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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.74 by root, Sun Oct 1 15:59:29 2006 UTC vs.
Revision 1.407 by root, Sun Jan 13 09:53:53 2008 UTC

1package cf; 1package cf;
2
3use utf8;
4use strict;
2 5
3use Symbol; 6use Symbol;
4use List::Util; 7use List::Util;
5use Storable; 8use Socket;
9use EV 1.86;
6use Opcode; 10use Opcode;
7use Safe; 11use Safe;
8use Safe::Hole; 12use Safe::Hole;
13use Storable ();
9 14
15use Coro 4.32 ();
16use Coro::State;
17use Coro::Handle;
18use Coro::EV;
19use Coro::Timer;
20use Coro::Signal;
21use Coro::Semaphore;
22use Coro::AIO;
23use Coro::BDB;
24use Coro::Storable;
25use Coro::Util ();
26
27use JSON::XS 2.01 ();
28use BDB ();
29use Data::Dumper;
30use Digest::MD5;
31use Fcntl;
10use YAML::Syck (); 32use YAML::Syck ();
33use IO::AIO 2.51 ();
11use Time::HiRes; 34use Time::HiRes;
12use Event; 35use Compress::LZF;
13$Event::Eval = 1; # no idea why this is required, but it is 36use Digest::MD5 ();
37
38# configure various modules to our taste
39#
40$Storable::canonical = 1; # reduce rsync transfers
41Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
42Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
14 43
15# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 44# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
16$YAML::Syck::ImplicitUnicode = 1; 45$YAML::Syck::ImplicitUnicode = 1;
17 46
18use strict; 47$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
19 48
20_init_vars; 49sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
21 50
22our %COMMAND = (); 51our %COMMAND = ();
52our %COMMAND_TIME = ();
53
54our @EXTS = (); # list of extension package names
55our %EXTCMD = ();
56our %EXTICMD = ();
57our %EXT_CORO = (); # coroutines bound to extensions
58our %EXT_MAP = (); # pluggable maps
59
60our $RELOAD; # number of reloads so far
23our @EVENT; 61our @EVENT;
24our $LIBDIR = maps_directory "perl";
25 62
26our $TICK = MAX_TIME * 1e-6; 63our $CONFDIR = confdir;
64our $DATADIR = datadir;
65our $LIBDIR = "$DATADIR/ext";
66our $PODDIR = "$DATADIR/pod";
67our $MAPDIR = "$DATADIR/" . mapdir;
68our $LOCALDIR = localdir;
69our $TMPDIR = "$LOCALDIR/" . tmpdir;
70our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
71our $PLAYERDIR = "$LOCALDIR/" . playerdir;
72our $RANDOMDIR = "$LOCALDIR/random";
73our $BDBDIR = "$LOCALDIR/db";
74our %RESOURCE;
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
27our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
28our $NEXT_TICK; 80our $NEXT_TICK;
81our $USE_FSYNC = 1; # use fsync to write maps - default off
82
83our $BDB_POLL_WATCHER;
84our $BDB_DEADLOCK_WATCHER;
85our $BDB_CHECKPOINT_WATCHER;
86our $BDB_TRICKLE_WATCHER;
87our $DB_ENV;
29 88
30our %CFG; 89our %CFG;
31 90
91our $UPTIME; $UPTIME ||= time;
92our $RUNTIME;
93our $NOW;
94
95our (%PLAYER, %PLAYER_LOADING); # all users
96our (%MAP, %MAP_LOADING ); # all maps
97our $LINK_MAP; # the special {link} map, which is always available
98
99# used to convert map paths into valid unix filenames by replacing / by ∕
100our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
101
102our $LOAD; # a number between 0 (idle) and 1 (too many objects)
103our $LOADAVG; # same thing, but with alpha-smoothing
104our $tick_start; # for load detecting purposes
105
106binmode STDOUT;
107binmode STDERR;
108
109# read virtual server time, if available
110unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
111 open my $fh, "<", "$LOCALDIR/runtime"
112 or die "unable to read runtime file: $!";
113 $RUNTIME = <$fh> + 0.;
114}
115
116mkdir $_
117 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
118
119our $EMERGENCY_POSITION;
120
121sub cf::map::normalise;
122
32############################################################################# 123#############################################################################
33 124
34=head2 GLOBAL VARIABLES 125=head2 GLOBAL VARIABLES
35 126
36=over 4 127=over 4
37 128
38=item $cf::LIBDIR 129=item $cf::UPTIME
39 130
40The perl library directory, where extensions and cf-specific modules can 131The timestamp of the server start (so not actually an uptime).
41be found. It will be added to C<@INC> automatically. 132
133=item $cf::RUNTIME
134
135The time this server has run, starts at 0 and is increased by $cf::TICK on
136every server tick.
137
138=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
139$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
140$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
141
142Various directories - "/etc", read-only install directory, perl-library
143directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
144unique-items directory, player file directory, random maps directory and
145database environment.
146
147=item $cf::NOW
148
149The time of the last (current) server tick.
42 150
43=item $cf::TICK 151=item $cf::TICK
44 152
45The interval between server ticks, in seconds. 153The interval between server ticks, in seconds.
46 154
155=item $cf::LOADAVG
156
157The current CPU load on the server (alpha-smoothed), as a value between 0
158(none) and 1 (overloaded), indicating how much time is spent on processing
159objects per tick. Healthy values are < 0.5.
160
161=item $cf::LOAD
162
163The raw value load value from the last tick.
164
47=item %cf::CFG 165=item %cf::CFG
48 166
49Configuration for the server, loaded from C</etc/crossfire/config>, or 167Configuration for the server, loaded from C</etc/deliantra-server/config>, or
50from wherever your confdir points to. 168from wherever your confdir points to.
169
170=item cf::wait_for_tick, cf::wait_for_tick_begin
171
172These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
173returns directly I<after> the tick processing (and consequently, can only wake one process
174per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
175
176=item @cf::INVOKE_RESULTS
177
178This array contains the results of the last C<invoke ()> call. When
179C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
180that call.
51 181
52=back 182=back
53 183
54=cut 184=cut
55 185
56BEGIN { 186BEGIN {
57 *CORE::GLOBAL::warn = sub { 187 *CORE::GLOBAL::warn = sub {
58 my $msg = join "", @_; 188 my $msg = join "", @_;
189
59 $msg .= "\n" 190 $msg .= "\n"
60 unless $msg =~ /\n$/; 191 unless $msg =~ /\n$/;
61 192
62 print STDERR "cfperl: $msg"; 193 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
194
63 LOG llevError, "cfperl: $msg"; 195 LOG llevError, $msg;
64 }; 196 };
65} 197}
66 198
199$Coro::State::DIEHOOK = sub {
200 warn Carp::longmess $_[0];
201 Coro::terminate;
202};
203
204@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
205@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
206@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
207@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
208@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
209@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
67@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 210@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
68 211
69# we bless all objects into (empty) derived classes to force a method lookup 212# we bless all objects into (empty) derived classes to force a method lookup
70# within the Safe compartment. 213# within the Safe compartment.
71for my $pkg (qw(cf::object cf::object::player cf::player cf::map cf::party cf::region cf::arch cf::living)) { 214for my $pkg (qw(
215 cf::global cf::attachable
216 cf::object cf::object::player
217 cf::client cf::player
218 cf::arch cf::living
219 cf::map cf::party cf::region
220)) {
72 no strict 'refs'; 221 no strict 'refs';
73 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 222 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
74} 223}
75 224
76$Event::DIED = sub { 225$EV::DIED = sub {
77 warn "error in event callback: @_"; 226 warn "error in event callback: @_";
78}; 227};
79 228
80my %ext_pkg; 229#############################################################################
81my @exts;
82my @hook;
83my %command;
84my %extcmd;
85 230
86=head2 UTILITY FUNCTIONS 231=head2 UTILITY FUNCTIONS
87 232
88=over 4 233=over 4
89 234
90=cut 235=item dumpval $ref
91 236
92use JSON::Syck (); # TODO# replace by JSON::PC once working 237=cut
93 238
239sub dumpval {
240 eval {
241 local $SIG{__DIE__};
242 my $d;
243 if (1) {
244 $d = new Data::Dumper([$_[0]], ["*var"]);
245 $d->Terse(1);
246 $d->Indent(2);
247 $d->Quotekeys(0);
248 $d->Useqq(1);
249 #$d->Bless(...);
250 $d->Seen($_[1]) if @_ > 1;
251 $d = $d->Dump();
252 }
253 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
254 $d
255 } || "[unable to dump $_[0]: '$@']";
256}
257
94=item $ref = cf::from_json $json 258=item $ref = cf::decode_json $json
95 259
96Converts a JSON string into the corresponding perl data structure. 260Converts a JSON string into the corresponding perl data structure.
97 261
98=cut
99
100sub from_json($) {
101 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
102 JSON::Syck::Load $_[0]
103}
104
105=item $json = cf::to_json $ref 262=item $json = cf::encode_json $ref
106 263
107Converts a perl data structure into its JSON representation. 264Converts a perl data structure into its JSON representation.
108 265
109=cut 266=cut
110 267
111sub to_json($) { 268our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
112 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 269
113 JSON::Syck::Dump $_[0] 270sub encode_json($) { $json_coder->encode ($_[0]) }
271sub decode_json($) { $json_coder->decode ($_[0]) }
272
273=item cf::lock_wait $string
274
275Wait until the given lock is available. See cf::lock_acquire.
276
277=item my $lock = cf::lock_acquire $string
278
279Wait until the given lock is available and then acquires it and returns
280a Coro::guard object. If the guard object gets destroyed (goes out of scope,
281for example when the coroutine gets canceled), the lock is automatically
282returned.
283
284Locks are *not* recursive, locking from the same coro twice results in a
285deadlocked coro.
286
287Lock names should begin with a unique identifier (for example, cf::map::find
288uses map_find and cf::map::load uses map_load).
289
290=item $locked = cf::lock_active $string
291
292Return true if the lock is currently active, i.e. somebody has locked it.
293
294=cut
295
296our %LOCK;
297our %LOCKER;#d#
298
299sub lock_wait($) {
300 my ($key) = @_;
301
302 if ($LOCKER{$key} == $Coro::current) {#d#
303 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
304 return;#d#
305 }#d#
306
307 # wait for lock, if any
308 while ($LOCK{$key}) {
309 push @{ $LOCK{$key} }, $Coro::current;
310 Coro::schedule;
311 }
312}
313
314sub lock_acquire($) {
315 my ($key) = @_;
316
317 # wait, to be sure we are not locked
318 lock_wait $key;
319
320 $LOCK{$key} = [];
321 $LOCKER{$key} = $Coro::current;#d#
322
323 Coro::guard {
324 delete $LOCKER{$key};#d#
325 # wake up all waiters, to be on the safe side
326 $_->ready for @{ delete $LOCK{$key} };
327 }
328}
329
330sub lock_active($) {
331 my ($key) = @_;
332
333 ! ! $LOCK{$key}
334}
335
336sub freeze_mainloop {
337 return unless $TICK_WATCHER->is_active;
338
339 my $guard = Coro::guard {
340 $TICK_WATCHER->start;
341 };
342 $TICK_WATCHER->stop;
343 $guard
344}
345
346=item cf::periodic $interval, $cb
347
348Like EV::periodic, but randomly selects a starting point so that the actions
349get spread over timer.
350
351=cut
352
353sub periodic($$) {
354 my ($interval, $cb) = @_;
355
356 my $start = rand List::Util::min 180, $interval;
357
358 EV::periodic $start, $interval, 0, $cb
359}
360
361=item cf::get_slot $time[, $priority[, $name]]
362
363Allocate $time seconds of blocking CPU time at priority C<$priority>:
364This call blocks and returns only when you have at least C<$time> seconds
365of cpu time till the next tick. The slot is only valid till the next cede.
366
367The optional C<$name> can be used to identify the job to run. It might be
368used for statistical purposes and should identify the same time-class.
369
370Useful for short background jobs.
371
372=cut
373
374our @SLOT_QUEUE;
375our $SLOT_QUEUE;
376
377$SLOT_QUEUE->cancel if $SLOT_QUEUE;
378$SLOT_QUEUE = Coro::async {
379 $Coro::current->desc ("timeslot manager");
380
381 my $signal = new Coro::Signal;
382
383 while () {
384 next_job:
385 my $avail = cf::till_tick;
386 if ($avail > 0.01) {
387 for (0 .. $#SLOT_QUEUE) {
388 if ($SLOT_QUEUE[$_][0] < $avail) {
389 my $job = splice @SLOT_QUEUE, $_, 1, ();
390 $job->[2]->send;
391 Coro::cede;
392 goto next_job;
393 }
394 }
395 }
396
397 if (@SLOT_QUEUE) {
398 # we do not use wait_for_tick() as it returns immediately when tick is inactive
399 push @cf::WAIT_FOR_TICK, $signal;
400 $signal->wait;
401 } else {
402 Coro::schedule;
403 }
404 }
405};
406
407sub get_slot($;$$) {
408 my ($time, $pri, $name) = @_;
409
410 $time = $TICK * .6 if $time > $TICK * .6;
411 my $sig = new Coro::Signal;
412
413 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
414 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
415 $SLOT_QUEUE->ready;
416 $sig->wait;
417}
418
419=item cf::async { BLOCK }
420
421Currently the same as Coro::async_pool, meaning you cannot use
422C<on_destroy>, C<join> or other gimmicks on these coroutines. The only
423thing you are allowed to do is call C<prio> on it.
424
425=cut
426
427BEGIN { *async = \&Coro::async_pool }
428
429=item cf::sync_job { BLOCK }
430
431The design of Deliantra requires that the main coroutine ($Coro::main)
432is always able to handle events or runnable, as Deliantra is only
433partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
434acceptable.
435
436If it must be done, put the blocking parts into C<sync_job>. This will run
437the given BLOCK in another coroutine while waiting for the result. The
438server will be frozen during this time, so the block should either finish
439fast or be very important.
440
441=cut
442
443sub sync_job(&) {
444 my ($job) = @_;
445
446 if ($Coro::current == $Coro::main) {
447 my $time = EV::time;
448
449 # this is the main coro, too bad, we have to block
450 # till the operation succeeds, freezing the server :/
451
452 LOG llevError, Carp::longmess "sync job";#d#
453
454 # TODO: use suspend/resume instead
455 # (but this is cancel-safe)
456 my $freeze_guard = freeze_mainloop;
457
458 my $busy = 1;
459 my @res;
460
461 (async {
462 $Coro::current->desc ("sync job coro");
463 @res = eval { $job->() };
464 warn $@ if $@;
465 undef $busy;
466 })->prio (Coro::PRIO_MAX);
467
468 while ($busy) {
469 if (Coro::nready) {
470 Coro::cede_notself;
471 } else {
472 EV::loop EV::LOOP_ONESHOT;
473 }
474 }
475
476 $time = EV::time - $time;
477
478 LOG llevError | logBacktrace, Carp::longmess "long sync job"
479 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
480
481 $tick_start += $time; # do not account sync jobs to server load
482
483 wantarray ? @res : $res[0]
484 } else {
485 # we are in another coroutine, how wonderful, everything just works
486
487 $job->()
488 }
489}
490
491=item $coro = cf::async_ext { BLOCK }
492
493Like async, but this coro is automatically being canceled when the
494extension calling this is being unloaded.
495
496=cut
497
498sub async_ext(&) {
499 my $cb = shift;
500
501 my $coro = &Coro::async ($cb);
502
503 $coro->on_destroy (sub {
504 delete $EXT_CORO{$coro+0};
505 });
506 $EXT_CORO{$coro+0} = $coro;
507
508 $coro
509}
510
511=item fork_call { }, $args
512
513Executes the given code block with the given arguments in a seperate
514process, returning the results. Everything must be serialisable with
515Coro::Storable. May, of course, block. Note that the executed sub may
516never block itself or use any form of event handling.
