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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.143 by root, Sun Jan 7 02:39:14 2007 UTC vs.
Revision 1.229 by root, Sun Apr 1 00:36:34 2007 UTC

4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Storable; 8use Storable;
9use Event;
9use Opcode; 10use Opcode;
10use Safe; 11use Safe;
11use Safe::Hole; 12use Safe::Hole;
12 13
13use Coro 3.3 (); 14use Coro 3.52 ();
15use Coro::State;
14use Coro::Event; 16use Coro::Event;
15use Coro::Timer; 17use Coro::Timer;
16use Coro::Signal; 18use Coro::Signal;
17use Coro::Semaphore; 19use Coro::Semaphore;
18use Coro::AIO; 20use Coro::AIO;
19 21
22use BDB ();
23use Data::Dumper;
20use Digest::MD5; 24use Digest::MD5;
21use Fcntl; 25use Fcntl;
22use IO::AIO 2.31 ();
23use YAML::Syck (); 26use YAML::Syck ();
27use IO::AIO 2.32 ();
24use Time::HiRes; 28use Time::HiRes;
29use Compress::LZF;
25 30
31# configure various modules to our taste
32#
33Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
34Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
35
26use Event; $Event::Eval = 1; # no idea why this is required, but it is 36$Event::Eval = 1; # no idea why this is required, but it is
27 37
28# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 38# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
29$YAML::Syck::ImplicitUnicode = 1; 39$YAML::Syck::ImplicitUnicode = 1;
30 40
31$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 41$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
32 42
33sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload 43sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
34 44
35our %COMMAND = (); 45our %COMMAND = ();
36our %COMMAND_TIME = (); 46our %COMMAND_TIME = ();
47
48our @EXTS = (); # list of extension package names
37our %EXTCMD = (); 49our %EXTCMD = ();
50our %EXT_CORO = (); # coroutines bound to extensions
51our %EXT_MAP = (); # pluggable maps
38 52
53our $RELOAD; # number of reloads so far
39our @EVENT; 54our @EVENT;
40our $LIBDIR = datadir . "/ext"; 55our $LIBDIR = datadir . "/ext";
41 56
42our $TICK = MAX_TIME * 1e-6; 57our $TICK = MAX_TIME * 1e-6;
43our $TICK_WATCHER; 58our $TICK_WATCHER;
59our $AIO_POLL_WATCHER;
60our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
44our $NEXT_TICK; 61our $NEXT_TICK;
45our $NOW; 62our $NOW;
63our $USE_FSYNC = 1; # use fsync to write maps - default off
64
65our $BDB_POLL_WATCHER;
66our $DB_ENV;
46 67
47our %CFG; 68our %CFG;
48 69
49our $UPTIME; $UPTIME ||= time; 70our $UPTIME; $UPTIME ||= time;
50our $RUNTIME; 71our $RUNTIME;
51 72
52our %PLAYER; # all users 73our %PLAYER; # all users
53our %MAP; # all maps 74our %MAP; # all maps
54our $LINK_MAP; # the special {link} map 75our $LINK_MAP; # the special {link} map, which is always available
55our $RANDOM_MAPS = cf::localdir . "/random"; 76our $RANDOM_MAPS = cf::localdir . "/random";
56our %EXT_CORO; # coroutines bound to extensions 77our $BDB_ENV_DIR = cf::localdir . "/db";
78
79our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal;
80our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal;
81
82# used to convert map paths into valid unix filenames by replacing / by ∕
83our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
57 84
58binmode STDOUT; 85binmode STDOUT;
59binmode STDERR; 86binmode STDERR;
60 87
61# read virtual server time, if available 88# read virtual server time, if available
68mkdir cf::localdir; 95mkdir cf::localdir;
69mkdir cf::localdir . "/" . cf::playerdir; 96mkdir cf::localdir . "/" . cf::playerdir;
70mkdir cf::localdir . "/" . cf::tmpdir; 97mkdir cf::localdir . "/" . cf::tmpdir;
71mkdir cf::localdir . "/" . cf::uniquedir; 98mkdir cf::localdir . "/" . cf::uniquedir;
72mkdir $RANDOM_MAPS; 99mkdir $RANDOM_MAPS;
100mkdir $BDB_ENV_DIR;
73 101
74# a special map that is always available
75our $LINK_MAP;
76our $EMERGENCY_POSITION; 102our $EMERGENCY_POSITION;
103
104sub cf::map::normalise;
77 105
78############################################################################# 106#############################################################################
79 107
80=head2 GLOBAL VARIABLES 108=head2 GLOBAL VARIABLES
81 109
105 133
106=item %cf::CFG 134=item %cf::CFG
107 135
108Configuration for the server, loaded from C</etc/crossfire/config>, or 136Configuration for the server, loaded from C</etc/crossfire/config>, or
109from wherever your confdir points to. 137from wherever your confdir points to.
138
139=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE
140
141These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK)
142or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick
143processing has been done. Call C<< ->wait >> on them to maximise the
144window of cpu time available, or simply to synchronise to the server tick.
110 145
111=back 146=back
112 147
113=cut 148=cut
114 149
118 utf8::encode $msg; 153 utf8::encode $msg;
119 154
120 $msg .= "\n" 155 $msg .= "\n"
121 unless $msg =~ /\n$/; 156 unless $msg =~ /\n$/;
122 157
123 LOG llevError, "cfperl: $msg"; 158 LOG llevError, $msg;
124 }; 159 };
125} 160}
126 161
127@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 162@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
128@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 163@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
146 181
147$Event::DIED = sub { 182$Event::DIED = sub {
148 warn "error in event callback: @_"; 183 warn "error in event callback: @_";
149}; 184};
150 185
151my %ext_pkg;
152my @exts;
153my @hook;
154
155=head2 UTILITY FUNCTIONS 186=head2 UTILITY FUNCTIONS
156 187
157=over 4 188=over 4
158 189
159=cut 190=item dumpval $ref
160 191
192=cut
193
194sub dumpval {
195 eval {
196 local $SIG{__DIE__};
197 my $d;
198 if (1) {
199 $d = new Data::Dumper([$_[0]], ["*var"]);
200 $d->Terse(1);
201 $d->Indent(2);
202 $d->Quotekeys(0);
203 $d->Useqq(1);
204 #$d->Bless(...);
205 $d->Seen($_[1]) if @_ > 1;
206 $d = $d->Dump();
207 }
208 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
209 $d
210 } || "[unable to dump $_[0]: '$@']";
211}
212
161use JSON::Syck (); # TODO# replace by JSON::PC once working 213use JSON::XS qw(to_json from_json); # TODO# replace by JSON::PC once working
162 214
163=item $ref = cf::from_json $json 215=item $ref = cf::from_json $json
164 216
165Converts a JSON string into the corresponding perl data structure. 217Converts a JSON string into the corresponding perl data structure.
166 218
167=cut
168
169sub from_json($) {
170 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
171 JSON::Syck::Load $_[0]
172}
173
174=item $json = cf::to_json $ref 219=item $json = cf::to_json $ref
175 220
176Converts a perl data structure into its JSON representation. 221Converts a perl data structure into its JSON representation.
177
178=cut
179
180sub to_json($) {
181 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs
182 JSON::Syck::Dump $_[0]
183}
184 222
185=item cf::lock_wait $string 223=item cf::lock_wait $string
186 224
187Wait until the given lock is available. See cf::lock_acquire. 225Wait until the given lock is available. See cf::lock_acquire.
188 226
225} 263}
226 264
227sub freeze_mainloop { 265sub freeze_mainloop {
228 return unless $TICK_WATCHER->is_active; 266 return unless $TICK_WATCHER->is_active;
229 267
230 my $guard = Coro::guard { $TICK_WATCHER->start }; 268 my $guard = Coro::guard {
269 $TICK_WATCHER->start;
270 };
231 $TICK_WATCHER->stop; 271 $TICK_WATCHER->stop;
232 $guard 272 $guard
233} 273}
234 274
235=item cf::async { BLOCK } 275=item cf::async { BLOCK }
287 } 327 }
288} 328}
289 329
290=item $coro = cf::async_ext { BLOCK } 330=item $coro = cf::async_ext { BLOCK }
291 331
292Like async, but this coro is automcatially being canceled when the 332Like async, but this coro is automatically being canceled when the
293extension calling this is being unloaded. 333extension calling this is being unloaded.
294 334
295=cut 335=cut
296 336
297sub async_ext(&) { 337sub async_ext(&) {
306 346
307 $coro 347 $coro
308} 348}
309 349
310sub write_runtime { 350sub write_runtime {
351 my $guard = cf::lock_acquire "write_runtime";
352
311 my $runtime = cf::localdir . "/runtime"; 353 my $runtime = cf::localdir . "/runtime";
312 354
313 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 355 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
314 or return; 356 or return;
315 357
358 my $value = $cf::RUNTIME + 90 + 10;
316 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 359 # 10 is the runtime save interval, for a monotonic clock
360 # 60 allows for the watchdog to kill the server.
