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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.170 by root, Sun Jan 14 02:00:37 2007 UTC

33 33
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 35
36our %COMMAND = (); 36our %COMMAND = ();
37our %COMMAND_TIME = (); 37our %COMMAND_TIME = ();
38
39our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 40our %EXTCMD = ();
41our %EXT_CORO = (); # coroutines bound to extensions
42our %EXT_MAP = (); # pluggable maps
39 43
40our @EVENT; 44our @EVENT;
41our $LIBDIR = datadir . "/ext"; 45our $LIBDIR = datadir . "/ext";
42 46
43our $TICK = MAX_TIME * 1e-6; 47our $TICK = MAX_TIME * 1e-6;
44our $TICK_WATCHER; 48our $TICK_WATCHER;
49our $AIO_POLL_WATCHER;
50our $WRITE_RUNTIME_WATCHER;
45our $NEXT_TICK; 51our $NEXT_TICK;
46our $NOW; 52our $NOW;
47 53
48our %CFG; 54our %CFG;
49 55
50our $UPTIME; $UPTIME ||= time; 56our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 57our $RUNTIME;
52 58
53our %PLAYER; # all users 59our %PLAYER; # all users
54our %MAP; # all maps 60our %MAP; # all maps
55our $LINK_MAP; # the special {link} map 61our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random"; 62our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 63
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 64our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 65our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
66
67# used to convert map paths into valid unix filenames by replacing / by ∕
68our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
61 69
62binmode STDOUT; 70binmode STDOUT;
63binmode STDERR; 71binmode STDERR;
64 72
65# read virtual server time, if available 73# read virtual server time, if available
73mkdir cf::localdir . "/" . cf::playerdir; 81mkdir cf::localdir . "/" . cf::playerdir;
74mkdir cf::localdir . "/" . cf::tmpdir; 82mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir; 83mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS; 84mkdir $RANDOM_MAPS;
77 85
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 86our $EMERGENCY_POSITION;
81 87
82############################################################################# 88#############################################################################
83 89
84=head2 GLOBAL VARIABLES 90=head2 GLOBAL VARIABLES
156} 162}
157 163
158$Event::DIED = sub { 164$Event::DIED = sub {
159 warn "error in event callback: @_"; 165 warn "error in event callback: @_";
160}; 166};
161
162my %ext_pkg;
163my @exts;
164my @hook;
165 167
166=head2 UTILITY FUNCTIONS 168=head2 UTILITY FUNCTIONS
167 169
168=over 4 170=over 4
169 171
257} 259}
258 260
259sub freeze_mainloop { 261sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 262 return unless $TICK_WATCHER->is_active;
261 263
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 264 my $guard = Coro::guard {
265 $TICK_WATCHER->start;
266 $WRITE_RUNTIME_WATCHER->start;
267 };
268 $WRITE_RUNTIME_WATCHER->stop;
263 $TICK_WATCHER->stop; 269 $TICK_WATCHER->stop;
264 $guard 270 $guard
265} 271}
266 272
267=item cf::async { BLOCK } 273=item cf::async { BLOCK }
319 } 325 }
320} 326}
321 327
322=item $coro = cf::async_ext { BLOCK } 328=item $coro = cf::async_ext { BLOCK }
323 329
324Like async, but this coro is automcatially being canceled when the 330Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 331extension calling this is being unloaded.
