… | |
… | |
8 | use Storable; |
8 | use Storable; |
9 | use Opcode; |
9 | use Opcode; |
10 | use Safe; |
10 | use Safe; |
11 | use Safe::Hole; |
11 | use Safe::Hole; |
12 | |
12 | |
13 | use Coro 3.3; |
13 | use Coro 3.3 (); |
14 | use Coro::Event; |
14 | use Coro::Event; |
15 | use Coro::Timer; |
15 | use Coro::Timer; |
16 | use Coro::Signal; |
16 | use Coro::Signal; |
17 | use Coro::Semaphore; |
17 | use Coro::Semaphore; |
18 | use Coro::AIO; |
18 | use Coro::AIO; |
19 | |
19 | |
|
|
20 | use Data::Dumper; |
20 | use Digest::MD5; |
21 | use Digest::MD5; |
21 | use Fcntl; |
22 | use Fcntl; |
22 | use IO::AIO 2.31 (); |
23 | use IO::AIO 2.32 (); |
23 | use YAML::Syck (); |
24 | use YAML::Syck (); |
24 | use Time::HiRes; |
25 | use Time::HiRes; |
25 | |
26 | |
26 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | use Event; $Event::Eval = 1; # no idea why this is required, but it is |
27 | |
28 | |
28 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | # work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? |
29 | $YAML::Syck::ImplicitUnicode = 1; |
30 | $YAML::Syck::ImplicitUnicode = 1; |
30 | |
31 | |
31 | $Coro::main->prio (2); # run main coroutine ("the server") with very high priority |
32 | $Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority |
32 | |
33 | |
33 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload |
34 | |
35 | |
35 | our %COMMAND = (); |
36 | our %COMMAND = (); |
36 | our %COMMAND_TIME = (); |
37 | our %COMMAND_TIME = (); |
… | |
… | |
47 | our %CFG; |
48 | our %CFG; |
48 | |
49 | |
49 | our $UPTIME; $UPTIME ||= time; |
50 | our $UPTIME; $UPTIME ||= time; |
50 | our $RUNTIME; |
51 | our $RUNTIME; |
51 | |
52 | |
|
|
53 | our %PLAYER; # all users |
52 | our %MAP; # all maps |
54 | our %MAP; # all maps |
53 | our $LINK_MAP; # the special {link} map |
55 | our $LINK_MAP; # the special {link} map |
54 | our $FREEZE; |
|
|
55 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our $RANDOM_MAPS = cf::localdir . "/random"; |
56 | our %EXT_CORO; |
57 | our %EXT_CORO; # coroutines bound to extensions |
57 | |
58 | |
58 | binmode STDOUT; |
59 | binmode STDOUT; |
59 | binmode STDERR; |
60 | binmode STDERR; |
60 | |
61 | |
61 | # read virtual server time, if available |
62 | # read virtual server time, if available |
… | |
… | |
71 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir cf::localdir . "/" . cf::uniquedir; |
72 | mkdir $RANDOM_MAPS; |
73 | mkdir $RANDOM_MAPS; |
73 | |
74 | |
74 | # a special map that is always available |
75 | # a special map that is always available |
75 | our $LINK_MAP; |
76 | our $LINK_MAP; |
76 | |
77 | our $EMERGENCY_POSITION; |
77 | our $EMERGENCY_POSITION = $cf::CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
78 | |
78 | |
79 | ############################################################################# |
79 | ############################################################################# |
80 | |
80 | |
81 | =head2 GLOBAL VARIABLES |
81 | =head2 GLOBAL VARIABLES |
82 | |
82 | |
… | |
… | |
119 | utf8::encode $msg; |
119 | utf8::encode $msg; |
120 | |
120 | |
121 | $msg .= "\n" |
121 | $msg .= "\n" |
122 | unless $msg =~ /\n$/; |
122 | unless $msg =~ /\n$/; |
123 | |
123 | |
124 | LOG llevError, "cfperl: $msg"; |
124 | LOG llevError, $msg; |
125 | }; |
125 | }; |
126 | } |
126 | } |
127 | |
127 | |
128 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
128 | @safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; |
129 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
129 | @safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; |
… | |
… | |
155 | |
155 | |
156 | =head2 UTILITY FUNCTIONS |
156 | =head2 UTILITY FUNCTIONS |
157 | |
157 | |
158 | =over 4 |
158 | =over 4 |
159 | |
159 | |
|
|
160 | =item dumpval $ref |
|
|
161 | |
160 | =cut |
162 | =cut |
|
|
163 | |
|
|
164 | sub dumpval { |
|
|
165 | eval { |
|
|
166 | local $SIG{__DIE__}; |
|
|
167 | my $d; |
|
|
168 | if (1) { |
|
|
169 | $d = new Data::Dumper([$_[0]], ["*var"]); |
|
|
170 | $d->Terse(1); |
|
|
171 | $d->Indent(2); |
|
|
172 | $d->Quotekeys(0); |
|
|
173 | $d->Useqq(1); |
|
|
174 | #$d->Bless(...); |
|
|
175 | $d->Seen($_[1]) if @_ > 1; |
|
|
176 | $d = $d->Dump(); |
|
|
177 | } |
|
|
178 | $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; |
|
|
179 | $d |
|
|
180 | } || "[unable to dump $_[0]: '$@']"; |
|
|
181 | } |
161 | |
182 | |
162 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
183 | use JSON::Syck (); # TODO# replace by JSON::PC once working |
163 | |
184 | |
164 | =item $ref = cf::from_json $json |
185 | =item $ref = cf::from_json $json |
165 | |
186 | |
… | |
… | |
180 | |
201 | |
181 | sub to_json($) { |
202 | sub to_json($) { |
182 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
203 | $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs |
183 | JSON::Syck::Dump $_[0] |
204 | JSON::Syck::Dump $_[0] |
184 | } |
205 | } |
|
|
206 | |
|
|
207 | =item cf::lock_wait $string |
|
|
208 | |
|
|
209 | Wait until the given lock is available. See cf::lock_acquire. |
|
|
210 | |
|
|
211 | =item my $lock = cf::lock_acquire $string |
|
|
212 | |
|
|
213 | Wait until the given lock is available and then acquires it and returns |
|
|
