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Comparing deliantra/server/lib/cf.pm (file contents):
Revision 1.158 by root, Wed Jan 10 19:52:43 2007 UTC vs.
Revision 1.361 by root, Sun Sep 9 12:52:48 2007 UTC

3use utf8; 3use utf8;
4use strict; 4use strict;
5 5
6use Symbol; 6use Symbol;
7use List::Util; 7use List::Util;
8use Socket;
8use Storable; 9use Storable;
10use Event;
9use Opcode; 11use Opcode;
10use Safe; 12use Safe;
11use Safe::Hole; 13use Safe::Hole;
12 14
13use Coro 3.3 (); 15use Coro 3.64 ();
16use Coro::State;
17use Coro::Handle;
14use Coro::Event; 18use Coro::Event;
15use Coro::Timer; 19use Coro::Timer;
16use Coro::Signal; 20use Coro::Signal;
17use Coro::Semaphore; 21use Coro::Semaphore;
18use Coro::AIO; 22use Coro::AIO;
23use Coro::Storable;
24use Coro::Util ();
19 25
26use JSON::XS ();
27use BDB ();
20use Data::Dumper; 28use Data::Dumper;
21use Digest::MD5; 29use Digest::MD5;
22use Fcntl; 30use Fcntl;
31use YAML::Syck ();
23use IO::AIO 2.32 (); 32use IO::AIO 2.32 ();
24use YAML::Syck ();
25use Time::HiRes; 33use Time::HiRes;
34use Compress::LZF;
35use Digest::MD5 ();
26 36
37# configure various modules to our taste
38#
39$Storable::canonical = 1; # reduce rsync transfers
40Coro::State::cctx_stacksize 256000; # 1-2MB stack, for deep recursions in maze generator
41Compress::LZF::sfreeze_cr { }; # prime Compress::LZF so it does not use require later
42
27use Event; $Event::Eval = 1; # no idea why this is required, but it is 43$Event::Eval = 1; # no idea why this is required, but it is
28
29sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
30 44
31# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode? 45# work around bug in YAML::Syck - bad news for perl6, will it be as broken wrt. unicode?
32$YAML::Syck::ImplicitUnicode = 1; 46$YAML::Syck::ImplicitUnicode = 1;
33 47
34$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority 48$Coro::main->prio (Coro::PRIO_MAX); # run main coroutine ("the server") with very high priority
35 49
50sub WF_AUTOCANCEL () { 1 } # automatically cancel this watcher on reload
51
36our %COMMAND = (); 52our %COMMAND = ();
37our %COMMAND_TIME = (); 53our %COMMAND_TIME = ();
54
55our @EXTS = (); # list of extension package names
38our %EXTCMD = (); 56our %EXTCMD = ();
57our %EXTICMD = ();
58our %EXT_CORO = (); # coroutines bound to extensions
59our %EXT_MAP = (); # pluggable maps
39 60
61our $RELOAD; # number of reloads so far
40our @EVENT; 62our @EVENT;
41our $LIBDIR = datadir . "/ext";
42 63
43our $TICK = MAX_TIME * 1e-6; 64our $CONFDIR = confdir;
65our $DATADIR = datadir;
66our $LIBDIR = "$DATADIR/ext";
67our $PODDIR = "$DATADIR/pod";
68our $MAPDIR = "$DATADIR/" . mapdir;
69our $LOCALDIR = localdir;
70our $TMPDIR = "$LOCALDIR/" . tmpdir;
71our $UNIQUEDIR = "$LOCALDIR/" . uniquedir;
72our $PLAYERDIR = "$LOCALDIR/" . playerdir;
73our $RANDOMDIR = "$LOCALDIR/random";
74our $BDBDIR = "$LOCALDIR/db";
75
76our $TICK = MAX_TIME * 1e-6; # this is a CONSTANT(!)
44our $TICK_WATCHER; 77our $TICK_WATCHER;
78our $AIO_POLL_WATCHER;
79our $NEXT_RUNTIME_WRITE; # when should the runtime file be written
45our $NEXT_TICK; 80our $NEXT_TICK;
46our $NOW; 81our $NOW;
82our $USE_FSYNC = 1; # use fsync to write maps - default off
83
84our $BDB_POLL_WATCHER;
85our $DB_ENV;
47 86
48our %CFG; 87our %CFG;
49 88
50our $UPTIME; $UPTIME ||= time; 89our $UPTIME; $UPTIME ||= time;
51our $RUNTIME; 90our $RUNTIME;
52 91
53our %PLAYER; # all users 92our (%PLAYER, %PLAYER_LOADING); # all users
54our %MAP; # all maps 93our (%MAP, %MAP_LOADING ); # all maps
55our $LINK_MAP; # the special {link} map 94our $LINK_MAP; # the special {link} map, which is always available
56our $RANDOM_MAPS = cf::localdir . "/random";
57our %EXT_CORO; # coroutines bound to extensions
58 95
59our $WAIT_FOR_TICK; $WAIT_FOR_TICK ||= new Coro::Signal; 96# used to convert map paths into valid unix filenames by replacing / by ∕
60our $WAIT_FOR_TICK_ONE; $WAIT_FOR_TICK_ONE ||= new Coro::Signal; 97our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
98
99our $LOAD; # a number between 0 (idle) and 1 (too many objects)
100our $LOADAVG; # same thing, but with alpha-smoothing
101our $tick_start; # for load detecting purposes
61 102
62binmode STDOUT; 103binmode STDOUT;
63binmode STDERR; 104binmode STDERR;
64 105
65# read virtual server time, if available 106# read virtual server time, if available
66unless ($RUNTIME || !-e cf::localdir . "/runtime") { 107unless ($RUNTIME || !-e "$LOCALDIR/runtime") {
67 open my $fh, "<", cf::localdir . "/runtime" 108 open my $fh, "<", "$LOCALDIR/runtime"
68 or die "unable to read runtime file: $!"; 109 or die "unable to read runtime file: $!";
69 $RUNTIME = <$fh> + 0.; 110 $RUNTIME = <$fh> + 0.;
70} 111}
71 112
72mkdir cf::localdir; 113mkdir $_
73mkdir cf::localdir . "/" . cf::playerdir; 114 for $LOCALDIR, $TMPDIR, $UNIQUEDIR, $PLAYERDIR, $RANDOMDIR, $BDBDIR;
74mkdir cf::localdir . "/" . cf::tmpdir;
75mkdir cf::localdir . "/" . cf::uniquedir;
76mkdir $RANDOM_MAPS;
77 115
78# a special map that is always available
79our $LINK_MAP;
80our $EMERGENCY_POSITION; 116our $EMERGENCY_POSITION;
117
118sub cf::map::normalise;
81 119
82############################################################################# 120#############################################################################
83 121
84=head2 GLOBAL VARIABLES 122=head2 GLOBAL VARIABLES
85 123
92=item $cf::RUNTIME 130=item $cf::RUNTIME
93 131
94The time this server has run, starts at 0 and is increased by $cf::TICK on 132The time this server has run, starts at 0 and is increased by $cf::TICK on
95every server tick. 133every server tick.
96 134
97=item $cf::LIBDIR 135=item $cf::CONFDIR $cf::DATADIR $cf::LIBDIR $cf::PODDIR
136$cf::MAPDIR $cf::LOCALDIR $cf::TMPDIR $cf::UNIQUEDIR
137$cf::PLAYERDIR $cf::RANDOMDIR $cf::BDBDIR
98 138
99The perl library directory, where extensions and cf-specific modules can 139Various directories - "/etc", read-only install directory, perl-library
100be found. It will be added to C<@INC> automatically. 140directory, pod-directory, read-only maps directory, "/var", "/var/tmp",
141unique-items directory, player file directory, random maps directory and
142database environment.
101 143
102=item $cf::NOW 144=item $cf::NOW
103 145
104The time of the last (current) server tick. 146The time of the last (current) server tick.
105 147
106=item $cf::TICK 148=item $cf::TICK
107 149
108The interval between server ticks, in seconds. 150The interval between server ticks, in seconds.
151
152=item $cf::LOADAVG
153
154The current CPU load on the server (alpha-smoothed), as a value between 0
155(none) and 1 (overloaded), indicating how much time is spent on processing
156objects per tick. Healthy values are < 0.5.
157
158=item $cf::LOAD
159
160The raw value load value from the last tick.
109 161
110=item %cf::CFG 162=item %cf::CFG
111 163
112Configuration for the server, loaded from C</etc/crossfire/config>, or 164Configuration for the server, loaded from C</etc/crossfire/config>, or
113from wherever your confdir points to. 165from wherever your confdir points to.
114 166
115=item $cf::WAIT_FOR_TICK, $cf::WAIT_FOR_TICK_ONE 167=item cf::wait_for_tick, cf::wait_for_tick_begin
116 168
117These are Coro::Signal objects that are C<< ->broadcast >> (WAIT_FOR_TICK) 169These are functions that inhibit the current coroutine one tick. cf::wait_for_tick_begin only
118or C<< ->send >> (WAIT_FOR_TICK_ONE) on after normal server tick 170returns directly I<after> the tick processing (and consequently, can only wake one process
119processing has been done. Call C<< ->wait >> on them to maximise the 171per tick), while cf::wait_for_tick wakes up all waiters after tick processing.
120window of cpu time available, or simply to synchronise to the server tick. 172
173=item @cf::INVOKE_RESULTS
174
175This array contains the results of the last C<invoke ()> call. When
176C<cf::override> is called C<@cf::INVOKE_RESULTS> is set to the parameters of
177that call.
121 178
122=back 179=back
123 180
124=cut 181=cut
125 182
126BEGIN { 183BEGIN {
127 *CORE::GLOBAL::warn = sub { 184 *CORE::GLOBAL::warn = sub {
128 my $msg = join "", @_; 185 my $msg = join "", @_;
129 utf8::encode $msg;
130 186
131 $msg .= "\n" 187 $msg .= "\n"
132 unless $msg =~ /\n$/; 188 unless $msg =~ /\n$/;
133 189
190 $msg =~ s/([\x00-\x08\x0b-\x1f])/sprintf "\\x%02x", ord $1/ge;
191
192 utf8::encode $msg;
134 LOG llevError, $msg; 193 LOG llevError, $msg;
135 }; 194 };
136} 195}
137 196
138@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable'; 197@safe::cf::global::ISA = @cf::global::ISA = 'cf::attachable';
139@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable'; 198@safe::cf::object::ISA = @cf::object::ISA = 'cf::attachable';
140@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable'; 199@safe::cf::player::ISA = @cf::player::ISA = 'cf::attachable';
141@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable'; 200@safe::cf::client::ISA = @cf::client::ISA = 'cf::attachable';
142@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable'; 201@safe::cf::map::ISA = @cf::map::ISA = 'cf::attachable';
202@safe::cf::arch::ISA = @cf::arch::ISA = 'cf::object';
143@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; 203@safe::cf::object::player::ISA = @cf::object::player::ISA = 'cf::object'; # not really true (yet)
144 204
145# we bless all objects into (empty) derived classes to force a method lookup 205# we bless all objects into (empty) derived classes to force a method lookup
146# within the Safe compartment. 206# within the Safe compartment.
147for my $pkg (qw( 207for my $pkg (qw(
148 cf::global cf::attachable 208 cf::global cf::attachable
157 217
158$Event::DIED = sub { 218$Event::DIED = sub {
159 warn "error in event callback: @_"; 219 warn "error in event callback: @_";
160}; 220};
161 221
162my %ext_pkg; 222#############################################################################
163my @exts;
164my @hook;
165 223
166=head2 UTILITY FUNCTIONS 224=head2 UTILITY FUNCTIONS
167 225
168=over 4 226=over 4
169 227
188 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge; 246 $d =~ s/([\x00-\x07\x09\x0b\x0c\x0e-\x1f])/sprintf "\\x%02x", ord($1)/ge;
189 $d 247 $d
190 } || "[unable to dump $_[0]: '$@']"; 248 } || "[unable to dump $_[0]: '$@']";
191} 249}
192 250
193use JSON::Syck (); # TODO# replace by JSON::PC once working
194
195=item $ref = cf::from_json $json 251=item $ref = cf::from_json $json
196 252
197Converts a JSON string into the corresponding perl data structure. 253Converts a JSON string into the corresponding perl data structure.
198 254
199=cut
200
201sub from_json($) {
202 $JSON::Syck::ImplicitUnicode = 1; # work around JSON::Syck bugs
203 JSON::Syck::Load $_[0]
204}
205
206=item $json = cf::to_json $ref 255=item $json = cf::to_json $ref
207 256
208Converts a perl data structure into its JSON representation. 257Converts a perl data structure into its JSON representation.
209 258
210=cut 259=cut
211 260
212sub to_json($) { 261our $json_coder = JSON::XS->new->utf8->max_size (1e6); # accept ~1mb max
213 $JSON::Syck::ImplicitUnicode = 0; # work around JSON::Syck bugs 262
214 JSON::Syck::Dump $_[0] 263sub to_json ($) { $json_coder->encode ($_[0]) }
215} 264sub from_json ($) { $json_coder->decode ($_[0]) }
216 265
217=item cf::lock_wait $string 266=item cf::lock_wait $string
218 267
219Wait until the given lock is available. See cf::lock_acquire. 268Wait until the given lock is available. See cf::lock_acquire.
220 269
223Wait until the given lock is available and then acquires it and returns 272Wait until the given lock is available and then acquires it and returns
224a Coro::guard object. If the guard object gets destroyed (goes out of scope, 273a Coro::guard object. If the guard object gets destroyed (goes out of scope,
225for example when the coroutine gets canceled), the lock is automatically 274for example when the coroutine gets canceled), the lock is automatically
226returned. 275returned.
227 276
277Locks are *not* recursive, locking from the same coro twice results in a
278deadlocked coro.
279
228Lock names should begin with a unique identifier (for example, cf::map::find 280Lock names should begin with a unique identifier (for example, cf::map::find
229uses map_find and cf::map::load uses map_load). 281uses map_find and cf::map::load uses map_load).
230 282
283=item $locked = cf::lock_active $string
284
285Return true if the lock is currently active, i.e. somebody has locked it.
286
231=cut 287=cut
232 288
233our %LOCK; 289our %LOCK;
290our %LOCKER;#d#
234 291
235sub lock_wait($) { 292sub lock_wait($) {
236 my ($key) = @_; 293 my ($key) = @_;
294
295 if ($LOCKER{$key} == $Coro::current) {#d#
296 Carp::cluck "lock_wait($key) for already-acquired lock";#d#
297 return;#d#
298 }#d#
237 299
238 # wait for lock, if any 300 # wait for lock, if any
239 while ($LOCK{$key}) { 301 while ($LOCK{$key}) {
240 push @{ $LOCK{$key} }, $Coro::current; 302 push @{ $LOCK{$key} }, $Coro::current;
241 Coro::schedule; 303 Coro::schedule;
247 309
248 # wait, to be sure we are not locked 310 # wait, to be sure we are not locked
249 lock_wait $key; 311 lock_wait $key;
250 312
251 $LOCK{$key} = []; 313 $LOCK{$key} = [];
314 $LOCKER{$key} = $Coro::current;#d#
252 315
253 Coro::guard { 316 Coro::guard {
317 delete $LOCKER{$key};#d#
254 # wake up all waiters, to be on the safe side 318 # wake up all waiters, to be on the safe side
255 $_->ready for @{ delete $LOCK{$key} }; 319 $_->ready for @{ delete $LOCK{$key} };
256 } 320 }
257} 321}
258 322
323sub lock_active($) {
324 my ($key) = @_;
325
326 ! ! $LOCK{$key}
327}
328
259sub freeze_mainloop { 329sub freeze_mainloop {
260 return unless $TICK_WATCHER->is_active; 330 return unless $TICK_WATCHER->is_active;
261 331
262 my $guard = Coro::guard { $TICK_WATCHER->start }; 332 my $guard = Coro::guard {
333 $TICK_WATCHER->start;
334 };
263 $TICK_WATCHER->stop; 335 $TICK_WATCHER->stop;
264 $guard 336 $guard
337}
338
339=item cf::get_slot $time[, $priority[, $name]]
340
341Allocate $time seconds of blocking CPU time at priority C<$priority>:
342This call blocks and returns only when you have at least C<$time> seconds
343of cpu time till the next tick. The slot is only valid till the next cede.
344
345The optional C<$name> can be used to identify the job to run. It might be
346used for statistical purposes and should identify the same time-class.
347
348Useful for short background jobs.
349
350=cut
351
352our @SLOT_QUEUE;
353our $SLOT_QUEUE;
354
355$SLOT_QUEUE->cancel if $SLOT_QUEUE;
356$SLOT_QUEUE = Coro::async {
357 my $signal = new Coro::Signal;
358
359 while () {
360 next_job:
361 my $avail = cf::till_tick;
362 if ($avail > 0.01) {
363 for (0 .. $#SLOT_QUEUE) {
364 if ($SLOT_QUEUE[$_][0] < $avail) {
365 my $job = splice @SLOT_QUEUE, $_, 1, ();
366 $job->[2]->send;
367 Coro::cede;
368 goto next_job;
369 }
370 }
371 }
372
373 if (@SLOT_QUEUE) {
374 # we do not use wait_For_tick() as it returns immediately when tick is inactive
375 push @cf::WAIT_FOR_TICK, $signal;
376 $signal->wait;
377 } else {
378 Coro::schedule;
379 }
380 }
381};
382
383sub get_slot($;$$) {
384 my ($time, $pri, $name) = @_;
385
386 $time = $TICK * .6 if $time > $TICK * .6;
387 my $sig = new Coro::Signal;
388
389 push @SLOT_QUEUE, [$time, $pri, $sig, $name];
390 @SLOT_QUEUE = sort { $b->[1] <=> $a->[1] } @SLOT_QUEUE;
391 $SLOT_QUEUE->ready;
392 $sig->wait;
265} 393}
266 394
267=item cf::async { BLOCK } 395=item cf::async { BLOCK }
268 396
269Currently the same as Coro::async_pool, meaning you cannot use 397Currently the same as Coro::async_pool, meaning you cannot use
274 402
275BEGIN { *async = \&Coro::async_pool } 403BEGIN { *async = \&Coro::async_pool }
276 404
277=item cf::sync_job { BLOCK } 405=item cf::sync_job { BLOCK }
278 406
279The design of crossfire+ requires that the main coro ($Coro::main) is 407The design of Crossfire TRT requires that the main coroutine ($Coro::main)
280always able to handle events or runnable, as crossfire+ is only partly 408is always able to handle events or runnable, as Crossfire TRT is only
281reentrant. Thus "blocking" it by e.g. waiting for I/O is not acceptable. 409partly reentrant. Thus "blocking" it by e.g. waiting for I/O is not
410acceptable.