326 332
327=cut 333=cut
328 334
329sub async_ext(&) { 335sub async_ext(&) {
362} 368}
363 369
364=back 370=back
365 371
366=cut 372=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 373
495############################################################################# 374#############################################################################
496 375
497=head2 ATTACHABLE OBJECTS 376=head2 ATTACHABLE OBJECTS
498 377
624our @CB_TYPE = (); # registry for type (cf-object class) based events 503our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 504our @CB_MAP = ();
626 505
627my %attachment; 506my %attachment;
628 507
508sub cf::attachable::thawer_merge {
509 # simply override everything except _meta
510 local $_[0]{_meta};
511 %{$_[0]} = %{$_[1]};
512}
513
629sub _attach_cb($$$$) { 514sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 515 my ($registry, $event, $prio, $cb) = @_;
631 516
632 use sort 'stable'; 517 use sort 'stable';
633 518
804# object support 689# object support
805 690
806sub reattach { 691sub reattach {
807 # basically do the same as instantiate, without calling instantiate 692 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 693 my ($obj) = @_;
694
695 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 696
810 my $registry = $obj->registry; 697 my $registry = $obj->registry;
811 698
812 @$registry = (); 699 @$registry = ();
813 700
945=cut 832=cut
946 833
947sub register_extcmd { 834sub register_extcmd {
948 my ($name, $cb) = @_; 835 my ($name, $cb) = @_;
949 836
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 837 $EXTCMD{$name} = $cb;
954} 838}
955 839
956cf::player->attach ( 840cf::player->attach (
957 on_command => sub { 841 on_command => sub {
958 my ($pl, $name, $params) = @_; 842 my ($pl, $name, $params) = @_;
971 855
972 my $msg = eval { from_json $buf }; 856 my $msg = eval { from_json $buf };
973 857
974 if (ref $msg) { 858 if (ref $msg) {
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 859 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 860 if (my %reply = $cb->($pl, $msg)) {
977 $pl->ext_reply ($msg->{msgid}, %reply); 861 $pl->ext_reply ($msg->{msgid}, %reply);
978 } 862 }
979 } 863 }
980 } else { 864 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 865 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
983 867
984 cf::override; 868 cf::override;
985 }, 869 },
986); 870);
987 871
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension { 872sub load_extension {
995 my ($path) = @_; 873 my ($path) = @_;
996 874
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 875 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1; 876 my $base = $1;
999 my $pkg = $1; 877 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g; 878 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg"; 879 $pkg = "ext::$pkg";
1002 880
1003 warn "loading '$path' into '$pkg'\n"; 881 warn "... loading '$path' into '$pkg'\n";
1004 882
1005 open my $fh, "<:utf8", $path 883 open my $fh, "<:utf8", $path
1006 or die "$path: $!"; 884 or die "$path: $!";
1007 885
1008 my $source = 886 my $source =
1009 "package $pkg; use strict; use utf8;\n" 887 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n" 888 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> }) 889 . (do { local $/; <$fh> })
1012 . "\n};\n1"; 890 . "\n};\n1";
1013 891
1014 eval $source 892 unless (eval $source) {
1015 or die $@ ? "$path: $@\n" 893 my $msg = $@ ? "$path: $@\n"
1016 : "extension disabled.\n"; 894 : "extension disabled.\n";
1017 895 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
1018 push @exts, $pkg; 896 warn $@;
1019 $ext_pkg{$base} = $pkg; 897 warn "mandatory extension failed to load, exiting.\n";
1020 898 exit 1;
1021# no strict 'refs'; 899 }
1022# @{"$pkg\::ISA"} = ext::; 900 die $@;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# } 901 }
1037 902
1038 # remove commands 903 push @EXTS, $pkg;
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062} 904}
1063 905
1064sub load_extensions { 906sub load_extensions {
1065 for my $ext (<$LIBDIR/*.ext>) { 907 for my $ext (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 908 next unless -r $ext;
1070 } or warn "$ext not loaded: $@"; 912 } or warn "$ext not loaded: $@";
1071 } 913 }
1072} 914}
1073 915
1074############################################################################# 916#############################################################################
1075# load/save/clean perl data associated with a map
1076
1077*cf::mapsupport::on_clean = sub {
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 917
1090=head2 CORE EXTENSIONS 918=head2 CORE EXTENSIONS
1091 919
1092Functions and methods that extend core crossfire objects. 920Functions and methods that extend core crossfire objects.
1093 921
1229 \@logins 1057 \@logins
1230} 1058}
1231 1059
1232=item $player->maps 1060=item $player->maps
1233 1061
1234Returns an arrayref of cf::path's of all maps that are private for this 1062Returns an arrayref of map paths that are private for this
1235player. May block. 1063player. May block.