214 | a Coro::guard object. If the guard object gets destroyed (goes out of scope, |
|
|
215 | for example when the coroutine gets canceled), the lock is automatically |
|
|
216 | returned. |
|
|
217 | |
|
|
218 | Lock names should begin with a unique identifier (for example, cf::map::find |
|
|
219 | uses map_find and cf::map::load uses map_load). |
|
|
220 | |
|
|
221 | =cut |
|
|
222 | |
|
|
223 | our %LOCK; |
|
|
224 | |
|
|
225 | sub lock_wait($) { |
|
|
226 | my ($key) = @_; |
|
|
227 | |
|
|
228 | # wait for lock, if any |
|
|
229 | while ($LOCK{$key}) { |
|
|
230 | push @{ $LOCK{$key} }, $Coro::current; |
|
|
231 | Coro::schedule; |
|
|
232 | } |
|
|
233 | } |
|
|
234 | |
|
|
235 | sub lock_acquire($) { |
|
|
236 | my ($key) = @_; |
|
|
237 | |
|
|
238 | # wait, to be sure we are not locked |
|
|
239 | lock_wait $key; |
|
|
240 | |
|
|
241 | $LOCK{$key} = []; |
|
|
242 | |
|
|
243 | Coro::guard { |
|
|
244 | # wake up all waiters, to be on the safe side |
|
|
245 | $_->ready for @{ delete $LOCK{$key} }; |
|
|
246 | } |
|
|
247 | } |
|
|
248 | |
|
|
249 | sub freeze_mainloop { |
|
|
250 | return unless $TICK_WATCHER->is_active; |
|
|
251 | |
|
|
252 | my $guard = Coro::guard { $TICK_WATCHER->start }; |
|
|
253 | $TICK_WATCHER->stop; |
|
|
254 | $guard |
|
|
255 | } |
|
|
256 | |
|
|
257 | =item cf::async { BLOCK } |
|
|
258 | |
|
|
259 | Currently the same as Coro::async_pool, meaning you cannot use |
|
|
260 | C<on_destroy>, C<join> or other gimmicks on these coroutines. The only |
|
|
261 | thing you are allowed to do is call C<prio> on it. |
|
|
262 | |
|
|
263 | =cut |
|
|
264 | |
|
|
265 | BEGIN { *async = \&Coro::async_pool } |
185 | |
266 | |
186 | =item cf::sync_job { BLOCK } |
267 | =item cf::sync_job { BLOCK } |
187 | |
268 | |
188 | The design of crossfire+ requires that the main coro ($Coro::main) is |
269 | The design of crossfire+ requires that the main coro ($Coro::main) is |
189 | always able to handle events or runnable, as crossfire+ is only partly |
270 | always able to handle events or runnable, as crossfire+ is only partly |
… | |
… | |
203 | # this is the main coro, too bad, we have to block |
284 | # this is the main coro, too bad, we have to block |
204 | # till the operation succeeds, freezing the server :/ |
285 | # till the operation succeeds, freezing the server :/ |
205 | |
286 | |
206 | # TODO: use suspend/resume instead |
287 | # TODO: use suspend/resume instead |
207 | # (but this is cancel-safe) |
288 | # (but this is cancel-safe) |
208 | local $FREEZE = 1; |
289 | my $freeze_guard = freeze_mainloop; |
209 | |
290 | |
210 | my $busy = 1; |
291 | my $busy = 1; |
211 | my @res; |
292 | my @res; |
212 | |
293 | |
213 | (Coro::async { |
294 | (async { |
214 | @res = eval { $job->() }; |
295 | @res = eval { $job->() }; |
215 | warn $@ if $@; |
296 | warn $@ if $@; |
216 | undef $busy; |
297 | undef $busy; |
217 | })->prio (Coro::PRIO_MAX); |
298 | })->prio (Coro::PRIO_MAX); |
218 | |
299 | |
219 | while ($busy) { |
300 | while ($busy) { |
220 | Coro::cede_notself; |
301 | Coro::cede or Event::one_event; |
221 | Event::one_event unless Coro::nready; |
|
|
222 | } |
302 | } |
223 | |
303 | |
224 | wantarray ? @res : $res[0] |
304 | wantarray ? @res : $res[0] |
225 | } else { |
305 | } else { |
226 | # we are in another coroutine, how wonderful, everything just works |
306 | # we are in another coroutine, how wonderful, everything just works |
227 | |
307 | |
228 | $job->() |
308 | $job->() |
229 | } |
309 | } |
230 | } |
310 | } |
231 | |
311 | |
232 | =item $coro = cf::coro { BLOCK } |
312 | =item $coro = cf::async_ext { BLOCK } |
233 | |
313 | |
234 | Creates and returns a new coro. This coro is automcatially being canceled |
314 | Like async, but this coro is automcatially being canceled when the |
235 | when the extension calling this is being unloaded. |
315 | extension calling this is being unloaded. |
236 | |
316 | |
237 | =cut |
317 | =cut |
238 | |
318 | |
239 | sub coro(&) { |
319 | sub async_ext(&) { |
240 | my $cb = shift; |
320 | my $cb = shift; |
241 | |
321 | |
242 | my $coro; $coro = async { |
322 | my $coro = &Coro::async ($cb); |
243 | eval { |
|
|
244 | $cb->(); |
|
|
245 | }; |
|
|
246 | warn $@ if $@; |
|
|
247 | }; |
|
|
248 | |
323 | |
249 | $coro->on_destroy (sub { |
324 | $coro->on_destroy (sub { |
250 | delete $EXT_CORO{$coro+0}; |
325 | delete $EXT_CORO{$coro+0}; |
251 | }); |
326 | }); |
252 | $EXT_CORO{$coro+0} = $coro; |
327 | $EXT_CORO{$coro+0} = $coro; |
… | |
… | |
281 | =cut |
356 | =cut |
282 | |
357 | |
283 | ############################################################################# |
358 | ############################################################################# |
284 | |
359 | |
285 | package cf::path; |
360 | package cf::path; |
|
|
361 | |
|
|
362 | # used to convert map paths into valid unix filenames by repalcing / by ∕ |
|
|
363 | our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons |
286 | |
364 | |
287 | sub new { |
365 | sub new { |
288 | my ($class, $path, $base) = @_; |
366 | my ($class, $path, $base) = @_; |
289 | |
367 | |
290 | $path = $path->as_string if ref $path; |
368 | $path = $path->as_string if ref $path; |
… | |
… | |
354 | # } |