282 411
283If it must be done, put the blocking parts into C<sync_job>. This will run 412If it must be done, put the blocking parts into C<sync_job>. This will run
284the given BLOCK in another coroutine while waiting for the result. The 413the given BLOCK in another coroutine while waiting for the result. The
285server will be frozen during this time, so the block should either finish 414server will be frozen during this time, so the block should either finish
286fast or be very important. 415fast or be very important.
289 418
290sub sync_job(&) { 419sub sync_job(&) {
291 my ($job) = @_; 420 my ($job) = @_;
292 421
293 if ($Coro::current == $Coro::main) { 422 if ($Coro::current == $Coro::main) {
423 my $time = Event::time;
424
294 # this is the main coro, too bad, we have to block 425 # this is the main coro, too bad, we have to block
295 # till the operation succeeds, freezing the server :/ 426 # till the operation succeeds, freezing the server :/
296 427
297 # TODO: use suspend/resume instead 428 # TODO: use suspend/resume instead
298 # (but this is cancel-safe) 429 # (but this is cancel-safe)
309 440
310 while ($busy) { 441 while ($busy) {
311 Coro::cede or Event::one_event; 442 Coro::cede or Event::one_event;
312 } 443 }
313 444
445 $time = Event::time - $time;
446
447 LOG llevError | logBacktrace, Carp::longmess "long sync job"
448 if $time > $TICK * 0.5 && $TICK_WATCHER->is_active;
449
450 $tick_start += $time; # do not account sync jobs to server load
451
314 wantarray ? @res : $res[0] 452 wantarray ? @res : $res[0]
315 } else { 453 } else {
316 # we are in another coroutine, how wonderful, everything just works 454 # we are in another coroutine, how wonderful, everything just works
317 455
318 $job->() 456 $job->()
319 } 457 }
320} 458}
321 459
322=item $coro = cf::async_ext { BLOCK } 460=item $coro = cf::async_ext { BLOCK }
323 461
324Like async, but this coro is automcatially being canceled when the 462Like async, but this coro is automatically being canceled when the
325extension calling this is being unloaded. 463extension calling this is being unloaded.
326 464
327=cut 465=cut
328 466
329sub async_ext(&) { 467sub async_ext(&) {
337 $EXT_CORO{$coro+0} = $coro; 475 $EXT_CORO{$coro+0} = $coro;
338 476
339 $coro 477 $coro
340} 478}
341 479
342sub write_runtime { 480=item fork_call { }, $args
343 my $runtime = cf::localdir . "/runtime";
344 481
345 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644 482Executes the given code block with the given arguments in a seperate
346 or return; 483process, returning the results. Everything must be serialisable with
484Coro::Storable. May, of course, block. Note that the executed sub may
485never block itself or use any form of Event handling.
347 486
348 my $value = $cf::RUNTIME + 1 + 10; # 10 is the runtime save interval, for a monotonic clock 487=cut
349 (aio_write $fh, 0, (length $value), $value, 0) <= 0
350 and return;
351 488
352 aio_fsync $fh 489sub fork_call(&@) {
353 and return; 490 my ($cb, @args) = @_;
354 491
355 close $fh 492 # we seemingly have to make a local copy of the whole thing,
356 or return; 493 # otherwise perl prematurely frees the stuff :/
494 # TODO: investigate and fix (likely this will be rather laborious)
357 495
358 aio_rename "$runtime~", $runtime 496 my @res = Coro::Util::fork_eval {
359 and return; 497 reset_signals;
498 &$cb
499 }, @args;
360 500
501 wantarray ? @res : $res[-1]
502}
503
504=item $value = cf::db_get $family => $key
505
506Returns a single value from the environment database.
507
508=item cf::db_put $family => $key => $value
509
510Stores the given C<$value> in the family. It can currently store binary
511data only (use Compress::LZF::sfreeze_cr/sthaw to convert to/from binary).
512
513=cut
514
515our $DB;
516
517sub db_init {
518 unless ($DB) {
519 $DB = BDB::db_create $DB_ENV;
520
521 cf::sync_job {
522 eval {
523 $DB->set_flags (BDB::CHKSUM);
524
525 BDB::db_open $DB, undef, "db", undef, BDB::BTREE,
526 BDB::CREATE | BDB::AUTO_COMMIT, 0666;
527 cf::cleanup "db_open(db): $!" if $!;
528 };
529 cf::cleanup "db_open(db): $@" if $@;
530 };
361 1 531 }
532}
533
534sub db_get($$) {
535 my $key = "$_[0]/$_[1]";
536
537 cf::sync_job {
538 BDB::db_get $DB, undef, $key, my $data;
539
540 $! ? ()
541 : $data
542 }
543}
544
545sub db_put($$$) {
546 BDB::dbreq_pri 4;
547 BDB::db_put $DB, undef, "$_[0]/$_[1]", $_[2], 0, sub { };
548}
549
550=item cf::cache $id => [$paths...], $processversion => $process
551
552Generic caching function that returns the value of the resource $id,
553caching and regenerating as required.
554
555This function can block.
556
557=cut
558
559sub cache {
560 my ($id, $src, $processversion, $process) = @_;
561
562 my $meta =
563 join "\x00",
564 $processversion,
565 map {
566 aio_stat $_
567 and Carp::croak "$_: $!";
568
569 ($_, (stat _)[7,9])
570 } @$src;
571
572 my $dbmeta = db_get cache => "$id/meta";
573 if ($dbmeta ne $meta) {
574 # changed, we may need to process
575
576 my @data;
577 my $md5;
578
579 for (0 .. $#$src) {
580 0 <= aio_load $src->[$_], $data[$_]
581 or Carp::croak "$src->[$_]: $!";
582 }
583
584 # if processing is expensive, check
585 # checksum first
586 if (1) {
587 $md5 =
588 join "\x00",
589 $processversion,
590 map {
591 cf::cede_to_tick;
592 ($src->[$_], Digest::MD5::md5_hex $data[$_])
593 } 0.. $#$src;
594
595
596 my $dbmd5 = db_get cache => "$id/md5";
597 if ($dbmd5 eq $md5) {
598 db_put cache => "$id/meta", $meta;
599
600 return db_get cache => "$id/data";
601 }
602 }
603
604 my $t1 = Time::HiRes::time;
605 my $data = $process->(\@data);
606 my $t2 = Time::HiRes::time;
607
608 warn "cache: '$id' processed in ", $t2 - $t1, "s\n";
609
610 db_put cache => "$id/data", $data;
611 db_put cache => "$id/md5" , $md5;
612 db_put cache => "$id/meta", $meta;
613
614 return $data;
615 }
616
617 db_get cache => "$id/data"
618}
619
620=item cf::datalog type => key => value, ...
621
622Log a datalog packet of the given type with the given key-value pairs.
623
624=cut
625
626sub datalog($@) {
627 my ($type, %kv) = @_;
628 warn "DATALOG ", JSON::XS->new->ascii->encode ({ %kv, type => $type });
362} 629}
363 630
364=back 631=back
365 632
366=cut 633=cut
367
368#############################################################################
369
370package cf::path;
371
372use overload
373 '""' => \&as_string;
374
375# used to convert map paths into valid unix filenames by repalcing / by ∕
376our $PATH_SEP = "∕"; # U+2215, chosen purely for visual reasons
377
378sub new {
379 my ($class, $path, $base) = @_;
380
381 $path = $path->as_string if ref $path;
382
383 my $self = bless { }, $class;
384
385 # {... are special paths that are not touched
386 # ?xxx/... are special absolute paths
387 # ?random/... random maps
388 # /! non-realised random map exit
389 # /... normal maps
390 # ~/... per-player maps without a specific player (DO NOT USE)
391 # ~user/... per-player map of a specific user
392
393 $path =~ s/$PATH_SEP/\//go;
394
395 if ($path =~ /^{/) {
396 # fine as it is
397 } elsif ($path =~ s{^\?random/}{}) {
398 Coro::AIO::aio_load "$cf::RANDOM_MAPS/$path.meta", my $data;
399 $self->{random} = cf::from_json $data;
400 } else {
401 if ($path =~ s{^~([^/]+)?}{}) {
402 $self->{user_rel} = 1;
403
404 if (defined $1) {
405 $self->{user} = $1;
406 } elsif ($base =~ m{^~([^/]+)/}) {
407 $self->{user} = $1;
408 } else {
409 warn "cannot resolve user-relative path without user <$path,$base>\n";
410 }
411 } elsif ($path =~ /^\//) {
412 # already absolute
413 } else {
414 $base =~ s{[^/]+/?$}{};
415 return $class->new ("$base/$path");
416 }
417
418 for ($path) {
419 redo if s{/\.?/}{/};
420 redo if s{/[^/]+/\.\./}{/};
421 }
422 }
423
424 $self->{path} = $path;
425
426 $self
427}
428
429# the name / primary key / in-game path
430sub as_string {
431 my ($self) = @_;
432
433 $self->{user_rel} ? "~$self->{user}$self->{path}"
434 : $self->{random} ? "?random/$self->{path}"
435 : $self->{path}
436}
437
438# the displayed name, this is a one way mapping
439sub visible_name {
440 my ($self) = @_;
441
442# if (my $rmp = $self->{random}) {
443# # todo: be more intelligent about this
444# "?random/$rmp->{origin_map}+$rmp->{origin_x}+$rmp->{origin_y}/$rmp->{dungeon_level}"
445# } else {
446 $self->as_string
447# }
448}
449
450# escape the /'s in the path
451sub _escaped_path {
452 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
453 $path
454}
455
456# the original (read-only) location
457sub load_path {
458 my ($self) = @_;
459
460 sprintf "%s/%s/%s", cf::datadir, cf::mapdir, $self->{path}
461}
462
463# the temporary/swap location
464sub save_path {
465 my ($self) = @_;
466
467 $self->{user_rel} ? sprintf "%s/%s/%s/%s", cf::localdir, cf::playerdir, $self->{user}, $self->_escaped_path
468 : $self->{random} ? sprintf "%s/%s", $RANDOM_MAPS, $self->{path}
469 : sprintf "%s/%s/%s", cf::localdir, cf::tmpdir, $self->_escaped_path
470}
471
472# the unique path, might be eq to save_path
473sub uniq_path {
474 my ($self) = @_;
475
476 $self->{user_rel} || $self->{random}
477 ? undef
478 : sprintf "%s/%s/%s", cf::localdir, cf::uniquedir, $self->_escaped_path
479}
480
481# return random map parameters, or undef
482sub random_map_params {
483 my ($self) = @_;
484
485 $self->{random}
486}
487
488# this is somewhat ugly, but style maps do need special treatment
489sub is_style_map {
490 $_[0]{path} =~ m{^/styles/}
491}
492
493package cf;
494 634
495############################################################################# 635#############################################################################
496 636
497=head2 ATTACHABLE OBJECTS 637=head2 ATTACHABLE OBJECTS
498 638
500attach callbacks/event handlers (a collection of which is called an "attachment") 640attach callbacks/event handlers (a collection of which is called an "attachment")
501to it. All such attachable objects support the following methods. 641to it. All such attachable objects support the following methods.
502 642
503In the following description, CLASS can be any of C<global>, C<object> 643In the following description, CLASS can be any of C<global>, C<object>
504C<player>, C<client> or C<map> (i.e. the attachable objects in 644C<player>, C<client> or C<map> (i.e. the attachable objects in
505crossfire+). 645Crossfire TRT).
506 646
507=over 4 647=over 4
508 648
509=item $attachable->attach ($attachment, key => $value...) 649=item $attachable->attach ($attachment, key => $value...)
510 650
624our @CB_TYPE = (); # registry for type (cf-object class) based events 764our @CB_TYPE = (); # registry for type (cf-object class) based events
625our @CB_MAP = (); 765our @CB_MAP = ();
626 766
627my %attachment; 767my %attachment;
628 768
769sub cf::attachable::thawer_merge {
770 # simply override everything except _meta
771 local $_[0]{_meta};
772 %{$_[0]} = %{$_[1]};
773}
774
629sub _attach_cb($$$$) { 775sub _attach_cb($$$$) {
630 my ($registry, $event, $prio, $cb) = @_; 776 my ($registry, $event, $prio, $cb) = @_;
631 777
632 use sort 'stable'; 778 use sort 'stable';
633 779
667 $registry = $CB_TYPE[$object_type] ||= []; 813 $registry = $CB_TYPE[$object_type] ||= [];
668 814
669 } elsif ($type eq "subtype") { 815 } elsif ($type eq "subtype") {
670 defined $object_type or Carp::croak "subtype specified without type"; 816 defined $object_type or Carp::croak "subtype specified without type";
671 my $object_subtype = shift @arg; 817 my $object_subtype = shift @arg;
672 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_SUBTYPES] ||= []; 818 $registry = $CB_TYPE[$object_type + $object_subtype * NUM_TYPES] ||= [];
673 819
674 } elsif ($type eq "package") { 820 } elsif ($type eq "package") {
675 my $pkg = shift @arg; 821 my $pkg = shift @arg;
676 822
677 while (my ($name, $id) = each %cb_id) { 823 while (my ($name, $id) = each %cb_id) {
706 _attach $registry, $klass, @attach; 852 _attach $registry, $klass, @attach;
707 } 853 }
708 854
709 $obj->{$name} = \%arg; 855 $obj->{$name} = \%arg;
710 } else { 856 } else {
711 warn "object uses attachment '$name' that is not available, postponing.\n"; 857 warn "object uses attachment '$name' which is not available, postponing.\n";
712 } 858 }
713 859
714 $obj->{_attachment}{$name} = undef; 860 $obj->{_attachment}{$name} = undef;
715} 861}
716 862
718 if (ref $_[0]) { 864 if (ref $_[0]) {
719 _object_attach @_; 865 _object_attach @_;
720 } else { 866 } else {
721 _attach shift->_attach_registry, @_; 867 _attach shift->_attach_registry, @_;
722 } 868 }
869 _recalc_want;
723}; 870};
724 871
725# all those should be optimised 872# all those should be optimised
726sub cf::attachable::detach { 873sub cf::attachable::detach {
727 my ($obj, $name) = @_; 874 my ($obj, $name) = @_;
730 delete $obj->{_attachment}{$name}; 877 delete $obj->{_attachment}{$name};
731 reattach ($obj); 878 reattach ($obj);
732 } else { 879 } else {
733 Carp::croak "cannot, currently, detach class attachments"; 880 Carp::croak "cannot, currently, detach class attachments";
734 } 881 }
882 _recalc_want;
735}; 883};
736 884
737sub cf::attachable::attached { 885sub cf::attachable::attached {
738 my ($obj, $name) = @_; 886 my ($obj, $name) = @_;
739 887
754 "; 902 ";
755 die if $@; 903 die if $@;
756} 904}
757 905
758our $override; 906our $override;
759our @invoke_results = (); # referenced from .xs code. TODO: play tricks with reify and mortals? 907our @INVOKE_RESULTS = (); # referenced from .xs code. TODO: play tricks with reify and mortals?
760 908
761sub override { 909sub override {
762 $override = 1; 910 $override = 1;
763 @invoke_results = (); 911 @INVOKE_RESULTS = (@_);
764} 912}
765 913
766sub do_invoke { 914sub do_invoke {
767 my $event = shift; 915 my $event = shift;
768 my $callbacks = shift; 916 my $callbacks = shift;
769 917
770 @invoke_results = (); 918 @INVOKE_RESULTS = ();
771 919
772 local $override; 920 local $override;
773 921
774 for (@$callbacks) { 922 for (@$callbacks) {
775 eval { &{$_->[1]} }; 923 eval { &{$_->[1]} };
792 940
793Generate an object-specific event with the given arguments. 941Generate an object-specific event with the given arguments.
794 942
795This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be 943This API is preliminary (most likely, the EVENT_CLASS_xxx prefix will be
796removed in future versions), and there is no public API to access override 944removed in future versions), and there is no public API to access override
797results (if you must, access C<@cf::invoke_results> directly). 945results (if you must, access C<@cf::INVOKE_RESULTS> directly).