1236 1064
1237=cut 1065=cut
1238 1066
1239sub maps($) { 1067sub maps($) {
1247 for (@$files) { 1075 for (@$files) {
1248 utf8::decode $_; 1076 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1077 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1078 next unless /^$PATH_SEP/o;
1251 1079
1080 s/\.map$//;
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1081 push @paths, "~" . $pl->ob->name . "/" . $_;
1253 } 1082 }
1254 1083
1255 \@paths 1084 \@paths
1256} 1085}
1257 1086
1283package cf::map; 1112package cf::map;
1284 1113
1285use Fcntl; 1114use Fcntl;
1286use Coro::AIO; 1115use Coro::AIO;
1287 1116
1117use overload
1118 '""' => \&as_string;
1119
1288our $MAX_RESET = 3600; 1120our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1121our $DEFAULT_RESET = 3000;
1290 1122
1291sub generate_random_map { 1123sub generate_random_map {
1292 my ($path, $rmp) = @_; 1124 my ($self, $rmp) = @_;
1293 1125
1294 # mit "rum" bekleckern, nicht 1126 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1127 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1128 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1129 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1130 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1131 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1132 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1133 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1134 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1135 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1136 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1137 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1138 (cf::region::find $rmp->{region}), $rmp->{custom}
1139 )
1140}
1141
1142sub register {
1143 my (undef, $regex) = @_;
1144 my $pkg = caller;
1145
1146 no strict;
1147 push @{"$pkg\::ISA"}, __PACKAGE__;
1148
1149 $EXT_MAP{$pkg} = qr<$regex>;
1150}
1151
1152# also paths starting with '/'
1153$EXT_MAP{"cf::map"} = qr{^(?=/)};
1154
1155sub thawer_merge {
1156 # we have to keep some variables in memory intact
1157 local $_[0]{path};
1158 local $_[0]{deny_save};
1159 local $_[0]{deny_reset};
1160
1161 $_[0]->SUPER::thawer_merge ($_[1]);
1162}
1163
1164sub normalise {
1165 my ($path, $base) = @_;
1166
1167 # map plan:
1168 #
1169 # /! non-realised random map exit (special hack!)
1170 # {... are special paths that are not being touched
1171 # ?xxx/... are special absolute paths
1172 # ?random/... random maps
1173 # /... normal maps
1174 # ~user/... per-player map of a specific user
1175
1176 $path =~ s/$PATH_SEP/\//go;
1177
1178 # treat it as relative path if it starts with
1179 # something that looks reasonable
1180 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1181 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1182
1183 $base =~ s{[^/]+/?$}{};
1184 $path = "$base/$path";
1185 }
1186
1187 for ($path) {
1188 redo if s{//}{/};
1189 redo if s{/\.?/}{/};
1190 redo if s{/[^/]+/\.\./}{/};
1191 }
1192
1193 $path
1194}
1195
1196sub new_from_path {
1197 my (undef, $path, $base) = @_;
1198
1199 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1200
1201 $path = normalise $path, $base;
1202
1203 for my $pkg (keys %EXT_MAP) {
1204 if ($path =~ $EXT_MAP{$pkg}) {
1205 my $self = bless cf::map::new, $pkg;
1206 $self->{path} = $path; $self->path ($path);
1207 $self->init; # pass $1 etc.
1208 return $self;
1209 }
1210 }
1211
1212 Carp::carp "unable to resolve path '$path'.";
1213 ()
1214}
1215
1216sub init {
1217 my ($self) = @_;
1218
1219 $self
1220}
1221
1222sub as_string {
1223 my ($self) = @_;
1224
1225 "$self->{path}"
1226}
1227
1228# the displayed name, this is a one way mapping
1229sub visible_name {
1230 &as_string
1231}
1232
1233# the original (read-only) location
1234sub load_path {
1235 my ($self) = @_;
1236
1237 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
1238}
1239
1240# the temporary/swap location
1241sub save_path {
1242 my ($self) = @_;
1243
1244 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1245 sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $path
1246}
1247
1248# the unique path, undef == no special unique path
1249sub uniq_path {
1250 my ($self) = @_;
1251
1252 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1253 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1308} 1254}
1309 1255
1310# and all this just because we cannot iterate over 1256# and all this just because we cannot iterate over
1311# all maps in C++... 1257# all maps in C++...