432 | # } |
355 | } |
433 | } |
356 | |
434 | |
357 | # escape the /'s in the path |
435 | # escape the /'s in the path |
358 | sub _escaped_path { |
436 | sub _escaped_path { |
359 | # ∕ is U+2215 |
|
|
360 | (my $path = $_[0]{path}) =~ s/\//∕/g; |
437 | (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g; |
361 | $path |
438 | $path |
362 | } |
439 | } |
363 | |
440 | |
364 | # the original (read-only) location |
441 | # the original (read-only) location |
365 | sub load_path { |
442 | sub load_path { |
… | |
… | |
1019 | |
1096 | |
1020 | =head2 CORE EXTENSIONS |
1097 | =head2 CORE EXTENSIONS |
1021 | |
1098 | |
1022 | Functions and methods that extend core crossfire objects. |
1099 | Functions and methods that extend core crossfire objects. |
1023 | |
1100 | |
|
|
1101 | =cut |
|
|
1102 | |
|
|
1103 | package cf::player; |
|
|
1104 | |
|
|
1105 | use Coro::AIO; |
|
|
1106 | |
1024 | =head3 cf::player |
1107 | =head3 cf::player |
1025 | |
1108 | |
1026 | =over 4 |
1109 | =over 4 |
1027 | |
1110 | |
1028 | =item cf::player::exists $login |
1111 | =item cf::player::find $login |
1029 | |
1112 | |
1030 | Returns true when the given account exists. |
1113 | Returns the given player object, loading it if necessary (might block). |
1031 | |
1114 | |
1032 | =cut |
1115 | =cut |
1033 | |
1116 | |
1034 | sub cf::player::exists($) { |
1117 | sub playerdir($) { |
1035 | cf::player::find $_[0] |
1118 | cf::localdir |
1036 | or -f sprintf "%s/%s/%s/%s.pl", cf::localdir, cf::playerdir, ($_[0]) x 2; |
1119 | . "/" |
|
|
1120 | . cf::playerdir |
|
|
1121 | . "/" |
|
|
1122 | . (ref $_[0] ? $_[0]->ob->name : $_[0]) |
|
|
1123 | } |
|
|
1124 | |
|
|
1125 | sub path($) { |
|
|
1126 | my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; |
|
|
1127 | |
|
|
1128 | (playerdir $login) . "/$login.pl" |
|
|
1129 | } |
|
|
1130 | |
|
|
1131 | sub find_active($) { |
|
|
1132 | $cf::PLAYER{$_[0]} |
|
|
1133 | and $cf::PLAYER{$_[0]}->active |
|
|
1134 | and $cf::PLAYER{$_[0]} |
|
|
1135 | } |
|
|
1136 | |
|
|
1137 | sub exists($) { |
|
|
1138 | my ($login) = @_; |
|
|
1139 | |
|
|
1140 | $cf::PLAYER{$login} |
|
|
1141 | or cf::sync_job { !aio_stat $login } |
|
|
1142 | } |
|
|
1143 | |
|
|
1144 | sub find($) { |
|
|
1145 | return $cf::PLAYER{$_[0]} || do { |
|
|
1146 | my $login = $_[0]; |
|
|
1147 | |
|
|
1148 | my $guard = cf::lock_acquire "user_find:$login"; |
|
|
1149 | |
|
|
1150 | $cf::PLAYER{$_[0]} || do { |
|
|
1151 | my $pl = load_pl path $login |
|
|
1152 | or return; |
|
|
1153 | $cf::PLAYER{$login} = $pl |
|
|
1154 | } |
|
|
1155 | } |
|
|
1156 | } |
|
|
1157 | |
|
|
1158 | sub save($) { |
|
|
1159 | my ($pl) = @_; |
|
|
1160 | |
|
|
1161 | return if $pl->{deny_save}; |
|
|
1162 | |
|
|
1163 | my $path = path $pl; |
|
|
1164 | my $guard = cf::lock_acquire "user_save:$path"; |
|
|
1165 | |
|
|
1166 | return if $pl->{deny_save}; |
|
|
1167 | |
|
|
1168 | aio_mkdir playerdir $pl, 0770; |
|
|
1169 | $pl->{last_save} = $cf::RUNTIME; |
|
|
1170 | |
|
|
1171 | $pl->save_pl ($path); |
|
|
1172 | Coro::cede; |
|
|
1173 | } |
|
|
1174 | |
|
|
1175 | sub new($) { |
|
|
1176 | my ($login) = @_; |
|
|
1177 | |
|
|
1178 | my $self = create; |
|
|
1179 | |
|
|
1180 | $self->ob->name ($login); |
|
|
1181 | $self->{deny_save} = 1; |
|
|
1182 | |
|
|
1183 | $cf::PLAYER{$login} = $self; |
|
|
1184 | |
|
|
1185 | $self |
|
|
1186 | } |
|
|
1187 | |
|
|
1188 | =item $pl->quit_character |
|
|
1189 | |
|
|
1190 | Nukes the player without looking back. If logged in, the connection will |
|
|
1191 | be destroyed. May block for a long time. |
|
|
1192 | |
|
|
1193 | =cut |
|
|
1194 | |
|
|
1195 | sub quit_character { |
|
|
1196 | my ($pl) = @_; |
|
|
1197 | |
|
|
1198 | $pl->{deny_save} = 1; |
|
|
1199 | $pl->password ("*"); # this should lock out the player until we nuked the dir |
|
|
1200 | |
|
|
1201 | $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; |
|
|
1202 | $pl->deactivate; |
|
|
1203 | $pl->invoke (cf::EVENT_PLAYER_QUIT); |
|
|
1204 | $pl->ns->destroy if $pl->ns; |
|
|
1205 | |
|
|
1206 | my $path = playerdir $pl; |
|
|
1207 | my $temp = "$path~$cf::RUNTIME~deleting~"; |
|
|
1208 | aio_rename $path, $temp; |
|
|
1209 | delete $cf::PLAYER{$pl->ob->name}; |
|
|
1210 | $pl->destroy; |
|
|
1211 | IO::AIO::aio_rmtree $temp; |
|
|
1212 | } |
|
|
1213 | |
|
|
1214 | =item cf::player::list_logins |
|
|
1215 | |
|
|
1216 | Returns am arrayref of all valid playernames in the system, can take a |
|
|
1217 | while and may block, so not sync_job-capable, ever. |
|
|
1218 | |
|
|
1219 | =cut |
|
|
1220 | |
|
|
1221 | sub list_logins { |
|
|
1222 | my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir |
|
|
1223 | or return []; |
|
|
1224 | |
|
|
1225 | my @logins; |
|
|
1226 | |
|
|
1227 | for my $login (@$dirs) { |
|
|
1228 | my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; |
|
|
1229 | aio_read $fh, 0, 512, my $buf, 0 or next; |
|
|
1230 | $buf !~ /^password -------------$/ or next; # official not-valid tag |
|
|
1231 | |
|
|
1232 | utf8::decode $login; |
|
|
1233 | push @logins, $login; |
|
|
1234 | } |
|
|
1235 | |
|
|
1236 | \@logins |
|
|
1237 | } |
|
|
1238 | |
|
|
1239 | =item $player->maps |
|
|
1240 | |
|
|
