955 Symbol::delete_package "safe::$_" 3521 Symbol::delete_package "safe::$_"
1956 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1957 3523
1958 # remove register_script_function callbacks
1959 # TODO
1960
1961 # unload cf.pm "a bit" 3524 warn "unloading cf.pm \"a bit\"";
1962 delete $INC{"cf.pm"}; 3525 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"};
1963 3527
1964 # don't, removes xs symbols, too, 3528 # don't, removes xs symbols, too,
1965 # and global variables created in xs 3529 # and global variables created in xs
1966 #Symbol::delete_package __PACKAGE__; 3530 #Symbol::delete_package __PACKAGE__;
1967 3531
1968 # reload cf.pm 3532 warn "unload completed, starting to reload now";
3533
1969 warn "reloading cf.pm"; 3534 warn "reloading cf.pm";
1970 require cf; 3535 require cf;
1971 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1972 3537
1973 # load config and database again 3538 warn "loading config and database again";
1974 cf::cfg_load; 3539 cf::reload_config;
1975 cf::db_load;
1976 3540
1977 # load extensions
1978 warn "load extensions"; 3541 warn "loading extensions";
1979 cf::load_extensions; 3542 cf::load_extensions;
1980 3543
1981 # reattach attachments to objects 3544 warn "reattaching attachments to objects/players";
1982 warn "reattach"; 3545 _global_reattach; # objects, sockets
1983 _global_reattach; 3546 warn "reattaching attachments to maps";
1984 }; 3547 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER;
1985 3550
1986 if ($@) { 3551 warn "leaving sync_job";
3552
3553 1
3554 } or do {
1987 warn $@; 3555 warn $@;
1988 warn "error while reloading, exiting."; 3556 warn "error while reloading, exiting.";
1989 exit 1; 3557 exit 1;
1990 } 3558 };
1991 3559
1992 warn "reloaded successfully"; 3560 warn "reloaded";
1993}; 3561};
1994 3562
1995############################################################################# 3563our $RELOAD_WATCHER; # used only during reload
1996 3564
1997unless ($LINK_MAP) { 3565sub reload_perl() {
1998 $LINK_MAP = cf::map::new; 3566 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here.
1999 3568
2000 $LINK_MAP->width (41); 3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
2001 $LINK_MAP->height (41); 3570 undef $RELOAD_WATCHER;
2002 $LINK_MAP->alloc; 3571 do_reload_perl;
2003 $LINK_MAP->path ("{link}"); 3572 };
2004 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2005 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2006
2007 # dirty hack because... archetypes are not yet loaded
2008 Event->timer (
2009 after => 2,
2010 cb => sub {
2011 $_[0]->w->cancel;
2012
2013 # provide some exits "home"
2014 my $exit = cf::object::new "exit";
2015
2016 $exit->slaying ($EMERGENCY_POSITION->[0]);
2017 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2018 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2019
2020 $LINK_MAP->insert ($exit->clone, 19, 19);
2021 $LINK_MAP->insert ($exit->clone, 19, 20);
2022 $LINK_MAP->insert ($exit->clone, 19, 21);
2023 $LINK_MAP->insert ($exit->clone, 20, 19);
2024 $LINK_MAP->insert ($exit->clone, 20, 21);
2025 $LINK_MAP->insert ($exit->clone, 21, 19);
2026 $LINK_MAP->insert ($exit->clone, 21, 20);
2027 $LINK_MAP->insert ($exit->clone, 21, 21);
2028
2029 $exit->destroy;
2030 });
2031
2032 $LINK_MAP->{deny_save} = 1;
2033 $LINK_MAP->{deny_reset} = 1;
2034
2035 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2036} 3573}
2037
2038register "<global>", __PACKAGE__;
2039 3574
2040register_command "reload" => sub { 3575register_command "reload" => sub {
2041 my ($who, $arg) = @_; 3576 my ($who, $arg) = @_;
2042 3577
2043 if ($who->flag (FLAG_WIZ)) { 3578 if ($who->flag (FLAG_WIZ)) {
2044 $who->message ("start of reload.");
2045 reload;
2046 $who->message ("end of reload."); 3579 $who->message ("reloading server.");
3580 async {
3581 $Coro::current->{desc} = "perl_reload";
3582 reload_perl;
3583 };
2047 } 3584 }
2048}; 3585};
2049 3586
2050unshift @INC, $LIBDIR; 3587unshift @INC, $LIBDIR;
2051 3588
2052$TICK_WATCHER = Event->timer ( 3589my $bug_warning = 0;
2053 reentrant => 0, 3590
2054 prio => 0, 3591our @WAIT_FOR_TICK;