798 946
799=back 947=back
800 948
801=cut 949=cut
802 950
803############################################################################# 951#############################################################################
804# object support 952# object support
953#
954
955sub _can_merge {
956 my ($ob1, $ob2) = @_;
957
958 local $Storable::canonical = 1;
959 my $fob1 = Storable::freeze $ob1;
960 my $fob2 = Storable::freeze $ob2;
961
962 $fob1 eq $fob2
963}
805 964
806sub reattach { 965sub reattach {
807 # basically do the same as instantiate, without calling instantiate 966 # basically do the same as instantiate, without calling instantiate
808 my ($obj) = @_; 967 my ($obj) = @_;
968
969 bless $obj, ref $obj; # re-bless in case extensions have been reloaded
809 970
810 my $registry = $obj->registry; 971 my $registry = $obj->registry;
811 972
812 @$registry = (); 973 @$registry = ();
813 974
852); 1013);
853 1014
854sub object_freezer_save { 1015sub object_freezer_save {
855 my ($filename, $rdata, $objs) = @_; 1016 my ($filename, $rdata, $objs) = @_;
856 1017
1018 my $guard = cf::lock_acquire "io";
1019
857 sync_job { 1020 sync_job {
858 if (length $$rdata) { 1021 if (length $$rdata) {
859 warn sprintf "saving %s (%d,%d)\n", 1022 warn sprintf "saving %s (%d,%d)\n",
860 $filename, length $$rdata, scalar @$objs; 1023 $filename, length $$rdata, scalar @$objs;
861 1024
862 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) { 1025 if (my $fh = aio_open "$filename~", O_WRONLY | O_CREAT, 0600) {
863 chmod SAVE_MODE, $fh; 1026 chmod SAVE_MODE, $fh;
864 aio_write $fh, 0, (length $$rdata), $$rdata, 0; 1027 aio_write $fh, 0, (length $$rdata), $$rdata, 0;
865 aio_fsync $fh; 1028 aio_fsync $fh if $cf::USE_FSYNC;
866 close $fh; 1029 close $fh;
867 1030
868 if (@$objs) { 1031 if (@$objs) {
869 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) { 1032 if (my $fh = aio_open "$filename.pst~", O_WRONLY | O_CREAT, 0600) {
870 chmod SAVE_MODE, $fh; 1033 chmod SAVE_MODE, $fh;
871 my $data = Storable::nfreeze { version => 1, objs => $objs }; 1034 my $data = Storable::nfreeze { version => 1, objs => $objs };
872 aio_write $fh, 0, (length $data), $data, 0; 1035 aio_write $fh, 0, (length $data), $data, 0;
873 aio_fsync $fh; 1036 aio_fsync $fh if $cf::USE_FSYNC;
874 close $fh; 1037 close $fh;
875 aio_rename "$filename.pst~", "$filename.pst"; 1038 aio_rename "$filename.pst~", "$filename.pst";
876 } 1039 }
877 } else { 1040 } else {
878 aio_unlink "$filename.pst"; 1041 aio_unlink "$filename.pst";
884 } 1047 }
885 } else { 1048 } else {
886 aio_unlink $filename; 1049 aio_unlink $filename;
887 aio_unlink "$filename.pst"; 1050 aio_unlink "$filename.pst";
888 } 1051 }
889 } 1052 };
1053
1054 undef $guard;
890} 1055}
891 1056
892sub object_freezer_as_string { 1057sub object_freezer_as_string {
893 my ($rdata, $objs) = @_; 1058 my ($rdata, $objs) = @_;
894 1059
899 1064
900sub object_thawer_load { 1065sub object_thawer_load {
901 my ($filename) = @_; 1066 my ($filename) = @_;
902 1067
903 my ($data, $av); 1068 my ($data, $av);
1069
1070 my $guard = cf::lock_acquire "io";
904 1071
905 (aio_load $filename, $data) >= 0 1072 (aio_load $filename, $data) >= 0
906 or return; 1073 or return;
907 1074
908 unless (aio_stat "$filename.pst") { 1075 unless (aio_stat "$filename.pst") {
909 (aio_load "$filename.pst", $av) >= 0 1076 (aio_load "$filename.pst", $av) >= 0
910 or return; 1077 or return;
1078
1079 undef $guard;
911 $av = eval { (Storable::thaw $av)->{objs} }; 1080 $av = eval { (Storable::thaw $av)->{objs} };
912 } 1081 }
913 1082
914 warn sprintf "loading %s (%d)\n", 1083 warn sprintf "loading %s (%d)\n",
915 $filename, length $data, scalar @{$av || []};#d# 1084 $filename, length $data, scalar @{$av || []};
1085
916 return ($data, $av); 1086 ($data, $av)
917} 1087}
1088
1089=head2 COMMAND CALLBACKS
1090
1091=over 4
1092
1093=cut
918 1094
919############################################################################# 1095#############################################################################
920# command handling &c 1096# command handling &c
921 1097
922=item cf::register_command $name => \&callback($ob,$args); 1098=item cf::register_command $name => \&callback($ob,$args);
935 push @{ $COMMAND{$name} }, [$caller, $cb]; 1111 push @{ $COMMAND{$name} }, [$caller, $cb];
936} 1112}
937 1113
938=item cf::register_extcmd $name => \&callback($pl,$packet); 1114=item cf::register_extcmd $name => \&callback($pl,$packet);
939 1115
940Register a callbackf ro execution when the client sends an extcmd packet. 1116Register a callback for execution when the client sends an (synchronous)
1117extcmd packet. Ext commands will be processed in the order they are
1118received by the server, like other user commands. The first argument is
1119the logged-in player. Ext commands can only be processed after a player
1120has logged in successfully.
941 1121
942If the callback returns something, it is sent back as if reply was being 1122If the callback returns something, it is sent back as if reply was being
943called. 1123called.
944 1124
1125=item cf::register_exticmd $name => \&callback($ns,$packet);
1126
1127Register a callback for execution when the client sends an (asynchronous)
1128exticmd packet. Exti commands are processed by the server as soon as they
1129are received, i.e. out of order w.r.t. other commands. The first argument
1130is a client socket. Exti commands can be received anytime, even before
1131log-in.
1132
1133If the callback returns something, it is sent back as if reply was being
1134called.
1135
945=cut 1136=cut
946 1137
947sub register_extcmd { 1138sub register_extcmd {
948 my ($name, $cb) = @_; 1139 my ($name, $cb) = @_;
949 1140
950 my $caller = caller;
951 #warn "registering extcmd '$name' to '$caller'";
952
953 $EXTCMD{$name} = [$cb, $caller]; 1141 $EXTCMD{$name} = $cb;
1142}
1143
1144sub register_exticmd {
1145 my ($name, $cb) = @_;
1146
1147 $EXTICMD{$name} = $cb;
954} 1148}
955 1149
956cf::player->attach ( 1150cf::player->attach (
957 on_command => sub { 1151 on_command => sub {
958 my ($pl, $name, $params) = @_; 1152 my ($pl, $name, $params) = @_;
967 cf::override; 1161 cf::override;
968 }, 1162 },
969 on_extcmd => sub { 1163 on_extcmd => sub {
970 my ($pl, $buf) = @_; 1164 my ($pl, $buf) = @_;
971 1165
972 my $msg = eval { from_json $buf }; 1166 my $msg = eval { $pl->ns->{json_coder}->decode ($buf) };
973 1167
974 if (ref $msg) { 1168 if (ref $msg) {
1169 my ($type, $reply, @payload) =
1170 "ARRAY" eq ref $msg
1171 ? @$msg
1172 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
1173
1174 my @reply;
1175
975 if (my $cb = $EXTCMD{$msg->{msgtype}}) { 1176 if (my $cb = $EXTCMD{$type}) {
976 if (my %reply = $cb->[0]->($pl, $msg)) { 1177 @reply = $cb->($pl, @payload);
977 $pl->ext_reply ($msg->{msgid}, %reply);
978 }
979 } 1178 }
1179
1180 $pl->ext_reply ($reply, @reply)
1181 if $reply;
1182
980 } else { 1183 } else {
981 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n"; 1184 warn "player " . ($pl->ob->name) . " sent unparseable ext message: <$buf>\n";
982 } 1185 }
983 1186
984 cf::override; 1187 cf::override;
985 }, 1188 },
986); 1189);
987 1190
988sub register {
989 my ($base, $pkg) = @_;
990
991 #TODO
992}
993
994sub load_extension {
995 my ($path) = @_;
996
997 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
998 my $base = $1;
999 my $pkg = $1;
1000 $pkg =~ s/[^[:word:]]/_/g;
1001 $pkg = "ext::$pkg";
1002
1003 warn "loading '$path' into '$pkg'\n";
1004
1005 open my $fh, "<:utf8", $path
1006 or die "$path: $!";
1007
1008 my $source =
1009 "package $pkg; use strict; use utf8;\n"
1010 . "#line 1 \"$path\"\n{\n"
1011 . (do { local $/; <$fh> })
1012 . "\n};\n1";
1013
1014 eval $source
1015 or die $@ ? "$path: $@\n"
1016 : "extension disabled.\n";
1017
1018 push @exts, $pkg;
1019 $ext_pkg{$base} = $pkg;
1020
1021# no strict 'refs';
1022# @{"$pkg\::ISA"} = ext::;
1023
1024 register $base, $pkg;
1025}
1026
1027sub unload_extension {
1028 my ($pkg) = @_;
1029
1030 warn "removing extension $pkg\n";
1031
1032 # remove hooks
1033 #TODO
1034# for my $idx (0 .. $#PLUGIN_EVENT) {
1035# delete $hook[$idx]{$pkg};
1036# }
1037
1038 # remove commands
1039 for my $name (keys %COMMAND) {
1040 my @cb = grep $_->[0] ne $pkg, @{ $COMMAND{$name} };
1041
1042 if (@cb) {
1043 $COMMAND{$name} = \@cb;
1044 } else {
1045 delete $COMMAND{$name};
1046 }
1047 }
1048
1049 # remove extcmds
1050 for my $name (grep $EXTCMD{$_}[1] eq $pkg, keys %EXTCMD) {
1051 delete $EXTCMD{$name};
1052 }
1053
1054 if (my $cb = $pkg->can ("unload")) {
1055 eval {
1056 $cb->($pkg);
1057 1
1058 } or warn "$pkg unloaded, but with errors: $@";
1059 }
1060
1061 Symbol::delete_package $pkg;
1062}
1063
1064sub load_extensions { 1191sub load_extensions {
1192 cf::sync_job {
1193 my %todo;
1194
1065 for my $ext (<$LIBDIR/*.ext>) { 1195 for my $path (<$LIBDIR/*.ext>) {
1066 next unless -r $ext; 1196 next unless -r $path;
1067 eval { 1197
1068 load_extension $ext; 1198 $path =~ /([^\/\\]+)\.ext$/ or die "$path";
1199 my $base = $1;
1200 my $pkg = $1;
1201 $pkg =~ s/[^[:word:]]/_/g;
1202 $pkg = "ext::$pkg";
1203
1204 open my $fh, "<:utf8", $path
1205 or die "$path: $!";
1206
1207 my $source = do { local $/; <$fh> };
1208
1209 my %ext = (
1210 path => $path,
1211 base => $base,
1212 pkg => $pkg,
1213 );
1214
1215 $ext{meta} = { map { (split /=/, $_, 2)[0, 1] } split /\s+/, $1 }
1216 if $source =~ /\A#!.*?perl.*?#\s*(.*)$/m;
1217
1218 $ext{source} =
1219 "package $pkg; use strict; use utf8;\n"
1220 . "#line 1 \"$path\"\n{\n"
1221 . $source
1222 . "\n};\n1";
1223
1224 $todo{$base} = \%ext;
1225 }
1226
1227 my %done;
1228 while (%todo) {
1229 my $progress;
1230
1231 while (my ($k, $v) = each %todo) {
1232 for (split /,\s*/, $v->{meta}{depends}) {
1233 goto skip
1234 unless exists $done{$_};
1235 }
1236
1237 warn "... loading '$k' into '$v->{pkg}'\n";
1238
1239 unless (eval $v->{source}) {
1240 my $msg = $@ ? "$v->{path}: $@\n"
1241 : "$v->{base}: extension inactive.\n";
1242
1243 if (exists $v->{meta}{mandatory}) {
1244 warn $msg;
1245 warn "mandatory extension failed to load, exiting.\n";
1246 exit 1;
1247 }
1248
1249 warn $msg;
1250 }
1251
1252 $done{$k} = delete $todo{$k};
1253 push @EXTS, $v->{pkg};
1254 $progress = 1;
1069 1 1255 }
1070 } or warn "$ext not loaded: $@"; 1256
1257 skip:
1258 die "cannot load " . (join ", ", keys %todo) . ": unable to resolve dependencies\n"
1259 unless $progress;
1260 }
1071 } 1261 };
1072} 1262}
1073 1263
1074############################################################################# 1264#############################################################################
1075# load/save/clean perl data associated with a map
1076 1265
1077*cf::mapsupport::on_clean = sub { 1266=back
1078 my ($map) = @_;
1079
1080 my $path = $map->tmpname;
1081 defined $path or return;
1082
1083 unlink "$path.pst";
1084};
1085
1086cf::map->attach (prio => -10000, package => cf::mapsupport::);
1087
1088#############################################################################
1089 1267
1090=head2 CORE EXTENSIONS 1268=head2 CORE EXTENSIONS
1091 1269
1092Functions and methods that extend core crossfire objects. 1270Functions and methods that extend core crossfire objects.
1093 1271
1099 1277
1100=head3 cf::player 1278=head3 cf::player
1101 1279
1102=over 4 1280=over 4
1103 1281
1282=item cf::player::num_playing
1283
1284Returns the official number of playing players, as per the Crossfire metaserver rules.
1285
1286=cut
1287
1288sub num_playing {
1289 scalar grep
1290 $_->ob->map
1291 && !$_->hidden
1292 && !$_->ob->flag (cf::FLAG_WIZ),
1293 cf::player::list
1294}
1295
1104=item cf::player::find $login 1296=item cf::player::find $login
1105 1297
1106Returns the given player object, loading it if necessary (might block). 1298Returns the given player object, loading it if necessary (might block).
1107 1299
1108=cut 1300=cut
1109 1301
1110sub playerdir($) { 1302sub playerdir($) {
1111 cf::localdir 1303 "$PLAYERDIR/"
1112 . "/"
1113 . cf::playerdir
1114 . "/"
1115 . (ref $_[0] ? $_[0]->ob->name : $_[0]) 1304 . (ref $_[0] ? $_[0]->ob->name : $_[0])
1116} 1305}
1117 1306
1118sub path($) { 1307sub path($) {
1119 my $login = ref $_[0] ? $_[0]->ob->name : $_[0]; 1308 my $login = ref $_[0] ? $_[0]->ob->name : $_[0];
1120 1309
1121 (playerdir $login) . "/$login.pl" 1310 (playerdir $login) . "/playerdata"
1122} 1311}
1123 1312
1124sub find_active($) { 1313sub find_active($) {
1125 $cf::PLAYER{$_[0]} 1314 $cf::PLAYER{$_[0]}
1126 and $cf::PLAYER{$_[0]}->active 1315 and $cf::PLAYER{$_[0]}->active
1129 1318
1130sub exists($) { 1319sub exists($) {
1131 my ($login) = @_; 1320 my ($login) = @_;
1132 1321
1133 $cf::PLAYER{$login} 1322 $cf::PLAYER{$login}
1134 or cf::sync_job { !aio_stat $login } 1323 or cf::sync_job { !aio_stat path $login }
1135} 1324}
1136 1325
1137sub find($) { 1326sub find($) {
1138 return $cf::PLAYER{$_[0]} || do { 1327 return $cf::PLAYER{$_[0]} || do {
1139 my $login = $_[0]; 1328 my $login = $_[0];
1140 1329
1141 my $guard = cf::lock_acquire "user_find:$login"; 1330 my $guard = cf::lock_acquire "user_find:$login";
1142 1331
1143 $cf::PLAYER{$_[0]} || do { 1332 $cf::PLAYER{$_[0]} || do {
1144 my $pl = load_pl path $login 1333 # rename old playerfiles to new ones
1334 #TODO: remove when no longer required
1335 aio_link +(playerdir $login) . "/$login.pl.pst", (playerdir $login) . "/playerdata.pst";
1336 aio_link +(playerdir $login) . "/$login.pl" , (playerdir $login) . "/playerdata";
1337 aio_unlink +(playerdir $login) . "/$login.pl.pst";
1338 aio_unlink +(playerdir $login) . "/$login.pl";
1339
1340 my $f = new_from_file cf::object::thawer path $login
1145 or return; 1341 or return;
1342
1343 $f->next;
1344 my $pl = cf::player::load_pl $f
1345 or return;
1346 local $cf::PLAYER_LOADING{$login} = $pl;
1347 $f->resolve_delayed_derefs;
1146 $cf::PLAYER{$login} = $pl 1348 $cf::PLAYER{$login} = $pl
1147 } 1349 }
1148 } 1350 }
1149} 1351}
1150 1352
1160 1362
1161 aio_mkdir playerdir $pl, 0770; 1363 aio_mkdir playerdir $pl, 0770;
1162 $pl->{last_save} = $cf::RUNTIME; 1364 $pl->{last_save} = $cf::RUNTIME;
1163 1365
1164 $pl->save_pl ($path); 1366 $pl->save_pl ($path);
1165 Coro::cede; 1367 cf::cede_to_tick;
1166} 1368}
1167 1369
1168sub new($) { 1370sub new($) {
1169 my ($login) = @_; 1371 my ($login) = @_;
1170 1372
1176 $cf::PLAYER{$login} = $self; 1378 $cf::PLAYER{$login} = $self;
1177 1379
1178 $self 1380 $self
1179} 1381}
1180 1382
1383=item $player->send_msg ($channel, $msg, $color, [extra...])
1384
1385=cut
1386
1387sub send_msg {
1388 my $ns = shift->ns
1389 or return;
1390 $ns->send_msg (@_);
1391}
1392
1181=item $pl->quit_character 1393=item $pl->quit_character
1182 1394
1183Nukes the player without looking back. If logged in, the connection will 1395Nukes the player without looking back. If logged in, the connection will
1184be destroyed. May block for a long time. 1396be destroyed. May block for a long time.
1185 1397
1186=cut 1398=cut
1187 1399
1188sub quit_character { 1400sub quit_character {
1189 my ($pl) = @_; 1401 my ($pl) = @_;
1402
1403 my $name = $pl->ob->name;
1190 1404
1191 $pl->{deny_save} = 1; 1405 $pl->{deny_save} = 1;
1192 $pl->password ("*"); # this should lock out the player until we nuked the dir 1406 $pl->password ("*"); # this should lock out the player until we nuked the dir
1193 1407
1194 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active; 1408 $pl->invoke (cf::EVENT_PLAYER_LOGOUT, 1) if $pl->active;
1199 my $path = playerdir $pl; 1413 my $path = playerdir $pl;
1200 my $temp = "$path~$cf::RUNTIME~deleting~"; 1414 my $temp = "$path~$cf::RUNTIME~deleting~";
1201 aio_rename $path, $temp; 1415 aio_rename $path, $temp;
1202 delete $cf::PLAYER{$pl->ob->name}; 1416 delete $cf::PLAYER{$pl->ob->name};
1203 $pl->destroy; 1417 $pl->destroy;
1418
1419 my $prefix = qr<^~\Q$name\E/>;
1420
1421 # nuke player maps
1422 $cf::MAP{$_}->nuke for grep /$prefix/, keys %cf::MAP;
1423
1204 IO::AIO::aio_rmtree $temp; 1424 IO::AIO::aio_rmtree $temp;
1425}
1426
1427=item $pl->kick
1428
1429Kicks a player out of the game. This destroys the connection.
1430
1431=cut
1432
1433sub kick {
1434 my ($pl, $kicker) = @_;
1435
1436 $pl->invoke (cf::EVENT_PLAYER_KICK, $kicker);
1437 $pl->killer ("kicked");
1438 $pl->ns->destroy;
1205} 1439}
1206 1440
1207=item cf::player::list_logins 1441=item cf::player::list_logins
1208 1442
1209Returns am arrayref of all valid playernames in the system, can take a 1443Returns am arrayref of all valid playernames in the system, can take a
1210while and may block, so not sync_job-capable, ever. 1444while and may block, so not sync_job-capable, ever.