1241 | Returns an arrayref of cf::path's of all maps that are private for this |
|
|
1242 | player. May block. |
|
|
1243 | |
|
|
1244 | =cut |
|
|
1245 | |
|
|
1246 | sub maps($) { |
|
|
1247 | my ($pl) = @_; |
|
|
1248 | |
|
|
1249 | my $files = aio_readdir playerdir $pl |
|
|
1250 | or return; |
|
|
1251 | |
|
|
1252 | my @paths; |
|
|
1253 | |
|
|
1254 | for (@$files) { |
|
|
1255 | utf8::decode $_; |
|
|
1256 | next if /\.(?:pl|pst)$/; |
|
|
1257 | next unless /^$PATH_SEP/; |
|
|
1258 | |
|
|
1259 | s/$PATH_SEP/\//g; |
|
|
1260 | push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; |
|
|
1261 | } |
|
|
1262 | |
|
|
1263 | \@paths |
1037 | } |
1264 | } |
1038 | |
1265 | |
1039 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1266 | =item $player->ext_reply ($msgid, $msgtype, %msg) |
1040 | |
1267 | |
1041 | Sends an ext reply to the player. |
1268 | Sends an ext reply to the player. |
1042 | |
1269 | |
1043 | =cut |
1270 | =cut |
1044 | |
1271 | |
1045 | sub cf::player::ext_reply($$$%) { |
1272 | sub ext_reply($$$%) { |
1046 | my ($self, $id, %msg) = @_; |
1273 | my ($self, $id, %msg) = @_; |
1047 | |
1274 | |
1048 | $msg{msgid} = $id; |
1275 | $msg{msgid} = $id; |
1049 | |
1276 | |
1050 | $self->send ("ext " . to_json \%msg); |
1277 | $self->send ("ext " . cf::to_json \%msg); |
1051 | } |
1278 | } |
|
|
1279 | |
|
|
1280 | package cf; |
1052 | |
1281 | |
1053 | =back |
1282 | =back |
1054 | |
1283 | |
1055 | |
1284 | |
1056 | =head3 cf::map |
1285 | =head3 cf::map |
… | |
… | |
1062 | package cf::map; |
1291 | package cf::map; |
1063 | |
1292 | |
1064 | use Fcntl; |
1293 | use Fcntl; |
1065 | use Coro::AIO; |
1294 | use Coro::AIO; |
1066 | |
1295 | |
1067 | our $MAX_RESET = 7200; |
1296 | our $MAX_RESET = 3600; |
1068 | our $DEFAULT_RESET = 3600; |
1297 | our $DEFAULT_RESET = 3000; |
1069 | |
1298 | |
1070 | sub generate_random_map { |
1299 | sub generate_random_map { |
1071 | my ($path, $rmp) = @_; |
1300 | my ($path, $rmp) = @_; |
1072 | |
1301 | |
1073 | # mit "rum" bekleckern, nicht |
1302 | # mit "rum" bekleckern, nicht |
… | |
… | |
1089 | # and all this just because we cannot iterate over |
1318 | # and all this just because we cannot iterate over |
1090 | # all maps in C++... |
1319 | # all maps in C++... |
1091 | sub change_all_map_light { |
1320 | sub change_all_map_light { |
1092 | my ($change) = @_; |
1321 | my ($change) = @_; |
1093 | |
1322 | |
1094 | $_->change_map_light ($change) for values %cf::MAP; |
1323 | $_->change_map_light ($change) |
|
|
1324 | for grep $_->outdoor, values %cf::MAP; |
1095 | } |
1325 | } |
1096 | |
1326 | |
1097 | sub try_load_header($) { |
1327 | sub try_load_header($) { |
1098 | my ($path) = @_; |
1328 | my ($path) = @_; |
1099 | |
1329 | |
… | |
… | |
1102 | or return; |
1332 | or return; |
1103 | |
1333 | |
1104 | my $map = cf::map::new |
1334 | my $map = cf::map::new |
1105 | or return; |
1335 | or return; |
1106 | |
1336 | |
|
|
1337 | # for better error messages only, will be overwritten |
|
|
1338 | $map->path ($path); |
|
|
1339 | |
1107 | $map->load_header ($path) |
1340 | $map->load_header ($path) |
1108 | or return; |
1341 | or return; |
1109 | |
1342 | |
1110 | $map->{load_path} = $path; |
1343 | $map->{load_path} = $path; |
1111 | |
1344 | |
1112 | $map |
1345 | $map |
1113 | } |
1346 | } |
1114 | |
1347 | |
|
|
1348 | sub find; |
1115 | sub find_map { |
1349 | sub find { |
1116 | my ($path, $origin) = @_; |
1350 | my ($path, $origin) = @_; |
1117 | |
1351 | |
1118 | #warn "find_map<$path,$origin>\n";#d# |
1352 | #warn "find<$path,$origin>\n";#d# |
1119 | |
1353 | |
1120 | $path = new cf::path $path, $origin && $origin->path; |
1354 | $path = new cf::path $path, $origin && $origin->path; |
1121 | my $key = $path->as_string; |
1355 | my $key = $path->as_string; |
1122 | |
1356 | |
|
|
1357 | cf::lock_wait "map_find:$key"; |
|
|
1358 | |
1123 | $cf::MAP{$key} || do { |
1359 | $cf::MAP{$key} || do { |
|
|
1360 | my $guard = cf::lock_acquire "map_find:$key"; |
|
|
1361 | |
1124 | # do it the slow way |
1362 | # do it the slow way |
1125 | my $map = try_load_header $path->save_path; |
1363 | my $map = try_load_header $path->save_path; |
1126 | |
1364 | |
|
|
1365 | Coro::cede; |
|
|
1366 | |
1127 | if ($map) { |
1367 | if ($map) { |
|
|
1368 | $map->last_access ((delete $map->{last_access}) |
|
|
1369 | || $cf::RUNTIME); #d# |
1128 | # safety |
1370 | # safety |
1129 | $map->{instantiate_time} = $cf::RUNTIME |
1371 | $map->{instantiate_time} = $cf::RUNTIME |
1130 | if $map->{instantiate_time} > $cf::RUNTIME; |
1372 | if $map->{instantiate_time} > $cf::RUNTIME; |
1131 | } else { |
1373 | } else { |
1132 | if (my $rmp = $path->random_map_params) { |
1374 | if (my $rmp = $path->random_map_params) { |
… | |
… | |
1137 | |
1379 | |
1138 | $map or return; |
1380 | $map or return; |
1139 | |
1381 | |
1140 | $map->{load_original} = 1; |
1382 | $map->{load_original} = 1; |
1141 | $map->{instantiate_time} = $cf::RUNTIME; |
1383 | $map->{instantiate_time} = $cf::RUNTIME; |
|
|
1384 | $map->last_access ($cf::RUNTIME); |
1142 | $map->instantiate; |
1385 | $map->instantiate; |
1143 | |
1386 | |
1144 | # per-player maps become, after loading, normal maps |