361
317 (aio_write $fh, 0, (length $value), $value, 0) <= 0 362 (aio_write $fh, 0, (length $value), $value, 0) <= 0
318 and return; 363 and return;
319 364
365 # always fsync - this file is important
320 aio_fsync $fh 366 aio_fsync $fh
321 and return; 367 and return;
322 368
323 close $fh 369 close $fh
324 or return; 370 or return;
330} 376}
331 377
332=back 378=back
333 379
334=cut 380=cut
335
336#############################################################################
337
338package cf::path;
339
340sub new {
341 my ($class, $path, $base) = @_;
342
343 $path = $path->as_string if ref $path;
344
345 my $self = bless { }, $class;
346
347 # {... are special paths that are not touched
348 # ?xxx/... are special absolute paths
349 # ?random/... random maps
350 # /! non-realised random map exit
351 # /... normal maps
352 # ~/... per-player maps without a specific player (DO NOT USE)
353 # ~user/... per-player map of a specific user
354
355 if ($path =~ /^{/) {
356 # fine as it is
357 } elsif ($path =~ s{^\?random/}{}) {
358 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
359 $self->{random} = cf::from_json $data;
360 } else {
361 if ($path =~ s{^~([^/]+)?}{}) {
362 $self->{user_rel} = 1;
363
364 if (defined $1) {
365 $self->{user} = $1;
366 } elsif ($base =~ m{^~([^/]+)/}) {
367 $self->{user} = $1;
368 } else {
369 warn "cannot resolve user-relative path without user <$path,$base>\n";
370 }
371 } elsif ($path =~ /^\//) {
372 # already absolute
373 } else {
374 $base =~ s{[^/]+/?$}{};
375 return $class->new ("$base/$path");
376 }
377
378 for ($path) {
379 redo if s{/\.?/}{/};
380 redo if s{/[^/]+/\.\./}{/};
381 }
382 }
383
384 $self->{path} = $path;
385
386 $self
387}
388
389# the name / primary key / in-game path
390sub as_string {
391 my ($self) = @_;
392
393 $self->{user_rel} ? "~$self->{user}$self->{path}"
394 : $self->{random} ? "?random/$self->{path}"
395 : $self->{path}
396}
397
398# the displayed name, this is a one way mapping
399sub visible_name {
400 my ($self) = @_;
401
402# if (my $rmp = $self->{random}) {
403# # todo: be more intelligent about this
404# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
405# } else {
406 $self->as_string
407# }
408}
409
410# escape the /'s in the path
411sub _escaped_path {
412 # ∕ is U+2215
413 (my $path = $_[0]{path}) =~ s/\//∕/g;
414 $path
415}
416
417# the original (read-only) location
418sub load_path {
419 my ($self) = @_;
420
421 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
422}
423
424# the temporary/swap location
425sub save_path {
426 my ($self) = @_;
427
428 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
429 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
430 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
431}
432
433# the unique path, might be eq to save_path
434sub uniq_path {
435 my ($self) = @_;
436
437 $self->{user_rel} || $self->{random}
438 ? undef
439 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
440}
441
442# return random map parameters, or undef
443sub random_map_params {
444 my ($self) = @_;
445
446 $self->{random}
447}
448
449# this is somewhat ugly, but style maps do need special treatment
450sub is_style_map {
451 $_[0]{path} =~ m{^/styles/}
452}
453
454package cf;
455 381
456############################################################################# 382#############################################################################
457 383
458=head2 ATTACHABLE OBJECTS 384=head2 ATTACHABLE OBJECTS
459 385
585our @CB_TYPE = (); # registry for type (cf-object class) based events 511our @CB_TYPE = (); # registry for type (cf-object class) based events
586our @CB_MAP = (); 512our @CB_MAP = ();
587 513
588my %attachment; 514my %attachment;
589 515
516sub cf::attachable::thawer_merge {
517 # simply override everything except _meta
518 local $_[0]{_meta};
519 %{$_[0]} = %{$_[1]};
520}
521
590sub _attach_cb($$$$) { 522sub _attach_cb($$$$) {
591 my ($registry, $event, $prio, $cb) = @_; 523 my ($registry, $event, $prio, $cb) = @_;
592 524
593 use sort 'stable'; 525 use sort 'stable';
594 526
765# object support 697# object support
766 698
767sub reattach { 699sub reattach {
768 # basically do the same as instantiate, without calling instantiate 700 # basically do the same as instantiate, without calling instantiate
769 my ($obj) = @_; 701 my ($obj) = @_;
702
703 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
770 704
771 my $registry = $obj->registry; 705 my $registry = $obj->registry;
772 706
773 @$registry = (); 707 @$registry = ();
774 708
821 $filename, length $$rdata, scalar @$objs; 755 $filename, length $$rdata, scalar @$objs;
822 756
823 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 757 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
824 chmod SAVE_MODE, $fh; 758 chmod SAVE_MODE, $fh;
825 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 759 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
826 aio_fsync $fh; 760 aio_fsync $fh if $cf::USE_FSYNC;
827 close $fh; 761 close $fh;
828 762
829 if (@$objs) { 763 if (@$objs) {
830 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 764 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
831 chmod SAVE_MODE, $fh; 765 chmod SAVE_MODE, $fh;
832 my $data = Storable::nfreeze { version => 1, objs => $objs }; 766 my $data = Storable::nfreeze { version => 1, objs => $objs };
833 aio_write $fh, 0, (length $data), $data, 0; 767 aio_write $fh, 0, (length $data), $data, 0;
834 aio_fsync $fh; 768 aio_fsync $fh if $cf::USE_FSYNC;
835 close $fh; 769 close $fh;
836 aio_rename "$filename.pst~", "$filename.pst"; 770 aio_rename "$filename.pst~", "$filename.pst";
837 } 771 }
838 } else { 772 } else {
839 aio_unlink "$filename.pst"; 773 aio_unlink "$filename.pst";
906=cut 840=cut
907 841
908sub register_extcmd { 842sub register_extcmd {
909 my ($name, $cb) = @_; 843 my ($name, $cb) = @_;
910 844
911 my $caller = caller;
912 #warn "registering extcmd '$name' to '$caller'";
913
914 $EXTCMD{$name} = [$cb, $caller]; 845 $EXTCMD{$name} = $cb;
915} 846}
916 847
917cf::player->attach ( 848cf::player->attach (
918 on_command => sub { 849 on_command => sub {
919 my ($pl, $name, $params) = @_; 850 my ($pl, $name, $params) = @_;
932 863
933 my $msg = eval { from_json $buf }; 864 my $msg = eval { from_json $buf };
934 865
935 if (ref $msg) { 866 if (ref $msg) {
936 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 867 if (my $cb = $EXTCMD{$msg->{msgtype}}) {
937 if (my %reply = $cb->[0]->($pl, $msg)) { 868 if (my %reply = $cb->($pl, $msg)) {
938 $pl->ext_reply ($msg->{msgid}, %reply); 869 $pl->ext_reply ($msg->{msgid}, %reply);
939 } 870 }
940 } 871 }
941 } else { 872 } else {
942 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 873 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
944 875
945 cf::override; 876 cf::override;
946 }, 877 },
947); 878);
948 879
949sub register {
950 my ($base, $pkg) = @_;
951
952 #TODO
953}
954
955sub load_extension { 880sub load_extension {
956 my ($path) = @_; 881 my ($path) = @_;
957 882
958 $path =~ /([^\/\\]+)\.ext$/ or die "$path"; 883 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
959 my $base = $1; 884 my $base = $1;
960 my $pkg = $1; 885 my $pkg = $1;
961 $pkg =~ s/[^[:word:]]/_/g; 886 $pkg =~ s/[^[:word:]]/_/g;
962 $pkg = "ext::$pkg"; 887 $pkg = "ext::$pkg";
963 888
964 warn "loading '$path' into '$pkg'\n"; 889 warn "... loading '$path' into '$pkg'\n";
965 890
966 open my $fh, "<:utf8", $path 891 open my $fh, "<:utf8", $path
967 or die "$path: $!"; 892 or die "$path: $!";
968 893
969 my $source = 894 my $source =
970 "package $pkg; use strict; use utf8;\n" 895 "package $pkg; use strict; use utf8;\n"
971 . "#line 1 \"$path\"\n{\n" 896 . "#line 1 \"$path\"\n{\n"
972 . (do { local $/; <$fh> }) 897 . (do { local $/; <$fh> })
973 . "\n};\n1"; 898 . "\n};\n1";
974 899
975 eval $source 900 unless (eval $source) {
976 or die $@ ? "$path: $@\n" 901 my $msg = $@ ? "$path: $@\n"
977 : "extension disabled.\n"; 902 : "extension disabled.\n";
978 903 if ($source =~ /^#!.*perl.*#.*MANDATORY/m) { # ugly match
979 push @exts, $pkg; 904 warn $@;
980 $ext_pkg{$base} = $pkg; 905 warn "mandatory extension failed to load, exiting.\n";
981 906 exit 1;
982# no strict 'refs'; 907 }
983# @{"$pkg\::ISA"} = ext::; 908 die $@;
984
985 register $base, $pkg;
986}
987
988sub unload_extension {
989 my ($pkg) = @_;
990
991 warn "removing extension $pkg\n";
992
993 # remove hooks
994 #TODO
995# for my $idx (0 .. $#PLUGIN_EVENT) {
996# delete $hook[$idx]{$pkg};
997# } 909 }
998 910
999 # remove commands 911 push @EXTS, $pkg;
1000 for my $name (keys %COMMAND) {
1001 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1002
1003 if (@cb) {
1004 $COMMAND{$name} = \@cb;
1005 } else {
1006 delete $COMMAND{$name};
1007 }
1008 }
1009
1010 # remove extcmds
1011 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1012 delete $EXTCMD{$name};
1013 }
1014
1015 if (my $cb = $pkg->can ("unload")) {
1016 eval {
1017 $cb->($pkg);
1018 1
1019 } or warn "$pkg unloaded, but with errors: $@";
1020 }
1021
1022 Symbol::delete_package $pkg;
1023} 912}
1024 913
1025sub load_extensions { 914sub load_extensions {
1026 for my $ext (<$LIBDIR/*.ext>) { 915 for my $ext (<$LIBDIR/*.ext>) {
1027 next unless -r $ext; 916 next unless -r $ext;
1031 } or warn "$ext not loaded: $@"; 920 } or warn "$ext not loaded: $@";
1032 } 921 }
1033} 922}
1034 923
1035############################################################################# 924#############################################################################
1036# load/save/clean perl data associated with a map
1037
1038*cf::mapsupport::on_clean = sub {
1039 my ($map) = @_;
1040
1041 my $path = $map->tmpname;
1042 defined $path or return;
1043
1044 unlink "$path.pst";
1045};
1046
1047cf::map->attach (prio => -10000, package => cf::mapsupport::);
1048
1049#############################################################################
1050# load/save perl data associated with player->ob objects
1051
1052sub all_objects(@) {
1053 @_, map all_objects ($_->inv), @_
1054}
1055
1056# TODO: compatibility cruft, remove when no longer needed
1057cf::player->attach (
1058 on_load => sub {
1059 my ($pl, $path) = @_;
1060
1061 for my $o (all_objects $pl->ob) {
1062 if (my $value = $o->get_ob_key_value ("_perl_data")) {
1063 $o->set_ob_key_value ("_perl_data");
1064
1065 %$o = %{ Storable::thaw pack "H*", $value };
1066 }
1067 }
1068 },
1069);
1070
1071#############################################################################
1072 925
1073=head2 CORE EXTENSIONS 926=head2 CORE EXTENSIONS
1074 927
1075Functions and methods that extend core crossfire objects. 928Functions and methods that extend core crossfire objects.