1211 1445
1212=cut 1446=cut
1213 1447
1214sub list_logins { 1448sub list_logins {
1215 my $dirs = aio_readdir cf::localdir . "/" . cf::playerdir 1449 my $dirs = aio_readdir $PLAYERDIR
1216 or return []; 1450 or return [];
1217 1451
1218 my @logins; 1452 my @logins;
1219 1453
1220 for my $login (@$dirs) { 1454 for my $login (@$dirs) {
1455 my $path = path $login;
1456
1457 # a .pst is a dead give-away for a valid player
1458 unless (-e "$path.pst") {
1221 my $fh = aio_open path $login, Fcntl::O_RDONLY, 0 or next; 1459 my $fh = aio_open $path, Fcntl::O_RDONLY, 0 or next;
1222 aio_read $fh, 0, 512, my $buf, 0 or next; 1460 aio_read $fh, 0, 512, my $buf, 0 or next;
1223 $buf !~ /^password -------------$/m or next; # official not-valid tag 1461 $buf !~ /^password -------------$/m or next; # official not-valid tag
1462 }
1224 1463
1225 utf8::decode $login; 1464 utf8::decode $login;
1226 push @logins, $login; 1465 push @logins, $login;
1227 } 1466 }
1228 1467
1229 \@logins 1468 \@logins
1230} 1469}
1231 1470
1232=item $player->maps 1471=item $player->maps
1233 1472
1234Returns an arrayref of cf::path's of all maps that are private for this 1473Returns an arrayref of map paths that are private for this
1235player. May block. 1474player. May block.
1236 1475
1237=cut 1476=cut
1238 1477
1239sub maps($) { 1478sub maps($) {
1240 my ($pl) = @_; 1479 my ($pl) = @_;
1480
1481 $pl = ref $pl ? $pl->ob->name : $pl;
1241 1482
1242 my $files = aio_readdir playerdir $pl 1483 my $files = aio_readdir playerdir $pl
1243 or return; 1484 or return;
1244 1485
1245 my @paths; 1486 my @paths;
1247 for (@$files) { 1488 for (@$files) {
1248 utf8::decode $_; 1489 utf8::decode $_;
1249 next if /\.(?:pl|pst)$/; 1490 next if /\.(?:pl|pst)$/;
1250 next unless /^$PATH_SEP/o; 1491 next unless /^$PATH_SEP/o;
1251 1492
1252 push @paths, new cf::path "~" . $pl->ob->name . "/" . $_; 1493 push @paths, cf::map::normalise "~$pl/$_";
1253 } 1494 }
1254 1495
1255 \@paths 1496 \@paths
1256} 1497}
1257 1498
1499=item $protocol_xml = $player->expand_cfpod ($crossfire_pod)
1500
1501Expand crossfire pod fragments into protocol xml.
1502
1503=cut
1504
1505sub expand_cfpod {
1506 ((my $self), (local $_)) = @_;
1507
1508 # escape & and <
1509 s/&/&amp;/g;
1510 s/(?<![BIUGHT])</&lt;/g;
1511
1512 # this is buggy, it needs to properly take care of nested <'s
1513
1514 1 while
1515 # replace B<>, I<>, U<> etc.
1516 s/B<([^\>]*)>/<b>$1<\/b>/
1517 || s/I<([^\>]*)>/<i>$1<\/i>/
1518 || s/U<([^\>]*)>/<u>$1<\/u>/
1519 || s/T<([^\>]*)>/<big><b>$1<\/b><\/big>/
1520 # replace G<male|female> tags
1521 || s{G<([^>|]*)\|([^>]*)>}{
1522 $self->gender ? $2 : $1
1523 }ge
1524 # replace H<hint text>
1525 || s{H<([^\>]*)>}
1526 {
1527 ("<fg name=\"lightblue\">[$1 (Use hintmode to suppress hints)]</fg>",
1528 "<fg name=\"lightblue\">[Hint suppressed, see hintmode]</fg>",
1529 "")
1530 [$self->{hintmode}]
1531 }ge;
1532
1533 # create single paragraphs (very hackish)
1534 s/(?<=\S)\n(?=\w)/ /g;
1535
1536 # compress some whitespace
1537 s/\s+\n/\n/g; # ws line-ends
1538 s/\n\n+/\n/g; # double lines
1539 s/^\n+//; # beginning lines
1540 s/\n+$//; # ending lines
1541
1542 $_
1543}
1544
1545sub hintmode {
1546 $_[0]{hintmode} = $_[1] if @_ > 1;
1547 $_[0]{hintmode}
1548}
1549
1258=item $player->ext_reply ($msgid, $msgtype, %msg) 1550=item $player->ext_reply ($msgid, @msg)
1259 1551
1260Sends an ext reply to the player. 1552Sends an ext reply to the player.
1261 1553
1262=cut 1554=cut
1263 1555
1264sub ext_reply($$$%) { 1556sub ext_reply($$@) {
1265 my ($self, $id, %msg) = @_; 1557 my ($self, $id, @msg) = @_;
1266 1558
1267 $msg{msgid} = $id; 1559 $self->ns->ext_reply ($id, @msg)
1268
1269 $self->send ("ext " . cf::to_json \%msg);
1270} 1560}
1271 1561
1272package cf; 1562=item $player->ext_msg ($type, @msg)
1563
1564Sends an ext event to the client.
1565
1566=cut
1567
1568sub ext_msg($$@) {
1569 my ($self, $type, @msg) = @_;
1570
1571 $self->ns->ext_msg ($type, @msg);
1572}
1573
1574=head3 cf::region
1575
1576=over 4
1577
1578=cut
1579
1580package cf::region;
1581
1582=item cf::region::find_by_path $path
1583
1584Tries to decuce the likely region for a map knowing only its path.
1585
1586=cut
1587
1588sub find_by_path($) {
1589 my ($path) = @_;
1590
1591 my ($match, $specificity);
1592
1593 for my $region (list) {
1594 if ($region->{match} && $path =~ $region->{match}) {
1595 ($match, $specificity) = ($region, $region->specificity)
1596 if $region->specificity > $specificity;
1597 }
1598 }
1599
1600 $match
1601}
1273 1602
1274=back 1603=back
1275
1276 1604
1277=head3 cf::map 1605=head3 cf::map
1278 1606
1279=over 4 1607=over 4
1280 1608
1283package cf::map; 1611package cf::map;
1284 1612
1285use Fcntl; 1613use Fcntl;
1286use Coro::AIO; 1614use Coro::AIO;
1287 1615
1616use overload
1617 '""' => \&as_string,
1618 fallback => 1;
1619
1288our $MAX_RESET = 3600; 1620our $MAX_RESET = 3600;
1289our $DEFAULT_RESET = 3000; 1621our $DEFAULT_RESET = 3000;
1290 1622
1291sub generate_random_map { 1623sub generate_random_map {
1292 my ($path, $rmp) = @_; 1624 my ($self, $rmp) = @_;
1293
1294 # mit "rum" bekleckern, nicht 1625 # mit "rum" bekleckern, nicht
1295 cf::map::_create_random_map 1626 $self->_create_random_map (
1296 $path,
1297 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle}, 1627 $rmp->{wallstyle}, $rmp->{wall_name}, $rmp->{floorstyle}, $rmp->{monsterstyle},
1298 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle}, 1628 $rmp->{treasurestyle}, $rmp->{layoutstyle}, $rmp->{doorstyle}, $rmp->{decorstyle},
1299 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map}, 1629 $rmp->{origin_map}, $rmp->{final_map}, $rmp->{exitstyle}, $rmp->{this_map},
1300 $rmp->{exit_on_final_map}, 1630 $rmp->{exit_on_final_map},
1301 $rmp->{xsize}, $rmp->{ysize}, 1631 $rmp->{xsize}, $rmp->{ysize},
1302 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3}, 1632 $rmp->{expand2x}, $rmp->{layoutoptions1}, $rmp->{layoutoptions2}, $rmp->{layoutoptions3},
1303 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase}, 1633 $rmp->{symmetry}, $rmp->{difficulty}, $rmp->{difficulty_given}, $rmp->{difficulty_increase},
1304 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation}, 1634 $rmp->{dungeon_level}, $rmp->{dungeon_depth}, $rmp->{decoroptions}, $rmp->{orientation},
1305 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp}, 1635 $rmp->{origin_y}, $rmp->{origin_x}, $rmp->{random_seed}, $rmp->{total_map_hp},
1306 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used}, 1636 $rmp->{map_layout_style}, $rmp->{treasureoptions}, $rmp->{symmetry_used},
1307 (cf::region::find $rmp->{region}) 1637 (cf::region::find $rmp->{region}), $rmp->{custom}
1638 )
1639}
1640
1641=item cf::map->register ($regex, $prio)
1642
1643Register a handler for the map path matching the given regex at the
1644givne priority (higher is better, built-in handlers have priority 0, the
1645default).
1646
1647=cut
1648
1649sub register {
1650 my (undef, $regex, $prio) = @_;
1651 my $pkg = caller;
1652
1653 no strict;
1654 push @{"$pkg\::ISA"}, __PACKAGE__;
1655
1656 $EXT_MAP{$pkg} = [$prio, qr<$regex>];
1657}
1658
1659# also paths starting with '/'
1660$EXT_MAP{"cf::map"} = [0, qr{^(?=/)}];
1661
1662sub thawer_merge {
1663 my ($self, $merge) = @_;
1664
1665 # we have to keep some variables in memory intact
1666 local $self->{path};
1667 local $self->{load_path};
1668
1669 $self->SUPER::thawer_merge ($merge);
1670}
1671
1672sub normalise {
1673 my ($path, $base) = @_;
1674
1675 $path = "$path"; # make sure its a string
1676
1677 $path =~ s/\.map$//;
1678
1679 # map plan:
1680 #
1681 # /! non-realised random map exit (special hack!)
1682 # {... are special paths that are not being touched
1683 # ?xxx/... are special absolute paths
1684 # ?random/... random maps
1685 # /... normal maps
1686 # ~user/... per-player map of a specific user
1687
1688 $path =~ s/$PATH_SEP/\//go;
1689
1690 # treat it as relative path if it starts with
1691 # something that looks reasonable
1692 if ($path =~ m{^(?:\./|\.\./|\w)}) {
1693 $base or Carp::carp "normalise called with relative path and no base: '$path'";
1694
1695 $base =~ s{[^/]+/?$}{};
1696 $path = "$base/$path";
1697 }
1698
1699 for ($path) {
1700 redo if s{//}{/};
1701 redo if s{/\.?/}{/};
1702 redo if s{/[^/]+/\.\./}{/};
1703 }
1704
1705 $path
1706}
1707
1708sub new_from_path {
1709 my (undef, $path, $base) = @_;
1710
1711 return $path if UNIVERSAL::isa $path, "cf::map"; # already a map object
1712
1713 $path = normalise $path, $base;
1714
1715 for my $pkg (sort { $EXT_MAP{$b}[0] <=> $EXT_MAP{$a}[0] } keys %EXT_MAP) {
1716 if ($path =~ $EXT_MAP{$pkg}[1]) {
1717 my $self = bless cf::map::new, $pkg;
1718 $self->{path} = $path; $self->path ($path);
1719 $self->init; # pass $1 etc.
1720 return $self;
1721 }
1722 }
1723
1724 Carp::cluck "unable to resolve path '$path' (base '$base').";
1725 ()
1726}
1727
1728sub init {
1729 my ($self) = @_;
1730
1731 $self
1732}
1733
1734sub as_string {
1735 my ($self) = @_;
1736
1737 "$self->{path}"
1738}
1739
1740# the displayed name, this is a one way mapping
1741sub visible_name {
1742 &as_string
1743}
1744
1745# the original (read-only) location
1746sub load_path {
1747 my ($self) = @_;
1748
1749 "$MAPDIR/$self->{path}.map"
1750}
1751
1752# the temporary/swap location
1753sub save_path {
1754 my ($self) = @_;
1755
1756 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1757 "$TMPDIR/$path.map"
1758}
1759
1760# the unique path, undef == no special unique path
1761sub uniq_path {
1762 my ($self) = @_;
1763
1764 (my $path = $_[0]{path}) =~ s/\//$PATH_SEP/g;
1765 "$UNIQUEDIR/$path"
1308} 1766}
1309 1767
1310# and all this just because we cannot iterate over 1768# and all this just because we cannot iterate over
1311# all maps in C++... 1769# all maps in C++...
1312sub change_all_map_light { 1770sub change_all_map_light {
1314 1772
1315 $_->change_map_light ($change) 1773 $_->change_map_light ($change)
1316 for grep $_->outdoor, values %cf::MAP; 1774 for grep $_->outdoor, values %cf::MAP;
1317} 1775}
1318 1776
1777sub decay_objects {
1778 my ($self) = @_;
1779
1780 return if $self->{deny_reset};
1781
1782 $self->do_decay_objects;
1783}
1784
1785sub unlink_save {
1786 my ($self) = @_;
1787
1788 utf8::encode (my $save = $self->save_path);
1789 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink $save;
1790 IO::AIO::aioreq_pri 4; Coro::AIO::aio_unlink "$save.pst";
1791}
1792
1319sub try_load_header($) { 1793sub load_header_from($) {
1320 my ($path) = @_; 1794 my ($self, $path) = @_;
1321 1795
1322 utf8::encode $path; 1796 utf8::encode $path;
1323 aio_open $path, O_RDONLY, 0 1797 my $f = new_from_file cf::object::thawer $path
1324 or return; 1798 or return;
1325 1799
1326 my $map = cf::map::new 1800 $self->_load_header ($f)
1327 or return; 1801 or return;
1328 1802
1329 # for better error messages only, will be overwritten 1803 local $MAP_LOADING{$self->{path}} = $self;
1330 $map->path ($path); 1804 $f->resolve_delayed_derefs;
1331 1805
1332 $map->load_header ($path) 1806 $self->{load_path} = $path;
1807
1808 1
1809}
1810
1811sub load_header_orig {
1812 my ($self) = @_;
1813
1814 $self->load_header_from ($self->load_path)
1815}
1816
1817sub load_header_temp {
1818 my ($self) = @_;
1819
1820 $self->load_header_from ($self->save_path)
1821}
1822
1823sub prepare_temp {
1824 my ($self) = @_;
1825
1826 $self->last_access ((delete $self->{last_access})
1827 || $cf::RUNTIME); #d#
1828 # safety
1829 $self->{instantiate_time} = $cf::RUNTIME
1830 if $self->{instantiate_time} > $cf::RUNTIME;
1831}
1832
1833sub prepare_orig {
1834 my ($self) = @_;
1835
1836 $self->{load_original} = 1;
1837 $self->{instantiate_time} = $cf::RUNTIME;
1838 $self->last_access ($cf::RUNTIME);
1839 $self->instantiate;
1840}
1841
1842sub load_header {
1843 my ($self) = @_;
1844
1845 if ($self->load_header_temp) {
1846 $self->prepare_temp;
1847 } else {
1848 $self->load_header_orig
1333 or return; 1849 or return;
1850 $self->prepare_orig;
1851 }
1334 1852
1335 $map->{load_path} = $path; 1853 $self->{deny_reset} = 1
1854 if $self->no_reset;
1336 1855
1337 $map 1856 $self->default_region (cf::region::find_by_path $self->{path})
1857 unless $self->default_region;
1858
1859 1
1338} 1860}
1339 1861
1340sub find; 1862sub find;
1341sub find { 1863sub find {
1342 my ($path, $origin) = @_; 1864 my ($path, $origin) = @_;
1343 1865
1344 #warn "find<$path,$origin>\n";#d#
1345
1346 $path = new cf::path $path, $origin && $origin->path; 1866 $path = normalise $path, $origin && $origin->path;
1347 my $key = $path->as_string;
1348 1867
1868 cf::lock_wait "map_data:$path";#d#remove
1349 cf::lock_wait "map_find:$key"; 1869 cf::lock_wait "map_find:$path";
1350 1870
1351 $cf::MAP{$key} || do { 1871 $cf::MAP{$path} || do {
1352 my $guard = cf::lock_acquire "map_find:$key"; 1872 my $guard1 = cf::lock_acquire "map_find:$path";
1873 my $guard2 = cf::lock_acquire "map_data:$path"; # just for the fun of it
1353 1874
1354 # do it the slow way 1875 my $map = new_from_path cf::map $path
1355 my $map = try_load_header $path->save_path;
1356
1357 Coro::cede;
1358
1359 if ($map) {
1360 $map->last_access ((delete $map->{last_access})
1361 || $cf::RUNTIME); #d#
1362 # safety
1363 $map->{instantiate_time} = $cf::RUNTIME
1364 if $map->{instantiate_time} > $cf::RUNTIME;
1365 } else {
1366 if (my $rmp = $path->random_map_params) {
1367 $map = generate_random_map $key, $rmp;
1368 } else {
1369 $map = try_load_header $path->load_path;
1370 }
1371
1372 $map or return; 1876 or return;
1373 1877
1374 $map->{load_original} = 1;
1375 $map->{instantiate_time} = $cf::RUNTIME;
1376 $map->last_access ($cf::RUNTIME);
1377 $map->instantiate;
1378
1379 # per-player maps become, after loading, normal maps
1380 $map->per_player (0) if $path->{user_rel};
1381 }
1382
1383 $map->path ($key);
1384 $map->{path} = $path;
1385 $map->{last_save} = $cf::RUNTIME; 1878 $map->{last_save} = $cf::RUNTIME;
1386 1879
1387 Coro::cede; 1880 $map->load_header
1881 or return;
1388 1882
1389 if ($map->should_reset) { 1883 if ($map->should_reset) {#d#TODO# disabled, crashy (locking issue?)