517
518=cut
519
520sub fork_call(&@) {
521 my ($cb, @args) = @_;
522
523 # we seemingly have to make a local copy of the whole thing,
524 # otherwise perl prematurely frees the stuff :/
525 # TODO: investigate and fix (likely this will be rather laborious)
526
527 my @res = Coro::Util::fork_eval {
528 reset_signals;
529 &$cb
530 }, @args;
531
532 wantarray ? @res : $res[-1]
533}
534
535=item $value = cf::db_get $family => $key
536
537Returns a single value from the environment database.
538
539=item cf::db_put $family => $key => $value
540
541Stores the given C<$value> in the family. It can currently store binary
542data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
543
544=item $db = cf::db_table "name"
545
546Create and/or open a new database table. The string must not be "db" and must be unique
547within each server.
548
549=cut
550
551sub db_table($) {
552 my ($name) = @_;
553 my $db = BDB::db_create $DB_ENV;
554
555 eval {
556 $db->set_flags (BDB::CHKSUM);
557
558 utf8::encode $name;
559 BDB::db_open $db, undef, $name, undef, BDB::BTREE,
560 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
561 cf::cleanup "db_open(db): $!" if $!;
562 };
563 cf::cleanup "db_open(db): $@" if $@;
564
565 $db
566}
567
568our $DB;
569
570sub db_init {
571 cf::sync_job {
572 $DB ||= db_table "db";
573 };
574}
575
576sub db_get($$) {
577 my $key = "$_[0]/$_[1]";
578
579 cf::sync_job {
580 BDB::db_get $DB, undef, $key, my $data;
581
582 $! ? ()
583 : $data
584 }
585}
586
587sub db_put($$$) {
588 BDB::dbreq_pri 4;
589 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
590}
591
592=item cf::cache $id => [$paths...], $processversion => $process
593
594Generic caching function that returns the value of the resource $id,
595caching and regenerating as required.
596
597This function can block.
598
599=cut
600
601sub cache {
602 my ($id, $src, $processversion, $process) = @_;
603
604 my $meta =
605 join "\x00",
606 $processversion,
607 map {
608 aio_stat $_
609 and Carp::croak "$_: $!";
610
611 ($_, (stat _)[7,9])
612 } @$src;
613
614 my $dbmeta = db_get cache => "$id/meta";
615 if ($dbmeta ne $meta) {
616 # changed, we may need to process
617
618 my @data;
619 my $md5;
620
621 for (0 .. $#$src) {
622 0 <= aio_load $src->[$_], $data[$_]
623 or Carp::croak "$src->[$_]: $!";
624 }
625
626 # if processing is expensive, check
627 # checksum first
628 if (1) {
629 $md5 =
630 join "\x00",
631 $processversion,
632 map {
633 cf::cede_to_tick;
634 ($src->[$_], Digest::MD5::md5_hex $data[$_])
635 } 0.. $#$src;
636
637
638 my $dbmd5 = db_get cache => "$id/md5";
639 if ($dbmd5 eq $md5) {
640 db_put cache => "$id/meta", $meta;
641
642 return db_get cache => "$id/data";
643 }
644 }
645
646 my $t1 = Time::HiRes::time;
647 my $data = $process->(\@data);
648 my $t2 = Time::HiRes::time;
649
650 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
651
652 db_put cache => "$id/data", $data;
653 db_put cache => "$id/md5" , $md5;
654 db_put cache => "$id/meta", $meta;
655
656 return $data;
657 }
658
659 db_get cache => "$id/data"
660}
661
662=item cf::datalog type => key => value, ...
663
664Log a datalog packet of the given type with the given key-value pairs.
665
666=cut
667
668sub datalog($@) {
669 my ($type, %kv) = @_;
670 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
114} 671}
115 672
116=back 673=back
117 674
118=cut 675=cut
119 676
120############################################################################# 677#############################################################################
121 678
122=head2 EVENTS AND OBJECT ATTACHMENTS 679=head2 ATTACHABLE OBJECTS
680
681Many objects in crossfire are so-called attachable objects. That means you can
682attach callbacks/event handlers (a collection of which is called an "attachment")
683to it. All such attachable objects support the following methods.
684
685In the following description, CLASS can be any of C<global>, C<object>
686C<player>, C<client> or C<map> (i.e. the attachable objects in
687Deliantra).
123 688
124=over 4 689=over 4
125 690
126=item $object->attach ($attachment, key => $value...)
127
128=item $object->detach ($attachment)
129
130Attach/detach a pre-registered attachment to an object.
131
132=item $player->attach ($attachment, key => $value...)
133
134=item $player->detach ($attachment)
135
136Attach/detach a pre-registered attachment to a player.
137
138=item $map->attach ($attachment, key => $value...) 691=item $attachable->attach ($attachment, key => $value...)
139 692
140=item $map->detach ($attachment) 693=item $attachable->detach ($attachment)
141 694
142Attach/detach a pre-registered attachment to a map. 695Attach/detach a pre-registered attachment to a specific object and give it
696the specified key/value pairs as arguments.
143 697
144=item $bool = $object->attached ($name) 698Example, attach a minesweeper attachment to the given object, making it a
69910x10 minesweeper game:
145 700
146=item $bool = $player->attached ($name) 701 $obj->attach (minesweeper => width => 10, height => 10);
147 702
148=item $bool = $map->attached ($name) 703=item $bool = $attachable->attached ($name)
149 704
150Checks wether the named attachment is currently attached to the object. 705Checks wether the named attachment is currently attached to the object.
151 706
152=item cf::attach_global ... 707=item cf::CLASS->attach ...
153 708
154Attach handlers for global events. 709=item cf::CLASS->detach ...
155 710
156This and all following C<attach_*>-functions expect any number of the 711Define an anonymous attachment and attach it to all objects of the given
157following handler/hook descriptions: 712CLASS. See the next function for an explanation of its arguments.
713
714You can attach to global events by using the C<cf::global> class.
715
716Example, log all player logins:
717
718 cf::player->attach (
719 on_login => sub {
720 my ($pl) = @_;
721 ...
722 },
723 );
724
725Example, attach to the jeweler skill:
726
727 cf::object->attach (
728 type => cf::SKILL,
729 subtype => cf::SK_JEWELER,
730 on_use_skill => sub {
731 my ($sk, $ob, $part, $dir, $msg) = @_;
732 ...
733 },
734 );
735
736=item cf::CLASS::attachment $name, ...
737
738Register an attachment by C<$name> through which attachable objects of the
739given CLASS can refer to this attachment.
740
741Some classes such as crossfire maps and objects can specify attachments
742that are attached at load/instantiate time, thus the need for a name.
743
744These calls expect any number of the following handler/hook descriptions:
158 745
159=over 4 746=over 4
160 747
161=item prio => $number 748=item prio => $number
162 749
164by another C<prio> setting). Lower priority handlers get executed 751by another C<prio> setting). Lower priority handlers get executed
165earlier. The default priority is C<0>, and many built-in handlers are 752earlier. The default priority is C<0>, and many built-in handlers are
166registered at priority C<-1000>, so lower priorities should not be used 753registered at priority C<-1000>, so lower priorities should not be used
167unless you know what you are doing. 754unless you know what you are doing.
168 755
756=item type => $type
757
758(Only for C<< cf::object->attach >> calls), limits the attachment to the
759given type of objects only (the additional parameter C<subtype> can be
760used to further limit to the given subtype).
761
169=item on_I<event> => \&cb 762=item on_I<event> => \&cb
170 763
171Call the given code reference whenever the named event happens (event is 764Call the given code reference whenever the named event happens (event is
172something like C<instantiate>, C<apply>, C<use_skill> and so on, and which 765something like C<instantiate>, C<apply>, C<use_skill> and so on, and which
173handlers are recognised generally depends on the type of object these 766handlers are recognised generally depends on the type of object these
182package and register them. Only handlers for eevents supported by the 775package and register them. Only handlers for eevents supported by the
183object/class are recognised. 776object/class are recognised.
184 777
185=back 778=back
186 779
187=item cf::attach_to_type $object_type, $subtype, ... 780Example, define an attachment called "sockpuppet" that calls the given
781event handler when a monster attacks:
188 782
189Attach handlers for a specific object type (e.g. TRANSPORT) and 783 cf::object::attachment sockpuppet =>
190subtype. If C<$subtype> is zero or undef, matches all objects of the given 784 on_skill_attack => sub {
191type. 785 my ($self, $victim) = @_;
192 786 ...
193=item cf::attach_to_objects ...
194
195Attach handlers to all objects. Do not use this except for debugging or
196very rare events, as handlers are (obviously) called for I<all> objects in
197the game.
198
199=item cf::attach_to_players ...
200
201Attach handlers to all players.
202
203=item cf::attach_to_maps ...
204
205Attach handlers to all maps.
206
207=item cf:register_attachment $name, ...
208
209Register an attachment by name through which objects can refer to this
210attachment.
211
212=item cf:register_player_attachment $name, ...
213
214Register an attachment by name through which players can refer to this
215attachment.
216
217=item cf:register_map_attachment $name, ...
218
219Register an attachment by name through which maps can refer to this
220attachment.
221
222=cut
223
224# the following variables are defined in .xs and must not be re-created
225our @CB_GLOBAL = (); # registry for all global events
226our @CB_OBJECT = (); # all objects (should not be used except in emergency)
227our @CB_PLAYER = ();
228our @CB_TYPE = (); # registry for type (cf-object class) based events
229our @CB_MAP = ();
230
231my %attachment;
232
233sub _attach_cb($\%$$$) {
234 my ($registry, $undo, $event, $prio, $cb) = @_;
235
236 use sort 'stable';
237
238 $cb = [$prio, $cb];
239
240 @{$registry->[$event]} = sort
241 { $a->[0] cmp $b->[0] }
242 @{$registry->[$event] || []}, $cb;
243
244 push @{$undo->{cb}}, [$event, $cb];
245}
246
247# attach handles attaching event callbacks
248# the only thing the caller has to do is pass the correct
249# registry (== where the callback attaches to).
250sub _attach(\@$@) {
251 my ($registry, $klass, @arg) = @_;
252
253 my $prio = 0;
254
255 my %undo = (
256 registry => $registry,
257 cb => [],
258 );
259
260 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
261
262 while (@arg) {
263 my $type = shift @arg;
264
265 if ($type eq "prio") {
266 $prio = shift @arg;
267
268 } elsif ($type eq "package") {
269 my $pkg = shift @arg;
270
271 while (my ($name, $id) = each %cb_id) {
272 if (my $cb = $pkg->can ($name)) {
273 _attach_cb $registry, %undo, $id, $prio, $cb;
274 }
275 } 787 }
276
277 } elsif (exists $cb_id{$type}) {
278 _attach_cb $registry, %undo, $cb_id{$type}, $prio, shift @arg;
279
280 } elsif (ref $type) {
281 warn "attaching objects not supported, ignoring.\n";
282
283 } else {
284 shift @arg;
285 warn "attach argument '$type' not supported, ignoring.\n";
286 }
287 }
288
289 \%undo
290}
291
292sub _attach_attachment {
293 my ($obj, $name, %arg) = @_;
294
295 return if exists $obj->{_attachment}{$name};
296
297 my $res;
298
299 if (my $attach = $attachment{$name}) {
300 my $registry = $obj->registry;
301
302 for (@$attach) {
303 my ($klass, @attach) = @$_;
304 $res = _attach @$registry, $klass, @attach;
305 }
306
307 $obj->{$name} = \%arg;
308 } else {
309 warn "object uses attachment '$name' that is not available, postponing.\n";
310 }
311
312 $obj->{_attachment}{$name} = undef;
313
314 $res->{attachment} = $name;
315 $res
316}
317
318*cf::object::attach =
319*cf::player::attach =
320*cf::map::attach = sub {
321 my ($obj, $name, %arg) = @_;
322
323 _attach_attachment $obj, $name, %arg;
324};
325
326# all those should be optimised
327*cf::object::detach =
328*cf::player::detach =
329*cf::map::detach = sub {
330 my ($obj, $name) = @_;
331
332 delete $obj->{_attachment}{$name};
333 reattach ($obj);
334};
335
336*cf::object::attached =
337*cf::player::attached =
338*cf::map::attached = sub {
339 my ($obj, $name) = @_;
340
341 exists $obj->{_attachment}{$name}
342};
343
344sub attach_global {
345 _attach @CB_GLOBAL, KLASS_GLOBAL, @_
346}
347
348sub attach_to_type {
349 my $type = shift;
350 my $subtype = shift;
351
352 _attach @{$CB_TYPE[$type + $subtype * NUM_SUBTYPES]}, KLASS_OBJECT, @_
353}
354
355sub attach_to_objects {
356 _attach @CB_OBJECT, KLASS_OBJECT, @_
357}
358
359sub attach_to_players {
360 _attach @CB_PLAYER, KLASS_PLAYER, @_
361}
362
363sub attach_to_maps {
364 _attach @CB_MAP, KLASS_MAP, @_
365}
366
367sub register_attachment {
368 my $name = shift;
369
370 $attachment{$name} = [[KLASS_OBJECT, @_]];
371}
372
373sub register_player_attachment {
374 my $name = shift;
375
376 $attachment{$name} = [[KLASS_PLAYER, @_]];
377}
378
379sub register_map_attachment {
380 my $name = shift;
381
382 $attachment{$name} = [[KLASS_MAP, @_]];
383}
384
385our $override;
386our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
387
388sub override {
389 $override = 1;
390 @invoke_results = ();
391}
392
393sub do_invoke {
394 my $event = shift;
395 my $callbacks = shift;
396
397 @invoke_results = ();
398
399 local $override;
400
401 for (@$callbacks) {
402 eval { &{$_->[1]} };
403
404 if ($@) {
405 warn "$@";
406 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
407 override;
408 }
409
410 return 1 if $override;
411 }
412
413 0 788 }
414}
415 789
416=item $bool = cf::invoke EVENT_GLOBAL_XXX, ... 790=item $attachable->valid
417
418=item $bool = $object->invoke (EVENT_OBJECT_XXX, ...)
419
420=item $bool = $player->invoke (EVENT_PLAYER_XXX, ...)
421
422=item $bool = $map->invoke (EVENT_MAP_XXX, ...)
423
424Generate a global/object/player/map-specific event with the given arguments.
425
426This API is preliminary (most likely, the EVENT_KLASS_xxx prefix will be
427removed in future versions), and there is no public API to access override
428results (if you must, access C<@cf::invoke_results> directly).
429
430=back
431
432=cut
433
434#############################################################################
435
436=head2 METHODS VALID FOR ALL CORE OBJECTS
437
438=over 4
439
440=item $object->valid, $player->valid, $map->valid
441 791
442Just because you have a perl object does not mean that the corresponding 792Just because you have a perl object does not mean that the corresponding
443C-level object still exists. If you try to access an object that has no 793C-level object still exists. If you try to access an object that has no
444valid C counterpart anymore you get an exception at runtime. This method 794valid C counterpart anymore you get an exception at runtime. This method
445can be used to test for existence of the C object part without causing an 795can be used to test for existence of the C object part without causing an
446exception. 796exception.