1076 929
1077=cut 930=cut
1078 931
1079package cf::player; 932package cf::player;
1080 933
934use Coro::AIO;
935
1081=head3 cf::player 936=head3 cf::player
1082 937
1083=over 4 938=over 4
1084 939
1085=item cf::player::find $login 940=item cf::player::find $login
1086 941
1087Returns the given player object, loading it if necessary (might block). 942Returns the given player object, loading it if necessary (might block).
1088 943
1089=cut 944=cut
1090 945
946sub playerdir($) {
947 cf::localdir
948 . "/"
949 . cf::playerdir
950 . "/"
951 . (ref $_[0] ? $_[0]->ob->name : $_[0])
952}
953
1091sub path($) { 954sub path($) {
1092 sprintf "%s/%s/%s/%s.pl", 955 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1093 cf::localdir, cf::playerdir, 956
1094 (ref $_[0] ? $_[0]->ob->name : $_[0]) x 2 957 (playerdir $login) . "/$login.pl"
1095} 958}
1096 959
1097sub find_active($) { 960sub find_active($) {
1098 $cf::PLAYER{$_[0]} 961 $cf::PLAYER{$_[0]}
1099 and $cf::PLAYER{$_[0]}->active 962 and $cf::PLAYER{$_[0]}->active
1102 965
1103sub exists($) { 966sub exists($) {
1104 my ($login) = @_; 967 my ($login) = @_;
1105 968
1106 $cf::PLAYER{$login} 969 $cf::PLAYER{$login}
1107 or cf::sync_job { !aio_stat $login } 970 or cf::sync_job { !aio_stat path $login }
1108} 971}
1109 972
1110sub find($) { 973sub find($) {
1111 return $cf::PLAYER{$_[0]} || do { 974 return $cf::PLAYER{$_[0]} || do {
1112 my $login = $_[0]; 975 my $login = $_[0];
1113 976
1114 my $guard = cf::lock_acquire "user_find:$login"; 977 my $guard = cf::lock_acquire "user_find:$login";
1115 978
1116 $cf::PLAYER{$login} ||= (load_pl path $login or return); 979 $cf::PLAYER{$_[0]} || do {
980 my $pl = load_pl path $login
981 or return;
982 $cf::PLAYER{$login} = $pl
983 }
1117 }; 984 }
1118} 985}
1119 986
1120sub save($) { 987sub save($) {
1121 my ($pl) = @_; 988 my ($pl) = @_;
1122 989
1124 991
1125 my $path = path $pl; 992 my $path = path $pl;
1126 my $guard = cf::lock_acquire "user_save:$path"; 993 my $guard = cf::lock_acquire "user_save:$path";
1127 994
1128 return if $pl->{deny_save}; 995 return if $pl->{deny_save};
996
997 aio_mkdir playerdir $pl, 0770;
1129 $pl->{last_save} = $cf::RUNTIME; 998 $pl->{last_save} = $cf::RUNTIME;
1130 999
1131 Coro::cede;
1132 $pl->save_pl ($path); 1000 $pl->save_pl ($path);
1133 Coro::cede; 1001 Coro::cede;
1134} 1002}
1135 1003
1136sub new($) { 1004sub new($) {
1144 $cf::PLAYER{$login} = $self; 1012 $cf::PLAYER{$login} = $self;
1145 1013
1146 $self 1014 $self
1147} 1015}
1148 1016
1017=item $pl->quit_character
1018
1019Nukes the player without looking back. If logged in, the connection will
1020be destroyed. May block for a long time.
1021
1022=cut
1023
1024sub quit_character {
1025 my ($pl) = @_;
1026
1027 my $name = $pl->ob->name;
1028
1029 $pl->{deny_save} = 1;
1030 $pl->password ("*"); # this should lock out the player until we nuked the dir
1031
1032 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1033 $pl->deactivate;
1034 $pl->invoke (cf::EVENT_PLAYER_QUIT);
1035 $pl->ns->destroy if $pl->ns;
1036
1037 my $path = playerdir $pl;
1038 my $temp = "$path~$cf::RUNTIME~deleting~";
1039 aio_rename $path, $temp;
1040 delete $cf::PLAYER{$pl->ob->name};
1041 $pl->destroy;
1042
1043 my $prefix = qr<^~\Q$name\E/>;
1044
1045 # nuke player maps
1046 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1047
1048 IO::AIO::aio_rmtree $temp;
1049}
1050
1051=item $pl->kick
1052
1053Kicks a player out of the game. This destroys the connection.
1054
1055=cut
1056
1057sub kick {
1058 my ($pl, $kicker) = @_;
1059
1060 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1061 $pl->killer ("kicked");
1062 $pl->ns->destroy;
1063}
1064
1065=item cf::player::list_logins
1066
1067Returns am arrayref of all valid playernames in the system, can take a
1068while and may block, so not sync_job-capable, ever.
1069
1070=cut
1071
1072sub list_logins {
1073 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir
1074 or return [];
1075
1076 my @logins;
1077
1078 for my $login (@$dirs) {
1079 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next;
1080 aio_read $fh, 0, 512, my $buf, 0 or next;
1081 $buf !~ /^password -------------$/m or next; # official not-valid tag
1082
1083 utf8::decode $login;
1084 push @logins, $login;
1085 }
1086
1087 \@logins
1088}
1089
1090=item $player->maps
1091
1092Returns an arrayref of map paths that are private for this
1093player. May block.
1094
1095=cut
1096
1097sub maps($) {
1098 my ($pl) = @_;
1099
1100 $pl = ref $pl ? $pl->ob->name : $pl;
1101
1102 my $files = aio_readdir playerdir $pl
1103 or return;
1104
1105 my @paths;
1106
1107 for (@$files) {
1108 utf8::decode $_;
1109 next if /\.(?:pl|pst)$/;
1110 next unless /^$PATH_SEP/o;
1111
1112 push @paths, cf::map::normalise "~$pl/$_";
1113 }
1114
1115 \@paths
1116}
1117
1149=item $player->ext_reply ($msgid, $msgtype, %msg) 1118=item $player->ext_reply ($msgid, $msgtype, %msg)
1150 1119
1151Sends an ext reply to the player. 1120Sends an ext reply to the player.
1152 1121
1153=cut 1122=cut
1174package cf::map; 1143package cf::map;
1175 1144
1176use Fcntl; 1145use Fcntl;
1177use Coro::AIO; 1146use Coro::AIO;
1178 1147
1148use overload
1149 '""' => \&as_string,
1150 fallback => 1;
1151
1179our $MAX_RESET = 3600; 1152our $MAX_RESET = 3600;
1180our $DEFAULT_RESET = 3000; 1153our $DEFAULT_RESET = 3000;
1181 1154
1182sub generate_random_map { 1155sub generate_random_map {
1183 my ($path, $rmp) = @_; 1156 my ($self, $rmp) = @_;
1184
1185 # mit "rum" bekleckern, nicht 1157 # mit "rum" bekleckern, nicht
1186 cf::map::_create_random_map 1158 $self->_create_random_map (
1187 $path,
1188 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1159 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1189 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1160 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1190 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1161 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1191 $rmp->{exit_on_final_map}, 1162 $rmp->{exit_on_final_map},
1192 $rmp->{xsize}, $rmp->{ysize}, 1163 $rmp->{xsize}, $rmp->{ysize},
1193 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1164 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1194 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1165 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1195 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1166 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1196 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1167 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1197 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1168 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1198 (cf::region::find $rmp->{region}) 1169 (cf::region::find $rmp->{region}), $rmp->{custom}
1170 )
1171}
1172
1173=item cf::map->register ($regex, $prio)
1174
1175Register a handler for the map path matching the given regex at the
1176givne priority (higher is better, built-in handlers have priority 0, the
1177default).
1178
1179=cut
1180
1181sub register {
1182 my (undef, $regex, $prio) = @_;
1183 my $pkg = caller;
1184
1185 no strict;
1186 push @{"$pkg\::ISA"}, __PACKAGE__;
1187
1188 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1189}
1190
1191# also paths starting with '/'
1192$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1193
1194sub thawer_merge {
1195 my ($self, $merge) = @_;
1196
1197 # we have to keep some variables in memory intact
1198 local $self->{path};
1199 local $self->{load_path};
1200 local $self->{deny_save};
1201 local $self->{deny_reset};
1202
1203 $self->SUPER::thawer_merge ($merge);
1204}
1205
1206sub normalise {
1207 my ($path, $base) = @_;
1208
1209 $path = "$path"; # make sure its a string
1210
1211 $path =~ s/\.map$//;
1212
1213 # map plan:
1214 #
1215 # /! non-realised random map exit (special hack!)
1216 # {... are special paths that are not being touched
1217 # ?xxx/... are special absolute paths
1218 # ?random/... random maps
1219 # /... normal maps
1220 # ~user/... per-player map of a specific user
1221
1222 $path =~ s/$PATH_SEP/\//go;
1223
1224 # treat it as relative path if it starts with
1225 # something that looks reasonable
1226 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1227 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1228
1229 $base =~ s{[^/]+/?$}{};
1230 $path = "$base/$path";
1231 }
1232
1233 for ($path) {
1234 redo if s{//}{/};
1235 redo if s{/\.?/}{/};
1236 redo if s{/[^/]+/\.\./}{/};
1237 }
1238
1239 $path
1240}
1241
1242sub new_from_path {
1243 my (undef, $path, $base) = @_;
1244
1245 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1246
1247 $path = normalise $path, $base;
1248
1249 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1250 if ($path =~ $EXT_MAP{$pkg}[1]) {
1251 my $self = bless cf::map::new, $pkg;
1252 $self->{path} = $path; $self->path ($path);
1253 $self->init; # pass $1 etc.
1254 return $self;
1255 }
1256 }
1257
1258 Carp::carp "unable to resolve path '$path' (base '$base').";
1259 ()
1260}
1261
1262sub init {
1263 my ($self) = @_;
1264
1265 $self
1266}
1267
1268sub as_string {
1269 my ($self) = @_;
1270
1271 "$self->{path}"
1272}
1273
1274# the displayed name, this is a one way mapping
1275sub visible_name {
1276 &as_string
1277}
1278
1279# the original (read-only) location
1280sub load_path {
1281 my ($self) = @_;
1282
1283 sprintf "%s/%s/%s.map", cf::datadir, cf::mapdir, $self->{path}
1284}
1285
1286# the temporary/swap location
1287sub save_path {
1288 my ($self) = @_;
1289
1290 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1291 sprintf "%s/%s/%s.map", cf::localdir, cf::tmpdir, $path
1292}
1293
1294# the unique path, undef == no special unique path
1295sub uniq_path {
1296 my ($self) = @_;
1297
1298 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1299 sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $path
1199} 1300}
1200 1301
1201# and all this just because we cannot iterate over 1302# and all this just because we cannot iterate over
1202# all maps in C++... 1303# all maps in C++...