1312sub change_all_map_light { 1258sub change_all_map_light {
1314 1260
1315 $_->change_map_light ($change) 1261 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1262 for grep $_->outdoor, values %cf::MAP;
1317} 1263}
1318 1264
1265sub unlink_save {
1266 my ($self) = @_;
1267
1268 utf8::encode (my $save = $self->save_path);
1269 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1270 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1271}
1272
1319sub try_load_header($) { 1273sub load_header_from($) {
1320 my ($path) = @_; 1274 my ($self, $path) = @_;
1321 1275
1322 utf8::encode $path; 1276 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1277 aio_open $path, O_RDONLY, 0
1324 or return; 1278 or return;
1325 1279
1326 my $map = cf::map::new 1280 $self->_load_header ($path)
1327 or return; 1281 or return;
1328 1282
1329 # for better error messages only, will be overwritten 1283 $self->{load_path} = $path;
1330 $map->path ($path);
1331 1284
1332 $map->load_header ($path) 1285 1
1286}
1287
1288sub load_orig {
1289 my ($self) = @_;
1290
1291 $self->load_header_from ($self->load_path)
1292}
1293
1294sub load_temp {
1295 my ($self) = @_;
1296
1297 $self->load_header_from ($self->save_path)
1298}
1299
1300sub load_header {
1301 my ($self) = @_;
1302
1303 if ($self->load_temp) {
1304 $self->last_access ((delete $self->{last_access})
1305 || $cf::RUNTIME); #d#
1306 # safety
1307 $self->{instantiate_time} = $cf::RUNTIME
1308 if $self->{instantiate_time} > $cf::RUNTIME;
1309 } else {
1310 $self->load_orig
1333 or return; 1311 or return;
1334 1312
1335 $map->{load_path} = $path; 1313 $self->{load_original} = 1;
1314 $self->{instantiate_time} = $cf::RUNTIME;
1315 $self->last_access ($cf::RUNTIME);
1316 $self->instantiate;
1317 }
1336 1318
1337 $map 1319 1
1338} 1320}
1339 1321
1340sub find; 1322sub find;
1341sub find { 1323sub find {
1342 my ($path, $origin) = @_; 1324 my ($path, $origin) = @_;
1343 1325
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1326 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1327
1349 cf::lock_wait "map_find:$key"; 1328 cf::lock_wait "map_find:$path";
1350 1329
1351 $cf::MAP{$key} || do { 1330 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1331 my $guard = cf::lock_acquire "map_find:$path";
1353 1332 my $map = new_from_path cf::map $path
1354 # do it the slow way
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1333 or return;
1373 1334
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1335 $map->{last_save} = $cf::RUNTIME;
1386 1336
1387 Coro::cede; 1337 $map->load_header
1338 or return;
1388 1339
1389 if ($map->should_reset) { 1340 if ($map->should_reset) {
1390 $map->reset; 1341 $map->reset;
1391 undef $guard; 1342 undef $guard;
1392 $map = find $path 1343 $map = find $path
1393 or return; 1344 or return;
1394 } 1345 }
1395 1346
1396 $cf::MAP{$key} = $map 1347 $cf::MAP{$path} = $map
1397 } 1348 }
1398} 1349}
1399 1350
1400sub load { 1351sub load {
1401 my ($self) = @_; 1352 my ($self) = @_;
1402 1353
1403 my $path = $self->{path}; 1354 my $path = $self->{path};
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1355 my $guard = cf::lock_acquire "map_load:$path";
1405 1356
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1357 return if $self->in_memory != cf::MAP_SWAPPED;
1407 1358
1408 $self->in_memory (cf::MAP_LOADING); 1359 $self->in_memory (cf::MAP_LOADING);
1409 1360
1410 $self->alloc; 1361 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 1362 $self->_load_objects ($self->{load_path}, 1)
1412 or return; 1363 or return;
1413 1364
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1365 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1366 if delete $self->{load_original};
1416 1367
1417 if (my $uniq = $path->uniq_path) { 1368 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1369 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1370 if (aio_open $uniq, O_RDONLY, 0) {