447 797
798=cut
799
800# the following variables are defined in .xs and must not be re-created
801our @CB_GLOBAL = (); # registry for all global events
802our @CB_ATTACHABLE = (); # registry for all attachables
803our @CB_OBJECT = (); # all objects (should not be used except in emergency)
804our @CB_PLAYER = ();
805our @CB_CLIENT = ();
806our @CB_TYPE = (); # registry for type (cf-object class) based events
807our @CB_MAP = ();
808
809my %attachment;
810
811sub cf::attachable::thawer_merge {
812 # simply override everything except _meta
813 local $_[0]{_meta};
814 %{$_[0]} = %{$_[1]};
815}
816
817sub _attach_cb($$$$) {
818 my ($registry, $event, $prio, $cb) = @_;
819
820 use sort 'stable';
821
822 $cb = [$prio, $cb];
823
824 @{$registry->[$event]} = sort
825 { $a->[0] cmp $b->[0] }
826 @{$registry->[$event] || []}, $cb;
827}
828
829# hack
830my %attachable_klass = map +($_ => 1), KLASS_OBJECT, KLASS_CLIENT, KLASS_PLAYER, KLASS_MAP;
831
832# attach handles attaching event callbacks
833# the only thing the caller has to do is pass the correct
834# registry (== where the callback attaches to).
835sub _attach {
836 my ($registry, $klass, @arg) = @_;
837
838 my $object_type;
839 my $prio = 0;
840 my %cb_id = map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == $klass, 0 .. $#EVENT;
841
842 #TODO: get rid of this hack
843 if ($attachable_klass{$klass}) {
844 %cb_id = (%cb_id, map +("on_" . lc $EVENT[$_][0], $_) , grep $EVENT[$_][1] == KLASS_ATTACHABLE, 0 .. $#EVENT);
845 }
846
847 while (@arg) {
848 my $type = shift @arg;
849
850 if ($type eq "prio") {
851 $prio = shift @arg;
852
853 } elsif ($type eq "type") {
854 $object_type = shift @arg;
855 $registry = $CB_TYPE[$object_type] ||= [];
856
857 } elsif ($type eq "subtype") {
858 defined $object_type or Carp::croak "subtype specified without type";
859 my $object_subtype = shift @arg;
860 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
861
862 } elsif ($type eq "package") {
863 my $pkg = shift @arg;
864
865 while (my ($name, $id) = each %cb_id) {
866 if (my $cb = $pkg->can ($name)) {
867 _attach_cb $registry, $id, $prio, $cb;
868 }
869 }
870
871 } elsif (exists $cb_id{$type}) {
872 _attach_cb $registry, $cb_id{$type}, $prio, shift @arg;
873
874 } elsif (ref $type) {
875 warn "attaching objects not supported, ignoring.\n";
876
877 } else {
878 shift @arg;
879 warn "attach argument '$type' not supported, ignoring.\n";
880 }
881 }
882}
883
884sub _object_attach {
885 my ($obj, $name, %arg) = @_;
886
887 return if exists $obj->{_attachment}{$name};
888
889 if (my $attach = $attachment{$name}) {
890 my $registry = $obj->registry;
891
892 for (@$attach) {
893 my ($klass, @attach) = @$_;
894 _attach $registry, $klass, @attach;
895 }
896
897 $obj->{$name} = \%arg;
898 } else {
899 warn "object uses attachment '$name' which is not available, postponing.\n";
900 }
901
902 $obj->{_attachment}{$name} = undef;
903}
904
905sub cf::attachable::attach {
906 if (ref $_[0]) {
907 _object_attach @_;
908 } else {
909 _attach shift->_attach_registry, @_;
910 }
911 _recalc_want;
912};
913
914# all those should be optimised
915sub cf::attachable::detach {
916 my ($obj, $name) = @_;
917
918 if (ref $obj) {
919 delete $obj->{_attachment}{$name};
920 reattach ($obj);
921 } else {
922 Carp::croak "cannot, currently, detach class attachments";
923 }
924 _recalc_want;
925};
926
927sub cf::attachable::attached {
928 my ($obj, $name) = @_;
929
930 exists $obj->{_attachment}{$name}
931}
932
933for my $klass (qw(ATTACHABLE GLOBAL OBJECT PLAYER CLIENT MAP)) {
934 eval "#line " . __LINE__ . " 'cf.pm'
935 sub cf::\L$klass\E::_attach_registry {
936 (\\\@CB_$klass, KLASS_$klass)
937 }
938
939 sub cf::\L$klass\E::attachment {
940 my \$name = shift;
941
942 \$attachment{\$name} = [[KLASS_$klass, \@_]];
943 }
944 ";
945 die if $@;
946}
947
948our $override;
949our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
950
951sub override {
952 $override = 1;
953 @INVOKE_RESULTS = (@_);
954}
955
956sub do_invoke {
957 my $event = shift;
958 my $callbacks = shift;
959
960 @INVOKE_RESULTS = ();
961
962 local $override;
963
964 for (@$callbacks) {
965 eval { &{$_->[1]} };
966
967 if ($@) {
968 warn "$@";
969 warn "... while processing $EVENT[$event][0](@_) event, skipping processing altogether.\n";
970 override;
971 }
972
973 return 1 if $override;
974 }
975
976 0
977}
978
979=item $bool = cf::global->invoke (EVENT_CLASS_XXX, ...)
980
981=item $bool = $attachable->invoke (EVENT_CLASS_XXX, ...)
982
983Generate an object-specific event with the given arguments.
984
985This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
986removed in future versions), and there is no public API to access override
987results (if you must, access C<@cf::INVOKE_RESULTS> directly).
988
448=back 989=back
449 990
450=cut 991=cut
451
452*cf::object::valid =
453*cf::player::valid =
454*cf::map::valid = \&cf::_valid;
455 992
456############################################################################# 993#############################################################################
457# object support 994# object support
458 995
459sub instantiate { 996sub _object_equal($$);
997sub _object_equal($$) {
998 my ($a, $b) = @_;
999
1000 return 0 unless (ref $a) eq (ref $b);
1001
1002 if ("HASH" eq ref $a) {
1003 my @ka = keys %$a;
1004 my @kb = keys %$b;
1005
1006 return 0 if @ka != @kb;
1007
1008 for (0 .. $#ka) {
1009 return 0 unless $ka[$_] eq $kb[$_];
1010 return 0 unless _object_equal $a->{$ka[$_]}, $b->{$kb[$_]};
1011 }
1012
1013 } elsif ("ARRAY" eq ref $a) {
1014
1015 return 0 if @$a != @$b;
1016
1017 for (0 .. $#$a) {
1018 return 0 unless _object_equal $a->[$_], $b->[$_];
1019 }
1020
1021 } elsif ($a ne $b) {
1022 return 0;
1023 }
1024
1025 1
1026}
1027
1028our $SLOW_MERGES;#d#
1029sub _can_merge {
460 my ($obj, $data) = @_; 1030 my ($ob1, $ob2) = @_;
461 1031
462 $data = from_json $data; 1032 ++$SLOW_MERGES;#d#
463 1033
464 for (@$data) { 1034 # we do the slow way here
465 my ($name, $args) = @$_; 1035 return _object_equal $ob1, $ob2
466
467 $obj->attach ($name, %{$args || {} });
468 }
469} 1036}
470 1037
471# basically do the same as instantiate, without calling instantiate
472sub reattach { 1038sub reattach {
1039 # basically do the same as instantiate, without calling instantiate
473 my ($obj) = @_; 1040 my ($obj) = @_;
1041
1042 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1043
474 my $registry = $obj->registry; 1044 my $registry = $obj->registry;
475 1045
476 @$registry = (); 1046 @$registry = ();
477 1047
478 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} }; 1048 delete $obj->{_attachment} unless scalar keys %{ $obj->{_attachment} || {} };
479 1049
480 for my $name (keys %{ $obj->{_attachment} || {} }) { 1050 for my $name (keys %{ $obj->{_attachment} || {} }) {
481 if (my $attach = $attachment{$name}) { 1051 if (my $attach = $attachment{$name}) {
482 for (@$attach) { 1052 for (@$attach) {
483 my ($klass, @attach) = @$_; 1053 my ($klass, @attach) = @$_;
484 _attach @$registry, $klass, @attach; 1054 _attach $registry, $klass, @attach;
485 } 1055 }
486 } else { 1056 } else {
487 warn "object uses attachment '$name' that is not available, postponing.\n"; 1057 warn "object uses attachment '$name' that is not available, postponing.\n";
488 } 1058 }
489 } 1059 }
490} 1060}
491 1061
492sub object_freezer_save { 1062cf::attachable->attach (
493 my ($filename, $rdata, $objs) = @_;
494
495 if (length $$rdata) {
496 warn sprintf "saving %s (%d,%d)\n",
497 $filename, length $$rdata, scalar @$objs;
498
499 if (open my $fh, ">:raw", "$filename~") {
500 chmod SAVE_MODE, $fh;
501 syswrite $fh, $$rdata;
502 close $fh;
503
504 if (@$objs && open my $fh, ">:raw", "$filename.pst~") {
505 chmod SAVE_MODE, $fh;
506 syswrite $fh, Storable::nfreeze { version => 1, objs => $objs };
507 close $fh;
508 rename "$filename.pst~", "$filename.pst";
509 } else {
510 unlink "$filename.pst";
511 }
512
513 rename "$filename~", $filename;
514 } else {
515 warn "FATAL: $filename~: $!\n";
516 }
517 } else {
518 unlink $filename;
519 unlink "$filename.pst";
520 }
521}
522
523sub object_thawer_load {
524 my ($filename) = @_;
525
526 local $/;
527
528 my $av;
529
530 #TODO: use sysread etc.
531 if (open my $data, "<:raw:perlio", $filename) {
532 $data = <$data>;
533 if (open my $pst, "<:raw:perlio", "$filename.pst") {
534 $av = eval { (Storable::thaw <$pst>)->{objs} };
535 }
536 return ($data, $av);
537 }
538
539 ()
540}
541
542attach_to_objects
543 prio => -1000000, 1063 prio => -1000000,
1064 on_instantiate => sub {
1065 my ($obj, $data) = @_;
1066
1067 $data = decode_json $data;
1068
1069 for (@$data) {
1070 my ($name, $args) = @$_;
1071
1072 $obj->attach ($name, %{$args || {} });
1073 }
1074 },
1075 on_reattach => \&reattach,
544 on_clone => sub { 1076 on_clone => sub {
545 my ($src, $dst) = @_; 1077 my ($src, $dst) = @_;
546 1078
547 @{$dst->registry} = @{$src->registry}; 1079 @{$dst->registry} = @{$src->registry};
548 1080
549 %$dst = %$src; 1081 %$dst = %$src;
550 1082
551 %{$dst->{_attachment}} = %{$src->{_attachment}} 1083 %{$dst->{_attachment}} = %{$src->{_attachment}}
552 if exists $src->{_attachment}; 1084 if exists $src->{_attachment};
553 }, 1085 },
554; 1086);
1087
1088sub object_freezer_save {
1089 my ($filename, $rdata, $objs) = @_;
1090
1091 sync_job {
1092 if (length $$rdata) {
1093 utf8::decode (my $decname = $filename);
1094 warn sprintf "saving %s (%d,%d)\n",
1095 $decname, length $$rdata, scalar @$objs;
1096
1097 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1098 chmod SAVE_MODE, $fh;
1099 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1100 aio_fsync $fh if $cf::USE_FSYNC;
1101 close $fh;
1102
1103 if (@$objs) {
1104 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1105 chmod SAVE_MODE, $fh;
1106 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1107 aio_write $fh, 0, (length $data), $data, 0;
1108 aio_fsync $fh if $cf::USE_FSYNC;
1109 close $fh;
1110 aio_rename "$filename.pst~", "$filename.pst";
1111 }
1112 } else {
1113 aio_unlink "$filename.pst";
1114 }
1115
1116 aio_rename "$filename~", $filename;
1117 } else {
1118 warn "FATAL: $filename~: $!\n";
1119 }
1120 } else {
1121 aio_unlink $filename;
1122 aio_unlink "$filename.pst";
1123 }
1124 };
1125}
1126
1127sub object_freezer_as_string {
1128 my ($rdata, $objs) = @_;
1129
1130 use Data::Dumper;
1131
1132 $$rdata . Dumper $objs
1133}
1134
1135sub object_thawer_load {
1136 my ($filename) = @_;
1137
1138 my ($data, $av);
1139
1140 (aio_load $filename, $data) >= 0
1141 or return;
1142
1143 unless (aio_stat "$filename.pst") {
1144 (aio_load "$filename.pst", $av) >= 0
1145 or return;
1146
1147 my $st = eval { Coro::Storable::thaw $av };
1148 $av = $st->{objs};
1149 }
1150
1151 utf8::decode (my $decname = $filename);
1152 warn sprintf "loading %s (%d,%d)\n",
1153 $decname, length $data, scalar @{$av || []};
1154
1155 ($data, $av)
1156}
1157
1158=head2 COMMAND CALLBACKS
1159
1160=over 4
1161
1162=cut
555 1163
556############################################################################# 1164#############################################################################
557# old plug-in events 1165# command handling &c
558 1166
559sub inject_event { 1167=item cf::register_command $name => \&callback($ob,$args);
560 my $extension = shift;
561 my $event_code = shift;
562 1168
563 my $cb = $hook[$event_code]{$extension} 1169Register a callback for execution when the client sends the user command
564 or return; 1170$name.
565 1171
566 &$cb 1172=cut
567}
568
569sub inject_global_event {
570 my $event = shift;
571
572 my $cb = $hook[$event]
573 or return;
574
575 List::Util::max map &$_, values %$cb
576}
577
578sub inject_command {
579 my ($name, $obj, $params) = @_;
580
581 for my $cmd (@{ $command{$name} }) {
582 $cmd->[1]->($obj, $params);
583 }
584
585 -1
586}
587 1173
588sub register_command { 1174sub register_command {
589 my ($name, $time, $cb) = @_; 1175 my ($name, $cb) = @_;
590 1176
591 my $caller = caller; 1177 my $caller = caller;
592 #warn "registering command '$name/$time' to '$caller'"; 1178 #warn "registering command '$name/$time' to '$caller'";
593 1179
594 push @{ $command{$name} }, [$time, $cb, $caller]; 1180 push @{ $COMMAND{$name} }, [$caller, $cb];
595 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @{ $command{$name} };
596} 1181}
1182
1183=item cf::register_extcmd $name => \&callback($pl,$packet);
1184
1185Register a callback for execution when the client sends an (synchronous)
1186extcmd packet. Ext commands will be processed in the order they are
1187received by the server, like other user commands. The first argument is
1188the logged-in player. Ext commands can only be processed after a player
1189has logged in successfully.
1190
1191If the callback returns something, it is sent back as if reply was being
1192called.
1193
1194=item cf::register_exticmd $name => \&callback($ns,$packet);
1195
1196Register a callback for execution when the client sends an (asynchronous)
1197exticmd packet. Exti commands are processed by the server as soon as they
1198are received, i.e. out of order w.r.t. other commands. The first argument
1199is a client socket. Exti commands can be received anytime, even before
1200log-in.
1201
1202If the callback returns something, it is sent back as if reply was being
1203called.