1203sub change_all_map_light { 1304sub change_all_map_light {
1205 1306
1206 $_->change_map_light ($change) 1307 $_->change_map_light ($change)
1207 for grep $_->outdoor, values %cf::MAP; 1308 for grep $_->outdoor, values %cf::MAP;
1208} 1309}
1209 1310
1311sub unlink_save {
1312 my ($self) = @_;
1313
1314 utf8::encode (my $save = $self->save_path);
1315 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1316 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1317}
1318
1210sub try_load_header($) { 1319sub load_header_from($) {
1211 my ($path) = @_; 1320 my ($self, $path) = @_;
1212 1321
1213 utf8::encode $path; 1322 utf8::encode $path;
1214 aio_open $path, O_RDONLY, 0 1323 #aio_open $path, O_RDONLY, 0
1324 # or return;
1325
1326 $self->_load_header ($path)
1215 or return; 1327 or return;
1216 1328
1217 my $map = cf::map::new 1329 $self->{load_path} = $path;
1330
1331 1
1332}
1333
1334sub load_header_orig {
1335 my ($self) = @_;
1336
1337 $self->load_header_from ($self->load_path)
1338}
1339
1340sub load_header_temp {
1341 my ($self) = @_;
1342
1343 $self->load_header_from ($self->save_path)
1344}
1345
1346sub prepare_temp {
1347 my ($self) = @_;
1348
1349 $self->last_access ((delete $self->{last_access})
1350 || $cf::RUNTIME); #d#
1351 # safety
1352 $self->{instantiate_time} = $cf::RUNTIME
1353 if $self->{instantiate_time} > $cf::RUNTIME;
1354}
1355
1356sub prepare_orig {
1357 my ($self) = @_;
1358
1359 $self->{load_original} = 1;
1360 $self->{instantiate_time} = $cf::RUNTIME;
1361 $self->last_access ($cf::RUNTIME);
1362 $self->instantiate;
1363}
1364
1365sub load_header {
1366 my ($self) = @_;
1367
1368 if ($self->load_header_temp) {
1369 $self->prepare_temp;
1370 } else {
1371 $self->load_header_orig
1218 or return; 1372 or return;
1373 $self->prepare_orig;
1374 }
1219 1375
1220 # for better error messages only, will be overwritten 1376 1
1221 $map->path ($path);
1222
1223 $map->load_header ($path)
1224 or return;
1225
1226 $map->{load_path} = $path;
1227
1228 $map
1229} 1377}
1230 1378
1231sub find; 1379sub find;
1232sub find { 1380sub find {
1233 my ($path, $origin) = @_; 1381 my ($path, $origin) = @_;
1234 1382
1235 #warn "find<$path,$origin>\n";#d#
1236
1237 $path = new cf::path $path, $origin && $origin->path; 1383 $path = normalise $path, $origin && $origin->path;
1238 my $key = $path->as_string;
1239 1384
1240 cf::lock_wait "map_find:$key"; 1385 cf::lock_wait "map_find:$path";
1241 1386
1242 $cf::MAP{$key} || do { 1387 $cf::MAP{$path} || do {
1243 my $guard = cf::lock_acquire "map_find:$key"; 1388 my $guard = cf::lock_acquire "map_find:$path";
1244 1389 my $map = new_from_path cf::map $path
1245 # do it the slow way
1246 my $map = try_load_header $path->save_path;
1247
1248 Coro::cede;
1249
1250 if ($map) {
1251 $map->last_access ((delete $map->{last_access})
1252 || $cf::RUNTIME); #d#
1253 # safety
1254 $map->{instantiate_time} = $cf::RUNTIME
1255 if $map->{instantiate_time} > $cf::RUNTIME;
1256 } else {
1257 if (my $rmp = $path->random_map_params) {
1258 $map = generate_random_map $key, $rmp;
1259 } else {
1260 $map = try_load_header $path->load_path;
1261 }
1262
1263 $map or return; 1390 or return;
1264 1391
1265 $map->{load_original} = 1;
1266 $map->{instantiate_time} = $cf::RUNTIME;
1267 $map->last_access ($cf::RUNTIME);
1268 $map->instantiate;
1269
1270 # per-player maps become, after loading, normal maps
1271 $map->per_player (0) if $path->{user_rel};
1272 }
1273
1274 $map->path ($key);
1275 $map->{path} = $path;
1276 $map->{last_save} = $cf::RUNTIME; 1392 $map->{last_save} = $cf::RUNTIME;
1277 1393
1278 Coro::cede; 1394 $map->load_header
1395 or return;
1279 1396
1280 if ($map->should_reset) { 1397 if ($map->should_reset && 0) {#d#TODO# disabled, crashy (locking issue?)
1398 # doing this can freeze the server in a sync job, obviously
1399 #$cf::WAIT_FOR_TICK->wait;
1281 $map->reset; 1400 $map->reset;
1282 undef $guard; 1401 undef $guard;
1283 $map = find $path 1402 return find $path;
1284 or return;
1285 } 1403 }
1286 1404
1287 $cf::MAP{$key} = $map 1405 $cf::MAP{$path} = $map
1288 } 1406 }
1289} 1407}
1408
1409sub pre_load { }
1410sub post_load { }
1290 1411
1291sub load { 1412sub load {
1292 my ($self) = @_; 1413 my ($self) = @_;
1293 1414
1415 local $self->{deny_reset} = 1; # loading can take a long time
1416
1294 my $path = $self->{path}; 1417 my $path = $self->{path};
1295 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1418 my $guard = cf::lock_acquire "map_load:$path";
1296 1419
1297 return if $self->in_memory != cf::MAP_SWAPPED; 1420 return if $self->in_memory != cf::MAP_SWAPPED;
1298 1421
1299 $self->in_memory (cf::MAP_LOADING); 1422 $self->in_memory (cf::MAP_LOADING);
1300 1423
1301 $self->alloc; 1424 $self->alloc;
1425
1426 $self->pre_load;
1427
1302 $self->load_objects ($self->{load_path}, 1) 1428 $self->_load_objects ($self->{load_path}, 1)
1303 or return; 1429 or return;
1304 1430
1305 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1431 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1306 if delete $self->{load_original}; 1432 if delete $self->{load_original};
1307 1433
1308 if (my $uniq = $path->uniq_path) { 1434 if (my $uniq = $self->uniq_path) {
1309 utf8::encode $uniq; 1435 utf8::encode $uniq;
1310 if (aio_open $uniq, O_RDONLY, 0) { 1436 if (aio_open $uniq, O_RDONLY, 0) {
1311 $self->clear_unique_items; 1437 $self->clear_unique_items;
1312 $self->load_objects ($uniq, 0); 1438 $self->_load_objects ($uniq, 0);
1313 } 1439 }
1314 } 1440 }
1315 1441
1316 Coro::cede; 1442 Coro::cede;
1317 1443
1318 # now do the right thing for maps 1444 # now do the right thing for maps
1319 $self->link_multipart_objects; 1445 $self->link_multipart_objects;
1320 1446
1321 if ($self->{path}->is_style_map) { 1447 unless ($self->{deny_activate}) {
1322 $self->{deny_save} = 1; 1448 $self->decay_objects;
1323 $self->{deny_reset} = 1;
1324 } else {
1325 $self->fix_auto_apply; 1449 $self->fix_auto_apply;
1326 $self->decay_objects;
1327 $self->update_buttons; 1450 $self->update_buttons;
1451 Coro::cede;
1328 $self->set_darkness_map; 1452 $self->set_darkness_map;
1329 $self->difficulty ($self->estimate_difficulty) 1453 $self->difficulty ($self->estimate_difficulty)
1330 unless $self->difficulty; 1454 unless $self->difficulty;
1455 Coro::cede;
1331 $self->activate; 1456 $self->activate;
1332 } 1457 }
1333 1458
1334 Coro::cede; 1459 $self->post_load;
1335 1460
1336 $self->in_memory (cf::MAP_IN_MEMORY); 1461 $self->in_memory (cf::MAP_IN_MEMORY);
1462}
1463
1464sub customise_for {
1465 my ($self, $ob) = @_;
1466
1467 return find "~" . $ob->name . "/" . $self->{path}
1468 if $self->per_player;
1469
1470 $self
1471}
1472
1473# find and load all maps in the 3x3 area around a map
1474sub load_diag {
1475 my ($map) = @_;
1476
1477 my @diag; # diagonal neighbours
1478
1479 for (0 .. 3) {
1480 my $neigh = $map->tile_path ($_)
1481 or next;
1482 $neigh = find $neigh, $map
1483 or next;
1484 $neigh->load;
1485
1486 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh],
1487 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1488 }
1489
1490 for (@diag) {
1491 my $neigh = find @$_
1492 or next;
1493 $neigh->load;
1494 }
1337} 1495}
1338 1496
1339sub find_sync { 1497sub find_sync {
1340 my ($path, $origin) = @_; 1498 my ($path, $origin) = @_;
1341 1499
1342 cf::sync_job { cf::map::find $path, $origin } 1500 cf::sync_job { find $path, $origin }
1343} 1501}
1344 1502
1345sub do_load_sync { 1503sub do_load_sync {
1346 my ($map) = @_; 1504 my ($map) = @_;
1347 1505
1348 cf::sync_job { $map->load }; 1506 cf::sync_job { $map->load };
1349} 1507}
1350 1508
1509our %MAP_PREFETCH;
1510our $MAP_PREFETCHER = undef;
1511
1512sub find_async {
1513 my ($path, $origin) = @_;
1514
