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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.418 by root, Fri Apr 11 21:09:53 2008 UTC vs.
Revision 1.457 by root, Wed Oct 1 05:50:19 2008 UTC

19# The authors can be reached via e-mail to <support@deliantra.net> 19# The authors can be reached via e-mail to <support@deliantra.net>
20# 20#
21 21
22package cf; 22package cf;
23 23
24use 5.10.0;
24use utf8; 25use utf8;
25use strict; 26use strict "vars", "subs";
26 27
27use Symbol; 28use Symbol;
28use List::Util; 29use List::Util;
29use Socket; 30use Socket;
30use EV 3.2; 31use EV;
31use Opcode; 32use Opcode;
32use Safe; 33use Safe;
33use Safe::Hole; 34use Safe::Hole;
34use Storable (); 35use Storable ();
35 36
36use Coro 4.50 (); 37use Coro ();
37use Coro::State; 38use Coro::State;
38use Coro::Handle; 39use Coro::Handle;
39use Coro::EV; 40use Coro::EV;
41use Coro::AnyEvent;
40use Coro::Timer; 42use Coro::Timer;
41use Coro::Signal; 43use Coro::Signal;
42use Coro::Semaphore; 44use Coro::Semaphore;
45use Coro::AnyEvent;
43use Coro::AIO; 46use Coro::AIO;
44use Coro::BDB; 47use Coro::BDB 1.6;
45use Coro::Storable; 48use Coro::Storable;
46use Coro::Util (); 49use Coro::Util ();
47 50
48use JSON::XS 2.01 (); 51use JSON::XS 2.01 ();
49use BDB (); 52use BDB ();
50use Data::Dumper; 53use Data::Dumper;
51use Digest::MD5; 54use Digest::MD5;
52use Fcntl; 55use Fcntl;
53use YAML (); 56use YAML ();
54use IO::AIO 2.51 (); 57use IO::AIO ();
55use Time::HiRes; 58use Time::HiRes;
56use Compress::LZF; 59use Compress::LZF;
57use Digest::MD5 (); 60use Digest::MD5 ();
61
62AnyEvent::detect;
58 63
59# configure various modules to our taste 64# configure various modules to our taste
60# 65#
61$Storable::canonical = 1; # reduce rsync transfers 66$Storable::canonical = 1; # reduce rsync transfers
62Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator 67Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
68
69$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
70
71# make sure c-lzf reinitialises itself
72Compress::LZF::set_serializer "Storable", "Storable::net_mstore", "Storable::mretrieve";
63Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later 73Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
64
65$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
66 74
67sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 75sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
68 76
69our %COMMAND = (); 77our %COMMAND = ();
70our %COMMAND_TIME = (); 78our %COMMAND_TIME = ();
73our %EXTCMD = (); 81our %EXTCMD = ();
74our %EXTICMD = (); 82our %EXTICMD = ();
75our %EXT_CORO = (); # coroutines bound to extensions 83our %EXT_CORO = (); # coroutines bound to extensions
76our %EXT_MAP = (); # pluggable maps 84our %EXT_MAP = (); # pluggable maps
77 85
78our $RELOAD; # number of reloads so far 86our $RELOAD; # number of reloads so far, non-zero while in reload
79our @EVENT; 87our @EVENT;
80 88
81our $CONFDIR = confdir; 89our $CONFDIR = confdir;
82our $DATADIR = datadir; 90our $DATADIR = datadir;
83our $LIBDIR = "$DATADIR/ext"; 91our $LIBDIR = "$DATADIR/ext";
84our $PODDIR = "$DATADIR/pod"; 92our $PODDIR = "$DATADIR/pod";
85our $MAPDIR = "$DATADIR/" . mapdir; 93our $MAPDIR = "$DATADIR/" . mapdir;
86our $LOCALDIR = localdir; 94our $LOCALDIR = localdir;
87our $TMPDIR = "$LOCALDIR/" . tmpdir; 95our $TMPDIR = "$LOCALDIR/" . tmpdir;
88our $UNIQUEDIR = "$LOCALDIR/" . uniquedir; 96our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
89our $PLAYERDIR = "$LOCALDIR/" . playerdir; 97our $PLAYERDIR = "$LOCALDIR/" . playerdir;
90our $RANDOMDIR = "$LOCALDIR/random"; 98our $RANDOMDIR = "$LOCALDIR/random";
91our $BDBDIR = "$LOCALDIR/db"; 99our $BDBDIR = "$LOCALDIR/db";
100our $PIDFILE = "$LOCALDIR/pid";
101our $RUNTIMEFILE = "$LOCALDIR/runtime";
102
92our %RESOURCE; 103our %RESOURCE;
93 104
94our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!) 105our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
95our $AIO_POLL_WATCHER;
96our $NEXT_RUNTIME_WRITE; # when should the runtime file be written 106our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
97our $NEXT_TICK; 107our $NEXT_TICK;
98our $USE_FSYNC = 1; # use fsync to write maps - default off 108our $USE_FSYNC = 1; # use fsync to write maps - default off
99 109
100our $BDB_POLL_WATCHER;
101our $BDB_DEADLOCK_WATCHER; 110our $BDB_DEADLOCK_WATCHER;
102our $BDB_CHECKPOINT_WATCHER; 111our $BDB_CHECKPOINT_WATCHER;
103our $BDB_TRICKLE_WATCHER; 112our $BDB_TRICKLE_WATCHER;
104our $DB_ENV; 113our $DB_ENV;
105 114
119our $LOAD; # a number between 0 (idle) and 1 (too many objects) 128our $LOAD; # a number between 0 (idle) and 1 (too many objects)
120our $LOADAVG; # same thing, but with alpha-smoothing 129our $LOADAVG; # same thing, but with alpha-smoothing
121our $JITTER; # average jitter 130our $JITTER; # average jitter
122our $TICK_START; # for load detecting purposes 131our $TICK_START; # for load detecting purposes
123 132
133our @POST_INIT;
134
135our $REATTACH_ON_RELOAD; # ste to true to force object reattach on reload (slow)
136
124binmode STDOUT; 137binmode STDOUT;
125binmode STDERR; 138binmode STDERR;
126 139
127# read virtual server time, if available 140# read virtual server time, if available
128unless ($RUNTIME || !-e "$LOCALDIR/runtime") { 141unless ($RUNTIME || !-e $RUNTIMEFILE) {
129 open my $fh, "<", "$LOCALDIR/runtime" 142 open my $fh, "<", $RUNTIMEFILE
130 or die "unable to read runtime file: $!"; 143 or die "unable to read $RUNTIMEFILE file: $!";
131 $RUNTIME = <$fh> + 0.; 144 $RUNTIME = <$fh> + 0.;
132} 145}
133 146
134mkdir $_ 147mkdir $_
135 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR; 148 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
242for my $pkg (qw( 255for my $pkg (qw(
243 cf::global cf::attachable 256 cf::global cf::attachable
244 cf::object cf::object::player 257 cf::object cf::object::player
245 cf::client cf::player 258 cf::client cf::player
246 cf::arch cf::living 259 cf::arch cf::living
260 cf::map cf::mapspace
247 cf::map cf::party cf::region 261 cf::party cf::region
248)) { 262)) {
249 no strict 'refs';
250 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg; 263 @{"safe::$pkg\::wrap::ISA"} = @{"$pkg\::wrap::ISA"} = $pkg;
251} 264}
252 265
253$EV::DIED = sub { 266$EV::DIED = sub {
254 warn "error in event callback: @_"; 267 warn "error in event callback: @_";
296our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max 309our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
297 310
298sub encode_json($) { $json_coder->encode ($_[0]) } 311sub encode_json($) { $json_coder->encode ($_[0]) }
299sub decode_json($) { $json_coder->decode ($_[0]) } 312sub decode_json($) { $json_coder->decode ($_[0]) }
300 313
314=item cf::post_init { BLOCK }
315
316Execute the given codeblock, I<after> all extensions have been (re-)loaded,
317but I<before> the server starts ticking again.
318
319The cdoeblock will have a single boolean argument to indicate whether this
320is a reload or not.
321
322=cut
323
324sub post_init(&) {
325 push @POST_INIT, shift;
326}
327
301=item cf::lock_wait $string 328=item cf::lock_wait $string
302 329
303Wait until the given lock is available. See cf::lock_acquire. 330Wait until the given lock is available. See cf::lock_acquire.