1420 $self->clear_unique_items; 1371 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1372 $self->_load_objects ($uniq, 0);
1422 } 1373 }
1423 } 1374 }
1424 1375
1425 Coro::cede; 1376 Coro::cede;
1426 1377
1427 # now do the right thing for maps 1378 # now do the right thing for maps
1428 $self->link_multipart_objects; 1379 $self->link_multipart_objects;
1429 1380
1430 if ($self->{path}->is_style_map) { 1381 unless ($self->{deny_activate}) {
1431 $self->{deny_save} = 1; 1382 $self->decay_objects;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply; 1383 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons; 1384 $self->update_buttons;
1385 Coro::cede;
1437 $self->set_darkness_map; 1386 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1387 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1388 unless $self->difficulty;
1389 Coro::cede;
1440 $self->activate; 1390 $self->activate;
1441 } 1391 }
1442 1392
1443 Coro::cede;
1444
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1393 $self->in_memory (cf::MAP_IN_MEMORY);
1394}
1395
1396sub customise_for {
1397 my ($self, $ob) = @_;
1398
1399 return find "~" . $ob->name . "/" . $self->{path}
1400 if $self->per_player;
1401
1402 $self
1446} 1403}
1447 1404
1448# find and load all maps in the 3x3 area around a map 1405# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1406sub load_diag {
1450 my ($map) = @_; 1407 my ($map) = @_;
1482} 1439}
1483 1440
1484our %MAP_PREFETCH; 1441our %MAP_PREFETCH;
1485our $MAP_PREFETCHER = Coro::async { 1442our $MAP_PREFETCHER = Coro::async {
1486 while () { 1443 while () {
1487 while (%MAP_PREFETCH) { 1444 for my $path (keys %MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH
1489 or next;
1490 my $path = delete $MAP_PREFETCH{$key};
1491
1492 my $map = find $path 1445 my $map = find $path
1493 or next; 1446 or next;
1494 $map->load; 1447 $map->load;
1448
1449 delete $MAP_PREFETCH{$path};
1495 } 1450 }
1496 Coro::schedule; 1451 Coro::schedule;
1497 } 1452 }
1498}; 1453};
1499 1454
1500sub find_async { 1455sub find_async {
1501 my ($path, $origin) = @_; 1456 my ($path, $origin) = @_;
1502 1457
1503 $path = new cf::path $path, $origin && $origin->path; 1458 $path = normalise $path, $origin && $origin->{path};
1504 my $key = $path->as_string;
1505 1459
1506 if (my $map = $cf::MAP{$key}) { 1460 if (my $map = $cf::MAP{$path}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY; 1461 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 } 1462 }
1509 1463
1510 $MAP_PREFETCH{$key} = $path; 1464 $MAP_PREFETCH{$path} = 0;
1511 $MAP_PREFETCHER->ready; 1465 $MAP_PREFETCHER->ready;
1512 1466
1513 () 1467 ()
1514} 1468}
1515 1469
1520 1474
1521 $self->{last_save} = $cf::RUNTIME; 1475 $self->{last_save} = $cf::RUNTIME;
1522 1476
1523 return unless $self->dirty; 1477 return unless $self->dirty;
1524 1478
1525 my $save = $self->{path}->save_path; utf8::encode $save; 1479 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1480 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 1481
1528 $self->{load_path} = $save; 1482 $self->{load_path} = $save;
1529 1483
1530 return if $self->{deny_save}; 1484 return if $self->{deny_save};
1531 1485
1534 cf::async { 1488 cf::async {
1535 $_->contr->save for $self->players; 1489 $_->contr->save for $self->players;
1536 }; 1490 };
1537 1491
1538 if ($uniq) { 1492 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1493 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 1494 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 1495 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1496 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 1497 }
1544} 1498}
1545 1499
1546sub swap_out { 1500sub swap_out {
1547 my ($self) = @_; 1501 my ($self) = @_;
1561 1515
1562sub reset_at { 1516sub reset_at {
1563 my ($self) = @_; 1517 my ($self) = @_;
1564 1518
1565 # TODO: safety, remove and allow resettable per-player maps 1519 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel}; 1520 return 1e99 if $self->isa ("ext::map_per_player");#d#