1515 $path = normalise $path, $origin && $origin->{path};
1516
1517 if (my $map = $cf::MAP{$path}) {
1518 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1519 }
1520
1521 undef $MAP_PREFETCH{$path};
1522 $MAP_PREFETCHER ||= cf::async {
1523 while (%MAP_PREFETCH) {
1524 for my $path (keys %MAP_PREFETCH) {
1525 my $map = find $path
1526 or next;
1527 $map->load;
1528
1529 delete $MAP_PREFETCH{$path};
1530 }
1531 }
1532 undef $MAP_PREFETCHER;
1533 };
1534 $MAP_PREFETCHER->prio (6);
1535
1536 ()
1537}
1538
1351sub save { 1539sub save {
1352 my ($self) = @_; 1540 my ($self) = @_;
1353 1541
1354 my $lock = cf::lock_acquire "map_data:" . $self->path; 1542 my $lock = cf::lock_acquire "map_data:" . $self->path;
1355 1543
1356 $self->{last_save} = $cf::RUNTIME; 1544 $self->{last_save} = $cf::RUNTIME;
1357 1545
1358 return unless $self->dirty; 1546 return unless $self->dirty;
1359 1547
1360 my $save = $self->{path}->save_path; utf8::encode $save; 1548 my $save = $self->save_path; utf8::encode $save;
1361 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 1549 my $uniq = $self->uniq_path; utf8::encode $uniq;
1362 1550
1363 $self->{load_path} = $save; 1551 $self->{load_path} = $save;
1364 1552
1365 return if $self->{deny_save}; 1553 return if $self->{deny_save};
1366 1554
1369 cf::async { 1557 cf::async {
1370 $_->contr->save for $self->players; 1558 $_->contr->save for $self->players;
1371 }; 1559 };
1372 1560
1373 if ($uniq) { 1561 if ($uniq) {
1374 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 1562 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1375 $self->save_objects ($uniq, cf::IO_UNIQUES); 1563 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1376 } else { 1564 } else {
1377 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 1565 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1378 } 1566 }
1379} 1567}
1380 1568
1381sub swap_out { 1569sub swap_out {
1382 my ($self) = @_; 1570 my ($self) = @_;
1396 1584
1397sub reset_at { 1585sub reset_at {
1398 my ($self) = @_; 1586 my ($self) = @_;
1399 1587
1400 # TODO: safety, remove and allow resettable per-player maps 1588 # TODO: safety, remove and allow resettable per-player maps
1401 return 1e99 if $self->{path}{user_rel}; 1589 return 1e99 if $self->isa ("ext::map_per_player");#d#
1402 return 1e99 if $self->{deny_reset}; 1590 return 1e99 if $self->{deny_reset};
1403 1591
1404 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 1592 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1405 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 1593 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1406 1594
1411 my ($self) = @_; 1599 my ($self) = @_;
1412 1600
1413 $self->reset_at <= $cf::RUNTIME 1601 $self->reset_at <= $cf::RUNTIME
1414} 1602}
1415 1603
1416sub unlink_save {
1417 my ($self) = @_;
1418
1419 utf8::encode (my $save = $self->{path}->save_path);
1420 aioreq_pri 3; IO::AIO::aio_unlink $save;
1421 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1422}
1423
1424sub rename {
1425 my ($self, $new_path) = @_;
1426
1427 $self->unlink_save;
1428
1429 delete $cf::MAP{$self->path};
1430 $self->{path} = new cf::path $new_path;
1431 $self->path ($self->{path}->as_string);
1432 $cf::MAP{$self->path} = $self;
1433
1434 $self->save;
1435}
1436
1437sub reset { 1604sub reset {
1438 my ($self) = @_; 1605 my ($self) = @_;
1439 1606
1440 my $lock = cf::lock_acquire "map_data:" . $self->path; 1607 my $lock = cf::lock_acquire "map_data:$self->{path}";
1441 1608
1442 return if $self->players; 1609 return if $self->players;
1443 return if $self->{path}{user_rel};#d# 1610 return if $self->isa ("ext::map_per_player");#d#
1444 1611
1445 warn "resetting map ", $self->path;#d# 1612 warn "resetting map ", $self->path;#d#
1446 1613
1614 $self->in_memory (cf::MAP_SWAPPED);
1615
1616 # need to save uniques path
1617 unless ($self->{deny_save}) {
1618 my $uniq = $self->uniq_path; utf8::encode $uniq;
1619
1620 $self->_save_objects ($uniq, cf::IO_UNIQUES)
1621 if $uniq;
1622 }
1623
1447 delete $cf::MAP{$self->path}; 1624 delete $cf::MAP{$self->path};
1625
1626 $self->clear;
1448 1627
1449 $_->clear_links_to ($self) for values %cf::MAP; 1628 $_->clear_links_to ($self) for values %cf::MAP;
1450 1629
1451 $self->unlink_save; 1630 $self->unlink_save;
1452 $self->destroy; 1631 $self->destroy;
1455my $nuke_counter = "aaaa"; 1634my $nuke_counter = "aaaa";
1456 1635
1457sub nuke { 1636sub nuke {
1458 my ($self) = @_; 1637 my ($self) = @_;
1459 1638
1639 delete $cf::MAP{$self->path};
1640
1641 $self->unlink_save;
1642
1643 bless $self, "cf::map";
1644 delete $self->{deny_reset};
1460 $self->{deny_save} = 1; 1645 $self->{deny_save} = 1;
1461 $self->reset_timeout (1); 1646 $self->reset_timeout (1);
1462 $self->rename ("{nuke}/" . ($nuke_counter++)); 1647 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
1648
1649 $cf::MAP{$self->path} = $self;
1650
1463 $self->reset; # polite request, might not happen 1651 $self->reset; # polite request, might not happen
1464} 1652}
1465 1653
1466sub customise_for { 1654=item cf::map::unique_maps
1467 my ($map, $ob) = @_;
1468 1655
1469 if ($map->per_player) { 1656Returns an arrayref of paths of all shared maps that have
1470 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 1657instantiated unique items. May block.
1471 }
1472 1658
1473 $map 1659=cut
1474}
1475 1660
1476sub emergency_save { 1661sub unique_maps() {
1477 my $freeze_guard = cf::freeze_mainloop; 1662 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir
1663 or return;
1478 1664
1479 warn "enter emergency map save\n"; 1665 my @paths;
1480 1666
1481 cf::sync_job { 1667 for (@$files) {
1482 warn "begin emergency map save\n"; 1668 utf8::decode $_;
1483 $_->save for values %cf::MAP; 1669 next if /\.pst$/;
1670 next unless /^$PATH_SEP/o;
1671
1672 push @paths, cf::map::normalise $_;
1484 }; 1673 }
1485 1674
1486 warn "end emergency map save\n"; 1675 \@paths
1487} 1676}
1488 1677
1489package cf; 1678package cf;
1490 1679
1491=back 1680=back
1492 1681
1682=head3 cf::object
1683
1684=cut
1685
1686package cf::object;
1687
1688=over 4
1689
1690=item $ob->inv_recursive
1691
1692Returns the inventory of the object _and_ their inventories, recursively.
1693
1694=cut
1695
1696sub inv_recursive_;
1697sub inv_recursive_ {
1698 map { $_, inv_recursive_ $_->inv } @_
1699}
1700
1701sub inv_recursive {
1702 inv_recursive_ inv $_[0]
1703}
1704
1705package cf;
1706
1707=back
1493 1708
1494=head3 cf::object::player 1709=head3 cf::object::player
1495 1710
1496=over 4 1711=over 4
1497 1712
1537 1752
1538=item $player_object->enter_link 1753=item $player_object->enter_link
1539 1754
1540Freezes the player and moves him/her to a special map (C<{link}>). 1755Freezes the player and moves him/her to a special map (C<{link}>).
1541 1756
1542The player should be reaosnably safe there for short amounts of time. You 1757The player should be reasonably safe there for short amounts of time. You
1543I<MUST> call C<leave_link> as soon as possible, though. 1758I<MUST> call C<leave_link> as soon as possible, though.
1544 1759
1760Will never block.
1761
1545=item $player_object->leave_link ($map, $x, $y) 1762=item $player_object->leave_link ($map, $x, $y)
1546 1763
1547Moves the player out of the specila link map onto the given map. If the 1764Moves the player out of the special C<{link}> map onto the specified
1548map is not valid (or omitted), the player will be moved back to the 1765map. If the map is not valid (or omitted), the player will be moved back
1549location he/she was before the call to C<enter_link>, or, if that fails, 1766to the location he/she was before the call to C<enter_link>, or, if that
1550to the emergency map position. 1767fails, to the emergency map position.
1551 1768
1552Might block. 1769Might block.