304 331
305=item my $lock = cf::lock_acquire $string 332=item my $lock = cf::lock_acquire $string
332 return;#d# 359 return;#d#
333 }#d# 360 }#d#
334 361
335 # wait for lock, if any 362 # wait for lock, if any
336 while ($LOCK{$key}) { 363 while ($LOCK{$key}) {
364 #local $Coro::current->{desc} = "$Coro::current->{desc} <waiting for lock $key>";
337 push @{ $LOCK{$key} }, $Coro::current; 365 push @{ $LOCK{$key} }, $Coro::current;
338 Coro::schedule; 366 Coro::schedule;
339 } 367 }
340} 368}
341 369
427 } 455 }
428 } 456 }
429}; 457};
430 458
431sub get_slot($;$$) { 459sub get_slot($;$$) {
460 return if tick_inhibit || $Coro::current == $Coro::main;
461
432 my ($time, $pri, $name) = @_; 462 my ($time, $pri, $name) = @_;
433 463
434 $time = $TICK * .6 if $time > $TICK * .6; 464 $time = $TICK * .6 if $time > $TICK * .6;
435 my $sig = new Coro::Signal; 465 my $sig = new Coro::Signal;
436 466
722 752
723############################################################################# 753#############################################################################
724 754
725=head2 ATTACHABLE OBJECTS 755=head2 ATTACHABLE OBJECTS
726 756
727Many objects in crossfire are so-called attachable objects. That means you can 757Many objects in deliantra are so-called attachable objects. That means you can
728attach callbacks/event handlers (a collection of which is called an "attachment") 758attach callbacks/event handlers (a collection of which is called an "attachment")
729to it. All such attachable objects support the following methods. 759to it. All such attachable objects support the following methods.
730 760
731In the following description, CLASS can be any of C<global>, C<object> 761In the following description, CLASS can be any of C<global>, C<object>
732C<player>, C<client> or C<map> (i.e. the attachable objects in 762C<player>, C<client> or C<map> (i.e. the attachable objects in
782=item cf::CLASS::attachment $name, ... 812=item cf::CLASS::attachment $name, ...
783 813
784Register an attachment by C<$name> through which attachable objects of the 814Register an attachment by C<$name> through which attachable objects of the
785given CLASS can refer to this attachment. 815given CLASS can refer to this attachment.
786 816
787Some classes such as crossfire maps and objects can specify attachments 817Some classes such as deliantra maps and objects can specify attachments
788that are attached at load/instantiate time, thus the need for a name. 818that are attached at load/instantiate time, thus the need for a name.
789 819
790These calls expect any number of the following handler/hook descriptions: 820These calls expect any number of the following handler/hook descriptions:
791 821
792=over 4 822=over 4
1083 1113
1084sub reattach { 1114sub reattach {
1085 # basically do the same as instantiate, without calling instantiate 1115 # basically do the same as instantiate, without calling instantiate
1086 my ($obj) = @_; 1116 my ($obj) = @_;
1087 1117
1118 # no longer needed after getting rid of delete_package?
1088 bless $obj, ref $obj; # re-bless in case extensions have been reloaded 1119 #bless $obj, ref $obj; # re-bless in case extensions have been reloaded
1089 1120
1090 my $registry = $obj->registry; 1121 my $registry = $obj->registry;
1091 1122
1092 @$registry = (); 1123 @$registry = ();
1093 1124
1139 utf8::decode (my $decname = $filename); 1170 utf8::decode (my $decname = $filename);
1140 warn sprintf "saving %s (%d,%d)\n", 1171 warn sprintf "saving %s (%d,%d)\n",
1141 $decname, length $$rdata, scalar @$objs; 1172 $decname, length $$rdata, scalar @$objs;
1142 1173
1143 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1174 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
1144 chmod SAVE_MODE, $fh; 1175 aio_chmod $fh, SAVE_MODE;
1145 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1176 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
1146 aio_fsync $fh if $cf::USE_FSYNC; 1177 aio_fsync $fh if $cf::USE_FSYNC;
1147 close $fh; 1178 aio_close $fh;
1148 1179
1149 if (@$objs) { 1180 if (@$objs) {
1150 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1181 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
1151 chmod SAVE_MODE, $fh; 1182 aio_chmod $fh, SAVE_MODE;
1152 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs }; 1183 my $data = Coro::Storable::nfreeze { version => 1, objs => $objs };
1153 aio_write $fh, 0, (length $data), $data, 0; 1184 aio_write $fh, 0, (length $data), $data, 0;
1154 aio_fsync $fh if $cf::USE_FSYNC; 1185 aio_fsync $fh if $cf::USE_FSYNC;
1155 close $fh; 1186 aio_close $fh;
1156 aio_rename "$filename.pst~", "$filename.pst"; 1187 aio_rename "$filename.pst~", "$filename.pst";
1157 } 1188 }
1158 } else { 1189 } else {
1159 aio_unlink "$filename.pst"; 1190 aio_unlink "$filename.pst";
1160 } 1191 }
1161 1192
1162 aio_rename "$filename~", $filename; 1193 aio_rename "$filename~", $filename;
1194
1195 $filename =~ s%/[^/]+$%%;
1196 aio_pathsync $filename if $cf::USE_FSYNC;
1163 } else { 1197 } else {
1164 warn "FATAL: $filename~: $!\n"; 1198 warn "FATAL: $filename~: $!\n";
1165 } 1199 }
1166 } else { 1200 } else {
1167 aio_unlink $filename; 1201 aio_unlink $filename;
1260 my ($name, $cb) = @_; 1294 my ($name, $cb) = @_;
1261 1295
1262 $EXTICMD{$name} = $cb; 1296 $EXTICMD{$name} = $cb;
1263} 1297}
1264 1298
1299use File::Glob ();
1300
1265cf::player->attach ( 1301cf::player->attach (
1266 on_command => sub { 1302 on_command => sub {
1267 my ($pl, $name, $params) = @_; 1303 my ($pl, $name, $params) = @_;
1268 1304
1269 my $cb = $COMMAND{$name} 1305 my $cb = $COMMAND{$name}
1301 1337
1302 cf::override; 1338 cf::override;
1303 }, 1339 },
1304); 1340);
1305 1341
1342# "readahead" all extensions
1343sub cache_extensions {
1344 my $grp = IO::AIO::aio_group;
1345
1346 add $grp IO::AIO::aio_readdir $LIBDIR, sub {
1347 for (grep /\.ext$/, @{$_[0]}) {
1348 add $grp IO::AIO::aio_load "$LIBDIR/$_", my $data;
1349 }
1350 };
1351
1352 $grp
1353}
1354
1306sub load_extensions { 1355sub load_extensions {
1307 cf::sync_job { 1356 cf::sync_job {
1308 my %todo; 1357 my %todo;
1309 1358
1310 for my $path (<$LIBDIR/*.ext>) { 1359 for my $path (<$LIBDIR/*.ext>) {
1329 1378
1330 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 } 1379 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1331 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m; 1380 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1332 1381
1333 $ext{source} = 1382 $ext{source} =
1334 "package $pkg; use strict; use utf8;\n" 1383 "package $pkg; use 5.10.0; use strict 'vars', 'subs'; use utf8;\n"
1335 . "#line 1 \"$path\"\n{\n" 1384 . "#line 1 \"$path\"\n{\n"
1336 . $source 1385 . $source
1337 . "\n};\n1"; 1386 . "\n};\n1";
1338 1387
1339 $todo{$base} = \%ext; 1388 $todo{$base} = \%ext;
1379 1428
1380=back 1429=back
1381 1430
1382=head2 CORE EXTENSIONS 1431=head2 CORE EXTENSIONS
1383 1432
1384Functions and methods that extend core crossfire objects. 1433Functions and methods that extend core deliantra objects.