1884 # doing this can freeze the server in a sync job, obviously
1885 #$cf::WAIT_FOR_TICK->wait;
1886 undef $guard1;
1887 undef $guard2;
1390 $map->reset; 1888 $map->reset;
1391 undef $guard;
1392 $map = find $path 1889 return find $path;
1393 or return;
1394 } 1890 }
1395 1891
1396 $cf::MAP{$key} = $map 1892 $cf::MAP{$path} = $map
1397 } 1893 }
1398} 1894}
1895
1896sub pre_load { }
1897sub post_load { }
1399 1898
1400sub load { 1899sub load {
1401 my ($self) = @_; 1900 my ($self) = @_;
1402 1901
1902 local $self->{deny_reset} = 1; # loading can take a long time
1903
1403 my $path = $self->{path}; 1904 my $path = $self->{path};
1905
1906 {
1404 my $guard = cf::lock_acquire "map_load:" . $path->as_string; 1907 my $guard = cf::lock_acquire "map_data:$path";
1405 1908
1909 return unless $self->valid;
1406 return if $self->in_memory != cf::MAP_SWAPPED; 1910 return unless $self->in_memory == cf::MAP_SWAPPED;
1407 1911
1408 $self->in_memory (cf::MAP_LOADING); 1912 $self->in_memory (cf::MAP_LOADING);
1409 1913
1410 $self->alloc; 1914 $self->alloc;
1411 $self->load_objects ($self->{load_path}, 1) 1915
1916 $self->pre_load;
1917 cf::cede_to_tick;
1918
1919 my $f = new_from_file cf::object::thawer $self->{load_path};
1920 $f->skip_block;
1921 $self->_load_objects ($f)
1412 or return; 1922 or return;
1413 1923
1414 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1) 1924 $self->set_object_flag (cf::FLAG_OBJ_ORIGINAL, 1)
1415 if delete $self->{load_original}; 1925 if delete $self->{load_original};
1416 1926
1417 if (my $uniq = $path->uniq_path) { 1927 if (my $uniq = $self->uniq_path) {
1418 utf8::encode $uniq; 1928 utf8::encode $uniq;
1419 if (aio_open $uniq, O_RDONLY, 0) { 1929 unless (aio_stat $uniq) {
1930 if (my $f = new_from_file cf::object::thawer $uniq) {
1420 $self->clear_unique_items; 1931 $self->clear_unique_items;
1421 $self->load_objects ($uniq, 0); 1932 $self->_load_objects ($f);
1933 $f->resolve_delayed_derefs;
1934 }
1422 } 1935 }
1423 } 1936 }
1424 1937
1425 Coro::cede; 1938 $f->resolve_delayed_derefs;
1426 1939
1940 cf::cede_to_tick;
1427 # now do the right thing for maps 1941 # now do the right thing for maps
1428 $self->link_multipart_objects; 1942 $self->link_multipart_objects;
1429
1430 if ($self->{path}->is_style_map) {
1431 $self->{deny_save} = 1;
1432 $self->{deny_reset} = 1;
1433 } else {
1434 $self->fix_auto_apply;
1435 $self->decay_objects;
1436 $self->update_buttons;
1437 $self->set_darkness_map;
1438 $self->difficulty ($self->estimate_difficulty) 1943 $self->difficulty ($self->estimate_difficulty)
1439 unless $self->difficulty; 1944 unless $self->difficulty;
1945 cf::cede_to_tick;
1946
1947 unless ($self->{deny_activate}) {
1948 $self->decay_objects;
1949 $self->fix_auto_apply;
1950 $self->update_buttons;
1951 cf::cede_to_tick;
1952 $self->set_darkness_map;
1953 cf::cede_to_tick;
1440 $self->activate; 1954 $self->activate;
1441 } 1955 }
1442 1956
1443 Coro::cede; 1957 $self->{last_save} = $cf::RUNTIME;
1958 $self->last_access ($cf::RUNTIME);
1444 1959
1445 $self->in_memory (cf::MAP_IN_MEMORY); 1960 $self->in_memory (cf::MAP_IN_MEMORY);
1961 }
1962
1963 $self->post_load;
1964}
1965
1966sub customise_for {
1967 my ($self, $ob) = @_;
1968
1969 return find "~" . $ob->name . "/" . $self->{path}
1970 if $self->per_player;
1971
1972# return find "?party/" . $ob->name . "/" . $self->{path}
1973# if $self->per_party;
1974
1975 $self
1446} 1976}
1447 1977
1448# find and load all maps in the 3x3 area around a map 1978# find and load all maps in the 3x3 area around a map
1449sub load_diag { 1979sub load_neighbours {
1450 my ($map) = @_; 1980 my ($map) = @_;
1451 1981
1452 my @diag; # diagonal neighbours 1982 my @neigh; # diagonal neighbours
1453 1983
1454 for (0 .. 3) { 1984 for (0 .. 3) {
1455 my $neigh = $map->tile_path ($_) 1985 my $neigh = $map->tile_path ($_)
1456 or next; 1986 or next;
1457 $neigh = find $neigh, $map 1987 $neigh = find $neigh, $map
1458 or next; 1988 or next;
1459 $neigh->load; 1989 $neigh->load;
1460 1990
1991 push @neigh,
1461 push @diag, [$neigh->tile_path (($_ + 3) % 4), $neigh], 1992 [$neigh->tile_path (($_ + 3) % 4), $neigh],
1462 [$neigh->tile_path (($_ + 1) % 4), $neigh]; 1993 [$neigh->tile_path (($_ + 1) % 4), $neigh];
1463 } 1994 }
1464 1995
1465 for (@diag) { 1996 for (grep defined $_->[0], @neigh) {
1997 my ($path, $origin) = @$_;
1466 my $neigh = find @$_ 1998 my $neigh = find $path, $origin
1467 or next; 1999 or next;
1468 $neigh->load; 2000 $neigh->load;
1469 } 2001 }
1470} 2002}
1471 2003
1476} 2008}
1477 2009
1478sub do_load_sync { 2010sub do_load_sync {
1479 my ($map) = @_; 2011 my ($map) = @_;
1480 2012
2013 cf::LOG cf::llevDebug | cf::logBacktrace, "do_load_sync"
2014 if $Coro::current == $Coro::main;
2015
1481 cf::sync_job { $map->load }; 2016 cf::sync_job { $map->load };
1482} 2017}
1483 2018
1484our %MAP_PREFETCH; 2019our %MAP_PREFETCH;
2020our $MAP_PREFETCHER = undef;
2021
2022sub find_async {
2023 my ($path, $origin, $load) = @_;
2024
2025 $path = normalise $path, $origin && $origin->{path};
2026
2027 if (my $map = $cf::MAP{$path}) {
2028 return $map if !$load || $map->in_memory == cf::MAP_IN_MEMORY;
2029 }
2030
2031 $MAP_PREFETCH{$path} |= $load;
2032
1485our $MAP_PREFETCHER = Coro::async { 2033 $MAP_PREFETCHER ||= cf::async {
1486 while () {
1487 while (%MAP_PREFETCH) { 2034 while (%MAP_PREFETCH) {
1488 my $key = each %MAP_PREFETCH 2035 while (my ($k, $v) = each %MAP_PREFETCH) {
1489 or next; 2036 if (my $map = find $k) {
2037 $map->load if $v;
2038 }
2039
1490 my $path = delete $MAP_PREFETCH{$key}; 2040 delete $MAP_PREFETCH{$k};
1491
1492 my $map = find $path
1493 or next;
1494 $map->load;
1495 } 2041 }
1496 Coro::schedule; 2042 }
2043 undef $MAP_PREFETCHER;
1497 } 2044 };
1498};
1499
1500sub find_async {
1501 my ($path, $origin) = @_;
1502
1503 $path = new cf::path $path, $origin && $origin->path;
1504 my $key = $path->as_string;
1505
1506 if (my $map = $cf::MAP{$key}) {
1507 return $map if $map->in_memory == cf::MAP_IN_MEMORY;
1508 }
1509
1510 $MAP_PREFETCH{$key} = $path;
1511 $MAP_PREFETCHER->ready; 2045 $MAP_PREFETCHER->prio (6);
1512 2046
1513 () 2047 ()
1514} 2048}
1515 2049
1516sub save { 2050sub save {
1517 my ($self) = @_; 2051 my ($self) = @_;
1518 2052
1519 my $lock = cf::lock_acquire "map_data:" . $self->path; 2053 my $lock = cf::lock_acquire "map_data:$self->{path}";
1520 2054
1521 $self->{last_save} = $cf::RUNTIME; 2055 $self->{last_save} = $cf::RUNTIME;
1522 2056
1523 return unless $self->dirty; 2057 return unless $self->dirty;
1524 2058
1525 my $save = $self->{path}->save_path; utf8::encode $save; 2059 my $save = $self->save_path; utf8::encode $save;
1526 my $uniq = $self->{path}->uniq_path; utf8::encode $uniq; 2060 my $uniq = $self->uniq_path; utf8::encode $uniq;
1527 2061
1528 $self->{load_path} = $save; 2062 $self->{load_path} = $save;
1529 2063
1530 return if $self->{deny_save}; 2064 return if $self->{deny_save};
1531 2065
1534 cf::async { 2068 cf::async {
1535 $_->contr->save for $self->players; 2069 $_->contr->save for $self->players;
1536 }; 2070 };
1537 2071
1538 if ($uniq) { 2072 if ($uniq) {
1539 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS); 2073 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS);
1540 $self->save_objects ($uniq, cf::IO_UNIQUES); 2074 $self->_save_objects ($uniq, cf::IO_UNIQUES);
1541 } else { 2075 } else {
1542 $self->save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES); 2076 $self->_save_objects ($save, cf::IO_HEADER | cf::IO_OBJECTS | cf::IO_UNIQUES);
1543 } 2077 }
1544} 2078}
1545 2079
1546sub swap_out { 2080sub swap_out {
1547 my ($self) = @_; 2081 my ($self) = @_;
1548 2082
1549 # save first because save cedes 2083 # save first because save cedes
1550 $self->save; 2084 $self->save;
1551 2085
1552 my $lock = cf::lock_acquire "map_data:" . $self->path; 2086 my $lock = cf::lock_acquire "map_data:$self->{path}";
1553 2087
1554 return if $self->players; 2088 return if $self->players;
1555 return if $self->in_memory != cf::MAP_IN_MEMORY; 2089 return if $self->in_memory != cf::MAP_IN_MEMORY;
1556 return if $self->{deny_save}; 2090 return if $self->{deny_save};
1557 2091
2092 $self->in_memory (cf::MAP_SWAPPED);
2093
2094 $self->deactivate;
2095 $_->clear_links_to ($self) for values %cf::MAP;
1558 $self->clear; 2096 $self->clear;
1559 $self->in_memory (cf::MAP_SWAPPED);
1560} 2097}
1561 2098
1562sub reset_at { 2099sub reset_at {
1563 my ($self) = @_; 2100 my ($self) = @_;
1564 2101
1565 # TODO: safety, remove and allow resettable per-player maps 2102 # TODO: safety, remove and allow resettable per-player maps
1566 return 1e99 if $self->{path}{user_rel};
1567 return 1e99 if $self->{deny_reset}; 2103 return 1e99 if $self->{deny_reset};
1568 2104
1569 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access; 2105 my $time = $self->fixed_resettime ? $self->{instantiate_time} : $self->last_access;
1570 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET; 2106 my $to = List::Util::min $MAX_RESET, $self->reset_timeout || $DEFAULT_RESET;
1571 2107
1576 my ($self) = @_; 2112 my ($self) = @_;
1577 2113
1578 $self->reset_at <= $cf::RUNTIME 2114 $self->reset_at <= $cf::RUNTIME
1579} 2115}
1580 2116
1581sub unlink_save {
1582 my ($self) = @_;
1583
1584 utf8::encode (my $save = $self->{path}->save_path);
1585 aioreq_pri 3; IO::AIO::aio_unlink $save;
1586 aioreq_pri 3; IO::AIO::aio_unlink "$save.pst";
1587}
1588
1589sub rename {
1590 my ($self, $new_path) = @_;
1591
1592 $self->unlink_save;
1593
1594 delete $cf::MAP{$self->path};
1595 $self->{path} = new cf::path $new_path;
1596 $self->path ($self->{path}->as_string);
1597 $cf::MAP{$self->path} = $self;
1598
1599 $self->save;
1600}
1601
1602sub reset { 2117sub reset {
1603 my ($self) = @_; 2118 my ($self) = @_;
1604 2119
1605 my $lock = cf::lock_acquire "map_data:" . $self->path; 2120 my $lock = cf::lock_acquire "map_data:$self->{path}";
1606 2121
1607 return if $self->players; 2122 return if $self->players;
1608 return if $self->{path}{user_rel};#d#
1609 2123
1610 warn "resetting map ", $self->path;#d# 2124 warn "resetting map ", $self->path;
2125
2126 $self->in_memory (cf::MAP_SWAPPED);
2127
2128 # need to save uniques path
2129 unless ($self->{deny_save}) {
2130 my $uniq = $self->uniq_path; utf8::encode $uniq;
2131
2132 $self->_save_objects ($uniq, cf::IO_UNIQUES)
2133 if $uniq;
2134 }
1611 2135
1612 delete $cf::MAP{$self->path}; 2136 delete $cf::MAP{$self->path};
1613 2137
2138 $self->deactivate;
1614 $_->clear_links_to ($self) for values %cf::MAP; 2139 $_->clear_links_to ($self) for values %cf::MAP;
2140 $self->clear;
1615 2141
1616 $self->unlink_save; 2142 $self->unlink_save;
1617 $self->destroy; 2143 $self->destroy;
1618} 2144}
1619 2145
1620my $nuke_counter = "aaaa"; 2146my $nuke_counter = "aaaa";
1621 2147
1622sub nuke { 2148sub nuke {
1623 my ($self) = @_; 2149 my ($self) = @_;
1624 2150
2151 {
2152 my $lock = cf::lock_acquire "map_data:$self->{path}";
2153
2154 delete $cf::MAP{$self->path};
2155
2156 $self->unlink_save;
2157
2158 bless $self, "cf::map";
2159 delete $self->{deny_reset};
1625 $self->{deny_save} = 1; 2160 $self->{deny_save} = 1;
1626 $self->reset_timeout (1); 2161 $self->reset_timeout (1);
1627 $self->rename ("{nuke}/" . ($nuke_counter++)); 2162 $self->path ($self->{path} = "{nuke}/" . ($nuke_counter++));
2163
2164 $cf::MAP{$self->path} = $self;
2165 }
2166
1628 $self->reset; # polite request, might not happen 2167 $self->reset; # polite request, might not happen
1629} 2168}
1630 2169
1631sub customise_for { 2170=item $maps = cf::map::tmp_maps
1632 my ($map, $ob) = @_;
1633 2171
1634 if ($map->per_player) { 2172Returns an arrayref with all map paths of currently instantiated and saved
1635 return cf::map::find "~" . $ob->name . "/" . $map->{path}{path}; 2173maps. May block.
2174
2175=cut
2176
2177sub tmp_maps() {
1636 } 2178 [
2179 map {
2180 utf8::decode $_;
2181 /\.map$/
2182 ? normalise $_
2183 : ()
2184 } @{ aio_readdir $TMPDIR or [] }
2185 ]
2186}
1637 2187
1638 $map 2188=item $maps = cf::map::random_maps
2189
2190Returns an arrayref with all map paths of currently instantiated and saved
2191random maps. May block.
2192
2193=cut
2194
2195sub random_maps() {
2196 [
2197 map {
2198 utf8::decode $_;
2199 /\.map$/
2200 ? normalise "?random/$_"
2201 : ()
2202 } @{ aio_readdir $RANDOMDIR or [] }
2203 ]
1639} 2204}
1640 2205
1641=item cf::map::unique_maps 2206=item cf::map::unique_maps
1642 2207
1643Returns an arrayref of cf::path's of all shared maps that have 2208Returns an arrayref of paths of all shared maps that have
1644instantiated unique items. May block. 2209instantiated unique items. May block.
1645 2210
1646=cut 2211=cut
1647 2212
1648sub unique_maps() { 2213sub unique_maps() {
1649 my $files = aio_readdir cf::localdir . "/" . cf::uniquedir 2214 [
1650 or return; 2215 map {
1651
1652 my @paths;
1653
1654 for (@$files) {
1655 utf8::decode $_; 2216 utf8::decode $_;
1656 next if /\.pst$/; 2217 /\.map$/
1657 next unless /^$PATH_SEP/o; 2218 ? normalise $_
1658 2219 : ()
1659 push @paths, new cf::path $_; 2220 } @{ aio_readdir $UNIQUEDIR or [] }
1660 } 2221 ]
1661
1662 \@paths
1663} 2222}
1664 2223
1665package cf; 2224package cf;
1666 2225
1667=back 2226=back
1685 map { $_, inv_recursive_ $_->inv } @_ 2244 map { $_, inv_recursive_ $_->inv } @_
1686} 2245}
1687 2246
1688sub inv_recursive { 2247sub inv_recursive {
1689 inv_recursive_ inv $_[0] 2248 inv_recursive_ inv $_[0]
2249}
2250
2251=item $ref = $ob->ref
2252
2253creates and returns a persistent reference to an objetc that can be stored as a string.
2254
2255=item $ob = cf::object::deref ($refstring)
2256
2257returns the objetc referenced by refstring. may return undef when it cnanot find the object,
2258even if the object actually exists. May block.
2259
2260=cut
2261
2262sub deref {
2263 my ($ref) = @_;
2264
2265 # temporary compatibility#TODO#remove
2266 $ref =~ s{^<}{player/<};
2267
2268 if ($ref =~ m{^player\/(<1\.\d+>)/(.*)$}) {
2269 my ($uuid, $name) = ($1, $2);
2270 my $pl = $cf::PLAYER_LOADING{$name} || cf::player::find $name
2271 or return;
2272 $pl->ob->uuid eq $uuid
2273 or return;
2274
2275 $pl->ob
2276 } else {
2277 warn "$ref: cannot resolve object reference\n";
2278 undef
2279 }
1690} 2280}
1691 2281
1692package cf; 2282package cf;
1693 2283
1694=back 2284=back
1713 2303
1714 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4; 2304 $flags = cf::NDI_BROWN | cf::NDI_UNIQUE unless @_ >= 4;
1715 2305
1716 if ($self->{record_replies}) { 2306 if ($self->{record_replies}) {
1717 push @{ $self->{record_replies} }, [$npc, $msg, $flags]; 2307 push @{ $self->{record_replies} }, [$npc, $msg, $flags];
2308
1718 } else { 2309 } else {
2310 my $pl = $self->contr;
2311
2312 if ($pl->{npc_dialog} && $pl->{npc_dialog}->{id}) {
2313 my $dialog = $pl->{npc_dialog};
2314 $dialog->{pl}->ext_msg ($dialog->{id}, update => msg => $dialog->{pl}->expand_cfpod ($msg));
2315
2316 } else {
1719 $msg = $npc->name . " says: $msg" if $npc; 2317 $msg = $npc->name . " says: $msg" if $npc;
1720 $self->message ($msg, $flags); 2318 $self->message ($msg, $flags);
2319 }
1721 } 2320 }
2321}
2322
2323=item $object->send_msg ($channel, $msg, $color, [extra...])