1553 1770
1554=cut 1771=cut
1772
1773sub link_map {
1774 unless ($LINK_MAP) {
1775 $LINK_MAP = cf::map::find "{link}"
1776 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
1777 $LINK_MAP->load;
1778 }
1779
1780 $LINK_MAP
1781}
1555 1782
1556sub cf::object::player::enter_link { 1783sub cf::object::player::enter_link {
1557 my ($self) = @_; 1784 my ($self) = @_;
1558 1785
1559 $self->deactivate_recursive; 1786 $self->deactivate_recursive;
1560 1787
1561 return if $self->map == $LINK_MAP; 1788 return if UNIVERSAL::isa $self->map, "ext::map_link";
1562 1789
1563 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 1790 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1564 if $self->map; 1791 if $self->map;
1565 1792
1566 $self->enter_map ($LINK_MAP, 20, 20); 1793 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1567} 1794}
1568 1795
1569sub cf::object::player::leave_link { 1796sub cf::object::player::leave_link {
1570 my ($self, $map, $x, $y) = @_; 1797 my ($self, $map, $x, $y) = @_;
1571 1798
1589 # use -1 or undef as default coordinates, not 0, 0 1816 # use -1 or undef as default coordinates, not 0, 0
1590 ($x, $y) = ($map->enter_x, $map->enter_y) 1817 ($x, $y) = ($map->enter_x, $map->enter_y)
1591 if $x <=0 && $y <= 0; 1818 if $x <=0 && $y <= 0;
1592 1819
1593 $map->load; 1820 $map->load;
1821 $map->load_diag;
1594 1822
1595 return unless $self->contr->active; 1823 return unless $self->contr->active;
1596 $self->activate_recursive; 1824 $self->activate_recursive;
1825
1826 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1597 $self->enter_map ($map, $x, $y); 1827 $self->enter_map ($map, $x, $y);
1598} 1828}
1599 1829
1600cf::player->attach ( 1830cf::player->attach (
1601 on_logout => sub { 1831 on_logout => sub {
1614 # try to abort aborted map switching on player login :) 1844 # try to abort aborted map switching on player login :)
1615 # should happen only on crashes 1845 # should happen only on crashes
1616 if ($pl->ob->{_link_pos}) { 1846 if ($pl->ob->{_link_pos}) {
1617 $pl->ob->enter_link; 1847 $pl->ob->enter_link;
1618 (async { 1848 (async {
1619 # we need this sleep as the login has a concurrent enter_exit running
1620 # and this sleep increases chances of the player not ending up in scorn
1621 $pl->ob->reply (undef, 1849 $pl->ob->reply (undef,
1622 "There was an internal problem at your last logout, " 1850 "There was an internal problem at your last logout, "
1623 . "the server will try to bring you to your intended destination in a second.", 1851 . "the server will try to bring you to your intended destination in a second.",
1624 cf::NDI_RED); 1852 cf::NDI_RED);
1853 # we need this sleep as the login has a concurrent enter_exit running
1854 # and this sleep increases chances of the player not ending up in scorn
1625 Coro::Timer::sleep 1; 1855 Coro::Timer::sleep 1;
1626 $pl->ob->leave_link; 1856 $pl->ob->leave_link;
1627 })->prio (2); 1857 })->prio (2);
1628 } 1858 }
1629 }, 1859 },
1637 my ($self, $path, $x, $y) = @_; 1867 my ($self, $path, $x, $y) = @_;
1638 1868
1639 $self->enter_link; 1869 $self->enter_link;
1640 1870
1641 (async { 1871 (async {
1642 $path = new cf::path $path; 1872 my $map = eval {
1643
1644 my $map = cf::map::find $path->as_string; 1873 my $map = cf::map::find $path;
1645 $map = $map->customise_for ($self) if $map; 1874 $map = $map->customise_for ($self) if $map;
1646 1875 $map
1647# warn "entering ", $map->path, " at ($x, $y)\n" 1876 } or
1648# if $map;
1649
1650 $map or $self->message ("The exit is closed", cf::NDI_UNIQUE | cf::NDI_RED); 1877 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
1651 1878
1652 $self->leave_link ($map, $x, $y); 1879 $self->leave_link ($map, $x, $y);
1653 })->prio (1); 1880 })->prio (1);
1654} 1881}
1655 1882
1659 1886
1660sub parse_random_map_params { 1887sub parse_random_map_params {
1661 my ($spec) = @_; 1888 my ($spec) = @_;
1662 1889
1663 my $rmp = { # defaults 1890 my $rmp = { # defaults
1664 xsize => 10, 1891 xsize => (cf::rndm 15, 40),
1665 ysize => 10, 1892 ysize => (cf::rndm 15, 40),
1893 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
1894 #layout => string,
1666 }; 1895 };
1667 1896
1668 for (split /\n/, $spec) { 1897 for (split /\n/, $spec) {
1669 my ($k, $v) = split /\s+/, $_, 2; 1898 my ($k, $v) = split /\s+/, $_, 2;
1670 1899
1674 $rmp 1903 $rmp
1675} 1904}
1676 1905
1677sub prepare_random_map { 1906sub prepare_random_map {
1678 my ($exit) = @_; 1907 my ($exit) = @_;
1908
1909 my $guard = cf::lock_acquire "exit_prepare:$exit";
1679 1910
1680 # all this does is basically replace the /! path by 1911 # all this does is basically replace the /! path by
1681 # a new random map path (?random/...) with a seed 1912 # a new random map path (?random/...) with a seed
1682 # that depends on the exit object 1913 # that depends on the exit object
1683 1914
1684 my $rmp = parse_random_map_params $exit->msg; 1915 my $rmp = parse_random_map_params $exit->msg;
1685 1916
1686 if ($exit->map) { 1917 if ($exit->map) {
1687 $rmp->{region} = $exit->map->region_name; 1918 $rmp->{region} = $exit->region->name;
1688 $rmp->{origin_map} = $exit->map->path; 1919 $rmp->{origin_map} = $exit->map->path;
1689 $rmp->{origin_x} = $exit->x; 1920 $rmp->{origin_x} = $exit->x;
1690 $rmp->{origin_y} = $exit->y; 1921 $rmp->{origin_y} = $exit->y;
1691 } 1922 }
1692 1923
1693 $rmp->{random_seed} ||= $exit->random_seed; 1924 $rmp->{random_seed} ||= $exit->random_seed;
1694 1925
1695 my $data = cf::to_json $rmp; 1926 my $data = cf::to_json $rmp;
1696 my $md5 = Digest::MD5::md5_hex $data; 1927 my $md5 = Digest::MD5::md5_hex $data;
1928 my $meta = "$cf::RANDOM_MAPS/$md5.meta";
1697 1929
1698 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 1930 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1699 aio_write $fh, 0, (length $data), $data, 0; 1931 aio_write $fh, 0, (length $data), $data, 0;
1932 undef $fh;
1933 aio_rename "$meta~", $meta;
1700 1934
1701 $exit->slaying ("?random/$md5"); 1935 $exit->slaying ("?random/$md5");
1702 $exit->msg (undef); 1936 $exit->msg (undef);
1703 } 1937 }
1704} 1938}
1705 1939
1706sub cf::object::player::enter_exit { 1940sub cf::object::player::enter_exit {
1707 my ($self, $exit) = @_; 1941 my ($self, $exit) = @_;
1708 1942
1709 return unless $self->type == cf::PLAYER; 1943 return unless $self->type == cf::PLAYER;
1944
1945 if ($exit->slaying eq "/!") {
1946 #TODO: this should de-fi-ni-te-ly not be a sync-job
1947 cf::sync_job { prepare_random_map $exit };
1948 }
1949
1950 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
1951 my $hp = $exit->stats->hp;
1952 my $sp = $exit->stats->sp;
1710 1953
1711 $self->enter_link; 1954 $self->enter_link;
1712 1955
1713 (async { 1956 (async {
1714 $self->deactivate_recursive; # just to be sure 1957 $self->deactivate_recursive; # just to be sure
1715 unless (eval { 1958 unless (eval {
1716 prepare_random_map $exit 1959 $self->goto ($slaying, $hp, $sp);
1717 if $exit->slaying eq "/!";
1718
1719 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1720 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1721 1960
1722 1; 1961 1;
1723 }) { 1962 }) {
1724 $self->message ("Something went wrong deep within the crossfire server. " 1963 $self->message ("Something went wrong deep within the crossfire server. "
1725 . "I'll try to bring you back to the map you were before. " 1964 . "I'll try to bring you back to the map you were before. "
1726 . "Please report this to the dungeon master", 1965 . "Please report this to the dungeon master!",
1727 cf::NDI_UNIQUE | cf::NDI_RED); 1966 cf::NDI_UNIQUE | cf::NDI_RED);
1728 1967
1729 warn "ERROR in enter_exit: $@"; 1968 warn "ERROR in enter_exit: $@";
1730 $self->leave_link; 1969 $self->leave_link;
1731 } 1970 }
1745 1984
1746sub cf::client::send_drawinfo { 1985sub cf::client::send_drawinfo {
1747 my ($self, $text, $flags) = @_; 1986 my ($self, $text, $flags) = @_;
1748 1987
1749 utf8::encode $text; 1988 utf8::encode $text;
1750 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 1989 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1751} 1990}
1752 1991
1753 1992
1754=item $success = $client->query ($flags, "text", \&cb) 1993=item $success = $client->query ($flags, "text", \&cb)
1755 1994
1786 # get handled first 2025 # get handled first
1787 my $queue = delete $ns->{query_queue} 2026 my $queue = delete $ns->{query_queue}
1788 or return; # be conservative, not sure how that can happen, but we saw a crash here 2027 or return; # be conservative, not sure how that can happen, but we saw a crash here
1789 2028
1790 (shift @$queue)->[1]->($msg); 2029 (shift @$queue)->[1]->($msg);
2030 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1791 2031
1792 push @{ $ns->{query_queue} }, @$queue; 2032 push @{ $ns->{query_queue} }, @$queue;
1793 2033
1794 if (@{ $ns->{query_queue} } == @$queue) { 2034 if (@{ $ns->{query_queue} } == @$queue) {
1795 if (@$queue) { 2035 if (@$queue) {
1853 2093
1854# here we export the classes and methods available to script code 2094# here we export the classes and methods available to script code
1855 2095
1856=pod 2096=pod
1857 2097
1858The following fucntions and emthods are available within a safe environment: 2098The following functions and methods are available within a safe environment:
1859 2099
1860 cf::object contr pay_amount pay_player map 2100 cf::object contr pay_amount pay_player map
1861 cf::object::player player 2101 cf::object::player player
1862 cf::player peaceful 2102 cf::player peaceful
1863 cf::map trigger 2103 cf::map trigger
1956The parameter C<$family> should best start with the name of the extension 2196The parameter C<$family> should best start with the name of the extension
1957using it, it should be unique. 2197using it, it should be unique.
1958 2198
1959=over 4 2199=over 4
1960 2200
1961=item $hashref = cf::db_get $family
1962
1963Return a hashref for use by the extension C<$family>, which can be
1964modified. After modifications, you have to call C<cf::db_dirty> or
1965C<cf::db_sync>.
1966
1967=item $value = cf::db_get $family => $key 2201=item $value = cf::db_get $family => $key
1968 2202
1969Returns a single value from the database 2203Returns a single value from the database.
1970
1971=item cf::db_put $family => $hashref
1972
1973Stores the given family hashref into the database. Updates are delayed, if
1974you want the data to be synced to disk immediately, use C<cf::db_sync>.
1975 2204
1976=item cf::db_put $family => $key => $value 2205=item cf::db_put $family => $key => $value
1977 2206
1978Stores the given C<$value> in the family hash. Updates are delayed, if you 2207Stores the given C<$value> in the family.
1979want the data to be synced to disk immediately, use C<cf::db_sync>.
1980
1981=item cf::db_dirty
1982
1983Marks the database as dirty, to be updated at a later time.
1984
1985=item cf::db_sync
1986
1987Immediately write the database to disk I<if it is dirty>.