1567 return 1e99 if $self->{deny_reset}; 1521 return 1e99 if $self->{deny_reset};
1568 1522
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1523 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1524 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 1525
1576 my ($self) = @_; 1530 my ($self) = @_;
1577 1531
1578 $self->reset_at <= $cf::RUNTIME 1532 $self->reset_at <= $cf::RUNTIME
1579} 1533}
1580 1534
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename { 1535sub rename {
1590 my ($self, $new_path) = @_; 1536 my ($self, $new_path) = @_;
1591 1537
1538 normalise $new_path;
1539
1592 $self->unlink_save; 1540 $self->unlink_save;
1593 1541
1594 delete $cf::MAP{$self->path}; 1542 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path; 1543 $self->{path} = $new_path; $self->path ($self->{path});
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self; 1544 $cf::MAP{$self->path} = $self;
1598 1545
1599 $self->save; 1546 $self->save;
1600} 1547}
1601 1548
1602sub reset { 1549sub reset {
1603 my ($self) = @_; 1550 my ($self) = @_;
1604 1551
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 1552 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 1553
1607 return if $self->players; 1554 return if $self->players;
1608 return if $self->{path}{user_rel};#d# 1555 return if $self->isa ("ext::map_per_player");#d#
1609 1556
1610 warn "resetting map ", $self->path;#d# 1557 warn "resetting map ", $self->path;#d#
1611 1558
1612 delete $cf::MAP{$self->path}; 1559 delete $cf::MAP{$self->path};
1560
1561 $self->in_memory (cf::MAP_SWAPPED);
1562 $self->clear;
1613 1563
1614 $_->clear_links_to ($self) for values %cf::MAP; 1564 $_->clear_links_to ($self) for values %cf::MAP;
1615 1565
1616 $self->unlink_save; 1566 $self->unlink_save;
1617 $self->destroy; 1567 $self->destroy;
1626 $self->reset_timeout (1); 1576 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 1577 $self->rename ("{nuke}/" . ($nuke_counter++));
1628 $self->reset; # polite request, might not happen 1578 $self->reset; # polite request, might not happen
1629} 1579}
1630 1580
1631sub customise_for {
1632 my ($map, $ob) = @_;
1633
1634 if ($map->per_player) {
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path};
1636 }
1637
1638 $map
1639}
1640
1641=item cf::map::unique_maps 1581=item cf::map::unique_maps
1642 1582
1643Returns an arrayref of cf::path's of all shared maps that have 1583Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 1584instantiated unique items. May block.
1645 1585
1646=cut 1586=cut
1647 1587
1648sub unique_maps() { 1588sub unique_maps() {
1654 for (@$files) { 1594 for (@$files) {
1655 utf8::decode $_; 1595 utf8::decode $_;
1656 next if /\.pst$/; 1596 next if /\.pst$/;
1657 next unless /^$PATH_SEP/o; 1597 next unless /^$PATH_SEP/o;
1658 1598
1599 s/\.map$//;
1659 push @paths, new cf::path $_; 1600 push @paths, $_;
1660 } 1601 }
1661 1602
1662 \@paths 1603 \@paths
1663} 1604}
1664 1605
1739 1680
1740=item $player_object->enter_link 1681=item $player_object->enter_link
1741 1682
1742Freezes the player and moves him/her to a special map (C<{link}>). 1683Freezes the player and moves him/her to a special map (C<{link}>).
1743 1684
1744The player should be reaosnably safe there for short amounts of time. You 1685The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 1686I<MUST> call C<leave_link> as soon as possible, though.
1746 1687
1688Will never block.
1689
1747=item $player_object->leave_link ($map, $x, $y) 1690=item $player_object->leave_link ($map, $x, $y)
1748 1691
1749Moves the player out of the specila link map onto the given map. If the 1692Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 1693map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 1694to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 1695fails, to the emergency map position.
1753 1696
1754Might block. 1697Might block.