1385 1434
1386=cut 1435=cut
1387 1436
1388package cf::player; 1437package cf::player;
1389 1438
1432 1481
1433sub exists($) { 1482sub exists($) {
1434 my ($login) = @_; 1483 my ($login) = @_;
1435 1484
1436 $cf::PLAYER{$login} 1485 $cf::PLAYER{$login}
1437 or cf::sync_job { !aio_stat path $login } 1486 or !aio_stat path $login
1438} 1487}
1439 1488
1440sub find($) { 1489sub find($) {
1441 return $cf::PLAYER{$_[0]} || do { 1490 return $cf::PLAYER{$_[0]} || do {
1442 my $login = $_[0]; 1491 my $login = $_[0];
1454 my $f = new_from_file cf::object::thawer path $login 1503 my $f = new_from_file cf::object::thawer path $login
1455 or return; 1504 or return;
1456 1505
1457 my $pl = cf::player::load_pl $f 1506 my $pl = cf::player::load_pl $f
1458 or return; 1507 or return;
1508
1459 local $cf::PLAYER_LOADING{$login} = $pl; 1509 local $cf::PLAYER_LOADING{$login} = $pl;
1460 $f->resolve_delayed_derefs; 1510 $f->resolve_delayed_derefs;
1461 $cf::PLAYER{$login} = $pl 1511 $cf::PLAYER{$login} = $pl
1462 } 1512 }
1463 } 1513 }
1473 1523
1474 return if $pl->{deny_save}; 1524 return if $pl->{deny_save};
1475 1525
1476 aio_mkdir playerdir $pl, 0770; 1526 aio_mkdir playerdir $pl, 0770;
1477 $pl->{last_save} = $cf::RUNTIME; 1527 $pl->{last_save} = $cf::RUNTIME;
1528
1529 cf::get_slot 0.01;
1478 1530
1479 $pl->save_pl ($path); 1531 $pl->save_pl ($path);
1480 cf::cede_to_tick; 1532 cf::cede_to_tick;
1481} 1533}
1482 1534
1514 my ($pl) = @_; 1566 my ($pl) = @_;
1515 1567
1516 my $name = $pl->ob->name; 1568 my $name = $pl->ob->name;
1517 1569
1518 $pl->{deny_save} = 1; 1570 $pl->{deny_save} = 1;
1519 $pl->password ("*"); # this should lock out the player until we nuked the dir 1571 $pl->password ("*"); # this should lock out the player until we have nuked the dir
1520 1572
1521 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1573 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1522 $pl->deactivate; 1574 $pl->deactivate;
1575 my $killer = cf::arch::get "killer_quit"; $pl->killer ($killer); $killer->destroy;
1576 $pl->ob->check_score;
1523 $pl->invoke (cf::EVENT_PLAYER_QUIT); 1577 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1524 $pl->ns->destroy if $pl->ns; 1578 $pl->ns->destroy if $pl->ns;
1525 1579
1526 my $path = playerdir $pl; 1580 my $path = playerdir $pl;
1527 my $temp = "$path~$cf::RUNTIME~deleting~"; 1581 my $temp = "$path~$cf::RUNTIME~deleting~";
1566 1620
1567 for my $login (@$dirs) { 1621 for my $login (@$dirs) {
1568 my $path = path $login; 1622 my $path = path $login;
1569 1623
1570 # a .pst is a dead give-away for a valid player 1624 # a .pst is a dead give-away for a valid player
1571 unless (-e "$path.pst") { 1625 # if no pst file found, open and chekc for blocked users
1626 if (aio_stat "$path.pst") {
1572 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next; 1627 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1573 aio_read $fh, 0, 512, my $buf, 0 or next; 1628 aio_read $fh, 0, 512, my $buf, 0 or next;
1574 $buf !~ /^password -------------$/m or next; # official not-valid tag 1629 $buf !~ /^password -------------$/m or next; # official not-valid tag
1575 } 1630 }
1576 1631
1607 } 1662 }
1608 1663
1609 \@paths 1664 \@paths
1610} 1665}
1611 1666
1612=item $protocol_xml = $player->expand_cfpod ($crossfire_pod) 1667=item $protocol_xml = $player->expand_cfpod ($cfpod)
1613 1668
1614Expand crossfire pod fragments into protocol xml. 1669Expand deliantra pod fragments into protocol xml.
1615
1616=cut
1617
1618use re 'eval';
1619
1620my $group;
1621my $interior; $interior = qr{
1622 # match a pod interior sequence sans C<< >>
1623 (?:
1624 \ (.*?)\ (?{ $group = $^N })
1625 | < (??{$interior}) >
1626 )
1627}x;
1628
1629sub expand_cfpod {
1630 my ($self, $pod) = @_;
1631
1632 my $xml;
1633
1634 while () {
1635 if ($pod =~ /\G( (?: [^BCGHITU]+ | .(?!<) )+ )/xgcs) {
1636 $group = $1;
1637
1638 $group =~ s/&/&amp;/g;
1639 $group =~ s/</&lt;/g;
1640
1641 $xml .= $group;
1642 } elsif ($pod =~ m%\G
1643 ([BCGHITU])
1644 <
1645 (?:
1646 ([^<>]*) (?{ $group = $^N })
1647 | < $interior >
1648 )
1649 >
1650 %gcsx
1651 ) {
1652 my ($code, $data) = ($1, $group);
1653
1654 if ($code eq "B") {
1655 $xml .= "<b>" . expand_cfpod ($self, $data) . "</b>";
1656 } elsif ($code eq "I") {
1657 $xml .= "<i>" . expand_cfpod ($self, $data) . "</i>";
1658 } elsif ($code eq "U") {
1659 $xml .= "<u>" . expand_cfpod ($self, $data) . "</u>";
1660 } elsif ($code eq "C") {
1661 $xml .= "<tt>" . expand_cfpod ($self, $data) . "</tt>";
1662 } elsif ($code eq "T") {
1663 $xml .= "<big><b>" . expand_cfpod ($self, $data) . "</b></big>";
1664 } elsif ($code eq "G") {
1665 my ($male, $female) = split /\|/, $data;
1666 $data = $self->gender ? $female : $male;
1667 $xml .= expand_cfpod ($self, $data);
1668 } elsif ($code eq "H") {
1669 $xml .= ("<fg name=\"lightblue\">[" . expand_cfpod ($self, $data) . " (Use hintmode to suppress hints)]</fg>",
1670 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1671 "")
1672 [$self->{hintmode}];
1673 } else {
1674 $xml .= "error processing '$code($data)' directive";
1675 }
1676 } else {
1677 if ($pod =~ /\G(.+)/) {
1678 warn "parse error while expanding $pod (at $1)";
1679 }
1680 last;
1681 }
1682 }
1683
1684 for ($xml) {
1685 # create single paragraphs (very hackish)
1686 s/(?<=\S)\n(?=\w)/ /g;
1687
1688 # compress some whitespace
1689 s/\s+\n/\n/g; # ws line-ends
1690 s/\n\n+/\n/g; # double lines
1691 s/^\n+//; # beginning lines
1692 s/\n+$//; # ending lines
1693 }
1694
1695 $xml
1696}
1697
1698no re 'eval';
1699
1700sub hintmode {
1701 $_[0]{hintmode} = $_[1] if @_ > 1;
1702 $_[0]{hintmode}
1703}
1704 1670
1705=item $player->ext_reply ($msgid, @msg) 1671=item $player->ext_reply ($msgid, @msg)
1706 1672
1707Sends an ext reply to the player. 1673Sends an ext reply to the player.
1708 1674
1909 1875
1910# the temporary/swap location 1876# the temporary/swap location
1911sub save_path { 1877sub save_path {
1912 my ($self) = @_; 1878 my ($self) = @_;
1913 1879
1914 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1880 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1915 "$TMPDIR/$path.map" 1881 "$TMPDIR/$path.map"
1916} 1882}
1917 1883
1918# the unique path, undef == no special unique path 1884# the unique path, undef == no special unique path
1919sub uniq_path { 1885sub uniq_path {
1920 my ($self) = @_; 1886 my ($self) = @_;
1921 1887
1922 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; 1888 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/go;
1923 "$UNIQUEDIR/$path" 1889 "$UNIQUEDIR/$path"
1924} 1890}
1925 1891
1926# and all this just because we cannot iterate over 1892# and all this just because we cannot iterate over
1927# all maps in C++... 1893# all maps in C++...