1387 | # per-player maps become, after loading, normal maps |
1145 | $map->per_player (0) if $path->{user_rel}; |
1388 | $map->per_player (0) if $path->{user_rel}; |
1146 | } |
1389 | } |
1147 | #Coro::Timer::sleep 1;#d# |
|
|
1148 | |
1390 | |
1149 | $map->path ($key); |
1391 | $map->path ($key); |
1150 | $map->{path} = $path; |
1392 | $map->{path} = $path; |
1151 | $map->{last_save} = $cf::RUNTIME; |
1393 | $map->{last_save} = $cf::RUNTIME; |
1152 | $map->last_access ($cf::RUNTIME); |
1394 | |
|
|
1395 | Coro::cede; |
1153 | |
1396 | |
1154 | if ($map->should_reset) { |
1397 | if ($map->should_reset) { |
1155 | $map->reset; |
1398 | $map->reset; |
|
|
1399 | undef $guard; |
1156 | $map = find_map $path; |
1400 | $map = find $path |
|
|
1401 | or return; |
1157 | } |
1402 | } |
1158 | |
1403 | |
1159 | $cf::MAP{$key} = $map |
1404 | $cf::MAP{$key} = $map |
1160 | } |
1405 | } |
1161 | } |
1406 | } |
1162 | |
1407 | |
1163 | sub load { |
1408 | sub load { |
1164 | my ($self) = @_; |
1409 | my ($self) = @_; |
1165 | |
1410 | |
|
|
1411 | my $path = $self->{path}; |
|
|
1412 | my $guard = cf::lock_acquire "map_load:" . $path->as_string; |
|
|
1413 | |
1166 | return if $self->in_memory != cf::MAP_SWAPPED; |
1414 | return if $self->in_memory != cf::MAP_SWAPPED; |
1167 | |
1415 | |
1168 | $self->in_memory (cf::MAP_LOADING); |
1416 | $self->in_memory (cf::MAP_LOADING); |
1169 | |
|
|
1170 | my $path = $self->{path}; |
|
|
1171 | |
1417 | |
1172 | $self->alloc; |
1418 | $self->alloc; |
1173 | $self->load_objects ($self->{load_path}, 1) |
1419 | $self->load_objects ($self->{load_path}, 1) |
1174 | or return; |
1420 | or return; |
1175 | |
1421 | |
… | |
… | |
1181 | if (aio_open $uniq, O_RDONLY, 0) { |
1427 | if (aio_open $uniq, O_RDONLY, 0) { |
1182 | $self->clear_unique_items; |
1428 | $self->clear_unique_items; |
1183 | $self->load_objects ($uniq, 0); |
1429 | $self->load_objects ($uniq, 0); |
1184 | } |
1430 | } |
1185 | } |
1431 | } |
|
|
1432 | |
|
|
1433 | Coro::cede; |
1186 | |
1434 | |
1187 | # now do the right thing for maps |
1435 | # now do the right thing for maps |
1188 | $self->link_multipart_objects; |
1436 | $self->link_multipart_objects; |
1189 | |
1437 | |
1190 | if ($self->{path}->is_style_map) { |
1438 | if ($self->{path}->is_style_map) { |
… | |
… | |
1198 | $self->difficulty ($self->estimate_difficulty) |
1446 | $self->difficulty ($self->estimate_difficulty) |
1199 | unless $self->difficulty; |
1447 | unless $self->difficulty; |
1200 | $self->activate; |
1448 | $self->activate; |
1201 | } |
1449 | } |
1202 | |
1450 | |
|
|
1451 | Coro::cede; |
|
|
1452 | |
1203 | $self->in_memory (cf::MAP_IN_MEMORY); |
1453 | $self->in_memory (cf::MAP_IN_MEMORY); |
1204 | } |
1454 | } |
1205 | |
1455 | |
1206 | sub load_map_sync { |
1456 | sub find_sync { |
1207 | my ($path, $origin) = @_; |
1457 | my ($path, $origin) = @_; |
1208 | |
1458 | |
1209 | #warn "load_map_sync<$path, $origin>\n";#d# |
1459 | cf::sync_job { cf::map::find $path, $origin } |
|
|
1460 | } |
1210 | |
1461 | |
1211 | cf::sync_job { |
1462 | sub do_load_sync { |
1212 | my $map = cf::map::find_map $path, $origin |
1463 | my ($map) = @_; |
1213 | or return; |
1464 | |
1214 | $map->load; |
1465 | cf::sync_job { $map->load }; |
1215 | $map |
|
|
1216 | } |
|
|
1217 | } |
1466 | } |
1218 | |
1467 | |
1219 | sub save { |
1468 | sub save { |
1220 | my ($self) = @_; |
1469 | my ($self) = @_; |
1221 | |
1470 | |
|
|
1471 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1472 | |
1222 | $self->{last_save} = $cf::RUNTIME; |
1473 | $self->{last_save} = $cf::RUNTIME; |
1223 | |
1474 | |
1224 | return unless $self->dirty; |
1475 | return unless $self->dirty; |
1225 | |
1476 | |
1226 | my $save = $self->{path}->save_path; utf8::encode $save; |
1477 | my $save = $self->{path}->save_path; utf8::encode $save; |
1227 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1478 | my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; |
1228 | |
1479 | |
1229 | $self->{load_path} = $save; |
1480 | $self->{load_path} = $save; |
1230 | |
1481 | |
1231 | return if $self->{deny_save}; |
1482 | return if $self->{deny_save}; |
|
|
1483 | |
|
|
1484 | local $self->{last_access} = $self->last_access;#d# |
|
|
1485 | |
|
|
1486 | cf::async { |
|
|
1487 | $_->contr->save for $self->players; |
|
|
1488 | }; |
1232 | |
1489 | |
1233 | if ($uniq) { |
1490 | if ($uniq) { |
1234 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1491 | $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); |
1235 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1492 | $self->save_objects ($uniq, cf::IO_UNIQUES); |
1236 | } else { |
1493 | } else { |
… | |
… | |
1239 | } |
1496 | } |
1240 | |
1497 | |
1241 | sub swap_out { |
1498 | sub swap_out { |
1242 | my ($self) = @_; |
1499 | my ($self) = @_; |
1243 | |
1500 | |
|
|
1501 | # save first because save cedes |
|
|
1502 | $self->save; |
|
|
1503 | |
|
|
1504 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1505 | |
1244 | return if $self->players; |
1506 | return if $self->players; |
1245 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1507 | return if $self->in_memory != cf::MAP_IN_MEMORY; |
1246 | return if $self->{deny_save}; |
1508 | return if $self->{deny_save}; |