1755 1698
1756=cut 1699=cut
1700
1701sub link_map {
1702 unless ($LINK_MAP) {
1703 $LINK_MAP = cf::map::find "{link}"
1704 or do { warn "FATAL: unable to provide {link} map, exiting."; exit 1 };
1705 $LINK_MAP->load;
1706 }
1707
1708 $LINK_MAP
1709}
1757 1710
1758sub cf::object::player::enter_link { 1711sub cf::object::player::enter_link {
1759 my ($self) = @_; 1712 my ($self) = @_;
1760 1713
1761 $self->deactivate_recursive; 1714 $self->deactivate_recursive;
1762 1715
1763 return if $self->map == $LINK_MAP; 1716 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 1717
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1718 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 1719 if $self->map;
1767 1720
1768 $self->enter_map ($LINK_MAP, 20, 20); 1721 $self->enter_map ($LINK_MAP || link_map, 20, 20);
1769} 1722}
1770 1723
1771sub cf::object::player::leave_link { 1724sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 1725 my ($self, $map, $x, $y) = @_;
1773 1726
1837=cut 1790=cut
1838 1791
1839sub cf::object::player::goto { 1792sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 1793 my ($self, $path, $x, $y) = @_;
1841 1794
1842 $path = new cf::path $path;
1843
1844 $self->enter_link; 1795 $self->enter_link;
1845 1796
1846 (async { 1797 (async {
1847 my $map = cf::map::find $path->as_string; 1798 my $map = cf::map::find $path;
1848 $map = $map->customise_for ($self) if $map; 1799 $map = $map->customise_for ($self) if $map;
1849 1800
1850# warn "entering ", $map->path, " at ($x, $y)\n" 1801# warn "entering ", $map->path, " at ($x, $y)\n"
1851# if $map; 1802# if $map;
1852 1803
1917 $self->deactivate_recursive; # just to be sure 1868 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 1869 unless (eval {
1919 prepare_random_map $exit 1870 prepare_random_map $exit
1920 if $exit->slaying eq "/!"; 1871 if $exit->slaying eq "/!";
1921 1872
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path; 1873 my $path = new_from_path cf::map $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp); 1874 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 1875
1925 1; 1876 1;
1926 }) { 1877 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 1878 $self->message ("Something went wrong deep within the crossfire server. "
2310 warn "enter emergency perl save\n"; 2261 warn "enter emergency perl save\n";
2311 2262
2312 cf::sync_job { 2263 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 2264 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 2265 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 2266 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 2267 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 2268 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 2269 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 2270 $pl->valid or next;
2320 $pl->save; 2271 $pl->save;
2340 return; 2291 return;
2341 } 2292 }
2342 2293
2343 warn "reloading..."; 2294 warn "reloading...";
2344 2295
2296 warn "freezing server";
2345 my $guard = freeze_mainloop; 2297 my $guard = freeze_mainloop;
2346 cf::emergency_save; 2298 cf::emergency_save;
2347 2299
2300 warn "sync database to disk";
2301 cf::db_sync;
2302 IO::AIO::flush;
2303
2348 eval { 2304 eval {
2349 # if anything goes wrong in here, we should simply crash as we already saved 2305 # if anything goes wrong in here, we should simply crash as we already saved
2350 2306
2351 # cancel all watchers 2307 warn "cancel all watchers";
2352 for (Event::all_watchers) { 2308 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 2309 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 2310 }
2355 2311
2356 # cancel all extension coros 2312 warn "cancel all extension coros";
2357 $_->cancel for values %EXT_CORO; 2313 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 2314 %EXT_CORO = ();
2359 2315
2316 warn "remove commands";
2317 %COMMAND = ();
2318
2319 warn "remove ext commands";
2320 %EXTCMD = ();
2321
2360 # unload all extensions 2322 warn "unload/nuke all extensions";
2361 for (@exts) { 2323 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 2324 warn "... unloading $pkg";
2363 unload_extension $_; 2325
2326 if (my $cb = $pkg->can ("unload")) {
2327 eval {
2328 $cb->($pkg);
2329 1
2330 } or warn "$pkg unloaded, but with errors: $@";
2364 } 2331 }