2055 at => $NEXT_TICK || $TICK, 3592our @WAIT_FOR_TICK_BEGIN;
2056 data => WF_AUTOCANCEL, 3593
2057 cb => sub { 3594sub wait_for_tick {
2058 unless ($FREEZE) { 3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait;
3601}
3602
3603sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main;
3606
3607 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait;
3610}
3611
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3613 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10;
3616 return;
3617 }
3618
3619 $NOW = $tick_start = EV::now;
3620
2059 cf::server_tick; # one server iteration 3621 cf::server_tick; # one server iteration
3622
2060 $RUNTIME += $TICK; 3623 $RUNTIME += $TICK;
2061 } 3624 $NEXT_TICK = $_[0]->at;
2062 3625
2063 $NEXT_TICK += $TICK; 3626 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2064 3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
2065 # if we are delayed by four ticks or more, skip them all 3628 Coro::async_pool {
2066 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3629 $Coro::current->{desc} = "runtime saver";
2067
2068 $TICK_WATCHER->at ($NEXT_TICK);
2069 $TICK_WATCHER->start;
2070 },
2071);
2072
2073IO::AIO::max_poll_time $TICK * 0.2;
2074
2075Event->io (
2076 fd => IO::AIO::poll_fileno,
2077 poll => 'r',
2078 prio => 5,
2079 data => WF_AUTOCANCEL,
2080 cb => \&IO::AIO::poll_cb,
2081);
2082
2083Event->timer (
2084 data => WF_AUTOCANCEL,
2085 after => 0,
2086 interval => 10,
2087 cb => sub {
2088 (Coro::unblock_sub {
2089 write_runtime 3630 write_runtime
2090 or warn "ERROR: unable to write runtime file: $!"; 3631 or warn "ERROR: unable to write runtime file: $!";
2091 })->(); 3632 };
2092 }, 3633 }
2093); 3634
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3636 $sig->send;
3637 }
3638 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send;
3640 }
3641
3642 $LOAD = ($NOW - $tick_start) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644
3645 _post_tick;
3646};
3647$TICK_WATCHER->priority (EV::MAXPRI);
3648
3649{
3650 # configure BDB
3651
3652 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1);
3655
3656 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3659 | BDB::LOG_AUTOREMOVE, 1);
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662
3663 cf::sync_job {
3664 eval {
3665 BDB::db_env_open
3666 $DB_ENV,
3667 $BDBDIR,
3668 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3669 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3670 0666;
3671
3672 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3673 };
3674
3675 cf::cleanup "db_env_open(db): $@" if $@;
3676 };
3677 }
3678
3679 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3680 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3681 };
3682 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3683 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3684 };
3685 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3686 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3687 };
3688}
3689
3690{
3691 # configure IO::AIO
3692
3693 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1);
3696}
3697
3698my $_log_backtrace;
3699
3700sub _log_backtrace {
3701 my ($msg, @addr) = @_;
3702
3703 $msg =~ s/\n//;
3704
3705 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace;
3708 async {
3709 $Coro::current->{desc} = "abt $msg";
3710
3711 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr;
3713 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3714 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3715 or die "addr2line: $!";
3716
3717 my @funcs;
3718 my @res = <$fh>;
3719 chomp for @res;
3720 while (@res) {
3721 my ($func, $line) = splice @res, 0, 2, ();
3722 push @funcs, "[$func] $line";
3723 }
3724
3725 @funcs
3726 };
3727
3728 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace;
3731 };
3732 } else {
3733 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n";
3735 }
3736}
3737
3738# load additional modules
3739use cf::pod;
3740
3741END { cf::emergency_save }
2094 3742
20951 37431
2096 3744

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