2324
2325=cut
2326
2327sub cf::object::send_msg {
2328 my $pl = shift->contr
2329 or return;
2330 $pl->send_msg (@_);
1722} 2331}
1723 2332
1724=item $player_object->may ("access") 2333=item $player_object->may ("access")
1725 2334
1726Returns wether the given player is authorized to access resource "access" 2335Returns wether the given player is authorized to access resource "access"
1739 2348
1740=item $player_object->enter_link 2349=item $player_object->enter_link
1741 2350
1742Freezes the player and moves him/her to a special map (C<{link}>). 2351Freezes the player and moves him/her to a special map (C<{link}>).
1743 2352
1744The player should be reaosnably safe there for short amounts of time. You 2353The player should be reasonably safe there for short amounts of time. You
1745I<MUST> call C<leave_link> as soon as possible, though. 2354I<MUST> call C<leave_link> as soon as possible, though.
1746 2355
2356Will never block.
2357
1747=item $player_object->leave_link ($map, $x, $y) 2358=item $player_object->leave_link ($map, $x, $y)
1748 2359
1749Moves the player out of the specila link map onto the given map. If the 2360Moves the player out of the special C<{link}> map onto the specified
1750map is not valid (or omitted), the player will be moved back to the 2361map. If the map is not valid (or omitted), the player will be moved back
1751location he/she was before the call to C<enter_link>, or, if that fails, 2362to the location he/she was before the call to C<enter_link>, or, if that
1752to the emergency map position. 2363fails, to the emergency map position.
1753 2364
1754Might block. 2365Might block.
1755 2366
1756=cut 2367=cut
2368
2369sub link_map {
2370 unless ($LINK_MAP) {
2371 $LINK_MAP = cf::map::find "{link}"
2372 or cf::cleanup "FATAL: unable to provide {link} map, exiting.";
2373 $LINK_MAP->load;
2374 }
2375
2376 $LINK_MAP
2377}
1757 2378
1758sub cf::object::player::enter_link { 2379sub cf::object::player::enter_link {
1759 my ($self) = @_; 2380 my ($self) = @_;
1760 2381
1761 $self->deactivate_recursive; 2382 $self->deactivate_recursive;
1762 2383
1763 return if $self->map == $LINK_MAP; 2384 return if UNIVERSAL::isa $self->map, "ext::map_link";
1764 2385
1765 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y] 2386 $self->{_link_pos} ||= [$self->map->{path}, $self->x, $self->y]
1766 if $self->map; 2387 if $self->map && $self->map->{path} ne "{link}";
1767 2388
1768 $self->enter_map ($LINK_MAP, 20, 20); 2389 $self->enter_map ($LINK_MAP || link_map, 10, 10);
1769} 2390}
1770 2391
1771sub cf::object::player::leave_link { 2392sub cf::object::player::leave_link {
1772 my ($self, $map, $x, $y) = @_; 2393 my ($self, $map, $x, $y) = @_;
2394
2395 return unless $self->contr->active;
1773 2396
1774 my $link_pos = delete $self->{_link_pos}; 2397 my $link_pos = delete $self->{_link_pos};
1775 2398
1776 unless ($map) { 2399 unless ($map) {
1777 # restore original map position 2400 # restore original map position
1791 # use -1 or undef as default coordinates, not 0, 0 2414 # use -1 or undef as default coordinates, not 0, 0
1792 ($x, $y) = ($map->enter_x, $map->enter_y) 2415 ($x, $y) = ($map->enter_x, $map->enter_y)
1793 if $x <=0 && $y <= 0; 2416 if $x <=0 && $y <= 0;
1794 2417
1795 $map->load; 2418 $map->load;
1796 $map->load_diag; 2419 $map->load_neighbours;
1797 2420
1798 return unless $self->contr->active; 2421 return unless $self->contr->active;
1799 $self->activate_recursive; 2422 $self->activate_recursive;
2423
2424 local $self->{_prev_pos} = $link_pos; # ugly hack for rent.ext
1800 $self->enter_map ($map, $x, $y); 2425 $self->enter_map ($map, $x, $y);
1801} 2426}
1802 2427
1803cf::player->attach ( 2428=item $player_object->goto ($path, $x, $y[, $check->($map)[, $done->()]])
1804 on_logout => sub {
1805 my ($pl) = @_;
1806 2429
1807 # abort map switching before logout 2430Moves the player to the given map-path and coordinates by first freezing
1808 if ($pl->ob->{_link_pos}) { 2431her, loading and preparing them map, calling the provided $check callback
1809 cf::sync_job { 2432that has to return the map if sucecssful, and then unfreezes the player on
1810 $pl->ob->leave_link 2433the new (success) or old (failed) map position. In either case, $done will
1811 }; 2434be called at the end of this process.
1812 }
1813 },
1814 on_login => sub {
1815 my ($pl) = @_;
1816 2435
1817 # try to abort aborted map switching on player login :)
1818 # should happen only on crashes
1819 if ($pl->ob->{_link_pos}) {
1820 $pl->ob->enter_link;
1821 (async {
1822 # we need this sleep as the login has a concurrent enter_exit running
1823 # and this sleep increases chances of the player not ending up in scorn
1824 $pl->ob->reply (undef,
1825 "There was an internal problem at your last logout, "
1826 . "the server will try to bring you to your intended destination in a second.",
1827 cf::NDI_RED);
1828 Coro::Timer::sleep 1;
1829 $pl->ob->leave_link;
1830 })->prio (2);
1831 }
1832 },
1833);
1834
1835=item $player_object->goto ($path, $x, $y)
1836
1837=cut 2436=cut
2437
2438our $GOTOGEN;
1838 2439
1839sub cf::object::player::goto { 2440sub cf::object::player::goto {
1840 my ($self, $path, $x, $y) = @_; 2441 my ($self, $path, $x, $y, $check, $done) = @_;
1841 2442
1842 $path = new cf::path $path; 2443 # do generation counting so two concurrent goto's will be executed in-order
2444 my $gen = $self->{_goto_generation} = ++$GOTOGEN;
1843 2445
1844 $self->enter_link; 2446 $self->enter_link;
1845 2447
1846 (async { 2448 (async {
2449 my $map = eval {
1847 my $map = cf::map::find $path->as_string; 2450 my $map = cf::map::find $path;
2451
2452 if ($map) {
1848 $map = $map->customise_for ($self) if $map; 2453 $map = $map->customise_for ($self);
1849 2454 $map = $check->($map) if $check && $map;
1850# warn "entering ", $map->path, " at ($x, $y)\n" 2455 } else {
1851# if $map;
1852
1853 $map or $self->message ("The exit to '" . ($path->visible_name) . "' is closed", cf::NDI_UNIQUE | cf::NDI_RED); 2456 $self->message ("The exit to '$path' is closed", cf::NDI_UNIQUE | cf::NDI_RED);
2457 }
1854 2458
2459 $map
2460 };
2461
2462 if ($@) {
2463 $self->message ("Something went wrong within the server, please report this incident!", cf::NDI_UNIQUE | cf::NDI_RED);
2464 LOG llevError | logBacktrace, Carp::longmess $@;
2465 }
2466
2467 if ($gen == $self->{_goto_generation}) {
2468 delete $self->{_goto_generation};
1855 $self->leave_link ($map, $x, $y); 2469 $self->leave_link ($map, $x, $y);
2470 }
2471
2472 $done->() if $done;
1856 })->prio (1); 2473 })->prio (1);
1857} 2474}
1858 2475
1859=item $player_object->enter_exit ($exit_object) 2476=item $player_object->enter_exit ($exit_object)
1860 2477
1862 2479
1863sub parse_random_map_params { 2480sub parse_random_map_params {
1864 my ($spec) = @_; 2481 my ($spec) = @_;
1865 2482
1866 my $rmp = { # defaults 2483 my $rmp = { # defaults
1867 xsize => 10, 2484 xsize => (cf::rndm 15, 40),
1868 ysize => 10, 2485 ysize => (cf::rndm 15, 40),
2486 symmetry => (cf::rndm 1, cf::SYMMETRY_XY),
2487 #layout => string,
1869 }; 2488 };
1870 2489
1871 for (split /\n/, $spec) { 2490 for (split /\n/, $spec) {
1872 my ($k, $v) = split /\s+/, $_, 2; 2491 my ($k, $v) = split /\s+/, $_, 2;
1873 2492
1877 $rmp 2496 $rmp
1878} 2497}
1879 2498
1880sub prepare_random_map { 2499sub prepare_random_map {
1881 my ($exit) = @_; 2500 my ($exit) = @_;
2501
2502 my $guard = cf::lock_acquire "exit_prepare:$exit";
1882 2503
1883 # all this does is basically replace the /! path by 2504 # all this does is basically replace the /! path by
1884 # a new random map path (?random/...) with a seed 2505 # a new random map path (?random/...) with a seed
1885 # that depends on the exit object 2506 # that depends on the exit object
1886 2507
1887 my $rmp = parse_random_map_params $exit->msg; 2508 my $rmp = parse_random_map_params $exit->msg;
1888 2509
1889 if ($exit->map) { 2510 if ($exit->map) {
1890 $rmp->{region} = $exit->map->region_name; 2511 $rmp->{region} = $exit->region->name;
1891 $rmp->{origin_map} = $exit->map->path; 2512 $rmp->{origin_map} = $exit->map->path;
1892 $rmp->{origin_x} = $exit->x; 2513 $rmp->{origin_x} = $exit->x;
1893 $rmp->{origin_y} = $exit->y; 2514 $rmp->{origin_y} = $exit->y;
1894 } 2515 }
1895 2516
1896 $rmp->{random_seed} ||= $exit->random_seed; 2517 $rmp->{random_seed} ||= $exit->random_seed;
1897 2518
1898 my $data = cf::to_json $rmp; 2519 my $data = cf::to_json $rmp;
1899 my $md5 = Digest::MD5::md5_hex $data; 2520 my $md5 = Digest::MD5::md5_hex $data;
2521 my $meta = "$RANDOMDIR/$md5.meta";
1900 2522
1901 if (my $fh = aio_open "$cf::RANDOM_MAPS/$md5.meta", O_WRONLY | O_CREAT, 0666) { 2523 if (my $fh = aio_open "$meta~", O_WRONLY | O_CREAT, 0666) {
1902 aio_write $fh, 0, (length $data), $data, 0; 2524 aio_write $fh, 0, (length $data), $data, 0;
2525 undef $fh;
2526 aio_rename "$meta~", $meta;
1903 2527
1904 $exit->slaying ("?random/$md5"); 2528 $exit->slaying ("?random/$md5");
1905 $exit->msg (undef); 2529 $exit->msg (undef);
1906 } 2530 }
1907} 2531}
1909sub cf::object::player::enter_exit { 2533sub cf::object::player::enter_exit {
1910 my ($self, $exit) = @_; 2534 my ($self, $exit) = @_;
1911 2535
1912 return unless $self->type == cf::PLAYER; 2536 return unless $self->type == cf::PLAYER;
1913 2537
2538 if ($exit->slaying eq "/!") {
2539 #TODO: this should de-fi-ni-te-ly not be a sync-job
2540 # the problem is that $exit might not survive long enough
2541 # so it needs to be done right now, right here
2542 cf::sync_job { prepare_random_map $exit };
2543 }
2544
2545 my $slaying = cf::map::normalise $exit->slaying, $exit->map && $exit->map->path;
2546 my $hp = $exit->stats->hp;
2547 my $sp = $exit->stats->sp;
2548
1914 $self->enter_link; 2549 $self->enter_link;
2550
2551 # if exit is damned, update players death & WoR home-position
2552 $self->contr->savebed ($slaying, $hp, $sp)
2553 if $exit->flag (FLAG_DAMNED);
1915 2554
1916 (async { 2555 (async {
1917 $self->deactivate_recursive; # just to be sure 2556 $self->deactivate_recursive; # just to be sure
1918 unless (eval { 2557 unless (eval {
1919 prepare_random_map $exit 2558 $self->goto ($slaying, $hp, $sp);
1920 if $exit->slaying eq "/!";
1921
1922 my $path = new cf::path $exit->slaying, $exit->map && $exit->map->path;
1923 $self->goto ($path, $exit->stats->hp, $exit->stats->sp);
1924 2559
1925 1; 2560 1;
1926 }) { 2561 }) {
1927 $self->message ("Something went wrong deep within the crossfire server. " 2562 $self->message ("Something went wrong deep within the crossfire server. "
1928 . "I'll try to bring you back to the map you were before. " 2563 . "I'll try to bring you back to the map you were before. "
1929 . "Please report this to the dungeon master!", 2564 . "Please report this to the dungeon master!",
1930 cf::NDI_UNIQUE | cf::NDI_RED); 2565 cf::NDI_UNIQUE | cf::NDI_RED);
1931 2566
1932 warn "ERROR in enter_exit: $@"; 2567 warn "ERROR in enter_exit: $@";
1933 $self->leave_link; 2568 $self->leave_link;
1934 } 2569 }
1935 })->prio (1); 2570 })->prio (1);
1948 2583
1949sub cf::client::send_drawinfo { 2584sub cf::client::send_drawinfo {
1950 my ($self, $text, $flags) = @_; 2585 my ($self, $text, $flags) = @_;
1951 2586
1952 utf8::encode $text; 2587 utf8::encode $text;
1953 $self->send_packet (sprintf "drawinfo %d %s", $flags, $text); 2588 $self->send_packet (sprintf "drawinfo %d %s", $flags || cf::NDI_BLACK, $text);
1954} 2589}
1955 2590
2591=item $client->send_msg ($channel, $msg, $color, [extra...])
2592
2593Send a drawinfo or msg packet to the client, formatting the msg for the
2594client if neccessary. C<$type> should be a string identifying the type of
2595the message, with C<log> being the default. If C<$color> is negative, suppress
2596the message unless the client supports the msg packet.
2597
2598=cut
2599
2600our %CHANNEL = (
2601 "c/identify" => {
2602 id => "identify",
2603 title => "Identify",
2604 reply => undef,
2605 tooltip => "Items recently identified",
2606 },
2607 "c/examine" => {
2608 id => "examine",
2609 title => "Examine",
2610 reply => undef,
2611 tooltip => "Signs and other items you examined",
2612 },
2613);
2614
2615sub cf::client::send_msg {
2616 my ($self, $channel, $msg, $color, @extra) = @_;
2617
2618 $msg = $self->pl->expand_cfpod ($msg);
2619
2620 $color &= cf::NDI_CLIENT_MASK; # just in case...
2621
2622 # check predefined channels, for the benefit of C
2623 $channel = $CHANNEL{$channel} if $CHANNEL{$channel};
2624
2625 if (ref $channel) {
2626 # send meta info to client, if not yet sent
2627 unless (exists $self->{channel}{$channel->{id}}) {
2628 $self->{channel}{$channel->{id}} = $channel;
2629 $self->ext_msg (channel_info => $channel)
2630 if $self->can_msg;
2631 }
2632
2633 $channel = $channel->{id};
2634 }
2635
2636 return unless @extra || length $msg;
2637
2638 if ($self->can_msg) {
2639 # default colour, mask it out
2640 $color &= ~(cf::NDI_COLOR_MASK | cf::NDI_DEF)
2641 if $color & cf::NDI_DEF;
2642
2643 $self->send_packet ("msg " . $self->{json_coder}->encode (
2644 [$color & cf::NDI_CLIENT_MASK, $channel, $msg, @extra]));
2645 } else {
2646 if ($color >= 0) {
2647 # replace some tags by gcfclient-compatible ones
2648 for ($msg) {
2649 1 while
2650 s/<b>([^<]*)<\/b>/[b]${1}[\/b]/
2651 || s/<i>([^<]*)<\/i>/[i]${1}[\/i]/
2652 || s/<u>([^<]*)<\/u>/[ul]${1}[\/ul]/
2653 || s/<tt>([^<]*)<\/tt>/[fixed]${1}[\/fixed]/
2654 || s/<fg name=\"([^"]+)\">([^<]*)<\/fg>/[color=$1]${2}[\/color]/;
2655 }
2656
2657 $color &= cf::NDI_COLOR_MASK;
2658
2659 utf8::encode $msg;
2660
2661 if (0 && $msg =~ /\[/) {
2662 # COMMAND/INFO
2663 $self->send_packet ("drawextinfo $color 10 8 $msg")
2664 } else {
2665 $msg =~ s/\[\/?(?:b|i|u|fixed|color)[^\]]*\]//g;
2666 $self->send_packet ("drawinfo $color $msg")
2667 }
2668 }
2669 }
2670}
2671
2672=item $client->ext_msg ($type, @msg)
2673
2674Sends an ext event to the client.
2675
2676=cut
2677
2678sub cf::client::ext_msg($$@) {
2679 my ($self, $type, @msg) = @_;
2680
2681 if ($self->extcmd == 2) {
2682 $self->send_packet ("ext " . $self->{json_coder}->encode ([$type, @msg]));
2683 } elsif ($self->extcmd == 1) { # TODO: remove
2684 push @msg, msgtype => "event_$type";
2685 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2686 }
2687}
2688
2689=item $client->ext_reply ($msgid, @msg)
2690
2691Sends an ext reply to the client.
2692
2693=cut
2694
2695sub cf::client::ext_reply($$@) {
2696 my ($self, $id, @msg) = @_;
2697
2698 if ($self->extcmd == 2) {
2699 $self->send_packet ("ext " . $self->{json_coder}->encode (["reply-$id", @msg]));
2700 } elsif ($self->extcmd == 1) {
2701 #TODO: version 1, remove
2702 unshift @msg, msgtype => "reply", msgid => $id;
2703 $self->send_packet ("ext " . $self->{json_coder}->encode ({@msg}));
2704 }
2705}
1956 2706
1957=item $success = $client->query ($flags, "text", \&cb) 2707=item $success = $client->query ($flags, "text", \&cb)
1958 2708
1959Queues a query to the client, calling the given callback with 2709Queues a query to the client, calling the given callback with
1960the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>, 2710the reply text on a reply. flags can be C<cf::CS_QUERY_YESNO>,
1961C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>. 2711C<cf::CS_QUERY_SINGLECHAR> or C<cf::CS_QUERY_HIDEINPUT> or C<0>.
1962 2712
1963Queries can fail, so check the return code. Or don't, as queries will become 2713Queries can fail, so check the return code. Or don't, as queries will
1964reliable at some point in the future. 2714become reliable at some point in the future.