2365 2332
2333 warn "... nuking $pkg";
2334 Symbol::delete_package $pkg;
2335 }
2336
2366 # unload all modules loaded from $LIBDIR 2337 warn "unload all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 2338 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2339 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 2340
2370 warn "removing <$k>"; 2341 warn "removing <$k>";
2371 delete $INC{$k}; 2342 delete $INC{$k};
2378 } 2349 }
2379 2350
2380 Symbol::delete_package $k; 2351 Symbol::delete_package $k;
2381 } 2352 }
2382 2353
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 2354 warn "get rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 2355 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2356 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 2357
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 2358 warn "unload cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 2359 delete $INC{"cf.pm"};
2396 2360
2397 # don't, removes xs symbols, too, 2361 # don't, removes xs symbols, too,
2398 # and global variables created in xs 2362 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 2363 #Symbol::delete_package __PACKAGE__;
2400 2364
2401 # reload cf.pm
2402 warn "reloading cf.pm"; 2365 warn "reloading cf.pm";
2403 require cf; 2366 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2367 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 2368
2406 # load config and database again 2369 warn "load config and database again";
2407 cf::cfg_load; 2370 cf::cfg_load;
2408 cf::db_load; 2371 cf::db_load;
2409 2372
2410 # load extensions
2411 warn "load extensions"; 2373 warn "load extensions";
2412 cf::load_extensions; 2374 cf::load_extensions;
2413 2375
2414 # reattach attachments to objects 2376 warn "reattach attachments to objects/players";
2415 warn "reattach";
2416 _global_reattach; 2377 _global_reattach;
2378 warn "reattach attachments to maps";
2417 reattach $_ for values %MAP; 2379 reattach $_ for values %MAP;
2418 }; 2380 };
2419 2381
2420 if ($@) { 2382 if ($@) {
2421 warn $@; 2383 warn $@;
2422 warn "error while reloading, exiting."; 2384 warn "error while reloading, exiting.";
2423 exit 1; 2385 exit 1;
2424 } 2386 }
2425 2387
2426 warn "reloaded successfully"; 2388 warn "reloaded";
2427}; 2389};
2428
2429#############################################################################
2430
2431unless ($LINK_MAP) {
2432 $LINK_MAP = cf::map::new;
2433
2434 $LINK_MAP->width (41);
2435 $LINK_MAP->height (41);
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10,
2444 cb => sub {
2445 $_[0]->w->cancel;
2446
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 });
2465
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470}
2471
2472register "<global>", __PACKAGE__;
2473 2390
2474register_command "reload" => sub { 2391register_command "reload" => sub {
2475 my ($who, $arg) = @_; 2392 my ($who, $arg) = @_;
2476 2393
2477 if ($who->flag (FLAG_WIZ)) { 2394 if ($who->flag (FLAG_WIZ)) {
2487 reentrant => 0, 2404 reentrant => 0,
2488 prio => 0, 2405 prio => 0,
2489 at => $NEXT_TICK || $TICK, 2406 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 2407 data => WF_AUTOCANCEL,
2491 cb => sub { 2408 cb => sub {
2409 $NOW = Event::time;
2410
2492 cf::server_tick; # one server iteration 2411 cf::server_tick; # one server iteration
2493 $RUNTIME += $TICK; 2412 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 2413 $NEXT_TICK += $TICK;
2495 2414
2496 $WAIT_FOR_TICK->broadcast; 2415 $WAIT_FOR_TICK->broadcast;
2504 }, 2423 },
2505); 2424);
2506 2425
2507IO::AIO::max_poll_time $TICK * 0.2; 2426IO::AIO::max_poll_time $TICK * 0.2;
2508 2427
2509Event->io ( 2428$AIO_POLL_WATCHER = Event->io (
2510 fd => IO::AIO::poll_fileno, 2429 fd => IO::AIO::poll_fileno,
2511 poll => 'r', 2430 poll => 'r',
2512 prio => 5, 2431 prio => 5,
2513 data => WF_AUTOCANCEL, 2432 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb, 2433 cb => \&IO::AIO::poll_cb,
2515); 2434);
2516 2435
2517Event->timer ( 2436$WRITE_RUNTIME_WATCHER = Event->timer (
2518 data => WF_AUTOCANCEL, 2437 data => WF_AUTOCANCEL,
2519 after => 0, 2438 after => 0,
2520 interval => 10, 2439 interval => 10,
2521 cb => sub { 2440 cb => sub {
2522 (Coro::unblock_sub { 2441 (Coro::unblock_sub {

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