2025 1991
2026 cf::lock_wait "map_data:$path";#d#remove 1992 cf::lock_wait "map_data:$path";#d#remove
2027 cf::lock_wait "map_find:$path"; 1993 cf::lock_wait "map_find:$path";
2028 1994
2029 $cf::MAP{$path} || do { 1995 $cf::MAP{$path} || do {
2030 my $guard1 = cf::lock_acquire "map_find:$path";
2031 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it 1996 my $guard1 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1997 my $guard2 = cf::lock_acquire "map_find:$path";
2032 1998
2033 my $map = new_from_path cf::map $path 1999 my $map = new_from_path cf::map $path
2034 or return; 2000 or return;
2035 2001
2036 $map->{last_save} = $cf::RUNTIME; 2002 $map->{last_save} = $cf::RUNTIME;
2039 or return; 2005 or return;
2040 2006
2041 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?) 2007 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
2042 # doing this can freeze the server in a sync job, obviously 2008 # doing this can freeze the server in a sync job, obviously
2043 #$cf::WAIT_FOR_TICK->wait; 2009 #$cf::WAIT_FOR_TICK->wait;
2010 undef $guard2;
2044 undef $guard1; 2011 undef $guard1;
2045 undef $guard2;
2046 $map->reset; 2012 $map->reset;
2047 return find $path; 2013 return find $path;
2048 } 2014 }
2049 2015
2050 $cf::MAP{$path} = $map 2016 $cf::MAP{$path} = $map
2077 my $f = new_from_file cf::object::thawer $self->{load_path}; 2043 my $f = new_from_file cf::object::thawer $self->{load_path};
2078 $f->skip_block; 2044 $f->skip_block;
2079 $self->_load_objects ($f) 2045 $self->_load_objects ($f)
2080 or return; 2046 or return;
2081 2047
2082 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 2048 $self->post_load_original
2083 if delete $self->{load_original}; 2049 if delete $self->{load_original};
2084 2050
2085 if (my $uniq = $self->uniq_path) { 2051 if (my $uniq = $self->uniq_path) {
2086 utf8::encode $uniq; 2052 utf8::encode $uniq;
2087 unless (aio_stat $uniq) { 2053 unless (aio_stat $uniq) {
2113 } 2079 }
2114 2080
2115 $self->{last_save} = $cf::RUNTIME; 2081 $self->{last_save} = $cf::RUNTIME;
2116 $self->last_access ($cf::RUNTIME); 2082 $self->last_access ($cf::RUNTIME);
2117 2083
2118 $self->in_memory (cf::MAP_IN_MEMORY); 2084 $self->in_memory (cf::MAP_ACTIVE);
2119 } 2085 }
2120 2086
2121 $self->post_load; 2087 $self->post_load;
2122} 2088}
2123 2089
2181 my ($path, $origin, $load) = @_; 2147 my ($path, $origin, $load) = @_;
2182 2148
2183 $path = normalise $path, $origin && $origin->{path}; 2149 $path = normalise $path, $origin && $origin->{path};
2184 2150
2185 if (my $map = $cf::MAP{$path}) { 2151 if (my $map = $cf::MAP{$path}) {
2186 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY; 2152 return $map if !$load || $map->in_memory == cf::MAP_ACTIVE;
2187 } 2153 }
2188 2154
2189 $MAP_PREFETCH{$path} |= $load; 2155 $MAP_PREFETCH{$path} |= $load;
2190 2156
2191 $MAP_PREFETCHER ||= cf::async { 2157 $MAP_PREFETCHER ||= cf::async {
2228 cf::async { 2194 cf::async {
2229 $Coro::current->{desc} = "map player save"; 2195 $Coro::current->{desc} = "map player save";
2230 $_->contr->save for $self->players; 2196 $_->contr->save for $self->players;
2231 }; 2197 };
2232 2198
2199 cf::get_slot 0.02;
2200
2233 if ($uniq) { 2201 if ($uniq) {
2234 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2202 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
2235 $self->_save_objects ($uniq, cf::IO_UNIQUES); 2203 $self->_save_objects ($uniq, cf::IO_UNIQUES);
2236 } else { 2204 } else {
2237 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2205 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
2245 $self->save; 2213 $self->save;
2246 2214
2247 my $lock = cf::lock_acquire "map_data:$self->{path}"; 2215 my $lock = cf::lock_acquire "map_data:$self->{path}";
2248 2216
2249 return if $self->players; 2217 return if $self->players;
2250 return if $self->in_memory != cf::MAP_IN_MEMORY; 2218 return if $self->in_memory != cf::MAP_ACTIVE;
2251 return if $self->{deny_save}; 2219 return if $self->{deny_save};
2252 2220
2253 $self->in_memory (cf::MAP_SWAPPED); 2221 $self->in_memory (cf::MAP_SWAPPED);
2254 2222
2255 $self->deactivate; 2223 $self->deactivate;
2373 2341
2374sub unique_maps() { 2342sub unique_maps() {
2375 [ 2343 [
2376 map { 2344 map {
2377 utf8::decode $_; 2345 utf8::decode $_;
2378 /\.map$/ 2346 s/\.map$//; # TODO future compatibility hack
2347 /\.pst$/ || !/^$PATH_SEP/o # TODO unique maps apparebntly lack the .map suffix :/
2348 ? ()
2379 ? normalise $_ 2349 : normalise $_
2380 : ()
2381 } @{ aio_readdir $UNIQUEDIR or [] } 2350 } @{ aio_readdir $UNIQUEDIR or [] }
2382 ] 2351 ]
2383} 2352}
2384 2353
2385=back 2354=back
2392 2361
2393=over 4 2362=over 4
2394 2363
2395=item $ob->inv_recursive 2364=item $ob->inv_recursive
2396 2365
2397Returns the inventory of the object _and_ their inventories, recursively. 2366Returns the inventory of the object I<and> their inventories, recursively,
2367but I<not> the object itself.
2398 2368
2399=cut 2369=cut
2400 2370
2401sub inv_recursive_; 2371sub inv_recursive_;
2402sub inv_recursive_ { 2372sub inv_recursive_ {
2407 inv_recursive_ inv $_[0] 2377 inv_recursive_ inv $_[0]
2408} 2378}
2409 2379
2410=item $ref = $ob->ref 2380=item $ref = $ob->ref
2411 2381
2412creates and returns a persistent reference to an objetc that can be stored as a string. 2382Creates and returns a persistent reference to an object that can be stored as a string.
2413 2383
2414=item $ob = cf::object::deref ($refstring) 2384=item $ob = cf::object::deref ($refstring)
2415 2385
2416returns the objetc referenced by refstring. may return undef when it cnanot find the object, 2386returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2417even if the object actually exists. May block. 2387even if the object actually exists. May block.
2449can be C<undef>. Does the right thing when the player is currently in a 2419can be C<undef>. Does the right thing when the player is currently in a
2450dialogue with the given NPC character. 2420dialogue with the given NPC character.
2451 2421
2452=cut 2422=cut
2453 2423
2424our $SAY_CHANNEL = {
2425 id => "say",
2426 title => "Map",
2427 reply => "say ",
2428 tooltip => "Things said to and replied from npcs near you and other players on the same map only.",
2429};
2430
2431our $CHAT_CHANNEL = {
2432 id => "chat",
2433 title => "Chat",
2434 reply => "chat ",
2435 tooltip => "Player chat and shouts, global to the server.",
2436};
2437
2454# rough implementation of a future "reply" method that works 2438# rough implementation of a future "reply" method that works
2455# with dialog boxes. 2439# with dialog boxes.
2456#TODO: the first argument must go, split into a $npc->reply_to ( method 2440#TODO: the first argument must go, split into a $npc->reply_to ( method
2457sub cf::object::player::reply($$$;$) { 2441sub cf::object::player::reply($$$;$) {
2458 my ($self, $npc, $msg, $flags) = @_; 2442 my ($self, $npc, $msg, $flags) = @_;
2469 my $dialog = $pl->{npc_dialog}; 2453 my $dialog = $pl->{npc_dialog};
2470 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg)); 2454 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2471 2455
2472 } else { 2456 } else {
2473 $msg = $npc->name . " says: $msg" if $npc; 2457 $msg = $npc->name . " says: $msg" if $npc;
2474 $self->message ($msg, $flags); 2458 $self->send_msg ($SAY_CHANNEL => $msg, $flags);
2475 } 2459 }
2476 } 2460 }
2477} 2461}
2478 2462
2479=item $object->send_msg ($channel, $msg, $color, [extra...]) 2463=item $object->send_msg ($channel, $msg, $color, [extra...])
2504 2488
2505=item $player_object->enter_link 2489=item $player_object->enter_link
2506 2490
2507Freezes the player and moves him/her to a special map (C<{link}>). 2491Freezes the player and moves him/her to a special map (C<{link}>).
2508 2492
2509The player should be reasonably safe there for short amounts of time. You 2493The player should be reasonably safe there for short amounts of time (e.g.
2510I<MUST> call C<leave_link> as soon as possible, though. 2494for loading a map). You I<MUST> call C<leave_link> as soon as possible,
2495though, as the palyer cannot control the character while it is on the link
2496map.
2511 2497
2512Will never block. 2498Will never block.
2513 2499
2514=item $player_object->leave_link ($map, $x, $y) 2500=item $player_object->leave_link ($map, $x, $y)
2515 2501
2573 2559
2574 $map->load; 2560 $map->load;
2575 $map->load_neighbours; 2561 $map->load_neighbours;
2576 2562
2577 return unless $self->contr->active; 2563 return unless $self->contr->active;
2564 $self->flag (cf::FLAG_DEBUG, 0);#d# temp
2578 $self->activate_recursive; 2565 $self->activate_recursive;
2579 2566
2580 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext 2567 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
2581 $self->enter_map ($map, $x, $y); 2568 $self->enter_map ($map, $x, $y);
2582} 2569}
2586Moves the player to the given map-path and coordinates by first freezing 2573Moves the player to the given map-path and coordinates by first freezing
2587her, loading and preparing them map, calling the provided $check callback 2574her, loading and preparing them map, calling the provided $check callback
2588that has to return the map if sucecssful, and then unfreezes the player on 2575that has to return the map if sucecssful, and then unfreezes the player on
2589the new (success) or old (failed) map position. In either case, $done will 2576the new (success) or old (failed) map position. In either case, $done will
2590be called at the end of this process. 2577be called at the end of this process.
2578
2579Note that $check will be called with a potentially non-loaded map, so if
2580it needs a loaded map it has to call C<< ->load >>.