1988 2208
1989=cut 2209=cut
1990 2210
1991our $DB; 2211our $DB;
1992 2212
1993{ 2213sub db_init {
2214 unless ($DB) {
2215 $DB = BDB::db_create $DB_ENV;
2216
2217 cf::sync_job {
2218 eval {
2219 $DB->set_flags (BDB::CHKSUM);
2220
2221 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
2222 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
2223 cf::cleanup "db_open(db): $!" if $!;
2224 };
2225 cf::cleanup "db_open(db): $@" if $@;
2226 };
2227
1994 my $path = cf::localdir . "/database.pst"; 2228 my $path = cf::localdir . "/database.pst";
2229 if (stat $path) {
2230 cf::sync_job {
2231 my $pst = Storable::retrieve $path;
1995 2232
1996 sub db_load() { 2233 cf::db_put (board => data => $pst->{board});
1997 $DB = stat $path ? Storable::retrieve $path : { }; 2234 cf::db_put (guildrules => data => $pst->{guildrules});
1998 } 2235 cf::db_put (rent => balance => $pst->{rent}{balance});
2236 BDB::db_env_txn_checkpoint $DB_ENV;
1999 2237
2000 my $pid; 2238 unlink $path;
2001
2002 sub db_save() {
2003 waitpid $pid, 0 if $pid;
2004 if (0 == ($pid = fork)) {
2005 $DB->{_meta}{version} = 1;
2006 Storable::nstore $DB, "$path~";
2007 rename "$path~", $path;
2008 cf::_exit 0 if defined $pid;
2009 } 2239 };
2010 } 2240 }
2011
2012 my $dirty;
2013
2014 sub db_sync() {
2015 db_save if $dirty;
2016 undef $dirty;
2017 }
2018
2019 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2020 db_sync;
2021 }); 2241 }
2242}
2022 2243
2023 sub db_dirty() {
2024 $dirty = 1;
2025 $idle->start;
2026 }
2027
2028 sub db_get($;$) { 2244sub db_get($$) {
2029 @_ >= 2 2245 my $key = "$_[0]/$_[1]";
2030 ? $DB->{$_[0]}{$_[1]}
2031 : ($DB->{$_[0]} ||= { })
2032 }
2033 2246
2247 cf::sync_job {
2248 BDB::db_get $DB, undef, $key, my $data;
2249
2250 $! ? ()
2251 : Compress::LZF::sthaw $data
2252 }
2253}
2254
2034 sub db_put($$;$) { 2255sub db_put($$$) {
2035 if (@_ >= 3) { 2256 BDB::dbreq_pri 4;
2036 $DB->{$_[0]}{$_[1]} = $_[2]; 2257 BDB::db_put $DB, undef, "$_[0]/$_[1]", Compress::LZF::sfreeze_cr $_[2], 0, sub { };
2258}
2259
2260#############################################################################
2261# the server's init and main functions
2262
2263sub load_facedata {
2264 my $path = sprintf "%s/facedata", cf::datadir;
2265
2266 warn "loading facedata from $path\n";
2267
2268 my $faces;
2269 0 < aio_load $path, $faces
2270 or die "$path: $!";
2271
2272 Coro::cede;
2273 $faces = Storable::thaw $faces;
2274 Coro::cede;
2275
2276 my $meta = delete $faces->{""};
2277 $meta->{version} == 1
2278 or cf::cleanup "$path: version mismatch, cannot proceed.";
2279
2280 while (my ($face, $info) = each %$faces) {
2281 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2282 cf::face::set $idx, $info->{visibility}, $info->{magicmap};
2283 cf::face::set_data $idx, 0, $info->{data32}, $info->{chksum32};
2284 cf::face::set_data $idx, 1, $info->{data64}, $info->{chksum64};
2285 Coro::cede;
2286 }
2287
2288 while (my ($face, $info) = each %$faces) {
2289 next unless $info->{smooth};
2290 my $idx = cf::face::find $face
2291 or next;
2292 if (my $smooth = cf::face::find $info->{smooth}) {
2293 cf::face::set_smooth $idx, $smooth;
2037 } else { 2294 } else {
2038 $DB->{$_[0]} = $_[1]; 2295 warn "smooth face '$info->{smooth}' not found for face '$face'";
2039 }
2040 db_dirty;
2041 }
2042
2043 cf::global->attach (
2044 prio => 10000,
2045 on_cleanup => sub {
2046 db_sync;
2047 }, 2296 }
2048 ); 2297 Coro::cede;
2049} 2298 }
2050 2299
2051############################################################################# 2300 1
2052# the server's main() 2301}
2302
2303sub reload_resources {
2304 load_resource_file sprintf "%s/%s/regions", cf::datadir, cf::mapdir
2305 or die "unable to load regions file\n";#d#
2306 load_facedata
2307 or die "unable to load facedata\n";#d#
2308}
2309
2310sub init {
2311 reload_resources;
2312}
2053 2313
2054sub cfg_load { 2314sub cfg_load {
2055 open my $fh, "<:utf8", cf::confdir . "/config" 2315 open my $fh, "<:utf8", cf::confdir . "/config"
2056 or return; 2316 or return;
2057 2317
2063 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset}; 2323 $cf::map::MAX_RESET = $CFG{map_max_reset} if exists $CFG{map_max_reset};
2064 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset}; 2324 $cf::map::DEFAULT_RESET = $CFG{map_default_reset} if exists $CFG{map_default_reset};
2065 2325
2066 if (exists $CFG{mlockall}) { 2326 if (exists $CFG{mlockall}) {
2067 eval { 2327 eval {
2068 $CFG{mlockall} ? &mlockall : &munlockall 2328 $CFG{mlockall} ? eval "mlockall()" : eval "munlockall()"
2069 and die "WARNING: m(un)lockall failed: $!\n"; 2329 and die "WARNING: m(un)lockall failed: $!\n";
2070 }; 2330 };
2071 warn $@ if $@; 2331 warn $@ if $@;
2072 } 2332 }
2073} 2333}
2074 2334
2075sub main { 2335sub main {
2076 # we must not ever block the main coroutine 2336 # we must not ever block the main coroutine
2077 local $Coro::idle = sub { 2337 local $Coro::idle = sub {
2078 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 2338 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
2339 (async {
2079 async { Event::one_event }; 2340 Event::one_event;
2341 })->prio (Coro::PRIO_MAX);
2080 }; 2342 };
2081 2343
2082 cfg_load; 2344 cfg_load;
2083 db_load; 2345 db_init;
2084 load_extensions; 2346 load_extensions;
2347
2348 $TICK_WATCHER->start;
2085 Event::loop; 2349 Event::loop;
2086} 2350}
2087 2351
2088############################################################################# 2352#############################################################################
2089# initialisation 2353# initialisation and cleanup
2354
2355# install some emergency cleanup handlers
2356BEGIN {
2357 for my $signal (qw(INT HUP TERM)) {
2358 Event->signal (
2359 reentrant => 0,
2360 data => WF_AUTOCANCEL,
2361 signal => $signal,
2362 prio => 0,
2363 cb => sub {
2364 cf::cleanup "SIG$signal";
2365 },
2366 );
2367 }
2368}
2369
2370sub emergency_save() {
2371 my $freeze_guard = cf::freeze_mainloop;
2372
2373 warn "enter emergency perl save\n";
2374
2375 cf::sync_job {
2376 # use a peculiar iteration method to avoid tripping on perl
2377 # refcount bugs in for. also avoids problems with players
2378 # and maps saved/destroyed asynchronously.
2379 warn "begin emergency player save\n";
2380 for my $login (keys %cf::PLAYER) {
2381 my $pl = $cf::PLAYER{$login} or next;
2382 $pl->valid or next;
2383 $pl->save;
2384 }
2385 warn "end emergency player save\n";
2386
2387 warn "begin emergency map save\n";
2388 for my $path (keys %cf::MAP) {
2389 my $map = $cf::MAP{$path} or next;
2390 $map->valid or next;
2391 $map->save;
2392 }
2393 warn "end emergency map save\n";
2394
2395 warn "begin emergency database checkpoint\n";
2396 BDB::db_env_txn_checkpoint $DB_ENV;
2397 warn "end emergency database checkpoint\n";
2398 };
2399
2400 warn "leave emergency perl save\n";
2401}
2402
2403sub post_cleanup {
2404 my ($make_core) = @_;
2405
2406 warn Carp::longmess "post_cleanup backtrace"
2407 if $make_core;
2408}
2090 2409
2091sub reload() { 2410sub reload() {
2092 # can/must only be called in main 2411 # can/must only be called in main
2093 if ($Coro::current != $Coro::main) { 2412 if ($Coro::current != $Coro::main) {
2094 warn "can only reload from main coroutine\n"; 2413 warn "can only reload from main coroutine";
2095 return; 2414 return;
2096 } 2415 }
2097 2416
2098 warn "reloading..."; 2417 warn "reloading...";
2099 2418
2100 my $guard = freeze_mainloop; 2419 warn "entering sync_job";
2420
2421 cf::sync_job {
2422 cf::write_runtime; # external watchdog should not bark
2101 cf::emergency_save; 2423 cf::emergency_save;
2424 cf::write_runtime; # external watchdog should not bark
2102 2425
2103 eval { 2426 warn "syncing database to disk";
2427 BDB::db_env_txn_checkpoint $DB_ENV;
2428
2104 # if anything goes wrong in here, we should simply crash as we already saved 2429 # if anything goes wrong in here, we should simply crash as we already saved
2105 2430
2106 # cancel all watchers 2431 warn "cancelling all WF_AUTOCANCEL watchers";
2107 for (Event::all_watchers) { 2432 for (Event::all_watchers) {
2108 $_->cancel if $_->data & WF_AUTOCANCEL; 2433 $_->cancel if $_->data & WF_AUTOCANCEL;
2109 } 2434 }
2110 2435
2436 warn "flushing outstanding aio requests";
2437 for (;;) {
2438 BDB::flush;
2439 IO::AIO::flush;
2440 Coro::cede;
2441 last unless IO::AIO::nreqs || BDB::nreqs;
2442 warn "iterate...";
2443 }
2444
2445 ++$RELOAD;
2446
2111 # cancel all extension coros 2447 warn "cancelling all extension coros";
2112 $_->cancel for values %EXT_CORO; 2448 $_->cancel for values %EXT_CORO;
2113 %EXT_CORO = (); 2449 %EXT_CORO = ();
2114 2450
2115 # unload all extensions 2451 warn "removing commands";
2116 for (@exts) { 2452 %COMMAND = ();
2453
2454 warn "removing ext commands";
2455 %EXTCMD = ();
2456
2457 warn "unloading/nuking all extensions";