1204
1205=cut
597 1206
598sub register_extcmd { 1207sub register_extcmd {
599 my ($name, $cb) = @_; 1208 my ($name, $cb) = @_;
600 1209
601 my $caller = caller; 1210 $EXTCMD{$name} = $cb;
602 #warn "registering extcmd '$name' to '$caller'";
603
604 $extcmd{$name} = [$cb, $caller];
605} 1211}
606 1212
607sub register { 1213sub register_exticmd {
608 my ($base, $pkg) = @_; 1214 my ($name, $cb) = @_;
609 1215
610 #TODO 1216 $EXTICMD{$name} = $cb;
611} 1217}
612 1218
613sub load_extension { 1219cf::player->attach (
614 my ($path) = @_; 1220 on_command => sub {
1221 my ($pl, $name, $params) = @_;
615 1222
616 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 1223 my $cb = $COMMAND{$name}
617 my $base = $1; 1224 or return;
618 my $pkg = $1;
619 $pkg =~ s/[^[:word:]]/_/g;
620 $pkg = "ext::$pkg";
621 1225
622 warn "loading '$path' into '$pkg'\n"; 1226 for my $cmd (@$cb) {
623 1227 $cmd->[1]->($pl->ob, $params);
624 open my $fh, "<:utf8", $path
625 or die "$path: $!";
626
627 my $source =
628 "package $pkg; use strict; use utf8;\n"
629 . "#line 1 \"$path\"\n{\n"
630 . (do { local $/; <$fh> })
631 . "\n};\n1";
632
633 eval $source
634 or die "$path: $@";
635
636 push @exts, $pkg;
637 $ext_pkg{$base} = $pkg;
638
639# no strict 'refs';
640# @{"$pkg\::ISA"} = ext::;
641
642 register $base, $pkg;
643}
644
645sub unload_extension {
646 my ($pkg) = @_;
647
648 warn "removing extension $pkg\n";
649
650 # remove hooks
651 #TODO
652# for my $idx (0 .. $#PLUGIN_EVENT) {
653# delete $hook[$idx]{$pkg};
654# }
655
656 # remove commands
657 for my $name (keys %command) {
658 my @cb = grep $_->[2] ne $pkg, @{ $command{$name} };
659
660 if (@cb) {
661 $command{$name} = \@cb;
662 $COMMAND{"$name\000"} = List::Util::max map $_->[0], @cb;
663 } else {
664 delete $command{$name};
665 delete $COMMAND{"$name\000"};
666 } 1228 }
1229
1230 cf::override;
667 } 1231 },
668
669 # remove extcmds
670 for my $name (grep $extcmd{$_}[1] eq $pkg, keys %extcmd) {
671 delete $extcmd{$name};
672 }
673
674 if (my $cb = $pkg->can ("unload")) {
675 eval {
676 $cb->($pkg);
677 1
678 } or warn "$pkg unloaded, but with errors: $@";
679 }
680
681 Symbol::delete_package $pkg;
682}
683
684sub load_extensions {
685 my $LIBDIR = maps_directory "perl";
686
687 for my $ext (<$LIBDIR/*.ext>) {
688 next unless -r $ext;
689 eval {
690 load_extension $ext;
691 1
692 } or warn "$ext not loaded: $@";
693 }
694}
695
696#############################################################################
697# extcmd framework, basically convert ext <msg>
698# into pkg::->on_extcmd_arg1 (...) while shortcutting a few
699
700attach_to_players
701 on_extcmd => sub { 1232 on_extcmd => sub {
702 my ($pl, $buf) = @_; 1233 my ($pl, $buf) = @_;
703 1234
704 my $msg = eval { from_json $buf }; 1235 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
705 1236
706 if (ref $msg) { 1237 if (ref $msg) {
1238 my ($type, $reply, @payload) =
1239 "ARRAY" eq ref $msg
1240 ? @$msg
1241 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1242
1243 my @reply;
1244
707 if (my $cb = $extcmd{$msg->{msgtype}}) { 1245 if (my $cb = $EXTCMD{$type}) {
708 if (my %reply = $cb->[0]->($pl, $msg)) { 1246 @reply = $cb->($pl, @payload);
709 $pl->ext_reply ($msg->{msgid}, %reply); 1247 }
1248
1249 $pl->ext_reply ($reply, @reply)
1250 if $reply;
1251
1252 } else {
1253 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
1254 }
1255
1256 cf::override;
1257 },
1258);
1259
1260sub load_extensions {
1261 cf::sync_job {
1262 my %todo;
1263
1264 for my $path (<$LIBDIR/*.ext>) {
1265 next unless -r $path;
1266
1267 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1268 my $base = $1;
1269 my $pkg = $1;
1270 $pkg =~ s/[^[:word:]]/_/g;
1271 $pkg = "ext::$pkg";
1272
1273 open my $fh, "<:utf8", $path
1274 or die "$path: $!";
1275
1276 my $source = do { local $/; <$fh> };
1277
1278 my %ext = (
1279 path => $path,
1280 base => $base,
1281 pkg => $pkg,
1282 );
1283
1284 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1285 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1286
1287 $ext{source} =
1288 "package $pkg; use strict; use utf8;\n"
1289 . "#line 1 \"$path\"\n{\n"
1290 . $source
1291 . "\n};\n1";
1292
1293 $todo{$base} = \%ext;
1294 }
1295
1296 my %done;
1297 while (%todo) {
1298 my $progress;
1299
1300 while (my ($k, $v) = each %todo) {
1301 for (split /,\s*/, $v->{meta}{depends}) {
1302 goto skip
1303 unless exists $done{$_};
1304 }
1305
1306 warn "... loading '$k' into '$v->{pkg}'\n";
1307
1308 unless (eval $v->{source}) {
1309 my $msg = $@ ? "$v->{path}: $@\n"
1310 : "$v->{base}: extension inactive.\n";
1311
1312 if (exists $v->{meta}{mandatory}) {
1313 warn $msg;
1314 warn "mandatory extension failed to load, exiting.\n";
1315 exit 1;
1316 }
1317
1318 warn $msg;
1319 }
1320
1321 $done{$k} = delete $todo{$k};
1322 push @EXTS, $v->{pkg};
1323 $progress = 1;
1324 }
1325
1326 skip:
1327 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1328 unless $progress;
1329 }
1330 };
1331}
1332
1333#############################################################################
1334
1335=back
1336
1337=head2 CORE EXTENSIONS
1338
1339Functions and methods that extend core crossfire objects.
1340
1341=cut
1342
1343package cf::player;
1344
1345use Coro::AIO;
1346
1347=head3 cf::player
1348
1349=over 4
1350
1351=item cf::player::num_playing
1352
1353Returns the official number of playing players, as per the Crossfire metaserver rules.
1354
1355=cut
1356
1357sub num_playing {
1358 scalar grep
1359 $_->ob->map
1360 && !$_->hidden
1361 && !$_->ob->flag (cf::FLAG_WIZ),
1362 cf::player::list
1363}
1364
1365=item cf::player::find $login
1366
1367Returns the given player object, loading it if necessary (might block).
1368
1369=cut
1370
1371sub playerdir($) {
1372 "$PLAYERDIR/"
1373 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1374}
1375
1376sub path($) {
1377 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1378
1379 (playerdir $login) . "/playerdata"
1380}
1381
1382sub find_active($) {
1383 $cf::PLAYER{$_[0]}
1384 and $cf::PLAYER{$_[0]}->active
1385 and $cf::PLAYER{$_[0]}
1386}
1387
1388sub exists($) {
1389 my ($login) = @_;
1390
1391 $cf::PLAYER{$login}
1392 or cf::sync_job { !aio_stat path $login }
1393}
1394
1395sub find($) {
1396 return $cf::PLAYER{$_[0]} || do {
1397 my $login = $_[0];
1398
1399 my $guard = cf::lock_acquire "user_find:$login";
1400
1401 $cf::PLAYER{$_[0]} || do {
1402 # rename old playerfiles to new ones
1403 #TODO: remove when no longer required
1404 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1405 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1406 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1407 aio_unlink +(playerdir $login) . "/$login.pl";
1408
1409 my $f = new_from_file cf::object::thawer path $login
1410 or return;
1411
1412 my $pl = cf::player::load_pl $f
1413 or return;
1414 local $cf::PLAYER_LOADING{$login} = $pl;
1415 $f->resolve_delayed_derefs;
1416 $cf::PLAYER{$login} = $pl
1417 }
1418 }
1419}
1420
1421sub save($) {
1422 my ($pl) = @_;
1423
1424 return if $pl->{deny_save};
1425
1426 my $path = path $pl;
1427 my $guard = cf::lock_acquire "user_save:$path";
1428
1429 return if $pl->{deny_save};
1430
1431 aio_mkdir playerdir $pl, 0770;
1432 $pl->{last_save} = $cf::RUNTIME;
1433
1434 $pl->save_pl ($path);
1435 cf::cede_to_tick;
1436}
1437
1438sub new($) {
1439 my ($login) = @_;
1440
1441 my $self = create;
1442
1443 $self->ob->name ($login);
1444 $self->{deny_save} = 1;
1445
1446 $cf::PLAYER{$login} = $self;
1447
1448 $self
1449}
1450
1451=item $player->send_msg ($channel, $msg, $color, [extra...])
1452
1453=cut
1454
1455sub send_msg {
1456 my $ns = shift->ns
1457 or return;
1458 $ns->send_msg (@_);
1459}
1460
1461=item $pl->quit_character
1462
1463Nukes the player without looking back. If logged in, the connection will
1464be destroyed. May block for a long time.
1465
1466=cut
1467
1468sub quit_character {
1469 my ($pl) = @_;
1470
1471 my $name = $pl->ob->name;
1472
1473 $pl->{deny_save} = 1;
1474 $pl->password ("*"); # this should lock out the player until we nuked the dir
1475
1476 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1477 $pl->deactivate;
1478 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1479 $pl->ns->destroy if $pl->ns;
1480
1481 my $path = playerdir $pl;
1482 my $temp = "$path~$cf::RUNTIME~deleting~";
1483 aio_rename $path, $temp;
1484 delete $cf::PLAYER{$pl->ob->name};
1485 $pl->destroy;
1486
1487 my $prefix = qr<^~\Q$name\E/>;
1488
1489 # nuke player maps
1490 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1491
1492 IO::AIO::aio_rmtree $temp;
1493}
1494
1495=item $pl->kick
1496
1497Kicks a player out of the game. This destroys the connection.
1498
1499=cut
1500
1501sub kick {
1502 my ($pl, $kicker) = @_;
1503
1504 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1505 $pl->killer ("kicked");
1506 $pl->ns->destroy;
1507}
1508
1509=item cf::player::list_logins
1510
1511Returns am arrayref of all valid playernames in the system, can take a
1512while and may block, so not sync_job-capable, ever.
1513
1514=cut
1515
1516sub list_logins {
1517 my $dirs = aio_readdir $PLAYERDIR
1518 or return [];
1519
1520 my @logins;
1521
1522 for my $login (@$dirs) {
1523 my $path = path $login;
1524
1525 # a .pst is a dead give-away for a valid player
1526 unless (-e "$path.pst") {
1527 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1528 aio_read $fh, 0, 512, my $buf, 0 or next;
1529 $buf !~ /^password -------------$/m or next; # official not-valid tag
1530 }
1531
1532 utf8::decode $login;
1533 push @logins, $login;
1534 }
1535
1536 \@logins
1537}
1538
1539=item $player->maps
1540
1541Returns an arrayref of map paths that are private for this
1542player. May block.
1543
1544=cut
1545
1546sub maps($) {
1547 my ($pl) = @_;
1548
1549 $pl = ref $pl ? $pl->ob->name : $pl;
1550
1551 my $files = aio_readdir playerdir $pl
1552 or return;
1553
1554 my @paths;
1555
1556 for (@$files) {
1557 utf8::decode $_;
1558 next if /\.(?:pl|pst)$/;
1559 next unless /^$PATH_SEP/o;
1560
1561 push @paths, cf::map::normalise "~$pl/$_";
1562 }
1563
1564 \@paths
1565}
1566
1567=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1568
1569Expand crossfire pod fragments into protocol xml.
1570
1571=cut
1572
1573use re 'eval';
1574
1575my $group;
1576my $interior; $interior = qr{
1577 # match a pod interior sequence sans C<< >>
1578 (?:
1579 \ (.*?)\ (?{ $group = $^N })
1580 | < (??{$interior}) >
1581 )
1582}x;
1583
1584sub expand_cfpod {
1585 my ($self, $pod) = @_;
1586
1587 my $xml;
1588
1589 while () {
1590 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1591 $group = $1;
1592
1593 $group =~ s/&/&amp;/g;
1594 $group =~ s/</&lt;/g;
1595
1596 $xml .= $group;
1597 } elsif ($pod =~ m%\G
1598 ([BCGHITU])
1599 <
1600 (?:
1601 ([^<>]*) (?{ $group = $^N })
1602 | < $interior >
1603 )
1604 >
1605 %gcsx
1606 ) {
1607 my ($code, $data) = ($1, $group);
1608
1609 if ($code eq "B") {
1610 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1611 } elsif ($code eq "I") {
1612 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1613 } elsif ($code eq "U") {
1614 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1615 } elsif ($code eq "C") {
1616 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1617 } elsif ($code eq "T") {
1618 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1619 } elsif ($code eq "G") {
1620 my ($male, $female) = split /\|/, $data;
1621 $data = $self->gender ? $female : $male;
1622 $xml .= expand_cfpod ($self, $data);
1623 } elsif ($code eq "H") {
1624 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1625 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1626 "")
1627 [$self->{hintmode}];
1628 } else {
1629 $xml .= "error processing '$code($data)' directive";
1630 }
1631 } else {
1632 if ($pod =~ /\G(.+)/) {
1633 warn "parse error while expanding $pod (at $1)";
1634 }
1635 last;
1636 }
1637 }
1638
1639 for ($xml) {
1640 # create single paragraphs (very hackish)
1641 s/(?<=\S)\n(?=\w)/ /g;
1642
1643 # compress some whitespace
1644 s/\s+\n/\n/g; # ws line-ends
1645 s/\n\n+/\n/g; # double lines
1646 s/^\n+//; # beginning lines
1647 s/\n+$//; # ending lines
1648 }
1649
1650 $xml
1651}
1652
1653no re 'eval';
1654
1655sub hintmode {
1656 $_[0]{hintmode} = $_[1] if @_ > 1;
1657 $_[0]{hintmode}
1658}
1659
1660=item $player->ext_reply ($msgid, @msg)
1661
1662Sends an ext reply to the player.
1663
1664=cut
1665
1666sub ext_reply($$@) {
1667 my ($self, $id, @msg) = @_;
1668
1669 $self->ns->ext_reply ($id, @msg)
1670}
1671
1672=item $player->ext_msg ($type, @msg)
1673
1674Sends an ext event to the client.
1675
1676=cut
1677
1678sub ext_msg($$@) {
1679 my ($self, $type, @msg) = @_;
1680
1681 $self->ns->ext_msg ($type, @msg);
1682}
1683
1684=head3 cf::region
1685
1686=over 4
1687
1688=cut
1689
1690package cf::region;
1691
1692=item cf::region::find_by_path $path
1693
1694Tries to decuce the likely region for a map knowing only its path.
1695
1696=cut
1697
1698sub find_by_path($) {
1699 my ($path) = @_;
1700
1701 my ($match, $specificity);
1702
1703 for my $region (list) {
1704 if ($region->{match} && $path =~ $region->{match}) {
1705 ($match, $specificity) = ($region, $region->specificity)
1706 if $region->specificity > $specificity;
1707 }
1708 }
1709
1710 $match
1711}
1712
1713=back
1714
1715=head3 cf::map
1716
1717=over 4
1718
1719=cut
1720
1721package cf::map;
1722
1723use Fcntl;
1724use Coro::AIO;
1725
1726use overload
1727 '""' => \&as_string,
1728 fallback => 1;
1729
1730our $MAX_RESET = 3600;
1731our $DEFAULT_RESET = 3000;
1732
1733sub generate_random_map {
1734 my ($self, $rmp) = @_;
1735 # mit "rum" bekleckern, nicht
1736 $self->_create_random_map (
1737 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1738 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1739 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1740 $rmp->{exit_on_final_map},
1741 $rmp->{xsize}, $rmp->{ysize},
1742 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1743 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1744 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1745 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1746 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1747 (cf::region::find $rmp->{region}), $rmp->{custom}
1748 )
1749}
1750
1751=item cf::map->register ($regex, $prio)
1752
1753Register a handler for the map path matching the given regex at the
1754givne priority (higher is better, built-in handlers have priority 0, the
1755default).