2591 2581
2592=cut 2582=cut
2593 2583
2594our $GOTOGEN; 2584our $GOTOGEN;
2595 2585
2674} 2664}
2675 2665
2676sub prepare_random_map { 2666sub prepare_random_map {
2677 my ($exit) = @_; 2667 my ($exit) = @_;
2678 2668
2679 my $guard = cf::lock_acquire "exit_prepare:$exit";
2680
2681 # all this does is basically replace the /! path by 2669 # all this does is basically replace the /! path by
2682 # a new random map path (?random/...) with a seed 2670 # a new random map path (?random/...) with a seed
2683 # that depends on the exit object 2671 # that depends on the exit object
2684 2672
2685 my $rmp = parse_random_map_params $exit->msg; 2673 my $rmp = parse_random_map_params $exit->msg;
2687 if ($exit->map) { 2675 if ($exit->map) {
2688 $rmp->{region} = $exit->region->name; 2676 $rmp->{region} = $exit->region->name;
2689 $rmp->{origin_map} = $exit->map->path; 2677 $rmp->{origin_map} = $exit->map->path;
2690 $rmp->{origin_x} = $exit->x; 2678 $rmp->{origin_x} = $exit->x;
2691 $rmp->{origin_y} = $exit->y; 2679 $rmp->{origin_y} = $exit->y;
2680
2681 $exit->map->touch;
2692 } 2682 }
2693 2683
2694 $rmp->{random_seed} ||= $exit->random_seed; 2684 $rmp->{random_seed} ||= $exit->random_seed;
2695 2685
2696 my $data = cf::encode_json $rmp; 2686 my $data = JSON::XS->new->utf8->pretty->canonical->encode ($rmp);
2697 my $md5 = Digest::MD5::md5_hex $data; 2687 my $md5 = Digest::MD5::md5_hex $data;
2698 my $meta = "$RANDOMDIR/$md5.meta"; 2688 my $meta = "$RANDOMDIR/$md5.meta";
2699 2689
2700 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) { 2690 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
2701 aio_write $fh, 0, (length $data), $data, 0; 2691 aio_write $fh, 0, (length $data), $data, 0;
2702 undef $fh; 2692 undef $fh;
2703 aio_rename "$meta~", $meta; 2693 aio_rename "$meta~", $meta;
2704 2694
2695 my $slaying = "?random/$md5";
2696
2697 if ($exit->valid) {
2705 $exit->slaying ("?random/$md5"); 2698 $exit->slaying ("?random/$md5");
2706 $exit->msg (undef); 2699 $exit->msg (undef);
2700 }
2707 } 2701 }
2708} 2702}
2709 2703
2710sub cf::object::player::enter_exit { 2704sub cf::object::player::enter_exit {
2711 my ($self, $exit) = @_; 2705 my ($self, $exit) = @_;
2712 2706
2713 return unless $self->type == cf::PLAYER; 2707 return unless $self->type == cf::PLAYER;
2714 2708
2715 if ($exit->slaying eq "/!") {
2716 #TODO: this should de-fi-ni-te-ly not be a sync-job
2717 # the problem is that $exit might not survive long enough
2718 # so it needs to be done right now, right here
2719 cf::sync_job { prepare_random_map $exit };
2720 }
2721
2722 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2723 my $hp = $exit->stats->hp;
2724 my $sp = $exit->stats->sp;
2725
2726 $self->enter_link; 2709 $self->enter_link;
2727 2710
2728 # if exit is damned, update players death & WoR home-position
2729 $self->contr->savebed ($slaying, $hp, $sp)
2730 if $exit->flag (FLAG_DAMNED);
2731
2732 (async { 2711 (async {
2733 $Coro::current->{desc} = "enter_exit $slaying $hp $sp"; 2712 $Coro::current->{desc} = "enter_exit";
2734 2713
2735 $self->deactivate_recursive; # just to be sure
2736 unless (eval { 2714 unless (eval {
2715 $self->deactivate_recursive; # just to be sure
2716
2717 # random map handling
2718 {
2719 my $guard = cf::lock_acquire "exit_prepare:$exit";
2720
2721 prepare_random_map $exit
2722 if $exit->slaying eq "/!";
2723 }
2724
2725 my $map = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2726 my $x = $exit->stats->hp;
2727 my $y = $exit->stats->sp;
2728
2737 $self->goto ($slaying, $hp, $sp); 2729 $self->goto ($map, $x, $y);
2738 2730
2731 # if exit is damned, update players death & WoR home-position
2732 $self->contr->savebed ($map, $x, $y)
2733 if $exit->flag (cf::FLAG_DAMNED);
2734
2739 1; 2735 1
2740 }) { 2736 }) {
2741 $self->message ("Something went wrong deep within the crossfire server. " 2737 $self->message ("Something went wrong deep within the deliantra server. "
2742 . "I'll try to bring you back to the map you were before. " 2738 . "I'll try to bring you back to the map you were before. "
2743 . "Please report this to the dungeon master!", 2739 . "Please report this to the dungeon master!",
2744 cf::NDI_UNIQUE | cf::NDI_RED); 2740 cf::NDI_UNIQUE | cf::NDI_RED);
2745 2741
2746 warn "ERROR in enter_exit: $@"; 2742 warn "ERROR in enter_exit: $@";
2812 id => "infobox", 2808 id => "infobox",
2813 title => "Body Parts", 2809 title => "Body Parts",
2814 reply => undef, 2810 reply => undef,
2815 tooltip => "Shows which body parts you posess and are available", 2811 tooltip => "Shows which body parts you posess and are available",
2816 }, 2812 },
2813 "c/skills" => {
2814 id => "infobox",
2815 title => "Skills",
2816 reply => undef,
2817 tooltip => "Shows your experience per skill and item power",
2818 },
2817 "c/uptime" => { 2819 "c/uptime" => {
2818 id => "infobox", 2820 id => "infobox",
2819 title => "Uptime", 2821 title => "Uptime",
2820 reply => undef, 2822 reply => undef,
2821 tooltip => "How long the server has been running since last restart", 2823 tooltip => "How long the server has been running since last restart",
2824 id => "infobox", 2826 id => "infobox",
2825 title => "Map Info", 2827 title => "Map Info",
2826 reply => undef, 2828 reply => undef,
2827 tooltip => "Information related to the maps", 2829 tooltip => "Information related to the maps",
2828 }, 2830 },
2831 "c/party" => {
2832 id => "party",
2833 title => "Party",
2834 reply => "gsay ",
2835 tooltip => "Messages and chat related to your party",
2836 },
2829); 2837);
2830 2838
2831sub cf::client::send_msg { 2839sub cf::client::send_msg {
2832 my ($self, $channel, $msg, $color, @extra) = @_; 2840 my ($self, $channel, $msg, $color, @extra) = @_;
2833 2841
2834 $msg = $self->pl->expand_cfpod ($msg); 2842 $msg = $self->pl->expand_cfpod ($msg)
2843 unless $color & cf::NDI_VERBATIM;
2835 2844
2836 $color &= cf::NDI_CLIENT_MASK; # just in case... 2845 $color &= cf::NDI_CLIENT_MASK; # just in case...
2837 2846
2838 # check predefined channels, for the benefit of C 2847 # check predefined channels, for the benefit of C
2839 if ($CHANNEL{$channel}) { 2848 if ($CHANNEL{$channel}) {
2860 if ($self->can_msg) { 2869 if ($self->can_msg) {
2861 # default colour, mask it out 2870 # default colour, mask it out
2862 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF) 2871 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2863 if $color & cf::NDI_DEF; 2872 if $color & cf::NDI_DEF;
2864 2873
2865 $self->send_packet ("msg " . $self->{json_coder}->encode ( 2874 my $pkt = "msg "
2875 . $self->{json_coder}->encode (
2866 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra])); 2876 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]
2877 );
2878
2879 # try lzf for large packets
2880 $pkt = "lzf " . Compress::LZF::compress $pkt
2881 if 1024 <= length $pkt and $self->{can_lzf};
2882
2883 # split very large packets
2884 if (8192 < length $pkt and $self->{can_lzf}) {
2885 $self->send_packet ("frag $_") for unpack "(a8192)*", $pkt;
2886 $pkt = "frag";
2887 }
2888
2889 $self->send_packet ($pkt);
2867 } else { 2890 } else {
2868 if ($color >= 0) { 2891 if ($color >= 0) {
2869 # replace some tags by gcfclient-compatible ones 2892 # replace some tags by gcfclient-compatible ones
2870 for ($msg) { 2893 for ($msg) {
2871 1 while 2894 1 while
3070 3093
3071The following functions and methods are available within a safe environment: 3094The following functions and methods are available within a safe environment:
3072 3095
3073 cf::object 3096 cf::object
3074 contr pay_amount pay_player map x y force_find force_add destroy 3097 contr pay_amount pay_player map x y force_find force_add destroy
3075 insert remove name archname title slaying race decrease_ob_nr 3098 insert remove name archname title slaying race decrease split
3076 3099
3077 cf::object::player 3100 cf::object::player
3078 player 3101 player
3079 3102
3080 cf::player 3103 cf::player
3085 3108
3086=cut 3109=cut
3087 3110
3088for ( 3111for (
3089 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y 3112 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
3090 insert remove inv name archname title slaying race 3113 insert remove inv nrof name archname title slaying race
3091 decrease_ob_nr destroy)], 3114 decrease split destroy change_exp)],
3092 ["cf::object::player" => qw(player)], 3115 ["cf::object::player" => qw(player)],
3093 ["cf::player" => qw(peaceful)], 3116 ["cf::player" => qw(peaceful)],
3094 ["cf::map" => qw(trigger)], 3117 ["cf::map" => qw(trigger)],
3095) { 3118) {
3096 no strict 'refs'; 3119 no strict 'refs';
3304 while (my ($k, $v) = each %$want) { 3327 while (my ($k, $v) = each %$want) {
3305 $ns->fx_want ($k, $v); 3328 $ns->fx_want ($k, $v);
3306 } 3329 }
3307}; 3330};
3308 3331
3332sub load_resource_file($) {
3333 my $guard = lock_acquire "load_resource_file";
3334
3335 my $status = load_resource_file_ $_[0];
3336 get_slot 0.1, 100;
3337 cf::arch::commit_load;
3338
3339 $status
3340}
3341
3309sub reload_regions { 3342sub reload_regions {
3310 # HACK to clear player env face cache, we need some signal framework 3343 # HACK to clear player env face cache, we need some signal framework
3311 # for this (global event?) 3344 # for this (global event?)