1247 | |
1509 | |
1248 | $self->save; |
|
|
1249 | $self->clear; |
1510 | $self->clear; |
1250 | $self->in_memory (cf::MAP_SWAPPED); |
1511 | $self->in_memory (cf::MAP_SWAPPED); |
1251 | } |
1512 | } |
1252 | |
1513 | |
1253 | sub reset_at { |
1514 | sub reset_at { |
… | |
… | |
1291 | } |
1552 | } |
1292 | |
1553 | |
1293 | sub reset { |
1554 | sub reset { |
1294 | my ($self) = @_; |
1555 | my ($self) = @_; |
1295 | |
1556 | |
|
|
1557 | my $lock = cf::lock_acquire "map_data:" . $self->path; |
|
|
1558 | |
1296 | return if $self->players; |
1559 | return if $self->players; |
1297 | return if $self->{path}{user_rel};#d# |
1560 | return if $self->{path}{user_rel};#d# |
1298 | |
1561 | |
1299 | warn "resetting map ", $self->path;#d# |
1562 | warn "resetting map ", $self->path;#d# |
1300 | |
1563 | |
… | |
… | |
1319 | |
1582 | |
1320 | sub customise_for { |
1583 | sub customise_for { |
1321 | my ($map, $ob) = @_; |
1584 | my ($map, $ob) = @_; |
1322 | |
1585 | |
1323 | if ($map->per_player) { |
1586 | if ($map->per_player) { |
1324 | return cf::map::find_map "~" . $ob->name . "/" . $map->{path}{path}; |
1587 | return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; |
1325 | } |
1588 | } |
1326 | |
1589 | |
1327 | $map |
1590 | $map |
1328 | } |
1591 | } |
1329 | |
1592 | |
1330 | sub emergency_save { |
1593 | sub emergency_save { |
1331 | local $cf::FREEZE = 1; |
1594 | my $freeze_guard = cf::freeze_mainloop; |
1332 | |
1595 | |
1333 | warn "enter emergency map save\n"; |
1596 | warn "enter emergency perl save\n"; |
1334 | |
1597 | |
1335 | cf::sync_job { |
1598 | cf::sync_job { |
|
|
1599 | warn "begin emergency player save\n"; |
|
|
1600 | $_->save for values %cf::PLAYER; |
|
|
1601 | warn "end emergency player save\n"; |
|
|
1602 | |
1336 | warn "begin emergency map save\n"; |
1603 | warn "begin emergency map save\n"; |
1337 | $_->save for values %cf::MAP; |
1604 | $_->save for values %cf::MAP; |
|
|
1605 | warn "end emergency map save\n"; |
1338 | }; |
1606 | }; |
1339 | |
1607 | |
1340 | warn "end emergency map save\n"; |
1608 | warn "leave emergency perl save\n"; |
1341 | } |
1609 | } |
1342 | |
1610 | |
1343 | package cf; |
1611 | package cf; |
1344 | |
1612 | |
1345 | =back |
1613 | =back |
… | |
… | |
1408 | =cut |
1676 | =cut |
1409 | |
1677 | |
1410 | sub cf::object::player::enter_link { |
1678 | sub cf::object::player::enter_link { |
1411 | my ($self) = @_; |
1679 | my ($self) = @_; |
1412 | |
1680 | |
|
|
1681 | $self->deactivate_recursive; |
|
|
1682 | |
1413 | return if $self->map == $LINK_MAP; |
1683 | return if $self->map == $LINK_MAP; |
1414 | |
1684 | |
1415 | $self->{_link_pos} = [$self->map->{path}, $self->x, $self->y] |
1685 | $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] |
1416 | if $self->map; |
1686 | if $self->map; |
1417 | |
1687 | |
1418 | $self->enter_map ($LINK_MAP, 20, 20); |
1688 | $self->enter_map ($LINK_MAP, 20, 20); |
1419 | $self->deactivate_recursive; |
|
|
1420 | } |
1689 | } |
1421 | |
1690 | |
1422 | sub cf::object::player::leave_link { |
1691 | sub cf::object::player::leave_link { |
1423 | my ($self, $map, $x, $y) = @_; |
1692 | my ($self, $map, $x, $y) = @_; |
1424 | |
1693 | |
1425 | my $link_pos = delete $self->{_link_pos}; |
1694 | my $link_pos = delete $self->{_link_pos}; |
1426 | |
1695 | |
1427 | unless ($map) { |
1696 | unless ($map) { |
1428 | # restore original map position |
1697 | # restore original map position |
1429 | ($map, $x, $y) = @{ $link_pos || [] }; |
1698 | ($map, $x, $y) = @{ $link_pos || [] }; |
1430 | $map = cf::map::find_map $map; |
1699 | $map = cf::map::find $map; |
1431 | |
1700 | |
1432 | unless ($map) { |
1701 | unless ($map) { |
1433 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1702 | ($map, $x, $y) = @$EMERGENCY_POSITION; |
1434 | $map = cf::map::find_map $map |
1703 | $map = cf::map::find $map |
1435 | or die "FATAL: cannot load emergency map\n"; |
1704 | or die "FATAL: cannot load emergency map\n"; |
1436 | } |
1705 | } |
1437 | } |
1706 | } |
1438 | |
1707 | |
1439 | ($x, $y) = (-1, -1) |
1708 | ($x, $y) = (-1, -1) |
… | |
… | |
1443 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1712 | ($x, $y) = ($map->enter_x, $map->enter_y) |
1444 | if $x <=0 && $y <= 0; |
1713 | if $x <=0 && $y <= 0; |
1445 | |
1714 | |
1446 | $map->load; |
1715 | $map->load; |
1447 | |
1716 | |
|
|
1717 | return unless $self->contr->active; |
1448 | $self->activate_recursive; |
1718 | $self->activate_recursive; |
1449 | $self->enter_map ($map, $x, $y); |
1719 | $self->enter_map ($map, $x, $y); |
1450 | } |
1720 | } |
1451 | |
1721 | |
|
|
1722 | cf::player->attach ( |
|
|
1723 | on_logout => sub { |
|
|
1724 | my ($pl) = @_; |
|
|
1725 | |
|
|
1726 | # abort map switching before logout |
|
|
1727 | if ($pl->ob->{_link_pos}) { |
|
|
1728 | cf::sync_job { |
|
|
1729 | $pl->ob->leave_link |
|
|
1730 | }; |
|
|
1731 | } |
|
|
1732 | }, |
|
|
1733 | on_login => sub { |
|
|
1734 | my ($pl) = @_; |
|
|
1735 | |
|
|
1736 | # try to abort aborted map switching on player login :) |
|
|
1737 | # should happen only on crashes |
|
|
1738 | if ($pl->ob->{_link_pos}) { |
|
|
1739 | $pl->ob->enter_link; |
|
|
1740 | (async { |
|
|