1965 2715
1966=cut 2716=cut
1967 2717
1968sub cf::client::query { 2718sub cf::client::query {
1969 my ($self, $flags, $text, $cb) = @_; 2719 my ($self, $flags, $text, $cb) = @_;
1977 utf8::encode $text; 2727 utf8::encode $text;
1978 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb]; 2728 push @{ $self->{query_queue} }, [(sprintf "query %d %s", $flags, $text), $cb];
1979 2729
1980 $self->send_packet ($self->{query_queue}[0][0]) 2730 $self->send_packet ($self->{query_queue}[0][0])
1981 if @{ $self->{query_queue} } == 1; 2731 if @{ $self->{query_queue} } == 1;
2732
2733 1
1982} 2734}
1983 2735
1984cf::client->attach ( 2736cf::client->attach (
2737 on_connect => sub {
2738 my ($ns) = @_;
2739
2740 $ns->{json_coder} = JSON::XS->new->utf8->max_size (1e6)->convert_blessed;
2741 },
1985 on_reply => sub { 2742 on_reply => sub {
1986 my ($ns, $msg) = @_; 2743 my ($ns, $msg) = @_;
1987 2744
1988 # this weird shuffling is so that direct followup queries 2745 # this weird shuffling is so that direct followup queries
1989 # get handled first 2746 # get handled first
1990 my $queue = delete $ns->{query_queue} 2747 my $queue = delete $ns->{query_queue}
1991 or return; # be conservative, not sure how that can happen, but we saw a crash here 2748 or return; # be conservative, not sure how that can happen, but we saw a crash here
1992 2749
1993 (shift @$queue)->[1]->($msg); 2750 (shift @$queue)->[1]->($msg);
2751 return unless $ns->valid; # temporary(?) workaround for callback destroying socket
1994 2752
1995 push @{ $ns->{query_queue} }, @$queue; 2753 push @{ $ns->{query_queue} }, @$queue;
1996 2754
1997 if (@{ $ns->{query_queue} } == @$queue) { 2755 if (@{ $ns->{query_queue} } == @$queue) {
1998 if (@$queue) { 2756 if (@$queue) {
2000 } else { 2758 } else {
2001 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM; 2759 $ns->state (ST_PLAYING) if $ns->state == ST_CUSTOM;
2002 } 2760 }
2003 } 2761 }
2004 }, 2762 },
2763 on_exticmd => sub {
2764 my ($ns, $buf) = @_;
2765
2766 my $msg = eval { $ns->{json_coder}->decode ($buf) };
2767
2768 if (ref $msg) {
2769 my ($type, $reply, @payload) =
2770 "ARRAY" eq ref $msg
2771 ? @$msg
2772 : ($msg->{msgtype}, $msg->{msgid}, %$msg); # TODO: version 1, remove
2773
2774 my @reply;
2775
2776 if (my $cb = $EXTICMD{$type}) {
2777 @reply = $cb->($ns, @payload);
2778 }
2779
2780 $ns->ext_reply ($reply, @reply)
2781 if $reply;
2782
2783 } else {
2784 warn "client " . ($ns->pl ? $ns->pl->ob->name : $ns->host) . " sent unparseable exti message: <$buf>\n";
2785 }
2786
2787 cf::override;
2788 },
2005); 2789);
2006 2790
2007=item $client->async (\&cb) 2791=item $client->async (\&cb)
2008 2792
2009Create a new coroutine, running the specified callback. The coroutine will 2793Create a new coroutine, running the specified callback. The coroutine will
2050our $safe = new Safe "safe"; 2834our $safe = new Safe "safe";
2051our $safe_hole = new Safe::Hole; 2835our $safe_hole = new Safe::Hole;
2052 2836
2053$SIG{FPE} = 'IGNORE'; 2837$SIG{FPE} = 'IGNORE';
2054 2838
2055$safe->permit_only (Opcode::opset qw(:base_core :base_mem :base_orig :base_math sort time)); 2839$safe->permit_only (Opcode::opset qw(
2840 :base_core :base_mem :base_orig :base_math
2841 grepstart grepwhile mapstart mapwhile
2842 sort time
2843));
2056 2844
2057# here we export the classes and methods available to script code 2845# here we export the classes and methods available to script code
2058 2846
2059=pod 2847=pod
2060 2848
2061The following fucntions and emthods are available within a safe environment: 2849The following functions and methods are available within a safe environment:
2062 2850
2063 cf::object contr pay_amount pay_player map 2851 cf::object
2852 contr pay_amount pay_player map x y force_find force_add
2853 insert remove name archname title slaying race decrease_ob_nr
2854
2064 cf::object::player player 2855 cf::object::player
2065 cf::player peaceful 2856 player
2066 cf::map trigger 2857
2858 cf::player
2859 peaceful
2860
2861 cf::map
2862 trigger
2067 2863
2068=cut 2864=cut
2069 2865
2070for ( 2866for (
2071 ["cf::object" => qw(contr pay_amount pay_player map)], 2867 ["cf::object" => qw(contr pay_amount pay_player map force_find force_add x y
2868 insert remove inv name archname title slaying race
2869 decrease_ob_nr)],
2072 ["cf::object::player" => qw(player)], 2870 ["cf::object::player" => qw(player)],
2073 ["cf::player" => qw(peaceful)], 2871 ["cf::player" => qw(peaceful)],
2074 ["cf::map" => qw(trigger)], 2872 ["cf::map" => qw(trigger)],
2075) { 2873) {
2076 no strict 'refs'; 2874 no strict 'refs';
2147=back 2945=back
2148 2946
2149=cut 2947=cut
2150 2948
2151############################################################################# 2949#############################################################################
2950# the server's init and main functions
2152 2951
2153=head2 EXTENSION DATABASE SUPPORT 2952sub load_facedata($) {
2953 my ($path) = @_;
2154 2954
2155Crossfire maintains a very simple database for extension use. It can 2955 # HACK to clear player env face cache, we need some signal framework
2156currently store anything that can be serialised using Storable, which 2956 # for this (global event?)
2157excludes objects. 2957 %ext::player_env::MUSIC_FACE_CACHE = ();
2158 2958
2159The parameter C<$family> should best start with the name of the extension 2959 my $enc = JSON::XS->new->utf8->canonical->relaxed;
2160using it, it should be unique.
2161 2960
2162=over 4 2961 warn "loading facedata from $path\n";
2163 2962
2164=item $hashref = cf::db_get $family 2963 my $facedata;
2964 0 < aio_load $path, $facedata
2965 or die "$path: $!";
2165 2966
2166Return a hashref for use by the extension C<$family>, which can be 2967 $facedata = Coro::Storable::thaw $facedata;
2167modified. After modifications, you have to call C<cf::db_dirty> or
2168C<cf::db_sync>.
2169 2968
2170=item $value = cf::db_get $family => $key 2969 $facedata->{version} == 2
2970 or cf::cleanup "$path: version mismatch, cannot proceed.";
2171 2971
2172Returns a single value from the database 2972 # patch in the exptable
2173 2973 $facedata->{resource}{"res/exp_table"} = {
2174=item cf::db_put $family => $hashref 2974 type => FT_RSRC,
2175 2975 data => $enc->encode ([map cf::level_to_min_exp $_, 1 .. cf::settings->max_level]),
2176Stores the given family hashref into the database. Updates are delayed, if
2177you want the data to be synced to disk immediately, use C<cf::db_sync>.
2178
2179=item cf::db_put $family => $key => $value
2180
2181Stores the given C<$value> in the family hash. Updates are delayed, if you
2182want the data to be synced to disk immediately, use C<cf::db_sync>.
2183
2184=item cf::db_dirty
2185
2186Marks the database as dirty, to be updated at a later time.
2187
2188=item cf::db_sync
2189
2190Immediately write the database to disk I<if it is dirty>.
2191
2192=cut
2193
2194our $DB;
2195
2196{
2197 my $path = cf::localdir . "/database.pst";
2198
2199 sub db_load() {
2200 $DB = stat $path ? Storable::retrieve $path : { };
2201 }
2202
2203 my $pid;
2204
2205 sub db_save() {
2206 waitpid $pid, 0 if $pid;
2207 if (0 == ($pid = fork)) {
2208 $DB->{_meta}{version} = 1;
2209 Storable::nstore $DB, "$path~";
2210 rename "$path~", $path;
2211 cf::_exit 0 if defined $pid;
2212 }
2213 }
2214
2215 my $dirty;
2216
2217 sub db_sync() {
2218 db_save if $dirty;
2219 undef $dirty;
2220 }
2221
2222 my $idle = Event->idle (min => $TICK * 2.8, max => 10, repeat => 0, data => WF_AUTOCANCEL, cb => sub {
2223 db_sync;
2224 }); 2976 };
2977 cf::cede_to_tick;
2225 2978
2226 sub db_dirty() {
2227 $dirty = 1;
2228 $idle->start;
2229 } 2979 {
2980 my $faces = $facedata->{faceinfo};
2230 2981
2231 sub db_get($;$) { 2982 while (my ($face, $info) = each %$faces) {
2232 @_ >= 2 2983 my $idx = (cf::face::find $face) || cf::face::alloc $face;
2233 ? $DB->{$_[0]}{$_[1]} 2984 cf::face::set_visibility $idx, $info->{visibility};
2234 : ($DB->{$_[0]} ||= { }) 2985 cf::face::set_magicmap $idx, $info->{magicmap};
2235 } 2986 cf::face::set_data $idx, 0, $info->{data32}, Digest::MD5::md5 $info->{data32};
2987 cf::face::set_data $idx, 1, $info->{data64}, Digest::MD5::md5 $info->{data64};
2236 2988
2237 sub db_put($$;$) { 2989 cf::cede_to_tick;
2238 if (@_ >= 3) {
2239 $DB->{$_[0]}{$_[1]} = $_[2];
2240 } else {
2241 $DB->{$_[0]} = $_[1];
2242 }
2243 db_dirty;
2244 }
2245
2246 cf::global->attach (
2247 prio => 10000,
2248 on_cleanup => sub {
2249 db_sync;
2250 }, 2990 }
2251 );
2252}
2253 2991
2254############################################################################# 2992 while (my ($face, $info) = each %$faces) {
2255# the server's main() 2993 next unless $info->{smooth};
2994 my $idx = cf::face::find $face
2995 or next;
2996 if (my $smooth = cf::face::find $info->{smooth}) {
2997 cf::face::set_smooth $idx, $smooth;
2998 cf::face::set_smoothlevel $idx, $info->{smoothlevel};
2999 } else {
3000 warn "smooth face '$info->{smooth}' not found for face '$face'";
3001 }
2256 3002
2257sub cfg_load { 3003 cf::cede_to_tick;
3004 }
3005 }
3006
3007 {
3008 my $anims = $facedata->{animinfo};
3009
3010 while (my ($anim, $info) = each %$anims) {
3011 cf::anim::set $anim, $info->{frames}, $info->{facings};
3012 cf::cede_to_tick;
3013 }
3014
3015 cf::anim::invalidate_all; # d'oh
3016 }
3017
3018 {
3019 # TODO: for gcfclient pleasure, we should give resources
3020 # that gcfclient doesn't grok a >10000 face index.
3021 my $res = $facedata->{resource};
3022
3023 my $soundconf = delete $res->{"res/sound.conf"};
3024
3025 while (my ($name, $info) = each %$res) {
3026 my $idx = (cf::face::find $name) || cf::face::alloc $name;
3027 my $data;
3028
3029 if ($info->{type} & 1) {
3030 # prepend meta info
3031
3032 my $meta = $enc->encode ({
3033 name => $name,
3034 %{ $info->{meta} || {} },
3035 });
3036
3037 $data = pack "(w/a*)*", $meta, $info->{data};
3038 } else {
3039 $data = $info->{data};
3040 }
3041
3042 cf::face::set_data $idx, 0, $data, Digest::MD5::md5 $data;
3043 cf::face::set_type $idx, $info->{type};
3044
3045 cf::cede_to_tick;
3046 }
3047
3048 if ($soundconf) {
3049 $soundconf = $enc->decode (delete $soundconf->{data});
3050
3051 for (0 .. SOUND_CAST_SPELL_0 - 1) {
3052 my $sound = $soundconf->{compat}[$_]
3053 or next;
3054
3055 my $face = cf::face::find "sound/$sound->[1]";
3056 cf::sound::set $sound->[0] => $face;
3057 cf::sound::old_sound_index $_, $face; # gcfclient-compat
3058 }
3059
3060 while (my ($k, $v) = each %{$soundconf->{event}}) {
3061 my $face = cf::face::find "sound/$v";
3062 cf::sound::set $k => $face;
3063 }
3064 }
3065 }
3066
3067 1
3068}
3069
3070register_exticmd fx_want => sub {
3071 my ($ns, $want) = @_;
3072
3073 while (my ($k, $v) = each %$want) {
3074 $ns->fx_want ($k, $v);
3075 }
3076};
3077
3078sub reload_regions {
3079 # HACK to clear player env face cache, we need some signal framework
3080 # for this (global event?)
3081 %ext::player_env::MUSIC_FACE_CACHE = ();
3082
3083 load_resource_file "$MAPDIR/regions"
3084 or die "unable to load regions file\n";
3085
3086 for (cf::region::list) {
3087 $_->{match} = qr/$_->{match}/
3088 if exists $_->{match};
3089 }
3090}
3091
3092sub reload_facedata {
3093 load_facedata "$DATADIR/facedata"
3094 or die "unable to load facedata\n";
3095}
3096
3097sub reload_archetypes {
3098 load_resource_file "$DATADIR/archetypes"
3099 or die "unable to load archetypes\n";
3100 #d# NEED to laod twice to resolve forward references
3101 # this really needs to be done in an extra post-pass
3102 # (which needs to be synchronous, so solve it differently)
3103 load_resource_file "$DATADIR/archetypes"
3104 or die "unable to load archetypes\n";
3105}
3106
3107sub reload_treasures {
3108 load_resource_file "$DATADIR/treasures"
3109 or die "unable to load treasurelists\n";
3110}
3111
3112sub reload_resources {
3113 warn "reloading resource files...\n";
3114
3115 reload_regions;
3116 reload_facedata;
3117 #reload_archetypes;#d#
3118 reload_archetypes;
3119 reload_treasures;
3120
3121 warn "finished reloading resource files\n";
3122}
3123
3124sub init {
3125 reload_resources;
3126}
3127
3128sub reload_config {
2258 open my $fh, "<:utf8", cf::confdir . "/config" 3129 open my $fh, "<:utf8", "$CONFDIR/config"
2259 or return; 3130 or return;
2260 3131
2261 local $/; 3132 local $/;
2262 *CFG = YAML::Syck::Load <$fh>; 3133 *CFG = YAML::Syck::Load <$fh>;
2263 3134
2277 3148
2278sub main { 3149sub main {
2279 # we must not ever block the main coroutine 3150 # we must not ever block the main coroutine
2280 local $Coro::idle = sub { 3151 local $Coro::idle = sub {
2281 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d# 3152 Carp::cluck "FATAL: Coro::idle was called, major BUG, use cf::sync_job!\n";#d#
3153 (async {
2282 async { Event::one_event }; 3154 Event::one_event;
3155 })->prio (Coro::PRIO_MAX);
2283 }; 3156 };
2284 3157
2285 cfg_load; 3158 reload_config;
2286 db_load; 3159 db_init;
2287 load_extensions; 3160 load_extensions;
3161
3162 $TICK_WATCHER->start;
2288 Event::loop; 3163 Event::loop;
2289} 3164}
2290 3165
2291############################################################################# 3166#############################################################################
2292# initialisation and cleanup 3167# initialisation and cleanup
2293 3168
2294# install some emergency cleanup handlers 3169# install some emergency cleanup handlers
2295BEGIN { 3170BEGIN {
2296 for my $signal (qw(INT HUP TERM)) { 3171 for my $signal (qw(INT HUP TERM)) {
2297 Event->signal ( 3172 Event->signal (
3173 reentrant => 0,
2298 data => WF_AUTOCANCEL, 3174 data => WF_AUTOCANCEL,
2299 signal => $signal, 3175 signal => $signal,
3176 prio => 0,
2300 cb => sub { 3177 cb => sub {
2301 cf::cleanup "SIG$signal"; 3178 cf::cleanup "SIG$signal";
2302 }, 3179 },
2303 ); 3180 );
2304 } 3181 }
2305} 3182}
2306 3183
3184sub write_runtime {
3185 my $runtime = "$LOCALDIR/runtime";
3186
3187 # first touch the runtime file to show we are still running:
3188 # the fsync below can take a very very long time.
3189
3190 IO::AIO::aio_utime $runtime, undef, undef;
3191
3192 my $guard = cf::lock_acquire "write_runtime";
3193
3194 my $fh = aio_open "$runtime~", O_WRONLY | O_CREAT, 0644
3195 or return;
3196
3197 my $value = $cf::RUNTIME + 90 + 10;
3198 # 10 is the runtime save interval, for a monotonic clock
3199 # 60 allows for the watchdog to kill the server.
3200
3201 (aio_write $fh, 0, (length $value), $value, 0) <= 0
3202 and return;
3203
3204 # always fsync - this file is important
3205 aio_fsync $fh
3206 and return;
3207
3208 # touch it again to show we are up-to-date
3209 aio_utime $fh, undef, undef;
3210
3211 close $fh
3212 or return;
3213
3214 aio_rename "$runtime~", $runtime
3215 and return;
3216
3217 warn "runtime file written.\n";
3218
3219 1
3220}
3221
2307sub emergency_save() { 3222sub emergency_save() {
2308 my $freeze_guard = cf::freeze_mainloop; 3223 my $freeze_guard = cf::freeze_mainloop;
2309 3224
2310 warn "enter emergency perl save\n"; 3225 warn "enter emergency perl save\n";
2311 3226
2312 cf::sync_job { 3227 cf::sync_job {
2313 # use a peculiar iteration method to avoid tripping on perl 3228 # use a peculiar iteration method to avoid tripping on perl
2314 # refcount bugs in for. also avoids problems with players 3229 # refcount bugs in for. also avoids problems with players
2315 # and maps saved/Destroyed asynchronously. 3230 # and maps saved/destroyed asynchronously.