3312 %ext::player_env::MUSIC_FACE_CACHE = (); 3345 %ext::player_env::MUSIC_FACE_CACHE = ();
3313 3346
3326} 3359}
3327 3360
3328sub reload_archetypes { 3361sub reload_archetypes {
3329 load_resource_file "$DATADIR/archetypes" 3362 load_resource_file "$DATADIR/archetypes"
3330 or die "unable to load archetypes\n"; 3363 or die "unable to load archetypes\n";
3331 #d# NEED to laod twice to resolve forward references
3332 # this really needs to be done in an extra post-pass
3333 # (which needs to be synchronous, so solve it differently)
3334 load_resource_file "$DATADIR/archetypes"
3335 or die "unable to load archetypes\n";
3336} 3364}
3337 3365
3338sub reload_treasures { 3366sub reload_treasures {
3339 load_resource_file "$DATADIR/treasures" 3367 load_resource_file "$DATADIR/treasures"
3340 or die "unable to load treasurelists\n"; 3368 or die "unable to load treasurelists\n";
3341} 3369}
3342 3370
3343sub reload_resources { 3371sub reload_resources {
3344 warn "reloading resource files...\n"; 3372 warn "reloading resource files...\n";
3345 3373
3374 reload_facedata;
3375 reload_archetypes;
3346 reload_regions; 3376 reload_regions;
3347 reload_facedata;
3348 #reload_archetypes;#d#
3349 reload_archetypes;
3350 reload_treasures; 3377 reload_treasures;
3351 3378
3352 warn "finished reloading resource files\n"; 3379 warn "finished reloading resource files\n";
3353}
3354
3355sub init {
3356 reload_resources;
3357} 3380}
3358 3381
3359sub reload_config { 3382sub reload_config {
3360 open my $fh, "<:utf8", "$CONFDIR/config" 3383 open my $fh, "<:utf8", "$CONFDIR/config"
3361 or return; 3384 or return;
3375 }; 3398 };
3376 warn $@ if $@; 3399 warn $@ if $@;
3377 } 3400 }
3378} 3401}
3379 3402
3403sub pidfile() {
3404 sysopen my $fh, $PIDFILE, O_RDWR | O_CREAT
3405 or die "$PIDFILE: $!";
3406 flock $fh, &Fcntl::LOCK_EX
3407 or die "$PIDFILE: flock: $!";
3408 $fh
3409}
3410
3411# make sure only one server instance is running at any one time
3412sub atomic {
3413 my $fh = pidfile;
3414
3415 my $pid = <$fh>;
3416 kill 9, $pid if $pid > 0;
3417
3418 seek $fh, 0, 0;
3419 print $fh $$;
3420}
3421
3380sub main { 3422sub main {
3423 cf::init_globals; # initialise logging
3424
3425 LOG llevInfo, "Welcome to Deliantra, v" . VERSION;
3426 LOG llevInfo, "Copyright (C) 2005-2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team.";
3427 LOG llevInfo, "Copyright (C) 1994 Mark Wedel.";
3428 LOG llevInfo, "Copyright (C) 1992 Frank Tore Johansen.";
3429
3430 cf::init_experience;
3431 cf::init_anim;
3432 cf::init_attackmess;
3433 cf::init_dynamic;
3434 cf::init_block;
3435
3436 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3437
3381 # we must not ever block the main coroutine 3438 # we must not ever block the main coroutine
3382 local $Coro::idle = sub { 3439 local $Coro::idle = sub {
3383 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3440 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3384 (async { 3441 (async {
3385 $Coro::current->{desc} = "IDLE BUG HANDLER"; 3442 $Coro::current->{desc} = "IDLE BUG HANDLER";
3386 EV::loop EV::LOOP_ONESHOT; 3443 EV::loop EV::LOOP_ONESHOT;
3387 })->prio (Coro::PRIO_MAX); 3444 })->prio (Coro::PRIO_MAX);
3388 }; 3445 };
3389 3446
3390 reload_config;
3391 db_init;
3392 load_extensions;
3393
3394 $Coro::current->prio (Coro::PRIO_MAX); # give the main loop max. priority
3395 evthread_start IO::AIO::poll_fileno; 3447 evthread_start IO::AIO::poll_fileno;
3448
3449 cf::sync_job {
3450 reload_resources;
3451 reload_config;
3452 db_init;
3453
3454 cf::load_settings;
3455 cf::load_materials;
3456 cf::init_uuid;
3457 cf::init_signals;
3458 cf::init_commands;
3459 cf::init_skills;
3460
3461 cf::init_beforeplay;
3462
3463 atomic;
3464
3465 load_extensions;
3466
3467 utime time, time, $RUNTIMEFILE;
3468
3469 # no (long-running) fork's whatsoever before this point(!)
3470 POSIX::close delete $ENV{LOCKUTIL_LOCK_FD} if exists $ENV{LOCKUTIL_LOCK_FD};
3471
3472 (pop @POST_INIT)->(0) while @POST_INIT;
3473 };
3474
3396 EV::loop; 3475 EV::loop;
3397} 3476}
3398 3477
3399############################################################################# 3478#############################################################################
3400# initialisation and cleanup 3479# initialisation and cleanup
3408 }; 3487 };
3409 } 3488 }
3410} 3489}
3411 3490
3412sub write_runtime_sync { 3491sub write_runtime_sync {
3413 my $runtime = "$LOCALDIR/runtime";
3414
3415 # first touch the runtime file to show we are still running: 3492 # first touch the runtime file to show we are still running:
3416 # the fsync below can take a very very long time. 3493 # the fsync below can take a very very long time.
3417 3494
3418 IO::AIO::aio_utime $runtime, undef, undef; 3495 IO::AIO::aio_utime $RUNTIMEFILE, undef, undef;
3419 3496
3420 my $guard = cf::lock_acquire "write_runtime"; 3497 my $guard = cf::lock_acquire "write_runtime";
3421 3498
3422 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 3499 my $fh = aio_open "$RUNTIMEFILE~", O_WRONLY | O_CREAT, 0644
3423 or return; 3500 or return;
3424 3501
3425 my $value = $cf::RUNTIME + 90 + 10; 3502 my $value = $cf::RUNTIME + 90 + 10;
3426 # 10 is the runtime save interval, for a monotonic clock 3503 # 10 is the runtime save interval, for a monotonic clock
3427 # 60 allows for the watchdog to kill the server. 3504 # 60 allows for the watchdog to kill the server.
3437 aio_utime $fh, undef, undef; 3514 aio_utime $fh, undef, undef;
3438 3515
3439 close $fh 3516 close $fh
3440 or return; 3517 or return;
3441 3518
3442 aio_rename "$runtime~", $runtime 3519 aio_rename "$RUNTIMEFILE~", $RUNTIMEFILE
3443 and return; 3520 and return;
3444 3521
3445 warn "runtime file written.\n"; 3522 warn "runtime file written.\n";
3446 3523
3447 1 3524 1
3459 my $uuid = "$LOCALDIR/uuid"; 3536 my $uuid = "$LOCALDIR/uuid";
3460 3537
3461 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644 3538 my $fh = aio_open "$uuid~", O_WRONLY | O_CREAT, 0644
3462 or return; 3539 or return;
3463 3540
3464 my $value = uuid_str $uuid_skip + uuid_seq uuid_cur; 3541 my $value = uuid_seq uuid_cur;
3542
3543 unless ($value) {
3544 warn "cowardly refusing to write zero uuid value!\n";
3545 return;
3546 }
3547
3548 my $value = uuid_str $value + $uuid_skip;
3465 $uuid_skip = 0; 3549 $uuid_skip = 0;
3466 3550
3467 (aio_write $fh, 0, (length $value), $value, 0) <= 0 3551 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3468 and return; 3552 and return;
3469 3553
3491} 3575}
3492 3576
3493sub emergency_save() { 3577sub emergency_save() {
3494 my $freeze_guard = cf::freeze_mainloop; 3578 my $freeze_guard = cf::freeze_mainloop;
3495 3579
3496 warn "enter emergency perl save\n"; 3580 warn "emergency_perl_save: enter\n";
3497 3581
3498 cf::sync_job { 3582 cf::sync_job {
3583 # this is a trade-off: we want to be very quick here, so
3584 # save all maps without fsync, and later call a global sync
3585 # (which in turn might be very very slow)
3586 local $USE_FSYNC = 0;
3587
3499 # use a peculiar iteration method to avoid tripping on perl 3588 # use a peculiar iteration method to avoid tripping on perl
3500 # refcount bugs in for. also avoids problems with players 3589 # refcount bugs in for. also avoids problems with players
3501 # and maps saved/destroyed asynchronously. 3590 # and maps saved/destroyed asynchronously.