1756
1757=cut
1758
1759sub register {
1760 my (undef, $regex, $prio) = @_;
1761 my $pkg = caller;
1762
1763 no strict;
1764 push @{"$pkg\::ISA"}, __PACKAGE__;
1765
1766 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1767}
1768
1769# also paths starting with '/'
1770$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1771
1772sub thawer_merge {
1773 my ($self, $merge) = @_;
1774
1775 # we have to keep some variables in memory intact
1776 local $self->{path};
1777 local $self->{load_path};
1778
1779 $self->SUPER::thawer_merge ($merge);
1780}
1781
1782sub normalise {
1783 my ($path, $base) = @_;
1784
1785 $path = "$path"; # make sure its a string
1786
1787 $path =~ s/\.map$//;
1788
1789 # map plan:
1790 #
1791 # /! non-realised random map exit (special hack!)
1792 # {... are special paths that are not being touched
1793 # ?xxx/... are special absolute paths
1794 # ?random/... random maps
1795 # /... normal maps
1796 # ~user/... per-player map of a specific user
1797
1798 $path =~ s/$PATH_SEP/\//go;
1799
1800 # treat it as relative path if it starts with
1801 # something that looks reasonable
1802 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1803 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1804
1805 $base =~ s{[^/]+/?$}{};
1806 $path = "$base/$path";
1807 }
1808
1809 for ($path) {
1810 redo if s{//}{/};
1811 redo if s{/\.?/}{/};
1812 redo if s{/[^/]+/\.\./}{/};
1813 }
1814
1815 $path
1816}
1817
1818sub new_from_path {
1819 my (undef, $path, $base) = @_;
1820
1821 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1822
1823 $path = normalise $path, $base;
1824
1825 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1826 if ($path =~ $EXT_MAP{$pkg}[1]) {
1827 my $self = bless cf::map::new, $pkg;
1828 $self->{path} = $path; $self->path ($path);
1829 $self->init; # pass $1 etc.
1830 return $self;
1831 }
1832 }
1833
1834 Carp::cluck "unable to resolve path '$path' (base '$base').";
1835 ()
1836}
1837
1838sub init {
1839 my ($self) = @_;
1840
1841 $self
1842}
1843
1844sub as_string {
1845 my ($self) = @_;
1846
1847 "$self->{path}"
1848}
1849
1850# the displayed name, this is a one way mapping
1851sub visible_name {
1852 &as_string
1853}
1854
1855# the original (read-only) location
1856sub load_path {
1857 my ($self) = @_;
1858
1859 "$MAPDIR/$self->{path}.map"
1860}
1861
1862# the temporary/swap location
1863sub save_path {
1864 my ($self) = @_;
1865
1866 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1867 "$TMPDIR/$path.map"
1868}
1869
1870# the unique path, undef == no special unique path
1871sub uniq_path {
1872 my ($self) = @_;
1873
1874 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1875 "$UNIQUEDIR/$path"
1876}
1877
1878# and all this just because we cannot iterate over
1879# all maps in C++...
1880sub change_all_map_light {
1881 my ($change) = @_;
1882
1883 $_->change_map_light ($change)
1884 for grep $_->outdoor, values %cf::MAP;
1885}
1886
1887sub decay_objects {
1888 my ($self) = @_;
1889
1890 return if $self->{deny_reset};
1891
1892 $self->do_decay_objects;
1893}
1894
1895sub unlink_save {
1896 my ($self) = @_;
1897
1898 utf8::encode (my $save = $self->save_path);
1899 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1900 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1901}
1902
1903sub load_header_from($) {
1904 my ($self, $path) = @_;
1905
1906 utf8::encode $path;
1907 my $f = new_from_file cf::object::thawer $path
1908 or return;
1909
1910 $self->_load_header ($f)
1911 or return;
1912
1913 local $MAP_LOADING{$self->{path}} = $self;
1914 $f->resolve_delayed_derefs;
1915
1916 $self->{load_path} = $path;
1917
1918 1
1919}
1920
1921sub load_header_orig {
1922 my ($self) = @_;
1923
1924 $self->load_header_from ($self->load_path)
1925}
1926
1927sub load_header_temp {
1928 my ($self) = @_;
1929
1930 $self->load_header_from ($self->save_path)
1931}
1932
1933sub prepare_temp {
1934 my ($self) = @_;
1935
1936 $self->last_access ((delete $self->{last_access})
1937 || $cf::RUNTIME); #d#
1938 # safety
1939 $self->{instantiate_time} = $cf::RUNTIME
1940 if $self->{instantiate_time} > $cf::RUNTIME;
1941}
1942
1943sub prepare_orig {
1944 my ($self) = @_;
1945
1946 $self->{load_original} = 1;
1947 $self->{instantiate_time} = $cf::RUNTIME;
1948 $self->last_access ($cf::RUNTIME);
1949 $self->instantiate;
1950}
1951
1952sub load_header {
1953 my ($self) = @_;
1954
1955 if ($self->load_header_temp) {
1956 $self->prepare_temp;
1957 } else {
1958 $self->load_header_orig
1959 or return;
1960 $self->prepare_orig;
1961 }
1962
1963 $self->{deny_reset} = 1
1964 if $self->no_reset;
1965
1966 $self->default_region (cf::region::find_by_path $self->{path})
1967 unless $self->default_region;
1968
1969 1
1970}
1971
1972sub find;
1973sub find {
1974 my ($path, $origin) = @_;
1975
1976 $path = normalise $path, $origin && $origin->path;
1977
1978 cf::lock_wait "map_data:$path";#d#remove
1979 cf::lock_wait "map_find:$path";
1980
1981 $cf::MAP{$path} || do {
1982 my $guard1 = cf::lock_acquire "map_find:$path";
1983 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1984
1985 my $map = new_from_path cf::map $path
1986 or return;
1987
1988 $map->{last_save} = $cf::RUNTIME;
1989
1990 $map->load_header
1991 or return;
1992
1993 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1994 # doing this can freeze the server in a sync job, obviously
1995 #$cf::WAIT_FOR_TICK->wait;
1996 undef $guard1;
1997 undef $guard2;
1998 $map->reset;
1999 return find $path;
2000 }
2001
2002 $cf::MAP{$path} = $map
2003 }
2004}
2005
2006sub pre_load { }
2007sub post_load { }
2008
2009sub load {
2010 my ($self) = @_;
2011
2012 local $self->{deny_reset} = 1; # loading can take a long time
2013
2014 my $path = $self->{path};
2015
2016 {
2017 my $guard = cf::lock_acquire "map_data:$path";
2018
2019 return unless $self->valid;
2020 return unless $self->in_memory == cf::MAP_SWAPPED;
2021
2022 $self->in_memory (cf::MAP_LOADING);
2023
2024 $self->alloc;
2025
2026 $self->pre_load;
2027 cf::cede_to_tick;
2028
2029 my $f = new_from_file cf::object::thawer $self->{load_path};
2030 $f->skip_block;
2031 $self->_load_objects ($f)
2032 or return;
2033
2034 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
2035 if delete $self->{load_original};
2036
2037 if (my $uniq = $self->uniq_path) {
2038 utf8::encode $uniq;
2039 unless (aio_stat $uniq) {
2040 if (my $f = new_from_file cf::object::thawer $uniq) {
2041 $self->clear_unique_items;
2042 $self->_load_objects ($f);
2043 $f->resolve_delayed_derefs;
710 } 2044 }
711 } 2045 }
712 } else {
713 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
714 } 2046 }
715 2047
716 cf::override; 2048 $f->resolve_delayed_derefs;
2049
2050 cf::cede_to_tick;
2051 # now do the right thing for maps
2052 $self->link_multipart_objects;
2053 $self->difficulty ($self->estimate_difficulty)
2054 unless $self->difficulty;
2055 cf::cede_to_tick;
2056
2057 unless ($self->{deny_activate}) {
2058 $self->decay_objects;
2059 $self->fix_auto_apply;
2060 $self->update_buttons;
2061 cf::cede_to_tick;
2062 $self->set_darkness_map;
2063 cf::cede_to_tick;
2064 $self->activate;
2065 }
2066
2067 $self->{last_save} = $cf::RUNTIME;
2068 $self->last_access ($cf::RUNTIME);
2069
2070 $self->in_memory (cf::MAP_IN_MEMORY);
717 }, 2071 }
718;
719 2072
720############################################################################# 2073 $self->post_load;
721# load/save/clean perl data associated with a map 2074}
722 2075
723*cf::mapsupport::on_clean = sub { 2076sub customise_for {
2077 my ($self, $ob) = @_;
2078
2079 return find "~" . $ob->name . "/" . $self->{path}
2080 if $self->per_player;
2081
2082# return find "?party/" . $ob->name . "/" . $self->{path}
2083# if $self->per_party;
2084
2085 $self
2086}
2087
2088# find and load all maps in the 3x3 area around a map
2089sub load_neighbours {
724 my ($map) = @_; 2090 my ($map) = @_;
725 2091
726 my $path = $map->tmpname; 2092 my @neigh; # diagonal neighbours
727 defined $path or return;
728 2093
729 unlink "$path.pst"; 2094 for (0 .. 3) {
730}; 2095 my $neigh = $map->tile_path ($_)
2096 or next;
2097 $neigh = find $neigh, $map
2098 or next;
2099 $neigh->load;
731 2100
732attach_to_maps prio => -10000, package => cf::mapsupport::; 2101 push @neigh,
2102 [$neigh->tile_path (($_ + 3) % 4), $neigh],
2103 [$neigh->tile_path (($_ + 1) % 4), $neigh];
2104 }
733 2105
734############################################################################# 2106 for (grep defined $_->[0], @neigh) {
735# load/save perl data associated with player->ob objects 2107 my ($path, $origin) = @$_;
736 2108 my $neigh = find $path, $origin
737sub all_objects(@) { 2109 or next;
738 @_, map all_objects ($_->inv), @_ 2110 $neigh->load;
2111 }
739} 2112}
740 2113
741# TODO: compatibility cruft, remove when no longer needed 2114sub find_sync {
742attach_to_players 2115 my ($path, $origin) = @_;
743 on_load => sub {
744 my ($pl, $path) = @_;
745 2116
746 for my $o (all_objects $pl->ob) { 2117 cf::sync_job { find $path, $origin }
747 if (my $value = $o->get_ob_key_value ("_perl_data")) { 2118}
748 $o->set_ob_key_value ("_perl_data");
749 2119
750 %$o = %{ Storable::thaw pack "H*", $value }; 2120sub do_load_sync {
2121 my ($map) = @_;
2122
2123 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2124 if $Coro::current == $Coro::main;
2125
2126 cf::sync_job { $map->load };
2127}
2128
2129our %MAP_PREFETCH;
2130our $MAP_PREFETCHER = undef;
2131
2132sub find_async {
2133 my ($path, $origin, $load) = @_;
2134
2135 $path = normalise $path, $origin && $origin->{path};
2136
2137 if (my $map = $cf::MAP{$path}) {
2138 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2139 }
2140
2141 $MAP_PREFETCH{$path} |= $load;
2142
2143 $MAP_PREFETCHER ||= cf::async {
2144 $Coro::current->{desc} = "map prefetcher";
2145
2146 while (%MAP_PREFETCH) {
2147 while (my ($k, $v) = each %MAP_PREFETCH) {
2148 if (my $map = find $k) {
2149 $map->load if $v;
2150 }
2151
2152 delete $MAP_PREFETCH{$k};
751 } 2153 }
752 } 2154 }
2155 undef $MAP_PREFETCHER;
2156 };
2157 $MAP_PREFETCHER->prio (6);
2158
2159 ()
2160}
2161
2162sub save {
2163 my ($self) = @_;
2164
2165 my $lock = cf::lock_acquire "map_data:$self->{path}";
2166
2167 $self->{last_save} = $cf::RUNTIME;
2168
2169 return unless $self->dirty;
2170
2171 my $save = $self->save_path; utf8::encode $save;
2172 my $uniq = $self->uniq_path; utf8::encode $uniq;
2173
2174 $self->{load_path} = $save;
2175
2176 return if $self->{deny_save};
2177
2178 local $self->{last_access} = $self->last_access;#d#
2179
2180 cf::async {
2181 $Coro::current->{desc} = "map player save";
2182 $_->contr->save for $self->players;
2183 };
2184
2185 if ($uniq) {
2186 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2187 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2188 } else {
2189 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
753 }, 2190 }
754; 2191}
755 2192
756############################################################################# 2193sub swap_out {
2194 my ($self) = @_;
757 2195
758=head2 CORE EXTENSIONS 2196 # save first because save cedes
2197 $self->save;
759 2198
760Functions and methods that extend core crossfire objects. 2199 my $lock = cf::lock_acquire "map_data:$self->{path}";
2200
2201 return if $self->players;
2202 return if $self->in_memory != cf::MAP_IN_MEMORY;
2203 return if $self->{deny_save};
2204
2205 $self->in_memory (cf::MAP_SWAPPED);
2206
2207 $self->deactivate;
2208 $_->clear_links_to ($self) for values %cf::MAP;
2209 $self->clear;
2210}
2211
2212sub reset_at {
2213 my ($self) = @_;
2214
2215 # TODO: safety, remove and allow resettable per-player maps
2216 return 1e99 if $self->{deny_reset};
2217
2218 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
2219 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
2220
2221 $time + $to
2222}
2223
2224sub should_reset {
2225 my ($self) = @_;
2226
2227 $self->reset_at <= $cf::RUNTIME
2228}
2229
2230sub reset {
2231 my ($self) = @_;
2232
2233 my $lock = cf::lock_acquire "map_data:$self->{path}";
2234
2235 return if $self->players;
2236
2237 warn "resetting map ", $self->path;
2238
2239 $self->in_memory (cf::MAP_SWAPPED);
2240
2241 # need to save uniques path
2242 unless ($self->{deny_save}) {
2243 my $uniq = $self->uniq_path; utf8::encode $uniq;
2244
2245 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2246 if $uniq;
2247 }
2248
2249 delete $cf::MAP{$self->path};
2250
2251 $self->deactivate;
2252 $_->clear_links_to ($self) for values %cf::MAP;
2253 $self->clear;
2254
2255 $self->unlink_save;
2256 $self->destroy;
2257}
2258
2259my $nuke_counter = "aaaa";
2260
2261sub nuke {
2262 my ($self) = @_;
2263
2264 {
2265 my $lock = cf::lock_acquire "map_data:$self->{path}";
2266
2267 delete $cf::MAP{$self->path};
2268
2269 $self->unlink_save;
2270
2271 bless $self, "cf::map";
2272 delete $self->{deny_reset};
2273 $self->{deny_save} = 1;
2274 $self->reset_timeout (1);
2275 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2276
2277 $cf::MAP{$self->path} = $self;
2278 }
2279
2280 $self->reset; # polite request, might not happen
2281}
2282
2283=item $maps = cf::map::tmp_maps
2284
2285Returns an arrayref with all map paths of currently instantiated and saved
2286maps. May block.
2287
2288=cut
2289
2290sub tmp_maps() {
2291 [
2292 map {
2293 utf8::decode $_;
2294 /\.map$/
2295 ? normalise $_
2296 : ()
2297 } @{ aio_readdir $TMPDIR or [] }
2298 ]
2299}
2300
2301=item $maps = cf::map::random_maps
2302
2303Returns an arrayref with all map paths of currently instantiated and saved
2304random maps. May block.
2305
2306=cut
2307
2308sub random_maps() {
2309 [
2310 map {
2311 utf8::decode $_;
2312 /\.map$/
2313 ? normalise "?random/$_"
2314 : ()
2315 } @{ aio_readdir $RANDOMDIR or [] }
2316 ]
2317}
2318
2319=item cf::map::unique_maps
2320
2321Returns an arrayref of paths of all shared maps that have
2322instantiated unique items. May block.