2458 for my $pkg (@EXTS) {
2117 warn "unloading <$_>"; 2459 warn "... unloading $pkg";
2118 unload_extension $_; 2460
2461 if (my $cb = $pkg->can ("unload")) {
2462 eval {
2463 $cb->($pkg);
2464 1
2465 } or warn "$pkg unloaded, but with errors: $@";
2119 } 2466 }
2120 2467
2468 warn "... nuking $pkg";
2469 Symbol::delete_package $pkg;
2470 }
2471
2121 # unload all modules loaded from $LIBDIR 2472 warn "unloading all perl modules loaded from $LIBDIR";
2122 while (my ($k, $v) = each %INC) { 2473 while (my ($k, $v) = each %INC) {
2123 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 2474 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2124 2475
2125 warn "removing <$k>"; 2476 warn "... unloading $k";
2126 delete $INC{$k}; 2477 delete $INC{$k};
2127 2478
2128 $k =~ s/\.pm$//; 2479 $k =~ s/\.pm$//;
2129 $k =~ s/\//::/g; 2480 $k =~ s/\//::/g;
2130 2481
2133 } 2484 }
2134 2485
2135 Symbol::delete_package $k; 2486 Symbol::delete_package $k;
2136 } 2487 }
2137 2488
2138 # sync database to disk
2139 cf::db_sync;
2140 IO::AIO::flush;
2141
2142 # get rid of safe::, as good as possible 2489 warn "getting rid of safe::, as good as possible";
2143 Symbol::delete_package "safe::$_" 2490 Symbol::delete_package "safe::$_"
2144 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 2491 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2145 2492
2146 # remove register_script_function callbacks
2147 # TODO
2148
2149 # unload cf.pm "a bit" 2493 warn "unloading cf.pm \"a bit\"";
2150 delete $INC{"cf.pm"}; 2494 delete $INC{"cf.pm"};
2151 2495
2152 # don't, removes xs symbols, too, 2496 # don't, removes xs symbols, too,
2153 # and global variables created in xs 2497 # and global variables created in xs
2154 #Symbol::delete_package __PACKAGE__; 2498 #Symbol::delete_package __PACKAGE__;
2155 2499
2156 # reload cf.pm 2500 warn "unload completed, starting to reload now";
2501
2157 warn "reloading cf.pm"; 2502 warn "reloading cf.pm";
2158 require cf; 2503 require cf;
2159 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 2504 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2160 2505
2161 # load config and database again 2506 warn "loading config and database again";
2162 cf::cfg_load; 2507 cf::cfg_load;
2163 cf::db_load;
2164 2508
2165 # load extensions
2166 warn "load extensions"; 2509 warn "loading extensions";
2167 cf::load_extensions; 2510 cf::load_extensions;
2168 2511
2169 # reattach attachments to objects 2512 warn "reattaching attachments to objects/players";
2170 warn "reattach"; 2513 _global_reattach; # objects, sockets
2171 _global_reattach; 2514 warn "reattaching attachments to maps";
2172 }; 2515 reattach $_ for values %MAP;
2516 warn "reattaching attachments to players";
2517 reattach $_ for values %PLAYER;
2173 2518
2174 if ($@) { 2519 warn "loading reloadable resources";
2520 reload_resources;
2521
2522 warn "leaving sync_job";
2523
2524 1
2525 } or do {
2175 warn $@; 2526 warn $@;
2176 warn "error while reloading, exiting."; 2527 warn "error while reloading, exiting.";
2177 exit 1; 2528 exit 1;
2178 } 2529 };
2179 2530
2180 warn "reloaded successfully"; 2531 warn "reloaded";
2181}; 2532};
2182 2533
2183############################################################################# 2534our $RELOAD_WATCHER; # used only during reload
2184
2185unless ($LINK_MAP) {
2186 $LINK_MAP = cf::map::new;
2187
2188 $LINK_MAP->width (41);
2189 $LINK_MAP->height (41);
2190 $LINK_MAP->alloc;
2191 $LINK_MAP->path ("{link}");
2192 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2193 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2194
2195 # dirty hack because... archetypes are not yet loaded
2196 Event->timer (
2197 after => 10,
2198 cb => sub {
2199 $_[0]->w->cancel;
2200
2201 # provide some exits "home"
2202 my $exit = cf::object::new "exit";
2203
2204 $exit->slaying ($EMERGENCY_POSITION->[0]);
2205 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2206 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2207
2208 $LINK_MAP->insert ($exit->clone, 19, 19);
2209 $LINK_MAP->insert ($exit->clone, 19, 20);
2210 $LINK_MAP->insert ($exit->clone, 19, 21);
2211 $LINK_MAP->insert ($exit->clone, 20, 19);
2212 $LINK_MAP->insert ($exit->clone, 20, 21);
2213 $LINK_MAP->insert ($exit->clone, 21, 19);
2214 $LINK_MAP->insert ($exit->clone, 21, 20);
2215 $LINK_MAP->insert ($exit->clone, 21, 21);
2216
2217 $exit->destroy;
2218 });
2219
2220 $LINK_MAP->{deny_save} = 1;
2221 $LINK_MAP->{deny_reset} = 1;
2222
2223 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2224}
2225
2226register "<global>", __PACKAGE__;
2227 2535
2228register_command "reload" => sub { 2536register_command "reload" => sub {
2229 my ($who, $arg) = @_; 2537 my ($who, $arg) = @_;
2230 2538
2231 if ($who->flag (FLAG_WIZ)) { 2539 if ($who->flag (FLAG_WIZ)) {
2232 $who->message ("start of reload."); 2540 $who->message ("reloading server.");
2541
2542 # doing reload synchronously and two reloads happen back-to-back,
2543 # coro crashes during coro_state_free->destroy here.
2544
2545 $RELOAD_WATCHER ||= Event->timer (
2546 reentrant => 0,
2547 after => 0,
2548 data => WF_AUTOCANCEL,
2549 cb => sub {
2233 reload; 2550 reload;
2234 $who->message ("end of reload."); 2551 undef $RELOAD_WATCHER;
2552 },
2553 );
2235 } 2554 }
2236}; 2555};
2237 2556
2238unshift @INC, $LIBDIR; 2557unshift @INC, $LIBDIR;
2558
2559my $bug_warning = 0;
2239 2560
2240$TICK_WATCHER = Event->timer ( 2561$TICK_WATCHER = Event->timer (
2241 reentrant => 0, 2562 reentrant => 0,
2563 parked => 1,
2242 prio => 0, 2564 prio => 0,
2243 at => $NEXT_TICK || $TICK, 2565 at => $NEXT_TICK || $TICK,
2244 data => WF_AUTOCANCEL, 2566 data => WF_AUTOCANCEL,
2245 cb => sub { 2567 cb => sub {
2568 if ($Coro::current != $Coro::main) {
2569 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
2570 unless ++$bug_warning > 10;
2571 return;
2572 }
2573
2574 $NOW = Event::time;
2575
2246 cf::server_tick; # one server iteration 2576 cf::server_tick; # one server iteration
2247 $RUNTIME += $TICK; 2577 $RUNTIME += $TICK;
2248 $NEXT_TICK += $TICK; 2578 $NEXT_TICK += $TICK;
2579
2580 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2581 $NEXT_RUNTIME_WRITE = $NOW + 10;
2582 Coro::async_pool {
2583 write_runtime
2584 or warn "ERROR: unable to write runtime file: $!";
2585 };
2586 }
2587
2588 $WAIT_FOR_TICK->broadcast;
2589 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited;
2590
2591# my $AFTER = Event::time;
2592# warn $AFTER - $NOW;#d#
2249 2593
2250 # if we are delayed by four ticks or more, skip them all 2594 # if we are delayed by four ticks or more, skip them all
2251 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 2595 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4;
2252 2596
2253 $TICK_WATCHER->at ($NEXT_TICK); 2597 $TICK_WATCHER->at ($NEXT_TICK);
2254 $TICK_WATCHER->start; 2598 $TICK_WATCHER->start;
2255 }, 2599 },
2256); 2600);
2257 2601
2602{
2258IO::AIO::max_poll_time $TICK * 0.2; 2603 BDB::max_poll_time $TICK * 0.1;
2259 2604 $BDB_POLL_WATCHER = Event->io (
2260Event->io ( 2605 reentrant => 0,
2261 fd => IO::AIO::poll_fileno, 2606 fd => BDB::poll_fileno,
2262 poll => 'r', 2607 poll => 'r',
2263 prio => 5, 2608 prio => 0,
2264 data => WF_AUTOCANCEL,
2265 cb => \&IO::AIO::poll_cb,
2266);
2267
2268Event->timer (
2269 data => WF_AUTOCANCEL, 2609 data => WF_AUTOCANCEL,
2270 after => 0, 2610 cb => \&BDB::poll_cb,
2271 interval => 10, 2611 );
2272 cb => sub { 2612 BDB::min_parallel 8;
2273 (Coro::unblock_sub { 2613
2274 write_runtime 2614 BDB::set_sync_prepare {
2275 or warn "ERROR: unable to write runtime file: $!"; 2615 my $status;
2616 my $current = $Coro::current;
2617 (
2618 sub {
2619 $status = $!;
2620 $current->ready; undef $current;
2621 },
2622 sub {
2623 Coro::schedule while defined $current;
2624 $! = $status;
2625 },
2626 )
2627 };
2628
2629 unless ($DB_ENV) {
2630 $DB_ENV = BDB::db_env_create;
2631
2632 cf::sync_job {
2633 eval {
2634 BDB::db_env_open
2635 $DB_ENV,
2636 $BDB_ENV_DIR,
2637 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
2638 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
2639 0666;
2640
2641 cf::cleanup "db_env_open($BDB_ENV_DIR): $!" if $!;
2642
2643 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
2644 $DB_ENV->set_lk_detect;
2645 };
2646
2647 cf::cleanup "db_env_open(db): $@" if $@;
2276 })->(); 2648 };
2277 }, 2649 }
2278); 2650}
2651
2652{
2653 IO::AIO::min_parallel 8;
2654
2655 undef $Coro::AIO::WATCHER;
2656 IO::AIO::max_poll_time $TICK * 0.1;
2657 $AIO_POLL_WATCHER = Event->io (
2658 reentrant => 0,
2659 data => WF_AUTOCANCEL,
2660 fd => IO::AIO::poll_fileno,
2661 poll => 'r',
2662 prio => 6,
2663 cb => \&IO::AIO::poll_cb,
2664 );
2665}
2279 2666
2280END { cf::emergency_save } 2667END { cf::emergency_save }
2281 2668
22821 26691
2283 2670

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