3502 warn "begin emergency player save\n"; 3591 warn "emergency_perl_save: begin player save\n";
3503 for my $login (keys %cf::PLAYER) { 3592 for my $login (keys %cf::PLAYER) {
3504 my $pl = $cf::PLAYER{$login} or next; 3593 my $pl = $cf::PLAYER{$login} or next;
3505 $pl->valid or next; 3594 $pl->valid or next;
3506 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt 3595 delete $pl->{unclean_save}; # not strictly necessary, but cannot hurt
3507 $pl->save; 3596 $pl->save;
3508 } 3597 }
3509 warn "end emergency player save\n"; 3598 warn "emergency_perl_save: end player save\n";
3510 3599
3511 warn "begin emergency map save\n"; 3600 warn "emergency_perl_save: begin map save\n";
3512 for my $path (keys %cf::MAP) { 3601 for my $path (keys %cf::MAP) {
3513 my $map = $cf::MAP{$path} or next; 3602 my $map = $cf::MAP{$path} or next;
3514 $map->valid or next; 3603 $map->valid or next;
3515 $map->save; 3604 $map->save;
3516 } 3605 }
3517 warn "end emergency map save\n"; 3606 warn "emergency_perl_save: end map save\n";
3518 3607
3519 warn "begin emergency database checkpoint\n"; 3608 warn "emergency_perl_save: begin database checkpoint\n";
3520 BDB::db_env_txn_checkpoint $DB_ENV; 3609 BDB::db_env_txn_checkpoint $DB_ENV;
3521 warn "end emergency database checkpoint\n"; 3610 warn "emergency_perl_save: end database checkpoint\n";
3522 3611
3523 warn "begin write uuid\n"; 3612 warn "emergency_perl_save: begin write uuid\n";
3524 write_uuid_sync 1; 3613 write_uuid_sync 1;
3525 warn "end write uuid\n"; 3614 warn "emergency_perl_save: end write uuid\n";
3526 }; 3615 };
3527 3616
3617 warn "emergency_perl_save: starting sync()\n";
3618 IO::AIO::aio_sync sub {
3619 warn "emergency_perl_save: finished sync()\n";
3620 };
3621
3528 warn "leave emergency perl save\n"; 3622 warn "emergency_perl_save: leave\n";
3529} 3623}
3530 3624
3531sub post_cleanup { 3625sub post_cleanup {
3532 my ($make_core) = @_; 3626 my ($make_core) = @_;
3533 3627
3534 warn Carp::longmess "post_cleanup backtrace" 3628 warn Carp::longmess "post_cleanup backtrace"
3535 if $make_core; 3629 if $make_core;
3630
3631 my $fh = pidfile;
3632 unlink $PIDFILE if <$fh> == $$;
3633}
3634
3635# a safer delete_package, copied from Symbol
3636sub clear_package($) {
3637 my $pkg = shift;
3638
3639 # expand to full symbol table name if needed
3640 unless ($pkg =~ /^main::.*::$/) {
3641 $pkg = "main$pkg" if $pkg =~ /^::/;
3642 $pkg = "main::$pkg" unless $pkg =~ /^main::/;
3643 $pkg .= '::' unless $pkg =~ /::$/;
3644 }
3645
3646 my($stem, $leaf) = $pkg =~ m/(.*::)(\w+::)$/;
3647 my $stem_symtab = *{$stem}{HASH};
3648
3649 defined $stem_symtab and exists $stem_symtab->{$leaf}
3650 or return;
3651
3652 # clear all symbols
3653 my $leaf_symtab = *{$stem_symtab->{$leaf}}{HASH};
3654 for my $name (keys %$leaf_symtab) {
3655 _gv_clear *{"$pkg$name"};
3656# use PApp::Util; PApp::Util::sv_dump *{"$pkg$name"};
3657 }
3658 warn "cleared package $pkg\n";#d#
3536} 3659}
3537 3660
3538sub do_reload_perl() { 3661sub do_reload_perl() {
3539 # can/must only be called in main 3662 # can/must only be called in main
3540 if ($Coro::current != $Coro::main) { 3663 if ($Coro::current != $Coro::main) {
3541 warn "can only reload from main coroutine"; 3664 warn "can only reload from main coroutine";
3542 return; 3665 return;
3543 } 3666 }
3544 3667
3668 return if $RELOAD++;
3669
3670 my $t1 = EV::time;
3671
3672 while ($RELOAD) {
3545 warn "reloading..."; 3673 warn "reloading...";
3546 3674
3547 warn "entering sync_job"; 3675 warn "entering sync_job";
3548 3676
3549 cf::sync_job { 3677 cf::sync_job {
3550 cf::write_runtime_sync; # external watchdog should not bark 3678 cf::write_runtime_sync; # external watchdog should not bark
3551 cf::emergency_save; 3679 cf::emergency_save;
3552 cf::write_runtime_sync; # external watchdog should not bark 3680 cf::write_runtime_sync; # external watchdog should not bark
3553 3681
3554 warn "syncing database to disk"; 3682 warn "syncing database to disk";
3555 BDB::db_env_txn_checkpoint $DB_ENV; 3683 BDB::db_env_txn_checkpoint $DB_ENV;
3556 3684
3557 # if anything goes wrong in here, we should simply crash as we already saved 3685 # if anything goes wrong in here, we should simply crash as we already saved
3558 3686
3559 warn "flushing outstanding aio requests"; 3687 warn "flushing outstanding aio requests";
3560 for (;;) {
3561 BDB::flush;
3562 IO::AIO::flush;
3563 Coro::cede_notself;
3564 last unless IO::AIO::nreqs || BDB::nreqs; 3688 while (IO::AIO::nreqs || BDB::nreqs) {
3565 warn "iterate..."; 3689 Coro::EV::timer_once 0.01; # let the sync_job do it's thing
3566 }
3567
3568 ++$RELOAD;
3569
3570 warn "cancelling all extension coros";
3571 $_->cancel for values %EXT_CORO;
3572 %EXT_CORO = ();
3573
3574 warn "removing commands";
3575 %COMMAND = ();
3576
3577 warn "removing ext/exti commands";
3578 %EXTCMD = ();
3579 %EXTICMD = ();
3580
3581 warn "unloading/nuking all extensions";
3582 for my $pkg (@EXTS) {
3583 warn "... unloading $pkg";
3584
3585 if (my $cb = $pkg->can ("unload")) {
3586 eval {
3587 $cb->($pkg);
3588 1
3589 } or warn "$pkg unloaded, but with errors: $@";
3590 } 3690 }
3591 3691
3592 warn "... nuking $pkg"; 3692 warn "cancelling all extension coros";
3593 Symbol::delete_package $pkg; 3693 $_->cancel for values %EXT_CORO;
3594 } 3694 %EXT_CORO = ();
3595 3695
3596 warn "unloading all perl modules loaded from $LIBDIR"; 3696 warn "removing commands";
3597 while (my ($k, $v) = each %INC) { 3697 %COMMAND = ();
3598 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3599 3698
3699 warn "removing ext/exti commands";
3700 %EXTCMD = ();
3701 %EXTICMD = ();
3702
3703 warn "unloading/nuking all extensions";
3704 for my $pkg (@EXTS) {
3600 warn "... unloading $k"; 3705 warn "... unloading $pkg";
3601 delete $INC{$k};
3602 3706
3603 $k =~ s/\.pm$//;
3604 $k =~ s/\//::/g;
3605
3606 if (my $cb = $k->can ("unload_module")) { 3707 if (my $cb = $pkg->can ("unload")) {
3708 eval {
3607 $cb->(); 3709 $cb->($pkg);
3710 1
3711 } or warn "$pkg unloaded, but with errors: $@";
3712 }
3713
3714 warn "... clearing $pkg";
3715 clear_package $pkg;
3608 } 3716 }
3609 3717
3610 Symbol::delete_package $k; 3718 warn "unloading all perl modules loaded from $LIBDIR";
3719 while (my ($k, $v) = each %INC) {
3720 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
3721
3722 warn "... unloading $k";
3723 delete $INC{$k};
3724
3725 $k =~ s/\.pm$//;
3726 $k =~ s/\//::/g;
3727
3728 if (my $cb = $k->can ("unload_module")) {
3729 $cb->();
3730 }
3731
3732 clear_package $k;
3611 } 3733 }
3612 3734
3613 warn "getting rid of safe::, as good as possible"; 3735 warn "getting rid of safe::, as good as possible";