2323
2324=cut
2325
2326sub unique_maps() {
2327 [
2328 map {
2329 utf8::decode $_;
2330 /\.map$/
2331 ? normalise $_
2332 : ()
2333 } @{ aio_readdir $UNIQUEDIR or [] }
2334 ]
2335}
2336
2337package cf;
2338
2339=back
2340
2341=head3 cf::object
2342
2343=cut
2344
2345package cf::object;
761 2346
762=over 4 2347=over 4
763 2348
764=item cf::player::exists $login 2349=item $ob->inv_recursive
765 2350
766Returns true when the given account exists. 2351Returns the inventory of the object _and_ their inventories, recursively.
767 2352
768=cut 2353=cut
769 2354
770sub cf::player::exists($) { 2355sub inv_recursive_;
771 cf::player::find $_[0] 2356sub inv_recursive_ {
772 or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; 2357 map { $_, inv_recursive_ $_->inv } @_
773} 2358}
774 2359
2360sub inv_recursive {
2361 inv_recursive_ inv $_[0]
2362}
2363
2364=item $ref = $ob->ref
2365
2366creates and returns a persistent reference to an objetc that can be stored as a string.
2367
2368=item $ob = cf::object::deref ($refstring)
2369
2370returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2371even if the object actually exists. May block.
2372
2373=cut
2374
2375sub deref {
2376 my ($ref) = @_;
2377
2378 if ($ref =~ m{^player\/(<1\.[0-9a-f]+>)/(.*)$}) {
2379 my ($uuid, $name) = ($1, $2);
2380 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2381 or return;
2382 $pl->ob->uuid eq $uuid
2383 or return;
2384
2385 $pl->ob
2386 } else {
2387 warn "$ref: cannot resolve object reference\n";
2388 undef
2389 }
2390}
2391
2392package cf;
2393
2394=back
2395
2396=head3 cf::object::player
2397
2398=over 4
2399
775=item $player->reply ($npc, $msg[, $flags]) 2400=item $player_object->reply ($npc, $msg[, $flags])
776 2401
777Sends a message to the player, as if the npc C<$npc> replied. C<$npc> 2402Sends a message to the player, as if the npc C<$npc> replied. C<$npc>
778can be C<undef>. Does the right thing when the player is currently in a 2403can be C<undef>. Does the right thing when the player is currently in a
779dialogue with the given NPC character. 2404dialogue with the given NPC character.
780 2405
781=cut 2406=cut
782 2407
783# rough implementation of a future "reply" method that works 2408# rough implementation of a future "reply" method that works
784# with dialog boxes. 2409# with dialog boxes.
2410#TODO: the first argument must go, split into a $npc->reply_to ( method
785sub cf::object::player::reply($$$;$) { 2411sub cf::object::player::reply($$$;$) {
786 my ($self, $npc, $msg, $flags) = @_; 2412 my ($self, $npc, $msg, $flags) = @_;
787 2413
788 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2414 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
789 2415
790 if ($self->{record_replies}) { 2416 if ($self->{record_replies}) {
791 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2417 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2418
792 } else { 2419 } else {
2420 my $pl = $self->contr;
2421
2422 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2423 my $dialog = $pl->{npc_dialog};
2424 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2425
2426 } else {
793 $msg = $npc->name . " says: $msg" if $npc; 2427 $msg = $npc->name . " says: $msg" if $npc;
794 $self->message ($msg, $flags); 2428 $self->message ($msg, $flags);
2429 }
2430 }
2431}
2432
2433=item $object->send_msg ($channel, $msg, $color, [extra...])
2434
2435=cut
2436
2437sub cf::object::send_msg {
2438 my $pl = shift->contr
2439 or return;
2440 $pl->send_msg (@_);
2441}
2442
2443=item $player_object->may ("access")
2444
2445Returns wether the given player is authorized to access resource "access"
2446(e.g. "command_wizcast").
2447
2448=cut
2449
2450sub cf::object::player::may {
2451 my ($self, $access) = @_;
2452
2453 $self->flag (cf::FLAG_WIZ) ||
2454 (ref $cf::CFG{"may_$access"}
2455 ? scalar grep $self->name eq $_, @{$cf::CFG{"may_$access"}}
2456 : $cf::CFG{"may_$access"})
2457}
2458
2459=item $player_object->enter_link
2460
2461Freezes the player and moves him/her to a special map (C<{link}>).
2462
2463The player should be reasonably safe there for short amounts of time. You
2464I<MUST> call C<leave_link> as soon as possible, though.
2465
2466Will never block.
2467
2468=item $player_object->leave_link ($map, $x, $y)
2469
2470Moves the player out of the special C<{link}> map onto the specified
2471map. If the map is not valid (or omitted), the player will be moved back
2472to the location he/she was before the call to C<enter_link>, or, if that
2473fails, to the emergency map position.
2474
2475Might block.
2476
2477=cut
2478
2479sub link_map {
2480 unless ($LINK_MAP) {
2481 $LINK_MAP = cf::map::find "{link}"
2482 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2483 $LINK_MAP->load;
2484 }
2485
2486 $LINK_MAP
2487}
2488
2489sub cf::object::player::enter_link {
2490 my ($self) = @_;
2491
2492 $self->deactivate_recursive;
2493
2494 return if UNIVERSAL::isa $self->map, "ext::map_link";
2495
2496 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
2497 if $self->map && $self->map->{path} ne "{link}";
2498
2499 $self->enter_map ($LINK_MAP || link_map, 10, 10);
2500}
2501
2502sub cf::object::player::leave_link {
2503 my ($self, $map, $x, $y) = @_;
2504
2505 return unless $self->contr->active;
2506
2507 my $link_pos = delete $self->{_link_pos};
2508
2509 unless ($map) {
2510 # restore original map position
2511 ($map, $x, $y) = @{ $link_pos || [] };
2512 $map = cf::map::find $map;
2513
2514 unless ($map) {
2515 ($map, $x, $y) = @$EMERGENCY_POSITION;
2516 $map = cf::map::find $map
2517 or die "FATAL: cannot load emergency map\n";
2518 }
2519 }
2520
2521 ($x, $y) = (-1, -1)
2522 unless (defined $x) && (defined $y);
2523
2524 # use -1 or undef as default coordinates, not 0, 0
2525 ($x, $y) = ($map->enter_x, $map->enter_y)
2526 if $x <=0 && $y <= 0;
2527
2528 $map->load;
2529 $map->load_neighbours;
2530
2531 return unless $self->contr->active;
2532 $self->activate_recursive;
2533
2534 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2535 $self->enter_map ($map, $x, $y);
2536}
2537
2538=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
2539
2540Moves the player to the given map-path and coordinates by first freezing
2541her, loading and preparing them map, calling the provided $check callback
2542that has to return the map if sucecssful, and then unfreezes the player on
2543the new (success) or old (failed) map position. In either case, $done will
2544be called at the end of this process.
2545
2546=cut
2547
2548our $GOTOGEN;
2549
2550sub cf::object::player::goto {
2551 my ($self, $path, $x, $y, $check, $done) = @_;
2552
2553 # do generation counting so two concurrent goto's will be executed in-order
2554 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
2555
2556 $self->enter_link;
2557
2558 (async {
2559 $Coro::current->{desc} = "player::goto $path $x $y";
2560
2561 # *tag paths override both path and x|y
2562 if ($path =~ /^\*(.*)$/) {
2563 if (my @obs = grep $_->map, ext::map_tags::find $1) {
2564 my $ob = $obs[rand @obs];
2565
2566 # see if we actually can go there
2567 if (@obs = grep !$self->blocked ($_->map, $_->x, $_->y), $ob, $ob->tail) {
2568 $ob = $obs[rand @obs];
2569 } else {
2570 $self->message ("Wow, it's pretty crowded in there.", cf::NDI_UNIQUE | cf::NDI_RED);
2571 }
2572 # else put us there anyways for now #d#
2573
2574 ($path, $x, $y) = ($ob->map, $ob->x, $ob->y);
2575 } else {
2576 ($path, $x, $y) = (undef, undef, undef);
2577 }
2578 }
2579
2580 my $map = eval {
2581 my $map = defined $path ? cf::map::find $path : undef;
2582
2583 if ($map) {
2584 $map = $map->customise_for ($self);
2585 $map = $check->($map) if $check && $map;
2586 } else {
2587 $self->message ("The exit to '$path' is closed.", cf::NDI_UNIQUE | cf::NDI_RED);
2588 }
2589
2590 $map
2591 };
2592
2593 if ($@) {
2594 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2595 LOG llevError | logBacktrace, Carp::longmess $@;
2596 }
2597
2598 if ($gen == $self->{_goto_generation}) {
2599 delete $self->{_goto_generation};
2600 $self->leave_link ($map, $x, $y);
2601 }
2602
2603 $done->() if $done;
2604 })->prio (1);
2605}
2606
2607=item $player_object->enter_exit ($exit_object)
2608
2609=cut
2610
2611sub parse_random_map_params {
2612 my ($spec) = @_;
2613
2614 my $rmp = { # defaults
2615 xsize => (cf::rndm 15, 40),
2616 ysize => (cf::rndm 15, 40),
2617 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2618 #layout => string,
795 } 2619 };
796}
797 2620
2621 for (split /\n/, $spec) {
2622 my ($k, $v) = split /\s+/, $_, 2;
2623
2624 $rmp->{lc $k} = $v if (length $k) && (length $v);
2625 }
2626
2627 $rmp
2628}
2629
2630sub prepare_random_map {
2631 my ($exit) = @_;
2632
2633 my $guard = cf::lock_acquire "exit_prepare:$exit";
2634
2635 # all this does is basically replace the /! path by
2636 # a new random map path (?random/...) with a seed
2637 # that depends on the exit object
2638
2639 my $rmp = parse_random_map_params $exit->msg;
2640
2641 if ($exit->map) {
2642 $rmp->{region} = $exit->region->name;
2643 $rmp->{origin_map} = $exit->map->path;
2644 $rmp->{origin_x} = $exit->x;
2645 $rmp->{origin_y} = $exit->y;
2646 }
2647
2648 $rmp->{random_seed} ||= $exit->random_seed;
2649
2650 my $data = cf::encode_json $rmp;
2651 my $md5 = Digest::MD5::md5_hex $data;
2652 my $meta = "$RANDOMDIR/$md5.meta";
2653
2654 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2655 aio_write $fh, 0, (length $data), $data, 0;
2656 undef $fh;
2657 aio_rename "$meta~", $meta;
2658
2659 $exit->slaying ("?random/$md5");
2660 $exit->msg (undef);
2661 }
2662}
2663
2664sub cf::object::player::enter_exit {
2665 my ($self, $exit) = @_;
2666
2667 return unless $self->type == cf::PLAYER;
2668
2669 if ($exit->slaying eq "/!") {
2670 #TODO: this should de-fi-ni-te-ly not be a sync-job
2671 # the problem is that $exit might not survive long enough
2672 # so it needs to be done right now, right here
2673 cf::sync_job { prepare_random_map $exit };
2674 }
2675
2676 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2677 my $hp = $exit->stats->hp;
2678 my $sp = $exit->stats->sp;
2679
2680 $self->enter_link;
2681
2682 # if exit is damned, update players death & WoR home-position
2683 $self->contr->savebed ($slaying, $hp, $sp)
2684 if $exit->flag (FLAG_DAMNED);
2685
2686 (async {
2687 $Coro::current->{desc} = "enter_exit $slaying $hp $sp";
2688
2689 $self->deactivate_recursive; # just to be sure
2690 unless (eval {
2691 $self->goto ($slaying, $hp, $sp);
2692
2693 1;
2694 }) {
2695 $self->message ("Something went wrong deep within the crossfire server. "
2696 . "I'll try to bring you back to the map you were before. "
2697 . "Please report this to the dungeon master!",
2698 cf::NDI_UNIQUE | cf::NDI_RED);
2699
2700 warn "ERROR in enter_exit: $@";
2701 $self->leave_link;
2702 }
2703 })->prio (1);
2704}
2705
2706=head3 cf::client
2707
2708=over 4
2709
2710=item $client->send_drawinfo ($text, $flags)
2711
2712Sends a drawinfo packet to the client. Circumvents output buffering so
2713should not be used under normal circumstances.
2714
2715=cut
2716
2717sub cf::client::send_drawinfo {
2718 my ($self, $text, $flags) = @_;
2719
2720 utf8::encode $text;
2721 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
2722}
2723
2724=item $client->send_msg ($channel, $msg, $color, [extra...])
2725
2726Send a drawinfo or msg packet to the client, formatting the msg for the
2727client if neccessary. C<$type> should be a string identifying the type of
2728the message, with C<log> being the default. If C<$color> is negative, suppress
2729the message unless the client supports the msg packet.
2730
2731=cut
2732
2733# non-persistent channels (usually the info channel)
2734our %CHANNEL = (
2735 "c/identify" => {
2736 id => "infobox",
2737 title => "Identify",
2738 reply => undef,
2739 tooltip => "Items recently identified",
2740 },
2741 "c/examine" => {
2742 id => "infobox",
2743 title => "Examine",
2744 reply => undef,
2745 tooltip => "Signs and other items you examined",
2746 },
2747 "c/book" => {
2748 id => "infobox",
2749 title => "Book",
2750 reply => undef,
2751 tooltip => "The contents of a note or book",
2752 },
2753 "c/lookat" => {
2754 id => "infobox",
2755 title => "Look",
2756 reply => undef,
2757 tooltip => "What you saw there",
2758 },
2759 "c/who" => {
2760 id => "infobox",
2761 title => "Players",
2762 reply => undef,
2763 tooltip => "Shows players who are currently online",
2764 },
2765 "c/body" => {
2766 id => "infobox",
2767 title => "Body Parts",
2768 reply => undef,
2769 tooltip => "Shows which body parts you posess and are available",
2770 },
2771 "c/uptime" => {
2772 id => "infobox",
2773 title => "Uptime",
2774 reply => undef,
2775 tooltip => "How long the server has been running since last restart",
2776 },
2777 "c/mapinfo" => {
2778 id => "infobox",
2779 title => "Map Info",
2780 reply => undef,
2781 tooltip => "Information related to the maps",
2782 },
2783);
2784
2785sub cf::client::send_msg {
2786 my ($self, $channel, $msg, $color, @extra) = @_;
2787
2788 $msg = $self->pl->expand_cfpod ($msg);
2789
2790 $color &= cf::NDI_CLIENT_MASK; # just in case...
2791
2792 # check predefined channels, for the benefit of C
2793 if ($CHANNEL{$channel}) {
2794 $channel = $CHANNEL{$channel};
2795
2796 $self->ext_msg (channel_info => $channel)
2797 if $self->can_msg;
2798
2799 $channel = $channel->{id};
2800
2801 } elsif (ref $channel) {
2802 # send meta info to client, if not yet sent
2803 unless (exists $self->{channel}{$channel->{id}}) {
2804 $self->{channel}{$channel->{id}} = $channel;
2805 $self->ext_msg (channel_info => $channel)
2806 if $self->can_msg;
2807 }
2808
2809 $channel = $channel->{id};
2810 }
2811
2812 return unless @extra || length $msg;
2813
2814 if ($self->can_msg) {
2815 # default colour, mask it out
2816 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2817 if $color & cf::NDI_DEF;
2818
2819 $self->send_packet ("msg " . $self->{json_coder}->encode (
2820 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2821 } else {
2822 if ($color >= 0) {
2823 # replace some tags by gcfclient-compatible ones
2824 for ($msg) {
2825 1 while
2826 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2827 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2828 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2829 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2830 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2831 }
2832
2833 $color &= cf::NDI_COLOR_MASK;
2834
2835 utf8::encode $msg;
2836
2837 if (0 && $msg =~ /\[/) {
2838 # COMMAND/INFO
2839 $self->send_packet ("drawextinfo $color 10 8 $msg")
2840 } else {
2841 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2842 $self->send_packet ("drawinfo $color $msg")
2843 }
2844 }
2845 }
2846}
2847
2848=item $client->ext_msg ($type, @msg)
2849
2850Sends an ext event to the client.