1741 | # we need this sleep as the login has a concurrent enter_exit running |
|
|
1742 | # and this sleep increases chances of the player not ending up in scorn |
|
|
1743 | $pl->ob->reply (undef, |
|
|
1744 | "There was an internal problem at your last logout, " |
|
|
1745 | . "the server will try to bring you to your intended destination in a second.", |
|
|
1746 | cf::NDI_RED); |
|
|
1747 | Coro::Timer::sleep 1; |
|
|
1748 | $pl->ob->leave_link; |
|
|
1749 | })->prio (2); |
|
|
1750 | } |
|
|
1751 | }, |
|
|
1752 | ); |
|
|
1753 | |
1452 | =item $player_object->goto_map ($path, $x, $y) |
1754 | =item $player_object->goto ($path, $x, $y) |
1453 | |
1755 | |
1454 | =cut |
1756 | =cut |
1455 | |
1757 | |
1456 | sub cf::object::player::goto_map { |
1758 | sub cf::object::player::goto { |
1457 | my ($self, $path, $x, $y) = @_; |
1759 | my ($self, $path, $x, $y) = @_; |
1458 | |
1760 | |
|
|
1761 | $path = new cf::path $path; |
|
|
1762 | $path ne "/" or Carp::cluck ("oy");#d# |
|
|
1763 | |
1459 | $self->enter_link; |
1764 | $self->enter_link; |
1460 | |
1765 | |
1461 | (Coro::async { |
1766 | (async { |
1462 | $path = new cf::path $path; |
|
|
1463 | |
|
|
1464 | my $map = cf::map::find_map $path->as_string; |
1767 | my $map = cf::map::find $path->as_string; |
1465 | $map = $map->customise_for ($self) if $map; |
1768 | $map = $map->customise_for ($self) if $map; |
1466 | |
1769 | |
1467 | warn "entering ", $map->path, " at ($x, $y)\n" |
1770 | # warn "entering ", $map->path, " at ($x, $y)\n" |
1468 | if $map; |
1771 | # if $map; |
1469 | |
1772 | |
1470 | $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1773 | $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); |
1471 | |
1774 | |
1472 | $self->leave_link ($map, $x, $y); |
1775 | $self->leave_link ($map, $x, $y); |
1473 | })->prio (1); |
1776 | })->prio (1); |
1474 | } |
1777 | } |
1475 | |
1778 | |
… | |
… | |
1528 | |
1831 | |
1529 | return unless $self->type == cf::PLAYER; |
1832 | return unless $self->type == cf::PLAYER; |
1530 | |
1833 | |
1531 | $self->enter_link; |
1834 | $self->enter_link; |
1532 | |
1835 | |
1533 | (Coro::async { |
1836 | (async { |
|
|
1837 | $self->deactivate_recursive; # just to be sure |
1534 | unless (eval { |
1838 | unless (eval { |
1535 | |
|
|
1536 | prepare_random_map $exit |
1839 | prepare_random_map $exit |
1537 | if $exit->slaying eq "/!"; |
1840 | if $exit->slaying eq "/!"; |
1538 | |
1841 | |
1539 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1842 | my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; |
1540 | $self->goto_map ($path, $exit->stats->hp, $exit->stats->sp); |
1843 | $self->goto ($path, $exit->stats->hp, $exit->stats->sp); |
1541 | |
1844 | |
1542 | 1; |
1845 | 1; |
1543 | }) { |
1846 | }) { |
1544 | $self->message ("Something went wrong deep within the crossfire server. " |
1847 | $self->message ("Something went wrong deep within the crossfire server. " |
1545 | . "I'll try to bring you back to the map you were before. " |
1848 | . "I'll try to bring you back to the map you were before. " |
… | |
… | |
1602 | on_reply => sub { |
1905 | on_reply => sub { |
1603 | my ($ns, $msg) = @_; |
1906 | my ($ns, $msg) = @_; |
1604 | |
1907 | |
1605 | # this weird shuffling is so that direct followup queries |
1908 | # this weird shuffling is so that direct followup queries |
1606 | # get handled first |
1909 | # get handled first |
1607 | my $queue = delete $ns->{query_queue}; |
1910 | my $queue = delete $ns->{query_queue} |
|
|
1911 | or return; # be conservative, not sure how that can happen, but we saw a crash here |
1608 | |
1912 | |
1609 | (shift @$queue)->[1]->($msg); |
1913 | (shift @$queue)->[1]->($msg); |
1610 | |
1914 | |
1611 | push @{ $ns->{query_queue} }, @$queue; |
1915 | push @{ $ns->{query_queue} }, @$queue; |
1612 | |
1916 | |
… | |
… | |
1618 | } |
1922 | } |
1619 | } |
1923 | } |
1620 | }, |
1924 | }, |
1621 | ); |
1925 | ); |
1622 | |
1926 | |
1623 | =item $client->coro (\&cb) |
1927 | =item $client->async (\&cb) |
1624 | |
1928 | |
1625 | Create a new coroutine, running the specified callback. The coroutine will |
1929 | Create a new coroutine, running the specified callback. The coroutine will |
1626 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1930 | be automatically cancelled when the client gets destroyed (e.g. on logout, |
1627 | or loss of connection). |
1931 | or loss of connection). |
1628 | |
1932 | |
1629 | =cut |
1933 | =cut |
1630 | |
1934 | |
1631 | sub cf::client::coro { |
1935 | sub cf::client::async { |
1632 | my ($self, $cb) = @_; |
1936 | my ($self, $cb) = @_; |
1633 | |
1937 | |
1634 | my $coro; $coro = async { |
1938 | my $coro = &Coro::async ($cb); |
1635 | eval { |
|
|
1636 | $cb->(); |
|
|
1637 | }; |
|
|
1638 | warn $@ if $@; |
|
|
1639 | }; |
|
|
1640 | |
1939 | |
1641 | $coro->on_destroy (sub { |
1940 | $coro->on_destroy (sub { |
1642 | delete $self->{_coro}{$coro+0}; |
1941 | delete $self->{_coro}{$coro+0}; |
1643 | }); |
1942 | }); |
1644 | |
1943 | |
… | |
… | |
1816 | |
2115 | |
1817 | { |
2116 | { |
1818 | my $path = cf::localdir . "/database.pst"; |
2117 | my $path = cf::localdir . "/database.pst"; |
1819 | |
2118 | |
1820 | sub db_load() { |
2119 | sub db_load() { |