3614 Symbol::delete_package "safe::$_" 3736 clear_package "safe::$_"
3615 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3737 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
3616 3738
3617 warn "unloading cf.pm \"a bit\""; 3739 warn "unloading cf.pm \"a bit\"";
3618 delete $INC{"cf.pm"}; 3740 delete $INC{"cf.pm"};
3619 delete $INC{"cf/pod.pm"}; 3741 delete $INC{"cf/pod.pm"};
3620 3742
3621 # don't, removes xs symbols, too, 3743 # don't, removes xs symbols, too,
3622 # and global variables created in xs 3744 # and global variables created in xs
3623 #Symbol::delete_package __PACKAGE__; 3745 #clear_package __PACKAGE__;
3624 3746
3625 warn "unload completed, starting to reload now"; 3747 warn "unload completed, starting to reload now";
3626 3748
3627 warn "reloading cf.pm"; 3749 warn "reloading cf.pm";
3628 require cf; 3750 require cf;
3629 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3751 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
3630 3752
3631 warn "loading config and database again"; 3753 warn "loading config and database again";
3632 cf::reload_config; 3754 cf::reload_config;
3633 3755
3634 warn "loading extensions"; 3756 warn "loading extensions";
3635 cf::load_extensions; 3757 cf::load_extensions;
3636 3758
3759 if ($REATTACH_ON_RELOAD) {
3637 warn "reattaching attachments to objects/players"; 3760 warn "reattaching attachments to objects/players";
3638 _global_reattach; # objects, sockets 3761 _global_reattach; # objects, sockets
3639 warn "reattaching attachments to maps"; 3762 warn "reattaching attachments to maps";
3640 reattach $_ for values %MAP; 3763 reattach $_ for values %MAP;
3641 warn "reattaching attachments to players"; 3764 warn "reattaching attachments to players";
3642 reattach $_ for values %PLAYER; 3765 reattach $_ for values %PLAYER;
3766 }
3643 3767
3768 warn "running post_init jobs";
3769 (pop @POST_INIT)->(1) while @POST_INIT;
3770
3644 warn "leaving sync_job"; 3771 warn "leaving sync_job";
3645 3772
3646 1 3773 1
3647 } or do { 3774 } or do {
3648 warn $@; 3775 warn $@;
3649 cf::cleanup "error while reloading, exiting."; 3776 cf::cleanup "error while reloading, exiting.";
3650 }; 3777 };
3651 3778
3652 warn "reloaded"; 3779 warn "reloaded";
3780 --$RELOAD;
3781 }
3782
3783 $t1 = EV::time - $t1;
3784 warn "reload completed in ${t1}s\n";
3653}; 3785};
3654 3786
3655our $RELOAD_WATCHER; # used only during reload 3787our $RELOAD_WATCHER; # used only during reload
3656 3788
3657sub reload_perl() { 3789sub reload_perl() {
3658 # doing reload synchronously and two reloads happen back-to-back, 3790 # doing reload synchronously and two reloads happen back-to-back,
3659 # coro crashes during coro_state_free->destroy here. 3791 # coro crashes during coro_state_free->destroy here.
3660 3792
3793 $RELOAD_WATCHER ||= cf::async {
3794 Coro::AIO::aio_wait cache_extensions;
3795
3661 $RELOAD_WATCHER ||= EV::timer 0, 0, sub { 3796 $RELOAD_WATCHER = EV::timer $TICK * 1.5, 0, sub {
3662 do_reload_perl; 3797 do_reload_perl;
3663 undef $RELOAD_WATCHER; 3798 undef $RELOAD_WATCHER;
3799 };
3664 }; 3800 };
3665} 3801}
3666 3802
3667register_command "reload" => sub { 3803register_command "reload" => sub {
3668 my ($who, $arg) = @_; 3804 my ($who, $arg) = @_;
3682 3818
3683our @WAIT_FOR_TICK; 3819our @WAIT_FOR_TICK;
3684our @WAIT_FOR_TICK_BEGIN; 3820our @WAIT_FOR_TICK_BEGIN;
3685 3821
3686sub wait_for_tick { 3822sub wait_for_tick {
3687 return if tick_inhibit;
3688 return if $Coro::current == $Coro::main; 3823 return if tick_inhibit || $Coro::current == $Coro::main;
3689 3824
3690 my $signal = new Coro::Signal; 3825 my $signal = new Coro::Signal;
3691 push @WAIT_FOR_TICK, $signal; 3826 push @WAIT_FOR_TICK, $signal;
3692 $signal->wait; 3827 $signal->wait;
3693} 3828}
3694 3829
3695sub wait_for_tick_begin { 3830sub wait_for_tick_begin {
3696 return if tick_inhibit;
3697 return if $Coro::current == $Coro::main; 3831 return if tick_inhibit || $Coro::current == $Coro::main;
3698 3832
3699 my $signal = new Coro::Signal; 3833 my $signal = new Coro::Signal;
3700 push @WAIT_FOR_TICK_BEGIN, $signal; 3834 push @WAIT_FOR_TICK_BEGIN, $signal;
3701 $signal->wait; 3835 $signal->wait;
3702} 3836}
3741{ 3875{
3742 # configure BDB 3876 # configure BDB
3743 3877
3744 BDB::min_parallel 8; 3878 BDB::min_parallel 8;
3745 BDB::max_poll_reqs $TICK * 0.1; 3879 BDB::max_poll_reqs $TICK * 0.1;
3746 $Coro::BDB::WATCHER->priority (1); 3880 $AnyEvent::BDB::WATCHER->priority (1);
3747 3881
3748 unless ($DB_ENV) { 3882 unless ($DB_ENV) {
3749 $DB_ENV = BDB::db_env_create; 3883 $DB_ENV = BDB::db_env_create;
3750 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC 3884 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT);
3751 | BDB::LOG_AUTOREMOVE, 1); 3885 $DB_ENV->set_flags (&BDB::LOG_AUTOREMOVE ) if BDB::VERSION v0, v4.7;
3886 $DB_ENV->log_set_config (&BDB::LOG_AUTO_REMOVE) if BDB::VERSION v4.7;
3752 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT); 3887 $DB_ENV->set_timeout (30, BDB::SET_TXN_TIMEOUT);
3753 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT); 3888 $DB_ENV->set_timeout (30, BDB::SET_LOCK_TIMEOUT);
3754 3889
3755 cf::sync_job { 3890 cf::sync_job {
3756 eval { 3891 eval {
3782{ 3917{
3783 # configure IO::AIO 3918 # configure IO::AIO
3784 3919
3785 IO::AIO::min_parallel 8; 3920 IO::AIO::min_parallel 8;
3786 IO::AIO::max_poll_time $TICK * 0.1; 3921 IO::AIO::max_poll_time $TICK * 0.1;
3787 $Coro::AIO::WATCHER->priority (1); 3922 undef $AnyEvent::AIO::WATCHER;
3788} 3923}
3789 3924
3790my $_log_backtrace; 3925my $_log_backtrace;
3791 3926
3792sub _log_backtrace { 3927sub _log_backtrace {
3795 $msg =~ s/\n//; 3930 $msg =~ s/\n//;
3796 3931
3797 # limit the # of concurrent backtraces 3932 # limit the # of concurrent backtraces
3798 if ($_log_backtrace < 2) { 3933 if ($_log_backtrace < 2) {
3799 ++$_log_backtrace; 3934 ++$_log_backtrace;
3935 my $perl_bt = Carp::longmess $msg;
3800 async { 3936 async {
3801 $Coro::current->{desc} = "abt $msg"; 3937 $Coro::current->{desc} = "abt $msg";
3802 3938
3803 my @bt = fork_call { 3939 my @bt = fork_call {
3804 @addr = map { sprintf "%x", $_ } @addr; 3940 @addr = map { sprintf "%x", $_ } @addr;
3815 } 3951 }
3816 3952
3817 @funcs 3953 @funcs
3818 }; 3954 };
3819 3955
3820 LOG llevInfo, "[ABT] $msg\n"; 3956 LOG llevInfo, "[ABT] $perl_bt\n";
3957 LOG llevInfo, "[ABT] --- C backtrace follows ---\n";
3821 LOG llevInfo, "[ABT] $_\n" for @bt; 3958 LOG llevInfo, "[ABT] $_\n" for @bt;
3822 --$_log_backtrace; 3959 --$_log_backtrace;
3823 }; 3960 };
3824 } else { 3961 } else {
3825 LOG llevInfo, "[ABT] $msg\n"; 3962 LOG llevInfo, "[ABT] $msg\n";

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