2851
2852=cut
2853
2854sub cf::client::ext_msg($$@) {
2855 my ($self, $type, @msg) = @_;
2856
2857 if ($self->extcmd == 2) {
2858 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2859 } elsif ($self->extcmd == 1) { # TODO: remove
2860 push @msg, msgtype => "event_$type";
2861 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2862 }
2863}
2864
798=item $player->ext_reply ($msgid, $msgtype, %msg) 2865=item $client->ext_reply ($msgid, @msg)
799 2866
800Sends an ext reply to the player. 2867Sends an ext reply to the client.
801 2868
802=cut 2869=cut
803 2870
804sub cf::player::ext_reply($$$%) { 2871sub cf::client::ext_reply($$@) {
805 my ($self, $id, %msg) = @_; 2872 my ($self, $id, @msg) = @_;
806 2873
807 $msg{msgid} = $id; 2874 if ($self->extcmd == 2) {
808 2875 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
809 $self->send ("ext " . to_json \%msg); 2876 } elsif ($self->extcmd == 1) {
2877 #TODO: version 1, remove
2878 unshift @msg, msgtype => "reply", msgid => $id;
2879 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2880 }
810} 2881}
2882
2883=item $success = $client->query ($flags, "text", \&cb)
2884
2885Queues a query to the client, calling the given callback with
2886the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
2887C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
2888
2889Queries can fail, so check the return code. Or don't, as queries will
2890become reliable at some point in the future.
2891
2892=cut
2893
2894sub cf::client::query {
2895 my ($self, $flags, $text, $cb) = @_;
2896
2897 return unless $self->state == ST_PLAYING
2898 || $self->state == ST_SETUP
2899 || $self->state == ST_CUSTOM;
2900
2901 $self->state (ST_CUSTOM);
2902
2903 utf8::encode $text;
2904 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
2905
2906 $self->send_packet ($self->{query_queue}[0][0])
2907 if @{ $self->{query_queue} } == 1;
2908
2909 1
2910}
2911
2912cf::client->attach (
2913 on_connect => sub {
2914 my ($ns) = @_;
2915
2916 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2917 },
2918 on_reply => sub {
2919 my ($ns, $msg) = @_;
2920
2921 # this weird shuffling is so that direct followup queries
2922 # get handled first
2923 my $queue = delete $ns->{query_queue}
2924 or return; # be conservative, not sure how that can happen, but we saw a crash here
2925
2926 (shift @$queue)->[1]->($msg);
2927 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
2928
2929 push @{ $ns->{query_queue} }, @$queue;
2930
2931 if (@{ $ns->{query_queue} } == @$queue) {
2932 if (@$queue) {
2933 $ns->send_packet ($ns->{query_queue}[0][0]);
2934 } else {
2935 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2936 }
2937 }
2938 },
2939 on_exticmd => sub {
2940 my ($ns, $buf) = @_;
2941
2942 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2943
2944 if (ref $msg) {
2945 my ($type, $reply, @payload) =
2946 "ARRAY" eq ref $msg
2947 ? @$msg
2948 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2949
2950 my @reply;
2951
2952 if (my $cb = $EXTICMD{$type}) {
2953 @reply = $cb->($ns, @payload);
2954 }
2955
2956 $ns->ext_reply ($reply, @reply)
2957 if $reply;
2958
2959 } else {
2960 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2961 }
2962
2963 cf::override;
2964 },
2965);
2966
2967=item $client->async (\&cb)
2968
2969Create a new coroutine, running the specified callback. The coroutine will
2970be automatically cancelled when the client gets destroyed (e.g. on logout,
2971or loss of connection).
2972
2973=cut
2974
2975sub cf::client::async {
2976 my ($self, $cb) = @_;
2977
2978 my $coro = &Coro::async ($cb);
2979
2980 $coro->on_destroy (sub {
2981 delete $self->{_coro}{$coro+0};
2982 });
2983
2984 $self->{_coro}{$coro+0} = $coro;
2985
2986 $coro
2987}
2988
2989cf::client->attach (
2990 on_destroy => sub {
2991 my ($ns) = @_;
2992
2993 $_->cancel for values %{ (delete $ns->{_coro}) || {} };
2994 },
2995);
811 2996
812=back 2997=back
813 2998
814=cut
815
816#############################################################################
817 2999
818=head2 SAFE SCRIPTING 3000=head2 SAFE SCRIPTING
819 3001
820Functions that provide a safe environment to compile and execute 3002Functions that provide a safe environment to compile and execute
821snippets of perl code without them endangering the safety of the server 3003snippets of perl code without them endangering the safety of the server
822itself. Looping constructs, I/O operators and other built-in functionality 3004itself. Looping constructs, I/O operators and other built-in functionality
823is not available in the safe scripting environment, and the number of 3005is not available in the safe scripting environment, and the number of
824functions and methods that cna be called is greatly reduced. 3006functions and methods that can be called is greatly reduced.
825 3007
826=cut 3008=cut
827 3009
828our $safe = new Safe "safe"; 3010our $safe = new Safe "safe";
829our $safe_hole = new Safe::Hole; 3011our $safe_hole = new Safe::Hole;
830 3012
831$SIG{FPE} = 'IGNORE'; 3013$SIG{FPE} = 'IGNORE';
832 3014
833$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 3015$safe->permit_only (Opcode::opset qw(
3016 :base_core :base_mem :base_orig :base_math
3017 grepstart grepwhile mapstart mapwhile
3018 sort time
3019));
834 3020
835# here we export the classes and methods available to script code 3021# here we export the classes and methods available to script code
836 3022
837=pod 3023=pod
838 3024
839The following fucntions and emthods are available within a safe environment: 3025The following functions and methods are available within a safe environment:
840 3026
841 cf::object contr pay_amount pay_player 3027 cf::object
3028 contr pay_amount pay_player map x y force_find force_add destroy
3029 insert remove name archname title slaying race decrease_ob_nr
3030
842 cf::object::player player 3031 cf::object::player
843 cf::player peaceful 3032 player
3033
3034 cf::player
3035 peaceful
3036
3037 cf::map
3038 trigger
844 3039
845=cut 3040=cut
846 3041
847for ( 3042for (
848 ["cf::object" => qw(contr pay_amount pay_player)], 3043 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3044 insert remove inv name archname title slaying race
3045 decrease_ob_nr destroy)],
849 ["cf::object::player" => qw(player)], 3046 ["cf::object::player" => qw(player)],
850 ["cf::player" => qw(peaceful)], 3047 ["cf::player" => qw(peaceful)],
3048 ["cf::map" => qw(trigger)],
851) { 3049) {
852 no strict 'refs'; 3050 no strict 'refs';
853 my ($pkg, @funs) = @$_; 3051 my ($pkg, @funs) = @$_;
854 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"}) 3052 *{"safe::$pkg\::$_"} = $safe_hole->wrap (\&{"$pkg\::$_"})
855 for @funs; 3053 for @funs;
923=back 3121=back
924 3122
925=cut 3123=cut
926 3124
927############################################################################# 3125#############################################################################
3126# the server's init and main functions
928 3127
929=head2 EXTENSION DATABASE SUPPORT 3128sub load_facedata($) {
3129 my ($path) = @_;
930 3130
931Crossfire maintains a very simple database for extension use. It can 3131 # HACK to clear player env face cache, we need some signal framework
932currently store anything that can be serialised using Storable, which 3132 # for this (global event?)
933excludes objects. 3133 %ext::player_env::MUSIC_FACE_CACHE = ();
934 3134
935The parameter C<$family> should best start with the name of the extension 3135 my $enc = JSON::XS->new->utf8->canonical->relaxed;
936using it, it should be unique.
937 3136
938=over 4 3137 warn "loading facedata from $path\n";
939 3138
940=item $hashref = cf::db_get $family 3139 my $facedata;
3140 0 < aio_load $path, $facedata
3141 or die "$path: $!";
941 3142
942Return a hashref for use by the extension C<$family>, which can be 3143 $facedata = Coro::Storable::thaw $facedata;
943modified. After modifications, you have to call C<cf::db_dirty> or
944C<cf::db_sync>.
945 3144
946=item $value = cf::db_get $family => $key 3145 $facedata->{version} == 2
3146 or cf::cleanup "$path: version mismatch, cannot proceed.";
947 3147
948Returns a single value from the database 3148 # patch in the exptable
949 3149 $facedata->{resource}{"res/exp_table"} = {
950=item cf::db_put $family => $hashref 3150 type => FT_RSRC,
951 3151 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
952Stores the given family hashref into the database. Updates are delayed, if
953you want the data to be synced to disk immediately, use C<cf::db_sync>.
954
955=item cf::db_put $family => $key => $value
956
957Stores the given C<$value> in the family hash. Updates are delayed, if you
958want the data to be synced to disk immediately, use C<cf::db_sync>.
959
960=item cf::db_dirty
961
962Marks the database as dirty, to be updated at a later time.
963
964=item cf::db_sync
965
966Immediately write the database to disk I<if it is dirty>.
967
968=cut
969
970{
971 my $db;
972 my $path = cf::localdir . "/database.pst";
973
974 sub db_load() {
975 warn "loading database $path\n";#d# remove later
976 $db = stat $path ? Storable::retrieve $path : { };
977 }
978
979 my $pid;
980
981 sub db_save() {
982 warn "saving database $path\n";#d# remove later
983 waitpid $pid, 0 if $pid;
984 if (0 == ($pid = fork)) {
985 $db->{_meta}{version} = 1;
986 Storable::nstore $db, "$path~";
987 rename "$path~", $path;
988 cf::_exit 0 if defined $pid;
989 }
990 }
991
992 my $dirty;
993
994 sub db_sync() {
995 db_save if $dirty;
996 undef $dirty;
997 }
998
999 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, cb => sub {
1000 db_sync;
1001 }); 3152 };
3153 cf::cede_to_tick;
1002 3154
1003 sub db_dirty() {
1004 $dirty = 1;
1005 $idle->start;
1006 } 3155 {
3156 my $faces = $facedata->{faceinfo};
1007 3157
1008 sub db_get($;$) { 3158 while (my ($face, $info) = each %$faces) {
1009 @_ >= 2 3159 my $idx = (cf::face::find $face) || cf::face::alloc $face;
1010 ? $db->{$_[0]}{$_[1]}
1011 : ($db->{$_[0]} ||= { })
1012 }
1013 3160
1014 sub db_put($$;$) { 3161 cf::face::set_visibility $idx, $info->{visibility};
1015 if (@_ >= 3) { 3162 cf::face::set_magicmap $idx, $info->{magicmap};
1016 $db->{$_[0]}{$_[1]} = $_[2]; 3163 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
1017 } else { 3164 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
1018 $db->{$_[0]} = $_[1];
1019 }
1020 db_dirty;
1021 }
1022 3165
1023 attach_global 3166 cf::cede_to_tick;
1024 prio => 10000,
1025 on_cleanup => sub {
1026 db_sync;
1027 }, 3167 }
3168
3169 while (my ($face, $info) = each %$faces) {
3170 next unless $info->{smooth};
3171
3172 my $idx = cf::face::find $face
3173 or next;
3174
3175 if (my $smooth = cf::face::find $info->{smooth}) {
3176 cf::face::set_smooth $idx, $smooth;
3177 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
3178 } else {
3179 warn "smooth face '$info->{smooth}' not found for face '$face'";
3180 }
3181
3182 cf::cede_to_tick;
3183 }
1028 ; 3184 }
1029}
1030 3185
1031############################################################################# 3186 {
1032# the server's main() 3187 my $anims = $facedata->{animinfo};
1033 3188
1034sub cfg_load { 3189 while (my ($anim, $info) = each %$anims) {
3190 cf::anim::set $anim, $info->{frames}, $info->{facings};
3191 cf::cede_to_tick;
3192 }
3193
3194 cf::anim::invalidate_all; # d'oh
3195 }
3196
3197 {
3198 # TODO: for gcfclient pleasure, we should give resources
3199 # that gcfclient doesn't grok a >10000 face index.
3200 my $res = $facedata->{resource};
3201
3202 while (my ($name, $info) = each %$res) {
3203 if (defined $info->{type}) {
3204 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3205 my $data;
3206
3207 if ($info->{type} & 1) {
3208 # prepend meta info
3209
3210 my $meta = $enc->encode ({
3211 name => $name,
3212 %{ $info->{meta} || {} },
3213 });
3214
3215 $data = pack "(w/a*)*", $meta, $info->{data};
3216 } else {
3217 $data = $info->{data};
3218 }
3219
3220 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3221 cf::face::set_type $idx, $info->{type};
3222 } else {
3223 $RESOURCE{$name} = $info;
3224 }
3225
3226 cf::cede_to_tick;
3227 }
3228 }
3229
3230 cf::global->invoke (EVENT_GLOBAL_RESOURCE_UPDATE);
3231
3232 1
3233}
3234
3235cf::global->attach (on_resource_update => sub {
3236 if (my $soundconf = $RESOURCE{"res/sound.conf"}) {
3237 $soundconf = JSON::XS->new->utf8->relaxed->decode ($soundconf->{data});
3238
3239 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3240 my $sound = $soundconf->{compat}[$_]
3241 or next;
3242
3243 my $face = cf::face::find "sound/$sound->[1]";
3244 cf::sound::set $sound->[0] => $face;
3245 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3246 }
3247
3248 while (my ($k, $v) = each %{$soundconf->{event}}) {
3249 my $face = cf::face::find "sound/$v";
3250 cf::sound::set $k => $face;
3251 }
3252 }
3253});
3254
3255register_exticmd fx_want => sub {
3256 my ($ns, $want) = @_;
3257
3258 while (my ($k, $v) = each %$want) {
3259 $ns->fx_want ($k, $v);
3260 }
3261};
3262
3263sub reload_regions {
3264 # HACK to clear player env face cache, we need some signal framework
3265 # for this (global event?)