1821 | warn "loading database $path\n";#d# remove later |
|
|
1822 | $DB = stat $path ? Storable::retrieve $path : { }; |
2120 | $DB = stat $path ? Storable::retrieve $path : { }; |
1823 | } |
2121 | } |
1824 | |
2122 | |
1825 | my $pid; |
2123 | my $pid; |
1826 | |
2124 | |
1827 | sub db_save() { |
2125 | sub db_save() { |
1828 | warn "saving database $path\n";#d# remove later |
|
|
1829 | waitpid $pid, 0 if $pid; |
2126 | waitpid $pid, 0 if $pid; |
1830 | if (0 == ($pid = fork)) { |
2127 | if (0 == ($pid = fork)) { |
1831 | $DB->{_meta}{version} = 1; |
2128 | $DB->{_meta}{version} = 1; |
1832 | Storable::nstore $DB, "$path~"; |
2129 | Storable::nstore $DB, "$path~"; |
1833 | rename "$path~", $path; |
2130 | rename "$path~", $path; |
… | |
… | |
1881 | open my $fh, "<:utf8", cf::confdir . "/config" |
2178 | open my $fh, "<:utf8", cf::confdir . "/config" |
1882 | or return; |
2179 | or return; |
1883 | |
2180 | |
1884 | local $/; |
2181 | local $/; |
1885 | *CFG = YAML::Syck::Load <$fh>; |
2182 | *CFG = YAML::Syck::Load <$fh>; |
|
|
2183 | |
|
|
2184 | $EMERGENCY_POSITION = $CFG{emergency_position} || ["/world/world_105_115", 5, 37]; |
|
|
2185 | |
|
|
2186 | $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; |
|
|
2187 | $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; |
|
|
2188 | |
|
|
2189 | if (exists $CFG{mlockall}) { |
|
|
2190 | eval { |
|
|
2191 | $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()" |
|
|
2192 | and die "WARNING: m(un)lockall failed: $!\n"; |
|
|
2193 | }; |
|
|
2194 | warn $@ if $@; |
|
|
2195 | } |
1886 | } |
2196 | } |
1887 | |
2197 | |
1888 | sub main { |
2198 | sub main { |
1889 | # we must not ever block the main coroutine |
2199 | # we must not ever block the main coroutine |
1890 | local $Coro::idle = sub { |
2200 | local $Coro::idle = sub { |
1891 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
2201 | Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# |
1892 | (Coro::unblock_sub { |
|
|
1893 | Event::one_event; |
2202 | async { Event::one_event }; |
1894 | })->(); |
|
|
1895 | }; |
2203 | }; |
1896 | |
2204 | |
1897 | cfg_load; |
2205 | cfg_load; |
1898 | db_load; |
2206 | db_load; |
1899 | load_extensions; |
2207 | load_extensions; |
… | |
… | |
1910 | return; |
2218 | return; |
1911 | } |
2219 | } |
1912 | |
2220 | |
1913 | warn "reloading..."; |
2221 | warn "reloading..."; |
1914 | |
2222 | |
1915 | local $FREEZE = 1; |
2223 | my $guard = freeze_mainloop; |
1916 | cf::emergency_save; |
2224 | cf::emergency_save; |
1917 | |
2225 | |
1918 | eval { |
2226 | eval { |
1919 | # if anything goes wrong in here, we should simply crash as we already saved |
2227 | # if anything goes wrong in here, we should simply crash as we already saved |
1920 | |
2228 | |
… | |
… | |
1982 | cf::load_extensions; |
2290 | cf::load_extensions; |
1983 | |
2291 | |
1984 | # reattach attachments to objects |
2292 | # reattach attachments to objects |
1985 | warn "reattach"; |
2293 | warn "reattach"; |
1986 | _global_reattach; |
2294 | _global_reattach; |
|
|
2295 | reattach $_ for values %MAP; |
1987 | }; |
2296 | }; |
1988 | |
2297 | |
1989 | if ($@) { |
2298 | if ($@) { |
1990 | warn $@; |
2299 | warn $@; |
1991 | warn "error while reloading, exiting."; |
2300 | warn "error while reloading, exiting."; |
… | |
… | |
2007 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2316 | $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path"; |
2008 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2317 | $LINK_MAP->in_memory (MAP_IN_MEMORY); |
2009 | |
2318 | |
2010 | # dirty hack because... archetypes are not yet loaded |
2319 | # dirty hack because... archetypes are not yet loaded |
2011 | Event->timer ( |
2320 | Event->timer ( |
2012 | after => 2, |
2321 | after => 10, |
2013 | cb => sub { |
2322 | cb => sub { |
2014 | $_[0]->w->cancel; |
2323 | $_[0]->w->cancel; |
2015 | |
2324 | |
2016 | # provide some exits "home" |
2325 | # provide some exits "home" |
2017 | my $exit = cf::object::new "exit"; |
2326 | my $exit = cf::object::new "exit"; |
… | |
… | |
2056 | reentrant => 0, |
2365 | reentrant => 0, |
2057 | prio => 0, |
2366 | prio => 0, |
2058 | at => $NEXT_TICK || $TICK, |
2367 | at => $NEXT_TICK || $TICK, |
2059 | data => WF_AUTOCANCEL, |
2368 | data => WF_AUTOCANCEL, |
2060 | cb => sub { |
2369 | cb => sub { |
2061 | unless ($FREEZE) { |
|
|
2062 | cf::server_tick; # one server iteration |
2370 | cf::server_tick; # one server iteration |
2063 | $RUNTIME += $TICK; |
2371 | $RUNTIME += $TICK; |
2064 | } |
|
|
2065 | |
|
|
2066 | $NEXT_TICK += $TICK; |
2372 | $NEXT_TICK += $TICK; |
2067 | |
2373 | |
2068 | # if we are delayed by four ticks or more, skip them all |
2374 | # if we are delayed by four ticks or more, skip them all |
2069 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2375 | $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; |
2070 | |
2376 | |
… | |
… | |
2093 | or warn "ERROR: unable to write runtime file: $!"; |
2399 | or warn "ERROR: unable to write runtime file: $!"; |
2094 | })->(); |
2400 | })->(); |
2095 | }, |
2401 | }, |
2096 | ); |
2402 | ); |
2097 | |
2403 | |
|
|
2404 | END { cf::emergency_save } |
|
|
2405 | |
2098 | 1 |
2406 | 1 |
2099 | |
2407 | |