2316 warn "begin emergency player save\n"; 3231 warn "begin emergency player save\n";
2317 for my $login (keys %cf::PLAYER) { 3232 for my $login (keys %cf::PLAYER) {
2318 my $pl = $cf::PLAYER{$login} or next; 3233 my $pl = $cf::PLAYER{$login} or next;
2319 $pl->valid or next; 3234 $pl->valid or next;
2320 $pl->save; 3235 $pl->save;
2326 my $map = $cf::MAP{$path} or next; 3241 my $map = $cf::MAP{$path} or next;
2327 $map->valid or next; 3242 $map->valid or next;
2328 $map->save; 3243 $map->save;
2329 } 3244 }
2330 warn "end emergency map save\n"; 3245 warn "end emergency map save\n";
3246
3247 warn "begin emergency database checkpoint\n";
3248 BDB::db_env_txn_checkpoint $DB_ENV;
3249 warn "end emergency database checkpoint\n";
2331 }; 3250 };
2332 3251
2333 warn "leave emergency perl save\n"; 3252 warn "leave emergency perl save\n";
2334} 3253}
2335 3254
3255sub post_cleanup {
3256 my ($make_core) = @_;
3257
3258 warn Carp::longmess "post_cleanup backtrace"
3259 if $make_core;
3260}
3261
2336sub reload() { 3262sub do_reload_perl() {
2337 # can/must only be called in main 3263 # can/must only be called in main
2338 if ($Coro::current != $Coro::main) { 3264 if ($Coro::current != $Coro::main) {
2339 warn "can only reload from main coroutine\n"; 3265 warn "can only reload from main coroutine";
2340 return; 3266 return;
2341 } 3267 }
2342 3268
2343 warn "reloading..."; 3269 warn "reloading...";
2344 3270
2345 my $guard = freeze_mainloop; 3271 warn "entering sync_job";
3272
3273 cf::sync_job {
3274 cf::write_runtime; # external watchdog should not bark
2346 cf::emergency_save; 3275 cf::emergency_save;
3276 cf::write_runtime; # external watchdog should not bark
2347 3277
2348 eval { 3278 warn "syncing database to disk";
3279 BDB::db_env_txn_checkpoint $DB_ENV;
3280
2349 # if anything goes wrong in here, we should simply crash as we already saved 3281 # if anything goes wrong in here, we should simply crash as we already saved
2350 3282
2351 # cancel all watchers 3283 warn "cancelling all WF_AUTOCANCEL watchers";
2352 for (Event::all_watchers) { 3284 for (Event::all_watchers) {
2353 $_->cancel if $_->data & WF_AUTOCANCEL; 3285 $_->cancel if $_->data & WF_AUTOCANCEL;
2354 } 3286 }
2355 3287
3288 warn "flushing outstanding aio requests";
3289 for (;;) {
3290 BDB::flush;
3291 IO::AIO::flush;
3292 Coro::cede;
3293 last unless IO::AIO::nreqs || BDB::nreqs;
3294 warn "iterate...";
3295 }
3296
3297 ++$RELOAD;
3298
2356 # cancel all extension coros 3299 warn "cancelling all extension coros";
2357 $_->cancel for values %EXT_CORO; 3300 $_->cancel for values %EXT_CORO;
2358 %EXT_CORO = (); 3301 %EXT_CORO = ();
2359 3302
2360 # unload all extensions 3303 warn "removing commands";
2361 for (@exts) { 3304 %COMMAND = ();
3305
3306 warn "removing ext/exti commands";
3307 %EXTCMD = ();
3308 %EXTICMD = ();
3309
3310 warn "unloading/nuking all extensions";
3311 for my $pkg (@EXTS) {
2362 warn "unloading <$_>"; 3312 warn "... unloading $pkg";
2363 unload_extension $_; 3313
3314 if (my $cb = $pkg->can ("unload")) {
3315 eval {
3316 $cb->($pkg);
3317 1
3318 } or warn "$pkg unloaded, but with errors: $@";
2364 } 3319 }
2365 3320
3321 warn "... nuking $pkg";
3322 Symbol::delete_package $pkg;
3323 }
3324
2366 # unload all modules loaded from $LIBDIR 3325 warn "unloading all perl modules loaded from $LIBDIR";
2367 while (my ($k, $v) = each %INC) { 3326 while (my ($k, $v) = each %INC) {
2368 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/; 3327 next unless $v =~ /^\Q$LIBDIR\E\/.*\.pm$/;
2369 3328
2370 warn "removing <$k>"; 3329 warn "... unloading $k";
2371 delete $INC{$k}; 3330 delete $INC{$k};
2372 3331
2373 $k =~ s/\.pm$//; 3332 $k =~ s/\.pm$//;
2374 $k =~ s/\//::/g; 3333 $k =~ s/\//::/g;
2375 3334
2378 } 3337 }
2379 3338
2380 Symbol::delete_package $k; 3339 Symbol::delete_package $k;
2381 } 3340 }
2382 3341
2383 # sync database to disk
2384 cf::db_sync;
2385 IO::AIO::flush;
2386
2387 # get rid of safe::, as good as possible 3342 warn "getting rid of safe::, as good as possible";
2388 Symbol::delete_package "safe::$_" 3343 Symbol::delete_package "safe::$_"
2389 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region); 3344 for qw(cf::attachable cf::object cf::object::player cf::client cf::player cf::map cf::party cf::region);
2390 3345
2391 # remove register_script_function callbacks
2392 # TODO
2393
2394 # unload cf.pm "a bit" 3346 warn "unloading cf.pm \"a bit\"";
2395 delete $INC{"cf.pm"}; 3347 delete $INC{"cf.pm"};
3348 delete $INC{"cf/pod.pm"};
2396 3349
2397 # don't, removes xs symbols, too, 3350 # don't, removes xs symbols, too,
2398 # and global variables created in xs 3351 # and global variables created in xs
2399 #Symbol::delete_package __PACKAGE__; 3352 #Symbol::delete_package __PACKAGE__;
2400 3353
2401 # reload cf.pm 3354 warn "unload completed, starting to reload now";
3355
2402 warn "reloading cf.pm"; 3356 warn "reloading cf.pm";
2403 require cf; 3357 require cf;
2404 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt 3358 cf::_connect_to_perl; # nominally unnecessary, but cannot hurt
2405 3359
2406 # load config and database again 3360 warn "loading config and database again";
2407 cf::cfg_load; 3361 cf::reload_config;
2408 cf::db_load;
2409 3362
2410 # load extensions
2411 warn "load extensions"; 3363 warn "loading extensions";
2412 cf::load_extensions; 3364 cf::load_extensions;
2413 3365
2414 # reattach attachments to objects 3366 warn "reattaching attachments to objects/players";
2415 warn "reattach"; 3367 _global_reattach; # objects, sockets
2416 _global_reattach; 3368 warn "reattaching attachments to maps";
2417 reattach $_ for values %MAP; 3369 reattach $_ for values %MAP;
2418 }; 3370 warn "reattaching attachments to players";
3371 reattach $_ for values %PLAYER;
2419 3372
2420 if ($@) { 3373 warn "leaving sync_job";
3374
3375 1
3376 } or do {
2421 warn $@; 3377 warn $@;
2422 warn "error while reloading, exiting."; 3378 warn "error while reloading, exiting.";
2423 exit 1; 3379 exit 1;
2424 } 3380 };
2425 3381
2426 warn "reloaded successfully"; 3382 warn "reloaded";
2427}; 3383};
2428 3384
2429############################################################################# 3385our $RELOAD_WATCHER; # used only during reload
2430 3386
2431unless ($LINK_MAP) { 3387sub reload_perl() {
2432 $LINK_MAP = cf::map::new; 3388 # doing reload synchronously and two reloads happen back-to-back,
3389 # coro crashes during coro_state_free->destroy here.
2433 3390
2434 $LINK_MAP->width (41); 3391 $RELOAD_WATCHER ||= Event->timer (
2435 $LINK_MAP->height (41); 3392 reentrant => 0,
2436 $LINK_MAP->alloc;
2437 $LINK_MAP->path ("{link}");
2438 $LINK_MAP->{path} = bless { path => "{link}" }, "cf::path";
2439 $LINK_MAP->in_memory (MAP_IN_MEMORY);
2440
2441 # dirty hack because... archetypes are not yet loaded
2442 Event->timer (
2443 after => 10, 3393 after => 0,
3394 data => WF_AUTOCANCEL,
2444 cb => sub { 3395 cb => sub {
2445 $_[0]->w->cancel; 3396 do_reload_perl;
2446 3397 undef $RELOAD_WATCHER;
2447 # provide some exits "home"
2448 my $exit = cf::object::new "exit";
2449
2450 $exit->slaying ($EMERGENCY_POSITION->[0]);
2451 $exit->stats->hp ($EMERGENCY_POSITION->[1]);
2452 $exit->stats->sp ($EMERGENCY_POSITION->[2]);
2453
2454 $LINK_MAP->insert ($exit->clone, 19, 19);
2455 $LINK_MAP->insert ($exit->clone, 19, 20);
2456 $LINK_MAP->insert ($exit->clone, 19, 21);
2457 $LINK_MAP->insert ($exit->clone, 20, 19);
2458 $LINK_MAP->insert ($exit->clone, 20, 21);
2459 $LINK_MAP->insert ($exit->clone, 21, 19);
2460 $LINK_MAP->insert ($exit->clone, 21, 20);
2461 $LINK_MAP->insert ($exit->clone, 21, 21);
2462
2463 $exit->destroy;
2464 }); 3398 },
2465 3399 );
2466 $LINK_MAP->{deny_save} = 1;
2467 $LINK_MAP->{deny_reset} = 1;
2468
2469 $cf::MAP{$LINK_MAP->path} = $LINK_MAP;
2470} 3400}
2471
2472register "<global>", __PACKAGE__;
2473 3401
2474register_command "reload" => sub { 3402register_command "reload" => sub {
2475 my ($who, $arg) = @_; 3403 my ($who, $arg) = @_;
2476 3404
2477 if ($who->flag (FLAG_WIZ)) { 3405 if ($who->flag (FLAG_WIZ)) {
2478 $who->message ("start of reload.");
2479 reload;
2480 $who->message ("end of reload."); 3406 $who->message ("reloading server.");
3407 async { reload_perl };
2481 } 3408 }
2482}; 3409};
2483 3410
2484unshift @INC, $LIBDIR; 3411unshift @INC, $LIBDIR;
2485 3412
3413my $bug_warning = 0;
3414
3415our @WAIT_FOR_TICK;
3416our @WAIT_FOR_TICK_BEGIN;
3417
3418sub wait_for_tick {
3419 return unless $TICK_WATCHER->is_active;
3420 return if $Coro::current == $Coro::main;
3421
3422 my $signal = new Coro::Signal;
3423 push @WAIT_FOR_TICK, $signal;
3424 $signal->wait;
3425}
3426
3427sub wait_for_tick_begin {
3428 return unless $TICK_WATCHER->is_active;
3429 return if $Coro::current == $Coro::main;
3430
3431 my $signal = new Coro::Signal;
3432 push @WAIT_FOR_TICK_BEGIN, $signal;
3433 $signal->wait;
3434}
3435
3436 my $min = 1e6;#d#
3437 my $avg = 10;
2486$TICK_WATCHER = Event->timer ( 3438$TICK_WATCHER = Event->timer (
2487 reentrant => 0, 3439 reentrant => 0,
3440 parked => 1,
2488 prio => 0, 3441 prio => 0,
2489 at => $NEXT_TICK || $TICK, 3442 at => $NEXT_TICK || $TICK,
2490 data => WF_AUTOCANCEL, 3443 data => WF_AUTOCANCEL,
2491 cb => sub { 3444 cb => sub {
3445 if ($Coro::current != $Coro::main) {
3446 Carp::cluck "major BUG: server tick called outside of main coro, skipping it"
3447 unless ++$bug_warning > 10;
3448 return;
3449 }
3450
3451 $NOW = $tick_start = Event::time;
3452
2492 cf::server_tick; # one server iteration 3453 cf::server_tick; # one server iteration
3454
3455 0 && sync_job {#d#
3456 for(1..10) {
3457 my $t = Event::time;
3458 my $map = my $map = new_from_path cf::map "/tmp/x.map"
3459 or die;
3460
3461 $map->width (50);
3462 $map->height (50);
3463 $map->alloc;
3464 $map->_load_objects ("/tmp/x.map", 1); #TODO: does not work
3465 my $t = Event::time - $t;
3466
3467 #next unless $t < 0.0013;#d#
3468 if ($t < $min) {
3469 $min = $t;
3470 }
3471 $avg = $avg * 0.99 + $t * 0.01;
3472 }
3473 warn "XXXXXXXXXXXXXXXXXX min $min avg $avg\n";#d#
3474 exit 0;
3475 # 2007-05-22 02:33:04.569 min 0.00112509727478027 avg 0.0012259249572477
3476 };
3477
2493 $RUNTIME += $TICK; 3478 $RUNTIME += $TICK;
2494 $NEXT_TICK += $TICK; 3479 $NEXT_TICK += $TICK;
2495 3480
2496 $WAIT_FOR_TICK->broadcast; 3481 if ($NOW >= $NEXT_RUNTIME_WRITE) {
2497 $WAIT_FOR_TICK_ONE->send if $WAIT_FOR_TICK_ONE->awaited; 3482 $NEXT_RUNTIME_WRITE = $NOW + 10;
3483 Coro::async_pool {
3484 write_runtime
3485 or warn "ERROR: unable to write runtime file: $!";
3486 };
3487 }
3488
3489# my $AFTER = Event::time;
3490# warn $AFTER - $NOW;#d#
3491
3492 if (my $sig = shift @WAIT_FOR_TICK_BEGIN) {
3493 $sig->send;
3494 }
3495 while (my $sig = shift @WAIT_FOR_TICK) {
3496 $sig->send;
3497 }
3498
3499 $NOW = Event::time;
2498 3500
2499 # if we are delayed by four ticks or more, skip them all 3501 # if we are delayed by four ticks or more, skip them all
2500 $NEXT_TICK = Event::time if Event::time >= $NEXT_TICK + $TICK * 4; 3502 $NEXT_TICK = $NOW if $NOW >= $NEXT_TICK + $TICK * 4;
2501 3503
2502 $TICK_WATCHER->at ($NEXT_TICK); 3504 $TICK_WATCHER->at ($NEXT_TICK);
2503 $TICK_WATCHER->start; 3505 $TICK_WATCHER->start;
3506
3507 $LOAD = ($NOW - $tick_start) / $TICK;
3508 $LOADAVG = $LOADAVG * 0.75 + $LOAD * 0.25;
3509
3510 _post_tick;
3511
3512
2504 }, 3513 },
2505); 3514);
2506 3515
3516{
2507IO::AIO::max_poll_time $TICK * 0.2; 3517 BDB::max_poll_time $TICK * 0.1;
2508 3518 $BDB_POLL_WATCHER = Event->io (
2509Event->io ( 3519 reentrant => 0,
2510 fd => IO::AIO::poll_fileno, 3520 fd => BDB::poll_fileno,
2511 poll => 'r', 3521 poll => 'r',
2512 prio => 5, 3522 prio => 0,
2513 data => WF_AUTOCANCEL,
2514 cb => \&IO::AIO::poll_cb,
2515);
2516
2517Event->timer (
2518 data => WF_AUTOCANCEL, 3523 data => WF_AUTOCANCEL,
2519 after => 0, 3524 cb => \&BDB::poll_cb,
2520 interval => 10, 3525 );
2521 cb => sub { 3526 BDB::min_parallel 8;
2522 (Coro::unblock_sub { 3527
2523 write_runtime 3528 BDB::set_sync_prepare {
2524 or warn "ERROR: unable to write runtime file: $!"; 3529 my $status;
3530 my $current = $Coro::current;
3531 (
3532 sub {
3533 $status = $!;
3534 $current->ready; undef $current;
3535 },
3536 sub {
3537 Coro::schedule while defined $current;
3538 $! = $status;
3539 },
3540 )
3541 };
3542
3543 unless ($DB_ENV) {
3544 $DB_ENV = BDB::db_env_create;
3545
3546 cf::sync_job {
3547 eval {
3548 BDB::db_env_open
3549 $DB_ENV,
3550 $BDBDIR,
3551 BDB::INIT_LOCK | BDB::INIT_LOG | BDB::INIT_MPOOL | BDB::INIT_TXN
3552 | BDB::RECOVER | BDB::REGISTER | BDB::USE_ENVIRON | BDB::CREATE,
3553 0666;
3554
3555 cf::cleanup "db_env_open($BDBDIR): $!" if $!;
3556
3557 $DB_ENV->set_flags (BDB::AUTO_COMMIT | BDB::REGION_INIT | BDB::TXN_NOSYNC, 1);
3558 $DB_ENV->set_lk_detect;
3559 };
3560
3561 cf::cleanup "db_env_open(db): $@" if $@;
2525 })->(); 3562 };
2526 }, 3563 }
2527); 3564}
3565
3566{
3567 IO::AIO::min_parallel 8;
3568
3569 undef $Coro::AIO::WATCHER;
3570 IO::AIO::max_poll_time $TICK * 0.1;
3571 $AIO_POLL_WATCHER = Event->io (
3572 reentrant => 0,
3573 data => WF_AUTOCANCEL,
3574 fd => IO::AIO::poll_fileno,
3575 poll => 'r',
3576 prio => 6,
3577 cb => \&IO::AIO::poll_cb,
3578 );
3579}
3580
3581my $_log_backtrace;
3582
3583sub _log_backtrace {
3584 my ($msg, @addr) = @_;
3585
3586 $msg =~ s/\n//;
3587
3588 # limit the # of concurrent backtraces
3589 if ($_log_backtrace < 2) {
3590 ++$_log_backtrace;
3591 async {
3592 my @bt = fork_call {
3593 @addr = map { sprintf "%x", $_ } @addr;
3594 my $self = (-f "/proc/$$/exe") ? "/proc/$$/exe" : $^X;
3595 open my $fh, "exec addr2line -C -f -i -e \Q$self\E @addr 2>&1 |"
3596 or die "addr2line: $!";
3597
3598 my @funcs;
3599 my @res = <$fh>;
3600 chomp for @res;
3601 while (@res) {
3602 my ($func, $line) = splice @res, 0, 2, ();
3603 push @funcs, "[$func] $line";
3604 }
3605
3606 @funcs
3607 };
3608
3609 LOG llevInfo, "[ABT] $msg\n";
3610 LOG llevInfo, "[ABT] $_\n" for @bt;
3611 --$_log_backtrace;
3612 };
3613 } else {
3614 LOG llevInfo, "[ABT] $msg\n";
3615 LOG llevInfo, "[ABT] [suppressed]\n";
3616 }
3617}
3618
3619# load additional modules
3620use cf::pod;
2528 3621
2529END { cf::emergency_save } 3622END { cf::emergency_save }
2530 3623
25311 36241
2532 3625

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