3266 %ext::player_env::MUSIC_FACE_CACHE = ();
3267
3268 load_resource_file "$MAPDIR/regions"
3269 or die "unable to load regions file\n";
3270
3271 for (cf::region::list) {
3272 $_->{match} = qr/$_->{match}/
3273 if exists $_->{match};
3274 }
3275}
3276
3277sub reload_facedata {
3278 load_facedata "$DATADIR/facedata"
3279 or die "unable to load facedata\n";
3280}
3281
3282sub reload_archetypes {
3283 load_resource_file "$DATADIR/archetypes"
3284 or die "unable to load archetypes\n";
3285 #d# NEED to laod twice to resolve forward references
3286 # this really needs to be done in an extra post-pass
3287 # (which needs to be synchronous, so solve it differently)
3288 load_resource_file "$DATADIR/archetypes"
3289 or die "unable to load archetypes\n";
3290}
3291
3292sub reload_treasures {
3293 load_resource_file "$DATADIR/treasures"
3294 or die "unable to load treasurelists\n";
3295}
3296
3297sub reload_resources {
3298 warn "reloading resource files...\n";
3299
3300 reload_regions;
3301 reload_facedata;
3302 #reload_archetypes;#d#
3303 reload_archetypes;
3304 reload_treasures;
3305
3306 warn "finished reloading resource files\n";
3307}
3308
3309sub init {
3310 reload_resources;
3311}
3312
3313sub reload_config {
1035 open my $fh, "<:utf8", cf::confdir . "/config" 3314 open my $fh, "<:utf8", "$CONFDIR/config"
1036 or return; 3315 or return;
1037 3316
1038 local $/; 3317 local $/;
1039 *CFG = YAML::Syck::Load <$fh>; 3318 *CFG = YAML::Syck::Load <$fh>;
3319
3320 $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37];
3321
3322 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
3323 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
3324
3325 if (exists $CFG{mlockall}) {
3326 eval {
3327 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
3328 and die "WARNING: m(un)lockall failed: $!\n";
3329 };
3330 warn $@ if $@;
3331 }
1040} 3332}
1041 3333
1042sub main { 3334sub main {
1043 cfg_load; 3335 # we must not ever block the main coroutine
1044 db_load; 3336 local $Coro::idle = sub {
3337 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3338 (async {
3339 $Coro::current->{desc} = "IDLE BUG HANDLER";
3340 EV::loop EV::LOOP_ONESHOT;
3341 })->prio (Coro::PRIO_MAX);
3342 };
3343
3344 reload_config;
3345 db_init;
1045 load_extensions; 3346 load_extensions;
3347
3348 $TICK_WATCHER->start;
3349 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
1046 Event::loop; 3350 EV::loop;
1047} 3351}
1048 3352
1049############################################################################# 3353#############################################################################
1050# initialisation 3354# initialisation and cleanup
1051 3355
1052sub _perl_reload(&) { 3356# install some emergency cleanup handlers
1053 my ($msg) = @_; 3357BEGIN {
1054 3358 our %SIGWATCHER = ();
1055 $msg->("reloading..."); 3359 for my $signal (qw(INT HUP TERM)) {
1056 3360 $SIGWATCHER{$signal} = EV::signal $signal, sub {
1057 eval { 3361 cf::cleanup "SIG$signal";
1058 # cancel all watchers
1059 $_->cancel for Event::all_watchers;
1060
1061 # unload all extensions
1062 for (@exts) {
1063 $msg->("unloading <$_>");
1064 unload_extension $_;
1065 } 3362 };
3363 }
3364}
1066 3365
3366sub write_runtime {
3367 my $runtime = "$LOCALDIR/runtime";
3368
3369 # first touch the runtime file to show we are still running:
3370 # the fsync below can take a very very long time.
3371
3372 IO::AIO::aio_utime $runtime, undef, undef;
3373
3374 my $guard = cf::lock_acquire "write_runtime";
3375
3376 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3377 or return;
3378
3379 my $value = $cf::RUNTIME + 90 + 10;
3380 # 10 is the runtime save interval, for a monotonic clock
3381 # 60 allows for the watchdog to kill the server.
3382
3383 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3384 and return;
3385
3386 # always fsync - this file is important
3387 aio_fsync $fh
3388 and return;
3389
3390 # touch it again to show we are up-to-date
3391 aio_utime $fh, undef, undef;
3392
3393 close $fh
3394 or return;
3395
3396 aio_rename "$runtime~", $runtime
3397 and return;
3398
3399 warn "runtime file written.\n";
3400
3401 1
3402}
3403
3404sub emergency_save() {
3405 my $freeze_guard = cf::freeze_mainloop;
3406
3407 warn "enter emergency perl save\n";
3408
3409 cf::sync_job {
3410 # use a peculiar iteration method to avoid tripping on perl
3411 # refcount bugs in for. also avoids problems with players
3412 # and maps saved/destroyed asynchronously.
3413 warn "begin emergency player save\n";
3414 for my $login (keys %cf::PLAYER) {
3415 my $pl = $cf::PLAYER{$login} or next;
3416 $pl->valid or next;
3417 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3418 $pl->save;
3419 }
3420 warn "end emergency player save\n";
3421
3422 warn "begin emergency map save\n";
3423 for my $path (keys %cf::MAP) {
3424 my $map = $cf::MAP{$path} or next;
3425 $map->valid or next;
3426 $map->save;
3427 }
3428 warn "end emergency map save\n";
3429
3430 warn "begin emergency database checkpoint\n";
3431 BDB::db_env_txn_checkpoint $DB_ENV;
3432 warn "end emergency database checkpoint\n";
3433 };
3434
3435 warn "leave emergency perl save\n";
3436}
3437
3438sub post_cleanup {
3439 my ($make_core) = @_;
3440
3441 warn Carp::longmess "post_cleanup backtrace"
3442 if $make_core;
3443}
3444
3445sub do_reload_perl() {
3446 # can/must only be called in main
3447 if ($Coro::current != $Coro::main) {
3448 warn "can only reload from main coroutine";
3449 return;
3450 }
3451
3452 warn "reloading...";
3453
3454 warn "entering sync_job";
3455
3456 cf::sync_job {
3457 cf::write_runtime; # external watchdog should not bark
3458 cf::emergency_save;
3459 cf::write_runtime; # external watchdog should not bark
3460
3461 warn "syncing database to disk";
3462 BDB::db_env_txn_checkpoint $DB_ENV;
3463
3464 # if anything goes wrong in here, we should simply crash as we already saved
3465
3466 warn "flushing outstanding aio requests";
3467 for (;;) {
3468 BDB::flush;
3469 IO::AIO::flush;
3470 Coro::cede_notself;
3471 last unless IO::AIO::nreqs || BDB::nreqs;
3472 warn "iterate...";
3473 }
3474
3475 ++$RELOAD;
3476
3477 warn "cancelling all extension coros";
3478 $_->cancel for values %EXT_CORO;
3479 %EXT_CORO = ();
3480
3481 warn "removing commands";
3482 %COMMAND = ();
3483
3484 warn "removing ext/exti commands";
3485 %EXTCMD = ();
3486 %EXTICMD = ();
3487
3488 warn "unloading/nuking all extensions";
3489 for my $pkg (@EXTS) {
3490 warn "... unloading $pkg";
3491
3492 if (my $cb = $pkg->can ("unload")) {
3493 eval {
3494 $cb->($pkg);
3495 1
3496 } or warn "$pkg unloaded, but with errors: $@";
3497 }
3498
3499 warn "... nuking $pkg";
3500 Symbol::delete_package $pkg;
3501 }
3502
1067 # unload all modules loaded from $LIBDIR 3503 warn "unloading all perl modules loaded from $LIBDIR";
1068 while (my ($k, $v) = each %INC) { 3504 while (my ($k, $v) = each %INC) {
1069 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3505 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
1070 3506
1071 $msg->("removing <$k>"); 3507 warn "... unloading $k";
1072 delete $INC{$k}; 3508 delete $INC{$k};
1073 3509
1074 $k =~ s/\.pm$//; 3510 $k =~ s/\.pm$//;
1075 $k =~ s/\//::/g; 3511 $k =~ s/\//::/g;
1076 3512
1079 } 3515 }
1080 3516
1081 Symbol::delete_package $k; 3517 Symbol::delete_package $k;
1082 } 3518 }
1083 3519
1084 # sync database to disk
1085 cf::db_sync;
1086
1087 # get rid of safe::, as good as possible 3520 warn "getting rid of safe::, as good as possible";
1088 Symbol::delete_package "safe::$_" 3521 Symbol::delete_package "safe::$_"
1089 for qw(cf::object cf::object::player cf::player cf::map cf::party cf::region); 3522 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
1090 3523
1091 # remove register_script_function callbacks
1092 # TODO
1093
1094 # unload cf.pm "a bit" 3524 warn "unloading cf.pm \"a bit\"";
1095 delete $INC{"cf.pm"}; 3525 delete $INC{"cf.pm"};
3526 delete $INC{"cf/pod.pm"};
1096 3527
1097 # don't, removes xs symbols, too, 3528 # don't, removes xs symbols, too,
1098 # and global variables created in xs 3529 # and global variables created in xs
1099 #Symbol::delete_package __PACKAGE__; 3530 #Symbol::delete_package __PACKAGE__;
1100 3531
1101 # reload cf.pm 3532 warn "unload completed, starting to reload now";
3533
1102 $msg->("reloading cf.pm"); 3534 warn "reloading cf.pm";
1103 require cf; 3535 require cf;
3536 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
1104 3537
1105 # load config and database again 3538 warn "loading config and database again";
1106 cf::cfg_load; 3539 cf::reload_config;
1107 cf::db_load;
1108 3540
1109 # load extensions 3541 warn "loading extensions";
1110 $msg->("load extensions");
1111 cf::load_extensions; 3542 cf::load_extensions;
1112 3543
1113 # reattach attachments to objects 3544 warn "reattaching attachments to objects/players";
1114 $msg->("reattach"); 3545 _global_reattach; # objects, sockets
1115 _global_reattach; 3546 warn "reattaching attachments to maps";
3547 reattach $_ for values %MAP;
3548 warn "reattaching attachments to players";
3549 reattach $_ for values %PLAYER;
3550
3551 warn "leaving sync_job";
3552
3553 1
3554 } or do {
3555 warn $@;
3556 warn "error while reloading, exiting.";
3557 exit 1;
1116 }; 3558 };
1117 $msg->($@) if $@;
1118 3559
1119 $msg->("reloaded"); 3560 warn "reloaded";
1120}; 3561};
1121 3562
1122sub perl_reload() { 3563our $RELOAD_WATCHER; # used only during reload
1123 _perl_reload { 3564
1124 warn $_[0]; 3565sub reload_perl() {
1125 print "$_[0]\n"; 3566 # doing reload synchronously and two reloads happen back-to-back,
3567 # coro crashes during coro_state_free->destroy here.
3568
3569 $RELOAD_WATCHER ||= EV::timer 0, 0, sub {
3570 undef $RELOAD_WATCHER;
3571 do_reload_perl;
1126 }; 3572 };
1127} 3573}
1128 3574
1129register_command "perl-reload", 0, sub { 3575register_command "reload" => sub {
1130 my ($who, $arg) = @_; 3576 my ($who, $arg) = @_;
1131 3577
1132 if ($who->flag (FLAG_WIZ)) { 3578 if ($who->flag (FLAG_WIZ)) {
1133 _perl_reload { 3579 $who->message ("reloading server.");
1134 warn $_[0]; 3580 async {
1135 $who->message ($_[0]); 3581 $Coro::current->{desc} = "perl_reload";
3582 reload_perl;
1136 }; 3583 };
1137 } 3584 }
1138}; 3585};
1139 3586
1140register "<global>", __PACKAGE__;
1141
1142unshift @INC, $LIBDIR; 3587unshift @INC, $LIBDIR;
1143 3588
1144$TICK_WATCHER = Event->timer ( 3589my $bug_warning = 0;
1145 prio => 1, 3590
1146 at => $NEXT_TICK || 1, 3591our @WAIT_FOR_TICK;
1147 cb => sub { 3592our @WAIT_FOR_TICK_BEGIN;
3593
3594sub wait_for_tick {
3595 return unless $TICK_WATCHER->is_active;
3596 return if $Coro::current == $Coro::main;
3597
3598 my $signal = new Coro::Signal;
3599 push @WAIT_FOR_TICK, $signal;
3600 $signal->wait;
3601}
3602
3603sub wait_for_tick_begin {
3604 return unless $TICK_WATCHER->is_active;
3605 return if $Coro::current == $Coro::main;
3606
3607 my $signal = new Coro::Signal;
3608 push @WAIT_FOR_TICK_BEGIN, $signal;
3609 $signal->wait;
3610}
3611
3612$TICK_WATCHER = EV::periodic_ns 0, $TICK, 0, sub {
3613 if ($Coro::current != $Coro::main) {
3614 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3615 unless ++$bug_warning > 10;
3616 return;
3617 }
3618
3619 $NOW = $tick_start = EV::now;
3620
1148 cf::server_tick; # one server iteration 3621 cf::server_tick; # one server iteration
1149 3622
1150 my $NOW = Event::time; 3623 $RUNTIME += $TICK;
1151 $NEXT_TICK += $TICK; 3624 $NEXT_TICK = $_[0]->at;
1152 3625
1153 # if we are delayed by four ticks, skip them all 3626 if ($NOW >= $NEXT_RUNTIME_WRITE) {
1154 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4; 3627 $NEXT_RUNTIME_WRITE = List::Util::max $NEXT_RUNTIME_WRITE + 10, $NOW + 5.;
1155 3628 Coro::async_pool {
1156 $TICK_WATCHER->at ($NEXT_TICK); 3629 $Coro::current->{desc} = "runtime saver";
1157 $TICK_WATCHER->start; 3630 write_runtime
3631 or warn "ERROR: unable to write runtime file: $!";
3632 };
1158 }, 3633 }
1159); 3634
3635 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3636 $sig->send;
3637 }
3638 while (my $sig = shift @WAIT_FOR_TICK) {
3639 $sig->send;
3640 }
3641
3642 $LOAD = ($NOW - $tick_start) / $TICK;
3643 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3644
3645 _post_tick;
3646};
3647$TICK_WATCHER->priority (EV::MAXPRI);
3648
3649{
3650 # configure BDB
3651
3652 BDB::min_parallel 8;
3653 BDB::max_poll_reqs $TICK * 0.1;
3654 $Coro::BDB::WATCHER->priority (1);
3655
3656 unless ($DB_ENV) {
3657 $DB_ENV = BDB::db_env_create;
3658 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC
3659 | BDB::LOG_AUTOREMOVE, 1);
3660 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3661 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3662
3663 cf::sync_job {
3664 eval {
3665 BDB::db_env_open
3666 $DB_ENV,
3667 $BDBDIR,
3668 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3669 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3670 0666;
3671
3672 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3673 };
3674
3675 cf::cleanup "db_env_open(db): $@" if $@;
3676 };
3677 }
3678
3679 $BDB_DEADLOCK_WATCHER = EV::periodic 0, 3, 0, sub {
3680 BDB::db_env_lock_detect $DB_ENV, 0, BDB::LOCK_DEFAULT, 0, sub { };
3681 };
3682 $BDB_CHECKPOINT_WATCHER = EV::periodic 0, 60, 0, sub {
3683 BDB::db_env_txn_checkpoint $DB_ENV, 0, 0, 0, sub { };
3684 };
3685 $BDB_TRICKLE_WATCHER = EV::periodic 0, 10, 0, sub {
3686 BDB::db_env_memp_trickle $DB_ENV, 20, 0, sub { };
3687 };
3688}
3689
3690{
3691 # configure IO::AIO
3692
3693 IO::AIO::min_parallel 8;
3694 IO::AIO::max_poll_time $TICK * 0.1;
3695 $Coro::AIO::WATCHER->priority (1);
3696}
3697
3698my $_log_backtrace;
3699
3700sub _log_backtrace {
3701 my ($msg, @addr) = @_;
3702
3703 $msg =~ s/\n//;
3704
3705 # limit the # of concurrent backtraces
3706 if ($_log_backtrace < 2) {
3707 ++$_log_backtrace;
3708 async {
3709 $Coro::current->{desc} = "abt $msg";
3710
3711 my @bt = fork_call {
3712 @addr = map { sprintf "%x", $_ } @addr;
3713 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3714 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3715 or die "addr2line: $!";
3716
3717 my @funcs;
3718 my @res = <$fh>;
3719 chomp for @res;
3720 while (@res) {
3721 my ($func, $line) = splice @res, 0, 2, ();
3722 push @funcs, "[$func] $line";
3723 }
3724
3725 @funcs
3726 };
3727
3728 LOG llevInfo, "[ABT] $msg\n";
3729 LOG llevInfo, "[ABT] $_\n" for @bt;
3730 --$_log_backtrace;
3731 };
3732 } else {
3733 LOG llevInfo, "[ABT] $msg\n";
3734 LOG llevInfo, "[ABT] [suppressed]\n";
3735 }
3736}
3737
3738# load additional modules
3739use cf::pod;
3740
3741END { cf::emergency_save }
1160 3742
11611 37431
1162 3744

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